[Log version] 1 [Session] 4b95632b-f4ad-4d73-aa0a-ef145de96ea7 UTC time stamps 21:29:57.963 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 21:29:57.963 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 21:29:57.963 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 21:29:57.963 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 21:29:57.963 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 21:29:57.964 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 21:29:57.982 [RazerChroma] Setup Razer Chroma resources 21:29:57.982 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 21:29:57.992 [Window] Window => active 21:29:58.006 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 21:29:58.021 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 21:29:58.320 [EAC] Init client 110000102e9bdea 21:29:58.320 [EAC] EAC client initialized 21:29:58.320 warning: [EAC] Failed to initialize localization 21:29:58.320 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 21:29:58.326 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 980) 21:29:59.034 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 21:29:59.103 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 21:29:59.380 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 21:29:59.382 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 21:29:59.498 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 21:29:59.498 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 21:29:59.498 [Save] Save dir: `C:\Users\vade9\AppData\Roaming\fatshark\Vermintide 2` 21:29:59.498 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 21:29:59.498 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 21:29:59.576 [RazerChroma] Setup Razer Chroma 21:29:59.585 [LightFX ] Loaded DLL. 21:29:59.585 [LightFX ] Init() 21:29:59.588 [LightFX ] LightFX failed to initialize 21:29:59.595 [Lua] boot.lua start, os clock: 2.7370000000000001 21:29:59.595 [Lua] LUA IS STRIPPED! 21:29:59.595 [Lua] Boot:setup() entered. time: 0 os-clock: 2.7370000000000001 21:29:59.595 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16305MB Available: 11706MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID f90f0450-ea6f-43f7-b2ba-9218db3faebf --- Graphics Graphics card: NVIDIA GeForce GTX 980 (DirectX 12.1, 4053MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Hiiri Input device: Keyboard (19.4): Näppäimistö Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): Superl Input device: Gamepad (21.2): Controller (Xbox One For Windows) 21:29:59.596 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 21:29:59.601 [SteamStats] RequestCurrentStats success: true 21:30:01.042 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2750396155752242 os-clock: 4.1840000000000002 21:30:01.042 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:30:01.042 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:30:01.043 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:30:01.043 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:30:01.043 [Lua] Development.init_application_parameters 21:30:01.043 [Lua] ----------------------------------------------------------------- 21:30:01.043 [Lua] -- Application parameters -- 21:30:01.043 [Lua] ----------------------------------------------------------------- 21:30:01.043 [Lua] ***************************************************************** 21:30:01.043 [Lua] ** Initial contents of script_data ** 21:30:01.043 [Lua] script_data.beta_level_progression = false 21:30:01.043 [Lua] script_data.build_identifier = cd937a0ba267 21:30:01.043 [Lua] script_data.debug_interactions = false 21:30:01.043 [Lua] script_data.disable_debug_draw = true 21:30:01.043 [Lua] script_data.disable_intro_trailer = false 21:30:01.043 [Lua] script_data.disable_store = false 21:30:01.043 [Lua] script_data.disable_tutorial_at_start = true 21:30:01.043 [Lua] script_data.eac-untrusted = false 21:30:01.043 [Lua] script_data.enable_detailed_tooltips = false 21:30:01.043 [Lua] script_data.force_debug_disabled = true 21:30:01.043 [Lua] script_data.force_steam = true 21:30:01.043 [Lua] script_data.hide_fps = true 21:30:01.043 [Lua] script_data.hide_version_info = true 21:30:01.043 [Lua] script_data.matchmaking_debug = true 21:30:01.043 [Lua] script_data.network_debug = true 21:30:01.043 [Lua] script_data.package_debug = true 21:30:01.043 [Lua] script_data.packaged_build = true 21:30:01.043 [Lua] script_data.settings = { } 21:30:01.043 [Lua] script_data.show_fps = false 21:30:01.043 [Lua] script_data.spawn_empty_chest = true 21:30:01.043 [Lua] script_data.telemetry_log_interval = 600 21:30:01.043 [Lua] script_data.tobii_button = false 21:30:01.043 [Lua] script_data.use_beta_overlay = false 21:30:01.043 [Lua] script_data.use_local_backend = false 21:30:01.043 [Lua] script_data.use_tech_telemetry = true 21:30:01.043 [Lua] script_data.use_telemetry = true 21:30:01.043 [Lua] ***************************************************************** 21:30:01.043 [Lua] [Boot] use baked enemy meshes: false 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:30:01.043 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:30:01.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:30:01.062 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:30:01.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:30:01.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:30:01.126 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:30:01.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:30:01.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:30:01.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:30:01.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:30:01.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:30:01.262 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:30:01.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:30:01.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:30:01.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:30:01.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:30:01.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:30:01.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:30:01.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:30:01.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:30:01.529 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:30:01.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:30:01.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:30:01.617 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:30:01.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 21:30:01.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 21:30:01.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 21:30:01.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 21:30:01.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 21:30:01.814 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 21:30:01.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:30:01.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:30:01.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:30:01.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:30:01.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:30:01.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:30:01.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:30:02.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:30:02.049 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:30:02.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:30:02.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:30:02.053 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:30:02.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:30:02.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:30:02.056 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:30:02.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:30:02.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:30:02.061 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:30:02.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:30:02.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:30:02.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:30:02.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:30:02.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:30:02.109 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:30:02.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:30:02.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:30:02.214 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:30:02.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:30:02.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:30:02.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:30:02.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:30:02.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:30:02.261 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:30:02.276 [Lua] settings.steam: nil 21:30:02.276 [Lua] Steam: table: 00000000000625A0 21:30:02.276 [Lua] force_steam: true 21:30:02.276 [Lua] BUILD: release 21:30:02.276 [Lua] test_backend: nil 21:30:02.276 [Lua] DEDICATED_SERVER: false 21:30:02.276 [Lua] Using app_id '552500' to define backend 21:30:02.276 [Lua] PlayFab Title ID: 5107 21:30:02.318 [Lua] [1] = chaos_dummy_troll (string) 21:30:02.318 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:30:02.318 [Lua] [3] = skaven_rat_ogre (string) 21:30:02.318 [Lua] [4] = critter_rat (string) 21:30:02.318 [Lua] [5] = chaos_troll (string) 21:30:02.318 [Lua] [6] = beastmen_minotaur (string) 21:30:02.318 [Lua] [7] = skaven_storm_vermin_warlord (string) 21:30:02.318 [Lua] [8] = skaven_stormfiend (string) 21:30:02.318 [Lua] [9] = chaos_greed_pinata (string) 21:30:02.318 [Lua] [10] = skaven_stormfiend_demo (string) 21:30:02.318 [Lua] [11] = chaos_plague_wave_spawner (string) 21:30:02.318 [Lua] [12] = chaos_vortex (string) 21:30:02.318 [Lua] [13] = skaven_stormfiend_boss (string) 21:30:02.318 [Lua] [14] = chaos_spawn (string) 21:30:02.318 [Lua] [15] = skaven_storm_vermin_champion (string) 21:30:02.318 [Lua] [16] = chaos_tentacle (string) 21:30:02.318 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:30:02.318 [Lua] [18] = skaven_grey_seer (string) 21:30:02.318 [Lua] [19] = skaven_explosive_loot_rat (string) 21:30:02.318 [Lua] [20] = skaven_loot_rat (string) 21:30:02.318 [Lua] [21] = critter_pig (string) 21:30:02.318 [Lua] [22] = chaos_dummy_sorcerer (string) 21:30:02.318 [Lua] [23] = chaos_mutator_sorcerer (string) 21:30:02.318 [Lua] [24] = skaven_gutter_runner (string) 21:30:02.318 [Lua] [25] = skaven_pack_master (string) 21:30:02.318 [Lua] [26] = chaos_exalted_sorcerer (string) 21:30:02.318 [Lua] [27] = chaos_vortex_sorcerer (string) 21:30:02.318 [Lua] [28] = skaven_poison_wind_globadier (string) 21:30:02.318 [Lua] [29] = chaos_corruptor_sorcerer (string) 21:30:02.318 [Lua] [30] = chaos_warrior (string) 21:30:02.318 [Lua] [31] = skaven_warpfire_thrower (string) 21:30:02.318 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 21:30:02.318 [Lua] [33] = chaos_plague_sorcerer (string) 21:30:02.318 [Lua] [34] = curse_mutator_sorcerer (string) 21:30:02.318 [Lua] [35] = chaos_exalted_champion_warcamp (string) 21:30:02.318 [Lua] [36] = chaos_tentacle_sorcerer (string) 21:30:02.318 [Lua] [37] = skaven_ratling_gunner (string) 21:30:02.318 [Lua] [38] = chaos_exalted_champion_norsca (string) 21:30:02.318 [Lua] [39] = chaos_raider (string) 21:30:02.318 [Lua] [40] = chaos_berzerker (string) 21:30:02.318 [Lua] [41] = beastmen_ungor_dummy (string) 21:30:02.318 [Lua] [42] = skaven_storm_vermin (string) 21:30:02.318 [Lua] [43] = beastmen_standard_bearer_crater (string) 21:30:02.318 [Lua] [44] = chaos_raider_tutorial (string) 21:30:02.318 [Lua] [45] = beastmen_gor_dummy (string) 21:30:02.318 [Lua] [46] = beastmen_bestigor_dummy (string) 21:30:02.318 [Lua] [47] = skaven_storm_vermin_with_shield (string) 21:30:02.318 [Lua] [48] = beastmen_ungor (string) 21:30:02.318 [Lua] [49] = skaven_storm_vermin_commander (string) 21:30:02.318 [Lua] [50] = beastmen_ungor_archer (string) 21:30:02.318 [Lua] [51] = beastmen_standard_bearer (string) 21:30:02.318 [Lua] [52] = beastmen_gor (string) 21:30:02.318 [Lua] [53] = beastmen_bestigor (string) 21:30:02.318 [Lua] [54] = skaven_plague_monk (string) 21:30:02.318 [Lua] [55] = chaos_marauder (string) 21:30:02.318 [Lua] [56] = skaven_dummy_clan_rat (string) 21:30:02.318 [Lua] [57] = chaos_marauder_tutorial (string) 21:30:02.318 [Lua] [58] = skaven_clan_rat (string) 21:30:02.318 [Lua] [59] = chaos_zombie (string) 21:30:02.318 [Lua] [60] = chaos_fanatic (string) 21:30:02.318 [Lua] [61] = skaven_clan_rat_tutorial (string) 21:30:02.318 [Lua] [62] = chaos_marauder_with_shield (string) 21:30:02.318 [Lua] [63] = skaven_clan_rat_with_shield (string) 21:30:02.318 [Lua] [64] = skaven_slave (string) 21:30:02.318 [Lua] [65] = skaven_dummy_slave (string) 21:30:02.349 [Lua] [UIRenderer] Loading 21:30:02.351 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:30:02.351 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:30:02.351 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:30:02.351 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:30:02.351 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:30:02.351 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:30:02.360 [Lua] level display name warcamp 21:30:02.360 [Lua] level display name prologue 21:30:02.360 [Lua] level display name military 21:30:02.360 [Lua] level display name skaven_stronghold 21:30:02.360 [Lua] level display name ussingen 21:30:02.360 [Lua] level display name fort 21:30:02.360 [Lua] level display name ground_zero 21:30:02.360 [Lua] level display name elven_ruins 21:30:02.360 [Lua] level display name farmlands 21:30:02.360 [Lua] level display name plaza 21:30:02.360 [Lua] level display name mines 21:30:02.360 [Lua] level display name magnus 21:30:02.360 [Lua] level display name crater 21:30:02.360 [Lua] level display name bell 21:30:02.360 [Lua] level display name dlc_bastion 21:30:02.360 [Lua] level display name skittergate 21:30:02.360 [Lua] level display name dlc_bogenhafen_city 21:30:02.360 [Lua] level display name dlc_bogenhafen_slum 21:30:02.360 [Lua] level display name cemetery 21:30:02.360 [Lua] level display name dlc_castle 21:30:02.360 [Lua] level display name forest_ambush 21:30:02.360 [Lua] level display name nurgle 21:30:02.360 [Lua] level display name catacombs 21:30:02.360 [Lua] level display name dlc_portals 21:30:02.398 [Lua] TIME: 0.022 21:30:03.240 [Lua] [ConflictSettings] Contained breeds generated in: 0.81200000000000028 21:30:03.304 [Lua] <>realm = official<> 21:30:03.786 [Lua] 21:30:03.787 [Lua] [1] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1582230400 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = true (boolean) 21:30:03.787 [Lua] [author_id] = 18741013 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = applied (string) 21:30:03.787 [Lua] [2] = Misc (string) 21:30:03.787 [Lua] [author] = unknown (string) 21:30:03.787 [Lua] [sanctioned] = false (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 2 (number) 21:30:03.787 [Lua] [description] = (string) 21:30:03.787 [Lua] [last_updated] = (string) 21:30:03.787 [Lua] [installed] = false (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Full Body Awareness (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [2] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 58813412 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = Tools (string) 21:30:03.787 [Lua] [2] = approved (string) 21:30:03.787 [Lua] [author] = bIbIbI(rus) (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:30:03.787 [Lua] [num_children] = 0 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:30:03.787 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = Vermintide Mod Framework (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [3] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1374248490 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 45268594 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [author] = prop joe (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 21:30:03.787 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = Penlight Lua Libraries (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [4] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1389872347 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 4821406 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [2] = UI (string) 21:30:03.787 [Lua] [author] = grasmann (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:30:03.787 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = Simple UI (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [5] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1467751760 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [2] = 1374248490 (string) 21:30:03.787 [Lua] [3] = 1389872347 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 45268594 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = UI (string) 21:30:03.787 [Lua] [2] = QoL (string) 21:30:03.787 [Lua] [3] = approved (string) 21:30:03.787 [Lua] [author] = prop joe (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 21:30:03.787 [Lua] [num_children] = 3 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 21:30:03.787 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = UI Tweaks (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [6] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1516618647 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 96578995 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [2] = UI (string) 21:30:03.787 [Lua] [3] = QoL (string) 21:30:03.787 [Lua] [author] = NonzeroGeoduck7 (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 21:30:03.787 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Friendly Fire Indicator (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [7] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1383452616 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [2] = 1374248490 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 45268594 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [2] = UI (string) 21:30:03.787 [Lua] [3] = QoL (string) 21:30:03.787 [Lua] [author] = prop joe (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 21:30:03.787 [Lua] [num_children] = 2 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:30:03.787 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = Killfeed Tweaks (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [8] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1387440934 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 4821406 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = Approved (string) 21:30:03.787 [Lua] [2] = QoL (string) 21:30:03.787 [Lua] [3] = Cosmetic (string) 21:30:03.787 [Lua] [author] = grasmann (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 21:30:03.787 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Third Person Equipment (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [9] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1383542440 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 45268594 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [2] = UI (string) 21:30:03.787 [Lua] [author] = prop joe (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:30:03.787 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Weapon Kill Counter (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [10] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1455893647 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 38895286 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = UI (string) 21:30:03.787 [Lua] [2] = QoL (string) 21:30:03.787 [Lua] [3] = Approved (string) 21:30:03.787 [Lua] [author] = Squatting Bear (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 21:30:03.787 [Lua] [num_children] = 0 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 21:30:03.787 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Player List Plus (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [11] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1502859403 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 96578995 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = QoL (string) 21:30:03.787 [Lua] [2] = approved (string) 21:30:03.787 [Lua] [author] = NonzeroGeoduck7 (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 21:30:03.787 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = Notice Key Pickup (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [12] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1402835022 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = true (boolean) 21:30:03.787 [Lua] [author_id] = 33103900 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = applied (string) 21:30:03.787 [Lua] [2] = approved (string) 21:30:03.787 [Lua] [3] = QoL (string) 21:30:03.787 [Lua] [author] = unknown (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 2 (number) 21:30:03.787 [Lua] [description] = (string) 21:30:03.787 [Lua] [last_updated] = (string) 21:30:03.787 [Lua] [installed] = false (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = StickyGrim (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [13] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1397265260 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 26572404 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = UI (string) 21:30:03.787 [Lua] [2] = QoL (string) 21:30:03.787 [Lua] [3] = approved (string) 21:30:03.787 [Lua] [author] = Necrossin (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 21:30:03.787 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = Numeric UI (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [14] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1388911015 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 4821406 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [author] = grasmann (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 21:30:03.787 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Chat Block (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [15] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1487862316 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 45268594 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [2] = UI (string) 21:30:03.787 [Lua] [3] = QoL (string) 21:30:03.787 [Lua] [author] = prop joe (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:30:03.787 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = Reroll Improvements (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [16] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1383433646 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 45268594 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = approved (string) 21:30:03.787 [Lua] [2] = UI (string) 21:30:03.787 [Lua] [3] = QoL (string) 21:30:03.787 [Lua] [author] = prop joe (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 21:30:03.787 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Persistent Ammo Counter (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [17] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1391228174 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 4821406 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = UI (string) 21:30:03.787 [Lua] [2] = QoL (string) 21:30:03.787 [Lua] [3] = Approved (string) 21:30:03.787 [Lua] [author] = grasmann (string) 21:30:03.787 [Lua] [sanctioned] = true (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 21:30:03.787 [Lua] [num_children] = 1 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 21:30:03.787 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = true (boolean) 21:30:03.787 [Lua] [name] = UI Improvements (string) 21:30:03.787 [Lua] [dependency_error] = (string) 21:30:03.787 [Lua] [18] = table 21:30:03.787 [Lua] [download_pending] = false (boolean) 21:30:03.787 [Lua] [id] = 1393343095 (string) 21:30:03.787 [Lua] [children] = table 21:30:03.787 [Lua] [1] = 1369573612 (string) 21:30:03.787 [Lua] [2] = 1374248490 (string) 21:30:03.787 [Lua] [banned] = false (boolean) 21:30:03.787 [Lua] [author_id] = 45268594 (number) 21:30:03.787 [Lua] [tags] = table 21:30:03.787 [Lua] [1] = UI (string) 21:30:03.787 [Lua] [author] = prop joe (string) 21:30:03.787 [Lua] [sanctioned] = false (boolean) 21:30:03.787 [Lua] [out_of_date] = false (boolean) 21:30:03.787 [Lua] [downloading] = false (boolean) 21:30:03.787 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 21:30:03.787 [Lua] [num_children] = 2 (number) 21:30:03.787 [Lua] [ugc_status] = 3 (number) 21:30:03.787 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:30:03.787 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 21:30:03.787 [Lua] [installed] = true (boolean) 21:30:03.787 [Lua] [enabled] = false (boolean) 21:30:03.787 [Lua] [name] = Scoreboard Tweaks (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] [19] = table 21:30:03.788 [Lua] [download_pending] = false (boolean) 21:30:03.788 [Lua] [id] = 1464907434 (string) 21:30:03.788 [Lua] [children] = table 21:30:03.788 [Lua] [1] = 1369573612 (string) 21:30:03.788 [Lua] [banned] = false (boolean) 21:30:03.788 [Lua] [author_id] = 14284923 (number) 21:30:03.788 [Lua] [tags] = table 21:30:03.788 [Lua] [1] = UI (string) 21:30:03.788 [Lua] [2] = Misc (string) 21:30:03.788 [Lua] [3] = Approved (string) 21:30:03.788 [Lua] [author] = Fracticality (string) 21:30:03.788 [Lua] [sanctioned] = true (boolean) 21:30:03.788 [Lua] [out_of_date] = false (boolean) 21:30:03.788 [Lua] [downloading] = false (boolean) 21:30:03.788 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 21:30:03.788 [Lua] [num_children] = 1 (number) 21:30:03.788 [Lua] [ugc_status] = 3 (number) 21:30:03.788 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 21:30:03.788 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 21:30:03.788 [Lua] [installed] = true (boolean) 21:30:03.788 [Lua] [enabled] = false (boolean) 21:30:03.788 [Lua] [name] = Armory (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] [20] = table 21:30:03.788 [Lua] [download_pending] = false (boolean) 21:30:03.788 [Lua] [id] = 1395655171 (string) 21:30:03.788 [Lua] [children] = table 21:30:03.788 [Lua] [1] = 1369573612 (string) 21:30:03.788 [Lua] [banned] = false (boolean) 21:30:03.788 [Lua] [author_id] = 59593500 (number) 21:30:03.788 [Lua] [tags] = table 21:30:03.788 [Lua] [1] = QoL (string) 21:30:03.788 [Lua] [2] = Balance/Tweaks (string) 21:30:03.788 [Lua] [3] = Approved (string) 21:30:03.788 [Lua] [author] = Grimalackt (string) 21:30:03.788 [Lua] [sanctioned] = true (boolean) 21:30:03.788 [Lua] [out_of_date] = false (boolean) 21:30:03.788 [Lua] [downloading] = false (boolean) 21:30:03.788 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 21:30:03.788 [Lua] [num_children] = 1 (number) 21:30:03.788 [Lua] [ugc_status] = 3 (number) 21:30:03.788 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 21:30:03.788 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 21:30:03.788 [Lua] [installed] = true (boolean) 21:30:03.788 [Lua] [enabled] = false (boolean) 21:30:03.788 [Lua] [name] = Bot Improvements - Combat (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] [21] = table 21:30:03.788 [Lua] [download_pending] = false (boolean) 21:30:03.788 [Lua] [id] = 1431393962 (string) 21:30:03.788 [Lua] [children] = table 21:30:03.788 [Lua] [1] = 1369573612 (string) 21:30:03.788 [Lua] [banned] = false (boolean) 21:30:03.788 [Lua] [author_id] = 14284923 (number) 21:30:03.788 [Lua] [tags] = table 21:30:03.788 [Lua] [1] = UI (string) 21:30:03.788 [Lua] [2] = Misc (string) 21:30:03.788 [Lua] [3] = Approved (string) 21:30:03.788 [Lua] [author] = Fracticality (string) 21:30:03.788 [Lua] [sanctioned] = true (boolean) 21:30:03.788 [Lua] [out_of_date] = false (boolean) 21:30:03.788 [Lua] [downloading] = false (boolean) 21:30:03.788 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 21:30:03.788 [Lua] [num_children] = 1 (number) 21:30:03.788 [Lua] [ugc_status] = 3 (number) 21:30:03.788 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 21:30:03.788 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 21:30:03.788 [Lua] [installed] = true (boolean) 21:30:03.788 [Lua] [enabled] = true (boolean) 21:30:03.788 [Lua] [name] = Vermitannica (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] [22] = table 21:30:03.788 [Lua] [download_pending] = false (boolean) 21:30:03.788 [Lua] [id] = 1445717962 (string) 21:30:03.788 [Lua] [children] = table 21:30:03.788 [Lua] [1] = 1369573612 (string) 21:30:03.788 [Lua] [2] = 1389872347 (string) 21:30:03.788 [Lua] [banned] = false (boolean) 21:30:03.788 [Lua] [author_id] = 38895286 (number) 21:30:03.788 [Lua] [tags] = table 21:30:03.788 [Lua] [1] = UI (string) 21:30:03.788 [Lua] [2] = QoL (string) 21:30:03.788 [Lua] [3] = Approved (string) 21:30:03.788 [Lua] [author] = Squatting Bear (string) 21:30:03.788 [Lua] [sanctioned] = true (boolean) 21:30:03.788 [Lua] [out_of_date] = false (boolean) 21:30:03.788 [Lua] [downloading] = false (boolean) 21:30:03.788 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 21:30:03.788 [Lua] [num_children] = 2 (number) 21:30:03.788 [Lua] [ugc_status] = 3 (number) 21:30:03.788 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 21:30:03.788 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 21:30:03.788 [Lua] [installed] = true (boolean) 21:30:03.788 [Lua] [enabled] = false (boolean) 21:30:03.788 [Lua] [name] = Loadout Manager (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] [23] = table 21:30:03.788 [Lua] [download_pending] = false (boolean) 21:30:03.788 [Lua] [id] = 1569650837 (string) 21:30:03.788 [Lua] [children] = table 21:30:03.788 [Lua] [1] = 1369573612 (string) 21:30:03.788 [Lua] [banned] = false (boolean) 21:30:03.788 [Lua] [author_id] = 81851809 (number) 21:30:03.788 [Lua] [tags] = table 21:30:03.788 [Lua] [1] = approved (string) 21:30:03.788 [Lua] [2] = UI (string) 21:30:03.788 [Lua] [3] = QoL (string) 21:30:03.788 [Lua] [author] = Skwuruhl (string) 21:30:03.788 [Lua] [sanctioned] = true (boolean) 21:30:03.788 [Lua] [out_of_date] = false (boolean) 21:30:03.788 [Lua] [downloading] = false (boolean) 21:30:03.788 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 21:30:03.788 [Lua] [num_children] = 1 (number) 21:30:03.788 [Lua] [ugc_status] = 3 (number) 21:30:03.788 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 21:30:03.788 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 21:30:03.788 [Lua] [installed] = true (boolean) 21:30:03.788 [Lua] [enabled] = true (boolean) 21:30:03.788 [Lua] [name] = Crosshairs Fix (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] [24] = table 21:30:03.788 [Lua] [download_pending] = false (boolean) 21:30:03.788 [Lua] [id] = 1459917022 (string) 21:30:03.788 [Lua] [children] = table 21:30:03.788 [Lua] [1] = 1369573612 (string) 21:30:03.788 [Lua] [banned] = false (boolean) 21:30:03.788 [Lua] [author_id] = 155839973 (number) 21:30:03.788 [Lua] [tags] = table 21:30:03.788 [Lua] [1] = approved (string) 21:30:03.788 [Lua] [2] = UI (string) 21:30:03.788 [Lua] [3] = QoL (string) 21:30:03.788 [Lua] [author] = Gohas (string) 21:30:03.788 [Lua] [sanctioned] = true (boolean) 21:30:03.788 [Lua] [out_of_date] = false (boolean) 21:30:03.788 [Lua] [downloading] = false (boolean) 21:30:03.788 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 21:30:03.788 [Lua] [num_children] = 1 (number) 21:30:03.788 [Lua] [ugc_status] = 3 (number) 21:30:03.788 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 21:30:03.788 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 21:30:03.788 [Lua] [installed] = true (boolean) 21:30:03.788 [Lua] [enabled] = true (boolean) 21:30:03.788 [Lua] [name] = Parry Indicator (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] [25] = table 21:30:03.788 [Lua] [download_pending] = false (boolean) 21:30:03.788 [Lua] [id] = 1448714756 (string) 21:30:03.788 [Lua] [children] = table 21:30:03.788 [Lua] [1] = 1369573612 (string) 21:30:03.788 [Lua] [banned] = false (boolean) 21:30:03.788 [Lua] [author_id] = 18741013 (number) 21:30:03.788 [Lua] [tags] = table 21:30:03.788 [Lua] [1] = approved (string) 21:30:03.788 [Lua] [2] = QoL (string) 21:30:03.788 [Lua] [3] = Misc (string) 21:30:03.788 [Lua] [author] = SkacikPL (string) 21:30:03.788 [Lua] [sanctioned] = true (boolean) 21:30:03.788 [Lua] [out_of_date] = false (boolean) 21:30:03.788 [Lua] [downloading] = false (boolean) 21:30:03.788 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 21:30:03.788 [Lua] [num_children] = 1 (number) 21:30:03.788 [Lua] [ugc_status] = 3 (number) 21:30:03.788 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 21:30:03.788 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 21:30:03.788 [Lua] [installed] = true (boolean) 21:30:03.788 [Lua] [enabled] = true (boolean) 21:30:03.788 [Lua] [name] = No Wobble (string) 21:30:03.788 [Lua] [dependency_error] = (string) 21:30:03.788 [Lua] 21:30:03.788 [Lua] 21:30:03.788 [Lua] [1467751760] = 1 (number) 21:30:03.788 [Lua] [1459917022] = 21 (number) 21:30:03.788 [Lua] [1391228174] = 13 (number) 21:30:03.788 [Lua] [1516618647] = 2 (number) 21:30:03.788 [Lua] [1389872347] = 0 (number) 21:30:03.788 [Lua] [1455893647] = 6 (number) 21:30:03.788 [Lua] [1431393962] = 18 (number) 21:30:03.788 [Lua] [1383542440] = 5 (number) 21:30:03.788 [Lua] [1383452616] = 3 (number) 21:30:03.788 [Lua] [1448714756] = 22 (number) 21:30:03.788 [Lua] [1569650837] = 20 (number) 21:30:03.788 [Lua] [1487862316] = 11 (number) 21:30:03.788 [Lua] [1445717962] = 19 (number) 21:30:03.788 [Lua] [1502859403] = 7 (number) 21:30:03.788 [Lua] [1374248490] = 17 (number) 21:30:03.788 [Lua] [1464907434] = 15 (number) 21:30:03.788 [Lua] [1393343095] = 14 (number) 21:30:03.788 [Lua] [1387440934] = 4 (number) 21:30:03.788 [Lua] [1369573612] = 8 (number) 21:30:03.788 [Lua] [1395655171] = 16 (number) 21:30:03.788 [Lua] [1397265260] = 9 (number) 21:30:03.788 [Lua] [1383433646] = 12 (number) 21:30:03.788 [Lua] [1388911015] = 10 (number) 21:30:03.788 [Lua] 21:30:03.794 [Lua] 21:30:03.794 [Lua] [1467751760] = 1 (number) 21:30:03.794 [Lua] [1459917022] = 21 (number) 21:30:03.794 [Lua] [1391228174] = 13 (number) 21:30:03.794 [Lua] [1516618647] = 2 (number) 21:30:03.794 [Lua] [1389872347] = 0 (number) 21:30:03.794 [Lua] [1455893647] = 6 (number) 21:30:03.794 [Lua] [1431393962] = 18 (number) 21:30:03.794 [Lua] [1383542440] = 5 (number) 21:30:03.794 [Lua] [1383452616] = 3 (number) 21:30:03.794 [Lua] [1448714756] = 22 (number) 21:30:03.794 [Lua] [1569650837] = 20 (number) 21:30:03.794 [Lua] [1487862316] = 11 (number) 21:30:03.794 [Lua] [1445717962] = 19 (number) 21:30:03.794 [Lua] [1502859403] = 7 (number) 21:30:03.794 [Lua] [1374248490] = 17 (number) 21:30:03.794 [Lua] [1464907434] = 15 (number) 21:30:03.794 [Lua] [1393343095] = 14 (number) 21:30:03.794 [Lua] [1387440934] = 4 (number) 21:30:03.794 [Lua] [1369573612] = 8 (number) 21:30:03.794 [Lua] [1395655171] = 16 (number) 21:30:03.794 [Lua] [1397265260] = 9 (number) 21:30:03.794 [Lua] [1383433646] = 12 (number) 21:30:03.794 [Lua] [1388911015] = 10 (number) 21:30:03.794 [Lua] 21:30:03.794 [Lua] <>modded = true<> 21:30:03.794 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 21:30:03.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:30:03.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:30:03.882 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d17030) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d17150) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318b6b0) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318b840) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647160) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647110) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad1dc90) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad1dfc0) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad1de70) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98c0) 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:30:03.883 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:30:03.884 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9e5d0) 21:30:03.884 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f90980) 21:30:03.884 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c08870) 21:30:03.884 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f909c0) 21:30:03.884 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f90960) 21:30:03.884 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:30:03.884 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0f4760) 21:30:03.884 [Lua] <>modded = true<> 21:30:03.884 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 21:30:03.887 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 21:30:03.888 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 21:30:03.888 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 21:30:03.888 [Lua] <>modded = true<> 21:30:03.888 [Lua] <>Mod:1389872347:Simple UI = true<> 21:30:03.929 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 21:30:03.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 21:30:03.930 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:30:03.930 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:30:03.930 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896bbd0) 21:30:03.930 [Lua] <>modded = true<> 21:30:03.930 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 21:30:03.932 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 21:30:03.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 21:30:03.933 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 21:30:03.933 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000effc0) 21:30:03.933 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 21:30:03.933 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x19228290) 21:30:03.933 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x192283f0) 21:30:03.933 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0318b670) 21:30:03.933 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x19228740) 21:30:03.933 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x192285c0) 21:30:03.934 [Lua] <>modded = true<> 21:30:03.934 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 21:30:03.935 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 21:30:03.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 21:30:03.936 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 21:30:03.936 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 21:30:03.936 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 21:30:03.936 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01dd0620) 21:30:03.936 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01dd0550) 21:30:03.936 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:30:03.936 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x191bf0c0) 21:30:03.936 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 21:30:03.936 [Lua] <>modded = true<> 21:30:03.936 [Lua] <>Mod:1397265260:Numeric UI = true<> 21:30:03.938 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 21:30:03.939 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 21:30:03.939 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 21:30:03.939 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 21:30:03.939 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x19079560) 21:30:03.939 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190798f0) 21:30:03.940 [Lua] <>modded = true<> 21:30:03.940 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 21:30:03.941 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 21:30:03.942 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 21:30:03.942 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x196364d0) 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x196364b0) 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x19636450) 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x19636290) 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19619cc0) 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19619ca0) 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19619c40) 21:30:03.942 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19619a80) 21:30:03.942 [Lua] <>modded = true<> 21:30:03.942 [Lua] <>Mod:1391228174:UI Improvements = true<> 21:30:03.944 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 21:30:03.945 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 21:30:03.945 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x195c9270) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195c8b40) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x195c9290) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195c8cc0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195c8bd0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c79e30) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c79dd0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03213e20] (Origin: function: 0x03213f90) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194c5780) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19881fa0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198823b0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x196cf2e0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x196cf670) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x196cf4c0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x196cf370) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x196cf460) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x196cf2c0) 21:30:03.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x196cf9a0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x196cf5f0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1976e780) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197fc4c0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197fc790) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d1b890) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410a20) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410b80) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410da0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410bf0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eb3f00) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eb3f20) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eb3f60) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eb3690) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eb3fc0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eac950) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a145ab0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c798e0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a1455f0) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a145780) 21:30:03.946 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 21:30:03.946 [Lua] <>modded = true<> 21:30:03.946 [Lua] <>Mod:1431393962:Vermitannica = true<> 21:30:03.948 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 21:30:03.952 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 21:30:03.952 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194bd380) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a145410) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x036a3dc0) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x036aec00) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x0369e620) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18c0cc90) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18c0cd10) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d53fa0) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01d6f300) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0355a9b0) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x0355aab0) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bdb2e0) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c79a80) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c795d0) 21:30:03.954 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031851c0) 21:30:03.954 [Lua] <>modded = true<> 21:30:03.954 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 21:30:03.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 21:30:03.956 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 21:30:03.957 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 21:30:03.957 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191cbeb0) 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc190) 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cbfc0) 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cbfe0) 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc000) 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191cc060) 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191cc080) 21:30:03.957 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 21:30:03.957 [Lua] <>modded = true<> 21:30:03.957 [Lua] <>Mod:1459917022:Parry Indicator = true<> 21:30:03.958 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 21:30:03.959 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 21:30:03.959 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x191d7d70) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01b31250) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01b310e0) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01b31160) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02503b20) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02503df0) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02503e20) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0250ee00) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0250f5d0) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f300] (Origin: function: 0x0126f230) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f300] (Origin: function: 0x0126f370) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f300] (Origin: function: 0x0126f390) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f790] (Origin: function: 0x0126f6c0) 21:30:03.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f790] (Origin: function: 0x0126f800) 21:30:03.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f790] (Origin: function: 0x0126f820) 21:30:03.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x012700e0] (Origin: function: 0x01270010) 21:30:03.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x012700e0] (Origin: function: 0x01270150) 21:30:03.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x012700e0] (Origin: function: 0x01270170) 21:30:03.960 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 21:30:03.960 [Lua] <>modded = true<> 21:30:03.960 [Lua] <>Mod:1448714756:No Wobble = true<> 21:30:03.961 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 21:30:03.962 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 21:30:03.962 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 21:30:03.962 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 21:30:03.962 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495ebc0) 21:30:03.962 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 21:30:03.963 [Lua] <>project = vermintide 2<> 21:30:03.963 [Lua] <>build = release<> 21:30:03.963 [Lua] <>platform = win32<> 21:30:03.963 [Lua] <>dedicated_server = false<> 21:30:03.963 [Lua] <>title_id = 5107<> 21:30:03.963 [Lua] <>content_revision = 22116<> 21:30:03.963 [Lua] <>engine_revision = cd937a0ba267<> 21:30:03.963 [Lua] <>release_version = 4.3.0<> 21:30:03.963 [Lua] <>rendering_backend = dx12<> 21:30:03.963 [Lua] <>teamcity_build_id = 91686<> 21:30:03.963 [Lua] <>steam_id = 110000102e9bdea<> 21:30:03.963 [Lua] <>steam_profile_name = Vakser<> 21:30:03.963 [Lua] <>machine_id = f90f0450-ea6f-43f7-b2ba-9218db3faebf<> 21:30:03.963 [Lua] [Boot] Application build: release 21:30:03.963 [Lua] [Boot] Content revision: 22116 21:30:03.963 [Lua] [Boot] Engine revision: cd937a0ba267 21:30:03.963 [Lua] [Boot] Release version: 4.3.0 21:30:03.963 [Lua] [Boot] User ID: 110000102e9bdea Vakser 21:30:03.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:30:03.968 [Lua] initializing mechanism to: adventure 21:30:03.968 [Lua] Game:setup() total time: 0.0049999999999999 21:30:03.968 [Lua] handle rev info: 0 21:30:03.968 [Lua] handle gfx quality: 0 21:30:03.968 [Lua] default settings: 0 21:30:03.968 [Lua] user settings: 0 21:30:03.968 [Lua] set frame times: 0 21:30:03.968 [Lua] init random: 0 21:30:03.968 [Lua] managers: 0.0049999999999998934 21:30:03.968 [Lua] 21:30:03.968 [Lua] unaccounted: 0 21:30:03.969 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:30:03.969 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:30:03.969 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:30:03.969 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:30:03.969 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:30:03.969 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:30:03.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:30:03.977 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:30:03.977 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:30:03.977 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:30:03.977 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:30:03.977 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:30:03.977 [Lua] [Testify] Ready! 21:30:04.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:30:04.065 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:30:04.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:30:04.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:30:04.370 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:30:04.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:30:04.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:30:04.421 [Lua] [PackageManager] Force_load: resource_packages/menu 21:30:04.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:30:04.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:30:04.489 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:30:04.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:30:04.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:30:04.828 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:30:04.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:30:04.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:30:04.946 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:30:04.947 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:30:05.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:30:05.014 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:30:05.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:30:05.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:30:05.438 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:30:05.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:30:05.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:30:05.861 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:30:05.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:30:06.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:30:06.370 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:30:06.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:30:06.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:30:06.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:30:06.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:30:07.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:30:07.133 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:30:07.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:30:07.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:30:07.338 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:30:07.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:30:07.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:30:07.491 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:30:07.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:30:07.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:30:07.559 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:30:07.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:30:07.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:30:07.822 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:30:07.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:30:07.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:30:07.877 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:30:07.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:30:07.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:30:07.924 [Lua] [PackageManager] Force_load: resource_packages/careers 21:30:07.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:30:07.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:30:07.974 [Lua] [PackageManager] Force_load: resource_packages/decals 21:30:07.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:30:08.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:30:08.042 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:30:08.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:30:08.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:30:08.852 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:30:08.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:30:09.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:30:09.888 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:30:09.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:30:10.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:30:10.633 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:30:10.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:30:11.021 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:30:11.021 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:30:11.021 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1a2a4fc0) 21:30:11.021 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x19f4d5c0) 21:30:11.021 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00feecd0) 21:30:11.021 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x000aa1c0) 21:30:11.022 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:30:11.022 [Lua] [Gamestate] Enter StateTitleScreen 21:30:11.023 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:30:11.023 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:30:11.023 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:30:11.023 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:30:11.023 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:30:11.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:30:11.038 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:30:11.038 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:30:11.038 [Save] Loading `save_data` 21:30:11.039 [Save] Load done 21:30:11.055 [Lua] [BackendManagerPlayFab] Backend Enabled 21:30:11.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:30:11.717 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:30:11.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:30:11.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:30:11.853 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:30:11.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:30:11.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:30:11.903 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:30:11.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:30:11.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:30:11.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:30:12.596 [Lua] <>playfab_id = 4BD2528A063F197A<> 21:30:12.829 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 21:30:12.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 21:30:13.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 21:30:13.151 [Save] Saving `save_data` 21:30:13.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 21:30:13.153 [Save] Save done 21:30:13.153 [Save] Saving `save_data` 21:30:13.157 [Save] Save done 21:30:13.168 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 21:30:13.372 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 21:30:13.372 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 21:30:13.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 21:30:13.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 21:30:13.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 21:30:14.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 21:30:14.153 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 21:30:14.170 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 21:30:14.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 21:30:14.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 21:30:14.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 21:30:14.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 21:30:14.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 21:30:14.729 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 21:30:15.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 21:30:15.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 21:30:15.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 21:30:15.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 21:30:15.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 21:30:15.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 21:30:15.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 21:30:15.624 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 21:30:15.641 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:30:15.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:30:15.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 21:30:15.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 21:30:16.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 21:30:16.099 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 21:30:16.111 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 21:30:16.312 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 21:30:16.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 21:30:16.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 21:30:16.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 21:30:16.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 21:30:16.666 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 21:30:16.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 21:30:16.870 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 21:30:16.887 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 21:30:17.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 21:30:17.074 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 21:30:17.091 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 21:30:17.350 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 21:30:17.351 warning: [Lua] Incorrectly configured weapon skins for wh_1h_axe_skin 21:30:17.351 [Lua] steam item server: requesting user inventory 21:30:17.804 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:30:17.804 [Lua] ISI-> GET_ALL_ITEMS! 21:30:17.804 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:30:17.804 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:30:17.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 21:30:17.804 [Lua] 21:30:17.804 [Lua] 21:30:17.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 21:30:18.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 21:30:18.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 21:30:18.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 21:30:18.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 21:30:18.043 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 21:30:18.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 21:30:18.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 21:30:18.043 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:30:18.043 [Lua] [SteamManager] request_item_prices 21:30:18.044 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 21:30:18.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 21:30:18.281 [Lua] Player statistics loaded! 21:30:18.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 21:30:18.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 21:30:18.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 21:30:18.703 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 21:30:18.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 21:30:18.720 [Lua] [SteamManager] on_price_result 1 EUR 21:30:18.720 [Lua] _refresh_steam_item_prices_cb 21:30:18.721 [Lua] Missing item masterlist item for steam_itemdefid: 30 21:30:18.926 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 21:30:18.930 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock 21:30:18.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 21:30:19.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 21:30:19.210 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 21:30:19.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 21:30:19.462 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:30:20.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:30:20.492 [Lua] [Managers] Destroying manager group: 21:30:20.492 [Lua] [Gamestate] Enter state StateLoading 21:30:20.493 [Lua] [StateLoading] Auto Skip: nil 21:30:20.493 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:30:20.493 [Lua] [LobbyManager] Setting up network options 21:30:20.493 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:30:20.493 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:30:20.493 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:30:20.493 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:30:20.493 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:30:20.493 [Lua] LobbyManager:setup_network_options server_port: 27015 21:30:20.493 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:30:20.497 [Lua] registering RPCs 21:30:20.497 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:30:20.497 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:30:20.497 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 21:30:20.497 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 21:30:20.497 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 21:30:20.497 [Lua] [LevelTransitionHandler] promote_next_level_data 21:30:20.497 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:30:20.497 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:30:20.497 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 21:30:20.497 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 21:30:20.497 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 21:30:20.497 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 21:30:20.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 21:30:20.498 [SteamVoip] Creating room 86c21aa1049f738c 21:30:20.498 [SteamVoip] Joining room 86c21aa1049f738c 21:30:20.498 [EAC] EAC server 110000102e9bdea is initializing 21:30:20.502 [EAC] Server is also client 110000102e9bdea 21:30:20.502 [EACServer] [00:30:20:501][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF73C667380 LogLevel: Info. 21:30:20.502 [Lua] ### Created peer state machine for 110000102e9bdea 21:30:20.502 [Lua] [PeerSM] 110000102e9bdea :: on_enter Connecting 21:30:20.502 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:30:20.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:30:20.502 warning: [Application] Application.update_render_world is deprecated. 21:30:20.511 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:30:20.511 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:30:20.511 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:30:20.511 [Lua] Set lobby begin: 21:30:20.511 [Lua] Set lobby end. 21:30:20.511 [Lua] [PSM] Peer 110000102e9bdea joined. Want to use profile index "5" and join party "nil" 21:30:20.511 [Lua] [LobbyHost] Changed state from 0 to creating 21:30:20.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:30:20.592 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:30:20.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:30:20.796 [Lua] [LobbyHost] Changed state from creating to joined 21:30:20.796 [Lua] [PartyManager] Leader is set to 110000102e9bdea 21:30:20.796 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e9bdea my_peer_id:110000102e9bdea 21:30:20.796 [Lua] [ChatManager] Registering channel 1 21:30:20.796 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e9bdea, own_peer_id=110000102e9bdea) 21:30:20.796 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102e9bdea, own_peer_id=110000102e9bdea) 21:30:20.796 [Lua] [PartyManager] network_context_created (server_peer_id=110000102e9bdea, own_peer_id=110000102e9bdea) 21:30:20.813 [Lua] [NetworkServer] Changing num_players from nil to 1 21:30:20.813 [Lua] Players: 1 21:30:20.813 [Lua] Set lobby begin: 21:30:20.813 [Lua] Lobby data mission_id = inn_level 21:30:20.813 [Lua] Lobby data mechanism = adventure 21:30:20.813 [Lua] Lobby data matchmaking_type = 3 21:30:20.813 [Lua] Lobby data eac_authorized = true 21:30:20.813 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:30:20.813 [Lua] Lobby data selected_mission_id = inn_level 21:30:20.813 [Lua] Lobby data num_players = 1 21:30:20.813 [Lua] Lobby data matchmaking = false 21:30:20.813 [Lua] Set lobby end. 21:30:21.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:30:21.825 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:30:21.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:30:22.517 [Lua] player (110000102e9bdea,1) was put into party 0 21:30:22.517 [Lua] [ProfileSynchronizer] Peer 110000102e9bdea entered session 21:30:22.517 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102e9bdea 21:30:22.517 [Lua] [PeerSM] 110000102e9bdea :: on_exit Connecting 21:30:22.517 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 21:30:22.534 [Lua] Mechanism says: a client joined the game! 110000102e9bdea 21:30:27.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:30:27.075 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:30:27.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:30:27.101 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:30:27.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:30:27.125 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:30:27.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:30:27.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:30:27.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:30:27.178 [Lua] [LevelTransitionHandler] Level load completed! 21:30:27.179 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:30:27.181 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:30:27.181 [Lua] checking dlc's against conflict directors 21:30:27.181 [Lua] number of factions to include 2 21:30:27.181 [Lua] Updated list weights for random: 21:30:27.181 [Lua] skaven, 0.42 (0.00-0.42) 21:30:27.181 [Lua] chaos, 0.42 (0.42-0.83) 21:30:27.181 [Lua] beastmen, 0.17 (0.83-1.00) 21:30:27.181 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:30:27.181 [Lua] Updated list weights for random: 21:30:27.181 [Lua] beastmen, 0.29 (0.00-0.29) 21:30:27.181 [Lua] chaos, 0.71 (0.29-1.00) 21:30:27.181 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:30:27.181 [Lua] number of factions added 2 21:30:27.181 [Lua] --- --- --- 21:30:27.181 [Lua] Starting... difficulty 'normal' 21:30:27.181 [Lua] These are the starting conflict directors: 21:30:27.181 [Lua] inn_level 21:30:27.181 [Lua] --- --- --- 21:30:27.181 [Lua] 21:30:27.181 [Lua] DONE! Found the following directors: 21:30:27.181 [Lua] (free: 35), Master hash is: 21:30:27.181 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:30:27.181 [Lua] load_startup_enemy_packages: -------------- 21:30:27.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:30:27.181 [Lua] critter_rat 21:30:27.182 [Lua] ### Sending rpc_level_loaded 21:30:27.182 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 78 21:30:27.182 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 21:30:27.183 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 21:30:27.183 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 21:30:27.184 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 21:30:27.184 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 21:30:27.185 [Lua] ### Sending rpc_level_loaded 21:30:27.185 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 78 21:30:27.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:30:27.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:30:27.191 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:30:27.191 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:30:27.191 [Lua] Starting async level spawning of levels/inn/world 21:30:27.191 [Umbra] Init version: 3.4.15 :: 16 threads 21:30:27.487 [Lua] Async level spawning done 21:30:27.487 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:30:28.243 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:30:28.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:30:28.243 [Lua] Set lobby begin: 21:30:28.243 [Lua] Lobby data selected_mission_id = inn_level 21:30:28.243 [Lua] Lobby data num_players = 1 21:30:28.243 [Lua] Lobby data matchmaking = false 21:30:28.243 [Lua] Lobby data host = 110000102e9bdea 21:30:28.243 [Lua] Lobby data mission_id = inn_level 21:30:28.243 [Lua] Lobby data matchmaking_type = 3 21:30:28.243 [Lua] Lobby data country_code = FI 21:30:28.243 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:30:28.243 [Lua] Lobby data unique_server_name = Vakser 21:30:28.243 [Lua] Lobby data mechanism = adventure 21:30:28.243 [Lua] Lobby data eac_authorized = true 21:30:28.243 [Lua] Set lobby end. 21:30:28.243 [Lua] [Managers] Destroying manager group: 21:30:28.244 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:30:28.244 [Lua] [Gamestate] Enter StateIngame HOST 21:30:28.244 [Lua] [Managers] Calling function on all managers: 21:30:28.244 [Lua] <>level = inn_level<> 21:30:28.244 [Lua] Set lobby begin: 21:30:28.244 [Lua] Lobby data selected_mission_id = inn_level 21:30:28.244 [Lua] Lobby data num_players = 1 21:30:28.244 [Lua] Lobby data matchmaking = false 21:30:28.244 [Lua] Lobby data host = 110000102e9bdea 21:30:28.244 [Lua] Lobby data mission_id = inn_level 21:30:28.244 [Lua] Lobby data matchmaking_type = 3 21:30:28.244 [Lua] Lobby data country_code = FI 21:30:28.244 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:30:28.244 [Lua] Lobby data unique_server_name = Vakser 21:30:28.244 [Lua] Lobby data mechanism = adventure 21:30:28.244 [Lua] Lobby data eac_authorized = true 21:30:28.244 [Lua] Set lobby end. 21:30:28.244 [Lua] [StateIngame] Server ingame 21:30:28.248 [Lua] Set lobby begin: 21:30:28.248 [Lua] Lobby data difficulty = normal 21:30:28.249 [Lua] Lobby data selected_mission_id = inn_level 21:30:28.249 [Lua] Lobby data difficulty_tweak = 0 21:30:28.249 [Lua] Lobby data num_players = 1 21:30:28.249 [Lua] Lobby data matchmaking = false 21:30:28.249 [Lua] Lobby data host = 110000102e9bdea 21:30:28.249 [Lua] Lobby data mission_id = inn_level 21:30:28.249 [Lua] Lobby data matchmaking_type = 3 21:30:28.249 [Lua] Lobby data country_code = FI 21:30:28.249 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:30:28.249 [Lua] Lobby data unique_server_name = Vakser 21:30:28.249 [Lua] Lobby data mechanism = adventure 21:30:28.249 [Lua] Lobby data eac_authorized = true 21:30:28.249 [Lua] Set lobby end. 21:30:28.249 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 21:30:28.249 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 21:30:28.249 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:30:28.249 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:30:28.249 [Lua] [Matchmaking] initializing 21:30:28.249 [Lua] [Matchmaking] my_peer_id: 110000102e9bdea, I am server 21:30:28.249 [Lua] [Matchmaking] register rpcs 21:30:28.249 [Lua] GameNetworkManager:init... creating game session 21:30:28.249 [Lua] Host GameSession.make_game_session_host with session: 21:30:28.249 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:30:28.249 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 21:30:28.249 [Lua] [GameNetworkManager] self.is_server = true 21:30:28.249 [Network] Setting artificial MTU limit to 65536 21:30:28.259 [Lua] Switching ConflictSettings: to: inn_level 21:30:28.259 [Lua] pacing=disabled 21:30:28.259 [Lua] roaming=nil 21:30:28.259 [Lua] disabled=false 21:30:28.259 [Lua] pack_spawning=disabled 21:30:28.259 [Lua] contained_breeds=nil 21:30:28.259 [Lua] boss=disabled 21:30:28.259 [Lua] horde=disabled 21:30:28.259 [Lua] specials=disabled 21:30:28.259 [Lua] name=inn_level 21:30:28.259 [Lua] intensity=disabled 21:30:28.259 [Lua] --- 21:30:28.260 [Lua] [LevelAnalysis] set_random_seed( 0) 21:30:28.264 [Lua] [AIInterestPointSystem] Level Seed: 0 21:30:28.264 [Lua] 21:30:28.264 [Lua] [entity_system_bag] = table 21:30:28.264 [Lua] [entity_system_bag] = metatable 21:30:28.264 [Lua] [startup_data] = table 21:30:28.264 [Lua] [entity_manager] = table 21:30:28.264 [Lua] [entity_manager] = metatable 21:30:28.264 [Lua] [unit_spawner] = table 21:30:28.264 [Lua] [unit_spawner] = metatable 21:30:28.264 [Lua] [unit_storage] = table 21:30:28.264 [Lua] [unit_storage] = metatable 21:30:28.264 [Lua] [dice_keeper] = table 21:30:28.264 [Lua] [dice_keeper] = metatable 21:30:28.264 [Lua] [is_server] = true (boolean) 21:30:28.264 [Lua] [world] = [World] 21:30:28.264 [Lua] [system_api] = table 21:30:28.264 [Lua] [entity_system] = table 21:30:28.264 [Lua] [entity_system] = metatable 21:30:28.264 [Lua] [network_lobby] = table 21:30:28.264 [Lua] [network_lobby] = metatable 21:30:28.264 [Lua] [profile_synchronizer] = table 21:30:28.264 [Lua] [profile_synchronizer] = metatable 21:30:28.264 [Lua] [level_transition_handler] = table 21:30:28.264 [Lua] [level_transition_handler] = metatable 21:30:28.264 [Lua] [num_local_human_players] = 1 (number) 21:30:28.264 [Lua] [statistics_db] = table 21:30:28.264 [Lua] [statistics_db] = metatable 21:30:28.264 [Lua] [network_server] = table 21:30:28.264 [Lua] [network_server] = metatable 21:30:28.264 [Lua] [input_manager] = table 21:30:28.264 [Lua] [input_manager] = metatable 21:30:28.264 [Lua] [network_clock] = table 21:30:28.264 [Lua] [network_clock] = metatable 21:30:28.264 [Lua] [network_transmit] = table 21:30:28.264 [Lua] [network_transmit] = metatable 21:30:28.264 [Lua] [free_flight_manager] = table 21:30:28.264 [Lua] [free_flight_manager] = metatable 21:30:28.264 [Lua] [network_manager] = table 21:30:28.264 [Lua] [network_manager] = metatable 21:30:28.264 [Lua] [network_event_delegate] = table 21:30:28.264 [Lua] [network_event_delegate] = metatable 21:30:28.264 [Lua] 21:30:28.264 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:30:28.264 [Lua] ignoring extension VersusInteractObjectiveExtension 21:30:28.264 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:30:28.264 [Lua] ignoring extension VersusSocketObjectiveExtension 21:30:28.264 [Lua] ignoring extension VersusTargetObjectiveExtension 21:30:28.264 [Lua] ignoring extension VersusMissionObjectiveExtension 21:30:28.265 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:30:28.269 [Lua] [AchievementManager] Achievements using the steam platform 21:30:28.269 [Lua] PlayerManager:add_player player_1 21:30:28.301 [Lua] [StateIngame] Level seed: 0 21:30:28.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:30:28.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:30:28.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:30:28.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_5, async-read, 21:30:28.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_4, async-read, 21:30:28.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read, 21:30:28.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:30:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:30:28.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_3, async-read, 21:30:28.314 [Lua] [LevelAnalysis] set_random_seed( 0) 21:30:28.317 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 21:30:28.317 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 21:30:28.317 [Lua] [IngameUI] init 21:30:28.329 [SteamVoipClient] select_out(110000102e9bdea, off) 21:30:28.335 [Lua] cb_razer_chroma_setup 21:30:28.349 [Save] Saving `save_data` 21:30:28.350 [Save] Save done 21:30:28.352 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000002B38DE0; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000002B38940; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 0000000002B38A30; parent_world_position = table: 0000000002B38A60; local_position = table: 0000000002B38D50; size = table: 0000000002B38DA0; node = table: 0000000002B38DE0 [3] scenegraph = table: 0000000002B38940; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000002B38940; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 0000000002B38940; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 000000001AF3B0D0 [8] self = table: 000000001AF3B0D0; ingame_ui_context = table: 000000001A132A00; input_manager = table: 0000000003A6FFA0; world = [World] [9] self = table: 000000001A2B8930; object = table: 000000001AF3B0D0 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A58A5C0 [14] mod = table: 000000001A132D40; error_prefix_data = table: 000000001AF3B090; func = [function] [15] self = table: 000000001A132D40; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000001AF3AFB0; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000001A132D40 [21] self = table: 0000000001FB4BA0; ingame_ui_context = table: 000000001A132A00 [22] self = table: 0000000001FB4BA0; params = table: 0000000004326480; viewport_name = "player_1"; input_manager = table: 0000000003A6FFA0; input_source = table: 0000000018995580; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000001A94EB0; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000024A6F40; camera_system = table: 000000000396F7A0; outline_system = table: 0000000001C83BD0; fade_system = table: 00000000039EF600; sound_sector_system = table: 00000000025DA4D0; sound_environment_system = table: 00000000192F5080; event_manager = table: 00000000016BF460; level_key = "inn_level"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001A132A00 [23] self = table: 00000000043264B0; new_state = table: 0000000018BDAD00; params = table: 0000000004326480; scope_name = "StateInGameRunning:on_enter" [24] self = table: 00000000043264B0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 00000000043264B0; parent = table: 0000000003983170; start_state = table: 0000000018BDAD00; params = table: 0000000004326480; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003DDFF00; ingame_ui = table: 000000001A132D40; definitions = table: 000000001AF3B140; input_manager = table: 0000000003A6FFA0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3B280; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000001AF3EFD0; menu_widgets = table: 000000001AF3BF30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003DDFF00; ingame_ui = table: 000000001A132D40; definitions = table: 000000001AF3B140; input_manager = table: 0000000003A6FFA0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3B280; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000001AF3EFD0; menu_widgets = table: 000000001AF3BF30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000001684AD0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000003DDFF00; telemetry_time_view_enter = 0; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000001438510; cutscene_system = table: 0000000001E23ED0; text_popup_ui = table: 0000000002C2CA60; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000004DB14B0; world = [World]; camera_manager = table: 00000000027CEB40; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000001A132A00; _fps_cooldown = 0; views = table: 0000000003AB6B40; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001186C50; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000001A94EB0; weave_onboarding = table: 0000000004DB2770; popup_handler = table: 0000000002C2C8B0; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000002FEA880; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003983170; _booted_eac_untrusted = false; statistics_db = table: 0000000000C74570; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000001A132A00; end_conditions_met = false; player = table: 0000000001A94EB0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000002FEA880; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003983170; _booted_eac_untrusted = false; statistics_db = table: 0000000000C74570; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000001A132A00; end_conditions_met = false; player = table: 0000000001A94EB0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000002FEA880; [23] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [24] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [25] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [26] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 0000000003E4C150; network_server = table: 00000000005DFA10; entity_system = table: 0000000003D195A0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000000295B50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000003ECEA60; machines = table: 0000000004326450; network_event_delegate = table: 0000000002FEA880; free_flight_manager = table: 0000000001D7A880; network_transmit = table: 00000000005E4160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000C74570; _lobby_host = table: 00000000005DDAB0; dice_keeper = table: 0000000000EF54F0; network_clock = table: 0000000001E51270; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003983170; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003983170; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003983170; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 00000000190006A0; 21:30:28.352 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 00000000005C4F20; node_def = table: 0000000002B38760; k = "offset"; v = table: 0000000002B38820 [2] scenegraph = table: 00000000005C4E60; scenegraph_def = table: 000000001AF3B1E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002B38760; parent_name = nil; local_position = table: 00000000005C4ED0; node = table: 00000000005C4F20 [3] scenegraph_def = table: 000000001AF3B1E0; scenegraph = table: 00000000005C4E60; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002B38760 [4] hook_chain = [function] [5] self = table: 000000001AF3B0D0 [6] self = table: 000000001AF3B0D0; ingame_ui_context = table: 000000001A132A00; input_manager = table: 0000000003A6FFA0; world = [World] [7] self = table: 000000001A2B8930; object = table: 000000001AF3B0D0 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A58A5C0 [12] mod = table: 000000001A132D40; error_prefix_data = table: 000000001AF3B090; func = [function] [13] self = table: 000000001A132D40; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000001AF3AFB0; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000001A132D40 [19] self = table: 0000000001FB4BA0; ingame_ui_context = table: 000000001A132A00 [20] self = table: 0000000001FB4BA0; params = table: 0000000004326480; viewport_name = "player_1"; input_manager = table: 0000000003A6FFA0; input_source = table: 0000000018995580; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000001A94EB0; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000024A6F40; camera_system = table: 000000000396F7A0; outline_system = table: 0000000001C83BD0; fade_system = table: 00000000039EF600; sound_sector_system = table: 00000000025DA4D0; sound_environment_system = table: 00000000192F5080; event_manager = table: 00000000016BF460; level_key = "inn_level"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001A132A00 [21] self = table: 00000000043264B0; new_state = table: 0000000018BDAD00; params = table: 0000000004326480; scope_name = "StateInGameRunning:on_enter" [22] self = table: 00000000043264B0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 00000000043264B0; parent = table: 0000000003983170; start_state = table: 0000000018BDAD00; params = table: 0000000004326480; profiling_debugging_enabled = true [24] self = table: 00000000043264B0; parent = table: 0000000003983170; start_state = table: 0000000018BDAD00; params = table: 0000000004326480; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 00000000043264B0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3BF30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003DDFF00; ingame_ui = table: 000000001A132D40; definitions = table: 000000001AF3B140; input_manager = table: 0000000003A6FFA0; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3B280; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AF3EFD0; settings_list_size_y = 4000; ui_scenegraph = table: 0000000002B38940; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3BF30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003DDFF00; ingame_ui = table: 000000001A132D40; definitions = table: 000000001AF3B140; input_manager = table: 0000000003A6FFA0; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3B280; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AF3EFD0; settings_list_size_y = 4000; ui_scenegraph = table: 0000000002B38940; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000001684AD0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000003DDFF00; telemetry_time_view_enter = 0; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000001438510; cutscene_system = table: 0000000001E23ED0; text_popup_ui = table: 0000000002C2CA60; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000004DB14B0; world = [World]; camera_manager = table: 00000000027CEB40; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000001A132A00; _fps_cooldown = 0; views = table: 0000000003AB6B40; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001186C50; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000001A94EB0; weave_onboarding = table: 0000000004DB2770; popup_handler = table: 0000000002C2C8B0; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000002FEA880; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003983170; _booted_eac_untrusted = false; statistics_db = table: 0000000000C74570; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000001A132A00; end_conditions_met = false; player = table: 0000000001A94EB0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000002FEA880; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003983170; _booted_eac_untrusted = false; statistics_db = table: 0000000000C74570; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000001A132A00; end_conditions_met = false; player = table: 0000000001A94EB0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000002FEA880; [21] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [22] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [23] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [24] _params = table: 0000000004326480; _profiling_debugging_enabled = true; _parent = table: 0000000003983170; _state = table: 0000000001FB4BA0; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 0000000003E4C150; network_server = table: 00000000005DFA10; entity_system = table: 0000000003D195A0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000000295B50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A6FFA0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000003ECEA60; machines = table: 0000000004326450; network_event_delegate = table: 0000000002FEA880; free_flight_manager = table: 0000000001D7A880; network_transmit = table: 00000000005E4160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000C74570; _lobby_host = table: 00000000005DDAB0; dice_keeper = table: 0000000000EF54F0; network_clock = table: 0000000001E51270; _debug_gui_immediate = [Gui]; _quit_game = false; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003983170; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003983170; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003983170; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 00000000190006A0; 21:30:28.362 [Lua] [Matchmaking] Cancelling matchmaking 21:30:28.362 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:30:28.362 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:30:28.362 [Lua] Set lobby begin: 21:30:28.362 [Lua] Lobby data difficulty = normal 21:30:28.362 [Lua] Lobby data selected_mission_id = inn_level 21:30:28.362 [Lua] Lobby data power_level = 0 21:30:28.362 [Lua] Lobby data difficulty_tweak = 0 21:30:28.362 [Lua] Lobby data num_players = 1 21:30:28.362 [Lua] Lobby data matchmaking = false 21:30:28.362 [Lua] Lobby data host = 110000102e9bdea 21:30:28.362 [Lua] Lobby data mission_id = inn_level 21:30:28.362 [Lua] Lobby data matchmaking_type = 3 21:30:28.363 [Lua] Lobby data country_code = FI 21:30:28.363 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:30:28.363 [Lua] Lobby data unique_server_name = Vakser 21:30:28.363 [Lua] Lobby data mechanism = adventure 21:30:28.363 [Lua] Lobby data eac_authorized = true 21:30:28.363 [Lua] Set lobby end. 21:30:28.363 [Flow] complete_skittergate_legend true 21:30:28.363 [Flow] complete_all_helmgart_levels_recruit true 21:30:28.364 [Flow] WitchHunterLevel:31 21:30:28.364 [Flow] LeaderYes 21:30:28.364 [Flow] ALL PC XP:174435 21:30:28.364 [Flow] Has "bogenhafen" DLC:true 21:30:28.364 [Flow] WH XP:48530 21:30:28.364 [Flow] Number of crafted items:390 21:30:28.364 [Flow] Has "pre_order" DLC:true 21:30:28.364 [Flow] Sum of Powe Levels:1500 21:30:28.364 [Flow] lodestone diff 1:false 21:30:28.364 [Flow] magnus and forest activated 21:30:28.364 [Flow] magnus and forest activated 21:30:28.364 [Flow] magnus and forest activated 21:30:28.364 [Flow] magnus and forest activated 21:30:28.364 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:30:28.365 [Lua] CurrentConflictSettings inn_level 21:30:28.365 [Lua] [ConflictDirector] conflict_director is ai_ready 21:30:28.366 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:30:28.366 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:30:28.367 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:30:28.367 [Lua] Forming navigation groups in one frame 21:30:28.367 [Lua] Forming navigation groups 21:30:28.384 [Lua] NavigationGroupManager -> calulation time A: 0.01699999999999946 21:30:28.385 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 21:30:28.385 [Lua] number of nav groups: 42 21:30:28.386 [Lua] number of refined nav groups : 23 21:30:28.387 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 21:30:28.387 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:30:28.387 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:30:28.387 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:30:28.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:30:28.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:30:28.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:30:28.389 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 21:30:28.389 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:30:28.389 [Lua] [Managers] Calling function on all managers: 21:30:28.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:30:28.413 [Lua] [UnlockManager] All unlocks ready 21:30:28.415 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 21:30:28.415 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 21:30:31.104 [Lua] player (110000102e9bdea,1) was put into party 1 21:30:31.105 [Lua] [IngamePlayerListUI] - Destroy 21:30:31.105 [Lua] [GamePadEquipmentUI] - Destroy 21:30:31.105 [Lua] [EquipmentUI] - Destroy 21:30:31.105 [Lua] [GamePadAbilityUI] - Destroy 21:30:31.105 [Lua] [AbilityUI] - Destroy 21:30:31.113 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102e9bdea 21:30:31.113 [Lua] Set lobby begin: 21:30:31.113 [Lua] Lobby data selected_mission_id = inn_level 21:30:31.113 [Lua] Lobby data num_players = 1 21:30:31.113 [Lua] Lobby data difficulty_tweak = 0 21:30:31.113 [Lua] Lobby data host = 110000102e9bdea 21:30:31.113 [Lua] Lobby data matchmaking_type = 3 21:30:31.113 [Lua] Lobby data difficulty = normal 21:30:31.113 [Lua] Lobby data player_slot_1 = 0:0 21:30:31.113 [Lua] Lobby data unique_server_name = Vakser 21:30:31.113 [Lua] Lobby data player_slot_4 = 0:0 21:30:31.113 [Lua] Lobby data country_code = FI 21:30:31.113 [Lua] Lobby data matchmaking = false 21:30:31.113 [Lua] Lobby data power_level = 0 21:30:31.113 [Lua] Lobby data mission_id = inn_level 21:30:31.114 [Lua] Lobby data mechanism = adventure 21:30:31.114 [Lua] Lobby data player_slot_5 = 110000102e9bdea:1 21:30:31.114 [Lua] Lobby data player_slot_2 = 0:0 21:30:31.114 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:30:31.114 [Lua] Lobby data player_slot_3 = 0:0 21:30:31.114 [Lua] Lobby data eac_authorized = true 21:30:31.114 [Lua] Set lobby end. 21:30:31.114 [Lua] [ProfileSynchronizer] Assigning peer(110000102e9bdea:1) to profile(5) career(3) 21:30:31.114 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 21:30:31.114 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 21:30:31.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:30:31.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:30:31.114 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:30:31.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 21:30:31.120 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer, async-read, 21:30:31.120 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 21:30:31.120 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 21:30:31.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 21:30:31.907 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 21:30:31.907 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:30:31.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:30:31.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:30:31.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:30:31.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:30:31.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:30:32.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:30:32.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:30:32.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:30:32.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:30:32.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:30:32.954 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:30:32.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:30:32.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:30:32.993 [Flow] DISABLE 21:30:35.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:30:35.802 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:30:35.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 21:30:35.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 21:30:35.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 21:30:35.977 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:30:36.021 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:30:36.021 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:30:36.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:30:36.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:30:36.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:30:36.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:30:36.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:30:36.447 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:30:36.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 21:30:36.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 21:30:36.469 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 21:30:36.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:30:36.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:30:36.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:30:36.492 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:30:36.579 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:30:36.579 [Lua] [PackageManager] Force_load: wwise/handgun 21:30:36.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 21:30:36.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 21:30:36.688 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 21:30:36.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 21:30:36.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 21:30:36.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 21:30:36.844 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:30:37.074 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:30:37.074 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:30:37.074 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:30:37.117 [Lua] PlayFabMirrorBase:_commit_internal 1 21:30:37.117 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:30:37.121 [Lua] generate_backend_stats 110000102e9bdea:1 21:30:37.141 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:30:37.141 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:30:37.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 21:30:37.141 [Lua] Set lobby begin: 21:30:37.141 [Lua] Lobby data selected_mission_id = inn_level 21:30:37.141 [Lua] Lobby data num_players = 1 21:30:37.141 [Lua] Lobby data difficulty_tweak = 0 21:30:37.141 [Lua] Lobby data host = 110000102e9bdea 21:30:37.141 [Lua] Lobby data matchmaking_type = 3 21:30:37.141 [Lua] Lobby data difficulty = normal 21:30:37.141 [Lua] Lobby data player_slot_1 = 0:0 21:30:37.141 [Lua] Lobby data unique_server_name = Vakser 21:30:37.141 [Lua] Lobby data player_slot_4 = 0:0 21:30:37.141 [Lua] Lobby data country_code = FI 21:30:37.141 [Lua] Lobby data matchmaking = false 21:30:37.141 [Lua] Lobby data power_level = 775 21:30:37.141 [Lua] Lobby data mission_id = inn_level 21:30:37.141 [Lua] Lobby data mechanism = adventure 21:30:37.141 [Lua] Lobby data player_slot_5 = 110000102e9bdea:1 21:30:37.141 [Lua] Lobby data player_slot_2 = 0:0 21:30:37.141 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:30:37.141 [Lua] Lobby data player_slot_3 = 0:0 21:30:37.141 [Lua] Lobby data eac_authorized = true 21:30:37.141 [Lua] Set lobby end. 21:30:37.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:30:37.144 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:30:37.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 21:30:37.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 21:30:37.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 21:30:37.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 21:30:37.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:30:37.354 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 21:30:37.361 [Lua] commit result success 1 21:30:37.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24 21:30:37.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:30:37.373 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:30:37.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 21:30:37.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24 21:30:37.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 21:30:37.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 21:30:37.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 21:30:37.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24 21:30:37.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 21:30:37.604 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 21:30:37.618 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:30:37.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:37.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:37.621 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 21:30:37.622 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:30:37.701 [Lua] Players are leaving the safe zone 21:30:38.452 [Lua] StateInGameRunning:_game_actually_starts() 21:30:38.452 [Lua] [IngameUI] menu view on_enter start_menu_view 21:30:38.452 [Lua] hero_fullscreen_menu_on_enter 21:30:38.452 [Lua] ################################################################################################################# 21:30:38.452 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:30:38.452 [Lua] ################################################################################################################# 21:30:38.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 21:30:38.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0425f510 21:30:38.460 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:30:38.463 [SteamVoipClient] select_out(110000102e9bdea, off) 21:30:38.469 [Lua] cb_razer_chroma_setup 21:30:38.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 21:30:38.478 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.478 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.479 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:30:38.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:30:38.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView 21:30:38.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:30:38.541 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView 21:30:38.541 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:30:38.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:30:38.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:30:38.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 21:30:38.738 [Lua] Commit load time data 21:30:39.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7e9, position: 0 21:30:40.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7e9, position: 27249 21:30:41.758 [Lua] [IngameUI] menu view on_exit start_menu_view 21:30:41.759 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:30:41.759 [Lua] hero_fullscreen_menu_on_exit 21:30:41.760 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0425f510 21:30:41.761 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:30:41.761 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:30:41.761 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:30:41.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:30:41.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView 21:30:45.704 [Lua] [IngameUI] menu view on_enter ingame_menu 21:30:47.013 [Lua] [IngameUI] menu view on_exit ingame_menu 21:30:47.013 [Lua] [IngameUI] menu view on_enter options_view 21:30:48.705 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 21:30:48.705 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 21:31:36.899 [Network] Setting artificial MTU limit to 65536 21:31:36.899 [Save] Saving `save_data` 21:31:36.902 [Save] Save done 21:31:36.907 [Lua] [OptionsView] Triggering `on_game_options_changed` 21:32:05.623 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:32:05.623 [Lua] Players: 2 21:32:05.623 [Lua] Set lobby begin: 21:32:05.623 [Lua] Lobby data selected_mission_id = inn_level 21:32:05.623 [Lua] Lobby data num_players = 2 21:32:05.623 [Lua] Lobby data difficulty_tweak = 0 21:32:05.623 [Lua] Lobby data host = 110000102e9bdea 21:32:05.623 [Lua] Lobby data matchmaking_type = 3 21:32:05.623 [Lua] Lobby data difficulty = normal 21:32:05.623 [Lua] Lobby data player_slot_1 = 0:0 21:32:05.623 [Lua] Lobby data unique_server_name = Vakser 21:32:05.623 [Lua] Lobby data player_slot_4 = 0:0 21:32:05.623 [Lua] Lobby data country_code = FI 21:32:05.623 [Lua] Lobby data matchmaking = false 21:32:05.623 [Lua] Lobby data power_level = 775 21:32:05.623 [Lua] Lobby data mission_id = inn_level 21:32:05.623 [Lua] Lobby data mechanism = adventure 21:32:05.623 [Lua] Lobby data player_slot_5 = 110000102e9bdea:1 21:32:05.623 [Lua] Lobby data player_slot_2 = 0:0 21:32:05.623 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:05.623 [Lua] Lobby data player_slot_3 = 0:0 21:32:05.624 [Lua] Lobby data eac_authorized = true 21:32:05.624 [Lua] Set lobby end. 21:32:05.624 [Lua] [LobbyMembers] Member joined 110000101ead6cb 21:32:07.095 [Lua] GOT approve_channel 1 110000101ead6cb 1860000030d0a73 21:32:07.096 [EAC] EAC server has client 110000101ead6cb and channel 1 (and owner 110000101ead6cb) 21:32:07.096 [EACServer] [00:32:07:095][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101EAD6CB PlayerGUID: 76561197992433355 PlayerIP: 0.0.0.0 OwnerGUID: 76561197992433355 PlayerName: Sam 21:32:07.096 [Lua] Client with peer_id 110000101ead6cb got APPROVED by server 21:32:07.096 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101ead6cb' 21:32:07.096 [Lua] [ChatManager][1]System: Sam is joining the game 21:32:07.096 [Lua] [NetworkServer] Peer 110000101ead6cb joined server lobby. 21:32:07.096 [Lua] [NetworkServer] Creating peer info. 21:32:07.096 [Lua] [PeerSM] 110000101ead6cb :: on_enter Connecting 21:32:07.185 [EACServer] [00:32:07:185][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 21:32:07.198 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030d0a73 from 110000101ead6cb, replying lobby_ok 21:32:07.262 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101ead6cb REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000102e9bdea 21:32:08.478 [Lua] [IngameUI] menu view on_exit options_view 21:32:08.479 [Lua] [IngameUI] menu view on_enter ingame_menu 21:32:09.179 [Lua] [IngameUI] menu view on_exit ingame_menu 21:32:12.159 [Lua] [IngameUI] menu view on_enter ingame_menu 21:32:13.135 [Lua] [IngameUI] menu view on_exit ingame_menu 21:32:13.135 [Lua] [IngameUI] menu view on_enter character_selection 21:32:13.135 [Lua] hero_fullscreen_menu_on_enter 21:32:13.137 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0425d800 21:32:13.138 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:32:13.148 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.148 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.149 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:13.157 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:32:13.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView 21:32:13.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:32:13.158 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView 21:32:13.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:13.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:32:13.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:32:15.172 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:15.172 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:15.172 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:15.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:15.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView 21:32:15.172 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:15.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:32:15.598 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:32:15.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:15.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:15.602 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:15.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:32:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:32:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:32:15.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:15.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:15.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:32:15.644 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 21:32:15.644 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:32:15.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:32:15.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:32:15.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:32:15.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:32:15.673 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:32:15.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:32:15.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:32:15.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:32:15.932 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000102e9bdea 21:32:15.932 [Lua] Set lobby begin: 21:32:15.932 [Lua] Lobby data selected_mission_id = inn_level 21:32:15.932 [Lua] Lobby data num_players = 2 21:32:15.932 [Lua] Lobby data difficulty_tweak = 0 21:32:15.932 [Lua] Lobby data host = 110000102e9bdea 21:32:15.932 [Lua] Lobby data matchmaking_type = 3 21:32:15.932 [Lua] Lobby data difficulty = normal 21:32:15.932 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:15.932 [Lua] Lobby data unique_server_name = Vakser 21:32:15.932 [Lua] Lobby data player_slot_4 = 0:0 21:32:15.932 [Lua] Lobby data country_code = FI 21:32:15.932 [Lua] Lobby data matchmaking = false 21:32:15.932 [Lua] Lobby data power_level = 775 21:32:15.932 [Lua] Lobby data mission_id = inn_level 21:32:15.932 [Lua] Lobby data mechanism = adventure 21:32:15.932 [Lua] Lobby data player_slot_5 = 0:0 21:32:15.933 [Lua] Lobby data player_slot_2 = 0:0 21:32:15.933 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:15.933 [Lua] Lobby data player_slot_3 = 0:0 21:32:15.933 [Lua] Lobby data eac_authorized = true 21:32:15.933 [Lua] Set lobby end. 21:32:15.933 [Lua] [ProfileSynchronizer] Assigning peer(110000102e9bdea:1) to profile(1) career(1) 21:32:15.938 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 21:32:15.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 21:32:15.944 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:32:15.944 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:32:15.944 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 21:32:15.945 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:32:15.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer 21:32:15.946 [Lua] [GameNetworkManager] destroying game object with go_id=43 21:32:15.948 [Save] Saving `save_data` 21:32:15.949 [Save] Save done 21:32:15.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 21:32:15.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer 21:32:16.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:32:16.031 [Lua] [PackageManager] Force_load: wwise/crossbow 21:32:16.031 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:32:16.052 [Lua] [IngameUI] menu view on_exit character_selection 21:32:16.052 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:32:16.052 [Lua] hero_fullscreen_menu_on_exit 21:32:16.053 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0425d800 21:32:16.053 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:16.053 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:16.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:16.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:32:16.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:32:16.339 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:32:16.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:32:16.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:32:16.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:32:16.548 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 21:32:16.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:32:16.613 [Lua] [PackageManager] Force_load: wwise/pistol 21:32:16.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1 21:32:16.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1 21:32:16.745 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1 21:32:16.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:32:16.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:32:16.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:32:16.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 21:32:16.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 21:32:16.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 21:32:16.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:32:17.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:32:17.021 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:32:17.021 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:32:17.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:32:17.210 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:32:17.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:32:17.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:32:17.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:32:17.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:32:17.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:32:17.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:32:17.379 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-9.68551, -0.416086, 6.20891), Vector4(0, 0, 0.74862, -0.663)) 21:32:17.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:17.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:17.382 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 21:32:17.382 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:32:18.408 [Lua] Set lobby begin: 21:32:18.408 [Lua] Lobby data selected_mission_id = inn_level 21:32:18.408 [Lua] Lobby data num_players = 2 21:32:18.408 [Lua] Lobby data difficulty_tweak = 0 21:32:18.408 [Lua] Lobby data host = 110000102e9bdea 21:32:18.408 [Lua] Lobby data matchmaking_type = 3 21:32:18.408 [Lua] Lobby data difficulty = normal 21:32:18.408 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:18.408 [Lua] Lobby data unique_server_name = Vakser 21:32:18.408 [Lua] Lobby data player_slot_4 = 0:0 21:32:18.408 [Lua] Lobby data country_code = FI 21:32:18.408 [Lua] Lobby data matchmaking = false 21:32:18.408 [Lua] Lobby data power_level = 521 21:32:18.409 [Lua] Lobby data mission_id = inn_level 21:32:18.409 [Lua] Lobby data mechanism = adventure 21:32:18.409 [Lua] Lobby data player_slot_5 = 0:0 21:32:18.409 [Lua] Lobby data player_slot_2 = 0:0 21:32:18.409 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:18.409 [Lua] Lobby data player_slot_3 = 0:0 21:32:18.409 [Lua] Lobby data eac_authorized = true 21:32:18.409 [Lua] Set lobby end. 21:32:18.802 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101ead6cb 21:32:18.802 [Lua] Set lobby begin: 21:32:18.802 [Lua] Lobby data selected_mission_id = inn_level 21:32:18.802 [Lua] Lobby data num_players = 2 21:32:18.802 [Lua] Lobby data difficulty_tweak = 0 21:32:18.802 [Lua] Lobby data host = 110000102e9bdea 21:32:18.802 [Lua] Lobby data matchmaking_type = 3 21:32:18.802 [Lua] Lobby data difficulty = normal 21:32:18.802 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:18.803 [Lua] Lobby data unique_server_name = Vakser 21:32:18.803 [Lua] Lobby data player_slot_4 = 0:0 21:32:18.803 [Lua] Lobby data country_code = FI 21:32:18.803 [Lua] Lobby data matchmaking = false 21:32:18.803 [Lua] Lobby data power_level = 521 21:32:18.803 [Lua] Lobby data mission_id = inn_level 21:32:18.803 [Lua] Lobby data mechanism = adventure 21:32:18.803 [Lua] Lobby data player_slot_5 = 0:0 21:32:18.803 [Lua] Lobby data player_slot_2 = 0:0 21:32:18.803 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:18.803 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:18.803 [Lua] Lobby data eac_authorized = true 21:32:18.803 [Lua] Set lobby end. 21:32:20.924 [Lua] ### CLEARING PEER STATE FOR 110000101ead6cb 21:32:20.924 [Lua] [PeerSM] 110000101ead6cb :: on_exit Connecting 21:32:20.924 [Lua] [PeerSM] 110000101ead6cb :: on_enter Connecting 21:32:20.994 [Lua] [NetworkServer] Peer 110000101ead6cb has sent rpc_notify_lobby_joined 21:32:20.994 [Lua] [PSM] Peer 110000101ead6cb joined. Want to use profile index "3" and join party "0" 21:32:20.994 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101ead6cb, connection_key=0) 21:32:20.994 [Lua] Sync dynamic to client: 21:32:21.158 [SteamVoipClient] select_out(110000101ead6cb, on) 21:32:21.168 [SteamVoipClient] select_out(110000101ead6cb, on) 21:32:21.168 [SteamVoipClient] select_in(110000101ead6cb, on) 21:32:21.168 [SteamVoipClient] select_out(110000101ead6cb, off) 21:32:21.375 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 21:32:22.382 [Lua] [ChatManager][1]System: A player is connecting to your game 21:32:22.845 [EACServer] [00:32:22:845][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101EAD6CB Session: 1 Status: Client Authenticated Message: Client authenticated. 21:32:22.846 [EAC] Peer 110000101ead6cb switched EAC state to ClientAuthenticatedLocal 21:32:23.005 [Lua] [NetworkServer] Peer 110000101ead6cb has sent rpc_post_game_notified 21:32:23.006 [Lua] player (110000101ead6cb,1) was put into party 0 21:32:23.006 [Lua] [ProfileSynchronizer] Peer 110000101ead6cb entered session 21:32:23.006 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101ead6cb 21:32:23.006 [Lua] [PeerSM] 110000101ead6cb :: on_exit Connecting 21:32:23.006 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 21:32:23.015 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 21:32:23.015 [Lua] Mechanism says: a client joined the game! 110000101ead6cb 21:32:23.017 [EACServer] [00:32:23:017][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101EAD6CB. 21:32:23.166 [Lua] ### Sending rpc_level_loaded 21:32:23.166 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 78 21:32:23.166 [Lua] Peer 110000101ead6cb has loaded the level but not all enemies, so we wait 21:32:23.317 [EACServer] [00:32:23:317][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101EAD6CB 21:32:23.317 [EACServer] [00:32:23:317][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101EAD6CB Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:32:23.317 [EAC] Peer 110000101ead6cb switched EAC state to ClientAuthenticatedRemote 21:32:25.679 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 21:32:26.152 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 21:32:27.157 [Lua] [ChatManager][1]System: A player is connecting to your game 21:32:28.232 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 21:32:28.473 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101ead6cb, connection_key=0) 21:32:28.473 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 21:32:28.473 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 21:32:28.482 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 21:32:28.482 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 21:32:29.239 [Lua] [ChatManager][1]System: A player is connecting to your game 21:32:29.848 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 21:32:29.981 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 21:32:29.981 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 21:32:29.989 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 21:32:29.991 [Lua] Breedfreezer (server) starting a hot join sync 21:32:29.991 [Lua] PlayerManager:add_remote_player 110000101ead6cb 21:32:29.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 21:32:29.991 [Lua] RemotePlayer:create_game_object( ) 46 21:32:30.002 [Lua] player (110000101ead6cb,1) was put into party 1 21:32:30.002 [Lua] [ProfileSynchronizer] Assigning peer(110000101ead6cb:1) to profile(3) career(1) 21:32:30.002 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 21:32:30.002 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 21:32:30.007 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 21:32:30.007 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 21:32:30.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 21:32:30.189 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 21:32:30.189 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:30.189 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 21:32:30.190 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow, ProfileSynchronizer, async-read, 21:32:30.190 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer, async-read, 21:32:30.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:32:30.190 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 21:32:30.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 21:32:30.190 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:32:30.190 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 21:32:30.190 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:32:30.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:32:30.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:32:30.243 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow 21:32:30.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow 21:32:30.353 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow 21:32:30.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 21:32:30.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 21:32:30.371 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 21:32:30.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:32:30.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:32:30.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:32:30.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 21:32:30.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 21:32:30.560 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 21:32:30.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:32:30.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:32:30.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:32:30.578 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:32:30.607 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:32:30.607 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:32:30.607 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 21:32:30.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 21:32:30.650 [Lua] [PackageManager] Force_load: wwise/steampistol 21:32:30.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 21:32:30.875 [Lua] [Matchmaking] Cancelling matchmaking 21:32:30.875 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:32:31.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 21:32:31.014 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 21:32:32.210 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:32.210 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 21:32:32.211 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:32:32.211 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 21:32:32.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:32.779 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:32:32.779 [Lua] Players: 3 21:32:32.779 [Lua] Set lobby begin: 21:32:32.779 [Lua] Lobby data selected_mission_id = inn_level 21:32:32.779 [Lua] Lobby data num_players = 3 21:32:32.779 [Lua] Lobby data difficulty_tweak = 0 21:32:32.779 [Lua] Lobby data host = 110000102e9bdea 21:32:32.779 [Lua] Lobby data matchmaking_type = 3 21:32:32.779 [Lua] Lobby data difficulty = normal 21:32:32.779 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:32.780 [Lua] Lobby data unique_server_name = Vakser 21:32:32.780 [Lua] Lobby data player_slot_4 = 0:0 21:32:32.780 [Lua] Lobby data country_code = FI 21:32:32.780 [Lua] Lobby data matchmaking = false 21:32:32.780 [Lua] Lobby data power_level = 521 21:32:32.780 [Lua] Lobby data mission_id = inn_level 21:32:32.780 [Lua] Lobby data mechanism = adventure 21:32:32.780 [Lua] Lobby data player_slot_5 = 0:0 21:32:32.780 [Lua] Lobby data player_slot_2 = 0:0 21:32:32.780 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:32.780 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:32.780 [Lua] Lobby data eac_authorized = true 21:32:32.780 [Lua] Set lobby end. 21:32:32.780 [Lua] [LobbyMembers] Member joined 110000101982738 21:32:33.635 [Lua] Set lobby begin: 21:32:33.635 [Lua] Lobby data selected_mission_id = inn_level 21:32:33.635 [Lua] Lobby data num_players = 3 21:32:33.636 [Lua] Lobby data difficulty_tweak = 0 21:32:33.636 [Lua] Lobby data host = 110000102e9bdea 21:32:33.636 [Lua] Lobby data matchmaking_type = 3 21:32:33.636 [Lua] Lobby data difficulty = normal 21:32:33.636 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:33.636 [Lua] Lobby data unique_server_name = Vakser 21:32:33.636 [Lua] Lobby data player_slot_4 = 0:0 21:32:33.636 [Lua] Lobby data country_code = FI 21:32:33.636 [Lua] Lobby data matchmaking = false 21:32:33.636 [Lua] Lobby data power_level = 260 21:32:33.636 [Lua] Lobby data mission_id = inn_level 21:32:33.636 [Lua] Lobby data mechanism = adventure 21:32:33.636 [Lua] Lobby data player_slot_5 = 0:0 21:32:33.636 [Lua] Lobby data player_slot_2 = 0:0 21:32:33.636 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:33.636 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:33.636 [Lua] Lobby data eac_authorized = true 21:32:33.636 [Lua] Set lobby end. 21:32:33.797 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 21:32:33.799 [Lua] TRANSITION nil nil load_next_level 21:32:33.799 [Lua] Transition type "load_next_level", is server: true 21:32:33.799 [Lua] [LevelTransitionHandler] promote_next_level_data 21:32:33.799 [Lua] [GameNetworkManager] Leaving game... 21:32:33.799 [Lua] [GameNetworkManager] Shutting down game session host. 21:32:33.799 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:32:33.799 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:32:33.799 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.31 21:32:33.807 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:32:33.879 [Lua] ### Sending rpc_level_loaded 21:32:33.879 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 228 21:32:34.243 [Lua] GOT approve_channel 4 110000101982738 1860000030d0a73 21:32:34.243 [EAC] EAC server has client 110000101982738 and channel 4 (and owner 110000101982738) 21:32:34.244 [EACServer] [00:32:34:243][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101982738 PlayerGUID: 76561197987014456 PlayerIP: 0.0.0.0 OwnerGUID: 76561197987014456 PlayerName: Peltsito The Madman 21:32:34.244 [Lua] Client with peer_id 110000101982738 got APPROVED by server 21:32:34.244 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101982738' 21:32:34.244 [Lua] [ChatManager][1]System: Peltsito The Madman is joining the game 21:32:34.244 [Lua] [NetworkServer] Peer 110000101982738 joined server lobby. 21:32:34.244 [Lua] [NetworkServer] Creating peer info. 21:32:34.244 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting 21:32:34.444 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030d0a73 from 110000101982738, replying lobby_ok 21:32:34.508 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101982738 REPLY wh:110000102e9bdea | we:0 | dr:110000101ead6cb | bw:0 | es:0 21:32:35.093 [Lua] PlayFabMirrorBase:_commit_internal 2 21:32:35.094 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:35.096 [Lua] generate_backend_stats 110000102e9bdea:1 21:32:35.114 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:35.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:35.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 21:32:35.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 21:32:35.819 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:32:35.819 [Lua] [Managers] Calling function on all managers: 21:32:35.819 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 21:32:35.819 [Lua] Clearing all global lookup lists 21:32:35.819 [Lua] [IngamePlayerListUI] - Destroy 21:32:35.819 [Lua] [GamePadEquipmentUI] - Destroy 21:32:35.819 [Lua] [EquipmentUI] - Destroy 21:32:35.819 [Lua] [GamePadAbilityUI] - Destroy 21:32:35.819 [Lua] [AbilityUI] - Destroy 21:32:35.820 [Lua] [IngameUI] destroy 21:32:35.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 21:32:35.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_5 21:32:35.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_4 21:32:35.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2 21:32:35.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 21:32:35.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_3 21:32:35.830 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 21:32:35.830 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 21:32:35.867 [Lua] [Managers] Destroying manager group: 21:32:35.870 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:32:35.942 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:32:35.943 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 21:32:35.943 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 21:32:35.943 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 21:32:35.943 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 21:32:35.943 [Lua] [Matchmaking] unregister rpcs 21:32:35.943 [Lua] ############### UNLOADING PACKAGES ############### 21:32:35.943 [Lua] [Managers] Calling function on all managers: 21:32:35.943 [Lua] [Managers] Destroying manager group: 21:32:35.943 [Lua] [Gamestate] Enter state StateLoading 21:32:35.944 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:32:35.944 [Lua] [Matchmaking] register rpcs 21:32:35.944 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:32:35.944 [Lua] Set lobby begin: 21:32:35.944 [Lua] Lobby data selected_mission_id = inn_level 21:32:35.944 [Lua] Lobby data num_players = 3 21:32:35.944 [Lua] Lobby data difficulty_tweak = 0 21:32:35.944 [Lua] Lobby data host = 110000102e9bdea 21:32:35.944 [Lua] Lobby data matchmaking_type = 3 21:32:35.944 [Lua] Lobby data difficulty = normal 21:32:35.944 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:35.944 [Lua] Lobby data unique_server_name = Vakser 21:32:35.944 [Lua] Lobby data player_slot_4 = 0:0 21:32:35.944 [Lua] Lobby data country_code = FI 21:32:35.944 [Lua] Lobby data matchmaking = false 21:32:35.944 [Lua] Lobby data power_level = 0 21:32:35.945 [Lua] Lobby data mission_id = inn_level 21:32:35.945 [Lua] Lobby data mechanism = adventure 21:32:35.945 [Lua] Lobby data player_slot_5 = 0:0 21:32:35.945 [Lua] Lobby data player_slot_2 = 0:0 21:32:35.945 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:35.945 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:35.945 [Lua] Lobby data eac_authorized = true 21:32:35.945 [Lua] Set lobby end. 21:32:35.945 [Lua] registering RPCs 21:32:35.945 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:32:35.945 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:32:35.945 [Lua] Set lobby begin: 21:32:35.945 [Lua] Lobby data selected_mission_id = morris_hub 21:32:35.945 [Lua] Lobby data num_players = 3 21:32:35.945 [Lua] Lobby data difficulty_tweak = 0 21:32:35.945 [Lua] Lobby data host = 110000102e9bdea 21:32:35.945 [Lua] Lobby data matchmaking_type = 3 21:32:35.945 [Lua] Lobby data difficulty = normal 21:32:35.945 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:35.945 [Lua] Lobby data unique_server_name = Vakser 21:32:35.945 [Lua] Lobby data player_slot_4 = 0:0 21:32:35.945 [Lua] Lobby data country_code = FI 21:32:35.945 [Lua] Lobby data matchmaking = false 21:32:35.945 [Lua] Lobby data power_level = 0 21:32:35.945 [Lua] Lobby data mission_id = morris_hub 21:32:35.945 [Lua] Lobby data mechanism = deus 21:32:35.945 [Lua] Lobby data player_slot_5 = 0:0 21:32:35.945 [Lua] Lobby data player_slot_2 = 0:0 21:32:35.945 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:35.945 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:35.945 [Lua] Lobby data eac_authorized = true 21:32:35.945 [Lua] Set lobby end. 21:32:35.945 [Lua] initializing mechanism to: deus 21:32:35.945 [Lua] Unable to skip queue due to commit already in progress 21:32:35.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 21:32:35.945 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:32:35.947 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 21:32:35.947 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:32:35.947 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 21:32:35.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:32:35.949 [Umbra] Unload tome 21:32:35.949 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:32:35.984 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:32:35.991 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:32:35.991 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 21:32:35.991 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 21:32:36.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:32:36.053 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:32:36.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:32:36.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 21:32:36.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 21:32:36.224 [Lua] commit result success 2 21:32:36.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 21:32:36.427 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 21:32:36.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 21:32:36.646 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 21:32:37.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:32:37.084 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:32:37.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 21:32:39.676 [Lua] ### Sending rpc_level_loaded 21:32:39.676 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 228 21:32:39.676 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 21:32:39.676 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 21:32:39.676 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 21:32:39.693 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 21:32:39.693 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 21:32:40.418 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000101982738 21:32:40.418 [Lua] Set lobby begin: 21:32:40.418 [Lua] Lobby data selected_mission_id = morris_hub 21:32:40.418 [Lua] Lobby data num_players = 3 21:32:40.418 [Lua] Lobby data difficulty_tweak = 0 21:32:40.418 [Lua] Lobby data host = 110000102e9bdea 21:32:40.418 [Lua] Lobby data matchmaking_type = 3 21:32:40.418 [Lua] Lobby data difficulty = normal 21:32:40.418 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:40.418 [Lua] Lobby data unique_server_name = Vakser 21:32:40.418 [Lua] Lobby data player_slot_4 = 0:0 21:32:40.418 [Lua] Lobby data country_code = FI 21:32:40.418 [Lua] Lobby data matchmaking = false 21:32:40.418 [Lua] Lobby data power_level = 0 21:32:40.418 [Lua] Lobby data mission_id = morris_hub 21:32:40.418 [Lua] Lobby data mechanism = deus 21:32:40.418 [Lua] Lobby data player_slot_5 = 0:0 21:32:40.418 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:40.418 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:40.418 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:40.418 [Lua] Lobby data eac_authorized = true 21:32:40.418 [Lua] Set lobby end. 21:32:41.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 21:32:41.278 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 21:32:41.295 [Lua] [LevelTransitionHandler] Level load completed! 21:32:41.295 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 21:32:41.295 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:32:41.295 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 21:32:41.295 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:32:41.295 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 21:32:41.306 [Lua] Async level spawning done 21:32:41.312 [Lua] ### Sending rpc_level_loaded 21:32:41.312 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 228 21:32:41.312 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 21:32:41.330 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 21:32:41.330 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 21:32:41.345 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 21:32:41.345 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 21:32:41.346 [Lua] ### Sending rpc_level_loaded 21:32:41.346 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 228 21:32:41.346 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:32:42.351 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:32:42.351 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:32:42.352 [Lua] [Matchmaking] unregister rpcs 21:32:42.352 [Lua] Set lobby begin: 21:32:42.352 [Lua] Lobby data selected_mission_id = morris_hub 21:32:42.352 [Lua] Lobby data num_players = 3 21:32:42.352 [Lua] Lobby data difficulty_tweak = 0 21:32:42.352 [Lua] Lobby data host = 110000102e9bdea 21:32:42.352 [Lua] Lobby data matchmaking_type = 3 21:32:42.352 [Lua] Lobby data difficulty = normal 21:32:42.352 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:42.352 [Lua] Lobby data unique_server_name = Vakser 21:32:42.352 [Lua] Lobby data player_slot_4 = 0:0 21:32:42.352 [Lua] Lobby data country_code = FI 21:32:42.352 [Lua] Lobby data matchmaking = false 21:32:42.352 [Lua] Lobby data power_level = 0 21:32:42.352 [Lua] Lobby data mission_id = morris_hub 21:32:42.352 [Lua] Lobby data mechanism = deus 21:32:42.352 [Lua] Lobby data player_slot_5 = 0:0 21:32:42.352 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:42.352 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:42.352 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:42.352 [Lua] Lobby data eac_authorized = true 21:32:42.352 [Lua] Set lobby end. 21:32:42.352 [Lua] [Managers] Destroying manager group: 21:32:42.353 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:32:42.353 [Lua] [Gamestate] Enter StateIngame HOST 21:32:42.353 [Lua] [Managers] Calling function on all managers: 21:32:42.353 [Lua] <>level = morris_hub<> 21:32:42.354 [Lua] [StateIngame] Server ingame 21:32:42.356 [Lua] Set lobby begin: 21:32:42.356 [Lua] Lobby data selected_mission_id = morris_hub 21:32:42.356 [Lua] Lobby data num_players = 3 21:32:42.356 [Lua] Lobby data difficulty_tweak = 0 21:32:42.356 [Lua] Lobby data host = 110000102e9bdea 21:32:42.356 [Lua] Lobby data matchmaking_type = 3 21:32:42.356 [Lua] Lobby data difficulty = normal 21:32:42.356 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:42.356 [Lua] Lobby data unique_server_name = Vakser 21:32:42.356 [Lua] Lobby data player_slot_4 = 0:0 21:32:42.356 [Lua] Lobby data country_code = FI 21:32:42.356 [Lua] Lobby data matchmaking = false 21:32:42.356 [Lua] Lobby data power_level = 0 21:32:42.356 [Lua] Lobby data mission_id = morris_hub 21:32:42.356 [Lua] Lobby data mechanism = deus 21:32:42.356 [Lua] Lobby data player_slot_5 = 0:0 21:32:42.356 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:42.356 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:42.356 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:42.357 [Lua] Lobby data eac_authorized = true 21:32:42.357 [Lua] Set lobby end. 21:32:42.357 [Lua] [Matchmaking] register rpcs 21:32:42.357 [Lua] GameNetworkManager:init... creating game session 21:32:42.357 [Lua] Host GameSession.make_game_session_host with session: 21:32:42.357 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:32:42.357 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 21:32:42.357 [Lua] [GameNetworkManager] self.is_server = true 21:32:42.357 [Network] Setting artificial MTU limit to 65536 21:32:42.365 [Lua] Switching ConflictSettings: to: disabled 21:32:42.365 [Lua] pacing=disabled 21:32:42.365 [Lua] roaming=nil 21:32:42.365 [Lua] specials=disabled 21:32:42.365 [Lua] debug_color=black 21:32:42.365 [Lua] pack_spawning=disabled 21:32:42.365 [Lua] contained_breeds=nil 21:32:42.365 [Lua] disabled=true 21:32:42.365 [Lua] boss=disabled 21:32:42.365 [Lua] horde=disabled 21:32:42.365 [Lua] name=disabled 21:32:42.365 [Lua] intensity=disabled 21:32:42.365 [Lua] --- 21:32:42.365 [Lua] [LevelAnalysis] set_random_seed( 0) 21:32:42.368 [Lua] [AIInterestPointSystem] Level Seed: 0 21:32:42.368 [Lua] 21:32:42.368 [Lua] [entity_system_bag] = table 21:32:42.368 [Lua] [entity_system_bag] = metatable 21:32:42.368 [Lua] [startup_data] = table 21:32:42.368 [Lua] [entity_manager] = table 21:32:42.368 [Lua] [entity_manager] = metatable 21:32:42.368 [Lua] [unit_spawner] = table 21:32:42.368 [Lua] [unit_spawner] = metatable 21:32:42.368 [Lua] [unit_storage] = table 21:32:42.368 [Lua] [unit_storage] = metatable 21:32:42.368 [Lua] [dice_keeper] = table 21:32:42.368 [Lua] [dice_keeper] = metatable 21:32:42.368 [Lua] [is_server] = true (boolean) 21:32:42.368 [Lua] [world] = [World] 21:32:42.368 [Lua] [system_api] = table 21:32:42.368 [Lua] [entity_system] = table 21:32:42.368 [Lua] [entity_system] = metatable 21:32:42.368 [Lua] [network_lobby] = table 21:32:42.368 [Lua] [network_lobby] = metatable 21:32:42.368 [Lua] [profile_synchronizer] = table 21:32:42.368 [Lua] [profile_synchronizer] = metatable 21:32:42.368 [Lua] [level_transition_handler] = table 21:32:42.368 [Lua] [level_transition_handler] = metatable 21:32:42.368 [Lua] [num_local_human_players] = 1 (number) 21:32:42.368 [Lua] [statistics_db] = table 21:32:42.368 [Lua] [statistics_db] = metatable 21:32:42.368 [Lua] [network_server] = table 21:32:42.368 [Lua] [network_server] = metatable 21:32:42.368 [Lua] [input_manager] = table 21:32:42.368 [Lua] [input_manager] = metatable 21:32:42.368 [Lua] [network_clock] = table 21:32:42.368 [Lua] [network_clock] = metatable 21:32:42.368 [Lua] [network_transmit] = table 21:32:42.368 [Lua] [network_transmit] = metatable 21:32:42.368 [Lua] [free_flight_manager] = table 21:32:42.368 [Lua] [free_flight_manager] = metatable 21:32:42.368 [Lua] [network_manager] = table 21:32:42.368 [Lua] [network_manager] = metatable 21:32:42.368 [Lua] [network_event_delegate] = table 21:32:42.368 [Lua] [network_event_delegate] = metatable 21:32:42.368 [Lua] 21:32:42.368 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:32:42.368 [Lua] ignoring extension VersusInteractObjectiveExtension 21:32:42.368 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:32:42.368 [Lua] ignoring extension VersusSocketObjectiveExtension 21:32:42.368 [Lua] ignoring extension VersusTargetObjectiveExtension 21:32:42.368 [Lua] ignoring extension VersusMissionObjectiveExtension 21:32:42.369 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:32:42.373 [Lua] [AchievementManager] Achievements using the steam platform 21:32:42.373 [Lua] PlayerManager:add_player player_1 21:32:42.395 [Lua] [StateIngame] Level seed: 0 21:32:42.397 [Lua] [LevelAnalysis] set_random_seed( 0) 21:32:42.398 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:32:42.398 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:32:42.399 [Lua] [IngameUI] init 21:32:42.412 [SteamVoipClient] select_out(110000101ead6cb, off) 21:32:42.412 [SteamVoipClient] select_out(110000102e9bdea, off) 21:32:42.417 [Lua] cb_razer_chroma_setup 21:32:42.431 [Save] Saving `save_data` 21:32:42.433 [Save] Save done 21:32:42.435 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000011C25490; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011C24FF0; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 0000000011C250E0; parent_world_position = table: 0000000011C25110; local_position = table: 0000000011C25400; size = table: 0000000011C25450; node = table: 0000000011C25490 [3] scenegraph = table: 0000000011C24FF0; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011C24FF0; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 0000000011C24FF0; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 0000000011DB2460 [8] self = table: 0000000011DB2460; ingame_ui_context = table: 000000000229E640; input_manager = table: 000000000372F030; world = [World] [9] self = table: 000000001A2B8930; object = table: 0000000011DB2460 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A58A5C0 [14] mod = table: 000000000229E980; error_prefix_data = table: 0000000011DB2420; func = [function] [15] self = table: 000000000229E980; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000011DB2340; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000000229E980 [21] self = table: 000000000F49AE00; ingame_ui_context = table: 000000000229E640 [22] self = table: 000000000F49AE00; params = table: 00000000063E49B0; viewport_name = "player_1"; input_manager = table: 000000000372F030; input_source = table: 000000001ACB6A40; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000001553160; stats_id = "110000102e9bdea:1"; entity_manager = table: 0000000004277DD0; camera_system = table: 00000000040BF8F0; outline_system = table: 0000000002470300; fade_system = table: 00000000028ED460; sound_sector_system = table: 00000000002C3EE0; sound_environment_system = table: 00000000024861D0; event_manager = table: 0000000000DDF080; level_key = "morris_hub"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000229E640 [23] self = table: 000000000F49ADD0; new_state = table: 0000000018BDAD00; params = table: 00000000063E49B0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000F49ADD0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 000000000F49ADD0; parent = table: 0000000003899CA0; start_state = table: 0000000018BDAD00; params = table: 00000000063E49B0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000229FD60; ingame_ui = table: 000000000229E980; definitions = table: 0000000011DB24D0; input_manager = table: 000000000372F030; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000011DB2610; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 0000000011DB6360; menu_widgets = table: 0000000011DB32C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000229FD60; ingame_ui = table: 000000000229E980; definitions = table: 0000000011DB24D0; input_manager = table: 000000000372F030; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000011DB2610; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 0000000011DB6360; menu_widgets = table: 0000000011DB32C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000000D18160; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000229FD60; telemetry_time_view_enter = 0; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000011DAB4A0; cutscene_system = table: 0000000004411910; text_popup_ui = table: 00000000120BB750; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 00000000120A1F00; world = [World]; camera_manager = table: 00000000041F5030; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000229E640; _fps_cooldown = 0; views = table: 0000000003D293D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001AF40E60; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000001553160; weave_onboarding = table: 00000000120A3220; popup_handler = table: 00000000120BB5A0; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000191EFB0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003899CA0; _booted_eac_untrusted = false; statistics_db = table: 0000000003899FC0; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000000229E640; end_conditions_met = false; player = table: 0000000001553160; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000191EFB0; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003899CA0; _booted_eac_untrusted = false; statistics_db = table: 0000000003899FC0; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000000229E640; end_conditions_met = false; player = table: 0000000001553160; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000191EFB0; [23] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [24] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [25] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [26] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 0000000001698800; network_server = table: 00000000005DFA10; entity_system = table: 000000000AE3F4F0; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000063E4870; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000018B15CF0; machines = table: 00000000063E4DD0; network_event_delegate = table: 000000000191EFB0; free_flight_manager = table: 0000000001D7A880; network_transmit = table: 00000000005E4160; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000003899FC0; _lobby_host = table: 00000000005DDAB0; dice_keeper = table: 000000000417F150; network_clock = table: 00000000015D6B80; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003899CA0; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003899CA0; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003899CA0; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000003899840; 21:32:42.435 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000011C322C0; node_def = table: 0000000011C24E10; k = "offset"; v = table: 0000000011C24ED0 [2] scenegraph = table: 0000000011C32250; scenegraph_def = table: 0000000011DB2570; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011C24E10; parent_name = nil; local_position = table: 0000000018A38DF0; node = table: 0000000011C322C0 [3] scenegraph_def = table: 0000000011DB2570; scenegraph = table: 0000000011C32250; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011C24E10 [4] hook_chain = [function] [5] self = table: 0000000011DB2460 [6] self = table: 0000000011DB2460; ingame_ui_context = table: 000000000229E640; input_manager = table: 000000000372F030; world = [World] [7] self = table: 000000001A2B8930; object = table: 0000000011DB2460 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A58A5C0 [12] mod = table: 000000000229E980; error_prefix_data = table: 0000000011DB2420; func = [function] [13] self = table: 000000000229E980; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000011DB2340; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000000229E980 [19] self = table: 000000000F49AE00; ingame_ui_context = table: 000000000229E640 [20] self = table: 000000000F49AE00; params = table: 00000000063E49B0; viewport_name = "player_1"; input_manager = table: 000000000372F030; input_source = table: 000000001ACB6A40; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000001553160; stats_id = "110000102e9bdea:1"; entity_manager = table: 0000000004277DD0; camera_system = table: 00000000040BF8F0; outline_system = table: 0000000002470300; fade_system = table: 00000000028ED460; sound_sector_system = table: 00000000002C3EE0; sound_environment_system = table: 00000000024861D0; event_manager = table: 0000000000DDF080; level_key = "morris_hub"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000229E640 [21] self = table: 000000000F49ADD0; new_state = table: 0000000018BDAD00; params = table: 00000000063E49B0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000F49ADD0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 000000000F49ADD0; parent = table: 0000000003899CA0; start_state = table: 0000000018BDAD00; params = table: 00000000063E49B0; profiling_debugging_enabled = true [24] self = table: 000000000F49ADD0; parent = table: 0000000003899CA0; start_state = table: 0000000018BDAD00; params = table: 00000000063E49B0; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 000000000F49ADD0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011DB32C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000229FD60; ingame_ui = table: 000000000229E980; definitions = table: 0000000011DB24D0; input_manager = table: 000000000372F030; wwise_world = [WwiseWorld]; render_settings = table: 0000000011DB2610; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011DB6360; settings_list_size_y = 4000; ui_scenegraph = table: 0000000011C24FF0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011DB32C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000229FD60; ingame_ui = table: 000000000229E980; definitions = table: 0000000011DB24D0; input_manager = table: 000000000372F030; wwise_world = [WwiseWorld]; render_settings = table: 0000000011DB2610; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011DB6360; settings_list_size_y = 4000; ui_scenegraph = table: 0000000011C24FF0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000000D18160; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000229FD60; telemetry_time_view_enter = 0; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000011DAB4A0; cutscene_system = table: 0000000004411910; text_popup_ui = table: 00000000120BB750; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 00000000120A1F00; world = [World]; camera_manager = table: 00000000041F5030; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000229E640; _fps_cooldown = 0; views = table: 0000000003D293D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001AF40E60; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000001553160; weave_onboarding = table: 00000000120A3220; popup_handler = table: 00000000120BB5A0; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000191EFB0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003899CA0; _booted_eac_untrusted = false; statistics_db = table: 0000000003899FC0; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000000229E640; end_conditions_met = false; player = table: 0000000001553160; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000191EFB0; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000003899CA0; _booted_eac_untrusted = false; statistics_db = table: 0000000003899FC0; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 000000000229E640; end_conditions_met = false; player = table: 0000000001553160; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000191EFB0; [21] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [22] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [23] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [24] _params = table: 00000000063E49B0; _profiling_debugging_enabled = true; _parent = table: 0000000003899CA0; _state = table: 000000000F49AE00; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 0000000001698800; network_server = table: 00000000005DFA10; entity_system = table: 000000000AE3F4F0; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000063E4870; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000372F030; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000018B15CF0; machines = table: 00000000063E4DD0; network_event_delegate = table: 000000000191EFB0; free_flight_manager = table: 0000000001D7A880; network_transmit = table: 00000000005E4160; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000003899FC0; _lobby_host = table: 00000000005DDAB0; dice_keeper = table: 000000000417F150; network_clock = table: 00000000015D6B80; _debug_gui_immediate = [Gui]; _quit_game = false; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003899CA0; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003899CA0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000003899CA0; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000003899840; 21:32:42.446 [Lua] [Matchmaking] Cancelling matchmaking 21:32:42.446 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:32:42.446 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:32:42.446 [Lua] Set lobby begin: 21:32:42.446 [Lua] Lobby data selected_mission_id = morris_hub 21:32:42.446 [Lua] Lobby data num_players = 3 21:32:42.446 [Lua] Lobby data difficulty_tweak = 0 21:32:42.446 [Lua] Lobby data host = 110000102e9bdea 21:32:42.446 [Lua] Lobby data matchmaking_type = 3 21:32:42.446 [Lua] Lobby data difficulty = normal 21:32:42.446 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:42.446 [Lua] Lobby data unique_server_name = Vakser 21:32:42.446 [Lua] Lobby data player_slot_4 = 0:0 21:32:42.446 [Lua] Lobby data country_code = FI 21:32:42.446 [Lua] Lobby data matchmaking = false 21:32:42.446 [Lua] Lobby data power_level = 521 21:32:42.446 [Lua] Lobby data mission_id = morris_hub 21:32:42.446 [Lua] Lobby data mechanism = deus 21:32:42.446 [Lua] Lobby data player_slot_5 = 0:0 21:32:42.446 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:42.446 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:42.447 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:42.447 [Lua] Lobby data eac_authorized = true 21:32:42.447 [Lua] Set lobby end. 21:32:42.447 [Lua] CurrentConflictSettings disabled 21:32:42.447 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:32:42.447 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:32:42.447 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:32:42.447 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 21:32:42.447 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:32:42.447 [Lua] [Managers] Calling function on all managers: 21:32:42.447 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:32:42.453 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 21:32:42.453 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 21:32:42.453 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 21:32:42.453 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 21:32:42.576 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 21:32:42.577 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 21:32:42.577 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 21:32:42.578 [Lua] PlayerManager:add_remote_player 110000101ead6cb 21:32:42.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:32:42.578 [Lua] RemotePlayer:create_game_object( ) 4 21:32:42.589 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 21:32:42.589 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 21:32:42.664 [Lua] ### CLEARING PEER STATE FOR 110000101982738 21:32:42.664 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting 21:32:42.664 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting 21:32:42.686 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 21:32:42.686 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:42.686 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 21:32:42.714 [Lua] [NetworkServer] Peer 110000101982738 has sent rpc_notify_lobby_joined 21:32:42.714 [Lua] [PSM] Peer 110000101982738 joined. Want to use profile index "2" and join party "0" 21:32:42.714 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101982738, connection_key=1) 21:32:42.714 [Lua] Sync dynamic to client: 21:32:42.862 [SteamVoipClient] select_out(110000101982738, on) 21:32:42.868 [SteamVoipClient] select_out(110000101982738, on) 21:32:42.868 [SteamVoipClient] select_in(110000101982738, on) 21:32:42.868 [SteamVoipClient] select_out(110000101982738, off) 21:32:44.649 [Lua] [NetworkServer] Peer 110000101982738 has sent rpc_post_game_notified 21:32:44.649 [Lua] player (110000101982738,1) was put into party 0 21:32:44.649 [Lua] [ProfileSynchronizer] Peer 110000101982738 entered session 21:32:44.649 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101982738 21:32:44.649 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting 21:32:44.649 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 21:32:44.655 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 21:32:44.655 [Lua] Mechanism says: a client joined the game! 110000101982738 21:32:44.794 [Lua] ### Sending rpc_level_loaded 21:32:44.794 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 228 21:32:44.794 [Lua] Peer 110000101982738 has loaded the level but not all enemies, so we wait 21:32:44.919 [EACServer] [00:32:44:918][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 2 Status: Client Authenticated Message: Client authenticated. 21:32:44.919 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedLocal 21:32:45.030 [EACServer] [00:32:45:030][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101982738. 21:32:45.333 [EACServer] [00:32:45:332][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101982738 21:32:45.333 [EACServer] [00:32:45:332][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:32:45.334 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedRemote 21:32:45.724 [Lua] PlayFabMirrorBase:_commit_internal 3 21:32:45.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:45.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:45.730 [Lua] commit result success 3 21:32:45.730 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 21:32:45.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 21:32:45.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 21:32:47.284 [Lua] Set lobby begin: 21:32:47.284 [Lua] Lobby data selected_mission_id = morris_hub 21:32:47.284 [Lua] Lobby data num_players = 3 21:32:47.284 [Lua] Lobby data difficulty_tweak = 0 21:32:47.284 [Lua] Lobby data host = 110000102e9bdea 21:32:47.284 [Lua] Lobby data matchmaking_type = 3 21:32:47.284 [Lua] Lobby data difficulty = normal 21:32:47.284 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:47.284 [Lua] Lobby data unique_server_name = Vakser 21:32:47.284 [Lua] Lobby data player_slot_4 = 0:0 21:32:47.284 [Lua] Lobby data country_code = FI 21:32:47.284 [Lua] Lobby data matchmaking = false 21:32:47.284 [Lua] Lobby data power_level = 678 21:32:47.284 [Lua] Lobby data mission_id = morris_hub 21:32:47.285 [Lua] Lobby data mechanism = deus 21:32:47.285 [Lua] Lobby data player_slot_5 = 0:0 21:32:47.285 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:47.285 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:47.285 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:47.285 [Lua] Lobby data eac_authorized = true 21:32:47.285 [Lua] Set lobby end. 21:32:48.344 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101982738, connection_key=1) 21:32:48.344 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 21:32:48.344 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 21:32:48.351 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 21:32:48.351 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 21:32:49.579 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 21:32:49.579 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 21:32:49.585 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 21:32:49.588 [Lua] PlayerManager:add_remote_player 110000101982738 21:32:49.588 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:32:49.588 [Lua] RemotePlayer:create_game_object( ) 5 21:32:49.606 [Lua] player (110000101982738,1) was put into party 1 21:32:49.606 [Lua] [ProfileSynchronizer] Assigning peer(110000101982738:1) to profile(2) career(1) 21:32:49.606 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 21:32:49.606 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 21:32:49.606 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 21:32:49.606 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 21:32:49.610 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 21:32:49.610 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 21:32:49.610 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 21:32:49.610 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 21:32:49.740 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 21:32:49.740 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:49.740 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 21:32:49.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer, async-read, 21:32:49.741 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 21:32:49.741 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 21:32:49.741 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland, ProfileSynchronizer, async-read, 21:32:49.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 21:32:49.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p, ProfileSynchronizer, async-read, 21:32:49.741 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer, async-read, 21:32:49.741 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:32:49.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:32:49.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:32:49.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:32:50.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:32:50.039 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:32:50.040 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 21:32:50.164 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:32:50.164 [Lua] [PackageManager] Force_load: wwise/staff 21:32:50.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland 21:32:50.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland 21:32:50.271 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland 21:32:50.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:32:50.324 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:32:50.324 [Lua] Players: 4 21:32:50.324 [Lua] Set lobby begin: 21:32:50.324 [Lua] Lobby data selected_mission_id = morris_hub 21:32:50.325 [Lua] Lobby data num_players = 4 21:32:50.325 [Lua] Lobby data difficulty_tweak = 0 21:32:50.325 [Lua] Lobby data host = 110000102e9bdea 21:32:50.325 [Lua] Lobby data matchmaking_type = 3 21:32:50.325 [Lua] Lobby data difficulty = normal 21:32:50.325 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:50.325 [Lua] Lobby data unique_server_name = Vakser 21:32:50.325 [Lua] Lobby data player_slot_4 = 0:0 21:32:50.325 [Lua] Lobby data country_code = FI 21:32:50.325 [Lua] Lobby data matchmaking = false 21:32:50.325 [Lua] Lobby data power_level = 678 21:32:50.325 [Lua] Lobby data mission_id = morris_hub 21:32:50.325 [Lua] Lobby data mechanism = deus 21:32:50.325 [Lua] Lobby data player_slot_5 = 0:0 21:32:50.325 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:50.325 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:50.325 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:50.325 [Lua] Lobby data eac_authorized = true 21:32:50.325 [Lua] Set lobby end. 21:32:50.325 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 21:32:50.326 [Lua] [LoadTimeManager] Member Joined 21:32:50.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:32:50.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:32:50.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p 21:32:50.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p 21:32:50.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p 21:32:50.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:32:50.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:32:50.436 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:32:50.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:32:50.761 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:32:50.761 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:32:51.255 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 21:32:51.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.257 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 21:32:51.257 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 21:32:51.362 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:51.362 [Lua] [NetworkServer] Peer 110000101982738 spawned player. 21:32:51.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 21:32:51.363 [Lua] PlayerManager:assign_unit_ownership Peltsito The Madman 110000101982738 1 21:32:51.364 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.364 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:51.364 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 21:32:51.365 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 21:32:51.365 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 21:32:51.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.630 [Lua] StateInGameRunning:_game_actually_starts() 21:32:51.630 [Lua] ################################################################################################################# 21:32:51.630 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-morris_hub [Members joined]: 1 [Members Left]: 0 [Is Server]: true 21:32:51.630 [Lua] ################################################################################################################# 21:32:51.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 21:32:51.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 21:32:51.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 21:32:51.848 [Lua] Commit load time data 21:32:51.900 [Lua] GOT approve_channel 7 1100001059c9cc0 1860000030d0a73 21:32:51.900 [EAC] EAC server has client 1100001059c9cc0 and channel 7 (and owner 1100001059c9cc0) 21:32:51.900 [EACServer] [00:32:51:899][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 21:32:51.900 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 21:32:51.900 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 21:32:51.901 [Lua] [ChatManager][1]System: Purgatony is joining the game 21:32:51.901 [Lua] [NetworkServer] Peer 1100001059c9cc0 joined server lobby. 21:32:51.901 [Lua] [NetworkServer] Creating peer info. 21:32:51.901 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 21:32:52.076 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030d0a73 from 1100001059c9cc0, replying not_searching_for_players 21:32:52.188 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001059c9cc0' 21:32:52.377 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:32:52.377 [Lua] Players: 3 21:32:52.377 [Lua] Set lobby begin: 21:32:52.377 [Lua] Lobby data selected_mission_id = morris_hub 21:32:52.377 [Lua] Lobby data num_players = 3 21:32:52.377 [Lua] Lobby data difficulty_tweak = 0 21:32:52.377 [Lua] Lobby data host = 110000102e9bdea 21:32:52.377 [Lua] Lobby data matchmaking_type = 3 21:32:52.377 [Lua] Lobby data difficulty = normal 21:32:52.377 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:52.377 [Lua] Lobby data unique_server_name = Vakser 21:32:52.377 [Lua] Lobby data player_slot_4 = 0:0 21:32:52.377 [Lua] Lobby data country_code = FI 21:32:52.377 [Lua] Lobby data matchmaking = false 21:32:52.377 [Lua] Lobby data power_level = 678 21:32:52.377 [Lua] Lobby data mission_id = morris_hub 21:32:52.377 [Lua] Lobby data mechanism = deus 21:32:52.377 [Lua] Lobby data player_slot_5 = 0:0 21:32:52.378 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:52.378 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:52.378 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:52.378 [Lua] Lobby data eac_authorized = true 21:32:52.378 [Lua] Set lobby end. 21:32:52.378 [Lua] [LobbyMembers] Member left 1100001059c9cc0 21:32:52.551 [Lua] Set lobby begin: 21:32:52.551 [Lua] Lobby data selected_mission_id = morris_hub 21:32:52.551 [Lua] Lobby data num_players = 3 21:32:52.551 [Lua] Lobby data difficulty_tweak = 0 21:32:52.551 [Lua] Lobby data host = 110000102e9bdea 21:32:52.551 [Lua] Lobby data matchmaking_type = 3 21:32:52.551 [Lua] Lobby data difficulty = normal 21:32:52.551 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:52.552 [Lua] Lobby data unique_server_name = Vakser 21:32:52.552 [Lua] Lobby data player_slot_4 = 0:0 21:32:52.552 [Lua] Lobby data country_code = FI 21:32:52.552 [Lua] Lobby data matchmaking = false 21:32:52.552 [Lua] Lobby data power_level = 452 21:32:52.552 [Lua] Lobby data mission_id = morris_hub 21:32:52.552 [Lua] Lobby data mechanism = deus 21:32:52.552 [Lua] Lobby data player_slot_5 = 0:0 21:32:52.552 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:52.552 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:52.552 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:52.552 [Lua] Lobby data eac_authorized = true 21:32:52.552 [Lua] Set lobby end. 21:32:53.153 [Lua] [IngameUI] menu view on_enter ingame_menu 21:32:53.213 [Steam] Connection 6db6260a to remote 1100001059c9cc0 rejected, reason 1000 21:32:53.352 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001059c9cc0' 21:32:53.352 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:32:53.352 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 21:32:53.352 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnecting 21:32:53.352 [Lua] [PSM] Disconnecting peer 1100001059c9cc0 21:32:53.353 [Lua] [ChatManager][1]System: Purgatony has left the game 21:32:53.353 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Disconnecting 21:32:53.353 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnected 21:32:53.353 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:32:53.353 [Lua] [ProfileSynchronizer] Peer 1100001059c9cc0 left session 21:32:53.353 [Lua] Set lobby begin: 21:32:53.353 [Lua] Lobby data selected_mission_id = morris_hub 21:32:53.353 [Lua] Lobby data num_players = 3 21:32:53.353 [Lua] Lobby data difficulty_tweak = 0 21:32:53.353 [Lua] Lobby data host = 110000102e9bdea 21:32:53.353 [Lua] Lobby data matchmaking_type = 3 21:32:53.353 [Lua] Lobby data difficulty = normal 21:32:53.353 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:53.353 [Lua] Lobby data unique_server_name = Vakser 21:32:53.353 [Lua] Lobby data player_slot_4 = 0:0 21:32:53.353 [Lua] Lobby data country_code = FI 21:32:53.353 [Lua] Lobby data matchmaking = false 21:32:53.353 [Lua] Lobby data power_level = 452 21:32:53.353 [Lua] Lobby data mission_id = morris_hub 21:32:53.353 [Lua] Lobby data mechanism = deus 21:32:53.353 [Lua] Lobby data player_slot_5 = 0:0 21:32:53.353 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:53.353 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:53.353 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:53.353 [Lua] Lobby data eac_authorized = true 21:32:53.353 [Lua] Set lobby end. 21:32:53.353 [EAC] EAC server lost client 1100001059c9cc0 21:32:53.353 [EACServer] [00:32:53:353][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 21:32:53.353 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005dd718, channel: 7 21:32:53.984 [Lua] [IngameUI] menu view on_exit ingame_menu 21:32:54.202 [Handshaker] Lost connection 159 to 1100001059c9cc0 21:32:56.171 [Lua] [IngameUI] menu view on_enter ingame_menu 21:32:57.081 [Lua] [IngameUI] menu view on_exit ingame_menu 21:32:57.753 [Lua] [IngameUI] menu view on_enter hero_view 21:32:57.758 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ae80660 21:32:57.758 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:32:57.773 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:32:57.774 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:32:57.775 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:32:57.775 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:32:57.779 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:32:57.851 [Lua] Set lobby begin: 21:32:57.851 [Lua] Lobby data selected_mission_id = morris_hub 21:32:57.851 [Lua] Lobby data num_players = 3 21:32:57.851 [Lua] Lobby data difficulty_tweak = 0 21:32:57.851 [Lua] Lobby data host = 110000102e9bdea 21:32:57.851 [Lua] Lobby data matchmaking_type = 3 21:32:57.851 [Lua] Lobby data difficulty = normal 21:32:57.851 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:32:57.852 [Lua] Lobby data unique_server_name = Vakser 21:32:57.852 [Lua] Lobby data player_slot_4 = 0:0 21:32:57.852 [Lua] Lobby data country_code = FI 21:32:57.852 [Lua] Lobby data matchmaking = false 21:32:57.852 [Lua] Lobby data power_level = 730 21:32:57.852 [Lua] Lobby data mission_id = morris_hub 21:32:57.852 [Lua] Lobby data mechanism = deus 21:32:57.852 [Lua] Lobby data player_slot_5 = 0:0 21:32:57.852 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:32:57.852 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:32:57.852 [Lua] Lobby data player_slot_3 = 110000101ead6cb:1 21:32:57.852 [Lua] Lobby data eac_authorized = true 21:32:57.852 [Lua] Set lobby end. 21:32:58.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:32:58.176 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:32:58.192 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.210 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:32:58.665 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:32:58.665 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.665 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:32:58.670 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:32:58.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:32:58.671 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:32:58.671 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:33:23.087 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000101ead6cb 21:33:23.087 [Lua] Set lobby begin: 21:33:23.087 [Lua] Lobby data selected_mission_id = morris_hub 21:33:23.087 [Lua] Lobby data num_players = 3 21:33:23.087 [Lua] Lobby data difficulty_tweak = 0 21:33:23.087 [Lua] Lobby data host = 110000102e9bdea 21:33:23.087 [Lua] Lobby data matchmaking_type = 3 21:33:23.087 [Lua] Lobby data difficulty = normal 21:33:23.087 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:23.087 [Lua] Lobby data unique_server_name = Vakser 21:33:23.087 [Lua] Lobby data player_slot_4 = 0:0 21:33:23.087 [Lua] Lobby data country_code = FI 21:33:23.087 [Lua] Lobby data matchmaking = false 21:33:23.087 [Lua] Lobby data power_level = 730 21:33:23.087 [Lua] Lobby data mission_id = morris_hub 21:33:23.087 [Lua] Lobby data mechanism = deus 21:33:23.087 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:23.087 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:23.087 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:23.087 [Lua] Lobby data player_slot_3 = 0:0 21:33:23.087 [Lua] Lobby data eac_authorized = true 21:33:23.087 [Lua] Set lobby end. 21:33:23.087 [Lua] [ProfileSynchronizer] Assigning peer(110000101ead6cb:1) to profile(5) career(1) 21:33:23.204 [Lua] [NetworkServer] Peer 110000101ead6cb despawned player. 21:33:23.204 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101ead6cb 21:33:23.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 21:33:23.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 21:33:23.204 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:33:23.204 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:33:23.204 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 21:33:23.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, ProfileSynchronizer, async-read, 21:33:23.204 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:33:23.211 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 21:33:23.212 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 21:33:23.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 21:33:23.212 [Lua] [GameNetworkManager] destroying game object with go_id=9 21:33:23.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer 21:33:23.226 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 21:33:23.226 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow, ProfileSynchronizer 21:33:23.226 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer 21:33:23.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 21:33:23.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 21:33:23.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 21:33:23.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 21:33:23.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 21:33:23.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_husk_base 21:33:23.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_husk_base 21:33:23.691 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_husk_base 21:33:23.692 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:33:23.710 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:33:23.710 [Lua] [PackageManager] Force_load: wwise/handgun 21:33:23.710 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 21:33:23.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 21:33:23.843 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 21:33:23.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 21:33:23.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 21:33:23.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 21:33:23.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:33:23.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:33:23.995 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:33:24.101 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:33:24.101 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 21:33:24.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 21:33:24.102 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 21:33:24.103 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:26.477 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:33:26.477 [Lua] Players: 4 21:33:26.477 [Lua] Set lobby begin: 21:33:26.477 [Lua] Lobby data selected_mission_id = morris_hub 21:33:26.477 [Lua] Lobby data num_players = 4 21:33:26.477 [Lua] Lobby data difficulty_tweak = 0 21:33:26.477 [Lua] Lobby data host = 110000102e9bdea 21:33:26.477 [Lua] Lobby data matchmaking_type = 3 21:33:26.477 [Lua] Lobby data difficulty = normal 21:33:26.477 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:26.477 [Lua] Lobby data unique_server_name = Vakser 21:33:26.477 [Lua] Lobby data player_slot_4 = 0:0 21:33:26.477 [Lua] Lobby data country_code = FI 21:33:26.477 [Lua] Lobby data matchmaking = false 21:33:26.477 [Lua] Lobby data power_level = 730 21:33:26.477 [Lua] Lobby data mission_id = morris_hub 21:33:26.477 [Lua] Lobby data mechanism = deus 21:33:26.477 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:26.477 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:26.477 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:26.477 [Lua] Lobby data player_slot_3 = 0:0 21:33:26.477 [Lua] Lobby data eac_authorized = true 21:33:26.477 [Lua] Set lobby end. 21:33:26.478 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 21:33:28.034 [Lua] GOT approve_channel 8 1100001059c9cc0 1860000030d0a73 21:33:28.034 [EAC] EAC server has client 1100001059c9cc0 and channel 8 (and owner 1100001059c9cc0) 21:33:28.034 [EACServer] [00:33:28:033][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 21:33:28.034 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 21:33:28.034 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 21:33:28.034 [Lua] [ChatManager][1]System: Purgatony is joining the game 21:33:28.034 [Lua] [NetworkServer] Peer 1100001059c9cc0 joined server lobby. 21:33:28.034 [Lua] [NetworkServer] Creating peer info. 21:33:28.034 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 21:33:28.213 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030d0a73 from 1100001059c9cc0, replying not_searching_for_players 21:33:28.383 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001059c9cc0' 21:33:28.579 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:33:28.579 [Lua] Players: 3 21:33:28.579 [Lua] Set lobby begin: 21:33:28.579 [Lua] Lobby data selected_mission_id = morris_hub 21:33:28.579 [Lua] Lobby data num_players = 3 21:33:28.579 [Lua] Lobby data difficulty_tweak = 0 21:33:28.579 [Lua] Lobby data host = 110000102e9bdea 21:33:28.579 [Lua] Lobby data matchmaking_type = 3 21:33:28.579 [Lua] Lobby data difficulty = normal 21:33:28.579 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:28.579 [Lua] Lobby data unique_server_name = Vakser 21:33:28.579 [Lua] Lobby data player_slot_4 = 0:0 21:33:28.579 [Lua] Lobby data country_code = FI 21:33:28.579 [Lua] Lobby data matchmaking = false 21:33:28.579 [Lua] Lobby data power_level = 730 21:33:28.579 [Lua] Lobby data mission_id = morris_hub 21:33:28.579 [Lua] Lobby data mechanism = deus 21:33:28.579 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:28.579 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:28.579 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:28.579 [Lua] Lobby data player_slot_3 = 0:0 21:33:28.579 [Lua] Lobby data eac_authorized = true 21:33:28.579 [Lua] Set lobby end. 21:33:28.579 [Lua] [LobbyMembers] Member left 1100001059c9cc0 21:33:29.390 [Steam] Connection c519a5fa to remote 1100001059c9cc0 rejected, reason 1000 21:33:29.392 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001059c9cc0' 21:33:29.392 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:33:29.392 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 21:33:29.392 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnecting 21:33:29.392 [Lua] [PSM] Disconnecting peer 1100001059c9cc0 21:33:29.392 [Lua] [ChatManager][1]System: Purgatony has left the game 21:33:29.392 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Disconnecting 21:33:29.392 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnected 21:33:29.392 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:33:29.392 [Lua] [ProfileSynchronizer] Peer 1100001059c9cc0 left session 21:33:29.392 [Lua] Set lobby begin: 21:33:29.392 [Lua] Lobby data selected_mission_id = morris_hub 21:33:29.392 [Lua] Lobby data num_players = 3 21:33:29.392 [Lua] Lobby data difficulty_tweak = 0 21:33:29.392 [Lua] Lobby data host = 110000102e9bdea 21:33:29.392 [Lua] Lobby data matchmaking_type = 3 21:33:29.392 [Lua] Lobby data difficulty = normal 21:33:29.392 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:29.392 [Lua] Lobby data unique_server_name = Vakser 21:33:29.392 [Lua] Lobby data player_slot_4 = 0:0 21:33:29.392 [Lua] Lobby data country_code = FI 21:33:29.392 [Lua] Lobby data matchmaking = false 21:33:29.392 [Lua] Lobby data power_level = 730 21:33:29.393 [Lua] Lobby data mission_id = morris_hub 21:33:29.393 [Lua] Lobby data mechanism = deus 21:33:29.393 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:29.393 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:29.393 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:29.393 [Lua] Lobby data player_slot_3 = 0:0 21:33:29.393 [Lua] Lobby data eac_authorized = true 21:33:29.393 [Lua] Set lobby end. 21:33:29.393 [EAC] EAC server lost client 1100001059c9cc0 21:33:29.393 [EACServer] [00:33:29:392][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 21:33:29.393 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005dd718, channel: 8 21:33:30.386 [Handshaker] Lost connection 160 to 1100001059c9cc0 21:33:36.981 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:33:36.981 [Lua] Players: 4 21:33:36.981 [Lua] Set lobby begin: 21:33:36.981 [Lua] Lobby data selected_mission_id = morris_hub 21:33:36.981 [Lua] Lobby data num_players = 4 21:33:36.982 [Lua] Lobby data difficulty_tweak = 0 21:33:36.982 [Lua] Lobby data host = 110000102e9bdea 21:33:36.982 [Lua] Lobby data matchmaking_type = 3 21:33:36.982 [Lua] Lobby data difficulty = normal 21:33:36.982 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:36.982 [Lua] Lobby data unique_server_name = Vakser 21:33:36.982 [Lua] Lobby data player_slot_4 = 0:0 21:33:36.982 [Lua] Lobby data country_code = FI 21:33:36.982 [Lua] Lobby data matchmaking = false 21:33:36.982 [Lua] Lobby data power_level = 730 21:33:36.982 [Lua] Lobby data mission_id = morris_hub 21:33:36.982 [Lua] Lobby data mechanism = deus 21:33:36.982 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:36.982 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:36.982 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:36.982 [Lua] Lobby data player_slot_3 = 0:0 21:33:36.982 [Lua] Lobby data eac_authorized = true 21:33:36.982 [Lua] Set lobby end. 21:33:36.982 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 21:33:38.628 [Lua] GOT approve_channel 9 1100001059c9cc0 1860000030d0a73 21:33:38.628 [EAC] EAC server has client 1100001059c9cc0 and channel 9 (and owner 1100001059c9cc0) 21:33:38.628 [EACServer] [00:33:38:628][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 21:33:38.628 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 21:33:38.629 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 21:33:38.629 [Lua] [ChatManager][1]System: Purgatony is joining the game 21:33:38.629 [Lua] [NetworkServer] Peer 1100001059c9cc0 joined server lobby. 21:33:38.629 [Lua] [NetworkServer] Creating peer info. 21:33:38.629 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 21:33:38.787 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030d0a73 from 1100001059c9cc0, replying not_searching_for_players 21:33:38.902 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001059c9cc0' 21:33:39.081 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:33:39.081 [Lua] Players: 3 21:33:39.081 [Lua] Set lobby begin: 21:33:39.081 [Lua] Lobby data selected_mission_id = morris_hub 21:33:39.081 [Lua] Lobby data num_players = 3 21:33:39.081 [Lua] Lobby data difficulty_tweak = 0 21:33:39.081 [Lua] Lobby data host = 110000102e9bdea 21:33:39.081 [Lua] Lobby data matchmaking_type = 3 21:33:39.081 [Lua] Lobby data difficulty = normal 21:33:39.081 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:39.081 [Lua] Lobby data unique_server_name = Vakser 21:33:39.081 [Lua] Lobby data player_slot_4 = 0:0 21:33:39.081 [Lua] Lobby data country_code = FI 21:33:39.081 [Lua] Lobby data matchmaking = false 21:33:39.081 [Lua] Lobby data power_level = 730 21:33:39.081 [Lua] Lobby data mission_id = morris_hub 21:33:39.081 [Lua] Lobby data mechanism = deus 21:33:39.081 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:39.081 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:39.081 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:39.081 [Lua] Lobby data player_slot_3 = 0:0 21:33:39.081 [Lua] Lobby data eac_authorized = true 21:33:39.081 [Lua] Set lobby end. 21:33:39.081 [Lua] [LobbyMembers] Member left 1100001059c9cc0 21:33:39.909 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001059c9cc0' 21:33:39.909 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:33:39.909 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 21:33:39.909 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnecting 21:33:39.909 [Lua] [PSM] Disconnecting peer 1100001059c9cc0 21:33:39.910 [Lua] [ChatManager][1]System: Purgatony has left the game 21:33:39.910 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Disconnecting 21:33:39.910 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnected 21:33:39.910 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:33:39.910 [Lua] [ProfileSynchronizer] Peer 1100001059c9cc0 left session 21:33:39.910 [Lua] Set lobby begin: 21:33:39.910 [Lua] Lobby data selected_mission_id = morris_hub 21:33:39.910 [Lua] Lobby data num_players = 3 21:33:39.910 [Lua] Lobby data difficulty_tweak = 0 21:33:39.910 [Lua] Lobby data host = 110000102e9bdea 21:33:39.910 [Lua] Lobby data matchmaking_type = 3 21:33:39.910 [Lua] Lobby data difficulty = normal 21:33:39.910 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:39.910 [Lua] Lobby data unique_server_name = Vakser 21:33:39.910 [Lua] Lobby data player_slot_4 = 0:0 21:33:39.910 [Lua] Lobby data country_code = FI 21:33:39.910 [Lua] Lobby data matchmaking = false 21:33:39.910 [Lua] Lobby data power_level = 730 21:33:39.910 [Lua] Lobby data mission_id = morris_hub 21:33:39.910 [Lua] Lobby data mechanism = deus 21:33:39.910 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:39.910 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:39.910 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:39.910 [Lua] Lobby data player_slot_3 = 0:0 21:33:39.910 [Lua] Lobby data eac_authorized = true 21:33:39.910 [Lua] Set lobby end. 21:33:39.910 [EAC] EAC server lost client 1100001059c9cc0 21:33:39.910 [EACServer] [00:33:39:910][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 21:33:39.910 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005dd718, channel: 9 21:33:39.917 [Steam] Connection dd2e1e44 to remote 1100001059c9cc0 rejected, reason 1000 21:33:40.908 [Handshaker] Lost connection 161 to 1100001059c9cc0 21:33:45.702 [Lua] [IngameUI] menu view on_exit hero_view 21:33:45.705 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ae80660 21:33:45.705 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:33:45.705 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:33:45.705 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:33:47.010 [Lua] [Matchmaking] Cancelling matchmaking 21:33:47.010 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:33:55.698 [Lua] PlayFabMirrorBase:_commit_internal 4 21:33:55.698 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:33:55.698 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:33:55.698 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 21:33:55.705 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 21:33:56.080 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:33:56.080 [Lua] Players: 4 21:33:56.080 [Lua] Set lobby begin: 21:33:56.080 [Lua] Lobby data selected_mission_id = morris_hub 21:33:56.080 [Lua] Lobby data num_players = 4 21:33:56.080 [Lua] Lobby data difficulty_tweak = 0 21:33:56.080 [Lua] Lobby data host = 110000102e9bdea 21:33:56.080 [Lua] Lobby data matchmaking_type = 3 21:33:56.080 [Lua] Lobby data difficulty = normal 21:33:56.080 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:56.081 [Lua] Lobby data unique_server_name = Vakser 21:33:56.081 [Lua] Lobby data player_slot_4 = 0:0 21:33:56.081 [Lua] Lobby data country_code = FI 21:33:56.081 [Lua] Lobby data matchmaking = false 21:33:56.081 [Lua] Lobby data power_level = 730 21:33:56.081 [Lua] Lobby data mission_id = morris_hub 21:33:56.081 [Lua] Lobby data mechanism = deus 21:33:56.081 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:56.081 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:56.081 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:56.081 [Lua] Lobby data player_slot_3 = 0:0 21:33:56.081 [Lua] Lobby data eac_authorized = true 21:33:56.081 [Lua] Set lobby end. 21:33:56.081 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 21:33:56.678 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 21:33:56.682 [Lua] commit result success 4 21:33:56.682 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 21:33:56.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 21:33:56.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 21:33:57.673 [Lua] GOT approve_channel 10 1100001059c9cc0 1860000030d0a73 21:33:57.673 [EAC] EAC server has client 1100001059c9cc0 and channel 10 (and owner 1100001059c9cc0) 21:33:57.673 [EACServer] [00:33:57:672][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 21:33:57.673 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 21:33:57.673 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 21:33:57.673 [Lua] [ChatManager][1]System: Purgatony is joining the game 21:33:57.673 [Lua] [NetworkServer] Peer 1100001059c9cc0 joined server lobby. 21:33:57.673 [Lua] [NetworkServer] Creating peer info. 21:33:57.673 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 21:33:57.813 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030d0a73 from 1100001059c9cc0, replying not_searching_for_players 21:33:57.916 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001059c9cc0' 21:33:58.183 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:33:58.183 [Lua] Players: 3 21:33:58.183 [Lua] Set lobby begin: 21:33:58.183 [Lua] Lobby data selected_mission_id = morris_hub 21:33:58.183 [Lua] Lobby data num_players = 3 21:33:58.183 [Lua] Lobby data difficulty_tweak = 0 21:33:58.183 [Lua] Lobby data host = 110000102e9bdea 21:33:58.183 [Lua] Lobby data matchmaking_type = 3 21:33:58.183 [Lua] Lobby data difficulty = normal 21:33:58.183 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:58.183 [Lua] Lobby data unique_server_name = Vakser 21:33:58.183 [Lua] Lobby data player_slot_4 = 0:0 21:33:58.183 [Lua] Lobby data country_code = FI 21:33:58.183 [Lua] Lobby data matchmaking = false 21:33:58.183 [Lua] Lobby data power_level = 730 21:33:58.183 [Lua] Lobby data mission_id = morris_hub 21:33:58.183 [Lua] Lobby data mechanism = deus 21:33:58.183 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:58.183 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:58.183 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:58.183 [Lua] Lobby data player_slot_3 = 0:0 21:33:58.183 [Lua] Lobby data eac_authorized = true 21:33:58.183 [Lua] Set lobby end. 21:33:58.184 [Lua] [LobbyMembers] Member left 1100001059c9cc0 21:33:58.913 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001059c9cc0' 21:33:58.913 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:33:58.913 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 21:33:58.913 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnecting 21:33:58.913 [Lua] [PSM] Disconnecting peer 1100001059c9cc0 21:33:58.913 [Lua] [ChatManager][1]System: Purgatony has left the game 21:33:58.913 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Disconnecting 21:33:58.913 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnected 21:33:58.913 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 21:33:58.913 [Lua] [ProfileSynchronizer] Peer 1100001059c9cc0 left session 21:33:58.913 [Lua] Set lobby begin: 21:33:58.913 [Lua] Lobby data selected_mission_id = morris_hub 21:33:58.913 [Lua] Lobby data num_players = 3 21:33:58.913 [Lua] Lobby data difficulty_tweak = 0 21:33:58.913 [Lua] Lobby data host = 110000102e9bdea 21:33:58.913 [Lua] Lobby data matchmaking_type = 3 21:33:58.913 [Lua] Lobby data difficulty = normal 21:33:58.913 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:33:58.913 [Lua] Lobby data unique_server_name = Vakser 21:33:58.914 [Lua] Lobby data player_slot_4 = 0:0 21:33:58.914 [Lua] Lobby data country_code = FI 21:33:58.914 [Lua] Lobby data matchmaking = false 21:33:58.914 [Lua] Lobby data power_level = 730 21:33:58.914 [Lua] Lobby data mission_id = morris_hub 21:33:58.914 [Lua] Lobby data mechanism = deus 21:33:58.914 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:33:58.914 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:33:58.914 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:33:58.914 [Lua] Lobby data player_slot_3 = 0:0 21:33:58.914 [Lua] Lobby data eac_authorized = true 21:33:58.914 [Lua] Set lobby end. 21:33:58.914 [EAC] EAC server lost client 1100001059c9cc0 21:33:58.914 [EACServer] [00:33:58:913][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 21:33:58.914 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005dd718, channel: 10 21:33:59.921 [Handshaker] Lost connection 162 to 1100001059c9cc0 21:34:07.265 [Lua] [Matchmaking] Cancelling matchmaking 21:34:07.265 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:34:10.579 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:34:10.579 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:34:10.581 [Lua] Set lobby begin: 21:34:10.581 [Lua] Lobby data selected_mission_id = morris_hub 21:34:10.581 [Lua] Lobby data num_players = 3 21:34:10.581 [Lua] Lobby data difficulty_tweak = 0 21:34:10.581 [Lua] Lobby data host = 110000102e9bdea 21:34:10.581 [Lua] Lobby data matchmaking_type = 3 21:34:10.581 [Lua] Lobby data difficulty = cataclysm 21:34:10.581 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:10.581 [Lua] Lobby data unique_server_name = Vakser 21:34:10.582 [Lua] Lobby data player_slot_4 = 0:0 21:34:10.582 [Lua] Lobby data country_code = FI 21:34:10.582 [Lua] Lobby data matchmaking = false 21:34:10.582 [Lua] Lobby data power_level = 730 21:34:10.582 [Lua] Lobby data mission_id = morris_hub 21:34:10.582 [Lua] Lobby data mechanism = deus 21:34:10.582 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:10.582 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:34:10.582 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:10.582 [Lua] Lobby data player_slot_3 = 0:0 21:34:10.582 [Lua] Lobby data eac_authorized = true 21:34:10.582 [Lua] Set lobby end. 21:34:10.582 [Lua] [PartyManager] Leader is set to 110000102e9bdea 21:34:10.582 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 21:34:10.582 [Lua] Set lobby begin: 21:34:10.582 [Lua] Lobby data twitch_enabled = false 21:34:10.582 [Lua] Lobby data selected_mission_id = journey_citadel 21:34:10.582 [Lua] Lobby data num_players = 3 21:34:10.582 [Lua] Lobby data difficulty_tweak = 0 21:34:10.582 [Lua] Lobby data host = 110000102e9bdea 21:34:10.582 [Lua] Lobby data matchmaking_type = 2 21:34:10.582 [Lua] Lobby data match_started = true 21:34:10.582 [Lua] Lobby data difficulty = cataclysm 21:34:10.582 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:10.582 [Lua] Lobby data player_slot_4 = 0:0 21:34:10.582 [Lua] Lobby data unique_server_name = Vakser 21:34:10.582 [Lua] Lobby data quick_game = false 21:34:10.582 [Lua] Lobby data country_code = FI 21:34:10.582 [Lua] Lobby data matchmaking = false 21:34:10.582 [Lua] Lobby data power_level = 730 21:34:10.582 [Lua] Lobby data mission_id = morris_hub 21:34:10.582 [Lua] Lobby data mechanism = deus 21:34:10.582 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:10.582 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:34:10.582 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:10.582 [Lua] Lobby data player_slot_3 = 0:0 21:34:10.582 [Lua] Lobby data eac_authorized = true 21:34:10.582 [Lua] Set lobby end. 21:34:10.582 [Lua] Set lobby begin: 21:34:10.582 [Lua] Lobby data twitch_enabled = false 21:34:10.582 [Lua] Lobby data selected_mission_id = journey_citadel 21:34:10.582 [Lua] Lobby data num_players = 3 21:34:10.582 [Lua] Lobby data difficulty_tweak = 0 21:34:10.582 [Lua] Lobby data host = 110000102e9bdea 21:34:10.583 [Lua] Lobby data matchmaking_type = 2 21:34:10.583 [Lua] Lobby data is_private = true 21:34:10.583 [Lua] Lobby data match_started = true 21:34:10.583 [Lua] Lobby data difficulty = cataclysm 21:34:10.583 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:10.583 [Lua] Lobby data player_slot_4 = 0:0 21:34:10.583 [Lua] Lobby data unique_server_name = Vakser 21:34:10.583 [Lua] Lobby data quick_game = false 21:34:10.583 [Lua] Lobby data country_code = FI 21:34:10.583 [Lua] Lobby data matchmaking = false 21:34:10.583 [Lua] Lobby data power_level = 730 21:34:10.583 [Lua] Lobby data mission_id = morris_hub 21:34:10.583 [Lua] Lobby data mechanism = deus 21:34:10.583 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:10.583 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:34:10.583 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:10.583 [Lua] Lobby data player_slot_3 = 0:0 21:34:10.583 [Lua] Lobby data eac_authorized = true 21:34:10.583 [Lua] Set lobby end. 21:34:10.583 [Lua] [ChatManager][1]System: Starting hosted game... 21:34:10.583 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:34:10.583 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:34:16.215 [Lua] [IngameUI] menu view on_enter ingame_menu 21:34:16.767 [Lua] [IngameUI] menu view on_exit ingame_menu 21:34:17.521 [Lua] [IngameUI] menu view on_enter hero_view 21:34:17.524 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ae80660 21:34:17.524 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:34:17.536 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:34:17.536 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:34:17.537 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:34:17.537 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:34:17.541 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:34:17.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:34:17.788 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:34:17.805 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:17.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:17.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:17.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:17.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:17.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:17.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:17.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:17.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:17.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:17.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:18.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:34:18.799 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:18.799 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:18.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:18.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:18.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:18.802 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:34:18.802 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:34:18.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:34:18.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:34:21.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:34:21.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:34:21.735 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:34:21.736 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:34:23.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:34:23.046 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:34:23.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:34:23.047 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:34:23.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:34:23.047 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 21:34:23.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 21:34:23.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:34:23.300 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:34:23.316 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:23.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:23.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:23.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:23.335 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:23.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:23.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:23.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:23.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:23.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:23.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:27.431 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:34:27.431 [Lua] Players: 4 21:34:27.431 [Lua] Set lobby begin: 21:34:27.431 [Lua] Lobby data twitch_enabled = false 21:34:27.431 [Lua] Lobby data selected_mission_id = journey_citadel 21:34:27.431 [Lua] Lobby data num_players = 4 21:34:27.431 [Lua] Lobby data difficulty_tweak = 0 21:34:27.431 [Lua] Lobby data host = 110000102e9bdea 21:34:27.431 [Lua] Lobby data matchmaking_type = 2 21:34:27.432 [Lua] Lobby data is_private = true 21:34:27.432 [Lua] Lobby data match_started = true 21:34:27.432 [Lua] Lobby data difficulty = cataclysm 21:34:27.432 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:27.432 [Lua] Lobby data player_slot_4 = 0:0 21:34:27.432 [Lua] Lobby data unique_server_name = Vakser 21:34:27.432 [Lua] Lobby data quick_game = false 21:34:27.432 [Lua] Lobby data country_code = FI 21:34:27.432 [Lua] Lobby data matchmaking = false 21:34:27.432 [Lua] Lobby data power_level = 730 21:34:27.432 [Lua] Lobby data mission_id = morris_hub 21:34:27.432 [Lua] Lobby data mechanism = deus 21:34:27.432 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:27.432 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:34:27.432 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:27.432 [Lua] Lobby data player_slot_3 = 0:0 21:34:27.432 [Lua] Lobby data eac_authorized = true 21:34:27.432 [Lua] Set lobby end. 21:34:27.432 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 21:34:28.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:28.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:28.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:28.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:28.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:28.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:28.078 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:28.078 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:28.082 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:34:28.103 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer 21:34:28.111 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 21:34:28.111 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 21:34:28.121 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 21:34:29.055 [Lua] GOT approve_channel 11 1100001059c9cc0 1860000030d0a73 21:34:29.055 [EAC] EAC server has client 1100001059c9cc0 and channel 11 (and owner 1100001059c9cc0) 21:34:29.055 [EACServer] [00:34:29:055][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 21:34:29.055 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 21:34:29.055 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 21:34:29.055 [Lua] [ChatManager][1]System: Purgatony is joining the game 21:34:29.055 [Lua] [NetworkServer] Peer 1100001059c9cc0 joined server lobby. 21:34:29.055 [Lua] [NetworkServer] Creating peer info. 21:34:29.055 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 21:34:29.204 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030d0a73 from 1100001059c9cc0, replying lobby_ok 21:34:29.317 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001059c9cc0 REPLY wh:110000102e9bdea | we:0 | dr:0 | bw:110000101982738 | es:110000101ead6cb 21:34:29.430 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001059c9cc0 21:34:29.430 [Lua] Set lobby begin: 21:34:29.430 [Lua] Lobby data twitch_enabled = false 21:34:29.430 [Lua] Lobby data selected_mission_id = journey_citadel 21:34:29.430 [Lua] Lobby data num_players = 4 21:34:29.430 [Lua] Lobby data difficulty_tweak = 0 21:34:29.430 [Lua] Lobby data host = 110000102e9bdea 21:34:29.430 [Lua] Lobby data matchmaking_type = 2 21:34:29.430 [Lua] Lobby data is_private = true 21:34:29.430 [Lua] Lobby data match_started = true 21:34:29.430 [Lua] Lobby data difficulty = cataclysm 21:34:29.430 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:29.430 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:34:29.430 [Lua] Lobby data unique_server_name = Vakser 21:34:29.430 [Lua] Lobby data quick_game = false 21:34:29.430 [Lua] Lobby data country_code = FI 21:34:29.430 [Lua] Lobby data matchmaking = false 21:34:29.430 [Lua] Lobby data power_level = 730 21:34:29.430 [Lua] Lobby data mission_id = morris_hub 21:34:29.430 [Lua] Lobby data mechanism = deus 21:34:29.430 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:29.430 [Lua] Lobby data player_slot_2 = 110000101982738:1 21:34:29.430 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:29.430 [Lua] Lobby data player_slot_3 = 0:0 21:34:29.430 [Lua] Lobby data eac_authorized = true 21:34:29.430 [Lua] Set lobby end. 21:34:29.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:29.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:29.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:29.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:29.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:29.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:29.756 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:29.756 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:29.762 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:34:29.782 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 21:34:29.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:34:29.792 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:34:29.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer, async-read, 21:34:31.765 [Lua] ### CLEARING PEER STATE FOR 1100001059c9cc0 21:34:31.765 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 21:34:31.765 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 21:34:31.888 [Lua] [NetworkServer] Peer 1100001059c9cc0 has sent rpc_notify_lobby_joined 21:34:31.888 [Lua] [PSM] Peer 1100001059c9cc0 joined. Want to use profile index "4" and join party "0" 21:34:31.888 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059c9cc0, connection_key=2) 21:34:31.888 [Lua] Sync dynamic to client: 21:34:32.171 [SteamVoipClient] select_out(1100001059c9cc0, on) 21:34:32.177 [SteamVoipClient] select_out(1100001059c9cc0, on) 21:34:32.177 [SteamVoipClient] select_in(1100001059c9cc0, on) 21:34:32.177 [SteamVoipClient] select_out(1100001059c9cc0, off) 21:34:32.988 [EACServer] [00:34:32:987][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 7 Status: Client Authenticated Message: Client authenticated. 21:34:32.989 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedLocal 21:34:33.128 [EACServer] [00:34:33:128][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059C9CC0. 21:34:33.428 [EACServer] [00:34:33:427][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059C9CC0 21:34:33.428 [EACServer] [00:34:33:427][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:34:33.439 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedRemote 21:34:33.823 [Lua] [ProfileSynchronizer] Assigning peer(110000102e9bdea:1) to profile(1) career(1) 21:34:33.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:33.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:33.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:33.831 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 21:34:33.832 [Lua] [GameNetworkManager] destroying game object with go_id=7 21:34:33.838 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.838 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:33.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:33.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:33.898 [Lua] [NetworkServer] Peer 1100001059c9cc0 has sent rpc_post_game_notified 21:34:33.899 [Lua] player (1100001059c9cc0,1) was put into party 0 21:34:33.899 [Lua] [ProfileSynchronizer] Peer 1100001059c9cc0 entered session 21:34:33.899 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001059c9cc0 21:34:33.899 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 21:34:33.899 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 21:34:33.910 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 21:34:33.910 [Lua] Mechanism says: a client joined the game! 1100001059c9cc0 21:34:33.943 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101982738 21:34:33.943 [Lua] Set lobby begin: 21:34:33.943 [Lua] Lobby data twitch_enabled = false 21:34:33.943 [Lua] Lobby data selected_mission_id = journey_citadel 21:34:33.943 [Lua] Lobby data num_players = 4 21:34:33.943 [Lua] Lobby data difficulty_tweak = 0 21:34:33.943 [Lua] Lobby data host = 110000102e9bdea 21:34:33.943 [Lua] Lobby data matchmaking_type = 2 21:34:33.943 [Lua] Lobby data is_private = true 21:34:33.943 [Lua] Lobby data match_started = true 21:34:33.943 [Lua] Lobby data difficulty = cataclysm 21:34:33.943 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:33.943 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:34:33.944 [Lua] Lobby data unique_server_name = Vakser 21:34:33.944 [Lua] Lobby data quick_game = false 21:34:33.944 [Lua] Lobby data country_code = FI 21:34:33.944 [Lua] Lobby data matchmaking = false 21:34:33.944 [Lua] Lobby data power_level = 730 21:34:33.944 [Lua] Lobby data mission_id = morris_hub 21:34:33.944 [Lua] Lobby data mechanism = deus 21:34:33.944 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:33.944 [Lua] Lobby data player_slot_2 = 0:0 21:34:33.944 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:33.944 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:34:33.944 [Lua] Lobby data eac_authorized = true 21:34:33.944 [Lua] Set lobby end. 21:34:33.944 [Lua] [ProfileSynchronizer] Assigning peer(110000101982738:1) to profile(3) career(2) 21:34:34.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 21:34:34.010 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 21:34:34.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:34.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:34.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:34.017 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:34.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:34.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:34.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:34.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:34.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:34.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:34.045 [Lua] [NetworkServer] Peer 110000101982738 despawned player. 21:34:34.045 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 21:34:34.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 21:34:34.045 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:34:34.055 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 21:34:34.057 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 21:34:34.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 21:34:34.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer 21:34:34.058 [Lua] [GameNetworkManager] destroying game object with go_id=8 21:34:34.070 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer 21:34:34.070 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ostland/chr_bright_wizard_adept_ostland, ProfileSynchronizer 21:34:34.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p, ProfileSynchronizer 21:34:34.073 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 21:34:34.081 [Lua] ### Sending rpc_level_loaded 21:34:34.081 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 228 21:34:34.081 [Lua] Peer 1100001059c9cc0 has loaded the level but not all enemies, so we wait 21:34:34.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:34:34.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:34:34.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:34:34.295 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:34:34.295 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:34:34.295 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 21:34:34.352 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 21:34:34.352 [Lua] [PackageManager] Force_load: wwise/flamethrower 21:34:34.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base 21:34:34.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base 21:34:34.932 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base 21:34:34.932 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 21:34:34.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 21:34:34.988 [Lua] [PackageManager] Force_load: wwise/drakegun 21:34:34.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:34:35.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:34:35.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:34:35.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:34:35.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:34:35.207 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:34:35.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:34:35.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:34:35.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:34:35.229 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:34:35.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:34:35.261 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:34:35.280 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(0.32452, -4.23459, -4.78402), Vector4(0, 0, -0.421172, -0.906981)) 21:34:35.282 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:35.282 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:35.282 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 21:34:35.282 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 21:34:35.362 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:35.362 [Lua] [NetworkServer] Peer 110000101982738 spawned player. 21:34:35.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 21:34:35.363 [Lua] PlayerManager:assign_unit_ownership Peltsito The Madman 110000101982738 1 21:34:35.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:37.886 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001059c9cc0, connection_key=2) 21:34:37.886 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 21:34:37.886 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 21:34:37.898 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 21:34:37.898 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 21:34:38.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:38.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:38.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:38.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:38.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:38.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:39.208 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 21:34:39.208 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 21:34:39.220 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 21:34:39.225 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 21:34:39.225 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 21:34:39.225 [Lua] RemotePlayer:create_game_object( ) 14 21:34:39.236 [Lua] player (1100001059c9cc0,1) was put into party 1 21:34:39.236 [Lua] [ProfileSynchronizer] Assigning peer(1100001059c9cc0:1) to profile(4) career(1) 21:34:39.236 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 21:34:39.236 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 21:34:39.245 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 21:34:39.245 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 21:34:39.475 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 21:34:39.475 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:34:39.475 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 21:34:39.487 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 21:34:39.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read, 21:34:39.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:34:39.556 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:34:39.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 21:34:39.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 21:34:39.579 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 21:34:39.579 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:34:39.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:34:39.637 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:34:39.637 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 21:34:39.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 21:34:39.764 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 21:34:39.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 21:34:39.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 21:34:39.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 21:34:39.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 21:34:39.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 21:34:39.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 21:34:39.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:34:39.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:34:39.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:34:39.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:34:40.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:34:40.195 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:34:40.196 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:34:40.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:34:40.240 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:34:40.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:34:40.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:34:40.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:34:41.094 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:41.094 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 21:34:41.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 21:34:41.095 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 21:34:41.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:42.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:42.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:42.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:42.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:42.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:42.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:34:43.984 [Lua] Set lobby begin: 21:34:43.984 [Lua] Lobby data twitch_enabled = false 21:34:43.984 [Lua] Lobby data selected_mission_id = journey_citadel 21:34:43.984 [Lua] Lobby data num_players = 4 21:34:43.984 [Lua] Lobby data difficulty_tweak = 0 21:34:43.984 [Lua] Lobby data host = 110000102e9bdea 21:34:43.984 [Lua] Lobby data matchmaking_type = 2 21:34:43.984 [Lua] Lobby data is_private = true 21:34:43.984 [Lua] Lobby data match_started = true 21:34:43.984 [Lua] Lobby data difficulty = cataclysm 21:34:43.984 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:43.984 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:34:43.984 [Lua] Lobby data unique_server_name = Vakser 21:34:43.984 [Lua] Lobby data quick_game = false 21:34:43.984 [Lua] Lobby data country_code = FI 21:34:43.984 [Lua] Lobby data matchmaking = false 21:34:43.984 [Lua] Lobby data power_level = 547 21:34:43.984 [Lua] Lobby data mission_id = morris_hub 21:34:43.984 [Lua] Lobby data mechanism = deus 21:34:43.985 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:43.985 [Lua] Lobby data player_slot_2 = 0:0 21:34:43.985 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:43.985 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:34:43.985 [Lua] Lobby data eac_authorized = true 21:34:43.985 [Lua] Set lobby end. 21:34:44.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:34:44.607 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:44.607 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:44.607 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:44.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:44.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:44.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:34:44.612 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:34:44.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:34:44.612 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:34:44.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 21:34:44.614 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:34:44.618 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 21:34:45.363 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:34:45.363 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:34:45.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:34:45.364 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:34:46.072 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 21:34:46.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 21:34:46.080 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:34:46.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 21:34:46.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 21:34:46.098 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 21:34:46.098 [Lua] [PackageManager] Force_load: wwise/coghammer 21:34:46.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 21:34:46.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 21:34:46.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 21:34:49.004 [Lua] Set lobby begin: 21:34:49.004 [Lua] Lobby data twitch_enabled = false 21:34:49.004 [Lua] Lobby data selected_mission_id = journey_citadel 21:34:49.004 [Lua] Lobby data num_players = 4 21:34:49.004 [Lua] Lobby data difficulty_tweak = 0 21:34:49.004 [Lua] Lobby data host = 110000102e9bdea 21:34:49.004 [Lua] Lobby data matchmaking_type = 2 21:34:49.004 [Lua] Lobby data is_private = true 21:34:49.004 [Lua] Lobby data match_started = true 21:34:49.004 [Lua] Lobby data difficulty = cataclysm 21:34:49.004 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:34:49.004 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:34:49.004 [Lua] Lobby data unique_server_name = Vakser 21:34:49.004 [Lua] Lobby data quick_game = false 21:34:49.004 [Lua] Lobby data country_code = FI 21:34:49.004 [Lua] Lobby data matchmaking = false 21:34:49.005 [Lua] Lobby data power_level = 756 21:34:49.005 [Lua] Lobby data mission_id = morris_hub 21:34:49.005 [Lua] Lobby data mechanism = deus 21:34:49.005 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:34:49.005 [Lua] Lobby data player_slot_2 = 0:0 21:34:49.005 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:34:49.005 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:34:49.005 [Lua] Lobby data eac_authorized = true 21:34:49.005 [Lua] Set lobby end. 21:37:46.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 21:37:46.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 21:37:46.241 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:37:46.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 21:37:46.250 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 21:37:46.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:37:46.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:37:46.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:37:46.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:37:46.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:37:46.284 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:37:46.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:37:46.309 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:37:51.775 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:37:51.775 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:37:51.776 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:37:51.776 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:37:51.781 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:37:52.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:37:52.022 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:37:52.039 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.039 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.057 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:37:52.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:37:52.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:52.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:37:52.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:56.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:37:56.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:37:56.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:56.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:37:56.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:37:56.475 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:37:56.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer, async-read, 21:37:56.486 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:37:56.496 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:37:56.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 21:37:56.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 21:37:56.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 21:37:56.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 21:37:56.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 21:37:56.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 21:37:56.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 21:37:56.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer, async-read, 21:37:57.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 21:37:57.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 21:37:57.024 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:37:57.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:37:57.083 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:38:00.402 [Lua] Set lobby begin: 21:38:00.402 [Lua] Lobby data twitch_enabled = false 21:38:00.402 [Lua] Lobby data selected_mission_id = journey_citadel 21:38:00.402 [Lua] Lobby data num_players = 4 21:38:00.402 [Lua] Lobby data difficulty_tweak = 0 21:38:00.402 [Lua] Lobby data host = 110000102e9bdea 21:38:00.402 [Lua] Lobby data matchmaking_type = 2 21:38:00.402 [Lua] Lobby data is_private = true 21:38:00.402 [Lua] Lobby data match_started = true 21:38:00.402 [Lua] Lobby data difficulty = cataclysm 21:38:00.402 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:38:00.402 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:38:00.402 [Lua] Lobby data unique_server_name = Vakser 21:38:00.402 [Lua] Lobby data quick_game = false 21:38:00.402 [Lua] Lobby data country_code = FI 21:38:00.402 [Lua] Lobby data matchmaking = false 21:38:00.402 [Lua] Lobby data power_level = 771 21:38:00.402 [Lua] Lobby data mission_id = morris_hub 21:38:00.403 [Lua] Lobby data mechanism = deus 21:38:00.403 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:38:00.403 [Lua] Lobby data player_slot_2 = 0:0 21:38:00.403 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:38:00.403 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:38:00.403 [Lua] Lobby data eac_authorized = true 21:38:00.403 [Lua] Set lobby end. 21:38:18.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:38:18.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:38:18.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:38:18.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:38:18.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:38:18.625 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:38:18.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 21:38:18.636 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:38:18.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 21:38:18.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer 21:38:18.646 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:38:18.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer 21:38:18.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:38:18.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:38:18.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:38:18.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 21:38:18.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:38:18.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:38:18.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:38:18.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 21:38:18.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:38:18.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:38:18.800 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 21:38:18.823 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:38:18.823 [Lua] [PackageManager] Force_load: wwise/pistol 21:38:18.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 21:38:18.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 21:38:18.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 21:38:20.624 [Lua] Set lobby begin: 21:38:20.624 [Lua] Lobby data twitch_enabled = false 21:38:20.624 [Lua] Lobby data selected_mission_id = journey_citadel 21:38:20.624 [Lua] Lobby data num_players = 4 21:38:20.624 [Lua] Lobby data difficulty_tweak = 0 21:38:20.625 [Lua] Lobby data host = 110000102e9bdea 21:38:20.625 [Lua] Lobby data matchmaking_type = 2 21:38:20.625 [Lua] Lobby data is_private = true 21:38:20.625 [Lua] Lobby data match_started = true 21:38:20.625 [Lua] Lobby data difficulty = cataclysm 21:38:20.625 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:38:20.625 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:38:20.625 [Lua] Lobby data unique_server_name = Vakser 21:38:20.625 [Lua] Lobby data quick_game = false 21:38:20.625 [Lua] Lobby data country_code = FI 21:38:20.625 [Lua] Lobby data matchmaking = false 21:38:20.625 [Lua] Lobby data power_level = 756 21:38:20.625 [Lua] Lobby data mission_id = morris_hub 21:38:20.625 [Lua] Lobby data mechanism = deus 21:38:20.625 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:38:20.625 [Lua] Lobby data player_slot_2 = 0:0 21:38:20.625 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:38:20.625 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:38:20.625 [Lua] Lobby data eac_authorized = true 21:38:20.625 [Lua] Set lobby end. 21:38:28.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:38:28.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:38:28.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:38:28.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:38:28.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:38:28.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:03.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:03.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:03.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:03.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:03.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:03.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:03.405 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:39:03.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1, ProfileSynchronizer, async-read, 21:39:03.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1, ProfileSynchronizer 21:39:03.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, ProfileSynchronizer 21:39:03.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 21:39:03.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 21:39:03.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1 21:39:03.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, ProfileSynchronizer, async-read, 21:39:03.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1 21:39:03.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1 21:39:06.297 [Lua] Set lobby begin: 21:39:06.297 [Lua] Lobby data twitch_enabled = false 21:39:06.297 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:06.297 [Lua] Lobby data num_players = 4 21:39:06.297 [Lua] Lobby data difficulty_tweak = 0 21:39:06.297 [Lua] Lobby data host = 110000102e9bdea 21:39:06.297 [Lua] Lobby data matchmaking_type = 2 21:39:06.297 [Lua] Lobby data is_private = true 21:39:06.297 [Lua] Lobby data match_started = true 21:39:06.297 [Lua] Lobby data difficulty = cataclysm 21:39:06.297 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:06.298 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:06.298 [Lua] Lobby data unique_server_name = Vakser 21:39:06.298 [Lua] Lobby data quick_game = false 21:39:06.298 [Lua] Lobby data country_code = FI 21:39:06.298 [Lua] Lobby data matchmaking = false 21:39:06.298 [Lua] Lobby data power_level = 769 21:39:06.298 [Lua] Lobby data mission_id = morris_hub 21:39:06.298 [Lua] Lobby data mechanism = deus 21:39:06.298 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:06.298 [Lua] Lobby data player_slot_2 = 0:0 21:39:06.298 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:06.298 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:06.298 [Lua] Lobby data eac_authorized = true 21:39:06.298 [Lua] Set lobby end. 21:39:08.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:08.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:08.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:08.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:08.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:08.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:08.541 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:39:11.340 [Lua] Set lobby begin: 21:39:11.340 [Lua] Lobby data twitch_enabled = false 21:39:11.340 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:11.340 [Lua] Lobby data num_players = 4 21:39:11.340 [Lua] Lobby data difficulty_tweak = 0 21:39:11.340 [Lua] Lobby data host = 110000102e9bdea 21:39:11.340 [Lua] Lobby data matchmaking_type = 2 21:39:11.340 [Lua] Lobby data is_private = true 21:39:11.340 [Lua] Lobby data match_started = true 21:39:11.340 [Lua] Lobby data difficulty = cataclysm 21:39:11.340 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:11.340 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:11.340 [Lua] Lobby data unique_server_name = Vakser 21:39:11.340 [Lua] Lobby data quick_game = false 21:39:11.340 [Lua] Lobby data country_code = FI 21:39:11.340 [Lua] Lobby data matchmaking = false 21:39:11.340 [Lua] Lobby data power_level = 783 21:39:11.340 [Lua] Lobby data mission_id = morris_hub 21:39:11.340 [Lua] Lobby data mechanism = deus 21:39:11.340 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:11.340 [Lua] Lobby data player_slot_2 = 0:0 21:39:11.340 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:11.340 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:11.340 [Lua] Lobby data eac_authorized = true 21:39:11.340 [Lua] Set lobby end. 21:39:11.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:11.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:11.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:11.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:11.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:11.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:11.941 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:39:13.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:13.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:13.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:13.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:13.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:13.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:39:13.701 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:39:14.712 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:39:14.712 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:14.712 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:14.712 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:14.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:14.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:14.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:39:14.716 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:39:14.716 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:39:14.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:39:14.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:39:15.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:39:15.186 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:39:15.186 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:39:15.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:39:16.421 [Lua] Set lobby begin: 21:39:16.421 [Lua] Lobby data twitch_enabled = false 21:39:16.421 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:16.421 [Lua] Lobby data num_players = 4 21:39:16.421 [Lua] Lobby data difficulty_tweak = 0 21:39:16.421 [Lua] Lobby data host = 110000102e9bdea 21:39:16.421 [Lua] Lobby data matchmaking_type = 2 21:39:16.421 [Lua] Lobby data is_private = true 21:39:16.421 [Lua] Lobby data match_started = true 21:39:16.421 [Lua] Lobby data difficulty = cataclysm 21:39:16.421 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:16.421 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:16.421 [Lua] Lobby data unique_server_name = Vakser 21:39:16.421 [Lua] Lobby data quick_game = false 21:39:16.421 [Lua] Lobby data country_code = FI 21:39:16.421 [Lua] Lobby data matchmaking = false 21:39:16.421 [Lua] Lobby data power_level = 810 21:39:16.421 [Lua] Lobby data mission_id = morris_hub 21:39:16.421 [Lua] Lobby data mechanism = deus 21:39:16.421 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:16.421 [Lua] Lobby data player_slot_2 = 0:0 21:39:16.421 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:16.421 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:16.421 [Lua] Lobby data eac_authorized = true 21:39:16.421 [Lua] Set lobby end. 21:39:16.700 [Lua] [IngameUI] menu view on_exit hero_view 21:39:16.703 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ae80660 21:39:16.703 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:39:16.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:39:16.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:39:16.703 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:39:16.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:39:22.073 [Lua] PlayFabMirrorBase:_commit_internal 5 21:39:22.073 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:39:22.073 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:39:22.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 21:39:22.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 21:39:23.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 21:39:23.055 [Lua] commit result success 5 21:39:23.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 21:39:23.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 21:39:23.255 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 21:39:42.268 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:39:42.268 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:39:42.456 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 21:39:42.456 [Lua] Set lobby begin: 21:39:42.456 [Lua] Lobby data twitch_enabled = false 21:39:42.456 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:42.456 [Lua] Lobby data num_players = 4 21:39:42.456 [Lua] Lobby data difficulty_tweak = 0 21:39:42.457 [Lua] Lobby data host = 110000102e9bdea 21:39:42.457 [Lua] Lobby data matchmaking_type = 2 21:39:42.457 [Lua] Lobby data is_private = true 21:39:42.457 [Lua] Lobby data match_started = true 21:39:42.457 [Lua] Lobby data difficulty = cataclysm 21:39:42.457 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:42.457 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:42.457 [Lua] Lobby data unique_server_name = Vakser 21:39:42.457 [Lua] Lobby data quick_game = false 21:39:42.457 [Lua] Lobby data country_code = FI 21:39:42.457 [Lua] Lobby data matchmaking = false 21:39:42.457 [Lua] Lobby data power_level = 810 21:39:42.457 [Lua] Lobby data mission_id = morris_hub 21:39:42.457 [Lua] Lobby data mechanism = deus 21:39:42.457 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:42.457 [Lua] Lobby data player_slot_2 = 0:0 21:39:42.457 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:42.457 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:42.457 [Lua] Lobby data eac_authorized = true 21:39:42.457 [Lua] Set lobby end. 21:39:42.457 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 21:39:42.457 [Lua] [NetworkServer] Entering post game 21:39:42.457 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 21:39:42.457 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 21:39:42.457 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 21:39:42.457 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 21:39:42.457 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 21:39:42.457 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 21:39:42.457 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 21:39:42.457 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 21:39:42.457 [Lua] Complete level triggered. 21:39:42.459 [Lua] Generated node with: Level , level_seed <953058692>, Run progress <0> 21:39:42.459 [Lua] Generated node with: Level , level_seed <1912754963>, Run progress <0.3333> 21:39:42.459 [Lua] Generated node with: Level , level_seed <276938070>, Run progress <0.6666> 21:39:42.459 [Lua] Generated node with: Level , level_seed <1104925885>, Run progress <0.49995> 21:39:42.459 [Lua] Generated node with: Level , level_seed <-237957384>, Run progress <0> 21:39:42.459 [Lua] Generated node with: Level , level_seed <1178306039>, Run progress <0.49995> 21:39:42.459 [Lua] Generated node with: Level , level_seed <-1712051478>, Run progress <0.9999> 21:39:42.459 [Lua] Generated node with: Level , level_seed <-2016912063>, Run progress <0.6666> 21:39:42.459 [Lua] Generated node with: Level , level_seed <303863212>, Run progress <0.83325> 21:39:42.459 [Lua] Generated node with: Level , level_seed <693179675>, Run progress <0.16665> 21:39:42.459 [Lua] Generated node with: Level , level_seed <-1281833026>, Run progress <0.49995> 21:39:42.459 [Lua] Generated node with: Level , level_seed <-1135293435>, Run progress <0.3333> 21:39:42.459 [Lua] Generated node with: Level , level_seed <-2105258592>, Run progress <0.6666> 21:39:42.459 [Lua] Generated node with: Level , level_seed <682927231>, Run progress <0> 21:39:42.459 [Lua] Generated node with: Level , level_seed <1468852178>, Run progress <0.16665> 21:39:42.460 [Lua] [DeusRunController] starting with seed <768842112> on difficulty and dominant god 21:39:42.460 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 35 21:39:42.460 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:682927231, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 ) 21:39:42.460 [Lua] [NetworkServer] Entering post game 21:39:42.460 [Lua] gm_event_end_conditions_met false false 21:39:42.460 [Save] Saving `save_data` 21:39:42.460 [Lua] PlayFabMirrorBase:_commit_internal nil 21:39:42.460 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:39:42.460 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:39:42.460 [Lua] TRANSITION nil nil load_next_level 21:39:42.460 [Lua] Transition type "load_next_level", is server: true 21:39:42.460 [Lua] [LevelTransitionHandler] promote_next_level_data 21:39:42.460 [Lua] [GameNetworkManager] Leaving game... 21:39:42.460 [Lua] [GameNetworkManager] Shutting down game session host. 21:39:42.460 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:39:42.460 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:39:42.460 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=417.79 21:39:42.462 [Save] Save done 21:39:42.462 [Save] Saving `save_data` 21:39:42.463 [Save] Save done 21:39:42.463 [Save] Saving `save_data` 21:39:42.466 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:39:42.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 35 21:39:42.466 [Lua] commit result success 6 21:39:42.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 21:39:42.467 [Save] Save done 21:39:42.475 [Connection] Packet 12845 chunk for system game_session from 110000101ead6cb had no listener 21:39:42.540 [Lua] ### Sending rpc_level_loaded 21:39:42.540 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 327 21:39:42.549 [Lua] ### Sending rpc_level_loaded 21:39:42.549 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 327 21:39:42.604 [Lua] ### Sending rpc_level_loaded 21:39:42.604 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 327 21:39:42.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 35 21:39:42.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 21:39:42.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 21:39:44.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:39:44.457 [Lua] [Managers] Calling function on all managers: 21:39:44.458 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 21:39:44.458 [Lua] Clearing all global lookup lists 21:39:44.458 [Lua] [IngamePlayerListUI] - Destroy 21:39:44.458 [Lua] [GamePadEquipmentUI] - Destroy 21:39:44.458 [Lua] [EquipmentUI] - Destroy 21:39:44.458 [Lua] [AbilityUI] - Destroy 21:39:44.458 [Lua] [GamePadAbilityUI] - Destroy 21:39:44.458 [Lua] [IngameUI] destroy 21:39:44.460 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 21:39:44.460 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 21:39:44.461 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 21:39:44.461 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 21:39:44.461 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 21:39:44.461 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 21:39:44.465 [Lua] [Managers] Destroying manager group: 21:39:44.466 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:39:44.466 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 21:39:44.466 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 21:39:44.466 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 21:39:44.466 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 21:39:44.466 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 21:39:44.466 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 21:39:44.466 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 21:39:44.466 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 21:39:44.466 [Lua] [Matchmaking] unregister rpcs 21:39:44.466 [Lua] ############### UNLOADING PACKAGES ############### 21:39:44.466 [Lua] [Managers] Calling function on all managers: 21:39:44.466 [Lua] [Managers] Destroying manager group: 21:39:44.466 [Lua] [Gamestate] Enter state StateLoading 21:39:44.467 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:39:44.467 [Lua] [Matchmaking] register rpcs 21:39:44.468 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:39:44.468 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:39:44.468 [Lua] Set lobby begin: 21:39:44.468 [Lua] Lobby data twitch_enabled = false 21:39:44.468 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:44.468 [Lua] Lobby data num_players = 4 21:39:44.468 [Lua] Lobby data difficulty_tweak = 0 21:39:44.468 [Lua] Lobby data host = 110000102e9bdea 21:39:44.468 [Lua] Lobby data matchmaking_type = 2 21:39:44.468 [Lua] Lobby data is_private = true 21:39:44.468 [Lua] Lobby data match_started = true 21:39:44.468 [Lua] Lobby data difficulty = cataclysm 21:39:44.468 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:44.468 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:44.468 [Lua] Lobby data unique_server_name = Vakser 21:39:44.468 [Lua] Lobby data quick_game = false 21:39:44.468 [Lua] Lobby data country_code = FI 21:39:44.468 [Lua] Lobby data matchmaking = false 21:39:44.468 [Lua] Lobby data power_level = 0 21:39:44.468 [Lua] Lobby data mission_id = morris_hub 21:39:44.468 [Lua] Lobby data mechanism = deus 21:39:44.468 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:44.468 [Lua] Lobby data player_slot_2 = 0:0 21:39:44.468 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:44.468 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:44.468 [Lua] Lobby data eac_authorized = true 21:39:44.468 [Lua] Set lobby end. 21:39:44.468 [Lua] registering RPCs 21:39:44.468 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:39:44.468 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:39:44.468 [Lua] Set lobby begin: 21:39:44.468 [Lua] Lobby data twitch_enabled = false 21:39:44.468 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:44.468 [Lua] Lobby data num_players = 4 21:39:44.468 [Lua] Lobby data difficulty_tweak = 0 21:39:44.468 [Lua] Lobby data host = 110000102e9bdea 21:39:44.468 [Lua] Lobby data matchmaking_type = 2 21:39:44.468 [Lua] Lobby data is_private = true 21:39:44.468 [Lua] Lobby data match_started = true 21:39:44.468 [Lua] Lobby data difficulty = cataclysm 21:39:44.468 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:44.468 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:44.469 [Lua] Lobby data unique_server_name = Vakser 21:39:44.469 [Lua] Lobby data quick_game = false 21:39:44.469 [Lua] Lobby data country_code = FI 21:39:44.469 [Lua] Lobby data matchmaking = false 21:39:44.469 [Lua] Lobby data power_level = 0 21:39:44.469 [Lua] Lobby data mission_id = dlc_morris_map 21:39:44.469 [Lua] Lobby data mechanism = deus 21:39:44.469 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:44.469 [Lua] Lobby data player_slot_2 = 0:0 21:39:44.469 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:44.469 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:44.469 [Lua] Lobby data eac_authorized = true 21:39:44.469 [Lua] Set lobby end. 21:39:44.469 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:39:44.471 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 21:39:44.471 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 21:39:44.471 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 21:39:44.471 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:39:44.471 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 21:39:44.491 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 21:39:44.496 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 21:39:44.496 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 21:39:44.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:39:44.531 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:39:44.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 21:39:44.582 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 21:39:44.632 [Lua] ### Sending rpc_level_loaded 21:39:44.632 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 327 21:39:44.632 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 21:39:44.632 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 21:39:44.632 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 21:39:44.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 21:39:44.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 21:39:45.572 [Lua] ### Sending rpc_level_loaded 21:39:45.572 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 327 21:39:45.572 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 21:39:45.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, ProfileSynchronizer, async-read, 21:39:45.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, ProfileSynchronizer 21:39:45.573 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 21:39:45.573 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 21:39:45.642 [Lua] ### Sending rpc_level_loaded 21:39:45.642 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 327 21:39:45.642 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 21:39:45.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 21:39:45.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 21:39:45.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 21:39:45.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 21:39:45.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 21:39:45.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, ProfileSynchronizer 21:39:45.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 21:39:45.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer 21:39:45.643 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 21:39:45.643 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 21:39:46.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 21:39:46.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 21:39:46.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 21:39:46.076 [Lua] [LevelTransitionHandler] Level load completed! 21:39:46.076 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 682927231 - use_random_directors: false - conflict_director_name: disabled 21:39:46.076 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:39:46.076 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 21:39:46.076 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:39:46.076 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:39:46.078 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:39:46.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 21:39:46.092 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 21:39:46.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1, ProfileSynchronizer 21:39:46.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, ProfileSynchronizer 21:39:46.093 [Lua] ### Sending rpc_level_loaded 21:39:46.093 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 327 21:39:46.093 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 21:39:46.109 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 21:39:46.109 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 21:39:46.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 21:39:46.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 21:39:46.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:39:46.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:39:46.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:39:46.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:39:46.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:39:46.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:39:46.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:39:46.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:39:46.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:39:46.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 21:39:46.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 21:39:46.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 21:39:46.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 21:39:46.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 21:39:46.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 21:39:46.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 21:39:46.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 21:39:46.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 21:39:46.613 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 21:39:46.613 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 21:39:46.613 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 21:39:46.613 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 21:39:46.613 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 21:39:46.613 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 21:39:46.613 [Lua] ### Sending rpc_level_loaded 21:39:46.613 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 327 21:39:46.613 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:39:46.613 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 21:39:46.613 [Umbra] Init version: 3.4.15 :: 16 threads 21:39:46.614 [Lua] Async level spawning done 21:39:46.614 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:39:47.630 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:39:47.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:39:47.630 [Lua] [Matchmaking] unregister rpcs 21:39:47.630 [Lua] Set lobby begin: 21:39:47.630 [Lua] Lobby data twitch_enabled = false 21:39:47.630 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:47.630 [Lua] Lobby data num_players = 4 21:39:47.630 [Lua] Lobby data difficulty_tweak = 0 21:39:47.630 [Lua] Lobby data host = 110000102e9bdea 21:39:47.630 [Lua] Lobby data matchmaking_type = 2 21:39:47.630 [Lua] Lobby data is_private = true 21:39:47.630 [Lua] Lobby data match_started = true 21:39:47.630 [Lua] Lobby data difficulty = cataclysm 21:39:47.630 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:47.630 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:47.630 [Lua] Lobby data unique_server_name = Vakser 21:39:47.630 [Lua] Lobby data quick_game = false 21:39:47.630 [Lua] Lobby data country_code = FI 21:39:47.630 [Lua] Lobby data matchmaking = false 21:39:47.630 [Lua] Lobby data power_level = 0 21:39:47.630 [Lua] Lobby data mission_id = dlc_morris_map 21:39:47.630 [Lua] Lobby data mechanism = deus 21:39:47.630 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:47.630 [Lua] Lobby data player_slot_2 = 0:0 21:39:47.631 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:47.631 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:47.631 [Lua] Lobby data eac_authorized = true 21:39:47.631 [Lua] Set lobby end. 21:39:47.631 [Lua] [Managers] Destroying manager group: 21:39:47.631 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:39:47.631 [Lua] [Gamestate] Enter StateIngame HOST 21:39:47.631 [Lua] [Managers] Calling function on all managers: 21:39:47.632 [Lua] <>level = dlc_morris_map<> 21:39:47.632 [Lua] [StateIngame] Server ingame 21:39:47.635 [Lua] Set lobby begin: 21:39:47.635 [Lua] Lobby data twitch_enabled = false 21:39:47.635 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:47.635 [Lua] Lobby data num_players = 4 21:39:47.635 [Lua] Lobby data difficulty_tweak = -10 21:39:47.635 [Lua] Lobby data host = 110000102e9bdea 21:39:47.635 [Lua] Lobby data matchmaking_type = 2 21:39:47.635 [Lua] Lobby data is_private = true 21:39:47.635 [Lua] Lobby data match_started = true 21:39:47.635 [Lua] Lobby data difficulty = cataclysm 21:39:47.635 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:47.635 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:47.635 [Lua] Lobby data unique_server_name = Vakser 21:39:47.635 [Lua] Lobby data quick_game = false 21:39:47.635 [Lua] Lobby data country_code = FI 21:39:47.635 [Lua] Lobby data matchmaking = false 21:39:47.635 [Lua] Lobby data power_level = 0 21:39:47.635 [Lua] Lobby data mission_id = dlc_morris_map 21:39:47.635 [Lua] Lobby data mechanism = deus 21:39:47.635 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:47.635 [Lua] Lobby data player_slot_2 = 0:0 21:39:47.635 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:47.635 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:47.635 [Lua] Lobby data eac_authorized = true 21:39:47.635 [Lua] Set lobby end. 21:39:47.635 [Lua] [Matchmaking] register rpcs 21:39:47.635 [Lua] GameNetworkManager:init... creating game session 21:39:47.635 [Lua] Host GameSession.make_game_session_host with session: 21:39:47.635 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:39:47.636 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 21:39:47.636 [Lua] [GameNetworkManager] self.is_server = true 21:39:47.636 [Network] Setting artificial MTU limit to 65536 21:39:47.648 [Lua] Switching ConflictSettings: to: disabled 21:39:47.648 [Lua] pacing=disabled 21:39:47.648 [Lua] roaming=nil 21:39:47.648 [Lua] specials=disabled 21:39:47.648 [Lua] debug_color=black 21:39:47.648 [Lua] pack_spawning=disabled 21:39:47.648 [Lua] contained_breeds=nil 21:39:47.648 [Lua] disabled=true 21:39:47.648 [Lua] boss=disabled 21:39:47.648 [Lua] horde=disabled 21:39:47.648 [Lua] name=disabled 21:39:47.648 [Lua] intensity=disabled 21:39:47.648 [Lua] --- 21:39:47.648 [Lua] [LevelAnalysis] set_random_seed( 682927231) 21:39:47.652 [Lua] [AIInterestPointSystem] Level Seed: 682927231 21:39:47.652 [Lua] 21:39:47.652 [Lua] [entity_system_bag] = table 21:39:47.652 [Lua] [entity_system_bag] = metatable 21:39:47.652 [Lua] [startup_data] = table 21:39:47.652 [Lua] [entity_manager] = table 21:39:47.652 [Lua] [entity_manager] = metatable 21:39:47.652 [Lua] [unit_spawner] = table 21:39:47.652 [Lua] [unit_spawner] = metatable 21:39:47.652 [Lua] [unit_storage] = table 21:39:47.652 [Lua] [unit_storage] = metatable 21:39:47.652 [Lua] [dice_keeper] = table 21:39:47.652 [Lua] [dice_keeper] = metatable 21:39:47.652 [Lua] [is_server] = true (boolean) 21:39:47.652 [Lua] [world] = [World] 21:39:47.652 [Lua] [system_api] = table 21:39:47.652 [Lua] [entity_system] = table 21:39:47.652 [Lua] [entity_system] = metatable 21:39:47.652 [Lua] [network_lobby] = table 21:39:47.652 [Lua] [network_lobby] = metatable 21:39:47.652 [Lua] [profile_synchronizer] = table 21:39:47.652 [Lua] [profile_synchronizer] = metatable 21:39:47.652 [Lua] [level_transition_handler] = table 21:39:47.652 [Lua] [level_transition_handler] = metatable 21:39:47.652 [Lua] [num_local_human_players] = 1 (number) 21:39:47.652 [Lua] [statistics_db] = table 21:39:47.652 [Lua] [statistics_db] = metatable 21:39:47.652 [Lua] [network_server] = table 21:39:47.652 [Lua] [network_server] = metatable 21:39:47.652 [Lua] [input_manager] = table 21:39:47.652 [Lua] [input_manager] = metatable 21:39:47.652 [Lua] [network_clock] = table 21:39:47.652 [Lua] [network_clock] = metatable 21:39:47.652 [Lua] [network_transmit] = table 21:39:47.652 [Lua] [network_transmit] = metatable 21:39:47.652 [Lua] [free_flight_manager] = table 21:39:47.652 [Lua] [free_flight_manager] = metatable 21:39:47.652 [Lua] [network_manager] = table 21:39:47.652 [Lua] [network_manager] = metatable 21:39:47.652 [Lua] [network_event_delegate] = table 21:39:47.652 [Lua] [network_event_delegate] = metatable 21:39:47.652 [Lua] 21:39:47.652 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:39:47.652 [Lua] ignoring extension VersusInteractObjectiveExtension 21:39:47.652 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:39:47.652 [Lua] ignoring extension VersusSocketObjectiveExtension 21:39:47.652 [Lua] ignoring extension VersusTargetObjectiveExtension 21:39:47.652 [Lua] ignoring extension VersusMissionObjectiveExtension 21:39:47.672 [Lua] [AchievementManager] Achievements using the steam platform 21:39:47.673 [Lua] PlayerManager:add_player player_1 21:39:47.688 [Lua] [StateIngame] Level seed: 682927231 21:39:47.688 [Lua] [LevelAnalysis] set_random_seed( 682927231) 21:39:47.689 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:39:47.689 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:39:47.689 [Lua] [IngameUI] init 21:39:47.694 [SteamVoipClient] select_out(110000101982738, off) 21:39:47.694 [SteamVoipClient] select_out(110000101ead6cb, off) 21:39:47.694 [SteamVoipClient] select_out(110000102e9bdea, off) 21:39:47.694 [SteamVoipClient] select_out(1100001059c9cc0, off) 21:39:47.700 [Lua] cb_razer_chroma_setup 21:39:47.714 [Save] Saving `save_data` 21:39:47.715 [Save] Save done 21:39:47.717 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000BEB9700; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000BEB9260; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 000000000BEB9350; parent_world_position = table: 000000000BEB9380; local_position = table: 000000000BEB9670; size = table: 000000000BEB96C0; node = table: 000000000BEB9700 [3] scenegraph = table: 000000000BEB9260; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000BEB9260; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 000000000BEB9260; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 000000000D754320 [8] self = table: 000000000D754320; ingame_ui_context = table: 000000000CA2DDF0; input_manager = table: 0000000011CBA240; world = [World] [9] self = table: 000000001A2B8930; object = table: 000000000D754320 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 000000000CA2E130; error_prefix_data = table: 000000000D7542E0; func = [function] [15] self = table: 000000000CA2E130; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000D754200; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000000CA2E130 [21] self = table: 000000000D4B5E40; ingame_ui_context = table: 000000000CA2DDF0 [22] self = table: 000000000D4B5E40; params = table: 000000000D4B6080; viewport_name = "player_1"; input_manager = table: 0000000011CBA240; input_source = table: 000000000CA12DD0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000C8A3510; stats_id = "110000102e9bdea:1"; entity_manager = table: 0000000001805620; camera_system = table: 000000000B035080; outline_system = table: 0000000000FC6B30; fade_system = table: 0000000001008750; sound_sector_system = table: 0000000011C7AA00; sound_environment_system = table: 000000000189D6B0; event_manager = table: 00000000033E10C0; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CA2DDF0 [23] self = table: 000000000D4B60B0; new_state = table: 0000000018BDAD00; params = table: 000000000D4B6080; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000D4B60B0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 000000000D4B60B0; parent = table: 0000000002D606E0; start_state = table: 0000000018BDAD00; params = table: 000000000D4B6080; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CA2FB80; ingame_ui = table: 000000000CA2E130; definitions = table: 000000000D754390; input_manager = table: 0000000011CBA240; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 000000000D7544D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000D758220; menu_widgets = table: 000000000D755180; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CA2FB80; ingame_ui = table: 000000000CA2E130; definitions = table: 000000000D754390; input_manager = table: 0000000011CBA240; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 000000000D7544D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000D758220; menu_widgets = table: 000000000D755180; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000CA32DD0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000CA2FB80; telemetry_time_view_enter = 0; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000D74D260; cutscene_system = table: 000000000B15B470; text_popup_ui = table: 000000000D735EB0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000D71C680; ui_top_renderer = table: 000000000CA31D40; camera_manager = table: 000000000104EF30; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000CA2DDF0; views = table: 000000000C8C58F0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000C8A3510; weave_onboarding = table: 000000000D71D9A0; popup_handler = table: 000000000D735D00; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000178FB20; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000002D606E0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000CA2DDF0; end_conditions_met = false; player = table: 000000000C8A3510; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000178FB20; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000002D606E0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000CA2DDF0; end_conditions_met = false; player = table: 000000000C8A3510; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000178FB20; [23] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [24] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [25] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [26] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 00000000017B76C0; network_server = table: 00000000005DFA10; entity_system = table: 0000000000F22010; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000D4B6290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000001005D30; machines = table: 000000000D4B6010; _quit_game = false; network_clock = table: 0000000004A503A0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 00000000012CE9B0; network_event_delegate = table: 000000000178FB20; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000002D606E0; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000002D606E0; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000002D606E0; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000000B71B20; 21:39:47.718 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000BEC64E0; node_def = table: 000000000BEB9080; k = "offset"; v = table: 000000000BEB9140 [2] scenegraph = table: 000000000BEC6420; scenegraph_def = table: 000000000D754430; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000BEB9080; parent_name = nil; local_position = table: 000000000BEC6490; node = table: 000000000BEC64E0 [3] scenegraph_def = table: 000000000D754430; scenegraph = table: 000000000BEC6420; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000BEB9080 [4] hook_chain = [function] [5] self = table: 000000000D754320 [6] self = table: 000000000D754320; ingame_ui_context = table: 000000000CA2DDF0; input_manager = table: 0000000011CBA240; world = [World] [7] self = table: 000000001A2B8930; object = table: 000000000D754320 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 000000000CA2E130; error_prefix_data = table: 000000000D7542E0; func = [function] [13] self = table: 000000000CA2E130; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000D754200; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000000CA2E130 [19] self = table: 000000000D4B5E40; ingame_ui_context = table: 000000000CA2DDF0 [20] self = table: 000000000D4B5E40; params = table: 000000000D4B6080; viewport_name = "player_1"; input_manager = table: 0000000011CBA240; input_source = table: 000000000CA12DD0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000C8A3510; stats_id = "110000102e9bdea:1"; entity_manager = table: 0000000001805620; camera_system = table: 000000000B035080; outline_system = table: 0000000000FC6B30; fade_system = table: 0000000001008750; sound_sector_system = table: 0000000011C7AA00; sound_environment_system = table: 000000000189D6B0; event_manager = table: 00000000033E10C0; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CA2DDF0 [21] self = table: 000000000D4B60B0; new_state = table: 0000000018BDAD00; params = table: 000000000D4B6080; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000D4B60B0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 000000000D4B60B0; parent = table: 0000000002D606E0; start_state = table: 0000000018BDAD00; params = table: 000000000D4B6080; profiling_debugging_enabled = true [24] self = table: 000000000D4B60B0; parent = table: 0000000002D606E0; start_state = table: 0000000018BDAD00; params = table: 000000000D4B6080; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 000000000D4B60B0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D755180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CA2FB80; ingame_ui = table: 000000000CA2E130; definitions = table: 000000000D754390; input_manager = table: 0000000011CBA240; wwise_world = [WwiseWorld]; render_settings = table: 000000000D7544D0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D758220; settings_list_size_y = 4000; ui_scenegraph = table: 000000000BEB9260; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D755180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CA2FB80; ingame_ui = table: 000000000CA2E130; definitions = table: 000000000D754390; input_manager = table: 0000000011CBA240; wwise_world = [WwiseWorld]; render_settings = table: 000000000D7544D0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D758220; settings_list_size_y = 4000; ui_scenegraph = table: 000000000BEB9260; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000CA32DD0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000CA2FB80; telemetry_time_view_enter = 0; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000D74D260; cutscene_system = table: 000000000B15B470; text_popup_ui = table: 000000000D735EB0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000D71C680; ui_top_renderer = table: 000000000CA31D40; camera_manager = table: 000000000104EF30; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000CA2DDF0; views = table: 000000000C8C58F0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000C8A3510; weave_onboarding = table: 000000000D71D9A0; popup_handler = table: 000000000D735D00; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000178FB20; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000002D606E0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000CA2DDF0; end_conditions_met = false; player = table: 000000000C8A3510; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000178FB20; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000002D606E0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000CA2DDF0; end_conditions_met = false; player = table: 000000000C8A3510; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000178FB20; [21] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [22] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [23] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [24] _params = table: 000000000D4B6080; _profiling_debugging_enabled = true; _parent = table: 0000000002D606E0; _state = table: 000000000D4B5E40; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 00000000017B76C0; network_server = table: 00000000005DFA10; entity_system = table: 0000000000F22010; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000D4B6290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011CBA240; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000001005D30; machines = table: 000000000D4B6010; _quit_game = false; network_clock = table: 0000000004A503A0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 00000000012CE9B0; network_event_delegate = table: 000000000178FB20; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000002D606E0; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000002D606E0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000002D606E0; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000000B71B20; 21:39:47.720 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:39:47.720 [Lua] Set lobby begin: 21:39:47.720 [Lua] Lobby data twitch_enabled = false 21:39:47.720 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:47.720 [Lua] Lobby data num_players = 4 21:39:47.720 [Lua] Lobby data difficulty_tweak = -10 21:39:47.720 [Lua] Lobby data host = 110000102e9bdea 21:39:47.720 [Lua] Lobby data matchmaking_type = 2 21:39:47.720 [Lua] Lobby data is_private = true 21:39:47.720 [Lua] Lobby data match_started = true 21:39:47.720 [Lua] Lobby data difficulty = cataclysm 21:39:47.720 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:47.720 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:47.720 [Lua] Lobby data unique_server_name = Vakser 21:39:47.720 [Lua] Lobby data quick_game = false 21:39:47.720 [Lua] Lobby data country_code = FI 21:39:47.720 [Lua] Lobby data matchmaking = false 21:39:47.720 [Lua] Lobby data power_level = 675 21:39:47.720 [Lua] Lobby data mission_id = dlc_morris_map 21:39:47.720 [Lua] Lobby data mechanism = deus 21:39:47.720 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:47.720 [Lua] Lobby data player_slot_2 = 0:0 21:39:47.720 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:47.720 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:47.720 [Lua] Lobby data eac_authorized = true 21:39:47.720 [Lua] Set lobby end. 21:39:47.720 [Lua] CurrentConflictSettings disabled 21:39:47.720 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 21:39:47.720 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 21:39:47.720 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:39:47.720 [Lua] [Managers] Calling function on all managers: 21:39:47.720 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:39:47.723 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 21:39:47.723 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 21:39:48.118 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 21:39:48.118 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 21:39:48.118 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 21:39:48.118 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 21:39:48.118 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 21:39:48.118 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 21:39:48.118 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 21:39:48.118 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 21:39:48.129 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 21:39:48.130 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 21:39:48.131 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 21:39:48.132 [Lua] PlayerManager:add_remote_player 110000101982738 21:39:48.132 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:39:48.132 [Lua] RemotePlayer:create_game_object( ) 3 21:39:48.143 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 21:39:48.143 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 21:39:48.143 [Lua] PlayerManager:add_remote_player 110000101ead6cb 21:39:48.143 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:39:48.143 [Lua] RemotePlayer:create_game_object( ) 4 21:39:48.154 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 21:39:48.154 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 21:39:48.154 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 21:39:48.154 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:39:48.154 [Lua] RemotePlayer:create_game_object( ) 5 21:39:48.165 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 21:39:48.165 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 21:39:48.168 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 21:39:48.169 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 21:39:48.169 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 21:39:48.169 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 21:39:48.169 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 21:39:48.169 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 21:39:48.169 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 21:39:48.169 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 21:39:48.287 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 21:39:48.287 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:48.287 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 21:39:48.287 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 21:39:48.287 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:48.287 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 21:39:48.351 [Lua] StateInGameRunning:_game_actually_starts() 21:39:48.351 [Lua] ################################################################################################################# 21:39:48.351 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:39:48.351 [Lua] ################################################################################################################# 21:39:48.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 21:39:48.359 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 21:39:48.359 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:48.359 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 21:39:48.359 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 21:39:48.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 21:39:48.565 [Lua] Commit load time data 21:39:52.777 [Lua] Set lobby begin: 21:39:52.777 [Lua] Lobby data twitch_enabled = false 21:39:52.778 [Lua] Lobby data selected_mission_id = journey_citadel 21:39:52.778 [Lua] Lobby data num_players = 4 21:39:52.778 [Lua] Lobby data difficulty_tweak = -10 21:39:52.778 [Lua] Lobby data host = 110000102e9bdea 21:39:52.778 [Lua] Lobby data matchmaking_type = 2 21:39:52.778 [Lua] Lobby data is_private = true 21:39:52.778 [Lua] Lobby data match_started = true 21:39:52.778 [Lua] Lobby data difficulty = cataclysm 21:39:52.778 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:39:52.778 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:39:52.778 [Lua] Lobby data unique_server_name = Vakser 21:39:52.778 [Lua] Lobby data quick_game = false 21:39:52.778 [Lua] Lobby data country_code = FI 21:39:52.778 [Lua] Lobby data matchmaking = false 21:39:52.778 [Lua] Lobby data power_level = 705 21:39:52.778 [Lua] Lobby data mission_id = dlc_morris_map 21:39:52.778 [Lua] Lobby data mechanism = deus 21:39:52.778 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:39:52.778 [Lua] Lobby data player_slot_2 = 0:0 21:39:52.778 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:39:52.778 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:39:52.778 [Lua] Lobby data eac_authorized = true 21:39:52.778 [Lua] Set lobby end. 21:40:34.662 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_wastes_path2, mc:deus, gm:deus, env:0, seed:953058692, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 ) 21:40:34.662 [Lua] [NetworkServer] Entering post game 21:40:34.662 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 21:40:34.662 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 21:40:34.662 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 21:40:34.662 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 21:40:34.662 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 21:40:34.662 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 21:40:34.662 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 21:40:34.662 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 21:40:34.662 [Save] Saving `save_data` 21:40:34.662 [Lua] gm_event_end_conditions_met true false 21:40:34.663 [Lua] Game won 21:40:34.663 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:40:34.664 [Save] Save done 21:40:34.664 [Save] Saving `save_data` 21:40:34.665 [Lua] generate_backend_stats 110000102e9bdea:1 21:40:34.666 [Save] Save done 21:40:34.684 [Lua] PlayFabMirrorBase:_commit_internal nil 21:40:34.684 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:40:34.684 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:40:34.684 [Save] Saving `save_data` 21:40:34.684 [Lua] TRANSITION nil nil load_next_level 21:40:34.684 [Lua] Transition type "load_next_level", is server: true 21:40:34.684 [Lua] [LevelTransitionHandler] promote_next_level_data 21:40:34.684 [Lua] [GameNetworkManager] Leaving game... 21:40:34.684 [Lua] [GameNetworkManager] Shutting down game session host. 21:40:34.684 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:40:34.684 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:40:34.684 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=49.01 21:40:34.686 [Save] Save done 21:40:34.686 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:40:34.686 [Lua] commit result success 7 21:40:34.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 21:40:34.686 [Lua] none table: 0000000003391790 nil 21:40:34.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 21:40:34.797 [Lua] ### Sending rpc_level_loaded 21:40:34.797 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 178 21:40:34.797 [Lua] ### Sending rpc_level_loaded 21:40:34.797 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 178 21:40:34.831 [Lua] ### Sending rpc_level_loaded 21:40:34.831 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 178 21:40:34.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 21:40:36.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:40:36.675 [Lua] [Managers] Calling function on all managers: 21:40:36.675 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 21:40:36.675 [Lua] Clearing all global lookup lists 21:40:36.675 [Lua] [IngamePlayerListUI] - Destroy 21:40:36.675 [Lua] [IngameUI] destroy 21:40:36.676 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 21:40:36.676 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 21:40:36.676 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 21:40:36.676 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 21:40:36.676 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 21:40:36.676 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 21:40:36.677 [Lua] [Managers] Destroying manager group: 21:40:36.678 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:40:36.678 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 21:40:36.678 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 21:40:36.678 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 21:40:36.678 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 21:40:36.678 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 21:40:36.678 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 21:40:36.678 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 21:40:36.678 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 21:40:36.678 [Lua] [Matchmaking] unregister rpcs 21:40:36.678 [Lua] ############### UNLOADING PACKAGES ############### 21:40:36.678 [Lua] [Gamestate] Enter state StateLoading 21:40:36.679 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:40:36.679 [Lua] [Matchmaking] register rpcs 21:40:36.679 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:40:36.679 [Lua] Set lobby begin: 21:40:36.679 [Lua] Lobby data twitch_enabled = false 21:40:36.679 [Lua] Lobby data selected_mission_id = journey_citadel 21:40:36.679 [Lua] Lobby data num_players = 4 21:40:36.679 [Lua] Lobby data difficulty_tweak = -10 21:40:36.679 [Lua] Lobby data host = 110000102e9bdea 21:40:36.679 [Lua] Lobby data matchmaking_type = 2 21:40:36.679 [Lua] Lobby data is_private = true 21:40:36.680 [Lua] Lobby data match_started = true 21:40:36.680 [Lua] Lobby data difficulty = cataclysm 21:40:36.680 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:40:36.680 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:40:36.680 [Lua] Lobby data unique_server_name = Vakser 21:40:36.680 [Lua] Lobby data quick_game = false 21:40:36.680 [Lua] Lobby data country_code = FI 21:40:36.680 [Lua] Lobby data matchmaking = false 21:40:36.680 [Lua] Lobby data power_level = 0 21:40:36.680 [Lua] Lobby data mission_id = dlc_morris_map 21:40:36.680 [Lua] Lobby data mechanism = deus 21:40:36.680 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:40:36.680 [Lua] Lobby data player_slot_2 = 0:0 21:40:36.680 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:40:36.680 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:40:36.680 [Lua] Lobby data eac_authorized = true 21:40:36.680 [Lua] Set lobby end. 21:40:36.680 [Lua] registering RPCs 21:40:36.680 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:40:36.680 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:40:36.680 [Lua] Set lobby begin: 21:40:36.680 [Lua] Lobby data twitch_enabled = false 21:40:36.680 [Lua] Lobby data selected_mission_id = journey_citadel 21:40:36.680 [Lua] Lobby data num_players = 4 21:40:36.680 [Lua] Lobby data difficulty_tweak = -10 21:40:36.680 [Lua] Lobby data host = 110000102e9bdea 21:40:36.680 [Lua] Lobby data matchmaking_type = 2 21:40:36.680 [Lua] Lobby data is_private = true 21:40:36.680 [Lua] Lobby data match_started = true 21:40:36.680 [Lua] Lobby data difficulty = cataclysm 21:40:36.680 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:40:36.680 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:40:36.680 [Lua] Lobby data unique_server_name = Vakser 21:40:36.680 [Lua] Lobby data quick_game = false 21:40:36.680 [Lua] Lobby data country_code = FI 21:40:36.680 [Lua] Lobby data matchmaking = false 21:40:36.680 [Lua] Lobby data power_level = 0 21:40:36.680 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:40:36.680 [Lua] Lobby data mechanism = deus 21:40:36.680 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:40:36.680 [Lua] Lobby data player_slot_2 = 0:0 21:40:36.680 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:40:36.680 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:40:36.680 [Lua] Lobby data eac_authorized = true 21:40:36.681 [Lua] Set lobby end. 21:40:36.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:40:36.682 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 21:40:36.682 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 21:40:36.682 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 21:40:36.682 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized 21:40:36.682 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_wastes_path2 0 21:40:36.689 [Umbra] Unload tome 21:40:36.695 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 21:40:36.695 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path2, async-read, 21:40:36.695 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path2, async-read, 21:40:36.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path2, async-read, 21:40:36.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path2, async-read, 21:40:36.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path2, async-read, 21:40:36.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path2, async-read, 21:40:36.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2, sig_volcano_wastes_path2, async-read, 21:40:36.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano 21:40:36.749 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano 21:40:36.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 21:40:36.822 [Lua] ### Sending rpc_level_loaded 21:40:36.822 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 178 21:40:36.822 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 21:40:36.822 [Lua] ### Sending rpc_level_loaded 21:40:36.822 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 178 21:40:36.822 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 21:40:36.822 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 21:40:36.822 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 21:40:36.822 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 21:40:36.822 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 21:40:36.839 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 21:40:36.839 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 21:40:36.839 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 21:40:36.839 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 21:40:36.873 [Lua] ### Sending rpc_level_loaded 21:40:36.873 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 178 21:40:36.873 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 21:40:36.873 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 21:40:36.873 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 21:40:36.892 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 21:40:36.892 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 21:40:38.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 21:40:38.497 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 21:40:38.498 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 21:40:38.817 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 21:40:38.817 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 21:40:38.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano 21:40:44.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano 21:40:44.301 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano 21:40:44.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 21:40:44.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 21:40:44.820 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common 21:40:44.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 21:40:45.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 21:40:45.313 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 21:40:45.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 21:40:45.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 21:40:45.425 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 21:40:45.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2 21:40:45.482 [Umbra] Loading umbra tome '#ID[70f69f4498b88195]' 21:40:45.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2 21:40:45.542 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2 21:40:45.559 [Lua] [LevelTransitionHandler] Level load completed! 21:40:45.559 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_wastes_path2 - level_seed: 953058692 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 21:40:45.573 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:40:45.573 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 21:40:45.573 [Lua] load_startup_enemy_packages: -------------- 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_spawn 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_troll 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_rat_ogre 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_stormfiend 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] beastmen_minotaur 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_plague_sorcerer 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_corruptor_sorcerer 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_gutter_runner 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_pack_master 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_poison_wind_globadier 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_ratling_gunner 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_warpfire_thrower 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_vortex_sorcerer 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] beastmen_standard_bearer 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_vortex 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] critter_rat 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] critter_pig 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_storm_vermin_with_shield 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_storm_vermin 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_warrior 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_clan_rat 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_raider 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_slave 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_fanatic 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_loot_rat 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_marauder_with_shield 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_berzerker 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_clan_rat_with_shield 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] chaos_marauder 21:40:45.573 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:40:45.573 [Lua] skaven_plague_monk 21:40:45.576 [Lua] ### Sending rpc_level_loaded 21:40:45.576 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 178 21:40:45.576 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 21:40:45.592 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 21:40:45.592 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 21:40:45.609 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 21:40:45.609 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 21:40:45.609 [Lua] ### Sending rpc_level_loaded 21:40:45.609 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 178 21:40:45.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:40:45.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:40:45.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:40:46.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:40:46.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:40:46.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:40:46.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:40:46.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:40:46.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:40:46.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:40:46.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:40:46.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:40:46.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:40:46.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:40:46.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:40:47.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:40:47.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:40:47.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:40:47.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:40:47.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:40:47.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:40:47.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:40:47.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:40:47.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:40:47.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:40:47.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:40:47.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:40:47.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:40:47.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:40:47.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:40:47.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:40:47.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:40:47.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:40:48.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:40:48.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:40:48.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:40:48.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:40:48.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:40:48.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:40:48.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:40:48.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:40:48.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:40:48.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:40:48.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:40:48.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:40:48.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:40:48.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:40:48.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:40:48.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:40:48.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:40:48.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:40:49.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:40:49.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:40:49.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:40:49.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:40:49.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:40:49.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:40:49.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:40:49.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:40:49.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:40:50.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:40:50.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:40:50.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:40:50.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:40:50.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:40:50.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:40:50.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:40:50.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:40:50.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:40:51.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:40:51.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:40:51.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:40:51.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:40:51.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:40:51.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:40:51.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:40:51.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:40:51.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:40:51.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:40:51.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:40:51.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:40:52.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:40:52.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:40:52.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:40:52.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:40:52.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:40:52.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:40:52.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:40:52.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:40:52.998 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_wastes_path2 game_mode: deus 21:40:52.998 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:40:52.998 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:40:53.000 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:40:53.149 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:40:53.149 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path2/world 21:40:53.149 [Umbra] Init version: 3.4.15 :: 16 threads 21:40:53.604 [Lua] Async level spawning done 21:40:53.604 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:40:54.566 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:40:54.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:40:54.566 [Lua] [Matchmaking] unregister rpcs 21:40:54.566 [Lua] Set lobby begin: 21:40:54.566 [Lua] Lobby data twitch_enabled = false 21:40:54.566 [Lua] Lobby data selected_mission_id = journey_citadel 21:40:54.566 [Lua] Lobby data num_players = 4 21:40:54.566 [Lua] Lobby data difficulty_tweak = -10 21:40:54.566 [Lua] Lobby data host = 110000102e9bdea 21:40:54.566 [Lua] Lobby data matchmaking_type = 2 21:40:54.566 [Lua] Lobby data is_private = true 21:40:54.566 [Lua] Lobby data match_started = true 21:40:54.566 [Lua] Lobby data difficulty = cataclysm 21:40:54.566 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:40:54.566 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:40:54.566 [Lua] Lobby data unique_server_name = Vakser 21:40:54.566 [Lua] Lobby data quick_game = false 21:40:54.566 [Lua] Lobby data country_code = FI 21:40:54.566 [Lua] Lobby data matchmaking = false 21:40:54.566 [Lua] Lobby data power_level = 0 21:40:54.566 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:40:54.566 [Lua] Lobby data mechanism = deus 21:40:54.566 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:40:54.566 [Lua] Lobby data player_slot_2 = 0:0 21:40:54.566 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:40:54.566 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:40:54.566 [Lua] Lobby data eac_authorized = true 21:40:54.567 [Lua] Set lobby end. 21:40:54.567 [Lua] [Managers] Destroying manager group: 21:40:54.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens 21:40:54.567 [Lua] [Gamestate] Enter StateIngame HOST 21:40:54.568 [Lua] <>level = sig_volcano_wastes_path2<> 21:40:54.568 [Lua] [StateIngame] Server ingame 21:40:54.570 [Lua] Set lobby begin: 21:40:54.570 [Lua] Lobby data twitch_enabled = false 21:40:54.570 [Lua] Lobby data selected_mission_id = journey_citadel 21:40:54.570 [Lua] Lobby data num_players = 4 21:40:54.570 [Lua] Lobby data difficulty_tweak = -10 21:40:54.570 [Lua] Lobby data host = 110000102e9bdea 21:40:54.570 [Lua] Lobby data matchmaking_type = 2 21:40:54.570 [Lua] Lobby data is_private = true 21:40:54.570 [Lua] Lobby data match_started = true 21:40:54.570 [Lua] Lobby data difficulty = cataclysm 21:40:54.570 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:40:54.570 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:40:54.570 [Lua] Lobby data unique_server_name = Vakser 21:40:54.570 [Lua] Lobby data quick_game = false 21:40:54.570 [Lua] Lobby data country_code = FI 21:40:54.570 [Lua] Lobby data matchmaking = false 21:40:54.571 [Lua] Lobby data power_level = 0 21:40:54.571 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:40:54.571 [Lua] Lobby data mechanism = deus 21:40:54.571 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:40:54.571 [Lua] Lobby data player_slot_2 = 0:0 21:40:54.571 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:40:54.571 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:40:54.571 [Lua] Lobby data eac_authorized = true 21:40:54.571 [Lua] Set lobby end. 21:40:54.571 [Lua] [Matchmaking] register rpcs 21:40:54.571 [Lua] GameNetworkManager:init... creating game session 21:40:54.571 [Lua] Host GameSession.make_game_session_host with session: 21:40:54.571 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:40:54.571 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 21:40:54.571 [Lua] [GameNetworkManager] self.is_server = true 21:40:54.571 [Network] Setting artificial MTU limit to 65536 21:40:54.576 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 21:40:54.576 [Lua] pacing=deus_default 21:40:54.576 [Lua] roaming=nil 21:40:54.576 [Lua] specials=deus_default 21:40:54.576 [Lua] contained_breeds=nil 21:40:54.576 [Lua] debug_color=maroon 21:40:54.576 [Lua] disabled=false 21:40:54.576 [Lua] pack_spawning=deus_default 21:40:54.576 [Lua] factions=nil 21:40:54.576 [Lua] description=deus_conflict_director_skaven_chaos_name 21:40:54.576 [Lua] boss=deus_default 21:40:54.576 [Lua] horde=deus_default 21:40:54.576 [Lua] name=deus_skaven_chaos 21:40:54.576 [Lua] intensity=deus_default 21:40:54.576 [Lua] --- 21:40:54.576 [Lua] [LevelAnalysis] set_random_seed( 953058692) 21:40:54.582 [Lua] [AIInterestPointSystem] Level Seed: 953058692 21:40:54.582 [Lua] 21:40:54.582 [Lua] [entity_system_bag] = table 21:40:54.582 [Lua] [entity_system_bag] = metatable 21:40:54.582 [Lua] [startup_data] = table 21:40:54.582 [Lua] [entity_manager] = table 21:40:54.582 [Lua] [entity_manager] = metatable 21:40:54.582 [Lua] [unit_spawner] = table 21:40:54.582 [Lua] [unit_spawner] = metatable 21:40:54.582 [Lua] [unit_storage] = table 21:40:54.582 [Lua] [unit_storage] = metatable 21:40:54.582 [Lua] [dice_keeper] = table 21:40:54.582 [Lua] [dice_keeper] = metatable 21:40:54.582 [Lua] [is_server] = true (boolean) 21:40:54.582 [Lua] [world] = [World] 21:40:54.582 [Lua] [system_api] = table 21:40:54.582 [Lua] [entity_system] = table 21:40:54.582 [Lua] [entity_system] = metatable 21:40:54.582 [Lua] [network_lobby] = table 21:40:54.582 [Lua] [network_lobby] = metatable 21:40:54.582 [Lua] [profile_synchronizer] = table 21:40:54.582 [Lua] [profile_synchronizer] = metatable 21:40:54.582 [Lua] [level_transition_handler] = table 21:40:54.582 [Lua] [level_transition_handler] = metatable 21:40:54.582 [Lua] [num_local_human_players] = 1 (number) 21:40:54.582 [Lua] [statistics_db] = table 21:40:54.582 [Lua] [statistics_db] = metatable 21:40:54.582 [Lua] [network_server] = table 21:40:54.582 [Lua] [network_server] = metatable 21:40:54.582 [Lua] [input_manager] = table 21:40:54.582 [Lua] [input_manager] = metatable 21:40:54.582 [Lua] [network_clock] = table 21:40:54.582 [Lua] [network_clock] = metatable 21:40:54.582 [Lua] [network_transmit] = table 21:40:54.582 [Lua] [network_transmit] = metatable 21:40:54.582 [Lua] [free_flight_manager] = table 21:40:54.582 [Lua] [free_flight_manager] = metatable 21:40:54.582 [Lua] [network_manager] = table 21:40:54.582 [Lua] [network_manager] = metatable 21:40:54.582 [Lua] [network_event_delegate] = table 21:40:54.582 [Lua] [network_event_delegate] = metatable 21:40:54.582 [Lua] 21:40:54.582 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:40:54.582 [Lua] ignoring extension VersusInteractObjectiveExtension 21:40:54.582 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:40:54.582 [Lua] ignoring extension VersusSocketObjectiveExtension 21:40:54.582 [Lua] ignoring extension VersusTargetObjectiveExtension 21:40:54.582 [Lua] ignoring extension VersusMissionObjectiveExtension 21:40:54.583 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:40:54.601 [Lua] [AchievementManager] Achievements using the steam platform 21:40:54.601 [Lua] PlayerManager:add_player player_1 21:40:54.638 [Lua] respawn_unit_spawned with group id: terror_respawn 21:40:54.638 [Lua] respawn_unit_spawned with group id: terror_respawn 21:40:54.638 [Lua] respawn_unit_spawned with group id: terror_respawn 21:40:54.639 [Lua] [StateIngame] Level seed: 953058692 21:40:54.650 [Lua] [LevelAnalysis] set_random_seed( 953058692) 21:40:54.653 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:40:54.653 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:40:54.653 [Lua] [IngameUI] init 21:40:54.665 [SteamVoipClient] select_out(110000101982738, off) 21:40:54.665 [SteamVoipClient] select_out(110000101ead6cb, off) 21:40:54.665 [SteamVoipClient] select_out(110000102e9bdea, off) 21:40:54.665 [SteamVoipClient] select_out(1100001059c9cc0, off) 21:40:54.670 [Lua] cb_razer_chroma_setup 21:40:54.685 [Save] Saving `save_data` 21:40:54.686 [Save] Save done 21:40:54.688 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000016C8DB80; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000016C8D6E0; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 0000000016C8D7D0; parent_world_position = table: 0000000016C8D800; local_position = table: 0000000016C8DAF0; size = table: 0000000016C8DB40; node = table: 0000000016C8DB80 [3] scenegraph = table: 0000000016C8D6E0; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000016C8D6E0; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 0000000016C8D6E0; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 0000000016C62100 [8] self = table: 0000000016C62100; ingame_ui_context = table: 000000000D4C02F0; input_manager = table: 000000000B0C77D0; world = [World] [9] self = table: 000000001A2B8930; object = table: 0000000016C62100 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 000000000D4C0630; error_prefix_data = table: 0000000016C620C0; func = [function] [15] self = table: 000000000D4C0630; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000016C61FE0; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000000D4C0630 [21] self = table: 0000000002C976A0; ingame_ui_context = table: 000000000D4C02F0 [22] self = table: 0000000002C976A0; params = table: 0000000002C97640; viewport_name = "player_1"; input_manager = table: 000000000B0C77D0; input_source = table: 000000001AFDCC90; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000B0AB8A0; stats_id = "110000102e9bdea:1"; entity_manager = table: 000000000D38FAD0; camera_system = table: 000000000069F030; outline_system = table: 000000000088B9C0; fade_system = table: 0000000000841230; sound_sector_system = table: 00000000006E7110; sound_environment_system = table: 0000000000E2C7B0; event_manager = table: 000000000B06FB40; level_key = "sig_volcano_wastes_path2"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D4C02F0 [23] self = table: 0000000002C97670; new_state = table: 0000000018BDAD00; params = table: 0000000002C97640; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000002C97670; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 0000000002C97670; parent = table: 000000000D49B230; start_state = table: 0000000018BDAD00; params = table: 0000000002C97640; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011CDAC00; ingame_ui = table: 000000000D4C0630; definitions = table: 0000000016C62170; input_manager = table: 000000000B0C77D0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C622B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000BC0CA40; menu_widgets = table: 0000000016C62F60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011CDAC00; ingame_ui = table: 000000000D4C0630; definitions = table: 0000000016C62170; input_manager = table: 000000000B0C77D0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C622B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000BC0CA40; menu_widgets = table: 0000000016C62F60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 00000000196A1560; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000011CDAC00; telemetry_time_view_enter = 0; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000016C5B040; cutscene_system = table: 0000000000729C30; text_popup_ui = table: 000000000B0BBB40; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000FBA2050; ui_top_renderer = table: 0000000003BCDEF0; camera_manager = table: 000000000D3F4950; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000D4C02F0; views = table: 000000000D29AFB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000B0AB8A0; weave_onboarding = table: 000000000FBA3370; popup_handler = table: 000000000B0BB990; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000C98B9F0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D49B230; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D4C02F0; end_conditions_met = false; player = table: 000000000B0AB8A0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000C98B9F0; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D49B230; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D4C02F0; end_conditions_met = false; player = table: 000000000B0AB8A0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000C98B9F0; [23] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [24] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [25] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [26] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 00000000014DDA40; network_server = table: 00000000005DFA10; entity_system = table: 000000000D3FDB60; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000199B83E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 000000000B1D21F0; machines = table: 0000000002C97610; _quit_game = false; network_clock = table: 0000000011C28DF0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 0000000011C369C0; network_event_delegate = table: 000000000C98B9F0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D49B230; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D49B230; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D49B230; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000D37E430; 21:40:54.689 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000016C97720; node_def = table: 0000000016C8D500; k = "offset"; v = table: 0000000016C8D5C0 [2] scenegraph = table: 0000000016C97660; scenegraph_def = table: 0000000016C62210; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016C8D500; parent_name = nil; local_position = table: 0000000016C976D0; node = table: 0000000016C97720 [3] scenegraph_def = table: 0000000016C62210; scenegraph = table: 0000000016C97660; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016C8D500 [4] hook_chain = [function] [5] self = table: 0000000016C62100 [6] self = table: 0000000016C62100; ingame_ui_context = table: 000000000D4C02F0; input_manager = table: 000000000B0C77D0; world = [World] [7] self = table: 000000001A2B8930; object = table: 0000000016C62100 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 000000000D4C0630; error_prefix_data = table: 0000000016C620C0; func = [function] [13] self = table: 000000000D4C0630; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000016C61FE0; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000000D4C0630 [19] self = table: 0000000002C976A0; ingame_ui_context = table: 000000000D4C02F0 [20] self = table: 0000000002C976A0; params = table: 0000000002C97640; viewport_name = "player_1"; input_manager = table: 000000000B0C77D0; input_source = table: 000000001AFDCC90; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000B0AB8A0; stats_id = "110000102e9bdea:1"; entity_manager = table: 000000000D38FAD0; camera_system = table: 000000000069F030; outline_system = table: 000000000088B9C0; fade_system = table: 0000000000841230; sound_sector_system = table: 00000000006E7110; sound_environment_system = table: 0000000000E2C7B0; event_manager = table: 000000000B06FB40; level_key = "sig_volcano_wastes_path2"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D4C02F0 [21] self = table: 0000000002C97670; new_state = table: 0000000018BDAD00; params = table: 0000000002C97640; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000002C97670; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 0000000002C97670; parent = table: 000000000D49B230; start_state = table: 0000000018BDAD00; params = table: 0000000002C97640; profiling_debugging_enabled = true [24] self = table: 0000000002C97670; parent = table: 000000000D49B230; start_state = table: 0000000018BDAD00; params = table: 0000000002C97640; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 0000000002C97670 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016C62F60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011CDAC00; ingame_ui = table: 000000000D4C0630; definitions = table: 0000000016C62170; input_manager = table: 000000000B0C77D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C622B0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BC0CA40; settings_list_size_y = 4000; ui_scenegraph = table: 0000000016C8D6E0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016C62F60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011CDAC00; ingame_ui = table: 000000000D4C0630; definitions = table: 0000000016C62170; input_manager = table: 000000000B0C77D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C622B0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BC0CA40; settings_list_size_y = 4000; ui_scenegraph = table: 0000000016C8D6E0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 00000000196A1560; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000011CDAC00; telemetry_time_view_enter = 0; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000016C5B040; cutscene_system = table: 0000000000729C30; text_popup_ui = table: 000000000B0BBB40; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000FBA2050; ui_top_renderer = table: 0000000003BCDEF0; camera_manager = table: 000000000D3F4950; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000D4C02F0; views = table: 000000000D29AFB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000B0AB8A0; weave_onboarding = table: 000000000FBA3370; popup_handler = table: 000000000B0BB990; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000C98B9F0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D49B230; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D4C02F0; end_conditions_met = false; player = table: 000000000B0AB8A0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000C98B9F0; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D49B230; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D4C02F0; end_conditions_met = false; player = table: 000000000B0AB8A0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000C98B9F0; [21] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [22] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [23] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [24] _params = table: 0000000002C97640; _profiling_debugging_enabled = true; _parent = table: 000000000D49B230; _state = table: 0000000002C976A0; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 00000000014DDA40; network_server = table: 00000000005DFA10; entity_system = table: 000000000D3FDB60; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000199B83E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B0C77D0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 000000000B1D21F0; machines = table: 0000000002C97610; _quit_game = false; network_clock = table: 0000000011C28DF0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 0000000011C369C0; network_event_delegate = table: 000000000C98B9F0; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D49B230; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D49B230; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D49B230; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000D37E430; 21:40:54.691 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:40:54.691 [Lua] Set lobby begin: 21:40:54.691 [Lua] Lobby data twitch_enabled = false 21:40:54.691 [Lua] Lobby data selected_mission_id = journey_citadel 21:40:54.691 [Lua] Lobby data num_players = 4 21:40:54.691 [Lua] Lobby data difficulty_tweak = -10 21:40:54.691 [Lua] Lobby data host = 110000102e9bdea 21:40:54.691 [Lua] Lobby data matchmaking_type = 2 21:40:54.691 [Lua] Lobby data is_private = true 21:40:54.691 [Lua] Lobby data match_started = true 21:40:54.691 [Lua] Lobby data difficulty = cataclysm 21:40:54.691 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:40:54.691 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:40:54.691 [Lua] Lobby data unique_server_name = Vakser 21:40:54.691 [Lua] Lobby data quick_game = false 21:40:54.691 [Lua] Lobby data country_code = FI 21:40:54.691 [Lua] Lobby data matchmaking = false 21:40:54.691 [Lua] Lobby data power_level = 675 21:40:54.691 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:40:54.691 [Lua] Lobby data mechanism = deus 21:40:54.691 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:40:54.691 [Lua] Lobby data player_slot_2 = 0:0 21:40:54.691 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:40:54.691 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:40:54.691 [Lua] Lobby data eac_authorized = true 21:40:54.691 [Lua] Set lobby end. 21:40:54.693 [Lua] CurrentConflictSettings deus_skaven_chaos 21:40:54.693 [Lua] [ConflictDirector] conflict_director is ai_ready 21:40:54.694 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:40:54.694 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:40:54.695 [Lua] NORMAL PATROL MAIN PATH 106.23015594482422 21:40:54.695 [Lua] [waypoints] = table 21:40:54.695 [Lua] [astar_points] = table 21:40:54.695 [Lua] [travel_dist] = 106.23015561699867 (number) 21:40:54.695 [Lua] [one_directional] = false (boolean) 21:40:54.695 [Lua] [id] = boss_1 (string) 21:40:54.700 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:40:54.700 [Lua] Forming navigation groups in one frame 21:40:54.700 [Lua] Forming navigation groups 21:40:54.704 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000000427463 21:40:54.831 [Lua] NavigationGroupManager -> calulation time B: 0.12699999999995271 21:40:54.831 [Lua] number of nav groups: 164 21:40:54.832 [Lua] number of refined nav groups : 101 21:40:54.833 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 21:40:54.834 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.023363435268404 Normalized coefficient: 1.428783518976529 21:40:54.835 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.458575055748229 Normalized coefficient: 1.3745164580563578 21:40:54.836 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.4231016101315621 Normalized coefficient: 1.1142743617150268 21:40:54.837 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:40:54.838 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_wastes_path2 21:40:54.838 [Lua] [LevelAnalysis] This level has a total main-path length of 811.624 meters. 21:40:54.838 [Lua] [LevelAnalysis] num_event_places_f: 0.50774925804138182 , num_event_places: 0 , trailing_event_fraction: 0.50774925804138182 , num_events: 1 21:40:54.838 [Lua] [LevelAnalysis] Level path distance: 811.62388706207275 21:40:54.838 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 811.62388706207275 forbidden_dist: -711.62388706207275 21:40:54.838 [Lua] [LevelAnalysis] wanted_distance: 99.109257982370281 21:40:54.838 [Lua] [LevelAnalysis] Terror events added: 21:40:54.838 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:40:54.838 [Lua] Adding main path event: Vector3Box(-149.478, -162.192, 39.5486) rare_event_loot_rat 45 table: 000000001689FAA0 21:40:54.838 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:40:54.840 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:40:54.843 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:40:54.846 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:40:54.846 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:40:54.846 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:40:54.846 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:40:54.846 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 21:40:54.846 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:40:54.846 [Lua] [Managers] Calling function on all managers: 21:40:54.846 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:40:54.861 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 21:40:54.861 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 21:40:54.861 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 21:40:54.861 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 21:40:54.861 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 21:40:54.861 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 21:40:54.861 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 21:40:54.861 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 21:40:54.863 [Lua] FIRST UPDATE @0.044446691870689 21:40:55.601 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 21:40:55.604 [Lua] Breedfreezer (server) starting a hot join sync 21:40:55.604 [Lua] packing 0 units of breed chaos_marauder 21:40:55.604 [Lua] packing 0 units of breed skaven_clan_rat 21:40:55.604 [Lua] packing 0 units of breed skaven_storm_vermin 21:40:55.604 [Lua] packing 0 units of breed skaven_slave 21:40:55.604 [Lua] packing 0 units of breed chaos_fanatic 21:40:55.604 [Lua] packing 0 units of breed chaos_raider 21:40:55.604 [Lua] packing 0 units of breed chaos_warrior 21:40:55.604 [Lua] packing 0 units of breed chaos_berzerker 21:40:55.604 [Lua] packing 0 units of breed skaven_plague_monk 21:40:55.604 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:40:55.604 [Lua] 21:40:55.604 [Lua] [1] = 1 (number) 21:40:55.604 [Lua] [2] = 0 (number) 21:40:55.604 [Lua] [3] = 1 (number) 21:40:55.604 [Lua] [4] = 0 (number) 21:40:55.604 [Lua] [5] = 1 (number) 21:40:55.604 [Lua] [6] = 0 (number) 21:40:55.604 [Lua] [7] = 1 (number) 21:40:55.604 [Lua] [8] = 0 (number) 21:40:55.604 [Lua] [9] = 1 (number) 21:40:55.604 [Lua] [10] = 0 (number) 21:40:55.604 [Lua] [11] = 1 (number) 21:40:55.604 [Lua] [12] = 0 (number) 21:40:55.604 [Lua] [13] = 1 (number) 21:40:55.604 [Lua] [14] = 0 (number) 21:40:55.604 [Lua] [15] = 1 (number) 21:40:55.604 [Lua] [16] = 0 (number) 21:40:55.604 [Lua] [17] = 1 (number) 21:40:55.604 [Lua] [18] = 0 (number) 21:40:55.604 [Lua] 21:40:55.604 [Lua] 21:40:55.604 [Lua] 21:40:55.604 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 21:40:55.606 [Lua] Breedfreezer (server) starting a hot join sync 21:40:55.606 [Lua] packing 0 units of breed chaos_marauder 21:40:55.606 [Lua] packing 0 units of breed skaven_clan_rat 21:40:55.606 [Lua] packing 0 units of breed skaven_storm_vermin 21:40:55.606 [Lua] packing 0 units of breed skaven_slave 21:40:55.606 [Lua] packing 0 units of breed chaos_fanatic 21:40:55.606 [Lua] packing 0 units of breed chaos_raider 21:40:55.606 [Lua] packing 0 units of breed chaos_warrior 21:40:55.606 [Lua] packing 0 units of breed chaos_berzerker 21:40:55.606 [Lua] packing 0 units of breed skaven_plague_monk 21:40:55.606 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:40:55.606 [Lua] 21:40:55.606 [Lua] [1] = 1 (number) 21:40:55.606 [Lua] [2] = 0 (number) 21:40:55.606 [Lua] [3] = 1 (number) 21:40:55.606 [Lua] [4] = 0 (number) 21:40:55.606 [Lua] [5] = 1 (number) 21:40:55.606 [Lua] [6] = 0 (number) 21:40:55.606 [Lua] [7] = 1 (number) 21:40:55.606 [Lua] [8] = 0 (number) 21:40:55.606 [Lua] [9] = 1 (number) 21:40:55.606 [Lua] [10] = 0 (number) 21:40:55.606 [Lua] [11] = 1 (number) 21:40:55.606 [Lua] [12] = 0 (number) 21:40:55.606 [Lua] [13] = 1 (number) 21:40:55.606 [Lua] [14] = 0 (number) 21:40:55.606 [Lua] [15] = 1 (number) 21:40:55.606 [Lua] [16] = 0 (number) 21:40:55.606 [Lua] [17] = 1 (number) 21:40:55.606 [Lua] [18] = 0 (number) 21:40:55.606 [Lua] 21:40:55.606 [Lua] 21:40:55.606 [Lua] 21:40:55.606 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 21:40:55.607 [Lua] Breedfreezer (server) starting a hot join sync 21:40:55.607 [Lua] packing 0 units of breed chaos_marauder 21:40:55.607 [Lua] packing 0 units of breed skaven_clan_rat 21:40:55.607 [Lua] packing 0 units of breed skaven_storm_vermin 21:40:55.607 [Lua] packing 0 units of breed skaven_slave 21:40:55.607 [Lua] packing 0 units of breed chaos_fanatic 21:40:55.607 [Lua] packing 0 units of breed chaos_raider 21:40:55.607 [Lua] packing 0 units of breed chaos_warrior 21:40:55.607 [Lua] packing 0 units of breed chaos_berzerker 21:40:55.607 [Lua] packing 0 units of breed skaven_plague_monk 21:40:55.607 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:40:55.607 [Lua] 21:40:55.607 [Lua] [1] = 1 (number) 21:40:55.607 [Lua] [2] = 0 (number) 21:40:55.607 [Lua] [3] = 1 (number) 21:40:55.607 [Lua] [4] = 0 (number) 21:40:55.607 [Lua] [5] = 1 (number) 21:40:55.607 [Lua] [6] = 0 (number) 21:40:55.607 [Lua] [7] = 1 (number) 21:40:55.607 [Lua] [8] = 0 (number) 21:40:55.607 [Lua] [9] = 1 (number) 21:40:55.607 [Lua] [10] = 0 (number) 21:40:55.607 [Lua] [11] = 1 (number) 21:40:55.607 [Lua] [12] = 0 (number) 21:40:55.607 [Lua] [13] = 1 (number) 21:40:55.607 [Lua] [14] = 0 (number) 21:40:55.607 [Lua] [15] = 1 (number) 21:40:55.607 [Lua] [16] = 0 (number) 21:40:55.607 [Lua] [17] = 1 (number) 21:40:55.607 [Lua] [18] = 0 (number) 21:40:55.607 [Lua] 21:40:55.607 [Lua] 21:40:55.607 [Lua] 21:40:55.607 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 21:40:55.607 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 21:40:55.607 [Lua] PlayerManager:add_remote_player 110000101982738 21:40:55.607 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 21:40:55.607 [Lua] RemotePlayer:create_game_object( ) 46 21:40:55.619 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 21:40:55.619 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 21:40:55.619 [Lua] PlayerManager:add_remote_player 110000101ead6cb 21:40:55.619 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 21:40:55.619 [Lua] RemotePlayer:create_game_object( ) 47 21:40:55.631 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 21:40:55.631 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 21:40:55.631 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 21:40:55.631 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 21:40:55.631 [Lua] RemotePlayer:create_game_object( ) 48 21:40:55.643 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 21:40:55.643 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 21:40:55.649 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 21:40:55.649 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 21:40:55.649 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 21:40:55.649 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 21:40:55.649 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 21:40:55.649 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 21:40:55.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 21:40:55.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 21:40:55.653 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-206.493, -217.611, 48.029), Vector4(0, 0, 0, -1)) 21:40:55.656 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:40:55.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:40:55.657 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 21:40:55.657 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 21:40:55.674 [Lua] Switching ConflictSettings: to: deus_skaven 21:40:55.674 [Lua] pacing=deus_default 21:40:55.674 [Lua] roaming=nil 21:40:55.674 [Lua] specials=deus_skaven 21:40:55.674 [Lua] contained_breeds=nil 21:40:55.674 [Lua] debug_color=orange 21:40:55.674 [Lua] disabled=false 21:40:55.674 [Lua] pack_spawning=skaven 21:40:55.674 [Lua] description=deus_conflict_director_skaven_chaos_name 21:40:55.674 [Lua] factions=nil 21:40:55.674 [Lua] boss=deus_skaven 21:40:55.674 [Lua] horde=deus_default 21:40:55.674 [Lua] name=deus_skaven 21:40:55.674 [Lua] intensity=deus_default 21:40:55.674 [Lua] --- 21:40:55.777 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 21:40:55.777 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:40:55.778 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 21:40:55.778 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:40:55.778 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 21:40:55.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 21:40:55.779 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 21:40:55.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:40:55.831 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 21:40:55.831 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:40:55.831 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 21:40:55.831 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:40:55.831 [Lua] [NetworkServer] Peer 110000101982738 spawned player. 21:40:55.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 21:40:55.832 [Lua] PlayerManager:assign_unit_ownership Peltsito The Madman 110000101982738 1 21:40:55.833 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:40:55.852 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 21:40:55.852 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:40:55.852 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 21:40:55.852 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:40:55.852 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 21:40:55.853 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 21:40:55.853 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 21:40:55.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:40:55.996 [Lua] StateInGameRunning:_game_actually_starts() 21:40:55.997 [Lua] ################################################################################################################# 21:40:55.997 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_morris_map-sig_volcano_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:40:55.997 [Lua] ################################################################################################################# 21:40:55.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 21:40:56.005 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 21:40:56.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 21:40:56.213 [Lua] Commit load time data 21:40:58.785 [Lua] Players are leaving the safe zone 21:41:00.603 [Lua] Set lobby begin: 21:41:00.603 [Lua] Lobby data twitch_enabled = false 21:41:00.603 [Lua] Lobby data selected_mission_id = journey_citadel 21:41:00.603 [Lua] Lobby data num_players = 4 21:41:00.603 [Lua] Lobby data difficulty_tweak = -10 21:41:00.603 [Lua] Lobby data host = 110000102e9bdea 21:41:00.603 [Lua] Lobby data matchmaking_type = 2 21:41:00.603 [Lua] Lobby data is_private = true 21:41:00.603 [Lua] Lobby data match_started = true 21:41:00.603 [Lua] Lobby data difficulty = cataclysm 21:41:00.603 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:41:00.603 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:41:00.603 [Lua] Lobby data unique_server_name = Vakser 21:41:00.603 [Lua] Lobby data quick_game = false 21:41:00.603 [Lua] Lobby data country_code = FI 21:41:00.603 [Lua] Lobby data matchmaking = false 21:41:00.603 [Lua] Lobby data power_level = 705 21:41:00.603 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:41:00.603 [Lua] Lobby data mechanism = deus 21:41:00.603 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:41:00.603 [Lua] Lobby data player_slot_2 = 0:0 21:41:00.604 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:41:00.604 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:41:00.604 [Lua] Lobby data eac_authorized = true 21:41:00.604 [Lua] Set lobby end. 21:41:05.396 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:06.017 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:06.690 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:07.146 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:14.040 [Lua] main path terror event triggered: rare_event_loot_rat 21:41:14.040 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:41:14.050 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.050 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.050 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.051 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.142 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.142 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.142 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.142 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.605 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:14.645 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:15.010 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:15.321 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:15.360 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:15.503 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:24.006 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:24.311 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:41:29.957 [Flow] lua_on_damage_taken 21:41:29.958 [Flow] 1 21:41:30.418 [Flow] lua_on_damage_taken 21:41:30.418 [Flow] 2 21:41:30.453 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:41:33.697 [Flow] lua_on_damage_taken 21:41:33.697 [Flow] 1 21:41:34.208 [Flow] lua_on_damage_taken 21:41:34.208 [Flow] 2 21:41:34.236 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:41:37.944 [Flow] lua_on_damage_taken 21:41:37.944 [Flow] 1 21:41:38.348 [Flow] lua_on_damage_taken 21:41:38.348 [Flow] 2 21:41:38.377 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:41:40.490 [Flow] lua_on_damage_taken 21:41:40.490 [Flow] 1 21:41:40.810 [Flow] lua_on_damage_taken 21:41:40.810 [Flow] 2 21:41:40.846 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:41:41.870 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:41:44.079 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:41:46.354 [Flow] lua_on_damage_taken 21:41:46.354 [Flow] 1 21:41:47.129 [Flow] lua_on_damage_taken 21:41:47.129 [Flow] 2 21:41:47.156 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:41:49.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:41:49.859 [Lua] 2 21:41:49.859 [Lua] 1 21:41:50.961 [Lua] 1 21:41:54.194 [Lua] 2 21:41:54.195 [Lua] 1 21:41:55.293 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 21:41:58.112 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:41:58.195 [Lua] 1 21:41:58.713 [Lua] 1 21:42:01.576 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:01.995 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:42:02.672 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:03.032 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:42:03.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:42:03.403 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 21:42:03.988 [Flow] lua_on_damage_taken 21:42:03.988 [Flow] 1 21:42:05.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:42:20.229 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:20.650 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:42:22.120 [Lua] 1 21:42:23.707 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:42:23.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 21:42:23.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 21:42:23.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 21:42:24.301 [Lua] 1 21:42:24.833 [Lua] 1 21:42:26.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:42:28.834 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:42:28.834 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:42:28.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 21:42:28.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 21:42:28.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 21:42:28.834 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:42:28.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:42:28.885 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:42:28.885 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:42:28.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:42:28.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:42:28.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:42:28.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 21:42:28.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 21:42:28.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 21:42:28.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:42:28.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:42:28.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:42:28.990 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:42:29.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:42:29.043 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:42:29.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 21:42:29.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 21:42:29.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 21:42:33.035 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 7 21:42:33.197 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 6 21:42:33.286 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 5 21:42:33.548 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 4 21:43:00.011 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:43:00.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 21:43:05.220 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:43:05.228 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 21:43:05.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 21:43:05.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 21:43:15.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 21:43:15.333 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:43:15.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 21:43:15.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 21:43:15.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 21:43:30.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 21:43:30.635 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 21:43:31.312 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 10 21:43:34.509 [Lua] Time for new HOOORDE! multi_first_wave 21:43:34.509 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 21:43:34.509 [Lua] horde requested: vector_blob 21:43:34.509 [Lua] wants to spawn behind within distance: 60 21:43:34.509 [Lua] horde crated with id 1 of type vector_blob 21:43:34.509 [Lua] managed to spawn 55/55 horde enemies 21:43:34.509 [Lua] vector blob horde has started 21:43:35.155 [Lua] Init group template: horde 21:43:35.774 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:43:35.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 21:43:36.943 [Lua] 1 21:43:36.943 [Lua] 1 21:43:37.638 [Lua] 1 21:43:37.638 [Lua] 2 21:43:38.840 [Lua] 1 21:43:38.840 [Lua] 1 21:43:38.841 [Lua] 1 21:43:41.861 [Lua] 1 21:43:41.861 [Lua] 1 21:43:46.146 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:46.616 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:48.545 [Lua] 1 21:43:49.974 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:50.361 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:51.050 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:51.627 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:52.061 [Lua] 1 21:43:53.083 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:43:53.083 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:43:53.083 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 21:43:53.083 [Lua] horde requested: vector_blob 21:43:53.083 [Lua] wants to spawn behind within distance: 60 21:43:53.083 [Lua] horde crated with id 2 of type vector_blob 21:43:53.084 [Lua] managed to spawn 58/58 horde enemies 21:43:53.084 [Lua] vector blob horde has started 21:43:53.906 [Lua] Init group template: horde 21:43:55.902 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.902 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.902 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.902 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.988 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.989 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.989 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:55.989 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:56.378 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:56.415 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:56.477 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:56.590 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:56.628 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:56.666 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:56.721 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:56.779 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:43:58.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:43:58.813 [Lua] nil 21:43:58.813 [Lua] nil 21:44:01.791 [Lua] 1 21:44:03.944 [Lua] Horde killed: ? 21:44:06.698 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:06.805 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:07.085 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:07.185 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:07.860 [Lua] HORDE: last wave, reset to standard horde delay 21:44:07.860 [Lua] Time for new HOOORDE! multi_last_wave 21:44:07.860 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 21:44:07.860 [Lua] horde requested: vector_blob 21:44:07.860 [Lua] wants to spawn behind within distance: 60 21:44:07.860 [Lua] horde crated with id 3 of type vector_blob 21:44:07.860 [Lua] managed to spawn 56/56 horde enemies 21:44:07.860 [Lua] vector blob horde has started 21:44:08.507 [Lua] Init group template: horde 21:44:09.726 [Lua] 2 21:44:09.727 [Lua] 2 21:44:09.727 [Lua] 4 21:44:09.727 [Lua] 2 21:44:09.727 [Lua] 2 21:44:09.727 [Lua] 2 21:44:09.727 [Lua] 2 21:44:09.727 [Lua] 2 21:44:09.728 [Lua] 2 21:44:09.728 [Lua] 4 21:44:09.728 [Lua] 2 21:44:09.728 [Lua] 2 21:44:09.728 [Lua] 2 21:44:09.728 [Lua] 2 21:44:09.728 [Lua] 2 21:44:09.728 [Lua] 2 21:44:09.729 [Lua] 2 21:44:09.729 [Lua] 2 21:44:09.729 [Lua] 2 21:44:09.729 [Lua] 2 21:44:09.729 [Lua] 2 21:44:09.729 [Lua] 2 21:44:09.730 [Lua] 2 21:44:09.730 [Lua] 2 21:44:09.730 [Lua] 2 21:44:09.730 [Lua] 2 21:44:09.730 [Lua] 2 21:44:09.730 [Lua] 2 21:44:09.730 [Lua] 4 21:44:09.731 [Lua] 2 21:44:09.731 [Lua] 2 21:44:09.955 [Lua] 2 21:44:09.955 [Lua] 4 21:44:09.955 [Lua] 2 21:44:09.955 [Lua] 2 21:44:09.955 [Lua] 2 21:44:09.955 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.956 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 4 21:44:09.957 [Lua] 2 21:44:09.957 [Lua] 2 21:44:09.958 [Lua] 2 21:44:10.165 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.202 [Lua] 2 21:44:10.203 [Lua] 2 21:44:10.203 [Lua] 2 21:44:10.203 [Lua] 2 21:44:10.203 [Lua] 4 21:44:10.203 [Lua] 2 21:44:10.203 [Lua] 2 21:44:10.204 [Lua] 2 21:44:10.204 [Lua] 2 21:44:10.204 [Lua] 2 21:44:10.204 [Lua] 2 21:44:10.498 [Lua] 4 21:44:10.498 [Lua] 2 21:44:10.498 [Lua] 2 21:44:10.498 [Lua] 2 21:44:10.498 [Lua] 2 21:44:10.498 [Lua] 2 21:44:10.498 [Lua] 2 21:44:10.499 [Lua] 2 21:44:10.499 [Lua] 2 21:44:10.499 [Lua] 2 21:44:10.500 [Lua] 2 21:44:10.521 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:10.739 [Lua] 2 21:44:10.740 [Lua] 4 21:44:10.740 [Lua] 2 21:44:10.740 [Lua] 2 21:44:10.996 [Lua] 2 21:44:10.996 [Lua] 4 21:44:10.996 [Lua] 2 21:44:10.996 [Lua] 2 21:44:11.223 [Lua] 2 21:44:11.496 [Lua] 2 21:44:11.773 [Lua] 2 21:44:11.773 [Lua] 2 21:44:11.773 [Lua] 4 21:44:11.773 [Lua] 2 21:44:11.774 [Lua] 2 21:44:12.007 [Lua] 2 21:44:12.007 [Lua] 2 21:44:12.007 [Lua] 4 21:44:12.007 [Lua] 2 21:44:12.007 [Lua] 2 21:44:12.007 [Lua] 2 21:44:12.282 [Lua] 2 21:44:12.282 [Lua] 4 21:44:13.038 [Lua] 2 21:44:13.038 [Lua] 2 21:44:13.038 [Lua] 2 21:44:13.569 [Lua] 2 21:44:15.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:15.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:16.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:16.154 [Lua] 1 21:44:16.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:16.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:16.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:17.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:17.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:17.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:18.159 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:18.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:18.270 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:18.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:18.556 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:18.648 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:18.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:18.999 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:19.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:19.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:19.454 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:21.258 [Lua] Horde killed: ? 21:44:24.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:24.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:24.597 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.598 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.598 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.598 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.724 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.725 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.725 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.725 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:25.026 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:25.066 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:25.092 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:25.135 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:25.202 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:25.270 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:25.309 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:25.348 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:44:26.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:26.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:27.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:28.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:28.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:28.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:29.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:29.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:44:31.967 [Lua] 4 21:44:31.967 [Lua] 2 21:44:31.967 [Lua] 2 21:44:31.967 [Lua] 2 21:44:31.968 [Lua] 2 21:44:31.968 [Lua] 2 21:44:31.968 [Lua] 2 21:44:31.968 [Lua] 2 21:44:31.968 [Lua] 2 21:44:31.968 [Lua] 2 21:44:31.968 [Lua] 2 21:44:31.969 [Lua] 2 21:44:32.246 [Lua] 2 21:44:32.246 [Lua] 4 21:44:32.246 [Lua] 2 21:44:32.246 [Lua] 2 21:44:32.246 [Lua] 2 21:44:32.246 [Lua] 2 21:44:32.246 [Lua] 2 21:44:32.246 [Lua] 2 21:44:32.247 [Lua] 2 21:44:32.247 [Lua] 2 21:44:32.247 [Lua] 2 21:44:32.247 [Lua] 2 21:44:32.247 [Lua] 2 21:44:32.485 [Lua] 4 21:44:32.485 [Lua] 2 21:44:32.485 [Lua] 2 21:44:32.486 [Lua] 2 21:44:32.486 [Lua] 2 21:44:32.486 [Lua] 2 21:44:32.486 [Lua] 2 21:44:32.486 [Lua] 2 21:44:32.486 [Lua] 2 21:44:32.486 [Lua] 2 21:44:32.740 [Lua] 4 21:44:32.740 [Lua] 2 21:44:32.740 [Lua] 2 21:44:32.740 [Lua] 2 21:44:32.741 [Lua] 2 21:44:32.741 [Lua] 2 21:44:33.036 [Lua] 4 21:44:33.037 [Lua] 2 21:44:33.258 [Lua] 2 21:44:33.800 [Lua] 2 21:44:33.800 [Lua] 2 21:44:34.034 [Lua] 2 21:44:34.034 [Lua] 2 21:44:34.035 [Lua] 2 21:44:34.321 [Lua] 2 21:44:34.572 [Lua] 2 21:44:35.128 [Lua] [NetworkServer] Peer 1100001059c9cc0 despawned player. 21:44:35.128 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 21:44:35.128 [Lua] [GameNetworkManager] destroying game object with go_id=53 21:44:36.249 [Lua] 4 21:44:36.250 [Lua] 2 21:44:36.250 [Lua] 2 21:44:36.250 [Lua] 2 21:44:37.629 [Lua] Horde killed: ? 21:45:00.816 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:45:00.816 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 21:45:00.816 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=255 21:45:00.816 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 21:45:00.817 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:45:03.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 21:45:03.299 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:45:03.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:45:03.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:45:03.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:45:03.315 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:45:03.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:45:03.339 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:45:03.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 21:45:03.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 21:45:03.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 21:45:08.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 21:45:08.460 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 21:45:08.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 21:45:45.629 [Lua] ready to jump failed 21:45:49.658 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:49.659 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:49.659 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:49.659 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:50.301 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:45:50.340 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:45:50.460 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:45:50.820 [Lua] Coordinated attack! 21:45:55.800 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:56.329 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:46:00.036 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:46:04.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 21:46:04.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 21:46:04.277 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:46:09.492 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:46:14.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 21:46:14.484 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 21:46:14.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 21:46:14.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 21:46:16.799 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 21:46:19.532 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 21:46:19.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read, 21:46:19.595 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:46:19.595 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:46:19.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 21:46:19.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 21:46:19.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 21:46:20.501 [EACServer] [00:46:20:501][Windows][EAC Server] [Err!][Cerberus] [Backend] Send operation failed, disconnecting. 21:46:20.502 [EACServer] [00:46:20:501][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:46:20.502 [EACServer] [00:46:20:501][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 21:46:20.502 [EACServer] [00:46:20:501][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:46:21.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:21.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:22.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:22.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:22.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:22.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:23.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:23.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:23.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:24.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:24.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:26.675 [Lua] Time for new HOOORDE! multi_first_wave 21:46:26.675 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 21:46:26.675 [Lua] horde requested: vector_blob 21:46:26.675 [Lua] wants to spawn ahead within distance: 60 21:46:26.675 [Lua] horde crated with id 4 of type vector_blob 21:46:26.675 [Lua] managed to spawn 55/55 horde enemies 21:46:26.675 [Lua] vector blob horde has started 21:46:27.269 [Lua] Init group template: horde 21:46:28.823 [Lua] fence jumping 21:46:29.409 [Lua] 1 21:46:29.589 [Lua] fence jumping 21:46:29.659 [Lua] 1 21:46:29.659 [Lua] 1 21:46:29.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 21:46:29.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 21:46:29.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 21:46:29.899 [Lua] 1 21:46:30.012 [Lua] simple los failed 21:46:30.160 [Lua] 1 21:46:30.440 [Lua] 1 21:46:30.678 [Lua] 1 21:46:30.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 32, name: `unknown` 21:46:39.885 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:46:40.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:46:41.394 [Lua] 2 21:46:41.394 [Lua] 2 21:46:41.394 [Lua] 2 21:46:41.394 [Lua] 2 21:46:41.395 [Lua] 2 21:46:41.395 [Lua] 2 21:46:41.395 [Lua] 2 21:46:41.395 [Lua] 4 21:46:41.395 [Lua] 2 21:46:41.395 [Lua] 2 21:46:41.395 [Lua] 2 21:46:41.396 [Lua] 2 21:46:41.396 [Lua] 2 21:46:41.396 [Lua] 2 21:46:41.396 [Lua] 4 21:46:41.396 [Lua] 2 21:46:41.396 [Lua] 2 21:46:41.397 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.659 [Lua] 2 21:46:41.660 [Lua] 2 21:46:41.660 [Lua] 2 21:46:41.660 [Lua] 2 21:46:41.660 [Lua] 4 21:46:41.660 [Lua] 2 21:46:41.660 [Lua] 2 21:46:41.660 [Lua] 2 21:46:41.660 [Lua] 4 21:46:41.660 [Lua] 2 21:46:41.660 [Lua] 2 21:46:41.661 [Lua] 4 21:46:41.899 [Lua] 2 21:46:41.899 [Lua] 2 21:46:41.900 [Lua] 2 21:46:41.900 [Lua] 2 21:46:41.900 [Lua] 2 21:46:41.900 [Lua] 4 21:46:41.900 [Lua] 2 21:46:41.900 [Lua] 2 21:46:41.900 [Lua] 2 21:46:41.900 [Lua] 2 21:46:41.901 [Lua] 4 21:46:41.901 [Lua] 2 21:46:41.901 [Lua] 2 21:46:41.901 [Lua] 2 21:46:41.901 [Lua] 2 21:46:41.901 [Lua] 2 21:46:41.901 [Lua] 2 21:46:41.902 [Lua] 2 21:46:41.902 [Lua] 2 21:46:41.902 [Lua] 2 21:46:41.902 [Lua] 2 21:46:41.902 [Lua] 2 21:46:41.902 [Lua] 2 21:46:41.902 [Lua] 2 21:46:41.903 [Lua] 2 21:46:41.903 [Lua] 2 21:46:41.903 [Lua] 2 21:46:41.903 [Lua] 2 21:46:41.903 [Lua] 2 21:46:41.903 [Lua] 2 21:46:42.207 [Lua] 2 21:46:42.207 [Lua] 2 21:46:42.207 [Lua] 2 21:46:42.207 [Lua] 2 21:46:42.207 [Lua] 4 21:46:42.207 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.208 [Lua] 2 21:46:42.209 [Lua] 2 21:46:42.209 [Lua] 2 21:46:42.209 [Lua] 2 21:46:42.209 [Lua] 13 21:46:42.209 [Lua] 2 21:46:42.209 [Lua] 2 21:46:42.209 [Lua] 2 21:46:42.209 [Lua] 2 21:46:42.210 [Lua] 2 21:46:42.210 [Lua] 2 21:46:42.210 [Lua] 2 21:46:42.210 [Lua] 2 21:46:42.210 [Lua] 2 21:46:42.210 [Lua] 2 21:46:42.211 [Lua] 2 21:46:42.211 [Lua] 2 21:46:42.420 [Lua] 2 21:46:42.420 [Lua] 2 21:46:42.420 [Lua] 2 21:46:42.420 [Lua] 2 21:46:42.420 [Lua] 2 21:46:42.421 [Lua] 2 21:46:42.421 [Lua] 2 21:46:42.421 [Lua] 2 21:46:42.421 [Lua] 2 21:46:42.421 [Lua] 2 21:46:42.421 [Lua] 2 21:46:42.421 [Lua] 4 21:46:42.421 [Lua] 2 21:46:42.422 [Lua] 2 21:46:42.422 [Lua] 2 21:46:42.422 [Lua] 2 21:46:42.422 [Lua] 2 21:46:42.422 [Lua] 2 21:46:42.422 [Lua] 2 21:46:42.423 [Lua] 2 21:46:42.423 [Lua] 2 21:46:42.423 [Lua] 2 21:46:42.423 [Lua] 2 21:46:42.423 [Lua] 2 21:46:42.423 [Lua] 2 21:46:42.424 [Lua] 2 21:46:42.726 [Lua] 2 21:46:42.726 [Lua] 2 21:46:42.726 [Lua] 2 21:46:42.726 [Lua] 2 21:46:42.726 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.727 [Lua] 2 21:46:42.728 [Lua] 2 21:46:42.728 [Lua] 2 21:46:42.728 [Lua] 2 21:46:42.729 [Lua] 2 21:46:42.729 [Lua] 4 21:46:42.729 [Lua] 2 21:46:42.962 [Lua] 2 21:46:42.962 [Lua] 2 21:46:42.963 [Lua] 4 21:46:42.963 [Lua] 2 21:46:42.963 [Lua] 2 21:46:42.963 [Lua] 2 21:46:43.201 [Lua] 2 21:46:43.201 [Lua] 2 21:46:43.202 [Lua] 4 21:46:43.202 [Lua] 2 21:46:43.467 [Lua] 2 21:46:43.467 [Lua] 4 21:46:43.468 [Lua] 2 21:46:43.468 [Lua] 2 21:46:43.468 [Lua] 2 21:46:43.483 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:43.549 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 21:46:43.549 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:46:43.549 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 21:46:43.549 [Lua] horde requested: vector_blob 21:46:43.549 [Lua] wants to spawn ahead within distance: 60 21:46:43.549 [Lua] horde crated with id 5 of type vector_blob 21:46:43.549 [Lua] managed to spawn 58/58 horde enemies 21:46:43.549 [Lua] vector blob horde has started 21:46:43.705 [Lua] 2 21:46:43.705 [Lua] 2 21:46:43.922 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:46:44.467 [Lua] Init group template: horde 21:46:44.583 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:44.785 [Lua] 2 21:46:45.033 [Lua] 2 21:46:45.034 [Lua] 4 21:46:45.203 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:46:45.532 [Lua] 4 21:46:45.569 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:45.779 [Lua] 4 21:46:46.070 [Lua] 4 21:46:46.190 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:46:48.465 [Lua] Horde killed: ? 21:46:51.879 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:52.304 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:46:52.979 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:53.464 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:46:54.747 [Lua] HORDE: last wave, reset to standard horde delay 21:46:54.747 [Lua] Time for new HOOORDE! multi_last_wave 21:46:54.747 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 21:46:54.747 [Lua] horde requested: vector_blob 21:46:54.747 [Lua] wants to spawn ahead within distance: 60 21:46:54.747 [Lua] horde crated with id 6 of type vector_blob 21:46:54.747 [Lua] managed to spawn 56/56 horde enemies 21:46:54.747 [Lua] vector blob horde has started 21:46:55.525 [Lua] Init group template: horde 21:46:57.365 [Lua] 1 21:46:57.398 [Lua] 2 21:46:57.398 [Lua] 4 21:46:59.684 [Lua] 2 21:46:59.684 [Lua] 3 21:46:59.684 [Lua] 4 21:46:59.684 [Lua] 5 21:46:59.685 [Lua] 6 21:46:59.685 [Lua] 7 21:46:59.722 [Lua] 8 21:47:00.913 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:00.913 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:00.913 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:00.913 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:01.036 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:01.036 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:01.036 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:01.037 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:01.091 [Lua] 4 21:47:01.091 [Lua] 5 21:47:01.091 [Lua] 6 21:47:01.091 [Lua] 7 21:47:01.091 [Lua] 9 21:47:01.296 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:01.300 [Lua] Horde killed: ? 21:47:01.326 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:01.427 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:01.495 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:01.527 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:01.769 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:02.002 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:02.002 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:03.754 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:04.204 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:04.920 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:05.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 32, name: `unknown` 21:47:05.396 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:05.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 32, name: `unknown` 21:47:07.963 [Lua] 2 21:47:07.963 [Lua] 2 21:47:07.963 [Lua] 2 21:47:07.963 [Lua] 2 21:47:07.963 [Lua] 2 21:47:07.963 [Lua] 4 21:47:07.964 [Lua] 2 21:47:07.964 [Lua] 2 21:47:07.964 [Lua] 2 21:47:07.964 [Lua] 2 21:47:08.196 [Lua] 2 21:47:08.196 [Lua] 2 21:47:08.197 [Lua] 2 21:47:08.197 [Lua] 4 21:47:08.197 [Lua] 2 21:47:08.197 [Lua] 2 21:47:08.197 [Lua] 2 21:47:08.197 [Lua] 2 21:47:08.197 [Lua] 2 21:47:08.197 [Lua] 2 21:47:08.473 [Lua] 4 21:47:08.473 [Lua] 2 21:47:08.473 [Lua] 2 21:47:08.473 [Lua] 2 21:47:08.473 [Lua] 2 21:47:08.474 [Lua] 2 21:47:08.474 [Lua] 2 21:47:08.770 [Lua] 2 21:47:08.770 [Lua] 4 21:47:09.035 [Lua] 2 21:47:09.035 [Lua] 2 21:47:09.036 [Lua] 2 21:47:09.036 [Lua] 2 21:47:09.287 [Lua] 2 21:47:09.288 [Lua] 2 21:47:09.288 [Lua] 2 21:47:09.288 [Lua] 2 21:47:09.288 [Lua] 2 21:47:09.288 [Lua] 2 21:47:09.546 [Lua] 4 21:47:09.546 [Lua] 2 21:47:09.546 [Lua] 2 21:47:09.546 [Lua] 2 21:47:09.546 [Lua] 2 21:47:15.061 [Lua] Horde killed: ? 21:47:22.365 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:22.478 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:22.838 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:22.887 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:47:30.475 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 21:47:30.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 21:47:30.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:47:30.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem 21:47:30.475 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:47:30.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:47:35.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:47:37.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:47:38.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:47:41.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:47:45.903 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:47:45.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 21:47:51.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 21:47:51.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:47:51.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:47:51.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 21:47:51.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 21:48:06.099 [Lua] 1 21:48:07.743 [Lua] 1 21:48:08.081 [Lua] 1 21:48:08.590 [Lua] 1 21:48:08.795 [Lua] Time for new HOOORDE! multi_first_wave 21:48:08.795 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 21:48:08.795 [Lua] horde requested: ambush 21:48:08.795 [Lua] setting up ambush-horde 21:48:08.795 [Lua] Composing horde 'large' .. using variant 'plain' 21:48:08.795 [Lua] -> spawning: 57 21:48:08.795 [Lua] horde crated with id 7 of type ambush 21:48:08.795 [Lua] ambush horde has started 21:48:11.586 [Lua] Switching ConflictSettings: to: deus_chaos 21:48:11.586 [Lua] pacing=deus_chaos 21:48:11.586 [Lua] roaming=nil 21:48:11.586 [Lua] specials=deus_chaos 21:48:11.586 [Lua] debug_color=purple 21:48:11.586 [Lua] contained_breeds=nil 21:48:11.586 [Lua] pack_spawning=deus_chaos 21:48:11.586 [Lua] disabled=false 21:48:11.586 [Lua] factions=nil 21:48:11.586 [Lua] boss=deus_chaos 21:48:11.586 [Lua] horde=deus_chaos 21:48:11.586 [Lua] name=deus_chaos 21:48:11.586 [Lua] intensity=deus_default 21:48:11.586 [Lua] --- 21:48:14.009 [Lua] Init group template: horde 21:48:19.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:20.502 [EACServer] [00:48:20:501][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:48:20.809 [Lua] 1 21:48:20.809 [Lua] 2 21:48:21.005 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:48:21.005 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:48:21.005 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 21:48:21.005 [Lua] horde requested: ambush 21:48:21.005 [Lua] setting up ambush-horde 21:48:21.005 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:48:21.005 [Lua] -> spawning: 29 21:48:21.005 [Lua] horde crated with id 8 of type ambush 21:48:21.005 [Lua] ambush horde has started 21:48:21.236 [Lua] 1 21:48:21.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:22.219 [Lua] 1 21:48:22.219 [Lua] 1 21:48:22.219 [Lua] 1 21:48:23.236 [Lua] 1 21:48:23.277 [Lua] 2 21:48:24.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:24.119 [Lua] nil 21:48:24.119 [Lua] nil 21:48:24.190 [Lua] 1 21:48:26.214 [Lua] Init group template: horde 21:48:26.331 [Lua] 2 21:48:26.332 [Lua] 2 21:48:26.332 [Lua] 2 21:48:26.332 [Lua] 2 21:48:26.332 [Lua] 2 21:48:26.332 [Lua] 2 21:48:26.613 [Lua] 2 21:48:26.613 [Lua] 2 21:48:26.613 [Lua] 2 21:48:26.613 [Lua] 2 21:48:26.614 [Lua] 2 21:48:26.614 [Lua] 2 21:48:26.614 [Lua] 2 21:48:26.614 [Lua] 4 21:48:26.614 [Lua] 2 21:48:26.829 [Lua] 2 21:48:26.829 [Lua] 2 21:48:26.830 [Lua] 2 21:48:26.830 [Lua] 2 21:48:26.830 [Lua] 2 21:48:26.830 [Lua] 4 21:48:26.830 [Lua] 2 21:48:27.109 [Lua] 2 21:48:27.109 [Lua] 2 21:48:27.109 [Lua] 4 21:48:27.109 [Lua] 2 21:48:27.350 [Lua] 2 21:48:27.350 [Lua] 2 21:48:27.350 [Lua] 2 21:48:27.350 [Lua] 2 21:48:27.350 [Lua] 4 21:48:28.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:29.190 [Lua] 1 21:48:30.612 [Lua] 2 21:48:30.612 [Lua] 4 21:48:30.612 [Lua] 2 21:48:30.612 [Lua] 2 21:48:30.612 [Lua] 2 21:48:30.612 [Lua] 2 21:48:30.613 [Lua] 2 21:48:30.864 [Lua] 4 21:48:30.864 [Lua] 8 21:48:30.864 [Lua] 4 21:48:30.864 [Lua] 4 21:48:30.864 [Lua] 2 21:48:30.864 [Lua] 2 21:48:30.864 [Lua] 4 21:48:30.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:31.119 [Lua] 4 21:48:31.120 [Lua] 8 21:48:31.120 [Lua] 4 21:48:31.120 [Lua] 4 21:48:31.120 [Lua] 2 21:48:31.120 [Lua] 8 21:48:31.400 [Lua] 4 21:48:31.401 [Lua] 2 21:48:31.659 [Lua] 4 21:48:31.659 [Lua] 2 21:48:31.659 [Lua] 4 21:48:31.659 [Lua] 8 21:48:31.660 [Lua] 4 21:48:31.660 [Lua] 2 21:48:31.660 [Lua] 4 21:48:31.897 [Lua] 8 21:48:31.897 [Lua] 2 21:48:31.897 [Lua] 4 21:48:31.897 [Lua] 2 21:48:31.897 [Lua] 4 21:48:32.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:32.166 [Lua] 4 21:48:32.166 [Lua] 2 21:48:32.166 [Lua] 8 21:48:32.166 [Lua] 8 21:48:32.166 [Lua] 2 21:48:32.166 [Lua] 4 21:48:32.166 [Lua] 4 21:48:32.167 [Lua] 2 21:48:32.167 [Lua] 4 21:48:32.167 [Lua] 4 21:48:32.167 [Lua] 2 21:48:32.167 [Lua] 2 21:48:32.167 [Lua] 2 21:48:32.167 [Lua] 4 21:48:32.872 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:32.872 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:32.872 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:32.872 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:33.004 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:33.004 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:33.004 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:33.004 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:33.454 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:33.491 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:33.574 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:33.680 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:33.680 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:33.786 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:33.818 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:33.967 [Lua] 2 21:48:33.968 [Lua] 1 21:48:34.004 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:34.554 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:35.011 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:35.091 [Lua] 4 21:48:35.092 [Lua] 2 21:48:35.092 [Lua] 4 21:48:35.092 [Lua] 4 21:48:35.092 [Lua] 4 21:48:35.092 [Lua] 8 21:48:35.092 [Lua] 2 21:48:35.092 [Lua] 2 21:48:35.330 [Lua] 2 21:48:35.491 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:35.584 [Lua] HORDE: last wave, reset to standard horde delay 21:48:35.584 [Lua] Time for new HOOORDE! multi_last_wave 21:48:35.584 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:48:35.584 [Lua] horde requested: ambush 21:48:35.584 [Lua] setting up ambush-horde 21:48:35.584 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:48:35.585 [Lua] -> spawning: 27 21:48:35.585 [Lua] horde crated with id 9 of type ambush 21:48:35.585 [Lua] ambush horde has started 21:48:35.604 [Lua] 2 21:48:35.873 [Lua] 4 21:48:35.873 [Lua] 2 21:48:35.970 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:36.116 [Lua] 4 21:48:36.116 [Lua] 4 21:48:36.402 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:36.411 [Lua] 4 21:48:36.411 [Lua] 4 21:48:36.411 [Lua] 2 21:48:36.856 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:37.306 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 21:48:38.225 [Lua] 2 21:48:38.225 [Lua] 3 21:48:38.225 [Lua] 1 21:48:39.315 [Lua] 1 21:48:39.315 [Lua] 1 21:48:39.315 [Lua] 1 21:48:40.174 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:40.425 [Lua] 2 21:48:40.425 [Lua] 4 21:48:40.426 [Lua] 5 21:48:40.586 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:48:41.385 [Lua] 1 21:48:41.385 [Lua] 1 21:48:41.385 [Lua] 1 21:48:41.385 [Lua] 1 21:48:41.385 [Lua] 1 21:48:41.386 [Lua] 1 21:48:41.386 [Lua] 1 21:48:41.867 [Lua] 7 21:48:41.867 [Lua] 1 21:48:41.867 [Lua] 2 21:48:41.867 [Lua] 3 21:48:42.432 [Lua] Init group template: horde 21:48:42.941 [Lua] 1 21:48:42.942 [Lua] 1 21:48:43.496 [Lua] 1 21:48:44.511 [Lua] 1 21:48:44.511 [Lua] 1 21:48:44.512 [Lua] 1 21:48:44.996 [Lua] 1 21:48:44.997 [Lua] 3 21:48:46.039 [Lua] 1 21:48:46.039 [Lua] 1 21:48:46.039 [Lua] nil 21:48:46.567 [Lua] 1 21:48:47.681 [Lua] 1 21:48:48.158 [Lua] 7 21:48:48.158 [Lua] 6 21:48:48.158 [Lua] 4 21:48:48.159 [Lua] 5 21:48:48.159 [Lua] 2 21:48:48.159 [Lua] 1 21:48:48.159 [Lua] 3 21:48:49.335 [Lua] 4 21:48:49.335 [Lua] 8 21:48:49.335 [Lua] 8 21:48:49.335 [Lua] 8 21:48:49.336 [Lua] 4 21:48:49.336 [Lua] 8 21:48:49.336 [Lua] 4 21:48:49.336 [Lua] 4 21:48:49.336 [Lua] 4 21:48:49.336 [Lua] 4 21:48:49.336 [Lua] 4 21:48:49.337 [Lua] 2 21:48:49.337 [Lua] 8 21:48:49.337 [Lua] 8 21:48:49.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:49.576 [Lua] 8 21:48:49.576 [Lua] 4 21:48:49.576 [Lua] 4 21:48:49.576 [Lua] 4 21:48:49.576 [Lua] 2 21:48:49.576 [Lua] 4 21:48:49.576 [Lua] 8 21:48:49.577 [Lua] 8 21:48:49.577 [Lua] 4 21:48:49.577 [Lua] 8 21:48:49.851 [Lua] 8 21:48:49.851 [Lua] 4 21:48:49.851 [Lua] 8 21:48:49.852 [Lua] 4 21:48:49.852 [Lua] 8 21:48:50.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:48:50.120 [Lua] 4 21:48:50.120 [Lua] 4 21:48:50.120 [Lua] 8 21:48:50.120 [Lua] 8 21:48:50.120 [Lua] 8 21:48:50.120 [Lua] 8 21:48:50.120 [Lua] 4 21:48:50.362 [Lua] 8 21:48:50.362 [Lua] 8 21:48:50.362 [Lua] 8 21:48:50.362 [Lua] 4 21:48:50.362 [Lua] 8 21:48:50.614 [Lua] 8 21:48:50.614 [Lua] 8 21:48:50.614 [Lua] 4 21:48:50.883 [Lua] 8 21:48:50.883 [Lua] 8 21:48:50.883 [Lua] 8 21:48:50.884 [Lua] 8 21:48:50.884 [Lua] 4 21:48:51.069 [Lua] Horde killed: ? 21:48:52.754 [Lua] 4 21:48:53.042 [Lua] 8 21:48:53.042 [Lua] 4 21:48:53.042 [Lua] 4 21:48:53.043 [Lua] 4 21:48:53.043 [Lua] 8 21:48:53.043 [Lua] 8 21:48:53.043 [Lua] 8 21:48:53.043 [Lua] 8 21:48:53.296 [Lua] 4 21:48:53.296 [Lua] 4 21:48:53.296 [Lua] 4 21:48:53.297 [Lua] 8 21:48:53.297 [Lua] 8 21:48:53.297 [Lua] 8 21:48:53.297 [Lua] 4 21:48:53.297 [Lua] 4 21:48:53.297 [Lua] 4 21:48:53.297 [Lua] 8 21:48:53.527 [Lua] 4 21:48:53.527 [Lua] 8 21:48:53.527 [Lua] 8 21:48:53.527 [Lua] 8 21:48:53.527 [Lua] 4 21:48:53.527 [Lua] 4 21:48:53.527 [Lua] 8 21:48:53.527 [Lua] 8 21:48:53.528 [Lua] 4 21:48:53.528 [Lua] 8 21:48:53.813 [Lua] 8 21:48:53.813 [Lua] 8 21:48:53.814 [Lua] 8 21:48:53.814 [Lua] 4 21:48:53.814 [Lua] 4 21:48:53.814 [Lua] 8 21:48:53.814 [Lua] 8 21:48:54.090 [Lua] 8 21:48:54.746 [Lua] 1 21:48:56.410 [Lua] 1 21:48:57.180 [Lua] 1 21:48:57.684 [Lua] 1 21:48:58.453 [Lua] 2 21:48:58.453 [Lua] 1 21:48:58.742 [Lua] Horde killed: ? 21:48:59.366 [Lua] 1 21:48:59.693 [Lua] 3 21:48:59.694 [Lua] 2 21:49:00.795 [Lua] 1 21:49:02.163 [Lua] Horde killed: ? 21:49:40.218 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 5 5 11 21:49:43.902 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:44.259 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:49:51.538 [Lua] 1 21:49:51.811 [Lua] 1 21:49:52.067 [Lua] 1 21:49:52.314 [Lua] 1 21:49:52.573 [Lua] 1 21:49:52.853 [Lua] 1 21:49:53.124 [Lua] 1 21:49:53.124 [Lua] 1 21:49:53.367 [Lua] 1 21:49:54.706 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:54.814 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:55.102 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:49:55.213 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:49:58.035 [Lua] simple los failed 21:49:58.560 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 21:50:04.538 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:04.646 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:04.936 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:05.126 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:07.983 [Lua] 1 21:50:08.213 [Lua] 1 21:50:09.433 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:09.850 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:10.035 [Lua] 1 21:50:12.189 [Lua] 2 21:50:12.190 [Lua] 1 21:50:13.049 [Lua] 1 21:50:13.049 [Lua] 2 21:50:13.905 [Lua] 1 21:50:15.010 [Lua] 1 21:50:16.210 [Lua] 1 21:50:16.821 [Lua] 1 21:50:17.258 [Lua] 1 21:50:17.565 [Lua] 1 21:50:17.565 [Lua] 2 21:50:18.168 [Lua] 1 21:50:18.582 [Lua] 1 21:50:18.994 [Lua] 1 21:50:18.994 [Lua] 2 21:50:20.502 [EACServer] [00:50:20:501][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:50:20.569 [Lua] 1 21:50:33.405 [Lua] min_height 160 21:50:34.046 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:34.145 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:34.474 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:34.598 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:37.219 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 21:50:49.665 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:50.555 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:51.693 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:52.386 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:53.601 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:54.299 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:50:55.576 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:56.127 [Lua] nil 21:50:56.453 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:51:04.280 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:04.630 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:51:05.519 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:05.892 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:51:06.644 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:06.984 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:51:08.465 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:08.784 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:51:14.524 [Lua] chaos troll died! 21:51:23.919 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 21:51:23.924 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fba1160 21:51:25.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 62, name: `unknown` 21:51:52.774 [Lua] min_height 160 21:51:52.774 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 21:51:52.778 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fba1160 21:51:54.848 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:51:54.848 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:51:54.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 21:51:54.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 21:51:54.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 21:51:54.848 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:51:54.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 21:51:54.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 21:51:54.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 21:51:54.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:51:54.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:51:54.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:52:01.581 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:01.679 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:01.909 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:02.021 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:02.829 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:02.829 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:02.829 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:02.829 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:03.224 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:03.924 [Lua] Time for new HOOORDE! multi_first_wave 21:52:03.924 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 21:52:03.924 [Lua] horde requested: vector_blob 21:52:03.924 [Lua] wants to spawn ahead within distance: 60 21:52:03.924 [Lua] horde crated with id 10 of type vector_blob 21:52:03.924 [Lua] managed to spawn 27/27 horde enemies 21:52:03.924 [Lua] vector blob horde has started 21:52:04.164 [Lua] Init group template: horde 21:52:06.788 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:10.792 [Lua] Override Player Respawning terror_respawn true 21:52:12.003 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:52:12.003 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:52:12.003 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 21:52:12.003 [Lua] horde requested: vector_blob 21:52:12.003 [Lua] wants to spawn behind within distance: 60 21:52:12.003 [Lua] horde crated with id 11 of type vector_blob 21:52:12.004 [Lua] managed to spawn 28/28 horde enemies 21:52:12.004 [Lua] vector blob horde has started 21:52:12.254 [Lua] Init group template: horde 21:52:12.360 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:12.723 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:13.312 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:13.312 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:13.312 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:13.703 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 21:52:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 21:52:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 21:52:15.273 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:52:15.273 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 21:52:15.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 21:52:15.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 21:52:15.460 [Lua] chaos troll was despawned! 21:52:18.441 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:18.538 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:18.783 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:18.895 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:20.502 [EACServer] [00:52:20:501][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:52:20.548 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 21:52:20.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 21:52:20.548 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 21:52:20.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 21:52:20.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 21:52:20.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 21:52:20.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:52:20.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:52:20.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 21:52:20.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 21:52:20.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 21:52:20.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 21:52:20.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 21:52:20.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 21:52:23.192 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 21:52:23.238 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:23.349 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:23.558 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:23.674 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:25.906 [Lua] Horde killed: ? 21:52:26.874 [Lua] HORDE: last wave, reset to standard horde delay 21:52:26.874 [Lua] Time for new HOOORDE! multi_last_wave 21:52:26.874 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 21:52:26.874 [Lua] horde requested: vector_blob 21:52:26.874 [Lua] wants to spawn ahead within distance: 60 21:52:26.874 [Lua] horde crated with id 12 of type vector_blob 21:52:26.874 [Lua] managed to spawn 31/31 horde enemies 21:52:26.874 [Lua] vector blob horde has started 21:52:27.296 [Lua] Init group template: horde 21:52:31.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 21:52:31.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 21:52:31.003 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 21:52:31.003 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:52:31.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 21:52:31.003 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 21:52:31.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:52:31.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:52:31.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:52:31.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:52:31.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:52:33.442 [Lua] 4 21:52:33.442 [Lua] 4 21:52:33.442 [Lua] 4 21:52:33.442 [Lua] 4 21:52:33.694 [Lua] 4 21:52:33.694 [Lua] 4 21:52:33.695 [Lua] 4 21:52:33.695 [Lua] 4 21:52:33.695 [Lua] 4 21:52:33.949 [Lua] 4 21:52:33.949 [Lua] 4 21:52:33.949 [Lua] 4 21:52:33.950 [Lua] 4 21:52:33.950 [Lua] 4 21:52:33.950 [Lua] 4 21:52:34.232 [Lua] 4 21:52:34.232 [Lua] 4 21:52:34.232 [Lua] 4 21:52:34.233 [Lua] 4 21:52:34.233 [Lua] 4 21:52:34.233 [Lua] 4 21:52:34.233 [Lua] 4 21:52:34.492 [Lua] 4 21:52:34.492 [Lua] 4 21:52:34.492 [Lua] 4 21:52:34.723 [Lua] 4 21:52:34.723 [Lua] 4 21:52:35.000 [Lua] 4 21:52:35.000 [Lua] 4 21:52:35.000 [Lua] 4 21:52:35.000 [Lua] 4 21:52:35.276 [Lua] 4 21:52:35.276 [Lua] 4 21:52:35.277 [Lua] 4 21:52:35.277 [Lua] 4 21:52:35.509 [Lua] 4 21:52:35.509 [Lua] 4 21:52:35.777 [Lua] 4 21:52:35.778 [Lua] 4 21:52:35.778 [Lua] 4 21:52:35.778 [Lua] 4 21:52:36.047 [Lua] 4 21:52:36.047 [Lua] 4 21:52:36.047 [Lua] 4 21:52:36.047 [Lua] 4 21:52:36.048 [Lua] 4 21:52:36.048 [Lua] 4 21:52:36.296 [Lua] 4 21:52:36.296 [Lua] 4 21:52:36.297 [Lua] 4 21:52:36.297 [Lua] 4 21:52:36.298 [Lua] 4 21:52:36.570 [Lua] 4 21:52:36.570 [Lua] 4 21:52:36.570 [Lua] 4 21:52:36.571 [Lua] 4 21:52:36.652 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:36.800 [Lua] 4 21:52:36.800 [Lua] 4 21:52:36.801 [Lua] 4 21:52:36.801 [Lua] 4 21:52:37.074 [Lua] 4 21:52:37.075 [Lua] 4 21:52:37.149 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:37.323 [Lua] 4 21:52:37.323 [Lua] 4 21:52:37.323 [Lua] 4 21:52:37.594 [Lua] 4 21:52:37.594 [Lua] 4 21:52:37.594 [Lua] 4 21:52:37.840 [Lua] 4 21:52:37.840 [Lua] 4 21:52:37.841 [Lua] 4 21:52:37.841 [Lua] 4 21:52:37.888 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:38.105 [Lua] 4 21:52:38.105 [Lua] 4 21:52:38.382 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:39.998 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:40.473 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:40.957 [Lua] 4 21:52:40.957 [Lua] 4 21:52:41.245 [Lua] 4 21:52:41.246 [Lua] 4 21:52:41.246 [Lua] 4 21:52:41.490 [Lua] 4 21:52:41.490 [Lua] 4 21:52:41.746 [Lua] 4 21:52:41.747 [Lua] 4 21:52:41.747 [Lua] 4 21:52:42.021 [Lua] 4 21:52:42.021 [Lua] 4 21:52:42.298 [Lua] 4 21:52:42.298 [Lua] 4 21:52:42.822 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:43.215 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:43.218 [Lua] Horde killed: ? 21:52:49.034 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.034 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.034 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.034 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.145 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.145 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.145 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.145 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:49.543 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:49.617 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:49.716 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:49.787 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:50.020 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:50.233 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:50.260 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:51.830 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:52:53.581 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 21:52:54.674 [Lua] 1 21:52:55.615 [Lua] Horde killed: ? 21:52:58.259 [Lua] 20 21:53:01.602 [Lua] 20 21:53:01.602 [Lua] 20 21:53:11.949 [Lua] Set lobby begin: 21:53:11.949 [Lua] Lobby data twitch_enabled = false 21:53:11.949 [Lua] Lobby data selected_mission_id = journey_citadel 21:53:11.949 [Lua] Lobby data num_players = 4 21:53:11.949 [Lua] Lobby data difficulty_tweak = -10 21:53:11.949 [Lua] Lobby data host = 110000102e9bdea 21:53:11.949 [Lua] Lobby data matchmaking_type = 2 21:53:11.949 [Lua] Lobby data is_private = true 21:53:11.949 [Lua] Lobby data match_started = true 21:53:11.949 [Lua] Lobby data difficulty = cataclysm 21:53:11.949 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:53:11.949 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:53:11.949 [Lua] Lobby data unique_server_name = Vakser 21:53:11.949 [Lua] Lobby data quick_game = false 21:53:11.949 [Lua] Lobby data country_code = FI 21:53:11.949 [Lua] Lobby data matchmaking = false 21:53:11.950 [Lua] Lobby data power_level = 707 21:53:11.950 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:53:11.950 [Lua] Lobby data mechanism = deus 21:53:11.950 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:53:11.950 [Lua] Lobby data player_slot_2 = 0:0 21:53:11.950 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:11.950 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:53:11.950 [Lua] Lobby data eac_authorized = true 21:53:11.950 [Lua] Set lobby end. 21:53:17.984 [Lua] [DeusChestExtension] equipped: 21:53:17.984 [Lua] 21:53:17.984 [Lua] [backend_id] = wh_fencing_sword8bbccdc3-af34-4aa3-ae28-43fa9a85a1f1 (string) 21:53:17.984 [Lua] [power_level] = 500 (number) 21:53:17.984 [Lua] [deus_item_key] = deus_wh_fencing_sword (string) 21:53:17.984 [Lua] [traits] = table 21:53:17.984 [Lua] [skin] = wh_fencing_sword_skin_02 (string) 21:53:17.984 [Lua] [bypass_skin_ownership_check] = true (boolean) 21:53:17.984 [Lua] [properties] = table 21:53:17.984 [Lua] [key] = wh_fencing_sword (string) 21:53:17.984 [Lua] [rarity] = common (string) 21:53:17.984 [Lua] [data] = table 21:53:17.984 [Lua] 21:53:17.986 [Lua] min_height 295.62750244140625 21:53:17.993 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:53:18.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1, ProfileSynchronizer, async-read, 21:53:18.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, ProfileSynchronizer, async-read, 21:53:18.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 21:53:18.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer, async-read, 21:53:18.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 21:53:18.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 21:53:18.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 21:53:18.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 21:53:18.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1 21:53:18.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1 21:53:18.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:53:18.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:53:18.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:53:22.319 [Lua] Set lobby begin: 21:53:22.319 [Lua] Lobby data twitch_enabled = false 21:53:22.319 [Lua] Lobby data selected_mission_id = journey_citadel 21:53:22.319 [Lua] Lobby data num_players = 4 21:53:22.319 [Lua] Lobby data difficulty_tweak = -10 21:53:22.319 [Lua] Lobby data host = 110000102e9bdea 21:53:22.319 [Lua] Lobby data matchmaking_type = 2 21:53:22.319 [Lua] Lobby data is_private = true 21:53:22.319 [Lua] Lobby data match_started = true 21:53:22.319 [Lua] Lobby data difficulty = cataclysm 21:53:22.319 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:53:22.319 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:53:22.319 [Lua] Lobby data unique_server_name = Vakser 21:53:22.319 [Lua] Lobby data quick_game = false 21:53:22.319 [Lua] Lobby data country_code = FI 21:53:22.319 [Lua] Lobby data matchmaking = false 21:53:22.319 [Lua] Lobby data power_level = 710 21:53:22.319 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:53:22.319 [Lua] Lobby data mechanism = deus 21:53:22.319 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:53:22.319 [Lua] Lobby data player_slot_2 = 0:0 21:53:22.319 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:22.319 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:53:22.319 [Lua] Lobby data eac_authorized = true 21:53:22.319 [Lua] Set lobby end. 21:53:22.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 21:53:22.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:53:22.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:53:22.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:53:22.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 21:53:22.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 21:53:22.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 21:53:27.493 [Lua] Set lobby begin: 21:53:27.493 [Lua] Lobby data twitch_enabled = false 21:53:27.493 [Lua] Lobby data selected_mission_id = journey_citadel 21:53:27.493 [Lua] Lobby data num_players = 4 21:53:27.493 [Lua] Lobby data difficulty_tweak = -10 21:53:27.493 [Lua] Lobby data host = 110000102e9bdea 21:53:27.493 [Lua] Lobby data matchmaking_type = 2 21:53:27.493 [Lua] Lobby data is_private = true 21:53:27.493 [Lua] Lobby data match_started = true 21:53:27.493 [Lua] Lobby data difficulty = cataclysm 21:53:27.493 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:53:27.493 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:53:27.493 [Lua] Lobby data unique_server_name = Vakser 21:53:27.493 [Lua] Lobby data quick_game = false 21:53:27.493 [Lua] Lobby data country_code = FI 21:53:27.493 [Lua] Lobby data matchmaking = false 21:53:27.493 [Lua] Lobby data power_level = 712 21:53:27.493 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:53:27.493 [Lua] Lobby data mechanism = deus 21:53:27.493 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:53:27.493 [Lua] Lobby data player_slot_2 = 0:0 21:53:27.493 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:27.493 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:53:27.493 [Lua] Lobby data eac_authorized = true 21:53:27.493 [Lua] Set lobby end. 21:53:31.173 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 953058688) 21:53:35.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 0 21:53:50.286 [Lua] 1 21:53:50.287 [Lua] 2 21:53:52.990 [Lua] 1 21:53:52.990 [Lua] 4 21:53:52.990 [Lua] 5 21:53:53.045 [Lua] 1 21:53:53.045 [Lua] 1 21:53:53.045 [Lua] 5 21:53:54.510 [Lua] 1 21:53:54.510 [Lua] 3 21:53:54.510 [Lua] 2 21:53:54.510 [Lua] 4 21:53:55.888 [Lua] 2 21:53:55.888 [Lua] 1 21:53:55.888 [Lua] 5 21:53:55.888 [Lua] 4 21:53:55.888 [Lua] 3 21:53:56.252 [Lua] event horde ends! 21:53:56.307 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:56.404 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:56.653 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:53:56.811 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:53:57.101 [Lua] 1 21:53:59.814 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:59.913 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:59.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:54:00.156 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:00.354 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:02.718 [Lua] 4 21:54:02.719 [Lua] 4 21:54:02.719 [Lua] 4 21:54:02.719 [Lua] 4 21:54:02.719 [Lua] 4 21:54:03.485 [Lua] 4 21:54:03.753 [Lua] 4 21:54:04.519 [Lua] 4 21:54:04.519 [Lua] 4 21:54:04.540 [Lua] event horde ends! 21:54:04.788 [Lua] 4 21:54:04.788 [Lua] 4 21:54:04.789 [Lua] 4 21:54:05.051 [Lua] 4 21:54:05.051 [Lua] 4 21:54:05.286 [Lua] 4 21:54:05.287 [Lua] 4 21:54:05.287 [Lua] 4 21:54:05.287 [Lua] 4 21:54:05.541 [Lua] 4 21:54:05.542 [Lua] 4 21:54:05.542 [Lua] 4 21:54:05.542 [Lua] 4 21:54:06.308 [Lua] 4 21:54:06.577 [Lua] 4 21:54:06.816 [Lua] 4 21:54:18.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 2094545 21:54:20.502 [EACServer] [00:54:20:502][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:54:21.598 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.598 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.598 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.598 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.710 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.711 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.711 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.711 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.995 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:21.995 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:22.244 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:22.461 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:22.461 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:22.525 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:22.982 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:29.694 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:30.038 [Lua] event horde ends! 21:54:30.047 [Lua] event horde ends! 21:54:30.065 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:30.066 [Lua] event horde ends! 21:54:30.634 [Lua] 1 21:54:32.047 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:33.305 [Lua] 1 21:54:33.787 [Lua] 1 21:54:34.860 [Lua] 1 21:54:35.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 0 21:54:35.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 2880005 21:54:35.307 [Lua] 1 21:54:36.385 [Lua] 1 21:54:39.762 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:39.873 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:40.134 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:40.238 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:40.812 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:41.317 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:41.798 [Lua] 2 21:54:41.798 [Lua] 1 21:54:42.348 [Lua] 1 21:54:43.332 [Lua] 4 21:54:43.333 [Lua] 4 21:54:43.579 [Lua] 4 21:54:43.579 [Lua] 4 21:54:43.579 [Lua] 4 21:54:43.880 [Lua] 4 21:54:43.880 [Lua] 4 21:54:43.880 [Lua] 4 21:54:44.483 [Lua] 2 21:54:45.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:54:45.479 [Lua] nil 21:54:45.592 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:45.695 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:45.982 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:46.079 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:54:46.596 [Lua] event horde ends! 21:54:46.607 [Lua] event horde ends! 21:54:46.618 [Lua] event horde ends! 21:54:48.133 [Lua] 1 21:54:50.089 [Lua] 2 21:54:51.146 [Lua] 1 21:54:51.609 [Lua] 2 21:54:51.647 [Lua] 3 21:54:52.136 [Lua] 1 21:54:52.137 [Lua] 2 21:54:56.168 [Lua] 1 21:54:56.238 [Lua] 1 21:54:56.238 [Lua] 1 21:55:03.255 [Lua] event horde ends! 21:55:03.263 [Lua] event horde ends! 21:55:03.275 [Lua] event horde ends! 21:55:03.348 [Lua] 1 21:55:04.203 [Lua] 1 21:55:04.203 [Lua] 2 21:55:04.203 [Lua] 3 21:55:06.069 [Lua] 1 21:55:06.069 [Lua] 1 21:55:06.069 [Lua] 1 21:55:08.099 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:08.219 [Lua] 1 21:55:08.509 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:10.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:55:14.122 [Lua] 1 21:55:14.122 [Lua] 1 21:55:14.660 [Lua] 1 21:55:15.869 [Lua] 1 21:55:16.441 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.441 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.441 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.441 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.552 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.553 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.553 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.553 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:16.877 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:16.958 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:17.119 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:17.156 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:17.295 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:17.333 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:17.569 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:19.787 [Lua] event horde ends! 21:55:19.796 [Lua] event horde ends! 21:55:19.805 [Lua] event horde ends! 21:55:25.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:55:26.720 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:27.114 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 18 21:55:30.707 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:31.280 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:32.166 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 14 14 21:55:32.678 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 16 16 21:55:33.142 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:33.201 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 15 15 21:55:33.703 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:33.705 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 17 17 21:55:34.225 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 18 21:55:34.788 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 19 21:55:35.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 0 21:55:35.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 2880000 21:55:35.307 [Lua] 1 21:55:35.328 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 20 21:55:36.582 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:36.994 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:37.768 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.182 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:39.530 [Lua] event horde ends! 21:55:39.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:55:40.443 [Lua] 1 21:55:40.878 [Lua] 1 21:55:41.978 [Lua] 1 21:55:42.426 [Lua] 1 21:55:42.426 [Lua] 2 21:55:42.518 [Lua] 1 21:55:42.518 [Lua] 1 21:55:42.518 [Lua] 2 21:55:43.213 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:43.494 [Lua] 1 21:55:43.494 [Lua] 1 21:55:43.681 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:43.959 [Lua] 2 21:55:44.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:55:45.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:55:45.306 [Lua] 4 21:55:45.306 [Lua] 1 21:55:45.306 [Lua] 2 21:55:45.306 [Lua] 5 21:55:45.386 [Lua] 4 21:55:45.386 [Lua] 1 21:55:45.386 [Lua] 2 21:55:45.386 [Lua] 1 21:55:45.386 [Lua] 5 21:55:46.164 [Lua] 2 21:55:48.318 [Lua] 1 21:55:48.318 [Lua] 1 21:55:48.318 [Lua] 1 21:55:48.318 [Lua] 1 21:55:48.318 [Lua] 1 21:55:48.318 [Lua] 1 21:55:48.662 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 21:55:48.795 [Lua] 1 21:55:48.795 [Lua] 2 21:55:48.795 [Lua] 4 21:55:48.795 [Lua] 5 21:55:48.795 [Lua] 3 21:55:49.760 [Lua] 1 21:55:49.761 [Lua] 1 21:55:49.761 [Lua] 1 21:55:50.204 [Lua] 2 21:55:50.204 [Lua] 1 21:55:50.232 [Lua] 2 21:55:50.232 [Lua] 1 21:55:51.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 21:55:51.186 [Lua] 1 21:55:51.187 [Lua] 1 21:55:51.187 [Lua] 1 21:55:51.187 [Lua] 1 21:55:51.510 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:51.561 [Lua] 8 21:55:51.852 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:52.664 [Lua] event horde ends! 21:55:52.676 [Lua] event horde ends! 21:55:53.929 [Lua] 1 21:55:53.929 [Lua] 1 21:55:53.929 [Lua] 1 21:55:53.929 [Lua] 1 21:55:55.024 [Lua] 8 21:55:55.024 [Lua] 8 21:55:55.024 [Lua] 8 21:55:55.024 [Lua] 4 21:55:55.024 [Lua] 4 21:55:55.280 [Lua] 8 21:55:55.281 [Lua] 8 21:55:55.281 [Lua] 4 21:55:55.281 [Lua] 4 21:55:55.536 [Lua] 8 21:55:55.536 [Lua] 8 21:55:55.536 [Lua] 4 21:55:55.536 [Lua] 4 21:55:55.794 [Lua] 8 21:55:55.794 [Lua] 8 21:55:55.794 [Lua] 8 21:55:55.795 [Lua] 8 21:55:55.795 [Lua] 4 21:55:55.795 [Lua] 4 21:55:55.795 [Lua] 8 21:55:56.039 [Lua] 8 21:55:56.040 [Lua] 8 21:55:56.040 [Lua] 8 21:55:56.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:55:56.449 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:56.615 [Lua] 1 21:55:56.615 [Lua] 3 21:55:56.615 [Lua] 4 21:55:56.615 [Lua] 2 21:55:56.615 [Lua] 5 21:55:56.856 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:55:57.663 [Lua] 1 21:55:57.663 [Lua] 1 21:55:57.663 [Lua] 1 21:55:57.663 [Lua] 1 21:55:58.147 [Lua] 1 21:55:58.147 [Lua] 4 21:55:59.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:55:59.874 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 21:56:00.835 [Lua] event horde ends! 21:56:01.066 [Lua] 8 21:56:01.066 [Lua] 8 21:56:01.066 [Lua] 8 21:56:01.067 [Lua] 8 21:56:01.067 [Lua] 8 21:56:01.067 [Lua] 4 21:56:01.067 [Lua] 4 21:56:01.067 [Lua] 8 21:56:01.067 [Lua] 4 21:56:01.332 [Lua] 8 21:56:01.332 [Lua] 8 21:56:01.332 [Lua] 8 21:56:01.332 [Lua] 8 21:56:01.332 [Lua] 8 21:56:01.332 [Lua] 4 21:56:01.332 [Lua] 4 21:56:01.597 [Lua] 8 21:56:01.597 [Lua] 8 21:56:01.597 [Lua] 8 21:56:01.597 [Lua] 8 21:56:01.597 [Lua] 8 21:56:01.597 [Lua] 4 21:56:01.597 [Lua] 4 21:56:01.854 [Lua] 8 21:56:01.854 [Lua] 8 21:56:01.855 [Lua] 8 21:56:01.855 [Lua] 8 21:56:01.855 [Lua] 4 21:56:01.855 [Lua] 8 21:56:01.855 [Lua] 8 21:56:02.404 [Lua] 2 21:56:02.404 [Lua] 1 21:56:02.522 [Lua] 1 21:56:02.522 [Lua] 2 21:56:06.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:06.613 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 21:56:06.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:06.624 [Lua] nil 21:56:06.624 [Lua] nil 21:56:06.625 [Lua] nil 21:56:07.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:07.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:07.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:07.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:07.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:08.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:08.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:08.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:08.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:09.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:09.710 [Lua] 20 21:56:15.637 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 15 15 21:56:16.164 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 25 21:56:16.742 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 33 38 21:56:18.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 2094545 21:56:20.502 [EACServer] [00:56:20:502][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:56:20.846 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:20.846 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:20.847 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:20.847 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:20.956 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:20.957 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:20.957 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:20.957 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:21.345 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:21.410 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:21.509 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:21.587 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:21.587 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:21.690 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:21.985 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:22.165 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:24.170 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:24.582 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:25.159 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:25.589 [Lua] 8 21:56:25.589 [Lua] 8 21:56:25.589 [Lua] 8 21:56:25.709 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:25.832 [Lua] 8 21:56:25.832 [Lua] 8 21:56:26.108 [Lua] 8 21:56:26.108 [Lua] 8 21:56:26.108 [Lua] 8 21:56:26.108 [Lua] 4 21:56:26.893 [Lua] 8 21:56:26.893 [Lua] 8 21:56:26.893 [Lua] 4 21:56:27.144 [Lua] 8 21:56:27.144 [Lua] 8 21:56:27.144 [Lua] 4 21:56:27.397 [Lua] 8 21:56:27.397 [Lua] 8 21:56:27.397 [Lua] 4 21:56:27.397 [Lua] 8 21:56:27.644 [Lua] 8 21:56:27.644 [Lua] 8 21:56:27.645 [Lua] 4 21:56:27.645 [Lua] 4 21:56:27.931 [Lua] 8 21:56:27.931 [Lua] 8 21:56:27.931 [Lua] 4 21:56:27.931 [Lua] 8 21:56:31.369 [Lua] 4 21:56:31.369 [Lua] 8 21:56:31.369 [Lua] 13 21:56:31.369 [Lua] 8 21:56:31.593 [Lua] 8 21:56:31.593 [Lua] 13 21:56:31.593 [Lua] 8 21:56:31.593 [Lua] 8 21:56:31.850 [Lua] 8 21:56:31.850 [Lua] 13 21:56:31.850 [Lua] 8 21:56:31.850 [Lua] 8 21:56:32.111 [Lua] 8 21:56:32.112 [Lua] 8 21:56:32.112 [Lua] 8 21:56:32.112 [Lua] 8 21:56:32.370 [Lua] 8 21:56:33.164 [Lua] 4 21:56:33.164 [Lua] 13 21:56:33.164 [Lua] 8 21:56:33.164 [Lua] 13 21:56:33.165 [Lua] 13 21:56:33.191 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:33.400 [Lua] 8 21:56:33.618 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:33.684 [Lua] 8 21:56:33.928 [Lua] 8 21:56:34.173 [Lua] 8 21:56:34.681 [Lua] 8 21:56:34.959 [Lua] 8 21:56:34.959 [Lua] 8 21:56:35.190 [Lua] 4 21:56:35.190 [Lua] 8 21:56:35.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 0 21:56:35.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x91b6, position: 2880005 21:56:36.038 [Lua] event horde ends! 21:56:37.162 [Lua] 1 21:56:37.162 [Lua] 1 21:56:38.260 [Lua] 2 21:56:38.260 [Lua] 3 21:56:38.727 [Lua] 2 21:56:38.727 [Lua] 3 21:56:38.728 [Lua] 1 21:56:38.728 [Lua] 3 21:56:38.728 [Lua] 2 21:56:38.728 [Lua] 1 21:56:38.728 [Lua] 1 21:56:41.431 [Lua] 1 21:56:41.835 [Lua] 1 21:56:42.590 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:42.948 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:44.102 [Lua] 1 21:56:44.235 [Lua] event horde ends! 21:56:44.489 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:44.895 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:46.257 [Lua] 1 21:56:48.066 [Lua] 1 21:56:50.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:56:52.838 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:53.238 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:54.595 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:54.980 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:56:58.867 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:59.302 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:57:06.133 [Flow] -------------- STOPPED FROM OPENING 21:57:06.133 [Flow] -------------- REAL STOPPED 21:57:06.133 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 21:57:06.133 [Flow] opening_stopped 21:57:06.133 [Lua] Override Player Respawning terror_respawn false 21:57:21.788 [Lua] 1 21:57:23.188 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:23.541 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:57:24.203 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:24.576 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:57:24.679 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.679 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.679 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 21:57:24.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:27.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:57:27.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 21:57:37.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 21:57:37.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:57:37.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 21:57:37.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 21:57:37.337 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 21:57:47.164 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:48.017 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:48.522 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:51.494 [Lua] Complete level triggered. 21:57:51.494 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 21:57:51.494 [Lua] [NetworkServer] Entering post game 21:57:51.494 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 21:57:51.494 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 21:57:51.494 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 21:57:51.494 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 21:57:51.494 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 21:57:51.494 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 21:57:51.494 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 21:57:51.494 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 21:57:51.495 [Save] Saving `save_data` 21:57:51.495 [Lua] gm_event_end_conditions_met true false 21:57:51.495 [Lua] Game won 21:57:51.495 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:57:51.497 [Save] Save done 21:57:51.497 [Save] Saving `save_data` 21:57:51.498 [Lua] generate_backend_stats 110000102e9bdea:1 21:57:51.499 [Save] Save done 21:57:51.518 [Lua] PlayFabMirrorBase:_commit_internal nil 21:57:51.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 21:57:51.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:57:51.521 [Save] Saving `save_data` 21:57:51.523 [Save] Save done 21:57:51.526 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 2 21:57:51.528 [Lua] Complete level triggered. 21:57:51.535 [Lua] Complete level triggered. 21:57:51.543 [Lua] Complete level triggered. 21:57:51.554 [Lua] Complete level triggered. 21:57:51.565 [Lua] Complete level triggered. 21:57:51.580 [Lua] Complete level triggered. 21:57:51.586 [Lua] Complete level triggered. 21:57:51.597 [Lua] Complete level triggered. 21:57:51.607 [Lua] Complete level triggered. 21:57:51.618 [Lua] Complete level triggered. 21:57:51.629 [Lua] Complete level triggered. 21:57:51.645 [Lua] Complete level triggered. 21:57:51.651 [Lua] Complete level triggered. 21:57:51.661 [Lua] Complete level triggered. 21:57:51.672 [Lua] Complete level triggered. 21:57:51.682 [Lua] Complete level triggered. 21:57:51.694 [Lua] Complete level triggered. 21:57:51.704 [Lua] Complete level triggered. 21:57:51.715 [Lua] Complete level triggered. 21:57:52.338 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 21:57:52.338 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 21:57:52.787 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 21:57:52.794 [Lua] commit result success 8 21:57:52.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 21:57:52.794 [Lua] none table: 000000000D636D80 table: 000000000D636DB0 21:57:52.794 [Lua] min_height 160 21:57:52.804 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 21:57:53.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 21:57:53.416 [Lua] THIS IS A FUNCTION 21:58:01.564 [Lua] ConflictDirector - destroy all units 21:58:02.337 [Lua] TRANSITION nil nil load_next_level 21:58:02.337 [Lua] Transition type "load_next_level", is server: true 21:58:02.337 [Lua] [LevelTransitionHandler] promote_next_level_data 21:58:02.337 [Lua] [GameNetworkManager] Leaving game... 21:58:02.337 [Lua] [GameNetworkManager] Shutting down game session host. 21:58:02.337 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:58:02.337 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:58:02.337 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1000.02 21:58:02.347 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:58:02.431 [Lua] ### Sending rpc_level_loaded 21:58:02.431 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 327 21:58:02.463 [Lua] ### Sending rpc_level_loaded 21:58:02.463 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 327 21:58:02.495 [Lua] ### Sending rpc_level_loaded 21:58:02.495 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 327 21:58:04.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:58:04.334 [Lua] [Managers] Calling function on all managers: 21:58:04.334 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 21:58:04.334 [Lua] Clearing all global lookup lists 21:58:04.334 [Lua] [IngamePlayerListUI] - Destroy 21:58:04.334 [Lua] [EquipmentUI] - Destroy 21:58:04.334 [Lua] [AbilityUI] - Destroy 21:58:04.334 [Lua] [GamePadEquipmentUI] - Destroy 21:58:04.334 [Lua] [GamePadAbilityUI] - Destroy 21:58:04.335 [Lua] [IngameUI] destroy 21:58:04.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:58:04.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:58:04.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:58:04.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:58:04.355 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 21:58:04.355 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 21:58:04.355 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 21:58:04.355 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 21:58:04.355 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 21:58:04.355 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 21:58:04.485 [Lua] [Managers] Destroying manager group: 21:58:04.493 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:58:04.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:58:04.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:58:04.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:58:04.598 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:58:04.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:58:04.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:58:04.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:58:04.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:58:04.602 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:58:04.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:58:04.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:58:04.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:58:04.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:58:04.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:58:04.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:58:04.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:58:04.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:58:04.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:58:04.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:58:04.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:58:04.615 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:58:04.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:58:04.617 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:58:04.617 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:58:04.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:58:04.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:58:04.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:58:04.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:58:04.623 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:58:04.631 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:58:04.631 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 21:58:04.631 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 21:58:04.631 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 21:58:04.631 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 21:58:04.631 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 21:58:04.631 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 21:58:04.631 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 21:58:04.631 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 21:58:04.631 [Lua] [Matchmaking] unregister rpcs 21:58:04.631 [Lua] ############### UNLOADING PACKAGES ############### 21:58:04.631 [Lua] [Gamestate] Enter state StateLoading 21:58:04.632 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:58:04.632 [Lua] [Matchmaking] register rpcs 21:58:04.632 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:58:04.632 [Lua] Set lobby begin: 21:58:04.632 [Lua] Lobby data twitch_enabled = false 21:58:04.632 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:04.633 [Lua] Lobby data num_players = 4 21:58:04.633 [Lua] Lobby data difficulty_tweak = -10 21:58:04.633 [Lua] Lobby data host = 110000102e9bdea 21:58:04.633 [Lua] Lobby data matchmaking_type = 2 21:58:04.633 [Lua] Lobby data is_private = true 21:58:04.633 [Lua] Lobby data match_started = true 21:58:04.633 [Lua] Lobby data difficulty = cataclysm 21:58:04.633 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:04.633 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:04.633 [Lua] Lobby data unique_server_name = Vakser 21:58:04.633 [Lua] Lobby data quick_game = false 21:58:04.633 [Lua] Lobby data country_code = FI 21:58:04.633 [Lua] Lobby data matchmaking = false 21:58:04.633 [Lua] Lobby data power_level = 0 21:58:04.633 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 21:58:04.633 [Lua] Lobby data mechanism = deus 21:58:04.633 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:04.633 [Lua] Lobby data player_slot_2 = 0:0 21:58:04.633 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:04.633 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:04.633 [Lua] Lobby data eac_authorized = true 21:58:04.633 [Lua] Set lobby end. 21:58:04.633 [Lua] registering RPCs 21:58:04.633 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:58:04.633 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:58:04.633 [Lua] Set lobby begin: 21:58:04.633 [Lua] Lobby data twitch_enabled = false 21:58:04.633 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:04.633 [Lua] Lobby data num_players = 4 21:58:04.633 [Lua] Lobby data difficulty_tweak = -10 21:58:04.633 [Lua] Lobby data host = 110000102e9bdea 21:58:04.633 [Lua] Lobby data matchmaking_type = 2 21:58:04.633 [Lua] Lobby data is_private = true 21:58:04.633 [Lua] Lobby data match_started = true 21:58:04.633 [Lua] Lobby data difficulty = cataclysm 21:58:04.633 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:04.633 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:04.633 [Lua] Lobby data unique_server_name = Vakser 21:58:04.633 [Lua] Lobby data quick_game = false 21:58:04.633 [Lua] Lobby data country_code = FI 21:58:04.633 [Lua] Lobby data matchmaking = false 21:58:04.633 [Lua] Lobby data power_level = 0 21:58:04.633 [Lua] Lobby data mission_id = dlc_morris_map 21:58:04.633 [Lua] Lobby data mechanism = deus 21:58:04.633 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:04.634 [Lua] Lobby data player_slot_2 = 0:0 21:58:04.634 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:04.634 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:04.634 [Lua] Lobby data eac_authorized = true 21:58:04.634 [Lua] Set lobby end. 21:58:04.634 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:58:04.635 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 21:58:04.636 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 21:58:04.636 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 21:58:04.636 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:58:04.636 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 21:58:04.657 [Umbra] Unload tome 21:58:04.658 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2, sig_volcano_wastes_path2 21:58:04.658 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path2 21:58:04.660 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path2 21:58:04.665 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path2 21:58:04.695 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path2 21:58:04.696 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path2 21:58:04.714 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path2 21:58:04.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 21:58:04.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:58:04.800 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:58:04.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 21:58:04.826 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 21:58:04.894 [Lua] ### Sending rpc_level_loaded 21:58:04.894 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 327 21:58:04.894 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 21:58:04.894 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 21:58:04.894 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 21:58:04.911 [Lua] ### Sending rpc_level_loaded 21:58:04.911 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 327 21:58:04.911 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 21:58:04.911 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 21:58:04.911 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 21:58:04.911 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 21:58:04.911 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 21:58:04.928 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 21:58:04.928 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 21:58:05.901 [Lua] ### Sending rpc_level_loaded 21:58:05.901 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 327 21:58:05.901 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 21:58:05.901 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 21:58:05.901 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 21:58:06.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 21:58:06.336 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 21:58:06.354 [Lua] [LevelTransitionHandler] Level load completed! 21:58:06.354 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 21:58:06.354 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:58:06.354 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 21:58:06.354 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:58:06.354 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:58:06.356 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:58:06.376 [Lua] ### Sending rpc_level_loaded 21:58:06.376 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 327 21:58:06.376 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 21:58:06.387 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 21:58:06.387 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 21:58:06.823 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 21:58:06.823 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 21:58:06.823 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 21:58:06.823 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 21:58:06.823 [Lua] ### Sending rpc_level_loaded 21:58:06.823 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 327 21:58:06.824 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:58:06.824 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 21:58:06.824 [Umbra] Init version: 3.4.15 :: 16 threads 21:58:06.825 [Lua] Async level spawning done 21:58:06.825 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:58:07.830 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:58:07.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:58:07.830 [Lua] [Matchmaking] unregister rpcs 21:58:07.830 [Lua] Set lobby begin: 21:58:07.830 [Lua] Lobby data twitch_enabled = false 21:58:07.830 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:07.830 [Lua] Lobby data num_players = 4 21:58:07.830 [Lua] Lobby data difficulty_tweak = -10 21:58:07.830 [Lua] Lobby data host = 110000102e9bdea 21:58:07.830 [Lua] Lobby data matchmaking_type = 2 21:58:07.830 [Lua] Lobby data is_private = true 21:58:07.830 [Lua] Lobby data match_started = true 21:58:07.831 [Lua] Lobby data difficulty = cataclysm 21:58:07.831 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:07.831 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:07.831 [Lua] Lobby data unique_server_name = Vakser 21:58:07.831 [Lua] Lobby data quick_game = false 21:58:07.831 [Lua] Lobby data country_code = FI 21:58:07.831 [Lua] Lobby data matchmaking = false 21:58:07.831 [Lua] Lobby data power_level = 0 21:58:07.831 [Lua] Lobby data mission_id = dlc_morris_map 21:58:07.831 [Lua] Lobby data mechanism = deus 21:58:07.831 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:07.831 [Lua] Lobby data player_slot_2 = 0:0 21:58:07.831 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:07.831 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:07.831 [Lua] Lobby data eac_authorized = true 21:58:07.831 [Lua] Set lobby end. 21:58:07.831 [Lua] [Managers] Destroying manager group: 21:58:07.831 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:58:07.831 [Lua] [Gamestate] Enter StateIngame HOST 21:58:07.832 [Lua] <>level = dlc_morris_map<> 21:58:07.832 [Lua] [StateIngame] Server ingame 21:58:07.835 [Lua] Set lobby begin: 21:58:07.835 [Lua] Lobby data twitch_enabled = false 21:58:07.835 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:07.835 [Lua] Lobby data num_players = 4 21:58:07.835 [Lua] Lobby data difficulty_tweak = 0 21:58:07.835 [Lua] Lobby data host = 110000102e9bdea 21:58:07.835 [Lua] Lobby data matchmaking_type = 2 21:58:07.835 [Lua] Lobby data is_private = true 21:58:07.835 [Lua] Lobby data match_started = true 21:58:07.835 [Lua] Lobby data difficulty = normal 21:58:07.835 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:07.835 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:07.835 [Lua] Lobby data unique_server_name = Vakser 21:58:07.835 [Lua] Lobby data quick_game = false 21:58:07.835 [Lua] Lobby data country_code = FI 21:58:07.835 [Lua] Lobby data matchmaking = false 21:58:07.835 [Lua] Lobby data power_level = 0 21:58:07.835 [Lua] Lobby data mission_id = dlc_morris_map 21:58:07.835 [Lua] Lobby data mechanism = deus 21:58:07.835 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:07.835 [Lua] Lobby data player_slot_2 = 0:0 21:58:07.835 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:07.835 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:07.835 [Lua] Lobby data eac_authorized = true 21:58:07.835 [Lua] Set lobby end. 21:58:07.835 [Lua] [Matchmaking] register rpcs 21:58:07.835 [Lua] GameNetworkManager:init... creating game session 21:58:07.835 [Lua] Host GameSession.make_game_session_host with session: 21:58:07.835 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:58:07.836 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 21:58:07.836 [Lua] [GameNetworkManager] self.is_server = true 21:58:07.836 [Network] Setting artificial MTU limit to 65536 21:58:07.848 [Lua] Switching ConflictSettings: to: disabled 21:58:07.848 [Lua] pacing=disabled 21:58:07.848 [Lua] roaming=nil 21:58:07.848 [Lua] specials=disabled 21:58:07.848 [Lua] debug_color=black 21:58:07.848 [Lua] pack_spawning=disabled 21:58:07.848 [Lua] contained_breeds=nil 21:58:07.848 [Lua] disabled=true 21:58:07.848 [Lua] boss=disabled 21:58:07.848 [Lua] horde=disabled 21:58:07.848 [Lua] name=disabled 21:58:07.848 [Lua] intensity=disabled 21:58:07.848 [Lua] --- 21:58:07.848 [Lua] [LevelAnalysis] set_random_seed( 0) 21:58:07.852 [Lua] [AIInterestPointSystem] Level Seed: 953058692 21:58:07.852 [Lua] 21:58:07.852 [Lua] [entity_system_bag] = table 21:58:07.852 [Lua] [entity_system_bag] = metatable 21:58:07.852 [Lua] [startup_data] = table 21:58:07.852 [Lua] [entity_manager] = table 21:58:07.852 [Lua] [entity_manager] = metatable 21:58:07.852 [Lua] [unit_spawner] = table 21:58:07.852 [Lua] [unit_spawner] = metatable 21:58:07.852 [Lua] [unit_storage] = table 21:58:07.852 [Lua] [unit_storage] = metatable 21:58:07.852 [Lua] [dice_keeper] = table 21:58:07.852 [Lua] [dice_keeper] = metatable 21:58:07.852 [Lua] [is_server] = true (boolean) 21:58:07.852 [Lua] [world] = [World] 21:58:07.852 [Lua] [system_api] = table 21:58:07.852 [Lua] [entity_system] = table 21:58:07.852 [Lua] [entity_system] = metatable 21:58:07.852 [Lua] [network_lobby] = table 21:58:07.852 [Lua] [network_lobby] = metatable 21:58:07.852 [Lua] [profile_synchronizer] = table 21:58:07.852 [Lua] [profile_synchronizer] = metatable 21:58:07.852 [Lua] [level_transition_handler] = table 21:58:07.852 [Lua] [level_transition_handler] = metatable 21:58:07.852 [Lua] [num_local_human_players] = 1 (number) 21:58:07.852 [Lua] [statistics_db] = table 21:58:07.852 [Lua] [statistics_db] = metatable 21:58:07.852 [Lua] [network_server] = table 21:58:07.852 [Lua] [network_server] = metatable 21:58:07.852 [Lua] [input_manager] = table 21:58:07.852 [Lua] [input_manager] = metatable 21:58:07.852 [Lua] [network_clock] = table 21:58:07.852 [Lua] [network_clock] = metatable 21:58:07.852 [Lua] [network_transmit] = table 21:58:07.852 [Lua] [network_transmit] = metatable 21:58:07.852 [Lua] [free_flight_manager] = table 21:58:07.852 [Lua] [free_flight_manager] = metatable 21:58:07.852 [Lua] [network_manager] = table 21:58:07.852 [Lua] [network_manager] = metatable 21:58:07.852 [Lua] [network_event_delegate] = table 21:58:07.852 [Lua] [network_event_delegate] = metatable 21:58:07.852 [Lua] 21:58:07.852 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:58:07.852 [Lua] ignoring extension VersusInteractObjectiveExtension 21:58:07.852 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:58:07.852 [Lua] ignoring extension VersusSocketObjectiveExtension 21:58:07.852 [Lua] ignoring extension VersusTargetObjectiveExtension 21:58:07.852 [Lua] ignoring extension VersusMissionObjectiveExtension 21:58:07.865 [Lua] [AchievementManager] Achievements using the steam platform 21:58:07.865 [Lua] PlayerManager:add_player player_1 21:58:07.881 [Lua] [StateIngame] Level seed: 0 21:58:07.881 [Lua] [LevelAnalysis] set_random_seed( 953058692) 21:58:07.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:58:07.881 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:58:07.882 [Lua] [IngameUI] init 21:58:07.887 [SteamVoipClient] select_out(110000101982738, off) 21:58:07.887 [SteamVoipClient] select_out(110000101ead6cb, off) 21:58:07.887 [SteamVoipClient] select_out(110000102e9bdea, off) 21:58:07.887 [SteamVoipClient] select_out(1100001059c9cc0, off) 21:58:07.892 [Lua] cb_razer_chroma_setup 21:58:07.906 [Save] Saving `save_data` 21:58:07.908 [Save] Save done 21:58:07.910 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000A5AB500; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000A5AB060; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 000000000A5AB150; parent_world_position = table: 000000000A5AB180; local_position = table: 000000000A5AB470; size = table: 000000000A5AB4C0; node = table: 000000000A5AB500 [3] scenegraph = table: 000000000A5AB060; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000A5AB060; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 000000000A5AB060; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 0000000012548590 [8] self = table: 0000000012548590; ingame_ui_context = table: 00000000129ECC60; input_manager = table: 0000000003752EE0; world = [World] [9] self = table: 000000001A2B8930; object = table: 0000000012548590 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 00000000129ECC90; error_prefix_data = table: 0000000012548550; func = [function] [15] self = table: 00000000129ECC90; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000012548470; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 00000000129ECC90 [21] self = table: 0000000012B1E9D0; ingame_ui_context = table: 00000000129ECC60 [22] self = table: 0000000012B1E9D0; params = table: 0000000012B1E970; viewport_name = "player_1"; input_manager = table: 0000000003752EE0; input_source = table: 000000000361F4E0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000C987A70; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000118DC630; camera_system = table: 000000001184ADE0; outline_system = table: 0000000003E4FDC0; fade_system = table: 0000000003F68C00; sound_sector_system = table: 000000000D6E63D0; sound_environment_system = table: 000000000BE1FCD0; event_manager = table: 0000000011EF6A60; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129ECC60 [23] self = table: 0000000012B1E9A0; new_state = table: 0000000018BDAD00; params = table: 0000000012B1E970; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000012B1E9A0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 0000000012B1E9A0; parent = table: 0000000008358EE0; start_state = table: 0000000018BDAD00; params = table: 0000000012B1E970; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000129EC6A0; ingame_ui = table: 00000000129ECC90; definitions = table: 0000000012548600; input_manager = table: 0000000003752EE0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000012548740; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000001254C490; menu_widgets = table: 00000000125493F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000129EC6A0; ingame_ui = table: 00000000129ECC90; definitions = table: 0000000012548600; input_manager = table: 0000000003752EE0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000012548740; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000001254C490; menu_widgets = table: 00000000125493F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000BD187C0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 00000000129EC6A0; telemetry_time_view_enter = 0; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 00000000125414D0; cutscene_system = table: 00000000015D91E0; text_popup_ui = table: 000000001252A0F0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 00000000125108A0; ui_top_renderer = table: 00000000129EC000; camera_manager = table: 0000000002C734B0; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 00000000129ECC60; views = table: 000000000CB2CC40; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000C987A70; weave_onboarding = table: 0000000012511BC0; popup_handler = table: 0000000012529F40; peer_id = "110000102e9bdea"; network_event_delegate = table: 00000000168866E0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000008358EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129ECC60; end_conditions_met = false; player = table: 000000000C987A70; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000168866E0; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000008358EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129ECC60; end_conditions_met = false; player = table: 000000000C987A70; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000168866E0; [23] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [24] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [25] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [26] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 00000000168EA290; network_server = table: 00000000005DFA10; entity_system = table: 000000000D1346F0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000012B1E880; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000002177C50; machines = table: 0000000012B1E940; _quit_game = false; network_clock = table: 0000000012DB8250; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000000CDEC2A0; network_event_delegate = table: 00000000168866E0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000008358EE0; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000008358EE0; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000008358EE0; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000D791CC0; 21:58:07.911 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000A5B4A90; node_def = table: 000000000A5AAE80; k = "offset"; v = table: 000000000A5AAF40 [2] scenegraph = table: 000000000A5B49D0; scenegraph_def = table: 00000000125486A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A5AAE80; parent_name = nil; local_position = table: 000000000A5B4A40; node = table: 000000000A5B4A90 [3] scenegraph_def = table: 00000000125486A0; scenegraph = table: 000000000A5B49D0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A5AAE80 [4] hook_chain = [function] [5] self = table: 0000000012548590 [6] self = table: 0000000012548590; ingame_ui_context = table: 00000000129ECC60; input_manager = table: 0000000003752EE0; world = [World] [7] self = table: 000000001A2B8930; object = table: 0000000012548590 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 00000000129ECC90; error_prefix_data = table: 0000000012548550; func = [function] [13] self = table: 00000000129ECC90; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000012548470; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 00000000129ECC90 [19] self = table: 0000000012B1E9D0; ingame_ui_context = table: 00000000129ECC60 [20] self = table: 0000000012B1E9D0; params = table: 0000000012B1E970; viewport_name = "player_1"; input_manager = table: 0000000003752EE0; input_source = table: 000000000361F4E0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000C987A70; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000118DC630; camera_system = table: 000000001184ADE0; outline_system = table: 0000000003E4FDC0; fade_system = table: 0000000003F68C00; sound_sector_system = table: 000000000D6E63D0; sound_environment_system = table: 000000000BE1FCD0; event_manager = table: 0000000011EF6A60; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129ECC60 [21] self = table: 0000000012B1E9A0; new_state = table: 0000000018BDAD00; params = table: 0000000012B1E970; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000012B1E9A0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 0000000012B1E9A0; parent = table: 0000000008358EE0; start_state = table: 0000000018BDAD00; params = table: 0000000012B1E970; profiling_debugging_enabled = true [24] self = table: 0000000012B1E9A0; parent = table: 0000000008358EE0; start_state = table: 0000000018BDAD00; params = table: 0000000012B1E970; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 0000000012B1E9A0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000125493F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000129EC6A0; ingame_ui = table: 00000000129ECC90; definitions = table: 0000000012548600; input_manager = table: 0000000003752EE0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012548740; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001254C490; settings_list_size_y = 4000; ui_scenegraph = table: 000000000A5AB060; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000125493F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000129EC6A0; ingame_ui = table: 00000000129ECC90; definitions = table: 0000000012548600; input_manager = table: 0000000003752EE0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012548740; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001254C490; settings_list_size_y = 4000; ui_scenegraph = table: 000000000A5AB060; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000BD187C0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 00000000129EC6A0; telemetry_time_view_enter = 0; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 00000000125414D0; cutscene_system = table: 00000000015D91E0; text_popup_ui = table: 000000001252A0F0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 00000000125108A0; ui_top_renderer = table: 00000000129EC000; camera_manager = table: 0000000002C734B0; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 00000000129ECC60; views = table: 000000000CB2CC40; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000C987A70; weave_onboarding = table: 0000000012511BC0; popup_handler = table: 0000000012529F40; peer_id = "110000102e9bdea"; network_event_delegate = table: 00000000168866E0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000008358EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129ECC60; end_conditions_met = false; player = table: 000000000C987A70; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000168866E0; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000008358EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129ECC60; end_conditions_met = false; player = table: 000000000C987A70; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000168866E0; [21] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [22] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [23] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [24] _params = table: 0000000012B1E970; _profiling_debugging_enabled = true; _parent = table: 0000000008358EE0; _state = table: 0000000012B1E9D0; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 00000000168EA290; network_server = table: 00000000005DFA10; entity_system = table: 000000000D1346F0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000012B1E880; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003752EE0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000002177C50; machines = table: 0000000012B1E940; _quit_game = false; network_clock = table: 0000000012DB8250; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000000CDEC2A0; network_event_delegate = table: 00000000168866E0; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000008358EE0; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000008358EE0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000008358EE0; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000D791CC0; 21:58:07.913 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:58:07.913 [Lua] Set lobby begin: 21:58:07.913 [Lua] Lobby data twitch_enabled = false 21:58:07.913 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:07.913 [Lua] Lobby data num_players = 4 21:58:07.913 [Lua] Lobby data difficulty_tweak = 0 21:58:07.913 [Lua] Lobby data host = 110000102e9bdea 21:58:07.913 [Lua] Lobby data matchmaking_type = 2 21:58:07.913 [Lua] Lobby data is_private = true 21:58:07.913 [Lua] Lobby data match_started = true 21:58:07.913 [Lua] Lobby data difficulty = normal 21:58:07.913 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:07.913 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:07.913 [Lua] Lobby data unique_server_name = Vakser 21:58:07.913 [Lua] Lobby data quick_game = false 21:58:07.913 [Lua] Lobby data country_code = FI 21:58:07.913 [Lua] Lobby data matchmaking = false 21:58:07.913 [Lua] Lobby data power_level = 685 21:58:07.913 [Lua] Lobby data mission_id = dlc_morris_map 21:58:07.913 [Lua] Lobby data mechanism = deus 21:58:07.913 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:07.913 [Lua] Lobby data player_slot_2 = 0:0 21:58:07.913 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:07.913 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:07.913 [Lua] Lobby data eac_authorized = true 21:58:07.913 [Lua] Set lobby end. 21:58:07.913 [Lua] CurrentConflictSettings disabled 21:58:07.913 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 21:58:07.913 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 21:58:07.913 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:58:07.913 [Lua] [Managers] Calling function on all managers: 21:58:07.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:58:07.918 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 21:58:07.918 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 21:58:07.918 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 21:58:07.918 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 21:58:07.933 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 21:58:07.935 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 21:58:07.935 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 21:58:07.935 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 21:58:07.935 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:58:07.935 [Lua] RemotePlayer:create_game_object( ) 3 21:58:07.948 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 21:58:07.948 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 21:58:08.070 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 21:58:08.070 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 21:58:08.070 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 21:58:08.070 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 21:58:08.075 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 21:58:08.078 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 21:58:08.080 [Lua] PlayerManager:add_remote_player 110000101982738 21:58:08.080 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:58:08.080 [Lua] RemotePlayer:create_game_object( ) 4 21:58:08.094 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 21:58:08.095 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 21:58:08.095 [Lua] PlayerManager:add_remote_player 110000101ead6cb 21:58:08.095 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:58:08.095 [Lua] RemotePlayer:create_game_object( ) 5 21:58:08.109 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 21:58:08.109 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 21:58:08.109 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 21:58:08.109 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 21:58:08.111 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 21:58:08.111 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:08.111 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 21:58:08.111 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 21:58:08.112 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 21:58:08.112 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 21:58:08.112 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 21:58:08.112 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 21:58:08.112 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 21:58:08.115 [Lua] StateInGameRunning:_game_actually_starts() 21:58:08.115 [Lua] ################################################################################################################# 21:58:08.115 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_volcano_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:58:08.115 [Lua] ################################################################################################################# 21:58:08.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 21:58:08.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 21:58:08.251 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 21:58:08.251 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:08.251 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 21:58:08.274 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 21:58:08.274 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:08.274 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 21:58:08.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 21:58:08.336 [Lua] Commit load time data 21:58:12.972 [Lua] Set lobby begin: 21:58:12.972 [Lua] Lobby data twitch_enabled = false 21:58:12.972 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:12.972 [Lua] Lobby data num_players = 4 21:58:12.972 [Lua] Lobby data difficulty_tweak = 0 21:58:12.972 [Lua] Lobby data host = 110000102e9bdea 21:58:12.972 [Lua] Lobby data matchmaking_type = 2 21:58:12.972 [Lua] Lobby data is_private = true 21:58:12.972 [Lua] Lobby data match_started = true 21:58:12.972 [Lua] Lobby data difficulty = normal 21:58:12.972 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:12.972 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:12.972 [Lua] Lobby data unique_server_name = Vakser 21:58:12.972 [Lua] Lobby data quick_game = false 21:58:12.972 [Lua] Lobby data country_code = FI 21:58:12.972 [Lua] Lobby data matchmaking = false 21:58:12.972 [Lua] Lobby data power_level = 352 21:58:12.972 [Lua] Lobby data mission_id = dlc_morris_map 21:58:12.972 [Lua] Lobby data mechanism = deus 21:58:12.973 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:12.973 [Lua] Lobby data player_slot_2 = 0:0 21:58:12.973 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:12.973 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:12.973 [Lua] Lobby data eac_authorized = true 21:58:12.973 [Lua] Set lobby end. 21:58:17.976 [Lua] Set lobby begin: 21:58:17.976 [Lua] Lobby data twitch_enabled = false 21:58:17.976 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:17.976 [Lua] Lobby data num_players = 4 21:58:17.976 [Lua] Lobby data difficulty_tweak = 0 21:58:17.976 [Lua] Lobby data host = 110000102e9bdea 21:58:17.976 [Lua] Lobby data matchmaking_type = 2 21:58:17.976 [Lua] Lobby data is_private = true 21:58:17.976 [Lua] Lobby data match_started = true 21:58:17.976 [Lua] Lobby data difficulty = normal 21:58:17.977 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:17.977 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:17.977 [Lua] Lobby data unique_server_name = Vakser 21:58:17.977 [Lua] Lobby data quick_game = false 21:58:17.977 [Lua] Lobby data country_code = FI 21:58:17.977 [Lua] Lobby data matchmaking = false 21:58:17.977 [Lua] Lobby data power_level = 712 21:58:17.977 [Lua] Lobby data mission_id = dlc_morris_map 21:58:17.977 [Lua] Lobby data mechanism = deus 21:58:17.977 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:17.977 [Lua] Lobby data player_slot_2 = 0:0 21:58:17.977 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:17.977 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:17.977 [Lua] Lobby data eac_authorized = true 21:58:17.977 [Lua] Set lobby end. 21:58:20.502 [EACServer] [00:58:20:502][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:58:34.602 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_tzeentch_path1, mc:deus, gm:deus, env:0, seed:1468852178, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-7 ) 21:58:34.602 [Lua] [NetworkServer] Entering post game 21:58:34.602 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 21:58:34.602 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 21:58:34.602 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 21:58:34.602 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 21:58:34.602 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 21:58:34.602 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 21:58:34.602 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 21:58:34.602 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 21:58:34.603 [Save] Saving `save_data` 21:58:34.603 [Lua] gm_event_end_conditions_met true false 21:58:34.603 [Lua] Game won 21:58:34.603 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:58:34.604 [Save] Save done 21:58:34.604 [Save] Saving `save_data` 21:58:34.605 [Lua] generate_backend_stats 110000102e9bdea:1 21:58:34.606 [Save] Save done 21:58:34.624 [Lua] PlayFabMirrorBase:_commit_internal nil 21:58:34.624 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:58:34.624 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:58:34.624 [Save] Saving `save_data` 21:58:34.624 [Lua] TRANSITION nil nil load_next_level 21:58:34.624 [Lua] Transition type "load_next_level", is server: true 21:58:34.624 [Lua] [LevelTransitionHandler] promote_next_level_data 21:58:34.624 [Lua] [GameNetworkManager] Leaving game... 21:58:34.624 [Lua] [GameNetworkManager] Shutting down game session host. 21:58:34.624 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:58:34.624 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:58:34.624 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.73 21:58:34.626 [Save] Save done 21:58:34.626 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:58:34.626 [Lua] commit result success 9 21:58:34.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 21:58:34.626 [Lua] none table: 000000000B06CB20 nil 21:58:34.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 21:58:34.637 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 209b or from non-session peer 1100001059c9cc0 21:58:34.721 [Lua] ### Sending rpc_level_loaded 21:58:34.721 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 439 21:58:34.747 [Lua] ### Sending rpc_level_loaded 21:58:34.747 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 439 21:58:34.768 [Lua] ### Sending rpc_level_loaded 21:58:34.768 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 439 21:58:34.825 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 21:58:36.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:58:36.613 [Lua] [Managers] Calling function on all managers: 21:58:36.613 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 21:58:36.613 [Lua] Clearing all global lookup lists 21:58:36.613 [Lua] [IngamePlayerListUI] - Destroy 21:58:36.613 [Lua] [IngameUI] destroy 21:58:36.614 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 21:58:36.614 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 21:58:36.614 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 21:58:36.614 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 21:58:36.614 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 21:58:36.614 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 21:58:36.615 [Lua] [Managers] Destroying manager group: 21:58:36.616 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:58:36.616 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 21:58:36.616 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 21:58:36.616 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 21:58:36.616 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 21:58:36.616 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 21:58:36.616 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 21:58:36.616 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 21:58:36.616 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 21:58:36.616 [Lua] [Matchmaking] unregister rpcs 21:58:36.616 [Lua] ############### UNLOADING PACKAGES ############### 21:58:36.616 [Lua] [Gamestate] Enter state StateLoading 21:58:36.617 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:58:36.617 [Lua] [Matchmaking] register rpcs 21:58:36.617 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:58:36.617 [Lua] Set lobby begin: 21:58:36.617 [Lua] Lobby data twitch_enabled = false 21:58:36.617 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:36.617 [Lua] Lobby data num_players = 4 21:58:36.617 [Lua] Lobby data difficulty_tweak = 0 21:58:36.617 [Lua] Lobby data host = 110000102e9bdea 21:58:36.618 [Lua] Lobby data matchmaking_type = 2 21:58:36.618 [Lua] Lobby data is_private = true 21:58:36.618 [Lua] Lobby data match_started = true 21:58:36.618 [Lua] Lobby data difficulty = normal 21:58:36.618 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:36.618 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:36.618 [Lua] Lobby data unique_server_name = Vakser 21:58:36.618 [Lua] Lobby data quick_game = false 21:58:36.618 [Lua] Lobby data country_code = FI 21:58:36.618 [Lua] Lobby data matchmaking = false 21:58:36.618 [Lua] Lobby data power_level = 0 21:58:36.618 [Lua] Lobby data mission_id = dlc_morris_map 21:58:36.618 [Lua] Lobby data mechanism = deus 21:58:36.618 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:36.618 [Lua] Lobby data player_slot_2 = 0:0 21:58:36.618 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:36.618 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:36.618 [Lua] Lobby data eac_authorized = true 21:58:36.618 [Lua] Set lobby end. 21:58:36.618 [Lua] registering RPCs 21:58:36.618 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:58:36.618 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:58:36.618 [Lua] Set lobby begin: 21:58:36.618 [Lua] Lobby data twitch_enabled = false 21:58:36.618 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:36.618 [Lua] Lobby data num_players = 4 21:58:36.618 [Lua] Lobby data difficulty_tweak = 0 21:58:36.618 [Lua] Lobby data host = 110000102e9bdea 21:58:36.618 [Lua] Lobby data matchmaking_type = 2 21:58:36.618 [Lua] Lobby data is_private = true 21:58:36.618 [Lua] Lobby data match_started = true 21:58:36.618 [Lua] Lobby data difficulty = normal 21:58:36.618 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:36.618 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:36.618 [Lua] Lobby data unique_server_name = Vakser 21:58:36.618 [Lua] Lobby data quick_game = false 21:58:36.618 [Lua] Lobby data country_code = FI 21:58:36.618 [Lua] Lobby data matchmaking = false 21:58:36.618 [Lua] Lobby data power_level = 0 21:58:36.618 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:58:36.618 [Lua] Lobby data mechanism = deus 21:58:36.618 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:36.618 [Lua] Lobby data player_slot_2 = 0:0 21:58:36.618 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:36.618 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:36.618 [Lua] Lobby data eac_authorized = true 21:58:36.619 [Lua] Set lobby end. 21:58:36.619 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:58:36.624 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 21:58:36.624 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 21:58:36.624 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 21:58:36.624 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 21:58:36.624 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_tzeentch_path1 0 21:58:36.629 [Umbra] Unload tome 21:58:36.634 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 21:58:36.634 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_tzeentch_path1, async-read, 21:58:36.634 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_tzeentch_path1, async-read, 21:58:36.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_tzeentch_path1, async-read, 21:58:36.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_tzeentch_path1, async-read, 21:58:36.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_forest_tzeentch_path1, async-read, 21:58:36.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_common, pat_forest_tzeentch_path1, async-read, 21:58:36.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_path1, pat_forest_tzeentch_path1, async-read, 21:58:36.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 21:58:36.725 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 21:58:36.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 21:58:36.741 [Lua] ### Sending rpc_level_loaded 21:58:36.741 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 439 21:58:36.741 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 21:58:36.741 [Lua] ### Sending rpc_level_loaded 21:58:36.741 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 439 21:58:36.741 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 21:58:36.742 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 21:58:36.742 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 21:58:36.742 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 21:58:36.742 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 21:58:36.766 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 21:58:36.766 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 21:58:36.766 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 21:58:36.766 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 21:58:36.811 [Lua] ### Sending rpc_level_loaded 21:58:36.811 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 439 21:58:36.811 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 21:58:36.811 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 21:58:36.811 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 21:58:36.828 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 21:58:36.828 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 21:58:38.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 21:58:38.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 21:58:38.555 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 21:58:38.907 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 21:58:38.907 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 21:58:38.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 21:58:43.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 21:58:43.404 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 21:58:43.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 21:58:43.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 21:58:43.790 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 21:58:43.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 21:58:44.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 21:58:44.092 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 21:58:44.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_common 21:58:44.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_common 21:58:44.328 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_common 21:58:44.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_path1 21:58:44.381 [Umbra] Loading umbra tome '#ID[d5da18ca4ecd4248]' 21:58:44.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_path1 21:58:44.427 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_path1 21:58:44.444 [Lua] [LevelTransitionHandler] Level load completed! 21:58:44.444 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_tzeentch_path1 - level_seed: 1468852178 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 21:58:44.456 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:58:44.456 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_berzerker=true, beastmen_minotaur=true, chaos_marauder=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_ungor=true, chaos_raider=true, beastmen_standard_bearer=true, } 21:58:44.456 [Lua] load_startup_enemy_packages: -------------- 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_spawn 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_troll 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_rat_ogre 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_stormfiend 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] beastmen_minotaur 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_plague_sorcerer 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_corruptor_sorcerer 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_gutter_runner 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_pack_master 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_poison_wind_globadier 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_ratling_gunner 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_warpfire_thrower 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_vortex_sorcerer 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] beastmen_standard_bearer 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_vortex 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] critter_rat 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] critter_pig 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] beastmen_gor 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_storm_vermin 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] beastmen_ungor_archer 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_plague_monk 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_storm_vermin_with_shield 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_clan_rat 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_loot_rat 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_slave 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_berzerker 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_marauder 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] skaven_clan_rat_with_shield 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] beastmen_bestigor 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] beastmen_ungor 21:58:44.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:58:44.456 [Lua] chaos_raider 21:58:44.461 [Lua] ### Sending rpc_level_loaded 21:58:44.461 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 439 21:58:44.461 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 21:58:44.478 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 21:58:44.478 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 21:58:44.495 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 21:58:44.495 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 21:58:44.495 [Lua] ### Sending rpc_level_loaded 21:58:44.495 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 439 21:58:44.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:58:44.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:58:44.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:58:44.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:58:44.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:58:44.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:58:45.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:58:45.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:58:45.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:58:45.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:58:45.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:58:45.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:58:45.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:58:45.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:58:45.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:58:45.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:58:45.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:58:45.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:58:46.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:58:46.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:58:46.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:58:46.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:58:46.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:58:46.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:58:46.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:58:46.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:58:46.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:58:46.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:58:46.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:58:46.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:58:46.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:58:46.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:58:46.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:58:46.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:58:46.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:58:46.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:58:47.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:58:47.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:58:47.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:58:47.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:58:47.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:58:47.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:58:47.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:58:47.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:58:47.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:58:47.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:58:47.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:58:47.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:58:47.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:58:47.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:58:47.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:58:48.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:58:48.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:58:48.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:58:48.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:58:48.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:58:48.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:58:49.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:58:49.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:58:49.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:58:49.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:58:49.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:58:49.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:58:49.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:58:49.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:58:49.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:58:50.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:58:50.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:58:50.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:58:50.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:58:50.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:58:50.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:58:50.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:58:50.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:58:50.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:58:50.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:58:50.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:58:50.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:58:51.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:58:51.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:58:51.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:58:51.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:58:51.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:58:51.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:58:51.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:58:51.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:58:51.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:58:52.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:58:52.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:58:52.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:58:52.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:58:52.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:58:52.409 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_tzeentch_path1 game_mode: deus 21:58:52.409 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:58:52.409 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:58:52.411 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:58:52.561 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:58:52.561 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/tzeentch_path1/world 21:58:52.561 [Umbra] Init version: 3.4.15 :: 16 threads 21:58:52.839 [Lua] Async level spawning done 21:58:52.839 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:58:53.797 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:58:53.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:58:53.797 [Lua] [Matchmaking] unregister rpcs 21:58:53.797 [Lua] Set lobby begin: 21:58:53.797 [Lua] Lobby data twitch_enabled = false 21:58:53.797 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:53.797 [Lua] Lobby data num_players = 4 21:58:53.797 [Lua] Lobby data difficulty_tweak = 0 21:58:53.797 [Lua] Lobby data host = 110000102e9bdea 21:58:53.797 [Lua] Lobby data matchmaking_type = 2 21:58:53.797 [Lua] Lobby data is_private = true 21:58:53.797 [Lua] Lobby data match_started = true 21:58:53.797 [Lua] Lobby data difficulty = normal 21:58:53.797 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:53.797 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:53.797 [Lua] Lobby data unique_server_name = Vakser 21:58:53.797 [Lua] Lobby data quick_game = false 21:58:53.797 [Lua] Lobby data country_code = FI 21:58:53.797 [Lua] Lobby data matchmaking = false 21:58:53.797 [Lua] Lobby data power_level = 0 21:58:53.797 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:58:53.797 [Lua] Lobby data mechanism = deus 21:58:53.798 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:53.798 [Lua] Lobby data player_slot_2 = 0:0 21:58:53.798 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:53.798 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:53.798 [Lua] Lobby data eac_authorized = true 21:58:53.798 [Lua] Set lobby end. 21:58:53.798 [Lua] [Managers] Destroying manager group: 21:58:53.798 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 21:58:53.798 [Lua] [Gamestate] Enter StateIngame HOST 21:58:53.799 [Lua] <>level = pat_forest_tzeentch_path1<> 21:58:53.799 [Lua] [StateIngame] Server ingame 21:58:53.801 [Lua] Set lobby begin: 21:58:53.801 [Lua] Lobby data twitch_enabled = false 21:58:53.801 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:53.801 [Lua] Lobby data num_players = 4 21:58:53.801 [Lua] Lobby data difficulty_tweak = -7 21:58:53.801 [Lua] Lobby data host = 110000102e9bdea 21:58:53.801 [Lua] Lobby data matchmaking_type = 2 21:58:53.801 [Lua] Lobby data is_private = true 21:58:53.801 [Lua] Lobby data match_started = true 21:58:53.801 [Lua] Lobby data difficulty = cataclysm 21:58:53.801 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:53.801 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:53.801 [Lua] Lobby data unique_server_name = Vakser 21:58:53.801 [Lua] Lobby data quick_game = false 21:58:53.802 [Lua] Lobby data country_code = FI 21:58:53.802 [Lua] Lobby data matchmaking = false 21:58:53.802 [Lua] Lobby data power_level = 0 21:58:53.802 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:58:53.802 [Lua] Lobby data mechanism = deus 21:58:53.802 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:53.802 [Lua] Lobby data player_slot_2 = 0:0 21:58:53.802 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:53.802 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:53.802 [Lua] Lobby data eac_authorized = true 21:58:53.802 [Lua] Set lobby end. 21:58:53.802 [Lua] [Matchmaking] register rpcs 21:58:53.802 [Lua] GameNetworkManager:init... creating game session 21:58:53.802 [Lua] Host GameSession.make_game_session_host with session: 21:58:53.802 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:58:53.802 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 21:58:53.802 [Lua] [GameNetworkManager] self.is_server = true 21:58:53.802 [Network] Setting artificial MTU limit to 65536 21:58:53.808 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 21:58:53.808 [Lua] pacing=deus_default 21:58:53.808 [Lua] locked_func_name=beastmen 21:58:53.808 [Lua] roaming=nil 21:58:53.808 [Lua] specials=deus_skaven_beastmen 21:58:53.808 [Lua] contained_breeds=nil 21:58:53.808 [Lua] debug_color=orange 21:58:53.808 [Lua] disabled=false 21:58:53.808 [Lua] pack_spawning=deus_skaven_beastmen 21:58:53.808 [Lua] factions=nil 21:58:53.808 [Lua] description=deus_conflict_director_skaven_beastmen_name 21:58:53.808 [Lua] boss=deus_skaven_beastmen 21:58:53.808 [Lua] horde=deus_beastmen 21:58:53.808 [Lua] name=deus_skaven_beastmen 21:58:53.808 [Lua] intensity=deus_default 21:58:53.808 [Lua] --- 21:58:53.808 [Lua] [LevelAnalysis] set_random_seed( 1468852178) 21:58:53.812 [Lua] [AIInterestPointSystem] Level Seed: 1468852178 21:58:53.812 [Lua] 21:58:53.812 [Lua] [entity_system_bag] = table 21:58:53.812 [Lua] [entity_system_bag] = metatable 21:58:53.812 [Lua] [startup_data] = table 21:58:53.812 [Lua] [entity_manager] = table 21:58:53.812 [Lua] [entity_manager] = metatable 21:58:53.812 [Lua] [unit_spawner] = table 21:58:53.812 [Lua] [unit_spawner] = metatable 21:58:53.812 [Lua] [unit_storage] = table 21:58:53.812 [Lua] [unit_storage] = metatable 21:58:53.812 [Lua] [dice_keeper] = table 21:58:53.812 [Lua] [dice_keeper] = metatable 21:58:53.812 [Lua] [is_server] = true (boolean) 21:58:53.812 [Lua] [world] = [World] 21:58:53.812 [Lua] [system_api] = table 21:58:53.812 [Lua] [entity_system] = table 21:58:53.812 [Lua] [entity_system] = metatable 21:58:53.812 [Lua] [network_lobby] = table 21:58:53.812 [Lua] [network_lobby] = metatable 21:58:53.812 [Lua] [profile_synchronizer] = table 21:58:53.812 [Lua] [profile_synchronizer] = metatable 21:58:53.812 [Lua] [level_transition_handler] = table 21:58:53.812 [Lua] [level_transition_handler] = metatable 21:58:53.812 [Lua] [num_local_human_players] = 1 (number) 21:58:53.812 [Lua] [statistics_db] = table 21:58:53.812 [Lua] [statistics_db] = metatable 21:58:53.812 [Lua] [network_server] = table 21:58:53.812 [Lua] [network_server] = metatable 21:58:53.812 [Lua] [input_manager] = table 21:58:53.812 [Lua] [input_manager] = metatable 21:58:53.812 [Lua] [network_clock] = table 21:58:53.812 [Lua] [network_clock] = metatable 21:58:53.812 [Lua] [network_transmit] = table 21:58:53.812 [Lua] [network_transmit] = metatable 21:58:53.812 [Lua] [free_flight_manager] = table 21:58:53.812 [Lua] [free_flight_manager] = metatable 21:58:53.812 [Lua] [network_manager] = table 21:58:53.812 [Lua] [network_manager] = metatable 21:58:53.812 [Lua] [network_event_delegate] = table 21:58:53.812 [Lua] [network_event_delegate] = metatable 21:58:53.812 [Lua] 21:58:53.812 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:58:53.812 [Lua] ignoring extension VersusInteractObjectiveExtension 21:58:53.812 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:58:53.812 [Lua] ignoring extension VersusSocketObjectiveExtension 21:58:53.812 [Lua] ignoring extension VersusTargetObjectiveExtension 21:58:53.812 [Lua] ignoring extension VersusMissionObjectiveExtension 21:58:53.814 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:58:53.830 [Lua] [AchievementManager] Achievements using the steam platform 21:58:53.830 [Lua] PlayerManager:add_player player_1 21:58:53.864 [Lua] respawn_unit_spawned with group id: terror_respawn 21:58:53.864 [Lua] respawn_unit_spawned with group id: terror_respawn 21:58:53.864 [Lua] respawn_unit_spawned with group id: terror_respawn 21:58:53.876 [Lua] [StateIngame] Level seed: 1468852178 21:58:53.883 [Lua] [LevelAnalysis] set_random_seed( 1468852178) 21:58:53.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:58:53.885 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:58:53.885 [Lua] [IngameUI] init 21:58:53.896 [SteamVoipClient] select_out(110000101982738, off) 21:58:53.896 [SteamVoipClient] select_out(110000101ead6cb, off) 21:58:53.896 [SteamVoipClient] select_out(110000102e9bdea, off) 21:58:53.896 [SteamVoipClient] select_out(1100001059c9cc0, off) 21:58:53.902 [Lua] cb_razer_chroma_setup 21:58:53.916 [Save] Saving `save_data` 21:58:53.917 [Save] Save done 21:58:53.919 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000A5A3B20; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000A5A3680; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 000000000A5A3770; parent_world_position = table: 000000000A5A37A0; local_position = table: 000000000A5A3A90; size = table: 000000000A5A3AE0; node = table: 000000000A5A3B20 [3] scenegraph = table: 000000000A5A3680; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000A5A3680; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 000000000A5A3680; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 0000000011E36400 [8] self = table: 0000000011E36400; ingame_ui_context = table: 000000001178D5A0; input_manager = table: 000000001648BAA0; world = [World] [9] self = table: 000000001A2B8930; object = table: 0000000011E36400 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 000000001178D5D0; error_prefix_data = table: 0000000011E363C0; func = [function] [15] self = table: 000000001178D5D0; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000011E362E0; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000001178D5D0 [21] self = table: 000000000B147440; ingame_ui_context = table: 000000001178D5A0 [22] self = table: 000000000B147440; params = table: 000000000B146FE0; viewport_name = "player_1"; input_manager = table: 000000001648BAA0; input_source = table: 0000000016F000A0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 00000000161052C0; stats_id = "110000102e9bdea:1"; entity_manager = table: 000000000AE98180; camera_system = table: 0000000000E4F280; outline_system = table: 0000000018C2A0A0; fade_system = table: 0000000000DBA9D0; sound_sector_system = table: 0000000000ECE880; sound_environment_system = table: 0000000016D92720; event_manager = table: 00000000118645E0; level_key = "pat_forest_tzeentch_path1"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001178D5A0 [23] self = table: 000000000B147320; new_state = table: 0000000018BDAD00; params = table: 000000000B146FE0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000B147320; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 000000000B147320; parent = table: 0000000016487150; start_state = table: 0000000018BDAD00; params = table: 000000000B146FE0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FA8C120; ingame_ui = table: 000000001178D5D0; definitions = table: 0000000011E36470; input_manager = table: 000000001648BAA0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E365B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000D368430; menu_widgets = table: 00000000122DA1B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FA8C120; ingame_ui = table: 000000001178D5D0; definitions = table: 0000000011E36470; input_manager = table: 000000001648BAA0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E365B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000D368430; menu_widgets = table: 00000000122DA1B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000FC84570; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000FA8C120; telemetry_time_view_enter = 0; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000AF80EF0; cutscene_system = table: 0000000001656710; text_popup_ui = table: 00000000164F01F0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000001E91500; ui_top_renderer = table: 0000000018902EA0; camera_manager = table: 000000000FDDA320; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000001178D5A0; views = table: 000000000D1CB1A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 00000000161052C0; weave_onboarding = table: 000000000CAEAAA0; popup_handler = table: 00000000164F0040; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000F9FB3E0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000016487150; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000001178D5A0; end_conditions_met = false; player = table: 00000000161052C0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000F9FB3E0; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000016487150; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000001178D5A0; end_conditions_met = false; player = table: 00000000161052C0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000F9FB3E0; [23] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [24] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [25] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [26] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 000000000CE49820; network_server = table: 00000000005DFA10; entity_system = table: 000000000D3B0EE0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000B146EF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 000000000B159080; machines = table: 000000000B146FB0; _quit_game = false; network_clock = table: 00000000162ECA90; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "pat_forest_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000000BCCE900; network_event_delegate = table: 000000000F9FB3E0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000016487150; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000016487150; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000016487150; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 00000000165C9340; 21:58:53.920 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000A584B20; node_def = table: 000000000A5A34A0; k = "offset"; v = table: 000000000A5A3560 [2] scenegraph = table: 000000000A584A60; scenegraph_def = table: 0000000011E36510; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A5A34A0; parent_name = nil; local_position = table: 000000000A584AD0; node = table: 000000000A584B20 [3] scenegraph_def = table: 0000000011E36510; scenegraph = table: 000000000A584A60; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A5A34A0 [4] hook_chain = [function] [5] self = table: 0000000011E36400 [6] self = table: 0000000011E36400; ingame_ui_context = table: 000000001178D5A0; input_manager = table: 000000001648BAA0; world = [World] [7] self = table: 000000001A2B8930; object = table: 0000000011E36400 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 000000001178D5D0; error_prefix_data = table: 0000000011E363C0; func = [function] [13] self = table: 000000001178D5D0; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000011E362E0; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000001178D5D0 [19] self = table: 000000000B147440; ingame_ui_context = table: 000000001178D5A0 [20] self = table: 000000000B147440; params = table: 000000000B146FE0; viewport_name = "player_1"; input_manager = table: 000000001648BAA0; input_source = table: 0000000016F000A0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 00000000161052C0; stats_id = "110000102e9bdea:1"; entity_manager = table: 000000000AE98180; camera_system = table: 0000000000E4F280; outline_system = table: 0000000018C2A0A0; fade_system = table: 0000000000DBA9D0; sound_sector_system = table: 0000000000ECE880; sound_environment_system = table: 0000000016D92720; event_manager = table: 00000000118645E0; level_key = "pat_forest_tzeentch_path1"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001178D5A0 [21] self = table: 000000000B147320; new_state = table: 0000000018BDAD00; params = table: 000000000B146FE0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000B147320; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 000000000B147320; parent = table: 0000000016487150; start_state = table: 0000000018BDAD00; params = table: 000000000B146FE0; profiling_debugging_enabled = true [24] self = table: 000000000B147320; parent = table: 0000000016487150; start_state = table: 0000000018BDAD00; params = table: 000000000B146FE0; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 000000000B147320 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000122DA1B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FA8C120; ingame_ui = table: 000000001178D5D0; definitions = table: 0000000011E36470; input_manager = table: 000000001648BAA0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E365B0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D368430; settings_list_size_y = 4000; ui_scenegraph = table: 000000000A5A3680; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000122DA1B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FA8C120; ingame_ui = table: 000000001178D5D0; definitions = table: 0000000011E36470; input_manager = table: 000000001648BAA0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E365B0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D368430; settings_list_size_y = 4000; ui_scenegraph = table: 000000000A5A3680; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000FC84570; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000FA8C120; telemetry_time_view_enter = 0; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000AF80EF0; cutscene_system = table: 0000000001656710; text_popup_ui = table: 00000000164F01F0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000001E91500; ui_top_renderer = table: 0000000018902EA0; camera_manager = table: 000000000FDDA320; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000001178D5A0; views = table: 000000000D1CB1A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 00000000161052C0; weave_onboarding = table: 000000000CAEAAA0; popup_handler = table: 00000000164F0040; peer_id = "110000102e9bdea"; network_event_delegate = table: 000000000F9FB3E0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000016487150; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000001178D5A0; end_conditions_met = false; player = table: 00000000161052C0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000F9FB3E0; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000016487150; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000001178D5A0; end_conditions_met = false; player = table: 00000000161052C0; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 000000000F9FB3E0; [21] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [22] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [23] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [24] _params = table: 000000000B146FE0; _profiling_debugging_enabled = true; _parent = table: 0000000016487150; _state = table: 000000000B147440; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 000000000CE49820; network_server = table: 00000000005DFA10; entity_system = table: 000000000D3B0EE0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000B146EF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001648BAA0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 000000000B159080; machines = table: 000000000B146FB0; _quit_game = false; network_clock = table: 00000000162ECA90; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "pat_forest_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000000BCCE900; network_event_delegate = table: 000000000F9FB3E0; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000016487150; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000016487150; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000016487150; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 00000000165C9340; 21:58:53.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:58:53.922 [Lua] Set lobby begin: 21:58:53.922 [Lua] Lobby data twitch_enabled = false 21:58:53.922 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:53.922 [Lua] Lobby data num_players = 4 21:58:53.922 [Lua] Lobby data difficulty_tweak = -7 21:58:53.922 [Lua] Lobby data host = 110000102e9bdea 21:58:53.922 [Lua] Lobby data matchmaking_type = 2 21:58:53.922 [Lua] Lobby data is_private = true 21:58:53.922 [Lua] Lobby data match_started = true 21:58:53.922 [Lua] Lobby data difficulty = cataclysm 21:58:53.922 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:53.922 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:53.922 [Lua] Lobby data unique_server_name = Vakser 21:58:53.922 [Lua] Lobby data quick_game = false 21:58:53.922 [Lua] Lobby data country_code = FI 21:58:53.922 [Lua] Lobby data matchmaking = false 21:58:53.922 [Lua] Lobby data power_level = 685 21:58:53.922 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:58:53.922 [Lua] Lobby data mechanism = deus 21:58:53.922 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:53.922 [Lua] Lobby data player_slot_2 = 0:0 21:58:53.922 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:53.922 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:53.922 [Lua] Lobby data eac_authorized = true 21:58:53.922 [Lua] Set lobby end. 21:58:53.923 [Lua] CurrentConflictSettings deus_skaven_beastmen 21:58:53.923 [Lua] [ConflictDirector] conflict_director is ai_ready 21:58:53.923 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:58:53.923 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:58:53.925 [Lua] NORMAL PATROL MAIN PATH 142.58425903320312 21:58:53.925 [Lua] [waypoints] = table 21:58:53.925 [Lua] [astar_points] = table 21:58:53.925 [Lua] [travel_dist] = 142.58425664901733 (number) 21:58:53.925 [Lua] [one_directional] = false (boolean) 21:58:53.925 [Lua] [id] = boss_1 (string) 21:58:53.925 [Lua] NORMAL PATROL MAIN PATH 260.62481689453125 21:58:53.925 [Lua] [waypoints] = table 21:58:53.925 [Lua] [astar_points] = table 21:58:53.925 [Lua] [travel_dist] = 260.62481054663658 (number) 21:58:53.925 [Lua] [one_directional] = false (boolean) 21:58:53.925 [Lua] [id] = boss_3 (string) 21:58:53.925 [Lua] NORMAL PATROL MAIN PATH 317.26715087890625 21:58:53.925 [Lua] [waypoints] = table 21:58:53.925 [Lua] [astar_points] = table 21:58:53.925 [Lua] [travel_dist] = 317.26716654002666 (number) 21:58:53.925 [Lua] [one_directional] = false (boolean) 21:58:53.925 [Lua] [id] = boss_2 (string) 21:58:53.925 [Lua] NORMAL PATROL MAIN PATH 469.04183959960938 21:58:53.925 [Lua] [waypoints] = table 21:58:53.925 [Lua] [astar_points] = table 21:58:53.925 [Lua] [travel_dist] = 469.04183222353458 (number) 21:58:53.925 [Lua] [one_directional] = false (boolean) 21:58:53.925 [Lua] [id] = boss_4 (string) 21:58:53.925 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:58:53.925 [Lua] Forming navigation groups in one frame 21:58:53.925 [Lua] Forming navigation groups 21:58:53.947 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 21:58:54.022 [Lua] NavigationGroupManager -> calulation time B: 0.075000000000045475 21:58:54.022 [Lua] number of nav groups: 128 21:58:54.023 [Lua] number of refined nav groups : 83 21:58:54.026 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 21:58:54.026 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.966591513156887 Normalized coefficient: 0.98643470568039393 21:58:54.028 [Lua] -------------> JOW Perfect-density 5.4000000000000012 Sum density 2.7476781517267233 Normalized coefficient: 1.9652956794108072 21:58:54.029 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_tzeentch_path1 21:58:54.029 [Lua] [LevelAnalysis] This level has a total main-path length of 511.352 meters. 21:58:54.029 [Lua] [LevelAnalysis] num_event_places_f: 0.30756824429829915 , num_event_places: 0 , trailing_event_fraction: 0.30756824429829915 , num_events: 0 21:58:54.029 [Lua] [LevelAnalysis] Level path distance: 511.35236644744873 21:58:54.029 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:58:54.032 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:58:54.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:58:54.033 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:58:54.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:58:54.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:58:54.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:58:54.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:58:54.036 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=43 21:58:54.036 [Lua] Adding main path event: Vector3Box(75.8748, 46.6282, 36.7124) boss_event_chaos_spawn 45 table: 0000000012273A00 21:58:54.036 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:58:54.036 [Lua] [Managers] Calling function on all managers: 21:58:54.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:58:54.062 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 21:58:54.062 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 21:58:54.062 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 21:58:54.062 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 21:58:54.062 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 21:58:54.062 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 21:58:54.062 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 21:58:54.062 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 21:58:54.807 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 21:58:54.809 [Lua] Breedfreezer (server) starting a hot join sync 21:58:54.809 [Lua] packing 0 units of breed chaos_marauder 21:58:54.809 [Lua] packing 0 units of breed skaven_clan_rat 21:58:54.809 [Lua] packing 0 units of breed skaven_storm_vermin 21:58:54.809 [Lua] packing 0 units of breed skaven_slave 21:58:54.809 [Lua] packing 0 units of breed beastmen_ungor_archer 21:58:54.809 [Lua] packing 0 units of breed chaos_raider 21:58:54.809 [Lua] packing 0 units of breed chaos_berzerker 21:58:54.809 [Lua] packing 0 units of breed beastmen_bestigor 21:58:54.809 [Lua] packing 0 units of breed beastmen_ungor 21:58:54.809 [Lua] packing 0 units of breed skaven_plague_monk 21:58:54.809 [Lua] packing 0 units of breed beastmen_gor 21:58:54.809 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:58:54.809 [Lua] 21:58:54.809 [Lua] [1] = 1 (number) 21:58:54.809 [Lua] [2] = 0 (number) 21:58:54.809 [Lua] [3] = 1 (number) 21:58:54.809 [Lua] [4] = 0 (number) 21:58:54.809 [Lua] [5] = 1 (number) 21:58:54.809 [Lua] [6] = 0 (number) 21:58:54.809 [Lua] [7] = 1 (number) 21:58:54.810 [Lua] [8] = 0 (number) 21:58:54.810 [Lua] [9] = 1 (number) 21:58:54.810 [Lua] [10] = 0 (number) 21:58:54.810 [Lua] [11] = 1 (number) 21:58:54.810 [Lua] [12] = 0 (number) 21:58:54.810 [Lua] [13] = 1 (number) 21:58:54.810 [Lua] [14] = 0 (number) 21:58:54.810 [Lua] [15] = 1 (number) 21:58:54.810 [Lua] [16] = 0 (number) 21:58:54.810 [Lua] [17] = 1 (number) 21:58:54.810 [Lua] [18] = 0 (number) 21:58:54.810 [Lua] [19] = 1 (number) 21:58:54.810 [Lua] [20] = 0 (number) 21:58:54.810 [Lua] [21] = 1 (number) 21:58:54.810 [Lua] [22] = 0 (number) 21:58:54.810 [Lua] 21:58:54.810 [Lua] 21:58:54.810 [Lua] 21:58:54.810 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 21:58:54.811 [Lua] Breedfreezer (server) starting a hot join sync 21:58:54.811 [Lua] packing 0 units of breed chaos_marauder 21:58:54.811 [Lua] packing 0 units of breed skaven_clan_rat 21:58:54.811 [Lua] packing 0 units of breed skaven_storm_vermin 21:58:54.811 [Lua] packing 0 units of breed skaven_slave 21:58:54.811 [Lua] packing 0 units of breed beastmen_ungor_archer 21:58:54.811 [Lua] packing 0 units of breed chaos_raider 21:58:54.811 [Lua] packing 0 units of breed chaos_berzerker 21:58:54.811 [Lua] packing 0 units of breed beastmen_bestigor 21:58:54.811 [Lua] packing 0 units of breed beastmen_ungor 21:58:54.811 [Lua] packing 0 units of breed skaven_plague_monk 21:58:54.811 [Lua] packing 0 units of breed beastmen_gor 21:58:54.811 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:58:54.811 [Lua] 21:58:54.811 [Lua] [1] = 1 (number) 21:58:54.811 [Lua] [2] = 0 (number) 21:58:54.811 [Lua] [3] = 1 (number) 21:58:54.811 [Lua] [4] = 0 (number) 21:58:54.811 [Lua] [5] = 1 (number) 21:58:54.811 [Lua] [6] = 0 (number) 21:58:54.811 [Lua] [7] = 1 (number) 21:58:54.811 [Lua] [8] = 0 (number) 21:58:54.811 [Lua] [9] = 1 (number) 21:58:54.811 [Lua] [10] = 0 (number) 21:58:54.811 [Lua] [11] = 1 (number) 21:58:54.811 [Lua] [12] = 0 (number) 21:58:54.811 [Lua] [13] = 1 (number) 21:58:54.811 [Lua] [14] = 0 (number) 21:58:54.811 [Lua] [15] = 1 (number) 21:58:54.811 [Lua] [16] = 0 (number) 21:58:54.811 [Lua] [17] = 1 (number) 21:58:54.811 [Lua] [18] = 0 (number) 21:58:54.811 [Lua] [19] = 1 (number) 21:58:54.811 [Lua] [20] = 0 (number) 21:58:54.811 [Lua] [21] = 1 (number) 21:58:54.811 [Lua] [22] = 0 (number) 21:58:54.811 [Lua] 21:58:54.811 [Lua] 21:58:54.811 [Lua] 21:58:54.811 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 21:58:54.812 [Lua] Breedfreezer (server) starting a hot join sync 21:58:54.812 [Lua] packing 0 units of breed chaos_marauder 21:58:54.812 [Lua] packing 0 units of breed skaven_clan_rat 21:58:54.812 [Lua] packing 0 units of breed skaven_storm_vermin 21:58:54.812 [Lua] packing 0 units of breed skaven_slave 21:58:54.812 [Lua] packing 0 units of breed beastmen_ungor_archer 21:58:54.812 [Lua] packing 0 units of breed chaos_raider 21:58:54.812 [Lua] packing 0 units of breed chaos_berzerker 21:58:54.812 [Lua] packing 0 units of breed beastmen_bestigor 21:58:54.812 [Lua] packing 0 units of breed beastmen_ungor 21:58:54.812 [Lua] packing 0 units of breed skaven_plague_monk 21:58:54.812 [Lua] packing 0 units of breed beastmen_gor 21:58:54.812 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:58:54.812 [Lua] 21:58:54.812 [Lua] [1] = 1 (number) 21:58:54.812 [Lua] [2] = 0 (number) 21:58:54.812 [Lua] [3] = 1 (number) 21:58:54.812 [Lua] [4] = 0 (number) 21:58:54.812 [Lua] [5] = 1 (number) 21:58:54.812 [Lua] [6] = 0 (number) 21:58:54.812 [Lua] [7] = 1 (number) 21:58:54.812 [Lua] [8] = 0 (number) 21:58:54.812 [Lua] [9] = 1 (number) 21:58:54.812 [Lua] [10] = 0 (number) 21:58:54.812 [Lua] [11] = 1 (number) 21:58:54.812 [Lua] [12] = 0 (number) 21:58:54.812 [Lua] [13] = 1 (number) 21:58:54.812 [Lua] [14] = 0 (number) 21:58:54.812 [Lua] [15] = 1 (number) 21:58:54.812 [Lua] [16] = 0 (number) 21:58:54.812 [Lua] [17] = 1 (number) 21:58:54.812 [Lua] [18] = 0 (number) 21:58:54.812 [Lua] [19] = 1 (number) 21:58:54.812 [Lua] [20] = 0 (number) 21:58:54.812 [Lua] [21] = 1 (number) 21:58:54.812 [Lua] [22] = 0 (number) 21:58:54.812 [Lua] 21:58:54.812 [Lua] 21:58:54.812 [Lua] 21:58:54.812 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 21:58:54.812 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 21:58:54.812 [Lua] PlayerManager:add_remote_player 110000101982738 21:58:54.812 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 21:58:54.812 [Lua] RemotePlayer:create_game_object( ) 44 21:58:54.823 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 21:58:54.823 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 21:58:54.823 [Lua] PlayerManager:add_remote_player 110000101ead6cb 21:58:54.823 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 21:58:54.823 [Lua] RemotePlayer:create_game_object( ) 45 21:58:54.834 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 21:58:54.834 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 21:58:54.834 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 21:58:54.834 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 21:58:54.834 [Lua] RemotePlayer:create_game_object( ) 46 21:58:54.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 21:58:54.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 21:58:54.856 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 21:58:54.856 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 21:58:54.856 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 21:58:54.856 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 21:58:54.856 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 21:58:54.856 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 21:58:54.856 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 21:58:54.856 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 21:58:54.860 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(110.698, 148.371, 61.1706), Vector4(0, 0, 0.95369, 0.300791)) 21:58:54.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.14999999999999999) 21:58:54.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.14999999999999999) 21:58:54.864 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 21:58:54.864 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 21:58:54.891 [Lua] Switching ConflictSettings: to: deus_beastmen 21:58:54.891 [Lua] pacing=deus_beastmen 21:58:54.891 [Lua] locked_func_name=beastmen 21:58:54.891 [Lua] roaming=nil 21:58:54.891 [Lua] specials=deus_beastmen 21:58:54.891 [Lua] debug_color=purple 21:58:54.891 [Lua] contained_breeds=nil 21:58:54.891 [Lua] pack_spawning=deus_beastmen 21:58:54.891 [Lua] disabled=false 21:58:54.891 [Lua] factions=nil 21:58:54.891 [Lua] boss=deus_beastmen 21:58:54.891 [Lua] horde=deus_beastmen 21:58:54.891 [Lua] name=deus_beastmen 21:58:54.891 [Lua] intensity=deus_default 21:58:54.891 [Lua] --- 21:58:54.978 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 21:58:54.978 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:54.978 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 21:58:54.978 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:54.978 [Lua] [NetworkServer] Peer 110000101982738 spawned player. 21:58:54.979 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 21:58:54.979 [Lua] PlayerManager:assign_unit_ownership Peltsito The Madman 110000101982738 1 21:58:54.979 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.76333333333333331) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:58:55.022 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 21:58:55.022 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:55.022 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 21:58:55.022 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:55.022 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 21:58:55.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 21:58:55.023 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 21:58:55.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.51800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.18897637724876404) 21:58:55.024 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 21:58:55.024 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:55.024 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 21:58:55.045 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:55.045 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 21:58:55.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 21:58:55.046 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 21:58:55.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80000000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:58:55.230 [Lua] StateInGameRunning:_game_actually_starts() 21:58:55.231 [Lua] ################################################################################################################# 21:58:55.231 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-pat_forest_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:58:55.231 [Lua] ################################################################################################################# 21:58:55.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 21:58:55.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 21:58:55.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 21:58:55.447 [Lua] Commit load time data 21:58:59.469 [Lua] Set lobby begin: 21:58:59.469 [Lua] Lobby data twitch_enabled = false 21:58:59.469 [Lua] Lobby data selected_mission_id = journey_citadel 21:58:59.469 [Lua] Lobby data num_players = 4 21:58:59.469 [Lua] Lobby data difficulty_tweak = -7 21:58:59.469 [Lua] Lobby data host = 110000102e9bdea 21:58:59.469 [Lua] Lobby data matchmaking_type = 2 21:58:59.469 [Lua] Lobby data is_private = true 21:58:59.469 [Lua] Lobby data match_started = true 21:58:59.469 [Lua] Lobby data difficulty = cataclysm 21:58:59.469 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:58:59.469 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:58:59.469 [Lua] Lobby data unique_server_name = Vakser 21:58:59.469 [Lua] Lobby data quick_game = false 21:58:59.469 [Lua] Lobby data country_code = FI 21:58:59.469 [Lua] Lobby data matchmaking = false 21:58:59.469 [Lua] Lobby data power_level = 350 21:58:59.469 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:58:59.469 [Lua] Lobby data mechanism = deus 21:58:59.469 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:58:59.469 [Lua] Lobby data player_slot_2 = 0:0 21:58:59.470 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:59.470 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:58:59.470 [Lua] Lobby data eac_authorized = true 21:58:59.470 [Lua] Set lobby end. 21:59:04.658 [Lua] Set lobby begin: 21:59:04.658 [Lua] Lobby data twitch_enabled = false 21:59:04.658 [Lua] Lobby data selected_mission_id = journey_citadel 21:59:04.658 [Lua] Lobby data num_players = 4 21:59:04.658 [Lua] Lobby data difficulty_tweak = -7 21:59:04.658 [Lua] Lobby data host = 110000102e9bdea 21:59:04.658 [Lua] Lobby data matchmaking_type = 2 21:59:04.658 [Lua] Lobby data is_private = true 21:59:04.658 [Lua] Lobby data match_started = true 21:59:04.658 [Lua] Lobby data difficulty = cataclysm 21:59:04.658 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:59:04.658 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:59:04.658 [Lua] Lobby data unique_server_name = Vakser 21:59:04.658 [Lua] Lobby data quick_game = false 21:59:04.659 [Lua] Lobby data country_code = FI 21:59:04.659 [Lua] Lobby data matchmaking = false 21:59:04.659 [Lua] Lobby data power_level = 712 21:59:04.659 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:59:04.659 [Lua] Lobby data mechanism = deus 21:59:04.659 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:59:04.659 [Lua] Lobby data player_slot_2 = 0:0 21:59:04.659 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:59:04.659 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:59:04.659 [Lua] Lobby data eac_authorized = true 21:59:04.659 [Lua] Set lobby end. 21:59:04.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 21:59:04.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 21:59:04.661 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:59:04.661 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:59:04.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 21:59:04.661 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 21:59:04.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 21:59:04.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 21:59:09.703 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:59:09.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 21:59:09.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 21:59:09.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 21:59:09.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 21:59:09.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 21:59:09.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 21:59:09.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 21:59:09.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 21:59:09.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 21:59:14.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 21:59:14.836 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:59:14.836 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 21:59:14.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 21:59:14.836 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 21:59:14.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 21:59:14.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:59:14.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:59:14.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:59:14.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:59:14.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:59:18.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer, async-read, 21:59:18.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 21:59:18.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 21:59:18.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 21:59:20.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer, async-read, 21:59:20.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer, async-read, 21:59:20.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 21:59:20.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 21:59:20.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 21:59:20.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 21:59:20.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:59:20.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:59:20.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:59:22.433 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 21:59:22.433 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 21:59:23.365 [Lua] Players are leaving the safe zone 21:59:24.895 [Lua] Set lobby begin: 21:59:24.895 [Lua] Lobby data twitch_enabled = false 21:59:24.895 [Lua] Lobby data selected_mission_id = journey_citadel 21:59:24.895 [Lua] Lobby data num_players = 4 21:59:24.895 [Lua] Lobby data difficulty_tweak = -7 21:59:24.896 [Lua] Lobby data host = 110000102e9bdea 21:59:24.896 [Lua] Lobby data matchmaking_type = 2 21:59:24.896 [Lua] Lobby data is_private = true 21:59:24.896 [Lua] Lobby data match_started = true 21:59:24.896 [Lua] Lobby data difficulty = cataclysm 21:59:24.896 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:59:24.896 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:59:24.896 [Lua] Lobby data unique_server_name = Vakser 21:59:24.896 [Lua] Lobby data quick_game = false 21:59:24.896 [Lua] Lobby data country_code = FI 21:59:24.896 [Lua] Lobby data matchmaking = false 21:59:24.896 [Lua] Lobby data power_level = 715 21:59:24.896 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:59:24.896 [Lua] Lobby data mechanism = deus 21:59:24.896 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:59:24.896 [Lua] Lobby data player_slot_2 = 0:0 21:59:24.896 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:59:24.896 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:59:24.896 [Lua] Lobby data eac_authorized = true 21:59:24.896 [Lua] Set lobby end. 21:59:27.304 [Lua] [DeusChestExtension] equipped: 21:59:27.304 [Lua] 21:59:27.304 [Lua] [backend_id] = wh_crossbowaaed9305-8dd3-440d-b7f8-2c1259af207d (string) 21:59:27.304 [Lua] [power_level] = 500 (number) 21:59:27.304 [Lua] [deus_item_key] = deus_wh_crossbow (string) 21:59:27.304 [Lua] [traits] = table 21:59:27.304 [Lua] [skin] = wh_crossbow_skin_03 (string) 21:59:27.304 [Lua] [bypass_skin_ownership_check] = true (boolean) 21:59:27.304 [Lua] [properties] = table 21:59:27.304 [Lua] [key] = wh_crossbow (string) 21:59:27.304 [Lua] [rarity] = common (string) 21:59:27.304 [Lua] [data] = table 21:59:27.304 [Lua] 21:59:27.306 [Lua] min_height 295.62750244140625 21:59:27.314 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 21:59:27.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1, ProfileSynchronizer, async-read, 21:59:27.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, ProfileSynchronizer, async-read, 21:59:27.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 21:59:27.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 21:59:27.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1 21:59:27.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1 21:59:27.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:59:27.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:59:27.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 21:59:29.985 [Lua] Set lobby begin: 21:59:29.985 [Lua] Lobby data twitch_enabled = false 21:59:29.985 [Lua] Lobby data selected_mission_id = journey_citadel 21:59:29.985 [Lua] Lobby data num_players = 4 21:59:29.985 [Lua] Lobby data difficulty_tweak = -7 21:59:29.985 [Lua] Lobby data host = 110000102e9bdea 21:59:29.985 [Lua] Lobby data matchmaking_type = 2 21:59:29.985 [Lua] Lobby data is_private = true 21:59:29.985 [Lua] Lobby data match_started = true 21:59:29.985 [Lua] Lobby data difficulty = cataclysm 21:59:29.985 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 21:59:29.985 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 21:59:29.986 [Lua] Lobby data unique_server_name = Vakser 21:59:29.986 [Lua] Lobby data quick_game = false 21:59:29.986 [Lua] Lobby data country_code = FI 21:59:29.986 [Lua] Lobby data matchmaking = false 21:59:29.986 [Lua] Lobby data power_level = 722 21:59:29.986 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 21:59:29.986 [Lua] Lobby data mechanism = deus 21:59:29.986 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 21:59:29.986 [Lua] Lobby data player_slot_2 = 0:0 21:59:29.986 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:59:29.986 [Lua] Lobby data player_slot_3 = 110000101982738:1 21:59:29.986 [Lua] Lobby data eac_authorized = true 21:59:29.986 [Lua] Set lobby end. 21:59:29.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 21:59:29.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 21:59:30.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 21:59:30.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 21:59:35.608 [Lua] main path terror event triggered: boss_event_chaos_spawn 21:59:35.608 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 21:59:35.631 [Lua] Init group template: boss_door_closers 21:59:53.284 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:53.681 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:59:54.423 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:54.799 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:59:55.644 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:56.008 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 21:59:57.485 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:57.819 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:02.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:00:02.976 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f089044a] 22:00:02.976 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b2e6d025] 22:00:02.976 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34] 22:00:02.976 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4] 22:00:09.262 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:09.612 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:09.969 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:10.360 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:10.700 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:11.118 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:13.038 [Lua] Coordinated attack! 22:00:20.502 [EACServer] [01:00:20:502][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:00:22.986 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.24699731171131134 [Unit '#ID[a9b416aa2fc562b7]'] 22:00:26.289 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 107.87229156494141 [Unit '#ID[a9b416aa2fc562b7]'] 22:00:26.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:00:29.162 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:29.581 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:29.847 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:30.312 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:30.534 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:30.991 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:31.234 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:31.707 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:31.987 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:32.471 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:33.271 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:33.710 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:35.098 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 22:00:39.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 22:00:41.158 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:41.534 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:42.464 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:42.816 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:00:43.922 [Lua] 1 22:00:44.314 [Lua] 1 22:00:45.696 [Lua] 1 22:00:46.082 [Lua] 1 22:00:46.621 [Lua] 1 22:00:47.059 [Lua] 1 22:00:47.493 [Lua] 1 22:00:47.863 [Lua] 1 22:00:47.932 [Lua] 1 22:00:48.911 [Lua] 1 22:00:49.428 [Lua] 1 22:00:50.718 [Lua] 1 22:00:51.207 [Lua] 1 22:00:51.614 [Lua] 1 22:00:52.049 [Lua] 1 22:00:52.578 [Lua] 1 22:00:53.394 [Lua] 1 22:00:59.351 [Lua] 20 22:00:59.351 [Lua] 7 22:00:59.517 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.518 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.518 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.518 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.606 [Lua] 7 22:00:59.606 [Lua] 7 22:00:59.614 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.615 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.615 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.615 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:00.038 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.071 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.135 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.255 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.255 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.279 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.315 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.366 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:00.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:01.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:03.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:04.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:04.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:05.418 [Lua] 1 22:01:08.755 [Lua] 1 22:01:09.276 [Lua] 1 22:01:18.717 [Lua] Time for new HOOORDE! multi_first_wave 22:01:18.717 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:01:18.717 [Lua] horde requested: ambush 22:01:18.717 [Lua] setting up ambush-horde 22:01:18.717 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:01:18.717 [Lua] -> spawning: 18 22:01:18.717 [Lua] horde crated with id 2 of type ambush 22:01:18.717 [Lua] ambush horde has started 22:01:22.897 [Lua] Init group template: horde 22:01:26.489 [Lua] 2 22:01:26.489 [Lua] 1 22:01:27.084 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:01:27.084 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:01:27.084 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:01:27.084 [Lua] horde requested: ambush 22:01:27.084 [Lua] setting up ambush-horde 22:01:27.084 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:01:27.084 [Lua] -> spawning: 18 22:01:27.084 [Lua] horde crated with id 3 of type ambush 22:01:27.084 [Lua] ambush horde has started 22:01:28.772 [Lua] 1 22:01:28.808 [Lua] 2 22:01:28.808 [Lua] 3 22:01:30.095 [Lua] 2 22:01:30.095 [Lua] 1 22:01:31.052 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.052 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.052 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.052 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.165 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.165 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.165 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.165 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:31.438 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.520 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.520 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.559 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.596 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.636 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.677 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.718 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:01:31.757 [Lua] Init group template: horde 22:01:31.898 [Lua] 1 22:01:34.193 [Lua] 1 22:01:34.193 [Lua] 2 22:01:34.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:35.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:35.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:35.483 [Lua] 1 22:01:36.577 [Lua] 1 22:01:37.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:37.559 [Lua] 1 22:01:38.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:38.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:39.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:39.182 [Lua] 1 22:01:39.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:39.680 [Lua] 2 22:01:39.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:40.919 [Lua] 1 22:01:40.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:41.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:41.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:41.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:41.868 [Lua] HORDE: last wave, reset to standard horde delay 22:01:41.868 [Lua] Time for new HOOORDE! multi_last_wave 22:01:41.868 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 22:01:41.868 [Lua] horde requested: ambush 22:01:41.868 [Lua] setting up ambush-horde 22:01:41.868 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:01:41.869 [Lua] -> spawning: 19 22:01:41.869 [Lua] horde crated with id 4 of type ambush 22:01:41.869 [Lua] ambush horde has started 22:01:43.656 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 1 size: 30 action: skulk_approach 22:01:44.130 [Lua] 1 22:01:44.246 [Lua] 1 22:01:45.383 [Lua] replace_hidden_spawners -> first try found: 1 cover points 22:01:45.383 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:45.383 [Lua] ->moving spawner 22:01:46.472 [Lua] Init group template: horde 22:01:46.648 [Lua] [NetworkServer] Peer 1100001059c9cc0 despawned player. 22:01:46.648 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 22:01:46.648 [Lua] [GameNetworkManager] destroying game object with go_id=51 22:01:47.042 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[831bafd759d5f0ff]']" 22:01:48.627 [Lua] 2 22:01:48.729 [Lua] 1 22:01:48.729 [Lua] 1 22:01:48.729 [Lua] 2 22:01:48.924 [Lua] nil 22:01:48.924 [Lua] nil 22:01:48.924 [Lua] nil 22:01:48.925 [Lua] nil 22:01:48.925 [Lua] nil 22:01:48.925 [Lua] nil 22:01:49.599 [Lua] 4 22:01:49.599 [Lua] 3 22:01:49.599 [Lua] 1 22:01:49.600 [Lua] 2 22:01:50.059 [Lua] 1 22:01:50.657 [Lua] 3 22:01:50.657 [Lua] 1 22:01:50.657 [Lua] 2 22:01:50.790 [Lua] 1 22:01:50.790 [Lua] 3 22:01:50.791 [Lua] 1 22:01:50.791 [Lua] 2 22:01:51.334 [Lua] 1 22:01:51.334 [Lua] 2 22:01:52.912 [Lua] 1 22:01:54.422 [Lua] 3 22:01:54.422 [Lua] 2 22:01:56.874 [Lua] 3 22:01:56.874 [Lua] 5 22:01:56.874 [Lua] 4 22:01:56.874 [Lua] 2 22:01:57.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:01:57.334 [Lua] nil 22:01:57.334 [Lua] nil 22:01:57.334 [Lua] nil 22:01:57.334 [Lua] nil 22:01:57.334 [Lua] nil 22:01:57.335 [Lua] nil 22:01:57.335 [Lua] nil 22:01:57.335 [Lua] nil 22:01:57.335 [Lua] nil 22:01:57.335 [Lua] nil 22:01:57.858 [Lua] 1 22:01:58.378 [Lua] 1 22:01:58.485 [Lua] 1 22:01:58.485 [Lua] 1 22:01:59.298 [Lua] 1 22:01:59.298 [Lua] 1 22:01:59.298 [Lua] 1 22:01:59.298 [Lua] 1 22:01:59.298 [Lua] 1 22:01:59.298 [Lua] 1 22:01:59.298 [Lua] 1 22:01:59.299 [Lua] 1 22:01:59.772 [Lua] 5 22:01:59.772 [Lua] 4 22:01:59.772 [Lua] 1 22:01:59.772 [Lua] 3 22:01:59.773 [Lua] 2 22:01:59.817 [Lua] 1 22:01:59.817 [Lua] 5 22:01:59.817 [Lua] 4 22:01:59.817 [Lua] 1 22:01:59.817 [Lua] 3 22:01:59.817 [Lua] 2 22:01:59.864 [Lua] 1 22:01:59.865 [Lua] 1 22:01:59.865 [Lua] 5 22:01:59.865 [Lua] 4 22:01:59.865 [Lua] 1 22:01:59.865 [Lua] 3 22:01:59.865 [Lua] 2 22:02:00.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:02:00.703 [Lua] 1 22:02:00.703 [Lua] 1 22:02:00.703 [Lua] 1 22:02:00.703 [Lua] 1 22:02:00.703 [Lua] 1 22:02:00.704 [Lua] 1 22:02:01.599 [Lua] 1 22:02:02.425 [Lua] 1 22:02:02.425 [Lua] 1 22:02:02.425 [Lua] 1 22:02:02.986 [Lua] 1 22:02:03.931 [Lua] 1 22:02:03.931 [Lua] 1 22:02:04.350 [Lua] 1 22:02:04.350 [Lua] 2 22:02:04.721 [Lua] 1 22:02:06.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:02:06.647 [Lua] 3 22:02:06.647 [Lua] 3 22:02:06.647 [Lua] 3 22:02:06.911 [Lua] 7 22:02:06.911 [Lua] 3 22:02:06.912 [Lua] 3 22:02:06.912 [Lua] 3 22:02:06.912 [Lua] 3 22:02:07.144 [Lua] 7 22:02:07.145 [Lua] 3 22:02:07.145 [Lua] 7 22:02:07.145 [Lua] 3 22:02:07.145 [Lua] 3 22:02:07.383 [Lua] 7 22:02:07.383 [Lua] 3 22:02:07.383 [Lua] 3 22:02:07.383 [Lua] 20 22:02:07.383 [Lua] 3 22:02:07.383 [Lua] 3 22:02:07.634 [Lua] 7 22:02:07.634 [Lua] 3 22:02:07.634 [Lua] 3 22:02:07.634 [Lua] 7 22:02:07.896 [Lua] 7 22:02:08.136 [Lua] 7 22:02:08.143 [Lua] Horde killed: ? 22:02:08.416 [Lua] 7 22:02:08.961 [Lua] 3 22:02:08.962 [Lua] 7 22:02:08.962 [Lua] 7 22:02:08.962 [Lua] 3 22:02:08.962 [Lua] 3 22:02:09.229 [Lua] 3 22:02:09.229 [Lua] 3 22:02:09.490 [Lua] 7 22:02:09.490 [Lua] 3 22:02:09.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:02:09.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a01dc6dd] 22:02:09.844 [Lua] 3 22:02:10.897 [Lua] Horde killed: ? 22:02:12.111 [Lua] 1 22:02:12.250 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:02:12.250 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:02:12.251 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=154 22:02:12.251 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:02:12.252 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:02:12.572 [Lua] 1 22:02:12.940 [Lua] 1 22:02:13.386 [Lua] 1 22:02:13.985 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:02:13.985 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:02:13.985 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:13.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:02:13.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:02:13.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:13.992 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:13.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:14.854 [Lua] 1 22:02:15.226 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:02:15.226 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:02:15.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:02:16.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:02:16.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:02:16.292 [Lua] Horde killed: ? 22:02:20.502 [EACServer] [01:02:20:502][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:02:29.289 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:29.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 22:02:29.294 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:29.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:34.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 22:02:34.347 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 22:02:34.347 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:34.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:02:34.354 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:34.354 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:34.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:34.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:02:34.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:02:34.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:02:34.433 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:02:34.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:02:34.474 [Lua] [PackageManager] Force_load: wwise/flail 22:02:38.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 150, name: `unknown` 22:02:39.565 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:02:39.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:02:39.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:02:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 22:02:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:39.565 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:39.565 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:40.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56] 22:02:40.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56] 22:02:40.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4] 22:02:40.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4] 22:02:40.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:02:40.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:02:40.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:02:41.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:02:41.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:02:44.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:02:44.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:02:45.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:02:45.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:02:45.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:02:45.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:02:45.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:02:49.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:02:49.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:02:51.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 150, name: `unknown` 22:02:54.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:02:54.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:02:54.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:02:54.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:02:54.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:02:54.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:02:54.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:02:59.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 150, name: `unknown` 22:03:00.394 [Lua] Coordinated attack! 22:03:10.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:03:10.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:03:13.479 [Lua] Switching ConflictSettings: to: deus_skaven 22:03:13.479 [Lua] pacing=deus_default 22:03:13.479 [Lua] roaming=nil 22:03:13.479 [Lua] specials=deus_skaven 22:03:13.479 [Lua] contained_breeds=nil 22:03:13.479 [Lua] debug_color=orange 22:03:13.479 [Lua] disabled=false 22:03:13.479 [Lua] pack_spawning=skaven 22:03:13.479 [Lua] description=deus_conflict_director_skaven_chaos_name 22:03:13.479 [Lua] factions=nil 22:03:13.479 [Lua] boss=deus_skaven 22:03:13.479 [Lua] horde=deus_default 22:03:13.479 [Lua] name=deus_skaven 22:03:13.479 [Lua] intensity=deus_default 22:03:13.479 [Lua] --- 22:03:15.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:03:15.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:03:15.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:03:15.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:03:15.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:15.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:15.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:19.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:03:20.514 [Lua] 1 22:03:20.864 [Lua] 2 22:03:20.864 [Lua] 1 22:03:21.394 [Lua] 1 22:03:22.226 [Lua] 1 22:03:22.524 [Lua] Time for new HOOORDE! multi_first_wave 22:03:22.524 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 22:03:22.524 [Lua] horde requested: vector_blob 22:03:22.524 [Lua] wants to spawn ahead within distance: 60 22:03:22.524 [Lua] horde crated with id 5 of type vector_blob 22:03:22.524 [Lua] managed to spawn 56/56 horde enemies 22:03:22.524 [Lua] vector blob horde has started 22:03:22.735 [Lua] 1 22:03:23.065 [Lua] Init group template: horde 22:03:23.145 [Lua] 1 22:03:23.547 [Lua] 1 22:03:24.711 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:03:24.711 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:03:24.711 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:03:24.711 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:03:24.721 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:03:24.873 [Lua] 1 22:03:25.402 [Lua] 1 22:03:25.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:03:25.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:03:25.851 [Lua] 1 22:03:26.169 [Lua] 1 22:03:28.335 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:03:28.335 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:03:29.833 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f089044a] 22:03:29.833 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b2e6d025] 22:03:29.833 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34] 22:03:29.833 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4] 22:03:30.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:03:30.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:03:30.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:03:30.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:03:30.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:30.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:30.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:31.717 [Lua] Switching ConflictSettings: to: deus_beastmen 22:03:31.717 [Lua] pacing=deus_beastmen 22:03:31.717 [Lua] locked_func_name=beastmen 22:03:31.717 [Lua] roaming=nil 22:03:31.717 [Lua] specials=deus_beastmen 22:03:31.717 [Lua] debug_color=purple 22:03:31.717 [Lua] contained_breeds=nil 22:03:31.717 [Lua] pack_spawning=deus_beastmen 22:03:31.717 [Lua] disabled=false 22:03:31.717 [Lua] factions=nil 22:03:31.717 [Lua] boss=deus_beastmen 22:03:31.717 [Lua] horde=deus_beastmen 22:03:31.717 [Lua] name=deus_beastmen 22:03:31.717 [Lua] intensity=deus_default 22:03:31.717 [Lua] --- 22:03:31.730 [Lua] Switching ConflictSettings: to: deus_skaven 22:03:31.730 [Lua] pacing=deus_default 22:03:31.730 [Lua] roaming=nil 22:03:31.730 [Lua] specials=deus_skaven 22:03:31.730 [Lua] contained_breeds=nil 22:03:31.730 [Lua] debug_color=orange 22:03:31.730 [Lua] disabled=false 22:03:31.730 [Lua] pack_spawning=skaven 22:03:31.730 [Lua] description=deus_conflict_director_skaven_chaos_name 22:03:31.730 [Lua] factions=nil 22:03:31.730 [Lua] boss=deus_skaven 22:03:31.730 [Lua] horde=deus_default 22:03:31.730 [Lua] name=deus_skaven 22:03:31.730 [Lua] intensity=deus_default 22:03:31.730 [Lua] --- 22:03:32.797 [Lua] Switching ConflictSettings: to: deus_beastmen 22:03:32.797 [Lua] pacing=deus_beastmen 22:03:32.797 [Lua] locked_func_name=beastmen 22:03:32.797 [Lua] roaming=nil 22:03:32.797 [Lua] specials=deus_beastmen 22:03:32.797 [Lua] debug_color=purple 22:03:32.797 [Lua] contained_breeds=nil 22:03:32.797 [Lua] pack_spawning=deus_beastmen 22:03:32.797 [Lua] disabled=false 22:03:32.797 [Lua] factions=nil 22:03:32.797 [Lua] boss=deus_beastmen 22:03:32.797 [Lua] horde=deus_beastmen 22:03:32.797 [Lua] name=deus_beastmen 22:03:32.797 [Lua] intensity=deus_default 22:03:32.797 [Lua] --- 22:03:32.824 [Lua] Switching ConflictSettings: to: deus_skaven 22:03:32.824 [Lua] pacing=deus_default 22:03:32.824 [Lua] roaming=nil 22:03:32.824 [Lua] specials=deus_skaven 22:03:32.824 [Lua] contained_breeds=nil 22:03:32.824 [Lua] debug_color=orange 22:03:32.824 [Lua] disabled=false 22:03:32.824 [Lua] pack_spawning=skaven 22:03:32.824 [Lua] description=deus_conflict_director_skaven_chaos_name 22:03:32.824 [Lua] factions=nil 22:03:32.824 [Lua] boss=deus_skaven 22:03:32.824 [Lua] horde=deus_default 22:03:32.824 [Lua] name=deus_skaven 22:03:32.824 [Lua] intensity=deus_default 22:03:32.824 [Lua] --- 22:03:36.132 [Lua] HORDE: Pushing horde in time; too many units out 77 22:03:39.971 [Lua] 4 22:03:39.971 [Lua] 2 22:03:39.971 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.972 [Lua] 2 22:03:39.973 [Lua] 2 22:03:39.973 [Lua] 4 22:03:40.214 [Lua] 2 22:03:40.215 [Lua] 2 22:03:40.215 [Lua] 4 22:03:40.215 [Lua] 2 22:03:40.215 [Lua] 2 22:03:40.215 [Lua] 4 22:03:40.215 [Lua] 2 22:03:40.215 [Lua] 2 22:03:40.215 [Lua] 2 22:03:40.215 [Lua] 2 22:03:40.216 [Lua] 2 22:03:40.216 [Lua] 2 22:03:40.216 [Lua] 2 22:03:40.216 [Lua] 2 22:03:40.216 [Lua] 4 22:03:40.216 [Lua] 2 22:03:40.216 [Lua] 2 22:03:40.216 [Lua] 2 22:03:40.217 [Lua] 2 22:03:40.217 [Lua] 2 22:03:40.217 [Lua] 2 22:03:40.501 [Lua] 4 22:03:40.501 [Lua] 2 22:03:40.501 [Lua] 4 22:03:40.501 [Lua] 2 22:03:40.501 [Lua] 2 22:03:40.502 [Lua] 2 22:03:40.502 [Lua] 2 22:03:40.502 [Lua] 2 22:03:40.502 [Lua] 2 22:03:40.502 [Lua] 2 22:03:40.502 [Lua] 4 22:03:40.502 [Lua] 2 22:03:40.502 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.503 [Lua] 2 22:03:40.504 [Lua] 4 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 4 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.754 [Lua] 2 22:03:40.755 [Lua] 2 22:03:40.755 [Lua] 2 22:03:40.755 [Lua] 2 22:03:40.755 [Lua] 2 22:03:40.755 [Lua] 2 22:03:40.755 [Lua] 2 22:03:40.755 [Lua] 4 22:03:40.755 [Lua] 4 22:03:40.755 [Lua] 2 22:03:40.755 [Lua] 2 22:03:40.756 [Lua] 2 22:03:40.756 [Lua] 2 22:03:40.756 [Lua] 2 22:03:40.756 [Lua] 2 22:03:40.756 [Lua] 2 22:03:40.756 [Lua] 2 22:03:41.036 [Lua] 2 22:03:41.036 [Lua] 2 22:03:41.036 [Lua] 4 22:03:41.036 [Lua] 2 22:03:41.036 [Lua] 2 22:03:41.036 [Lua] 2 22:03:41.036 [Lua] 2 22:03:41.036 [Lua] 2 22:03:41.036 [Lua] 2 22:03:41.037 [Lua] 4 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.037 [Lua] 2 22:03:41.038 [Lua] 2 22:03:41.038 [Lua] 2 22:03:41.038 [Lua] 2 22:03:41.038 [Lua] 2 22:03:41.038 [Lua] 2 22:03:41.303 [Lua] 4 22:03:41.303 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.304 [Lua] 2 22:03:41.305 [Lua] 2 22:03:41.305 [Lua] 2 22:03:41.305 [Lua] 2 22:03:41.305 [Lua] 2 22:03:41.379 [Lua] HORDE: Pushing horde in time; too many units out 66 22:03:41.559 [Lua] 4 22:03:41.559 [Lua] 2 22:03:41.559 [Lua] 2 22:03:41.560 [Lua] 2 22:03:41.560 [Lua] 2 22:03:41.560 [Lua] 2 22:03:41.560 [Lua] 2 22:03:41.560 [Lua] 2 22:03:41.560 [Lua] 2 22:03:41.560 [Lua] 4 22:03:41.804 [Lua] 4 22:03:41.804 [Lua] 2 22:03:42.065 [Lua] 2 22:03:42.579 [Lua] 2 22:03:42.579 [Lua] 2 22:03:42.579 [Lua] 2 22:03:46.483 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:03:46.483 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:03:46.483 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 22:03:46.483 [Lua] horde requested: vector_blob 22:03:46.483 [Lua] wants to spawn ahead within distance: 60 22:03:46.483 [Lua] horde crated with id 6 of type vector_blob 22:03:46.483 [Lua] managed to spawn 53/55 horde enemies 22:03:46.483 [Lua] vector blob horde has started 22:03:47.441 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:03:47.441 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:03:48.988 [Lua] 1 22:03:49.391 [Lua] Switching ConflictSettings: to: deus_beastmen 22:03:49.391 [Lua] pacing=deus_beastmen 22:03:49.391 [Lua] locked_func_name=beastmen 22:03:49.391 [Lua] roaming=nil 22:03:49.391 [Lua] specials=deus_beastmen 22:03:49.391 [Lua] debug_color=purple 22:03:49.391 [Lua] contained_breeds=nil 22:03:49.391 [Lua] pack_spawning=deus_beastmen 22:03:49.391 [Lua] disabled=false 22:03:49.391 [Lua] factions=nil 22:03:49.391 [Lua] boss=deus_beastmen 22:03:49.391 [Lua] horde=deus_beastmen 22:03:49.391 [Lua] name=deus_beastmen 22:03:49.391 [Lua] intensity=deus_default 22:03:49.391 [Lua] --- 22:03:50.195 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:50.336 [Lua] 3 22:03:50.336 [Lua] 1 22:03:50.336 [Lua] 5 22:03:50.336 [Lua] 2 22:03:50.336 [Lua] 4 22:03:50.408 [Lua] 3 22:03:50.408 [Lua] 1 22:03:50.408 [Lua] 1 22:03:50.408 [Lua] 5 22:03:50.408 [Lua] 2 22:03:50.408 [Lua] 4 22:03:50.672 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:03:51.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:03:51.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:03:51.648 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:52.076 [Lua] 1 22:03:52.231 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:03:53.785 [Lua] 3 22:03:53.786 [Lua] 2 22:03:53.832 [Lua] 2 22:03:53.832 [Lua] 1 22:03:53.869 [Lua] 2 22:03:53.869 [Lua] 1 22:03:53.869 [Lua] 1 22:03:54.420 [Lua] 1 22:03:54.421 [Lua] 3 22:03:54.421 [Lua] 2 22:03:55.444 [Lua] 2 22:03:55.444 [Lua] 2 22:03:55.444 [Lua] 4 22:03:55.444 [Lua] 2 22:03:55.444 [Lua] 2 22:03:55.444 [Lua] 4 22:03:55.445 [Lua] 2 22:03:55.445 [Lua] 2 22:03:55.445 [Lua] 2 22:03:55.445 [Lua] 2 22:03:55.445 [Lua] 2 22:03:55.446 [Lua] 2 22:03:55.446 [Lua] 2 22:03:55.446 [Lua] 2 22:03:55.446 [Lua] 4 22:03:55.693 [Lua] 2 22:03:55.693 [Lua] 2 22:03:55.693 [Lua] 2 22:03:55.693 [Lua] 4 22:03:55.694 [Lua] 4 22:03:55.694 [Lua] 2 22:03:55.694 [Lua] 2 22:03:55.694 [Lua] 2 22:03:55.694 [Lua] 2 22:03:55.694 [Lua] 2 22:03:55.694 [Lua] 2 22:03:55.695 [Lua] 2 22:03:55.695 [Lua] 2 22:03:55.950 [Lua] 2 22:03:55.950 [Lua] 4 22:03:55.950 [Lua] 2 22:03:55.950 [Lua] 2 22:03:55.950 [Lua] 4 22:03:55.950 [Lua] 2 22:03:55.951 [Lua] 2 22:03:55.951 [Lua] 2 22:03:55.951 [Lua] 2 22:03:56.228 [Lua] 2 22:03:56.229 [Lua] 4 22:03:56.229 [Lua] 4 22:03:56.229 [Lua] 2 22:03:56.229 [Lua] 2 22:03:56.229 [Lua] 2 22:03:56.229 [Lua] 2 22:03:56.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:03:56.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:03:56.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:03:56.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:03:56.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:56.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:56.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:56.721 [Lua] 2 22:03:58.726 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:58.741 [Lua] 4 22:03:58.741 [Lua] 4 22:03:58.742 [Lua] 2 22:03:58.985 [Lua] 4 22:03:58.985 [Lua] 4 22:03:58.985 [Lua] 2 22:03:58.999 [Lua] HORDE: Pushing horde in time; too many units out 73 22:03:59.251 [Lua] 4 22:03:59.251 [Lua] 4 22:03:59.372 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:03:59.502 [Lua] 4 22:03:59.744 [Lua] 2 22:04:00.175 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 69 action: follow 22:04:00.532 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 68 action: follow 22:04:00.793 [Lua] Horde killed: ? 22:04:00.807 [Lua] HORDE: Pushing horde in time; too many units out 66 22:04:01.966 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:01.966 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:01.966 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:01.966 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:02.666 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:02.666 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:02.793 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:03.126 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:05.840 [Lua] HORDE: Pushing horde in time; too many units out 62 22:04:08.439 [Lua] 1 22:04:08.983 [Lua] 1 22:04:09.362 [Lua] 2 22:04:09.732 [Lua] 8 22:04:09.733 [Lua] 4 22:04:09.733 [Lua] 6 22:04:09.733 [Lua] 3 22:04:09.733 [Lua] 5 22:04:09.733 [Lua] 10 22:04:09.733 [Lua] 2 22:04:09.733 [Lua] 9 22:04:09.733 [Lua] 1 22:04:09.733 [Lua] 7 22:04:09.771 [Lua] 8 22:04:09.771 [Lua] 4 22:04:09.771 [Lua] 1 22:04:09.772 [Lua] 6 22:04:09.772 [Lua] 3 22:04:09.772 [Lua] 5 22:04:09.772 [Lua] 10 22:04:09.772 [Lua] 2 22:04:09.772 [Lua] 9 22:04:09.772 [Lua] 1 22:04:09.772 [Lua] 7 22:04:09.861 [Lua] 1 22:04:09.861 [Lua] 8 22:04:09.861 [Lua] 4 22:04:09.861 [Lua] 1 22:04:09.861 [Lua] 6 22:04:09.861 [Lua] 3 22:04:09.861 [Lua] 5 22:04:09.862 [Lua] 10 22:04:09.862 [Lua] 2 22:04:09.862 [Lua] 9 22:04:09.862 [Lua] 1 22:04:09.862 [Lua] 7 22:04:09.862 [Lua] 1 22:04:09.862 [Lua] 7 22:04:09.862 [Lua] 8 22:04:09.862 [Lua] 4 22:04:09.862 [Lua] 1 22:04:09.863 [Lua] 1 22:04:09.863 [Lua] 6 22:04:09.863 [Lua] 3 22:04:09.863 [Lua] 5 22:04:09.863 [Lua] 10 22:04:09.863 [Lua] 2 22:04:09.863 [Lua] 9 22:04:09.863 [Lua] 1 22:04:09.863 [Lua] 2 22:04:10.469 [Lua] 8 22:04:10.469 [Lua] 2 22:04:10.469 [Lua] 4 22:04:10.469 [Lua] 6 22:04:10.470 [Lua] 5 22:04:10.470 [Lua] 7 22:04:10.470 [Lua] 1 22:04:10.470 [Lua] 3 22:04:10.996 [Lua] HORDE: last wave, reset to standard horde delay 22:04:10.996 [Lua] Time for new HOOORDE! multi_last_wave 22:04:10.996 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 22:04:10.996 [Lua] horde requested: vector_blob 22:04:10.996 [Lua] wants to spawn ahead within distance: 60 22:04:10.996 [Lua] horde crated with id 7 of type vector_blob 22:04:10.996 [Lua] managed to spawn 21/21 horde enemies 22:04:10.996 [Lua] vector blob horde has started 22:04:11.107 [Lua] 2 22:04:11.107 [Lua] 1 22:04:11.170 [Lua] 2 22:04:11.170 [Lua] 2 22:04:11.170 [Lua] 1 22:04:11.170 [Lua] 1 22:04:11.220 [Lua] 2 22:04:11.221 [Lua] 1 22:04:11.221 [Lua] 1 22:04:11.221 [Lua] 1 22:04:11.221 [Lua] 2 22:04:11.316 [Lua] Init group template: horde 22:04:12.241 [Lua] 1 22:04:12.241 [Lua] 1 22:04:12.241 [Lua] 1 22:04:12.241 [Lua] 1 22:04:12.241 [Lua] 1 22:04:12.242 [Lua] 1 22:04:12.242 [Lua] 1 22:04:12.242 [Lua] 1 22:04:12.242 [Lua] 1 22:04:12.242 [Lua] 1 22:04:12.242 [Lua] 1 22:04:12.823 [Lua] 1 22:04:12.824 [Lua] 2 22:04:12.824 [Lua] 3 22:04:13.870 [Lua] 1 22:04:13.870 [Lua] 1 22:04:13.870 [Lua] 1 22:04:13.870 [Lua] 1 22:04:13.870 [Lua] 1 22:04:13.870 [Lua] 1 22:04:13.870 [Lua] 1 22:04:13.870 [Lua] 1 22:04:13.871 [Lua] 1 22:04:13.871 [Lua] 1 22:04:14.387 [Lua] 1 22:04:14.387 [Lua] 7 22:04:14.387 [Lua] 6 22:04:14.387 [Lua] 4 22:04:14.388 [Lua] 5 22:04:14.388 [Lua] 2 22:04:14.388 [Lua] 3 22:04:14.435 [Lua] 1 22:04:14.435 [Lua] 1 22:04:14.435 [Lua] 7 22:04:14.435 [Lua] 6 22:04:14.435 [Lua] 4 22:04:14.435 [Lua] 3 22:04:14.482 [Lua] 1 22:04:14.482 [Lua] 1 22:04:14.482 [Lua] 1 22:04:14.482 [Lua] 3 22:04:14.482 [Lua] 6 22:04:14.482 [Lua] 7 22:04:14.482 [Lua] 4 22:04:15.487 [Lua] 1 22:04:15.487 [Lua] 1 22:04:15.487 [Lua] 1 22:04:15.487 [Lua] 1 22:04:17.492 [Lua] 2 22:04:17.492 [Lua] 2 22:04:17.492 [Lua] 2 22:04:17.493 [Lua] 2 22:04:17.493 [Lua] 2 22:04:17.493 [Lua] 2 22:04:17.493 [Lua] 4 22:04:17.493 [Lua] 2 22:04:17.494 [Lua] 2 22:04:17.494 [Lua] 2 22:04:17.734 [Lua] 2 22:04:17.734 [Lua] 2 22:04:17.734 [Lua] 2 22:04:17.734 [Lua] 4 22:04:17.735 [Lua] 2 22:04:18.004 [Lua] 2 22:04:18.004 [Lua] 2 22:04:18.004 [Lua] 2 22:04:18.004 [Lua] 2 22:04:18.004 [Lua] 4 22:04:18.005 [Lua] 2 22:04:18.259 [Lua] 2 22:04:18.260 [Lua] 2 22:04:18.260 [Lua] 2 22:04:18.260 [Lua] 4 22:04:20.503 [EACServer] [01:04:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:04:29.657 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:29.756 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:29.979 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:30.127 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:32.521 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:32.863 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:33.754 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:33.909 [Lua] 1 22:04:34.116 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:34.467 [Lua] Horde killed: ? 22:04:34.896 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:35.319 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:39.612 [Lua] Switching ConflictSettings: to: deus_skaven 22:04:39.612 [Lua] pacing=deus_default 22:04:39.612 [Lua] roaming=nil 22:04:39.612 [Lua] specials=deus_skaven 22:04:39.612 [Lua] contained_breeds=nil 22:04:39.612 [Lua] debug_color=orange 22:04:39.612 [Lua] disabled=false 22:04:39.612 [Lua] pack_spawning=skaven 22:04:39.612 [Lua] description=deus_conflict_director_skaven_chaos_name 22:04:39.612 [Lua] factions=nil 22:04:39.612 [Lua] boss=deus_skaven 22:04:39.612 [Lua] horde=deus_default 22:04:39.612 [Lua] name=deus_skaven 22:04:39.612 [Lua] intensity=deus_default 22:04:39.612 [Lua] --- 22:04:42.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem 22:04:42.210 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 22:04:47.266 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:04:47.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 22:04:47.270 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:04:47.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 22:04:47.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:04:47.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:04:49.362 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 22:04:52.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 22:04:52.411 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 22:04:52.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:04:52.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:04:52.411 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:04:52.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:04:52.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:04:52.411 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:04:52.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:04:52.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:04:52.434 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:04:52.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:04:52.472 [Lua] [PackageManager] Force_load: wwise/flail 22:04:52.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:04:52.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:04:52.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:04:52.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:04:52.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:04:52.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:04:52.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:04:52.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:04:52.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:04:52.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:04:52.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:04:52.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:04:54.006 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:54.006 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:54.006 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:54.006 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:54.573 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:54.798 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:54.961 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:56.808 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.053 [Lua] 1 22:04:57.054 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 22:04:57.168 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:04:57.494 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:04:57.494 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:04:57.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:04:57.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:04:57.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:04:57.494 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:04:57.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:04:57.500 [Lua] 1 22:04:57.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:04:57.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:04:57.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:04:57.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:04:57.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:04:57.983 [Lua] 1 22:05:01.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:02.436 [Lua] 4 22:05:02.436 [Lua] 4 22:05:02.436 [Lua] 4 22:05:02.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:05:02.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:05:02.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem 22:05:02.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 22:05:02.632 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:05:02.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:05:02.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:05:02.632 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 22:05:02.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:05:02.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:05:02.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:02.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:02.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:02.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:02.689 [Lua] 4 22:05:02.689 [Lua] 4 22:05:02.689 [Lua] 4 22:05:02.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:02.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:02.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:05:02.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:05:02.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:05:02.940 [Lua] 4 22:05:02.940 [Lua] 4 22:05:03.215 [Lua] 4 22:05:03.215 [Lua] 4 22:05:03.215 [Lua] 4 22:05:03.469 [Lua] 4 22:05:03.469 [Lua] 4 22:05:03.469 [Lua] 4 22:05:04.421 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:07.932 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:05:07.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:05:07.932 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:07.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:05:07.936 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:07.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:05:07.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:07.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:05:07.936 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:07.936 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:07.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:07.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:07.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:05:07.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:05:07.958 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:05:07.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:05:07.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:05:07.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:05:13.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:13.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 22:05:13.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 22:05:13.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 22:05:13.199 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:05:13.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:05:13.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:05:13.213 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:05:13.237 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:05:13.237 [Lua] [PackageManager] Force_load: wwise/flail 22:05:13.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:13.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:13.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:13.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:13.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:13.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:13.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:05:13.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:05:13.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:05:13.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:05:13.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:05:13.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:05:13.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:13.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:13.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:13.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:13.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:13.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:17.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 43, name: `unknown` 22:05:18.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 22:05:18.298 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:05:18.299 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 22:05:18.299 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:05:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:18.422 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 22:05:18.446 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro 22:05:23.358 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:05:23.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:05:23.358 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:23.358 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:23.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem 22:05:23.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:05:23.366 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 22:05:23.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:05:23.396 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:05:23.396 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:05:23.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:05:23.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:05:23.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:05:25.946 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:05:25.946 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:05:28.398 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:05:28.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 22:05:29.355 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:05:29.355 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:05:29.355 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:05:29.355 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:05:29.363 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:05:29.963 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:30.332 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:31.078 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:31.419 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f089044a] 22:05:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b2e6d025] 22:05:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34] 22:05:32.054 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4] 22:05:32.073 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:32.490 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:32.796 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:33.192 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:33.453 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:33.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:33.898 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:34.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:34.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:39.334 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:39.760 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:41.003 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101ead6cb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:41.307 [Lua] nil 22:05:41.605 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ead6cb 22:05:43.495 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:05:43.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:05:43.495 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:05:43.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:05:43.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:05:43.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:05:43.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:05:43.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:05:43.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:05:48.531 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:48.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 22:05:48.542 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:48.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 22:05:49.191 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 30.666078567504883 [Unit '#ID[a9b416aa2fc562b7]'] 22:05:50.220 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 41.600193023681641 [Unit '#ID[a9b416aa2fc562b7]'] 22:05:51.253 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 41.600193023681641 [Unit '#ID[a9b416aa2fc562b7]'] 22:05:52.065 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:52.428 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:53.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:53.997 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:54.445 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:55.552 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:55.967 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:57.438 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:57.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:57.876 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:05:58.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:58.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:58.838 [Lua] 1 22:05:59.067 [Lua] 1 22:05:59.067 [Lua] 1 22:05:59.326 [Lua] 1 22:05:59.569 [Lua] 1 22:05:59.857 [Lua] 1 22:05:59.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:05:59.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:00.112 [Lua] 1 22:06:00.371 [Lua] 1 22:06:00.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:00.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:00.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:03.630 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:06:03.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:06:03.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:06:03.630 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:06:03.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:06:03.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:06:03.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:06:03.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:06:03.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:03.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:03.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:03.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:06:03.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:06:03.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:06:03.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:06:03.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:06:03.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:06:06.866 [Lua] Time for new HOOORDE! multi_first_wave 22:06:06.866 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 22:06:06.866 [Lua] horde requested: vector 22:06:06.866 [Lua] setting up vector-horde 22:06:06.866 [Lua] Composing horde 'large' .. using variant 'plain' 22:06:06.867 [Lua] --> horde wants to spawn ahead of players (0.16488936955958/0.67 22:06:06.867 [Lua] -> spawning: 55 22:06:06.867 [Lua] horde crated with id 8 of type vector 22:06:06.867 [Lua] vector horde has started 22:06:07.689 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:08.014 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:06:08.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:06:08.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:06:10.662 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 22:06:13.189 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:13.522 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:06:13.707 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:13.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 22:06:13.720 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:13.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 22:06:16.771 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:17.361 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:06:17.877 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:06:17.877 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:06:17.877 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 22:06:17.877 [Lua] horde requested: vector 22:06:17.877 [Lua] setting up vector-horde 22:06:17.877 [Lua] Composing horde 'large' .. using variant 'plain' 22:06:17.877 [Lua] --> horde wants to spawn behind players (0.75688200743089/0.67 22:06:17.877 [Lua] -> spawning: 53 22:06:17.877 [Lua] horde crated with id 9 of type vector 22:06:17.877 [Lua] vector horde has started 22:06:19.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:20.503 [EACServer] [01:06:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:06:20.555 [Lua] Init group template: horde 22:06:22.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:22.013 [Lua] nil 22:06:22.013 [Lua] nil 22:06:22.013 [Lua] nil 22:06:22.013 [Lua] nil 22:06:22.013 [Lua] nil 22:06:22.013 [Lua] nil 22:06:22.014 [Lua] nil 22:06:22.415 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:22.770 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:06:23.603 [Lua] 1 22:06:24.594 [Lua] 1 22:06:24.594 [Lua] 1 22:06:24.594 [Lua] 1 22:06:24.594 [Lua] 1 22:06:25.000 [Lua] 1 22:06:25.000 [Lua] 3 22:06:25.000 [Lua] 2 22:06:26.190 [Lua] 1 22:06:26.243 [Lua] 1 22:06:26.243 [Lua] 1 22:06:28.173 [Lua] Init group template: horde 22:06:28.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:28.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:28.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:28.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:29.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:29.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:29.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:31.523 [Lua] 1 22:06:34.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 22:06:34.229 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 22:06:34.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:06:34.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:06:34.249 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:06:34.284 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:06:34.284 [Lua] [PackageManager] Force_load: wwise/flail 22:06:35.140 [Lua] 1 22:06:39.442 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:06:39.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:06:39.442 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:06:39.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:06:39.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem 22:06:39.447 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 22:06:39.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:39.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:39.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:06:39.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:06:39.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:06:39.745 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 99 action: follow 22:06:40.249 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 84 size: 96 action: follow 22:06:40.293 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 95 action: follow 22:06:40.478 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 84 size: 94 action: follow 22:06:41.922 [Lua] 1 22:06:42.817 [Lua] 1 22:06:42.818 [Lua] 2 22:06:43.234 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 89 action: follow 22:06:43.475 [Lua] 1 22:06:43.475 [Lua] 2 22:06:43.508 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 88 action: follow 22:06:43.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 87 action: follow 22:06:44.292 [Lua] 1 22:06:44.293 [Lua] 3 22:06:45.078 [Lua] 1 22:06:45.699 [Lua] 2 22:06:46.098 [Lua] 1 22:06:46.098 [Lua] 2 22:06:47.895 [Lua] 2 22:06:47.895 [Lua] 2 22:06:47.895 [Lua] 2 22:06:47.895 [Lua] 2 22:06:47.895 [Lua] 2 22:06:47.896 [Lua] 2 22:06:48.191 [Lua] 2 22:06:48.191 [Lua] 2 22:06:48.192 [Lua] 2 22:06:48.192 [Lua] 2 22:06:48.192 [Lua] 2 22:06:48.192 [Lua] 2 22:06:48.192 [Lua] 2 22:06:48.439 [Lua] 2 22:06:48.439 [Lua] 2 22:06:48.439 [Lua] 2 22:06:48.440 [Lua] 2 22:06:48.440 [Lua] 2 22:06:48.440 [Lua] 2 22:06:48.440 [Lua] 2 22:06:48.440 [Lua] 2 22:06:48.723 [Lua] 2 22:06:48.723 [Lua] 2 22:06:48.723 [Lua] 2 22:06:48.723 [Lua] 2 22:06:48.959 [Lua] 2 22:06:48.959 [Lua] 2 22:06:50.020 [Lua] 2 22:06:50.268 [Lua] 2 22:06:50.269 [Lua] 4 22:06:50.269 [Lua] 2 22:06:50.269 [Lua] 2 22:06:50.502 [Lua] 4 22:06:50.502 [Lua] 2 22:06:50.771 [Lua] 4 22:06:51.044 [Lua] 2 22:06:51.116 [Lua] HORDE: last wave, reset to standard horde delay 22:06:51.116 [Lua] Time for new HOOORDE! multi_last_wave 22:06:51.116 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 22:06:51.116 [Lua] horde requested: vector 22:06:51.116 [Lua] setting up vector-horde 22:06:51.116 [Lua] Composing horde 'large' .. using variant 'plain' 22:06:51.116 [Lua] --> horde wants to spawn ahead of players (0.010069881483496/0.67 22:06:51.116 [Lua] -> spawning: 55 22:06:51.116 [Lua] horde crated with id 10 of type vector 22:06:51.116 [Lua] vector horde has started 22:06:51.970 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:06:51.976 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e90860 22:06:53.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2e9c7, position: 0 22:06:53.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:06:53.414 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:06:53.421 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e90860 22:06:53.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2ea1a, position: 0 22:06:53.620 [Lua] 4 22:06:53.621 [Lua] 2 22:06:53.621 [Lua] 2 22:06:53.621 [Lua] 2 22:06:53.621 [Lua] 2 22:06:53.621 [Lua] 2 22:06:53.621 [Lua] 2 22:06:53.621 [Lua] 2 22:06:53.622 [Lua] 2 22:06:53.879 [Lua] 4 22:06:53.879 [Lua] 2 22:06:53.879 [Lua] 2 22:06:53.879 [Lua] 2 22:06:53.879 [Lua] 2 22:06:53.880 [Lua] 2 22:06:53.880 [Lua] 2 22:06:53.880 [Lua] 2 22:06:53.880 [Lua] 2 22:06:53.880 [Lua] 2 22:06:54.169 [Lua] 4 22:06:54.170 [Lua] 2 22:06:54.170 [Lua] 2 22:06:54.170 [Lua] 2 22:06:54.170 [Lua] 2 22:06:54.170 [Lua] 2 22:06:54.170 [Lua] 2 22:06:54.170 [Lua] 4 22:06:54.412 [Lua] 2 22:06:54.412 [Lua] 2 22:06:54.412 [Lua] 2 22:06:54.412 [Lua] 4 22:06:54.677 [Lua] 2 22:06:54.677 [Lua] 4 22:06:54.931 [Lua] 2 22:06:55.459 [Lua] 2 22:06:55.645 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:55.709 [Lua] 2 22:06:55.709 [Lua] 2 22:06:55.769 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:56.042 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:06:56.180 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:06:57.362 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:57.720 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:06:57.727 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e90860 22:06:57.804 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:06:59.110 [Lua] 1 22:06:59.918 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:06:59.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:06:59.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:06:59.956 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:06:59.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:06:59.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:06:59.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:07:00.384 [Lua] min_height 160 22:07:00.384 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:07:00.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e90860 22:07:00.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:00.670 [Lua] nil 22:07:02.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:03.187 [Lua] 1 22:07:03.807 [Lua] 2 22:07:03.807 [Lua] 3 22:07:03.807 [Lua] 1 22:07:04.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:05.059 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:07:05.059 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:07:05.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:07:05.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:07:05.306 [Lua] Horde killed: ? 22:07:05.473 [Lua] Init group template: horde 22:07:06.466 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 22:07:07.659 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:07.659 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:07.659 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:07.659 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:07.784 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:07.784 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:07.784 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:07.784 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:08.147 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:08.212 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:08.355 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:08.427 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:08.471 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:08.542 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:08.542 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:08.628 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:11.820 [Lua] 1 22:07:13.716 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:14.158 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:15.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 22:07:15.365 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 22:07:15.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:07:15.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 22:07:15.385 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:07:15.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:07:15.411 [Lua] [PackageManager] Force_load: wwise/flail 22:07:16.748 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:17.117 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:20.596 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 22:07:20.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem 22:07:25.758 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:07:25.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:07:25.758 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:07:25.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:07:25.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:07:25.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:07:25.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:07:25.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:07:25.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:07:27.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:28.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:29.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:29.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:29.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:30.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:30.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:30.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:31.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:36.013 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:07:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 22:07:36.021 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:07:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 22:07:36.022 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:07:36.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 22:07:36.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21e1a, position: 229284 22:07:36.582 [Lua] state dead despawn 22:07:36.592 [Lua] [GameNetworkManager] destroying game object with go_id=48 22:07:37.439 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:37.559 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:37.811 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:37.920 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:38.094 [Lua] 3 22:07:38.094 [Lua] 2 22:07:38.095 [Lua] 1 22:07:38.678 [Lua] 2 22:07:38.678 [Lua] 1 22:07:39.395 [Lua] 1 22:07:41.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:41.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:41.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:42.524 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a01dc6dd] 22:07:42.626 [Lua] 1 22:07:42.626 [Lua] 1 22:07:44.372 [Lua] 1 22:07:44.372 [Lua] 1 22:07:46.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:46.852 [Lua] nil 22:07:47.003 [Lua] 1 22:07:48.140 [Lua] Coordinated attack! 22:07:50.034 [Lua] Horde killed: ? 22:07:55.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:57.627 [Lua] 1 22:07:58.796 [Lua] 2 22:07:58.796 [Lua] 1 22:07:59.020 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.020 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.020 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.020 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.094 [Lua] Horde killed: ? 22:07:59.143 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.143 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.143 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.143 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:07:59.433 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:59.471 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:59.509 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:59.546 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:59.581 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:59.581 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:07:59.873 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:00.177 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:01.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 22:08:01.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 22:08:01.662 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:08:01.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=419 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.004 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.014 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.025 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.033 error: [Umbra] Error 5 from queryPortalVisibility. 22:08:06.649 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:08:06.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:08:06.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:08:06.681 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:08:06.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:08:06.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:08:06.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:08:16.397 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 22:08:16.709 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:08:16.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 22:08:18.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:08:20.503 [EACServer] [01:08:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:08:21.769 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:08:21.769 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:08:21.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:08:21.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:08:21.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:08:21.769 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:08:21.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:08:21.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:08:21.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:08:21.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:08:21.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:08:21.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:08:26.859 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:26.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:08:26.870 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:26.870 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:26.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:08:29.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:08:30.089 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:30.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:08:30.443 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:38.726 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:39.142 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:41.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 22:08:41.930 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:08:41.930 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:08:41.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:08:41.930 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:08:41.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:08:41.930 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:08:41.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:08:41.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:08:41.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:08:41.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:08:41.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:08:42.276 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:42.739 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:44.133 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:44.583 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:46.968 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:46.968 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:46.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:08:46.974 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:46.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:46.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:46.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:08:46.974 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:47.117 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:47.117 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:47.117 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:47.117 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:47.571 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:47.615 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:47.880 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:48.287 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:08:52.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:57.221 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:08:57.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:08:57.221 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:08:57.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:08:57.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:08:57.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:08:57.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:08:57.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:08:57.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:09:02.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 22:09:02.248 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:09:02.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:09:02.248 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:09:02.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:09:02.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:09:02.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:09:02.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:09:02.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:09:02.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:09:07.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:09:07.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:09:07.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:09:07.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:09:07.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:09:07.502 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:07.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:09:07.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:07.507 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:07.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:09:07.511 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:09:07.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:09:07.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:09:07.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:09:07.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:09:07.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:09:07.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:09:07.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:09:07.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:09:07.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:09:07.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:09:07.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:09:10.052 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:10.661 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:09:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 22:09:12.649 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:12.649 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 22:09:12.649 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 22:09:12.649 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:09:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:09:12.649 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 22:09:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:30.611 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:31.074 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:09:32.678 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:09:32.678 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:09:33.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 22:09:33.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem, async-read, 22:09:33.097 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:09:33.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:09:33.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 22:09:33.097 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 22:09:33.097 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:09:33.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 22:09:33.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:09:33.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:09:33.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 22:09:33.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 22:09:33.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 22:09:33.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:09:33.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:09:33.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:09:33.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:09:33.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:09:33.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:09:33.313 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:09:33.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:09:33.375 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:09:33.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 22:09:33.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 22:09:33.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 22:09:38.416 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f089044a] 22:09:38.416 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b2e6d025] 22:09:38.416 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34] 22:09:38.416 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4] 22:09:41.128 [Lua] 1 22:09:41.693 [Lua] 1 22:09:43.678 [Lua] 13 22:09:45.208 [Lua] 1 22:09:45.720 [Lua] 1 22:10:02.109 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:02.557 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:04.916 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:05.255 [Lua] Override Player Respawning terror_respawn true 22:10:05.422 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:07.192 [Lua] Override Player Respawning terror_respawn true 22:10:08.171 [Lua] Override Player Respawning terror_respawn true 22:10:09.032 [Lua] Override Player Respawning terror_respawn true 22:10:10.908 [Lua] Time for new HOOORDE! multi_first_wave 22:10:10.908 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 22:10:10.908 [Lua] horde requested: ambush 22:10:10.908 [Lua] setting up ambush-horde 22:10:10.908 [Lua] Composing horde 'large' .. using variant 'plain' 22:10:10.908 [Lua] -> spawning: 56 22:10:10.908 [Lua] horde crated with id 11 of type ambush 22:10:10.908 [Lua] ambush horde has started 22:10:11.488 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:10:11.488 [Lua] pacing=deus_default 22:10:11.488 [Lua] locked_func_name=beastmen 22:10:11.488 [Lua] roaming=nil 22:10:11.488 [Lua] specials=deus_skaven_beastmen 22:10:11.488 [Lua] contained_breeds=nil 22:10:11.488 [Lua] debug_color=orange 22:10:11.488 [Lua] disabled=false 22:10:11.488 [Lua] pack_spawning=deus_skaven_beastmen 22:10:11.488 [Lua] factions=nil 22:10:11.488 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:10:11.488 [Lua] boss=deus_skaven_beastmen 22:10:11.488 [Lua] horde=deus_beastmen 22:10:11.488 [Lua] name=deus_skaven_beastmen 22:10:11.488 [Lua] intensity=deus_default 22:10:11.488 [Lua] --- 22:10:11.645 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1468852224) 22:10:14.426 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:10:14.426 [Lua] replace_hidden_spawners -> second try try found: 8 cover points 22:10:14.426 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:14.426 [Lua] ->moving spawner 22:10:16.660 [Lua] 3 22:10:16.660 [Lua] 1 22:10:16.660 [Lua] 2 22:10:17.185 [Lua] 1 22:10:17.286 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 3 52 22:10:17.619 [Lua] 1 22:10:17.619 [Lua] 2 22:10:18.057 [Lua] 1 22:10:19.296 [Lua] 1 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:10:19.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:10:19.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 22:10:19.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 22:10:19.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem 22:10:19.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 22:10:19.350 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 22:10:19.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:10:19.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:10:19.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:10:19.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:10:19.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:10:19.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:10:19.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:10:19.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:10:19.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:10:19.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:10:19.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:10:19.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:10:19.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:10:19.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:10:19.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:10:19.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:10:19.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:10:20.503 [EACServer] [01:10:20:502][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:10:22.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:10:22.741 [Lua] 2 22:10:22.741 [Lua] 2 22:10:22.742 [Lua] 2 22:10:22.742 [Lua] 2 22:10:23.008 [Lua] 2 22:10:23.008 [Lua] 2 22:10:23.008 [Lua] 2 22:10:23.008 [Lua] 2 22:10:23.008 [Lua] 2 22:10:23.254 [Lua] 2 22:10:23.254 [Lua] 2 22:10:23.254 [Lua] 2 22:10:23.254 [Lua] 2 22:10:23.254 [Lua] 2 22:10:23.495 [Lua] 2 22:10:24.041 [Lua] 2 22:10:24.041 [Lua] 2 22:10:24.041 [Lua] 2 22:10:24.041 [Lua] 2 22:10:24.236 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 52 53 22:10:24.283 [Lua] 2 22:10:24.283 [Lua] 2 22:10:24.283 [Lua] 2 22:10:24.283 [Lua] 2 22:10:24.283 [Lua] 2 22:10:24.536 [Lua] 2 22:10:24.536 [Lua] 2 22:10:24.536 [Lua] 2 22:10:24.753 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 53 53 22:10:24.947 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:24.948 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:24.948 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:24.948 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:25.051 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:25.051 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:25.051 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:25.051 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:25.310 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 22 46 22:10:25.470 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:25.535 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:25.774 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:25.805 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 26 35 22:10:25.944 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:26.066 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:26.223 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:26.283 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:26.283 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 31 32 22:10:26.446 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:26.746 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 32 32 22:10:28.502 [Lua] 7 22:10:28.502 [Lua] 2 22:10:28.502 [Lua] 7 22:10:28.503 [Lua] 7 22:10:28.758 [Lua] 7 22:10:28.759 [Lua] 2 22:10:28.759 [Lua] 7 22:10:28.759 [Lua] 7 22:10:29.026 [Lua] 7 22:10:29.026 [Lua] 7 22:10:29.026 [Lua] 7 22:10:29.294 [Lua] 2 22:10:29.557 [Lua] 2 22:10:29.558 [Lua] 7 22:10:29.807 [Lua] 7 22:10:29.807 [Lua] 2 22:10:34.923 [Lua] 1 22:10:35.577 [Lua] 1 22:10:36.268 [Lua] event horde ends! 22:10:36.770 [Lua] 2 22:10:36.770 [Lua] 1 22:10:41.089 [Lua] simple los failed 22:10:43.992 [Lua] 1 22:10:44.474 [Lua] event horde ends! 22:10:46.320 [Lua] 1 22:10:47.931 [Lua] 1 22:10:47.931 [Lua] 2 22:10:48.457 [Lua] 1 22:10:50.629 [Lua] 1 22:10:50.629 [Lua] 2 22:10:50.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:10:53.647 [Lua] 1 22:10:53.647 [Lua] 1 22:10:53.898 [Lua] 1 22:10:53.898 [Lua] 1 22:10:54.673 [Lua] 1 22:10:55.177 [Lua] 1 22:10:55.581 [Lua] 1 22:10:55.997 [Lua] 1 22:10:55.997 [Lua] 2 22:10:56.019 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:56.443 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:10:58.705 [Lua] 1 22:10:59.147 [Lua] 1 22:11:00.375 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:00.793 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:01.382 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:01.741 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:01.877 [Lua] event horde ends! 22:11:01.896 [Lua] event horde ends! 22:11:02.364 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:02.744 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:03.080 [Lua] 1 22:11:04.950 [Lua] 1 22:11:05.564 [Lua] 2 22:11:05.564 [Lua] 1 22:11:05.716 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:05.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:06.054 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:06.451 [Lua] 4 22:11:06.451 [Lua] 2 22:11:06.451 [Lua] 1 22:11:07.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:08.741 [Lua] 1 22:11:08.741 [Lua] 3 22:11:08.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:10.086 [Lua] 1 22:11:10.086 [Lua] 2 22:11:10.135 [Lua] event horde ends! 22:11:11.374 [Lua] 3 22:11:11.375 [Lua] 1 22:11:11.375 [Lua] 2 22:11:16.295 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.295 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.295 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.295 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.444 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.444 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.444 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.444 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:16.751 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:16.777 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:16.821 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:16.916 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:16.938 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:16.971 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:16.971 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:17.064 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:18.521 [Lua] Boss gave [Unit '#ID[25c946b845ef0e99]'] initial aggro 22:11:19.193 [Lua] 1 22:11:19.727 [Lua] 1 22:11:19.959 [Lua] nil 22:11:19.977 [Lua] nil 22:11:20.782 [Lua] 1 22:11:22.161 [Lua] 1 22:11:22.582 [Lua] nil 22:11:22.582 [Lua] nil 22:11:29.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:29.909 [Lua] 1 22:11:31.100 [Lua] 1 22:11:31.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:35.220 [Lua] Override Player Respawning terror_respawn true 22:11:36.126 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:36.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:11:36.133 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:36.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:36.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 22:11:36.133 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:36.133 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:36.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:11:36.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:36.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 22:11:36.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:37.742 [Lua] 1 22:11:39.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:40.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:41.241 [Lua] event horde ends! 22:11:41.364 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:42.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:42.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:42.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:44.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:44.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:44.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:45.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:11:46.490 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:11:47.825 [Lua] 1 22:11:47.825 [Lua] 2 22:11:49.492 [Lua] moving away from target, need to turn left to get back 22:11:51.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 22:11:51.564 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:11:51.564 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:11:51.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:11:51.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:11:51.564 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:51.564 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:51.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:11:51.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:51.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:11:51.573 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:51.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:11:51.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:11:51.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:11:51.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:11:51.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:11:52.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:11:52.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:11:52.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:11:52.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:11:52.086 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:11:52.585 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:52.942 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:11:53.280 [Lua] 2 22:11:53.281 [Lua] 1 22:11:53.405 [Lua] 1 22:11:53.405 [Lua] 2 22:11:53.405 [Lua] 1 22:11:53.822 [Lua] 1 22:11:54.291 [Lua] 1 22:11:54.779 [Lua] 1 22:11:55.161 [Lua] 1 22:11:55.602 [Lua] 1 22:11:55.681 [Lua] 1 22:11:55.681 [Lua] 1 22:11:56.110 [Lua] 1 22:11:56.549 [Lua] 1 22:11:56.586 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 7.1426630020141602 [Unit '#ID[a9b416aa2fc562b7]'] 22:11:56.835 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:11:56.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:11:56.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:11:56.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:11:56.835 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:11:56.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:11:56.835 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:56.835 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:56.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 22:11:56.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 22:11:56.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:11:56.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:11:56.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:11:56.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:11:56.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:11:56.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:11:56.978 [Lua] 1 22:11:57.438 [Lua] 1 22:11:58.229 [Lua] 1 22:11:58.802 [Lua] 1 22:11:59.734 [Lua] 1 22:11:59.828 [Lua] 1 22:12:00.234 [Lua] 1 22:12:01.078 [Lua] 1 22:12:02.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 22:12:02.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:12:02.055 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:12:02.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:12:02.390 [Lua] 1 22:12:02.926 [Lua] 1 22:12:03.306 [Lua] 1 22:12:03.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56] 22:12:03.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56] 22:12:03.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4] 22:12:03.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4] 22:12:04.094 [Lua] moving away from target, need to turn left to get back 22:12:04.309 [Lua] 1 22:12:07.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:12:07.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:12:07.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:12:07.872 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:12:08.256 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:08.256 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:08.256 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:08.256 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:08.689 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:12:08.689 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:12:08.848 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:12:08.918 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:12:09.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x37566, position: 0 22:12:09.650 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:12:09.650 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:12:09.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a01dc6dd] 22:12:09.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b2e6d025] 22:12:09.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34] 22:12:09.876 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4] 22:12:16.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:18.394 [Lua] 1 22:12:18.395 [Lua] 1 22:12:18.395 [Lua] 1 22:12:19.555 [Lua] 2 22:12:20.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:20.321 [Lua] nil 22:12:20.321 [Lua] nil 22:12:20.321 [Lua] nil 22:12:20.322 [Lua] nil 22:12:20.322 [Lua] nil 22:12:20.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:20.504 [EACServer] [01:12:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:12:21.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:22.521 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:12:22.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:12:22.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:12:22.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:12:22.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:12:22.521 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:12:22.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:12:22.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:12:22.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:12:22.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:12:22.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:12:22.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:12:23.426 [Lua] 2 22:12:23.426 [Lua] 4 22:12:23.426 [Lua] 3 22:12:23.426 [Lua] 5 22:12:23.426 [Lua] 1 22:12:23.773 [Lua] 1 22:12:24.166 [Lua] 2 22:12:24.521 [Lua] 1 22:12:24.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:24.613 [Lua] 1 22:12:24.613 [Lua] 1 22:12:25.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:25.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:25.885 [Lua] 1 22:12:26.461 [Lua] 1 22:12:26.461 [Lua] 2 22:12:26.461 [Lua] 3 22:12:26.583 [Lua] event horde ends! 22:12:26.863 [Lua] 1 22:12:27.591 [Lua] 1 22:12:27.591 [Lua] 2 22:12:27.654 [Lua] 3 22:12:29.108 [Lua] 1 22:12:29.109 [Lua] 2 22:12:29.520 [Lua] 1 22:12:29.521 [Lua] 2 22:12:29.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:29.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:30.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:30.906 [Lua] state dead despawn 22:12:30.918 [Lua] [GameNetworkManager] destroying game object with go_id=419 22:12:33.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:33.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:33.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:33.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:34.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:34.261 [Lua] 2 22:12:34.262 [Lua] 1 22:12:35.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:35.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:36.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:36.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:36.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:36.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:37.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:37.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:37.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:38.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:38.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:38.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:38.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:38.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:12:38.801 [Lua] 1 22:12:38.802 [Lua] 1 22:12:38.802 [Lua] 1 22:12:42.841 [Lua] event horde ends! 22:12:43.397 [Lua] [NetworkServer] Peer 1100001059c9cc0 despawned player. 22:12:43.397 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 22:12:43.397 [Lua] [GameNetworkManager] destroying game object with go_id=154 22:12:52.065 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 8.9062461853027344 [Unit '#ID[d28076aa1c1c64a5]'] 22:12:52.102 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 8.9062461853027344 [Unit '#ID[d28076aa1c1c64a5]'] 22:12:52.446 [Lua] nil 22:12:54.275 [Lua] 1 22:12:54.292 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 53.396083831787109 [Unit '#ID[d28076aa1c1c64a5]'] 22:12:56.098 [Lua] [RespawnHandler] Found available override unit 22:12:56.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 22:12:56.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 22:12:56.101 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:12:56.101 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=557 22:12:56.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 22:12:56.114 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:12:56.114 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:12:56.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:12:56.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:12:56.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:12:56.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:12:56.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:12:56.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:12:56.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:13:00.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:00.933 [Lua] 2 22:13:04.865 [Lua] 1 22:13:06.404 [Lua] 2 22:13:06.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:07.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:07.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:07.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:08.507 [Lua] [RespawnHandler] Found available override unit 22:13:08.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:08.648 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:13:08.648 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:13:08.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=558 22:13:08.649 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:13:08.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:13:10.464 [Lua] 3 22:13:10.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:10.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:11.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:11.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:12.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:12.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:12.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 150, name: `unknown` 22:13:12.984 [Lua] nil 22:13:12.984 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:12.985 [Lua] nil 22:13:14.936 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 41.376907348632812 [Unit '#ID[d28076aa1c1c64a5]'] 22:13:17.508 [Lua] Complete level triggered. 22:13:17.509 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:13:17.509 [Lua] [NetworkServer] Entering post game 22:13:17.509 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 22:13:17.509 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 22:13:17.509 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 22:13:17.509 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 22:13:17.509 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 22:13:17.509 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 22:13:17.509 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 22:13:17.509 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 22:13:17.510 [Lua] gm_event_end_conditions_met true false 22:13:17.510 [Save] Saving `save_data` 22:13:17.510 [Lua] Game won 22:13:17.510 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:13:17.511 [Save] Save done 22:13:17.511 [Save] Saving `save_data` 22:13:17.513 [Save] Save done 22:13:17.514 [Lua] generate_backend_stats 110000102e9bdea:1 22:13:17.534 [Lua] PlayFabMirrorBase:_commit_internal nil 22:13:17.534 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 22:13:17.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:13:17.538 [Save] Saving `save_data` 22:13:17.539 [Save] Save done 22:13:17.550 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 3 22:13:17.551 [Lua] Complete level triggered. 22:13:17.560 [Lua] Complete level triggered. 22:13:17.569 [Lua] Complete level triggered. 22:13:17.580 [Lua] Complete level triggered. 22:13:17.594 [Lua] Complete level triggered. 22:13:17.608 [Lua] Complete level triggered. 22:13:17.622 [Lua] Complete level triggered. 22:13:17.635 [Lua] Complete level triggered. 22:13:17.649 [Lua] Complete level triggered. 22:13:17.664 [Lua] Complete level triggered. 22:13:17.676 [Lua] Complete level triggered. 22:13:17.690 [Lua] Complete level triggered. 22:13:17.703 [Lua] Complete level triggered. 22:13:17.717 [Lua] Complete level triggered. 22:13:17.731 [Lua] Complete level triggered. 22:13:18.363 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 22:13:18.363 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 22:13:18.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 22:13:18.850 [Lua] commit result success 10 22:13:18.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 22:13:18.850 [Lua] none table: 00000000168A6000 table: 00000000168A6030 22:13:18.850 [Lua] min_height 160 22:13:18.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 22:13:19.058 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 22:13:19.480 [Lua] THIS IS A FUNCTION 22:13:27.634 [Lua] ConflictDirector - destroy all units 22:13:28.340 [Lua] TRANSITION nil nil load_next_level 22:13:28.341 [Lua] Transition type "load_next_level", is server: true 22:13:28.341 [Lua] [LevelTransitionHandler] promote_next_level_data 22:13:28.341 [Lua] [GameNetworkManager] Leaving game... 22:13:28.341 [Lua] [GameNetworkManager] Shutting down game session host. 22:13:28.341 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:13:28.341 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:13:28.341 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=858.73 22:13:28.352 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:13:28.450 [Lua] ### Sending rpc_level_loaded 22:13:28.450 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 327 22:13:28.450 [Lua] ### Sending rpc_level_loaded 22:13:28.450 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 327 22:13:28.488 [Lua] ### Sending rpc_level_loaded 22:13:28.488 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 327 22:13:30.346 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:13:30.346 [Lua] [Managers] Calling function on all managers: 22:13:30.346 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 22:13:30.346 [Lua] Clearing all global lookup lists 22:13:30.346 [Lua] [IngamePlayerListUI] - Destroy 22:13:30.346 [Lua] [EquipmentUI] - Destroy 22:13:30.346 [Lua] [AbilityUI] - Destroy 22:13:30.346 [Lua] [GamePadEquipmentUI] - Destroy 22:13:30.346 [Lua] [GamePadAbilityUI] - Destroy 22:13:30.347 [Lua] [IngameUI] destroy 22:13:30.363 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:13:30.373 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 22:13:30.373 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:13:30.373 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 22:13:30.373 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 22:13:30.374 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 22:13:30.374 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 22:13:30.374 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 22:13:30.374 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 22:13:30.543 [Lua] [Managers] Destroying manager group: 22:13:30.551 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:13:30.674 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:13:30.675 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:13:30.678 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:13:30.679 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:13:30.679 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:13:30.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:13:30.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:13:30.681 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:13:30.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:13:30.684 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:13:30.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:13:30.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:13:30.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:13:30.689 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:13:30.689 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:13:30.689 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:13:30.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:13:30.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:13:30.694 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:13:30.695 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:13:30.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:13:30.699 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:13:30.700 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:13:30.700 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:13:30.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:13:30.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:13:30.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:13:30.727 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:13:30.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:13:30.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:13:30.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:13:30.733 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 22:13:30.733 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 22:13:30.733 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 22:13:30.733 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 22:13:30.733 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 22:13:30.733 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 22:13:30.733 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 22:13:30.733 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 22:13:30.733 [Lua] [Matchmaking] unregister rpcs 22:13:30.733 [Lua] ############### UNLOADING PACKAGES ############### 22:13:30.733 [Lua] [Gamestate] Enter state StateLoading 22:13:30.735 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:13:30.735 [Lua] [Matchmaking] register rpcs 22:13:30.735 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:13:30.735 [Lua] Set lobby begin: 22:13:30.735 [Lua] Lobby data twitch_enabled = false 22:13:30.735 [Lua] Lobby data selected_mission_id = journey_citadel 22:13:30.735 [Lua] Lobby data num_players = 4 22:13:30.735 [Lua] Lobby data difficulty_tweak = -7 22:13:30.735 [Lua] Lobby data host = 110000102e9bdea 22:13:30.735 [Lua] Lobby data matchmaking_type = 2 22:13:30.735 [Lua] Lobby data is_private = true 22:13:30.735 [Lua] Lobby data match_started = true 22:13:30.735 [Lua] Lobby data difficulty = cataclysm 22:13:30.735 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:13:30.735 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:13:30.735 [Lua] Lobby data unique_server_name = Vakser 22:13:30.735 [Lua] Lobby data quick_game = false 22:13:30.735 [Lua] Lobby data country_code = FI 22:13:30.735 [Lua] Lobby data matchmaking = false 22:13:30.735 [Lua] Lobby data power_level = 0 22:13:30.735 [Lua] Lobby data mission_id = pat_forest_tzeentch_path1 22:13:30.735 [Lua] Lobby data mechanism = deus 22:13:30.735 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:13:30.735 [Lua] Lobby data player_slot_2 = 0:0 22:13:30.735 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:30.735 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:13:30.735 [Lua] Lobby data eac_authorized = true 22:13:30.735 [Lua] Set lobby end. 22:13:30.735 [Lua] registering RPCs 22:13:30.735 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:13:30.735 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:13:30.735 [Lua] Set lobby begin: 22:13:30.735 [Lua] Lobby data twitch_enabled = false 22:13:30.735 [Lua] Lobby data selected_mission_id = journey_citadel 22:13:30.735 [Lua] Lobby data num_players = 4 22:13:30.735 [Lua] Lobby data difficulty_tweak = -7 22:13:30.735 [Lua] Lobby data host = 110000102e9bdea 22:13:30.735 [Lua] Lobby data matchmaking_type = 2 22:13:30.736 [Lua] Lobby data is_private = true 22:13:30.736 [Lua] Lobby data match_started = true 22:13:30.736 [Lua] Lobby data difficulty = cataclysm 22:13:30.736 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:13:30.736 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:13:30.736 [Lua] Lobby data unique_server_name = Vakser 22:13:30.736 [Lua] Lobby data quick_game = false 22:13:30.736 [Lua] Lobby data country_code = FI 22:13:30.736 [Lua] Lobby data matchmaking = false 22:13:30.736 [Lua] Lobby data power_level = 0 22:13:30.736 [Lua] Lobby data mission_id = dlc_morris_map 22:13:30.736 [Lua] Lobby data mechanism = deus 22:13:30.736 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:13:30.736 [Lua] Lobby data player_slot_2 = 0:0 22:13:30.736 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:30.736 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:13:30.736 [Lua] Lobby data eac_authorized = true 22:13:30.736 [Lua] Set lobby end. 22:13:30.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:13:30.738 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 22:13:30.738 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 22:13:30.738 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 22:13:30.738 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:13:30.738 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:13:30.750 [Umbra] Unload tome 22:13:30.751 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_path1, pat_forest_tzeentch_path1 22:13:30.751 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/tzeentch_common, pat_forest_tzeentch_path1 22:13:30.773 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_forest_tzeentch_path1 22:13:30.777 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_tzeentch_path1 22:13:30.794 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_tzeentch_path1 22:13:30.795 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_tzeentch_path1 22:13:30.813 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_tzeentch_path1 22:13:30.813 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:13:30.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:13:30.882 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:13:30.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:13:30.919 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:13:31.939 [Lua] ### Sending rpc_level_loaded 22:13:31.939 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 327 22:13:31.939 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 22:13:31.939 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 22:13:31.939 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 22:13:31.972 [Lua] ### Sending rpc_level_loaded 22:13:31.972 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 327 22:13:31.972 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 22:13:31.973 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 22:13:31.973 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 22:13:32.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:13:32.393 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:13:32.408 [Lua] [LevelTransitionHandler] Level load completed! 22:13:32.408 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:13:32.408 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:13:32.409 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:13:32.409 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:13:32.409 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:13:32.411 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:13:32.425 [Lua] ### Sending rpc_level_loaded 22:13:32.425 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 327 22:13:32.425 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 22:13:32.442 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 22:13:32.442 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 22:13:32.458 [Lua] ### Sending rpc_level_loaded 22:13:32.458 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 327 22:13:32.458 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 22:13:32.458 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 22:13:32.458 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 22:13:32.659 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 22:13:32.659 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 22:13:32.659 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 22:13:32.659 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 22:13:32.659 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 22:13:32.659 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 22:13:32.659 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 22:13:32.659 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 22:13:32.659 [Lua] ### Sending rpc_level_loaded 22:13:32.659 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 327 22:13:32.659 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:13:32.659 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:13:32.659 [Umbra] Init version: 3.4.15 :: 16 threads 22:13:32.661 [Lua] Async level spawning done 22:13:32.661 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:13:33.668 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:13:33.668 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:13:33.668 [Lua] [Matchmaking] unregister rpcs 22:13:33.668 [Lua] Set lobby begin: 22:13:33.668 [Lua] Lobby data twitch_enabled = false 22:13:33.668 [Lua] Lobby data selected_mission_id = journey_citadel 22:13:33.668 [Lua] Lobby data num_players = 4 22:13:33.668 [Lua] Lobby data difficulty_tweak = -7 22:13:33.668 [Lua] Lobby data host = 110000102e9bdea 22:13:33.668 [Lua] Lobby data matchmaking_type = 2 22:13:33.668 [Lua] Lobby data is_private = true 22:13:33.668 [Lua] Lobby data match_started = true 22:13:33.669 [Lua] Lobby data difficulty = cataclysm 22:13:33.669 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:13:33.669 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:13:33.669 [Lua] Lobby data unique_server_name = Vakser 22:13:33.669 [Lua] Lobby data quick_game = false 22:13:33.669 [Lua] Lobby data country_code = FI 22:13:33.669 [Lua] Lobby data matchmaking = false 22:13:33.669 [Lua] Lobby data power_level = 0 22:13:33.669 [Lua] Lobby data mission_id = dlc_morris_map 22:13:33.669 [Lua] Lobby data mechanism = deus 22:13:33.669 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:13:33.669 [Lua] Lobby data player_slot_2 = 0:0 22:13:33.669 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:33.669 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:13:33.669 [Lua] Lobby data eac_authorized = true 22:13:33.669 [Lua] Set lobby end. 22:13:33.669 [Lua] [Managers] Destroying manager group: 22:13:33.670 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:13:33.670 [Lua] [Gamestate] Enter StateIngame HOST 22:13:33.670 [Lua] <>level = dlc_morris_map<> 22:13:33.670 [Lua] [StateIngame] Server ingame 22:13:33.673 [Lua] Set lobby begin: 22:13:33.673 [Lua] Lobby data twitch_enabled = false 22:13:33.673 [Lua] Lobby data selected_mission_id = journey_citadel 22:13:33.673 [Lua] Lobby data num_players = 4 22:13:33.673 [Lua] Lobby data difficulty_tweak = 0 22:13:33.673 [Lua] Lobby data host = 110000102e9bdea 22:13:33.673 [Lua] Lobby data matchmaking_type = 2 22:13:33.673 [Lua] Lobby data is_private = true 22:13:33.673 [Lua] Lobby data match_started = true 22:13:33.673 [Lua] Lobby data difficulty = normal 22:13:33.673 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:13:33.673 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:13:33.673 [Lua] Lobby data unique_server_name = Vakser 22:13:33.673 [Lua] Lobby data quick_game = false 22:13:33.673 [Lua] Lobby data country_code = FI 22:13:33.673 [Lua] Lobby data matchmaking = false 22:13:33.673 [Lua] Lobby data power_level = 0 22:13:33.673 [Lua] Lobby data mission_id = dlc_morris_map 22:13:33.673 [Lua] Lobby data mechanism = deus 22:13:33.673 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:13:33.673 [Lua] Lobby data player_slot_2 = 0:0 22:13:33.673 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:33.673 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:13:33.673 [Lua] Lobby data eac_authorized = true 22:13:33.674 [Lua] Set lobby end. 22:13:33.674 [Lua] [Matchmaking] register rpcs 22:13:33.674 [Lua] GameNetworkManager:init... creating game session 22:13:33.674 [Lua] Host GameSession.make_game_session_host with session: 22:13:33.674 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:13:33.674 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 22:13:33.674 [Lua] [GameNetworkManager] self.is_server = true 22:13:33.674 [Network] Setting artificial MTU limit to 65536 22:13:33.687 [Lua] Switching ConflictSettings: to: disabled 22:13:33.687 [Lua] pacing=disabled 22:13:33.687 [Lua] roaming=nil 22:13:33.687 [Lua] specials=disabled 22:13:33.687 [Lua] debug_color=black 22:13:33.687 [Lua] pack_spawning=disabled 22:13:33.687 [Lua] contained_breeds=nil 22:13:33.687 [Lua] disabled=true 22:13:33.687 [Lua] boss=disabled 22:13:33.687 [Lua] horde=disabled 22:13:33.687 [Lua] name=disabled 22:13:33.687 [Lua] intensity=disabled 22:13:33.687 [Lua] --- 22:13:33.687 [Lua] [LevelAnalysis] set_random_seed( 0) 22:13:33.691 [Lua] [AIInterestPointSystem] Level Seed: 1468852178 22:13:33.691 [Lua] 22:13:33.691 [Lua] [entity_system_bag] = table 22:13:33.691 [Lua] [entity_system_bag] = metatable 22:13:33.691 [Lua] [startup_data] = table 22:13:33.691 [Lua] [entity_manager] = table 22:13:33.691 [Lua] [entity_manager] = metatable 22:13:33.691 [Lua] [unit_spawner] = table 22:13:33.691 [Lua] [unit_spawner] = metatable 22:13:33.691 [Lua] [unit_storage] = table 22:13:33.691 [Lua] [unit_storage] = metatable 22:13:33.691 [Lua] [dice_keeper] = table 22:13:33.691 [Lua] [dice_keeper] = metatable 22:13:33.691 [Lua] [is_server] = true (boolean) 22:13:33.691 [Lua] [world] = [World] 22:13:33.691 [Lua] [system_api] = table 22:13:33.691 [Lua] [entity_system] = table 22:13:33.691 [Lua] [entity_system] = metatable 22:13:33.691 [Lua] [network_lobby] = table 22:13:33.691 [Lua] [network_lobby] = metatable 22:13:33.691 [Lua] [profile_synchronizer] = table 22:13:33.691 [Lua] [profile_synchronizer] = metatable 22:13:33.691 [Lua] [level_transition_handler] = table 22:13:33.691 [Lua] [level_transition_handler] = metatable 22:13:33.691 [Lua] [num_local_human_players] = 1 (number) 22:13:33.691 [Lua] [statistics_db] = table 22:13:33.691 [Lua] [statistics_db] = metatable 22:13:33.691 [Lua] [network_server] = table 22:13:33.691 [Lua] [network_server] = metatable 22:13:33.691 [Lua] [input_manager] = table 22:13:33.691 [Lua] [input_manager] = metatable 22:13:33.691 [Lua] [network_clock] = table 22:13:33.691 [Lua] [network_clock] = metatable 22:13:33.691 [Lua] [network_transmit] = table 22:13:33.691 [Lua] [network_transmit] = metatable 22:13:33.691 [Lua] [free_flight_manager] = table 22:13:33.691 [Lua] [free_flight_manager] = metatable 22:13:33.691 [Lua] [network_manager] = table 22:13:33.691 [Lua] [network_manager] = metatable 22:13:33.691 [Lua] [network_event_delegate] = table 22:13:33.691 [Lua] [network_event_delegate] = metatable 22:13:33.691 [Lua] 22:13:33.691 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:13:33.691 [Lua] ignoring extension VersusInteractObjectiveExtension 22:13:33.691 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:13:33.691 [Lua] ignoring extension VersusSocketObjectiveExtension 22:13:33.691 [Lua] ignoring extension VersusTargetObjectiveExtension 22:13:33.691 [Lua] ignoring extension VersusMissionObjectiveExtension 22:13:33.705 [Lua] [AchievementManager] Achievements using the steam platform 22:13:33.705 [Lua] PlayerManager:add_player player_1 22:13:33.721 [Lua] [StateIngame] Level seed: 0 22:13:33.721 [Lua] [LevelAnalysis] set_random_seed( 1468852178) 22:13:33.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:13:33.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:13:33.722 [Lua] [IngameUI] init 22:13:33.728 [SteamVoipClient] select_out(110000101982738, off) 22:13:33.728 [SteamVoipClient] select_out(110000101ead6cb, off) 22:13:33.728 [SteamVoipClient] select_out(110000102e9bdea, off) 22:13:33.728 [SteamVoipClient] select_out(1100001059c9cc0, off) 22:13:33.733 [Lua] cb_razer_chroma_setup 22:13:33.747 [Save] Saving `save_data` 22:13:33.749 [Save] Save done 22:13:33.751 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 00000000124176A0; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000012417200; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 00000000124172F0; parent_world_position = table: 0000000012417320; local_position = table: 0000000012417610; size = table: 0000000012417660; node = table: 00000000124176A0 [3] scenegraph = table: 0000000012417200; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000012417200; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 0000000012417200; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 0000000009E81120 [8] self = table: 0000000009E81120; ingame_ui_context = table: 000000000D324160; input_manager = table: 0000000011F92980; world = [World] [9] self = table: 000000001A2B8930; object = table: 0000000009E81120 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 000000000D3244A0; error_prefix_data = table: 0000000009E810E0; func = [function] [15] self = table: 000000000D3244A0; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000009E81000; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000000D3244A0 [21] self = table: 0000000003CBBD90; ingame_ui_context = table: 000000000D324160 [22] self = table: 0000000003CBBD90; params = table: 000000000D4376E0; viewport_name = "player_1"; input_manager = table: 0000000011F92980; input_source = table: 00000000168683C0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000018A51600; stats_id = "110000102e9bdea:1"; entity_manager = table: 0000000011E30750; camera_system = table: 00000000165791F0; outline_system = table: 000000000D28C890; fade_system = table: 000000000CD35200; sound_sector_system = table: 0000000016B20340; sound_environment_system = table: 00000000018F9940; event_manager = table: 0000000002D29960; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D324160 [23] self = table: 000000000D437430; new_state = table: 0000000018BDAD00; params = table: 000000000D4376E0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000D437430; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 000000000D437430; parent = table: 00000000160D1670; start_state = table: 0000000018BDAD00; params = table: 000000000D4376E0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000A50DE30; ingame_ui = table: 000000000D3244A0; definitions = table: 0000000009E81190; input_manager = table: 0000000011F92980; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000009E812D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 0000000009E85020; menu_widgets = table: 0000000009E81F80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000A50DE30; ingame_ui = table: 000000000D3244A0; definitions = table: 0000000009E81190; input_manager = table: 0000000011F92980; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000009E812D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 0000000009E85020; menu_widgets = table: 0000000009E81F80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000019AED570; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000A50DE30; telemetry_time_view_enter = 0; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000009E7A100; cutscene_system = table: 000000000FBF62D0; text_popup_ui = table: 000000000F9B0CF0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000D613A00; ui_top_renderer = table: 00000000167DDB90; camera_manager = table: 00000000029C8D40; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000D324160; views = table: 000000000D9D8F40; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000018A51600; weave_onboarding = table: 000000000D614D20; popup_handler = table: 000000000F9B0B40; peer_id = "110000102e9bdea"; network_event_delegate = table: 00000000161938F0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 00000000160D1670; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D324160; end_conditions_met = false; player = table: 0000000018A51600; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000161938F0; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 00000000160D1670; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D324160; end_conditions_met = false; player = table: 0000000018A51600; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000161938F0; [23] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [24] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [25] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [26] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 0000000012332AB0; network_server = table: 00000000005DFA10; entity_system = table: 00000000118DEF20; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000D437750; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000004D7F830; machines = table: 000000000D437640; _quit_game = false; network_clock = table: 0000000001341D70; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000000D6C8DB0; network_event_delegate = table: 00000000161938F0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000160D1670; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000160D1670; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000160D1670; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000000743FB0; 22:13:33.752 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000012420C30; node_def = table: 0000000012417020; k = "offset"; v = table: 00000000124170E0 [2] scenegraph = table: 0000000012420B70; scenegraph_def = table: 0000000009E81230; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012417020; parent_name = nil; local_position = table: 0000000012420BE0; node = table: 0000000012420C30 [3] scenegraph_def = table: 0000000009E81230; scenegraph = table: 0000000012420B70; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012417020 [4] hook_chain = [function] [5] self = table: 0000000009E81120 [6] self = table: 0000000009E81120; ingame_ui_context = table: 000000000D324160; input_manager = table: 0000000011F92980; world = [World] [7] self = table: 000000001A2B8930; object = table: 0000000009E81120 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 000000000D3244A0; error_prefix_data = table: 0000000009E810E0; func = [function] [13] self = table: 000000000D3244A0; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000009E81000; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000000D3244A0 [19] self = table: 0000000003CBBD90; ingame_ui_context = table: 000000000D324160 [20] self = table: 0000000003CBBD90; params = table: 000000000D4376E0; viewport_name = "player_1"; input_manager = table: 0000000011F92980; input_source = table: 00000000168683C0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000018A51600; stats_id = "110000102e9bdea:1"; entity_manager = table: 0000000011E30750; camera_system = table: 00000000165791F0; outline_system = table: 000000000D28C890; fade_system = table: 000000000CD35200; sound_sector_system = table: 0000000016B20340; sound_environment_system = table: 00000000018F9940; event_manager = table: 0000000002D29960; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D324160 [21] self = table: 000000000D437430; new_state = table: 0000000018BDAD00; params = table: 000000000D4376E0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000D437430; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 000000000D437430; parent = table: 00000000160D1670; start_state = table: 0000000018BDAD00; params = table: 000000000D4376E0; profiling_debugging_enabled = true [24] self = table: 000000000D437430; parent = table: 00000000160D1670; start_state = table: 0000000018BDAD00; params = table: 000000000D4376E0; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 000000000D437430 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000009E81F80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000A50DE30; ingame_ui = table: 000000000D3244A0; definitions = table: 0000000009E81190; input_manager = table: 0000000011F92980; wwise_world = [WwiseWorld]; render_settings = table: 0000000009E812D0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000009E85020; settings_list_size_y = 4000; ui_scenegraph = table: 0000000012417200; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000009E81F80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000A50DE30; ingame_ui = table: 000000000D3244A0; definitions = table: 0000000009E81190; input_manager = table: 0000000011F92980; wwise_world = [WwiseWorld]; render_settings = table: 0000000009E812D0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000009E85020; settings_list_size_y = 4000; ui_scenegraph = table: 0000000012417200; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000019AED570; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000A50DE30; telemetry_time_view_enter = 0; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000009E7A100; cutscene_system = table: 000000000FBF62D0; text_popup_ui = table: 000000000F9B0CF0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000D613A00; ui_top_renderer = table: 00000000167DDB90; camera_manager = table: 00000000029C8D40; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000D324160; views = table: 000000000D9D8F40; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000018A51600; weave_onboarding = table: 000000000D614D20; popup_handler = table: 000000000F9B0B40; peer_id = "110000102e9bdea"; network_event_delegate = table: 00000000161938F0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 00000000160D1670; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D324160; end_conditions_met = false; player = table: 0000000018A51600; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000161938F0; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 00000000160D1670; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000D324160; end_conditions_met = false; player = table: 0000000018A51600; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 00000000161938F0; [21] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [22] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [23] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [24] _params = table: 000000000D4376E0; _profiling_debugging_enabled = true; _parent = table: 00000000160D1670; _state = table: 0000000003CBBD90; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 0000000012332AB0; network_server = table: 00000000005DFA10; entity_system = table: 00000000118DEF20; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000D437750; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011F92980; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000004D7F830; machines = table: 000000000D437640; _quit_game = false; network_clock = table: 0000000001341D70; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000000D6C8DB0; network_event_delegate = table: 00000000161938F0; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000160D1670; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000160D1670; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000160D1670; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000000743FB0; 22:13:33.754 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:13:33.754 [Lua] Set lobby begin: 22:13:33.754 [Lua] Lobby data twitch_enabled = false 22:13:33.754 [Lua] Lobby data selected_mission_id = journey_citadel 22:13:33.754 [Lua] Lobby data num_players = 4 22:13:33.754 [Lua] Lobby data difficulty_tweak = 0 22:13:33.754 [Lua] Lobby data host = 110000102e9bdea 22:13:33.754 [Lua] Lobby data matchmaking_type = 2 22:13:33.754 [Lua] Lobby data is_private = true 22:13:33.754 [Lua] Lobby data match_started = true 22:13:33.754 [Lua] Lobby data difficulty = normal 22:13:33.754 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:13:33.754 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:13:33.754 [Lua] Lobby data unique_server_name = Vakser 22:13:33.754 [Lua] Lobby data quick_game = false 22:13:33.754 [Lua] Lobby data country_code = FI 22:13:33.754 [Lua] Lobby data matchmaking = false 22:13:33.754 [Lua] Lobby data power_level = 695 22:13:33.754 [Lua] Lobby data mission_id = dlc_morris_map 22:13:33.754 [Lua] Lobby data mechanism = deus 22:13:33.755 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:13:33.755 [Lua] Lobby data player_slot_2 = 0:0 22:13:33.755 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:33.755 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:13:33.755 [Lua] Lobby data eac_authorized = true 22:13:33.755 [Lua] Set lobby end. 22:13:33.755 [Lua] CurrentConflictSettings disabled 22:13:33.755 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:13:33.755 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:13:33.755 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:13:33.755 [Lua] [Managers] Calling function on all managers: 22:13:33.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:13:33.758 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 22:13:33.758 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 22:13:33.774 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 22:13:33.774 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 22:13:33.862 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 22:13:33.862 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 22:13:33.868 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 22:13:33.869 [Lua] PlayerManager:add_remote_player 110000101982738 22:13:33.869 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:13:33.869 [Lua] RemotePlayer:create_game_object( ) 3 22:13:33.884 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 22:13:33.884 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 22:13:33.897 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 22:13:33.897 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 22:13:33.897 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 22:13:33.897 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 22:13:33.899 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 22:13:33.903 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 22:13:33.906 [Lua] PlayerManager:add_remote_player 110000101ead6cb 22:13:33.906 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:13:33.906 [Lua] RemotePlayer:create_game_object( ) 4 22:13:33.921 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 22:13:33.921 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 22:13:33.921 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 22:13:33.921 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:13:33.921 [Lua] RemotePlayer:create_game_object( ) 5 22:13:33.936 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 22:13:33.936 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 22:13:33.940 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 22:13:33.940 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 22:13:33.940 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 22:13:33.940 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 22:13:33.940 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 22:13:33.940 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 22:13:33.940 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 22:13:33.940 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 22:13:33.977 [Lua] StateInGameRunning:_game_actually_starts() 22:13:33.977 [Lua] ################################################################################################################# 22:13:33.977 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_forest_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:13:33.977 [Lua] ################################################################################################################# 22:13:33.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 22:13:33.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 22:13:34.088 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 22:13:34.088 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:13:34.088 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 22:13:34.112 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 22:13:34.112 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:13:34.112 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 22:13:34.137 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 22:13:34.137 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:13:34.137 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 22:13:34.187 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 22:13:34.187 [Lua] Commit load time data 22:13:38.796 [Lua] Set lobby begin: 22:13:38.796 [Lua] Lobby data twitch_enabled = false 22:13:38.796 [Lua] Lobby data selected_mission_id = journey_citadel 22:13:38.796 [Lua] Lobby data num_players = 4 22:13:38.796 [Lua] Lobby data difficulty_tweak = 0 22:13:38.796 [Lua] Lobby data host = 110000102e9bdea 22:13:38.796 [Lua] Lobby data matchmaking_type = 2 22:13:38.796 [Lua] Lobby data is_private = true 22:13:38.796 [Lua] Lobby data match_started = true 22:13:38.796 [Lua] Lobby data difficulty = normal 22:13:38.796 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:13:38.796 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:13:38.796 [Lua] Lobby data unique_server_name = Vakser 22:13:38.796 [Lua] Lobby data quick_game = false 22:13:38.796 [Lua] Lobby data country_code = FI 22:13:38.796 [Lua] Lobby data matchmaking = false 22:13:38.796 [Lua] Lobby data power_level = 538 22:13:38.797 [Lua] Lobby data mission_id = dlc_morris_map 22:13:38.797 [Lua] Lobby data mechanism = deus 22:13:38.797 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:13:38.797 [Lua] Lobby data player_slot_2 = 0:0 22:13:38.797 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:38.797 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:13:38.797 [Lua] Lobby data eac_authorized = true 22:13:38.797 [Lua] Set lobby end. 22:13:43.807 [Lua] Set lobby begin: 22:13:43.807 [Lua] Lobby data twitch_enabled = false 22:13:43.807 [Lua] Lobby data selected_mission_id = journey_citadel 22:13:43.807 [Lua] Lobby data num_players = 4 22:13:43.807 [Lua] Lobby data difficulty_tweak = 0 22:13:43.807 [Lua] Lobby data host = 110000102e9bdea 22:13:43.807 [Lua] Lobby data matchmaking_type = 2 22:13:43.807 [Lua] Lobby data is_private = true 22:13:43.807 [Lua] Lobby data match_started = true 22:13:43.807 [Lua] Lobby data difficulty = normal 22:13:43.807 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:13:43.807 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:13:43.807 [Lua] Lobby data unique_server_name = Vakser 22:13:43.807 [Lua] Lobby data quick_game = false 22:13:43.807 [Lua] Lobby data country_code = FI 22:13:43.807 [Lua] Lobby data matchmaking = false 22:13:43.807 [Lua] Lobby data power_level = 722 22:13:43.808 [Lua] Lobby data mission_id = dlc_morris_map 22:13:43.808 [Lua] Lobby data mechanism = deus 22:13:43.808 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:13:43.808 [Lua] Lobby data player_slot_2 = 0:0 22:13:43.808 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:43.808 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:13:43.808 [Lua] Lobby data eac_authorized = true 22:13:43.808 [Lua] Set lobby end. 22:13:55.599 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read, 22:13:55.727 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01 22:13:55.727 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01 22:14:20.504 [EACServer] [01:14:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:15:09.115 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer 22:15:34.392 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_wastes_path2, mc:deus, gm:deus, env:0, seed:1104925885, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 22:15:34.392 [Lua] [NetworkServer] Entering post game 22:15:34.392 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 22:15:34.392 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 22:15:34.392 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 22:15:34.392 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 22:15:34.392 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 22:15:34.392 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 22:15:34.392 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 22:15:34.392 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 22:15:34.392 [Save] Saving `save_data` 22:15:34.392 [Lua] gm_event_end_conditions_met true false 22:15:34.392 [Lua] Game won 22:15:34.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:15:34.394 [Save] Save done 22:15:34.394 [Save] Saving `save_data` 22:15:34.394 [Lua] generate_backend_stats 110000102e9bdea:1 22:15:34.395 [Save] Save done 22:15:34.413 [Lua] PlayFabMirrorBase:_commit_internal nil 22:15:34.413 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:15:34.413 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:15:34.413 [Save] Saving `save_data` 22:15:34.413 [Lua] TRANSITION nil nil load_next_level 22:15:34.413 [Lua] Transition type "load_next_level", is server: true 22:15:34.413 [Lua] [LevelTransitionHandler] promote_next_level_data 22:15:34.413 [Lua] [GameNetworkManager] Leaving game... 22:15:34.413 [Lua] [GameNetworkManager] Shutting down game session host. 22:15:34.413 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:15:34.413 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:15:34.413 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.65 22:15:34.415 [Save] Save done 22:15:34.416 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:15:34.416 [Lua] commit result success 11 22:15:34.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 22:15:34.416 [Lua] none table: 0000000001040370 nil 22:15:34.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 22:15:34.503 [Lua] ### Sending rpc_level_loaded 22:15:34.503 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 392 22:15:34.553 [Lua] ### Sending rpc_level_loaded 22:15:34.553 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 392 22:15:34.553 [Lua] ### Sending rpc_level_loaded 22:15:34.553 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 392 22:15:35.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 22:15:36.408 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:15:36.409 [Lua] [Managers] Calling function on all managers: 22:15:36.409 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 22:15:36.409 [Lua] Clearing all global lookup lists 22:15:36.409 [Lua] [IngamePlayerListUI] - Destroy 22:15:36.409 [Lua] [IngameUI] destroy 22:15:36.410 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 22:15:36.410 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 22:15:36.410 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 22:15:36.410 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 22:15:36.410 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 22:15:36.410 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 22:15:36.411 [Lua] [Managers] Destroying manager group: 22:15:36.412 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:15:36.412 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 22:15:36.412 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 22:15:36.412 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 22:15:36.412 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 22:15:36.412 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 22:15:36.412 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 22:15:36.412 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 22:15:36.412 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 22:15:36.412 [Lua] [Matchmaking] unregister rpcs 22:15:36.412 [Lua] ############### UNLOADING PACKAGES ############### 22:15:36.412 [Lua] [Gamestate] Enter state StateLoading 22:15:36.413 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:15:36.413 [Lua] [Matchmaking] register rpcs 22:15:36.413 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:15:36.413 [Lua] Set lobby begin: 22:15:36.413 [Lua] Lobby data twitch_enabled = false 22:15:36.413 [Lua] Lobby data selected_mission_id = journey_citadel 22:15:36.413 [Lua] Lobby data num_players = 4 22:15:36.413 [Lua] Lobby data difficulty_tweak = 0 22:15:36.413 [Lua] Lobby data host = 110000102e9bdea 22:15:36.413 [Lua] Lobby data matchmaking_type = 2 22:15:36.413 [Lua] Lobby data is_private = true 22:15:36.413 [Lua] Lobby data match_started = true 22:15:36.413 [Lua] Lobby data difficulty = normal 22:15:36.413 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:15:36.413 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:15:36.414 [Lua] Lobby data unique_server_name = Vakser 22:15:36.414 [Lua] Lobby data quick_game = false 22:15:36.414 [Lua] Lobby data country_code = FI 22:15:36.414 [Lua] Lobby data matchmaking = false 22:15:36.414 [Lua] Lobby data power_level = 0 22:15:36.414 [Lua] Lobby data mission_id = dlc_morris_map 22:15:36.414 [Lua] Lobby data mechanism = deus 22:15:36.414 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:15:36.414 [Lua] Lobby data player_slot_2 = 0:0 22:15:36.414 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:15:36.414 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:15:36.414 [Lua] Lobby data eac_authorized = true 22:15:36.414 [Lua] Set lobby end. 22:15:36.414 [Lua] registering RPCs 22:15:36.414 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:15:36.414 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:15:36.414 [Lua] Set lobby begin: 22:15:36.414 [Lua] Lobby data twitch_enabled = false 22:15:36.414 [Lua] Lobby data selected_mission_id = journey_citadel 22:15:36.414 [Lua] Lobby data num_players = 4 22:15:36.414 [Lua] Lobby data difficulty_tweak = 0 22:15:36.414 [Lua] Lobby data host = 110000102e9bdea 22:15:36.414 [Lua] Lobby data matchmaking_type = 2 22:15:36.414 [Lua] Lobby data is_private = true 22:15:36.414 [Lua] Lobby data match_started = true 22:15:36.414 [Lua] Lobby data difficulty = normal 22:15:36.414 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:15:36.414 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:15:36.414 [Lua] Lobby data unique_server_name = Vakser 22:15:36.414 [Lua] Lobby data quick_game = false 22:15:36.414 [Lua] Lobby data country_code = FI 22:15:36.414 [Lua] Lobby data matchmaking = false 22:15:36.414 [Lua] Lobby data power_level = 0 22:15:36.414 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:15:36.414 [Lua] Lobby data mechanism = deus 22:15:36.414 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:15:36.414 [Lua] Lobby data player_slot_2 = 0:0 22:15:36.414 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:15:36.414 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:15:36.414 [Lua] Lobby data eac_authorized = true 22:15:36.414 [Lua] Set lobby end. 22:15:36.414 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:15:36.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 22:15:36.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 22:15:36.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 22:15:36.419 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 22:15:36.419 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_wastes_path2 0 22:15:36.424 [Umbra] Unload tome 22:15:36.430 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:15:36.430 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path2, async-read, 22:15:36.430 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path2, async-read, 22:15:36.430 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path2, async-read, 22:15:36.430 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path2, async-read, 22:15:36.430 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path2, async-read, 22:15:36.430 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path2, async-read, 22:15:36.430 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path2, pat_mountain_wastes_path2, async-read, 22:15:36.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 22:15:36.502 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 22:15:36.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:15:36.543 [Lua] ### Sending rpc_level_loaded 22:15:36.543 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 392 22:15:36.543 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 22:15:36.544 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 22:15:36.544 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 22:15:36.555 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 22:15:36.555 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 22:15:36.605 [Lua] ### Sending rpc_level_loaded 22:15:36.605 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 392 22:15:36.605 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 22:15:36.605 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 22:15:36.605 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 22:15:36.622 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 22:15:36.622 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 22:15:36.655 [Lua] ### Sending rpc_level_loaded 22:15:36.655 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 392 22:15:36.655 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 22:15:36.655 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 22:15:36.655 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 22:15:36.677 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 22:15:36.677 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 22:15:38.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:15:38.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:15:38.331 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:15:38.683 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:15:38.683 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:15:38.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 22:15:42.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 22:15:42.075 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 22:15:42.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 22:15:42.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 22:15:42.380 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 22:15:42.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 22:15:42.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 22:15:42.832 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 22:15:42.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 22:15:43.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 22:15:43.317 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 22:15:43.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path2 22:15:43.371 [Umbra] Loading umbra tome '#ID[0446fa788fbf0efe]' 22:15:43.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path2 22:15:43.417 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path2 22:15:43.434 [Lua] [LevelTransitionHandler] Level load completed! 22:15:43.435 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_wastes_path2 - level_seed: 1104925885 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 22:15:43.447 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 22:15:43.447 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 5 22:15:43.447 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 4 22:15:43.447 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 2 22:15:43.447 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 3 22:15:43.447 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_berzerker=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 22:15:43.447 [Lua] load_startup_enemy_packages: -------------- 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_spawn 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_troll 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_rat_ogre 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_stormfiend 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] beastmen_minotaur 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_plague_sorcerer 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_corruptor_sorcerer 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_gutter_runner 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_pack_master 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_poison_wind_globadier 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_ratling_gunner 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_warpfire_thrower 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_vortex_sorcerer 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] beastmen_standard_bearer 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_vortex 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] critter_rat 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] critter_pig 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_storm_vermin_with_shield 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_storm_vermin 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_warrior 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_raider 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_clan_rat 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_slave 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_fanatic 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_berzerker 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_marauder_with_shield 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] chaos_marauder 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_clan_rat_with_shield 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_loot_rat 22:15:43.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:15:43.447 [Lua] skaven_plague_monk 22:15:43.455 [Lua] ### Sending rpc_level_loaded 22:15:43.455 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 392 22:15:43.455 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 22:15:43.468 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 22:15:43.468 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 22:15:43.485 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 22:15:43.485 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 22:15:43.486 [Lua] ### Sending rpc_level_loaded 22:15:43.486 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 392 22:15:43.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:15:43.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:15:43.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:15:43.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:15:43.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:15:43.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:15:44.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:15:44.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:15:44.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:15:44.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:15:44.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:15:44.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:15:44.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:15:44.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:15:44.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:15:44.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:15:44.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:15:44.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:15:44.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:15:44.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:15:44.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:15:45.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:15:45.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:15:45.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:15:45.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:15:45.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:15:45.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:15:45.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:15:45.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:15:45.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:15:45.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:15:45.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:15:45.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:15:45.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:15:45.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:15:45.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:15:46.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:15:46.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:15:46.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:15:46.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:15:46.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:15:46.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:15:46.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:15:46.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:15:46.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:15:46.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:15:46.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:15:46.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:15:46.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:15:46.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:15:46.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:15:46.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:15:46.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:15:46.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:15:47.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:15:47.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:15:47.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:15:47.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:15:47.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:15:47.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:15:47.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:15:47.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:15:47.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:15:48.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:15:48.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:15:48.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:15:48.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:15:48.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:15:48.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:15:48.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:15:48.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:15:48.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:15:48.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:15:48.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:15:48.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:15:49.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:15:49.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:15:49.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:15:49.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:15:49.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:15:49.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:15:49.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:15:49.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:15:49.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:15:49.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:15:49.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:15:49.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:15:50.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:15:50.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:15:50.153 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_wastes_path2 game_mode: deus 22:15:50.153 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:15:50.153 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:15:50.155 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:15:50.288 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:15:50.288 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/wastes_path2/world 22:15:50.288 [Umbra] Init version: 3.4.15 :: 16 threads 22:15:50.550 [Lua] Async level spawning done 22:15:50.551 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:15:51.520 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:15:51.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:15:51.520 [Lua] [Matchmaking] unregister rpcs 22:15:51.520 [Lua] Set lobby begin: 22:15:51.520 [Lua] Lobby data twitch_enabled = false 22:15:51.520 [Lua] Lobby data selected_mission_id = journey_citadel 22:15:51.520 [Lua] Lobby data num_players = 4 22:15:51.520 [Lua] Lobby data difficulty_tweak = 0 22:15:51.520 [Lua] Lobby data host = 110000102e9bdea 22:15:51.520 [Lua] Lobby data matchmaking_type = 2 22:15:51.520 [Lua] Lobby data is_private = true 22:15:51.520 [Lua] Lobby data match_started = true 22:15:51.520 [Lua] Lobby data difficulty = normal 22:15:51.520 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:15:51.520 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:15:51.520 [Lua] Lobby data unique_server_name = Vakser 22:15:51.520 [Lua] Lobby data quick_game = false 22:15:51.520 [Lua] Lobby data country_code = FI 22:15:51.520 [Lua] Lobby data matchmaking = false 22:15:51.520 [Lua] Lobby data power_level = 0 22:15:51.520 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:15:51.520 [Lua] Lobby data mechanism = deus 22:15:51.520 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:15:51.520 [Lua] Lobby data player_slot_2 = 0:0 22:15:51.520 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:15:51.520 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:15:51.520 [Lua] Lobby data eac_authorized = true 22:15:51.520 [Lua] Set lobby end. 22:15:51.520 [Lua] [Managers] Destroying manager group: 22:15:51.521 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 22:15:51.521 [Lua] [Gamestate] Enter StateIngame HOST 22:15:51.522 [Lua] <>level = pat_mountain_wastes_path2<> 22:15:51.522 [Lua] [StateIngame] Server ingame 22:15:51.525 [Lua] Set lobby begin: 22:15:51.525 [Lua] Lobby data twitch_enabled = false 22:15:51.525 [Lua] Lobby data selected_mission_id = journey_citadel 22:15:51.525 [Lua] Lobby data num_players = 4 22:15:51.525 [Lua] Lobby data difficulty_tweak = 0 22:15:51.525 [Lua] Lobby data host = 110000102e9bdea 22:15:51.525 [Lua] Lobby data matchmaking_type = 2 22:15:51.525 [Lua] Lobby data is_private = true 22:15:51.525 [Lua] Lobby data match_started = true 22:15:51.525 [Lua] Lobby data difficulty = cataclysm 22:15:51.525 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:15:51.525 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:15:51.525 [Lua] Lobby data unique_server_name = Vakser 22:15:51.525 [Lua] Lobby data quick_game = false 22:15:51.525 [Lua] Lobby data country_code = FI 22:15:51.525 [Lua] Lobby data matchmaking = false 22:15:51.525 [Lua] Lobby data power_level = 0 22:15:51.525 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:15:51.525 [Lua] Lobby data mechanism = deus 22:15:51.525 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:15:51.525 [Lua] Lobby data player_slot_2 = 0:0 22:15:51.525 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:15:51.525 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:15:51.525 [Lua] Lobby data eac_authorized = true 22:15:51.525 [Lua] Set lobby end. 22:15:51.525 [Lua] [Matchmaking] register rpcs 22:15:51.525 [Lua] GameNetworkManager:init... creating game session 22:15:51.525 [Lua] Host GameSession.make_game_session_host with session: 22:15:51.525 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:15:51.525 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 22:15:51.525 [Lua] [GameNetworkManager] self.is_server = true 22:15:51.525 [Network] Setting artificial MTU limit to 65536 22:15:51.531 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 22:15:51.531 [Lua] pacing=deus_default 22:15:51.531 [Lua] roaming=nil 22:15:51.531 [Lua] specials=deus_default 22:15:51.531 [Lua] contained_breeds=nil 22:15:51.531 [Lua] debug_color=maroon 22:15:51.531 [Lua] disabled=false 22:15:51.531 [Lua] pack_spawning=deus_default 22:15:51.531 [Lua] factions=nil 22:15:51.531 [Lua] description=deus_conflict_director_skaven_chaos_name 22:15:51.531 [Lua] boss=deus_default 22:15:51.531 [Lua] horde=deus_default 22:15:51.531 [Lua] name=deus_skaven_chaos 22:15:51.531 [Lua] intensity=deus_default 22:15:51.531 [Lua] --- 22:15:51.531 [Lua] [LevelAnalysis] set_random_seed( 1104925885) 22:15:51.536 [Lua] [AIInterestPointSystem] Level Seed: 1104925885 22:15:51.536 [Lua] 22:15:51.536 [Lua] [entity_system_bag] = table 22:15:51.536 [Lua] [entity_system_bag] = metatable 22:15:51.536 [Lua] [startup_data] = table 22:15:51.536 [Lua] [entity_manager] = table 22:15:51.536 [Lua] [entity_manager] = metatable 22:15:51.536 [Lua] [unit_spawner] = table 22:15:51.536 [Lua] [unit_spawner] = metatable 22:15:51.536 [Lua] [unit_storage] = table 22:15:51.536 [Lua] [unit_storage] = metatable 22:15:51.536 [Lua] [dice_keeper] = table 22:15:51.536 [Lua] [dice_keeper] = metatable 22:15:51.536 [Lua] [is_server] = true (boolean) 22:15:51.536 [Lua] [world] = [World] 22:15:51.536 [Lua] [system_api] = table 22:15:51.536 [Lua] [entity_system] = table 22:15:51.536 [Lua] [entity_system] = metatable 22:15:51.536 [Lua] [network_lobby] = table 22:15:51.536 [Lua] [network_lobby] = metatable 22:15:51.536 [Lua] [profile_synchronizer] = table 22:15:51.536 [Lua] [profile_synchronizer] = metatable 22:15:51.536 [Lua] [level_transition_handler] = table 22:15:51.536 [Lua] [level_transition_handler] = metatable 22:15:51.536 [Lua] [num_local_human_players] = 1 (number) 22:15:51.536 [Lua] [statistics_db] = table 22:15:51.536 [Lua] [statistics_db] = metatable 22:15:51.536 [Lua] [network_server] = table 22:15:51.536 [Lua] [network_server] = metatable 22:15:51.536 [Lua] [input_manager] = table 22:15:51.536 [Lua] [input_manager] = metatable 22:15:51.536 [Lua] [network_clock] = table 22:15:51.536 [Lua] [network_clock] = metatable 22:15:51.536 [Lua] [network_transmit] = table 22:15:51.536 [Lua] [network_transmit] = metatable 22:15:51.536 [Lua] [free_flight_manager] = table 22:15:51.536 [Lua] [free_flight_manager] = metatable 22:15:51.536 [Lua] [network_manager] = table 22:15:51.536 [Lua] [network_manager] = metatable 22:15:51.536 [Lua] [network_event_delegate] = table 22:15:51.536 [Lua] [network_event_delegate] = metatable 22:15:51.536 [Lua] 22:15:51.536 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:15:51.536 [Lua] ignoring extension VersusInteractObjectiveExtension 22:15:51.536 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:15:51.536 [Lua] ignoring extension VersusSocketObjectiveExtension 22:15:51.536 [Lua] ignoring extension VersusTargetObjectiveExtension 22:15:51.536 [Lua] ignoring extension VersusMissionObjectiveExtension 22:15:51.538 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:15:51.555 [Lua] [AchievementManager] Achievements using the steam platform 22:15:51.555 [Lua] PlayerManager:add_player player_1 22:15:51.592 [Lua] respawn_unit_spawned with group id: terror_respawn 22:15:51.592 [Lua] respawn_unit_spawned with group id: terror_respawn 22:15:51.592 [Lua] respawn_unit_spawned with group id: terror_respawn 22:15:51.593 [Lua] [StateIngame] Level seed: 1104925885 22:15:51.607 [Lua] [LevelAnalysis] set_random_seed( 1104925885) 22:15:51.609 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:15:51.609 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:15:51.610 [Lua] [IngameUI] init 22:15:51.621 [SteamVoipClient] select_out(110000101982738, off) 22:15:51.621 [SteamVoipClient] select_out(110000101ead6cb, off) 22:15:51.621 [SteamVoipClient] select_out(110000102e9bdea, off) 22:15:51.621 [SteamVoipClient] select_out(1100001059c9cc0, off) 22:15:51.627 [Lua] cb_razer_chroma_setup 22:15:51.642 [Save] Saving `save_data` 22:15:51.643 [Save] Save done 22:15:51.646 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000001B80110; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000016BBB1E0; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 0000000001B7FDA0; parent_world_position = table: 0000000001B7FDD0; local_position = table: 0000000001B800C0; size = table: 0000000011EAD900; node = table: 0000000001B80110 [3] scenegraph = table: 0000000016BBB1E0; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000016BBB1E0; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 0000000016BBB1E0; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 0000000012932C90 [8] self = table: 0000000012932C90; ingame_ui_context = table: 00000000129E7FC0; input_manager = table: 0000000001079E40; world = [World] [9] self = table: 000000001A2B8930; object = table: 0000000012932C90 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 00000000165BCA20; error_prefix_data = table: 0000000012932C50; func = [function] [15] self = table: 00000000165BCA20; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000012933120; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 00000000165BCA20 [21] self = table: 0000000012B8B080; ingame_ui_context = table: 00000000129E7FC0 [22] self = table: 0000000012B8B080; params = table: 0000000016B7B000; viewport_name = "player_1"; input_manager = table: 0000000001079E40; input_source = table: 0000000012A432A0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 00000000162FE030; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000178EC1A0; camera_system = table: 000000000F9820C0; outline_system = table: 0000000016534E10; fade_system = table: 000000000417F5E0; sound_sector_system = table: 000000000B250DD0; sound_environment_system = table: 000000000BA72190; event_manager = table: 00000000041586C0; level_key = "pat_mountain_wastes_path2"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129E7FC0 [23] self = table: 0000000012B8AFE0; new_state = table: 0000000018BDAD00; params = table: 0000000016B7B000; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000012B8AFE0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 0000000012B8AFE0; parent = table: 0000000001079C60; start_state = table: 0000000018BDAD00; params = table: 0000000016B7B000; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016F409F0; ingame_ui = table: 00000000165BCA20; definitions = table: 00000000118B53C0; input_manager = table: 0000000001079E40; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B5500; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000D78F510; menu_widgets = table: 00000000128FD780; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016F409F0; ingame_ui = table: 00000000165BCA20; definitions = table: 00000000118B53C0; input_manager = table: 0000000001079E40; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B5500; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000D78F510; menu_widgets = table: 00000000128FD780; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000D3A8EB0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000016F409F0; telemetry_time_view_enter = 0; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000002A0E220; cutscene_system = table: 00000000031B6BC0; text_popup_ui = table: 0000000018908AF0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000CA364E0; ui_top_renderer = table: 00000000042F1B30; camera_manager = table: 0000000016CF8F10; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 00000000129E7FC0; views = table: 000000000D0E3BA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 00000000162FE030; weave_onboarding = table: 000000000D0F6670; popup_handler = table: 0000000018908940; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000017A4FDA0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000001079C60; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129E7FC0; end_conditions_met = false; player = table: 00000000162FE030; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000017A4FDA0; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000001079C60; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129E7FC0; end_conditions_met = false; player = table: 00000000162FE030; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000017A4FDA0; [23] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [24] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [25] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [26] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 0000000002E01FF0; network_server = table: 00000000005DFA10; entity_system = table: 0000000000FD9BA0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003FF9D40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000016574530; machines = table: 000000000BE6B090; _quit_game = false; network_clock = table: 0000000016494D50; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "pat_mountain_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000001183CED0; network_event_delegate = table: 0000000017A4FDA0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001079C60; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001079C60; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001079C60; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000001079940; 22:15:51.647 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000001B81680; node_def = table: 0000000011EADAA0; k = "offset"; v = table: 0000000016BBB190 [2] scenegraph = table: 0000000001B7FFB0; scenegraph_def = table: 00000000118B5460; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011EADAA0; parent_name = nil; local_position = table: 0000000001B81630; node = table: 0000000001B81680 [3] scenegraph_def = table: 00000000118B5460; scenegraph = table: 0000000001B7FFB0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011EADAA0 [4] hook_chain = [function] [5] self = table: 0000000012932C90 [6] self = table: 0000000012932C90; ingame_ui_context = table: 00000000129E7FC0; input_manager = table: 0000000001079E40; world = [World] [7] self = table: 000000001A2B8930; object = table: 0000000012932C90 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 00000000165BCA20; error_prefix_data = table: 0000000012932C50; func = [function] [13] self = table: 00000000165BCA20; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000012933120; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 00000000165BCA20 [19] self = table: 0000000012B8B080; ingame_ui_context = table: 00000000129E7FC0 [20] self = table: 0000000012B8B080; params = table: 0000000016B7B000; viewport_name = "player_1"; input_manager = table: 0000000001079E40; input_source = table: 0000000012A432A0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 00000000162FE030; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000178EC1A0; camera_system = table: 000000000F9820C0; outline_system = table: 0000000016534E10; fade_system = table: 000000000417F5E0; sound_sector_system = table: 000000000B250DD0; sound_environment_system = table: 000000000BA72190; event_manager = table: 00000000041586C0; level_key = "pat_mountain_wastes_path2"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129E7FC0 [21] self = table: 0000000012B8AFE0; new_state = table: 0000000018BDAD00; params = table: 0000000016B7B000; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000012B8AFE0; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 0000000012B8AFE0; parent = table: 0000000001079C60; start_state = table: 0000000018BDAD00; params = table: 0000000016B7B000; profiling_debugging_enabled = true [24] self = table: 0000000012B8AFE0; parent = table: 0000000001079C60; start_state = table: 0000000018BDAD00; params = table: 0000000016B7B000; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 0000000012B8AFE0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000128FD780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016F409F0; ingame_ui = table: 00000000165BCA20; definitions = table: 00000000118B53C0; input_manager = table: 0000000001079E40; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B5500; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D78F510; settings_list_size_y = 4000; ui_scenegraph = table: 0000000016BBB1E0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000128FD780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016F409F0; ingame_ui = table: 00000000165BCA20; definitions = table: 00000000118B53C0; input_manager = table: 0000000001079E40; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B5500; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D78F510; settings_list_size_y = 4000; ui_scenegraph = table: 0000000016BBB1E0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000D3A8EB0; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 0000000016F409F0; telemetry_time_view_enter = 0; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000002A0E220; cutscene_system = table: 00000000031B6BC0; text_popup_ui = table: 0000000018908AF0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000CA364E0; ui_top_renderer = table: 00000000042F1B30; camera_manager = table: 0000000016CF8F10; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 00000000129E7FC0; views = table: 000000000D0E3BA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 00000000162FE030; weave_onboarding = table: 000000000D0F6670; popup_handler = table: 0000000018908940; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000017A4FDA0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000001079C60; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129E7FC0; end_conditions_met = false; player = table: 00000000162FE030; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000017A4FDA0; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 0000000001079C60; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 00000000129E7FC0; end_conditions_met = false; player = table: 00000000162FE030; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000017A4FDA0; [21] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [22] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [23] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [24] _params = table: 0000000016B7B000; _profiling_debugging_enabled = true; _parent = table: 0000000001079C60; _state = table: 0000000012B8B080; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 0000000002E01FF0; network_server = table: 00000000005DFA10; entity_system = table: 0000000000FD9BA0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003FF9D40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001079E40; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000016574530; machines = table: 000000000BE6B090; _quit_game = false; network_clock = table: 0000000016494D50; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "pat_mountain_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 000000001183CED0; network_event_delegate = table: 0000000017A4FDA0; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001079C60; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001079C60; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001079C60; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 0000000001079940; 22:15:51.649 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:15:51.649 [Lua] Set lobby begin: 22:15:51.649 [Lua] Lobby data twitch_enabled = false 22:15:51.649 [Lua] Lobby data selected_mission_id = journey_citadel 22:15:51.649 [Lua] Lobby data num_players = 4 22:15:51.649 [Lua] Lobby data difficulty_tweak = 0 22:15:51.649 [Lua] Lobby data host = 110000102e9bdea 22:15:51.649 [Lua] Lobby data matchmaking_type = 2 22:15:51.649 [Lua] Lobby data is_private = true 22:15:51.649 [Lua] Lobby data match_started = true 22:15:51.649 [Lua] Lobby data difficulty = cataclysm 22:15:51.649 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:15:51.649 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:15:51.649 [Lua] Lobby data unique_server_name = Vakser 22:15:51.649 [Lua] Lobby data quick_game = false 22:15:51.649 [Lua] Lobby data country_code = FI 22:15:51.649 [Lua] Lobby data matchmaking = false 22:15:51.649 [Lua] Lobby data power_level = 695 22:15:51.649 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:15:51.649 [Lua] Lobby data mechanism = deus 22:15:51.649 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:15:51.649 [Lua] Lobby data player_slot_2 = 0:0 22:15:51.649 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:15:51.649 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:15:51.649 [Lua] Lobby data eac_authorized = true 22:15:51.649 [Lua] Set lobby end. 22:15:51.649 [Lua] CurrentConflictSettings deus_skaven_chaos 22:15:51.649 [Lua] [ConflictDirector] conflict_director is ai_ready 22:15:51.650 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 22:15:51.650 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 5 22:15:51.650 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 4 22:15:51.650 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 2 22:15:51.650 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 3 22:15:51.650 [Lua] [1] = table 22:15:51.650 [Lua] [2] = table 22:15:51.650 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:15:51.651 [Lua] NORMAL PATROL MAIN PATH 289.073486328125 22:15:51.651 [Lua] [waypoints] = table 22:15:51.651 [Lua] [astar_points] = table 22:15:51.651 [Lua] [travel_dist] = 338.63496035337448 (number) 22:15:51.651 [Lua] [one_directional] = false (boolean) 22:15:51.651 [Lua] [id] = boss_2 (string) 22:15:51.651 [Lua] NORMAL PATROL MAIN PATH 559.424072265625 22:15:51.651 [Lua] [waypoints] = table 22:15:51.651 [Lua] [astar_points] = table 22:15:51.651 [Lua] [travel_dist] = 608.98554077744484 (number) 22:15:51.651 [Lua] [one_directional] = false (boolean) 22:15:51.651 [Lua] [id] = boss_3 (string) 22:15:51.652 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:15:51.652 [Lua] Forming navigation groups in one frame 22:15:51.652 [Lua] Forming navigation groups 22:15:51.666 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000123691 22:15:51.759 [Lua] NavigationGroupManager -> calulation time B: 0.092999999999847205 22:15:51.759 [Lua] number of nav groups: 122 22:15:51.760 [Lua] number of refined nav groups : 84 22:15:51.762 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 22:15:51.763 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8092061191797253 Normalized coefficient: 1.6056345242052117 22:15:51.766 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 4.9526046201586729 Normalized coefficient: 1.5446417767455278 22:15:51.772 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_wastes_path2 22:15:51.772 [Lua] [LevelAnalysis] This level has a total main-path length of 569.170 meters. 22:15:51.773 [Lua] [LevelAnalysis] num_event_places_f: 0.34611306746800741 , num_event_places: 0 , trailing_event_fraction: 0.34611306746800741 , num_events: 0 22:15:51.773 [Lua] [LevelAnalysis] Level path distance: 569.16960120201111 22:15:51.773 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:15:51.775 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 22:15:51.780 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:15:51.780 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:15:51.780 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:15:51.780 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:15:51.780 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=48 22:15:51.780 [Lua] Adding main path event: Vector3Box(74.0042, -249.067, 290.679) boss_event_storm_fiend 45 table: 0000000012C0B060 22:15:51.780 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:15:51.780 [Lua] [Managers] Calling function on all managers: 22:15:51.780 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:15:51.786 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 22:15:51.786 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 22:15:51.786 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 22:15:51.786 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 22:15:51.787 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 22:15:51.787 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 22:15:51.787 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 22:15:51.787 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 22:15:51.880 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 22:15:51.882 [Lua] Breedfreezer (server) starting a hot join sync 22:15:51.882 [Lua] packing 0 units of breed chaos_marauder 22:15:51.882 [Lua] packing 0 units of breed skaven_clan_rat 22:15:51.882 [Lua] packing 0 units of breed skaven_storm_vermin 22:15:51.882 [Lua] packing 0 units of breed skaven_slave 22:15:51.882 [Lua] packing 0 units of breed chaos_fanatic 22:15:51.882 [Lua] packing 0 units of breed chaos_raider 22:15:51.882 [Lua] packing 0 units of breed chaos_warrior 22:15:51.882 [Lua] packing 0 units of breed chaos_berzerker 22:15:51.882 [Lua] packing 0 units of breed skaven_plague_monk 22:15:51.882 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:15:51.882 [Lua] 22:15:51.882 [Lua] [1] = 1 (number) 22:15:51.882 [Lua] [2] = 0 (number) 22:15:51.882 [Lua] [3] = 1 (number) 22:15:51.882 [Lua] [4] = 0 (number) 22:15:51.882 [Lua] [5] = 1 (number) 22:15:51.882 [Lua] [6] = 0 (number) 22:15:51.882 [Lua] [7] = 1 (number) 22:15:51.882 [Lua] [8] = 0 (number) 22:15:51.882 [Lua] [9] = 1 (number) 22:15:51.882 [Lua] [10] = 0 (number) 22:15:51.882 [Lua] [11] = 1 (number) 22:15:51.882 [Lua] [12] = 0 (number) 22:15:51.882 [Lua] [13] = 1 (number) 22:15:51.882 [Lua] [14] = 0 (number) 22:15:51.882 [Lua] [15] = 1 (number) 22:15:51.882 [Lua] [16] = 0 (number) 22:15:51.882 [Lua] [17] = 1 (number) 22:15:51.882 [Lua] [18] = 0 (number) 22:15:51.882 [Lua] 22:15:51.882 [Lua] 22:15:51.882 [Lua] 22:15:51.883 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 22:15:51.884 [Lua] Breedfreezer (server) starting a hot join sync 22:15:51.884 [Lua] packing 0 units of breed chaos_marauder 22:15:51.884 [Lua] packing 0 units of breed skaven_clan_rat 22:15:51.884 [Lua] packing 0 units of breed skaven_storm_vermin 22:15:51.884 [Lua] packing 0 units of breed skaven_slave 22:15:51.884 [Lua] packing 0 units of breed chaos_fanatic 22:15:51.884 [Lua] packing 0 units of breed chaos_raider 22:15:51.884 [Lua] packing 0 units of breed chaos_warrior 22:15:51.884 [Lua] packing 0 units of breed chaos_berzerker 22:15:51.884 [Lua] packing 0 units of breed skaven_plague_monk 22:15:51.884 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:15:51.884 [Lua] 22:15:51.884 [Lua] [1] = 1 (number) 22:15:51.884 [Lua] [2] = 0 (number) 22:15:51.884 [Lua] [3] = 1 (number) 22:15:51.884 [Lua] [4] = 0 (number) 22:15:51.884 [Lua] [5] = 1 (number) 22:15:51.884 [Lua] [6] = 0 (number) 22:15:51.884 [Lua] [7] = 1 (number) 22:15:51.884 [Lua] [8] = 0 (number) 22:15:51.884 [Lua] [9] = 1 (number) 22:15:51.884 [Lua] [10] = 0 (number) 22:15:51.884 [Lua] [11] = 1 (number) 22:15:51.884 [Lua] [12] = 0 (number) 22:15:51.884 [Lua] [13] = 1 (number) 22:15:51.884 [Lua] [14] = 0 (number) 22:15:51.884 [Lua] [15] = 1 (number) 22:15:51.884 [Lua] [16] = 0 (number) 22:15:51.884 [Lua] [17] = 1 (number) 22:15:51.884 [Lua] [18] = 0 (number) 22:15:51.884 [Lua] 22:15:51.884 [Lua] 22:15:51.884 [Lua] 22:15:51.884 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 22:15:51.884 [Lua] Breedfreezer (server) starting a hot join sync 22:15:51.884 [Lua] packing 0 units of breed chaos_marauder 22:15:51.884 [Lua] packing 0 units of breed skaven_clan_rat 22:15:51.884 [Lua] packing 0 units of breed skaven_storm_vermin 22:15:51.884 [Lua] packing 0 units of breed skaven_slave 22:15:51.884 [Lua] packing 0 units of breed chaos_fanatic 22:15:51.884 [Lua] packing 0 units of breed chaos_raider 22:15:51.884 [Lua] packing 0 units of breed chaos_warrior 22:15:51.884 [Lua] packing 0 units of breed chaos_berzerker 22:15:51.884 [Lua] packing 0 units of breed skaven_plague_monk 22:15:51.884 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:15:51.884 [Lua] 22:15:51.884 [Lua] [1] = 1 (number) 22:15:51.884 [Lua] [2] = 0 (number) 22:15:51.884 [Lua] [3] = 1 (number) 22:15:51.884 [Lua] [4] = 0 (number) 22:15:51.884 [Lua] [5] = 1 (number) 22:15:51.884 [Lua] [6] = 0 (number) 22:15:51.884 [Lua] [7] = 1 (number) 22:15:51.884 [Lua] [8] = 0 (number) 22:15:51.884 [Lua] [9] = 1 (number) 22:15:51.884 [Lua] [10] = 0 (number) 22:15:51.884 [Lua] [11] = 1 (number) 22:15:51.884 [Lua] [12] = 0 (number) 22:15:51.884 [Lua] [13] = 1 (number) 22:15:51.884 [Lua] [14] = 0 (number) 22:15:51.884 [Lua] [15] = 1 (number) 22:15:51.884 [Lua] [16] = 0 (number) 22:15:51.884 [Lua] [17] = 1 (number) 22:15:51.884 [Lua] [18] = 0 (number) 22:15:51.884 [Lua] 22:15:51.884 [Lua] 22:15:51.884 [Lua] 22:15:51.885 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 22:15:51.885 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 22:15:51.885 [Lua] PlayerManager:add_remote_player 110000101982738 22:15:51.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 22:15:51.885 [Lua] RemotePlayer:create_game_object( ) 49 22:15:51.897 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 22:15:51.897 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 22:15:51.897 [Lua] PlayerManager:add_remote_player 110000101ead6cb 22:15:51.897 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 22:15:51.897 [Lua] RemotePlayer:create_game_object( ) 50 22:15:51.908 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 22:15:51.908 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 22:15:51.908 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 22:15:51.908 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51 22:15:51.908 [Lua] RemotePlayer:create_game_object( ) 51 22:15:51.919 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 22:15:51.919 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 22:15:51.926 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 22:15:51.926 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 22:15:51.926 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 22:15:51.926 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 22:15:51.926 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 22:15:51.926 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 22:15:51.926 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 22:15:51.926 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 22:15:52.067 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 22:15:52.067 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:15:52.067 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 22:15:52.067 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 22:15:52.067 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 22:15:52.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 22:15:52.068 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 22:15:52.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52000000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.87401574850082397) 22:15:52.080 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 22:15:52.080 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:15:52.080 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 22:15:52.080 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:15:52.080 [Lua] [NetworkServer] Peer 110000101982738 spawned player. 22:15:52.081 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 22:15:52.081 [Lua] PlayerManager:assign_unit_ownership Peltsito The Madman 110000101982738 1 22:15:52.082 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:15:52.087 [Lua] Switching ConflictSettings: to: deus_skaven 22:15:52.087 [Lua] pacing=deus_default 22:15:52.087 [Lua] roaming=nil 22:15:52.087 [Lua] specials=deus_skaven 22:15:52.087 [Lua] contained_breeds=nil 22:15:52.087 [Lua] debug_color=orange 22:15:52.087 [Lua] disabled=false 22:15:52.087 [Lua] pack_spawning=skaven 22:15:52.087 [Lua] description=deus_conflict_director_skaven_chaos_name 22:15:52.087 [Lua] factions=nil 22:15:52.087 [Lua] boss=deus_skaven 22:15:52.087 [Lua] horde=deus_default 22:15:52.087 [Lua] name=deus_skaven 22:15:52.087 [Lua] intensity=deus_default 22:15:52.087 [Lua] --- 22:15:52.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5) ranged slot ammo (0.5) 22:15:52.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5) ranged slot ammo (0.5) 22:15:52.092 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:15:52.092 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 22:15:52.096 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 22:15:52.096 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:15:52.096 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 22:15:52.112 [Lua] Players are leaving the safe zone 22:15:52.217 [Lua] StateInGameRunning:_game_actually_starts() 22:15:52.218 [Lua] ################################################################################################################# 22:15:52.218 [Lua] [Loading Time]: 00:00:16 [Transition]: dlc_morris_map-pat_mountain_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:15:52.218 [Lua] ################################################################################################################# 22:15:52.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 22:15:52.245 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:15:52.245 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:15:52.246 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 22:15:52.246 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:15:52.247 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:15:52.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 22:15:52.456 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 22:15:52.456 [Lua] Commit load time data 22:15:56.837 [Lua] Set lobby begin: 22:15:56.837 [Lua] Lobby data twitch_enabled = false 22:15:56.838 [Lua] Lobby data selected_mission_id = journey_citadel 22:15:56.838 [Lua] Lobby data num_players = 4 22:15:56.838 [Lua] Lobby data difficulty_tweak = 0 22:15:56.838 [Lua] Lobby data host = 110000102e9bdea 22:15:56.838 [Lua] Lobby data matchmaking_type = 2 22:15:56.838 [Lua] Lobby data is_private = true 22:15:56.838 [Lua] Lobby data match_started = true 22:15:56.838 [Lua] Lobby data difficulty = cataclysm 22:15:56.838 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:15:56.838 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:15:56.838 [Lua] Lobby data unique_server_name = Vakser 22:15:56.838 [Lua] Lobby data quick_game = false 22:15:56.838 [Lua] Lobby data country_code = FI 22:15:56.838 [Lua] Lobby data matchmaking = false 22:15:56.838 [Lua] Lobby data power_level = 722 22:15:56.838 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:15:56.838 [Lua] Lobby data mechanism = deus 22:15:56.838 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:15:56.838 [Lua] Lobby data player_slot_2 = 0:0 22:15:56.838 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:15:56.838 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:15:56.838 [Lua] Lobby data eac_authorized = true 22:15:56.838 [Lua] Set lobby end. 22:16:01.208 [Flow] timexyz 22:16:02.317 [Flow] timexyz 22:16:09.456 [Flow] timexyz 22:16:09.493 [Flow] timexyz 22:16:10.896 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:16:10.902 [Lua] Spline already found! 22:16:10.924 [Lua] Init group template: spline_patrol 22:16:11.952 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 22:16:11.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:16:11.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:16:11.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:16:11.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:16:12.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:16:12.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:16:12.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:16:12.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:16:12.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:16:12.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p 22:16:12.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p 22:16:12.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p 22:16:12.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:16:12.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:16:12.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:16:12.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:16:12.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:16:12.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.380 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.380 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.379 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.386 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.396 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.401 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:13.406 error: [Umbra] Error 5 from queryPortalVisibility. 22:16:18.221 [Flow] timexyz 22:16:18.803 [Flow] timexyz 22:16:20.504 [EACServer] [01:16:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:16:24.604 [Flow] timexyz 22:16:27.927 [Flow] timexyz 22:16:34.193 [Flow] timexyz 22:16:36.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read, 22:16:36.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read, 22:16:36.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer 22:16:36.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer 22:16:37.159 [Lua] Set lobby begin: 22:16:37.159 [Lua] Lobby data twitch_enabled = false 22:16:37.159 [Lua] Lobby data selected_mission_id = journey_citadel 22:16:37.159 [Lua] Lobby data num_players = 4 22:16:37.159 [Lua] Lobby data difficulty_tweak = 0 22:16:37.159 [Lua] Lobby data host = 110000102e9bdea 22:16:37.159 [Lua] Lobby data matchmaking_type = 2 22:16:37.159 [Lua] Lobby data is_private = true 22:16:37.159 [Lua] Lobby data match_started = true 22:16:37.159 [Lua] Lobby data difficulty = cataclysm 22:16:37.159 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:16:37.159 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:16:37.159 [Lua] Lobby data unique_server_name = Vakser 22:16:37.159 [Lua] Lobby data quick_game = false 22:16:37.159 [Lua] Lobby data country_code = FI 22:16:37.159 [Lua] Lobby data matchmaking = false 22:16:37.159 [Lua] Lobby data power_level = 727 22:16:37.159 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:16:37.159 [Lua] Lobby data mechanism = deus 22:16:37.159 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:16:37.159 [Lua] Lobby data player_slot_2 = 0:0 22:16:37.159 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:37.160 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:16:37.160 [Lua] Lobby data eac_authorized = true 22:16:37.160 [Lua] Set lobby end. 22:16:38.463 [Flow] timexyz 22:16:38.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p, ProfileSynchronizer, async-read, 22:16:38.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, ProfileSynchronizer 22:16:39.680 [Flow] timexyz 22:16:45.255 [Flow] timexyz 22:16:47.245 [Lua] Set lobby begin: 22:16:47.245 [Lua] Lobby data twitch_enabled = false 22:16:47.245 [Lua] Lobby data selected_mission_id = journey_citadel 22:16:47.245 [Lua] Lobby data num_players = 4 22:16:47.245 [Lua] Lobby data difficulty_tweak = 0 22:16:47.245 [Lua] Lobby data host = 110000102e9bdea 22:16:47.245 [Lua] Lobby data matchmaking_type = 2 22:16:47.245 [Lua] Lobby data is_private = true 22:16:47.246 [Lua] Lobby data match_started = true 22:16:47.246 [Lua] Lobby data difficulty = cataclysm 22:16:47.246 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:16:47.246 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:16:47.246 [Lua] Lobby data unique_server_name = Vakser 22:16:47.246 [Lua] Lobby data quick_game = false 22:16:47.246 [Lua] Lobby data country_code = FI 22:16:47.246 [Lua] Lobby data matchmaking = false 22:16:47.246 [Lua] Lobby data power_level = 732 22:16:47.246 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:16:47.246 [Lua] Lobby data mechanism = deus 22:16:47.246 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:16:47.246 [Lua] Lobby data player_slot_2 = 0:0 22:16:47.246 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:47.246 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:16:47.246 [Lua] Lobby data eac_authorized = true 22:16:47.246 [Lua] Set lobby end. 22:16:47.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem, async-read, 22:16:47.271 [Flow] timexyz 22:16:47.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:16:47.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:16:52.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:16:53.900 [Flow] timexyz 22:16:54.167 [Flow] timexyz 22:16:54.769 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fd2d84e] 22:16:54.769 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fd2d84e] 22:16:57.236 [Lua] main_path_player_far_away_check started 22:16:58.103 [Lua] 1 22:16:58.113 [Lua] main_path_player_far_away_check started 22:16:59.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:00.302 [Lua] main_path_player_far_away_check started 22:17:00.420 [Flow] timexyz 22:17:00.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:00.688 [Lua] nil 22:17:01.181 [Lua] main_path_player_far_away_check started 22:17:01.596 [Lua] ready to jump failed 22:17:02.876 [Lua] 1 22:17:03.264 [Lua] 1 22:17:03.535 [Flow] timexyz 22:17:03.728 [Lua] 3 22:17:03.728 [Lua] 1 22:17:03.729 [Lua] 2 22:17:04.124 [Lua] ready to jump failed 22:17:04.505 [Lua] 1 22:17:06.387 [Lua] 1 22:17:06.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:08.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:08.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:09.167 [Flow] timexyz 22:17:09.693 [Flow] timexyz 22:17:09.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:10.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:10.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:10.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:11.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:11.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:11.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:11.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:11.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:11.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:11.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:12.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:13.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:14.393 [Lua] 1 22:17:14.393 [Lua] 2 22:17:14.490 [Lua] 1 22:17:14.490 [Lua] 1 22:17:14.490 [Lua] 2 22:17:14.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:15.113 [Lua] 1 22:17:15.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:17.816 [Flow] timexyz 22:17:17.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:18.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:19.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:19.951 [Flow] timexyz 22:17:20.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3ae18, position: 0 22:17:21.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:21.034 [Lua] nil 22:17:21.034 [Lua] nil 22:17:21.034 [Lua] nil 22:17:21.035 [Lua] nil 22:17:21.042 [Lua] 1 22:17:22.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:22.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:23.560 [Flow] timexyz 22:17:25.779 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f089044a] 22:17:25.940 [Lua] 4 22:17:26.200 [Lua] 4 22:17:26.200 [Lua] 4 22:17:26.470 [Lua] 13 22:17:30.972 [Flow] timexyz 22:17:32.497 [Flow] timexyz 22:17:33.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:17:39.061 [Flow] timexyz 22:17:39.957 [Flow] timexyz 22:17:44.464 [Flow] timexyz 22:17:46.356 [Flow] timexyz 22:17:49.642 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:17:49.647 [Lua] Spline already found! 22:17:49.669 [Lua] Init group template: spline_patrol 22:17:51.538 [Flow] timexyz 22:17:52.571 [Flow] timexyz 22:17:57.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 22:17:57.672 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:17:57.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 22:17:57.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:17:57.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:17:57.719 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:17:57.778 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:17:57.778 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:17:57.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:17:57.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:17:57.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:18:00.801 [Flow] timexyz 22:18:02.201 [Flow] timexyz 22:18:02.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 22:18:02.710 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem 22:18:02.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem 22:18:09.278 [Flow] timexyz 22:18:10.069 [Flow] timexyz 22:18:14.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:18:15.011 [Lua] 4 22:18:15.011 [Lua] 4 22:18:15.011 [Lua] 4 22:18:15.270 [Lua] 4 22:18:15.270 [Lua] 4 22:18:15.505 [Lua] 4 22:18:15.505 [Lua] 4 22:18:15.785 [Lua] 4 22:18:15.785 [Lua] 4 22:18:16.247 [Flow] timexyz 22:18:17.911 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:17.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, DeusChestPreloadSystem 22:18:17.914 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:20.082 [Lua] 1 22:18:20.504 [EACServer] [01:18:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:18:20.979 [Flow] timexyz 22:18:21.593 [Lua] 4 22:18:21.593 [Lua] 4 22:18:21.856 [Lua] 4 22:18:22.108 [Lua] 4 22:18:22.108 [Lua] 4 22:18:22.235 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 4 22:18:22.396 [Lua] 4 22:18:22.396 [Lua] 4 22:18:22.984 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:22.984 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:22.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem 22:18:22.990 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:22.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem 22:18:22.990 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:22.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 22:18:23.780 [Flow] timexyz 22:18:26.092 [Flow] timexyz 22:18:32.510 [Flow] timexyz 22:18:33.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:33.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:34.884 [Flow] timexyz 22:18:38.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:18:38.610 [Flow] timexyz 22:18:41.880 [Lua] HORDE: Chosing horde wave composition skaven_huge 22:18:41.880 [Lua] Time for new HOOORDE! multi_first_wave 22:18:41.880 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 22:18:41.880 [Lua] horde requested: vector_blob 22:18:41.880 [Lua] wants to spawn behind within distance: 60 22:18:41.881 [Lua] could not, tries to spawnahead 22:18:41.881 [Lua] horde crated with id 3 of type vector_blob 22:18:41.881 [Lua] managed to spawn 60/60 horde enemies 22:18:41.881 [Lua] vector blob horde has started 22:18:42.497 [Lua] Init group template: horde 22:18:43.560 [Flow] timexyz 22:18:43.856 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 22:18:43.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:18:43.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:18:43.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:18:43.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:18:43.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:18:43.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:18:43.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:18:43.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:18:43.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:18:43.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:18:43.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:18:43.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:18:43.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 22:18:44.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 22:18:44.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 22:18:44.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:18:44.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:18:44.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:18:45.560 [Flow] timexyz 22:18:46.231 [Lua] main_path_player_far_away_check started 22:18:49.097 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:18:49.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:18:49.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 22:18:49.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 22:18:49.097 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:18:49.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:18:49.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 22:18:49.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 22:18:49.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 22:18:49.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 22:18:49.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 22:18:49.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 22:18:49.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 22:18:49.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 22:18:49.413 [Lua] main_path_player_far_away_check started 22:18:49.629 [Flow] timexyz 22:18:51.826 [Lua] 2 22:18:51.827 [Lua] 4 22:18:51.827 [Lua] 2 22:18:51.827 [Lua] 2 22:18:51.827 [Lua] 4 22:18:51.827 [Lua] 4 22:18:51.827 [Lua] 2 22:18:51.827 [Lua] 2 22:18:51.827 [Lua] 2 22:18:51.828 [Lua] 2 22:18:51.828 [Lua] 2 22:18:51.828 [Lua] 2 22:18:51.828 [Lua] 2 22:18:51.828 [Lua] 2 22:18:52.077 [Lua] 2 22:18:52.077 [Lua] 4 22:18:52.077 [Lua] 4 22:18:52.078 [Lua] 2 22:18:52.078 [Lua] 2 22:18:52.078 [Lua] 2 22:18:52.078 [Lua] 2 22:18:52.078 [Lua] 2 22:18:52.078 [Lua] 4 22:18:52.078 [Lua] 2 22:18:52.078 [Lua] 2 22:18:52.078 [Lua] 2 22:18:52.079 [Lua] 2 22:18:52.079 [Lua] 2 22:18:52.334 [Lua] 2 22:18:52.334 [Lua] 2 22:18:52.334 [Lua] 4 22:18:52.334 [Lua] 4 22:18:52.335 [Lua] 2 22:18:52.335 [Lua] 4 22:18:52.335 [Lua] 2 22:18:52.335 [Lua] 2 22:18:52.390 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:18:52.390 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:18:52.390 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 22:18:52.390 [Lua] horde requested: vector_blob 22:18:52.390 [Lua] wants to spawn behind within distance: 60 22:18:52.390 [Lua] could not, tries to spawnahead 22:18:52.390 [Lua] horde crated with id 4 of type vector_blob 22:18:52.390 [Lua] managed to spawn 59/59 horde enemies 22:18:52.390 [Lua] vector blob horde has started 22:18:52.612 [Lua] 2 22:18:52.613 [Lua] 4 22:18:52.613 [Lua] 4 22:18:52.696 [Lua] main_path_player_far_away_check started 22:18:52.959 [Flow] timexyz 22:18:53.143 [Lua] Init group template: horde 22:18:53.414 [Lua] 4 22:18:53.415 [Lua] 4 22:18:53.660 [Lua] 4 22:18:53.661 [Lua] 4 22:18:53.943 [Lua] 4 22:18:53.943 [Lua] 2 22:18:53.943 [Lua] 4 22:18:54.197 [Lua] 4 22:18:54.197 [Lua] 4 22:18:54.198 [Lua] 4 22:18:54.198 [Lua] 4 22:18:54.198 [Lua] 4 22:18:54.198 [Lua] 2 22:18:54.199 [Lua] 4 22:18:54.199 [Lua] 4 22:18:54.199 [Lua] 2 22:18:54.199 [Lua] 4 22:18:54.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:54.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:54.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, DeusChestPreloadSystem 22:18:54.383 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:18:54.440 [Lua] 4 22:18:54.440 [Lua] 2 22:18:54.441 [Lua] 4 22:18:54.441 [Lua] 4 22:18:54.441 [Lua] 4 22:18:54.441 [Lua] 4 22:18:54.441 [Lua] 4 22:18:54.441 [Lua] 4 22:18:54.441 [Lua] 2 22:18:54.441 [Lua] 2 22:18:54.441 [Lua] 2 22:18:54.441 [Lua] 2 22:18:54.442 [Lua] 4 22:18:54.442 [Lua] 2 22:18:54.442 [Lua] 2 22:18:54.442 [Lua] 4 22:18:54.442 [Lua] 2 22:18:54.442 [Lua] 2 22:18:54.442 [Lua] 2 22:18:54.442 [Lua] 2 22:18:54.443 [Lua] 4 22:18:54.695 [Lua] 4 22:18:54.695 [Lua] 2 22:18:54.695 [Lua] 4 22:18:54.695 [Lua] 4 22:18:54.695 [Lua] 4 22:18:54.695 [Lua] 4 22:18:54.695 [Lua] 2 22:18:54.695 [Lua] 2 22:18:54.696 [Lua] 2 22:18:54.696 [Lua] 2 22:18:54.696 [Lua] 4 22:18:54.696 [Lua] 2 22:18:54.696 [Lua] 2 22:18:54.696 [Lua] 2 22:18:54.697 [Lua] 4 22:18:54.697 [Lua] 2 22:18:54.697 [Lua] 2 22:18:54.697 [Lua] 2 22:18:54.697 [Lua] 4 22:18:54.697 [Lua] 2 22:18:54.698 [Lua] 2 22:18:54.698 [Lua] 2 22:18:54.698 [Lua] 2 22:18:54.698 [Lua] 2 22:18:54.981 [Lua] 4 22:18:54.981 [Lua] 2 22:18:54.981 [Lua] 2 22:18:54.981 [Lua] 2 22:18:54.982 [Lua] 2 22:18:54.982 [Lua] 4 22:18:54.982 [Lua] 2 22:18:54.982 [Lua] 4 22:18:54.982 [Lua] 2 22:18:54.982 [Lua] 4 22:18:54.982 [Lua] 2 22:18:54.983 [Lua] 2 22:18:54.983 [Lua] 4 22:18:54.983 [Lua] 2 22:18:54.983 [Lua] 4 22:18:54.983 [Lua] 2 22:18:54.983 [Lua] 2 22:18:55.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:18:55.203 [Lua] 2 22:18:55.203 [Lua] 4 22:18:55.204 [Lua] 4 22:18:55.204 [Lua] 2 22:18:55.204 [Lua] 2 22:18:55.204 [Lua] 4 22:18:55.474 [Lua] 2 22:18:55.474 [Lua] 2 22:18:55.474 [Lua] 4 22:18:55.474 [Lua] 4 22:18:55.475 [Lua] 2 22:18:55.475 [Lua] 2 22:18:55.752 [Lua] 2 22:18:55.752 [Lua] 2 22:18:55.753 [Lua] 2 22:18:55.753 [Lua] 2 22:18:55.753 [Lua] 4 22:18:55.753 [Lua] 4 22:18:55.753 [Lua] 2 22:18:55.753 [Lua] 2 22:18:55.753 [Lua] 2 22:18:55.883 [Lua] main_path_player_far_away_check started 22:18:55.970 [Lua] 2 22:18:55.970 [Lua] 2 22:18:55.970 [Lua] 2 22:18:55.970 [Lua] 2 22:18:55.971 [Lua] 4 22:18:55.971 [Lua] 4 22:18:55.971 [Lua] 2 22:18:56.245 [Lua] 2 22:18:56.245 [Lua] 2 22:18:56.245 [Lua] 2 22:18:56.245 [Lua] 2 22:18:56.245 [Lua] 4 22:18:56.526 [Lua] 2 22:18:58.277 [Flow] timexyz 22:18:58.911 [Lua] 2 22:18:58.911 [Lua] 2 22:18:58.911 [Lua] 2 22:18:58.912 [Lua] 2 22:18:58.912 [Lua] 4 22:18:58.912 [Lua] 4 22:18:58.912 [Lua] 2 22:18:58.912 [Lua] 2 22:18:58.912 [Lua] 4 22:18:58.912 [Lua] 2 22:18:58.913 [Lua] 4 22:18:58.913 [Lua] 2 22:18:58.913 [Lua] 2 22:18:58.913 [Lua] 2 22:18:58.913 [Lua] 2 22:18:58.913 [Lua] 2 22:18:59.089 [Lua] main_path_player_far_away_check started 22:18:59.216 [Lua] 2 22:18:59.216 [Lua] 4 22:18:59.216 [Lua] 4 22:18:59.216 [Lua] 2 22:18:59.217 [Lua] 2 22:18:59.217 [Lua] 4 22:18:59.217 [Lua] 2 22:18:59.217 [Lua] 4 22:18:59.217 [Lua] 4 22:18:59.217 [Lua] 4 22:18:59.217 [Lua] 4 22:18:59.218 [Lua] 4 22:18:59.218 [Lua] 2 22:18:59.218 [Lua] 2 22:18:59.218 [Lua] 4 22:18:59.219 [Lua] 2 22:18:59.219 [Lua] 4 22:18:59.219 [Lua] 2 22:18:59.279 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:59.467 [Lua] 2 22:18:59.468 [Lua] 2 22:18:59.468 [Lua] 2 22:18:59.468 [Lua] 4 22:18:59.468 [Lua] 2 22:18:59.468 [Lua] 4 22:18:59.705 [Lua] 2 22:18:59.705 [Lua] 4 22:18:59.733 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:18:59.966 [Lua] 2 22:18:59.966 [Lua] 4 22:18:59.966 [Lua] 4 22:19:00.241 [Lua] 2 22:19:00.242 [Lua] 2 22:19:00.242 [Lua] 4 22:19:00.242 [Lua] 4 22:19:00.243 [Lua] 4 22:19:00.467 [Lua] 2 22:19:00.564 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:01.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:19:01.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:19:01.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:19:01.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:19:01.250 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:01.356 [Flow] timexyz 22:19:01.678 [Lua] Horde killed: ? 22:19:01.690 [Lua] HORDE: last wave, reset to standard horde delay 22:19:01.690 [Lua] Time for new HOOORDE! multi_last_wave 22:19:01.690 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 22:19:01.690 [Lua] horde requested: vector_blob 22:19:01.690 [Lua] wants to spawn ahead within distance: 60 22:19:01.690 [Lua] horde crated with id 5 of type vector_blob 22:19:01.690 [Lua] managed to spawn 63/63 horde enemies 22:19:01.690 [Lua] vector blob horde has started 22:19:02.194 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:02.429 [Lua] Init group template: horde 22:19:02.688 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:08.684 [Lua] 2 22:19:08.684 [Lua] 2 22:19:08.684 [Lua] 4 22:19:08.685 [Lua] 2 22:19:08.685 [Lua] 4 22:19:08.685 [Lua] 2 22:19:08.685 [Lua] 2 22:19:08.685 [Lua] 4 22:19:08.686 [Lua] 2 22:19:08.686 [Lua] 2 22:19:08.686 [Lua] 4 22:19:08.686 [Lua] 2 22:19:08.686 [Lua] 2 22:19:08.686 [Lua] 2 22:19:08.686 [Lua] 2 22:19:08.687 [Lua] 2 22:19:08.687 [Lua] 2 22:19:08.687 [Lua] 2 22:19:08.687 [Lua] 2 22:19:08.687 [Lua] 4 22:19:08.687 [Lua] 4 22:19:08.688 [Lua] 4 22:19:08.711 [Flow] timexyz 22:19:08.726 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.726 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.726 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.726 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.895 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.895 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.895 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.895 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.995 [Lua] 4 22:19:08.995 [Lua] 2 22:19:08.995 [Lua] 2 22:19:08.995 [Lua] 2 22:19:08.995 [Lua] 4 22:19:08.995 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.996 [Lua] 2 22:19:08.997 [Lua] 2 22:19:09.217 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.245 [Lua] 4 22:19:09.245 [Lua] 4 22:19:09.246 [Lua] 2 22:19:09.246 [Lua] 4 22:19:09.246 [Lua] 2 22:19:09.247 [Lua] 2 22:19:09.247 [Lua] 2 22:19:09.278 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.307 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.371 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.397 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.426 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.478 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.478 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:09.505 [Lua] 4 22:19:09.505 [Lua] 4 22:19:09.506 [Lua] 2 22:19:09.506 [Lua] 2 22:19:09.506 [Lua] 2 22:19:09.739 [Lua] 2 22:19:09.740 [Lua] 2 22:19:09.740 [Lua] 2 22:19:09.740 [Lua] 4 22:19:10.019 [Lua] 2 22:19:10.019 [Lua] 2 22:19:10.020 [Lua] 2 22:19:10.231 [Lua] 2 22:19:10.231 [Lua] 2 22:19:10.231 [Lua] 2 22:19:10.232 [Lua] 2 22:19:10.232 [Lua] 2 22:19:10.504 [Lua] 2 22:19:10.504 [Lua] 2 22:19:10.504 [Lua] 2 22:19:10.504 [Lua] 2 22:19:10.504 [Lua] 2 22:19:10.504 [Lua] 2 22:19:10.763 [Lua] 4 22:19:10.763 [Lua] 2 22:19:10.763 [Lua] 2 22:19:10.764 [Lua] 2 22:19:10.764 [Lua] 2 22:19:10.764 [Lua] 2 22:19:10.764 [Lua] 4 22:19:11.005 [Lua] 4 22:19:11.006 [Lua] 2 22:19:11.006 [Lua] 4 22:19:11.006 [Lua] 2 22:19:11.006 [Lua] 4 22:19:11.276 [Lua] 4 22:19:11.276 [Lua] 4 22:19:11.276 [Lua] 2 22:19:11.276 [Lua] 2 22:19:11.276 [Lua] 2 22:19:11.531 [Lua] 4 22:19:11.531 [Lua] 4 22:19:11.531 [Lua] 4 22:19:11.531 [Lua] 2 22:19:11.532 [Lua] 2 22:19:11.566 [Flow] timexyz 22:19:11.781 [Lua] 4 22:19:11.781 [Lua] 4 22:19:11.782 [Lua] 4 22:19:11.782 [Lua] 4 22:19:11.782 [Lua] 2 22:19:12.035 [Lua] 4 22:19:12.035 [Lua] 4 22:19:12.035 [Lua] 4 22:19:12.035 [Lua] 4 22:19:12.035 [Lua] 2 22:19:14.075 [Lua] 2 22:19:14.075 [Lua] 2 22:19:14.076 [Lua] 4 22:19:14.319 [Lua] 2 22:19:14.319 [Lua] 2 22:19:14.319 [Lua] 4 22:19:14.319 [Lua] 4 22:19:14.320 [Lua] 2 22:19:14.605 [Lua] 4 22:19:14.605 [Lua] 2 22:19:14.605 [Lua] 4 22:19:14.606 [Lua] 4 22:19:14.606 [Lua] 2 22:19:14.606 [Lua] 4 22:19:14.606 [Lua] 2 22:19:14.606 [Lua] 2 22:19:14.839 [Lua] 4 22:19:14.839 [Lua] 4 22:19:14.839 [Lua] 4 22:19:14.839 [Lua] 2 22:19:14.839 [Lua] 2 22:19:14.839 [Lua] 4 22:19:15.120 [Lua] 4 22:19:15.120 [Lua] 4 22:19:15.120 [Lua] 2 22:19:15.120 [Lua] 2 22:19:15.120 [Lua] 4 22:19:15.120 [Lua] 2 22:19:15.121 [Lua] 4 22:19:15.121 [Lua] 2 22:19:15.121 [Lua] 4 22:19:15.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:19:15.156 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:19:15.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, DeusChestPreloadSystem, async-read, 22:19:15.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:19:15.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:19:15.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:19:15.245 [Flow] timexyz 22:19:15.396 [Lua] 2 22:19:15.396 [Lua] 2 22:19:15.396 [Lua] 4 22:19:15.396 [Lua] 2 22:19:15.396 [Lua] 4 22:19:15.396 [Lua] 2 22:19:15.397 [Lua] 4 22:19:15.397 [Lua] 2 22:19:15.646 [Lua] 4 22:19:15.646 [Lua] 2 22:19:15.646 [Lua] 2 22:19:15.646 [Lua] 4 22:19:15.646 [Lua] 2 22:19:15.646 [Lua] 2 22:19:15.646 [Lua] 4 22:19:15.647 [Lua] 2 22:19:15.647 [Lua] 2 22:19:15.647 [Lua] 2 22:19:15.647 [Lua] 2 22:19:15.884 [Lua] 2 22:19:15.884 [Lua] 4 22:19:15.884 [Lua] 4 22:19:15.884 [Lua] 2 22:19:15.885 [Lua] 2 22:19:15.885 [Lua] 2 22:19:15.885 [Lua] 2 22:19:15.885 [Lua] 2 22:19:15.885 [Lua] 2 22:19:15.885 [Lua] 2 22:19:15.885 [Lua] 2 22:19:15.886 [Lua] 4 22:19:15.886 [Lua] 2 22:19:15.886 [Lua] 4 22:19:16.153 [Lua] 4 22:19:16.154 [Lua] 2 22:19:16.154 [Lua] 2 22:19:16.154 [Lua] 2 22:19:16.154 [Lua] 4 22:19:16.154 [Lua] 2 22:19:16.154 [Lua] 2 22:19:16.154 [Lua] 2 22:19:16.154 [Lua] 2 22:19:16.155 [Lua] 4 22:19:16.155 [Lua] 2 22:19:16.155 [Lua] 2 22:19:16.155 [Lua] 2 22:19:16.155 [Lua] 4 22:19:16.155 [Lua] 4 22:19:16.447 [Lua] 2 22:19:16.447 [Lua] 2 22:19:16.447 [Lua] 2 22:19:16.448 [Lua] 4 22:19:16.448 [Lua] 4 22:19:16.448 [Lua] 4 22:19:16.448 [Lua] 4 22:19:16.448 [Lua] 2 22:19:16.448 [Lua] 2 22:19:16.449 [Lua] 2 22:19:16.449 [Lua] 2 22:19:16.449 [Lua] 2 22:19:17.085 [Lua] Coordinated attack! 22:19:18.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:19:19.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3e4d0, position: 0 22:19:19.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:19:19.914 [Lua] nil 22:19:19.933 [Lua] 4 22:19:19.933 [Lua] 4 22:19:19.933 [Lua] 4 22:19:19.934 [Lua] 4 22:19:19.934 [Lua] 4 22:19:19.934 [Lua] 2 22:19:19.939 [Lua] Horde killed: ? 22:19:20.109 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a01dc6dd] 22:19:20.469 [Flow] timexyz 22:19:21.280 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:21.399 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:21.604 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:21.746 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:22.190 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:22.532 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:23.073 [Lua] 4 22:19:23.073 [Lua] 2 22:19:23.073 [Lua] 2 22:19:23.074 [Lua] 2 22:19:23.074 [Lua] 4 22:19:23.074 [Lua] 2 22:19:23.074 [Lua] 2 22:19:23.074 [Lua] 2 22:19:23.074 [Lua] 2 22:19:23.074 [Lua] 2 22:19:23.075 [Lua] 4 22:19:23.075 [Lua] 4 22:19:23.075 [Lua] 2 22:19:23.075 [Lua] 2 22:19:23.356 [Lua] 2 22:19:23.356 [Lua] 4 22:19:23.356 [Lua] 4 22:19:23.357 [Lua] 2 22:19:23.357 [Lua] 2 22:19:23.357 [Lua] 2 22:19:23.357 [Lua] 2 22:19:23.357 [Lua] 4 22:19:23.357 [Lua] 4 22:19:23.357 [Lua] 2 22:19:23.358 [Lua] 2 22:19:23.358 [Lua] 2 22:19:23.622 [Lua] 2 22:19:23.622 [Lua] 2 22:19:23.622 [Lua] 4 22:19:23.622 [Lua] 4 22:19:23.622 [Lua] 2 22:19:23.622 [Lua] 4 22:19:23.623 [Lua] 4 22:19:23.623 [Lua] 2 22:19:23.623 [Lua] 4 22:19:23.623 [Lua] 2 22:19:23.897 [Lua] 2 22:19:23.898 [Lua] 2 22:19:26.288 [Lua] Horde killed: ? 22:19:26.304 [Flow] timexyz 22:19:30.657 [Flow] timexyz 22:19:32.876 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:32.985 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:33.429 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:33.546 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:33.940 [Flow] timexyz 22:19:35.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, DeusChestPreloadSystem, async-read, 22:19:35.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem, async-read, 22:19:35.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 22:19:35.896 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:19:35.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:19:35.896 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 22:19:35.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 22:19:35.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 22:19:35.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 22:19:36.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 22:19:36.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 22:19:36.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:19:36.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:19:36.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:19:36.029 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:19:36.084 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:19:36.084 [Lua] [PackageManager] Force_load: wwise/bow 22:19:36.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:19:36.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:19:36.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:19:36.124 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 22:19:36.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 22:19:36.162 [Lua] [PackageManager] Force_load: wwise/blunderbuss 22:19:37.373 [Lua] main path terror event triggered: boss_event_storm_fiend 22:19:37.373 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 22:19:37.397 [Lua] Init group template: boss_door_closers 22:19:38.000 [Flow] timexyz 22:19:41.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:19:41.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 22:19:41.158 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:19:41.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 22:19:41.158 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 22:19:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem 22:19:41.161 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 22:19:41.161 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 22:19:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 22:19:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:41.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:19:41.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:19:41.188 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:19:41.216 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:19:41.216 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:19:41.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:19:41.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:19:41.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:19:43.776 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:19:44.317 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:44.426 [Flow] timexyz 22:19:44.713 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:46.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem 22:19:46.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem 22:19:46.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 22:19:46.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.358 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.358 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, DeusChestPreloadSystem 22:19:46.358 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.358 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.358 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.358 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:19:46.771 [Lua] ready to jump failed 22:19:47.499 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:48.000 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:48.483 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:48.849 [Flow] timexyz 22:19:48.964 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:49.468 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:49.679 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:19:49.884 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:50.452 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:50.831 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:51.896 [Lua] 1 22:19:51.896 [Lua] 1 22:19:52.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:19:53.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:19:53.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:19:53.845 [Lua] nil 22:19:54.327 [Flow] timexyz 22:19:55.628 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:55.628 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:55.628 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:55.628 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:56.027 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:56.059 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:56.059 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:56.096 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:56.132 [Lua] 1 22:19:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, ProfileSynchronizer, async-read, 22:19:56.206 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 22:19:56.222 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 22:19:56.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer 22:19:56.633 [Lua] 1 22:19:56.917 [Flow] timexyz 22:19:56.943 [Lua] 1 22:19:57.194 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:57.533 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:58.119 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:58.491 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:19:58.754 [Lua] 1 22:19:59.199 [Lua] 1 22:19:59.541 [Lua] 1 22:20:00.417 [Lua] 1 22:20:01.244 [Lua] 1 22:20:01.663 [Lua] Set lobby begin: 22:20:01.663 [Lua] Lobby data twitch_enabled = false 22:20:01.663 [Lua] Lobby data selected_mission_id = journey_citadel 22:20:01.663 [Lua] Lobby data num_players = 4 22:20:01.663 [Lua] Lobby data difficulty_tweak = 0 22:20:01.663 [Lua] Lobby data host = 110000102e9bdea 22:20:01.663 [Lua] Lobby data matchmaking_type = 2 22:20:01.663 [Lua] Lobby data is_private = true 22:20:01.663 [Lua] Lobby data match_started = true 22:20:01.663 [Lua] Lobby data difficulty = cataclysm 22:20:01.663 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:20:01.663 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:20:01.663 [Lua] Lobby data unique_server_name = Vakser 22:20:01.663 [Lua] Lobby data quick_game = false 22:20:01.663 [Lua] Lobby data country_code = FI 22:20:01.663 [Lua] Lobby data matchmaking = false 22:20:01.663 [Lua] Lobby data power_level = 737 22:20:01.663 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:20:01.663 [Lua] Lobby data mechanism = deus 22:20:01.663 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:20:01.663 [Lua] Lobby data player_slot_2 = 0:0 22:20:01.663 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:01.663 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:20:01.663 [Lua] Lobby data eac_authorized = true 22:20:01.663 [Lua] Set lobby end. 22:20:03.052 [Flow] timexyz 22:20:03.569 [Flow] timexyz 22:20:04.132 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 114.65279388427734 [Unit '#ID[f829bbe1a7f428b8]'] 22:20:06.621 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:20:06.621 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:20:06.621 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:20:06.621 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:20:08.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:11.045 [Flow] timexyz 22:20:11.598 [Flow] timexyz 22:20:14.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:15.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:15.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:16.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:16.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:17.847 [Flow] timexyz 22:20:18.597 [Flow] timexyz 22:20:20.504 [EACServer] [01:20:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:20:24.274 [Flow] timexyz 22:20:26.022 [Flow] timexyz 22:20:32.593 [Flow] timexyz 22:20:33.316 [Flow] timexyz 22:20:34.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:36.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:36.870 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 22:20:36.870 [Lua] Time for new HOOORDE! multi_first_wave 22:20:36.870 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 22:20:36.870 [Lua] horde requested: vector_blob 22:20:36.870 [Lua] wants to spawn ahead within distance: 60 22:20:36.870 [Lua] horde crated with id 7 of type vector_blob 22:20:36.870 [Lua] managed to spawn 56/56 horde enemies 22:20:36.870 [Lua] vector blob horde has started 22:20:37.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:37.544 [Lua] Init group template: horde 22:20:37.853 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 22:20:38.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:38.650 [Flow] timexyz 22:20:38.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:39.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:40.339 [Flow] timexyz 22:20:45.809 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:46.196 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:20:46.916 [Lua] 2 22:20:46.916 [Lua] 4 22:20:46.917 [Lua] 4 22:20:46.917 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:47.168 [Lua] 2 22:20:47.168 [Lua] 4 22:20:47.168 [Lua] 2 22:20:47.168 [Lua] 4 22:20:47.168 [Lua] 2 22:20:47.168 [Lua] 4 22:20:47.169 [Lua] 4 22:20:47.169 [Lua] 2 22:20:47.169 [Lua] 2 22:20:47.169 [Lua] 2 22:20:47.170 [Lua] 4 22:20:47.170 [Lua] 2 22:20:47.170 [Lua] 2 22:20:47.170 [Lua] 2 22:20:47.170 [Lua] 4 22:20:47.170 [Lua] 2 22:20:47.170 [Lua] 2 22:20:47.285 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:20:47.435 [Lua] 2 22:20:47.435 [Lua] 4 22:20:47.435 [Lua] 4 22:20:47.435 [Lua] 2 22:20:47.435 [Lua] 2 22:20:47.435 [Lua] 2 22:20:47.435 [Lua] 2 22:20:47.436 [Lua] 4 22:20:47.436 [Lua] 4 22:20:47.436 [Lua] 4 22:20:47.436 [Lua] 4 22:20:47.436 [Lua] 2 22:20:47.436 [Lua] 2 22:20:47.437 [Lua] 2 22:20:47.437 [Lua] 4 22:20:47.437 [Lua] 2 22:20:47.437 [Lua] 2 22:20:47.437 [Lua] 2 22:20:47.437 [Lua] 2 22:20:47.437 [Lua] 2 22:20:47.437 [Lua] 2 22:20:47.658 [Lua] 2 22:20:47.659 [Lua] 2 22:20:47.659 [Lua] 4 22:20:47.659 [Lua] 2 22:20:47.659 [Lua] 4 22:20:47.659 [Lua] 2 22:20:47.659 [Lua] 4 22:20:47.659 [Lua] 4 22:20:47.659 [Lua] 4 22:20:47.659 [Lua] 2 22:20:47.660 [Lua] 2 22:20:47.660 [Lua] 2 22:20:47.660 [Lua] 4 22:20:47.660 [Lua] 2 22:20:47.661 [Lua] 2 22:20:47.661 [Lua] 4 22:20:47.661 [Lua] 2 22:20:47.661 [Lua] 2 22:20:47.836 [Flow] timexyz 22:20:47.925 [Lua] 13 22:20:47.926 [Lua] 2 22:20:47.926 [Lua] 4 22:20:47.926 [Lua] 2 22:20:47.926 [Lua] 4 22:20:47.926 [Lua] 4 22:20:47.926 [Lua] 2 22:20:47.968 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:48.287 [Lua] 13 22:20:48.287 [Lua] 4 22:20:48.287 [Lua] 2 22:20:48.357 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:20:48.542 [Flow] timexyz 22:20:48.927 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:49.348 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:20:49.693 [Lua] 1 22:20:50.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:50.555 [Lua] 3 22:20:50.555 [Lua] 1 22:20:50.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:50.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:51.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:51.421 [Lua] 4 22:20:51.421 [Lua] 1 22:20:51.422 [Lua] 3 22:20:51.422 [Lua] 2 22:20:51.548 [Lua] 1 22:20:51.548 [Lua] 1 22:20:51.549 [Lua] 4 22:20:51.549 [Lua] 3 22:20:51.549 [Lua] 2 22:20:52.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:52.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.325 [Lua] nil 22:20:52.326 [Lua] nil 22:20:52.337 [Lua] nil 22:20:52.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:54.206 [Lua] 7 22:20:54.206 [Lua] 6 22:20:54.206 [Lua] 2 22:20:54.207 [Lua] 1 22:20:54.207 [Lua] 4 22:20:54.207 [Lua] 5 22:20:54.207 [Lua] 3 22:20:54.246 [Lua] 1 22:20:54.247 [Lua] 7 22:20:54.247 [Lua] 6 22:20:54.247 [Lua] 2 22:20:54.247 [Lua] 1 22:20:54.247 [Lua] 4 22:20:54.247 [Lua] 5 22:20:54.247 [Lua] 3 22:20:54.280 [Lua] 1 22:20:54.280 [Lua] 1 22:20:54.281 [Lua] 4 22:20:54.281 [Lua] 6 22:20:54.281 [Lua] 5 22:20:54.281 [Lua] 1 22:20:54.317 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:54.738 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:20:56.068 [Lua] 1 22:20:56.068 [Lua] 4 22:20:56.068 [Lua] 2 22:20:56.068 [Lua] 3 22:20:56.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x40954, position: 0 22:20:56.932 [Flow] timexyz 22:20:57.585 [Lua] 2 22:20:57.585 [Lua] 1 22:20:57.679 [Flow] timexyz 22:20:58.772 [Lua] 2 22:20:58.772 [Lua] 4 22:20:58.772 [Lua] 2 22:20:58.772 [Lua] 4 22:20:58.772 [Lua] 4 22:20:58.772 [Lua] 2 22:20:58.773 [Lua] 4 22:20:58.773 [Lua] 2 22:20:59.025 [Lua] 2 22:20:59.025 [Lua] 2 22:20:59.025 [Lua] 2 22:20:59.026 [Lua] 4 22:20:59.026 [Lua] 4 22:20:59.026 [Lua] 2 22:20:59.026 [Lua] 4 22:20:59.026 [Lua] 4 22:20:59.026 [Lua] 2 22:20:59.026 [Lua] 2 22:20:59.027 [Lua] 2 22:20:59.027 [Lua] 2 22:20:59.027 [Lua] 2 22:20:59.027 [Lua] 2 22:20:59.027 [Lua] 2 22:20:59.275 [Lua] 2 22:20:59.275 [Lua] 4 22:20:59.275 [Lua] 2 22:20:59.275 [Lua] 2 22:20:59.275 [Lua] 2 22:20:59.276 [Lua] 2 22:20:59.276 [Lua] 2 22:20:59.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:20:59.522 [Lua] 2 22:20:59.522 [Lua] 4 22:20:59.522 [Lua] 4 22:20:59.523 [Lua] 4 22:20:59.523 [Lua] 2 22:20:59.523 [Lua] 2 22:20:59.523 [Lua] 2 22:20:59.523 [Lua] 2 22:20:59.793 [Lua] 4 22:20:59.793 [Lua] 4 22:20:59.794 [Lua] 2 22:20:59.794 [Lua] 4 22:21:00.098 [Lua] 4 22:21:00.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:00.577 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:00.577 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:00.577 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:00.577 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:00.812 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:00.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:00.971 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:00.971 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:01.016 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:01.049 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:01.262 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:01.456 [Lua] 1 22:21:01.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:01.645 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:21:01.645 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:21:01.645 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 22:21:01.645 [Lua] horde requested: vector_blob 22:21:01.645 [Lua] wants to spawn ahead within distance: 60 22:21:01.645 [Lua] horde crated with id 8 of type vector_blob 22:21:01.645 [Lua] managed to spawn 64/64 horde enemies 22:21:01.645 [Lua] vector blob horde has started 22:21:01.864 [Lua] 1 22:21:02.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:02.423 [Lua] Init group template: horde 22:21:02.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 22:21:03.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x41192, position: 0 22:21:03.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:04.117 [Flow] timexyz 22:21:04.306 [Lua] 1 22:21:06.369 [Flow] timexyz 22:21:11.771 [Lua] 1 22:21:12.133 [Lua] Horde killed: ? 22:21:12.941 [Lua] 1 22:21:13.014 [Lua] 1 22:21:13.014 [Lua] 1 22:21:13.040 [Lua] 1 22:21:13.040 [Lua] 1 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.668 [Flow] timexyz 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:13.857 [Lua] 1 22:21:13.858 [Lua] 2 22:21:13.858 [Lua] 3 22:21:13.901 [Lua] 1 22:21:13.901 [Lua] 2 22:21:13.901 [Lua] 1 22:21:13.901 [Lua] 3 22:21:13.978 [Lua] 1 22:21:13.978 [Lua] 1 22:21:13.978 [Lua] 1 22:21:13.978 [Lua] 3 22:21:14.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:14.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.012 [Lua] 1 22:21:15.012 [Lua] 2 22:21:15.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.383 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:15.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:21:15.831 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:16.159 [Flow] timexyz 22:21:16.269 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:16.550 [Lua] 2 22:21:16.550 [Lua] 2 22:21:16.550 [Lua] 2 22:21:16.550 [Lua] 2 22:21:16.550 [Lua] 2 22:21:16.550 [Lua] 2 22:21:16.551 [Lua] 2 22:21:16.551 [Lua] 2 22:21:16.551 [Lua] 2 22:21:16.551 [Lua] 2 22:21:16.745 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:16.796 [Lua] 2 22:21:16.796 [Lua] 2 22:21:16.797 [Lua] 2 22:21:16.797 [Lua] 2 22:21:16.797 [Lua] 2 22:21:16.797 [Lua] 2 22:21:16.797 [Lua] 2 22:21:16.797 [Lua] 2 22:21:16.797 [Lua] 2 22:21:16.798 [Lua] 2 22:21:16.798 [Lua] 2 22:21:17.062 [Lua] 2 22:21:17.062 [Lua] 2 22:21:17.062 [Lua] 4 22:21:17.062 [Lua] 2 22:21:17.062 [Lua] 2 22:21:17.063 [Lua] 2 22:21:17.063 [Lua] 2 22:21:17.063 [Lua] 2 22:21:17.063 [Lua] 2 22:21:17.233 [Lua] HORDE: Pushing horde in time; too many units out 75 22:21:17.303 [Lua] 2 22:21:17.303 [Lua] 4 22:21:17.303 [Lua] 2 22:21:17.303 [Lua] 4 22:21:17.303 [Lua] 2 22:21:17.304 [Lua] 4 22:21:17.304 [Lua] 2 22:21:17.304 [Lua] 2 22:21:17.304 [Lua] 2 22:21:17.304 [Lua] 2 22:21:17.304 [Lua] 4 22:21:17.304 [Lua] 2 22:21:17.305 [Lua] 2 22:21:17.305 [Lua] 2 22:21:17.561 [Lua] 2 22:21:17.561 [Lua] 2 22:21:17.561 [Lua] 4 22:21:17.561 [Lua] 4 22:21:17.562 [Lua] 2 22:21:17.562 [Lua] 4 22:21:17.562 [Lua] 2 22:21:17.562 [Lua] 4 22:21:17.562 [Lua] 2 22:21:17.563 [Lua] 2 22:21:17.563 [Lua] 4 22:21:17.563 [Lua] 2 22:21:17.563 [Lua] 2 22:21:17.563 [Lua] 2 22:21:17.563 [Lua] 2 22:21:17.563 [Lua] 2 22:21:17.564 [Lua] 2 22:21:17.564 [Lua] 2 22:21:17.816 [Lua] 4 22:21:17.816 [Lua] 2 22:21:17.816 [Lua] 4 22:21:17.817 [Lua] 2 22:21:17.817 [Lua] 2 22:21:17.817 [Lua] 4 22:21:17.817 [Lua] 2 22:21:17.817 [Lua] 4 22:21:17.817 [Lua] 2 22:21:17.817 [Lua] 2 22:21:17.818 [Lua] 2 22:21:17.818 [Lua] 2 22:21:18.078 [Lua] 2 22:21:18.078 [Lua] 2 22:21:18.079 [Lua] 2 22:21:18.079 [Lua] 4 22:21:18.079 [Lua] 2 22:21:18.331 [Lua] 2 22:21:18.857 [Lua] 2 22:21:18.857 [Lua] 2 22:21:18.857 [Lua] 2 22:21:18.857 [Lua] 2 22:21:18.857 [Lua] 2 22:21:18.858 [Lua] 4 22:21:18.858 [Lua] 4 22:21:20.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4259c, position: 0 22:21:21.226 [Lua] 4 22:21:21.226 [Lua] 2 22:21:21.227 [Lua] 2 22:21:21.227 [Lua] 2 22:21:21.227 [Lua] 2 22:21:21.488 [Lua] 4 22:21:21.760 [Lua] 4 22:21:21.760 [Lua] 2 22:21:21.760 [Lua] 2 22:21:21.760 [Lua] 2 22:21:21.761 [Lua] 2 22:21:21.761 [Lua] 4 22:21:21.761 [Lua] 2 22:21:22.013 [Lua] 2 22:21:22.013 [Lua] 4 22:21:22.014 [Lua] 2 22:21:22.251 [Lua] 4 22:21:22.368 [Lua] HORDE: last wave, reset to standard horde delay 22:21:22.368 [Lua] Time for new HOOORDE! multi_last_wave 22:21:22.368 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 22:21:22.368 [Lua] horde requested: vector_blob 22:21:22.368 [Lua] wants to spawn ahead within distance: 60 22:21:22.368 [Lua] horde crated with id 9 of type vector_blob 22:21:22.368 [Lua] managed to spawn 58/58 horde enemies 22:21:22.368 [Lua] vector blob horde has started 22:21:22.456 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:22.538 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:22.858 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:22.964 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:22.999 [Lua] Init group template: horde 22:21:23.134 [Flow] timexyz 22:21:23.893 [Lua] 1 22:21:24.721 [Lua] Horde killed: ? 22:21:26.599 [Flow] timexyz 22:21:28.447 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:28.560 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:28.919 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:29.045 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:29.242 [Flow] timexyz 22:21:30.445 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:30.932 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:33.647 [Lua] Coordinated attack! 22:21:36.287 [Flow] timexyz 22:21:36.559 [Lua] 2 22:21:36.559 [Lua] 2 22:21:36.559 [Lua] 2 22:21:36.559 [Lua] 2 22:21:36.559 [Lua] 2 22:21:36.559 [Lua] 2 22:21:36.559 [Lua] 2 22:21:36.560 [Lua] 2 22:21:36.560 [Lua] 2 22:21:36.560 [Lua] 4 22:21:36.560 [Lua] 4 22:21:36.560 [Lua] 2 22:21:36.560 [Lua] 4 22:21:36.560 [Lua] 2 22:21:36.561 [Lua] 4 22:21:36.561 [Lua] 2 22:21:36.561 [Lua] 2 22:21:36.561 [Lua] 2 22:21:36.572 [Lua] 2 22:21:36.573 [Lua] 2 22:21:36.573 [Lua] 2 22:21:36.573 [Lua] 2 22:21:36.573 [Lua] 2 22:21:36.704 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:36.705 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:36.705 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:36.705 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:36.828 [Lua] 2 22:21:36.828 [Lua] 2 22:21:36.828 [Lua] 2 22:21:36.828 [Lua] 2 22:21:36.828 [Lua] 2 22:21:36.828 [Lua] 2 22:21:36.828 [Lua] 2 22:21:36.829 [Lua] 4 22:21:36.829 [Lua] 2 22:21:36.829 [Lua] 2 22:21:36.829 [Lua] 4 22:21:36.829 [Lua] 4 22:21:36.829 [Lua] 4 22:21:36.829 [Lua] 2 22:21:36.829 [Lua] 2 22:21:36.829 [Lua] 2 22:21:36.830 [Lua] 2 22:21:36.830 [Lua] 2 22:21:36.830 [Lua] 2 22:21:36.830 [Lua] 2 22:21:36.830 [Lua] 2 22:21:36.831 [Lua] 2 22:21:36.831 [Lua] 2 22:21:36.831 [Lua] 2 22:21:36.831 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:36.831 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:36.831 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:36.831 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:37.095 [Lua] 4 22:21:37.095 [Lua] 4 22:21:37.095 [Lua] 2 22:21:37.095 [Lua] 2 22:21:37.095 [Lua] 4 22:21:37.095 [Lua] 2 22:21:37.095 [Lua] 2 22:21:37.096 [Lua] 2 22:21:37.096 [Lua] 2 22:21:37.096 [Lua] 2 22:21:37.096 [Lua] 2 22:21:37.096 [Lua] 2 22:21:37.096 [Lua] 2 22:21:37.131 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.131 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.222 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.260 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.293 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.317 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.353 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.363 [Lua] 4 22:21:37.384 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:37.631 [Lua] 13 22:21:37.631 [Lua] 4 22:21:37.631 [Lua] 4 22:21:37.631 [Lua] 2 22:21:37.631 [Lua] 2 22:21:37.896 [Lua] 13 22:21:37.896 [Lua] 2 22:21:37.896 [Lua] 2 22:21:37.896 [Lua] 13 22:21:38.149 [Lua] 4 22:21:38.406 [Lua] 2 22:21:38.520 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:38.649 [Lua] 2 22:21:38.649 [Lua] 2 22:21:38.650 [Lua] 2 22:21:38.941 [Lua] 2 22:21:39.160 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:39.429 [Flow] timexyz 22:21:39.442 [Lua] 2 22:21:39.443 [Lua] 2 22:21:39.443 [Lua] 2 22:21:39.475 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:39.693 [Lua] 13 22:21:39.693 [Lua] 4 22:21:39.693 [Lua] 2 22:21:39.843 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:40.646 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:41.188 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:42.404 [Lua] 1 22:21:42.404 [Lua] 2 22:21:42.426 [Lua] 1 22:21:42.426 [Lua] 1 22:21:42.426 [Lua] 2 22:21:43.383 [Lua] 1 22:21:43.384 [Lua] 1 22:21:43.737 [Lua] Horde killed: ? 22:21:44.364 [Flow] timexyz 22:21:46.914 [Flow] timexyz 22:21:51.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43d7b, position: 0 22:21:54.040 [Flow] timexyz 22:21:54.247 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:21:54.255 [Lua] Spline already found! 22:21:54.283 [Lua] Init group template: spline_patrol 22:21:55.066 [Flow] timexyz 22:21:56.533 [Lua] 1 22:21:57.083 [Lua] 1 22:21:57.341 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:57.713 [Lua] 2 22:21:57.713 [Lua] 1 22:21:57.862 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:21:58.759 [Lua] 1 22:22:00.748 [Flow] timexyz 22:22:02.125 [Flow] timexyz 22:22:02.250 [Lua] 1 22:22:03.042 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:03.256 [Lua] 2 22:22:03.257 [Lua] 1 22:22:03.491 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:22:03.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:03.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:03.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:04.031 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 24 22:22:04.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:04.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:05.245 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 23 22:22:05.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:05.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:05.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:05.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:05.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:06.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:06.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:06.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:09.158 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 4 21 22:22:09.855 [Flow] timexyz 22:22:10.689 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 19 22:22:10.992 [Flow] timexyz 22:22:11.015 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:22:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, DeusChestPreloadSystem 22:22:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:22:11.636 [Lua] 1 22:22:13.378 [Lua] 1 22:22:13.412 [Lua] 1 22:22:13.412 [Lua] 1 22:22:13.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x445e9, position: 0 22:22:13.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4460c, position: 0 22:22:13.863 [Lua] 1 22:22:14.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4467e, position: 0 22:22:15.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:22:16.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 22:22:16.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 22:22:16.087 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem 22:22:16.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 22:22:16.088 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:22:16.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem 22:22:16.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:22:16.088 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:22:17.235 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:17.352 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:17.353 [Lua] 1 22:22:17.353 [Lua] 1 22:22:17.353 [Lua] 1 22:22:17.471 [Flow] timexyz 22:22:17.725 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:22:17.796 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:22:19.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4493d, position: 0 22:22:20.346 [Lua] 1 22:22:20.504 [EACServer] [01:22:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:22:20.560 [Flow] timexyz 22:22:21.300 [Lua] 1 22:22:21.649 [Lua] 1 22:22:23.251 [Flow] timexyz 22:22:23.879 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[687d117d] 22:22:23.879 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[687d117d] 22:22:23.879 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[68c29e83] 22:22:28.407 [Flow] timexyz 22:22:29.577 [Flow] timexyz 22:22:33.326 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:33.743 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:22:38.161 [Flow] timexyz 22:22:39.948 [Flow] timexyz 22:22:48.287 [Flow] timexyz 22:22:48.951 [Flow] timexyz 22:22:49.363 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:49.493 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:49.766 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:22:49.883 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:22:56.179 [Flow] timexyz 22:22:57.552 [Flow] timexyz 22:23:02.441 [Lua] 1 22:23:02.994 [Lua] 1 22:23:04.090 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 22:23:04.622 [Flow] timexyz 22:23:07.417 [Flow] timexyz 22:23:08.361 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:08.796 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:13.639 [Flow] timexyz 22:23:15.236 [Flow] timexyz 22:23:18.743 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:18.744 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:18.744 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:18.744 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:19.258 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:19.258 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:19.371 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:19.465 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:20.522 [Lua] HORDE: Chosing horde wave composition skaven_huge 22:23:20.522 [Lua] Time for new HOOORDE! multi_first_wave 22:23:20.522 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 22:23:20.522 [Lua] horde requested: vector 22:23:20.522 [Lua] setting up vector-horde 22:23:20.522 [Lua] Composing horde 'huge' .. using variant 'plain' 22:23:20.522 [Lua] --> horde wants to spawn ahead of players (0.10093239014307/0.67 22:23:20.522 [Lua] -> spawning: 59 22:23:20.522 [Lua] horde crated with id 11 of type vector 22:23:20.522 [Lua] vector horde has started 22:23:20.868 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:21.250 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:21.940 [Lua] specialspawn: behind == lonliest --> 22:23:21.940 [Lua] FAIL: Special spawn no hidden pos found :/ 22:23:21.977 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:22.357 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:23.314 [Flow] timexyz 22:23:24.516 [Flow] timexyz 22:23:26.423 [Lua] 1 22:23:27.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:23:27.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:23:27.927 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:23:27.927 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 22:23:27.927 [Lua] horde requested: vector 22:23:27.927 [Lua] setting up vector-horde 22:23:27.927 [Lua] Composing horde 'huge' .. using variant 'plain' 22:23:27.927 [Lua] --> horde wants to spawn ahead of players (0.18069768836824/0.67 22:23:27.927 [Lua] -> spawning: 61 22:23:27.927 [Lua] horde crated with id 12 of type vector 22:23:27.927 [Lua] vector horde has started 22:23:28.582 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:29.065 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:29.947 [Flow] timexyz 22:23:30.938 [Flow] timexyz 22:23:32.790 [Lua] 2 22:23:32.790 [Lua] 2 22:23:32.791 [Lua] 2 22:23:32.791 [Lua] 4 22:23:32.791 [Lua] 4 22:23:32.791 [Lua] 4 22:23:33.031 [Lua] 2 22:23:33.031 [Lua] 2 22:23:33.031 [Lua] 2 22:23:33.031 [Lua] 4 22:23:33.031 [Lua] 4 22:23:33.031 [Lua] 4 22:23:33.314 [Lua] 2 22:23:33.314 [Lua] 4 22:23:33.314 [Lua] 4 22:23:33.314 [Lua] 2 22:23:33.315 [Lua] 2 22:23:33.315 [Lua] 4 22:23:33.551 [Lua] 4 22:23:33.551 [Lua] 2 22:23:33.551 [Lua] 2 22:23:33.551 [Lua] 2 22:23:33.552 [Lua] 4 22:23:33.799 [Lua] 4 22:23:34.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 109, name: `unknown` 22:23:35.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:23:35.751 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[67127efc] 22:23:35.751 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[891ac7e3] 22:23:35.751 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a2fd89cc] 22:23:35.751 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8207272d] 22:23:35.751 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8] 22:23:35.751 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273] 22:23:35.751 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345] 22:23:37.369 [Lua] HORDE: last wave, reset to standard horde delay 22:23:37.369 [Lua] Time for new HOOORDE! multi_last_wave 22:23:37.369 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:23:37.369 [Lua] horde requested: vector 22:23:37.369 [Lua] setting up vector-horde 22:23:37.369 [Lua] Composing horde 'huge' .. using variant 'plain' 22:23:37.369 [Lua] --> horde wants to spawn ahead of players (0.55944084030621/0.67 22:23:37.369 [Lua] -> spawning: 63 22:23:37.369 [Lua] horde crated with id 13 of type vector 22:23:37.369 [Lua] vector horde has started 22:23:37.788 [Flow] timexyz 22:23:39.261 [Flow] timexyz 22:23:40.664 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:41.527 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:41.665 [Lua] 3 22:23:41.665 [Lua] 1 22:23:41.665 [Lua] 2 22:23:42.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 22:23:43.639 [Flow] timexyz 22:23:43.742 [Lua] 1 22:23:43.864 [Lua] 1 22:23:45.525 [Lua] 2 22:23:46.837 [Lua] 2 22:23:47.480 [Flow] timexyz 22:23:47.952 [Lua] 2 22:23:47.952 [Lua] 3 22:23:47.953 [Lua] 4 22:23:47.953 [Lua] 1 22:23:48.886 [Lua] 1 22:23:49.533 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:49.646 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:50.169 [Lua] 1 22:23:50.456 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:50.574 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:50.614 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:50.675 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:50.940 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:51.021 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:51.432 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:51.879 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:52.316 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:52.461 [Lua] 3 22:23:52.461 [Lua] 2 22:23:52.461 [Lua] 1 22:23:52.496 [Lua] 1 22:23:52.497 [Lua] 3 22:23:52.497 [Lua] 2 22:23:52.497 [Lua] 1 22:23:52.911 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:53.030 [Lua] 2 22:23:53.538 [Flow] timexyz 22:23:53.595 [Lua] 3 22:23:53.595 [Lua] 1 22:23:53.596 [Lua] 2 22:23:53.762 [Flow] timexyz 22:23:54.462 [Lua] 2 22:23:54.462 [Lua] 2 22:23:54.462 [Lua] 4 22:23:54.462 [Lua] 2 22:23:54.463 [Lua] 2 22:23:54.463 [Lua] 2 22:23:54.463 [Lua] 2 22:23:54.463 [Lua] 2 22:23:54.463 [Lua] 2 22:23:54.463 [Lua] 2 22:23:54.464 [Lua] 4 22:23:54.731 [Lua] 2 22:23:54.731 [Lua] 2 22:23:54.731 [Lua] 2 22:23:54.731 [Lua] 4 22:23:54.731 [Lua] 2 22:23:54.732 [Lua] 2 22:23:54.732 [Lua] 2 22:23:54.732 [Lua] 2 22:23:54.732 [Lua] 4 22:23:54.732 [Lua] 2 22:23:54.732 [Lua] 2 22:23:54.975 [Lua] 4 22:23:54.976 [Lua] 2 22:23:54.976 [Lua] 2 22:23:54.976 [Lua] 2 22:23:54.976 [Lua] 4 22:23:54.976 [Lua] 2 22:23:54.990 [Lua] 2 22:23:55.233 [Lua] 4 22:23:55.233 [Lua] 2 22:23:56.155 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.155 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.155 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.155 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.242 [Lua] Destroying unit since outside mesh or world 22:23:56.286 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.286 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.286 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.286 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 109, name: `unknown` 22:23:56.756 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:56.857 [Lua] Destroying unit since outside mesh or world 22:23:56.894 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:56.894 [Lua] 4 22:23:56.894 [Lua] 2 22:23:56.895 [Lua] 4 22:23:56.895 [Lua] 2 22:23:56.895 [Lua] 4 22:23:56.928 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:56.928 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:57.155 [Lua] 4 22:23:57.155 [Lua] 2 22:23:57.155 [Lua] 4 22:23:57.155 [Lua] 2 22:23:57.155 [Lua] 2 22:23:57.156 [Lua] 2 22:23:57.156 [Lua] 4 22:23:57.156 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:57.194 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:57.400 [Lua] 2 22:23:57.400 [Lua] 4 22:23:57.400 [Lua] 4 22:23:57.401 [Lua] 2 22:23:57.401 [Lua] 2 22:23:57.412 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:23:57.661 [Lua] 4 22:23:57.901 [Lua] 4 22:23:57.901 [Lua] 4 22:23:58.396 [Lua] 2 22:23:58.396 [Lua] 4 22:23:58.396 [Lua] 4 22:23:58.396 [Lua] 4 22:23:58.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:23:59.972 [Lua] 2 22:23:59.972 [Lua] 2 22:23:59.972 [Lua] 4 22:23:59.972 [Lua] 4 22:23:59.972 [Lua] 4 22:23:59.993 [Flow] timexyz 22:24:00.260 [Lua] 4 22:24:00.260 [Lua] 2 22:24:00.260 [Lua] 4 22:24:00.508 [Lua] 4 22:24:00.509 [Lua] 4 22:24:00.759 [Lua] 4 22:24:01.281 [Lua] 4 22:24:02.536 [Lua] Init group template: horde 22:24:03.179 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:03.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x47671, position: 0 22:24:03.778 [Lua] 2 22:24:03.778 [Lua] 4 22:24:03.778 [Lua] 4 22:24:03.778 [Lua] 2 22:24:03.779 [Lua] 2 22:24:03.779 [Lua] 4 22:24:03.779 [Lua] 2 22:24:04.028 [Lua] 2 22:24:04.028 [Lua] 4 22:24:04.028 [Lua] 2 22:24:04.028 [Lua] 4 22:24:04.028 [Lua] 2 22:24:04.028 [Lua] 4 22:24:04.028 [Lua] 2 22:24:04.028 [Lua] 4 22:24:04.128 [Flow] timexyz 22:24:04.299 [Lua] 4 22:24:04.299 [Lua] 2 22:24:04.299 [Lua] 4 22:24:04.299 [Lua] 4 22:24:04.299 [Lua] 2 22:24:04.558 [Lua] 2 22:24:05.082 [Lua] 2 22:24:05.252 [Lua] min_height 160 22:24:05.331 [Lua] 2 22:24:05.331 [Lua] 2 22:24:05.331 [Lua] 2 22:24:05.832 [Flow] timexyz 22:24:07.756 [Lua] 4 22:24:07.756 [Lua] 2 22:24:07.756 [Lua] 2 22:24:07.757 [Lua] 2 22:24:07.757 [Lua] 2 22:24:08.011 [Lua] 4 22:24:08.011 [Lua] 2 22:24:08.011 [Lua] 2 22:24:08.012 [Lua] 2 22:24:08.270 [Lua] 4 22:24:08.270 [Lua] 2 22:24:08.270 [Lua] 2 22:24:12.697 [Lua] Horde killed: ? 22:24:14.021 [Flow] timexyz 22:24:15.317 [Flow] timexyz 22:24:15.986 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:16.486 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:18.308 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:18.318 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:20.504 [EACServer] [01:24:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:24:21.893 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:21.992 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:22.288 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:22.402 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:24.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:24:24.673 [Flow] timexyz 22:24:25.736 [Flow] timexyz 22:24:26.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:24:26.215 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:26.215 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:26.215 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:26.215 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:26.316 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:26.316 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:26.721 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:26.839 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:30.786 [Flow] timexyz 22:24:32.288 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 22:24:32.308 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro 22:24:35.800 [Flow] timexyz 22:24:36.556 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 22:24:40.725 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:41.102 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:41.622 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:41.679 [Flow] timexyz 22:24:41.866 [Lua] Destroying unit since outside mesh or world 22:24:41.867 [Lua] rat ogre was despawned! 22:24:42.019 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:24:44.025 [Flow] timexyz 22:24:46.196 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:24:46.202 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f9a5ed0 22:24:50.284 [Flow] timexyz 22:24:50.545 [Flow] timexyz 22:24:51.286 [Lua] 1 22:24:51.286 [Lua] 1 22:24:54.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 22:24:55.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:24:56.590 [Flow] timexyz 22:25:01.151 [Flow] timexyz 22:25:02.752 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:25:02.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:25:02.780 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:25:02.780 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:25:02.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:25:02.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:25:02.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:25:03.465 [Flow] timexyz 22:25:04.358 [Lua] min_height 160 22:25:04.358 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:25:04.364 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f9a5ed0 22:25:05.040 [Lua] 1 22:25:05.432 [Lua] 1 22:25:05.903 [Lua] 1 22:25:10.005 [Flow] timexyz 22:25:11.745 [Flow] timexyz 22:25:12.514 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:12.628 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:12.886 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:12.994 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:14.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:25:15.545 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:15.545 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:15.546 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:15.546 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:16.090 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:16.127 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:17.854 [Flow] timexyz 22:25:18.552 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:25:18.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 22:25:18.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:25:18.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 22:25:18.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 22:25:18.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 22:25:18.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 22:25:18.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 22:25:18.678 [Flow] timexyz 22:25:19.190 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:19.605 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:20.530 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:20.992 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:22.405 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:23.664 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:24.046 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:25.304 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:26.558 [Flow] timexyz 22:25:26.909 [Flow] timexyz 22:25:29.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, DeusChestPreloadSystem 22:25:32.034 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:32.146 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:32.620 [Flow] timexyz 22:25:32.678 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:32.775 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:33.191 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 22:25:33.191 [Lua] Time for new HOOORDE! multi_first_wave 22:25:33.191 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 22:25:33.191 [Lua] horde requested: ambush 22:25:33.191 [Lua] setting up ambush-horde 22:25:33.191 [Lua] Composing horde 'huge' .. using variant 'plain' 22:25:33.191 [Lua] -> spawning: 62 22:25:33.191 [Lua] horde crated with id 14 of type ambush 22:25:33.191 [Lua] ambush horde has started 22:25:37.986 [Flow] timexyz 22:25:42.444 [Flow] timexyz 22:25:44.213 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:44.311 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:44.570 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:44.673 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:44.990 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4930f, position: 0 22:25:45.130 [Lua] 1 22:25:45.154 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:45.256 [Flow] timexyz 22:25:45.518 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:25:46.595 [Lua] 1 22:25:49.476 [Lua] 2 22:25:49.477 [Lua] 2 22:25:49.725 [Lua] 2 22:25:49.725 [Lua] 2 22:25:49.725 [Lua] 2 22:25:49.953 [Flow] timexyz 22:25:49.955 [Lua] 2 22:25:56.074 [Flow] timexyz 22:25:58.368 [Lua] 2 22:25:58.369 [Lua] 2 22:25:58.369 [Lua] 2 22:25:58.369 [Lua] 4 22:25:58.369 [Lua] 2 22:25:58.369 [Lua] 2 22:25:58.647 [Lua] 2 22:25:58.647 [Lua] 2 22:25:58.647 [Lua] 4 22:25:58.647 [Lua] 2 22:25:58.647 [Lua] 4 22:25:58.647 [Lua] 2 22:25:58.647 [Lua] 2 22:25:58.647 [Lua] 2 22:25:58.902 [Lua] 4 22:25:58.902 [Lua] 2 22:25:58.902 [Lua] 4 22:25:58.902 [Lua] 2 22:25:58.902 [Lua] 4 22:25:58.902 [Lua] 2 22:25:59.145 [Lua] 4 22:25:59.146 [Lua] 4 22:25:59.405 [Lua] 2 22:25:59.405 [Lua] 2 22:25:59.405 [Lua] 2 22:25:59.405 [Lua] 2 22:25:59.676 [Lua] 2 22:25:59.676 [Lua] 2 22:26:00.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, DeusChestPreloadSystem, async-read, 22:26:00.596 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:26:00.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:26:00.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p 22:26:00.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p 22:26:00.667 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:26:00.676 [Lua] 2 22:26:00.716 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:26:00.716 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:26:00.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:26:00.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:26:00.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:26:00.921 [Lua] 2 22:26:01.205 [Lua] 4 22:26:01.271 [Flow] timexyz 22:26:04.793 [Lua] 4 22:26:04.794 [Lua] 2 22:26:04.794 [Lua] 2 22:26:04.794 [Lua] 4 22:26:04.794 [Lua] 2 22:26:04.991 [Flow] timexyz 22:26:05.022 [Lua] 4 22:26:05.022 [Lua] 2 22:26:05.023 [Lua] 2 22:26:05.023 [Lua] 4 22:26:05.023 [Lua] 4 22:26:05.286 [Lua] 4 22:26:05.287 [Lua] 2 22:26:05.287 [Lua] 4 22:26:05.560 [Lua] 2 22:26:05.560 [Lua] 2 22:26:05.801 [Lua] 2 22:26:07.085 [Lua] 4 22:26:09.054 [Flow] timexyz 22:26:10.300 [Flow] timexyz 22:26:13.756 [Lua] 4 22:26:13.756 [Lua] 4 22:26:14.004 [Lua] 2 22:26:14.004 [Lua] 4 22:26:14.004 [Lua] 4 22:26:14.004 [Lua] 2 22:26:14.277 [Lua] 2 22:26:14.277 [Lua] 4 22:26:14.538 [Lua] 2 22:26:14.538 [Lua] 4 22:26:15.055 [Lua] 4 22:26:15.055 [Lua] 4 22:26:15.055 [Lua] 4 22:26:15.297 [Lua] 4 22:26:15.297 [Lua] 4 22:26:15.298 [Lua] 4 22:26:15.564 [Lua] 4 22:26:15.564 [Lua] 4 22:26:15.565 [Lua] 4 22:26:15.839 [Lua] 4 22:26:15.839 [Lua] 4 22:26:16.084 [Lua] 2 22:26:16.084 [Lua] 2 22:26:16.333 [Lua] 2 22:26:16.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:26:16.481 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:26:16.481 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:26:16.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:26:16.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 22:26:16.481 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 22:26:16.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:26:16.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:26:16.732 [Flow] timexyz 22:26:16.951 [Flow] timexyz 22:26:18.952 [Lua] 1 22:26:19.908 [Lua] 2 22:26:20.504 [EACServer] [01:26:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:26:20.918 [Lua] 1 22:26:20.918 [Lua] 2 22:26:26.594 [Flow] timexyz 22:26:27.446 [Flow] timexyz 22:26:32.247 [Flow] timexyz 22:26:32.298 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:26:32.298 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:26:32.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read, 22:26:32.298 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:26:32.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem, async-read, 22:26:32.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 22:26:32.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:26:32.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:26:32.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:26:32.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:26:32.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:26:32.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:26:32.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:26:32.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:26:37.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 22:26:37.578 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:37.578 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:38.476 [Flow] timexyz 22:26:38.671 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:39.796 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:40.185 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:41.005 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:41.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:26:42.054 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:42.055 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:42.055 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:42.055 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:42.179 [Flow] timexyz 22:26:42.501 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:42.501 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:42.550 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:42.550 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:42.676 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:42.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:42.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:44.194 [Flow] timexyz 22:26:44.301 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:45.350 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:26:45.350 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:26:45.350 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:26:45.350 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:26:48.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:26:48.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 22:26:48.117 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:26:48.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:26:48.117 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 22:26:48.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem 22:26:48.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem 22:26:48.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 22:26:48.128 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:48.128 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:48.128 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:48.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:26:48.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:26:52.495 [Flow] timexyz 22:26:52.579 [Flow] timexyz 22:26:53.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 22:26:53.377 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:53.377 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:53.377 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:55.175 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:55.272 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:55.621 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:59.239 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:26:59.455 [Flow] timexyz 22:27:00.968 [Flow] timexyz 22:27:06.508 [Flow] timexyz 22:27:08.027 [Flow] timexyz 22:27:15.114 [Flow] timexyz 22:27:16.390 [Flow] timexyz 22:27:19.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:27:19.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:27:20.777 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:27:20.777 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:27:20.777 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 22:27:20.777 [Lua] horde requested: ambush 22:27:20.777 [Lua] setting up ambush-horde 22:27:20.777 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 22:27:20.778 [Lua] -> spawning: 59 22:27:20.778 [Lua] horde crated with id 15 of type ambush 22:27:20.778 [Lua] ambush horde has started 22:27:21.658 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:27:21.658 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:27:21.658 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:27:21.658 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:27:21.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read, 22:27:21.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer 22:27:21.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer 22:27:22.491 [Flow] timexyz 22:27:24.466 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:27:24.466 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 22:27:24.467 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:24.467 [Lua] ->moving spawner 22:27:25.071 [Lua] Set lobby begin: 22:27:25.071 [Lua] Lobby data twitch_enabled = false 22:27:25.071 [Lua] Lobby data selected_mission_id = journey_citadel 22:27:25.071 [Lua] Lobby data num_players = 4 22:27:25.071 [Lua] Lobby data difficulty_tweak = 0 22:27:25.071 [Lua] Lobby data host = 110000102e9bdea 22:27:25.071 [Lua] Lobby data matchmaking_type = 2 22:27:25.071 [Lua] Lobby data is_private = true 22:27:25.071 [Lua] Lobby data match_started = true 22:27:25.071 [Lua] Lobby data difficulty = cataclysm 22:27:25.071 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:27:25.071 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:27:25.071 [Lua] Lobby data unique_server_name = Vakser 22:27:25.071 [Lua] Lobby data quick_game = false 22:27:25.071 [Lua] Lobby data country_code = FI 22:27:25.071 [Lua] Lobby data matchmaking = false 22:27:25.071 [Lua] Lobby data power_level = 742 22:27:25.071 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:27:25.071 [Lua] Lobby data mechanism = deus 22:27:25.071 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:27:25.071 [Lua] Lobby data player_slot_2 = 0:0 22:27:25.071 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:27:25.071 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:27:25.071 [Lua] Lobby data eac_authorized = true 22:27:25.071 [Lua] Set lobby end. 22:27:25.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, DeusChestPreloadSystem 22:27:26.288 [Flow] timexyz 22:27:30.355 [Lua] HORDE: last wave, reset to standard horde delay 22:27:30.355 [Lua] Time for new HOOORDE! multi_last_wave 22:27:30.355 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 22:27:30.355 [Lua] horde requested: ambush 22:27:30.355 [Lua] setting up ambush-horde 22:27:30.355 [Lua] Composing horde 'huge' .. using variant 'plain' 22:27:30.355 [Lua] -> spawning: 59 22:27:30.355 [Lua] horde crated with id 16 of type ambush 22:27:30.355 [Lua] ambush horde has started 22:27:30.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:27:30.393 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:27:30.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, DeusChestPreloadSystem 22:27:30.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:27:30.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 22:27:30.619 [Flow] timexyz 22:27:33.997 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:27:33.997 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:27:33.997 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:27:33.997 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:27:33.997 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:27:33.997 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:27:33.997 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:27:33.997 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:27:33.997 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:27:33.997 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:33.997 [Lua] ->moving spawner 22:27:34.085 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.085 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.085 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.085 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.234 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.235 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.235 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.235 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.643 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:34.643 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:34.697 [Flow] timexyz 22:27:34.750 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:35.105 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:35.105 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:35.178 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:35.218 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:35.289 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:38.729 [Flow] timexyz 22:27:38.886 [Lua] 1 22:27:39.601 [Lua] 1 22:27:40.385 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:40.760 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:40.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, DeusChestPreloadSystem, async-read, 22:27:40.848 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:27:40.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:40.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p 22:27:40.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p 22:27:40.866 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:27:40.887 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:27:40.887 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:27:41.217 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:41.295 [Flow] timexyz 22:27:41.579 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:41.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:43.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:43.984 [Lua] 4 22:27:43.985 [Lua] 2 22:27:43.985 [Lua] 2 22:27:44.257 [Lua] 4 22:27:44.258 [Lua] 2 22:27:44.503 [Lua] 4 22:27:44.772 [Lua] 4 22:27:45.171 [Lua] Destroying unit since outside mesh or world 22:27:46.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:47.734 [Flow] timexyz 22:27:48.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:49.752 [Lua] 1 22:27:49.813 [Flow] timexyz 22:27:52.192 [Lua] 3 22:27:52.192 [Lua] 1 22:27:52.193 [Lua] 2 22:27:53.740 [Lua] 4 22:27:53.740 [Lua] 2 22:27:53.740 [Lua] 2 22:27:54.002 [Lua] 2 22:27:54.259 [Lua] 2 22:27:54.259 [Lua] 2 22:27:55.376 [Lua] 1 22:27:55.415 [Lua] 1 22:27:55.416 [Lua] 1 22:27:56.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:57.192 [Flow] timexyz 22:27:57.814 [Flow] timexyz 22:27:57.888 [Lua] 2 22:27:57.888 [Lua] 1 22:27:58.720 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:58.721 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:58.721 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:58.721 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:58.818 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:58.819 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:58.819 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:58.819 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:59.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:59.190 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:59.373 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:59.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:27:59.549 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:59.577 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:27:59.815 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:00.363 [Lua] 1 22:28:02.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:28:05.424 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:07.342 [Lua] 1 22:28:07.407 [Lua] 1 22:28:07.408 [Lua] 1 22:28:08.163 [Flow] timexyz 22:28:09.089 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:09.089 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:09.255 [Flow] timexyz 22:28:18.123 [Flow] timexyz 22:28:18.187 [Flow] timexyz 22:28:20.504 [EACServer] [01:28:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:28:21.846 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:21.846 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:21.846 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:21.846 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:22.367 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:22.667 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:22.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:28:22.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:22.669 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:22.670 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:28:22.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, DeusChestPreloadSystem 22:28:22.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, DeusChestPreloadSystem 22:28:22.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:28:22.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:28:22.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:28:22.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:28:22.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:28:22.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 22:28:22.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 22:28:22.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 22:28:27.255 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:27.921 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:28:27.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 22:28:28.765 [Flow] timexyz 22:28:29.056 [Flow] timexyz 22:28:31.350 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:28:33.196 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:28:33.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:28:33.197 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:28:33.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:28:33.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:28:33.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 22:28:33.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 22:28:33.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 22:28:33.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:28:33.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:28:33.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 22:28:33.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:28:33.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:28:33.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:28:33.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:28:33.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:28:33.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:28:36.704 [Flow] timexyz 22:28:38.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:38.485 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:28:38.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, DeusChestPreloadSystem 22:28:39.987 [Flow] timexyz 22:28:47.867 [Flow] timexyz 22:28:49.104 [Flow] current health: 5 22:28:49.104 [Flow] DEBUG *******************************************************Initialize ritual 22:28:49.105 [Lua] Override Player Respawning terror_respawn true 22:28:49.105 [Lua] Override Player Respawning terror_respawn true 22:28:49.111 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1104925824) 22:28:49.113 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:49.113 [Flow] current health: 6 22:28:50.378 [Flow] 0/12 22:28:50.378 [Flow] current health: 7 22:28:50.399 [Flow] timexyz 22:28:50.630 [Flow] current health: 6 22:28:51.952 [Flow] current health: 5 22:28:53.224 [Flow] current health: 4 22:28:54.516 [Flow] Overcharge unit cooled off 22:28:54.516 [Flow] current health: 7 22:28:55.667 [Flow] timexyz 22:28:57.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 22:28:57.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 22:28:57.953 [Lua] [DeusChestExtension] equipped: 22:28:57.953 [Lua] 22:28:57.953 [Lua] [backend_id] = wh_fencing_swordf44994b3-371d-4b4b-b76b-0c6fc097e69c (string) 22:28:57.953 [Lua] [power_level] = 600 (number) 22:28:57.953 [Lua] [deus_item_key] = deus_wh_fencing_sword (string) 22:28:57.953 [Lua] [traits] = table 22:28:57.953 [Lua] [skin] = wh_fencing_sword_skin_08 (string) 22:28:57.953 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:28:57.953 [Lua] [properties] = table 22:28:57.953 [Lua] [key] = wh_fencing_sword (string) 22:28:57.953 [Lua] [rarity] = exotic (string) 22:28:57.953 [Lua] [data] = table 22:28:57.953 [Lua] 22:28:57.956 [Lua] min_height 391.28851318359375 22:28:57.964 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:28:57.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 22:28:57.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer, async-read, 22:28:57.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1, ProfileSynchronizer 22:28:57.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, ProfileSynchronizer 22:28:58.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 22:28:58.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 22:28:59.105 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9e9197b] 22:28:59.105 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c039e1ee] 22:28:59.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer, async-read, 22:28:59.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 22:28:59.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 22:28:59.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 22:28:59.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:28:59.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:28:59.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:28:59.517 [Lua] Set lobby begin: 22:28:59.517 [Lua] Lobby data twitch_enabled = false 22:28:59.517 [Lua] Lobby data selected_mission_id = journey_citadel 22:28:59.517 [Lua] Lobby data num_players = 4 22:28:59.517 [Lua] Lobby data difficulty_tweak = 0 22:28:59.517 [Lua] Lobby data host = 110000102e9bdea 22:28:59.517 [Lua] Lobby data matchmaking_type = 2 22:28:59.517 [Lua] Lobby data is_private = true 22:28:59.517 [Lua] Lobby data match_started = true 22:28:59.517 [Lua] Lobby data difficulty = cataclysm 22:28:59.517 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:28:59.517 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:28:59.517 [Lua] Lobby data unique_server_name = Vakser 22:28:59.517 [Lua] Lobby data quick_game = false 22:28:59.517 [Lua] Lobby data country_code = FI 22:28:59.517 [Lua] Lobby data matchmaking = false 22:28:59.517 [Lua] Lobby data power_level = 747 22:28:59.518 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:28:59.518 [Lua] Lobby data mechanism = deus 22:28:59.518 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:28:59.518 [Lua] Lobby data player_slot_2 = 0:0 22:28:59.518 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:28:59.518 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:28:59.518 [Lua] Lobby data eac_authorized = true 22:28:59.518 [Lua] Set lobby end. 22:28:59.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:28:59.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:29:00.127 [Flow] timexyz 22:29:03.113 [Lua] 1 22:29:04.769 [Lua] Set lobby begin: 22:29:04.769 [Lua] Lobby data twitch_enabled = false 22:29:04.769 [Lua] Lobby data selected_mission_id = journey_citadel 22:29:04.769 [Lua] Lobby data num_players = 4 22:29:04.769 [Lua] Lobby data difficulty_tweak = 0 22:29:04.769 [Lua] Lobby data host = 110000102e9bdea 22:29:04.769 [Lua] Lobby data matchmaking_type = 2 22:29:04.769 [Lua] Lobby data is_private = true 22:29:04.769 [Lua] Lobby data match_started = true 22:29:04.769 [Lua] Lobby data difficulty = cataclysm 22:29:04.769 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:29:04.769 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:29:04.769 [Lua] Lobby data unique_server_name = Vakser 22:29:04.769 [Lua] Lobby data quick_game = false 22:29:04.769 [Lua] Lobby data country_code = FI 22:29:04.769 [Lua] Lobby data matchmaking = false 22:29:04.769 [Lua] Lobby data power_level = 760 22:29:04.769 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:29:04.769 [Lua] Lobby data mechanism = deus 22:29:04.769 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:29:04.769 [Lua] Lobby data player_slot_2 = 0:0 22:29:04.769 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:29:04.770 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:29:04.770 [Lua] Lobby data eac_authorized = true 22:29:04.770 [Lua] Set lobby end. 22:29:04.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:29:04.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:29:04.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem 22:29:04.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 22:29:04.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:29:04.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:29:04.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:29:04.797 [Flow] timexyz 22:29:04.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:29:04.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:29:08.538 [Lua] 1 22:29:09.871 [Flow] current health: 8 22:29:09.933 [Lua] 1 22:29:10.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:29:10.660 [Flow] timexyz 22:29:11.109 [Flow] current health: 9 22:29:11.754 [Lua] 1 22:29:11.754 [Lua] 1 22:29:11.754 [Lua] 1 22:29:11.754 [Lua] 1 22:29:11.948 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:12.064 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:12.314 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:12.340 [Flow] current health: 10 22:29:12.404 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:13.589 [Flow] current health: 11 22:29:14.419 [Lua] event horde ends! 22:29:14.860 [Flow] current health: 12 22:29:15.573 [Flow] timexyz 22:29:16.096 [Flow] 1/12 22:29:16.096 [Flow] current health: 13 22:29:16.096 [Flow] current health: 13 22:29:16.592 [Flow] timexyz 22:29:17.320 [Flow] current health: 14 22:29:17.320 [Flow] current health: 14 22:29:18.574 [Flow] current health: 15 22:29:18.574 [Flow] current health: 15 22:29:19.838 [Flow] current health: 16 22:29:19.838 [Flow] current health: 16 22:29:21.082 [Flow] current health: 17 22:29:21.082 [Flow] current health: 17 22:29:21.894 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:22.023 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:22.150 [Flow] timexyz 22:29:22.275 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:22.284 [Flow] timexyz 22:29:22.354 [Flow] current health: 18 22:29:22.354 [Flow] current health: 18 22:29:22.382 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:22.733 [Lua] event horde ends! 22:29:23.590 [Flow] current health: 19 22:29:23.590 [Flow] current health: 19 22:29:24.810 [Flow] current health: 20 22:29:24.810 [Flow] current health: 20 22:29:25.860 [Lua] 1 22:29:26.103 [Flow] current health: 21 22:29:26.103 [Flow] current health: 21 22:29:27.351 [Flow] current health: 22 22:29:27.351 [Flow] current health: 22 22:29:28.596 [Flow] current health: 23 22:29:28.596 [Flow] current health: 23 22:29:29.849 [Flow] current health: 24 22:29:29.849 [Flow] current health: 24 22:29:31.054 [Lua] event horde ends! 22:29:31.084 [Flow] 2/12 22:29:31.084 [Flow] current health: 25 22:29:31.084 [Flow] current health: 25 22:29:32.147 [Flow] timexyz 22:29:32.321 [Flow] current health: 26 22:29:32.321 [Flow] current health: 26 22:29:32.511 [Flow] timexyz 22:29:32.836 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.836 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.836 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.836 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.917 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.917 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.917 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.917 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:33.530 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:33.566 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:33.572 [Flow] current health: 27 22:29:33.572 [Flow] current health: 27 22:29:34.379 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:34.410 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:34.821 [Flow] current health: 28 22:29:34.821 [Flow] current health: 28 22:29:36.064 [Flow] current health: 29 22:29:36.064 [Flow] current health: 29 22:29:36.347 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:36.748 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:37.309 [Flow] current health: 30 22:29:37.309 [Flow] current health: 30 22:29:37.486 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:37.600 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:37.895 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:38.570 [Flow] current health: 31 22:29:38.570 [Flow] current health: 31 22:29:39.676 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:39.861 [Flow] current health: 32 22:29:39.861 [Flow] current health: 32 22:29:39.933 [Flow] timexyz 22:29:41.110 [Flow] current health: 33 22:29:41.110 [Flow] current health: 33 22:29:41.254 [Flow] timexyz 22:29:41.300 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:42.355 [Flow] current health: 34 22:29:42.355 [Flow] current health: 34 22:29:43.371 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:29:43.600 [Flow] current health: 35 22:29:43.600 [Flow] current health: 35 22:29:44.002 [Lua] 2 22:29:44.002 [Lua] 1 22:29:44.459 [Lua] 1 22:29:44.886 [Flow] current health: 36 22:29:44.886 [Flow] current health: 36 22:29:44.901 [Lua] 2 22:29:45.307 [Lua] 1 22:29:45.939 [Flow] timexyz 22:29:46.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:29:46.148 [Flow] current health: 37 22:29:46.148 [Flow] current health: 37 22:29:47.050 [Lua] 2 22:29:47.050 [Lua] 1 22:29:47.050 [Lua] 3 22:29:47.131 [Flow] timexyz 22:29:47.389 [Flow] 3/12 22:29:47.389 [Flow] current health: 38 22:29:47.389 [Flow] current health: 38 22:29:47.529 [Lua] 1 22:29:47.893 [Lua] 2 22:29:48.635 [Flow] current health: 39 22:29:48.635 [Flow] current health: 39 22:29:48.680 [Lua] 1 22:29:48.743 [Lua] 2 22:29:49.353 [Lua] 1 22:29:49.719 [Lua] event horde ends! 22:29:49.890 [Flow] current health: 40 22:29:49.890 [Flow] current health: 40 22:29:50.188 [Lua] 1 22:29:50.221 [Lua] 3 22:29:50.221 [Lua] 4 22:29:51.170 [Flow] current health: 41 22:29:51.170 [Flow] current health: 41 22:29:52.401 [Flow] current health: 42 22:29:52.401 [Flow] current health: 42 22:29:52.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:29:53.190 [Lua] 1 22:29:53.606 [Flow] current health: 43 22:29:53.606 [Flow] current health: 43 22:29:54.821 [Flow] current health: 44 22:29:54.821 [Flow] current health: 44 22:29:55.900 [Lua] 4 22:29:55.900 [Lua] 4 22:29:56.080 [Flow] current health: 45 22:29:56.080 [Flow] current health: 45 22:29:56.204 [Lua] 4 22:29:56.204 [Lua] 4 22:29:56.204 [Lua] 4 22:29:56.204 [Lua] 8 22:29:56.204 [Lua] 4 22:29:56.205 [Lua] 4 22:29:56.212 [Flow] timexyz 22:29:56.432 [Lua] 8 22:29:56.432 [Lua] 4 22:29:56.432 [Lua] 4 22:29:56.708 [Lua] 8 22:29:56.709 [Lua] 4 22:29:56.709 [Lua] 4 22:29:57.304 [Flow] current health: 46 22:29:57.304 [Flow] current health: 46 22:29:57.364 [Flow] timexyz 22:29:57.744 [Lua] 1 22:29:57.947 [Lua] event horde ends! 22:29:58.055 [Lua] 1 22:29:58.503 [Lua] 2 22:29:58.503 [Lua] 1 22:29:58.537 [Flow] current health: 47 22:29:58.538 [Flow] current health: 47 22:29:59.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:29:59.786 [Flow] current health: 48 22:29:59.786 [Flow] current health: 48 22:29:59.788 [Lua] 1 22:30:00.896 [Lua] 1 22:30:01.072 [Flow] current health: 49 22:30:01.072 [Flow] current health: 49 22:30:01.555 [Flow] timexyz 22:30:01.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:30:02.309 [Flow] 4/12 22:30:02.309 [Flow] current health: 50 22:30:02.309 [Flow] current health: 50 22:30:02.894 [Lua] 2 22:30:03.568 [Flow] current health: 51 22:30:03.568 [Flow] current health: 51 22:30:04.812 [Flow] current health: 52 22:30:04.812 [Flow] current health: 52 22:30:05.386 [Flow] timexyz 22:30:06.059 [Flow] current health: 53 22:30:06.059 [Flow] current health: 53 22:30:06.241 [Lua] event horde ends! 22:30:07.321 [Flow] current health: 54 22:30:07.321 [Flow] current health: 54 22:30:08.424 [Flow] timexyz 22:30:08.584 [Flow] current health: 55 22:30:08.584 [Flow] current health: 55 22:30:09.793 [Flow] current health: 56 22:30:09.793 [Flow] current health: 56 22:30:11.036 [Flow] current health: 57 22:30:11.036 [Flow] current health: 57 22:30:11.563 [Flow] timexyz 22:30:12.283 [Flow] current health: 58 22:30:12.283 [Flow] current health: 58 22:30:13.236 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.237 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.237 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.237 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.351 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.351 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.351 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.351 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:13.528 [Flow] current health: 59 22:30:13.528 [Flow] current health: 59 22:30:13.880 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:14.082 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:14.082 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:14.115 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:14.808 [Flow] current health: 60 22:30:14.808 [Flow] current health: 60 22:30:16.075 [Flow] current health: 61 22:30:16.075 [Flow] current health: 61 22:30:16.633 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:17.070 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:17.366 [Flow] current health: 62 22:30:17.366 [Flow] current health: 62 22:30:17.444 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:17.683 [Flow] timexyz 22:30:17.787 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:18.633 [Flow] current health: 63 22:30:18.633 [Flow] current health: 63 22:30:18.674 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:19.875 [Flow] current health: 64 22:30:19.875 [Flow] current health: 64 22:30:20.377 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:20.504 [EACServer] [01:30:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:30:21.149 [Flow] current health: 65 22:30:21.149 [Flow] current health: 65 22:30:22.409 [Flow] current health: 66 22:30:22.409 [Flow] current health: 66 22:30:22.540 [Lua] 1 22:30:22.540 [Lua] 1 22:30:22.540 [Lua] 1 22:30:22.540 [Lua] 1 22:30:22.958 [Flow] timexyz 22:30:23.659 [Flow] current health: 67 22:30:23.659 [Flow] current health: 67 22:30:23.772 [Lua] 4 22:30:23.772 [Lua] 3 22:30:23.863 [Lua] 3 22:30:23.863 [Lua] 4 22:30:23.863 [Lua] 1 22:30:24.903 [Flow] current health: 68 22:30:24.903 [Flow] current health: 68 22:30:25.993 [Flow] timexyz 22:30:26.133 [Flow] current health: 69 22:30:26.133 [Flow] current health: 69 22:30:26.464 [Lua] event horde ends! 22:30:27.359 [Flow] current health: 70 22:30:27.359 [Flow] current health: 70 22:30:27.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:30:28.437 [Lua] 1 22:30:28.490 [Lua] 1 22:30:28.591 [Flow] current health: 71 22:30:28.591 [Flow] current health: 71 22:30:29.034 [Lua] 2 22:30:29.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:30:29.794 [Flow] current health: 72 22:30:29.794 [Flow] current health: 72 22:30:30.942 [Flow] timexyz 22:30:31.029 [Flow] current health: 73 22:30:31.029 [Flow] current health: 73 22:30:31.184 [Lua] 8 22:30:31.437 [Lua] 8 22:30:31.690 [Lua] 8 22:30:31.690 [Lua] 4 22:30:32.251 [Flow] current health: 74 22:30:32.251 [Flow] current health: 74 22:30:33.426 [Flow] current health: 75 22:30:33.426 [Flow] current health: 75 22:30:33.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:30:33.732 [Lua] 1 22:30:33.732 [Lua] 1 22:30:33.732 [Lua] 1 22:30:33.733 [Lua] 1 22:30:33.733 [Lua] 1 22:30:33.733 [Lua] 1 22:30:34.224 [Lua] 1 22:30:34.525 [Lua] event horde ends! 22:30:34.633 [Flow] current health: 76 22:30:34.633 [Flow] current health: 76 22:30:35.662 [Lua] 2 22:30:35.662 [Lua] 1 22:30:35.857 [Flow] current health: 77 22:30:35.857 [Flow] current health: 77 22:30:36.334 [Flow] timexyz 22:30:36.563 [Lua] 1 22:30:37.085 [Flow] current health: 78 22:30:37.085 [Flow] current health: 78 22:30:38.286 [Flow] current health: 79 22:30:38.286 [Flow] current health: 79 22:30:39.331 [Flow] timexyz 22:30:39.525 [Flow] current health: 80 22:30:39.525 [Flow] current health: 80 22:30:40.720 [Flow] current health: 81 22:30:40.720 [Flow] current health: 81 22:30:40.818 [Lua] 1 22:30:41.962 [Flow] current health: 82 22:30:41.962 [Flow] current health: 82 22:30:42.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:30:43.174 [Flow] current health: 83 22:30:43.174 [Flow] current health: 83 22:30:44.374 [Flow] current health: 84 22:30:44.374 [Flow] current health: 84 22:30:45.121 [Flow] timexyz 22:30:45.561 [Flow] current health: 85 22:30:45.561 [Flow] current health: 85 22:30:46.410 [Flow] timexyz 22:30:46.777 [Flow] current health: 86 22:30:46.777 [Flow] current health: 86 22:30:47.397 [Lua] state dead despawn 22:30:47.404 [Lua] [GameNetworkManager] destroying game object with go_id=55 22:30:48.007 [Flow] current health: 87 22:30:48.007 [Flow] current health: 87 22:30:49.207 [Flow] current health: 88 22:30:49.207 [Flow] current health: 88 22:30:49.456 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.457 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.457 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.457 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.581 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.581 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.581 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.581 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.875 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:49.933 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:50.003 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:50.092 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:50.147 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:50.223 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:50.299 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:50.412 [Flow] current health: 89 22:30:50.412 [Flow] current health: 89 22:30:50.428 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:51.544 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:51.616 [Flow] current health: 90 22:30:51.616 [Flow] current health: 90 22:30:51.980 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:52.133 [Flow] timexyz 22:30:52.831 [Flow] current health: 91 22:30:52.831 [Flow] current health: 91 22:30:53.616 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:54.035 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:54.041 [Flow] current health: 92 22:30:54.041 [Flow] current health: 92 22:30:54.620 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:54.944 [Flow] timexyz 22:30:55.042 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:55.207 [Lua] 1 22:30:55.245 [Flow] current health: 93 22:30:55.245 [Flow] current health: 93 22:30:55.511 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:55.612 [Lua] 1 22:30:55.949 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:30:56.440 [Flow] current health: 94 22:30:56.440 [Flow] current health: 94 22:30:57.652 [Flow] current health: 95 22:30:57.652 [Flow] current health: 95 22:30:57.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:30:58.159 [Lua] 1 22:30:58.851 [Flow] current health: 96 22:30:58.851 [Flow] current health: 96 22:31:00.057 [Flow] current health: 97 22:31:00.057 [Flow] current health: 97 22:31:00.096 [Flow] timexyz 22:31:01.259 [Flow] current health: 98 22:31:01.259 [Flow] current health: 98 22:31:01.645 [Lua] 1 22:31:01.715 [Lua] event horde ends! 22:31:02.449 [Flow] timexyz 22:31:02.494 [Flow] current health: 99 22:31:02.494 [Flow] current health: 99 22:31:02.785 [Lua] 3 22:31:02.842 [Lua] 1 22:31:02.842 [Lua] 3 22:31:03.729 [Flow] current health: 100 22:31:03.729 [Flow] current health: 100 22:31:04.941 [Flow] current health: 101 22:31:04.941 [Flow] current health: 101 22:31:05.723 [Flow] timexyz 22:31:05.978 [Lua] 2 22:31:06.139 [Flow] current health: 102 22:31:06.139 [Flow] current health: 102 22:31:07.343 [Flow] current health: 103 22:31:07.343 [Flow] current health: 103 22:31:07.839 [Lua] 1 22:31:07.839 [Lua] 1 22:31:07.839 [Lua] 1 22:31:08.324 [Lua] 4 22:31:08.324 [Lua] 2 22:31:08.324 [Lua] 1 22:31:08.324 [Lua] 3 22:31:08.371 [Lua] 4 22:31:08.371 [Lua] 3 22:31:08.371 [Lua] 2 22:31:08.371 [Lua] 1 22:31:08.371 [Lua] 1 22:31:08.541 [Flow] current health: 104 22:31:08.541 [Flow] current health: 104 22:31:08.801 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101ead6cb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:08.989 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 22:31:09.319 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ead6cb 22:31:09.400 [Lua] 1 22:31:09.428 [Lua] 1 22:31:09.428 [Lua] 1 22:31:09.557 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:09.677 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:09.764 [Flow] current health: 105 22:31:09.764 [Flow] current health: 105 22:31:09.816 [Lua] event horde ends! 22:31:09.895 [Lua] 4 22:31:09.895 [Lua] 5 22:31:09.896 [Lua] 3 22:31:09.934 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:09.962 [Lua] 1 22:31:09.962 [Lua] 4 22:31:09.963 [Lua] 5 22:31:09.963 [Lua] 3 22:31:10.032 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:10.535 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:10.811 [Flow] timexyz 22:31:10.958 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:10.964 [Flow] current health: 106 22:31:10.965 [Flow] current health: 106 22:31:10.970 [Lua] 1 22:31:11.447 [Lua] 2 22:31:11.447 [Lua] 1 22:31:11.521 [Lua] 2 22:31:11.521 [Lua] 1 22:31:11.521 [Lua] 1 22:31:12.164 [Flow] current health: 107 22:31:12.164 [Flow] current health: 107 22:31:12.455 [Lua] [RespawnHandler] Found available override unit 22:31:12.458 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.55000000000000004) 22:31:12.458 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.55000000000000004) 22:31:12.458 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:31:12.458 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=749 22:31:12.523 [Lua] 1 22:31:12.523 [Lua] 1 22:31:12.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:31:12.982 [Lua] 2 22:31:12.983 [Lua] 4 22:31:13.169 [Flow] timexyz 22:31:13.376 [Flow] current health: 108 22:31:13.376 [Flow] current health: 108 22:31:14.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:31:14.551 [Flow] current health: 109 22:31:14.551 [Flow] current health: 109 22:31:15.809 [Flow] current health: 110 22:31:15.809 [Flow] current health: 110 22:31:16.042 [Lua] 1 22:31:16.042 [Lua] 1 22:31:16.042 [Lua] 1 22:31:16.106 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:16.500 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:17.020 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:17.028 [Flow] current health: 111 22:31:17.028 [Flow] current health: 111 22:31:17.439 [Flow] timexyz 22:31:17.441 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:18.039 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:18.268 [Flow] current health: 112 22:31:18.268 [Flow] current health: 112 22:31:18.435 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:19.507 [Flow] current health: 113 22:31:19.507 [Flow] current health: 113 22:31:19.821 [Flow] timexyz 22:31:20.718 [Flow] current health: 114 22:31:20.718 [Flow] current health: 114 22:31:21.938 [Flow] current health: 115 22:31:21.938 [Flow] current health: 115 22:31:23.164 [Flow] current health: 116 22:31:23.164 [Flow] current health: 116 22:31:23.262 [Flow] current health: 116 22:31:23.262 [Flow] current health: 115 22:31:24.486 [Flow] current health: 115 22:31:24.486 [Flow] current health: 114 22:31:24.544 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.544 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.544 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.544 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.654 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.654 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.655 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.655 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:24.939 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:24.939 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:25.036 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:25.036 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:25.239 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:25.568 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:25.668 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:25.730 [Flow] current health: 114 22:31:25.730 [Flow] current health: 113 22:31:25.829 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:26.979 [Flow] current health: 113 22:31:26.979 [Flow] current health: 112 22:31:27.322 [Lua] 1 22:31:27.395 [Lua] 1 22:31:27.798 [Flow] timexyz 22:31:28.228 [Flow] current health: 112 22:31:28.228 [Flow] current health: 111 22:31:28.339 [Flow] timexyz 22:31:28.676 [Flow] current health: 112 22:31:28.676 [Flow] current health: 112 22:31:29.949 [Flow] current health: 113 22:31:29.949 [Flow] current health: 113 22:31:30.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:31:30.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:31:31.145 [Lua] 1 22:31:31.199 [Flow] current health: 114 22:31:31.199 [Flow] current health: 114 22:31:31.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:31:31.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:31:32.448 [Flow] current health: 115 22:31:32.449 [Flow] current health: 115 22:31:33.690 [Flow] timexyz 22:31:33.748 [Flow] current health: 116 22:31:33.748 [Flow] current health: 116 22:31:35.004 [Flow] current health: 117 22:31:35.004 [Flow] current health: 117 22:31:35.277 [Lua] 5 22:31:35.277 [Lua] 3 22:31:35.277 [Lua] 2 22:31:35.277 [Lua] 1 22:31:36.256 [Flow] current health: 118 22:31:36.256 [Flow] current health: 118 22:31:36.553 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:36.956 [Flow] timexyz 22:31:37.175 [Lua] event horde ends! 22:31:37.187 [Lua] event horde ends! 22:31:37.332 [Lua] nil 22:31:37.332 [Lua] nil 22:31:37.332 [Lua] nil 22:31:37.332 [Lua] nil 22:31:37.503 [Flow] current health: 119 22:31:37.503 [Flow] current health: 119 22:31:37.671 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:38.715 [Lua] 1 22:31:38.748 [Flow] current health: 120 22:31:38.748 [Flow] current health: 120 22:31:39.993 [Flow] current health: 121 22:31:39.993 [Flow] current health: 121 22:31:40.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:31:41.241 [Flow] current health: 122 22:31:41.241 [Flow] current health: 122 22:31:42.435 [Lua] 1 22:31:42.436 [Lua] 2 22:31:42.499 [Flow] current health: 123 22:31:42.499 [Flow] current health: 123 22:31:43.750 [Flow] current health: 124 22:31:43.750 [Flow] current health: 124 22:31:43.773 [Lua] 1 22:31:44.143 [Lua] 1 22:31:44.244 [Flow] timexyz 22:31:44.395 [Lua] 1 22:31:44.975 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:44.975 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:44.975 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:44.975 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:44.982 [Flow] current health: 125 22:31:44.982 [Flow] current health: 125 22:31:45.064 [Lua] 1 22:31:45.065 [Lua] 2 22:31:45.083 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:45.083 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:45.083 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:45.083 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:45.323 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:45.361 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:45.392 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:45.464 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:45.490 [Lua] event horde ends! 22:31:45.755 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:45.996 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:46.155 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:46.206 [Flow] current health: 126 22:31:46.206 [Flow] current health: 126 22:31:47.107 [Flow] timexyz 22:31:47.441 [Flow] current health: 127 22:31:47.441 [Flow] current health: 127 22:31:48.671 [Flow] current health: 128 22:31:48.671 [Flow] current health: 128 22:31:49.469 [Flow] timexyz 22:31:49.951 [Flow] current health: 129 22:31:49.951 [Flow] current health: 129 22:31:50.149 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:51.245 [Flow] current health: 130 22:31:51.245 [Flow] current health: 130 22:31:52.493 [Flow] current health: 131 22:31:52.493 [Flow] current health: 131 22:31:53.651 [Flow] timexyz 22:31:53.747 [Flow] current health: 132 22:31:53.747 [Flow] current health: 132 22:31:54.998 [Flow] current health: 133 22:31:54.998 [Flow] current health: 133 22:31:56.257 [Flow] current health: 134 22:31:56.257 [Flow] current health: 134 22:31:57.515 [Flow] current health: 135 22:31:57.515 [Flow] current health: 135 22:31:58.405 [Lua] 1 22:31:58.784 [Flow] current health: 136 22:31:58.784 [Flow] current health: 136 22:31:58.878 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:58.897 [Lua] 1 22:31:59.232 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:31:59.426 [Flow] timexyz 22:31:59.468 [Lua] 1 22:32:00.055 [Flow] current health: 137 22:32:00.055 [Flow] current health: 137 22:32:00.550 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:00.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:00.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:00.946 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:01.310 [Flow] current health: 138 22:32:01.310 [Flow] current health: 138 22:32:01.503 [Lua] 1 22:32:02.147 [Lua] 3 22:32:02.147 [Lua] 1 22:32:02.147 [Lua] 2 22:32:02.564 [Flow] current health: 139 22:32:02.564 [Flow] current health: 139 22:32:02.638 [Flow] timexyz 22:32:03.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:03.809 [Flow] current health: 140 22:32:03.809 [Flow] current health: 140 22:32:03.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:04.928 [Flow] timexyz 22:32:05.083 [Flow] current health: 141 22:32:05.083 [Flow] current health: 141 22:32:05.650 [Lua] 1 22:32:05.650 [Lua] 2 22:32:05.722 [Lua] 1 22:32:05.722 [Lua] 1 22:32:05.722 [Lua] 2 22:32:05.790 [Lua] 1 22:32:05.790 [Lua] 1 22:32:06.292 [Flow] current health: 142 22:32:06.292 [Flow] current health: 142 22:32:06.826 [Lua] 2 22:32:06.826 [Lua] 3 22:32:06.826 [Lua] 1 22:32:07.526 [Flow] current health: 143 22:32:07.526 [Flow] current health: 143 22:32:08.102 [Lua] 1 22:32:08.102 [Lua] 2 22:32:08.168 [Lua] 1 22:32:08.168 [Lua] 2 22:32:08.508 [Flow] timexyz 22:32:08.773 [Flow] current health: 144 22:32:08.773 [Flow] current health: 144 22:32:09.121 [Lua] 1 22:32:09.121 [Lua] 1 22:32:09.122 [Lua] 1 22:32:09.809 [Lua] event horde ends! 22:32:10.000 [Flow] current health: 145 22:32:10.000 [Flow] current health: 145 22:32:10.565 [Lua] 1 22:32:11.255 [Flow] current health: 146 22:32:11.255 [Flow] current health: 146 22:32:11.510 [Lua] 1 22:32:11.834 [Lua] 1 22:32:12.491 [Flow] timexyz 22:32:12.529 [Flow] current health: 147 22:32:12.529 [Flow] current health: 147 22:32:13.606 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.606 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.607 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.607 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.717 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.717 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.717 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.717 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.763 [Flow] current health: 148 22:32:13.763 [Flow] current health: 148 22:32:13.988 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:13.988 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:13.988 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:14.026 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:14.065 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:14.089 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:14.165 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:14.165 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:32:14.985 [Flow] current health: 149 22:32:14.985 [Flow] current health: 149 22:32:15.308 [Lua] 1 22:32:16.217 [Flow] current health: 150 22:32:16.217 [Flow] current health: 150 22:32:18.031 [Lua] event horde ends! 22:32:18.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:18.833 [Lua] 1 22:32:19.274 [Flow] timexyz 22:32:19.305 [Flow] Overcharge unit overheated 22:32:19.305 [Lua] Override Player Respawning terror_respawn false 22:32:19.305 [Lua] Override Player Respawning terror_respawn false 22:32:19.305 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 22:32:19.305 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:32:19.308 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 22:32:19.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:19.794 [Lua] 1 22:32:20.504 [EACServer] [01:32:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:32:20.868 [Lua] 1 22:32:23.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:23.787 [Lua] nil 22:32:23.787 [Lua] nil 22:32:23.787 [Lua] nil 22:32:23.787 [Lua] nil 22:32:23.787 [Lua] nil 22:32:23.788 [Lua] nil 22:32:24.866 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101ead6cb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:25.204 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 22:32:25.488 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ead6cb 22:32:26.362 [Lua] event horde ends! 22:32:26.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:28.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:28.825 [Lua] 1 22:32:28.825 [Lua] 1 22:32:29.473 [Lua] 1 22:32:30.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:31.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:35.644 [Lua] 1 22:32:36.282 [Lua] [NetworkServer] Peer 1100001059c9cc0 despawned player. 22:32:36.282 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 22:32:36.282 [Lua] [GameNetworkManager] destroying game object with go_id=56 22:32:47.101 [Lua] 20 22:32:47.101 [Lua] 20 22:32:50.108 [Lua] 20 22:32:50.108 [Lua] 20 22:32:51.951 [Lua] 1 22:32:52.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:53.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:53.481 [Lua] 1 22:32:54.004 [Lua] 1 22:32:54.395 [Lua] 1 22:32:54.770 [Lua] 1 22:32:55.299 [Lua] 1 22:32:56.073 [Lua] 1 22:32:56.579 [Lua] 1 22:32:56.706 [Flow] DEBUG******************************Ritual failsafe active 22:32:57.108 [Lua] 1 22:32:58.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:32:58.435 [Lua] 1 22:33:02.397 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:33:02.397 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:33:02.399 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=793 22:33:02.399 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:33:02.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:33:06.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 22:33:06.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:06.645 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:06.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:06.645 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:10.094 [Lua] Coordinated attack! 22:33:16.740 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 22:33:16.740 [Lua] Time for new HOOORDE! multi_first_wave 22:33:16.740 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 22:33:16.740 [Lua] horde requested: vector_blob 22:33:16.740 [Lua] wants to spawn behind within distance: 60 22:33:16.740 [Lua] horde crated with id 17 of type vector_blob 22:33:16.740 [Lua] managed to spawn 58/58 horde enemies 22:33:16.740 [Lua] vector blob horde has started 22:33:17.304 [Lua] Init group template: horde 22:33:20.643 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:33:20.890 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:33:22.467 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:22.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 22:33:22.468 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:22.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:22.468 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:22.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 22:33:22.468 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:27.712 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:27.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem 22:33:27.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:33:27.713 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:27.713 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:27.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:33:27.713 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:29.156 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 22:33:31.708 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:33:31.708 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f9b316b] 22:33:31.708 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f9b316b] 22:33:31.709 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:33:31.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:33:33.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 22:33:33.003 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:33:33.003 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:33:33.003 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 22:33:33.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:33:33.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 22:33:33.408 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 22:33:38.049 [Lua] 4 22:33:38.049 [Lua] 4 22:33:38.049 [Lua] 2 22:33:38.049 [Lua] 4 22:33:38.050 [Lua] 4 22:33:38.257 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:33:38.257 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:33:38.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:33:38.257 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:33:38.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem, async-read, 22:33:38.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:33:38.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 22:33:38.261 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:38.261 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:38.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:33:38.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:33:38.286 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:33:38.316 [Lua] 4 22:33:38.316 [Lua] 4 22:33:38.316 [Lua] 2 22:33:38.316 [Lua] 4 22:33:38.317 [Lua] 4 22:33:38.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:33:38.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 22:33:38.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:33:38.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:33:38.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:33:38.557 [Lua] 4 22:33:38.557 [Lua] 4 22:33:38.557 [Lua] 4 22:33:38.557 [Lua] 4 22:33:38.557 [Lua] 2 22:33:38.857 [Lua] 4 22:33:38.857 [Lua] 2 22:33:38.857 [Lua] 2 22:33:38.858 [Lua] 2 22:33:38.858 [Lua] 4 22:33:38.858 [Lua] 4 22:33:39.093 [Lua] 2 22:33:39.093 [Lua] 2 22:33:39.093 [Lua] 4 22:33:39.094 [Lua] 2 22:33:39.333 [Lua] 2 22:33:39.333 [Lua] 2 22:33:39.334 [Lua] 4 22:33:39.578 [Lua] 2 22:33:39.865 [Lua] 2 22:33:39.865 [Lua] 2 22:33:40.119 [Lua] 4 22:33:40.119 [Lua] 2 22:33:40.119 [Lua] 2 22:33:40.119 [Lua] 2 22:33:40.119 [Lua] 2 22:33:40.119 [Lua] 2 22:33:40.120 [Lua] 2 22:33:40.134 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:40.372 [Lua] 4 22:33:40.372 [Lua] 2 22:33:40.372 [Lua] 13 22:33:40.372 [Lua] 2 22:33:40.372 [Lua] 2 22:33:40.372 [Lua] 2 22:33:40.459 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:40.677 [Lua] 2 22:33:40.677 [Lua] 2 22:33:40.934 [Lua] 13 22:33:40.935 [Lua] 13 22:33:41.438 [Lua] 4 22:33:41.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:41.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:41.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:41.709 [Lua] 13 22:33:41.709 [Lua] 4 22:33:41.709 [Lua] 4 22:33:41.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:41.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:41.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:41.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:41.968 [Lua] 4 22:33:41.968 [Lua] 4 22:33:42.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:42.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:42.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:42.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:42.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:42.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:43.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:43.385 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:33:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 22:33:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 22:33:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:33:43.385 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:33:43.385 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:43.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, DeusChestPreloadSystem 22:33:43.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:33:43.394 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:43.394 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:43.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:33:43.394 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:43.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:33:43.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:33:43.425 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.426 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.426 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.426 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.554 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.555 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.555 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.555 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.569 [Lua] 1 22:33:43.849 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:43.922 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:43.922 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:44.173 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:44.268 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:44.289 [Lua] 1 22:33:44.373 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:44.439 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:33:44.439 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:33:44.439 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 22:33:44.439 [Lua] horde requested: vector_blob 22:33:44.439 [Lua] wants to spawn ahead within distance: 60 22:33:44.439 [Lua] horde crated with id 18 of type vector_blob 22:33:44.439 [Lua] managed to spawn 60/60 horde enemies 22:33:44.439 [Lua] vector blob horde has started 22:33:44.549 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:44.727 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:45.130 [Lua] Init group template: horde 22:33:45.818 [Lua] 2 22:33:45.818 [Lua] 4 22:33:46.088 [Lua] 2 22:33:46.088 [Lua] 4 22:33:46.361 [Lua] 4 22:33:46.611 [Lua] 4 22:33:46.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:46.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:46.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:47.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:47.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:47.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:47.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:49.031 [Lua] 1 22:33:49.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:49.564 [Lua] 1 22:33:52.442 [Lua] 1 22:33:53.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:53.349 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:53.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 22:33:53.746 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:53.746 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:54.105 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:54.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.175 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:54.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.513 [Lua] 4 22:33:54.514 [Lua] 2 22:33:54.514 [Lua] 4 22:33:54.514 [Lua] 4 22:33:54.514 [Lua] 2 22:33:54.514 [Lua] 4 22:33:54.514 [Lua] 4 22:33:54.515 [Lua] 2 22:33:54.515 [Lua] 4 22:33:54.515 [Lua] 2 22:33:54.515 [Lua] 2 22:33:54.515 [Lua] 4 22:33:54.717 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:54.749 [Lua] 4 22:33:54.749 [Lua] 4 22:33:54.749 [Lua] 4 22:33:54.749 [Lua] 2 22:33:54.749 [Lua] 2 22:33:54.749 [Lua] 4 22:33:54.749 [Lua] 4 22:33:54.750 [Lua] 2 22:33:54.750 [Lua] 2 22:33:54.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:54.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.018 [Lua] 4 22:33:55.018 [Lua] 4 22:33:55.018 [Lua] 4 22:33:55.019 [Lua] 2 22:33:55.019 [Lua] 4 22:33:55.044 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:55.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.282 [Lua] 4 22:33:55.282 [Lua] 4 22:33:55.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.531 [Lua] 4 22:33:55.531 [Lua] 4 22:33:55.531 [Lua] 2 22:33:55.532 [Lua] 4 22:33:55.564 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:55.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:55.822 [Lua] 2 22:33:55.822 [Lua] 4 22:33:55.822 [Lua] 4 22:33:55.985 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.068 [Lua] 4 22:33:56.068 [Lua] 2 22:33:56.068 [Lua] 4 22:33:56.068 [Lua] 2 22:33:56.069 [Lua] 2 22:33:56.069 [Lua] 2 22:33:56.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.334 [Lua] 2 22:33:56.334 [Lua] 2 22:33:56.334 [Lua] 2 22:33:56.334 [Lua] 2 22:33:56.378 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:33:56.580 [Lua] 2 22:33:56.580 [Lua] 4 22:33:56.580 [Lua] 4 22:33:56.581 [Lua] 4 22:33:56.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:33:56.824 [Lua] 4 22:33:58.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:58.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:33:59.785 [Lua] 2 22:33:59.954 [Lua] HORDE: last wave, reset to standard horde delay 22:33:59.954 [Lua] Time for new HOOORDE! multi_last_wave 22:33:59.954 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 22:33:59.954 [Lua] horde requested: vector_blob 22:33:59.954 [Lua] wants to spawn ahead within distance: 60 22:33:59.954 [Lua] horde crated with id 19 of type vector_blob 22:33:59.954 [Lua] managed to spawn 56/56 horde enemies 22:33:59.954 [Lua] vector blob horde has started 22:34:00.050 [Lua] 2 22:34:00.281 [Lua] 2 22:34:00.740 [Lua] Init group template: horde 22:34:01.105 [Lua] 2 22:34:01.105 [Lua] 2 22:34:01.105 [Lua] 2 22:34:01.474 [Lua] 2 22:34:01.475 [Lua] 2 22:34:01.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:34:01.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:34:01.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:34:01.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:34:01.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:34:01.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 22:34:08.541 [Lua] 2 22:34:08.541 [Lua] 4 22:34:08.542 [Lua] 4 22:34:08.790 [Lua] 2 22:34:09.087 [Lua] 4 22:34:09.324 [Lua] 2 22:34:09.324 [Lua] 2 22:34:09.324 [Lua] 4 22:34:09.324 [Lua] 2 22:34:09.324 [Lua] 2 22:34:09.585 [Lua] 2 22:34:09.586 [Lua] 4 22:34:09.586 [Lua] 2 22:34:09.846 [Lua] 2 22:34:10.114 [Lua] 2 22:34:10.114 [Lua] 4 22:34:11.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:34:11.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 22:34:11.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:34:11.297 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 22:34:11.868 [Lua] Complete level triggered. 22:34:11.868 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:34:11.868 [Lua] [NetworkServer] Entering post game 22:34:11.868 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 22:34:11.868 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 22:34:11.868 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 22:34:11.868 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 22:34:11.868 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 22:34:11.868 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 22:34:11.868 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 22:34:11.868 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 22:34:11.869 [Lua] gm_event_end_conditions_met true false 22:34:11.869 [Save] Saving `save_data` 22:34:11.869 [Lua] Game won 22:34:11.869 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:34:11.871 [Save] Save done 22:34:11.871 [Save] Saving `save_data` 22:34:11.872 [Save] Save done 22:34:11.873 [Lua] generate_backend_stats 110000102e9bdea:1 22:34:11.893 [Lua] PlayFabMirrorBase:_commit_internal nil 22:34:11.893 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50 22:34:11.897 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:34:11.897 [Save] Saving `save_data` 22:34:11.899 [Save] Save done 22:34:11.904 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 4 22:34:11.907 [Lua] Complete level triggered. 22:34:11.918 [Lua] Complete level triggered. 22:34:11.929 [Lua] Complete level triggered. 22:34:11.940 [Lua] Complete level triggered. 22:34:11.951 [Lua] Complete level triggered. 22:34:11.963 [Lua] Complete level triggered. 22:34:11.978 [Lua] Complete level triggered. 22:34:11.989 [Lua] Complete level triggered. 22:34:12.004 [Lua] Complete level triggered. 22:34:12.015 [Lua] Complete level triggered. 22:34:12.026 [Lua] Complete level triggered. 22:34:12.037 [Lua] Complete level triggered. 22:34:12.051 [Lua] Complete level triggered. 22:34:12.062 [Lua] Complete level triggered. 22:34:12.076 [Lua] Complete level triggered. 22:34:12.087 [Lua] Complete level triggered. 22:34:12.099 [Lua] Complete level triggered. 22:34:12.685 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 22:34:12.685 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50 22:34:13.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50 22:34:13.147 [Lua] commit result success 12 22:34:13.147 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 22:34:13.147 [Lua] none table: 000000001647C3F0 table: 000000000A4B5940 22:34:13.147 [Lua] min_height 160 22:34:13.154 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 22:34:13.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 22:34:13.763 [Lua] THIS IS A FUNCTION 22:34:20.504 [EACServer] [01:34:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:34:21.913 [Lua] ConflictDirector - destroy all units 22:34:21.926 [Lua] Horde killed: ? 22:34:21.926 [Lua] Horde killed: ? 22:34:21.927 [Lua] Horde killed: ? 22:34:22.747 [Lua] TRANSITION nil nil load_next_level 22:34:22.747 [Lua] Transition type "load_next_level", is server: true 22:34:22.747 [Lua] [LevelTransitionHandler] promote_next_level_data 22:34:22.748 [Lua] [GameNetworkManager] Leaving game... 22:34:22.748 [Lua] [GameNetworkManager] Shutting down game session host. 22:34:22.748 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:34:22.748 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:34:22.748 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1076.27 22:34:22.757 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:34:22.840 [Lua] ### Sending rpc_level_loaded 22:34:22.840 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 327 22:34:22.914 [Lua] ### Sending rpc_level_loaded 22:34:22.914 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 327 22:34:22.914 [Lua] ### Sending rpc_level_loaded 22:34:22.914 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 327 22:34:24.622 [Lua] [PlayerSyncData] Game session is not initialized 22:34:24.622 [Lua] [PlayerSyncData] Game session is not initialized 22:34:24.622 [Lua] [PlayerSyncData] Game session is not initialized 22:34:24.622 [Lua] Set lobby begin: 22:34:24.622 [Lua] Lobby data twitch_enabled = false 22:34:24.622 [Lua] Lobby data selected_mission_id = journey_citadel 22:34:24.622 [Lua] Lobby data num_players = 4 22:34:24.622 [Lua] Lobby data difficulty_tweak = 0 22:34:24.622 [Lua] Lobby data host = 110000102e9bdea 22:34:24.622 [Lua] Lobby data matchmaking_type = 2 22:34:24.623 [Lua] Lobby data is_private = true 22:34:24.623 [Lua] Lobby data match_started = true 22:34:24.623 [Lua] Lobby data difficulty = cataclysm 22:34:24.623 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:34:24.623 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:34:24.623 [Lua] Lobby data unique_server_name = Vakser 22:34:24.623 [Lua] Lobby data quick_game = false 22:34:24.623 [Lua] Lobby data country_code = FI 22:34:24.623 [Lua] Lobby data matchmaking = false 22:34:24.623 [Lua] Lobby data power_level = 0 22:34:24.623 [Lua] Lobby data mission_id = pat_mountain_wastes_path2 22:34:24.623 [Lua] Lobby data mechanism = deus 22:34:24.623 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:34:24.623 [Lua] Lobby data player_slot_2 = 0:0 22:34:24.623 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:34:24.623 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:34:24.623 [Lua] Lobby data eac_authorized = true 22:34:24.623 [Lua] Set lobby end. 22:34:24.748 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:34:24.748 [Lua] [Managers] Calling function on all managers: 22:34:24.749 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 22:34:24.749 [Lua] Clearing all global lookup lists 22:34:24.749 [Lua] [IngamePlayerListUI] - Destroy 22:34:24.749 [Lua] [EquipmentUI] - Destroy 22:34:24.749 [Lua] [AbilityUI] - Destroy 22:34:24.749 [Lua] [GamePadEquipmentUI] - Destroy 22:34:24.749 [Lua] [GamePadAbilityUI] - Destroy 22:34:24.750 [Lua] [IngameUI] destroy 22:34:24.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:34:24.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:34:24.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:34:24.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:34:24.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:34:24.768 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 22:34:24.768 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 22:34:24.768 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 22:34:24.768 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 22:34:24.768 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 22:34:24.768 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 22:34:24.813 [Lua] [Managers] Destroying manager group: 22:34:24.820 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:34:24.887 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:34:24.889 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:34:24.890 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:34:24.890 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:34:24.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:34:24.891 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:34:24.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:34:24.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:34:24.892 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:34:24.893 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:34:24.893 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:34:24.895 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:34:24.896 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:34:24.896 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:34:24.897 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:34:24.898 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:34:24.899 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:34:24.901 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:34:24.902 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:34:24.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:34:24.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:34:24.911 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:34:24.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:34:24.912 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:34:24.913 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:34:24.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:34:24.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:34:24.916 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:34:24.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:34:24.921 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:34:24.921 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 22:34:24.921 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 22:34:24.922 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 22:34:24.922 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 22:34:24.922 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 22:34:24.922 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 22:34:24.922 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 22:34:24.922 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 22:34:24.922 [Lua] [Matchmaking] unregister rpcs 22:34:24.922 [Lua] ############### UNLOADING PACKAGES ############### 22:34:24.922 [Lua] [Gamestate] Enter state StateLoading 22:34:24.923 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:34:24.923 [Lua] [Matchmaking] register rpcs 22:34:24.923 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:34:24.923 [Lua] registering RPCs 22:34:24.923 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:34:24.923 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:34:24.923 [Lua] Set lobby begin: 22:34:24.923 [Lua] Lobby data twitch_enabled = false 22:34:24.923 [Lua] Lobby data selected_mission_id = journey_citadel 22:34:24.923 [Lua] Lobby data num_players = 4 22:34:24.923 [Lua] Lobby data difficulty_tweak = 0 22:34:24.923 [Lua] Lobby data host = 110000102e9bdea 22:34:24.923 [Lua] Lobby data matchmaking_type = 2 22:34:24.924 [Lua] Lobby data is_private = true 22:34:24.924 [Lua] Lobby data match_started = true 22:34:24.924 [Lua] Lobby data difficulty = cataclysm 22:34:24.924 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:34:24.924 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:34:24.924 [Lua] Lobby data unique_server_name = Vakser 22:34:24.924 [Lua] Lobby data quick_game = false 22:34:24.924 [Lua] Lobby data country_code = FI 22:34:24.924 [Lua] Lobby data matchmaking = false 22:34:24.924 [Lua] Lobby data power_level = 0 22:34:24.924 [Lua] Lobby data mission_id = dlc_morris_map 22:34:24.924 [Lua] Lobby data mechanism = deus 22:34:24.924 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:34:24.924 [Lua] Lobby data player_slot_2 = 0:0 22:34:24.924 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:34:24.924 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:34:24.924 [Lua] Lobby data eac_authorized = true 22:34:24.924 [Lua] Set lobby end. 22:34:24.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:34:24.926 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 22:34:24.926 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 22:34:24.926 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 22:34:24.926 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:34:24.926 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:34:24.926 [Umbra] Unload tome 22:34:24.927 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path2, pat_mountain_wastes_path2 22:34:24.927 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path2 22:34:24.929 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path2 22:34:24.932 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path2 22:34:24.949 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path2 22:34:24.950 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path2 22:34:24.967 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path2 22:34:24.967 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:34:25.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:34:25.019 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:34:25.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:34:25.073 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:34:25.173 [Lua] ### Sending rpc_level_loaded 22:34:25.173 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 327 22:34:25.173 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 22:34:25.174 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 22:34:25.174 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 22:34:25.190 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 22:34:25.190 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 22:34:25.910 [Lua] ### Sending rpc_level_loaded 22:34:25.910 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 327 22:34:25.910 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 22:34:25.911 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 22:34:25.911 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 22:34:25.927 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 22:34:25.927 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 22:34:26.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:34:26.547 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:34:26.564 [Lua] [LevelTransitionHandler] Level load completed! 22:34:26.564 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:34:26.564 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:34:26.564 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:34:26.564 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:34:26.564 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:34:26.567 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:34:26.581 [Lua] ### Sending rpc_level_loaded 22:34:26.581 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 327 22:34:26.581 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 22:34:26.597 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 22:34:26.597 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 22:34:26.614 [Lua] ### Sending rpc_level_loaded 22:34:26.614 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 327 22:34:26.614 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 22:34:26.614 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 22:34:26.614 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 22:34:27.914 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 22:34:27.914 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 22:34:27.914 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 22:34:27.914 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 22:34:27.914 [Lua] ### Sending rpc_level_loaded 22:34:27.914 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 327 22:34:27.914 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:34:27.914 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:34:27.914 [Umbra] Init version: 3.4.15 :: 16 threads 22:34:27.916 [Lua] Async level spawning done 22:34:27.916 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:34:28.926 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:34:28.926 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:34:28.926 [Lua] [Matchmaking] unregister rpcs 22:34:28.926 [Lua] Set lobby begin: 22:34:28.926 [Lua] Lobby data twitch_enabled = false 22:34:28.926 [Lua] Lobby data selected_mission_id = journey_citadel 22:34:28.926 [Lua] Lobby data num_players = 4 22:34:28.926 [Lua] Lobby data difficulty_tweak = 0 22:34:28.926 [Lua] Lobby data host = 110000102e9bdea 22:34:28.926 [Lua] Lobby data matchmaking_type = 2 22:34:28.926 [Lua] Lobby data is_private = true 22:34:28.926 [Lua] Lobby data match_started = true 22:34:28.926 [Lua] Lobby data difficulty = cataclysm 22:34:28.926 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:34:28.926 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:34:28.926 [Lua] Lobby data unique_server_name = Vakser 22:34:28.926 [Lua] Lobby data quick_game = false 22:34:28.926 [Lua] Lobby data country_code = FI 22:34:28.926 [Lua] Lobby data matchmaking = false 22:34:28.926 [Lua] Lobby data power_level = 0 22:34:28.926 [Lua] Lobby data mission_id = dlc_morris_map 22:34:28.926 [Lua] Lobby data mechanism = deus 22:34:28.926 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:34:28.926 [Lua] Lobby data player_slot_2 = 0:0 22:34:28.926 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:34:28.926 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:34:28.926 [Lua] Lobby data eac_authorized = true 22:34:28.926 [Lua] Set lobby end. 22:34:28.926 [Lua] [Managers] Destroying manager group: 22:34:28.927 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:34:28.927 [Lua] [Gamestate] Enter StateIngame HOST 22:34:28.927 [Lua] <>level = dlc_morris_map<> 22:34:28.927 [Lua] [StateIngame] Server ingame 22:34:28.930 [Lua] Set lobby begin: 22:34:28.930 [Lua] Lobby data twitch_enabled = false 22:34:28.930 [Lua] Lobby data selected_mission_id = journey_citadel 22:34:28.930 [Lua] Lobby data num_players = 4 22:34:28.930 [Lua] Lobby data difficulty_tweak = 0 22:34:28.930 [Lua] Lobby data host = 110000102e9bdea 22:34:28.930 [Lua] Lobby data matchmaking_type = 2 22:34:28.930 [Lua] Lobby data is_private = true 22:34:28.930 [Lua] Lobby data match_started = true 22:34:28.930 [Lua] Lobby data difficulty = normal 22:34:28.930 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:34:28.930 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:34:28.930 [Lua] Lobby data unique_server_name = Vakser 22:34:28.930 [Lua] Lobby data quick_game = false 22:34:28.930 [Lua] Lobby data country_code = FI 22:34:28.930 [Lua] Lobby data matchmaking = false 22:34:28.930 [Lua] Lobby data power_level = 0 22:34:28.930 [Lua] Lobby data mission_id = dlc_morris_map 22:34:28.930 [Lua] Lobby data mechanism = deus 22:34:28.930 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:34:28.930 [Lua] Lobby data player_slot_2 = 0:0 22:34:28.930 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:34:28.930 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:34:28.930 [Lua] Lobby data eac_authorized = true 22:34:28.930 [Lua] Set lobby end. 22:34:28.930 [Lua] [Matchmaking] register rpcs 22:34:28.930 [Lua] GameNetworkManager:init... creating game session 22:34:28.930 [Lua] Host GameSession.make_game_session_host with session: 22:34:28.930 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:34:28.931 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 22:34:28.931 [Lua] [GameNetworkManager] self.is_server = true 22:34:28.931 [Network] Setting artificial MTU limit to 65536 22:34:28.944 [Lua] Switching ConflictSettings: to: disabled 22:34:28.944 [Lua] pacing=disabled 22:34:28.944 [Lua] roaming=nil 22:34:28.944 [Lua] specials=disabled 22:34:28.944 [Lua] debug_color=black 22:34:28.944 [Lua] pack_spawning=disabled 22:34:28.944 [Lua] contained_breeds=nil 22:34:28.944 [Lua] disabled=true 22:34:28.944 [Lua] boss=disabled 22:34:28.944 [Lua] horde=disabled 22:34:28.944 [Lua] name=disabled 22:34:28.944 [Lua] intensity=disabled 22:34:28.944 [Lua] --- 22:34:28.944 [Lua] [LevelAnalysis] set_random_seed( 0) 22:34:28.948 [Lua] [AIInterestPointSystem] Level Seed: 1104925885 22:34:28.948 [Lua] 22:34:28.948 [Lua] [entity_system_bag] = table 22:34:28.948 [Lua] [entity_system_bag] = metatable 22:34:28.948 [Lua] [startup_data] = table 22:34:28.948 [Lua] [entity_manager] = table 22:34:28.948 [Lua] [entity_manager] = metatable 22:34:28.948 [Lua] [unit_spawner] = table 22:34:28.948 [Lua] [unit_spawner] = metatable 22:34:28.948 [Lua] [unit_storage] = table 22:34:28.948 [Lua] [unit_storage] = metatable 22:34:28.948 [Lua] [dice_keeper] = table 22:34:28.948 [Lua] [dice_keeper] = metatable 22:34:28.948 [Lua] [is_server] = true (boolean) 22:34:28.948 [Lua] [world] = [World] 22:34:28.948 [Lua] [system_api] = table 22:34:28.948 [Lua] [entity_system] = table 22:34:28.948 [Lua] [entity_system] = metatable 22:34:28.948 [Lua] [network_lobby] = table 22:34:28.948 [Lua] [network_lobby] = metatable 22:34:28.948 [Lua] [profile_synchronizer] = table 22:34:28.948 [Lua] [profile_synchronizer] = metatable 22:34:28.948 [Lua] [level_transition_handler] = table 22:34:28.948 [Lua] [level_transition_handler] = metatable 22:34:28.948 [Lua] [num_local_human_players] = 1 (number) 22:34:28.948 [Lua] [statistics_db] = table 22:34:28.948 [Lua] [statistics_db] = metatable 22:34:28.948 [Lua] [network_server] = table 22:34:28.948 [Lua] [network_server] = metatable 22:34:28.948 [Lua] [input_manager] = table 22:34:28.948 [Lua] [input_manager] = metatable 22:34:28.948 [Lua] [network_clock] = table 22:34:28.948 [Lua] [network_clock] = metatable 22:34:28.948 [Lua] [network_transmit] = table 22:34:28.948 [Lua] [network_transmit] = metatable 22:34:28.948 [Lua] [free_flight_manager] = table 22:34:28.948 [Lua] [free_flight_manager] = metatable 22:34:28.948 [Lua] [network_manager] = table 22:34:28.948 [Lua] [network_manager] = metatable 22:34:28.948 [Lua] [network_event_delegate] = table 22:34:28.948 [Lua] [network_event_delegate] = metatable 22:34:28.949 [Lua] 22:34:28.949 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:34:28.949 [Lua] ignoring extension VersusInteractObjectiveExtension 22:34:28.949 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:34:28.949 [Lua] ignoring extension VersusSocketObjectiveExtension 22:34:28.949 [Lua] ignoring extension VersusTargetObjectiveExtension 22:34:28.949 [Lua] ignoring extension VersusMissionObjectiveExtension 22:34:28.964 [Lua] [AchievementManager] Achievements using the steam platform 22:34:28.964 [Lua] PlayerManager:add_player player_1 22:34:28.982 [Lua] [StateIngame] Level seed: 0 22:34:28.982 [Lua] [LevelAnalysis] set_random_seed( 1104925885) 22:34:28.982 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:34:28.982 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:34:28.983 [Lua] [IngameUI] init 22:34:28.988 [SteamVoipClient] select_out(110000101982738, off) 22:34:28.988 [SteamVoipClient] select_out(110000101ead6cb, off) 22:34:28.988 [SteamVoipClient] select_out(110000102e9bdea, off) 22:34:28.988 [SteamVoipClient] select_out(1100001059c9cc0, off) 22:34:28.994 [Lua] cb_razer_chroma_setup 22:34:29.009 [Save] Saving `save_data` 22:34:29.011 [Save] Save done 22:34:29.013 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 00000000167B8C30; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000167B8790; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 00000000167B8880; parent_world_position = table: 00000000167B88B0; local_position = table: 00000000167B8BA0; size = table: 00000000167B8BF0; node = table: 00000000167B8C30 [3] scenegraph = table: 00000000167B8790; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000167B8790; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 00000000167B8790; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 000000000CE2A760 [8] self = table: 000000000CE2A760; ingame_ui_context = table: 000000000C805940; input_manager = table: 0000000003B6A640; world = [World] [9] self = table: 000000001A2B8930; object = table: 000000000CE2A760 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 000000000B0DBC10; error_prefix_data = table: 000000000CE2A720; func = [function] [15] self = table: 000000000B0DBC10; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000CE2A640; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000000B0DBC10 [21] self = table: 000000000D4BD190; ingame_ui_context = table: 000000000C805940 [22] self = table: 000000000D4BD190; params = table: 0000000011DA6760; viewport_name = "player_1"; input_manager = table: 0000000003B6A640; input_source = table: 0000000011F53960; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000016139060; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000129E2010; camera_system = table: 000000001248E7C0; outline_system = table: 0000000000C73C30; fade_system = table: 0000000019397F00; sound_sector_system = table: 000000000CCD5770; sound_environment_system = table: 000000000FC19AC0; event_manager = table: 0000000016B42FA0; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C805940 [23] self = table: 00000000122A0880; new_state = table: 0000000018BDAD00; params = table: 0000000011DA6760; scope_name = "StateInGameRunning:on_enter" [24] self = table: 00000000122A0880; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 00000000122A0880; parent = table: 000000001A1FBB00; start_state = table: 0000000018BDAD00; params = table: 0000000011DA6760; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000C805770; ingame_ui = table: 000000000B0DBC10; definitions = table: 000000000CE2A7D0; input_manager = table: 0000000003B6A640; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 000000000CE2A910; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000CE05550; menu_widgets = table: 000000000CE2B5C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000C805770; ingame_ui = table: 000000000B0DBC10; definitions = table: 000000000CE2A7D0; input_manager = table: 0000000003B6A640; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 000000000CE2A910; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000000CE05550; menu_widgets = table: 000000000CE2B5C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000011E99320; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000C805770; telemetry_time_view_enter = 0; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000C948510; cutscene_system = table: 00000000161519A0; text_popup_ui = table: 00000000160CDB90; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000AEE68E0; ui_top_renderer = table: 000000000D773A60; camera_manager = table: 00000000015ABFF0; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000C805940; views = table: 0000000011D060E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000016139060; weave_onboarding = table: 000000000AEE7C00; popup_handler = table: 00000000160CD9E0; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000001536890; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000001A1FBB00; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000C805940; end_conditions_met = false; player = table: 0000000016139060; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000001536890; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000001A1FBB00; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000C805940; end_conditions_met = false; player = table: 0000000016139060; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000001536890; [23] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [24] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [25] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [26] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 0000000001108BD0; network_server = table: 00000000005DFA10; entity_system = table: 0000000015F6F440; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000016ACE0D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000000EF1810; machines = table: 0000000016B9A670; _quit_game = false; network_clock = table: 00000000006CC3D0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 0000000012FF5A90; network_event_delegate = table: 0000000001536890; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000001A1FBB00; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000001A1FBB00; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000001A1FBB00; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000D400270; 22:34:29.014 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000FA12960; node_def = table: 00000000167B85B0; k = "offset"; v = table: 00000000167B8670 [2] scenegraph = table: 000000000FA128A0; scenegraph_def = table: 000000000CE2A870; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000167B85B0; parent_name = nil; local_position = table: 000000000FA12910; node = table: 000000000FA12960 [3] scenegraph_def = table: 000000000CE2A870; scenegraph = table: 000000000FA128A0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000167B85B0 [4] hook_chain = [function] [5] self = table: 000000000CE2A760 [6] self = table: 000000000CE2A760; ingame_ui_context = table: 000000000C805940; input_manager = table: 0000000003B6A640; world = [World] [7] self = table: 000000001A2B8930; object = table: 000000000CE2A760 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 000000000B0DBC10; error_prefix_data = table: 000000000CE2A720; func = [function] [13] self = table: 000000000B0DBC10; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000CE2A640; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000000B0DBC10 [19] self = table: 000000000D4BD190; ingame_ui_context = table: 000000000C805940 [20] self = table: 000000000D4BD190; params = table: 0000000011DA6760; viewport_name = "player_1"; input_manager = table: 0000000003B6A640; input_source = table: 0000000011F53960; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000016139060; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000129E2010; camera_system = table: 000000001248E7C0; outline_system = table: 0000000000C73C30; fade_system = table: 0000000019397F00; sound_sector_system = table: 000000000CCD5770; sound_environment_system = table: 000000000FC19AC0; event_manager = table: 0000000016B42FA0; level_key = "dlc_morris_map"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C805940 [21] self = table: 00000000122A0880; new_state = table: 0000000018BDAD00; params = table: 0000000011DA6760; scope_name = "StateInGameRunning:on_enter" [22] self = table: 00000000122A0880; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 00000000122A0880; parent = table: 000000001A1FBB00; start_state = table: 0000000018BDAD00; params = table: 0000000011DA6760; profiling_debugging_enabled = true [24] self = table: 00000000122A0880; parent = table: 000000001A1FBB00; start_state = table: 0000000018BDAD00; params = table: 0000000011DA6760; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 00000000122A0880 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CE2B5C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000C805770; ingame_ui = table: 000000000B0DBC10; definitions = table: 000000000CE2A7D0; input_manager = table: 0000000003B6A640; wwise_world = [WwiseWorld]; render_settings = table: 000000000CE2A910; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CE05550; settings_list_size_y = 4000; ui_scenegraph = table: 00000000167B8790; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CE2B5C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000C805770; ingame_ui = table: 000000000B0DBC10; definitions = table: 000000000CE2A7D0; input_manager = table: 0000000003B6A640; wwise_world = [WwiseWorld]; render_settings = table: 000000000CE2A910; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CE05550; settings_list_size_y = 4000; ui_scenegraph = table: 00000000167B8790; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000011E99320; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000C805770; telemetry_time_view_enter = 0; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000C948510; cutscene_system = table: 00000000161519A0; text_popup_ui = table: 00000000160CDB90; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000AEE68E0; ui_top_renderer = table: 000000000D773A60; camera_manager = table: 00000000015ABFF0; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 000000000C805940; views = table: 0000000011D060E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000016139060; weave_onboarding = table: 000000000AEE7C00; popup_handler = table: 00000000160CD9E0; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000001536890; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000001A1FBB00; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000C805940; end_conditions_met = false; player = table: 0000000016139060; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000001536890; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000001A1FBB00; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 000000000C805940; end_conditions_met = false; player = table: 0000000016139060; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000001536890; [21] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [22] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [23] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [24] _params = table: 0000000011DA6760; _profiling_debugging_enabled = true; _parent = table: 000000001A1FBB00; _state = table: 000000000D4BD190; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 0000000001108BD0; network_server = table: 00000000005DFA10; entity_system = table: 0000000015F6F440; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000016ACE0D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003B6A640; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000000EF1810; machines = table: 0000000016B9A670; _quit_game = false; network_clock = table: 00000000006CC3D0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 0000000012FF5A90; network_event_delegate = table: 0000000001536890; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000001A1FBB00; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000001A1FBB00; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000001A1FBB00; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000D400270; 22:34:29.016 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:34:29.016 [Lua] Set lobby begin: 22:34:29.016 [Lua] Lobby data twitch_enabled = false 22:34:29.016 [Lua] Lobby data selected_mission_id = journey_citadel 22:34:29.016 [Lua] Lobby data num_players = 4 22:34:29.016 [Lua] Lobby data difficulty_tweak = 0 22:34:29.016 [Lua] Lobby data host = 110000102e9bdea 22:34:29.016 [Lua] Lobby data matchmaking_type = 2 22:34:29.016 [Lua] Lobby data is_private = true 22:34:29.016 [Lua] Lobby data match_started = true 22:34:29.016 [Lua] Lobby data difficulty = normal 22:34:29.016 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:34:29.016 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:34:29.017 [Lua] Lobby data unique_server_name = Vakser 22:34:29.017 [Lua] Lobby data quick_game = false 22:34:29.017 [Lua] Lobby data country_code = FI 22:34:29.017 [Lua] Lobby data matchmaking = false 22:34:29.017 [Lua] Lobby data power_level = 715 22:34:29.017 [Lua] Lobby data mission_id = dlc_morris_map 22:34:29.017 [Lua] Lobby data mechanism = deus 22:34:29.017 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:34:29.017 [Lua] Lobby data player_slot_2 = 0:0 22:34:29.017 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:34:29.017 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:34:29.017 [Lua] Lobby data eac_authorized = true 22:34:29.017 [Lua] Set lobby end. 22:34:29.017 [Lua] CurrentConflictSettings disabled 22:34:29.017 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:34:29.017 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:34:29.017 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:34:29.017 [Lua] [Managers] Calling function on all managers: 22:34:29.017 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:34:29.021 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 22:34:29.021 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 22:34:29.038 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 22:34:29.038 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 22:34:29.149 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 22:34:29.149 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 22:34:29.156 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 22:34:29.158 [Lua] PlayerManager:add_remote_player 110000101982738 22:34:29.158 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:34:29.158 [Lua] RemotePlayer:create_game_object( ) 3 22:34:29.169 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 22:34:29.169 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 22:34:29.169 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 22:34:29.169 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 22:34:29.175 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 22:34:29.178 [Lua] PlayerManager:add_remote_player 110000101ead6cb 22:34:29.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:34:29.178 [Lua] RemotePlayer:create_game_object( ) 4 22:34:29.190 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 22:34:29.190 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 22:34:29.190 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 22:34:29.190 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 22:34:29.192 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 22:34:29.196 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 22:34:29.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:34:29.196 [Lua] RemotePlayer:create_game_object( ) 5 22:34:29.207 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 22:34:29.207 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 22:34:29.211 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 22:34:29.211 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 22:34:29.211 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 22:34:29.211 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 22:34:29.211 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 22:34:29.211 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 22:34:29.211 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 22:34:29.211 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 22:34:29.214 [Lua] StateInGameRunning:_game_actually_starts() 22:34:29.214 [Lua] ################################################################################################################# 22:34:29.214 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_mountain_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:34:29.214 [Lua] ################################################################################################################# 22:34:29.214 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 22:34:29.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 22:34:29.347 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 22:34:29.347 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:34:29.347 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 22:34:29.347 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 22:34:29.347 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:34:29.347 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 22:34:29.419 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 22:34:29.419 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:34:29.419 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 22:34:29.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 22:34:29.433 [Lua] Commit load time data 22:34:34.050 [Lua] Set lobby begin: 22:34:34.050 [Lua] Lobby data twitch_enabled = false 22:34:34.050 [Lua] Lobby data selected_mission_id = journey_citadel 22:34:34.050 [Lua] Lobby data num_players = 4 22:34:34.050 [Lua] Lobby data difficulty_tweak = 0 22:34:34.050 [Lua] Lobby data host = 110000102e9bdea 22:34:34.050 [Lua] Lobby data matchmaking_type = 2 22:34:34.051 [Lua] Lobby data is_private = true 22:34:34.051 [Lua] Lobby data match_started = true 22:34:34.051 [Lua] Lobby data difficulty = normal 22:34:34.051 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:34:34.051 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:34:34.051 [Lua] Lobby data unique_server_name = Vakser 22:34:34.051 [Lua] Lobby data quick_game = false 22:34:34.051 [Lua] Lobby data country_code = FI 22:34:34.051 [Lua] Lobby data matchmaking = false 22:34:34.051 [Lua] Lobby data power_level = 178 22:34:34.051 [Lua] Lobby data mission_id = dlc_morris_map 22:34:34.051 [Lua] Lobby data mechanism = deus 22:34:34.051 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:34:34.051 [Lua] Lobby data player_slot_2 = 0:0 22:34:34.051 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:34:34.051 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:34:34.051 [Lua] Lobby data eac_authorized = true 22:34:34.051 [Lua] Set lobby end. 22:34:39.053 [Lua] Set lobby begin: 22:34:39.053 [Lua] Lobby data twitch_enabled = false 22:34:39.053 [Lua] Lobby data selected_mission_id = journey_citadel 22:34:39.053 [Lua] Lobby data num_players = 4 22:34:39.053 [Lua] Lobby data difficulty_tweak = 0 22:34:39.053 [Lua] Lobby data host = 110000102e9bdea 22:34:39.053 [Lua] Lobby data matchmaking_type = 2 22:34:39.053 [Lua] Lobby data is_private = true 22:34:39.053 [Lua] Lobby data match_started = true 22:34:39.053 [Lua] Lobby data difficulty = normal 22:34:39.053 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:34:39.053 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:34:39.053 [Lua] Lobby data unique_server_name = Vakser 22:34:39.053 [Lua] Lobby data quick_game = false 22:34:39.053 [Lua] Lobby data country_code = FI 22:34:39.053 [Lua] Lobby data matchmaking = false 22:34:39.053 [Lua] Lobby data power_level = 760 22:34:39.053 [Lua] Lobby data mission_id = dlc_morris_map 22:34:39.053 [Lua] Lobby data mechanism = deus 22:34:39.053 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:34:39.053 [Lua] Lobby data player_slot_2 = 0:0 22:34:39.054 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:34:39.054 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:34:39.054 [Lua] Lobby data eac_authorized = true 22:34:39.054 [Lua] Set lobby end. 22:34:50.931 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read, 22:34:50.955 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01 22:34:50.955 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01 22:36:20.504 [EACServer] [01:36:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:36:48.744 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer 22:37:27.471 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_khorne_path1, mc:deus, gm:deus, env:0, seed:303863212, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:7 ) 22:37:27.471 [Lua] [NetworkServer] Entering post game 22:37:27.471 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 22:37:27.471 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 22:37:27.471 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 22:37:27.471 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 22:37:27.471 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 22:37:27.471 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 22:37:27.471 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 22:37:27.471 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 22:37:27.471 [Save] Saving `save_data` 22:37:27.471 [Lua] gm_event_end_conditions_met true false 22:37:27.472 [Lua] Game won 22:37:27.472 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:37:27.473 [Save] Save done 22:37:27.473 [Save] Saving `save_data` 22:37:27.475 [Lua] generate_backend_stats 110000102e9bdea:1 22:37:27.475 [Save] Save done 22:37:27.495 [Lua] PlayFabMirrorBase:_commit_internal nil 22:37:27.495 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:37:27.495 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:37:27.496 [Save] Saving `save_data` 22:37:27.496 [Lua] TRANSITION nil nil load_next_level 22:37:27.496 [Lua] Transition type "load_next_level", is server: true 22:37:27.496 [Lua] [LevelTransitionHandler] promote_next_level_data 22:37:27.496 [Lua] [GameNetworkManager] Leaving game... 22:37:27.496 [Lua] [GameNetworkManager] Shutting down game session host. 22:37:27.496 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:37:27.496 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:37:27.496 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=180.55 22:37:27.497 [Save] Save done 22:37:27.498 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:37:27.498 [Lua] commit result success 13 22:37:27.498 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 22:37:27.498 [Lua] none table: 000000000A192F80 nil 22:37:27.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 22:37:27.617 [Lua] ### Sending rpc_level_loaded 22:37:27.617 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 441 22:37:27.684 [Lua] ### Sending rpc_level_loaded 22:37:27.684 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 441 22:37:27.685 [Lua] ### Sending rpc_level_loaded 22:37:27.685 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 441 22:37:28.239 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 22:37:29.161 [Lua] [PlayerSyncData] Game session is not initialized 22:37:29.161 [Lua] [PlayerSyncData] Game session is not initialized 22:37:29.161 [Lua] [PlayerSyncData] Game session is not initialized 22:37:29.161 [Lua] Set lobby begin: 22:37:29.161 [Lua] Lobby data twitch_enabled = false 22:37:29.161 [Lua] Lobby data selected_mission_id = journey_citadel 22:37:29.161 [Lua] Lobby data num_players = 4 22:37:29.161 [Lua] Lobby data difficulty_tweak = 0 22:37:29.161 [Lua] Lobby data host = 110000102e9bdea 22:37:29.161 [Lua] Lobby data matchmaking_type = 2 22:37:29.161 [Lua] Lobby data is_private = true 22:37:29.161 [Lua] Lobby data match_started = true 22:37:29.161 [Lua] Lobby data difficulty = normal 22:37:29.161 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:37:29.161 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:37:29.161 [Lua] Lobby data unique_server_name = Vakser 22:37:29.161 [Lua] Lobby data quick_game = false 22:37:29.161 [Lua] Lobby data country_code = FI 22:37:29.161 [Lua] Lobby data matchmaking = false 22:37:29.162 [Lua] Lobby data power_level = 0 22:37:29.162 [Lua] Lobby data mission_id = dlc_morris_map 22:37:29.162 [Lua] Lobby data mechanism = deus 22:37:29.162 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:37:29.162 [Lua] Lobby data player_slot_2 = 0:0 22:37:29.162 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:29.162 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:37:29.162 [Lua] Lobby data eac_authorized = true 22:37:29.162 [Lua] Set lobby end. 22:37:29.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:37:29.487 [Lua] [Managers] Calling function on all managers: 22:37:29.488 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 22:37:29.488 [Lua] Clearing all global lookup lists 22:37:29.488 [Lua] [IngamePlayerListUI] - Destroy 22:37:29.488 [Lua] [IngameUI] destroy 22:37:29.489 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 22:37:29.489 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 22:37:29.489 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 22:37:29.489 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 22:37:29.489 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 22:37:29.489 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 22:37:29.490 [Lua] [Managers] Destroying manager group: 22:37:29.490 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:37:29.490 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 22:37:29.490 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 22:37:29.490 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 22:37:29.490 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 22:37:29.490 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 22:37:29.490 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 22:37:29.490 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 22:37:29.490 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 22:37:29.491 [Lua] [Matchmaking] unregister rpcs 22:37:29.491 [Lua] ############### UNLOADING PACKAGES ############### 22:37:29.491 [Lua] [Gamestate] Enter state StateLoading 22:37:29.492 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:37:29.492 [Lua] [Matchmaking] register rpcs 22:37:29.492 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:37:29.492 [Lua] registering RPCs 22:37:29.492 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:37:29.492 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:37:29.492 [Lua] Set lobby begin: 22:37:29.492 [Lua] Lobby data twitch_enabled = false 22:37:29.492 [Lua] Lobby data selected_mission_id = journey_citadel 22:37:29.492 [Lua] Lobby data num_players = 4 22:37:29.492 [Lua] Lobby data difficulty_tweak = 0 22:37:29.492 [Lua] Lobby data host = 110000102e9bdea 22:37:29.492 [Lua] Lobby data matchmaking_type = 2 22:37:29.492 [Lua] Lobby data is_private = true 22:37:29.492 [Lua] Lobby data match_started = true 22:37:29.492 [Lua] Lobby data difficulty = normal 22:37:29.492 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:37:29.492 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:37:29.492 [Lua] Lobby data unique_server_name = Vakser 22:37:29.492 [Lua] Lobby data quick_game = false 22:37:29.492 [Lua] Lobby data country_code = FI 22:37:29.492 [Lua] Lobby data matchmaking = false 22:37:29.493 [Lua] Lobby data power_level = 0 22:37:29.493 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:37:29.493 [Lua] Lobby data mechanism = deus 22:37:29.493 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:37:29.493 [Lua] Lobby data player_slot_2 = 0:0 22:37:29.493 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:29.493 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:37:29.493 [Lua] Lobby data eac_authorized = true 22:37:29.493 [Lua] Set lobby end. 22:37:29.493 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:37:29.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 22:37:29.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 22:37:29.504 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 22:37:29.504 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized 22:37:29.504 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_khorne_path1 0 22:37:29.505 [Umbra] Unload tome 22:37:29.518 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:37:29.518 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path1, async-read, 22:37:29.518 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path1, async-read, 22:37:29.518 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path1, async-read, 22:37:29.518 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path1, async-read, 22:37:29.518 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path1, async-read, 22:37:29.518 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path1, async-read, 22:37:29.518 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path1, sig_citadel_khorne_path1, async-read, 22:37:29.620 [Lua] ### Sending rpc_level_loaded 22:37:29.620 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 441 22:37:29.620 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 22:37:29.620 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 22:37:29.620 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 22:37:29.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel 22:37:29.636 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel 22:37:29.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:37:29.637 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 22:37:29.637 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 22:37:29.705 [Lua] ### Sending rpc_level_loaded 22:37:29.705 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 441 22:37:29.705 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 22:37:29.706 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 22:37:29.706 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 22:37:29.722 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 22:37:29.722 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 22:37:29.739 [Lua] ### Sending rpc_level_loaded 22:37:29.739 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 441 22:37:29.739 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 22:37:29.739 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 22:37:29.739 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 22:37:29.756 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 22:37:29.756 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 22:37:31.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:37:31.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:37:31.349 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:37:31.802 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:37:31.802 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:37:31.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel 22:37:34.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel 22:37:34.874 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel 22:37:34.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 22:37:35.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 22:37:35.094 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common 22:37:35.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 22:37:35.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 22:37:35.922 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 22:37:35.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 22:37:36.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 22:37:36.105 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 22:37:36.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path1 22:37:36.191 [Umbra] Loading umbra tome '#ID[fd24baf60b1f45d8]' 22:37:36.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path1 22:37:36.256 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path1 22:37:36.273 [Lua] [LevelTransitionHandler] Level load completed! 22:37:36.273 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_khorne_path1 - level_seed: 303863212 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 22:37:36.280 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:37:36.280 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_poison_wind_globadier=true, beastmen_ungor=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_standard_bearer=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_stormfiend=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 22:37:36.280 [Lua] load_startup_enemy_packages: -------------- 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] chaos_spawn 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] chaos_troll 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] skaven_rat_ogre 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] skaven_stormfiend 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] beastmen_minotaur 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] chaos_plague_sorcerer 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] chaos_corruptor_sorcerer 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:37:36.280 [Lua] skaven_gutter_runner 22:37:36.280 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_pack_master 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_poison_wind_globadier 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_ratling_gunner 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_warpfire_thrower 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] chaos_vortex_sorcerer 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] beastmen_standard_bearer 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] chaos_vortex 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] critter_rat 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] critter_pig 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] chaos_marauder 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] beastmen_gor 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_storm_vermin 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] beastmen_ungor_archer 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] beastmen_ungor 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_clan_rat 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] chaos_raider 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_loot_rat 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_clan_rat_with_shield 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] chaos_berzerker 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] beastmen_bestigor 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_plague_monk 22:37:36.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:37:36.281 [Lua] skaven_storm_vermin_with_shield 22:37:36.290 [Lua] ### Sending rpc_level_loaded 22:37:36.290 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 441 22:37:36.290 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 22:37:36.306 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 22:37:36.306 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 22:37:36.323 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 22:37:36.323 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 22:37:36.323 [Lua] ### Sending rpc_level_loaded 22:37:36.323 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 441 22:37:36.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:37:36.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:37:36.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:37:36.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:37:36.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:37:36.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:37:36.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:37:36.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:37:36.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:37:37.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:37:37.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:37:37.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:37:37.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:37:37.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:37:37.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:37:37.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:37:37.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:37:37.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:37:37.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:37:37.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:37:37.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:37:37.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:37:37.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:37:37.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:37:38.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:37:38.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:37:38.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:37:38.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:37:38.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:37:38.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:37:38.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:37:38.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:37:38.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:37:38.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:37:38.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:37:38.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:37:39.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:37:39.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:37:39.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:37:39.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:37:39.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:37:39.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:37:39.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:37:39.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:37:39.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:37:39.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:37:39.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:37:39.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:37:39.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:37:39.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:37:39.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:37:39.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:37:39.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:37:39.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:37:40.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:37:40.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:37:40.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:37:40.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:37:40.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:37:40.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:37:41.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:37:41.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:37:41.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:37:41.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:37:41.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:37:41.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:37:42.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:37:42.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:37:42.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:37:42.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:37:42.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:37:42.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:37:42.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:37:42.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:37:42.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:37:42.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:37:42.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:37:42.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:37:43.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:37:43.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:37:43.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:37:43.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:37:43.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:37:43.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:37:43.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:37:43.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:37:43.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:37:44.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:37:44.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:37:44.021 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_khorne_path1 game_mode: deus 22:37:44.021 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:37:44.021 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:37:44.023 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:37:44.220 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:37:44.220 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/khorne_path1/world 22:37:44.221 [Umbra] Init version: 3.4.15 :: 16 threads 22:37:46.010 [Lua] Async level spawning done 22:37:46.010 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:37:46.969 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:37:46.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:37:46.969 [Lua] [Matchmaking] unregister rpcs 22:37:46.970 [Lua] Set lobby begin: 22:37:46.970 [Lua] Lobby data twitch_enabled = false 22:37:46.970 [Lua] Lobby data selected_mission_id = journey_citadel 22:37:46.970 [Lua] Lobby data num_players = 4 22:37:46.970 [Lua] Lobby data difficulty_tweak = 0 22:37:46.970 [Lua] Lobby data host = 110000102e9bdea 22:37:46.970 [Lua] Lobby data matchmaking_type = 2 22:37:46.970 [Lua] Lobby data is_private = true 22:37:46.970 [Lua] Lobby data match_started = true 22:37:46.970 [Lua] Lobby data difficulty = normal 22:37:46.970 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:37:46.970 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:37:46.970 [Lua] Lobby data unique_server_name = Vakser 22:37:46.970 [Lua] Lobby data quick_game = false 22:37:46.970 [Lua] Lobby data country_code = FI 22:37:46.970 [Lua] Lobby data matchmaking = false 22:37:46.970 [Lua] Lobby data power_level = 0 22:37:46.970 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:37:46.970 [Lua] Lobby data mechanism = deus 22:37:46.970 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:37:46.970 [Lua] Lobby data player_slot_2 = 0:0 22:37:46.970 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:46.970 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:37:46.970 [Lua] Lobby data eac_authorized = true 22:37:46.970 [Lua] Set lobby end. 22:37:46.970 [Lua] [Managers] Destroying manager group: 22:37:46.971 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens 22:37:46.971 [Lua] [Gamestate] Enter StateIngame HOST 22:37:46.971 [Lua] <>level = sig_citadel_khorne_path1<> 22:37:46.971 [Lua] [StateIngame] Server ingame 22:37:46.973 [Lua] Set lobby begin: 22:37:46.973 [Lua] Lobby data twitch_enabled = false 22:37:46.974 [Lua] Lobby data selected_mission_id = journey_citadel 22:37:46.974 [Lua] Lobby data num_players = 4 22:37:46.974 [Lua] Lobby data difficulty_tweak = 7 22:37:46.974 [Lua] Lobby data host = 110000102e9bdea 22:37:46.974 [Lua] Lobby data matchmaking_type = 2 22:37:46.974 [Lua] Lobby data is_private = true 22:37:46.974 [Lua] Lobby data match_started = true 22:37:46.974 [Lua] Lobby data difficulty = cataclysm 22:37:46.974 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:37:46.974 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:37:46.974 [Lua] Lobby data unique_server_name = Vakser 22:37:46.974 [Lua] Lobby data quick_game = false 22:37:46.974 [Lua] Lobby data country_code = FI 22:37:46.974 [Lua] Lobby data matchmaking = false 22:37:46.974 [Lua] Lobby data power_level = 0 22:37:46.974 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:37:46.974 [Lua] Lobby data mechanism = deus 22:37:46.974 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:37:46.974 [Lua] Lobby data player_slot_2 = 0:0 22:37:46.974 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:46.974 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:37:46.974 [Lua] Lobby data eac_authorized = true 22:37:46.974 [Lua] Set lobby end. 22:37:46.974 [Lua] [Matchmaking] register rpcs 22:37:46.974 [Lua] GameNetworkManager:init... creating game session 22:37:46.974 [Lua] Host GameSession.make_game_session_host with session: 22:37:46.974 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:37:46.974 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 22:37:46.974 [Lua] [GameNetworkManager] self.is_server = true 22:37:46.974 [Network] Setting artificial MTU limit to 65536 22:37:46.980 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:37:46.980 [Lua] pacing=deus_default 22:37:46.980 [Lua] locked_func_name=beastmen 22:37:46.980 [Lua] roaming=nil 22:37:46.980 [Lua] specials=deus_skaven_beastmen 22:37:46.980 [Lua] contained_breeds=nil 22:37:46.980 [Lua] debug_color=orange 22:37:46.980 [Lua] disabled=false 22:37:46.980 [Lua] pack_spawning=deus_skaven_beastmen 22:37:46.980 [Lua] factions=nil 22:37:46.980 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:37:46.980 [Lua] boss=deus_skaven_beastmen 22:37:46.980 [Lua] horde=deus_beastmen 22:37:46.980 [Lua] name=deus_skaven_beastmen 22:37:46.980 [Lua] intensity=deus_default 22:37:46.980 [Lua] --- 22:37:46.980 [Lua] [LevelAnalysis] set_random_seed( 303863212) 22:37:46.985 [Lua] [AIInterestPointSystem] Level Seed: 303863212 22:37:46.985 [Lua] 22:37:46.985 [Lua] [entity_system_bag] = table 22:37:46.985 [Lua] [entity_system_bag] = metatable 22:37:46.985 [Lua] [startup_data] = table 22:37:46.985 [Lua] [entity_manager] = table 22:37:46.985 [Lua] [entity_manager] = metatable 22:37:46.985 [Lua] [unit_spawner] = table 22:37:46.985 [Lua] [unit_spawner] = metatable 22:37:46.985 [Lua] [unit_storage] = table 22:37:46.985 [Lua] [unit_storage] = metatable 22:37:46.985 [Lua] [dice_keeper] = table 22:37:46.985 [Lua] [dice_keeper] = metatable 22:37:46.985 [Lua] [is_server] = true (boolean) 22:37:46.985 [Lua] [world] = [World] 22:37:46.985 [Lua] [system_api] = table 22:37:46.986 [Lua] [entity_system] = table 22:37:46.986 [Lua] [entity_system] = metatable 22:37:46.986 [Lua] [network_lobby] = table 22:37:46.986 [Lua] [network_lobby] = metatable 22:37:46.986 [Lua] [profile_synchronizer] = table 22:37:46.986 [Lua] [profile_synchronizer] = metatable 22:37:46.986 [Lua] [level_transition_handler] = table 22:37:46.986 [Lua] [level_transition_handler] = metatable 22:37:46.986 [Lua] [num_local_human_players] = 1 (number) 22:37:46.986 [Lua] [statistics_db] = table 22:37:46.986 [Lua] [statistics_db] = metatable 22:37:46.986 [Lua] [network_server] = table 22:37:46.986 [Lua] [network_server] = metatable 22:37:46.986 [Lua] [input_manager] = table 22:37:46.986 [Lua] [input_manager] = metatable 22:37:46.986 [Lua] [network_clock] = table 22:37:46.986 [Lua] [network_clock] = metatable 22:37:46.986 [Lua] [network_transmit] = table 22:37:46.986 [Lua] [network_transmit] = metatable 22:37:46.986 [Lua] [free_flight_manager] = table 22:37:46.986 [Lua] [free_flight_manager] = metatable 22:37:46.986 [Lua] [network_manager] = table 22:37:46.986 [Lua] [network_manager] = metatable 22:37:46.986 [Lua] [network_event_delegate] = table 22:37:46.986 [Lua] [network_event_delegate] = metatable 22:37:46.986 [Lua] 22:37:46.986 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:37:46.986 [Lua] ignoring extension VersusInteractObjectiveExtension 22:37:46.986 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:37:46.986 [Lua] ignoring extension VersusSocketObjectiveExtension 22:37:46.986 [Lua] ignoring extension VersusTargetObjectiveExtension 22:37:46.986 [Lua] ignoring extension VersusMissionObjectiveExtension 22:37:46.987 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:37:47.004 [Lua] [AchievementManager] Achievements using the steam platform 22:37:47.005 [Lua] PlayerManager:add_player player_1 22:37:47.056 [Lua] [StateIngame] Level seed: 303863212 22:37:47.066 [Lua] [LevelAnalysis] set_random_seed( 303863212) 22:37:47.071 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:37:47.071 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:37:47.071 [Lua] [IngameUI] init 22:37:47.083 [SteamVoipClient] select_out(110000101982738, off) 22:37:47.083 [SteamVoipClient] select_out(110000101ead6cb, off) 22:37:47.083 [SteamVoipClient] select_out(110000102e9bdea, off) 22:37:47.083 [SteamVoipClient] select_out(1100001059c9cc0, off) 22:37:47.089 [Lua] cb_razer_chroma_setup 22:37:47.104 [Save] Saving `save_data` 22:37:47.106 [Save] Save done 22:37:47.108 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 00000000120A3370; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000000D6A840; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 00000000120A2FE0; parent_world_position = table: 00000000120A3010; local_position = table: 00000000120A32E0; size = table: 00000000120A3330; node = table: 00000000120A3370 [3] scenegraph = table: 0000000000D6A840; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000000D6A840; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 0000000000D6A840; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 0000000001881C30 [8] self = table: 0000000001881C30; ingame_ui_context = table: 0000000011D3C960; input_manager = table: 000000000F9B60A0; world = [World] [9] self = table: 000000001A2B8930; object = table: 0000000001881C30 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [14] mod = table: 0000000011D3C990; error_prefix_data = table: 0000000001881BF0; func = [function] [15] self = table: 0000000011D3C990; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000001881B10; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 0000000011D3C990 [21] self = table: 0000000011A40BB0; ingame_ui_context = table: 0000000011D3C960 [22] self = table: 0000000011A40BB0; params = table: 0000000011A40A60; viewport_name = "player_1"; input_manager = table: 000000000F9B60A0; input_source = table: 000000000B18EFD0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000001A78410; stats_id = "110000102e9bdea:1"; entity_manager = table: 000000001231F4E0; camera_system = table: 000000000A009DB0; outline_system = table: 000000000FC44240; fade_system = table: 00000000099AACD0; sound_sector_system = table: 000000000A012AC0; sound_environment_system = table: 0000000016CDDB10; event_manager = table: 0000000001877910; level_key = "sig_citadel_khorne_path1"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011D3C960 [23] self = table: 0000000011A40A90; new_state = table: 0000000018BDAD00; params = table: 0000000011A40A60; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000011A40A90; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 0000000011A40A90; parent = table: 000000000F9B4B50; start_state = table: 0000000018BDAD00; params = table: 0000000011A40A60; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000040043E0; ingame_ui = table: 0000000011D3C990; definitions = table: 0000000001881CA0; input_manager = table: 000000000F9B60A0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000001881DE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000001AEC04F0; menu_widgets = table: 0000000003B91800; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000040043E0; ingame_ui = table: 0000000011D3C990; definitions = table: 0000000001881CA0; input_manager = table: 000000000F9B60A0; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 0000000001881DE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 000000001AEC04F0; menu_widgets = table: 0000000003B91800; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000001981C90; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 00000000040043E0; telemetry_time_view_enter = 0; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000D381C10; cutscene_system = table: 0000000011FC24C0; text_popup_ui = table: 000000000BD16A50; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000003710D70; ui_top_renderer = table: 000000000A492FB0; camera_manager = table: 0000000000AB8D70; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 0000000011D3C960; views = table: 0000000003D9DD10; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000001A78410; weave_onboarding = table: 0000000011E1B2B0; popup_handler = table: 000000000A156600; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000011FA2140; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000F9B4B50; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 0000000011D3C960; end_conditions_met = false; player = table: 0000000001A78410; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000011FA2140; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000F9B4B50; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 0000000011D3C960; end_conditions_met = false; player = table: 0000000001A78410; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000011FA2140; [23] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [24] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [25] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [26] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 0000000016AC76B0; network_server = table: 00000000005DFA10; entity_system = table: 0000000019CA05B0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000011A40970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000004025260; machines = table: 0000000011A40A30; _quit_game = false; network_clock = table: 0000000002D3F3E0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "sig_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 0000000015FB4130; network_event_delegate = table: 0000000011FA2140; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000F9B4B50; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000F9B4B50; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000F9B4B50; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000F9ACBF0; 22:37:47.109 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000D0F71D0; node_def = table: 0000000000D6B4C0; k = "offset"; v = table: 00000000120A2E00 [2] scenegraph = table: 000000000D0F7110; scenegraph_def = table: 0000000001881D40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000000D6B4C0; parent_name = nil; local_position = table: 000000000D0F7180; node = table: 000000000D0F71D0 [3] scenegraph_def = table: 0000000001881D40; scenegraph = table: 000000000D0F7110; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000000D6B4C0 [4] hook_chain = [function] [5] self = table: 0000000001881C30 [6] self = table: 0000000001881C30; ingame_ui_context = table: 0000000011D3C960; input_manager = table: 000000000F9B60A0; world = [World] [7] self = table: 000000001A2B8930; object = table: 0000000001881C30 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A5D8E10 [12] mod = table: 0000000011D3C990; error_prefix_data = table: 0000000001881BF0; func = [function] [13] self = table: 0000000011D3C990; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000001881B10; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 0000000011D3C990 [19] self = table: 0000000011A40BB0; ingame_ui_context = table: 0000000011D3C960 [20] self = table: 0000000011A40BB0; params = table: 0000000011A40A60; viewport_name = "player_1"; input_manager = table: 000000000F9B60A0; input_source = table: 000000000B18EFD0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 0000000001A78410; stats_id = "110000102e9bdea:1"; entity_manager = table: 000000001231F4E0; camera_system = table: 000000000A009DB0; outline_system = table: 000000000FC44240; fade_system = table: 00000000099AACD0; sound_sector_system = table: 000000000A012AC0; sound_environment_system = table: 0000000016CDDB10; event_manager = table: 0000000001877910; level_key = "sig_citadel_khorne_path1"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011D3C960 [21] self = table: 0000000011A40A90; new_state = table: 0000000018BDAD00; params = table: 0000000011A40A60; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000011A40A90; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 0000000011A40A90; parent = table: 000000000F9B4B50; start_state = table: 0000000018BDAD00; params = table: 0000000011A40A60; profiling_debugging_enabled = true [24] self = table: 0000000011A40A90; parent = table: 000000000F9B4B50; start_state = table: 0000000018BDAD00; params = table: 0000000011A40A60; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 0000000011A40A90 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000003B91800; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000040043E0; ingame_ui = table: 0000000011D3C990; definitions = table: 0000000001881CA0; input_manager = table: 000000000F9B60A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001881DE0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AEC04F0; settings_list_size_y = 4000; ui_scenegraph = table: 0000000000D6A840; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000003B91800; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000040043E0; ingame_ui = table: 0000000011D3C990; definitions = table: 0000000001881CA0; input_manager = table: 000000000F9B60A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001881DE0; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AEC04F0; settings_list_size_y = 4000; ui_scenegraph = table: 0000000000D6A840; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 0000000001981C90; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 00000000040043E0; telemetry_time_view_enter = 0; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 000000000D381C10; cutscene_system = table: 0000000011FC24C0; text_popup_ui = table: 000000000BD16A50; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000003710D70; ui_top_renderer = table: 000000000A492FB0; camera_manager = table: 0000000000AB8D70; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 0000000011D3C960; views = table: 0000000003D9DD10; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 0000000001A78410; weave_onboarding = table: 0000000011E1B2B0; popup_handler = table: 000000000A156600; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000011FA2140; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000F9B4B50; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 0000000011D3C960; end_conditions_met = false; player = table: 0000000001A78410; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000011FA2140; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000F9B4B50; _booted_eac_untrusted = false; statistics_db = table: 000000000AE74D70; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; ingame_ui_context = table: 0000000011D3C960; end_conditions_met = false; player = table: 0000000001A78410; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000011FA2140; [21] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [22] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [23] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [24] _params = table: 0000000011A40A60; _profiling_debugging_enabled = true; _parent = table: 000000000F9B4B50; _state = table: 0000000011A40BB0; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 0000000016AC76B0; network_server = table: 00000000005DFA10; entity_system = table: 0000000019CA05B0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000011A40970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F9B60A0; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; network_transmit = table: 00000000005E4160; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000004025260; machines = table: 0000000011A40A30; _quit_game = false; network_clock = table: 0000000002D3F3E0; _onclose_called = false; _lobby_host = table: 00000000005DDAB0; statistics_db = table: 000000000AE74D70; game_mode_key = "deus"; level_key = "sig_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000001D7A880; dice_keeper = table: 0000000015FB4130; network_event_delegate = table: 0000000011FA2140; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000F9B4B50; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000F9B4B50; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000F9B4B50; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000F9ACBF0; 22:37:47.111 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:37:47.111 [Lua] Set lobby begin: 22:37:47.111 [Lua] Lobby data twitch_enabled = false 22:37:47.112 [Lua] Lobby data selected_mission_id = journey_citadel 22:37:47.112 [Lua] Lobby data num_players = 4 22:37:47.112 [Lua] Lobby data difficulty_tweak = 7 22:37:47.112 [Lua] Lobby data host = 110000102e9bdea 22:37:47.112 [Lua] Lobby data matchmaking_type = 2 22:37:47.112 [Lua] Lobby data is_private = true 22:37:47.112 [Lua] Lobby data match_started = true 22:37:47.112 [Lua] Lobby data difficulty = cataclysm 22:37:47.112 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:37:47.112 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:37:47.112 [Lua] Lobby data unique_server_name = Vakser 22:37:47.112 [Lua] Lobby data quick_game = false 22:37:47.112 [Lua] Lobby data country_code = FI 22:37:47.112 [Lua] Lobby data matchmaking = false 22:37:47.112 [Lua] Lobby data power_level = 715 22:37:47.112 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:37:47.112 [Lua] Lobby data mechanism = deus 22:37:47.112 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:37:47.112 [Lua] Lobby data player_slot_2 = 0:0 22:37:47.112 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:47.112 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:37:47.112 [Lua] Lobby data eac_authorized = true 22:37:47.112 [Lua] Set lobby end. 22:37:47.112 [Lua] CurrentConflictSettings deus_skaven_beastmen 22:37:47.112 [Lua] [ConflictDirector] conflict_director is ai_ready 22:37:47.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:37:47.113 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:37:47.114 [Lua] NORMAL PATROL MAIN PATH 1109.6348876953125 22:37:47.114 [Lua] [waypoints] = table 22:37:47.114 [Lua] [astar_points] = table 22:37:47.114 [Lua] [travel_dist] = 1109.63490909338 (number) 22:37:47.114 [Lua] [one_directional] = false (boolean) 22:37:47.114 [Lua] [id] = boss_1 (string) 22:37:47.114 [Lua] NORMAL PATROL MAIN PATH 1336.6693115234375 22:37:47.114 [Lua] [waypoints] = table 22:37:47.114 [Lua] [astar_points] = table 22:37:47.114 [Lua] [travel_dist] = 1336.6693239808083 (number) 22:37:47.114 [Lua] [one_directional] = false (boolean) 22:37:47.114 [Lua] [id] = boss_2 (string) 22:37:47.114 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:37:47.114 [Lua] Forming navigation groups in one frame 22:37:47.114 [Lua] Forming navigation groups 22:37:47.119 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000001091394 22:37:47.172 [Lua] NavigationGroupManager -> calulation time B: 0.053000000000338332 22:37:47.172 [Lua] number of nav groups: 51 22:37:47.172 [Lua] number of refined nav groups : 46 22:37:47.173 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999974897946 22:37:47.173 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.497477647662167 Normalized coefficient: 1.1668846884682911 22:37:47.176 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.184126419574026 Normalized coefficient: 1.194618399336379 22:37:47.179 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.9005283832550051 Normalized coefficient: 1.2690588334776347 22:37:47.181 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_khorne_path1 22:37:47.181 [Lua] [LevelAnalysis] This level has a total main-path length of 836.084 meters. 22:37:47.181 [Lua] [LevelAnalysis] num_event_places_f: 0.52405612182617189 , num_event_places: 0 , trailing_event_fraction: 0.52405612182617189 , num_events: 1 22:37:47.181 [Lua] [LevelAnalysis] Level path distance: 836.08418273925781 22:37:47.181 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 836.08418273925781 forbidden_dist: -736.08418273925781 22:37:47.181 [Lua] [LevelAnalysis] wanted_distance: 601.47736379833805 22:37:47.181 [Lua] [LevelAnalysis] Terror events added: 22:37:47.181 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:37:47.181 [Lua] Adding main path event: Vector3Box(-151.09, 555.99, -35.9196) rare_event_loot_rat 45 table: 0000000002A85540 22:37:47.181 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:37:47.183 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 22:37:47.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:37:47.186 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:37:47.188 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:37:47.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 22:37:47.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:37:47.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:37:47.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:37:47.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:37:47.190 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 22:37:47.190 [Lua] NORMAL PATROL MAIN PATH 1109.6348876953125 22:37:47.190 [Lua] [waypoints] = table 22:37:47.190 [Lua] [astar_points] = table 22:37:47.190 [Lua] [travel_dist] = 1109.63490909338 (number) 22:37:47.190 [Lua] [one_directional] = false (boolean) 22:37:47.190 [Lua] [id] = boss_1 (string) 22:37:47.190 [Lua] Adding main path event: Vector3Box(-234.04, 476.47, -12.05) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000012E19DC0 22:37:47.190 [Lua] Adding main path event: Vector3Box(-339.85, 416.6, 55.466) boss_event_chaos_spawn 45 table: 0000000012E1A360 22:37:47.190 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:37:47.190 [Lua] [Managers] Calling function on all managers: 22:37:47.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:37:47.199 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 22:37:47.199 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 22:37:47.199 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 22:37:47.199 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 22:37:47.199 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 22:37:47.199 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 22:37:47.199 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 22:37:47.199 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 22:37:47.497 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 22:37:47.500 [Lua] Breedfreezer (server) starting a hot join sync 22:37:47.500 [Lua] packing 0 units of breed chaos_marauder 22:37:47.500 [Lua] packing 0 units of breed skaven_clan_rat 22:37:47.500 [Lua] packing 0 units of breed skaven_storm_vermin 22:37:47.500 [Lua] packing 0 units of breed beastmen_ungor_archer 22:37:47.500 [Lua] packing 0 units of breed chaos_raider 22:37:47.500 [Lua] packing 0 units of breed chaos_berzerker 22:37:47.500 [Lua] packing 0 units of breed beastmen_bestigor 22:37:47.500 [Lua] packing 0 units of breed beastmen_ungor 22:37:47.500 [Lua] packing 0 units of breed skaven_plague_monk 22:37:47.500 [Lua] packing 0 units of breed beastmen_gor 22:37:47.500 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:37:47.500 [Lua] 22:37:47.500 [Lua] [1] = 1 (number) 22:37:47.500 [Lua] [2] = 0 (number) 22:37:47.500 [Lua] [3] = 1 (number) 22:37:47.500 [Lua] [4] = 0 (number) 22:37:47.500 [Lua] [5] = 1 (number) 22:37:47.500 [Lua] [6] = 0 (number) 22:37:47.500 [Lua] [7] = 1 (number) 22:37:47.500 [Lua] [8] = 0 (number) 22:37:47.500 [Lua] [9] = 1 (number) 22:37:47.500 [Lua] [10] = 0 (number) 22:37:47.500 [Lua] [11] = 1 (number) 22:37:47.500 [Lua] [12] = 0 (number) 22:37:47.500 [Lua] [13] = 1 (number) 22:37:47.500 [Lua] [14] = 0 (number) 22:37:47.500 [Lua] [15] = 1 (number) 22:37:47.500 [Lua] [16] = 0 (number) 22:37:47.500 [Lua] [17] = 1 (number) 22:37:47.500 [Lua] [18] = 0 (number) 22:37:47.500 [Lua] [19] = 1 (number) 22:37:47.500 [Lua] [20] = 0 (number) 22:37:47.500 [Lua] 22:37:47.500 [Lua] 22:37:47.500 [Lua] 22:37:47.500 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 22:37:47.501 [Lua] Breedfreezer (server) starting a hot join sync 22:37:47.501 [Lua] packing 0 units of breed chaos_marauder 22:37:47.501 [Lua] packing 0 units of breed skaven_clan_rat 22:37:47.501 [Lua] packing 0 units of breed skaven_storm_vermin 22:37:47.501 [Lua] packing 0 units of breed beastmen_ungor_archer 22:37:47.501 [Lua] packing 0 units of breed chaos_raider 22:37:47.501 [Lua] packing 0 units of breed chaos_berzerker 22:37:47.501 [Lua] packing 0 units of breed beastmen_bestigor 22:37:47.501 [Lua] packing 0 units of breed beastmen_ungor 22:37:47.501 [Lua] packing 0 units of breed skaven_plague_monk 22:37:47.501 [Lua] packing 0 units of breed beastmen_gor 22:37:47.501 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:37:47.501 [Lua] 22:37:47.501 [Lua] [1] = 1 (number) 22:37:47.501 [Lua] [2] = 0 (number) 22:37:47.501 [Lua] [3] = 1 (number) 22:37:47.501 [Lua] [4] = 0 (number) 22:37:47.501 [Lua] [5] = 1 (number) 22:37:47.501 [Lua] [6] = 0 (number) 22:37:47.501 [Lua] [7] = 1 (number) 22:37:47.501 [Lua] [8] = 0 (number) 22:37:47.501 [Lua] [9] = 1 (number) 22:37:47.501 [Lua] [10] = 0 (number) 22:37:47.501 [Lua] [11] = 1 (number) 22:37:47.501 [Lua] [12] = 0 (number) 22:37:47.501 [Lua] [13] = 1 (number) 22:37:47.501 [Lua] [14] = 0 (number) 22:37:47.501 [Lua] [15] = 1 (number) 22:37:47.501 [Lua] [16] = 0 (number) 22:37:47.501 [Lua] [17] = 1 (number) 22:37:47.501 [Lua] [18] = 0 (number) 22:37:47.501 [Lua] [19] = 1 (number) 22:37:47.501 [Lua] [20] = 0 (number) 22:37:47.501 [Lua] 22:37:47.501 [Lua] 22:37:47.501 [Lua] 22:37:47.502 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 22:37:47.504 [Lua] Breedfreezer (server) starting a hot join sync 22:37:47.504 [Lua] packing 0 units of breed chaos_marauder 22:37:47.504 [Lua] packing 0 units of breed skaven_clan_rat 22:37:47.504 [Lua] packing 0 units of breed skaven_storm_vermin 22:37:47.504 [Lua] packing 0 units of breed beastmen_ungor_archer 22:37:47.504 [Lua] packing 0 units of breed chaos_raider 22:37:47.504 [Lua] packing 0 units of breed chaos_berzerker 22:37:47.504 [Lua] packing 0 units of breed beastmen_bestigor 22:37:47.504 [Lua] packing 0 units of breed beastmen_ungor 22:37:47.504 [Lua] packing 0 units of breed skaven_plague_monk 22:37:47.504 [Lua] packing 0 units of breed beastmen_gor 22:37:47.504 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:37:47.504 [Lua] 22:37:47.504 [Lua] [1] = 1 (number) 22:37:47.504 [Lua] [2] = 0 (number) 22:37:47.504 [Lua] [3] = 1 (number) 22:37:47.504 [Lua] [4] = 0 (number) 22:37:47.504 [Lua] [5] = 1 (number) 22:37:47.504 [Lua] [6] = 0 (number) 22:37:47.504 [Lua] [7] = 1 (number) 22:37:47.504 [Lua] [8] = 0 (number) 22:37:47.504 [Lua] [9] = 1 (number) 22:37:47.504 [Lua] [10] = 0 (number) 22:37:47.504 [Lua] [11] = 1 (number) 22:37:47.504 [Lua] [12] = 0 (number) 22:37:47.504 [Lua] [13] = 1 (number) 22:37:47.504 [Lua] [14] = 0 (number) 22:37:47.504 [Lua] [15] = 1 (number) 22:37:47.504 [Lua] [16] = 0 (number) 22:37:47.504 [Lua] [17] = 1 (number) 22:37:47.504 [Lua] [18] = 0 (number) 22:37:47.504 [Lua] [19] = 1 (number) 22:37:47.504 [Lua] [20] = 0 (number) 22:37:47.504 [Lua] 22:37:47.504 [Lua] 22:37:47.504 [Lua] 22:37:47.504 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 22:37:47.504 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 22:37:47.505 [Lua] PlayerManager:add_remote_player 110000101982738 22:37:47.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 22:37:47.505 [Lua] RemotePlayer:create_game_object( ) 60 22:37:47.516 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 22:37:47.516 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 22:37:47.516 [Lua] PlayerManager:add_remote_player 110000101ead6cb 22:37:47.516 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 22:37:47.516 [Lua] RemotePlayer:create_game_object( ) 61 22:37:47.527 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 22:37:47.527 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 22:37:47.527 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 22:37:47.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 22:37:47.527 [Lua] RemotePlayer:create_game_object( ) 62 22:37:47.538 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 22:37:47.538 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 22:37:47.550 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 22:37:47.550 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 22:37:47.550 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 22:37:47.550 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 22:37:47.550 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 22:37:47.550 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 22:37:47.550 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 22:37:47.550 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 22:37:47.554 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(400.351, -185.189, 57.599), Vector4(0, 0, 0, -1)) 22:37:47.557 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.5) ranged slot ammo (0.20000000000000001) 22:37:47.558 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.5) ranged slot ammo (0.20000000000000001) 22:37:47.558 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:37:47.558 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 22:37:47.565 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 22:37:47.565 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 22:37:47.565 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 22:37:47.565 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 22:37:47.565 [Lua] Switching ConflictSettings: to: deus_skaven 22:37:47.565 [Lua] pacing=deus_default 22:37:47.565 [Lua] roaming=nil 22:37:47.565 [Lua] specials=deus_skaven 22:37:47.565 [Lua] contained_breeds=nil 22:37:47.565 [Lua] debug_color=orange 22:37:47.565 [Lua] disabled=false 22:37:47.565 [Lua] pack_spawning=skaven 22:37:47.565 [Lua] description=deus_conflict_director_skaven_chaos_name 22:37:47.565 [Lua] factions=nil 22:37:47.565 [Lua] boss=deus_skaven 22:37:47.565 [Lua] horde=deus_default 22:37:47.565 [Lua] name=deus_skaven 22:37:47.565 [Lua] intensity=deus_default 22:37:47.565 [Lua] --- 22:37:47.576 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:37:47.688 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 22:37:47.688 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:37:47.688 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 22:37:47.713 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:37:47.713 [Lua] [NetworkServer] Peer 110000101982738 spawned player. 22:37:47.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 22:37:47.714 [Lua] PlayerManager:assign_unit_ownership Peltsito The Madman 110000101982738 1 22:37:47.714 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.93500000000000005) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:37:47.722 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 22:37:47.722 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:37:47.722 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 22:37:47.730 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 22:37:47.730 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 22:37:47.732 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 22:37:47.732 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 22:37:47.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.57799999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.55905508995056152) 22:37:47.741 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 22:37:47.741 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:37:47.741 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 22:37:47.758 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:37:47.758 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:37:47.759 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 22:37:47.759 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:37:47.759 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:37:47.806 [Lua] StateInGameRunning:_game_actually_starts() 22:37:47.809 [Lua] ################################################################################################################# 22:37:47.809 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_citadel_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:37:47.809 [Lua] ################################################################################################################# 22:37:47.809 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 22:37:47.816 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 22:37:48.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 22:37:48.024 [Lua] Commit load time data 22:37:52.523 [Lua] Set lobby begin: 22:37:52.523 [Lua] Lobby data twitch_enabled = false 22:37:52.523 [Lua] Lobby data selected_mission_id = journey_citadel 22:37:52.523 [Lua] Lobby data num_players = 4 22:37:52.523 [Lua] Lobby data difficulty_tweak = 7 22:37:52.523 [Lua] Lobby data host = 110000102e9bdea 22:37:52.523 [Lua] Lobby data matchmaking_type = 2 22:37:52.523 [Lua] Lobby data is_private = true 22:37:52.523 [Lua] Lobby data match_started = true 22:37:52.523 [Lua] Lobby data difficulty = cataclysm 22:37:52.523 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:37:52.523 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:37:52.523 [Lua] Lobby data unique_server_name = Vakser 22:37:52.523 [Lua] Lobby data quick_game = false 22:37:52.523 [Lua] Lobby data country_code = FI 22:37:52.523 [Lua] Lobby data matchmaking = false 22:37:52.523 [Lua] Lobby data power_level = 780 22:37:52.523 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:37:52.523 [Lua] Lobby data mechanism = deus 22:37:52.523 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:37:52.524 [Lua] Lobby data player_slot_2 = 0:0 22:37:52.524 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:52.524 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:37:52.524 [Lua] Lobby data eac_authorized = true 22:37:52.524 [Lua] Set lobby end. 22:38:20.504 [EACServer] [01:38:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:38:43.386 [Lua] Players are leaving the safe zone 22:38:43.740 [Lua] main_path_player_far_away_check started 22:38:43.779 [Lua] going to make a rush intervention, since loneliness_value= 364.53203627219102 and dist= 934.04541015625 22:38:43.779 [Lua] main path terror event triggered: rare_event_loot_rat 22:38:43.779 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:38:43.780 [Lua] rush intervention - spawning skaven_gutter_runner 22:38:44.556 [Lua] main_path_player_far_away_check started 22:38:45.116 [Lua] main_path_player_far_away_check started 22:38:45.520 [Lua] main_path_player_far_away_check started 22:38:48.272 [Lua] main_path_player_far_away_check started 22:38:53.787 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:38:53.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:38:53.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:38:53.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:38:59.037 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:38:59.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:38:59.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:38:59.080 [Lua] [PackageManager] Force_load: wwise/handgun 22:38:59.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:38:59.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:38:59.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:39:04.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 22:39:04.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 22:39:04.173 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:39:04.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 22:39:04.173 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:39:04.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 22:39:04.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:39:04.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:39:04.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:39:04.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:39:04.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:39:04.309 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:39:04.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:39:04.373 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:39:04.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:39:04.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:39:04.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:39:04.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:39:04.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:39:04.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:39:12.602 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:12.983 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:16.281 [Lua] 1 22:39:18.045 [Lua] 1 22:39:18.854 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.854 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.854 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.854 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.989 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.990 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.990 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.990 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:19.259 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:19.289 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:19.289 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:19.508 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:19.851 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:20.010 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:20.164 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:29.316 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:32.828 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 22:39:32.828 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 22:39:32.840 [Lua] > starting new spline, using new navbot: standard , id: boss_1 22:39:32.852 [Lua] > continuing spline boss_1 index: 2 retries: 0 22:39:32.880 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 22:39:32.880 [Lua] > continuing spline boss_1 index: 3 retries: 0 22:39:32.897 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 22:39:32.897 [Lua] > spline completed boss_1 retries: 0 22:39:33.157 [Lua] Init group template: spline_patrol 22:39:33.395 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 22:39:33.395 [Lua] Time for new HOOORDE! multi_first_wave 22:39:33.395 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 22:39:33.395 [Lua] horde requested: vector_blob 22:39:33.395 [Lua] wants to spawn behind within distance: 60 22:39:33.395 [Lua] horde crated with id 2 of type vector_blob 22:39:33.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 22:39:33.395 [Lua] managed to spawn 54/58 horde enemies 22:39:33.395 [Lua] vector blob horde has started 22:39:33.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:39:33.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:39:33.798 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000101ead6cb, connection_key=0, breed_name=skaven_slave) 22:39:33.807 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001059c9cc0, connection_key=2, breed_name=skaven_slave) 22:39:33.807 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000101982738, connection_key=1, breed_name=skaven_slave) 22:39:33.952 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:34.440 [Lua] Switching ConflictSettings: to: deus_beastmen 22:39:34.440 [Lua] pacing=deus_beastmen 22:39:34.440 [Lua] locked_func_name=beastmen 22:39:34.440 [Lua] roaming=nil 22:39:34.440 [Lua] specials=deus_beastmen 22:39:34.440 [Lua] debug_color=purple 22:39:34.440 [Lua] contained_breeds=nil 22:39:34.440 [Lua] pack_spawning=deus_beastmen 22:39:34.440 [Lua] disabled=false 22:39:34.440 [Lua] factions=nil 22:39:34.440 [Lua] boss=deus_beastmen 22:39:34.440 [Lua] horde=deus_beastmen 22:39:34.440 [Lua] name=deus_beastmen 22:39:34.440 [Lua] intensity=deus_default 22:39:34.440 [Lua] --- 22:39:35.940 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:43.751 [Lua] HORDE: Pushing horde in time; too many units out 82 22:39:44.527 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:45.053 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:45.526 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:46.036 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:46.560 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:47.041 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:47.598 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:48.949 [Lua] HORDE: Pushing horde in time; too many units out 78 22:39:50.561 [Lua] 1 22:39:52.057 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:54.148 [Lua] HORDE: Pushing horde in time; too many units out 67 22:39:54.584 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:54.699 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:54.988 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:55.082 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:39:55.654 [Lua] 2 22:39:55.654 [Lua] 2 22:39:55.654 [Lua] 2 22:39:55.654 [Lua] 2 22:39:55.654 [Lua] 2 22:39:55.655 [Lua] 2 22:39:55.655 [Lua] 2 22:39:55.655 [Lua] 4 22:39:55.655 [Lua] 2 22:39:55.655 [Lua] 4 22:39:55.655 [Lua] 4 22:39:55.656 [Lua] 2 22:39:55.932 [Lua] 2 22:39:55.932 [Lua] 2 22:39:55.933 [Lua] 2 22:39:55.933 [Lua] 2 22:39:55.933 [Lua] 2 22:39:55.933 [Lua] 2 22:39:55.934 [Lua] 4 22:39:55.934 [Lua] 2 22:39:55.934 [Lua] 2 22:39:55.934 [Lua] 4 22:39:55.934 [Lua] 2 22:39:55.934 [Lua] 2 22:39:55.935 [Lua] 2 22:39:55.935 [Lua] 4 22:39:56.192 [Lua] 2 22:39:56.192 [Lua] 2 22:39:56.192 [Lua] 2 22:39:56.192 [Lua] 2 22:39:56.192 [Lua] 2 22:39:56.192 [Lua] 2 22:39:56.193 [Lua] 2 22:39:56.193 [Lua] 2 22:39:56.193 [Lua] 4 22:39:56.193 [Lua] 4 22:39:56.193 [Lua] 2 22:39:56.193 [Lua] 2 22:39:56.194 [Lua] 2 22:39:56.194 [Lua] 2 22:39:56.418 [Lua] 2 22:39:56.418 [Lua] 2 22:39:56.419 [Lua] 2 22:39:56.419 [Lua] 2 22:39:56.419 [Lua] 4 22:39:56.419 [Lua] 2 22:39:56.419 [Lua] 2 22:39:56.419 [Lua] 2 22:39:56.420 [Lua] 2 22:39:56.420 [Lua] 4 22:39:56.420 [Lua] 2 22:39:56.420 [Lua] 2 22:39:56.420 [Lua] 2 22:39:56.669 [Lua] 2 22:39:56.669 [Lua] 2 22:39:56.669 [Lua] 2 22:39:56.670 [Lua] 2 22:39:56.926 [Lua] 2 22:39:56.926 [Lua] 2 22:39:56.926 [Lua] 2 22:39:56.927 [Lua] 2 22:39:57.181 [Lua] 2 22:39:57.181 [Lua] 2 22:39:57.705 [Lua] 2 22:39:57.705 [Lua] 4 22:39:57.706 [Lua] 2 22:39:57.953 [Lua] 4 22:39:57.953 [Lua] 2 22:39:57.954 [Lua] 2 22:39:57.954 [Lua] 4 22:39:58.214 [Lua] 2 22:39:58.214 [Lua] 4 22:39:58.214 [Lua] 2 22:39:58.994 [Lua] 2 22:39:59.334 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:39:59.334 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:39:59.334 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:39:59.334 [Lua] horde requested: vector_blob 22:39:59.334 [Lua] wants to spawn behind within distance: 60 22:39:59.334 [Lua] horde crated with id 3 of type vector_blob 22:39:59.334 [Lua] managed to spawn 54/54 horde enemies 22:39:59.334 [Lua] vector blob horde has started 22:39:59.545 [Lua] 2 22:39:59.546 [Lua] 4 22:39:59.686 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:59.806 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:59.806 [Lua] 4 22:39:59.995 [Lua] Init group template: horde 22:40:00.291 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:00.817 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:02.290 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 22:40:02.290 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 22:40:02.290 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 22:40:02.290 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 22:40:02.290 [Lua] Switching ConflictSettings: to: deus_skaven 22:40:02.290 [Lua] pacing=deus_default 22:40:02.290 [Lua] roaming=nil 22:40:02.290 [Lua] specials=deus_skaven 22:40:02.290 [Lua] contained_breeds=nil 22:40:02.290 [Lua] debug_color=orange 22:40:02.290 [Lua] disabled=false 22:40:02.290 [Lua] pack_spawning=skaven 22:40:02.290 [Lua] description=deus_conflict_director_skaven_chaos_name 22:40:02.290 [Lua] factions=nil 22:40:02.290 [Lua] boss=deus_skaven 22:40:02.290 [Lua] horde=deus_default 22:40:02.290 [Lua] name=deus_skaven 22:40:02.290 [Lua] intensity=deus_default 22:40:02.290 [Lua] --- 22:40:02.605 [Lua] Switching ConflictSettings: to: deus_beastmen 22:40:02.605 [Lua] pacing=deus_beastmen 22:40:02.605 [Lua] locked_func_name=beastmen 22:40:02.605 [Lua] roaming=nil 22:40:02.605 [Lua] specials=deus_beastmen 22:40:02.605 [Lua] debug_color=purple 22:40:02.605 [Lua] contained_breeds=nil 22:40:02.605 [Lua] pack_spawning=deus_beastmen 22:40:02.605 [Lua] disabled=false 22:40:02.605 [Lua] factions=nil 22:40:02.605 [Lua] boss=deus_beastmen 22:40:02.605 [Lua] horde=deus_beastmen 22:40:02.605 [Lua] name=deus_beastmen 22:40:02.605 [Lua] intensity=deus_default 22:40:02.605 [Lua] --- 22:40:04.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:40:04.656 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 22:40:04.663 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 22:40:04.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, ProfileSynchronizer 22:40:06.930 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:06.930 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:06.930 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:06.930 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:07.411 [Lua] Coordinated attack! 22:40:07.871 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:07.918 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:09.465 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:09.793 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:11.078 [Lua] Set lobby begin: 22:40:11.078 [Lua] Lobby data twitch_enabled = false 22:40:11.078 [Lua] Lobby data selected_mission_id = journey_citadel 22:40:11.078 [Lua] Lobby data num_players = 4 22:40:11.078 [Lua] Lobby data difficulty_tweak = 7 22:40:11.078 [Lua] Lobby data host = 110000102e9bdea 22:40:11.078 [Lua] Lobby data matchmaking_type = 2 22:40:11.078 [Lua] Lobby data is_private = true 22:40:11.078 [Lua] Lobby data match_started = true 22:40:11.078 [Lua] Lobby data difficulty = cataclysm 22:40:11.078 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:40:11.078 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:40:11.078 [Lua] Lobby data unique_server_name = Vakser 22:40:11.078 [Lua] Lobby data quick_game = false 22:40:11.078 [Lua] Lobby data country_code = FI 22:40:11.078 [Lua] Lobby data matchmaking = false 22:40:11.078 [Lua] Lobby data power_level = 782 22:40:11.078 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:40:11.078 [Lua] Lobby data mechanism = deus 22:40:11.078 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:40:11.078 [Lua] Lobby data player_slot_2 = 0:0 22:40:11.078 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:40:11.078 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:40:11.078 [Lua] Lobby data eac_authorized = true 22:40:11.079 [Lua] Set lobby end. 22:40:11.761 [Lua] HORDE: Pushing horde in time; too many units out 75 22:40:11.986 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 22:40:11.986 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 22:40:11.986 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 22:40:11.987 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 22:40:11.987 [Lua] Switching ConflictSettings: to: deus_skaven 22:40:11.987 [Lua] pacing=deus_default 22:40:11.987 [Lua] roaming=nil 22:40:11.987 [Lua] specials=deus_skaven 22:40:11.987 [Lua] contained_breeds=nil 22:40:11.987 [Lua] debug_color=orange 22:40:11.987 [Lua] disabled=false 22:40:11.987 [Lua] pack_spawning=skaven 22:40:11.987 [Lua] description=deus_conflict_director_skaven_chaos_name 22:40:11.987 [Lua] factions=nil 22:40:11.987 [Lua] boss=deus_skaven 22:40:11.987 [Lua] horde=deus_default 22:40:11.987 [Lua] name=deus_skaven 22:40:11.987 [Lua] intensity=deus_default 22:40:11.987 [Lua] --- 22:40:12.015 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:14.023 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:14.432 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:14.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5d9ce, position: 0 22:40:15.782 [Lua] 10 22:40:15.782 [Lua] 7 22:40:15.782 [Lua] 8 22:40:15.782 [Lua] 15 22:40:15.783 [Lua] 2 22:40:15.783 [Lua] 16 22:40:15.783 [Lua] 1 22:40:15.783 [Lua] 14 22:40:15.783 [Lua] 12 22:40:15.783 [Lua] 5 22:40:15.783 [Lua] 3 22:40:15.783 [Lua] 13 22:40:15.784 [Lua] 11 22:40:15.784 [Lua] 6 22:40:15.784 [Lua] 4 22:40:16.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:40:17.080 [Lua] HORDE: last wave, reset to standard horde delay 22:40:17.080 [Lua] Time for new HOOORDE! multi_last_wave 22:40:17.080 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 22:40:17.080 [Lua] horde requested: vector_blob 22:40:17.080 [Lua] wants to spawn behind within distance: 60 22:40:17.080 [Lua] horde crated with id 4 of type vector_blob 22:40:17.080 [Lua] managed to spawn 62/65 horde enemies 22:40:17.080 [Lua] vector blob horde has started 22:40:17.234 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:17.491 [Lua] 2 22:40:17.491 [Lua] 2 22:40:17.491 [Lua] 2 22:40:17.491 [Lua] 2 22:40:17.491 [Lua] 2 22:40:17.492 [Lua] 7 22:40:17.492 [Lua] 2 22:40:17.492 [Lua] 2 22:40:17.492 [Lua] 2 22:40:17.492 [Lua] 2 22:40:17.735 [Lua] 2 22:40:17.735 [Lua] 2 22:40:17.736 [Lua] 2 22:40:17.736 [Lua] 2 22:40:18.054 [Lua] 2 22:40:18.054 [Lua] 2 22:40:18.055 [Lua] 2 22:40:18.055 [Lua] 2 22:40:18.055 [Lua] 2 22:40:18.055 [Lua] 2 22:40:18.055 [Lua] 4 22:40:18.056 [Lua] 4 22:40:18.259 [Lua] 2 22:40:18.259 [Lua] 2 22:40:18.259 [Lua] 2 22:40:18.259 [Lua] 2 22:40:18.259 [Lua] 2 22:40:18.259 [Lua] 2 22:40:18.260 [Lua] 4 22:40:18.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:40:18.420 [Lua] nil 22:40:18.420 [Lua] nil 22:40:18.420 [Lua] nil 22:40:18.421 [Lua] nil 22:40:18.421 [Lua] nil 22:40:18.733 [Lua] 2 22:40:19.693 [Lua] 1 22:40:20.504 [EACServer] [01:40:20:503][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:40:25.832 [Lua] Switching ConflictSettings: to: deus_beastmen 22:40:25.832 [Lua] pacing=deus_beastmen 22:40:25.832 [Lua] locked_func_name=beastmen 22:40:25.832 [Lua] roaming=nil 22:40:25.832 [Lua] specials=deus_beastmen 22:40:25.832 [Lua] debug_color=purple 22:40:25.832 [Lua] contained_breeds=nil 22:40:25.832 [Lua] pack_spawning=deus_beastmen 22:40:25.832 [Lua] disabled=false 22:40:25.832 [Lua] factions=nil 22:40:25.832 [Lua] boss=deus_beastmen 22:40:25.832 [Lua] horde=deus_beastmen 22:40:25.832 [Lua] name=deus_beastmen 22:40:25.832 [Lua] intensity=deus_default 22:40:25.832 [Lua] --- 22:40:26.518 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 22:40:26.518 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 22:40:26.518 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 22:40:26.518 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 22:40:26.518 [Lua] Switching ConflictSettings: to: deus_skaven 22:40:26.518 [Lua] pacing=deus_default 22:40:26.518 [Lua] roaming=nil 22:40:26.518 [Lua] specials=deus_skaven 22:40:26.518 [Lua] contained_breeds=nil 22:40:26.518 [Lua] debug_color=orange 22:40:26.518 [Lua] disabled=false 22:40:26.518 [Lua] pack_spawning=skaven 22:40:26.518 [Lua] description=deus_conflict_director_skaven_chaos_name 22:40:26.518 [Lua] factions=nil 22:40:26.518 [Lua] boss=deus_skaven 22:40:26.518 [Lua] horde=deus_default 22:40:26.518 [Lua] name=deus_skaven 22:40:26.518 [Lua] intensity=deus_default 22:40:26.518 [Lua] --- 22:40:26.629 [Lua] Horde killed: ? 22:40:28.321 [Lua] Switching ConflictSettings: to: deus_beastmen 22:40:28.321 [Lua] pacing=deus_beastmen 22:40:28.321 [Lua] locked_func_name=beastmen 22:40:28.321 [Lua] roaming=nil 22:40:28.321 [Lua] specials=deus_beastmen 22:40:28.321 [Lua] debug_color=purple 22:40:28.321 [Lua] contained_breeds=nil 22:40:28.321 [Lua] pack_spawning=deus_beastmen 22:40:28.321 [Lua] disabled=false 22:40:28.321 [Lua] factions=nil 22:40:28.321 [Lua] boss=deus_beastmen 22:40:28.321 [Lua] horde=deus_beastmen 22:40:28.321 [Lua] name=deus_beastmen 22:40:28.321 [Lua] intensity=deus_default 22:40:28.321 [Lua] --- 22:40:28.691 [Lua] HORDE: Pushing horde in time; too many units out 84 22:40:30.755 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:30.756 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:30.756 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:30.756 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:30.904 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:30.904 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:30.904 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:30.904 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:31.233 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.271 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.385 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.410 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.473 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.503 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.528 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.622 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:31.767 [Lua] 2 22:40:31.767 [Lua] 2 22:40:32.049 [Lua] 4 22:40:32.049 [Lua] 2 22:40:32.049 [Lua] 2 22:40:32.049 [Lua] 2 22:40:32.050 [Lua] 2 22:40:32.050 [Lua] 2 22:40:32.285 [Lua] 2 22:40:32.285 [Lua] 4 22:40:32.285 [Lua] 2 22:40:32.285 [Lua] 2 22:40:32.285 [Lua] 2 22:40:32.286 [Lua] 2 22:40:32.286 [Lua] 2 22:40:32.286 [Lua] 2 22:40:32.286 [Lua] 4 22:40:32.286 [Lua] 2 22:40:32.286 [Lua] 2 22:40:32.286 [Lua] 2 22:40:32.595 [Lua] 2 22:40:32.596 [Lua] 2 22:40:32.596 [Lua] 2 22:40:32.596 [Lua] 2 22:40:32.596 [Lua] 4 22:40:32.596 [Lua] 2 22:40:32.596 [Lua] 2 22:40:32.596 [Lua] 4 22:40:32.596 [Lua] 2 22:40:32.596 [Lua] 2 22:40:32.597 [Lua] 2 22:40:32.597 [Lua] 2 22:40:32.597 [Lua] 2 22:40:32.597 [Lua] 2 22:40:32.597 [Lua] 4 22:40:32.814 [Lua] 2 22:40:32.815 [Lua] 4 22:40:32.815 [Lua] 2 22:40:32.815 [Lua] 2 22:40:32.815 [Lua] 2 22:40:32.815 [Lua] 2 22:40:32.815 [Lua] 2 22:40:32.815 [Lua] 2 22:40:32.816 [Lua] 2 22:40:32.816 [Lua] 2 22:40:32.816 [Lua] 2 22:40:32.816 [Lua] 2 22:40:32.816 [Lua] 2 22:40:32.816 [Lua] 2 22:40:33.076 [Lua] 2 22:40:33.076 [Lua] 2 22:40:33.076 [Lua] 2 22:40:33.076 [Lua] 2 22:40:33.077 [Lua] 2 22:40:33.077 [Lua] 2 22:40:33.077 [Lua] 2 22:40:33.077 [Lua] 2 22:40:33.078 [Lua] 2 22:40:33.150 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:33.348 [Lua] 2 22:40:33.348 [Lua] 2 22:40:33.348 [Lua] 2 22:40:33.531 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:33.580 [Lua] 2 22:40:33.580 [Lua] 2 22:40:33.816 [Lua] 2 22:40:33.816 [Lua] 2 22:40:33.869 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:40:33.869 [Lua] Time for new HOOORDE! multi_first_wave 22:40:33.869 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 22:40:33.869 [Lua] horde requested: vector 22:40:33.869 [Lua] setting up vector-horde 22:40:33.869 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 22:40:33.869 [Lua] --> horde wants to spawn ahead of players (0.58983656644925/0.67 22:40:33.869 [Lua] -> spawning: 31 22:40:33.869 [Lua] horde crated with id 5 of type vector 22:40:33.869 [Lua] vector horde has started 22:40:34.072 [Lua] 2 22:40:34.072 [Lua] 2 22:40:34.072 [Lua] 2 22:40:34.314 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:34.348 [Lua] 2 22:40:34.348 [Lua] 2 22:40:34.348 [Lua] 2 22:40:34.348 [Lua] 4 22:40:34.348 [Lua] 4 22:40:35.366 [Lua] 4 22:40:35.625 [Lua] 4 22:40:35.737 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:44.324 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:40:44.324 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:40:44.324 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:40:44.324 [Lua] horde requested: vector 22:40:44.324 [Lua] setting up vector-horde 22:40:44.324 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:40:44.324 [Lua] --> horde wants to spawn ahead of players (0.58013855791964/0.67 22:40:44.324 [Lua] -> spawning: 27 22:40:44.324 [Lua] horde crated with id 6 of type vector 22:40:44.324 [Lua] vector horde has started 22:40:47.211 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:40:47.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 22:40:49.933 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:50.040 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 162 will change to a manual source. 22:40:50.367 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:51.071 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:51.512 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:52.218 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:52.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 22:40:52.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 22:40:52.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:40:52.428 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:40:52.428 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:40:52.663 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:53.259 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:53.793 [Lua] 20 22:40:53.793 [Lua] 20 22:40:53.794 [Lua] 20 22:40:53.967 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:40:54.097 [Lua] 20 22:40:54.097 [Lua] 20 22:40:54.326 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:54.598 [Lua] 13 22:40:54.598 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.599 [Lua] 13 22:40:54.600 [Lua] 13 22:40:54.600 [Lua] 13 22:40:54.600 [Lua] 13 22:40:54.600 [Lua] 13 22:40:54.885 [Lua] 13 22:40:54.886 [Lua] 20 22:40:55.137 [Lua] 13 22:40:55.137 [Lua] 20 22:40:55.415 [Lua] 13 22:40:55.415 [Lua] 13 22:40:55.416 [Lua] 20 22:40:55.697 [Lua] 20 22:40:55.895 [Lua] 13 22:40:55.895 [Lua] 20 22:40:55.895 [Lua] 13 22:40:55.906 [Lua] 13 22:40:56.082 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:56.152 [Lua] 20 22:40:56.153 [Lua] 20 22:40:56.409 [Lua] 20 22:40:56.639 [Lua] 13 22:40:56.639 [Lua] 20 22:40:56.692 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:40:56.932 [Lua] 13 22:40:57.006 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:57.426 [Lua] 13 22:40:57.426 [Lua] 13 22:40:57.427 [Lua] 13 22:40:57.427 [Lua] 13 22:40:57.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, DeusChestPreloadSystem 22:40:57.687 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem 22:40:57.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 22:40:57.987 [Lua] 13 22:40:58.260 [Lua] 13 22:40:58.260 [Lua] 13 22:40:58.260 [Lua] 13 22:40:58.260 [Lua] 13 22:40:58.734 [Lua] HORDE: last wave, reset to standard horde delay 22:40:58.734 [Lua] Time for new HOOORDE! multi_last_wave 22:40:58.734 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:40:58.734 [Lua] horde requested: vector 22:40:58.734 [Lua] setting up vector-horde 22:40:58.734 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:40:58.734 [Lua] --> horde wants to spawn ahead of players (0.49112974819036/0.67 22:40:58.734 [Lua] -> spawning: 27 22:40:58.734 [Lua] horde crated with id 7 of type vector 22:40:58.734 [Lua] vector horde has started 22:40:59.030 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:59.030 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:59.030 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:59.030 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:59.457 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:59.505 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:59.540 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:40:59.586 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:00.738 [Lua] 13 22:41:00.964 [Lua] 7 22:41:01.205 [Lua] 7 22:41:01.473 [Lua] 13 22:41:02.523 [Lua] 3 22:41:02.770 [Lua] 3 22:41:02.835 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:41:02.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:41:02.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:02.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:04.595 [Lua] 2 22:41:04.595 [Lua] 1 22:41:06.067 [Lua] 1 22:41:07.232 [Lua] 1 22:41:07.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:07.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:07.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:07.925 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:41:07.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 22:41:07.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:08.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:08.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:09.319 [Lua] 1 22:41:09.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:09.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:10.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:10.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:10.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:10.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:10.471 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 22:41:10.471 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 22:41:10.608 [Lua] 1 22:41:10.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:11.085 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b] 22:41:11.085 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7cacdac] 22:41:11.085 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3baf3c94] 22:41:11.939 [Lua] 2 22:41:12.010 [Lua] 1 22:41:12.454 [Lua] 1 22:41:12.955 [Lua] 2 22:41:13.215 [Lua] 1 22:41:13.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:13.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:13.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:13.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:13.589 [Lua] 7 22:41:13.589 [Lua] 1 22:41:14.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:14.707 [Lua] nil 22:41:14.707 [Lua] nil 22:41:15.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:16.058 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:41:16.058 [Lua] Time for new HOOORDE! multi_first_wave 22:41:16.058 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:41:16.058 [Lua] horde requested: vector_blob 22:41:16.058 [Lua] wants to spawn ahead within distance: 60 22:41:16.058 [Lua] horde crated with id 8 of type vector_blob 22:41:16.058 [Lua] managed to spawn 27/27 horde enemies 22:41:16.058 [Lua] vector blob horde has started 22:41:16.248 [Lua] 1 22:41:16.378 [Lua] Init group template: horde 22:41:17.076 [Lua] 1 22:41:17.897 [Lua] 1 22:41:18.127 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:41:18.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 22:41:18.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 22:41:18.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:41:18.127 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:41:18.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:41:18.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:41:18.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:41:18.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:41:18.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:41:18.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:18.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:18.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:18.439 [Lua] 1 22:41:20.370 [Lua] 2 22:41:23.215 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:41:23.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 22:41:23.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:25.780 [Lua] 1 22:41:25.780 [Lua] 2 22:41:26.272 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:41:26.272 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:41:26.272 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 22:41:26.272 [Lua] horde requested: vector_blob 22:41:26.272 [Lua] wants to spawn ahead within distance: 60 22:41:26.272 [Lua] horde crated with id 9 of type vector_blob 22:41:26.272 [Lua] managed to spawn 27/27 horde enemies 22:41:26.272 [Lua] vector blob horde has started 22:41:26.633 [Lua] Init group template: horde 22:41:26.772 [Lua] 1 22:41:26.772 [Lua] 1 22:41:26.772 [Lua] 1 22:41:26.772 [Lua] 1 22:41:28.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 22:41:28.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 22:41:28.342 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:41:28.882 [Lua] 1 22:41:28.882 [Lua] 1 22:41:28.882 [Lua] 1 22:41:28.882 [Lua] 1 22:41:28.882 [Lua] 1 22:41:28.883 [Lua] 1 22:41:30.118 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:30.449 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:30.583 [Lua] 7 22:41:30.584 [Lua] 3 22:41:30.584 [Lua] 3 22:41:30.584 [Lua] 7 22:41:30.584 [Lua] 3 22:41:30.584 [Lua] 7 22:41:30.584 [Lua] 7 22:41:30.585 [Lua] 3 22:41:30.585 [Lua] 7 22:41:30.585 [Lua] 3 22:41:30.585 [Lua] 7 22:41:30.586 [Lua] 7 22:41:30.586 [Lua] 3 22:41:30.586 [Lua] 3 22:41:30.586 [Lua] 3 22:41:30.586 [Lua] 3 22:41:30.586 [Lua] 7 22:41:30.587 [Lua] 7 22:41:30.587 [Lua] 3 22:41:30.823 [Lua] 7 22:41:30.823 [Lua] 7 22:41:32.579 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:33.208 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:33.691 [Lua] 2 22:41:33.691 [Lua] 1 22:41:36.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:38.535 [Lua] HORDE: last wave, reset to standard horde delay 22:41:38.535 [Lua] Time for new HOOORDE! multi_last_wave 22:41:38.535 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 22:41:38.535 [Lua] horde requested: vector_blob 22:41:38.535 [Lua] wants to spawn behind within distance: 60 22:41:38.535 [Lua] horde crated with id 10 of type vector_blob 22:41:38.536 [Lua] managed to spawn 33/33 horde enemies 22:41:38.536 [Lua] vector blob horde has started 22:41:38.998 [Lua] Init group template: horde 22:41:39.941 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:40.025 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:40.261 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:40.409 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:40.767 [Lua] Horde killed: ? 22:41:40.875 [Lua] 1 22:41:40.876 [Lua] 3 22:41:40.876 [Lua] 2 22:41:40.905 [Lua] 1 22:41:40.905 [Lua] 1 22:41:40.905 [Lua] 2 22:41:40.929 [Lua] 1 22:41:40.930 [Lua] 2 22:41:40.930 [Lua] 1 22:41:41.407 [Lua] 2 22:41:41.408 [Lua] 1 22:41:43.324 [Lua] 7 22:41:43.324 [Lua] 7 22:41:43.325 [Lua] 7 22:41:43.325 [Lua] 3 22:41:43.325 [Lua] 3 22:41:43.325 [Lua] 3 22:41:43.325 [Lua] 7 22:41:43.325 [Lua] 3 22:41:43.326 [Lua] 7 22:41:43.326 [Lua] 7 22:41:43.582 [Lua] 7 22:41:43.582 [Lua] 7 22:41:43.583 [Lua] 7 22:41:43.583 [Lua] 7 22:41:43.583 [Lua] 3 22:41:43.583 [Lua] 7 22:41:43.583 [Lua] 7 22:41:43.838 [Lua] 7 22:41:43.838 [Lua] 7 22:41:43.839 [Lua] 7 22:41:43.839 [Lua] 7 22:41:43.839 [Lua] 7 22:41:43.839 [Lua] 7 22:41:44.101 [Lua] 7 22:41:44.101 [Lua] 7 22:41:44.101 [Lua] 7 22:41:44.101 [Lua] 7 22:41:44.102 [Lua] 7 22:41:44.359 [Lua] 7 22:41:44.359 [Lua] 7 22:41:44.359 [Lua] 7 22:41:44.359 [Lua] 7 22:41:44.359 [Lua] 7 22:41:44.359 [Lua] 7 22:41:44.360 [Lua] 7 22:41:44.604 [Lua] 7 22:41:45.117 [Lua] 7 22:41:45.117 [Lua] 7 22:41:45.378 [Lua] 7 22:41:45.378 [Lua] 7 22:41:45.379 [Lua] 7 22:41:45.379 [Lua] 3 22:41:45.453 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.453 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.454 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.454 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.528 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.528 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.528 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.528 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.662 [Lua] 7 22:41:45.937 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:45.976 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:46.002 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:41:46.002 [Lua] Time for new HOOORDE! multi_first_wave 22:41:46.002 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 22:41:46.002 [Lua] horde requested: vector 22:41:46.002 [Lua] setting up vector-horde 22:41:46.002 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 22:41:46.002 [Lua] --> horde wants to spawn behind players (0.71469476610257/0.67 22:41:46.003 [Lua] -> spawning: 28 22:41:46.003 [Lua] horde crated with id 11 of type vector 22:41:46.003 [Lua] vector horde has started 22:41:46.055 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:46.099 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:46.129 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:46.129 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:46.154 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:46.383 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:46.441 [Lua] 3 22:41:46.721 [Lua] Coordinated attack! 22:41:47.170 [Lua] Horde killed: ? 22:41:47.178 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:41:47.178 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:41:47.178 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 22:41:47.178 [Lua] horde requested: vector 22:41:47.178 [Lua] setting up vector-horde 22:41:47.178 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:41:47.178 [Lua] --> horde wants to spawn ahead of players (0.19518953298471/0.67 22:41:47.178 [Lua] -> spawning: 26 22:41:47.178 [Lua] horde crated with id 12 of type vector 22:41:47.178 [Lua] vector horde has started 22:41:56.205 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:56.329 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:56.599 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:56.697 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:41:57.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:41:59.368 [Lua] 1 22:41:59.608 [Lua] HORDE: last wave, reset to standard horde delay 22:41:59.608 [Lua] Time for new HOOORDE! multi_last_wave 22:41:59.608 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:41:59.608 [Lua] horde requested: vector 22:41:59.608 [Lua] setting up vector-horde 22:41:59.608 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:41:59.608 [Lua] --> horde wants to spawn behind players (0.83793605440221/0.67 22:41:59.608 [Lua] -> spawning: 27 22:41:59.608 [Lua] horde crated with id 13 of type vector 22:41:59.608 [Lua] vector horde has started 22:42:00.355 [Lua] 1 22:42:02.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:02.552 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:02.660 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:02.954 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:03.021 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:04.776 [Lua] 2 22:42:04.777 [Lua] 1 22:42:04.910 [Lua] 2 22:42:04.910 [Lua] 1 22:42:04.910 [Lua] 1 22:42:06.445 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 22:42:06.675 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000101982738, connection_key=1, breed_name=chaos_warrior) 22:42:06.732 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000101ead6cb, connection_key=0, breed_name=chaos_warrior) 22:42:06.746 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001059c9cc0, connection_key=2, breed_name=chaos_warrior) 22:42:06.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:42:06.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:42:06.840 [Lua] fence jumping 22:42:07.395 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:07.499 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:07.724 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:42:07.736 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:07.864 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:08.226 [Lua] simple los failed 22:42:08.958 [Lua] 7 22:42:08.958 [Lua] 7 22:42:08.959 [Lua] 3 22:42:08.959 [Lua] 3 22:42:08.959 [Lua] 3 22:42:08.959 [Lua] 7 22:42:08.959 [Lua] 3 22:42:09.245 [Lua] 7 22:42:09.245 [Lua] 7 22:42:09.246 [Lua] 7 22:42:09.246 [Lua] 7 22:42:09.490 [Lua] 7 22:42:09.490 [Lua] 7 22:42:09.490 [Lua] 3 22:42:09.490 [Lua] 7 22:42:09.575 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:09.761 [Lua] 7 22:42:09.761 [Lua] 7 22:42:09.761 [Lua] 7 22:42:09.761 [Lua] 7 22:42:09.761 [Lua] 3 22:42:10.011 [Lua] 7 22:42:10.011 [Lua] 7 22:42:10.011 [Lua] 3 22:42:10.011 [Lua] 7 22:42:10.011 [Lua] 7 22:42:10.483 [Lua] Horde killed: ? 22:42:10.518 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:10.791 [Lua] 3 22:42:10.867 [Lua] fence jumping 22:42:10.928 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:11.034 [Lua] 3 22:42:11.035 [Lua] 7 22:42:11.295 [Lua] 7 22:42:11.295 [Lua] 3 22:42:11.409 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:11.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:11.870 [Lua] ready to jump failed 22:42:12.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:12.490 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:42:12.490 [Lua] Time for new HOOORDE! multi_first_wave 22:42:12.490 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 22:42:12.490 [Lua] horde requested: vector_blob 22:42:12.490 [Lua] wants to spawn ahead within distance: 60 22:42:12.490 [Lua] horde crated with id 14 of type vector_blob 22:42:12.490 [Lua] managed to spawn 27/28 horde enemies 22:42:12.490 [Lua] vector blob horde has started 22:42:12.579 [Lua] fence jumping 22:42:12.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:12.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:13.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:14.007 [Lua] simple los failed 22:42:16.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:17.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:17.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:17.727 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.727 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.727 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.728 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:17.827 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.827 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.827 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.827 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:17.883 [Lua] 1 22:42:18.122 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:18.162 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:18.225 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:18.299 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:18.336 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:18.336 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:18.862 [Lua] 1 22:42:19.750 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:20.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:20.505 [EACServer] [01:42:20:505][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:42:20.988 [Lua] ready to jump failed 22:42:22.931 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:24.433 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:24.818 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:25.602 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:26.541 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:26.634 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:26.924 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:28.234 [Lua] fence jumping 22:42:29.661 [Lua] simple los failed 22:42:30.319 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101ead6cb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:31.244 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:42:31.244 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:42:31.244 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 22:42:31.244 [Lua] horde requested: vector_blob 22:42:31.244 [Lua] wants to spawn behind within distance: 60 22:42:31.244 [Lua] horde crated with id 15 of type vector_blob 22:42:31.245 [Lua] managed to spawn 29/29 horde enemies 22:42:31.245 [Lua] vector blob horde has started 22:42:31.259 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ead6cb 22:42:31.667 [Lua] Init group template: horde 22:42:32.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:33.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:33.236 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:33.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:33.676 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:34.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:34.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:35.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:37.244 [Lua] 7 22:42:37.244 [Lua] 7 22:42:37.244 [Lua] 7 22:42:37.244 [Lua] 3 22:42:37.244 [Lua] 3 22:42:37.245 [Lua] 7 22:42:37.245 [Lua] 7 22:42:37.245 [Lua] 7 22:42:37.245 [Lua] 7 22:42:37.245 [Lua] 3 22:42:37.245 [Lua] 7 22:42:37.246 [Lua] 3 22:42:37.246 [Lua] 3 22:42:37.246 [Lua] 7 22:42:37.246 [Lua] 7 22:42:37.452 [Lua] 7 22:42:37.452 [Lua] 3 22:42:37.452 [Lua] 7 22:42:37.453 [Lua] 7 22:42:37.453 [Lua] 7 22:42:37.453 [Lua] 7 22:42:37.453 [Lua] 7 22:42:37.453 [Lua] 7 22:42:37.453 [Lua] 7 22:42:37.453 [Lua] 3 22:42:37.454 [Lua] 3 22:42:37.454 [Lua] 3 22:42:37.454 [Lua] 7 22:42:37.454 [Lua] 7 22:42:37.454 [Lua] 7 22:42:37.729 [Lua] 7 22:42:37.730 [Lua] 7 22:42:37.730 [Lua] 7 22:42:37.730 [Lua] 20 22:42:37.730 [Lua] 7 22:42:37.730 [Lua] 7 22:42:37.730 [Lua] 7 22:42:37.730 [Lua] 7 22:42:37.730 [Lua] 7 22:42:37.731 [Lua] 7 22:42:37.731 [Lua] 7 22:42:37.731 [Lua] 3 22:42:37.975 [Lua] 7 22:42:37.975 [Lua] 7 22:42:37.975 [Lua] 7 22:42:37.975 [Lua] 7 22:42:37.975 [Lua] 7 22:42:37.976 [Lua] 7 22:42:38.234 [Lua] 7 22:42:38.234 [Lua] 7 22:42:38.234 [Lua] 7 22:42:38.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:39.737 [Lua] 3 22:42:39.737 [Lua] 7 22:42:40.019 [Lua] 7 22:42:40.019 [Lua] 7 22:42:40.019 [Lua] 3 22:42:40.019 [Lua] 3 22:42:40.019 [Lua] 7 22:42:40.270 [Lua] 7 22:42:40.270 [Lua] 3 22:42:40.270 [Lua] 7 22:42:40.270 [Lua] 3 22:42:40.270 [Lua] 7 22:42:40.270 [Lua] 7 22:42:40.270 [Lua] 3 22:42:40.529 [Lua] 7 22:42:40.530 [Lua] 7 22:42:40.530 [Lua] 7 22:42:40.530 [Lua] 3 22:42:40.530 [Lua] 7 22:42:40.775 [Lua] 7 22:42:40.775 [Lua] 7 22:42:40.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:43.370 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:43.418 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:43.476 [Lua] HORDE: last wave, reset to standard horde delay 22:42:43.476 [Lua] Time for new HOOORDE! multi_last_wave 22:42:43.476 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:42:43.476 [Lua] horde requested: vector_blob 22:42:43.476 [Lua] wants to spawn ahead within distance: 60 22:42:43.476 [Lua] horde crated with id 16 of type vector_blob 22:42:43.476 [Lua] managed to spawn 27/28 horde enemies 22:42:43.476 [Lua] vector blob horde has started 22:42:43.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:43.553 [Lua] 1 22:42:43.592 [Lua] 1 22:42:43.592 [Lua] 1 22:42:43.604 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:43.647 [Lua] 1 22:42:43.647 [Lua] 2 22:42:43.648 [Lua] 1 22:42:43.751 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:44.001 [Lua] 1 22:42:44.181 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:44.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:44.599 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:44.907 [Lua] 4 22:42:44.907 [Lua] 2 22:42:44.907 [Lua] 5 22:42:44.907 [Lua] 6 22:42:44.907 [Lua] 3 22:42:44.907 [Lua] 1 22:42:44.990 [Lua] 1 22:42:44.991 [Lua] 4 22:42:44.991 [Lua] 2 22:42:44.991 [Lua] 5 22:42:44.991 [Lua] 6 22:42:44.991 [Lua] 3 22:42:44.991 [Lua] 1 22:42:45.114 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:45.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:45.532 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:42:45.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:45.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:45.817 [Lua] 1 22:42:45.817 [Lua] 1 22:42:45.818 [Lua] 1 22:42:45.818 [Lua] 1 22:42:45.818 [Lua] 1 22:42:45.818 [Lua] 1 22:42:45.818 [Lua] 1 22:42:46.190 [Lua] 1 22:42:46.190 [Lua] 2 22:42:47.412 [Lua] 1 22:42:47.412 [Lua] 2 22:42:47.438 [Lua] 3 22:42:49.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:49.071 [Lua] 1 22:42:49.071 [Lua] 2 22:42:49.072 [Lua] 3 22:42:49.114 [Lua] 4 22:42:49.115 [Lua] 5 22:42:49.115 [Lua] 6 22:42:49.571 [Lua] 1 22:42:49.572 [Lua] 4 22:42:49.572 [Lua] 2 22:42:49.572 [Lua] 5 22:42:49.572 [Lua] 6 22:42:49.572 [Lua] 3 22:42:49.600 [Lua] 1 22:42:49.600 [Lua] 2 22:42:49.600 [Lua] 4 22:42:49.600 [Lua] 2 22:42:49.601 [Lua] 1 22:42:49.601 [Lua] 6 22:42:49.601 [Lua] 3 22:42:50.037 [Lua] 1 22:42:50.037 [Lua] 2 22:42:50.113 [Lua] 1 22:42:50.574 [Lua] 1 22:42:50.619 [Lua] 2 22:42:54.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:54.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:54.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:54.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:54.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:55.442 [Lua] 1 22:42:56.144 [Lua] 1 22:42:56.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:42:57.040 [Lua] 1 22:42:57.040 [Lua] 1 22:42:57.040 [Lua] 1 22:42:57.040 [Lua] 1 22:42:57.040 [Lua] 1 22:42:57.502 [Lua] 1 22:42:58.019 [Lua] 2 22:42:58.335 [Lua] 1 22:42:59.037 [Lua] 1 22:42:59.081 [Lua] 2 22:42:59.754 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:59.801 [Lua] 1 22:43:00.084 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:01.310 [Lua] 2 22:43:01.356 [Lua] 3 22:43:01.610 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:01.762 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:43:01.762 [Lua] Time for new HOOORDE! multi_first_wave 22:43:01.762 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:43:01.762 [Lua] horde requested: vector_blob 22:43:01.762 [Lua] wants to spawn behind within distance: 60 22:43:01.762 [Lua] horde crated with id 17 of type vector_blob 22:43:01.762 [Lua] managed to spawn 29/29 horde enemies 22:43:01.762 [Lua] vector blob horde has started 22:43:02.020 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:02.188 [Lua] Init group template: horde 22:43:03.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:03.819 [Lua] 1 22:43:04.685 [Lua] 1 22:43:05.088 [Lua] 1 22:43:05.582 [Lua] Horde killed: ? 22:43:07.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:12.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:13.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:15.251 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:15.720 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:17.319 [Lua] 1 22:43:17.825 [Lua] 1 22:43:18.412 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:43:18.412 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:43:18.412 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 22:43:18.412 [Lua] horde requested: vector_blob 22:43:18.412 [Lua] wants to spawn behind within distance: 60 22:43:18.412 [Lua] horde crated with id 18 of type vector_blob 22:43:18.412 [Lua] managed to spawn 33/33 horde enemies 22:43:18.412 [Lua] vector blob horde has started 22:43:18.900 [Lua] Init group template: horde 22:43:19.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:19.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:20.216 [Lua] 2 22:43:20.216 [Lua] 1 22:43:20.216 [Lua] 3 22:43:20.378 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:20.378 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:20.378 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:20.378 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:20.586 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:43:20.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:20.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:43:20.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:43:20.770 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:20.770 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:20.805 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:20.805 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:21.962 [Lua] 1 22:43:22.041 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:22.385 [Lua] 1 22:43:22.861 [Lua] nil 22:43:22.861 [Lua] nil 22:43:22.905 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:23.021 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:23.304 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:23.903 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:24.113 [Lua] 1 22:43:24.292 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:24.521 [Lua] 1 22:43:24.769 [Lua] 1 22:43:24.803 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:25.260 [Lua] nil 22:43:25.593 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:25.773 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:25.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 22:43:25.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:26.918 [Lua] Horde killed: ? 22:43:29.546 [Lua] 3 22:43:29.546 [Lua] 3 22:43:29.546 [Lua] 3 22:43:29.546 [Lua] 3 22:43:29.546 [Lua] 3 22:43:29.546 [Lua] 3 22:43:29.547 [Lua] 3 22:43:30.209 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:30.315 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:30.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:30.698 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:30.926 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:43:30.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:31.181 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:31.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:31.321 [Lua] 3 22:43:31.321 [Lua] 3 22:43:31.321 [Lua] 3 22:43:31.321 [Lua] 3 22:43:31.321 [Lua] 3 22:43:31.322 [Lua] 3 22:43:31.322 [Lua] 3 22:43:31.322 [Lua] 3 22:43:31.456 [Lua] 3 22:43:31.456 [Lua] 3 22:43:32.962 [Lua] HORDE: last wave, reset to standard horde delay 22:43:32.962 [Lua] Time for new HOOORDE! multi_last_wave 22:43:32.962 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 22:43:32.962 [Lua] horde requested: vector_blob 22:43:32.962 [Lua] wants to spawn behind within distance: 60 22:43:32.962 [Lua] horde crated with id 19 of type vector_blob 22:43:32.963 [Lua] managed to spawn 34/34 horde enemies 22:43:32.963 [Lua] vector blob horde has started 22:43:33.540 [Lua] Init group template: horde 22:43:34.263 [Lua] 1 22:43:34.652 [Lua] 1 22:43:34.992 [Lua] 1 22:43:35.807 [Lua] 1 22:43:36.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:36.118 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:36.215 [Lua] 1 22:43:36.558 [Lua] 1 22:43:36.927 [Lua] 1 22:43:37.297 [Lua] 1 22:43:37.582 [Lua] 1 22:43:37.912 [Lua] 1 22:43:38.274 [Lua] 1 22:43:40.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:40.386 [Lua] Coordinated attack! 22:43:42.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:44.963 [Lua] Horde killed: ? 22:43:46.001 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:43:46.001 [Lua] Time for new HOOORDE! multi_first_wave 22:43:46.001 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 22:43:46.001 [Lua] horde requested: vector_blob 22:43:46.001 [Lua] wants to spawn behind within distance: 60 22:43:46.001 [Lua] horde crated with id 20 of type vector_blob 22:43:46.001 [Lua] managed to spawn 34/34 horde enemies 22:43:46.001 [Lua] vector blob horde has started 22:43:46.366 [Lua] Init group template: horde 22:43:46.543 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:43:46.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:46.543 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:43:46.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:46.543 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:43:46.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem, async-read, 22:43:46.543 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:43:46.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:46.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:43:46.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:43:46.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 22:43:46.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 22:43:46.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 22:43:46.656 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 22:43:46.678 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:43:46.678 [Lua] [PackageManager] Force_load: wwise/coghammer 22:43:46.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:43:46.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:43:46.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:43:46.724 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:43:46.770 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:43:46.770 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:43:46.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:43:46.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:43:46.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:43:51.793 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:43:51.793 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:51.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 22:43:51.793 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:51.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, DeusChestPreloadSystem 22:43:51.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem 22:43:56.931 [Lua] 20 22:43:56.991 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:43:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:56.991 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:43:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:56.991 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:43:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:43:56.995 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 22:43:56.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem 22:43:57.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:43:57.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:43:57.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 22:43:57.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 22:43:57.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 22:43:57.041 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:43:57.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:43:57.065 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:43:57.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:43:57.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:43:57.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:43:57.162 [Lua] 7 22:43:57.435 [Lua] 7 22:43:57.699 [Lua] 20 22:43:57.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:57.715 [Lua] nil 22:43:57.715 [Lua] nil 22:43:58.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:43:58.969 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:59.068 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:59.337 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:43:59.439 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:00.043 [Lua] 7 22:44:00.043 [Lua] 3 22:44:00.043 [Lua] 3 22:44:00.043 [Lua] 3 22:44:00.044 [Lua] 3 22:44:00.301 [Lua] 7 22:44:00.301 [Lua] 3 22:44:00.301 [Lua] 3 22:44:00.850 [Lua] 7 22:44:01.098 [Lua] 7 22:44:01.098 [Lua] 7 22:44:01.350 [Lua] 7 22:44:01.881 [Lua] 7 22:44:02.144 [Lua] 7 22:44:02.145 [Lua] 7 22:44:02.187 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:44:02.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 22:44:02.410 [Lua] 7 22:44:02.411 [Lua] 7 22:44:02.646 [Lua] 7 22:44:02.930 [Lua] 3 22:44:02.930 [Lua] 7 22:44:02.930 [Lua] 7 22:44:03.166 [Lua] 3 22:44:03.166 [Lua] 7 22:44:03.440 [Lua] 7 22:44:03.441 [Lua] 7 22:44:04.505 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:04.505 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:04.505 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:04.505 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:04.701 [Lua] 2 22:44:04.701 [Lua] 1 22:44:04.918 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:04.918 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:05.337 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:05.523 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:06.274 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:44:06.274 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:44:06.274 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 22:44:06.274 [Lua] horde requested: vector_blob 22:44:06.274 [Lua] wants to spawn ahead within distance: 60 22:44:06.274 [Lua] horde crated with id 21 of type vector_blob 22:44:06.274 [Lua] managed to spawn 29/29 horde enemies 22:44:06.274 [Lua] vector blob horde has started 22:44:06.727 [Lua] Init group template: horde 22:44:07.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:08.957 [Lua] specialspawn: ahead == lonliest --> 22:44:08.957 [Lua] FAIL: Special spawn no hidden pos found :/ 22:44:10.570 [Lua] 7 22:44:10.570 [Lua] 7 22:44:10.570 [Lua] 20 22:44:10.570 [Lua] 3 22:44:10.571 [Lua] 3 22:44:10.571 [Lua] 7 22:44:10.571 [Lua] 3 22:44:10.571 [Lua] 3 22:44:10.571 [Lua] 7 22:44:10.804 [Lua] 7 22:44:10.804 [Lua] 7 22:44:10.804 [Lua] 7 22:44:10.804 [Lua] 7 22:44:10.805 [Lua] 7 22:44:10.805 [Lua] 7 22:44:10.805 [Lua] 7 22:44:10.805 [Lua] 7 22:44:10.846 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:11.069 [Lua] 7 22:44:11.069 [Lua] 7 22:44:11.070 [Lua] 7 22:44:11.070 [Lua] 7 22:44:11.070 [Lua] 7 22:44:11.070 [Lua] 7 22:44:11.075 [Lua] Horde killed: ? 22:44:11.284 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:11.298 [Lua] 7 22:44:11.299 [Lua] 7 22:44:11.299 [Lua] 7 22:44:11.299 [Lua] 7 22:44:11.299 [Lua] 7 22:44:11.299 [Lua] 7 22:44:11.300 [Lua] 3 22:44:11.578 [Lua] 7 22:44:11.578 [Lua] 7 22:44:11.578 [Lua] 7 22:44:11.578 [Lua] 3 22:44:11.579 [Lua] 7 22:44:11.579 [Lua] 7 22:44:11.832 [Lua] 7 22:44:11.959 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:12.077 [Lua] 7 22:44:12.344 [Lua] 7 22:44:12.344 [Lua] 3 22:44:12.356 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:12.599 [Lua] 3 22:44:12.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:13.580 [Lua] 3 22:44:13.580 [Lua] 20 22:44:14.081 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:14.422 [Lua] HORDE: last wave, reset to standard horde delay 22:44:14.422 [Lua] Time for new HOOORDE! multi_last_wave 22:44:14.422 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:44:14.422 [Lua] horde requested: vector_blob 22:44:14.422 [Lua] wants to spawn ahead within distance: 60 22:44:14.422 [Lua] horde crated with id 22 of type vector_blob 22:44:14.422 [Lua] managed to spawn 31/31 horde enemies 22:44:14.422 [Lua] vector blob horde has started 22:44:14.458 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:14.808 [Lua] Init group template: horde 22:44:16.406 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:16.804 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:44:18.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:18.756 [Lua] 7 22:44:18.756 [Lua] 7 22:44:18.756 [Lua] 7 22:44:18.756 [Lua] 3 22:44:18.756 [Lua] 7 22:44:18.756 [Lua] 7 22:44:19.033 [Lua] 7 22:44:19.033 [Lua] 7 22:44:19.034 [Lua] 7 22:44:19.034 [Lua] 7 22:44:19.295 [Lua] 7 22:44:19.295 [Lua] 7 22:44:19.295 [Lua] 7 22:44:19.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:19.553 [Lua] 7 22:44:19.553 [Lua] 7 22:44:19.553 [Lua] 7 22:44:19.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:19.827 [Lua] 7 22:44:19.827 [Lua] 7 22:44:19.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:20.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:20.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:20.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:20.505 [EACServer] [01:44:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:44:20.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 22:44:20.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 22:44:20.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:20.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:20.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:20.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:21.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:21.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:21.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:21.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:22.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:22.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:22.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:44:22.581 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:44:22.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:44:22.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:44:22.598 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:44:22.644 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:44:22.644 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:44:26.138 [Lua] ready to jump failed 22:44:26.633 [Lua] 3 22:44:26.633 [Lua] 7 22:44:26.633 [Lua] 3 22:44:26.633 [Lua] 7 22:44:26.633 [Lua] 7 22:44:26.633 [Lua] 7 22:44:26.634 [Lua] 3 22:44:26.634 [Lua] 7 22:44:26.634 [Lua] 3 22:44:26.634 [Lua] 7 22:44:26.634 [Lua] 3 22:44:26.634 [Lua] 7 22:44:26.634 [Lua] 3 22:44:26.635 [Lua] 3 22:44:26.635 [Lua] 3 22:44:26.635 [Lua] 7 22:44:26.635 [Lua] 3 22:44:26.722 [Lua] Horde killed: ? 22:44:26.887 [Lua] 3 22:44:26.887 [Lua] 7 22:44:26.887 [Lua] 7 22:44:26.888 [Lua] 3 22:44:26.888 [Lua] 3 22:44:26.888 [Lua] 7 22:44:26.888 [Lua] 7 22:44:26.888 [Lua] 7 22:44:26.888 [Lua] 3 22:44:26.888 [Lua] 7 22:44:26.888 [Lua] 3 22:44:26.889 [Lua] 7 22:44:27.147 [Lua] 7 22:44:27.147 [Lua] 7 22:44:27.147 [Lua] 7 22:44:27.147 [Lua] 3 22:44:27.147 [Lua] 7 22:44:27.147 [Lua] 3 22:44:27.148 [Lua] 3 22:44:27.148 [Lua] 7 22:44:27.403 [Lua] 7 22:44:27.403 [Lua] 7 22:44:27.403 [Lua] 7 22:44:27.586 [Lua] [NetworkServer] Peer 1100001059c9cc0 despawned player. 22:44:27.586 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 22:44:27.586 [Lua] [GameNetworkManager] destroying game object with go_id=67 22:44:27.673 [Lua] 3 22:44:27.735 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:44:27.735 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem, async-read, 22:44:27.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:44:27.758 [Lua] [PackageManager] Force_load: wwise/coghammer 22:44:27.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:44:27.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:44:27.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:44:27.920 [Lua] 7 22:44:27.920 [Lua] 7 22:44:28.215 [Lua] 7 22:44:28.215 [Lua] 7 22:44:28.215 [Lua] 7 22:44:28.848 [Lua] fence jumping 22:44:29.872 [Lua] ready to jump failed 22:44:30.621 [Lua] fence jumping 22:44:32.054 [Lua] simple los failed 22:44:32.959 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:44:32.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 22:44:32.959 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 22:44:32.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem 22:44:34.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:35.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:36.338 [Lua] 20 22:44:36.338 [Lua] 7 22:44:36.338 [Lua] 1 22:44:36.338 [Lua] 20 22:44:37.411 [Lua] 1 22:44:37.974 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:44:37.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:44:39.754 [Lua] 1 22:44:40.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b] 22:44:40.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7cacdac] 22:44:40.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3baf3c94] 22:44:40.386 [Lua] 1 22:44:41.226 [Lua] 4 22:44:41.226 [Lua] 1 22:44:41.226 [Lua] 2 22:44:41.226 [Lua] 5 22:44:41.226 [Lua] 3 22:44:43.407 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:44:43.407 [Lua] Time for new HOOORDE! multi_first_wave 22:44:43.407 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:44:43.407 [Lua] horde requested: vector_blob 22:44:43.407 [Lua] wants to spawn ahead within distance: 60 22:44:43.407 [Lua] horde crated with id 23 of type vector_blob 22:44:43.407 [Lua] managed to spawn 30/30 horde enemies 22:44:43.407 [Lua] vector blob horde has started 22:44:43.728 [Lua] 1 22:44:43.728 [Lua] 1 22:44:43.729 [Lua] 1 22:44:43.729 [Lua] 1 22:44:43.729 [Lua] 1 22:44:43.774 [Lua] Init group template: horde 22:44:44.282 [Lua] 1 22:44:44.282 [Lua] 2 22:44:44.371 [Lua] 1 22:44:44.371 [Lua] 1 22:44:44.371 [Lua] 2 22:44:45.603 [Lua] 7 22:44:45.603 [Lua] 3 22:44:45.603 [Lua] 20 22:44:45.604 [Lua] 7 22:44:45.604 [Lua] 7 22:44:45.604 [Lua] 7 22:44:45.604 [Lua] 7 22:44:45.604 [Lua] 3 22:44:45.604 [Lua] 7 22:44:45.605 [Lua] 3 22:44:45.605 [Lua] 3 22:44:45.605 [Lua] 7 22:44:45.605 [Lua] 3 22:44:45.605 [Lua] 7 22:44:45.605 [Lua] 3 22:44:45.606 [Lua] 3 22:44:45.877 [Lua] 7 22:44:45.877 [Lua] 7 22:44:45.877 [Lua] 7 22:44:45.877 [Lua] 7 22:44:45.877 [Lua] 7 22:44:45.877 [Lua] 7 22:44:45.877 [Lua] 7 22:44:46.132 [Lua] 7 22:44:46.132 [Lua] 7 22:44:46.133 [Lua] 7 22:44:46.133 [Lua] 3 22:44:46.133 [Lua] 7 22:44:46.133 [Lua] 7 22:44:46.133 [Lua] 7 22:44:46.397 [Lua] 7 22:44:46.397 [Lua] 7 22:44:46.397 [Lua] 7 22:44:46.397 [Lua] 7 22:44:46.398 [Lua] 7 22:44:46.625 [Lua] 7 22:44:46.625 [Lua] 7 22:44:46.625 [Lua] 7 22:44:46.907 [Lua] 7 22:44:46.908 [Lua] 3 22:44:46.908 [Lua] 3 22:44:46.908 [Lua] 7 22:44:47.146 [Lua] 7 22:44:47.421 [Lua] 7 22:44:48.357 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:44:48.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:44:48.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:44:48.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:44:53.404 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:44:53.405 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:44:53.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=508 22:44:53.406 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:44:53.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:44:53.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 22:44:53.518 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:44:53.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 22:44:53.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:44:53.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:44:53.651 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:44:53.701 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:44:53.701 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:44:53.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:44:53.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:44:53.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:44:56.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:56.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:56.932 [Lua] nil 22:44:56.932 [Lua] nil 22:44:56.933 [Lua] nil 22:44:57.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:44:57.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 155, name: `unknown` 22:44:58.820 [Lua] 3 22:44:58.820 [Lua] 7 22:44:58.820 [Lua] 7 22:44:58.820 [Lua] 7 22:44:58.820 [Lua] 7 22:44:58.820 [Lua] 7 22:44:58.820 [Lua] 7 22:44:58.820 [Lua] 7 22:44:58.821 [Lua] 3 22:44:58.821 [Lua] 3 22:44:58.821 [Lua] 3 22:44:58.821 [Lua] 3 22:44:58.821 [Lua] 3 22:44:58.821 [Lua] 3 22:44:58.821 [Lua] 3 22:44:59.079 [Lua] 3 22:44:59.080 [Lua] 7 22:44:59.080 [Lua] 7 22:44:59.080 [Lua] 7 22:44:59.080 [Lua] 7 22:44:59.080 [Lua] 7 22:44:59.080 [Lua] 7 22:44:59.080 [Lua] 7 22:44:59.081 [Lua] 3 22:44:59.081 [Lua] 7 22:44:59.341 [Lua] 7 22:44:59.342 [Lua] 7 22:44:59.342 [Lua] 7 22:44:59.342 [Lua] 7 22:44:59.342 [Lua] 7 22:44:59.342 [Lua] 7 22:44:59.342 [Lua] 3 22:44:59.342 [Lua] 7 22:44:59.343 [Lua] 7 22:44:59.343 [Lua] 3 22:44:59.343 [Lua] 7 22:44:59.615 [Lua] 7 22:44:59.615 [Lua] 7 22:44:59.616 [Lua] 7 22:44:59.616 [Lua] 7 22:44:59.616 [Lua] 7 22:44:59.616 [Lua] 7 22:44:59.616 [Lua] 7 22:44:59.617 [Lua] 3 22:44:59.617 [Lua] 7 22:44:59.818 [Lua] 20 22:44:59.819 [Lua] 7 22:44:59.819 [Lua] 7 22:44:59.819 [Lua] 3 22:44:59.819 [Lua] 7 22:44:59.819 [Lua] 7 22:44:59.819 [Lua] 7 22:44:59.820 [Lua] 7 22:44:59.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:00.610 [Lua] 3 22:45:00.876 [Lua] 3 22:45:00.876 [Lua] 7 22:45:00.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:01.147 [Lua] 7 22:45:01.148 [Lua] 3 22:45:01.148 [Lua] 7 22:45:01.148 [Lua] 3 22:45:01.148 [Lua] 7 22:45:01.148 [Lua] 3 22:45:02.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:02.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:02.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:03.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:04.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:05.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:05.237 [Lua] 3 22:45:05.238 [Lua] 7 22:45:05.238 [Lua] 3 22:45:05.238 [Lua] 3 22:45:05.238 [Lua] 7 22:45:05.487 [Lua] 7 22:45:05.487 [Lua] 3 22:45:05.487 [Lua] 3 22:45:05.488 [Lua] 3 22:45:05.488 [Lua] 7 22:45:05.488 [Lua] 7 22:45:05.747 [Lua] 3 22:45:05.748 [Lua] 7 22:45:05.748 [Lua] 7 22:45:05.748 [Lua] 7 22:45:06.013 [Lua] 7 22:45:06.013 [Lua] 7 22:45:06.013 [Lua] 7 22:45:06.013 [Lua] 7 22:45:06.013 [Lua] 7 22:45:06.255 [Lua] 20 22:45:06.255 [Lua] 3 22:45:06.270 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 22:45:06.270 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:45:06.270 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 22:45:06.270 [Lua] horde requested: vector_blob 22:45:06.270 [Lua] wants to spawn behind within distance: 60 22:45:06.270 [Lua] horde crated with id 24 of type vector_blob 22:45:06.270 [Lua] managed to spawn 30/30 horde enemies 22:45:06.270 [Lua] vector blob horde has started 22:45:06.528 [Lua] 3 22:45:06.529 [Lua] 3 22:45:06.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:06.651 [Lua] Init group template: horde 22:45:06.773 [Lua] 7 22:45:06.777 [Lua] Horde killed: ? 22:45:06.786 [Lua] HORDE: Pushing horde in time; too many units out 67 22:45:08.511 [Lua] 3 22:45:08.511 [Lua] 3 22:45:08.511 [Lua] 3 22:45:08.511 [Lua] 3 22:45:08.512 [Lua] 7 22:45:08.512 [Lua] 7 22:45:08.512 [Lua] 3 22:45:08.757 [Lua] 3 22:45:08.757 [Lua] 3 22:45:08.757 [Lua] 7 22:45:08.757 [Lua] 20 22:45:08.758 [Lua] 7 22:45:08.758 [Lua] 7 22:45:08.758 [Lua] 7 22:45:08.758 [Lua] 3 22:45:08.758 [Lua] 3 22:45:08.758 [Lua] 7 22:45:08.759 [Lua] 3 22:45:09.047 [Lua] 3 22:45:09.047 [Lua] 7 22:45:09.047 [Lua] 3 22:45:09.047 [Lua] 7 22:45:09.047 [Lua] 7 22:45:09.047 [Lua] 7 22:45:09.048 [Lua] 7 22:45:09.048 [Lua] 3 22:45:09.048 [Lua] 3 22:45:09.048 [Lua] 7 22:45:09.048 [Lua] 7 22:45:09.048 [Lua] 3 22:45:09.309 [Lua] 7 22:45:09.309 [Lua] 7 22:45:09.309 [Lua] 7 22:45:09.310 [Lua] 20 22:45:09.310 [Lua] 7 22:45:09.310 [Lua] 3 22:45:09.310 [Lua] 7 22:45:09.310 [Lua] 7 22:45:09.311 [Lua] 3 22:45:09.311 [Lua] 7 22:45:09.311 [Lua] 7 22:45:09.311 [Lua] 20 22:45:09.311 [Lua] 7 22:45:09.311 [Lua] 7 22:45:09.311 [Lua] 7 22:45:09.548 [Lua] 7 22:45:09.548 [Lua] 7 22:45:09.548 [Lua] 3 22:45:09.548 [Lua] 7 22:45:09.548 [Lua] 7 22:45:09.548 [Lua] 20 22:45:09.548 [Lua] 7 22:45:09.549 [Lua] 7 22:45:09.549 [Lua] 7 22:45:09.549 [Lua] 7 22:45:09.549 [Lua] 7 22:45:09.821 [Lua] 20 22:45:09.821 [Lua] 7 22:45:09.821 [Lua] 7 22:45:09.822 [Lua] 3 22:45:10.066 [Lua] 3 22:45:10.311 [Lua] 20 22:45:10.555 [Lua] 7 22:45:12.836 [Lua] 1 22:45:13.306 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 22:45:13.306 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 22:45:13.306 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 22:45:13.306 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 22:45:13.306 [Lua] Switching ConflictSettings: to: deus_skaven 22:45:13.306 [Lua] pacing=deus_default 22:45:13.306 [Lua] roaming=nil 22:45:13.306 [Lua] specials=deus_skaven 22:45:13.306 [Lua] contained_breeds=nil 22:45:13.306 [Lua] debug_color=orange 22:45:13.306 [Lua] disabled=false 22:45:13.306 [Lua] pack_spawning=skaven 22:45:13.306 [Lua] description=deus_conflict_director_skaven_chaos_name 22:45:13.306 [Lua] factions=nil 22:45:13.306 [Lua] boss=deus_skaven 22:45:13.306 [Lua] horde=deus_default 22:45:13.306 [Lua] name=deus_skaven 22:45:13.306 [Lua] intensity=deus_default 22:45:13.306 [Lua] --- 22:45:14.566 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 33 57 22:45:14.610 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 2 56 22:45:14.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 4 55 22:45:15.524 [Lua] 3 22:45:15.524 [Lua] 3 22:45:15.524 [Lua] 7 22:45:15.524 [Lua] 7 22:45:15.524 [Lua] 7 22:45:15.525 [Lua] 7 22:45:15.812 [Lua] 7 22:45:15.813 [Lua] 7 22:45:15.813 [Lua] 7 22:45:15.813 [Lua] 3 22:45:15.813 [Lua] 7 22:45:15.813 [Lua] 3 22:45:16.072 [Lua] 7 22:45:16.072 [Lua] 7 22:45:16.073 [Lua] 7 22:45:16.073 [Lua] 7 22:45:16.288 [Lua] 7 22:45:16.288 [Lua] 7 22:45:16.288 [Lua] 7 22:45:16.289 [Lua] 7 22:45:16.576 [Lua] 7 22:45:16.576 [Lua] 7 22:45:16.576 [Lua] 7 22:45:16.577 [Lua] 7 22:45:16.577 [Lua] 7 22:45:16.831 [Lua] 7 22:45:16.831 [Lua] 7 22:45:16.831 [Lua] 7 22:45:16.832 [Lua] 7 22:45:16.832 [Lua] 7 22:45:16.832 [Lua] 7 22:45:17.057 [Lua] 7 22:45:17.057 [Lua] 7 22:45:17.057 [Lua] 7 22:45:17.057 [Lua] 7 22:45:17.346 [Lua] 7 22:45:17.346 [Lua] 7 22:45:19.535 [Lua] 1 22:45:19.981 [Lua] 1 22:45:20.403 [Lua] 1 22:45:20.753 [Lua] 1 22:45:21.380 [Lua] 1 22:45:23.905 [Lua] HORDE: last wave, reset to standard horde delay 22:45:23.905 [Lua] Time for new HOOORDE! multi_last_wave 22:45:23.905 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 22:45:23.905 [Lua] horde requested: vector_blob 22:45:23.905 [Lua] wants to spawn ahead within distance: 60 22:45:23.905 [Lua] horde crated with id 25 of type vector_blob 22:45:23.906 [Lua] managed to spawn 30/30 horde enemies 22:45:23.906 [Lua] vector blob horde has started 22:45:24.290 [Lua] Switching ConflictSettings: to: deus_beastmen 22:45:24.290 [Lua] pacing=deus_beastmen 22:45:24.290 [Lua] locked_func_name=beastmen 22:45:24.290 [Lua] roaming=nil 22:45:24.290 [Lua] specials=deus_beastmen 22:45:24.290 [Lua] debug_color=purple 22:45:24.290 [Lua] contained_breeds=nil 22:45:24.290 [Lua] pack_spawning=deus_beastmen 22:45:24.290 [Lua] disabled=false 22:45:24.290 [Lua] factions=nil 22:45:24.290 [Lua] boss=deus_beastmen 22:45:24.290 [Lua] horde=deus_beastmen 22:45:24.290 [Lua] name=deus_beastmen 22:45:24.290 [Lua] intensity=deus_default 22:45:24.290 [Lua] --- 22:45:24.304 [Lua] Init group template: horde 22:45:25.211 [Lua] 1 22:45:26.477 [Lua] Horde killed: ? 22:45:26.819 [Lua] 1 22:45:27.319 [Lua] Horde killed: ? 22:45:29.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:32.133 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:45:32.133 [Lua] Time for new HOOORDE! multi_first_wave 22:45:32.133 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:45:32.133 [Lua] horde requested: vector_blob 22:45:32.133 [Lua] wants to spawn ahead within distance: 60 22:45:32.133 [Lua] horde crated with id 26 of type vector_blob 22:45:32.133 [Lua] managed to spawn 29/31 horde enemies 22:45:32.133 [Lua] vector blob horde has started 22:45:32.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:33.131 [Lua] 7 22:45:33.132 [Lua] 3 22:45:33.132 [Lua] 7 22:45:33.132 [Lua] 3 22:45:33.132 [Lua] 7 22:45:33.132 [Lua] 7 22:45:33.132 [Lua] 3 22:45:33.133 [Lua] 7 22:45:33.133 [Lua] 7 22:45:33.133 [Lua] 7 22:45:33.133 [Lua] 7 22:45:33.133 [Lua] 3 22:45:33.133 [Lua] 7 22:45:33.133 [Lua] 7 22:45:33.133 [Lua] 7 22:45:33.370 [Lua] 7 22:45:33.370 [Lua] 7 22:45:33.370 [Lua] 7 22:45:33.370 [Lua] 7 22:45:33.370 [Lua] 7 22:45:33.370 [Lua] 3 22:45:33.370 [Lua] 7 22:45:33.371 [Lua] 7 22:45:33.371 [Lua] 7 22:45:33.371 [Lua] 7 22:45:33.371 [Lua] 7 22:45:33.371 [Lua] 3 22:45:33.371 [Lua] 3 22:45:33.372 [Lua] 7 22:45:33.372 [Lua] 7 22:45:33.372 [Lua] 7 22:45:33.652 [Lua] 3 22:45:33.652 [Lua] 7 22:45:33.652 [Lua] 7 22:45:33.652 [Lua] 7 22:45:33.652 [Lua] 7 22:45:33.652 [Lua] 7 22:45:33.652 [Lua] 7 22:45:33.653 [Lua] 7 22:45:33.653 [Lua] 7 22:45:33.653 [Lua] 7 22:45:33.653 [Lua] 7 22:45:33.653 [Lua] 3 22:45:33.653 [Lua] 7 22:45:33.653 [Lua] 3 22:45:33.653 [Lua] 7 22:45:33.653 [Lua] 7 22:45:33.908 [Lua] 7 22:45:33.908 [Lua] 7 22:45:33.908 [Lua] 7 22:45:33.908 [Lua] 7 22:45:33.908 [Lua] 7 22:45:33.909 [Lua] 7 22:45:33.909 [Lua] 7 22:45:33.909 [Lua] 3 22:45:33.909 [Lua] 7 22:45:33.909 [Lua] 7 22:45:33.909 [Lua] 7 22:45:34.156 [Lua] 7 22:45:34.156 [Lua] 7 22:45:34.156 [Lua] 3 22:45:34.156 [Lua] 7 22:45:34.156 [Lua] 7 22:45:34.156 [Lua] 7 22:45:34.156 [Lua] 7 22:45:34.157 [Lua] 7 22:45:34.157 [Lua] 7 22:45:34.157 [Lua] 7 22:45:34.430 [Lua] 7 22:45:34.431 [Lua] 7 22:45:34.431 [Lua] 3 22:45:34.431 [Lua] 3 22:45:34.666 [Lua] 3 22:45:34.666 [Lua] 7 22:45:34.666 [Lua] 3 22:45:34.666 [Lua] 7 22:45:34.667 [Lua] 3 22:45:34.667 [Lua] 3 22:45:34.923 [Lua] 7 22:45:34.923 [Lua] 3 22:45:34.924 [Lua] 3 22:45:35.195 [Lua] 7 22:45:35.195 [Lua] 3 22:45:35.461 [Lua] 3 22:45:35.462 [Lua] 3 22:45:35.462 [Lua] 3 22:45:35.724 [Lua] 3 22:45:35.724 [Lua] 3 22:45:35.724 [Lua] 7 22:45:35.725 [Lua] 7 22:45:35.977 [Lua] 7 22:45:35.978 [Lua] 7 22:45:36.223 [Lua] 7 22:45:36.223 [Lua] 7 22:45:36.223 [Lua] 7 22:45:36.223 [Lua] 7 22:45:36.223 [Lua] 7 22:45:36.485 [Lua] 7 22:45:36.485 [Lua] 7 22:45:36.485 [Lua] 7 22:45:36.486 [Lua] 3 22:45:36.744 [Lua] 7 22:45:36.744 [Lua] 7 22:45:36.744 [Lua] 3 22:45:36.744 [Lua] 7 22:45:38.704 [Lua] 3 22:45:38.704 [Lua] 7 22:45:38.705 [Lua] 7 22:45:38.705 [Lua] 7 22:45:38.705 [Lua] 7 22:45:38.705 [Lua] 7 22:45:38.705 [Lua] 7 22:45:38.705 [Lua] 3 22:45:39.288 [Lua] Horde killed: ? 22:45:39.397 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:45:39.397 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:45:39.397 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 22:45:39.397 [Lua] horde requested: vector_blob 22:45:39.397 [Lua] wants to spawn behind within distance: 60 22:45:39.397 [Lua] horde crated with id 27 of type vector_blob 22:45:39.397 [Lua] managed to spawn 29/29 horde enemies 22:45:39.397 [Lua] vector blob horde has started 22:45:39.779 [Lua] Init group template: horde 22:45:40.032 [Lua] 7 22:45:40.273 [Lua] 7 22:45:40.561 [Lua] 7 22:45:40.561 [Lua] 7 22:45:43.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:43.227 [Lua] nil 22:45:43.227 [Lua] nil 22:45:43.227 [Lua] nil 22:45:43.252 [Lua] 7 22:45:45.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:45:45.245 [Lua] -----Enter charged 22:45:46.185 [Lua] 1 22:45:46.290 [Lua] -----Exit charged 22:45:46.521 [Lua] 2 22:45:46.844 [Lua] 2 22:45:46.844 [Lua] 1 22:45:46.880 [Lua] 2 22:45:46.880 [Lua] 1 22:45:46.929 [Lua] 1 22:45:46.929 [Lua] 1 22:45:47.257 [Lua] 1 22:45:47.654 [Lua] 3 22:45:47.654 [Lua] 1 22:45:47.654 [Lua] 2 22:45:47.689 [Lua] 1 22:45:47.689 [Lua] 3 22:45:47.689 [Lua] 2 22:45:48.567 [Lua] 1 22:45:48.567 [Lua] 1 22:45:48.567 [Lua] 1 22:45:48.567 [Lua] 1 22:45:48.567 [Lua] 1 22:45:48.572 [Lua] Horde killed: ? 22:45:49.000 [Lua] 1 22:45:49.397 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 22:45:49.904 [Lua] 1 22:45:50.280 [Lua] 1 22:45:50.280 [Lua] 2 22:45:51.307 [Lua] 1 22:45:51.397 [Lua] 1 22:45:51.397 [Lua] 2 22:45:51.398 [Lua] 1 22:45:51.398 [Lua] 2 22:45:51.398 [Lua] 1 22:45:51.398 [Lua] 2 22:45:51.912 [Lua] HORDE: last wave, reset to standard horde delay 22:45:51.912 [Lua] Time for new HOOORDE! multi_last_wave 22:45:51.912 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 22:45:51.912 [Lua] horde requested: vector_blob 22:45:51.912 [Lua] wants to spawn ahead within distance: 60 22:45:51.912 [Lua] horde crated with id 28 of type vector_blob 22:45:51.912 [Lua] managed to spawn 29/29 horde enemies 22:45:51.912 [Lua] vector blob horde has started 22:45:52.323 [Lua] Init group template: horde 22:45:56.066 [Lua] 1 22:46:01.382 [Lua] 7 22:46:01.382 [Lua] 3 22:46:01.382 [Lua] 7 22:46:01.382 [Lua] 7 22:46:01.382 [Lua] 3 22:46:01.383 [Lua] 7 22:46:01.383 [Lua] 7 22:46:01.383 [Lua] 7 22:46:01.383 [Lua] 7 22:46:01.383 [Lua] 7 22:46:01.383 [Lua] 3 22:46:01.384 [Lua] 7 22:46:01.384 [Lua] 7 22:46:01.676 [Lua] 7 22:46:01.677 [Lua] 7 22:46:01.677 [Lua] 7 22:46:01.677 [Lua] 7 22:46:01.677 [Lua] 7 22:46:01.677 [Lua] 7 22:46:01.677 [Lua] 7 22:46:01.678 [Lua] 7 22:46:01.678 [Lua] 3 22:46:01.678 [Lua] 7 22:46:01.678 [Lua] 7 22:46:01.678 [Lua] 3 22:46:01.678 [Lua] 7 22:46:01.933 [Lua] 7 22:46:01.933 [Lua] 7 22:46:01.933 [Lua] 7 22:46:01.933 [Lua] 7 22:46:01.934 [Lua] 7 22:46:01.934 [Lua] 7 22:46:01.934 [Lua] 7 22:46:01.934 [Lua] 7 22:46:01.934 [Lua] 3 22:46:01.934 [Lua] 7 22:46:01.935 [Lua] 7 22:46:01.935 [Lua] 3 22:46:01.935 [Lua] 3 22:46:01.935 [Lua] 7 22:46:02.170 [Lua] 7 22:46:02.171 [Lua] 7 22:46:02.171 [Lua] 7 22:46:02.171 [Lua] 7 22:46:02.171 [Lua] 7 22:46:02.171 [Lua] 3 22:46:02.171 [Lua] 7 22:46:02.171 [Lua] 7 22:46:02.171 [Lua] 7 22:46:02.172 [Lua] 7 22:46:02.415 [Lua] 7 22:46:02.415 [Lua] 7 22:46:02.416 [Lua] 7 22:46:02.416 [Lua] 7 22:46:02.416 [Lua] 7 22:46:02.416 [Lua] 7 22:46:02.416 [Lua] 7 22:46:02.416 [Lua] 7 22:46:02.653 [Lua] 7 22:46:02.653 [Lua] 7 22:46:02.930 [Lua] 7 22:46:02.931 [Lua] 7 22:46:03.188 [Lua] 7 22:46:03.188 [Lua] 7 22:46:03.495 [Lua] 7 22:46:03.495 [Lua] 3 22:46:03.748 [Lua] 3 22:46:03.749 [Lua] 3 22:46:03.976 [Lua] 3 22:46:03.977 [Lua] 7 22:46:03.977 [Lua] 3 22:46:04.229 [Lua] 7 22:46:04.230 [Lua] 3 22:46:04.230 [Lua] 7 22:46:04.230 [Lua] 7 22:46:04.230 [Lua] 7 22:46:04.511 [Lua] 7 22:46:04.511 [Lua] 7 22:46:04.511 [Lua] 7 22:46:04.511 [Lua] 7 22:46:04.770 [Lua] 7 22:46:04.770 [Lua] 7 22:46:05.043 [Lua] 3 22:46:05.279 [Lua] 3 22:46:05.280 [Lua] 3 22:46:05.567 [Lua] 3 22:46:05.657 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:46:05.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:46:05.657 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:46:05.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 22:46:05.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:46:08.334 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:46:08.334 [Lua] Time for new HOOORDE! multi_first_wave 22:46:08.334 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:46:08.334 [Lua] horde requested: vector 22:46:08.334 [Lua] setting up vector-horde 22:46:08.334 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:46:08.334 [Lua] --> horde wants to spawn behind players (0.90349447938902/0.67 22:46:08.334 [Lua] -> spawning: 28 22:46:08.334 [Lua] horde crated with id 29 of type vector 22:46:08.334 [Lua] vector horde has started 22:46:09.863 [Lua] 7 22:46:09.864 [Lua] 7 22:46:10.098 [Lua] 7 22:46:10.098 [Lua] 7 22:46:10.098 [Lua] 7 22:46:10.440 [Lua] 7 22:46:10.441 [Lua] 7 22:46:10.441 [Lua] 7 22:46:10.441 [Lua] 7 22:46:10.442 [Lua] 7 22:46:10.442 [Lua] 7 22:46:10.442 [Lua] 7 22:46:10.442 [Lua] 7 22:46:10.676 [Lua] 7 22:46:10.676 [Lua] 7 22:46:10.676 [Lua] 7 22:46:10.677 [Lua] 7 22:46:10.677 [Lua] 7 22:46:10.677 [Lua] 7 22:46:10.677 [Lua] 1 22:46:10.677 [Lua] 3 22:46:10.677 [Lua] 7 22:46:10.939 [Lua] 7 22:46:10.939 [Lua] 7 22:46:10.940 [Lua] 7 22:46:10.940 [Lua] 1 22:46:10.940 [Lua] 7 22:46:10.940 [Lua] 7 22:46:10.940 [Lua] 7 22:46:10.940 [Lua] 3 22:46:11.181 [Lua] 3 22:46:11.181 [Lua] 1 22:46:12.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 22:46:12.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 22:46:13.135 [Lua] 3 22:46:13.357 [Lua] 7 22:46:13.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b] 22:46:13.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7cacdac] 22:46:13.390 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3baf3c94] 22:46:13.618 [Lua] 7 22:46:14.336 [Lua] Coordinated attack! 22:46:15.287 [Lua] 7 22:46:15.287 [Lua] 7 22:46:15.536 [Lua] 7 22:46:15.814 [Lua] 7 22:46:15.815 [Lua] 7 22:46:16.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, DeusChestPreloadSystem 22:46:16.034 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem 22:46:16.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 22:46:16.321 [Lua] 3 22:46:16.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:46:17.715 [Lua] Horde killed: ? 22:46:17.723 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:46:17.723 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:46:17.723 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 22:46:17.723 [Lua] horde requested: vector 22:46:17.723 [Lua] setting up vector-horde 22:46:17.723 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:46:17.723 [Lua] --> horde wants to spawn ahead of players (0.14010069486582/0.67 22:46:17.723 [Lua] -> spawning: 25 22:46:17.723 [Lua] horde crated with id 30 of type vector 22:46:17.723 [Lua] vector horde has started 22:46:18.710 [Lua] Horde killed: ? 22:46:18.717 [Lua] HORDE: last wave, reset to standard horde delay 22:46:18.717 [Lua] Time for new HOOORDE! multi_last_wave 22:46:18.717 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 22:46:18.717 [Lua] horde requested: vector 22:46:18.717 [Lua] setting up vector-horde 22:46:18.717 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:46:18.717 [Lua] --> horde wants to spawn ahead of players (0.41672072734154/0.67 22:46:18.717 [Lua] -> spawning: 27 22:46:18.717 [Lua] horde crated with id 31 of type vector 22:46:18.717 [Lua] vector horde has started 22:46:20.505 [EACServer] [01:46:20:505][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:46:24.826 [Lua] 3 22:46:24.826 [Lua] 1 22:46:24.826 [Lua] 2 22:46:24.855 [Lua] 3 22:46:24.855 [Lua] 1 22:46:24.855 [Lua] 1 22:46:24.855 [Lua] 2 22:46:24.932 [Lua] 1 22:46:24.932 [Lua] 1 22:46:25.432 [Lua] 2 22:46:25.432 [Lua] 1 22:46:26.474 [Lua] 7 22:46:26.475 [Lua] 3 22:46:26.475 [Lua] 3 22:46:26.475 [Lua] 3 22:46:26.475 [Lua] 7 22:46:26.475 [Lua] 3 22:46:26.475 [Lua] 3 22:46:26.475 [Lua] 3 22:46:26.476 [Lua] 3 22:46:26.476 [Lua] 7 22:46:26.476 [Lua] 3 22:46:26.753 [Lua] 7 22:46:26.981 [Lua] 7 22:46:26.981 [Lua] 7 22:46:27.273 [Lua] 7 22:46:27.274 [Lua] 7 22:46:27.274 [Lua] 7 22:46:27.478 [Lua] 7 22:46:27.478 [Lua] 7 22:46:30.333 [Lua] 7 22:46:30.333 [Lua] 7 22:46:30.334 [Lua] 7 22:46:30.334 [Lua] 3 22:46:30.334 [Lua] 7 22:46:30.613 [Lua] 7 22:46:30.613 [Lua] 7 22:46:30.613 [Lua] 7 22:46:30.613 [Lua] 3 22:46:30.613 [Lua] 7 22:46:30.614 [Lua] 7 22:46:30.614 [Lua] 3 22:46:30.614 [Lua] 7 22:46:30.853 [Lua] 7 22:46:30.853 [Lua] 7 22:46:30.853 [Lua] 7 22:46:30.853 [Lua] 7 22:46:30.853 [Lua] 3 22:46:30.853 [Lua] 7 22:46:30.853 [Lua] 7 22:46:30.854 [Lua] 7 22:46:30.854 [Lua] 3 22:46:30.854 [Lua] 7 22:46:30.854 [Lua] 3 22:46:31.144 [Lua] 7 22:46:31.144 [Lua] 7 22:46:31.144 [Lua] 7 22:46:31.144 [Lua] 7 22:46:31.144 [Lua] 7 22:46:31.144 [Lua] 7 22:46:31.145 [Lua] 3 22:46:31.368 [Lua] 7 22:46:31.368 [Lua] 7 22:46:31.368 [Lua] 7 22:46:31.368 [Lua] 7 22:46:31.368 [Lua] 7 22:46:31.368 [Lua] 7 22:46:31.369 [Lua] 7 22:46:31.523 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:46:31.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:46:31.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:46:31.523 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:46:31.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:46:31.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:46:31.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:46:31.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:46:31.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:46:31.621 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:46:31.645 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:46:31.645 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:46:36.624 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:46:36.624 [Lua] Time for new HOOORDE! multi_first_wave 22:46:36.624 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 22:46:36.624 [Lua] horde requested: ambush 22:46:36.624 [Lua] setting up ambush-horde 22:46:36.624 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:46:36.624 [Lua] -> spawning: 27 22:46:36.624 [Lua] horde crated with id 32 of type ambush 22:46:36.624 [Lua] Ambush horde spawn failed B - no matching spawners found! 22:46:36.624 [Lua] setting up vector-horde 22:46:36.624 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:46:36.624 [Lua] --> horde wants to spawn ahead of players (0.12303080318879/0.67 22:46:36.624 [Lua] -> spawning: 27 22:46:36.624 [Lua] horde crated with id 33 of type vector 22:46:36.625 [Lua] vector horde has started 22:46:37.882 [Lua] 1 22:46:38.290 [Lua] 2 22:46:38.290 [Lua] 3 22:46:38.290 [Lua] 1 22:46:39.198 [Lua] 7 22:46:39.198 [Lua] 7 22:46:39.199 [Lua] 3 22:46:39.199 [Lua] 3 22:46:39.199 [Lua] 7 22:46:39.199 [Lua] 3 22:46:39.199 [Lua] 7 22:46:39.199 [Lua] 3 22:46:39.199 [Lua] 3 22:46:39.199 [Lua] 7 22:46:39.200 [Lua] 3 22:46:39.200 [Lua] 3 22:46:39.200 [Lua] 3 22:46:39.200 [Lua] 3 22:46:39.200 [Lua] 7 22:46:39.200 [Lua] 7 22:46:39.201 [Lua] 7 22:46:39.201 [Lua] 7 22:46:39.201 [Lua] 3 22:46:39.448 [Lua] 3 22:46:39.449 [Lua] 3 22:46:39.449 [Lua] 7 22:46:39.449 [Lua] 7 22:46:39.449 [Lua] 7 22:46:39.449 [Lua] 7 22:46:39.449 [Lua] 3 22:46:39.449 [Lua] 7 22:46:39.449 [Lua] 7 22:46:39.449 [Lua] 7 22:46:39.450 [Lua] 7 22:46:39.450 [Lua] 7 22:46:39.450 [Lua] 7 22:46:39.450 [Lua] 7 22:46:39.702 [Lua] 7 22:46:39.703 [Lua] 7 22:46:39.703 [Lua] 7 22:46:39.703 [Lua] 7 22:46:39.703 [Lua] 3 22:46:39.703 [Lua] 7 22:46:39.704 [Lua] 7 22:46:39.704 [Lua] 3 22:46:39.704 [Lua] 3 22:46:39.704 [Lua] 7 22:46:39.704 [Lua] 7 22:46:39.704 [Lua] 7 22:46:39.704 [Lua] 3 22:46:39.705 [Lua] 7 22:46:39.705 [Lua] 7 22:46:39.960 [Lua] 7 22:46:39.960 [Lua] 7 22:46:39.961 [Lua] 7 22:46:39.961 [Lua] 7 22:46:39.961 [Lua] 3 22:46:39.961 [Lua] 7 22:46:39.961 [Lua] 7 22:46:39.961 [Lua] 7 22:46:39.961 [Lua] 7 22:46:39.962 [Lua] 7 22:46:41.896 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:46:41.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem, async-read, 22:46:41.914 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:46:41.914 [Lua] [PackageManager] Force_load: wwise/coghammer 22:46:41.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:46:41.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:46:41.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:46:41.969 [Lua] 3 22:46:41.969 [Lua] 7 22:46:41.969 [Lua] 7 22:46:41.970 [Lua] 3 22:46:41.970 [Lua] 7 22:46:41.970 [Lua] 7 22:46:42.206 [Lua] 3 22:46:42.206 [Lua] 7 22:46:42.206 [Lua] 7 22:46:42.206 [Lua] 7 22:46:42.206 [Lua] 7 22:46:42.207 [Lua] 7 22:46:42.472 [Lua] 7 22:46:42.473 [Lua] 7 22:46:42.473 [Lua] 7 22:46:42.473 [Lua] 3 22:46:42.473 [Lua] 7 22:46:42.725 [Lua] 7 22:46:42.726 [Lua] 7 22:46:42.726 [Lua] 7 22:46:42.966 [Lua] 7 22:46:42.966 [Lua] 7 22:46:42.966 [Lua] 7 22:46:43.245 [Lua] 3 22:46:44.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:46:45.997 [Lua] 7 22:46:46.233 [Lua] 7 22:46:46.233 [Lua] 7 22:46:46.233 [Lua] 7 22:46:46.233 [Lua] 7 22:46:46.233 [Lua] 7 22:46:46.234 [Lua] 7 22:46:46.497 [Lua] 7 22:46:46.497 [Lua] 7 22:46:46.497 [Lua] 7 22:46:46.498 [Lua] 7 22:46:46.498 [Lua] 7 22:46:46.498 [Lua] 7 22:46:46.773 [Lua] 7 22:46:46.773 [Lua] 7 22:46:46.773 [Lua] 7 22:46:46.773 [Lua] 7 22:46:46.773 [Lua] 7 22:46:47.024 [Lua] 7 22:46:47.024 [Lua] 3 22:46:47.025 [Lua] 7 22:46:47.281 [Lua] 20 22:46:47.545 [Lua] 3 22:46:49.646 [Lua] 7 22:46:49.647 [Lua] 7 22:46:49.878 [Lua] 7 22:46:50.147 [Lua] 7 22:46:52.286 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:46:52.286 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:46:52.286 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 22:46:52.286 [Lua] horde requested: vector 22:46:52.286 [Lua] setting up vector-horde 22:46:52.286 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:46:52.286 [Lua] --> horde wants to spawn ahead of players (0.51602955038117/0.67 22:46:52.286 [Lua] -> spawning: 26 22:46:52.286 [Lua] horde crated with id 34 of type vector 22:46:52.286 [Lua] vector horde has started 22:46:52.525 [Lua] 1 22:46:52.526 [Lua] 2 22:46:54.475 [Lua] 1 22:46:54.475 [Lua] 3 22:46:54.542 [Lua] 2 22:46:54.542 [Lua] 1 22:46:54.542 [Lua] 1 22:46:54.542 [Lua] 3 22:46:54.996 [Lua] 1 22:46:55.440 [Lua] 2 22:46:55.440 [Lua] 1 22:46:55.994 [Lua] 1 22:46:56.342 [Lua] 1 22:46:56.342 [Lua] 2 22:46:56.874 [Lua] 1 22:46:56.895 [Lua] nil 22:46:56.895 [Lua] nil 22:46:56.895 [Lua] nil 22:46:57.441 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:46:57.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 22:46:57.970 [Lua] 1 22:46:58.048 [Lua] 1 22:46:58.048 [Lua] 1 22:46:58.434 [Lua] 1 22:46:58.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:46:58.790 [Lua] 1 22:46:59.200 [Lua] 1 22:46:59.256 [Lua] 1 22:46:59.256 [Lua] 2 22:46:59.256 [Lua] 1 22:46:59.712 [Lua] nil 22:46:59.712 [Lua] nil 22:46:59.712 [Lua] nil 22:46:59.712 [Lua] nil 22:46:59.712 [Lua] nil 22:47:00.471 [Lua] 1 22:47:00.928 [Lua] nil 22:47:00.928 [Lua] nil 22:47:00.928 [Lua] nil 22:47:01.779 [Lua] 1 22:47:01.827 [Lua] 1 22:47:01.827 [Lua] 1 22:47:02.211 [Lua] 1 22:47:02.547 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:47:02.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:02.556 [Lua] 2 22:47:02.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:47:02.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:47:02.627 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:03.068 [Lua] 1 22:47:03.068 [Lua] 2 22:47:03.068 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:03.519 [Lua] 1 22:47:03.630 [Lua] HORDE: last wave, reset to standard horde delay 22:47:03.630 [Lua] Time for new HOOORDE! multi_last_wave 22:47:03.630 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:47:03.630 [Lua] horde requested: vector 22:47:03.630 [Lua] setting up vector-horde 22:47:03.630 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:47:03.630 [Lua] --> horde wants to spawn ahead of players (0.15031626822277/0.67 22:47:03.630 [Lua] -> spawning: 26 22:47:03.630 [Lua] horde crated with id 35 of type vector 22:47:03.631 [Lua] vector horde has started 22:47:03.850 [Lua] 1 22:47:04.277 [Lua] 1 22:47:04.277 [Lua] 2 22:47:06.031 [Lua] 1 22:47:06.361 [Lua] 1 22:47:07.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:07.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:07.275 [Lua] 2 22:47:07.275 [Lua] 1 22:47:07.665 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:07.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 22:47:07.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:08.255 [Lua] 1 22:47:08.255 [Lua] 1 22:47:08.255 [Lua] 1 22:47:09.351 [Lua] 2 22:47:09.751 [Lua] 1 22:47:10.567 [Lua] 1 22:47:11.857 [Lua] 1 22:47:11.857 [Lua] 1 22:47:12.754 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:47:12.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:12.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:47:12.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:47:13.351 [Lua] 1 22:47:13.429 [Lua] 1 22:47:13.429 [Lua] 1 22:47:13.810 [Lua] 1 22:47:14.010 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:14.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:14.366 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:14.590 [Lua] 1 22:47:15.427 [Lua] 1 22:47:15.821 [Lua] 1 22:47:16.313 [Lua] 1 22:47:17.535 [Lua] Coordinated attack! 22:47:18.683 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:18.683 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:18.683 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:18.683 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:18.818 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:18.818 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:18.818 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:18.818 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:19.146 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.182 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.182 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.218 [Lua] 3 22:47:19.218 [Lua] 3 22:47:19.218 [Lua] 7 22:47:19.218 [Lua] 3 22:47:19.218 [Lua] 7 22:47:19.218 [Lua] 7 22:47:19.218 [Lua] 7 22:47:19.219 [Lua] 3 22:47:19.219 [Lua] 7 22:47:19.219 [Lua] 3 22:47:19.219 [Lua] 7 22:47:19.219 [Lua] 7 22:47:19.219 [Lua] 3 22:47:19.219 [Lua] 7 22:47:19.426 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.474 [Lua] 7 22:47:19.474 [Lua] 7 22:47:19.474 [Lua] 7 22:47:19.474 [Lua] 3 22:47:19.474 [Lua] 7 22:47:19.475 [Lua] 7 22:47:19.475 [Lua] 3 22:47:19.475 [Lua] 7 22:47:19.475 [Lua] 7 22:47:19.475 [Lua] 7 22:47:19.503 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.565 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.724 [Lua] 7 22:47:19.724 [Lua] 7 22:47:19.724 [Lua] 7 22:47:19.724 [Lua] 7 22:47:19.724 [Lua] 7 22:47:19.724 [Lua] 7 22:47:19.724 [Lua] 3 22:47:19.802 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.802 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:19.960 [Lua] 7 22:47:19.960 [Lua] 7 22:47:19.960 [Lua] 7 22:47:19.961 [Lua] 7 22:47:19.961 [Lua] 7 22:47:19.961 [Lua] 7 22:47:20.220 [Lua] 7 22:47:20.220 [Lua] 7 22:47:20.493 [Lua] 7 22:47:20.493 [Lua] 7 22:47:20.493 [Lua] 7 22:47:20.744 [Lua] 3 22:47:20.744 [Lua] 7 22:47:20.744 [Lua] 7 22:47:20.745 [Lua] 7 22:47:20.912 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:47:20.912 [Lua] Time for new HOOORDE! multi_first_wave 22:47:20.912 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 22:47:20.912 [Lua] horde requested: ambush 22:47:20.912 [Lua] setting up ambush-horde 22:47:20.912 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:47:20.913 [Lua] -> spawning: 26 22:47:20.913 [Lua] horde crated with id 36 of type ambush 22:47:20.913 [Lua] ambush horde has started 22:47:22.849 [Lua] 7 22:47:22.850 [Lua] 7 22:47:22.850 [Lua] 7 22:47:22.850 [Lua] 3 22:47:22.850 [Lua] 7 22:47:22.850 [Lua] 3 22:47:22.850 [Lua] 7 22:47:22.850 [Lua] 7 22:47:22.851 [Lua] 7 22:47:22.851 [Lua] 7 22:47:23.063 [Lua] 7 22:47:23.063 [Lua] 7 22:47:23.063 [Lua] 7 22:47:23.063 [Lua] 3 22:47:23.063 [Lua] 7 22:47:23.063 [Lua] 7 22:47:23.064 [Lua] 7 22:47:23.328 [Lua] 7 22:47:23.329 [Lua] 7 22:47:23.329 [Lua] 7 22:47:23.329 [Lua] 7 22:47:23.329 [Lua] 7 22:47:23.329 [Lua] 7 22:47:23.329 [Lua] 3 22:47:23.329 [Lua] 3 22:47:23.330 [Lua] 7 22:47:23.575 [Lua] 7 22:47:23.575 [Lua] 7 22:47:23.575 [Lua] 7 22:47:23.575 [Lua] 7 22:47:23.575 [Lua] 7 22:47:23.815 [Lua] 7 22:47:23.815 [Lua] 7 22:47:24.066 [Lua] 7 22:47:24.343 [Lua] 7 22:47:27.169 [Lua] Init group template: horde 22:47:28.946 [Lua] 7 22:47:28.946 [Lua] 7 22:47:28.947 [Lua] 3 22:47:28.947 [Lua] 3 22:47:28.947 [Lua] 7 22:47:28.947 [Lua] 3 22:47:28.947 [Lua] 7 22:47:28.947 [Lua] 7 22:47:28.947 [Lua] 3 22:47:28.947 [Lua] 3 22:47:28.948 [Lua] 7 22:47:28.948 [Lua] 7 22:47:29.189 [Lua] 7 22:47:29.189 [Lua] 3 22:47:29.189 [Lua] 7 22:47:29.190 [Lua] 7 22:47:29.190 [Lua] 3 22:47:29.190 [Lua] 3 22:47:29.190 [Lua] 7 22:47:29.190 [Lua] 3 22:47:29.190 [Lua] 7 22:47:29.190 [Lua] 7 22:47:29.190 [Lua] 7 22:47:29.495 [Lua] 7 22:47:29.495 [Lua] 7 22:47:29.495 [Lua] 7 22:47:29.495 [Lua] 7 22:47:29.495 [Lua] 7 22:47:29.495 [Lua] 7 22:47:29.496 [Lua] 3 22:47:29.496 [Lua] 3 22:47:29.711 [Lua] 7 22:47:29.711 [Lua] 7 22:47:29.711 [Lua] 7 22:47:29.999 [Lua] 7 22:47:30.000 [Lua] 7 22:47:30.228 [Lua] 3 22:47:30.476 [Lua] 3 22:47:30.761 [Lua] 3 22:47:30.994 [Lua] 3 22:47:31.284 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 22:47:31.284 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:47:31.284 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:47:31.284 [Lua] horde requested: ambush 22:47:31.284 [Lua] setting up ambush-horde 22:47:31.284 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:47:31.284 [Lua] -> spawning: 25 22:47:31.284 [Lua] horde crated with id 37 of type ambush 22:47:31.284 [Lua] ambush horde has started 22:47:32.843 [Lua] 7 22:47:32.843 [Lua] 7 22:47:32.843 [Lua] 3 22:47:32.844 [Lua] 3 22:47:33.122 [Lua] 7 22:47:33.122 [Lua] 7 22:47:33.122 [Lua] 3 22:47:33.122 [Lua] 3 22:47:33.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:33.177 [Lua] nil 22:47:33.178 [Lua] nil 22:47:33.348 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:47:33.348 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:47:33.348 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:47:33.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:33.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:33.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:33.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 22:47:33.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 22:47:33.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 22:47:33.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 22:47:33.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 22:47:33.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:47:33.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:47:33.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:47:35.129 [Lua] Init group template: horde 22:47:36.619 [Lua] 1 22:47:36.975 [Lua] 1 22:47:37.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:37.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:38.069 [Lua] 1 22:47:38.069 [Lua] 4 22:47:38.069 [Lua] 2 22:47:38.069 [Lua] 3 22:47:39.019 [Lua] 1 22:47:39.933 [Lua] 1 22:47:39.933 [Lua] 1 22:47:39.933 [Lua] 1 22:47:39.933 [Lua] 1 22:47:39.933 [Lua] 1 22:47:39.933 [Lua] 1 22:47:40.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 55 22:47:40.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 55 22:47:40.157 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:40.254 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:40.320 [Lua] 1 22:47:40.503 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:40.662 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.852 [Lua] nil 22:47:40.853 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.865 [Lua] nil 22:47:40.879 [Lua] nil 22:47:40.879 [Lua] nil 22:47:40.879 [Lua] nil 22:47:40.879 [Lua] nil 22:47:40.879 [Lua] nil 22:47:40.900 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 55 22:47:43.739 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:47:43.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:43.754 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:43.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:47:43.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:47:43.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:47:43.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:47:43.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 22:47:43.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:47:43.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:47:43.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:47:43.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 22:47:43.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 22:47:43.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 22:47:43.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:47:43.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:47:43.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:47:43.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:47:44.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:47:44.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:47:44.153 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:44.466 [Lua] 1 22:47:44.527 [Lua] 1 22:47:44.527 [Lua] 1 22:47:44.556 [Lua] 1 22:47:44.556 [Lua] 1 22:47:44.556 [Lua] 1 22:47:45.342 [Lua] 1 22:47:45.722 [Lua] 6 22:47:45.722 [Lua] 2 22:47:45.722 [Lua] 1 22:47:45.722 [Lua] 7 22:47:45.722 [Lua] 4 22:47:45.722 [Lua] 5 22:47:46.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:47:46.242 [Lua] 1 22:47:46.981 [Lua] 1 22:47:47.474 [Lua] 1 22:47:47.770 [Lua] 1 22:47:47.817 [Lua] 2 22:47:48.135 [Lua] 4 22:47:48.135 [Lua] 5 22:47:48.135 [Lua] 1 22:47:48.135 [Lua] 3 22:47:48.173 [Lua] 1 22:47:48.173 [Lua] 5 22:47:48.219 [Lua] 1 22:47:48.584 [Lua] 1 22:47:48.951 [Lua] 1 22:47:48.951 [Lua] 2 22:47:50.046 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.046 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.046 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.046 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.163 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.163 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.163 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.163 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:50.398 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.440 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.469 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.503 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.534 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.534 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.575 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.635 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:50.961 [Lua] 3 22:47:50.961 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.962 [Lua] 7 22:47:50.963 [Lua] 7 22:47:51.155 [Lua] HORDE: last wave, reset to standard horde delay 22:47:51.155 [Lua] Time for new HOOORDE! multi_last_wave 22:47:51.155 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 22:47:51.155 [Lua] horde requested: ambush 22:47:51.155 [Lua] setting up ambush-horde 22:47:51.155 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:47:51.155 [Lua] -> spawning: 27 22:47:51.155 [Lua] horde crated with id 38 of type ambush 22:47:51.155 [Lua] ambush horde has started 22:47:51.228 [Lua] 7 22:47:51.228 [Lua] 7 22:47:51.228 [Lua] 7 22:47:51.228 [Lua] 7 22:47:51.228 [Lua] 7 22:47:51.228 [Lua] 7 22:47:51.229 [Lua] 7 22:47:51.229 [Lua] 7 22:47:51.229 [Lua] 7 22:47:51.229 [Lua] 7 22:47:51.473 [Lua] 7 22:47:51.473 [Lua] 7 22:47:51.473 [Lua] 7 22:47:51.473 [Lua] 7 22:47:51.474 [Lua] 7 22:47:51.474 [Lua] 7 22:47:51.474 [Lua] 7 22:47:51.474 [Lua] 7 22:47:51.474 [Lua] 7 22:47:51.474 [Lua] 7 22:47:51.726 [Lua] 7 22:47:51.726 [Lua] 7 22:47:51.726 [Lua] 7 22:47:51.726 [Lua] 7 22:47:51.726 [Lua] 7 22:47:51.726 [Lua] 7 22:47:51.727 [Lua] 7 22:47:52.004 [Lua] 7 22:47:52.004 [Lua] 7 22:47:52.004 [Lua] 7 22:47:52.004 [Lua] 7 22:47:52.175 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:52.255 [Lua] 7 22:47:52.506 [Lua] 7 22:47:52.506 [Lua] 7 22:47:52.506 [Lua] 1 22:47:52.506 [Lua] 7 22:47:52.551 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:52.756 [Lua] 1 22:47:52.756 [Lua] 7 22:47:52.756 [Lua] 7 22:47:52.756 [Lua] 7 22:47:52.756 [Lua] 7 22:47:53.019 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:53.031 [Lua] 7 22:47:53.031 [Lua] 1 22:47:53.032 [Lua] 7 22:47:53.032 [Lua] 7 22:47:53.296 [Lua] 7 22:47:53.296 [Lua] 1 22:47:53.296 [Lua] 7 22:47:53.541 [Lua] 7 22:47:53.541 [Lua] 7 22:47:53.542 [Lua] 7 22:47:53.542 [Lua] 1 22:47:53.542 [Lua] 7 22:47:53.815 [Lua] 7 22:47:53.815 [Lua] 7 22:47:53.816 [Lua] 7 22:47:53.816 [Lua] 7 22:47:53.816 [Lua] 1 22:47:53.816 [Lua] 7 22:47:53.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:53.987 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:47:53.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:53.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:47:54.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:47:54.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:47:54.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 22:47:54.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 22:47:54.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 22:47:54.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:47:54.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:47:54.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:47:55.048 [Lua] Init group template: horde 22:47:56.838 [Lua] 1 22:47:56.857 [Lua] nil 22:47:56.857 [Lua] nil 22:47:56.857 [Lua] nil 22:47:56.858 [Lua] nil 22:47:56.858 [Lua] nil 22:47:56.858 [Lua] nil 22:47:56.858 [Lua] nil 22:47:56.858 [Lua] nil 22:47:56.878 [Lua] nil 22:47:56.878 [Lua] nil 22:47:56.878 [Lua] nil 22:47:57.135 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:47:58.083 [Lua] 1 22:47:58.501 [Lua] 3 22:47:58.501 [Lua] 1 22:47:58.501 [Lua] 2 22:47:58.501 [Lua] 4 22:47:58.501 [Lua] 3 22:47:58.502 [Lua] 1 22:47:58.502 [Lua] 2 22:47:58.502 [Lua] 1 22:47:58.502 [Lua] 4 22:47:58.947 [Lua] 1 22:48:00.381 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:00.488 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:00.760 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:00.896 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:01.066 [Lua] 3 22:48:01.067 [Lua] 3 22:48:01.067 [Lua] 3 22:48:01.067 [Lua] 7 22:48:01.067 [Lua] 3 22:48:01.068 [Lua] 7 22:48:01.068 [Lua] 7 22:48:01.068 [Lua] 7 22:48:01.068 [Lua] 7 22:48:01.068 [Lua] 3 22:48:01.068 [Lua] 7 22:48:01.068 [Lua] 7 22:48:01.069 [Lua] 3 22:48:01.069 [Lua] 7 22:48:01.069 [Lua] 7 22:48:01.069 [Lua] 7 22:48:01.069 [Lua] 7 22:48:01.069 [Lua] 7 22:48:01.070 [Lua] 7 22:48:01.339 [Lua] 3 22:48:01.339 [Lua] 7 22:48:01.339 [Lua] 3 22:48:01.339 [Lua] 7 22:48:01.339 [Lua] 7 22:48:01.339 [Lua] 7 22:48:01.340 [Lua] 7 22:48:01.340 [Lua] 3 22:48:01.340 [Lua] 7 22:48:01.340 [Lua] 7 22:48:01.340 [Lua] 7 22:48:01.340 [Lua] 7 22:48:01.341 [Lua] 7 22:48:01.341 [Lua] 7 22:48:01.341 [Lua] 7 22:48:01.582 [Lua] 7 22:48:01.582 [Lua] 7 22:48:01.582 [Lua] 7 22:48:01.582 [Lua] 7 22:48:01.583 [Lua] 7 22:48:01.583 [Lua] 3 22:48:01.583 [Lua] 7 22:48:01.583 [Lua] 7 22:48:01.583 [Lua] 7 22:48:01.896 [Lua] 7 22:48:01.896 [Lua] 7 22:48:01.896 [Lua] 7 22:48:01.897 [Lua] 7 22:48:02.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:02.097 [Lua] 7 22:48:02.097 [Lua] 7 22:48:02.098 [Lua] 7 22:48:02.101 [Lua] Packmaster weird case 22:48:02.373 [Lua] 7 22:48:03.880 [Lua] 7 22:48:03.881 [Lua] 7 22:48:04.167 [Lua] 7 22:48:04.168 [Lua] 7 22:48:04.168 [Lua] 3 22:48:04.418 [Lua] 3 22:48:04.419 [Lua] 3 22:48:04.419 [Lua] 7 22:48:04.702 [Lua] 7 22:48:04.702 [Lua] 3 22:48:04.926 [Lua] 3 22:48:04.927 [Lua] 7 22:48:04.927 [Lua] 7 22:48:04.927 [Lua] 7 22:48:04.927 [Lua] 3 22:48:05.629 [Lua] Horde killed: ? 22:48:07.654 [Lua] 7 22:48:07.654 [Lua] 7 22:48:07.655 [Lua] 7 22:48:07.730 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:48:07.730 [Lua] Time for new HOOORDE! multi_first_wave 22:48:07.730 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:48:07.730 [Lua] horde requested: ambush 22:48:07.730 [Lua] setting up ambush-horde 22:48:07.730 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:48:07.731 [Lua] -> spawning: 26 22:48:07.731 [Lua] horde crated with id 39 of type ambush 22:48:07.731 [Lua] ambush horde has started 22:48:07.913 [Lua] 7 22:48:07.913 [Lua] 7 22:48:07.913 [Lua] 7 22:48:07.913 [Lua] 7 22:48:07.913 [Lua] 7 22:48:07.914 [Lua] 7 22:48:07.914 [Lua] 7 22:48:08.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:08.184 [Lua] 7 22:48:08.184 [Lua] 7 22:48:08.185 [Lua] 7 22:48:08.185 [Lua] 7 22:48:08.185 [Lua] 7 22:48:08.450 [Lua] 7 22:48:08.450 [Lua] 7 22:48:08.450 [Lua] 7 22:48:08.610 [Lua] Horde killed: ? 22:48:08.617 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:48:08.617 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:48:08.617 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 22:48:08.617 [Lua] horde requested: ambush 22:48:08.617 [Lua] setting up ambush-horde 22:48:08.617 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 22:48:08.617 [Lua] -> spawning: 29 22:48:08.617 [Lua] horde crated with id 40 of type ambush 22:48:08.617 [Lua] ambush horde has started 22:48:08.710 [Lua] 7 22:48:09.240 [Lua] 7 22:48:09.481 [Lua] 7 22:48:09.540 [Lua] Horde killed: ? 22:48:09.548 [Lua] HORDE: last wave, reset to standard horde delay 22:48:09.548 [Lua] Time for new HOOORDE! multi_last_wave 22:48:09.548 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 22:48:09.548 [Lua] horde requested: ambush 22:48:09.548 [Lua] setting up ambush-horde 22:48:09.548 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 22:48:09.548 [Lua] -> spawning: 28 22:48:09.548 [Lua] horde crated with id 41 of type ambush 22:48:09.548 [Lua] ambush horde has started 22:48:09.600 [Lua] Coordinated attack! 22:48:11.606 [Lua] Init group template: horde 22:48:13.472 [Lua] Init group template: horde 22:48:13.864 [Lua] Init group template: horde 22:48:15.722 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:48:15.722 [Lua] pacing=deus_default 22:48:15.722 [Lua] locked_func_name=beastmen 22:48:15.722 [Lua] roaming=nil 22:48:15.722 [Lua] specials=deus_skaven_beastmen 22:48:15.722 [Lua] contained_breeds=nil 22:48:15.722 [Lua] debug_color=orange 22:48:15.722 [Lua] disabled=false 22:48:15.722 [Lua] pack_spawning=deus_skaven_beastmen 22:48:15.722 [Lua] factions=nil 22:48:15.722 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:48:15.722 [Lua] boss=deus_skaven_beastmen 22:48:15.722 [Lua] horde=deus_beastmen 22:48:15.722 [Lua] name=deus_skaven_beastmen 22:48:15.722 [Lua] intensity=deus_default 22:48:15.722 [Lua] --- 22:48:17.802 [Lua] Switching ConflictSettings: to: deus_beastmen 22:48:17.802 [Lua] pacing=deus_beastmen 22:48:17.802 [Lua] locked_func_name=beastmen 22:48:17.802 [Lua] roaming=nil 22:48:17.802 [Lua] specials=deus_beastmen 22:48:17.802 [Lua] debug_color=purple 22:48:17.802 [Lua] contained_breeds=nil 22:48:17.802 [Lua] pack_spawning=deus_beastmen 22:48:17.802 [Lua] disabled=false 22:48:17.802 [Lua] factions=nil 22:48:17.802 [Lua] boss=deus_beastmen 22:48:17.803 [Lua] horde=deus_beastmen 22:48:17.803 [Lua] name=deus_beastmen 22:48:17.803 [Lua] intensity=deus_default 22:48:17.803 [Lua] --- 22:48:20.505 [EACServer] [01:48:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:48:21.151 [Lua] CACHED ASTAR FAIL 22:48:21.236 [Lua] CACHED ASTAR FAIL 22:48:21.932 [Lua] CACHED ASTAR FAIL 22:48:22.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:48:22.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:48:22.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer 22:48:24.202 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:48:24.202 [Lua] pacing=deus_default 22:48:24.202 [Lua] locked_func_name=beastmen 22:48:24.202 [Lua] roaming=nil 22:48:24.202 [Lua] specials=deus_skaven_beastmen 22:48:24.202 [Lua] contained_breeds=nil 22:48:24.202 [Lua] debug_color=orange 22:48:24.202 [Lua] disabled=false 22:48:24.202 [Lua] pack_spawning=deus_skaven_beastmen 22:48:24.202 [Lua] factions=nil 22:48:24.202 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:48:24.202 [Lua] boss=deus_skaven_beastmen 22:48:24.202 [Lua] horde=deus_beastmen 22:48:24.202 [Lua] name=deus_skaven_beastmen 22:48:24.202 [Lua] intensity=deus_default 22:48:24.202 [Lua] --- 22:48:24.276 [Lua] CACHED ASTAR FAIL 22:48:26.015 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:48:26.032 [Lua] Spline already found! 22:48:26.071 [Lua] Init group template: spline_patrol 22:48:28.676 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:28.677 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:28.677 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:28.677 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:29.008 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:29.111 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:29.145 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:29.199 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:30.375 [Lua] Set lobby begin: 22:48:30.375 [Lua] Lobby data twitch_enabled = false 22:48:30.375 [Lua] Lobby data selected_mission_id = journey_citadel 22:48:30.375 [Lua] Lobby data num_players = 4 22:48:30.375 [Lua] Lobby data difficulty_tweak = 7 22:48:30.376 [Lua] Lobby data host = 110000102e9bdea 22:48:30.376 [Lua] Lobby data matchmaking_type = 2 22:48:30.376 [Lua] Lobby data is_private = true 22:48:30.376 [Lua] Lobby data match_started = true 22:48:30.376 [Lua] Lobby data difficulty = cataclysm 22:48:30.376 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:48:30.376 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:48:30.376 [Lua] Lobby data unique_server_name = Vakser 22:48:30.376 [Lua] Lobby data quick_game = false 22:48:30.376 [Lua] Lobby data country_code = FI 22:48:30.376 [Lua] Lobby data matchmaking = false 22:48:30.376 [Lua] Lobby data power_level = 785 22:48:30.376 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:48:30.376 [Lua] Lobby data mechanism = deus 22:48:30.376 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:48:30.376 [Lua] Lobby data player_slot_2 = 0:0 22:48:30.376 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:48:30.376 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:48:30.376 [Lua] Lobby data eac_authorized = true 22:48:30.376 [Lua] Set lobby end. 22:48:30.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem 22:48:30.725 [Lua] 3 22:48:30.725 [Lua] 7 22:48:30.725 [Lua] 3 22:48:30.726 [Lua] 3 22:48:30.726 [Lua] 3 22:48:30.726 [Lua] 7 22:48:30.726 [Lua] 7 22:48:30.726 [Lua] 7 22:48:30.727 [Lua] 3 22:48:30.727 [Lua] 7 22:48:30.727 [Lua] 7 22:48:30.727 [Lua] 7 22:48:30.727 [Lua] 3 22:48:30.728 [Lua] 7 22:48:30.728 [Lua] 7 22:48:30.993 [Lua] 3 22:48:30.993 [Lua] 7 22:48:30.993 [Lua] 3 22:48:30.993 [Lua] 3 22:48:30.994 [Lua] 7 22:48:30.994 [Lua] 7 22:48:30.994 [Lua] 3 22:48:30.994 [Lua] 7 22:48:30.994 [Lua] 7 22:48:30.994 [Lua] 7 22:48:30.995 [Lua] 7 22:48:31.199 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:31.274 [Lua] 3 22:48:31.274 [Lua] 7 22:48:31.274 [Lua] 7 22:48:31.274 [Lua] 3 22:48:31.534 [Lua] 7 22:48:31.535 [Lua] 7 22:48:31.535 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:31.783 [Lua] 20 22:48:31.784 [Lua] 7 22:48:32.070 [Lua] 3 22:48:32.070 [Lua] 3 22:48:32.167 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:32.349 [Lua] 20 22:48:32.574 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:32.629 [Lua] 20 22:48:32.888 [Lua] 3 22:48:32.888 [Lua] 3 22:48:33.135 [Lua] 3 22:48:33.135 [Lua] 3 22:48:33.135 [Lua] 3 22:48:33.135 [Lua] 7 22:48:33.136 [Lua] 7 22:48:33.136 [Lua] 3 22:48:33.136 [Lua] 7 22:48:33.375 [Lua] 3 22:48:33.375 [Lua] 7 22:48:33.375 [Lua] 7 22:48:33.375 [Lua] 3 22:48:33.375 [Lua] 7 22:48:33.375 [Lua] 7 22:48:33.619 [Lua] 7 22:48:33.619 [Lua] 7 22:48:33.619 [Lua] 7 22:48:33.619 [Lua] 7 22:48:33.894 [Lua] 7 22:48:34.429 [Lua] 7 22:48:34.429 [Lua] 7 22:48:34.429 [Lua] 7 22:48:34.429 [Lua] 7 22:48:34.429 [Lua] 7 22:48:35.833 [Lua] 1 22:48:36.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:37.742 [Lua] [DeusChestExtension] equipped: 22:48:37.742 [Lua] 22:48:37.742 [Lua] [backend_id] = wh_crossbow85af1eb0-11e7-4bef-8485-323a6b729477 (string) 22:48:37.742 [Lua] [power_level] = 700 (number) 22:48:37.742 [Lua] [deus_item_key] = deus_wh_crossbow (string) 22:48:37.742 [Lua] [traits] = table 22:48:37.742 [Lua] [skin] = wh_crossbow_skin_04_runed_01 (string) 22:48:37.743 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:48:37.743 [Lua] [properties] = table 22:48:37.743 [Lua] [key] = wh_crossbow (string) 22:48:37.743 [Lua] [rarity] = unique (string) 22:48:37.743 [Lua] [data] = table 22:48:37.743 [Lua] 22:48:37.745 [Lua] min_height 367.37326049804688 22:48:37.756 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:48:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 22:48:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:48:37.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1, ProfileSynchronizer 22:48:37.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, ProfileSynchronizer 22:48:37.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 22:48:37.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 22:48:38.128 [Lua] 7 22:48:38.128 [Lua] 3 22:48:38.128 [Lua] 7 22:48:38.128 [Lua] 7 22:48:38.128 [Lua] 7 22:48:38.128 [Lua] 3 22:48:38.129 [Lua] 7 22:48:38.129 [Lua] 7 22:48:38.129 [Lua] 7 22:48:38.129 [Lua] 7 22:48:38.129 [Lua] 7 22:48:38.130 [Lua] 7 22:48:38.130 [Lua] 3 22:48:38.345 [Lua] 7 22:48:38.345 [Lua] 7 22:48:38.345 [Lua] 3 22:48:38.345 [Lua] 7 22:48:38.345 [Lua] 7 22:48:38.346 [Lua] 7 22:48:38.346 [Lua] 7 22:48:38.346 [Lua] 7 22:48:38.346 [Lua] 7 22:48:38.346 [Lua] 7 22:48:38.346 [Lua] 7 22:48:38.347 [Lua] 7 22:48:38.347 [Lua] 7 22:48:38.619 [Lua] 7 22:48:38.620 [Lua] 7 22:48:38.620 [Lua] 7 22:48:38.620 [Lua] 7 22:48:38.620 [Lua] 7 22:48:38.620 [Lua] 7 22:48:38.620 [Lua] 3 22:48:38.621 [Lua] 7 22:48:38.621 [Lua] 7 22:48:38.621 [Lua] 7 22:48:38.621 [Lua] 3 22:48:38.621 [Lua] 7 22:48:38.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:38.720 [Lua] nil 22:48:39.317 [Lua] 3 22:48:39.317 [Lua] 7 22:48:39.317 [Lua] 7 22:48:39.317 [Lua] 7 22:48:39.317 [Lua] 7 22:48:39.317 [Lua] 3 22:48:40.289 [Lua] 1 22:48:40.596 [Lua] 1 22:48:40.811 [Lua] Set lobby begin: 22:48:40.811 [Lua] Lobby data twitch_enabled = false 22:48:40.811 [Lua] Lobby data selected_mission_id = journey_citadel 22:48:40.811 [Lua] Lobby data num_players = 4 22:48:40.811 [Lua] Lobby data difficulty_tweak = 7 22:48:40.811 [Lua] Lobby data host = 110000102e9bdea 22:48:40.811 [Lua] Lobby data matchmaking_type = 2 22:48:40.811 [Lua] Lobby data is_private = true 22:48:40.811 [Lua] Lobby data match_started = true 22:48:40.812 [Lua] Lobby data difficulty = cataclysm 22:48:40.812 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:48:40.812 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:48:40.812 [Lua] Lobby data unique_server_name = Vakser 22:48:40.812 [Lua] Lobby data quick_game = false 22:48:40.812 [Lua] Lobby data country_code = FI 22:48:40.812 [Lua] Lobby data matchmaking = false 22:48:40.812 [Lua] Lobby data power_level = 792 22:48:40.812 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:48:40.812 [Lua] Lobby data mechanism = deus 22:48:40.812 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:48:40.812 [Lua] Lobby data player_slot_2 = 0:0 22:48:40.812 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:48:40.812 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:48:40.812 [Lua] Lobby data eac_authorized = true 22:48:40.812 [Lua] Set lobby end. 22:48:40.906 [Lua] 1 22:48:41.286 [Lua] 4 22:48:41.286 [Lua] 1 22:48:41.286 [Lua] 5 22:48:41.286 [Lua] 2 22:48:41.287 [Lua] 3 22:48:41.287 [Lua] 4 22:48:41.287 [Lua] 1 22:48:41.287 [Lua] 5 22:48:41.287 [Lua] 1 22:48:41.287 [Lua] 2 22:48:41.287 [Lua] 3 22:48:41.660 [Lua] 1 22:48:41.952 [Lua] 1 22:48:41.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:42.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:42.726 [Lua] 5 22:48:42.726 [Lua] 4 22:48:42.726 [Lua] 1 22:48:42.726 [Lua] 2 22:48:42.726 [Lua] 3 22:48:42.726 [Lua] 6 22:48:43.118 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:43.233 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:43.492 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:43.592 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:43.808 [Lua] Destroying unit since outside mesh or world 22:48:44.102 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:44.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:44.668 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:44.696 [Lua] 1 22:48:45.104 [Lua] 3 22:48:45.104 [Lua] 2 22:48:45.104 [Lua] 4 22:48:45.104 [Lua] 1 22:48:45.163 [Lua] 1 22:48:45.163 [Lua] 2 22:48:45.163 [Lua] 1 22:48:45.186 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:45.474 [Lua] 1 22:48:45.734 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:46.105 [Lua] 3 22:48:46.105 [Lua] 1 22:48:46.105 [Lua] 2 22:48:46.105 [Lua] 4 22:48:46.177 [Lua] 1 22:48:46.177 [Lua] 3 22:48:46.177 [Lua] 1 22:48:46.177 [Lua] 2 22:48:46.177 [Lua] 4 22:48:46.798 [Lua] 1 22:48:47.192 [Lua] 1 22:48:47.193 [Lua] 2 22:48:47.225 [Lua] 2 22:48:47.225 [Lua] 1 22:48:47.538 [Lua] 1 22:48:48.458 [Lua] 2 22:48:48.458 [Lua] 1 22:48:48.621 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:48.663 [Lua] Horde killed: ? 22:48:48.738 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:48.969 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:49.083 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:48:50.355 [Lua] 1 22:48:50.355 [Lua] 1 22:48:50.356 [Lua] 1 22:48:50.771 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:48:50.771 [Lua] Time for new HOOORDE! multi_first_wave 22:48:50.771 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 22:48:50.771 [Lua] horde requested: ambush 22:48:50.771 [Lua] setting up ambush-horde 22:48:50.771 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:48:50.771 [Lua] -> spawning: 27 22:48:50.771 [Lua] horde crated with id 43 of type ambush 22:48:50.771 [Lua] ambush horde has started 22:48:51.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:51.598 [Lua] -----Enter charged 22:48:52.664 [Lua] -----Exit charged 22:48:53.324 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 10 19 22:48:53.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:54.026 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 10 17 22:48:54.154 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 15 22:48:54.163 [Lua] Horde killed: ? 22:48:54.168 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:48:54.168 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:48:54.168 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:48:54.168 [Lua] horde requested: ambush 22:48:54.168 [Lua] setting up ambush-horde 22:48:54.168 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:48:54.168 [Lua] -> spawning: 27 22:48:54.168 [Lua] horde crated with id 44 of type ambush 22:48:54.168 [Lua] ambush horde has started 22:48:54.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:55.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:55.878 [Lua] Init group template: horde 22:48:56.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:58.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:48:58.843 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:59.288 [Lua] Init group template: horde 22:48:59.568 [Lua] 1 22:49:00.224 [Lua] Destroying unit since outside mesh or world 22:49:00.886 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:01.524 [Lua] 1 22:49:01.669 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 14 69 22:49:01.965 [Lua] 1 22:49:02.289 [Lua] 1 22:49:02.289 [Lua] 2 22:49:02.825 [Lua] nil 22:49:02.825 [Lua] nil 22:49:05.108 [Lua] nil 22:49:05.108 [Lua] nil 22:49:05.108 [Lua] Horde killed: ? 22:49:05.856 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 7 61 22:49:07.404 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 51 55 22:49:07.820 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 12 54 22:49:09.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:49:09.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p, ProfileSynchronizer 22:49:10.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:49:10.221 [Lua] nil 22:49:11.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:49:11.735 [Lua] Set lobby begin: 22:49:11.735 [Lua] Lobby data twitch_enabled = false 22:49:11.735 [Lua] Lobby data selected_mission_id = journey_citadel 22:49:11.735 [Lua] Lobby data num_players = 4 22:49:11.735 [Lua] Lobby data difficulty_tweak = 7 22:49:11.735 [Lua] Lobby data host = 110000102e9bdea 22:49:11.735 [Lua] Lobby data matchmaking_type = 2 22:49:11.735 [Lua] Lobby data is_private = true 22:49:11.735 [Lua] Lobby data match_started = true 22:49:11.735 [Lua] Lobby data difficulty = cataclysm 22:49:11.735 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:49:11.735 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:49:11.735 [Lua] Lobby data unique_server_name = Vakser 22:49:11.735 [Lua] Lobby data quick_game = false 22:49:11.735 [Lua] Lobby data country_code = FI 22:49:11.735 [Lua] Lobby data matchmaking = false 22:49:11.735 [Lua] Lobby data power_level = 795 22:49:11.735 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:49:11.735 [Lua] Lobby data mechanism = deus 22:49:11.735 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:49:11.735 [Lua] Lobby data player_slot_2 = 0:0 22:49:11.735 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:49:11.735 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:49:11.735 [Lua] Lobby data eac_authorized = true 22:49:11.735 [Lua] Set lobby end. 22:49:11.991 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 27 47 22:49:12.476 [Lua] 3 22:49:12.477 [Lua] 1 22:49:12.477 [Lua] 2 22:49:12.519 [Lua] 3 22:49:12.519 [Lua] 1 22:49:12.520 [Lua] 1 22:49:12.520 [Lua] 2 22:49:14.432 [Lua] 3 22:49:14.432 [Lua] 3 22:49:14.432 [Lua] 3 22:49:15.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:49:15.545 [Lua] 1 22:49:15.963 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:15.964 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:15.964 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:15.964 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:16.068 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:16.068 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:16.068 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:16.068 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:16.146 [Lua] 1 22:49:16.146 [Lua] 2 22:49:16.146 [Lua] 3 22:49:16.187 [Lua] 1 22:49:16.187 [Lua] 2 22:49:16.187 [Lua] 1 22:49:16.187 [Lua] 3 22:49:16.386 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:16.386 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:16.401 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:16.470 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:16.555 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:16.570 [Lua] HORDE: last wave, reset to standard horde delay 22:49:16.570 [Lua] Time for new HOOORDE! multi_last_wave 22:49:16.570 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 22:49:16.570 [Lua] horde requested: ambush 22:49:16.570 [Lua] setting up ambush-horde 22:49:16.570 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:49:16.570 [Lua] -> spawning: 27 22:49:16.570 [Lua] horde crated with id 45 of type ambush 22:49:16.570 [Lua] ambush horde has started 22:49:16.598 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:16.643 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:16.698 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:17.590 [Lua] 1 22:49:17.648 [Lua] 1 22:49:17.648 [Lua] 1 22:49:17.648 [Lua] 1 22:49:17.648 [Lua] 4 22:49:17.648 [Lua] 2 22:49:17.649 [Lua] 3 22:49:19.832 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 2 7 22:49:21.176 [Lua] Init group template: horde 22:49:21.342 [Lua] 3 22:49:21.342 [Lua] 7 22:49:21.343 [Lua] 7 22:49:21.343 [Lua] 7 22:49:21.343 [Lua] 7 22:49:21.601 [Lua] 7 22:49:21.601 [Lua] 7 22:49:21.872 [Lua] 7 22:49:21.872 [Lua] 7 22:49:22.116 [Lua] 7 22:49:22.116 [Lua] 7 22:49:24.863 [Lua] Horde killed: ? 22:49:26.167 [Lua] Horde killed: ? 22:49:27.198 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:49:27.198 [Lua] Time for new HOOORDE! multi_first_wave 22:49:27.198 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 22:49:27.198 [Lua] horde requested: ambush 22:49:27.198 [Lua] setting up ambush-horde 22:49:27.198 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:49:27.198 [Lua] -> spawning: 27 22:49:27.198 [Lua] horde crated with id 46 of type ambush 22:49:27.198 [Lua] ambush horde has started 22:49:29.451 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 10 43 22:49:31.782 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 51 22:49:32.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 22:49:32.421 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:49:34.117 [Lua] 7 22:49:34.117 [Lua] 7 22:49:34.118 [Lua] 7 22:49:34.118 [Lua] 3 22:49:34.118 [Lua] 7 22:49:34.118 [Lua] 7 22:49:34.118 [Lua] 7 22:49:34.373 [Lua] 3 22:49:34.373 [Lua] 7 22:49:34.373 [Lua] 7 22:49:34.373 [Lua] 7 22:49:34.373 [Lua] 7 22:49:34.373 [Lua] 7 22:49:34.373 [Lua] 7 22:49:34.538 [Lua] Init group template: horde 22:49:34.615 [Lua] 7 22:49:34.615 [Lua] 7 22:49:34.615 [Lua] 7 22:49:34.615 [Lua] 7 22:49:34.615 [Lua] 7 22:49:34.616 [Lua] 7 22:49:34.616 [Lua] 3 22:49:34.616 [Lua] 7 22:49:34.902 [Lua] 7 22:49:34.902 [Lua] 7 22:49:34.903 [Lua] 7 22:49:34.903 [Lua] 7 22:49:34.903 [Lua] 7 22:49:34.903 [Lua] 7 22:49:35.152 [Lua] 7 22:49:35.152 [Lua] 3 22:49:35.152 [Lua] 7 22:49:35.152 [Lua] 7 22:49:35.152 [Lua] 7 22:49:35.152 [Lua] 7 22:49:35.441 [Lua] 7 22:49:35.441 [Lua] 3 22:49:35.692 [Lua] 3 22:49:36.174 [Lua] 7 22:49:36.334 [Lua] HORDE: Pushing horde in time; too many units out 61 22:49:36.421 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 11 61 22:49:37.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem 22:49:37.593 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 22:49:37.674 [Lua] 7 22:49:37.674 [Lua] 7 22:49:37.674 [Lua] 7 22:49:37.948 [Lua] 7 22:49:37.948 [Lua] 7 22:49:37.948 [Lua] 7 22:49:38.229 [Lua] 7 22:49:38.229 [Lua] 7 22:49:38.229 [Lua] 3 22:49:38.229 [Lua] 3 22:49:38.229 [Lua] 7 22:49:38.520 [Lua] 3 22:49:38.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:49:38.782 [Lua] 7 22:49:40.357 [Lua] 1 22:49:41.008 [Lua] 1 22:49:41.387 [Lua] 1 22:49:41.504 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:49:41.504 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:49:41.504 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 22:49:41.504 [Lua] horde requested: ambush 22:49:41.504 [Lua] setting up ambush-horde 22:49:41.504 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:49:41.504 [Lua] -> spawning: 27 22:49:41.504 [Lua] horde crated with id 47 of type ambush 22:49:41.504 [Lua] Failed to start horde, all fallbacks failed at this place 22:49:41.884 [Lua] 1 22:49:42.744 [Lua] 1 22:49:46.111 [Lua] 1 22:49:46.723 [Lua] Horde killed: ? 22:49:46.733 [Lua] HORDE: last wave, reset to standard horde delay 22:49:46.733 [Lua] Time for new HOOORDE! multi_last_wave 22:49:46.733 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 22:49:46.733 [Lua] horde requested: ambush 22:49:46.733 [Lua] setting up ambush-horde 22:49:46.733 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:49:46.733 [Lua] -> spawning: 27 22:49:46.733 [Lua] horde crated with id 48 of type ambush 22:49:46.733 [Lua] Failed to start horde, all fallbacks failed at this place 22:49:47.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:49:47.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:49:47.971 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:49:47.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 22:49:47.984 [Lua] 4 22:49:47.984 [Lua] 1 22:49:47.984 [Lua] 2 22:49:47.984 [Lua] 3 22:49:48.005 [Lua] 4 22:49:48.006 [Lua] 1 22:49:48.006 [Lua] 2 22:49:48.006 [Lua] 1 22:49:48.006 [Lua] 3 22:49:48.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:49:48.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:49:48.006 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:49:48.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:49:48.044 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:49:48.084 [Lua] 1 22:49:48.084 [Lua] 1 22:49:49.013 [Lua] 1 22:49:49.013 [Lua] 1 22:49:49.014 [Lua] 1 22:49:49.818 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:49.933 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:50.175 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:50.275 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:49:50.521 [Lua] 3 22:49:50.521 [Lua] 7 22:49:50.779 [Lua] 3 22:49:50.779 [Lua] 7 22:49:50.780 [Lua] 7 22:49:50.780 [Lua] 7 22:49:51.025 [Lua] 7 22:49:51.026 [Lua] 7 22:49:51.026 [Lua] 3 22:49:51.273 [Lua] 7 22:49:51.539 [Lua] 7 22:49:51.793 [Lua] 7 22:49:53.119 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:49:53.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 22:49:54.130 [Lua] 1 22:49:55.128 [Lua] Horde killed: ? 22:49:57.160 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:49:57.160 [Lua] Time for new HOOORDE! multi_first_wave 22:49:57.160 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 22:49:57.160 [Lua] horde requested: vector 22:49:57.160 [Lua] setting up vector-horde 22:49:57.160 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:49:57.160 [Lua] --> horde wants to spawn ahead of players (0.36510363218933/0.67 22:49:57.160 [Lua] -> spawning: 25 22:49:57.160 [Lua] horde crated with id 49 of type vector 22:49:57.160 [Lua] vector horde has started 22:49:58.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:49:58.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:49:58.221 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:49:58.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem, async-read, 22:49:58.221 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:49:58.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:49:58.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:49:58.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:49:58.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:49:58.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:49:58.269 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 22:49:58.292 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:49:58.292 [Lua] [PackageManager] Force_load: wwise/coghammer 22:49:58.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:49:58.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:49:58.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:49:58.334 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:49:58.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:49:58.366 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:50:03.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem 22:50:03.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 22:50:03.435 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 22:50:04.228 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:04.228 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:04.228 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:04.228 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:04.804 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:04.835 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:04.998 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:06.600 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:50:06.600 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:50:06.600 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 22:50:06.600 [Lua] horde requested: vector 22:50:06.600 [Lua] setting up vector-horde 22:50:06.600 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:50:06.600 [Lua] --> horde wants to spawn ahead of players (0.25764181449159/0.67 22:50:06.600 [Lua] -> spawning: 25 22:50:06.600 [Lua] horde crated with id 50 of type vector 22:50:06.600 [Lua] vector horde has started 22:50:07.769 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:08.713 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:50:08.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem, async-read, 22:50:08.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 22:50:08.719 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:50:08.736 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:50:08.736 [Lua] [PackageManager] Force_load: wwise/coghammer 22:50:08.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:50:08.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:50:08.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:50:13.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem 22:50:13.989 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 22:50:15.177 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 22:50:15.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:50:16.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:50:17.063 [Lua] HORDE: last wave, reset to standard horde delay 22:50:17.063 [Lua] Time for new HOOORDE! multi_last_wave 22:50:17.063 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 22:50:17.063 [Lua] horde requested: vector 22:50:17.063 [Lua] setting up vector-horde 22:50:17.063 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:50:17.063 [Lua] --> horde wants to spawn ahead of players (0.43731951468382/0.67 22:50:17.063 [Lua] -> spawning: 27 22:50:17.063 [Lua] horde crated with id 51 of type vector 22:50:17.063 [Lua] vector horde has started 22:50:19.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:50:19.172 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:50:19.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:50:19.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:50:19.193 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:50:19.227 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:50:19.227 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:50:20.505 [EACServer] [01:50:20:505][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:50:21.446 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:21.563 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:21.894 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:22.006 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:22.462 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:22.894 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:24.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:50:24.386 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:50:24.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem, async-read, 22:50:24.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:50:24.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:50:24.405 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 22:50:24.429 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:50:24.429 [Lua] [PackageManager] Force_load: wwise/coghammer 22:50:24.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:50:24.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:50:24.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:50:24.995 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:25.448 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:25.854 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 20 22:50:25.857 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[831bafd759d5f0ff]']" 22:50:26.814 [Lua] 2 22:50:26.814 [Lua] 1 22:50:27.343 [Lua] 1 22:50:27.774 [Lua] 1 22:50:28.099 [Lua] 3 22:50:28.099 [Lua] 2 22:50:28.099 [Lua] 1 22:50:28.585 [Lua] 1 22:50:28.968 [Lua] 1 22:50:29.380 [Lua] 1 22:50:29.380 [Lua] 3 22:50:29.380 [Lua] 2 22:50:29.413 [Lua] 3 22:50:29.413 [Lua] 1 22:50:29.413 [Lua] 2 22:50:29.413 [Lua] 1 22:50:29.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:50:30.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:50:32.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:50:32.739 [Lua] nil 22:50:32.739 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.740 [Lua] nil 22:50:32.752 [Lua] nil 22:50:32.753 [Lua] nil 22:50:32.753 [Lua] nil 22:50:32.753 [Lua] nil 22:50:32.868 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 5 33 22:50:34.527 [Lua] 7 22:50:34.527 [Lua] 7 22:50:34.527 [Lua] 7 22:50:34.527 [Lua] 3 22:50:34.527 [Lua] 3 22:50:34.527 [Lua] 3 22:50:34.527 [Lua] 7 22:50:34.528 [Lua] 3 22:50:34.528 [Lua] 7 22:50:34.528 [Lua] 3 22:50:34.769 [Lua] 7 22:50:34.769 [Lua] 3 22:50:34.769 [Lua] 7 22:50:34.769 [Lua] 3 22:50:34.769 [Lua] 7 22:50:34.769 [Lua] 7 22:50:34.770 [Lua] 3 22:50:34.790 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:50:34.790 [Lua] Time for new HOOORDE! multi_first_wave 22:50:34.790 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:50:34.790 [Lua] horde requested: ambush 22:50:34.790 [Lua] setting up ambush-horde 22:50:34.790 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:50:34.790 [Lua] -> spawning: 27 22:50:34.790 [Lua] horde crated with id 52 of type ambush 22:50:34.790 [Lua] ambush horde has started 22:50:35.022 [Lua] 7 22:50:35.022 [Lua] 7 22:50:35.022 [Lua] 7 22:50:35.023 [Lua] 3 22:50:35.023 [Lua] 7 22:50:35.023 [Lua] 7 22:50:35.023 [Lua] 7 22:50:35.023 [Lua] 3 22:50:35.300 [Lua] 7 22:50:35.301 [Lua] 7 22:50:35.301 [Lua] 7 22:50:35.301 [Lua] 7 22:50:35.301 [Lua] 7 22:50:35.301 [Lua] 7 22:50:35.520 [Lua] 7 22:50:35.520 [Lua] 7 22:50:35.520 [Lua] 3 22:50:35.770 [Lua] 3 22:50:35.998 [Lua] nil 22:50:35.998 [Lua] nil 22:50:35.998 [Lua] nil 22:50:35.999 [Lua] nil 22:50:35.999 [Lua] nil 22:50:35.999 [Lua] nil 22:50:35.999 [Lua] nil 22:50:35.999 [Lua] nil 22:50:35.999 [Lua] nil 22:50:36.011 [Lua] nil 22:50:36.011 [Lua] nil 22:50:36.011 [Lua] nil 22:50:36.084 [Lua] 1 22:50:36.456 [Lua] 1 22:50:36.468 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 26 29 22:50:36.580 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 22 28 22:50:37.940 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:37.940 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:37.940 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:37.940 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:38.045 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:38.046 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:38.046 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:38.046 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:38.410 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:38.619 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:38.657 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:38.719 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:38.756 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:38.814 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:38.814 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:38.876 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:40.100 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:40.482 [Lua] Init group template: horde 22:50:41.737 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:42.737 [Lua] 1 22:50:43.086 [Lua] 2 22:50:44.022 [Lua] 7 22:50:44.022 [Lua] 7 22:50:44.022 [Lua] 7 22:50:44.023 [Lua] 7 22:50:44.023 [Lua] 7 22:50:44.023 [Lua] 7 22:50:44.260 [Lua] 7 22:50:44.261 [Lua] 7 22:50:44.261 [Lua] 7 22:50:44.261 [Lua] 7 22:50:44.261 [Lua] 7 22:50:44.262 [Lua] 3 22:50:44.524 [Lua] 7 22:50:44.524 [Lua] 7 22:50:44.524 [Lua] 7 22:50:44.524 [Lua] 7 22:50:44.525 [Lua] 3 22:50:44.762 [Lua] 7 22:50:44.762 [Lua] 7 22:50:44.762 [Lua] 7 22:50:44.762 [Lua] 7 22:50:45.273 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:50:45.273 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:50:45.273 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:50:45.273 [Lua] horde requested: ambush 22:50:45.273 [Lua] setting up ambush-horde 22:50:45.273 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 22:50:45.273 [Lua] -> spawning: 30 22:50:45.273 [Lua] horde crated with id 53 of type ambush 22:50:45.273 [Lua] ambush horde has started 22:50:46.436 [Lua] nil 22:50:46.436 [Lua] nil 22:50:46.436 [Lua] nil 22:50:46.436 [Lua] nil 22:50:46.436 [Lua] nil 22:50:46.531 [Lua] 6 22:50:46.983 [Lua] 1 22:50:47.334 [Lua] 2 22:50:47.334 [Lua] 1 22:50:48.543 [Lua] 1 22:50:49.018 [Lua] 1 22:50:49.477 [Lua] 1 22:50:49.742 [Lua] 1 22:50:49.742 [Lua] 2 22:50:49.743 [Lua] 5 22:50:49.743 [Lua] 4 22:50:49.743 [Lua] 3 22:50:50.948 [Lua] Init group template: horde 22:50:51.122 [Lua] 1 22:50:52.242 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 15 52 22:50:52.837 [Lua] 7 22:50:52.838 [Lua] 7 22:50:52.838 [Lua] 7 22:50:52.838 [Lua] 7 22:50:52.838 [Lua] 7 22:50:52.838 [Lua] 3 22:50:52.838 [Lua] 7 22:50:52.839 [Lua] 7 22:50:52.954 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 1 52 22:50:53.154 [Lua] 7 22:50:53.154 [Lua] 7 22:50:53.154 [Lua] 7 22:50:53.154 [Lua] 7 22:50:53.154 [Lua] 7 22:50:53.412 [Lua] 7 22:50:53.412 [Lua] 7 22:50:53.413 [Lua] 7 22:50:53.413 [Lua] 7 22:50:53.413 [Lua] 7 22:50:53.413 [Lua] 7 22:50:53.413 [Lua] 7 22:50:53.413 [Lua] 7 22:50:53.677 [Lua] 7 22:50:53.678 [Lua] 7 22:50:53.678 [Lua] 7 22:50:53.678 [Lua] 3 22:50:53.678 [Lua] 7 22:50:53.678 [Lua] 7 22:50:53.678 [Lua] 3 22:50:53.678 [Lua] 7 22:50:53.930 [Lua] 7 22:50:53.930 [Lua] 3 22:50:53.930 [Lua] 7 22:50:53.931 [Lua] 7 22:50:53.931 [Lua] 7 22:50:53.931 [Lua] 7 22:50:54.190 [Lua] 7 22:50:54.190 [Lua] 7 22:50:54.191 [Lua] 7 22:50:54.449 [Lua] 7 22:50:54.449 [Lua] 3 22:50:54.687 [Lua] 7 22:50:54.687 [Lua] 3 22:50:54.687 [Lua] 3 22:50:54.688 [Lua] 7 22:50:54.688 [Lua] 7 22:50:54.688 [Lua] 3 22:50:54.688 [Lua] 3 22:50:54.781 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:54.865 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:55.178 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:55.269 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:55.479 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:55.479 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:55.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 22:50:55.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 22:50:55.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 22:50:55.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, DeusChestPreloadSystem 22:50:55.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem 22:50:55.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem 22:50:55.483 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:55.483 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:55.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:55.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem 22:50:55.620 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:56.120 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:50:57.131 [Lua] 7 22:50:57.131 [Lua] 3 22:50:57.131 [Lua] 3 22:50:57.131 [Lua] 3 22:50:57.358 [Lua] 7 22:50:57.358 [Lua] 3 22:50:57.359 [Lua] 3 22:50:57.359 [Lua] 3 22:50:57.630 [Lua] 7 22:50:57.631 [Lua] 3 22:50:57.631 [Lua] 7 22:50:57.724 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 19 35 22:50:57.879 [Lua] 7 22:50:57.880 [Lua] 20 22:50:58.137 [Lua] 7 22:50:58.137 [Lua] 3 22:50:58.137 [Lua] 3 22:50:58.734 [Lua] HORDE: last wave, reset to standard horde delay 22:50:58.734 [Lua] Time for new HOOORDE! multi_last_wave 22:50:58.734 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 22:50:58.734 [Lua] horde requested: ambush 22:50:58.734 [Lua] setting up ambush-horde 22:50:58.734 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 22:50:58.734 [Lua] -> spawning: 28 22:50:58.734 [Lua] horde crated with id 54 of type ambush 22:50:58.734 [Lua] ambush horde has started 22:50:59.143 [Lua] 1 22:50:59.529 [Lua] 1 22:50:59.905 [Lua] 1 22:51:00.647 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:00.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 22:51:00.647 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:00.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 22:51:00.648 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:51:02.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:51:02.668 [Lua] -----Enter charged 22:51:03.096 [Lua] 3 22:51:03.096 [Lua] 7 22:51:03.097 [Lua] 7 22:51:03.097 [Lua] 3 22:51:03.097 [Lua] 3 22:51:03.097 [Lua] 3 22:51:03.388 [Lua] 7 22:51:03.388 [Lua] 3 22:51:03.388 [Lua] 3 22:51:03.389 [Lua] 7 22:51:03.389 [Lua] 7 22:51:03.638 [Lua] 7 22:51:03.638 [Lua] 7 22:51:03.638 [Lua] 7 22:51:03.639 [Lua] 7 22:51:03.639 [Lua] 3 22:51:03.639 [Lua] 7 22:51:03.710 [Lua] -----Exit charged 22:51:03.864 [Lua] 7 22:51:03.864 [Lua] 7 22:51:03.865 [Lua] 7 22:51:03.865 [Lua] 7 22:51:03.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:51:04.129 [Lua] 7 22:51:05.603 [Lua] nil 22:51:05.604 [Lua] nil 22:51:05.604 [Lua] nil 22:51:05.604 [Lua] nil 22:51:05.604 [Lua] nil 22:51:05.604 [Lua] nil 22:51:05.604 [Lua] nil 22:51:05.604 [Lua] nil 22:51:05.615 [Lua] nil 22:51:05.881 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:05.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem 22:51:05.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem 22:51:05.883 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:05.883 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:05.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:05.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:05.883 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 22:51:05.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 22:51:05.884 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:05.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:06.238 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:06.238 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:06.238 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:06.238 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:06.412 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06] 22:51:06.412 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3] 22:51:06.412 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06] 22:51:06.412 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8ee7c543] 22:51:06.412 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71c5fbd1] 22:51:06.412 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8ee7c543] 22:51:06.424 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c032cb90] 22:51:06.424 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c032cb90] 22:51:06.588 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:06.789 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:06.844 [Lua] min_height 160 22:51:07.004 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:07.782 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 4 48 22:51:07.793 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 11 47 22:51:07.816 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 23 46 22:51:07.979 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 14 43 22:51:08.474 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:10.648 [Lua] Horde killed: ? 22:51:14.818 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:15.346 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:15.489 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f089044a] 22:51:15.489 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b2e6d025] 22:51:15.489 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34] 22:51:15.489 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4] 22:51:15.665 [Lua] 3 22:51:15.665 [Lua] 7 22:51:15.665 [Lua] 7 22:51:15.665 [Lua] 3 22:51:15.730 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:15.924 [Lua] 7 22:51:15.924 [Lua] 7 22:51:16.181 [Lua] 20 22:51:16.182 [Lua] 7 22:51:16.182 [Lua] 7 22:51:16.455 [Lua] 20 22:51:16.455 [Lua] 7 22:51:16.538 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:51:16.538 [Lua] Time for new HOOORDE! multi_first_wave 22:51:16.538 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:51:16.538 [Lua] horde requested: vector 22:51:16.538 [Lua] setting up vector-horde 22:51:16.538 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:51:16.538 [Lua] --> horde wants to spawn behind players (0.9294057362591/0.67 22:51:16.538 [Lua] -> spawning: 25 22:51:16.538 [Lua] horde crated with id 55 of type vector 22:51:16.538 [Lua] vector horde has started 22:51:16.677 [Lua] 20 22:51:16.677 [Lua] 7 22:51:18.729 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:19.448 [Lua] 1 22:51:22.156 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 35 51 22:51:23.697 [Lua] 4 22:51:23.698 [Lua] 1 22:51:23.698 [Lua] 3 22:51:23.698 [Lua] 2 22:51:25.306 [Lua] 1 22:51:27.338 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 6 49 22:51:27.578 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 5 48 22:51:28.705 [Lua] 7 22:51:28.705 [Lua] 7 22:51:28.706 [Lua] 7 22:51:28.706 [Lua] 3 22:51:28.706 [Lua] 7 22:51:28.956 [Lua] 7 22:51:28.956 [Lua] 7 22:51:28.956 [Lua] 7 22:51:28.956 [Lua] 3 22:51:29.192 [Lua] 7 22:51:29.192 [Lua] 7 22:51:29.192 [Lua] 7 22:51:29.192 [Lua] 20 22:51:29.192 [Lua] 7 22:51:29.486 [Lua] 7 22:51:29.487 [Lua] 7 22:51:29.487 [Lua] 7 22:51:29.487 [Lua] 7 22:51:29.973 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:30.104 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:30.327 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:30.441 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:30.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:51:31.432 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 18 42 22:51:31.597 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 32 41 22:51:32.020 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 31 40 22:51:33.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:51:33.396 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:51:33.396 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:51:33.396 [Lua] horde requested: vector 22:51:33.396 [Lua] setting up vector-horde 22:51:33.396 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:51:33.396 [Lua] --> horde wants to spawn ahead of players (0.041675842885995/0.67 22:51:33.396 [Lua] -> spawning: 26 22:51:33.396 [Lua] horde crated with id 56 of type vector 22:51:33.396 [Lua] vector horde has started 22:51:33.653 [Lua] 7 22:51:33.653 [Lua] 7 22:51:33.653 [Lua] 7 22:51:33.654 [Lua] 3 22:51:33.654 [Lua] 20 22:51:33.654 [Lua] 7 22:51:33.654 [Lua] 7 22:51:33.909 [Lua] 7 22:51:33.910 [Lua] 7 22:51:33.910 [Lua] 7 22:51:33.910 [Lua] 3 22:51:33.910 [Lua] 7 22:51:33.910 [Lua] 7 22:51:34.164 [Lua] 7 22:51:34.164 [Lua] 7 22:51:34.164 [Lua] 7 22:51:34.164 [Lua] 7 22:51:34.424 [Lua] 7 22:51:34.424 [Lua] 7 22:51:34.424 [Lua] 7 22:51:34.425 [Lua] 7 22:51:34.425 [Lua] 7 22:51:34.678 [Lua] 7 22:51:34.678 [Lua] 7 22:51:34.678 [Lua] 20 22:51:34.678 [Lua] 20 22:51:34.678 [Lua] 7 22:51:34.923 [Lua] 7 22:51:34.923 [Lua] 7 22:51:34.923 [Lua] 7 22:51:35.216 [Lua] 7 22:51:35.216 [Lua] 7 22:51:35.216 [Lua] 3 22:51:35.456 [Lua] 7 22:51:35.717 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 14 33 22:51:35.739 [Lua] 7 22:51:35.739 [Lua] 7 22:51:35.739 [Lua] 7 22:51:35.976 [Lua] 7 22:51:36.220 [Lua] 7 22:51:36.521 [Lua] 7 22:51:36.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:51:37.012 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.012 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.012 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.012 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.131 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.131 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.131 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.131 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:37.377 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:37.378 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:37.378 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:37.596 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:37.673 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:37.847 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:37.969 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 22 26 22:51:38.860 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 4 25 22:51:39.824 [Lua] 1 22:51:42.856 [Lua] HORDE: last wave, reset to standard horde delay 22:51:42.856 [Lua] Time for new HOOORDE! multi_last_wave 22:51:42.856 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:51:42.856 [Lua] horde requested: vector 22:51:42.856 [Lua] setting up vector-horde 22:51:42.856 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 22:51:42.856 [Lua] --> horde wants to spawn ahead of players (0.36021864806615/0.67 22:51:42.856 [Lua] -> spawning: 27 22:51:42.856 [Lua] horde crated with id 57 of type vector 22:51:42.856 [Lua] vector horde has started 22:51:46.939 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:47.111 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:47.433 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:47.468 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:47.898 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:48.286 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:50.329 [Lua] 1 22:51:50.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:51:50.797 [Lua] 2 22:51:50.903 [Lua] 1 22:51:50.943 [Lua] 1 22:51:51.406 [Lua] 2 22:51:51.406 [Lua] 1 22:51:51.406 [Lua] 3 22:51:51.407 [Lua] 2 22:51:51.407 [Lua] 1 22:51:51.407 [Lua] 3 22:51:51.500 [Lua] 2 22:51:51.501 [Lua] 3 22:51:51.501 [Lua] 1 22:51:51.560 [Lua] Init group template: horde 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.146 [Lua] nil 22:51:52.160 [Lua] nil 22:51:52.160 [Lua] nil 22:51:52.160 [Lua] nil 22:51:52.160 [Lua] nil 22:51:52.441 [Lua] 1 22:51:52.441 [Lua] 1 22:51:52.442 [Lua] 1 22:51:52.442 [Lua] 1 22:51:52.442 [Lua] 1 22:51:52.989 [Lua] main path terror event triggered: boss_event_chaos_spawn 22:51:52.989 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 22:51:53.025 [Lua] Init group template: boss_door_closers 22:51:53.713 [Lua] 1 22:51:54.489 [Lua] 1 22:51:54.489 [Lua] 2 22:51:55.100 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 22:51:55.342 [Lua] 1 22:51:55.485 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.485 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.485 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.485 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.623 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.623 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.623 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.623 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=1100001059c9cc0 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:55.884 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:55.914 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:55.945 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:55.945 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:56.035 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:56.035 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:56.172 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:56.321 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 22:51:57.550 [Lua] 1 22:52:00.486 [Lua] 1 22:52:01.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:03.225 [Lua] 1 22:52:03.690 [Lua] 1 22:52:04.029 [Lua] Horde killed: ? 22:52:04.414 [Lua] 1 22:52:04.882 [Lua] 1 22:52:07.047 [Lua] HORDE: Chosing horde wave composition beastmen_huge 22:52:07.047 [Lua] Time for new HOOORDE! multi_first_wave 22:52:07.047 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 22:52:07.047 [Lua] horde requested: vector_blob 22:52:07.047 [Lua] wants to spawn ahead within distance: 60 22:52:07.047 [Lua] horde crated with id 59 of type vector_blob 22:52:07.047 [Lua] managed to spawn 28/28 horde enemies 22:52:07.047 [Lua] vector blob horde has started 22:52:07.360 [Lua] Init group template: horde 22:52:09.644 [Lua] [NetworkServer] Peer 1100001059c9cc0 despawned player. 22:52:09.644 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 22:52:09.645 [Lua] [GameNetworkManager] destroying game object with go_id=508 22:52:10.116 [Lua] 1 22:52:10.521 [Lua] Horde killed: ? 22:52:19.358 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a01dc6dd] 22:52:19.493 [Lua] 1 22:52:19.493 [Lua] 1 22:52:20.505 [EACServer] [01:52:20:504][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:52:20.662 [Lua] 1 22:52:21.089 [Lua] 1 22:52:21.521 [Lua] 1 22:52:21.803 [Lua] 1 22:52:21.803 [Lua] 5 22:52:21.803 [Lua] 4 22:52:21.803 [Lua] 2 22:52:21.803 [Lua] 3 22:52:21.836 [Lua] 1 22:52:21.836 [Lua] 1 22:52:21.837 [Lua] 5 22:52:21.837 [Lua] 2 22:52:21.837 [Lua] 3 22:52:21.870 [Lua] 1 22:52:21.870 [Lua] 1 22:52:21.870 [Lua] 1 22:52:21.959 [Lua] 1 22:52:21.959 [Lua] 1 22:52:21.959 [Lua] 1 22:52:22.345 [Lua] 1 22:52:22.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:22.533 [Lua] nil 22:52:22.533 [Lua] nil 22:52:22.533 [Lua] nil 22:52:22.533 [Lua] nil 22:52:22.533 [Lua] nil 22:52:22.533 [Lua] nil 22:52:22.533 [Lua] nil 22:52:22.533 [Lua] nil 22:52:22.534 [Lua] nil 22:52:22.534 [Lua] nil 22:52:22.534 [Lua] nil 22:52:22.534 [Lua] nil 22:52:23.715 [Lua] 1 22:52:23.715 [Lua] 2 22:52:23.715 [Lua] 3 22:52:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:24.833 [Lua] 7 22:52:24.833 [Lua] 3 22:52:24.833 [Lua] 7 22:52:24.833 [Lua] 3 22:52:24.834 [Lua] 3 22:52:24.834 [Lua] 3 22:52:24.834 [Lua] 3 22:52:24.834 [Lua] 3 22:52:24.834 [Lua] 3 22:52:24.834 [Lua] 3 22:52:24.834 [Lua] 7 22:52:24.834 [Lua] 7 22:52:24.835 [Lua] 7 22:52:24.835 [Lua] 7 22:52:24.835 [Lua] 7 22:52:24.835 [Lua] 3 22:52:24.835 [Lua] 3 22:52:24.835 [Lua] 3 22:52:25.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.126 [Lua] 3 22:52:25.126 [Lua] 3 22:52:25.126 [Lua] 3 22:52:25.127 [Lua] 3 22:52:25.127 [Lua] 7 22:52:25.127 [Lua] 7 22:52:25.127 [Lua] 3 22:52:25.127 [Lua] 3 22:52:25.127 [Lua] 7 22:52:25.127 [Lua] 7 22:52:25.128 [Lua] 7 22:52:25.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:25.397 [Lua] 3 22:52:25.397 [Lua] 7 22:52:25.397 [Lua] 3 22:52:25.397 [Lua] 3 22:52:25.397 [Lua] 7 22:52:25.678 [Lua] 7 22:52:27.109 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:52:27.109 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:52:27.109 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 22:52:27.109 [Lua] horde requested: vector_blob 22:52:27.109 [Lua] wants to spawn behind within distance: 60 22:52:27.109 [Lua] horde crated with id 60 of type vector_blob 22:52:27.109 [Lua] managed to spawn 27/27 horde enemies 22:52:27.109 [Lua] vector blob horde has started 22:52:27.456 [Lua] Init group template: horde 22:52:28.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:28.631 [Lua] 1 22:52:28.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:28.702 [Lua] 1 22:52:28.702 [Lua] 1 22:52:28.702 [Lua] 1 22:52:28.702 [Lua] 1 22:52:28.702 [Lua] 1 22:52:28.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:28.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.176 [Lua] 1 22:52:29.222 [Lua] 1 22:52:29.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:29.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:30.050 [Lua] 4 22:52:30.050 [Lua] 2 22:52:30.051 [Lua] 1 22:52:30.051 [Lua] 7 22:52:30.051 [Lua] 5 22:52:30.051 [Lua] 3 22:52:30.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:33.739 [Lua] 1 22:52:35.035 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:52:35.035 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:52:35.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=811 22:52:35.036 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:52:35.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:52:35.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:36.237 [Lua] 1 22:52:36.237 [Lua] 1 22:52:36.706 [Lua] 1 22:52:36.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:37.847 [Lua] 1 22:52:37.865 [Lua] 1 22:52:37.865 [Lua] 1 22:52:38.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, DeusChestPreloadSystem, async-read, 22:52:38.632 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:52:38.632 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:52:38.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:52:38.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read, 22:52:38.632 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:52:38.632 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:52:38.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:52:38.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:52:38.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:52:38.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:52:38.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:52:38.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:52:38.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:52:38.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:52:38.863 [Lua] 1 22:52:39.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:42.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:43.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:43.955 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:43.956 [Lua] nil 22:52:46.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:46.119 [Lua] 2 22:52:46.119 [Lua] 3 22:52:46.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:46.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:47.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:47.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:48.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:48.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:48.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:50.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:50.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:50.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:51.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:52.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:52.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:52.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:52.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:52.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:52.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:52.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:53.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:53.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:53.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:53.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:53.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:53.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:54.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:54.340 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 31.26414680480957 [Unit '#ID[a9b416aa2fc562b7]'] 22:52:54.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:54.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:54.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:55.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:55.362 [Lua] [NetworkServer] Peer 110000101982738 despawned player. 22:52:55.362 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 22:52:55.362 [Lua] [GameNetworkManager] destroying game object with go_id=65 22:52:55.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:56.243 [Lua] Horde killed: ? 22:52:56.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:56.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:56.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:57.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:57.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:57.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:52:59.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:00.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:02.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:03.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:05.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:05.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:05.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:06.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:07.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:07.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:07.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:07.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:07.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:07.254 [Lua] state dead despawn 22:53:07.271 [Lua] [GameNetworkManager] destroying game object with go_id=64 22:53:08.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:08.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:08.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 155, name: `unknown` 22:53:13.473 [Lua] [NetworkServer] Peer 110000101ead6cb despawned player. 22:53:13.473 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101ead6cb 22:53:13.473 [Lua] [GameNetworkManager] destroying game object with go_id=66 22:53:15.239 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:53:15.239 [Lua] [NetworkServer] Entering post game 22:53:15.239 [Lua] [PeerSM] 110000102e9bdea :: on_exit InGame 22:53:15.239 [Lua] [PeerSM] 110000102e9bdea :: on_enter InPostGame 22:53:15.239 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 22:53:15.239 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 22:53:15.239 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 22:53:15.239 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 22:53:15.239 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 22:53:15.239 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 22:53:15.239 [Lua] gm_event_end_conditions_met false true 22:53:15.239 [Save] Saving `save_data` 22:53:15.239 [Lua] Game lost 22:53:15.241 [Save] Save done 22:53:15.241 [Save] Saving `save_data` 22:53:15.244 [Save] Save done 22:53:15.245 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:53:15.248 [Lua] generate_backend_stats 110000102e9bdea:1 22:53:15.268 [Lua] PlayFabMirrorBase:_commit_internal nil 22:53:15.268 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:53:15.268 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:53:15.268 [Save] Saving `save_data` 22:53:15.270 [Save] Save done 22:53:15.272 [Lua] commit result success 14 22:53:15.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 22:53:15.272 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:53:15.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 57 22:53:15.272 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:53:15.411 [Lua] defeat table: 000000000BC89E60 nil 22:53:15.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 22:53:16.179 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 22:53:16.184 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 57 5 22:53:16.398 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 22:53:16.398 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 57 22:53:16.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 57 22:53:16.977 [Save] Saving `save_data` 22:53:16.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58 22:53:16.979 [Save] Save done 22:53:16.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58 22:53:17.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58 22:53:23.105 [Lua] ConflictDirector - destroy all units 22:53:23.108 [Lua] Horde killed: ? 22:53:23.491 [Lua] TRANSITION nil nil load_next_level 22:53:23.491 [Lua] Transition type "load_next_level", is server: true 22:53:23.491 [Lua] [LevelTransitionHandler] promote_next_level_data 22:53:23.491 [Lua] [GameNetworkManager] Leaving game... 22:53:23.491 [Lua] [GameNetworkManager] Shutting down game session host. 22:53:23.491 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:53:23.491 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:53:23.491 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=912.09 22:53:23.498 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:53:23.582 [Lua] ### Sending rpc_level_loaded 22:53:23.582 [Lua] #### Has state machine: false, peer_id: 110000101982738, level_id: 228 22:53:23.591 [Lua] ### Sending rpc_level_loaded 22:53:23.591 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 228 22:53:23.616 [Lua] ### Sending rpc_level_loaded 22:53:23.616 [Lua] #### Has state machine: false, peer_id: 1100001059c9cc0, level_id: 228 22:53:24.542 [Lua] [PlayerSyncData] Game session is not initialized 22:53:24.542 [Lua] [PlayerSyncData] Game session is not initialized 22:53:24.542 [Lua] [PlayerSyncData] Game session is not initialized 22:53:24.542 [Lua] Set lobby begin: 22:53:24.542 [Lua] Lobby data twitch_enabled = false 22:53:24.542 [Lua] Lobby data selected_mission_id = journey_citadel 22:53:24.542 [Lua] Lobby data num_players = 4 22:53:24.542 [Lua] Lobby data difficulty_tweak = 7 22:53:24.542 [Lua] Lobby data host = 110000102e9bdea 22:53:24.542 [Lua] Lobby data matchmaking_type = 2 22:53:24.542 [Lua] Lobby data is_private = true 22:53:24.542 [Lua] Lobby data match_started = true 22:53:24.542 [Lua] Lobby data difficulty = cataclysm 22:53:24.542 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:53:24.542 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:53:24.542 [Lua] Lobby data unique_server_name = Vakser 22:53:24.542 [Lua] Lobby data quick_game = false 22:53:24.542 [Lua] Lobby data country_code = FI 22:53:24.542 [Lua] Lobby data matchmaking = false 22:53:24.542 [Lua] Lobby data power_level = 0 22:53:24.542 [Lua] Lobby data mission_id = sig_citadel_khorne_path1 22:53:24.542 [Lua] Lobby data mechanism = deus 22:53:24.543 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:53:24.543 [Lua] Lobby data player_slot_2 = 0:0 22:53:24.543 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:53:24.543 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:53:24.543 [Lua] Lobby data eac_authorized = true 22:53:24.543 [Lua] Set lobby end. 22:53:25.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:53:25.503 [Lua] [Managers] Calling function on all managers: 22:53:25.503 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 22:53:25.503 [Lua] Clearing all global lookup lists 22:53:25.503 [Lua] [IngamePlayerListUI] - Destroy 22:53:25.503 [Lua] [EquipmentUI] - Destroy 22:53:25.503 [Lua] [AbilityUI] - Destroy 22:53:25.503 [Lua] [GamePadEquipmentUI] - Destroy 22:53:25.503 [Lua] [GamePadAbilityUI] - Destroy 22:53:25.504 [Lua] [IngameUI] destroy 22:53:25.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, DeusChestPreloadSystem 22:53:25.540 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:25.540 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:25.540 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:25.540 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:25.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 22:53:25.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:25.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem 22:53:25.540 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 22:53:25.540 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 22:53:25.540 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 22:53:25.540 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 22:53:25.540 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 22:53:25.540 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 22:53:25.636 [Lua] [Managers] Destroying manager group: 22:53:25.647 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:53:25.811 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:53:25.812 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:53:25.814 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:53:25.816 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:53:25.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:53:25.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:53:25.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:53:25.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:53:25.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:53:25.822 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:53:25.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:53:25.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:53:25.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:53:25.824 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:53:25.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:53:25.826 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:53:25.827 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:53:25.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:53:25.829 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:53:25.831 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:53:25.832 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:53:25.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:53:25.835 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:53:25.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:53:25.836 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:53:25.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:53:25.839 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:53:25.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:53:25.848 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:53:25.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:53:25.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:53:25.854 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:53:25.854 [Lua] [PeerSM] 110000102e9bdea :: on_exit InPostGame 22:53:25.854 [Lua] [PeerSM] 110000102e9bdea :: on_enter Loading 22:53:25.854 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 22:53:25.854 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 22:53:25.854 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 22:53:25.854 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 22:53:25.854 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 22:53:25.854 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 22:53:25.854 [Lua] [Matchmaking] unregister rpcs 22:53:25.854 [Lua] ############### UNLOADING PACKAGES ############### 22:53:25.854 [Lua] [Managers] Calling function on all managers: 22:53:25.854 [Lua] [Managers] Destroying manager group: 22:53:25.854 [Lua] [Gamestate] Enter state StateLoading 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] Found camera: end_screen_camera 22:53:25.859 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:53:25.861 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:53:25.861 [Lua] [Matchmaking] register rpcs 22:53:25.861 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:53:25.861 [Lua] registering RPCs 22:53:25.861 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:53:25.861 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:53:25.861 [Lua] Set lobby begin: 22:53:25.861 [Lua] Lobby data twitch_enabled = false 22:53:25.861 [Lua] Lobby data selected_mission_id = morris_hub 22:53:25.861 [Lua] Lobby data num_players = 4 22:53:25.861 [Lua] Lobby data difficulty_tweak = 7 22:53:25.861 [Lua] Lobby data host = 110000102e9bdea 22:53:25.861 [Lua] Lobby data matchmaking_type = 3 22:53:25.861 [Lua] Lobby data is_private = true 22:53:25.861 [Lua] Lobby data match_started = true 22:53:25.861 [Lua] Lobby data difficulty = cataclysm 22:53:25.861 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:53:25.861 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:53:25.861 [Lua] Lobby data unique_server_name = Vakser 22:53:25.861 [Lua] Lobby data quick_game = false 22:53:25.861 [Lua] Lobby data country_code = FI 22:53:25.861 [Lua] Lobby data matchmaking = false 22:53:25.861 [Lua] Lobby data power_level = 0 22:53:25.861 [Lua] Lobby data mission_id = morris_hub 22:53:25.861 [Lua] Lobby data mechanism = deus 22:53:25.861 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:53:25.861 [Lua] Lobby data player_slot_2 = 0:0 22:53:25.862 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:53:25.862 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:53:25.862 [Lua] Lobby data eac_authorized = true 22:53:25.862 [Lua] Set lobby end. 22:53:25.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:53:25.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 22:53:25.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb 22:53:25.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 22:53:25.864 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:53:25.864 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 22:53:25.899 [Umbra] Unload tome 22:53:25.900 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path1, sig_citadel_khorne_path1 22:53:25.900 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path1 22:53:25.901 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path1 22:53:25.902 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path1 22:53:25.916 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path1 22:53:25.917 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path1 22:53:25.933 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path1 22:53:25.933 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 22:53:25.933 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 22:53:26.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:53:26.017 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:53:26.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:53:26.138 [Lua] ### Sending rpc_level_loaded 22:53:26.138 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 228 22:53:26.138 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 22:53:26.138 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 22:53:26.138 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 22:53:26.155 [Lua] ### Sending rpc_level_loaded 22:53:26.155 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 228 22:53:26.155 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 22:53:26.155 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 22:53:26.155 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 22:53:26.155 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 22:53:26.155 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 22:53:26.171 [Lua] ### Sending rpc_level_loaded 22:53:26.171 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 228 22:53:26.171 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 22:53:26.172 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 22:53:26.172 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 22:53:26.172 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 22:53:26.172 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 22:53:26.189 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 22:53:26.189 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 22:53:28.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:53:28.455 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:53:28.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 22:53:29.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 22:53:29.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read, 22:53:29.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 22:53:29.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 22:53:29.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 22:53:29.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 22:53:29.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, ProfileSynchronizer, async-read, 22:53:29.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer 22:53:29.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 22:53:29.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer 22:53:29.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 22:53:29.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, ProfileSynchronizer, async-read, 22:53:29.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 22:53:29.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer 22:53:29.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 22:53:29.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, ProfileSynchronizer 22:53:32.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 22:53:32.577 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 22:53:32.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:53:32.594 [Lua] [LevelTransitionHandler] Level load completed! 22:53:32.594 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:53:32.594 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:53:32.596 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 22:53:32.596 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:53:32.596 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102e9bdea:1) 22:53:32.596 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:53:32.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:53:32.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:53:32.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:53:32.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 22:53:32.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 22:53:32.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, ProfileSynchronizer, async-read, 22:53:32.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 22:53:32.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 22:53:32.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1, ProfileSynchronizer, async-read, 22:53:32.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer 22:53:32.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer 22:53:32.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer 22:53:32.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 22:53:32.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 22:53:32.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 22:53:32.616 [Lua] ### Sending rpc_level_loaded 22:53:32.616 [Lua] #### Has state machine: true, peer_id: 110000102e9bdea, level_id: 228 22:53:32.616 [Lua] Peer 110000102e9bdea has loaded the level and all enemies are loaded 22:53:32.628 [Lua] [PeerSM] 110000102e9bdea :: on_exit Loading 22:53:32.628 [Lua] [PeerSM] 110000102e9bdea :: on_enter LoadingProfilePackages 22:53:32.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:53:32.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:53:32.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 22:53:32.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 22:53:32.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 22:53:32.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 22:53:32.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 22:53:32.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 22:53:32.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:53:32.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:53:32.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 22:53:32.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:53:32.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:53:32.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:53:32.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:53:32.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:53:32.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:53:32.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:53:32.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:53:32.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:53:32.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:53:33.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:53:33.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:53:33.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:53:33.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:53:33.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:53:33.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 22:53:33.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 22:53:33.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 22:53:33.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 22:53:33.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 22:53:33.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 22:53:33.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:53:33.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:53:33.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:53:33.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1 22:53:33.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1 22:53:33.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1 22:53:33.533 [Lua] [PeerSM] 110000102e9bdea :: on_exit LoadingProfilePackages 22:53:33.533 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForEnterGame 22:53:33.534 [Lua] ### Sending rpc_level_loaded 22:53:33.534 [Lua] #### Has state machine: false, peer_id: 110000102e9bdea, level_id: 228 22:53:33.534 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:53:33.534 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 22:53:33.544 [Lua] Async level spawning done 22:53:36.182 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:53:36.182 [Lua] [PlayState] Enter Substate EndViewStateChest 22:53:36.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 117, name: `unknown` 22:53:49.794 [Lua] min_height 90.669751882553101 22:53:53.294 [Lua] [PlayState] Exit Substate EndViewStateChest 22:53:53.294 [Lua] [PlayState] Enter Substate EndViewStateScore 22:54:14.007 [Lua] [PlayState] Exit Substate EndViewStateScore 22:54:14.008 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:54:15.018 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:54:15.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:54:15.018 [Lua] [Matchmaking] unregister rpcs 22:54:15.018 [Lua] Set lobby begin: 22:54:15.018 [Lua] Lobby data twitch_enabled = false 22:54:15.018 [Lua] Lobby data selected_mission_id = morris_hub 22:54:15.018 [Lua] Lobby data num_players = 4 22:54:15.018 [Lua] Lobby data difficulty_tweak = 7 22:54:15.018 [Lua] Lobby data host = 110000102e9bdea 22:54:15.018 [Lua] Lobby data matchmaking_type = 3 22:54:15.018 [Lua] Lobby data is_private = true 22:54:15.018 [Lua] Lobby data match_started = true 22:54:15.018 [Lua] Lobby data difficulty = cataclysm 22:54:15.018 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:54:15.018 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:54:15.018 [Lua] Lobby data unique_server_name = Vakser 22:54:15.018 [Lua] Lobby data quick_game = false 22:54:15.018 [Lua] Lobby data country_code = FI 22:54:15.018 [Lua] Lobby data matchmaking = false 22:54:15.018 [Lua] Lobby data power_level = 0 22:54:15.018 [Lua] Lobby data mission_id = morris_hub 22:54:15.018 [Lua] Lobby data mechanism = deus 22:54:15.018 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:54:15.019 [Lua] Lobby data player_slot_2 = 0:0 22:54:15.019 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:54:15.019 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:54:15.019 [Lua] Lobby data eac_authorized = true 22:54:15.019 [Lua] Set lobby end. 22:54:15.019 [Lua] [Managers] Destroying manager group: 22:54:15.019 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:54:15.019 [Lua] [Gamestate] Enter StateIngame HOST 22:54:15.019 [Lua] [Managers] Calling function on all managers: 22:54:15.019 [Lua] <>level = morris_hub<> 22:54:15.019 [Lua] [StateIngame] Server ingame 22:54:15.022 [Lua] Set lobby begin: 22:54:15.022 [Lua] Lobby data twitch_enabled = false 22:54:15.022 [Lua] Lobby data selected_mission_id = morris_hub 22:54:15.022 [Lua] Lobby data num_players = 4 22:54:15.022 [Lua] Lobby data difficulty_tweak = 0 22:54:15.022 [Lua] Lobby data host = 110000102e9bdea 22:54:15.022 [Lua] Lobby data matchmaking_type = 3 22:54:15.022 [Lua] Lobby data is_private = true 22:54:15.022 [Lua] Lobby data match_started = true 22:54:15.022 [Lua] Lobby data difficulty = normal 22:54:15.022 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:54:15.022 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:54:15.022 [Lua] Lobby data unique_server_name = Vakser 22:54:15.022 [Lua] Lobby data quick_game = false 22:54:15.022 [Lua] Lobby data country_code = FI 22:54:15.022 [Lua] Lobby data matchmaking = false 22:54:15.022 [Lua] Lobby data power_level = 0 22:54:15.022 [Lua] Lobby data mission_id = morris_hub 22:54:15.022 [Lua] Lobby data mechanism = deus 22:54:15.022 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:54:15.022 [Lua] Lobby data player_slot_2 = 0:0 22:54:15.022 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:54:15.023 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:54:15.023 [Lua] Lobby data eac_authorized = true 22:54:15.023 [Lua] Set lobby end. 22:54:15.023 [Lua] [Matchmaking] register rpcs 22:54:15.023 [Lua] GameNetworkManager:init... creating game session 22:54:15.023 [Lua] Host GameSession.make_game_session_host with session: 22:54:15.023 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:54:15.023 [Lua] [GameNetworkManager] My own peer_id = 110000102e9bdea 22:54:15.023 [Lua] [GameNetworkManager] self.is_server = true 22:54:15.023 [Network] Setting artificial MTU limit to 65536 22:54:15.033 [Lua] Switching ConflictSettings: to: disabled 22:54:15.033 [Lua] pacing=disabled 22:54:15.033 [Lua] roaming=nil 22:54:15.033 [Lua] specials=disabled 22:54:15.033 [Lua] debug_color=black 22:54:15.033 [Lua] pack_spawning=disabled 22:54:15.033 [Lua] contained_breeds=nil 22:54:15.033 [Lua] disabled=true 22:54:15.033 [Lua] boss=disabled 22:54:15.033 [Lua] horde=disabled 22:54:15.033 [Lua] name=disabled 22:54:15.033 [Lua] intensity=disabled 22:54:15.033 [Lua] --- 22:54:15.033 [Lua] [LevelAnalysis] set_random_seed( 0) 22:54:15.036 [Lua] [AIInterestPointSystem] Level Seed: 0 22:54:15.036 [Lua] 22:54:15.036 [Lua] [entity_system_bag] = table 22:54:15.036 [Lua] [entity_system_bag] = metatable 22:54:15.036 [Lua] [startup_data] = table 22:54:15.036 [Lua] [entity_manager] = table 22:54:15.036 [Lua] [entity_manager] = metatable 22:54:15.036 [Lua] [unit_spawner] = table 22:54:15.036 [Lua] [unit_spawner] = metatable 22:54:15.036 [Lua] [unit_storage] = table 22:54:15.036 [Lua] [unit_storage] = metatable 22:54:15.036 [Lua] [dice_keeper] = table 22:54:15.036 [Lua] [dice_keeper] = metatable 22:54:15.036 [Lua] [is_server] = true (boolean) 22:54:15.036 [Lua] [world] = [World] 22:54:15.036 [Lua] [system_api] = table 22:54:15.036 [Lua] [entity_system] = table 22:54:15.036 [Lua] [entity_system] = metatable 22:54:15.036 [Lua] [network_lobby] = table 22:54:15.036 [Lua] [network_lobby] = metatable 22:54:15.036 [Lua] [profile_synchronizer] = table 22:54:15.036 [Lua] [profile_synchronizer] = metatable 22:54:15.036 [Lua] [level_transition_handler] = table 22:54:15.036 [Lua] [level_transition_handler] = metatable 22:54:15.036 [Lua] [num_local_human_players] = 1 (number) 22:54:15.036 [Lua] [statistics_db] = table 22:54:15.036 [Lua] [statistics_db] = metatable 22:54:15.036 [Lua] [network_server] = table 22:54:15.036 [Lua] [network_server] = metatable 22:54:15.036 [Lua] [input_manager] = table 22:54:15.036 [Lua] [input_manager] = metatable 22:54:15.036 [Lua] [network_clock] = table 22:54:15.036 [Lua] [network_clock] = metatable 22:54:15.036 [Lua] [network_transmit] = table 22:54:15.036 [Lua] [network_transmit] = metatable 22:54:15.036 [Lua] [free_flight_manager] = table 22:54:15.036 [Lua] [free_flight_manager] = metatable 22:54:15.036 [Lua] [network_manager] = table 22:54:15.036 [Lua] [network_manager] = metatable 22:54:15.036 [Lua] [network_event_delegate] = table 22:54:15.036 [Lua] [network_event_delegate] = metatable 22:54:15.036 [Lua] 22:54:15.036 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:54:15.036 [Lua] ignoring extension VersusInteractObjectiveExtension 22:54:15.036 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:54:15.036 [Lua] ignoring extension VersusSocketObjectiveExtension 22:54:15.036 [Lua] ignoring extension VersusTargetObjectiveExtension 22:54:15.036 [Lua] ignoring extension VersusMissionObjectiveExtension 22:54:15.037 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:54:15.042 [Lua] [AchievementManager] Achievements using the steam platform 22:54:15.042 [Lua] PlayerManager:add_player player_1 22:54:15.063 [Lua] [StateIngame] Level seed: 0 22:54:15.065 [Lua] [LevelAnalysis] set_random_seed( 0) 22:54:15.066 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:54:15.066 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:54:15.066 [Lua] [IngameUI] init 22:54:15.079 [SteamVoipClient] select_out(110000101982738, off) 22:54:15.079 [SteamVoipClient] select_out(110000101ead6cb, off) 22:54:15.079 [SteamVoipClient] select_out(110000102e9bdea, off) 22:54:15.079 [SteamVoipClient] select_out(1100001059c9cc0, off) 22:54:15.085 [Lua] cb_razer_chroma_setup 22:54:15.100 [Save] Saving `save_data` 22:54:15.102 [Save] Save done 22:54:15.105 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000012D7B9B0; node_def = table: 0000000019F868B0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000001989410; scenegraph_def = table: 0000000019F8BC70; name = "sg_aligner"; node_def = table: 0000000019F868B0; parent_name = "sg_root"; parent = table: 0000000001989490; parent_world_position = table: 00000000019894C0; local_position = table: 0000000012D7B920; size = table: 0000000012D7B970; node = table: 0000000012D7B9B0 [3] scenegraph = table: 0000000001989410; scenegraph_def = table: 0000000019F8BC70; name = "sg_background_settings_list"; node_def = table: 0000000019F923F0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000001989410; scenegraph_def = table: 0000000019F8BC70; name = "sg_settings_list_mask"; node_def = table: 0000000019FBF510; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000019F8BC70; scenegraph = table: 0000000001989410; name = "sg_settings_list_mask"; node = table: 0000000019FBF510 [6] hook_chain = [function] [7] self = table: 00000000118B1BB0 [8] self = table: 00000000118B1BB0; ingame_ui_context = table: 00000000040D3240; input_manager = table: 000000000A043B20; world = [World] [9] self = table: 000000001A2B8930; object = table: 00000000118B1BB0 [11] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A58A5C0 [14] mod = table: 000000000C9AD1C0; error_prefix_data = table: 00000000118B1B70; func = [function] [15] self = table: 000000000C9AD1C0; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [17] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000009F15ED0; safe_hooks = table: 0000000002FF9950; i = 1 [20] self = table: 000000001AD1DB40; object = table: 000000000C9AD1C0 [21] self = table: 00000000179FA070; ingame_ui_context = table: 00000000040D3240 [22] self = table: 00000000179FA070; params = table: 000000000A0E0020; viewport_name = "player_1"; input_manager = table: 000000000A043B20; input_source = table: 00000000014854B0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000FC6F430; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000018CDA90; camera_system = table: 000000000335DCC0; outline_system = table: 000000000429A360; fade_system = table: 00000000191AA2C0; sound_sector_system = table: 00000000010EF740; sound_environment_system = table: 000000001A10A9B0; event_manager = table: 0000000016DCF760; level_key = "morris_hub"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000040D3240 [23] self = table: 000000000A0E0050; new_state = table: 0000000018BDAD00; params = table: 000000000A0E0020; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000A0E0050; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [25] self = table: 000000000A0E0050; parent = table: 000000000D7689A0; start_state = table: 0000000018BDAD00; params = table: 000000000A0E0020; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D669200; ingame_ui = table: 000000000C9AD1C0; definitions = table: 00000000118B1C20; input_manager = table: 000000000A043B20; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B1D60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 0000000012D9BCB0; menu_widgets = table: 000000000FE09120; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D669200; ingame_ui = table: 000000000C9AD1C0; definitions = table: 00000000118B1C20; input_manager = table: 000000000A043B20; max_setting_list_offset_y = 3000; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B1D60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4000; settings_list_size_y = 4000; settings_list_widgets = table: 0000000012D9BCB0; menu_widgets = table: 000000000FE09120; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [15] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000A334380; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000D669200; telemetry_time_view_enter = 0; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000002C1C2A0; cutscene_system = table: 00000000129DFD70; text_popup_ui = table: 0000000002CD50A0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000012AF5480; world = [World]; camera_manager = table: 0000000001063F40; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 00000000040D3240; _fps_cooldown = 0; views = table: 000000000C8FF9A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002AFFAF0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000FC6F430; weave_onboarding = table: 000000001302DE70; popup_handler = table: 0000000016B84350; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000000DA1340; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [21] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D7689A0; _booted_eac_untrusted = false; statistics_db = table: 00000000030CA780; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 00000000040D3240; end_conditions_met = false; player = table: 000000000FC6F430; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000000DA1340; [22] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D7689A0; _booted_eac_untrusted = false; statistics_db = table: 00000000030CA780; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 00000000040D3240; end_conditions_met = false; player = table: 000000000FC6F430; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000000DA1340; [23] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [24] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [25] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [26] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [27] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [28] world_name = "level_world"; entity_system_bag = table: 00000000033E7DE0; network_server = table: 00000000005DFA10; entity_system = table: 0000000000740D80; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000A46F140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000012506E30; machines = table: 000000000A0DFFB0; network_event_delegate = table: 0000000000DA1340; free_flight_manager = table: 0000000001D7A880; network_transmit = table: 00000000005E4160; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000030CA780; _lobby_host = table: 00000000005DDAB0; dice_keeper = table: 0000000012E02DA0; network_clock = table: 0000000001B80C40; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7689A0; [30] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7689A0; [31] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7689A0; [32] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000CA72EA0; 22:54:15.107 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000012C487B0; node_def = table: 00000000019891F0; k = "offset"; v = table: 00000000019892F0 [2] scenegraph = table: 0000000012C486F0; scenegraph_def = table: 00000000118B1CC0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000019891F0; parent_name = nil; local_position = table: 0000000012C48760; node = table: 0000000012C487B0 [3] scenegraph_def = table: 00000000118B1CC0; scenegraph = table: 0000000012C486F0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000019891F0 [4] hook_chain = [function] [5] self = table: 00000000118B1BB0 [6] self = table: 00000000118B1BB0; ingame_ui_context = table: 00000000040D3240; input_manager = table: 000000000A043B20; world = [World] [7] self = table: 000000001A2B8930; object = table: 00000000118B1BB0 [9] mod = table: 0000000000DE5840; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 0000000019AD82D0; mod = table: 0000000000DE5840; init_view_function = [function]; transitions = table: 000000001A58AE30; blocked_transitions = table: 000000001A58A5C0 [12] mod = table: 000000000C9AD1C0; error_prefix_data = table: 00000000118B1B70; func = [function] [13] self = table: 000000000C9AD1C0; view_name = "vmf_options_view"; _ = table: 0000000019AD3670 [15] mod = table: 0000000000DE5840; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000009F15ED0; safe_hooks = table: 0000000002FF9950; i = 1 [18] self = table: 000000001AD1DB40; object = table: 000000000C9AD1C0 [19] self = table: 00000000179FA070; ingame_ui_context = table: 00000000040D3240 [20] self = table: 00000000179FA070; params = table: 000000000A0E0020; viewport_name = "player_1"; input_manager = table: 000000000A043B20; input_source = table: 00000000014854B0; player_manager = table: 0000000000FFE440; peer_id = "110000102e9bdea"; local_player_id = 1; player = table: 000000000FC6F430; stats_id = "110000102e9bdea:1"; entity_manager = table: 00000000018CDA90; camera_system = table: 000000000335DCC0; outline_system = table: 000000000429A360; fade_system = table: 00000000191AA2C0; sound_sector_system = table: 00000000010EF740; sound_environment_system = table: 000000001A10A9B0; event_manager = table: 0000000016DCF760; level_key = "morris_hub"; world_manager = table: 0000000000C745B0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000040D3240 [21] self = table: 000000000A0E0050; new_state = table: 0000000018BDAD00; params = table: 000000000A0E0020; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000A0E0050; new_state = table: 0000000018BDAD00; notify = nil; old_state = nil [23] self = table: 000000000A0E0050; parent = table: 000000000D7689A0; start_state = table: 0000000018BDAD00; params = table: 000000000A0E0020; profiling_debugging_enabled = true [24] self = table: 000000000A0E0050; parent = table: 000000000D7689A0; start_state = table: 0000000018BDAD00; params = table: 000000000A0E0020; profiling_debugging_enabled = true [25] self = table: 0000000003129000; object = table: 000000000A0E0050 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FE09120; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D669200; ingame_ui = table: 000000000C9AD1C0; definitions = table: 00000000118B1C20; input_manager = table: 000000000A043B20; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B1D60; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012D9BCB0; settings_list_size_y = 4000; ui_scenegraph = table: 0000000001989410; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FE09120; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D669200; ingame_ui = table: 000000000C9AD1C0; definitions = table: 00000000118B1C20; input_manager = table: 000000000A043B20; wwise_world = [WwiseWorld]; render_settings = table: 00000000118B1D60; original_settings_list_size_y = 4000; max_setting_list_offset_y = 3000; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012D9BCB0; settings_list_size_y = 4000; ui_scenegraph = table: 0000000001989410; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001A2B8930; [13] fps = 0; world_manager = table: 0000000000C745B0; ingame_hud = table: 000000000A334380; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000D669200; telemetry_time_view_enter = 0; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; blocked_transitions = table: 000000001AD1D9D0; motd_ui = table: 0000000002C1C2A0; cutscene_system = table: 00000000129DFD70; text_popup_ui = table: 0000000002CD50A0; local_player_id = 1; unlock_manager = table: 0000000002FE6610; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000012AF5480; world = [World]; camera_manager = table: 0000000001063F40; _profile_requester = table: 00000000005E3800; ingame_ui_context = table: 00000000040D3240; _fps_cooldown = 0; views = table: 000000000C8FF9A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002AFFAF0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8F0; _player = table: 000000000FC6F430; weave_onboarding = table: 000000001302DE70; popup_handler = table: 0000000016B84350; peer_id = "110000102e9bdea"; network_event_delegate = table: 0000000000DA1340; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB40; [19] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D7689A0; _booted_eac_untrusted = false; statistics_db = table: 00000000030CA780; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 00000000040D3240; end_conditions_met = false; player = table: 000000000FC6F430; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000000DA1340; [20] world_name = "level_world"; network_server = table: 00000000005DFA10; local_player_id = 1; parent = table: 000000000D7689A0; _booted_eac_untrusted = false; statistics_db = table: 00000000030CA780; is_server = true; _lobby_host = table: 00000000005DDAB0; world = [World]; _network_options = table: 0000000018D2F2E0; is_in_tutorial = false; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; is_in_inn = true; ingame_ui_context = table: 00000000040D3240; end_conditions_met = false; player = table: 000000000FC6F430; free_flight_manager = table: 0000000001D7A880; viewport_name = "player_1"; network_event_delegate = table: 0000000000DA1340; [21] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [22] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [23] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [24] _params = table: 000000000A0E0020; _profiling_debugging_enabled = true; _parent = table: 000000000D7689A0; _state = table: 00000000179FA070; [25] ___is_class_metatable___ = true; __index = table: 0000000003129000; super = table: 00000000000B2CC0; [26] world_name = "level_world"; entity_system_bag = table: 00000000033E7DE0; network_server = table: 00000000005DFA10; entity_system = table: 0000000000740D80; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000A46F140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A043B20; profile_synchronizer = table: 00000000005E35A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102e9bdea"; level = [Level]; network_timer_handler = table: 0000000012506E30; machines = table: 000000000A0DFFB0; network_event_delegate = table: 0000000000DA1340; free_flight_manager = table: 0000000001D7A880; network_transmit = table: 00000000005E4160; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000030CA780; _lobby_host = table: 00000000005DDAB0; dice_keeper = table: 0000000012E02DA0; network_clock = table: 0000000001B80C40; _debug_gui_immediate = [Gui]; _quit_game = false; [27] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7689A0; [28] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7689A0; [29] _params = table: 0000000000E117B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7689A0; [30] startup_package_handles = table: 0000000000098BF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B50; flow_return_table = table: 0000000000094F00; _machine = table: 0000000004156100; startup_timer = 4.5043290794128552; has_booted = true; loading_context = table: 000000000CA72EA0; 22:54:15.116 [Lua] [Matchmaking] Cancelling matchmaking 22:54:15.116 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:54:15.116 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:54:15.116 [Lua] Set lobby begin: 22:54:15.116 [Lua] Lobby data twitch_enabled = false 22:54:15.116 [Lua] Lobby data selected_mission_id = morris_hub 22:54:15.117 [Lua] Lobby data num_players = 4 22:54:15.117 [Lua] Lobby data difficulty_tweak = 0 22:54:15.117 [Lua] Lobby data host = 110000102e9bdea 22:54:15.117 [Lua] Lobby data matchmaking_type = 3 22:54:15.117 [Lua] Lobby data is_private = true 22:54:15.117 [Lua] Lobby data match_started = true 22:54:15.117 [Lua] Lobby data difficulty = normal 22:54:15.117 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:54:15.117 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:54:15.117 [Lua] Lobby data unique_server_name = Vakser 22:54:15.117 [Lua] Lobby data quick_game = false 22:54:15.117 [Lua] Lobby data country_code = FI 22:54:15.117 [Lua] Lobby data matchmaking = false 22:54:15.117 [Lua] Lobby data power_level = 736 22:54:15.117 [Lua] Lobby data mission_id = morris_hub 22:54:15.117 [Lua] Lobby data mechanism = deus 22:54:15.117 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:54:15.117 [Lua] Lobby data player_slot_2 = 0:0 22:54:15.117 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:54:15.117 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:54:15.117 [Lua] Lobby data eac_authorized = true 22:54:15.117 [Lua] Set lobby end. 22:54:15.118 [Lua] CurrentConflictSettings disabled 22:54:15.118 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:54:15.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:54:15.118 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:54:15.118 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 22:54:15.118 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:54:15.118 [Lua] [Managers] Calling function on all managers: 22:54:15.118 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:54:15.129 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForEnterGame 22:54:15.129 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForGameObjectSync 22:54:15.145 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForGameObjectSync 22:54:15.145 [Lua] [PeerSM] 110000102e9bdea :: on_enter WaitingForPlayers 22:54:15.195 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 22:54:15.195 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 22:54:15.206 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101982738 22:54:15.209 [Lua] PlayerManager:add_remote_player 110000101982738 22:54:15.209 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:54:15.209 [Lua] RemotePlayer:create_game_object( ) 4 22:54:15.221 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 22:54:15.221 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 22:54:15.307 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 22:54:15.307 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 22:54:15.318 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059c9cc0 22:54:15.321 [Lua] PlayerManager:add_remote_player 1100001059c9cc0 22:54:15.321 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:54:15.321 [Lua] RemotePlayer:create_game_object( ) 5 22:54:15.334 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 22:54:15.334 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 22:54:15.372 [Lua] [MOD][VMF][INFO] Added 110000101982738 to the VMF users list. 22:54:15.372 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:54:15.372 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 22:54:15.373 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 22:54:15.373 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 22:54:15.379 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101ead6cb 22:54:15.384 [Lua] PlayerManager:add_remote_player 110000101ead6cb 22:54:15.384 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 22:54:15.384 [Lua] RemotePlayer:create_game_object( ) 6 22:54:15.397 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 22:54:15.397 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 22:54:15.397 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 22:54:15.397 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 22:54:15.401 [Lua] [PeerSM] 110000102e9bdea :: on_exit WaitingForPlayers 22:54:15.401 [Lua] [PeerSM] 110000102e9bdea :: on_enter InGame 22:54:15.401 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 22:54:15.401 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 22:54:15.401 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 22:54:15.401 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 22:54:15.402 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 22:54:15.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:54:15.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:54:15.405 [Lua] PlayerManager:assign_unit_ownership Vakser 110000102e9bdea 1 22:54:15.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 22:54:15.496 [Lua] [MOD][VMF][INFO] Added 1100001059c9cc0 to the VMF users list. 22:54:15.496 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:54:15.496 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 22:54:15.542 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:15.542 [Lua] [NetworkServer] Peer 1100001059c9cc0 spawned player. 22:54:15.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 22:54:15.543 [Lua] PlayerManager:assign_unit_ownership Purgatony 1100001059c9cc0 1 22:54:15.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:54:15.550 [Lua] StateInGameRunning:_game_actually_starts() 22:54:15.550 [Lua] ################################################################################################################# 22:54:15.550 [Lua] [Loading Time]: 00:00:50 [Transition]: sig_citadel_khorne_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:54:15.550 [Lua] ################################################################################################################# 22:54:15.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59 22:54:15.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59 22:54:15.714 [Lua] [MOD][VMF][INFO] Added 110000101ead6cb to the VMF users list. 22:54:15.714 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101ead6cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:54:15.714 [Lua] Adding player sync data to peer=110000101ead6cb local_player_id=1 22:54:15.715 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:15.715 [Lua] [NetworkServer] Peer 110000101982738 spawned player. 22:54:15.716 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 22:54:15.716 [Lua] PlayerManager:assign_unit_ownership Peltsito The Madman 110000101982738 1 22:54:15.716 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:54:15.717 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101ead6cb go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:15.717 [Lua] [NetworkServer] Peer 110000101ead6cb spawned player. 22:54:15.717 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 22:54:15.717 [Lua] PlayerManager:assign_unit_ownership Sam 110000101ead6cb 1 22:54:15.718 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:54:15.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59 22:54:15.761 [Lua] Commit load time data 22:54:16.650 [Lua] [IngameUI] menu view on_enter ingame_menu 22:54:17.550 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 22:54:18.160 [Lua] PopupManager:query_result returned result: end_game 22:54:18.160 [ReturnCode] force silent exit code 22:54:18.160 [Lua] PlayFabMirrorBase:_commit_internal nil 22:54:18.160 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:54:18.160 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:54:18.165 [Lua] commit result success 15 22:54:18.165 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 22:54:18.165 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 61 22:54:18.174 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 22:54:18.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 22:54:18.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 61 22:54:18.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 61 22:54:18.622 [Lua] [Matchmaking] Doing transition quit_game from UI 22:54:18.622 [Lua] TRANSITION quit_game nil nil 22:54:18.622 [Lua] [GameNetworkManager] Leaving game... 22:54:18.622 [Lua] [GameNetworkManager] Shutting down game session host. 22:54:18.622 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:54:18.622 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:54:18.622 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=5.58 22:54:18.629 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:54:18.769 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session b489 or from non-session peer 110000101ead6cb 22:54:20.056 [Lua] [PlayerSyncData] Game session is not initialized 22:54:20.056 [Lua] [PlayerSyncData] Game session is not initialized 22:54:20.056 [Lua] [PlayerSyncData] Game session is not initialized 22:54:20.056 [Lua] Set lobby begin: 22:54:20.056 [Lua] Lobby data twitch_enabled = false 22:54:20.056 [Lua] Lobby data selected_mission_id = morris_hub 22:54:20.057 [Lua] Lobby data num_players = 4 22:54:20.057 [Lua] Lobby data difficulty_tweak = 0 22:54:20.057 [Lua] Lobby data host = 110000102e9bdea 22:54:20.057 [Lua] Lobby data matchmaking_type = 3 22:54:20.057 [Lua] Lobby data is_private = true 22:54:20.057 [Lua] Lobby data match_started = true 22:54:20.057 [Lua] Lobby data difficulty = normal 22:54:20.057 [Lua] Lobby data player_slot_1 = 110000102e9bdea:1 22:54:20.057 [Lua] Lobby data player_slot_4 = 1100001059c9cc0:1 22:54:20.057 [Lua] Lobby data unique_server_name = Vakser 22:54:20.057 [Lua] Lobby data quick_game = false 22:54:20.057 [Lua] Lobby data country_code = FI 22:54:20.057 [Lua] Lobby data matchmaking = false 22:54:20.057 [Lua] Lobby data power_level = 0 22:54:20.057 [Lua] Lobby data mission_id = morris_hub 22:54:20.057 [Lua] Lobby data mechanism = deus 22:54:20.057 [Lua] Lobby data player_slot_5 = 110000101ead6cb:1 22:54:20.057 [Lua] Lobby data player_slot_2 = 0:0 22:54:20.057 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:54:20.057 [Lua] Lobby data player_slot_3 = 110000101982738:1 22:54:20.057 [Lua] Lobby data eac_authorized = true 22:54:20.057 [Lua] Set lobby end. 22:54:20.505 [EACServer] [01:54:20:505][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:54:20.621 [Application] Lua signals application exit. 22:54:20.668 [ReturnCode] force silent exit code 22:54:20.668 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:54:20.668 [Lua] [Managers] Calling function on all managers: 22:54:20.668 [Lua] PlayerManager:remove_player peer_id=110000102e9bdea 1 22:54:20.668 [Lua] Clearing all global lookup lists 22:54:20.668 [Lua] [IngamePlayerListUI] - Destroy 22:54:20.669 [Lua] [GamePadEquipmentUI] - Destroy 22:54:20.669 [Lua] [EquipmentUI] - Destroy 22:54:20.669 [Lua] [AbilityUI] - Destroy 22:54:20.669 [Lua] [GamePadAbilityUI] - Destroy 22:54:20.669 [Lua] [IngameUI] destroy 22:54:20.671 [Lua] [MOD][VMF][INFO] Removed 1100001059c9cc0 from the VMF users list. 22:54:20.671 [Lua] PlayerManager:remove_player peer_id=1100001059c9cc0 1 22:54:20.671 [Lua] [MOD][VMF][INFO] Removed 110000101ead6cb from the VMF users list. 22:54:20.671 [Lua] PlayerManager:remove_player peer_id=110000101ead6cb 1 22:54:20.671 [Lua] [MOD][VMF][INFO] Removed 110000101982738 from the VMF users list. 22:54:20.671 [Lua] PlayerManager:remove_player peer_id=110000101982738 1 22:54:20.675 [Lua] [Managers] Destroying manager group: 22:54:20.676 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:54:20.676 [Lua] [Matchmaking] unregister rpcs 22:54:20.676 [Lua] [Matchmaking] destroying 22:54:20.676 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:54:20.676 [Lua] [ChatManager] Unregistering channel 1 22:54:20.676 [Lua] [EnemyPackageLoader] network_context_destroyed 22:54:20.676 [Lua] [PartyManager] network_context_destroyed 22:54:20.676 [Lua] [GameMechanismManager] network_context_destroyed 22:54:20.676 [SteamVoip] Leaving room 86c21aa1049f738c 22:54:20.676 [SteamVoipClient] select_out(110000101982738, off) 22:54:20.676 [SteamVoipClient] select_out(110000101ead6cb, off) 22:54:20.676 [SteamVoipClient] select_out(110000102e9bdea, off) 22:54:20.677 [SteamVoipClient] select_out(1100001059c9cc0, off) 22:54:20.677 [SteamVoip] Destroying room 86c21aa1049f738c 22:54:20.684 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 22:54:20.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 22:54:20.684 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 22:54:20.695 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 22:54:20.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:54:20.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 22:54:20.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 22:54:20.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer 22:54:20.699 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 22:54:20.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer 22:54:20.707 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, ProfileSynchronizer 22:54:20.715 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 22:54:20.721 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 22:54:20.722 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 22:54:20.722 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 22:54:20.722 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 22:54:20.722 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 22:54:20.723 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 22:54:20.723 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:54:20.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, ProfileSynchronizer 22:54:20.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 22:54:20.723 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 22:54:20.724 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 22:54:20.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 22:54:20.725 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 22:54:20.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 22:54:20.725 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer 22:54:20.765 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 22:54:20.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 22:54:20.765 [EAC] EAC server lost client 110000101982738 22:54:20.765 [EACServer] [01:54:20:765][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101982738 PlayerGUID: 76561197987014456 22:54:20.765 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005dd718, channel: 4 22:54:20.765 [EAC] EAC server lost client 110000101ead6cb 22:54:20.765 [EACServer] [01:54:20:765][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101EAD6CB PlayerGUID: 76561197992433355 22:54:20.765 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005dd718, channel: 1 22:54:20.765 [EAC] EAC server lost client 1100001059c9cc0 22:54:20.765 [EACServer] [01:54:20:765][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 22:54:20.766 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005dd718, channel: 11 22:54:20.766 [EACServer] [01:54:20:766][Windows][EAC Server] [Info][Destroy] Called 22:54:20.768 [Lua] [LobbyHost] Destroying 22:54:20.768 [Connection] Dropped voip chunk from 110000101982738 because channel 6 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101ead6cb because channel 3 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 1100001059c9cc0 because channel 13 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101982738 because channel 6 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101ead6cb because channel 3 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 1100001059c9cc0 because channel 13 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101982738 because channel 6 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101ead6cb because channel 3 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 1100001059c9cc0 because channel 13 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101982738 because channel 6 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 1100001059c9cc0 because channel 13 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101ead6cb because channel 3 can't communicate 22:54:20.768 [Connection] Dropped voip chunk from 110000101982738 because channel 6 can't communicate 22:54:20.838 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 22:54:20.906 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 22:54:20.906 [Lua] ############### UNLOADING PACKAGES ############### 22:54:20.906 [Lua] [Managers] Calling function on all managers: 22:54:20.906 [Lua] [Managers] Destroying manager group: 22:54:20.906 [Lua] [Managers] Destroying manager group: 22:54:20.906 [Lua] [Managers] Destroying manager group: 22:54:20.906 [Lua] [Managers] Destroying manager group: 22:54:21.004 [Lua] VMF:ON_UNLOAD() 22:54:21.011 [Lua] [PackageManager] Destroy() 22:54:21.012 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 22:54:21.016 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 22:54:21.051 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 22:54:21.060 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 22:54:21.067 [Lua] [PackageManager] Unload: resource_packages/inventory, global 22:54:21.068 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 22:54:21.068 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 22:54:21.070 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 22:54:21.071 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 22:54:21.073 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 22:54:21.073 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 22:54:21.075 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 22:54:21.079 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 22:54:21.079 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 22:54:21.080 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 22:54:21.081 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 22:54:21.082 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 22:54:21.083 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 22:54:21.083 [Lua] [PackageManager] Unload: resource_packages/decals, global 22:54:21.083 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 22:54:21.087 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 22:54:21.087 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 22:54:21.088 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 22:54:21.090 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 22:54:21.090 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 22:54:21.091 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 22:54:21.093 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 22:54:21.093 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 22:54:21.093 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 22:54:21.094 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 22:54:21.094 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 22:54:21.097 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 22:54:21.100 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 22:54:21.100 [Lua] [PackageManager] Unload: resource_packages/careers, global 22:54:21.104 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 22:54:21.109 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 22:54:21.109 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 22:54:21.109 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 22:54:21.109 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 22:54:21.111 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 22:54:21.142 [Lua] [PackageManager] Unload: resource_packages/ingame, global 22:54:21.142 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 22:54:21.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 22:54:21.153 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 22:54:21.172 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 22:54:21.205 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 22:54:21.229 [Lua] [PackageManager] Unload: resource_packages/pickups, global 22:54:21.232 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 22:54:21.232 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 22:54:21.525 [RazerChroma] Shutdown Razer Chroma 22:54:21.737 [EAC] Shutdown [Log end]