[Log version] 1 [Session] b478dd15-9ca9-4f6c-bae7-1def71fc2908 UTC time stamps 23:55:43.581 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 23:55:43.581 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 23:55:43.581 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 23:55:43.581 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 23:55:43.581 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 23:55:43.582 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 23:55:43.615 [RazerChroma] Setup Razer Chroma resources 23:55:43.615 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 23:55:43.617 [Window] Window => active 23:55:43.666 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 23:55:43.705 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 23:55:44.619 [EAC] Init client 110000101e55044 23:55:44.619 [EAC] EAC client initialized 23:55:44.619 warning: [EAC] Failed to initialize localization 23:55:44.620 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 23:55:44.811 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 23:55:45.936 [AFTERMATH] Initialized Aftermath 23:55:45.942 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 23:55:46.006 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 23:55:47.306 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 23:55:47.396 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 23:55:47.595 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 23:55:47.595 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 23:55:47.595 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2` 23:55:47.595 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 23:55:47.595 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 23:55:49.424 [LightFX ] Loaded DLL. 23:55:49.424 [LightFX ] Init() 23:55:49.426 [RazerChroma] Setup Razer Chroma 23:55:49.463 [LightFX ] LightFX failed to initialize 23:55:49.588 [Lua] boot.lua start, os clock: 11.464 23:55:49.589 [Lua] LUA IS STRIPPED! 23:55:49.589 [Lua] Boot:setup() entered. time: 0 os-clock: 11.464 23:55:49.589 [Lua] --- CPU CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 2:12 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010001 00100000 00001000 00000000 ECX: 00000010 10011110 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24567MB Available: 10281MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611 --- Network Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G400s Optical Gaming Mouse Input device: Generic (17.0): Corsair K70B Gaming Keyboard 23:55:49.590 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 23:55:49.594 [SteamStats] RequestCurrentStats success: true 23:55:51.436 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5284633605624549 os-clock: 13.311 23:55:51.436 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:55:51.436 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:55:51.437 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 23:55:51.437 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:55:51.438 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:55:51.438 [Lua] Development.init_application_parameters 23:55:51.438 [Lua] ----------------------------------------------------------------- 23:55:51.438 [Lua] -- Application parameters -- 23:55:51.438 [Lua] ----------------------------------------------------------------- 23:55:51.438 [Lua] ***************************************************************** 23:55:51.438 [Lua] ** Initial contents of script_data ** 23:55:51.438 [Lua] script_data.beta_level_progression = false 23:55:51.438 [Lua] script_data.build_identifier = cd937a0ba267 23:55:51.438 [Lua] script_data.debug_interactions = false 23:55:51.438 [Lua] script_data.disable_debug_draw = true 23:55:51.438 [Lua] script_data.disable_intro_trailer = false 23:55:51.438 [Lua] script_data.disable_store = false 23:55:51.438 [Lua] script_data.disable_tutorial_at_start = true 23:55:51.438 [Lua] script_data.eac-untrusted = false 23:55:51.438 [Lua] script_data.enable_detailed_tooltips = false 23:55:51.438 [Lua] script_data.force_debug_disabled = true 23:55:51.438 [Lua] script_data.force_steam = true 23:55:51.438 [Lua] script_data.hide_fps = true 23:55:51.438 [Lua] script_data.hide_version_info = true 23:55:51.438 [Lua] script_data.matchmaking_debug = true 23:55:51.438 [Lua] script_data.network_debug = true 23:55:51.438 [Lua] script_data.package_debug = true 23:55:51.438 [Lua] script_data.packaged_build = true 23:55:51.438 [Lua] script_data.settings = { } 23:55:51.438 [Lua] script_data.show_fps = false 23:55:51.438 [Lua] script_data.spawn_empty_chest = true 23:55:51.438 [Lua] script_data.telemetry_log_interval = 600 23:55:51.438 [Lua] script_data.tobii_button = false 23:55:51.438 [Lua] script_data.use_beta_overlay = false 23:55:51.438 [Lua] script_data.use_local_backend = false 23:55:51.438 [Lua] script_data.use_tech_telemetry = true 23:55:51.438 [Lua] script_data.use_telemetry = true 23:55:51.438 [Lua] ***************************************************************** 23:55:51.438 [Lua] [Boot] use baked enemy meshes: false 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:55:51.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:55:51.465 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:55:51.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:55:51.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:55:51.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:55:51.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 23:55:51.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 23:55:51.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 23:55:51.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:55:51.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:55:51.754 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:55:51.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 23:55:51.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 23:55:51.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 23:55:51.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 23:55:52.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 23:55:52.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 23:55:52.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:55:52.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:55:52.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:55:52.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 23:55:52.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 23:55:52.252 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 23:55:52.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 23:55:52.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 23:55:52.659 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 23:55:52.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 23:55:52.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 23:55:52.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 23:55:52.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:55:52.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:55:52.690 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:55:52.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 23:55:52.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 23:55:52.791 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 23:55:52.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:55:53.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:55:53.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:55:53.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:55:53.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:55:53.116 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:55:53.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 23:55:53.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 23:55:53.151 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 23:55:53.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 23:55:53.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 23:55:53.186 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 23:55:53.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:55:53.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:55:53.268 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:55:53.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:55:53.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:55:53.302 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:55:53.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:55:53.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:55:53.443 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:55:53.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 23:55:53.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 23:55:53.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 23:55:53.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:55:53.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:55:53.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:55:53.578 [Lua] settings.steam: nil 23:55:53.578 [Lua] Steam: table: 00000000053025C0 23:55:53.578 [Lua] force_steam: true 23:55:53.578 [Lua] BUILD: release 23:55:53.578 [Lua] test_backend: nil 23:55:53.579 [Lua] DEDICATED_SERVER: false 23:55:53.579 [Lua] Using app_id '552500' to define backend 23:55:53.579 [Lua] PlayFab Title ID: 5107 23:55:53.688 [Lua] [1] = chaos_dummy_troll (string) 23:55:53.688 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 23:55:53.688 [Lua] [3] = skaven_rat_ogre (string) 23:55:53.688 [Lua] [4] = critter_rat (string) 23:55:53.688 [Lua] [5] = chaos_troll (string) 23:55:53.688 [Lua] [6] = beastmen_minotaur (string) 23:55:53.688 [Lua] [7] = skaven_storm_vermin_warlord (string) 23:55:53.688 [Lua] [8] = skaven_stormfiend (string) 23:55:53.688 [Lua] [9] = chaos_greed_pinata (string) 23:55:53.688 [Lua] [10] = skaven_stormfiend_demo (string) 23:55:53.688 [Lua] [11] = chaos_plague_wave_spawner (string) 23:55:53.688 [Lua] [12] = chaos_vortex (string) 23:55:53.688 [Lua] [13] = skaven_stormfiend_boss (string) 23:55:53.688 [Lua] [14] = chaos_spawn (string) 23:55:53.688 [Lua] [15] = skaven_storm_vermin_champion (string) 23:55:53.688 [Lua] [16] = chaos_tentacle (string) 23:55:53.688 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 23:55:53.688 [Lua] [18] = skaven_grey_seer (string) 23:55:53.688 [Lua] [19] = skaven_explosive_loot_rat (string) 23:55:53.688 [Lua] [20] = skaven_loot_rat (string) 23:55:53.688 [Lua] [21] = critter_pig (string) 23:55:53.688 [Lua] [22] = chaos_dummy_sorcerer (string) 23:55:53.688 [Lua] [23] = chaos_mutator_sorcerer (string) 23:55:53.688 [Lua] [24] = skaven_gutter_runner (string) 23:55:53.688 [Lua] [25] = skaven_pack_master (string) 23:55:53.688 [Lua] [26] = chaos_exalted_sorcerer (string) 23:55:53.688 [Lua] [27] = chaos_vortex_sorcerer (string) 23:55:53.688 [Lua] [28] = skaven_poison_wind_globadier (string) 23:55:53.688 [Lua] [29] = chaos_corruptor_sorcerer (string) 23:55:53.688 [Lua] [30] = chaos_warrior (string) 23:55:53.688 [Lua] [31] = skaven_warpfire_thrower (string) 23:55:53.688 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 23:55:53.688 [Lua] [33] = chaos_plague_sorcerer (string) 23:55:53.688 [Lua] [34] = curse_mutator_sorcerer (string) 23:55:53.688 [Lua] [35] = chaos_exalted_champion_warcamp (string) 23:55:53.688 [Lua] [36] = chaos_tentacle_sorcerer (string) 23:55:53.688 [Lua] [37] = skaven_ratling_gunner (string) 23:55:53.688 [Lua] [38] = chaos_exalted_champion_norsca (string) 23:55:53.688 [Lua] [39] = chaos_raider (string) 23:55:53.688 [Lua] [40] = chaos_berzerker (string) 23:55:53.688 [Lua] [41] = beastmen_ungor_dummy (string) 23:55:53.688 [Lua] [42] = skaven_storm_vermin (string) 23:55:53.688 [Lua] [43] = beastmen_standard_bearer_crater (string) 23:55:53.688 [Lua] [44] = chaos_raider_tutorial (string) 23:55:53.688 [Lua] [45] = beastmen_gor_dummy (string) 23:55:53.688 [Lua] [46] = beastmen_bestigor_dummy (string) 23:55:53.688 [Lua] [47] = skaven_storm_vermin_with_shield (string) 23:55:53.688 [Lua] [48] = beastmen_ungor (string) 23:55:53.688 [Lua] [49] = skaven_storm_vermin_commander (string) 23:55:53.688 [Lua] [50] = beastmen_ungor_archer (string) 23:55:53.688 [Lua] [51] = beastmen_standard_bearer (string) 23:55:53.688 [Lua] [52] = beastmen_gor (string) 23:55:53.688 [Lua] [53] = beastmen_bestigor (string) 23:55:53.688 [Lua] [54] = skaven_plague_monk (string) 23:55:53.689 [Lua] [55] = chaos_marauder (string) 23:55:53.689 [Lua] [56] = skaven_dummy_clan_rat (string) 23:55:53.689 [Lua] [57] = chaos_marauder_tutorial (string) 23:55:53.689 [Lua] [58] = skaven_clan_rat (string) 23:55:53.689 [Lua] [59] = chaos_zombie (string) 23:55:53.689 [Lua] [60] = chaos_fanatic (string) 23:55:53.689 [Lua] [61] = skaven_clan_rat_tutorial (string) 23:55:53.689 [Lua] [62] = chaos_marauder_with_shield (string) 23:55:53.689 [Lua] [63] = skaven_clan_rat_with_shield (string) 23:55:53.689 [Lua] [64] = skaven_slave (string) 23:55:53.689 [Lua] [65] = skaven_dummy_slave (string) 23:55:53.752 [Lua] [UIRenderer] Loading 23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:55:53.756 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:55:53.773 [Lua] level display name warcamp 23:55:53.773 [Lua] level display name prologue 23:55:53.773 [Lua] level display name military 23:55:53.773 [Lua] level display name skaven_stronghold 23:55:53.773 [Lua] level display name ussingen 23:55:53.773 [Lua] level display name fort 23:55:53.774 [Lua] level display name ground_zero 23:55:53.774 [Lua] level display name elven_ruins 23:55:53.774 [Lua] level display name farmlands 23:55:53.774 [Lua] level display name plaza 23:55:53.774 [Lua] level display name mines 23:55:53.774 [Lua] level display name magnus 23:55:53.774 [Lua] level display name crater 23:55:53.774 [Lua] level display name bell 23:55:53.774 [Lua] level display name dlc_bastion 23:55:53.774 [Lua] level display name skittergate 23:55:53.774 [Lua] level display name dlc_bogenhafen_city 23:55:53.774 [Lua] level display name dlc_bogenhafen_slum 23:55:53.774 [Lua] level display name cemetery 23:55:53.774 [Lua] level display name dlc_castle 23:55:53.774 [Lua] level display name forest_ambush 23:55:53.774 [Lua] level display name nurgle 23:55:53.774 [Lua] level display name catacombs 23:55:53.774 [Lua] level display name dlc_portals 23:55:53.851 [Lua] TIME: 0.048 23:55:55.606 [Lua] [ConflictSettings] Contained breeds generated in: 1.6780000000000008 23:55:55.746 [Lua] <>realm = official<> 23:55:56.022 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:56.022 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:56.165 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:56.200 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:56.243 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:56.624 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:56.624 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:56.663 [Lua] 23:55:56.663 [Lua] [1] = table 23:55:56.663 [Lua] [download_pending] = false (boolean) 23:55:56.663 [Lua] [id] = 1369573612 (string) 23:55:56.663 [Lua] [banned] = false (boolean) 23:55:56.663 [Lua] [author_id] = 58813412 (number) 23:55:56.663 [Lua] [tags] = table 23:55:56.663 [Lua] [1] = Tools (string) 23:55:56.663 [Lua] [2] = approved (string) 23:55:56.663 [Lua] [author] = bIbIbI(rus) (string) 23:55:56.663 [Lua] [sanctioned] = true (boolean) 23:55:56.663 [Lua] [out_of_date] = false (boolean) 23:55:56.663 [Lua] [downloading] = false (boolean) 23:55:56.663 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:55:56.663 [Lua] [num_children] = 0 (number) 23:55:56.663 [Lua] [ugc_status] = 3 (number) 23:55:56.663 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:55:56.663 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 23:55:56.663 [Lua] [installed] = true (boolean) 23:55:56.663 [Lua] [enabled] = true (boolean) 23:55:56.663 [Lua] [name] = Vermintide Mod Framework (string) 23:55:56.663 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [2] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1389872347 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 4821406 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = approved (string) 23:55:56.664 [Lua] [2] = UI (string) 23:55:56.664 [Lua] [author] = grasmann (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:55:56.664 [Lua] [num_children] = 1 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:56.664 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = true (boolean) 23:55:56.664 [Lua] [name] = Simple UI (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [3] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1374248490 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 45268594 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = approved (string) 23:55:56.664 [Lua] [author] = prop joe (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 23:55:56.664 [Lua] [num_children] = 1 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:55:56.664 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = true (boolean) 23:55:56.664 [Lua] [name] = Penlight Lua Libraries (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [4] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1467751760 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [2] = 1374248490 (string) 23:55:56.664 [Lua] [3] = 1389872347 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 45268594 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = UI (string) 23:55:56.664 [Lua] [2] = QoL (string) 23:55:56.664 [Lua] [3] = approved (string) 23:55:56.664 [Lua] [author] = prop joe (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 23:55:56.664 [Lua] [num_children] = 3 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 23:55:56.664 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = false (boolean) 23:55:56.664 [Lua] [name] = UI Tweaks (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [5] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1395453301 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 58813412 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = Approved (string) 23:55:56.664 [Lua] [2] = QoL (string) 23:55:56.664 [Lua] [author] = bIbIbI(rus) (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:55:56.664 [Lua] [num_children] = 1 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:55:56.664 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = true (boolean) 23:55:56.664 [Lua] [name] = Skip Intro (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [6] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1397265260 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 26572404 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = UI (string) 23:55:56.664 [Lua] [2] = QoL (string) 23:55:56.664 [Lua] [3] = approved (string) 23:55:56.664 [Lua] [author] = Necrossin (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 23:55:56.664 [Lua] [num_children] = 1 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 23:55:56.664 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = true (boolean) 23:55:56.664 [Lua] [name] = Numeric UI (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [7] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1487862316 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 45268594 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = approved (string) 23:55:56.664 [Lua] [2] = UI (string) 23:55:56.664 [Lua] [3] = QoL (string) 23:55:56.664 [Lua] [author] = prop joe (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 23:55:56.664 [Lua] [num_children] = 1 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:56.664 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = true (boolean) 23:55:56.664 [Lua] [name] = Reroll Improvements (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [8] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1497664830 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [2] = 1389872347 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 155839973 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = approved (string) 23:55:56.664 [Lua] [2] = UI (string) 23:55:56.664 [Lua] [3] = QoL (string) 23:55:56.664 [Lua] [author] = Gohas (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 23:55:56.664 [Lua] [num_children] = 2 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 23:55:56.664 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = false (boolean) 23:55:56.664 [Lua] [name] = Item Filter (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [9] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1383542440 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 45268594 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = approved (string) 23:55:56.664 [Lua] [2] = UI (string) 23:55:56.664 [Lua] [author] = prop joe (string) 23:55:56.664 [Lua] [sanctioned] = true (boolean) 23:55:56.664 [Lua] [out_of_date] = false (boolean) 23:55:56.664 [Lua] [downloading] = false (boolean) 23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 23:55:56.664 [Lua] [num_children] = 1 (number) 23:55:56.664 [Lua] [ugc_status] = 3 (number) 23:55:56.664 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:56.664 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 23:55:56.664 [Lua] [installed] = true (boolean) 23:55:56.664 [Lua] [enabled] = false (boolean) 23:55:56.664 [Lua] [name] = Weapon Kill Counter (string) 23:55:56.664 [Lua] [dependency_error] = (string) 23:55:56.664 [Lua] [10] = table 23:55:56.664 [Lua] [download_pending] = false (boolean) 23:55:56.664 [Lua] [id] = 1383433646 (string) 23:55:56.664 [Lua] [children] = table 23:55:56.664 [Lua] [1] = 1369573612 (string) 23:55:56.664 [Lua] [banned] = false (boolean) 23:55:56.664 [Lua] [author_id] = 45268594 (number) 23:55:56.664 [Lua] [tags] = table 23:55:56.664 [Lua] [1] = approved (string) 23:55:56.664 [Lua] [2] = UI (string) 23:55:56.664 [Lua] [3] = QoL (string) 23:55:56.664 [Lua] [author] = prop joe (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:55:56.665 [Lua] [num_children] = 1 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 23:55:56.665 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = true (boolean) 23:55:56.665 [Lua] [name] = Persistent Ammo Counter (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [11] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [id] = 1384066089 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [2] = 1374248490 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 45268594 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = approved (string) 23:55:56.665 [Lua] [2] = QoL (string) 23:55:56.665 [Lua] [author] = prop joe (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 23:55:56.665 [Lua] [num_children] = 2 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:56.665 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = true (boolean) 23:55:56.665 [Lua] [name] = Neuter Ult Effects (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [12] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [id] = 1383452616 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [2] = 1374248490 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 45268594 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = approved (string) 23:55:56.665 [Lua] [2] = UI (string) 23:55:56.665 [Lua] [3] = QoL (string) 23:55:56.665 [Lua] [author] = prop joe (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:55:56.665 [Lua] [num_children] = 2 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:56.665 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = true (boolean) 23:55:56.665 [Lua] [name] = Killfeed Tweaks (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [13] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [id] = 1459917022 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 155839973 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = approved (string) 23:55:56.665 [Lua] [2] = UI (string) 23:55:56.665 [Lua] [3] = QoL (string) 23:55:56.665 [Lua] [author] = Gohas (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 23:55:56.665 [Lua] [num_children] = 1 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 23:55:56.665 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = true (boolean) 23:55:56.665 [Lua] [name] = Parry Indicator (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [14] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [id] = 1388911015 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 4821406 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = approved (string) 23:55:56.665 [Lua] [author] = grasmann (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 23:55:56.665 [Lua] [num_children] = 1 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:56.665 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = true (boolean) 23:55:56.665 [Lua] [name] = Chat Block (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [15] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [id] = 1393343095 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [2] = 1374248490 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 45268594 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = UI (string) 23:55:56.665 [Lua] [author] = prop joe (string) 23:55:56.665 [Lua] [sanctioned] = false (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:55:56.665 [Lua] [num_children] = 2 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:56.665 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = true (boolean) 23:55:56.665 [Lua] [name] = Scoreboard Tweaks (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [16] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [id] = 1387440934 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 4821406 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = Approved (string) 23:55:56.665 [Lua] [2] = QoL (string) 23:55:56.665 [Lua] [3] = Cosmetic (string) 23:55:56.665 [Lua] [author] = grasmann (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 23:55:56.665 [Lua] [num_children] = 1 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:56.665 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = false (boolean) 23:55:56.665 [Lua] [name] = Third Person Equipment (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [17] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [id] = 1421155919 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 75308424 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = Approved (string) 23:55:56.665 [Lua] [author] = th-om (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 23:55:56.665 [Lua] [num_children] = 1 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 23:55:56.665 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = false (boolean) 23:55:56.665 [Lua] [name] = Mission timer (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [18] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [version] = unversioned (string) 23:55:56.665 [Lua] [id] = 1445717962 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [2] = 1389872347 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 38895286 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = UI (string) 23:55:56.665 [Lua] [2] = QoL (string) 23:55:56.665 [Lua] [3] = Approved (string) 23:55:56.665 [Lua] [author] = Squatting Bear (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 23:55:56.665 [Lua] [num_children] = 2 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 23:55:56.665 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = false (boolean) 23:55:56.665 [Lua] [name] = Loadout Manager (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [19] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [version] = unversioned (string) 23:55:56.665 [Lua] [id] = 1384094638 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [2] = 1374248490 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 45268594 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = approved (string) 23:55:56.665 [Lua] [2] = UI (string) 23:55:56.665 [Lua] [3] = QoL (string) 23:55:56.665 [Lua] [author] = prop joe (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 23:55:56.665 [Lua] [num_children] = 2 (number) 23:55:56.665 [Lua] [ugc_status] = 3 (number) 23:55:56.665 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 23:55:56.665 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 23:55:56.665 [Lua] [installed] = true (boolean) 23:55:56.665 [Lua] [enabled] = true (boolean) 23:55:56.665 [Lua] [name] = Crosshair Customization (string) 23:55:56.665 [Lua] [dependency_error] = (string) 23:55:56.665 [Lua] [20] = table 23:55:56.665 [Lua] [download_pending] = false (boolean) 23:55:56.665 [Lua] [version] = unversioned (string) 23:55:56.665 [Lua] [id] = 1391228174 (string) 23:55:56.665 [Lua] [children] = table 23:55:56.665 [Lua] [1] = 1369573612 (string) 23:55:56.665 [Lua] [banned] = false (boolean) 23:55:56.665 [Lua] [author_id] = 4821406 (number) 23:55:56.665 [Lua] [tags] = table 23:55:56.665 [Lua] [1] = UI (string) 23:55:56.665 [Lua] [2] = QoL (string) 23:55:56.665 [Lua] [3] = Approved (string) 23:55:56.665 [Lua] [author] = grasmann (string) 23:55:56.665 [Lua] [sanctioned] = true (boolean) 23:55:56.665 [Lua] [out_of_date] = false (boolean) 23:55:56.665 [Lua] [downloading] = false (boolean) 23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:56.666 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = UI Improvements (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [21] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1569650837 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 81851809 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = approved (string) 23:55:56.666 [Lua] [2] = UI (string) 23:55:56.666 [Lua] [3] = QoL (string) 23:55:56.666 [Lua] [author] = Skwuruhl (string) 23:55:56.666 [Lua] [sanctioned] = true (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 23:55:56.666 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = Crosshairs Fix (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [22] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1495937978 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 96578995 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = approved (string) 23:55:56.666 [Lua] [2] = QoL (string) 23:55:56.666 [Lua] [author] = NonzeroGeoduck7 (string) 23:55:56.666 [Lua] [sanctioned] = true (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 23:55:56.666 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = Host your own game (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [23] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1502859403 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 96578995 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = QoL (string) 23:55:56.666 [Lua] [2] = approved (string) 23:55:56.666 [Lua] [author] = NonzeroGeoduck7 (string) 23:55:56.666 [Lua] [sanctioned] = true (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 23:55:56.666 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = false (boolean) 23:55:56.666 [Lua] [name] = Notice Key Pickup (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [24] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1460327284 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 96578995 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = approved (string) 23:55:56.666 [Lua] [2] = UI (string) 23:55:56.666 [Lua] [author] = NonzeroGeoduck7 (string) 23:55:56.666 [Lua] [sanctioned] = true (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 23:55:56.666 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = false (boolean) 23:55:56.666 [Lua] [name] = BossKillTimer (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [25] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [version] = unversioned (string) 23:55:56.666 [Lua] [id] = 1395655171 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 59593500 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = QoL (string) 23:55:56.666 [Lua] [2] = Balance/Tweaks (string) 23:55:56.666 [Lua] [3] = Approved (string) 23:55:56.666 [Lua] [author] = Grimalackt (string) 23:55:56.666 [Lua] [sanctioned] = true (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 23:55:56.666 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = false (boolean) 23:55:56.666 [Lua] [name] = Bot Improvements - Combat (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [26] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [version] = unversioned (string) 23:55:56.666 [Lua] [id] = 1498992606 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 84308322 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [author] = pixaal (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 23:55:56.666 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = false (boolean) 23:55:56.666 [Lua] [name] = Countries in Lobby Browser (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [27] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [version] = unversioned (string) 23:55:56.666 [Lua] [id] = 1448714756 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 18741013 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = approved (string) 23:55:56.666 [Lua] [2] = QoL (string) 23:55:56.666 [Lua] [3] = Misc (string) 23:55:56.666 [Lua] [author] = SkacikPL (string) 23:55:56.666 [Lua] [sanctioned] = true (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 23:55:56.666 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = No Wobble (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [28] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1524365529 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 18741013 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = applied (string) 23:55:56.666 [Lua] [2] = UI (string) 23:55:56.666 [Lua] [3] = Tools (string) 23:55:56.666 [Lua] [4] = Misc (string) 23:55:56.666 [Lua] [author] = SkacikPL (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 23:55:56.666 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = Console (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [29] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1387894846 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 45268594 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = applied (string) 23:55:56.666 [Lua] [2] = QoL (string) 23:55:56.666 [Lua] [author] = prop joe (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 23:55:56.666 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = Killbots (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [30] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1609835442 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 31805508 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [author] = Visulth (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951848487719924267/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:55:56.666 [Lua] [num_children] = 0 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = Damage History HP Bar description (string) 23:55:56.666 [Lua] [last_updated] = 12/31/2018 7:48:49 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = false (boolean) 23:55:56.666 [Lua] [name] = Damage History HP Bar (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [31] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1529868962 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 14284923 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = QoL (string) 23:55:56.666 [Lua] [author] = Fracticality (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = Allows the lobby host to immediately start a game. - Bridge of Shadows not required - Skips Countdown (string) 23:55:56.666 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = false (boolean) 23:55:56.666 [Lua] [name] = Ready Up! (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [32] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1395132559 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 65038749 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [author] = Aussiemon (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:55:56.666 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = Creature Spawner (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [33] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1601093964 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 31805508 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = applied (string) 23:55:56.666 [Lua] [2] = QoL (string) 23:55:56.666 [Lua] [author] = Visulth (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 23:55:56.666 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = false (boolean) 23:55:56.666 [Lua] [name] = Report Deaths (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] [34] = table 23:55:56.666 [Lua] [download_pending] = false (boolean) 23:55:56.666 [Lua] [id] = 1388882435 (string) 23:55:56.666 [Lua] [children] = table 23:55:56.666 [Lua] [1] = 1369573612 (string) 23:55:56.666 [Lua] [banned] = false (boolean) 23:55:56.666 [Lua] [author_id] = 4821406 (number) 23:55:56.666 [Lua] [tags] = table 23:55:56.666 [Lua] [1] = applied (string) 23:55:56.666 [Lua] [author] = grasmann (string) 23:55:56.666 [Lua] [sanctioned] = false (boolean) 23:55:56.666 [Lua] [out_of_date] = false (boolean) 23:55:56.666 [Lua] [downloading] = false (boolean) 23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 23:55:56.666 [Lua] [num_children] = 1 (number) 23:55:56.666 [Lua] [ugc_status] = 3 (number) 23:55:56.666 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:56.666 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 23:55:56.666 [Lua] [installed] = true (boolean) 23:55:56.666 [Lua] [enabled] = true (boolean) 23:55:56.666 [Lua] [name] = Show Damage (string) 23:55:56.666 [Lua] [dependency_error] = (string) 23:55:56.666 [Lua] 23:55:56.666 [Lua] 23:55:56.666 [Lua] [1467751760] = 25 (number) 23:55:56.666 [Lua] [1384066089] = 21 (number) 23:55:56.666 [Lua] [1459917022] = 3 (number) 23:55:56.666 [Lua] [1388911015] = 13 (number) 23:55:56.666 [Lua] [1369573612] = 26 (number) 23:55:56.666 [Lua] [1389872347] = 0 (number) 23:55:56.666 [Lua] [1395655171] = 15 (number) 23:55:56.666 [Lua] [1421155919] = 6 (number) 23:55:56.666 [Lua] [1391228174] = 23 (number) 23:55:56.666 [Lua] [1383452616] = 20 (number) 23:55:56.666 [Lua] [1383542440] = 22 (number) 23:55:56.666 [Lua] [1495937978] = 18 (number) 23:55:56.666 [Lua] [1384094638] = 8 (number) 23:55:56.666 [Lua] [1497664830] = 17 (number) 23:55:56.666 [Lua] [1498992606] = 12 (number) 23:55:56.666 [Lua] [1487862316] = 9 (number) 23:55:56.666 [Lua] [1383433646] = 5 (number) 23:55:56.666 [Lua] [1502859403] = 10 (number) 23:55:56.666 [Lua] [1448714756] = 14 (number) 23:55:56.666 [Lua] [1395453301] = 1 (number) 23:55:56.666 [Lua] [1393343095] = 2 (number) 23:55:56.666 [Lua] [1387440934] = 7 (number) 23:55:56.666 [Lua] [1445717962] = 19 (number) 23:55:56.666 [Lua] [1569650837] = 11 (number) 23:55:56.666 [Lua] [1397265260] = 24 (number) 23:55:56.666 [Lua] [1374248490] = 4 (number) 23:55:56.666 [Lua] [1460327284] = 16 (number) 23:55:56.666 [Lua] 23:55:56.687 [Lua] 23:55:56.687 [Lua] [1467751760] = 25 (number) 23:55:56.687 [Lua] [1384066089] = 21 (number) 23:55:56.687 [Lua] [1459917022] = 3 (number) 23:55:56.687 [Lua] [1388911015] = 13 (number) 23:55:56.687 [Lua] [1369573612] = 26 (number) 23:55:56.687 [Lua] [1389872347] = 0 (number) 23:55:56.687 [Lua] [1395655171] = 15 (number) 23:55:56.687 [Lua] [1421155919] = 6 (number) 23:55:56.687 [Lua] [1391228174] = 23 (number) 23:55:56.687 [Lua] [1383452616] = 20 (number) 23:55:56.687 [Lua] [1383542440] = 22 (number) 23:55:56.687 [Lua] [1495937978] = 18 (number) 23:55:56.687 [Lua] [1384094638] = 8 (number) 23:55:56.687 [Lua] [1497664830] = 17 (number) 23:55:56.687 [Lua] [1498992606] = 12 (number) 23:55:56.687 [Lua] [1487862316] = 9 (number) 23:55:56.687 [Lua] [1383433646] = 5 (number) 23:55:56.687 [Lua] [1502859403] = 10 (number) 23:55:56.687 [Lua] [1448714756] = 14 (number) 23:55:56.687 [Lua] [1395453301] = 1 (number) 23:55:56.687 [Lua] [1393343095] = 2 (number) 23:55:56.687 [Lua] [1387440934] = 7 (number) 23:55:56.687 [Lua] [1445717962] = 19 (number) 23:55:56.687 [Lua] [1569650837] = 11 (number) 23:55:56.687 [Lua] [1397265260] = 24 (number) 23:55:56.687 [Lua] [1374248490] = 4 (number) 23:55:56.687 [Lua] [1460327284] = 16 (number) 23:55:56.687 [Lua] 23:55:56.688 [Lua] <>modded = true<> 23:55:56.688 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:55:56.703 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:55:56.717 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:55:56.718 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1dfb6ff0) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1dfb7110) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0842b670) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0842b800) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x058d9090) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x058e70d0) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ffbdc50) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ffbdf80) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ffbde30) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05375950) 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e23e590) 23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e230940) 23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1eea8830) 23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e230980) 23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e230920) 23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:55:56.720 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x20394720) 23:55:56.720 [Lua] <>modded = true<> 23:55:56.720 [Lua] <>Mod:1389872347:Simple UI = true<> 23:55:56.730 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 23:55:56.731 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 23:55:56.731 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:55:56.731 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:55:56.732 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dc0bb90) 23:55:56.732 [Lua] <>modded = true<> 23:55:56.732 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:55:56.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:55:56.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:55:56.743 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:55:56.752 [Lua] <>modded = true<> 23:55:56.752 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:55:56.767 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:55:56.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:55:56.768 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:55:56.769 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x083f2020) 23:55:56.769 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x083f20d0) 23:55:56.769 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:55:56.769 [Lua] <>modded = true<> 23:55:56.769 [Lua] <>Mod:1397265260:Numeric UI = true<> 23:55:56.781 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:55:56.782 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:55:56.782 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 23:55:56.782 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.784 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e319520) 23:55:56.784 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e3198b0) 23:55:56.792 [Lua] <>modded = true<> 23:55:56.792 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 23:55:56.798 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 23:55:56.798 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 23:55:56.799 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e8d6490) 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e8d6470) 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e8d6410) 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e8d6250) 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e8b9c80) 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e8b9c60) 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e8b9c00) 23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e8b9a40) 23:55:56.799 [Lua] <>modded = true<> 23:55:56.799 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 23:55:56.810 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 23:55:56.811 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 23:55:56.811 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e349d90) 23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e37a7d0) 23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e349ac0) 23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e37a830) 23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 23:55:56.812 [Lua] <>modded = true<> 23:55:56.812 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 23:55:56.818 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 23:55:56.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 23:55:56.818 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 23:55:56.819 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x052c4c00) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x05316c00) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x06fbffa0] (Origin: function: 0x06fc1320) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1de7b3a0) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x07061550) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x06fd7650) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x05e8d790) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0708b450) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x07043a10) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0839ccc0) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x05346740) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0839cc50) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0839ce70) 23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 23:55:56.832 [Lua] <>modded = true<> 23:55:56.832 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 23:55:56.846 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 23:55:56.848 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 23:55:56.848 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0538c050) 23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x1e4c8250) 23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x1e4c83b0) 23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0842b630) 23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x1e4c8700) 23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x1e4c8580) 23:55:56.849 [Lua] <>modded = true<> 23:55:56.849 [Lua] <>Mod:1459917022:Parry Indicator = true<> 23:55:56.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 23:55:56.855 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 23:55:56.855 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x1e477d30) 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x06dd1210) 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x06dd10a0) 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x06dd1120) 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x077a3ae0) 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x077a3db0) 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x077a3de0) 23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x077aedc0) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x077af590) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0650f2c0] (Origin: function: 0x0650f1f0) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0650f2c0] (Origin: function: 0x0650f330) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0650f2c0] (Origin: function: 0x0650f350) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0650f750] (Origin: function: 0x0650f680) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0650f750] (Origin: function: 0x0650f7c0) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0650f750] (Origin: function: 0x0650f7e0) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x065100a0] (Origin: function: 0x0650ffd0) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x065100a0] (Origin: function: 0x06510110) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x065100a0] (Origin: function: 0x06510130) 23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 23:55:56.856 [Lua] <>modded = true<> 23:55:56.856 [Lua] <>Mod:1388911015:Chat Block = true<> 23:55:56.878 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 23:55:56.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 23:55:56.878 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 23:55:56.879 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x07affa80) 23:55:56.879 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 23:55:56.879 [Lua] <>modded = true<> 23:55:56.879 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 23:55:56.892 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 23:55:56.893 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 23:55:56.893 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0538c050) 23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x20082250) 23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0700f3d0) 23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x20082520) 23:55:56.893 [Lua] <>modded = true<> 23:55:56.893 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 23:55:56.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 23:55:56.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 23:55:56.920 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x1e46be30) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46c000) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfe0) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46c150) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfa0) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bf80) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfc0) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x1e46be10) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x082dee00) 23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x1e46bdf0) 23:55:56.922 [Lua] <>modded = true<> 23:55:56.922 [Lua] <>Mod:1391228174:UI Improvements = true<> 23:55:56.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 23:55:56.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 23:55:56.936 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e869230) 23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e868b00) 23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e869250) 23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e868c80) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e868b90) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ef19df0) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ef19d90) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x084b3de0] (Origin: function: 0x084b3f50) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e765740) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb21f60) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb22370) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e96f2a0) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e96f630) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e96f480) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e96f330) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e96f420) 23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e96f280) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e96f960) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e96f5b0) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1ea0e740) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1ea9c480) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1ea9c750) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1efbb850) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b09e0) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b0b40) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b0d60) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b0bb0) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f153ec0) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f153ee0) 23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f153f20) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f153650) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f153f80) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f14c910) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f3e5a70) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ef198a0) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f3e55b0) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f3e5740) 23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 23:55:56.939 [Lua] <>modded = true<> 23:55:56.939 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 23:55:56.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 23:55:56.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 23:55:56.951 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 23:55:56.951 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x1e46be70) 23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46c150) 23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bf80) 23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfa0) 23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfc0) 23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x1e46c020) 23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x1e46c040) 23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 23:55:56.952 [Lua] <>modded = true<> 23:55:56.952 [Lua] <>Mod:1495937978:Host your own game = true<> 23:55:56.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 23:55:56.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 23:55:56.964 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1dc0be40) 23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413c80) 23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413e40) 23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413e00) 23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413db0) 23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a220) 23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a400) 23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a550) 23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a2b0) 23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1f4627f0) 23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1f462a30) 23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 23:55:56.977 [Lua] <>modded = true<> 23:55:56.977 [Lua] <>Mod:1448714756:No Wobble = true<> 23:55:56.995 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 23:55:56.996 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 23:55:56.996 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 23:55:56.996 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:56.996 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x09bfeb80) 23:55:56.996 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 23:55:56.997 [Lua] <>project = vermintide 2<> 23:55:56.997 [Lua] <>build = release<> 23:55:56.997 [Lua] <>platform = win32<> 23:55:56.997 [Lua] <>dedicated_server = false<> 23:55:56.997 [Lua] <>title_id = 5107<> 23:55:56.997 [Lua] <>content_revision = 22116<> 23:55:56.997 [Lua] <>engine_revision = cd937a0ba267<> 23:55:56.997 [Lua] <>release_version = 4.3.0<> 23:55:56.997 [Lua] <>rendering_backend = dx11<> 23:55:56.997 [Lua] <>teamcity_build_id = 91686<> 23:55:56.997 [Lua] <>steam_id = 110000101e55044<> 23:55:56.997 [Lua] <>steam_profile_name = Visulth<> 23:55:56.997 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<> 23:55:56.998 [Lua] [Boot] Application build: release 23:55:56.998 [Lua] [Boot] Content revision: 22116 23:55:56.998 [Lua] [Boot] Engine revision: cd937a0ba267 23:55:56.998 [Lua] [Boot] Release version: 4.3.0 23:55:56.998 [Lua] [Boot] User ID: 110000101e55044 Visulth 23:55:57.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 23:55:57.025 [Lua] initializing mechanism to: adventure 23:55:57.025 [Lua] Game:setup() total time: 0.028000000000002 23:55:57.025 [Lua] handle rev info: 0 23:55:57.025 [Lua] handle gfx quality: 0 23:55:57.025 [Lua] default settings: 0 23:55:57.025 [Lua] user settings: 0 23:55:57.025 [Lua] set frame times: 0 23:55:57.025 [Lua] init random: 0 23:55:57.025 [Lua] managers: 0.028000000000002245 23:55:57.025 [Lua] 23:55:57.025 [Lua] unaccounted: 0 23:55:57.025 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:55:57.025 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:55:57.025 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:55:57.025 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:55:57.025 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:55:57.025 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:55:57.025 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:55:57.043 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 23:55:57.043 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:55:57.043 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:55:57.043 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:55:57.043 [Lua] [Testify] Ready! 23:55:57.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:55:57.125 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:55:57.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:55:57.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:55:57.470 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:55:57.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:55:57.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:55:57.521 [Lua] [PackageManager] Force_load: resource_packages/menu 23:55:57.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:55:57.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:55:57.605 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:55:57.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:55:58.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:55:58.041 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:55:58.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:55:58.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:55:58.157 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 23:55:58.158 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:55:58.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:55:58.240 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:55:58.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:55:58.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:55:58.590 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:55:58.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:55:58.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:55:58.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:55:58.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:55:59.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:55:59.444 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:55:59.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:55:59.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:55:59.860 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:55:59.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:56:00.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:56:00.076 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:56:00.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:56:00.159 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:56:00.159 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 23:56:00.159 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 23:56:00.159 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x08d5c7c0) 23:56:00.159 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x08b08030) 23:56:00.159 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x082c2420) 23:56:00.160 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:56:00.160 [Lua] [Gamestate] Enter StateTitleScreen 23:56:00.329 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:56:00.331 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:56:00.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:56:00.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:56:00.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:56:00.360 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:56:00.360 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:56:00.360 [Save] Loading `save_data` 23:56:00.385 [Save] Load done 23:56:00.395 [Lua] [BackendManagerPlayFab] Backend Enabled 23:56:00.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:56:00.477 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:56:00.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:56:00.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:56:00.560 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:56:00.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:56:00.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:56:00.976 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:56:00.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:56:01.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:56:01.088 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:56:01.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:56:01.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:56:01.152 [Lua] [PackageManager] Force_load: resource_packages/careers 23:56:01.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:56:01.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:56:01.185 [Lua] [PackageManager] Force_load: resource_packages/decals 23:56:01.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:56:01.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:56:01.286 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:56:01.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:56:01.604 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<> 23:56:01.722 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 23:56:01.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 23:56:01.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 23:56:01.892 [Save] Saving `save_data` 23:56:01.893 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 23:56:01.898 [Save] Save done 23:56:01.898 [Save] Saving `save_data` 23:56:01.902 [Save] Save done 23:56:01.907 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 23:56:02.009 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 23:56:02.009 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 23:56:02.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:56:02.225 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:56:02.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:56:02.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 23:56:02.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 23:56:02.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 23:56:02.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 23:56:02.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 23:56:02.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 23:56:02.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 23:56:02.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 23:56:02.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 23:56:02.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 23:56:02.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 23:56:02.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 23:56:03.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 23:56:03.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 23:56:03.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 23:56:03.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 23:56:03.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 23:56:03.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 23:56:03.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:56:03.546 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:56:03.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:56:03.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 23:56:03.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 23:56:03.596 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 23:56:03.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 23:56:03.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 23:56:03.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 23:56:03.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 23:56:03.807 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 23:56:03.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 23:56:03.898 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 23:56:03.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 23:56:03.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 23:56:04.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 23:56:04.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 23:56:04.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 23:56:04.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 23:56:04.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 23:56:04.365 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 23:56:04.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 23:56:04.450 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 23:56:04.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 23:56:04.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:56:04.602 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:56:04.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:56:04.725 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 23:56:04.729 [Lua] steam item server: requesting user inventory 23:56:05.050 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 23:56:05.050 [Lua] ISI-> GET_ALL_ITEMS! 23:56:05.050 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 23:56:05.050 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 23:56:05.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 23:56:05.050 [Lua] 23:56:05.050 [Lua] 23:56:05.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 23:56:05.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 23:56:05.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 23:56:05.168 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 23:56:05.168 [Lua] [SteamManager] request_item_prices 23:56:05.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 23:56:05.317 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 23:56:05.317 [Lua] Player statistics loaded! 23:56:05.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 23:56:05.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 23:56:05.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 23:56:05.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 23:56:05.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 23:56:05.538 [Lua] [SteamManager] on_price_result 1 CAD 23:56:05.538 [Lua] _refresh_steam_item_prices_cb 23:56:05.541 [Lua] Missing item masterlist item for steam_itemdefid: 30 23:56:05.629 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 23:56:05.663 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 23:56:05.664 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 23:56:05.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:56:05.781 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:56:05.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:56:05.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 23:56:05.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 23:56:05.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:56:05.881 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:56:05.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 23:56:05.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 23:56:05.949 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 23:56:05.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:56:06.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 23:56:06.016 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:56:06.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:56:06.033 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:56:07.033 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:56:07.085 [Lua] [Managers] Destroying manager group: 23:56:07.085 [Lua] [Gamestate] Enter state StateLoading 23:56:07.088 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:56:07.089 [Lua] [LobbyManager] Setting up network options 23:56:07.089 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:56:07.089 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:56:07.089 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:56:07.089 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:56:07.089 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:56:07.089 [Lua] LobbyManager:setup_network_options server_port: 27015 23:56:07.089 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:56:07.098 [Lua] registering RPCs 23:56:07.098 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:56:07.098 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 23:56:07.098 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 23:56:07.098 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 23:56:07.098 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 23:56:07.098 [Lua] [LevelTransitionHandler] promote_next_level_data 23:56:07.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:56:07.098 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:56:07.098 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:56:07.098 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:56:07.098 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:56:07.098 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:56:07.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:56:07.099 [SteamVoip] Creating room 77630fa04b507e7f 23:56:07.099 [SteamVoip] Joining room 77630fa04b507e7f 23:56:07.101 [EAC] EAC server 110000101e55044 is initializing 23:56:07.115 [EAC] Server is also client 110000101e55044 23:56:07.115 [EACServer] [19:56:07:114][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FDF86F0 LogLevel: Info. 23:56:07.115 [Lua] ### Created peer state machine for 110000101e55044 23:56:07.115 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting 23:56:07.115 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:56:07.115 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:56:07.115 warning: [Application] Application.update_render_world is deprecated. 23:56:07.118 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:56:07.118 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:56:07.118 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:56:07.118 [Lua] Set lobby begin: 23:56:07.118 [Lua] Set lobby end. 23:56:07.118 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" and join party "nil" 23:56:07.118 [Lua] [LobbyHost] Changed state from 0 to creating 23:56:07.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:56:07.183 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:56:07.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:56:07.251 [Lua] [LobbyHost] Changed state from creating to joined 23:56:07.251 [Lua] [PartyManager] Leader is set to 110000101e55044 23:56:07.252 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044 23:56:07.252 [Lua] [ChatManager] Registering channel 1 23:56:07.252 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 23:56:07.252 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 23:56:07.252 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044) 23:56:07.268 [Lua] [NetworkServer] Changing num_players from nil to 1 23:56:07.268 [Lua] Players: 1 23:56:07.268 [Lua] Set lobby begin: 23:56:07.268 [Lua] Lobby data mission_id = inn_level 23:56:07.268 [Lua] Lobby data mechanism = adventure 23:56:07.268 [Lua] Lobby data matchmaking_type = 3 23:56:07.268 [Lua] Lobby data eac_authorized = true 23:56:07.268 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:07.268 [Lua] Lobby data selected_mission_id = inn_level 23:56:07.268 [Lua] Lobby data num_players = 1 23:56:07.268 [Lua] Lobby data matchmaking = false 23:56:07.268 [Lua] Set lobby end. 23:56:09.061 [Lua] player (110000101e55044,1) was put into party 0 23:56:09.061 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session 23:56:09.061 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044 23:56:09.061 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting 23:56:09.061 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 23:56:09.079 [Lua] Mechanism says: a client joined the game! 110000101e55044 23:56:09.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:56:09.731 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:56:09.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:56:16.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:56:16.897 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:56:16.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:56:16.947 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:56:17.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:56:17.013 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:56:17.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:56:17.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:56:17.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:56:17.232 [Lua] [LevelTransitionHandler] Level load completed! 23:56:17.232 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 23:56:17.236 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:56:17.236 [Lua] checking dlc's against conflict directors 23:56:17.236 [Lua] number of factions to include 2 23:56:17.236 [Lua] Updated list weights for random: 23:56:17.236 [Lua] skaven, 0.42 (0.00-0.42) 23:56:17.236 [Lua] chaos, 0.42 (0.42-0.83) 23:56:17.236 [Lua] beastmen, 0.17 (0.83-1.00) 23:56:17.236 [Lua] Rolled random faction: 0.27856689691543579 skaven 23:56:17.236 [Lua] Updated list weights for random: 23:56:17.236 [Lua] beastmen, 0.29 (0.00-0.29) 23:56:17.236 [Lua] chaos, 0.71 (0.29-1.00) 23:56:17.236 [Lua] Rolled random faction: 0.81953376531600952 chaos 23:56:17.236 [Lua] number of factions added 2 23:56:17.236 [Lua] --- --- --- 23:56:17.236 [Lua] Starting... difficulty 'normal' 23:56:17.236 [Lua] These are the starting conflict directors: 23:56:17.236 [Lua] inn_level 23:56:17.236 [Lua] --- --- --- 23:56:17.236 [Lua] 23:56:17.236 [Lua] DONE! Found the following directors: 23:56:17.236 [Lua] (free: 35), Master hash is: 23:56:17.236 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:56:17.236 [Lua] load_startup_enemy_packages: -------------- 23:56:17.236 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:56:17.236 [Lua] critter_rat 23:56:17.249 [Lua] ### Sending rpc_level_loaded 23:56:17.249 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78 23:56:17.249 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 23:56:17.265 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 23:56:17.265 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 23:56:17.281 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 23:56:17.281 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 23:56:17.282 [Lua] ### Sending rpc_level_loaded 23:56:17.282 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78 23:56:17.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:56:17.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:56:17.365 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:56:17.365 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:56:17.365 [Lua] Starting async level spawning of levels/inn/world 23:56:17.366 [Umbra] Init version: 3.4.15 :: 16 threads 23:56:17.944 [Lua] Async level spawning done 23:56:17.944 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:56:18.934 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:56:18.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:56:18.935 [Lua] Set lobby begin: 23:56:18.935 [Lua] Lobby data selected_mission_id = inn_level 23:56:18.935 [Lua] Lobby data num_players = 1 23:56:18.935 [Lua] Lobby data matchmaking = false 23:56:18.935 [Lua] Lobby data host = 110000101e55044 23:56:18.935 [Lua] Lobby data mission_id = inn_level 23:56:18.935 [Lua] Lobby data matchmaking_type = 3 23:56:18.935 [Lua] Lobby data country_code = CA 23:56:18.935 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:18.935 [Lua] Lobby data unique_server_name = Visulth 23:56:18.935 [Lua] Lobby data mechanism = adventure 23:56:18.935 [Lua] Lobby data eac_authorized = true 23:56:18.935 [Lua] Set lobby end. 23:56:18.935 [Lua] [Managers] Destroying manager group: 23:56:18.936 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:56:18.936 [Lua] [Gamestate] Enter StateIngame HOST 23:56:18.936 [Lua] [Managers] Calling function on all managers: 23:56:18.937 [Lua] <>level = inn_level<> 23:56:18.937 [Lua] Set lobby begin: 23:56:18.937 [Lua] Lobby data selected_mission_id = inn_level 23:56:18.937 [Lua] Lobby data num_players = 1 23:56:18.937 [Lua] Lobby data matchmaking = false 23:56:18.937 [Lua] Lobby data host = 110000101e55044 23:56:18.937 [Lua] Lobby data mission_id = inn_level 23:56:18.937 [Lua] Lobby data matchmaking_type = 3 23:56:18.937 [Lua] Lobby data country_code = CA 23:56:18.937 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:18.937 [Lua] Lobby data unique_server_name = Visulth 23:56:18.937 [Lua] Lobby data mechanism = adventure 23:56:18.937 [Lua] Lobby data eac_authorized = true 23:56:18.937 [Lua] Set lobby end. 23:56:18.937 [Lua] [StateIngame] Server ingame 23:56:18.944 [Lua] Set lobby begin: 23:56:18.944 [Lua] Lobby data difficulty = normal 23:56:18.944 [Lua] Lobby data selected_mission_id = inn_level 23:56:18.944 [Lua] Lobby data difficulty_tweak = 0 23:56:18.944 [Lua] Lobby data num_players = 1 23:56:18.944 [Lua] Lobby data matchmaking = false 23:56:18.944 [Lua] Lobby data host = 110000101e55044 23:56:18.944 [Lua] Lobby data mission_id = inn_level 23:56:18.944 [Lua] Lobby data matchmaking_type = 3 23:56:18.944 [Lua] Lobby data country_code = CA 23:56:18.944 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:18.944 [Lua] Lobby data unique_server_name = Visulth 23:56:18.944 [Lua] Lobby data mechanism = adventure 23:56:18.944 [Lua] Lobby data eac_authorized = true 23:56:18.945 [Lua] Set lobby end. 23:56:18.945 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 23:56:18.945 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 23:56:18.945 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:56:18.945 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:56:18.945 [Lua] [Matchmaking] initializing 23:56:18.945 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server 23:56:18.945 [Lua] [Matchmaking] register rpcs 23:56:18.945 [Lua] GameNetworkManager:init... creating game session 23:56:18.945 [Lua] Host GameSession.make_game_session_host with session: 23:56:18.945 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:56:18.945 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 23:56:18.945 [Lua] [GameNetworkManager] self.is_server = true 23:56:18.945 [Network] Setting artificial MTU limit to 65536 23:56:18.961 [Lua] Switching ConflictSettings: to: inn_level 23:56:18.961 [Lua] pacing=disabled 23:56:18.961 [Lua] roaming=nil 23:56:18.961 [Lua] disabled=false 23:56:18.961 [Lua] pack_spawning=disabled 23:56:18.961 [Lua] contained_breeds=nil 23:56:18.961 [Lua] boss=disabled 23:56:18.961 [Lua] horde=disabled 23:56:18.961 [Lua] specials=disabled 23:56:18.961 [Lua] name=inn_level 23:56:18.961 [Lua] intensity=disabled 23:56:18.961 [Lua] --- 23:56:18.961 [Lua] [LevelAnalysis] set_random_seed( 0) 23:56:19.040 [Lua] [AIInterestPointSystem] Level Seed: 0 23:56:19.040 [Lua] 23:56:19.040 [Lua] [entity_system_bag] = table 23:56:19.040 [Lua] [entity_system_bag] = metatable 23:56:19.040 [Lua] [startup_data] = table 23:56:19.040 [Lua] [entity_manager] = table 23:56:19.040 [Lua] [entity_manager] = metatable 23:56:19.040 [Lua] [unit_spawner] = table 23:56:19.040 [Lua] [unit_spawner] = metatable 23:56:19.040 [Lua] [unit_storage] = table 23:56:19.040 [Lua] [unit_storage] = metatable 23:56:19.040 [Lua] [dice_keeper] = table 23:56:19.040 [Lua] [dice_keeper] = metatable 23:56:19.040 [Lua] [is_server] = true (boolean) 23:56:19.040 [Lua] [world] = [World] 23:56:19.040 [Lua] [system_api] = table 23:56:19.040 [Lua] [entity_system] = table 23:56:19.040 [Lua] [entity_system] = metatable 23:56:19.040 [Lua] [network_lobby] = table 23:56:19.040 [Lua] [network_lobby] = metatable 23:56:19.040 [Lua] [profile_synchronizer] = table 23:56:19.040 [Lua] [profile_synchronizer] = metatable 23:56:19.040 [Lua] [level_transition_handler] = table 23:56:19.040 [Lua] [level_transition_handler] = metatable 23:56:19.040 [Lua] [num_local_human_players] = 1 (number) 23:56:19.040 [Lua] [statistics_db] = table 23:56:19.040 [Lua] [statistics_db] = metatable 23:56:19.040 [Lua] [network_server] = table 23:56:19.040 [Lua] [network_server] = metatable 23:56:19.040 [Lua] [input_manager] = table 23:56:19.040 [Lua] [input_manager] = metatable 23:56:19.040 [Lua] [network_clock] = table 23:56:19.040 [Lua] [network_clock] = metatable 23:56:19.040 [Lua] [network_transmit] = table 23:56:19.040 [Lua] [network_transmit] = metatable 23:56:19.040 [Lua] [free_flight_manager] = table 23:56:19.040 [Lua] [free_flight_manager] = metatable 23:56:19.040 [Lua] [network_manager] = table 23:56:19.040 [Lua] [network_manager] = metatable 23:56:19.040 [Lua] [network_event_delegate] = table 23:56:19.040 [Lua] [network_event_delegate] = metatable 23:56:19.040 [Lua] 23:56:19.041 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:56:19.041 [Lua] ignoring extension VersusInteractObjectiveExtension 23:56:19.041 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:56:19.041 [Lua] ignoring extension VersusSocketObjectiveExtension 23:56:19.041 [Lua] ignoring extension VersusTargetObjectiveExtension 23:56:19.041 [Lua] ignoring extension VersusMissionObjectiveExtension 23:56:19.041 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:56:19.050 [Lua] [AchievementManager] Achievements using the steam platform 23:56:19.050 [Lua] PlayerManager:add_player player_1 23:56:19.132 [Lua] [StateIngame] Level seed: 0 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 23:56:19.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:56:19.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:56:19.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read, 23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 23:56:19.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read, 23:56:19.192 [Lua] [LevelAnalysis] set_random_seed( 0) 23:56:19.198 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 23:56:19.198 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 23:56:19.198 [Lua] [IngameUI] init 23:56:19.223 [SteamVoipClient] select_out(110000101e55044, off) 23:56:19.229 [Lua] cb_razer_chroma_setup 23:56:19.258 [Save] Saving `save_data` 23:56:19.264 [Save] Save done 23:56:19.272 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000010202D40; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 00000000102028A0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010202990; parent_world_position = table: 00000000102029C0; local_position = table: 0000000010202CB0; size = table: 0000000010202D00; node = table: 0000000010202D40 [3] scenegraph = table: 00000000102028A0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000102028A0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 00000000102028A0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000007DDA870 [7] self = table: 0000000007DDA870; ingame_ui_context = table: 0000000008D96E60; input_manager = table: 0000000006CD4AC0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000007DDA870 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 0000000008D971A0; error_prefix_data = table: 0000000007DDA830; func = [function] [14] self = table: 0000000008D971A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000007DDA750; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000008D971A0 [20] self = table: 000000000738E110; ingame_ui_context = table: 0000000008D96E60 [21] self = table: 000000000738E110; params = table: 000000000738E010; viewport_name = "player_1"; input_manager = table: 0000000006CD4AC0; input_source = table: 0000000006F14740; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000907DC30; stats_id = "110000101e55044:1"; entity_manager = table: 000000000735DF40; camera_system = table: 0000000006707780; outline_system = table: 000000001DFEBD10; fade_system = table: 0000000006723560; sound_sector_system = table: 0000000020294020; sound_environment_system = table: 0000000005EBD6D0; event_manager = table: 00000000060408E0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008D96E60 [22] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; params = table: 000000000738E010; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true [25] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000585CD60; menu_widgets = table: 0000000007DD3C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000585CD60; menu_widgets = table: 0000000007DD3C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009680DF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000907C9E0; telemetry_time_view_enter = 0; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007DD37F0; cutscene_system = table: 000000001DFEBBA0; text_popup_ui = table: 0000000007D4E550; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000072DEEF0; world = [World]; camera_manager = table: 000000000679C250; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000008D96E60; _fps_cooldown = 0; views = table: 0000000006CC1550; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E28D940; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000907DC30; weave_onboarding = table: 00000000072E0170; popup_handler = table: 0000000007D4E3A0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009874D90; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90; [22] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [23] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [24] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [25] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000005A50230; network_server = table: 0000000005A03100; entity_system = table: 000000000810E360; parent = table: 0000000005334F00; _level_flow_events = table: 000000000652BE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008AD6A90; machines = table: 000000000738DFE0; network_event_delegate = table: 0000000009874D90; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000059B9450; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 00000000069EAC80; network_clock = table: 000000000604E8F0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E49390; 23:56:19.273 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001020C3B0; node_def = table: 00000000102026C0; k = "offset"; v = table: 0000000010202780 [2] scenegraph = table: 000000001020C330; scenegraph_def = table: 0000000007DDA980; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000102026C0; parent_name = nil; local_position = table: 000000001020C360; node = table: 000000001020C3B0 [3] scenegraph_def = table: 0000000007DDA980; scenegraph = table: 000000001020C330; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000102026C0 [4] self = table: 0000000007DDA870 [5] self = table: 0000000007DDA870; ingame_ui_context = table: 0000000008D96E60; input_manager = table: 0000000006CD4AC0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000007DDA870 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 0000000008D971A0; error_prefix_data = table: 0000000007DDA830; func = [function] [12] self = table: 0000000008D971A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000007DDA750; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000008D971A0 [18] self = table: 000000000738E110; ingame_ui_context = table: 0000000008D96E60 [19] self = table: 000000000738E110; params = table: 000000000738E010; viewport_name = "player_1"; input_manager = table: 0000000006CD4AC0; input_source = table: 0000000006F14740; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000907DC30; stats_id = "110000101e55044:1"; entity_manager = table: 000000000735DF40; camera_system = table: 0000000006707780; outline_system = table: 000000001DFEBD10; fade_system = table: 0000000006723560; sound_sector_system = table: 0000000020294020; sound_environment_system = table: 0000000005EBD6D0; event_manager = table: 00000000060408E0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008D96E60 [20] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; params = table: 000000000738E010; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true [23] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000000738E040 [25] self = table: 0000000006E01370; loading_context = table: 0000000006E49390; is_server = true; assert_on_leak = true; input_manager = table: 0000000006CD4AC0; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 00000000059B9450; world = [World]; network_event_delegate = table: 0000000009874D90; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000060408E0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000000738E010 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007DD3C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000585CD60; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102028A0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007DD3C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000585CD60; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102028A0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009680DF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000907C9E0; telemetry_time_view_enter = 0; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007DD37F0; cutscene_system = table: 000000001DFEBBA0; text_popup_ui = table: 0000000007D4E550; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000072DEEF0; world = [World]; camera_manager = table: 000000000679C250; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000008D96E60; _fps_cooldown = 0; views = table: 0000000006CC1550; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E28D940; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000907DC30; weave_onboarding = table: 00000000072E0170; popup_handler = table: 0000000007D4E3A0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009874D90; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90; [20] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [21] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [22] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [23] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000005A50230; network_server = table: 0000000005A03100; entity_system = table: 000000000810E360; parent = table: 0000000005334F00; _level_flow_events = table: 000000000652BE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008AD6A90; machines = table: 000000000738DFE0; network_event_delegate = table: 0000000009874D90; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000059B9450; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 00000000069EAC80; network_clock = table: 000000000604E8F0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E49390; 23:56:19.316 [Lua] [Matchmaking] Cancelling matchmaking 23:56:19.316 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:56:19.316 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:56:19.316 [Lua] Set lobby begin: 23:56:19.316 [Lua] Lobby data difficulty = normal 23:56:19.316 [Lua] Lobby data selected_mission_id = inn_level 23:56:19.316 [Lua] Lobby data power_level = 0 23:56:19.316 [Lua] Lobby data difficulty_tweak = 0 23:56:19.316 [Lua] Lobby data num_players = 1 23:56:19.316 [Lua] Lobby data matchmaking = false 23:56:19.316 [Lua] Lobby data host = 110000101e55044 23:56:19.316 [Lua] Lobby data mission_id = inn_level 23:56:19.316 [Lua] Lobby data matchmaking_type = 3 23:56:19.316 [Lua] Lobby data country_code = CA 23:56:19.316 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:19.317 [Lua] Lobby data unique_server_name = Visulth 23:56:19.317 [Lua] Lobby data mechanism = adventure 23:56:19.317 [Lua] Lobby data eac_authorized = true 23:56:19.317 [Lua] Set lobby end. 23:56:19.318 [Flow] complete_skittergate_legend true 23:56:19.318 [Flow] complete_all_helmgart_levels_recruit true 23:56:19.320 [Flow] WitchHunterLevel:35 23:56:19.320 [Flow] LeaderYes 23:56:19.320 [Flow] ALL PC XP:304250 23:56:19.320 [Flow] Has "bogenhafen" DLC:true 23:56:19.320 [Flow] WH XP:60850 23:56:19.320 [Flow] Number of crafted items:6428 23:56:19.320 [Flow] Has "pre_order" DLC:true 23:56:19.320 [Flow] Sum of Powe Levels:1500 23:56:19.320 [Flow] lodestone diff 1:false 23:56:19.321 [Flow] magnus and forest activated 23:56:19.321 [Flow] magnus and forest activated 23:56:19.321 [Flow] cemetery and forest activated 23:56:19.321 [Flow] magnus and cemetery 23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:19.321 [Flow] ALL RUNES ACTIVATED 23:56:19.321 [Flow] magnus and forest activated 23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:19.321 [Flow] ALL RUNES ACTIVATED 23:56:19.321 [Flow] cemetery and forest activated 23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:19.321 [Flow] ALL RUNES ACTIVATED 23:56:19.321 [Flow] magnus and forest activated 23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:19.321 [Flow] ALL RUNES ACTIVATED 23:56:19.321 [Flow] magnus and cemetery 23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:19.321 [Flow] ALL RUNES ACTIVATED 23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:19.324 [Lua] CurrentConflictSettings inn_level 23:56:19.324 [Lua] [ConflictDirector] conflict_director is ai_ready 23:56:19.325 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:56:19.325 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:56:19.328 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:56:19.328 [Lua] Forming navigation groups in one frame 23:56:19.328 [Lua] Forming navigation groups 23:56:19.364 [Lua] NavigationGroupManager -> calulation time A: 0.036999999999999034 23:56:19.366 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 23:56:19.366 [Lua] number of nav groups: 42 23:56:19.367 [Lua] number of refined nav groups : 23 23:56:19.371 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 23:56:19.371 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:56:19.371 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:56:19.372 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:56:19.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:56:19.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:56:19.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:56:19.378 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 23:56:19.378 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:56:19.378 [Lua] [Managers] Calling function on all managers: 23:56:19.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:56:19.501 [Lua] [UnlockManager] All unlocks ready 23:56:19.505 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 23:56:19.505 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 23:56:19.955 [Lua] player (110000101e55044,1) was put into party 1 23:56:19.955 [Lua] [IngamePlayerListUI] - Destroy 23:56:19.955 [Lua] [GamePadEquipmentUI] - Destroy 23:56:19.955 [Lua] [EquipmentUI] - Destroy 23:56:19.955 [Lua] [GamePadAbilityUI] - Destroy 23:56:19.955 [Lua] [AbilityUI] - Destroy 23:56:19.968 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044 23:56:19.968 [Lua] Set lobby begin: 23:56:19.968 [Lua] Lobby data selected_mission_id = inn_level 23:56:19.969 [Lua] Lobby data num_players = 1 23:56:19.969 [Lua] Lobby data difficulty_tweak = 0 23:56:19.969 [Lua] Lobby data host = 110000101e55044 23:56:19.969 [Lua] Lobby data matchmaking_type = 3 23:56:19.969 [Lua] Lobby data difficulty = normal 23:56:19.969 [Lua] Lobby data player_slot_1 = 0:0 23:56:19.969 [Lua] Lobby data unique_server_name = Visulth 23:56:19.969 [Lua] Lobby data player_slot_4 = 110000101e55044:1 23:56:19.969 [Lua] Lobby data country_code = CA 23:56:19.969 [Lua] Lobby data matchmaking = false 23:56:19.969 [Lua] Lobby data power_level = 0 23:56:19.969 [Lua] Lobby data mission_id = inn_level 23:56:19.969 [Lua] Lobby data mechanism = adventure 23:56:19.969 [Lua] Lobby data player_slot_5 = 0:0 23:56:19.969 [Lua] Lobby data player_slot_2 = 0:0 23:56:19.969 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:19.969 [Lua] Lobby data player_slot_3 = 0:0 23:56:19.970 [Lua] Lobby data eac_authorized = true 23:56:19.970 [Lua] Set lobby end. 23:56:19.970 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(2) 23:56:19.971 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 23:56:19.971 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 23:56:19.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:56:19.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 23:56:19.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 23:56:19.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:56:20.005 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 23:56:20.005 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 23:56:20.360 [Flow] DISABLE 23:56:20.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:56:20.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:56:20.932 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 23:56:20.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:56:22.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:56:22.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 23:56:22.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 23:56:22.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 23:56:23.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 23:56:23.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 23:56:23.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 23:56:23.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:56:24.036 [Lua] PlayFabMirrorBase:_commit_internal 1 23:56:24.036 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:56:24.041 [Lua] generate_backend_stats 110000101e55044:1 23:56:24.076 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:56:24.076 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:56:24.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 23:56:24.077 [Lua] Set lobby begin: 23:56:24.077 [Lua] Lobby data selected_mission_id = inn_level 23:56:24.077 [Lua] Lobby data num_players = 1 23:56:24.077 [Lua] Lobby data difficulty_tweak = 0 23:56:24.077 [Lua] Lobby data host = 110000101e55044 23:56:24.077 [Lua] Lobby data matchmaking_type = 3 23:56:24.077 [Lua] Lobby data difficulty = normal 23:56:24.077 [Lua] Lobby data player_slot_1 = 0:0 23:56:24.077 [Lua] Lobby data unique_server_name = Visulth 23:56:24.077 [Lua] Lobby data player_slot_4 = 110000101e55044:1 23:56:24.077 [Lua] Lobby data country_code = CA 23:56:24.077 [Lua] Lobby data matchmaking = false 23:56:24.077 [Lua] Lobby data power_level = 835 23:56:24.077 [Lua] Lobby data mission_id = inn_level 23:56:24.077 [Lua] Lobby data mechanism = adventure 23:56:24.077 [Lua] Lobby data player_slot_5 = 0:0 23:56:24.077 [Lua] Lobby data player_slot_2 = 0:0 23:56:24.077 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:24.077 [Lua] Lobby data player_slot_3 = 0:0 23:56:24.077 [Lua] Lobby data eac_authorized = true 23:56:24.077 [Lua] Set lobby end. 23:56:24.081 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 23:56:24.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 23:56:24.294 [Lua] commit result success 1 23:56:24.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24 23:56:24.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24 23:56:24.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24 23:56:24.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:56:24.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:56:24.670 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 23:56:24.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 23:56:24.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 23:56:24.990 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 23:56:24.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 23:56:24.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:56:25.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:56:25.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:56:25.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:56:25.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:56:25.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:56:25.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:56:25.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:56:25.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 23:56:25.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 23:56:25.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 23:56:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:56:25.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:56:25.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:56:25.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:56:25.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:56:25.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 23:56:25.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 23:56:25.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 23:56:25.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:56:25.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 23:56:25.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 23:56:25.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 23:56:25.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:56:25.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:56:25.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:56:25.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:56:25.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:56:25.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 23:56:25.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 23:56:25.602 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 23:56:25.602 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:56:25.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:56:25.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:56:25.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:56:25.707 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:56:25.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 23:56:25.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 23:56:25.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 23:56:25.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:56:25.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 23:56:25.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 23:56:25.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 23:56:25.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:56:26.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:56:26.416 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:56:26.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:56:27.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:56:27.057 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:56:27.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 23:56:27.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 23:56:27.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 23:56:27.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:56:27.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:56:27.574 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:56:27.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:56:27.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:56:27.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:56:27.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:56:27.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:56:27.898 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:56:27.898 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:56:28.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:56:28.034 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:56:28.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 23:56:28.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 23:56:28.120 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 23:56:28.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:56:28.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:56:28.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:56:28.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:56:28.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:56:28.802 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:56:28.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:56:28.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:56:28.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:56:28.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:56:29.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:56:29.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:56:29.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 23:56:29.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 23:56:29.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 23:56:29.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 23:56:29.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 23:56:29.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 23:56:29.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:56:29.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:56:29.798 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:56:29.798 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 23:56:29.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 23:56:29.896 [Lua] [PackageManager] Force_load: wwise/we_deus_01 23:56:29.896 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:56:29.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:56:29.970 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:56:29.996 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:56:30.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:56:30.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:56:30.046 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 23:56:30.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1761fc40 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1761fc40 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1761f360 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1761f360 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17620df0 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17620df0 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17620870 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17620870 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1761f080 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1761f080 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17620330 23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17620330 23:56:30.076 [Lua] Players are leaving the safe zone 23:56:30.159 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 23:56:30.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:56:30.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 23:56:30.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:56:30.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 23:56:30.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:56:30.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 23:56:30.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:56:30.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 23:56:30.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:56:30.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 23:56:30.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:56:30.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 23:56:30.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:56:30.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 23:56:30.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:56:30.474 [Lua] StateInGameRunning:_game_actually_starts() 23:56:30.474 [Lua] [IngameUI] menu view on_enter start_menu_view 23:56:30.474 [Lua] hero_fullscreen_menu_on_enter 23:56:30.474 [Lua] ################################################################################################################# 23:56:30.474 [Lua] [Loading Time]: 00:00:23 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:56:30.474 [Lua] ################################################################################################################# 23:56:30.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 23:56:30.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 23:56:30.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:56:30.479 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09551660 23:56:30.481 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:56:30.488 [SteamVoipClient] select_out(110000101e55044, off) 23:56:30.494 [Lua] cb_razer_chroma_setup 23:56:30.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 23:56:30.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 23:56:30.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:56:30.507 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:56:30.507 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:56:30.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:56:30.507 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:56:30.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:56:30.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 23:56:30.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:56:30.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:56:30.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView 23:56:30.751 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:56:30.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 23:56:30.759 [Lua] Commit load time data 23:56:30.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:56:30.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:56:31.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83b, position: 0 23:56:32.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83b, position: 27249 23:56:32.191 [Lua] [IngameUI] menu view on_exit start_menu_view 23:56:32.191 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:56:32.191 [Lua] hero_fullscreen_menu_on_exit 23:56:32.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09551660 23:56:32.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:56:32.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:56:32.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:56:32.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 23:56:48.580 [Lua] [IngameUI] menu view on_enter hero_view 23:56:48.589 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0954ed80 23:56:48.589 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 23:56:54.048 [Lua] [IngameUI] menu view on_exit hero_view 23:56:54.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0954ed80 23:56:54.055 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 23:56:56.414 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 23:56:57.416 [Lua] [Matchmaking] Cancelling matchmaking 23:56:57.416 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:56:57.433 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 23:56:57.435 [Lua] TRANSITION nil nil load_next_level 23:56:57.435 [Lua] Transition type "load_next_level", is server: true 23:56:57.435 [Lua] [LevelTransitionHandler] promote_next_level_data 23:56:57.435 [Lua] [GameNetworkManager] Leaving game... 23:56:57.435 [Lua] [GameNetworkManager] Shutting down game session host. 23:56:57.435 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:56:57.435 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:56:57.435 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=39.50 23:56:57.450 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:56:59.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:56:59.473 [Lua] [Managers] Calling function on all managers: 23:56:59.474 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 23:56:59.474 [Lua] Clearing all global lookup lists 23:56:59.474 [Lua] [IngamePlayerListUI] - Destroy 23:56:59.474 [Lua] [GamePadEquipmentUI] - Destroy 23:56:59.474 [Lua] [EquipmentUI] - Destroy 23:56:59.474 [Lua] [GamePadAbilityUI] - Destroy 23:56:59.474 [Lua] [AbilityUI] - Destroy 23:56:59.475 [Lua] [IngameUI] destroy 23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1 23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 23:56:59.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 23:56:59.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 23:56:59.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3 23:56:59.593 [Lua] [Managers] Destroying manager group: 23:56:59.600 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:56:59.702 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:56:59.702 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 23:56:59.702 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 23:56:59.702 [Lua] [Matchmaking] unregister rpcs 23:56:59.703 [Lua] ############### UNLOADING PACKAGES ############### 23:56:59.703 [Lua] [Managers] Calling function on all managers: 23:56:59.703 [Lua] [Managers] Destroying manager group: 23:56:59.703 [Lua] [Gamestate] Enter state StateLoading 23:56:59.705 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:56:59.705 [Lua] [Matchmaking] register rpcs 23:56:59.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:56:59.705 [Lua] Set lobby begin: 23:56:59.705 [Lua] Lobby data selected_mission_id = inn_level 23:56:59.705 [Lua] Lobby data num_players = 1 23:56:59.705 [Lua] Lobby data difficulty_tweak = 0 23:56:59.705 [Lua] Lobby data host = 110000101e55044 23:56:59.705 [Lua] Lobby data matchmaking_type = 3 23:56:59.705 [Lua] Lobby data difficulty = normal 23:56:59.705 [Lua] Lobby data player_slot_1 = 0:0 23:56:59.705 [Lua] Lobby data unique_server_name = Visulth 23:56:59.705 [Lua] Lobby data player_slot_4 = 110000101e55044:1 23:56:59.705 [Lua] Lobby data country_code = CA 23:56:59.705 [Lua] Lobby data matchmaking = false 23:56:59.705 [Lua] Lobby data power_level = 0 23:56:59.706 [Lua] Lobby data mission_id = inn_level 23:56:59.706 [Lua] Lobby data mechanism = adventure 23:56:59.706 [Lua] Lobby data player_slot_5 = 0:0 23:56:59.706 [Lua] Lobby data player_slot_2 = 0:0 23:56:59.706 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:59.706 [Lua] Lobby data player_slot_3 = 0:0 23:56:59.706 [Lua] Lobby data eac_authorized = true 23:56:59.706 [Lua] Set lobby end. 23:56:59.706 [Lua] registering RPCs 23:56:59.706 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:56:59.706 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:56:59.706 [Lua] Set lobby begin: 23:56:59.706 [Lua] Lobby data selected_mission_id = morris_hub 23:56:59.706 [Lua] Lobby data num_players = 1 23:56:59.706 [Lua] Lobby data difficulty_tweak = 0 23:56:59.706 [Lua] Lobby data host = 110000101e55044 23:56:59.706 [Lua] Lobby data matchmaking_type = 3 23:56:59.706 [Lua] Lobby data difficulty = normal 23:56:59.706 [Lua] Lobby data player_slot_1 = 0:0 23:56:59.706 [Lua] Lobby data unique_server_name = Visulth 23:56:59.706 [Lua] Lobby data player_slot_4 = 110000101e55044:1 23:56:59.706 [Lua] Lobby data country_code = CA 23:56:59.706 [Lua] Lobby data matchmaking = false 23:56:59.706 [Lua] Lobby data power_level = 0 23:56:59.706 [Lua] Lobby data mission_id = morris_hub 23:56:59.706 [Lua] Lobby data mechanism = deus 23:56:59.706 [Lua] Lobby data player_slot_5 = 0:0 23:56:59.706 [Lua] Lobby data player_slot_2 = 0:0 23:56:59.706 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:56:59.706 [Lua] Lobby data player_slot_3 = 0:0 23:56:59.706 [Lua] Lobby data eac_authorized = true 23:56:59.706 [Lua] Set lobby end. 23:56:59.706 [Lua] initializing mechanism to: deus 23:56:59.706 [Lua] FORCE COMMIT 2 23:56:59.706 [Lua] PlayFabMirrorBase:_commit_internal 2 23:56:59.706 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:56:59.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:56:59.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 23:56:59.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:56:59.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 23:56:59.708 [Lua] commit result success 2 23:56:59.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 23:56:59.708 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 23:56:59.708 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 23:56:59.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 23:56:59.710 [Umbra] Unload tome 23:56:59.711 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 23:56:59.823 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 23:56:59.836 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 23:56:59.836 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 23:56:59.836 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 23:56:59.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 23:56:59.946 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 23:56:59.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:56:59.947 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 23:56:59.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 23:57:00.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 23:57:02.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:57:02.041 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:57:02.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 23:57:06.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 23:57:06.591 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 23:57:06.609 [Lua] [LevelTransitionHandler] Level load completed! 23:57:06.609 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 23:57:06.609 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:57:06.610 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 23:57:06.610 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:57:06.610 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 23:57:06.632 [Lua] ### Sending rpc_level_loaded 23:57:06.632 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228 23:57:06.632 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 23:57:06.650 [Lua] Async level spawning done 23:57:06.652 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 23:57:06.652 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 23:57:06.669 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 23:57:06.669 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 23:57:06.669 [Lua] ### Sending rpc_level_loaded 23:57:06.669 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228 23:57:06.669 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:57:07.673 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:57:07.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:57:07.673 [Lua] [Matchmaking] unregister rpcs 23:57:07.673 [Lua] Set lobby begin: 23:57:07.673 [Lua] Lobby data selected_mission_id = morris_hub 23:57:07.673 [Lua] Lobby data num_players = 1 23:57:07.673 [Lua] Lobby data difficulty_tweak = 0 23:57:07.673 [Lua] Lobby data host = 110000101e55044 23:57:07.673 [Lua] Lobby data matchmaking_type = 3 23:57:07.673 [Lua] Lobby data difficulty = normal 23:57:07.673 [Lua] Lobby data player_slot_1 = 0:0 23:57:07.673 [Lua] Lobby data unique_server_name = Visulth 23:57:07.674 [Lua] Lobby data player_slot_4 = 110000101e55044:1 23:57:07.674 [Lua] Lobby data country_code = CA 23:57:07.674 [Lua] Lobby data matchmaking = false 23:57:07.674 [Lua] Lobby data power_level = 0 23:57:07.674 [Lua] Lobby data mission_id = morris_hub 23:57:07.674 [Lua] Lobby data mechanism = deus 23:57:07.674 [Lua] Lobby data player_slot_5 = 0:0 23:57:07.674 [Lua] Lobby data player_slot_2 = 0:0 23:57:07.674 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:57:07.674 [Lua] Lobby data player_slot_3 = 0:0 23:57:07.674 [Lua] Lobby data eac_authorized = true 23:57:07.674 [Lua] Set lobby end. 23:57:07.674 [Lua] [Managers] Destroying manager group: 23:57:07.676 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 23:57:07.676 [Lua] [Gamestate] Enter StateIngame HOST 23:57:07.676 [Lua] [Managers] Calling function on all managers: 23:57:07.676 [Lua] <>level = morris_hub<> 23:57:07.676 [Lua] [StateIngame] Server ingame 23:57:07.682 [Lua] Set lobby begin: 23:57:07.682 [Lua] Lobby data selected_mission_id = morris_hub 23:57:07.682 [Lua] Lobby data num_players = 1 23:57:07.682 [Lua] Lobby data difficulty_tweak = 0 23:57:07.682 [Lua] Lobby data host = 110000101e55044 23:57:07.682 [Lua] Lobby data matchmaking_type = 3 23:57:07.682 [Lua] Lobby data difficulty = normal 23:57:07.682 [Lua] Lobby data player_slot_1 = 0:0 23:57:07.682 [Lua] Lobby data unique_server_name = Visulth 23:57:07.682 [Lua] Lobby data player_slot_4 = 110000101e55044:1 23:57:07.682 [Lua] Lobby data country_code = CA 23:57:07.682 [Lua] Lobby data matchmaking = false 23:57:07.682 [Lua] Lobby data power_level = 0 23:57:07.682 [Lua] Lobby data mission_id = morris_hub 23:57:07.682 [Lua] Lobby data mechanism = deus 23:57:07.682 [Lua] Lobby data player_slot_5 = 0:0 23:57:07.682 [Lua] Lobby data player_slot_2 = 0:0 23:57:07.682 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:57:07.683 [Lua] Lobby data player_slot_3 = 0:0 23:57:07.683 [Lua] Lobby data eac_authorized = true 23:57:07.683 [Lua] Set lobby end. 23:57:07.683 [Lua] [Matchmaking] register rpcs 23:57:07.683 [Lua] GameNetworkManager:init... creating game session 23:57:07.683 [Lua] Host GameSession.make_game_session_host with session: 23:57:07.683 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:57:07.683 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 23:57:07.683 [Lua] [GameNetworkManager] self.is_server = true 23:57:07.683 [Network] Setting artificial MTU limit to 65536 23:57:07.701 [Lua] Switching ConflictSettings: to: disabled 23:57:07.701 [Lua] pacing=disabled 23:57:07.701 [Lua] roaming=nil 23:57:07.701 [Lua] specials=disabled 23:57:07.701 [Lua] debug_color=black 23:57:07.701 [Lua] pack_spawning=disabled 23:57:07.701 [Lua] contained_breeds=nil 23:57:07.701 [Lua] disabled=true 23:57:07.701 [Lua] boss=disabled 23:57:07.701 [Lua] horde=disabled 23:57:07.701 [Lua] name=disabled 23:57:07.701 [Lua] intensity=disabled 23:57:07.701 [Lua] --- 23:57:07.701 [Lua] [LevelAnalysis] set_random_seed( 0) 23:57:07.706 [Lua] [AIInterestPointSystem] Level Seed: 0 23:57:07.706 [Lua] 23:57:07.706 [Lua] [entity_system_bag] = table 23:57:07.706 [Lua] [entity_system_bag] = metatable 23:57:07.706 [Lua] [startup_data] = table 23:57:07.706 [Lua] [entity_manager] = table 23:57:07.706 [Lua] [entity_manager] = metatable 23:57:07.706 [Lua] [unit_spawner] = table 23:57:07.706 [Lua] [unit_spawner] = metatable 23:57:07.706 [Lua] [unit_storage] = table 23:57:07.706 [Lua] [unit_storage] = metatable 23:57:07.706 [Lua] [dice_keeper] = table 23:57:07.706 [Lua] [dice_keeper] = metatable 23:57:07.706 [Lua] [is_server] = true (boolean) 23:57:07.706 [Lua] [world] = [World] 23:57:07.706 [Lua] [system_api] = table 23:57:07.706 [Lua] [entity_system] = table 23:57:07.706 [Lua] [entity_system] = metatable 23:57:07.706 [Lua] [network_lobby] = table 23:57:07.706 [Lua] [network_lobby] = metatable 23:57:07.706 [Lua] [profile_synchronizer] = table 23:57:07.706 [Lua] [profile_synchronizer] = metatable 23:57:07.707 [Lua] [level_transition_handler] = table 23:57:07.707 [Lua] [level_transition_handler] = metatable 23:57:07.707 [Lua] [num_local_human_players] = 1 (number) 23:57:07.707 [Lua] [statistics_db] = table 23:57:07.707 [Lua] [statistics_db] = metatable 23:57:07.707 [Lua] [network_server] = table 23:57:07.707 [Lua] [network_server] = metatable 23:57:07.707 [Lua] [input_manager] = table 23:57:07.707 [Lua] [input_manager] = metatable 23:57:07.707 [Lua] [network_clock] = table 23:57:07.707 [Lua] [network_clock] = metatable 23:57:07.707 [Lua] [network_transmit] = table 23:57:07.707 [Lua] [network_transmit] = metatable 23:57:07.707 [Lua] [free_flight_manager] = table 23:57:07.707 [Lua] [free_flight_manager] = metatable 23:57:07.707 [Lua] [network_manager] = table 23:57:07.707 [Lua] [network_manager] = metatable 23:57:07.707 [Lua] [network_event_delegate] = table 23:57:07.707 [Lua] [network_event_delegate] = metatable 23:57:07.707 [Lua] 23:57:07.707 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:57:07.707 [Lua] ignoring extension VersusInteractObjectiveExtension 23:57:07.707 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:57:07.707 [Lua] ignoring extension VersusSocketObjectiveExtension 23:57:07.707 [Lua] ignoring extension VersusTargetObjectiveExtension 23:57:07.707 [Lua] ignoring extension VersusMissionObjectiveExtension 23:57:07.708 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:57:07.715 [Lua] [AchievementManager] Achievements using the steam platform 23:57:07.715 [Lua] PlayerManager:add_player player_1 23:57:07.750 [Lua] [StateIngame] Level seed: 0 23:57:07.752 [Lua] [LevelAnalysis] set_random_seed( 0) 23:57:07.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:57:07.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:57:07.754 [Lua] [IngameUI] init 23:57:07.778 [SteamVoipClient] select_out(110000101e55044, off) 23:57:07.783 [Lua] cb_razer_chroma_setup 23:57:07.813 [Save] Saving `save_data` 23:57:07.817 [Save] Save done 23:57:07.828 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000014C39A40; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000014C395A0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000014C39690; parent_world_position = table: 0000000014C396C0; local_position = table: 0000000014C399B0; size = table: 0000000014C39A00; node = table: 0000000014C39A40 [3] scenegraph = table: 0000000014C395A0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000014C395A0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000014C395A0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000016A754B0 [7] self = table: 0000000016A754B0; ingame_ui_context = table: 0000000009BBDFA0; input_manager = table: 00000000063CDBB0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000016A754B0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 0000000010284C60; error_prefix_data = table: 0000000016A75470; func = [function] [14] self = table: 0000000010284C60; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000016A75390; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000010284C60 [20] self = table: 00000000075976E0; ingame_ui_context = table: 0000000009BBDFA0 [21] self = table: 00000000075976E0; params = table: 000000001DD546E0; viewport_name = "player_1"; input_manager = table: 00000000063CDBB0; input_source = table: 00000000104B2700; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000092166C0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000010357A20; camera_system = table: 000000001E0FFC80; outline_system = table: 000000001E136A10; fade_system = table: 000000001E0ECB90; sound_sector_system = table: 000000001E128CE0; sound_environment_system = table: 00000000103E0070; event_manager = table: 00000000087F0990; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009BBDFA0 [22] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true [25] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016A793B0; menu_widgets = table: 0000000016A76310; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016A793B0; menu_widgets = table: 0000000016A76310; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006520980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000002025B690; telemetry_time_view_enter = 0; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016A6E430; cutscene_system = table: 000000001E1333B0; text_popup_ui = table: 0000000016A570D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016A3D940; world = [World]; camera_manager = table: 0000000007167B80; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009BBDFA0; _fps_cooldown = 0; views = table: 0000000008BE21F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E7F3C30; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000092166C0; weave_onboarding = table: 0000000016A3EC20; popup_handler = table: 0000000016A56F20; peer_id = "110000101e55044"; network_event_delegate = table: 000000000845D8A0; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0; [22] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [23] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [24] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [25] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000006827EA0; network_server = table: 0000000005A03100; entity_system = table: 0000000006827010; parent = table: 0000000005334F00; _level_flow_events = table: 000000000627F3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000677D6F0; machines = table: 0000000015D545C0; network_event_delegate = table: 000000000845D8A0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001760C220; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008BB2210; network_clock = table: 0000000009E6FED0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000058A3C70; 23:57:07.829 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000014C468B0; node_def = table: 0000000014C393C0; k = "offset"; v = table: 0000000014C39480 [2] scenegraph = table: 0000000014C46880; scenegraph_def = table: 0000000016A755C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000014C393C0; parent_name = nil; local_position = table: 0000000006A8B680; node = table: 0000000014C468B0 [3] scenegraph_def = table: 0000000016A755C0; scenegraph = table: 0000000014C46880; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000014C393C0 [4] self = table: 0000000016A754B0 [5] self = table: 0000000016A754B0; ingame_ui_context = table: 0000000009BBDFA0; input_manager = table: 00000000063CDBB0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000016A754B0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 0000000010284C60; error_prefix_data = table: 0000000016A75470; func = [function] [12] self = table: 0000000010284C60; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000016A75390; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000010284C60 [18] self = table: 00000000075976E0; ingame_ui_context = table: 0000000009BBDFA0 [19] self = table: 00000000075976E0; params = table: 000000001DD546E0; viewport_name = "player_1"; input_manager = table: 00000000063CDBB0; input_source = table: 00000000104B2700; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000092166C0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000010357A20; camera_system = table: 000000001E0FFC80; outline_system = table: 000000001E136A10; fade_system = table: 000000001E0ECB90; sound_sector_system = table: 000000001E128CE0; sound_environment_system = table: 00000000103E0070; event_manager = table: 00000000087F0990; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009BBDFA0 [20] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true [23] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000001DD54710 [25] self = table: 000000001F9A9DC0; loading_context = table: 00000000058A3C70; is_server = true; assert_on_leak = true; input_manager = table: 00000000063CDBB0; level_key = "morris_hub"; level_setting = table: 000000000558BC20; db = table: 000000001760C220; world = [World]; network_event_delegate = table: 000000000845D8A0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000087F0990; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001DD546E0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016A76310; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016A793B0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C395A0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016A76310; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016A793B0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C395A0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006520980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000002025B690; telemetry_time_view_enter = 0; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016A6E430; cutscene_system = table: 000000001E1333B0; text_popup_ui = table: 0000000016A570D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016A3D940; world = [World]; camera_manager = table: 0000000007167B80; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009BBDFA0; _fps_cooldown = 0; views = table: 0000000008BE21F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E7F3C30; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000092166C0; weave_onboarding = table: 0000000016A3EC20; popup_handler = table: 0000000016A56F20; peer_id = "110000101e55044"; network_event_delegate = table: 000000000845D8A0; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0; [20] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [21] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [22] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [23] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000006827EA0; network_server = table: 0000000005A03100; entity_system = table: 0000000006827010; parent = table: 0000000005334F00; _level_flow_events = table: 000000000627F3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000677D6F0; machines = table: 0000000015D545C0; network_event_delegate = table: 000000000845D8A0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001760C220; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008BB2210; network_clock = table: 0000000009E6FED0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000058A3C70; 23:57:07.876 [Lua] [Matchmaking] Cancelling matchmaking 23:57:07.876 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:57:07.876 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:57:07.877 [Lua] Set lobby begin: 23:57:07.877 [Lua] Lobby data selected_mission_id = morris_hub 23:57:07.877 [Lua] Lobby data num_players = 1 23:57:07.877 [Lua] Lobby data difficulty_tweak = 0 23:57:07.877 [Lua] Lobby data host = 110000101e55044 23:57:07.877 [Lua] Lobby data matchmaking_type = 3 23:57:07.877 [Lua] Lobby data difficulty = normal 23:57:07.877 [Lua] Lobby data player_slot_1 = 0:0 23:57:07.877 [Lua] Lobby data unique_server_name = Visulth 23:57:07.877 [Lua] Lobby data player_slot_4 = 110000101e55044:1 23:57:07.877 [Lua] Lobby data country_code = CA 23:57:07.877 [Lua] Lobby data matchmaking = false 23:57:07.877 [Lua] Lobby data power_level = 835 23:57:07.877 [Lua] Lobby data mission_id = morris_hub 23:57:07.877 [Lua] Lobby data mechanism = deus 23:57:07.877 [Lua] Lobby data player_slot_5 = 0:0 23:57:07.877 [Lua] Lobby data player_slot_2 = 0:0 23:57:07.877 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:57:07.877 [Lua] Lobby data player_slot_3 = 0:0 23:57:07.878 [Lua] Lobby data eac_authorized = true 23:57:07.878 [Lua] Set lobby end. 23:57:07.879 [Lua] CurrentConflictSettings disabled 23:57:07.879 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:57:07.880 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:57:07.880 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 23:57:07.880 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 23:57:07.880 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:57:07.880 [Lua] [Managers] Calling function on all managers: 23:57:07.880 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:57:07.920 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 23:57:07.920 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 23:57:07.975 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 23:57:07.975 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 23:57:07.983 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 23:57:07.983 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 23:57:07.985 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 23:57:07.989 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:57:07.989 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:57:07.989 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 23:57:07.989 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08c11960 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08c11960 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08c11080 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08c11080 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x05de33c0 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x05de33c0 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08fc7010 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08fc7010 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08c10da0 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08c10da0 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08fc73d0 23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08fc73d0 23:57:08.463 [Lua] StateInGameRunning:_game_actually_starts() 23:57:08.463 [Lua] ################################################################################################################# 23:57:08.463 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:57:08.463 [Lua] ################################################################################################################# 23:57:08.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 23:57:08.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 23:57:08.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 23:57:08.568 [Lua] Commit load time data 23:57:09.912 [Lua] [IngameUI] menu view on_enter hero_view 23:57:09.922 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 23:57:09.922 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:57:09.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:57:09.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:57:09.948 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:57:09.948 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:57:09.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:57:10.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:57:10.556 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:57:10.584 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.584 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.621 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:10.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:10.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:11.351 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:57:11.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 23:57:11.361 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:57:11.361 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 23:57:15.791 [Lua] [IngameUI] menu view on_exit hero_view 23:57:15.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 23:57:15.795 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:57:15.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:57:15.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:57:15.795 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:15.795 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:15.795 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:15.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:15.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:15.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:15.806 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:57:15.806 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 23:57:15.806 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 23:57:17.915 [Lua] [IngameUI] menu view on_enter hero_view 23:57:17.926 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 23:57:17.926 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:57:17.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:57:17.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:57:17.952 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:57:17.952 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:57:17.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:57:18.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:57:18.434 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:57:18.462 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.462 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.512 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:18.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:18.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:19.633 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:57:19.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 23:57:19.642 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:57:19.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 23:57:23.201 [Lua] [IngameUI] menu view on_exit hero_view 23:57:23.204 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 23:57:23.204 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:57:23.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:57:23.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:57:23.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:23.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:23.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:23.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:23.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:23.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:23.216 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:57:23.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 23:57:23.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 23:57:23.794 [Lua] [IngameUI] menu view on_enter hero_view 23:57:23.806 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 23:57:23.806 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 23:57:31.092 [Lua] PlayFabMirrorBase:_commit_internal 3 23:57:31.092 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:57:31.092 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:57:31.107 [Lua] commit result success 3 23:57:31.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 23:57:31.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 23:57:31.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 23:57:36.445 [Lua] [IngameUI] menu view on_exit hero_view 23:57:36.449 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 23:57:36.449 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 23:57:37.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 38, name: `unknown` 23:57:38.788 [Lua] [IngameUI] menu view on_enter hero_view 23:57:38.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 23:57:38.799 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:57:38.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:57:38.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:57:38.825 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:57:38.825 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:57:38.833 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:57:39.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:57:39.300 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:57:39.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:39.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:39.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:57:40.172 [Lua] [IngameUI] menu view on_exit hero_view 23:57:40.177 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 23:57:40.177 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:57:40.177 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:57:40.177 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:57:40.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:40.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:40.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:40.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:40.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:40.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:57:40.188 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:57:40.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:57:40.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:57:41.268 [Lua] [IngameUI] menu view on_enter character_selection 23:57:41.269 [Lua] hero_fullscreen_menu_on_enter 23:57:41.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2e5d0 23:57:41.273 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:57:41.285 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:41.285 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:41.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:41.286 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:41.308 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:57:41.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 23:57:41.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:41.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:57:41.310 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 23:57:41.310 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:41.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:57:41.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:57:47.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:57:47.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:57:47.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:57:47.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 23:57:47.590 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:47.590 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:48.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 23:57:48.176 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 23:57:48.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 23:57:48.368 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 23:57:48.368 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 23:57:48.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:48.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:48.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 23:57:48.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:57:48.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:48.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:57:48.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 23:57:48.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:57:48.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:57:48.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:57:48.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 23:57:48.452 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101e55044 23:57:48.452 [Lua] Set lobby begin: 23:57:48.452 [Lua] Lobby data selected_mission_id = morris_hub 23:57:48.452 [Lua] Lobby data num_players = 1 23:57:48.452 [Lua] Lobby data difficulty_tweak = 0 23:57:48.452 [Lua] Lobby data host = 110000101e55044 23:57:48.452 [Lua] Lobby data matchmaking_type = 3 23:57:48.452 [Lua] Lobby data difficulty = normal 23:57:48.452 [Lua] Lobby data player_slot_1 = 0:0 23:57:48.452 [Lua] Lobby data unique_server_name = Visulth 23:57:48.452 [Lua] Lobby data player_slot_4 = 0:0 23:57:48.452 [Lua] Lobby data country_code = CA 23:57:48.452 [Lua] Lobby data matchmaking = false 23:57:48.452 [Lua] Lobby data power_level = 835 23:57:48.452 [Lua] Lobby data mission_id = morris_hub 23:57:48.452 [Lua] Lobby data mechanism = deus 23:57:48.452 [Lua] Lobby data player_slot_5 = 0:0 23:57:48.452 [Lua] Lobby data player_slot_2 = 0:0 23:57:48.452 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:57:48.452 [Lua] Lobby data player_slot_3 = 110000101e55044:1 23:57:48.452 [Lua] Lobby data eac_authorized = true 23:57:48.452 [Lua] Set lobby end. 23:57:48.452 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(1) 23:57:48.458 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read, 23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 23:57:48.462 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 23:57:48.462 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:57:48.464 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:57:48.465 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:57:48.465 [Lua] [GameNetworkManager] destroying game object with go_id=5 23:57:48.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `stop_weapon_we_deus_01_overheat` for object id: 29, name: `unknown` 23:57:48.468 [Save] Saving `save_data` 23:57:48.473 [Save] Save done 23:57:48.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 23:57:48.482 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 23:57:48.483 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 23:57:48.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 23:57:48.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 23:57:48.490 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 23:57:48.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 23:57:48.490 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:57:48.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:57:48.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 23:57:48.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 23:57:48.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:57:48.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 23:57:48.508 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 23:57:48.508 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 23:57:48.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer, async-read, 23:57:48.553 [Lua] [IngameUI] menu view on_exit character_selection 23:57:48.553 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:57:48.553 [Lua] hero_fullscreen_menu_on_exit 23:57:48.555 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2e5d0 23:57:48.555 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:57:48.555 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:57:48.555 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:57:48.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:57:48.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 23:57:48.708 [Lua] [PackageManager] Force_load: wwise/crossbow 23:57:48.708 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 23:57:48.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:57:48.898 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:57:48.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:57:49.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:57:49.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:57:49.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 23:57:49.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 23:57:49.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 23:57:49.399 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:57:49.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:57:49.451 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:57:49.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 23:57:49.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 23:57:49.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 23:57:49.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:57:49.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:57:49.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:57:49.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 23:57:49.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 23:57:49.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 23:57:49.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 23:57:49.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 23:57:49.786 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 23:57:49.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 23:57:49.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 23:57:49.977 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 23:57:49.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 23:57:50.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 23:57:50.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 23:57:50.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:57:50.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:57:50.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:57:50.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 23:57:50.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 23:57:50.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 23:57:50.289 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-3.47518, -18.0217, 2.77566), Vector4(0, 0, -0.525262, -0.85094)) 23:57:50.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:57:50.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:57:50.293 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 23:57:50.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 23:57:51.723 [Lua] PlayFabMirrorBase:_commit_internal 4 23:57:51.723 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:57:51.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:57:51.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 23:57:51.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 23:57:51.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 23:57:51.922 [Lua] commit result success 4 23:57:51.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 23:57:51.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 23:57:52.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 23:57:54.338 [Lua] [NetworkServer] Changing num_players from 1 to 2 23:57:54.338 [Lua] Players: 2 23:57:54.338 [Lua] Set lobby begin: 23:57:54.338 [Lua] Lobby data selected_mission_id = morris_hub 23:57:54.338 [Lua] Lobby data num_players = 2 23:57:54.338 [Lua] Lobby data difficulty_tweak = 0 23:57:54.338 [Lua] Lobby data host = 110000101e55044 23:57:54.338 [Lua] Lobby data matchmaking_type = 3 23:57:54.338 [Lua] Lobby data difficulty = normal 23:57:54.338 [Lua] Lobby data player_slot_1 = 0:0 23:57:54.338 [Lua] Lobby data unique_server_name = Visulth 23:57:54.338 [Lua] Lobby data player_slot_4 = 0:0 23:57:54.341 [Lua] Lobby data country_code = CA 23:57:54.341 [Lua] Lobby data matchmaking = false 23:57:54.341 [Lua] Lobby data power_level = 835 23:57:54.341 [Lua] Lobby data mission_id = morris_hub 23:57:54.341 [Lua] Lobby data mechanism = deus 23:57:54.341 [Lua] Lobby data player_slot_5 = 0:0 23:57:54.341 [Lua] Lobby data player_slot_2 = 0:0 23:57:54.341 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:57:54.341 [Lua] Lobby data player_slot_3 = 110000101e55044:1 23:57:54.341 [Lua] Lobby data eac_authorized = true 23:57:54.341 [Lua] Set lobby end. 23:57:54.342 [Lua] [LobbyMembers] Member joined 110000104e72a6c 23:57:56.493 [Lua] GOT approve_channel 1 110000104e72a6c 1860000039e3b78 23:57:56.493 [EAC] EAC server has client 110000104e72a6c and channel 1 (and owner 110000104e72a6c) 23:57:56.494 [EACServer] [19:57:56:494][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: Geronimo! 23:57:56.494 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server 23:57:56.494 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c' 23:57:56.494 [Lua] [ChatManager][1]System: Geronimo! is joining the game 23:57:56.494 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby. 23:57:56.494 [Lua] [NetworkServer] Creating peer info. 23:57:56.494 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting 23:57:56.576 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000104e72a6c, replying lobby_ok 23:57:56.603 [EACServer] [19:57:56:603][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 23:57:56.625 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0 23:57:56.675 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104e72a6c 23:57:56.675 [Lua] Set lobby begin: 23:57:56.675 [Lua] Lobby data selected_mission_id = morris_hub 23:57:56.675 [Lua] Lobby data num_players = 2 23:57:56.675 [Lua] Lobby data difficulty_tweak = 0 23:57:56.675 [Lua] Lobby data host = 110000101e55044 23:57:56.675 [Lua] Lobby data matchmaking_type = 3 23:57:56.676 [Lua] Lobby data difficulty = normal 23:57:56.676 [Lua] Lobby data player_slot_1 = 0:0 23:57:56.676 [Lua] Lobby data unique_server_name = Visulth 23:57:56.676 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1 23:57:56.676 [Lua] Lobby data country_code = CA 23:57:56.676 [Lua] Lobby data matchmaking = false 23:57:56.676 [Lua] Lobby data power_level = 835 23:57:56.676 [Lua] Lobby data mission_id = morris_hub 23:57:56.676 [Lua] Lobby data mechanism = deus 23:57:56.676 [Lua] Lobby data player_slot_5 = 0:0 23:57:56.676 [Lua] Lobby data player_slot_2 = 0:0 23:57:56.676 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:57:56.676 [Lua] Lobby data player_slot_3 = 110000101e55044:1 23:57:56.676 [Lua] Lobby data eac_authorized = true 23:57:56.676 [Lua] Set lobby end. 23:57:58.944 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c 23:57:58.944 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting 23:57:58.944 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting 23:57:58.978 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined 23:57:58.978 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "4" and join party "0" 23:57:58.978 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=0) 23:57:58.978 [Lua] Sync dynamic to client: 23:57:59.307 [SteamVoipClient] select_out(110000104e72a6c, on) 23:57:59.322 [SteamVoipClient] select_out(110000104e72a6c, on) 23:57:59.322 [SteamVoipClient] select_in(110000104e72a6c, on) 23:57:59.322 [SteamVoipClient] select_out(110000104e72a6c, off) 23:57:59.501 [EACServer] [19:57:59:501][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Message: Client authenticated. 23:57:59.501 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal 23:58:00.541 [EACServer] [19:58:00:541][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E72A6C. 23:58:00.844 [EACServer] [19:58:00:844][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E72A6C 23:58:00.844 [EACServer] [19:58:00:844][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:58:00.846 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote 23:58:01.032 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified 23:58:01.032 [Lua] player (110000104e72a6c,1) was put into party 0 23:58:01.032 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session 23:58:01.032 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c 23:58:01.033 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting 23:58:01.033 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 23:58:01.045 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 23:58:01.045 [Lua] Mechanism says: a client joined the game! 110000104e72a6c 23:58:01.231 [Lua] ### Sending rpc_level_loaded 23:58:01.231 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228 23:58:01.231 [Lua] Peer 110000104e72a6c has loaded the level but not all enemies, so we wait 23:58:05.706 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=0) 23:58:05.706 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 23:58:05.706 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 23:58:05.723 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 23:58:05.723 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 23:58:06.953 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 23:58:06.953 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 23:58:06.964 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 23:58:06.968 [Lua] PlayerManager:add_remote_player 110000104e72a6c 23:58:06.968 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 23:58:06.968 [Lua] RemotePlayer:create_game_object( ) 8 23:58:06.995 [Lua] player (110000104e72a6c,1) was put into party 1 23:58:06.995 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(4) career(2) 23:58:06.995 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 23:58:06.995 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 23:58:07.001 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 23:58:07.001 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 23:58:07.104 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 23:58:07.104 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:58:07.104 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 23:58:07.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 23:58:07.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, ProfileSynchronizer, async-read, 23:58:07.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:58:07.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 23:58:07.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 23:58:07.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 23:58:07.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 23:58:07.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:58:07.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:58:07.750 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:58:07.750 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:58:07.807 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:58:07.807 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:58:07.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:58:08.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:58:08.152 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:58:08.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:58:08.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:58:08.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 23:58:08.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 23:58:08.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 23:58:08.414 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 23:58:08.414 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 23:58:08.564 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 23:58:08.564 [Lua] [PackageManager] Force_load: wwise/we_deus_01 23:58:08.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 23:58:08.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 23:58:08.752 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 23:58:09.458 [Lua] Set lobby begin: 23:58:09.458 [Lua] Lobby data selected_mission_id = morris_hub 23:58:09.458 [Lua] Lobby data num_players = 2 23:58:09.460 [Lua] Lobby data difficulty_tweak = 0 23:58:09.460 [Lua] Lobby data host = 110000101e55044 23:58:09.460 [Lua] Lobby data matchmaking_type = 3 23:58:09.460 [Lua] Lobby data difficulty = normal 23:58:09.460 [Lua] Lobby data player_slot_1 = 0:0 23:58:09.460 [Lua] Lobby data unique_server_name = Visulth 23:58:09.460 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1 23:58:09.461 [Lua] Lobby data country_code = CA 23:58:09.461 [Lua] Lobby data matchmaking = false 23:58:09.461 [Lua] Lobby data power_level = 417 23:58:09.461 [Lua] Lobby data mission_id = morris_hub 23:58:09.461 [Lua] Lobby data mechanism = deus 23:58:09.461 [Lua] Lobby data player_slot_5 = 0:0 23:58:09.461 [Lua] Lobby data player_slot_2 = 0:0 23:58:09.461 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:58:09.461 [Lua] Lobby data player_slot_3 = 110000101e55044:1 23:58:09.461 [Lua] Lobby data eac_authorized = true 23:58:09.461 [Lua] Set lobby end. 23:58:10.929 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 23:58:10.929 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 23:58:10.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 23:58:10.930 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 23:58:10.931 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:58:11.076 [Lua] [IngameUI] menu view on_enter hero_view 23:58:11.086 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 23:58:11.086 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:58:11.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:58:11.110 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:58:11.111 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:58:11.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:58:11.120 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:58:11.842 [Lua] [IngameUI] menu view on_exit hero_view 23:58:11.846 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 23:58:11.846 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:58:11.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:58:11.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:58:11.910 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:58:11.910 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:58:11.910 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:58:14.592 [Lua] Set lobby begin: 23:58:14.592 [Lua] Lobby data selected_mission_id = morris_hub 23:58:14.592 [Lua] Lobby data num_players = 2 23:58:14.592 [Lua] Lobby data difficulty_tweak = 0 23:58:14.592 [Lua] Lobby data host = 110000101e55044 23:58:14.592 [Lua] Lobby data matchmaking_type = 3 23:58:14.592 [Lua] Lobby data difficulty = normal 23:58:14.592 [Lua] Lobby data player_slot_1 = 0:0 23:58:14.592 [Lua] Lobby data unique_server_name = Visulth 23:58:14.593 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1 23:58:14.593 [Lua] Lobby data country_code = CA 23:58:14.593 [Lua] Lobby data matchmaking = false 23:58:14.593 [Lua] Lobby data power_level = 835 23:58:14.593 [Lua] Lobby data mission_id = morris_hub 23:58:14.593 [Lua] Lobby data mechanism = deus 23:58:14.593 [Lua] Lobby data player_slot_5 = 0:0 23:58:14.593 [Lua] Lobby data player_slot_2 = 0:0 23:58:14.593 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:58:14.593 [Lua] Lobby data player_slot_3 = 110000101e55044:1 23:58:14.593 [Lua] Lobby data eac_authorized = true 23:58:14.593 [Lua] Set lobby end. 23:58:31.913 [Lua] PlayFabMirrorBase:_commit_internal 5 23:58:31.913 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:58:31.913 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:58:31.924 [Lua] commit result success 5 23:58:31.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 23:58:31.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 23:58:32.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 23:58:43.428 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104e72a6c 23:58:43.428 [Lua] Set lobby begin: 23:58:43.428 [Lua] Lobby data selected_mission_id = morris_hub 23:58:43.428 [Lua] Lobby data num_players = 2 23:58:43.428 [Lua] Lobby data difficulty_tweak = 0 23:58:43.428 [Lua] Lobby data host = 110000101e55044 23:58:43.428 [Lua] Lobby data matchmaking_type = 3 23:58:43.428 [Lua] Lobby data difficulty = normal 23:58:43.428 [Lua] Lobby data player_slot_1 = 0:0 23:58:43.428 [Lua] Lobby data unique_server_name = Visulth 23:58:43.428 [Lua] Lobby data player_slot_4 = 0:0 23:58:43.428 [Lua] Lobby data country_code = CA 23:58:43.428 [Lua] Lobby data matchmaking = false 23:58:43.428 [Lua] Lobby data power_level = 835 23:58:43.428 [Lua] Lobby data mission_id = morris_hub 23:58:43.428 [Lua] Lobby data mechanism = deus 23:58:43.428 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 23:58:43.428 [Lua] Lobby data player_slot_2 = 0:0 23:58:43.428 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:58:43.428 [Lua] Lobby data player_slot_3 = 110000101e55044:1 23:58:43.429 [Lua] Lobby data eac_authorized = true 23:58:43.430 [Lua] Set lobby end. 23:58:43.430 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(4) 23:58:43.510 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 23:58:43.510 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 23:58:43.511 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:58:43.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 23:58:43.526 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 23:58:43.526 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:58:43.526 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:58:43.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 23:58:43.527 [Lua] [GameNetworkManager] destroying game object with go_id=9 23:58:43.541 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer 23:58:43.546 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 23:58:43.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 23:58:43.547 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, ProfileSynchronizer 23:58:43.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 23:58:43.790 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 23:58:43.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 23:58:43.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 23:58:43.862 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 23:58:43.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 23:58:44.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 23:58:44.019 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 23:58:44.019 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 23:58:44.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 23:58:44.077 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 23:58:44.077 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:58:44.164 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:58:44.164 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:58:44.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:58:44.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:58:44.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:58:44.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 23:58:44.855 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 23:58:44.855 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 23:58:44.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:58:44.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:58:44.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:58:44.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:58:44.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:58:44.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:58:44.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:58:45.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:58:45.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:58:45.125 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 23:58:45.125 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 23:58:45.126 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 23:58:45.126 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 23:58:45.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:58:50.486 [Lua] [IngameUI] menu view on_enter character_selection 23:58:50.486 [Lua] hero_fullscreen_menu_on_enter 23:58:50.489 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2e5d0 23:58:50.490 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:58:50.505 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:58:50.505 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:58:50.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:58:50.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:58:50.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 23:58:50.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:58:50.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:58:50.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:58:50.546 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 23:58:50.546 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:58:50.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:58:50.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:58:53.979 [Lua] [IngameUI] menu view on_exit character_selection 23:58:53.993 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:58:53.993 [Lua] hero_fullscreen_menu_on_exit 23:58:53.998 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2e5d0 23:58:53.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:58:53.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:58:53.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:58:53.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 23:59:00.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 23:59:00.146 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 23:59:00.157 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 23:59:00.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer 23:59:00.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer 23:59:00.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:59:00.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:59:00.783 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 23:59:01.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:59:01.662 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:59:11.000 [Lua] [IngameUI] menu view on_enter hero_view 23:59:11.011 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 23:59:11.011 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:59:11.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:59:11.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:59:11.036 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:59:11.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:59:11.044 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:59:11.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:59:11.538 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:59:11.567 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.567 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:11.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:11.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:12.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:12.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:12.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:12.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:12.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:12.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:15.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:15.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:15.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:15.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:15.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:15.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:59:15.614 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 23:59:15.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read, 23:59:15.628 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 23:59:15.642 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 23:59:15.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:59:15.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:59:15.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 23:59:15.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:59:16.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 23:59:16.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 23:59:16.009 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 23:59:16.060 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 23:59:16.060 [Lua] [PackageManager] Force_load: wwise/steampistol 23:59:21.440 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:59:21.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:21.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:21.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:21.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:21.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:21.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:59:21.444 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:59:21.444 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 23:59:21.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:59:21.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:00:18.795 [Lua] [IngameUI] menu view on_exit hero_view 00:00:18.799 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 00:00:18.799 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:00:18.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:00:18.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 00:00:22.476 [Lua] [IngameUI] menu view on_enter hero_view 00:00:22.487 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 00:00:22.487 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:00:22.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:00:22.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:00:22.510 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:00:22.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:00:22.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:00:23.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:00:23.009 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:00:23.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.075 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:00:23.269 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:00:23.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:00:23.274 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:00:23.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 00:00:23.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:00:23.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:00:33.961 [Lua] PlayFabMirrorBase:_commit_internal 6 00:00:33.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:00:33.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:00:33.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 00:00:33.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 00:00:34.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 00:00:34.433 [Lua] commit result success 6 00:00:34.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 00:00:34.445 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 00:00:34.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 00:00:51.055 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 00:00:51.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:00:51.057 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:00:51.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:00:51.066 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:00:51.508 [Lua] [IngameUI] menu view on_exit hero_view 00:00:51.513 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 00:00:51.513 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:00:51.513 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:00:51.513 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:00:51.533 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:00:51.533 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:00:51.533 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:00:52.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 35 00:00:52.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 35 00:00:52.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 35 00:01:03.666 [Lua] [IngameUI] menu view on_enter hero_view 00:01:03.677 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 00:01:03.677 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:01:03.699 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:01:03.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:01:03.702 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:01:03.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:01:03.709 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:01:04.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:01:04.208 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:01:04.238 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.238 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.275 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:04.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:04.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:08.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:08.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:08.179 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:01:08.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 00:01:08.194 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer 00:01:08.204 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer 00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 00:01:08.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 00:01:08.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 00:01:08.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 00:01:08.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 00:01:08.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 00:01:08.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 00:01:08.402 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 00:01:08.467 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 00:01:08.467 [Lua] [PackageManager] Force_load: wwise/coghammer 00:01:10.281 [Lua] [IngameUI] menu view on_exit hero_view 00:01:10.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 00:01:10.285 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:01:10.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:01:10.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:01:10.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:10.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:10.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:10.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:10.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:10.294 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:01:10.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:01:10.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:01:11.686 [Lua] PlayFabMirrorBase:_commit_internal 7 00:01:11.686 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:01:11.686 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:01:11.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 00:01:11.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 00:01:11.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 00:01:11.889 [Lua] commit result success 7 00:01:11.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 00:01:11.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 00:01:11.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 00:01:14.775 [Lua] [IngameUI] menu view on_enter hero_view 00:01:14.785 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0 00:01:14.785 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:01:14.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:01:14.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:01:14.809 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:01:14.809 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:01:14.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:01:15.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:01:15.293 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:01:15.323 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:15.323 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:15.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:15.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:15.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:16.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:16.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:16.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:16.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:16.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:01:16.895 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:01:16.913 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 00:01:16.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer, async-read, 00:01:16.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 00:01:16.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer 00:01:16.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 00:01:16.932 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 00:01:16.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 00:01:16.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 00:01:16.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 00:01:16.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 00:01:16.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 00:01:16.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 00:01:16.985 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 00:01:17.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:01:17.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 00:01:17.037 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 00:01:17.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 00:01:17.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 00:01:17.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 00:01:17.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 00:01:17.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 00:01:17.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 00:01:33.345 [Lua] [IngameUI] menu view on_exit hero_view 00:01:33.349 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0 00:01:33.349 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:01:33.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:01:33.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:01:33.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:33.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:33.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:33.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:33.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:33.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:01:33.362 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:01:33.362 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:01:33.362 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:01:53.346 [Lua] PlayFabMirrorBase:_commit_internal 8 00:01:53.346 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:01:53.346 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:01:53.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 00:01:53.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 00:01:53.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 00:01:53.541 [Lua] commit result success 8 00:01:53.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 00:01:53.554 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 00:01:53.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 00:02:00.779 [Lua] [IngameUI] menu view on_enter start_game_view 00:02:00.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x171d0ab0 00:02:00.781 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:02:00.821 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 00:02:00.821 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 00:02:00.822 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 00:02:00.822 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 00:02:00.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 00:02:10.296 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 00:02:10.296 [Lua] ............................................................................................................ 00:02:10.296 [Lua] ............................................................................................................ 00:02:10.296 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 00:02:10.296 [Lua] ............................................................................................................ 00:02:10.296 [Lua] ............................................................................................................ 00:02:10.296 [Lua] [Matchmaking] Cancelling matchmaking 00:02:10.296 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:02:10.411 [Lua] [IngameUI] menu view on_exit start_game_view 00:02:10.411 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:02:10.412 [Save] Saving `save_data` 00:02:10.412 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 00:02:10.412 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 00:02:10.412 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 00:02:10.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 00:02:10.416 [Save] Save done 00:02:10.431 [Lua] [IngameUI] menu view post_update_on_exit table: 0x171d0ab0 00:02:11.998 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:02:11.998 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:02:12.000 [Lua] Set lobby begin: 00:02:12.000 [Lua] Lobby data selected_mission_id = morris_hub 00:02:12.000 [Lua] Lobby data num_players = 2 00:02:12.000 [Lua] Lobby data difficulty_tweak = 0 00:02:12.000 [Lua] Lobby data host = 110000101e55044 00:02:12.001 [Lua] Lobby data matchmaking_type = 3 00:02:12.001 [Lua] Lobby data difficulty = hardest 00:02:12.001 [Lua] Lobby data player_slot_1 = 0:0 00:02:12.001 [Lua] Lobby data unique_server_name = Visulth 00:02:12.001 [Lua] Lobby data player_slot_4 = 0:0 00:02:12.001 [Lua] Lobby data country_code = CA 00:02:12.001 [Lua] Lobby data matchmaking = false 00:02:12.001 [Lua] Lobby data power_level = 835 00:02:12.001 [Lua] Lobby data mission_id = morris_hub 00:02:12.001 [Lua] Lobby data mechanism = deus 00:02:12.001 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:12.001 [Lua] Lobby data player_slot_2 = 0:0 00:02:12.001 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:12.001 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:12.001 [Lua] Lobby data eac_authorized = true 00:02:12.001 [Lua] Set lobby end. 00:02:12.001 [Lua] [PartyManager] Leader is set to 110000101e55044 00:02:12.001 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 00:02:12.001 [Lua] Set lobby begin: 00:02:12.001 [Lua] Lobby data twitch_enabled = false 00:02:12.001 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:12.001 [Lua] Lobby data num_players = 2 00:02:12.001 [Lua] Lobby data difficulty_tweak = 0 00:02:12.001 [Lua] Lobby data host = 110000101e55044 00:02:12.001 [Lua] Lobby data matchmaking_type = 2 00:02:12.001 [Lua] Lobby data match_started = true 00:02:12.001 [Lua] Lobby data difficulty = hardest 00:02:12.001 [Lua] Lobby data player_slot_1 = 0:0 00:02:12.001 [Lua] Lobby data player_slot_4 = 0:0 00:02:12.002 [Lua] Lobby data unique_server_name = Visulth 00:02:12.002 [Lua] Lobby data quick_game = false 00:02:12.002 [Lua] Lobby data country_code = CA 00:02:12.002 [Lua] Lobby data matchmaking = true 00:02:12.002 [Lua] Lobby data power_level = 835 00:02:12.002 [Lua] Lobby data mission_id = morris_hub 00:02:12.002 [Lua] Lobby data mechanism = deus 00:02:12.002 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:12.002 [Lua] Lobby data player_slot_2 = 0:0 00:02:12.002 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:12.002 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:12.002 [Lua] Lobby data eac_authorized = true 00:02:12.002 [Lua] Set lobby end. 00:02:12.002 [Lua] Set lobby begin: 00:02:12.002 [Lua] Lobby data twitch_enabled = false 00:02:12.002 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:12.003 [Lua] Lobby data num_players = 2 00:02:12.003 [Lua] Lobby data difficulty_tweak = 0 00:02:12.003 [Lua] Lobby data host = 110000101e55044 00:02:12.003 [Lua] Lobby data matchmaking_type = 2 00:02:12.003 [Lua] Lobby data is_private = false 00:02:12.003 [Lua] Lobby data match_started = true 00:02:12.003 [Lua] Lobby data difficulty = hardest 00:02:12.003 [Lua] Lobby data player_slot_1 = 0:0 00:02:12.003 [Lua] Lobby data player_slot_4 = 0:0 00:02:12.003 [Lua] Lobby data unique_server_name = Visulth 00:02:12.003 [Lua] Lobby data quick_game = false 00:02:12.003 [Lua] Lobby data country_code = CA 00:02:12.003 [Lua] Lobby data matchmaking = true 00:02:12.003 [Lua] Lobby data power_level = 835 00:02:12.003 [Lua] Lobby data mission_id = morris_hub 00:02:12.003 [Lua] Lobby data mechanism = deus 00:02:12.003 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:12.003 [Lua] Lobby data player_slot_2 = 0:0 00:02:12.003 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:12.003 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:12.003 [Lua] Lobby data eac_authorized = true 00:02:12.003 [Lua] Set lobby end. 00:02:12.003 [Lua] [ChatManager][1]System: Starting hosted game... 00:02:12.003 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:02:12.003 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:02:22.704 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:02:22.704 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:02:22.705 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 00:02:22.705 [Lua] Set lobby begin: 00:02:22.705 [Lua] Lobby data twitch_enabled = false 00:02:22.705 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:22.705 [Lua] Lobby data num_players = 2 00:02:22.705 [Lua] Lobby data difficulty_tweak = 0 00:02:22.705 [Lua] Lobby data host = 110000101e55044 00:02:22.705 [Lua] Lobby data matchmaking_type = 2 00:02:22.705 [Lua] Lobby data is_private = false 00:02:22.705 [Lua] Lobby data match_started = true 00:02:22.705 [Lua] Lobby data difficulty = hardest 00:02:22.705 [Lua] Lobby data player_slot_1 = 0:0 00:02:22.705 [Lua] Lobby data player_slot_4 = 0:0 00:02:22.705 [Lua] Lobby data unique_server_name = Visulth 00:02:22.705 [Lua] Lobby data quick_game = false 00:02:22.705 [Lua] Lobby data country_code = CA 00:02:22.705 [Lua] Lobby data matchmaking = true 00:02:22.707 [Lua] Lobby data power_level = 835 00:02:22.707 [Lua] Lobby data mission_id = morris_hub 00:02:22.707 [Lua] Lobby data mechanism = deus 00:02:22.707 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:22.707 [Lua] Lobby data player_slot_2 = 0:0 00:02:22.707 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:22.707 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:22.707 [Lua] Lobby data eac_authorized = true 00:02:22.707 [Lua] Set lobby end. 00:02:22.707 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 00:02:22.707 [Lua] [NetworkServer] Entering post game 00:02:22.707 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:02:22.707 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:02:22.707 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:02:22.707 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:02:22.708 [Lua] Complete level triggered. 00:02:22.711 [Lua] Generated node with: Level , level_seed <930280554>, Run progress <0.49995> 00:02:22.711 [Lua] Generated node with: Level , level_seed <-1191077695>, Run progress <0.3333> 00:02:22.711 [Lua] Generated node with: Level , level_seed <792304428>, Run progress <0.6666> 00:02:22.711 [Lua] Generated node with: Level , level_seed <-1115988837>, Run progress <0> 00:02:22.711 [Lua] Generated node with: Level , level_seed <230385982>, Run progress <0.49995> 00:02:22.711 [Lua] Generated node with: Level , level_seed <-504365179>, Run progress <0> 00:02:22.711 [Lua] Generated node with: Level , level_seed <1231743776>, Run progress <0.9999> 00:02:22.711 [Lua] Generated node with: Level , level_seed <-2035571713>, Run progress <0> 00:02:22.711 [Lua] Generated node with: Level , level_seed <2053431634>, Run progress <0.83325> 00:02:22.711 [Lua] Generated node with: Level , level_seed <-1504243575>, Run progress <0.16665> 00:02:22.711 [Lua] Generated node with: Level , level_seed <-53321644>, Run progress <0.49995> 00:02:22.711 [Lua] Generated node with: Level , level_seed <1303596963>, Run progress <0.3333> 00:02:22.711 [Lua] Generated node with: Level , level_seed <1731195046>, Run progress <0.6666> 00:02:22.711 [Lua] Generated node with: Level , level_seed <334909389>, Run progress <0.3333> 00:02:22.711 [Lua] Generated node with: Level , level_seed <784445128>, Run progress <0.16665> 00:02:22.711 [Lua] [DeusRunController] starting with seed <1608939264> on difficulty and dominant god 00:02:22.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 40 00:02:22.712 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-2035571713, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 ) 00:02:22.712 [Lua] [NetworkServer] Entering post game 00:02:22.713 [Save] Saving `save_data` 00:02:22.713 [Lua] gm_event_end_conditions_met false false 00:02:22.714 [Lua] PlayFabMirrorBase:_commit_internal nil 00:02:22.714 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:02:22.714 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:02:22.715 [Lua] TRANSITION nil nil load_next_level 00:02:22.715 [Lua] Transition type "load_next_level", is server: true 00:02:22.715 [Lua] [LevelTransitionHandler] promote_next_level_data 00:02:22.715 [Lua] [GameNetworkManager] Leaving game... 00:02:22.715 [Lua] [GameNetworkManager] Shutting down game session host. 00:02:22.715 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:02:22.715 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:02:22.715 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=313.26 00:02:22.718 [Save] Save done 00:02:22.718 [Save] Saving `save_data` 00:02:22.719 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:02:22.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 40 00:02:22.719 [Lua] commit result success 9 00:02:22.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 00:02:22.723 [Save] Save done 00:02:22.723 [Save] Saving `save_data` 00:02:22.727 [Save] Save done 00:02:22.807 [Lua] ### Sending rpc_level_loaded 00:02:22.807 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 00:02:22.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 40 00:02:22.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 00:02:22.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 00:02:24.717 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:02:24.717 [Lua] [Managers] Calling function on all managers: 00:02:24.717 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:02:24.717 [Lua] Clearing all global lookup lists 00:02:24.717 [Lua] [IngamePlayerListUI] - Destroy 00:02:24.718 [Lua] [GamePadEquipmentUI] - Destroy 00:02:24.718 [Lua] [EquipmentUI] - Destroy 00:02:24.718 [Lua] [AbilityUI] - Destroy 00:02:24.718 [Lua] [GamePadAbilityUI] - Destroy 00:02:24.719 [Lua] [IngameUI] destroy 00:02:24.723 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:02:24.723 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:02:24.731 [Lua] [Managers] Destroying manager group: 00:02:24.734 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:02:24.734 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:02:24.734 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:02:24.734 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:02:24.734 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:02:24.734 [Lua] [Matchmaking] unregister rpcs 00:02:24.734 [Lua] ############### UNLOADING PACKAGES ############### 00:02:24.734 [Lua] [Managers] Calling function on all managers: 00:02:24.734 [Lua] [Managers] Destroying manager group: 00:02:24.734 [Lua] [Gamestate] Enter state StateLoading 00:02:24.737 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:02:24.737 [Lua] [Matchmaking] register rpcs 00:02:24.737 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 00:02:24.737 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:02:24.737 [Lua] Set lobby begin: 00:02:24.737 [Lua] Lobby data twitch_enabled = false 00:02:24.737 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:24.737 [Lua] Lobby data num_players = 2 00:02:24.737 [Lua] Lobby data difficulty_tweak = 0 00:02:24.737 [Lua] Lobby data host = 110000101e55044 00:02:24.737 [Lua] Lobby data matchmaking_type = 2 00:02:24.737 [Lua] Lobby data is_private = false 00:02:24.737 [Lua] Lobby data match_started = true 00:02:24.737 [Lua] Lobby data difficulty = hardest 00:02:24.737 [Lua] Lobby data player_slot_1 = 0:0 00:02:24.737 [Lua] Lobby data player_slot_4 = 0:0 00:02:24.737 [Lua] Lobby data unique_server_name = Visulth 00:02:24.737 [Lua] Lobby data quick_game = false 00:02:24.737 [Lua] Lobby data country_code = CA 00:02:24.737 [Lua] Lobby data matchmaking = true 00:02:24.737 [Lua] Lobby data power_level = 0 00:02:24.737 [Lua] Lobby data mission_id = morris_hub 00:02:24.738 [Lua] Lobby data mechanism = deus 00:02:24.738 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:24.738 [Lua] Lobby data player_slot_2 = 0:0 00:02:24.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:24.738 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:24.738 [Lua] Lobby data eac_authorized = true 00:02:24.738 [Lua] Set lobby end. 00:02:24.738 [Lua] registering RPCs 00:02:24.738 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:02:24.738 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:02:24.738 [Lua] Set lobby begin: 00:02:24.738 [Lua] Lobby data twitch_enabled = false 00:02:24.738 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:24.738 [Lua] Lobby data num_players = 2 00:02:24.738 [Lua] Lobby data difficulty_tweak = 0 00:02:24.738 [Lua] Lobby data host = 110000101e55044 00:02:24.738 [Lua] Lobby data matchmaking_type = 2 00:02:24.738 [Lua] Lobby data is_private = false 00:02:24.738 [Lua] Lobby data match_started = true 00:02:24.738 [Lua] Lobby data difficulty = hardest 00:02:24.738 [Lua] Lobby data player_slot_1 = 0:0 00:02:24.738 [Lua] Lobby data player_slot_4 = 0:0 00:02:24.738 [Lua] Lobby data unique_server_name = Visulth 00:02:24.738 [Lua] Lobby data quick_game = false 00:02:24.738 [Lua] Lobby data country_code = CA 00:02:24.738 [Lua] Lobby data matchmaking = true 00:02:24.738 [Lua] Lobby data power_level = 0 00:02:24.738 [Lua] Lobby data mission_id = dlc_morris_map 00:02:24.738 [Lua] Lobby data mechanism = deus 00:02:24.738 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:24.738 [Lua] Lobby data player_slot_2 = 0:0 00:02:24.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:24.738 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:24.739 [Lua] Lobby data eac_authorized = true 00:02:24.739 [Lua] Set lobby end. 00:02:24.739 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:02:24.741 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:02:24.741 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 00:02:24.741 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 00:02:24.784 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 00:02:24.797 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 00:02:24.797 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 00:02:24.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 00:02:24.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 00:02:24.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 00:02:24.900 [Lua] ### Sending rpc_level_loaded 00:02:24.900 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 00:02:24.900 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:02:24.900 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:02:24.900 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:02:24.901 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 00:02:24.917 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:02:24.917 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:02:26.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 00:02:26.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read, 00:02:26.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer 00:02:26.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 00:02:26.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 00:02:26.614 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 00:02:26.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:02:26.630 [Lua] [LevelTransitionHandler] Level load completed! 00:02:26.630 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -2035571713 - use_random_directors: false - conflict_director_name: disabled 00:02:26.630 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:02:26.630 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 00:02:26.630 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:02:26.630 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:02:26.640 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer 00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer 00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 00:02:26.649 [Lua] ### Sending rpc_level_loaded 00:02:26.649 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 00:02:26.649 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:02:26.665 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:02:26.665 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:02:26.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:02:26.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:02:26.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:02:26.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:02:26.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:02:26.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:02:26.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:02:26.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:02:26.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 00:02:26.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 00:02:26.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 00:02:26.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 00:02:27.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 00:02:27.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 00:02:27.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 00:02:27.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 00:02:27.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 00:02:27.150 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:02:27.150 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:02:27.151 [Lua] ### Sending rpc_level_loaded 00:02:27.151 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 00:02:27.151 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:02:27.151 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 00:02:27.151 [Umbra] Init version: 3.4.15 :: 16 threads 00:02:27.154 [Lua] Async level spawning done 00:02:27.154 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:02:28.154 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:02:28.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:02:28.155 [Lua] [Matchmaking] unregister rpcs 00:02:28.155 [Lua] Set lobby begin: 00:02:28.155 [Lua] Lobby data twitch_enabled = false 00:02:28.155 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:28.155 [Lua] Lobby data num_players = 2 00:02:28.155 [Lua] Lobby data difficulty_tweak = 0 00:02:28.155 [Lua] Lobby data host = 110000101e55044 00:02:28.155 [Lua] Lobby data matchmaking_type = 2 00:02:28.155 [Lua] Lobby data is_private = false 00:02:28.155 [Lua] Lobby data match_started = true 00:02:28.155 [Lua] Lobby data difficulty = hardest 00:02:28.155 [Lua] Lobby data player_slot_1 = 0:0 00:02:28.155 [Lua] Lobby data player_slot_4 = 0:0 00:02:28.155 [Lua] Lobby data unique_server_name = Visulth 00:02:28.155 [Lua] Lobby data quick_game = false 00:02:28.155 [Lua] Lobby data country_code = CA 00:02:28.155 [Lua] Lobby data matchmaking = true 00:02:28.155 [Lua] Lobby data power_level = 0 00:02:28.156 [Lua] Lobby data mission_id = dlc_morris_map 00:02:28.156 [Lua] Lobby data mechanism = deus 00:02:28.156 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:28.156 [Lua] Lobby data player_slot_2 = 0:0 00:02:28.156 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:28.156 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:28.156 [Lua] Lobby data eac_authorized = true 00:02:28.156 [Lua] Set lobby end. 00:02:28.156 [Lua] [Managers] Destroying manager group: 00:02:28.157 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 00:02:28.157 [Lua] [Gamestate] Enter StateIngame HOST 00:02:28.157 [Lua] [Managers] Calling function on all managers: 00:02:28.158 [Lua] <>level = dlc_morris_map<> 00:02:28.158 [Lua] [StateIngame] Server ingame 00:02:28.163 [Lua] Set lobby begin: 00:02:28.163 [Lua] Lobby data twitch_enabled = false 00:02:28.163 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:28.163 [Lua] Lobby data num_players = 2 00:02:28.163 [Lua] Lobby data difficulty_tweak = -10 00:02:28.163 [Lua] Lobby data host = 110000101e55044 00:02:28.163 [Lua] Lobby data matchmaking_type = 2 00:02:28.163 [Lua] Lobby data is_private = false 00:02:28.163 [Lua] Lobby data match_started = true 00:02:28.163 [Lua] Lobby data difficulty = hardest 00:02:28.163 [Lua] Lobby data player_slot_1 = 0:0 00:02:28.163 [Lua] Lobby data player_slot_4 = 0:0 00:02:28.163 [Lua] Lobby data unique_server_name = Visulth 00:02:28.163 [Lua] Lobby data quick_game = false 00:02:28.163 [Lua] Lobby data country_code = CA 00:02:28.164 [Lua] Lobby data matchmaking = true 00:02:28.164 [Lua] Lobby data power_level = 0 00:02:28.164 [Lua] Lobby data mission_id = dlc_morris_map 00:02:28.164 [Lua] Lobby data mechanism = deus 00:02:28.164 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:28.164 [Lua] Lobby data player_slot_2 = 0:0 00:02:28.164 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:28.164 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:28.164 [Lua] Lobby data eac_authorized = true 00:02:28.164 [Lua] Set lobby end. 00:02:28.164 [Lua] [Matchmaking] register rpcs 00:02:28.164 [Lua] GameNetworkManager:init... creating game session 00:02:28.164 [Lua] Host GameSession.make_game_session_host with session: 00:02:28.164 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:02:28.164 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:02:28.164 [Lua] [GameNetworkManager] self.is_server = true 00:02:28.164 [Network] Setting artificial MTU limit to 65536 00:02:28.184 [Lua] Switching ConflictSettings: to: disabled 00:02:28.184 [Lua] pacing=disabled 00:02:28.184 [Lua] roaming=nil 00:02:28.184 [Lua] specials=disabled 00:02:28.184 [Lua] debug_color=black 00:02:28.184 [Lua] pack_spawning=disabled 00:02:28.184 [Lua] contained_breeds=nil 00:02:28.184 [Lua] disabled=true 00:02:28.184 [Lua] boss=disabled 00:02:28.184 [Lua] horde=disabled 00:02:28.184 [Lua] name=disabled 00:02:28.184 [Lua] intensity=disabled 00:02:28.184 [Lua] --- 00:02:28.184 [Lua] [LevelAnalysis] set_random_seed( -2035571713) 00:02:28.190 [Lua] [AIInterestPointSystem] Level Seed: -2035571713 00:02:28.190 [Lua] 00:02:28.190 [Lua] [entity_system_bag] = table 00:02:28.190 [Lua] [entity_system_bag] = metatable 00:02:28.190 [Lua] [startup_data] = table 00:02:28.190 [Lua] [entity_manager] = table 00:02:28.190 [Lua] [entity_manager] = metatable 00:02:28.190 [Lua] [unit_spawner] = table 00:02:28.190 [Lua] [unit_spawner] = metatable 00:02:28.190 [Lua] [unit_storage] = table 00:02:28.190 [Lua] [unit_storage] = metatable 00:02:28.190 [Lua] [dice_keeper] = table 00:02:28.190 [Lua] [dice_keeper] = metatable 00:02:28.190 [Lua] [is_server] = true (boolean) 00:02:28.191 [Lua] [world] = [World] 00:02:28.191 [Lua] [system_api] = table 00:02:28.191 [Lua] [entity_system] = table 00:02:28.191 [Lua] [entity_system] = metatable 00:02:28.191 [Lua] [network_lobby] = table 00:02:28.191 [Lua] [network_lobby] = metatable 00:02:28.191 [Lua] [profile_synchronizer] = table 00:02:28.191 [Lua] [profile_synchronizer] = metatable 00:02:28.191 [Lua] [level_transition_handler] = table 00:02:28.191 [Lua] [level_transition_handler] = metatable 00:02:28.191 [Lua] [num_local_human_players] = 1 (number) 00:02:28.191 [Lua] [statistics_db] = table 00:02:28.191 [Lua] [statistics_db] = metatable 00:02:28.191 [Lua] [network_server] = table 00:02:28.191 [Lua] [network_server] = metatable 00:02:28.191 [Lua] [input_manager] = table 00:02:28.191 [Lua] [input_manager] = metatable 00:02:28.191 [Lua] [network_clock] = table 00:02:28.191 [Lua] [network_clock] = metatable 00:02:28.191 [Lua] [network_transmit] = table 00:02:28.191 [Lua] [network_transmit] = metatable 00:02:28.191 [Lua] [free_flight_manager] = table 00:02:28.191 [Lua] [free_flight_manager] = metatable 00:02:28.191 [Lua] [network_manager] = table 00:02:28.191 [Lua] [network_manager] = metatable 00:02:28.191 [Lua] [network_event_delegate] = table 00:02:28.191 [Lua] [network_event_delegate] = metatable 00:02:28.191 [Lua] 00:02:28.191 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:02:28.191 [Lua] ignoring extension VersusInteractObjectiveExtension 00:02:28.191 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:02:28.191 [Lua] ignoring extension VersusSocketObjectiveExtension 00:02:28.191 [Lua] ignoring extension VersusTargetObjectiveExtension 00:02:28.191 [Lua] ignoring extension VersusMissionObjectiveExtension 00:02:28.234 [Lua] [AchievementManager] Achievements using the steam platform 00:02:28.234 [Lua] PlayerManager:add_player player_1 00:02:28.264 [Lua] [StateIngame] Level seed: -2035571713 00:02:28.264 [Lua] [LevelAnalysis] set_random_seed( -2035571713) 00:02:28.265 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:02:28.265 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:02:28.266 [Lua] [IngameUI] init 00:02:28.276 [SteamVoipClient] select_out(110000101e55044, off) 00:02:28.276 [SteamVoipClient] select_out(110000104e72a6c, off) 00:02:28.282 [Lua] cb_razer_chroma_setup 00:02:28.310 [Save] Saving `save_data` 00:02:28.316 [Save] Save done 00:02:28.324 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011F68C60; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011F687C0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000011F688B0; parent_world_position = table: 0000000011F688E0; local_position = table: 0000000011F68BD0; size = table: 0000000011F68C20; node = table: 0000000011F68C60 [3] scenegraph = table: 0000000011F687C0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011F687C0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000011F687C0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 00000000124045C0 [7] self = table: 00000000124045C0; ingame_ui_context = table: 0000000007CFB7C0; input_manager = table: 000000000641BB50; world = [World] [8] self = table: 00000000082436F0; object = table: 00000000124045C0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 0000000007CFBB00; error_prefix_data = table: 0000000012404580; func = [function] [14] self = table: 0000000007CFBB00; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000124044A0; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000007CFBB00 [20] self = table: 0000000009135CD0; ingame_ui_context = table: 0000000007CFB7C0 [21] self = table: 0000000009135CD0; params = table: 000000001F932F00; viewport_name = "player_1"; input_manager = table: 000000000641BB50; input_source = table: 000000001E13D360; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010069CE0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201158A0; camera_system = table: 0000000008B3AA80; outline_system = table: 0000000010299FC0; fade_system = table: 00000000089B3440; sound_sector_system = table: 0000000008B3AB10; sound_environment_system = table: 0000000015A27970; event_manager = table: 0000000006AA25A0; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007CFB7C0 [22] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true [25] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000124084C0; menu_widgets = table: 0000000012405420; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000124084C0; menu_widgets = table: 0000000012405420; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008E2D760; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000007CFF110; telemetry_time_view_enter = 0; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000123FD5B0; cutscene_system = table: 0000000014D34C40; text_popup_ui = table: 00000000123E58D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000123CB960; ui_top_renderer = table: 0000000007D00590; camera_manager = table: 00000000089D7D60; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007CFB7C0; views = table: 000000001246AA00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010069CE0; weave_onboarding = table: 00000000123CCB40; popup_handler = table: 00000000123E5790; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006306660; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660; [22] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [23] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [24] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [25] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000016EFC850; network_server = table: 0000000005A03100; entity_system = table: 0000000016EFC8F0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F933320; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000014C9EEB0; machines = table: 000000001F932E60; _quit_game = false; network_clock = table: 0000000006DE62E0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001FF565B0; network_event_delegate = table: 0000000006306660; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000062C6180; 00:02:28.326 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000011F75AA0; node_def = table: 0000000011F685E0; k = "offset"; v = table: 0000000011F686A0 [2] scenegraph = table: 0000000011F75A20; scenegraph_def = table: 00000000124046D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011F685E0; parent_name = nil; local_position = table: 0000000011F75A50; node = table: 0000000011F75AA0 [3] scenegraph_def = table: 00000000124046D0; scenegraph = table: 0000000011F75A20; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011F685E0 [4] self = table: 00000000124045C0 [5] self = table: 00000000124045C0; ingame_ui_context = table: 0000000007CFB7C0; input_manager = table: 000000000641BB50; world = [World] [6] self = table: 00000000082436F0; object = table: 00000000124045C0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 0000000007CFBB00; error_prefix_data = table: 0000000012404580; func = [function] [12] self = table: 0000000007CFBB00; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000124044A0; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000007CFBB00 [18] self = table: 0000000009135CD0; ingame_ui_context = table: 0000000007CFB7C0 [19] self = table: 0000000009135CD0; params = table: 000000001F932F00; viewport_name = "player_1"; input_manager = table: 000000000641BB50; input_source = table: 000000001E13D360; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010069CE0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201158A0; camera_system = table: 0000000008B3AA80; outline_system = table: 0000000010299FC0; fade_system = table: 00000000089B3440; sound_sector_system = table: 0000000008B3AB10; sound_environment_system = table: 0000000015A27970; event_manager = table: 0000000006AA25A0; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007CFB7C0 [20] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true [23] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000009135B90 [25] self = table: 000000000641B6E0; loading_context = table: 00000000062C6180; is_server = true; assert_on_leak = true; input_manager = table: 000000000641BB50; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000006306660; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000006AA25A0; level = [Level]; level_key = "dlc_morris_map"; level_seed = -2035571713; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001F932F00 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012405420; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000124084C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000011F687C0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012405420; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000124084C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000011F687C0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008E2D760; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000007CFF110; telemetry_time_view_enter = 0; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000123FD5B0; cutscene_system = table: 0000000014D34C40; text_popup_ui = table: 00000000123E58D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000123CB960; ui_top_renderer = table: 0000000007D00590; camera_manager = table: 00000000089D7D60; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007CFB7C0; views = table: 000000001246AA00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010069CE0; weave_onboarding = table: 00000000123CCB40; popup_handler = table: 00000000123E5790; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006306660; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660; [20] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [21] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [22] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [23] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000016EFC850; network_server = table: 0000000005A03100; entity_system = table: 0000000016EFC8F0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F933320; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000014C9EEB0; machines = table: 000000001F932E60; _quit_game = false; network_clock = table: 0000000006DE62E0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001FF565B0; network_event_delegate = table: 0000000006306660; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000062C6180; 00:02:28.333 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:02:28.333 [Lua] Set lobby begin: 00:02:28.333 [Lua] Lobby data twitch_enabled = false 00:02:28.333 [Lua] Lobby data selected_mission_id = journey_citadel 00:02:28.333 [Lua] Lobby data num_players = 2 00:02:28.333 [Lua] Lobby data difficulty_tweak = -10 00:02:28.333 [Lua] Lobby data host = 110000101e55044 00:02:28.333 [Lua] Lobby data matchmaking_type = 2 00:02:28.333 [Lua] Lobby data is_private = false 00:02:28.333 [Lua] Lobby data match_started = true 00:02:28.333 [Lua] Lobby data difficulty = hardest 00:02:28.334 [Lua] Lobby data player_slot_1 = 0:0 00:02:28.334 [Lua] Lobby data player_slot_4 = 0:0 00:02:28.334 [Lua] Lobby data unique_server_name = Visulth 00:02:28.334 [Lua] Lobby data quick_game = false 00:02:28.334 [Lua] Lobby data country_code = CA 00:02:28.334 [Lua] Lobby data matchmaking = true 00:02:28.334 [Lua] Lobby data power_level = 715 00:02:28.334 [Lua] Lobby data mission_id = dlc_morris_map 00:02:28.334 [Lua] Lobby data mechanism = deus 00:02:28.334 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:02:28.334 [Lua] Lobby data player_slot_2 = 0:0 00:02:28.334 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:02:28.334 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:02:28.334 [Lua] Lobby data eac_authorized = true 00:02:28.334 [Lua] Set lobby end. 00:02:28.334 [Lua] CurrentConflictSettings disabled 00:02:28.334 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 00:02:28.334 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 00:02:28.334 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:02:28.334 [Lua] [Managers] Calling function on all managers: 00:02:28.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:02:28.340 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:02:28.340 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:02:28.340 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:02:28.340 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:02:28.379 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:02:28.381 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:02:28.381 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:02:28.381 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:02:28.381 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:02:28.381 [Lua] RemotePlayer:create_game_object( ) 3 00:02:28.402 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:02:28.402 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:02:28.406 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:02:28.406 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:02:28.406 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:02:28.406 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:02:28.474 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:02:28.474 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:02:28.474 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:02:28.625 [Lua] StateInGameRunning:_game_actually_starts() 00:02:28.625 [Lua] ################################################################################################################# 00:02:28.625 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:02:28.625 [Lua] ################################################################################################################# 00:02:28.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 00:02:28.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 00:02:28.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 00:02:28.750 [Lua] Commit load time data 00:03:12.402 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_tzeentch_path1, mc:deus, gm:deus, env:0, seed:-1115988837, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 ) 00:03:12.402 [Lua] [NetworkServer] Entering post game 00:03:12.402 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:03:12.402 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:03:12.402 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:03:12.402 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:03:12.403 [Save] Saving `save_data` 00:03:12.403 [Lua] gm_event_end_conditions_met true false 00:03:12.404 [Lua] Game won 00:03:12.404 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:03:12.408 [Lua] generate_backend_stats 110000101e55044:1 00:03:12.408 [Save] Save done 00:03:12.408 [Save] Saving `save_data` 00:03:12.412 [Save] Save done 00:03:12.442 [Lua] PlayFabMirrorBase:_commit_internal nil 00:03:12.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:03:12.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:03:12.443 [Save] Saving `save_data` 00:03:12.443 [Lua] TRANSITION nil nil load_next_level 00:03:12.443 [Lua] Transition type "load_next_level", is server: true 00:03:12.443 [Lua] [LevelTransitionHandler] promote_next_level_data 00:03:12.443 [Lua] [GameNetworkManager] Leaving game... 00:03:12.443 [Lua] [GameNetworkManager] Shutting down game session host. 00:03:12.443 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:03:12.443 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:03:12.443 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=45.93 00:03:12.446 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:03:12.446 [Lua] commit result success 10 00:03:12.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 00:03:12.446 [Lua] none table: 0000000011CF6460 nil 00:03:12.448 [Save] Save done 00:03:12.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 00:03:12.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 00:03:12.542 [Lua] ### Sending rpc_level_loaded 00:03:12.542 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 317 00:03:12.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 44 00:03:12.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 44 00:03:13.102 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 44 00:03:13.455 [Lua] [PlayerSyncData] Game session is not initialized 00:03:13.455 [Lua] Set lobby begin: 00:03:13.455 [Lua] Lobby data twitch_enabled = false 00:03:13.455 [Lua] Lobby data selected_mission_id = journey_citadel 00:03:13.455 [Lua] Lobby data num_players = 2 00:03:13.455 [Lua] Lobby data difficulty_tweak = -10 00:03:13.455 [Lua] Lobby data host = 110000101e55044 00:03:13.455 [Lua] Lobby data matchmaking_type = 2 00:03:13.455 [Lua] Lobby data is_private = false 00:03:13.455 [Lua] Lobby data match_started = true 00:03:13.455 [Lua] Lobby data difficulty = hardest 00:03:13.455 [Lua] Lobby data player_slot_1 = 0:0 00:03:13.455 [Lua] Lobby data player_slot_4 = 0:0 00:03:13.455 [Lua] Lobby data unique_server_name = Visulth 00:03:13.455 [Lua] Lobby data quick_game = false 00:03:13.455 [Lua] Lobby data country_code = CA 00:03:13.455 [Lua] Lobby data matchmaking = true 00:03:13.455 [Lua] Lobby data power_level = 0 00:03:13.455 [Lua] Lobby data mission_id = dlc_morris_map 00:03:13.455 [Lua] Lobby data mechanism = deus 00:03:13.455 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:03:13.455 [Lua] Lobby data player_slot_2 = 0:0 00:03:13.455 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:03:13.456 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:03:13.456 [Lua] Lobby data eac_authorized = true 00:03:13.456 [Lua] Set lobby end. 00:03:14.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:03:14.289 [Lua] [Managers] Calling function on all managers: 00:03:14.289 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:03:14.289 [Lua] Clearing all global lookup lists 00:03:14.289 [Lua] [IngamePlayerListUI] - Destroy 00:03:14.290 [Lua] [IngameUI] destroy 00:03:14.291 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:03:14.291 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:03:14.292 [Lua] [Managers] Destroying manager group: 00:03:14.293 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:03:14.293 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:03:14.293 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:03:14.293 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:03:14.293 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:03:14.293 [Lua] [Matchmaking] unregister rpcs 00:03:14.293 [Lua] ############### UNLOADING PACKAGES ############### 00:03:14.293 [Lua] [Gamestate] Enter state StateLoading 00:03:14.296 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:03:14.296 [Lua] [Matchmaking] register rpcs 00:03:14.296 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:03:14.296 [Lua] registering RPCs 00:03:14.296 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:03:14.296 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:03:14.296 [Lua] Set lobby begin: 00:03:14.296 [Lua] Lobby data twitch_enabled = false 00:03:14.296 [Lua] Lobby data selected_mission_id = journey_citadel 00:03:14.296 [Lua] Lobby data num_players = 2 00:03:14.296 [Lua] Lobby data difficulty_tweak = -10 00:03:14.296 [Lua] Lobby data host = 110000101e55044 00:03:14.296 [Lua] Lobby data matchmaking_type = 2 00:03:14.296 [Lua] Lobby data is_private = false 00:03:14.296 [Lua] Lobby data match_started = true 00:03:14.296 [Lua] Lobby data difficulty = hardest 00:03:14.296 [Lua] Lobby data player_slot_1 = 0:0 00:03:14.296 [Lua] Lobby data player_slot_4 = 0:0 00:03:14.296 [Lua] Lobby data unique_server_name = Visulth 00:03:14.296 [Lua] Lobby data quick_game = false 00:03:14.296 [Lua] Lobby data country_code = CA 00:03:14.296 [Lua] Lobby data matchmaking = true 00:03:14.296 [Lua] Lobby data power_level = 0 00:03:14.296 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:03:14.296 [Lua] Lobby data mechanism = deus 00:03:14.296 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:03:14.296 [Lua] Lobby data player_slot_2 = 0:0 00:03:14.296 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:03:14.296 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:03:14.296 [Lua] Lobby data eac_authorized = true 00:03:14.296 [Lua] Set lobby end. 00:03:14.297 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:03:14.300 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:03:14.301 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 00:03:14.301 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_tzeentch_path1 0 00:03:14.313 [Umbra] Unload tome 00:03:14.326 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 00:03:14.326 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path1, async-read, 00:03:14.326 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path1, async-read, 00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path1, async-read, 00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path1, async-read, 00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path1, async-read, 00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path1, async-read, 00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1, pat_tower_tzeentch_path1, async-read, 00:03:14.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 00:03:14.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 00:03:14.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 00:03:14.568 [Lua] ### Sending rpc_level_loaded 00:03:14.568 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 317 00:03:14.568 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:03:14.569 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:03:14.569 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:03:14.585 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:03:14.585 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:03:16.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 00:03:16.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 00:03:16.492 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 00:03:16.959 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 00:03:16.959 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 00:03:16.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 00:03:21.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 00:03:21.727 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 00:03:21.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 00:03:22.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 00:03:22.027 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 00:03:22.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 00:03:22.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 00:03:22.512 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 00:03:22.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 00:03:22.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 00:03:22.748 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 00:03:22.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1 00:03:22.802 [Umbra] Loading umbra tome '#ID[cc6ff79dc4741126]' 00:03:22.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1 00:03:22.881 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1 00:03:22.899 [Lua] [LevelTransitionHandler] Level load completed! 00:03:22.899 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_tzeentch_path1 - level_seed: -1115988837 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 00:03:22.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:03:22.914 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_ratling_gunner=true, chaos_berzerker=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, beastmen_standard_bearer=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_warpfire_thrower=true, chaos_raider=true, skaven_storm_vermin_commander=true, } 00:03:22.914 [Lua] load_startup_enemy_packages: -------------- 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_spawn 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_troll 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_rat_ogre 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_stormfiend 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] beastmen_minotaur 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_plague_sorcerer 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_corruptor_sorcerer 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_gutter_runner 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_pack_master 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_poison_wind_globadier 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_ratling_gunner 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_warpfire_thrower 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_vortex_sorcerer 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] beastmen_standard_bearer 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_vortex 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] critter_rat 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] critter_pig 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_marauder 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] beastmen_gor 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_storm_vermin 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] beastmen_ungor_archer 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_plague_monk 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_storm_vermin_with_shield 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_berzerker 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] beastmen_ungor 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_clan_rat 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_loot_rat 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_slave 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_fanatic 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_marauder_with_shield 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] skaven_clan_rat_with_shield 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] beastmen_bestigor 00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:03:22.914 [Lua] chaos_raider 00:03:22.916 [Lua] ### Sending rpc_level_loaded 00:03:22.916 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 317 00:03:22.916 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:03:22.933 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:03:22.933 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:03:22.950 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:03:22.950 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:03:22.950 [Lua] ### Sending rpc_level_loaded 00:03:22.950 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 317 00:03:23.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:03:23.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:03:23.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:03:23.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:03:23.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:03:23.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:03:23.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:03:23.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:03:23.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:03:24.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:03:24.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:03:24.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:03:24.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:03:24.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:03:24.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:03:24.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:03:24.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:03:24.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:03:24.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:03:24.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:03:24.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:03:24.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:03:24.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:03:24.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:03:25.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:03:25.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:03:25.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:03:25.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:03:25.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:03:25.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:03:25.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:03:25.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:03:25.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:03:26.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:03:26.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:03:26.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:03:26.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:03:26.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:03:26.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:03:26.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:03:26.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:03:26.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:03:26.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:03:26.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:03:26.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:03:26.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:03:26.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:03:26.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:03:26.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:03:26.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:03:26.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:03:27.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:03:27.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:03:27.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:03:27.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:03:27.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:03:27.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:03:28.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:03:28.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:03:28.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:03:28.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:03:28.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:03:28.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:03:28.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:03:28.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:03:28.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:03:29.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:03:29.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:03:29.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:03:29.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:03:29.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:03:29.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:03:29.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:03:29.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:03:29.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:03:30.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:03:30.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:03:30.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:03:30.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:03:30.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:03:30.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:03:30.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:03:30.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:03:30.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:03:31.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:03:31.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:03:31.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:03:31.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:03:31.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:03:31.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:03:32.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:03:32.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:03:32.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:03:32.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:03:32.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:03:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:03:32.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:03:32.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:03:32.801 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_tzeentch_path1 game_mode: deus 00:03:32.801 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:03:32.801 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:03:32.810 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:03:32.865 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:03:32.865 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/tzeentch_path1/world 00:03:32.865 [Umbra] Init version: 3.4.15 :: 16 threads 00:03:34.078 [Lua] Async level spawning done 00:03:34.078 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:03:35.048 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:03:35.048 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:03:35.048 [Lua] [Matchmaking] unregister rpcs 00:03:35.048 [Lua] Set lobby begin: 00:03:35.048 [Lua] Lobby data twitch_enabled = false 00:03:35.048 [Lua] Lobby data selected_mission_id = journey_citadel 00:03:35.048 [Lua] Lobby data num_players = 2 00:03:35.048 [Lua] Lobby data difficulty_tweak = -10 00:03:35.048 [Lua] Lobby data host = 110000101e55044 00:03:35.048 [Lua] Lobby data matchmaking_type = 2 00:03:35.048 [Lua] Lobby data is_private = false 00:03:35.048 [Lua] Lobby data match_started = true 00:03:35.048 [Lua] Lobby data difficulty = hardest 00:03:35.048 [Lua] Lobby data player_slot_1 = 0:0 00:03:35.048 [Lua] Lobby data player_slot_4 = 0:0 00:03:35.048 [Lua] Lobby data unique_server_name = Visulth 00:03:35.048 [Lua] Lobby data quick_game = false 00:03:35.048 [Lua] Lobby data country_code = CA 00:03:35.048 [Lua] Lobby data matchmaking = true 00:03:35.048 [Lua] Lobby data power_level = 0 00:03:35.048 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:03:35.049 [Lua] Lobby data mechanism = deus 00:03:35.049 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:03:35.049 [Lua] Lobby data player_slot_2 = 0:0 00:03:35.049 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:03:35.049 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:03:35.049 [Lua] Lobby data eac_authorized = true 00:03:35.049 [Lua] Set lobby end. 00:03:35.049 [Lua] [Managers] Destroying manager group: 00:03:35.049 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 00:03:35.050 [Lua] [Gamestate] Enter StateIngame HOST 00:03:35.050 [Lua] <>level = pat_tower_tzeentch_path1<> 00:03:35.050 [Lua] [StateIngame] Server ingame 00:03:35.056 [Lua] Set lobby begin: 00:03:35.056 [Lua] Lobby data twitch_enabled = false 00:03:35.056 [Lua] Lobby data selected_mission_id = journey_citadel 00:03:35.056 [Lua] Lobby data num_players = 2 00:03:35.056 [Lua] Lobby data difficulty_tweak = -10 00:03:35.056 [Lua] Lobby data host = 110000101e55044 00:03:35.056 [Lua] Lobby data matchmaking_type = 2 00:03:35.056 [Lua] Lobby data is_private = false 00:03:35.056 [Lua] Lobby data match_started = true 00:03:35.056 [Lua] Lobby data difficulty = hardest 00:03:35.056 [Lua] Lobby data player_slot_1 = 0:0 00:03:35.056 [Lua] Lobby data player_slot_4 = 0:0 00:03:35.056 [Lua] Lobby data unique_server_name = Visulth 00:03:35.056 [Lua] Lobby data quick_game = false 00:03:35.056 [Lua] Lobby data country_code = CA 00:03:35.056 [Lua] Lobby data matchmaking = true 00:03:35.056 [Lua] Lobby data power_level = 0 00:03:35.056 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:03:35.056 [Lua] Lobby data mechanism = deus 00:03:35.056 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:03:35.056 [Lua] Lobby data player_slot_2 = 0:0 00:03:35.056 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:03:35.056 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:03:35.057 [Lua] Lobby data eac_authorized = true 00:03:35.057 [Lua] Set lobby end. 00:03:35.057 [Lua] [Matchmaking] register rpcs 00:03:35.057 [Lua] GameNetworkManager:init... creating game session 00:03:35.057 [Lua] Host GameSession.make_game_session_host with session: 00:03:35.057 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:03:35.057 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:03:35.057 [Lua] [GameNetworkManager] self.is_server = true 00:03:35.057 [Network] Setting artificial MTU limit to 65536 00:03:35.066 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:03:35.066 [Lua] pacing=deus_default 00:03:35.066 [Lua] locked_func_name=beastmen 00:03:35.066 [Lua] roaming=nil 00:03:35.066 [Lua] specials=deus_skaven_beastmen 00:03:35.066 [Lua] contained_breeds=nil 00:03:35.066 [Lua] debug_color=orange 00:03:35.066 [Lua] disabled=false 00:03:35.066 [Lua] pack_spawning=deus_skaven_beastmen 00:03:35.066 [Lua] factions=nil 00:03:35.066 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:03:35.066 [Lua] boss=deus_skaven_beastmen 00:03:35.066 [Lua] horde=deus_beastmen 00:03:35.066 [Lua] name=deus_skaven_beastmen 00:03:35.066 [Lua] intensity=deus_default 00:03:35.066 [Lua] --- 00:03:35.067 [Lua] [LevelAnalysis] set_random_seed( -1115988837) 00:03:35.074 [Lua] [AIInterestPointSystem] Level Seed: -1115988837 00:03:35.074 [Lua] 00:03:35.074 [Lua] [entity_system_bag] = table 00:03:35.074 [Lua] [entity_system_bag] = metatable 00:03:35.074 [Lua] [startup_data] = table 00:03:35.074 [Lua] [entity_manager] = table 00:03:35.074 [Lua] [entity_manager] = metatable 00:03:35.074 [Lua] [unit_spawner] = table 00:03:35.074 [Lua] [unit_spawner] = metatable 00:03:35.074 [Lua] [unit_storage] = table 00:03:35.074 [Lua] [unit_storage] = metatable 00:03:35.074 [Lua] [dice_keeper] = table 00:03:35.074 [Lua] [dice_keeper] = metatable 00:03:35.074 [Lua] [is_server] = true (boolean) 00:03:35.074 [Lua] [world] = [World] 00:03:35.074 [Lua] [system_api] = table 00:03:35.074 [Lua] [entity_system] = table 00:03:35.074 [Lua] [entity_system] = metatable 00:03:35.074 [Lua] [network_lobby] = table 00:03:35.074 [Lua] [network_lobby] = metatable 00:03:35.074 [Lua] [profile_synchronizer] = table 00:03:35.074 [Lua] [profile_synchronizer] = metatable 00:03:35.074 [Lua] [level_transition_handler] = table 00:03:35.074 [Lua] [level_transition_handler] = metatable 00:03:35.074 [Lua] [num_local_human_players] = 1 (number) 00:03:35.074 [Lua] [statistics_db] = table 00:03:35.074 [Lua] [statistics_db] = metatable 00:03:35.074 [Lua] [network_server] = table 00:03:35.074 [Lua] [network_server] = metatable 00:03:35.074 [Lua] [input_manager] = table 00:03:35.074 [Lua] [input_manager] = metatable 00:03:35.074 [Lua] [network_clock] = table 00:03:35.074 [Lua] [network_clock] = metatable 00:03:35.074 [Lua] [network_transmit] = table 00:03:35.074 [Lua] [network_transmit] = metatable 00:03:35.074 [Lua] [free_flight_manager] = table 00:03:35.074 [Lua] [free_flight_manager] = metatable 00:03:35.074 [Lua] [network_manager] = table 00:03:35.074 [Lua] [network_manager] = metatable 00:03:35.074 [Lua] [network_event_delegate] = table 00:03:35.074 [Lua] [network_event_delegate] = metatable 00:03:35.074 [Lua] 00:03:35.075 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:03:35.075 [Lua] ignoring extension VersusInteractObjectiveExtension 00:03:35.075 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:03:35.075 [Lua] ignoring extension VersusSocketObjectiveExtension 00:03:35.075 [Lua] ignoring extension VersusTargetObjectiveExtension 00:03:35.075 [Lua] ignoring extension VersusMissionObjectiveExtension 00:03:35.077 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:03:35.108 [Lua] [AchievementManager] Achievements using the steam platform 00:03:35.109 [Lua] PlayerManager:add_player player_1 00:03:35.204 [Lua] respawn_unit_spawned with group id: terror_respawn 00:03:35.204 [Lua] respawn_unit_spawned with group id: terror_respawn 00:03:35.204 [Lua] respawn_unit_spawned with group id: terror_respawn 00:03:35.212 [Lua] [StateIngame] Level seed: -1115988837 00:03:35.238 [Lua] [LevelAnalysis] set_random_seed( -1115988837) 00:03:35.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:03:35.244 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:03:35.245 [Lua] [IngameUI] init 00:03:35.266 [SteamVoipClient] select_out(110000101e55044, off) 00:03:35.266 [SteamVoipClient] select_out(110000104e72a6c, off) 00:03:35.272 [Lua] cb_razer_chroma_setup 00:03:35.301 [Save] Saving `save_data` 00:03:35.306 [Save] Save done 00:03:35.315 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001C1F3860; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001C1F33C0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001C1F34B0; parent_world_position = table: 000000001C1F34E0; local_position = table: 000000001C1F37D0; size = table: 000000001C1F3820; node = table: 000000001C1F3860 [3] scenegraph = table: 000000001C1F33C0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001C1F33C0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001C1F33C0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 000000001CC6E9A0 [7] self = table: 000000001CC6E9A0; ingame_ui_context = table: 0000000011C70BE0; input_manager = table: 000000001D9B3090; world = [World] [8] self = table: 00000000082436F0; object = table: 000000001CC6E9A0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 0000000011C70F20; error_prefix_data = table: 000000001CC6E960; func = [function] [14] self = table: 0000000011C70F20; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000001CC6E880; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000011C70F20 [20] self = table: 0000000011CA82B0; ingame_ui_context = table: 0000000011C70BE0 [21] self = table: 0000000011CA82B0; params = table: 0000000011CA8250; viewport_name = "player_1"; input_manager = table: 000000001D9B3090; input_source = table: 0000000011CB8C70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014415050; stats_id = "110000101e55044:1"; entity_manager = table: 000000000903A930; camera_system = table: 0000000005D54840; outline_system = table: 0000000008CB1190; fade_system = table: 0000000008777B70; sound_sector_system = table: 0000000006D09FB0; sound_environment_system = table: 000000001DF9DCA0; event_manager = table: 0000000009E33170; level_key = "pat_tower_tzeentch_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011C70BE0 [22] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true [25] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CC728A0; menu_widgets = table: 000000001CC6F800; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CC728A0; menu_widgets = table: 000000001CC6F800; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000011C771C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011C745D0; telemetry_time_view_enter = 0; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CC67990; cutscene_system = table: 000000001FF55550; text_popup_ui = table: 000000001CC4FC80; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001CC35BB0; ui_top_renderer = table: 0000000011C761B0; camera_manager = table: 00000000075E6210; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011C70BE0; views = table: 0000000010D0A660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014415050; weave_onboarding = table: 000000001CC36E90; popup_handler = table: 000000001CC4FB40; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007E0AA20; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20; [22] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [23] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [24] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [25] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000093BDF70; network_server = table: 0000000005A03100; entity_system = table: 0000000006AB2A50; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C682C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005ABEBC0; machines = table: 0000000011CA7C10; _quit_game = false; network_clock = table: 0000000005851F10; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_tower_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001B89ED50; network_event_delegate = table: 0000000007E0AA20; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000094FDBF0; 00:03:35.316 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001C200670; node_def = table: 000000001C1F31E0; k = "offset"; v = table: 000000001C1F32A0 [2] scenegraph = table: 000000001C200640; scenegraph_def = table: 000000001CC6EAB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001C1F31E0; parent_name = nil; local_position = table: 0000000011C72390; node = table: 000000001C200670 [3] scenegraph_def = table: 000000001CC6EAB0; scenegraph = table: 000000001C200640; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001C1F31E0 [4] self = table: 000000001CC6E9A0 [5] self = table: 000000001CC6E9A0; ingame_ui_context = table: 0000000011C70BE0; input_manager = table: 000000001D9B3090; world = [World] [6] self = table: 00000000082436F0; object = table: 000000001CC6E9A0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 0000000011C70F20; error_prefix_data = table: 000000001CC6E960; func = [function] [12] self = table: 0000000011C70F20; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000001CC6E880; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000011C70F20 [18] self = table: 0000000011CA82B0; ingame_ui_context = table: 0000000011C70BE0 [19] self = table: 0000000011CA82B0; params = table: 0000000011CA8250; viewport_name = "player_1"; input_manager = table: 000000001D9B3090; input_source = table: 0000000011CB8C70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014415050; stats_id = "110000101e55044:1"; entity_manager = table: 000000000903A930; camera_system = table: 0000000005D54840; outline_system = table: 0000000008CB1190; fade_system = table: 0000000008777B70; sound_sector_system = table: 0000000006D09FB0; sound_environment_system = table: 000000001DF9DCA0; event_manager = table: 0000000009E33170; level_key = "pat_tower_tzeentch_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011C70BE0 [20] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true [23] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000011CA8280 [25] self = table: 0000000007CF32D0; loading_context = table: 00000000094FDBF0; is_server = true; assert_on_leak = true; input_manager = table: 000000001D9B3090; level_key = "pat_tower_tzeentch_path1"; level_setting = table: 0000000005615640; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000007E0AA20; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009E33170; level = [Level]; level_key = "pat_tower_tzeentch_path1"; level_seed = -1115988837; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_tower/generated/tzeentch_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000011CA8250 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC6F800; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CC728A0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1F33C0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC6F800; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CC728A0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1F33C0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000011C771C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011C745D0; telemetry_time_view_enter = 0; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CC67990; cutscene_system = table: 000000001FF55550; text_popup_ui = table: 000000001CC4FC80; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001CC35BB0; ui_top_renderer = table: 0000000011C761B0; camera_manager = table: 00000000075E6210; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011C70BE0; views = table: 0000000010D0A660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014415050; weave_onboarding = table: 000000001CC36E90; popup_handler = table: 000000001CC4FB40; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007E0AA20; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20; [20] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [21] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [22] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [23] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000093BDF70; network_server = table: 0000000005A03100; entity_system = table: 0000000006AB2A50; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C682C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005ABEBC0; machines = table: 0000000011CA7C10; _quit_game = false; network_clock = table: 0000000005851F10; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_tower_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001B89ED50; network_event_delegate = table: 0000000007E0AA20; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000094FDBF0; 00:03:35.325 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:03:35.325 [Lua] Set lobby begin: 00:03:35.325 [Lua] Lobby data twitch_enabled = false 00:03:35.325 [Lua] Lobby data selected_mission_id = journey_citadel 00:03:35.325 [Lua] Lobby data num_players = 2 00:03:35.325 [Lua] Lobby data difficulty_tweak = -10 00:03:35.325 [Lua] Lobby data host = 110000101e55044 00:03:35.325 [Lua] Lobby data matchmaking_type = 2 00:03:35.325 [Lua] Lobby data is_private = false 00:03:35.325 [Lua] Lobby data match_started = true 00:03:35.325 [Lua] Lobby data difficulty = hardest 00:03:35.325 [Lua] Lobby data player_slot_1 = 0:0 00:03:35.325 [Lua] Lobby data player_slot_4 = 0:0 00:03:35.325 [Lua] Lobby data unique_server_name = Visulth 00:03:35.325 [Lua] Lobby data quick_game = false 00:03:35.325 [Lua] Lobby data country_code = CA 00:03:35.325 [Lua] Lobby data matchmaking = true 00:03:35.325 [Lua] Lobby data power_level = 715 00:03:35.326 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:03:35.326 [Lua] Lobby data mechanism = deus 00:03:35.326 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:03:35.326 [Lua] Lobby data player_slot_2 = 0:0 00:03:35.326 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:03:35.326 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:03:35.326 [Lua] Lobby data eac_authorized = true 00:03:35.326 [Lua] Set lobby end. 00:03:35.328 [Lua] CurrentConflictSettings deus_skaven_beastmen 00:03:35.328 [Lua] [ConflictDirector] conflict_director is ai_ready 00:03:35.328 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:03:35.329 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:03:35.330 [Lua] NORMAL PATROL MAIN PATH 129.912841796875 00:03:35.330 [Lua] [waypoints] = table 00:03:35.330 [Lua] [astar_points] = table 00:03:35.330 [Lua] [travel_dist] = 129.91283112764359 (number) 00:03:35.330 [Lua] [one_directional] = false (boolean) 00:03:35.330 [Lua] [id] = boss_2 (string) 00:03:35.330 [Lua] NORMAL PATROL MAIN PATH 489.46456909179688 00:03:35.330 [Lua] [waypoints] = table 00:03:35.330 [Lua] [astar_points] = table 00:03:35.330 [Lua] [travel_dist] = 489.46456365287304 (number) 00:03:35.330 [Lua] [one_directional] = false (boolean) 00:03:35.330 [Lua] [id] = boss_1 (string) 00:03:35.330 [Lua] NORMAL PATROL MAIN PATH 489.46456909179688 00:03:35.330 [Lua] [waypoints] = table 00:03:35.330 [Lua] [astar_points] = table 00:03:35.330 [Lua] [travel_dist] = 489.46456365287304 (number) 00:03:35.330 [Lua] [one_directional] = false (boolean) 00:03:35.330 [Lua] [id] = boss_3 (string) 00:03:35.331 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:03:35.331 [Lua] Forming navigation groups in one frame 00:03:35.331 [Lua] Forming navigation groups 00:03:35.368 [Lua] NavigationGroupManager -> calulation time A: 0.036999999999977717 00:03:35.461 [Lua] NavigationGroupManager -> calulation time B: 0.095000000000027285 00:03:35.461 [Lua] number of nav groups: 92 00:03:35.463 [Lua] number of refined nav groups : 65 00:03:35.468 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057 00:03:35.468 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.192643171548847 Normalized coefficient: 1.1938471915898035 00:03:35.472 [Lua] -------------> JOW Perfect-density 13.049999999999994 Sum density 8.7026456207036968 Normalized coefficient: 1.4995439971672395 00:03:35.477 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_tzeentch_path1 00:03:35.477 [Lua] [LevelAnalysis] This level has a total main-path length of 662.848 meters. 00:03:35.477 [Lua] [LevelAnalysis] num_event_places_f: 0.4085655485788981 , num_event_places: 0 , trailing_event_fraction: 0.4085655485788981 , num_events: 1 00:03:35.477 [Lua] [LevelAnalysis] Level path distance: 662.84832286834717 00:03:35.477 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 662.84832286834717 forbidden_dist: -562.84832286834717 00:03:35.477 [Lua] [LevelAnalysis] wanted_distance: 590.88053885963745 00:03:35.477 [Lua] [LevelAnalysis] Terror events added: 00:03:35.477 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:03:35.477 [Lua] Adding main path event: Vector3Box(64.3268, 91.1017, 56.1976) rare_event_loot_rat 45 table: 000000001BB2F7A0 00:03:35.477 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:03:35.484 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:03:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:03:35.492 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:03:35.495 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 00:03:35.495 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:03:35.495 [Lua] [Managers] Calling function on all managers: 00:03:35.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:03:35.524 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:03:35.524 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:03:35.524 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:03:35.524 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:03:35.528 [Lua] FIRST UPDATE @0.06233511865139 00:03:35.528 [Lua] player (110000101e55044,2) was put into party 1 00:03:35.549 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46 00:03:35.549 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47 00:03:35.549 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:03:35.558 [Lua] player (110000101e55044,3) was put into party 1 00:03:35.580 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48 00:03:35.580 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49 00:03:35.580 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:03:35.806 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:03:35.811 [Lua] Breedfreezer (server) starting a hot join sync 00:03:35.811 [Lua] packing 0 units of breed chaos_marauder 00:03:35.811 [Lua] packing 0 units of breed skaven_clan_rat 00:03:35.811 [Lua] packing 0 units of breed skaven_storm_vermin 00:03:35.811 [Lua] packing 0 units of breed skaven_slave 00:03:35.811 [Lua] packing 0 units of breed chaos_fanatic 00:03:35.811 [Lua] packing 0 units of breed beastmen_ungor_archer 00:03:35.811 [Lua] packing 0 units of breed chaos_raider 00:03:35.811 [Lua] packing 0 units of breed chaos_berzerker 00:03:35.811 [Lua] packing 0 units of breed beastmen_bestigor 00:03:35.811 [Lua] packing 0 units of breed beastmen_ungor 00:03:35.811 [Lua] packing 0 units of breed skaven_plague_monk 00:03:35.811 [Lua] packing 0 units of breed beastmen_gor 00:03:35.811 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:03:35.811 [Lua] 00:03:35.811 [Lua] [1] = 1 (number) 00:03:35.811 [Lua] [2] = 0 (number) 00:03:35.811 [Lua] [3] = 1 (number) 00:03:35.811 [Lua] [4] = 0 (number) 00:03:35.811 [Lua] [5] = 1 (number) 00:03:35.811 [Lua] [6] = 0 (number) 00:03:35.811 [Lua] [7] = 1 (number) 00:03:35.811 [Lua] [8] = 0 (number) 00:03:35.811 [Lua] [9] = 1 (number) 00:03:35.811 [Lua] [10] = 0 (number) 00:03:35.811 [Lua] [11] = 1 (number) 00:03:35.811 [Lua] [12] = 0 (number) 00:03:35.811 [Lua] [13] = 1 (number) 00:03:35.811 [Lua] [14] = 0 (number) 00:03:35.811 [Lua] [15] = 1 (number) 00:03:35.811 [Lua] [16] = 0 (number) 00:03:35.811 [Lua] [17] = 1 (number) 00:03:35.811 [Lua] [18] = 0 (number) 00:03:35.811 [Lua] [19] = 1 (number) 00:03:35.811 [Lua] [20] = 0 (number) 00:03:35.811 [Lua] [21] = 1 (number) 00:03:35.811 [Lua] [22] = 0 (number) 00:03:35.811 [Lua] [23] = 1 (number) 00:03:35.811 [Lua] [24] = 0 (number) 00:03:35.811 [Lua] 00:03:35.811 [Lua] 00:03:35.811 [Lua] 00:03:35.814 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 00:03:35.814 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:03:35.814 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:03:35.814 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:03:35.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 00:03:35.814 [Lua] RemotePlayer:create_game_object( ) 50 00:03:35.839 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:03:35.839 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:03:35.948 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:03:35.948 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:03:35.948 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:03:35.948 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:03:35.948 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:03:35.948 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:03:35.948 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:03:36.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:03:36.007 [Lua] [PackageManager] Force_load: wwise/crossbow 00:03:36.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:03:37.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:03:37.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:03:37.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 00:03:37.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 00:03:37.516 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 00:03:37.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:03:37.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:03:37.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:03:37.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:03:37.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:03:37.838 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:03:37.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:03:37.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:03:37.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:03:37.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:03:38.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:03:38.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:03:38.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:03:38.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:03:38.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:03:38.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 00:03:38.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 00:03:38.312 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 00:03:38.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:03:38.399 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:03:38.400 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:03:38.400 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:03:38.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:03:38.489 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:03:38.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:03:38.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:03:38.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:03:38.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:03:38.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:03:38.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:03:38.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 00:03:38.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 00:03:38.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 00:03:38.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:03:39.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:03:39.142 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:03:39.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 00:03:39.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 00:03:39.275 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 00:03:39.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:03:39.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:03:39.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:03:39.367 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 00:03:39.500 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 00:03:39.500 [Lua] [PackageManager] Force_load: wwise/staff 00:03:39.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:03:39.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:03:39.704 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:03:39.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:03:39.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:03:39.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:03:39.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:03:39.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:03:39.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:03:39.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:03:40.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:03:40.124 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:03:40.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:03:40.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:03:40.693 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:03:40.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:03:40.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:03:40.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:03:40.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:03:40.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:03:40.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:03:40.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:03:41.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:03:41.360 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:03:41.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:03:41.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:03:41.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:03:41.512 [Lua] test 00:03:41.512 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:03:41.517 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:03:41.517 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 00:03:41.518 [Lua] test 00:03:41.518 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:03:41.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:03:41.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 00:03:41.526 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-48.0913, -48.8237, 13.0147), Vector4(0.055208, 0.008495, 0.711261, -0.700705)) 00:03:41.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:03:41.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:03:41.530 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 00:03:41.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 00:03:41.532 [Lua] [GameNetworkManager] destroying game object with go_id=52 00:03:41.532 [Lua] [GameNetworkManager] destroying game object with go_id=54 00:03:41.542 [Lua] Switching ConflictSettings: to: deus_skaven 00:03:41.542 [Lua] pacing=deus_default 00:03:41.542 [Lua] roaming=nil 00:03:41.542 [Lua] specials=deus_skaven 00:03:41.542 [Lua] contained_breeds=nil 00:03:41.542 [Lua] debug_color=orange 00:03:41.542 [Lua] disabled=false 00:03:41.542 [Lua] pack_spawning=skaven 00:03:41.542 [Lua] description=deus_conflict_director_skaven_chaos_name 00:03:41.542 [Lua] factions=nil 00:03:41.542 [Lua] boss=deus_skaven 00:03:41.542 [Lua] horde=deus_default 00:03:41.542 [Lua] name=deus_skaven 00:03:41.542 [Lua] intensity=deus_default 00:03:41.542 [Lua] --- 00:03:41.545 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 00:03:41.545 [Lua] [GameNetworkManager] destroying game object with go_id=46 00:03:41.545 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 00:03:41.545 [Lua] [GameNetworkManager] destroying game object with go_id=48 00:03:41.545 [Lua] player (110000101e55044,2) was put into party 1 00:03:41.572 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 00:03:41.572 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 00:03:41.572 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:03:41.581 [Lua] player (110000101e55044,3) was put into party 1 00:03:41.604 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 00:03:41.604 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 00:03:41.604 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11a3c2c0 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11a3c2c0 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11b23930 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11b23930 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x128c7d70 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x128c7d70 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07e8dfe0 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07e8dfe0 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11b271c0 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11b271c0 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11a345b0 00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11a345b0 00:03:41.723 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 00:03:41.723 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 00:03:41.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 00:03:41.725 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 00:03:41.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:03:41.731 [Lua] test 00:03:41.731 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:03:41.760 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:03:41.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 00:03:41.761 [Lua] test 00:03:41.761 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:03:41.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:03:41.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 00:03:41.772 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 00:03:41.772 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 00:03:41.772 [Lua] updating bot weapon metadata for weapon: flaming_sword_template_1 00:03:41.772 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1 00:03:41.897 [Lua] StateInGameRunning:_game_actually_starts() 00:03:41.900 [Lua] ################################################################################################################# 00:03:41.900 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_morris_map-pat_tower_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:03:41.900 [Lua] ################################################################################################################# 00:03:41.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 00:03:41.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 00:03:42.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 00:03:42.009 [Lua] Commit load time data 00:04:11.819 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:04:11.819 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:04:11.819 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:04:11.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 00:04:11.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 00:04:11.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 00:04:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 00:04:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 00:04:22.032 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 00:04:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 00:04:22.032 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 00:04:22.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 00:04:22.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 00:04:22.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 00:04:22.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 46 00:04:22.714 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 46 00:04:22.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 46 00:04:23.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 00:04:23.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 00:04:23.839 [Lua] Players are leaving the safe zone 00:04:27.191 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:04:27.223 [Lua] Spline already found! 00:04:27.291 [Lua] Init group template: spline_patrol 00:04:29.229 [Lua] 2 00:04:30.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:04:30.099 [Lua] Spline already found! 00:04:30.250 [Lua] Init group template: spline_patrol 00:04:30.662 [Lua] 1 00:04:31.866 [Lua] 1 00:04:32.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 00:04:32.179 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 00:04:33.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 00:04:33.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 00:04:33.424 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:04:34.606 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:04:34.606 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:04:37.242 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:04:37.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 00:04:38.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:04:38.476 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:04:38.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:04:40.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:04:40.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:04:40.972 [Lua] [DeusChestExtension] equipped: 00:04:40.972 [Lua] 00:04:40.972 [Lua] [backend_id] = dr_steam_pistol0cf221bd-7e35-44f4-a5c5-e28872280834 (string) 00:04:40.972 [Lua] [power_level] = 500 (number) 00:04:40.972 [Lua] [deus_item_key] = deus_dr_steam_pistol (string) 00:04:40.972 [Lua] [traits] = table 00:04:40.972 [Lua] [skin] = dr_steam_pistol_skin_01 (string) 00:04:40.972 [Lua] [bypass_skin_ownership_check] = true (boolean) 00:04:40.972 [Lua] [properties] = table 00:04:40.972 [Lua] [key] = dr_steam_pistol (string) 00:04:40.972 [Lua] [rarity] = common (string) 00:04:40.972 [Lua] [data] = table 00:04:40.972 [Lua] 00:04:40.974 [Lua] min_height 289.40802001953125 00:04:40.990 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:04:45.960 [Lua] Set lobby begin: 00:04:45.960 [Lua] Lobby data twitch_enabled = false 00:04:45.960 [Lua] Lobby data selected_mission_id = journey_citadel 00:04:45.960 [Lua] Lobby data num_players = 2 00:04:45.960 [Lua] Lobby data difficulty_tweak = -10 00:04:45.960 [Lua] Lobby data host = 110000101e55044 00:04:45.960 [Lua] Lobby data matchmaking_type = 2 00:04:45.960 [Lua] Lobby data is_private = false 00:04:45.960 [Lua] Lobby data match_started = true 00:04:45.960 [Lua] Lobby data difficulty = hardest 00:04:45.960 [Lua] Lobby data player_slot_1 = 0:0 00:04:45.960 [Lua] Lobby data player_slot_4 = 0:0 00:04:45.960 [Lua] Lobby data unique_server_name = Visulth 00:04:45.960 [Lua] Lobby data quick_game = false 00:04:45.960 [Lua] Lobby data country_code = CA 00:04:45.960 [Lua] Lobby data matchmaking = true 00:04:45.960 [Lua] Lobby data power_level = 725 00:04:45.961 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:04:45.961 [Lua] Lobby data mechanism = deus 00:04:45.961 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:04:45.961 [Lua] Lobby data player_slot_2 = 0:0 00:04:45.961 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:04:45.961 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:04:45.961 [Lua] Lobby data eac_authorized = true 00:04:45.961 [Lua] Set lobby end. 00:04:55.665 [Lua] nil 00:04:56.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:04:56.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:04:57.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 47 00:04:57.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 47 00:04:57.505 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 47 00:04:57.568 [Lua] 1 00:05:01.062 [Lua] 1 00:05:01.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4454, position: 0 00:05:01.735 [Lua] 1 00:05:01.735 [Lua] 2 00:05:02.517 [Lua] 2 00:05:02.517 [Lua] 1 00:05:02.921 [Lua] 1 00:05:02.958 [Lua] 2 00:05:03.264 [Lua] 2 00:05:04.085 [Lua] 2 00:05:04.085 [Lua] 3 00:05:06.626 [Lua] 1 00:05:06.627 [Lua] 2 00:05:14.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 48 00:05:14.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 48 00:05:14.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 48 00:05:15.304 [Lua] 1 00:05:15.332 [Lua] 2 00:05:15.565 [Lua] 1 00:05:15.565 [Lua] 2 00:05:16.380 [Lua] 2 00:05:16.381 [Lua] 1 00:05:21.822 [Lua] 2 00:05:22.947 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 49 00:05:22.975 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 49 00:05:23.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 49 00:05:23.708 [Lua] 1 00:05:24.592 [Lua] 1 00:05:27.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 50 00:05:27.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 50 00:05:27.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 50 00:05:29.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 51 00:05:29.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 51 00:05:29.430 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 51 00:05:29.617 [Lua] 1 00:05:30.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 52 00:05:30.380 [Lua] 1 00:05:30.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 52 00:05:30.410 [Lua] 2 00:05:30.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 52 00:05:30.887 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 53 00:05:30.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 53 00:05:31.062 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 53 00:05:31.140 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 54 00:05:31.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 54 00:05:31.360 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 54 00:05:32.598 [Lua] 1 00:05:32.598 [Lua] 2 00:05:33.416 [Lua] 2 00:05:34.939 [Lua] 2 00:05:36.327 [Lua] Time for new HOOORDE! multi_first_wave 00:05:36.327 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 00:05:36.327 [Lua] horde requested: vector_blob 00:05:36.327 [Lua] wants to spawn ahead within distance: 60 00:05:36.327 [Lua] could not, tries to spawnbehind 00:05:36.327 [Lua] horde crated with id 3 of type vector_blob 00:05:36.327 [Lua] managed to spawn 36/37 horde enemies 00:05:36.327 [Lua] vector blob horde has started 00:05:36.437 [Lua] 2 00:05:44.439 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:05:44.439 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:05:44.439 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 00:05:44.439 [Lua] horde requested: vector_blob 00:05:44.439 [Lua] wants to spawn ahead within distance: 60 00:05:44.439 [Lua] could not, tries to spawnbehind 00:05:44.439 [Lua] horde crated with id 4 of type vector_blob 00:05:44.440 [Lua] managed to spawn 40/40 horde enemies 00:05:44.440 [Lua] vector blob horde has started 00:05:45.630 [Lua] Init group template: horde 00:05:46.665 [Lua] 1 00:05:50.955 [Lua] 1 00:06:00.305 [Lua] 1 00:06:01.631 [Lua] 1 00:06:01.631 [Lua] 1 00:06:01.632 [Lua] 1 00:06:01.633 [Lua] 1 00:06:01.633 [Lua] 1 00:06:01.634 [Lua] 1 00:06:01.860 [Lua] 2 00:06:02.194 [Lua] 2 00:06:02.194 [Lua] 1 00:06:02.328 [Lua] 1 00:06:02.328 [Lua] 2 00:06:02.328 [Lua] 3 00:06:02.405 [Lua] 1 00:06:02.405 [Lua] 2 00:06:02.406 [Lua] 1 00:06:02.406 [Lua] 3 00:06:02.406 [Lua] 2 00:06:02.931 [Lua] 1 00:06:02.931 [Lua] 2 00:06:03.650 [Lua] 1 00:06:03.651 [Lua] 2 00:06:03.651 [Lua] 3 00:06:03.693 [Lua] 2 00:06:04.262 [Lua] 1 00:06:04.263 [Lua] 2 00:06:04.263 [Lua] 3 00:06:04.342 [Lua] 1 00:06:04.342 [Lua] 2 00:06:04.343 [Lua] 1 00:06:04.343 [Lua] 3 00:06:04.622 [Lua] 2 00:06:04.623 [Lua] 3 00:06:05.175 [Lua] 2 00:06:05.176 [Lua] 3 00:06:05.374 [Lua] 1 00:06:05.375 [Lua] 1 00:06:05.375 [Lua] 1 00:06:05.375 [Lua] 1 00:06:05.376 [Lua] 1 00:06:05.376 [Lua] 1 00:06:05.377 [Lua] 1 00:06:05.377 [Lua] 1 00:06:05.377 [Lua] 1 00:06:05.378 [Lua] 1 00:06:05.378 [Lua] 1 00:06:05.378 [Lua] 1 00:06:05.379 [Lua] 1 00:06:05.739 [Lua] 2 00:06:05.848 [Lua] HORDE: Pushing horde in time; too many units out 75 00:06:06.010 [Lua] 3 00:06:06.011 [Lua] 1 00:06:06.011 [Lua] 2 00:06:06.011 [Lua] 4 00:06:06.086 [Lua] 3 00:06:06.086 [Lua] 1 00:06:06.086 [Lua] 1 00:06:06.086 [Lua] 2 00:06:06.086 [Lua] 4 00:06:06.333 [Lua] 2 00:06:06.375 [Lua] 3 00:06:06.376 [Lua] 4 00:06:06.565 [Lua] Destroying unit since outside mesh or world 00:06:07.860 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 00:06:07.992 [Lua] 1 00:06:09.510 [Lua] 7 00:06:09.511 [Lua] 5 00:06:09.511 [Lua] 3 00:06:09.511 [Lua] 2 00:06:09.511 [Lua] 6 00:06:09.511 [Lua] 4 00:06:09.512 [Lua] 1 00:06:09.706 [Lua] 4 00:06:10.657 [Lua] 1 00:06:10.657 [Lua] 1 00:06:10.658 [Lua] 1 00:06:10.658 [Lua] 1 00:06:10.659 [Lua] 1 00:06:10.659 [Lua] 1 00:06:10.659 [Lua] 1 00:06:10.660 [Lua] 1 00:06:10.660 [Lua] 1 00:06:10.661 [Lua] 1 00:06:10.905 [Lua] HORDE: last wave, reset to standard horde delay 00:06:10.905 [Lua] Time for new HOOORDE! multi_last_wave 00:06:10.905 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 00:06:10.905 [Lua] horde requested: vector_blob 00:06:10.905 [Lua] wants to spawn ahead within distance: 60 00:06:10.905 [Lua] could not, tries to spawnbehind 00:06:10.905 [Lua] horde crated with id 5 of type vector_blob 00:06:10.905 [Lua] managed to spawn 41/41 horde enemies 00:06:10.905 [Lua] vector blob horde has started 00:06:12.140 [Lua] Init group template: horde 00:06:12.799 [Lua] Destroying unit since outside mesh or world 00:06:13.642 [Lua] 2 00:06:13.642 [Lua] 1 00:06:13.642 [Lua] 4 00:06:13.642 [Lua] 3 00:06:15.018 [Lua] 1 00:06:15.019 [Lua] 1 00:06:15.019 [Lua] 1 00:06:15.019 [Lua] 1 00:06:15.231 [Lua] 3 00:06:15.267 [Lua] 4 00:06:17.388 [Lua] 2 00:06:18.540 [Lua] 1 00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:19.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:19.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:19.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:19.714 [Lua] 1 00:06:19.714 [Lua] 1 00:06:19.715 [Lua] 1 00:06:19.715 [Lua] 1 00:06:20.425 [Lua] 1 00:06:20.426 [Lua] 3 00:06:20.426 [Lua] 2 00:06:20.497 [Lua] 1 00:06:20.498 [Lua] 1 00:06:20.498 [Lua] 3 00:06:20.498 [Lua] 2 00:06:20.965 [Lua] 3 00:06:21.686 [Lua] 2 00:06:21.687 [Lua] 3 00:06:21.687 [Lua] 4 00:06:22.326 [Lua] 2 00:06:22.326 [Lua] 1 00:06:22.361 [Lua] 1 00:06:22.361 [Lua] 2 00:06:22.362 [Lua] 1 00:06:22.445 [Lua] 1 00:06:23.174 [Lua] 4 00:06:23.174 [Lua] 5 00:06:23.590 [Lua] 1 00:06:23.922 [Lua] 1 00:06:23.922 [Lua] 1 00:06:24.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:24.759 [Lua] 1 00:06:25.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:25.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:25.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:26.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:26.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:26.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:31.321 [Lua] 2 00:06:31.321 [Lua] 3 00:06:31.322 [Lua] 4 00:06:31.351 [Lua] 5 00:06:31.352 [Lua] 6 00:06:31.352 [Lua] 7 00:06:31.352 [Lua] 8 00:06:31.352 [Lua] 9 00:06:31.352 [Lua] 10 00:06:31.353 [Lua] 11 00:06:32.025 [Lua] 4 00:06:32.025 [Lua] 3 00:06:32.025 [Lua] 1 00:06:32.025 [Lua] 2 00:06:32.208 [Lua] 1 00:06:32.209 [Lua] 1 00:06:32.209 [Lua] nil 00:06:32.635 [Lua] 1 00:06:32.813 [Lua] 4 00:06:32.813 [Lua] 3 00:06:32.813 [Lua] 2 00:06:32.813 [Lua] 5 00:06:32.814 [Lua] 1 00:06:32.851 [Lua] nil 00:06:32.851 [Lua] nil 00:06:32.851 [Lua] nil 00:06:32.852 [Lua] nil 00:06:32.852 [Lua] nil 00:06:32.853 [Lua] nil 00:06:32.853 [Lua] nil 00:06:32.853 [Lua] nil 00:06:32.887 [Lua] nil 00:06:32.887 [Lua] nil 00:06:32.887 [Lua] nil 00:06:32.887 [Lua] nil 00:06:32.888 [Lua] nil 00:06:32.888 [Lua] nil 00:06:32.888 [Lua] nil 00:06:32.888 [Lua] nil 00:06:33.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:06:34.191 [Lua] 1 00:06:34.543 [Lua] 2 00:06:34.543 [Lua] 3 00:06:34.543 [Lua] 4 00:06:34.544 [Lua] 5 00:06:34.544 [Lua] 1 00:06:35.013 [Lua] 1 00:06:35.013 [Lua] 3 00:06:35.014 [Lua] 2 00:06:35.014 [Lua] 4 00:06:35.014 [Lua] 5 00:06:35.014 [Lua] 6 00:06:35.080 [Lua] ready to jump failed 00:06:36.267 [Lua] 1 00:06:36.307 [Lua] 3 00:06:37.194 [Lua] nil 00:06:37.194 [Lua] nil 00:06:37.195 [Lua] nil 00:06:37.195 [Lua] nil 00:06:37.195 [Lua] nil 00:06:37.195 [Lua] nil 00:06:37.196 [Lua] nil 00:06:37.228 [Lua] nil 00:06:37.228 [Lua] nil 00:06:37.228 [Lua] nil 00:06:37.228 [Lua] nil 00:06:37.229 [Lua] nil 00:06:37.957 [Lua] simple los failed 00:06:39.668 [Lua] 1 00:06:40.437 [Lua] Horde killed: ? 00:06:40.956 [Lua] 2 00:06:44.634 [Lua] 1 00:06:44.639 [Lua] 1 00:06:45.302 [Lua] 1 00:06:46.054 [Lua] 1 00:06:46.458 [Lua] 1 00:06:46.458 [Lua] 1 00:06:47.225 [Lua] 1 00:06:48.851 [Lua] 1 00:06:49.121 [Lua] Horde killed: ? 00:06:50.322 [Lua] 1 00:06:50.357 [Lua] 2 00:06:50.889 [Lua] 1 00:06:50.916 [Lua] 2 00:06:51.219 [Lua] 1 00:06:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 00:06:54.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:06:54.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:06:58.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 00:07:05.347 [Lua] 1 00:07:05.802 [Lua] 1 00:07:23.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 00:07:24.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:07:24.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:07:33.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 00:07:33.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 00:07:33.691 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:07:33.692 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 00:07:38.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 00:07:38.885 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:07:38.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 00:07:38.885 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 00:07:38.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 00:07:40.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 00:07:40.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 00:07:40.011 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 00:07:40.795 [Lua] 1 00:07:40.795 [Lua] 2 00:07:41.010 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:07:41.010 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:07:41.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:07:41.336 [Lua] 2 00:07:41.336 [Lua] 1 00:07:41.336 [Lua] 3 00:07:41.492 [Lua] 1 00:07:41.522 [Lua] 1 00:07:42.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:07:42.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:07:42.040 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:07:42.206 [Lua] 1 00:07:43.213 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:07:43.213 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:07:44.416 [Lua] 2 00:07:48.699 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 00:08:09.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:08:09.377 [Lua] Spline already found! 00:08:09.432 [Lua] Init group template: spline_patrol 00:08:10.007 [Lua] ready to jump failed 00:08:11.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:08:14.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 00:08:14.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 00:08:14.175 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:08:15.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:08:15.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:08:16.176 [Lua] ready to jump failed 00:08:18.837 [Lua] 2 00:08:19.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 00:08:19.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 00:08:19.218 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 00:08:19.369 [Lua] 2 00:08:19.664 [Lua] simple los failed 00:08:25.023 [Lua] 1 00:08:25.582 [Lua] 1 00:08:26.155 [Lua] 1 00:08:29.200 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:08:29.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 00:08:30.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:08:30.312 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:08:30.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:08:31.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:08:31.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:08:34.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 00:08:34.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 00:08:34.217 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:08:35.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:08:35.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:08:37.771 [Lua] min_height 160 00:08:39.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 00:08:49.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 00:08:50.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:08:50.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:08:54.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 00:08:54.565 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:08:54.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 00:08:54.565 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 00:08:54.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 00:08:55.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 00:08:55.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 00:08:55.711 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 00:08:56.904 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:08:56.904 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:08:56.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:08:58.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:08:58.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 00:08:58.099 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:08:58.149 [Lua] 1 00:08:58.924 [Lua] 2 00:08:59.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:08:59.142 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:08:59.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 00:08:59.709 [Lua] 1 00:09:00.294 [Lua] 1 00:09:00.365 [Lua] 1 00:09:00.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:09:00.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:09:04.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 00:09:04.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 00:09:04.502 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:09:04.504 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 00:09:21.438 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 00:09:21.487 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 00:09:28.697 [Lua] moving away from target, need to turn left to get back 00:09:37.122 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:09:37.464 [Lua] nil 00:09:37.751 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 00:09:38.912 [Lua] nil 00:09:43.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:09:43.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:09:44.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:09:50.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:09:52.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:09:52.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:09:53.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:10:01.654 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 00:10:01.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1cc34d30 00:10:11.403 [Lua] min_height 160 00:10:11.403 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 00:10:11.413 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1cc34d30 00:10:46.034 [Lua] 2 00:10:46.034 [Lua] 1 00:10:49.123 [Lua] 2 00:10:54.094 [Lua] 1 00:11:01.398 [Lua] 1 00:11:01.984 [Lua] Override Player Respawning terror_respawn true 00:11:07.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:11:08.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:11:09.042 [Lua] 1 00:11:09.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:11:31.949 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_small (seed: -1115988864) 00:11:41.560 [Lua] 2 00:11:42.946 [Lua] 1 00:11:42.946 [Lua] 1 00:11:43.523 [Lua] 1 00:11:44.010 [Lua] 1 00:11:44.036 [Lua] 2 00:11:44.722 [Lua] 1 00:11:45.694 [Lua] 1 00:11:47.656 [Lua] 1 00:11:48.213 [Lua] 1 00:11:48.556 [Lua] 1 00:11:49.113 [Lua] 1 00:11:49.130 [Lua] 3 00:11:49.915 [Lua] 2 00:11:49.916 [Lua] 3 00:11:49.916 [Lua] 1 00:11:50.479 [Lua] 2 00:11:50.479 [Lua] 1 00:11:50.840 [Lua] 1 00:11:50.841 [Lua] 1 00:11:50.841 [Lua] 1 00:11:54.953 [Lua] 1 00:11:56.358 [Lua] event horde ends! 00:11:56.690 [Lua] 1 00:11:56.803 [Lua] 1 00:11:56.804 [Lua] 1 00:11:57.709 [Lua] 1 00:11:57.709 [Lua] 1 00:11:58.584 [Lua] 1 00:11:59.343 [Lua] 1 00:12:00.809 [Lua] 1 00:12:02.106 [Lua] nil 00:12:02.106 [Lua] nil 00:12:02.106 [Lua] nil 00:12:02.107 [Lua] nil 00:12:02.107 [Lua] nil 00:12:02.107 [Lua] nil 00:12:02.132 [Lua] nil 00:12:02.132 [Lua] nil 00:12:04.168 [Lua] 1 00:12:04.498 [Lua] 1 00:12:04.499 [Lua] event horde ends! 00:12:04.831 [Lua] 2 00:12:04.859 [Lua] 3 00:12:05.200 [Lua] 2 00:12:05.321 [Lua] 1 00:12:05.322 [Lua] 3 00:12:05.959 [Lua] nil 00:12:05.960 [Lua] nil 00:12:05.960 [Lua] nil 00:12:05.961 [Lua] nil 00:12:05.961 [Lua] nil 00:12:05.961 [Lua] nil 00:12:05.961 [Lua] nil 00:12:05.962 [Lua] nil 00:12:05.962 [Lua] nil 00:12:06.512 [Lua] 2 00:12:08.042 [Lua] 1 00:12:08.232 [Lua] 2 00:12:09.486 [Lua] 1 00:12:09.507 [Lua] 2 00:12:10.478 [Lua] 1 00:12:10.478 [Lua] 2 00:12:10.479 [Lua] 3 00:12:10.573 [Lua] 1 00:12:10.573 [Lua] 2 00:12:10.574 [Lua] 3 00:12:10.574 [Lua] 1 00:12:11.603 [Lua] 3 00:12:11.604 [Lua] 1 00:12:12.244 [Lua] 1 00:12:12.244 [Lua] 2 00:12:12.484 [Lua] event horde ends! 00:12:13.022 [Lua] 2 00:12:13.750 [Lua] Override Player Respawning terror_respawn false 00:12:15.043 [Lua] 1 00:12:15.341 [Lua] 1 00:12:16.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:12:18.251 [Lua] 1 00:12:18.684 [Lua] 1 00:12:19.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:12:20.626 [Lua] event horde ends! 00:12:21.802 [Lua] 1 00:12:21.891 [Lua] 1 00:12:21.891 [Lua] 2 00:12:21.932 [Lua] 1 00:12:31.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 00:12:36.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 00:12:37.050 [Lua] main path terror event triggered: rare_event_loot_rat 00:12:37.050 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 00:12:37.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:12:37.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 00:12:48.018 [Lua] 1 00:12:49.596 [Lua] 1 00:13:06.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 00:13:06.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 00:13:07.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 00:13:07.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 00:13:07.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 00:13:08.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 00:13:08.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 00:13:10.315 [Lua] Set lobby begin: 00:13:10.315 [Lua] Lobby data twitch_enabled = false 00:13:10.315 [Lua] Lobby data selected_mission_id = journey_citadel 00:13:10.315 [Lua] Lobby data num_players = 2 00:13:10.316 [Lua] Lobby data difficulty_tweak = -10 00:13:10.316 [Lua] Lobby data host = 110000101e55044 00:13:10.316 [Lua] Lobby data matchmaking_type = 2 00:13:10.316 [Lua] Lobby data is_private = false 00:13:10.316 [Lua] Lobby data match_started = true 00:13:10.316 [Lua] Lobby data difficulty = hardest 00:13:10.316 [Lua] Lobby data player_slot_1 = 0:0 00:13:10.316 [Lua] Lobby data player_slot_4 = 0:0 00:13:10.316 [Lua] Lobby data unique_server_name = Visulth 00:13:10.316 [Lua] Lobby data quick_game = false 00:13:10.316 [Lua] Lobby data country_code = CA 00:13:10.316 [Lua] Lobby data matchmaking = true 00:13:10.317 [Lua] Lobby data power_level = 730 00:13:10.317 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:13:10.317 [Lua] Lobby data mechanism = deus 00:13:10.317 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:13:10.317 [Lua] Lobby data player_slot_2 = 0:0 00:13:10.317 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:13:10.317 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:13:10.317 [Lua] Lobby data eac_authorized = true 00:13:10.317 [Lua] Set lobby end. 00:13:11.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:11.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:20.758 [Lua] [DeusChestExtension] equipped: 00:13:20.758 [Lua] 00:13:20.758 [Lua] [backend_id] = dr_1h_axe_shield8376c3f5-00e3-472e-902b-8d66a6ebb9fb (string) 00:13:20.758 [Lua] [power_level] = 500 (number) 00:13:20.758 [Lua] [deus_item_key] = deus_dr_shield_axe (string) 00:13:20.758 [Lua] [traits] = table 00:13:20.758 [Lua] [skin] = dw_1h_axe_shield_skin_03 (string) 00:13:20.758 [Lua] [bypass_skin_ownership_check] = true (boolean) 00:13:20.758 [Lua] [properties] = table 00:13:20.758 [Lua] [key] = dr_shield_axe (string) 00:13:20.758 [Lua] [rarity] = common (string) 00:13:20.758 [Lua] [data] = table 00:13:20.758 [Lua] 00:13:20.760 [Lua] min_height 289.40802001953125 00:13:20.774 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer, async-read, 00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer, async-read, 00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer, async-read, 00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, ProfileSynchronizer, async-read, 00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer 00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 00:13:24.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03 00:13:24.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03 00:13:24.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 00:13:25.521 [Lua] Set lobby begin: 00:13:25.521 [Lua] Lobby data twitch_enabled = false 00:13:25.521 [Lua] Lobby data selected_mission_id = journey_citadel 00:13:25.521 [Lua] Lobby data num_players = 2 00:13:25.521 [Lua] Lobby data difficulty_tweak = -10 00:13:25.521 [Lua] Lobby data host = 110000101e55044 00:13:25.521 [Lua] Lobby data matchmaking_type = 2 00:13:25.521 [Lua] Lobby data is_private = false 00:13:25.521 [Lua] Lobby data match_started = true 00:13:25.521 [Lua] Lobby data difficulty = hardest 00:13:25.521 [Lua] Lobby data player_slot_1 = 0:0 00:13:25.521 [Lua] Lobby data player_slot_4 = 0:0 00:13:25.521 [Lua] Lobby data unique_server_name = Visulth 00:13:25.521 [Lua] Lobby data quick_game = false 00:13:25.521 [Lua] Lobby data country_code = CA 00:13:25.521 [Lua] Lobby data matchmaking = true 00:13:25.521 [Lua] Lobby data power_level = 735 00:13:25.521 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:13:25.521 [Lua] Lobby data mechanism = deus 00:13:25.522 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:13:25.522 [Lua] Lobby data player_slot_2 = 0:0 00:13:25.522 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:13:25.522 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:13:25.522 [Lua] Lobby data eac_authorized = true 00:13:25.522 [Lua] Set lobby end. 00:13:25.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 00:13:25.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 00:13:25.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 00:13:27.054 [Lua] 1 00:13:27.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 00:13:27.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 00:13:27.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 00:13:29.521 [Lua] 2 00:13:31.015 [Lua] 2 00:13:31.201 [Lua] Time for new HOOORDE! multi_first_wave 00:13:31.201 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 00:13:31.201 [Lua] horde requested: vector_blob 00:13:31.201 [Lua] wants to spawn ahead within distance: 60 00:13:31.201 [Lua] horde crated with id 7 of type vector_blob 00:13:31.201 [Lua] managed to spawn 32/38 horde enemies 00:13:31.201 [Lua] vector blob horde has started 00:13:31.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 00:13:31.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 00:13:31.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 00:13:34.681 [Lua] 20 00:13:36.280 [Lua] 2 00:13:37.762 [Lua] 2 00:13:40.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:13:40.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:13:41.303 [Lua] 2 00:13:41.518 [Lua] 2 00:13:41.780 [Lua] 4 00:13:41.780 [Lua] 1 00:13:41.780 [Lua] 3 00:13:41.781 [Lua] 2 00:13:41.859 [Lua] 2 00:13:41.859 [Lua] 1 00:13:41.860 [Lua] 4 00:13:41.860 [Lua] 2 00:13:41.860 [Lua] 3 00:13:41.860 [Lua] 1 00:13:41.934 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:41.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:41.934 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:41.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 00:13:41.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 00:13:41.980 [Lua] 2 00:13:43.292 [Lua] 2 00:13:43.336 [Lua] 4 00:13:43.336 [Lua] 5 00:13:44.410 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:13:44.410 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:13:44.410 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 00:13:44.410 [Lua] horde requested: vector_blob 00:13:44.410 [Lua] wants to spawn behind within distance: 60 00:13:44.410 [Lua] horde crated with id 8 of type vector_blob 00:13:44.410 [Lua] managed to spawn 40/40 horde enemies 00:13:44.410 [Lua] vector blob horde has started 00:13:44.681 [Lua] 4 00:13:44.681 [Lua] 5 00:13:44.725 [Lua] 6 00:13:45.248 [Lua] Init group template: horde 00:13:45.455 [Lua] 2 00:13:45.481 [Lua] 3 00:13:45.676 [Lua] 1 00:13:45.677 [Lua] 2 00:13:45.761 [Lua] 1 00:13:45.761 [Lua] 1 00:13:45.761 [Lua] 2 00:13:46.666 [Lua] 1 00:13:46.666 [Lua] 1 00:13:46.666 [Lua] 1 00:13:46.667 [Lua] 1 00:13:46.667 [Lua] 1 00:13:46.998 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:46.998 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:46.998 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:13:47.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 00:13:47.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 00:13:47.244 [Lua] 1 00:13:48.357 [Lua] 1 00:13:48.358 [Lua] 1 00:13:48.954 [Lua] 1 00:13:51.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf3bb, position: 0 00:13:51.484 [Lua] 1 00:13:51.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf41a, position: 0 00:13:51.920 [Lua] 1 00:13:52.672 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf4c8, position: 0 00:13:52.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf4b7, position: 0 00:13:52.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf4b7, position: 0 00:13:52.820 [Lua] 1 00:13:53.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf52a, position: 0 00:13:53.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:13:53.415 [Lua] HORDE: last wave, reset to standard horde delay 00:13:53.415 [Lua] Time for new HOOORDE! multi_last_wave 00:13:53.415 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 00:13:53.415 [Lua] horde requested: vector_blob 00:13:53.415 [Lua] wants to spawn ahead within distance: 60 00:13:53.415 [Lua] horde crated with id 9 of type vector_blob 00:13:53.415 [Lua] managed to spawn 40/40 horde enemies 00:13:53.415 [Lua] vector blob horde has started 00:13:53.994 [Lua] 1 00:13:54.592 [Lua] Init group template: horde 00:13:54.950 [Lua] 2 00:13:55.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6f3, position: 0 00:13:55.567 [Lua] 1 00:13:56.877 [Lua] 1 00:13:56.877 [Lua] 2 00:13:56.976 [Lua] 1 00:13:56.977 [Lua] 2 00:13:56.977 [Lua] 1 00:14:01.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfd0d, position: 0 00:14:01.253 [Lua] 1 00:14:04.974 [Lua] 3 00:14:04.975 [Lua] 4 00:14:04.975 [Lua] 5 00:14:04.975 [Lua] 6 00:14:05.204 [Lua] 1 00:14:05.204 [Lua] 1 00:14:05.204 [Lua] 1 00:14:05.720 [Lua] 2 00:14:05.749 [Lua] 3 00:14:05.749 [Lua] 4 00:14:05.754 [Lua] 1 00:14:06.582 [Lua] 2 00:14:08.089 [Lua] 1 00:14:08.090 [Lua] 1 00:14:08.635 [Lua] 1 00:14:09.604 [Lua] specialspawn: rule: only_ahead --> 00:14:09.604 [Lua] FAIL: Special spawn no hidden pos found :/ 00:14:10.086 [Lua] 2 00:14:10.357 [Lua] 1 00:14:10.358 [Lua] 1 00:14:10.358 [Lua] 1 00:14:10.359 [Lua] 1 00:14:10.359 [Lua] 1 00:14:10.360 [Lua] 1 00:14:10.360 [Lua] 1 00:14:10.360 [Lua] 1 00:14:10.361 [Lua] 1 00:14:10.475 [Lua] 2 00:14:10.475 [Lua] 3 00:14:10.478 [Lua] nil 00:14:10.480 [Lua] nil 00:14:10.480 [Lua] nil 00:14:10.480 [Lua] nil 00:14:10.504 [Lua] nil 00:14:10.505 [Lua] nil 00:14:10.505 [Lua] nil 00:14:10.505 [Lua] nil 00:14:10.505 [Lua] nil 00:14:10.506 [Lua] nil 00:14:10.506 [Lua] nil 00:14:10.507 [Lua] nil 00:14:10.507 [Lua] nil 00:14:10.507 [Lua] nil 00:14:10.507 [Lua] nil 00:14:10.508 [Lua] nil 00:14:11.023 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 00:14:11.046 [Lua] 1 00:14:11.372 [Lua] Horde killed: ? 00:14:12.222 [Lua] 1 00:14:12.222 [Lua] 1 00:14:12.222 [Lua] 1 00:14:12.669 [Lua] 2 00:14:12.961 [Lua] 1 00:14:12.961 [Lua] 2 00:14:13.878 [Lua] 1 00:14:13.879 [Lua] 1 00:14:13.880 [Lua] 1 00:14:13.880 [Lua] 1 00:14:14.236 [Lua] 4 00:14:15.247 [Lua] 1 00:14:15.247 [Lua] 1 00:14:15.248 [Lua] 1 00:14:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:14:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:14:16.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:14:16.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:14:16.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:14:16.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:14:16.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown` 00:14:17.193 [Lua] nil 00:14:19.611 [Lua] Horde killed: ? 00:14:19.676 [Lua] 2 00:14:20.359 [Lua] 1 00:14:22.592 [Lua] 3 00:14:22.593 [Lua] 2 00:14:22.593 [Lua] 1 00:14:23.237 [Lua] 2 00:14:23.238 [Lua] 3 00:15:08.289 [Lua] Complete level triggered. 00:15:08.290 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 00:15:08.290 [Lua] [NetworkServer] Entering post game 00:15:08.290 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:15:08.290 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:15:08.290 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:15:08.290 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:15:08.291 [Save] Saving `save_data` 00:15:08.291 [Lua] gm_event_end_conditions_met true false 00:15:08.292 [Lua] Game won 00:15:08.292 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:15:08.296 [Lua] generate_backend_stats 110000101e55044:1 00:15:08.297 [Save] Save done 00:15:08.297 [Save] Saving `save_data` 00:15:08.302 [Save] Save done 00:15:08.332 [Lua] PlayFabMirrorBase:_commit_internal nil 00:15:08.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 00:15:08.337 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:15:08.338 [Save] Saving `save_data` 00:15:08.344 [Save] Save done 00:15:08.351 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 2 00:15:08.354 [Lua] Complete level triggered. 00:15:08.370 [Lua] Complete level triggered. 00:15:08.385 [Lua] Complete level triggered. 00:15:08.400 [Lua] Complete level triggered. 00:15:08.415 [Lua] Complete level triggered. 00:15:08.427 [Lua] Complete level triggered. 00:15:08.443 [Lua] Complete level triggered. 00:15:08.458 [Lua] Complete level triggered. 00:15:08.470 [Lua] Complete level triggered. 00:15:08.486 [Lua] Complete level triggered. 00:15:08.501 [Lua] Complete level triggered. 00:15:08.517 [Lua] Complete level triggered. 00:15:08.540 [Lua] Complete level triggered. 00:15:08.708 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 00:15:08.708 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 00:15:08.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 00:15:08.966 [Lua] commit result success 11 00:15:08.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 00:15:08.966 [Lua] none table: 000000001BECD1C0 table: 0000000017650790 00:15:08.967 [Lua] min_height 160 00:15:08.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 00:15:09.124 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 00:15:09.619 [Lua] THIS IS A FUNCTION 00:15:17.875 [Lua] ConflictDirector - destroy all units 00:15:18.072 [Lua] TRANSITION nil nil load_next_level 00:15:18.072 [Lua] Transition type "load_next_level", is server: true 00:15:18.072 [Lua] [LevelTransitionHandler] promote_next_level_data 00:15:18.072 [Lua] [GameNetworkManager] Leaving game... 00:15:18.072 [Lua] [GameNetworkManager] Shutting down game session host. 00:15:18.072 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:15:18.072 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:15:18.072 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=700.26 00:15:18.085 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:15:18.146 [Lua] ### Sending rpc_level_loaded 00:15:18.146 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 00:15:20.070 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:15:20.070 [Lua] [Managers] Calling function on all managers: 00:15:20.071 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:15:20.071 [Lua] Clearing all global lookup lists 00:15:20.071 [Lua] [IngamePlayerListUI] - Destroy 00:15:20.071 [Lua] [EquipmentUI] - Destroy 00:15:20.071 [Lua] [AbilityUI] - Destroy 00:15:20.071 [Lua] [GamePadEquipmentUI] - Destroy 00:15:20.071 [Lua] [GamePadAbilityUI] - Destroy 00:15:20.072 [Lua] [IngameUI] destroy 00:15:20.073 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 00:15:20.073 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 00:15:20.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:15:20.120 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:15:20.120 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:15:20.335 [Lua] [Managers] Destroying manager group: 00:15:20.352 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:15:20.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:15:20.579 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:15:20.583 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:15:20.583 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:15:20.584 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:15:20.585 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:15:20.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:15:20.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:15:20.587 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:15:20.591 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:15:20.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:15:20.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:15:20.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:15:20.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:15:20.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:15:20.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:15:20.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:15:20.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:15:20.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:15:20.615 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:15:20.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:15:20.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:15:20.621 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:15:20.624 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:15:20.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:15:20.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:15:20.625 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:15:20.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:15:20.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:15:20.643 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:15:20.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:15:20.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:15:20.654 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:15:20.654 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:15:20.654 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:15:20.654 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:15:20.654 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:15:20.654 [Lua] [Matchmaking] unregister rpcs 00:15:20.654 [Lua] ############### UNLOADING PACKAGES ############### 00:15:20.654 [Lua] [Gamestate] Enter state StateLoading 00:15:20.657 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:15:20.657 [Lua] [Matchmaking] register rpcs 00:15:20.657 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:15:20.657 [Lua] Set lobby begin: 00:15:20.657 [Lua] Lobby data twitch_enabled = false 00:15:20.657 [Lua] Lobby data selected_mission_id = journey_citadel 00:15:20.657 [Lua] Lobby data num_players = 2 00:15:20.657 [Lua] Lobby data difficulty_tweak = -10 00:15:20.657 [Lua] Lobby data host = 110000101e55044 00:15:20.657 [Lua] Lobby data matchmaking_type = 2 00:15:20.657 [Lua] Lobby data is_private = false 00:15:20.657 [Lua] Lobby data match_started = true 00:15:20.657 [Lua] Lobby data difficulty = hardest 00:15:20.657 [Lua] Lobby data player_slot_1 = 0:0 00:15:20.657 [Lua] Lobby data player_slot_4 = 0:0 00:15:20.657 [Lua] Lobby data unique_server_name = Visulth 00:15:20.657 [Lua] Lobby data quick_game = false 00:15:20.657 [Lua] Lobby data country_code = CA 00:15:20.657 [Lua] Lobby data matchmaking = true 00:15:20.657 [Lua] Lobby data power_level = 0 00:15:20.657 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1 00:15:20.658 [Lua] Lobby data mechanism = deus 00:15:20.658 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:15:20.658 [Lua] Lobby data player_slot_2 = 0:0 00:15:20.658 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:15:20.658 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:15:20.658 [Lua] Lobby data eac_authorized = true 00:15:20.658 [Lua] Set lobby end. 00:15:20.658 [Lua] registering RPCs 00:15:20.658 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:15:20.658 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:15:20.658 [Lua] Set lobby begin: 00:15:20.658 [Lua] Lobby data twitch_enabled = false 00:15:20.658 [Lua] Lobby data selected_mission_id = journey_citadel 00:15:20.658 [Lua] Lobby data num_players = 2 00:15:20.658 [Lua] Lobby data difficulty_tweak = -10 00:15:20.658 [Lua] Lobby data host = 110000101e55044 00:15:20.658 [Lua] Lobby data matchmaking_type = 2 00:15:20.658 [Lua] Lobby data is_private = false 00:15:20.658 [Lua] Lobby data match_started = true 00:15:20.658 [Lua] Lobby data difficulty = hardest 00:15:20.658 [Lua] Lobby data player_slot_1 = 0:0 00:15:20.658 [Lua] Lobby data player_slot_4 = 0:0 00:15:20.658 [Lua] Lobby data unique_server_name = Visulth 00:15:20.658 [Lua] Lobby data quick_game = false 00:15:20.658 [Lua] Lobby data country_code = CA 00:15:20.658 [Lua] Lobby data matchmaking = true 00:15:20.658 [Lua] Lobby data power_level = 0 00:15:20.658 [Lua] Lobby data mission_id = dlc_morris_map 00:15:20.658 [Lua] Lobby data mechanism = deus 00:15:20.658 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:15:20.658 [Lua] Lobby data player_slot_2 = 0:0 00:15:20.658 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:15:20.658 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:15:20.659 [Lua] Lobby data eac_authorized = true 00:15:20.659 [Lua] Set lobby end. 00:15:20.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:15:20.674 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 00:15:20.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 00:15:20.674 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 00:15:20.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 00:15:20.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 00:15:20.676 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 00:15:20.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 00:15:20.693 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 00:15:20.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 00:15:20.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer 00:15:20.693 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 00:15:20.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 00:15:20.699 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 00:15:20.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 00:15:20.702 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 00:15:20.708 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 00:15:20.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 00:15:20.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:15:20.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 00:15:20.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 00:15:20.709 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:15:20.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer 00:15:20.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 00:15:20.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 00:15:20.717 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 00:15:20.717 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 00:15:20.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 00:15:20.717 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:15:20.718 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 00:15:20.718 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 00:15:20.718 [Umbra] Unload tome 00:15:20.719 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1, pat_tower_tzeentch_path1 00:15:20.720 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path1 00:15:20.727 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path1 00:15:20.731 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path1 00:15:20.761 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path1 00:15:20.765 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path1 00:15:20.806 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path1 00:15:20.806 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 00:15:21.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 00:15:21.022 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 00:15:21.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 00:15:21.073 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 00:15:22.005 [Lua] ### Sending rpc_level_loaded 00:15:22.005 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 00:15:22.005 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:15:22.006 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:15:22.006 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:15:22.023 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:15:22.023 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:15:22.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 00:15:22.876 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 00:15:22.893 [Lua] [LevelTransitionHandler] Level load completed! 00:15:22.893 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 00:15:22.893 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:15:22.894 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 00:15:22.894 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:15:22.894 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:15:22.903 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:15:22.911 [Lua] ### Sending rpc_level_loaded 00:15:22.911 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 00:15:22.911 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:15:22.927 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:15:22.927 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:15:22.960 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:15:22.960 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:15:22.961 [Lua] ### Sending rpc_level_loaded 00:15:22.961 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 00:15:22.961 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:15:22.961 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 00:15:22.961 [Umbra] Init version: 3.4.15 :: 16 threads 00:15:22.964 [Lua] Async level spawning done 00:15:22.964 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:15:23.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:15:23.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:15:23.963 [Lua] [Matchmaking] unregister rpcs 00:15:23.963 [Lua] Set lobby begin: 00:15:23.963 [Lua] Lobby data twitch_enabled = false 00:15:23.963 [Lua] Lobby data selected_mission_id = journey_citadel 00:15:23.963 [Lua] Lobby data num_players = 2 00:15:23.963 [Lua] Lobby data difficulty_tweak = -10 00:15:23.963 [Lua] Lobby data host = 110000101e55044 00:15:23.963 [Lua] Lobby data matchmaking_type = 2 00:15:23.963 [Lua] Lobby data is_private = false 00:15:23.963 [Lua] Lobby data match_started = true 00:15:23.963 [Lua] Lobby data difficulty = hardest 00:15:23.963 [Lua] Lobby data player_slot_1 = 0:0 00:15:23.963 [Lua] Lobby data player_slot_4 = 0:0 00:15:23.964 [Lua] Lobby data unique_server_name = Visulth 00:15:23.964 [Lua] Lobby data quick_game = false 00:15:23.964 [Lua] Lobby data country_code = CA 00:15:23.964 [Lua] Lobby data matchmaking = true 00:15:23.964 [Lua] Lobby data power_level = 0 00:15:23.964 [Lua] Lobby data mission_id = dlc_morris_map 00:15:23.964 [Lua] Lobby data mechanism = deus 00:15:23.964 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:15:23.964 [Lua] Lobby data player_slot_2 = 0:0 00:15:23.964 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:15:23.964 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:15:23.964 [Lua] Lobby data eac_authorized = true 00:15:23.964 [Lua] Set lobby end. 00:15:23.964 [Lua] [Managers] Destroying manager group: 00:15:23.965 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 00:15:23.965 [Lua] [Gamestate] Enter StateIngame HOST 00:15:23.966 [Lua] <>level = dlc_morris_map<> 00:15:23.966 [Lua] [StateIngame] Server ingame 00:15:23.971 [Lua] Set lobby begin: 00:15:23.971 [Lua] Lobby data twitch_enabled = false 00:15:23.971 [Lua] Lobby data selected_mission_id = journey_citadel 00:15:23.971 [Lua] Lobby data num_players = 2 00:15:23.971 [Lua] Lobby data difficulty_tweak = 0 00:15:23.971 [Lua] Lobby data host = 110000101e55044 00:15:23.971 [Lua] Lobby data matchmaking_type = 2 00:15:23.971 [Lua] Lobby data is_private = false 00:15:23.971 [Lua] Lobby data match_started = true 00:15:23.971 [Lua] Lobby data difficulty = normal 00:15:23.971 [Lua] Lobby data player_slot_1 = 0:0 00:15:23.972 [Lua] Lobby data player_slot_4 = 0:0 00:15:23.972 [Lua] Lobby data unique_server_name = Visulth 00:15:23.972 [Lua] Lobby data quick_game = false 00:15:23.972 [Lua] Lobby data country_code = CA 00:15:23.972 [Lua] Lobby data matchmaking = true 00:15:23.972 [Lua] Lobby data power_level = 0 00:15:23.972 [Lua] Lobby data mission_id = dlc_morris_map 00:15:23.972 [Lua] Lobby data mechanism = deus 00:15:23.972 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:15:23.972 [Lua] Lobby data player_slot_2 = 0:0 00:15:23.972 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:15:23.972 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:15:23.972 [Lua] Lobby data eac_authorized = true 00:15:23.972 [Lua] Set lobby end. 00:15:23.972 [Lua] [Matchmaking] register rpcs 00:15:23.972 [Lua] GameNetworkManager:init... creating game session 00:15:23.972 [Lua] Host GameSession.make_game_session_host with session: 00:15:23.972 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:15:23.972 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:15:23.972 [Lua] [GameNetworkManager] self.is_server = true 00:15:23.972 [Network] Setting artificial MTU limit to 65536 00:15:23.994 [Lua] Switching ConflictSettings: to: disabled 00:15:23.994 [Lua] pacing=disabled 00:15:23.994 [Lua] roaming=nil 00:15:23.994 [Lua] specials=disabled 00:15:23.994 [Lua] debug_color=black 00:15:23.994 [Lua] pack_spawning=disabled 00:15:23.994 [Lua] contained_breeds=nil 00:15:23.994 [Lua] disabled=true 00:15:23.994 [Lua] boss=disabled 00:15:23.994 [Lua] horde=disabled 00:15:23.994 [Lua] name=disabled 00:15:23.994 [Lua] intensity=disabled 00:15:23.994 [Lua] --- 00:15:23.994 [Lua] [LevelAnalysis] set_random_seed( 0) 00:15:24.000 [Lua] [AIInterestPointSystem] Level Seed: -1115988837 00:15:24.000 [Lua] 00:15:24.000 [Lua] [entity_system_bag] = table 00:15:24.000 [Lua] [entity_system_bag] = metatable 00:15:24.000 [Lua] [startup_data] = table 00:15:24.000 [Lua] [entity_manager] = table 00:15:24.000 [Lua] [entity_manager] = metatable 00:15:24.000 [Lua] [unit_spawner] = table 00:15:24.000 [Lua] [unit_spawner] = metatable 00:15:24.000 [Lua] [unit_storage] = table 00:15:24.000 [Lua] [unit_storage] = metatable 00:15:24.000 [Lua] [dice_keeper] = table 00:15:24.000 [Lua] [dice_keeper] = metatable 00:15:24.000 [Lua] [is_server] = true (boolean) 00:15:24.000 [Lua] [world] = [World] 00:15:24.000 [Lua] [system_api] = table 00:15:24.000 [Lua] [entity_system] = table 00:15:24.000 [Lua] [entity_system] = metatable 00:15:24.000 [Lua] [network_lobby] = table 00:15:24.000 [Lua] [network_lobby] = metatable 00:15:24.000 [Lua] [profile_synchronizer] = table 00:15:24.000 [Lua] [profile_synchronizer] = metatable 00:15:24.000 [Lua] [level_transition_handler] = table 00:15:24.000 [Lua] [level_transition_handler] = metatable 00:15:24.000 [Lua] [num_local_human_players] = 1 (number) 00:15:24.000 [Lua] [statistics_db] = table 00:15:24.000 [Lua] [statistics_db] = metatable 00:15:24.000 [Lua] [network_server] = table 00:15:24.000 [Lua] [network_server] = metatable 00:15:24.000 [Lua] [input_manager] = table 00:15:24.000 [Lua] [input_manager] = metatable 00:15:24.000 [Lua] [network_clock] = table 00:15:24.000 [Lua] [network_clock] = metatable 00:15:24.000 [Lua] [network_transmit] = table 00:15:24.000 [Lua] [network_transmit] = metatable 00:15:24.000 [Lua] [free_flight_manager] = table 00:15:24.000 [Lua] [free_flight_manager] = metatable 00:15:24.000 [Lua] [network_manager] = table 00:15:24.000 [Lua] [network_manager] = metatable 00:15:24.000 [Lua] [network_event_delegate] = table 00:15:24.000 [Lua] [network_event_delegate] = metatable 00:15:24.000 [Lua] 00:15:24.000 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:15:24.000 [Lua] ignoring extension VersusInteractObjectiveExtension 00:15:24.000 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:15:24.000 [Lua] ignoring extension VersusSocketObjectiveExtension 00:15:24.000 [Lua] ignoring extension VersusTargetObjectiveExtension 00:15:24.000 [Lua] ignoring extension VersusMissionObjectiveExtension 00:15:24.025 [Lua] [AchievementManager] Achievements using the steam platform 00:15:24.026 [Lua] PlayerManager:add_player player_1 00:15:24.056 [Lua] [StateIngame] Level seed: 0 00:15:24.057 [Lua] [LevelAnalysis] set_random_seed( -1115988837) 00:15:24.057 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:15:24.057 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:15:24.058 [Lua] [IngameUI] init 00:15:24.069 [SteamVoipClient] select_out(110000101e55044, off) 00:15:24.069 [SteamVoipClient] select_out(110000104e72a6c, off) 00:15:24.074 [Lua] cb_razer_chroma_setup 00:15:24.104 [Save] Saving `save_data` 00:15:24.110 [Save] Save done 00:15:24.120 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000178B4D70; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 00000000178B48D0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 00000000178B49C0; parent_world_position = table: 00000000178B49F0; local_position = table: 00000000178B4CE0; size = table: 00000000178B4D30; node = table: 00000000178B4D70 [3] scenegraph = table: 00000000178B48D0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000178B48D0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 00000000178B48D0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 000000001B6F1CA0 [7] self = table: 000000001B6F1CA0; ingame_ui_context = table: 000000001B279B30; input_manager = table: 0000000007137110; world = [World] [8] self = table: 00000000082436F0; object = table: 000000001B6F1CA0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 000000001B279D80; error_prefix_data = table: 000000001B6F1C60; func = [function] [14] self = table: 000000001B279D80; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000001B6F4D90; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000001B279D80 [20] self = table: 0000000011142360; ingame_ui_context = table: 000000001B279B30 [21] self = table: 0000000011142360; params = table: 0000000011142300; viewport_name = "player_1"; input_manager = table: 0000000007137110; input_source = table: 00000000174D3FE0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000170196D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017696660; camera_system = table: 0000000007440BD0; outline_system = table: 00000000120D4880; fade_system = table: 0000000007FB3190; sound_sector_system = table: 00000000129477C0; sound_environment_system = table: 00000000124E18D0; event_manager = table: 000000000737D360; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001B279B30 [22] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; params = table: 0000000011142300; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true [25] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B6F2AF0; menu_widgets = table: 000000001B6620D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B6F2AF0; menu_widgets = table: 000000001B6620D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B2781D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B279320; telemetry_time_view_enter = 0; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B703F20; cutscene_system = table: 0000000011B43790; text_popup_ui = table: 000000001B6EC240; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6D2190; ui_top_renderer = table: 000000001B2793C0; camera_manager = table: 0000000006B1A940; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001B279B30; views = table: 00000000088ED240; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000170196D0; weave_onboarding = table: 000000001B6D3470; popup_handler = table: 000000001B6EC100; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014D13DB0; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0; [22] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [23] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [24] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [25] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000001CB08B80; network_server = table: 0000000005A03100; entity_system = table: 0000000011F5A7A0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011142210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000063B5520; machines = table: 00000000111422D0; _quit_game = false; network_clock = table: 00000000171129F0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000008A812C0; network_event_delegate = table: 0000000014D13DB0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000092CE1F0; 00:15:24.121 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000178BE360; node_def = table: 00000000178B46F0; k = "offset"; v = table: 00000000178B47B0 [2] scenegraph = table: 00000000178BE2E0; scenegraph_def = table: 000000001B6F10C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000178B46F0; parent_name = nil; local_position = table: 00000000178BE310; node = table: 00000000178BE360 [3] scenegraph_def = table: 000000001B6F10C0; scenegraph = table: 00000000178BE2E0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000178B46F0 [4] self = table: 000000001B6F1CA0 [5] self = table: 000000001B6F1CA0; ingame_ui_context = table: 000000001B279B30; input_manager = table: 0000000007137110; world = [World] [6] self = table: 00000000082436F0; object = table: 000000001B6F1CA0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 000000001B279D80; error_prefix_data = table: 000000001B6F1C60; func = [function] [12] self = table: 000000001B279D80; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000001B6F4D90; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000001B279D80 [18] self = table: 0000000011142360; ingame_ui_context = table: 000000001B279B30 [19] self = table: 0000000011142360; params = table: 0000000011142300; viewport_name = "player_1"; input_manager = table: 0000000007137110; input_source = table: 00000000174D3FE0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000170196D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017696660; camera_system = table: 0000000007440BD0; outline_system = table: 00000000120D4880; fade_system = table: 0000000007FB3190; sound_sector_system = table: 00000000129477C0; sound_environment_system = table: 00000000124E18D0; event_manager = table: 000000000737D360; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001B279B30 [20] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; params = table: 0000000011142300; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true [23] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000011142330 [25] self = table: 00000000074FEF00; loading_context = table: 00000000092CE1F0; is_server = true; assert_on_leak = true; input_manager = table: 0000000007137110; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000014D13DB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000737D360; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1115988837; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000011142300 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001B6620D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B6F2AF0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000178B48D0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001B6620D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B6F2AF0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000178B48D0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B2781D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B279320; telemetry_time_view_enter = 0; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B703F20; cutscene_system = table: 0000000011B43790; text_popup_ui = table: 000000001B6EC240; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6D2190; ui_top_renderer = table: 000000001B2793C0; camera_manager = table: 0000000006B1A940; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001B279B30; views = table: 00000000088ED240; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000170196D0; weave_onboarding = table: 000000001B6D3470; popup_handler = table: 000000001B6EC100; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014D13DB0; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0; [20] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [21] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [22] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [23] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000001CB08B80; network_server = table: 0000000005A03100; entity_system = table: 0000000011F5A7A0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011142210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000063B5520; machines = table: 00000000111422D0; _quit_game = false; network_clock = table: 00000000171129F0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000008A812C0; network_event_delegate = table: 0000000014D13DB0; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000092CE1F0; 00:15:24.129 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:15:24.129 [Lua] Set lobby begin: 00:15:24.129 [Lua] Lobby data twitch_enabled = false 00:15:24.129 [Lua] Lobby data selected_mission_id = journey_citadel 00:15:24.129 [Lua] Lobby data num_players = 2 00:15:24.129 [Lua] Lobby data difficulty_tweak = 0 00:15:24.130 [Lua] Lobby data host = 110000101e55044 00:15:24.130 [Lua] Lobby data matchmaking_type = 2 00:15:24.130 [Lua] Lobby data is_private = false 00:15:24.130 [Lua] Lobby data match_started = true 00:15:24.130 [Lua] Lobby data difficulty = normal 00:15:24.130 [Lua] Lobby data player_slot_1 = 0:0 00:15:24.130 [Lua] Lobby data player_slot_4 = 0:0 00:15:24.130 [Lua] Lobby data unique_server_name = Visulth 00:15:24.130 [Lua] Lobby data quick_game = false 00:15:24.130 [Lua] Lobby data country_code = CA 00:15:24.130 [Lua] Lobby data matchmaking = true 00:15:24.130 [Lua] Lobby data power_level = 735 00:15:24.130 [Lua] Lobby data mission_id = dlc_morris_map 00:15:24.130 [Lua] Lobby data mechanism = deus 00:15:24.131 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:15:24.131 [Lua] Lobby data player_slot_2 = 0:0 00:15:24.131 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:15:24.131 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:15:24.131 [Lua] Lobby data eac_authorized = true 00:15:24.131 [Lua] Set lobby end. 00:15:24.131 [Lua] CurrentConflictSettings disabled 00:15:24.131 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 00:15:24.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 00:15:24.131 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:15:24.131 [Lua] [Managers] Calling function on all managers: 00:15:24.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:15:24.136 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:15:24.136 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:15:24.136 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:15:24.136 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:15:24.173 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:15:24.176 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:15:24.176 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:15:24.176 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:15:24.176 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:15:24.176 [Lua] RemotePlayer:create_game_object( ) 3 00:15:24.197 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:15:24.197 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:15:24.201 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:15:24.201 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:15:24.201 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:15:24.201 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:15:24.266 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:15:24.266 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:15:24.266 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:15:24.442 [Lua] StateInGameRunning:_game_actually_starts() 00:15:24.442 [Lua] ################################################################################################################# 00:15:24.442 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_tower_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:15:24.442 [Lua] ################################################################################################################# 00:15:24.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 00:15:24.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 00:15:24.549 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 00:15:24.549 [Lua] Commit load time data 00:16:03.619 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path1, mc:deus, gm:deus, env:0, seed:-1504243575, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 ) 00:16:03.619 [Lua] [NetworkServer] Entering post game 00:16:03.619 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:16:03.619 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:16:03.619 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:16:03.619 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:16:03.620 [Save] Saving `save_data` 00:16:03.620 [Lua] gm_event_end_conditions_met true false 00:16:03.621 [Lua] Game won 00:16:03.621 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:16:03.625 [Save] Save done 00:16:03.625 [Lua] generate_backend_stats 110000101e55044:1 00:16:03.625 [Save] Saving `save_data` 00:16:03.628 [Save] Save done 00:16:03.659 [Lua] PlayFabMirrorBase:_commit_internal nil 00:16:03.659 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:16:03.659 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:16:03.660 [Save] Saving `save_data` 00:16:03.660 [Lua] TRANSITION nil nil load_next_level 00:16:03.660 [Lua] Transition type "load_next_level", is server: true 00:16:03.660 [Lua] [LevelTransitionHandler] promote_next_level_data 00:16:03.660 [Lua] [GameNetworkManager] Leaving game... 00:16:03.660 [Lua] [GameNetworkManager] Shutting down game session host. 00:16:03.660 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:16:03.660 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:16:03.660 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=41.38 00:16:03.663 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:16:03.663 [Lua] commit result success 12 00:16:03.663 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58 00:16:03.663 [Lua] none table: 00000000178FCBB0 nil 00:16:03.666 [Save] Save done 00:16:03.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58 00:16:03.747 [Lua] ### Sending rpc_level_loaded 00:16:03.747 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 192 00:16:03.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58 00:16:04.226 [Lua] [PlayerSyncData] Game session is not initialized 00:16:04.226 [Lua] Set lobby begin: 00:16:04.226 [Lua] Lobby data twitch_enabled = false 00:16:04.226 [Lua] Lobby data selected_mission_id = journey_citadel 00:16:04.226 [Lua] Lobby data num_players = 2 00:16:04.226 [Lua] Lobby data difficulty_tweak = 0 00:16:04.226 [Lua] Lobby data host = 110000101e55044 00:16:04.227 [Lua] Lobby data matchmaking_type = 2 00:16:04.227 [Lua] Lobby data is_private = false 00:16:04.227 [Lua] Lobby data match_started = true 00:16:04.227 [Lua] Lobby data difficulty = normal 00:16:04.227 [Lua] Lobby data player_slot_1 = 0:0 00:16:04.227 [Lua] Lobby data player_slot_4 = 0:0 00:16:04.227 [Lua] Lobby data unique_server_name = Visulth 00:16:04.227 [Lua] Lobby data quick_game = false 00:16:04.227 [Lua] Lobby data country_code = CA 00:16:04.227 [Lua] Lobby data matchmaking = true 00:16:04.227 [Lua] Lobby data power_level = 0 00:16:04.227 [Lua] Lobby data mission_id = dlc_morris_map 00:16:04.227 [Lua] Lobby data mechanism = deus 00:16:04.227 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:16:04.227 [Lua] Lobby data player_slot_2 = 0:0 00:16:04.227 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:16:04.227 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:16:04.227 [Lua] Lobby data eac_authorized = true 00:16:04.227 [Lua] Set lobby end. 00:16:05.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:16:05.509 [Lua] [Managers] Calling function on all managers: 00:16:05.510 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:16:05.510 [Lua] Clearing all global lookup lists 00:16:05.510 [Lua] [IngamePlayerListUI] - Destroy 00:16:05.510 [Lua] [IngameUI] destroy 00:16:05.512 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:16:05.512 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:16:05.513 [Lua] [Managers] Destroying manager group: 00:16:05.515 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:16:05.515 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:16:05.515 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:16:05.515 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:16:05.515 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:16:05.515 [Lua] [Matchmaking] unregister rpcs 00:16:05.516 [Lua] ############### UNLOADING PACKAGES ############### 00:16:05.516 [Lua] [Gamestate] Enter state StateLoading 00:16:05.518 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:16:05.518 [Lua] [Matchmaking] register rpcs 00:16:05.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:16:05.518 [Lua] registering RPCs 00:16:05.518 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:16:05.518 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:16:05.518 [Lua] Set lobby begin: 00:16:05.518 [Lua] Lobby data twitch_enabled = false 00:16:05.518 [Lua] Lobby data selected_mission_id = journey_citadel 00:16:05.518 [Lua] Lobby data num_players = 2 00:16:05.518 [Lua] Lobby data difficulty_tweak = 0 00:16:05.518 [Lua] Lobby data host = 110000101e55044 00:16:05.518 [Lua] Lobby data matchmaking_type = 2 00:16:05.518 [Lua] Lobby data is_private = false 00:16:05.518 [Lua] Lobby data match_started = true 00:16:05.518 [Lua] Lobby data difficulty = normal 00:16:05.518 [Lua] Lobby data player_slot_1 = 0:0 00:16:05.518 [Lua] Lobby data player_slot_4 = 0:0 00:16:05.518 [Lua] Lobby data unique_server_name = Visulth 00:16:05.518 [Lua] Lobby data quick_game = false 00:16:05.518 [Lua] Lobby data country_code = CA 00:16:05.518 [Lua] Lobby data matchmaking = true 00:16:05.519 [Lua] Lobby data power_level = 0 00:16:05.519 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:16:05.519 [Lua] Lobby data mechanism = deus 00:16:05.519 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:16:05.519 [Lua] Lobby data player_slot_2 = 0:0 00:16:05.519 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:16:05.519 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:16:05.519 [Lua] Lobby data eac_authorized = true 00:16:05.519 [Lua] Set lobby end. 00:16:05.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:16:05.524 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:16:05.525 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 00:16:05.525 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path1 0 00:16:05.537 [Umbra] Unload tome 00:16:05.549 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 00:16:05.549 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path1, async-read, 00:16:05.549 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path1, async-read, 00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path1, async-read, 00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path1, async-read, 00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path1, async-read, 00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path1, async-read, 00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1, pat_forest_slaanesh_path1, async-read, 00:16:05.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 00:16:05.619 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 00:16:05.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 00:16:05.792 [Lua] ### Sending rpc_level_loaded 00:16:05.792 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 192 00:16:05.792 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:16:05.792 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:16:05.792 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:16:05.809 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:16:05.809 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:16:07.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 00:16:07.724 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 00:16:07.724 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 00:16:08.140 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 00:16:08.140 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 00:16:08.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 00:16:13.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 00:16:13.270 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 00:16:13.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 00:16:13.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 00:16:13.823 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 00:16:13.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 00:16:14.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 00:16:14.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 00:16:14.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 00:16:14.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 00:16:14.709 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 00:16:14.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1 00:16:14.749 [Umbra] Loading umbra tome '#ID[0df582b6da68cde1]' 00:16:14.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1 00:16:14.811 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1 00:16:14.827 [Lua] [LevelTransitionHandler] Level load completed! 00:16:14.827 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path1 - level_seed: -1504243575 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 00:16:14.849 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:16:14.849 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_berzerker=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 00:16:14.849 [Lua] load_startup_enemy_packages: -------------- 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_spawn 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_troll 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_rat_ogre 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_stormfiend 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] beastmen_minotaur 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_plague_sorcerer 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_corruptor_sorcerer 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_gutter_runner 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_pack_master 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_poison_wind_globadier 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_ratling_gunner 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_warpfire_thrower 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_vortex_sorcerer 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] beastmen_standard_bearer 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_vortex 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] critter_rat 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] critter_pig 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_storm_vermin 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_warrior 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_raider 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_clan_rat 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_clan_rat_with_shield 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_slave 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_fanatic 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_berzerker 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_marauder_with_shield 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] chaos_marauder 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_loot_rat 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_plague_monk 00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:16:14.849 [Lua] skaven_storm_vermin_with_shield 00:16:14.852 [Lua] ### Sending rpc_level_loaded 00:16:14.852 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 192 00:16:14.852 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:16:14.869 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:16:14.869 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:16:14.885 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:16:14.885 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:16:14.886 [Lua] ### Sending rpc_level_loaded 00:16:14.886 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 192 00:16:15.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:16:15.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:16:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:16:15.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:16:15.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:16:15.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:16:15.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:16:15.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:16:15.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:16:15.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:16:15.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:16:15.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:16:16.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:16:16.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:16:16.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:16:16.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:16:16.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:16:16.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:16:16.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:16:16.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:16:16.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:16:16.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:16:16.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:16:16.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:16:17.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:16:17.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:16:17.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:16:17.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:16:17.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:16:17.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:16:17.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:16:17.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:16:17.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:16:17.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:16:17.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:16:17.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:16:17.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:16:17.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:16:17.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:16:18.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:16:18.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:16:18.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:16:18.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:16:18.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:16:18.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:16:18.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:16:18.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:16:18.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:16:18.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:16:18.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:16:18.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:16:18.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:16:18.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:16:18.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:16:19.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:16:19.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:16:19.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:16:19.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:16:19.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:16:19.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:16:19.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:16:19.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:16:19.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:16:20.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:16:20.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:16:20.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:16:20.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:16:20.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:16:20.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:16:21.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:16:21.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:16:21.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:16:21.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:16:21.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:16:21.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:16:21.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:16:21.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:16:21.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:16:21.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:16:21.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:16:21.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:16:22.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:16:22.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:16:22.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:16:22.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:16:22.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:16:22.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:16:22.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:16:22.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:16:22.664 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path1 game_mode: deus 00:16:22.664 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:16:22.664 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:16:22.672 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:16:22.730 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:16:22.730 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path1/world 00:16:22.730 [Umbra] Init version: 3.4.15 :: 16 threads 00:16:23.207 [Lua] Async level spawning done 00:16:23.207 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:16:24.182 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:16:24.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:16:24.182 [Lua] [Matchmaking] unregister rpcs 00:16:24.182 [Lua] Set lobby begin: 00:16:24.182 [Lua] Lobby data twitch_enabled = false 00:16:24.182 [Lua] Lobby data selected_mission_id = journey_citadel 00:16:24.183 [Lua] Lobby data num_players = 2 00:16:24.183 [Lua] Lobby data difficulty_tweak = 0 00:16:24.183 [Lua] Lobby data host = 110000101e55044 00:16:24.183 [Lua] Lobby data matchmaking_type = 2 00:16:24.183 [Lua] Lobby data is_private = false 00:16:24.183 [Lua] Lobby data match_started = true 00:16:24.183 [Lua] Lobby data difficulty = normal 00:16:24.183 [Lua] Lobby data player_slot_1 = 0:0 00:16:24.183 [Lua] Lobby data player_slot_4 = 0:0 00:16:24.183 [Lua] Lobby data unique_server_name = Visulth 00:16:24.183 [Lua] Lobby data quick_game = false 00:16:24.183 [Lua] Lobby data country_code = CA 00:16:24.183 [Lua] Lobby data matchmaking = true 00:16:24.183 [Lua] Lobby data power_level = 0 00:16:24.183 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:16:24.183 [Lua] Lobby data mechanism = deus 00:16:24.183 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:16:24.183 [Lua] Lobby data player_slot_2 = 0:0 00:16:24.183 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:16:24.183 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:16:24.183 [Lua] Lobby data eac_authorized = true 00:16:24.183 [Lua] Set lobby end. 00:16:24.183 [Lua] [Managers] Destroying manager group: 00:16:24.184 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 00:16:24.184 [Lua] [Gamestate] Enter StateIngame HOST 00:16:24.185 [Lua] <>level = pat_forest_slaanesh_path1<> 00:16:24.185 [Lua] [StateIngame] Server ingame 00:16:24.190 [Lua] Set lobby begin: 00:16:24.190 [Lua] Lobby data twitch_enabled = false 00:16:24.191 [Lua] Lobby data selected_mission_id = journey_citadel 00:16:24.191 [Lua] Lobby data num_players = 2 00:16:24.191 [Lua] Lobby data difficulty_tweak = -7 00:16:24.191 [Lua] Lobby data host = 110000101e55044 00:16:24.191 [Lua] Lobby data matchmaking_type = 2 00:16:24.191 [Lua] Lobby data is_private = false 00:16:24.191 [Lua] Lobby data match_started = true 00:16:24.191 [Lua] Lobby data difficulty = hardest 00:16:24.191 [Lua] Lobby data player_slot_1 = 0:0 00:16:24.191 [Lua] Lobby data player_slot_4 = 0:0 00:16:24.191 [Lua] Lobby data unique_server_name = Visulth 00:16:24.191 [Lua] Lobby data quick_game = false 00:16:24.191 [Lua] Lobby data country_code = CA 00:16:24.191 [Lua] Lobby data matchmaking = true 00:16:24.191 [Lua] Lobby data power_level = 0 00:16:24.191 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:16:24.191 [Lua] Lobby data mechanism = deus 00:16:24.191 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:16:24.191 [Lua] Lobby data player_slot_2 = 0:0 00:16:24.191 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:16:24.192 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:16:24.192 [Lua] Lobby data eac_authorized = true 00:16:24.192 [Lua] Set lobby end. 00:16:24.192 [Lua] [Matchmaking] register rpcs 00:16:24.192 [Lua] GameNetworkManager:init... creating game session 00:16:24.192 [Lua] Host GameSession.make_game_session_host with session: 00:16:24.192 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:16:24.192 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:16:24.192 [Lua] [GameNetworkManager] self.is_server = true 00:16:24.192 [Network] Setting artificial MTU limit to 65536 00:16:24.202 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 00:16:24.202 [Lua] pacing=deus_default 00:16:24.202 [Lua] roaming=nil 00:16:24.202 [Lua] specials=deus_default 00:16:24.202 [Lua] contained_breeds=nil 00:16:24.203 [Lua] debug_color=maroon 00:16:24.203 [Lua] disabled=false 00:16:24.203 [Lua] pack_spawning=deus_default 00:16:24.203 [Lua] factions=nil 00:16:24.203 [Lua] description=deus_conflict_director_skaven_chaos_name 00:16:24.203 [Lua] boss=deus_default 00:16:24.203 [Lua] horde=deus_default 00:16:24.203 [Lua] name=deus_skaven_chaos 00:16:24.203 [Lua] intensity=deus_default 00:16:24.203 [Lua] --- 00:16:24.203 [Lua] [LevelAnalysis] set_random_seed( -1504243575) 00:16:24.210 [Lua] [AIInterestPointSystem] Level Seed: -1504243575 00:16:24.210 [Lua] 00:16:24.210 [Lua] [entity_system_bag] = table 00:16:24.210 [Lua] [entity_system_bag] = metatable 00:16:24.210 [Lua] [startup_data] = table 00:16:24.210 [Lua] [entity_manager] = table 00:16:24.210 [Lua] [entity_manager] = metatable 00:16:24.210 [Lua] [unit_spawner] = table 00:16:24.210 [Lua] [unit_spawner] = metatable 00:16:24.210 [Lua] [unit_storage] = table 00:16:24.210 [Lua] [unit_storage] = metatable 00:16:24.210 [Lua] [dice_keeper] = table 00:16:24.210 [Lua] [dice_keeper] = metatable 00:16:24.210 [Lua] [is_server] = true (boolean) 00:16:24.210 [Lua] [world] = [World] 00:16:24.210 [Lua] [system_api] = table 00:16:24.210 [Lua] [entity_system] = table 00:16:24.210 [Lua] [entity_system] = metatable 00:16:24.210 [Lua] [network_lobby] = table 00:16:24.210 [Lua] [network_lobby] = metatable 00:16:24.210 [Lua] [profile_synchronizer] = table 00:16:24.210 [Lua] [profile_synchronizer] = metatable 00:16:24.210 [Lua] [level_transition_handler] = table 00:16:24.210 [Lua] [level_transition_handler] = metatable 00:16:24.210 [Lua] [num_local_human_players] = 1 (number) 00:16:24.210 [Lua] [statistics_db] = table 00:16:24.210 [Lua] [statistics_db] = metatable 00:16:24.210 [Lua] [network_server] = table 00:16:24.210 [Lua] [network_server] = metatable 00:16:24.210 [Lua] [input_manager] = table 00:16:24.210 [Lua] [input_manager] = metatable 00:16:24.210 [Lua] [network_clock] = table 00:16:24.210 [Lua] [network_clock] = metatable 00:16:24.210 [Lua] [network_transmit] = table 00:16:24.210 [Lua] [network_transmit] = metatable 00:16:24.210 [Lua] [free_flight_manager] = table 00:16:24.210 [Lua] [free_flight_manager] = metatable 00:16:24.210 [Lua] [network_manager] = table 00:16:24.210 [Lua] [network_manager] = metatable 00:16:24.210 [Lua] [network_event_delegate] = table 00:16:24.210 [Lua] [network_event_delegate] = metatable 00:16:24.210 [Lua] 00:16:24.211 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:16:24.211 [Lua] ignoring extension VersusInteractObjectiveExtension 00:16:24.211 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:16:24.211 [Lua] ignoring extension VersusSocketObjectiveExtension 00:16:24.211 [Lua] ignoring extension VersusTargetObjectiveExtension 00:16:24.211 [Lua] ignoring extension VersusMissionObjectiveExtension 00:16:24.213 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:16:24.246 [Lua] [AchievementManager] Achievements using the steam platform 00:16:24.246 [Lua] PlayerManager:add_player player_1 00:16:24.316 [Lua] respawn_unit_spawned with group id: terror_respawn 00:16:24.316 [Lua] respawn_unit_spawned with group id: terror_respawn 00:16:24.316 [Lua] respawn_unit_spawned with group id: terror_respawn 00:16:24.349 [Lua] [StateIngame] Level seed: -1504243575 00:16:24.364 [Lua] [LevelAnalysis] set_random_seed( -1504243575) 00:16:24.368 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:16:24.368 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:16:24.368 [Lua] [IngameUI] init 00:16:24.389 [SteamVoipClient] select_out(110000101e55044, off) 00:16:24.389 [SteamVoipClient] select_out(110000104e72a6c, off) 00:16:24.394 [Lua] cb_razer_chroma_setup 00:16:24.423 [Save] Saving `save_data` 00:16:24.429 [Save] Save done 00:16:24.438 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000010262F20; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000010262A80; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010262B70; parent_world_position = table: 0000000010262BA0; local_position = table: 0000000010262E90; size = table: 0000000010262EE0; node = table: 0000000010262F20 [3] scenegraph = table: 0000000010262A80; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000010262A80; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000010262A80; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 000000001043F530 [7] self = table: 000000001043F530; ingame_ui_context = table: 0000000010081A60; input_manager = table: 0000000011FEB110; world = [World] [8] self = table: 00000000082436F0; object = table: 000000001043F530 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 0000000014F5C9E0; error_prefix_data = table: 000000001043F4F0; func = [function] [14] self = table: 0000000014F5C9E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000001043F410; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000014F5C9E0 [20] self = table: 0000000014EEC570; ingame_ui_context = table: 0000000010081A60 [21] self = table: 0000000014EEC570; params = table: 0000000014EEC420; viewport_name = "player_1"; input_manager = table: 0000000011FEB110; input_source = table: 00000000201D3A20; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001E039EB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007E6F440; camera_system = table: 00000000060BE850; outline_system = table: 000000000602E950; fade_system = table: 000000001704A9E0; sound_sector_system = table: 0000000014D35240; sound_environment_system = table: 000000001F82EE40; event_manager = table: 0000000017E58C30; level_key = "pat_forest_slaanesh_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010081A60 [22] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true [25] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000073AE150; menu_widgets = table: 000000001E414A20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000073AE150; menu_widgets = table: 000000001E414A20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000014D68B00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000016F81280; telemetry_time_view_enter = 0; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000010317250; cutscene_system = table: 0000000005F28AE0; text_popup_ui = table: 00000000067ED600; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001E93FAE0; ui_top_renderer = table: 0000000006BE91C0; camera_manager = table: 0000000008703460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010081A60; views = table: 0000000008E2B310; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001E039EB0; weave_onboarding = table: 000000001DCFFA10; popup_handler = table: 000000001EF3C170; peer_id = "110000101e55044"; network_event_delegate = table: 0000000012E0C370; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370; [22] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [23] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [24] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [25] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000001BF4D2B0; network_server = table: 0000000005A03100; entity_system = table: 000000001BF70590; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006E32CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000120CBB10; machines = table: 0000000014EEBDE0; _quit_game = false; network_clock = table: 0000000007D477A0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000010D281F0; network_event_delegate = table: 0000000012E0C370; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000011D6CFB0; 00:16:24.440 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000174A94D0; node_def = table: 0000000011E6A470; k = "offset"; v = table: 0000000011E6A530 [2] scenegraph = table: 00000000174A9450; scenegraph_def = table: 000000001043E980; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011E6A470; parent_name = nil; local_position = table: 00000000174A9480; node = table: 00000000174A94D0 [3] scenegraph_def = table: 000000001043E980; scenegraph = table: 00000000174A9450; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011E6A470 [4] self = table: 000000001043F530 [5] self = table: 000000001043F530; ingame_ui_context = table: 0000000010081A60; input_manager = table: 0000000011FEB110; world = [World] [6] self = table: 00000000082436F0; object = table: 000000001043F530 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 0000000014F5C9E0; error_prefix_data = table: 000000001043F4F0; func = [function] [12] self = table: 0000000014F5C9E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000001043F410; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000014F5C9E0 [18] self = table: 0000000014EEC570; ingame_ui_context = table: 0000000010081A60 [19] self = table: 0000000014EEC570; params = table: 0000000014EEC420; viewport_name = "player_1"; input_manager = table: 0000000011FEB110; input_source = table: 00000000201D3A20; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001E039EB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007E6F440; camera_system = table: 00000000060BE850; outline_system = table: 000000000602E950; fade_system = table: 000000001704A9E0; sound_sector_system = table: 0000000014D35240; sound_environment_system = table: 000000001F82EE40; event_manager = table: 0000000017E58C30; level_key = "pat_forest_slaanesh_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010081A60 [20] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true [23] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000014EEC450 [25] self = table: 0000000011DB25B0; loading_context = table: 0000000011D6CFB0; is_server = true; assert_on_leak = true; input_manager = table: 0000000011FEB110; level_key = "pat_forest_slaanesh_path1"; level_setting = table: 00000000056510B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000012E0C370; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000017E58C30; level = [Level]; level_key = "pat_forest_slaanesh_path1"; level_seed = -1504243575; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000014EEC420 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001E414A20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000073AE150; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010262A80; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001E414A20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000073AE150; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010262A80; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000014D68B00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000016F81280; telemetry_time_view_enter = 0; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000010317250; cutscene_system = table: 0000000005F28AE0; text_popup_ui = table: 00000000067ED600; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001E93FAE0; ui_top_renderer = table: 0000000006BE91C0; camera_manager = table: 0000000008703460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010081A60; views = table: 0000000008E2B310; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001E039EB0; weave_onboarding = table: 000000001DCFFA10; popup_handler = table: 000000001EF3C170; peer_id = "110000101e55044"; network_event_delegate = table: 0000000012E0C370; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370; [20] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [21] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [22] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [23] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000001BF4D2B0; network_server = table: 0000000005A03100; entity_system = table: 000000001BF70590; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006E32CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000120CBB10; machines = table: 0000000014EEBDE0; _quit_game = false; network_clock = table: 0000000007D477A0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000010D281F0; network_event_delegate = table: 0000000012E0C370; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000011D6CFB0; 00:16:24.449 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:16:24.449 [Lua] Set lobby begin: 00:16:24.449 [Lua] Lobby data twitch_enabled = false 00:16:24.449 [Lua] Lobby data selected_mission_id = journey_citadel 00:16:24.449 [Lua] Lobby data num_players = 2 00:16:24.449 [Lua] Lobby data difficulty_tweak = -7 00:16:24.449 [Lua] Lobby data host = 110000101e55044 00:16:24.449 [Lua] Lobby data matchmaking_type = 2 00:16:24.449 [Lua] Lobby data is_private = false 00:16:24.449 [Lua] Lobby data match_started = true 00:16:24.449 [Lua] Lobby data difficulty = hardest 00:16:24.449 [Lua] Lobby data player_slot_1 = 0:0 00:16:24.450 [Lua] Lobby data player_slot_4 = 0:0 00:16:24.450 [Lua] Lobby data unique_server_name = Visulth 00:16:24.450 [Lua] Lobby data quick_game = false 00:16:24.450 [Lua] Lobby data country_code = CA 00:16:24.450 [Lua] Lobby data matchmaking = true 00:16:24.450 [Lua] Lobby data power_level = 735 00:16:24.450 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:16:24.450 [Lua] Lobby data mechanism = deus 00:16:24.450 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:16:24.450 [Lua] Lobby data player_slot_2 = 0:0 00:16:24.450 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:16:24.450 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:16:24.450 [Lua] Lobby data eac_authorized = true 00:16:24.450 [Lua] Set lobby end. 00:16:24.450 [Lua] CurrentConflictSettings deus_skaven_chaos 00:16:24.450 [Lua] [ConflictDirector] conflict_director is ai_ready 00:16:24.451 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:16:24.451 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 142.58425903320312 00:16:24.454 [Lua] [waypoints] = table 00:16:24.454 [Lua] [astar_points] = table 00:16:24.454 [Lua] [travel_dist] = 142.58425664901733 (number) 00:16:24.454 [Lua] [one_directional] = false (boolean) 00:16:24.454 [Lua] [id] = boss_1 (string) 00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 260.62481689453125 00:16:24.454 [Lua] [waypoints] = table 00:16:24.454 [Lua] [astar_points] = table 00:16:24.454 [Lua] [travel_dist] = 260.62481054663658 (number) 00:16:24.454 [Lua] [one_directional] = false (boolean) 00:16:24.454 [Lua] [id] = boss_3 (string) 00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 317.26715087890625 00:16:24.454 [Lua] [waypoints] = table 00:16:24.454 [Lua] [astar_points] = table 00:16:24.454 [Lua] [travel_dist] = 317.26716654002666 (number) 00:16:24.454 [Lua] [one_directional] = false (boolean) 00:16:24.454 [Lua] [id] = boss_2 (string) 00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 469.04183959960938 00:16:24.454 [Lua] [waypoints] = table 00:16:24.454 [Lua] [astar_points] = table 00:16:24.454 [Lua] [travel_dist] = 469.04183222353458 (number) 00:16:24.454 [Lua] [one_directional] = false (boolean) 00:16:24.454 [Lua] [id] = boss_4 (string) 00:16:24.455 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:16:24.455 [Lua] Forming navigation groups in one frame 00:16:24.455 [Lua] Forming navigation groups 00:16:24.498 [Lua] NavigationGroupManager -> calulation time A: 0.041999999999916326 00:16:24.652 [Lua] NavigationGroupManager -> calulation time B: 0.15499999999997272 00:16:24.652 [Lua] number of nav groups: 132 00:16:24.654 [Lua] number of refined nav groups : 83 00:16:24.660 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 00:16:24.660 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7450247317552545 Normalized coefficient: 1.6162093410267959 00:16:24.666 [Lua] -------------> JOW Perfect-density 5.4000000000000012 Sum density 3.9618312448263171 Normalized coefficient: 1.3630060611621866 00:16:24.671 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path1 00:16:24.671 [Lua] [LevelAnalysis] This level has a total main-path length of 511.352 meters. 00:16:24.671 [Lua] [LevelAnalysis] num_event_places_f: 0.30756824429829915 , num_event_places: 0 , trailing_event_fraction: 0.30756824429829915 , num_events: 0 00:16:24.671 [Lua] [LevelAnalysis] Level path distance: 511.35236644744873 00:16:24.671 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:16:24.675 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:16:24.678 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8 00:16:24.678 [Lua] Adding main path event: Vector3Box(75.8748, 46.6282, 36.7124) boss_event_chaos_troll 45 table: 0000000016A6B690 00:16:24.679 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:16:24.679 [Lua] [Managers] Calling function on all managers: 00:16:24.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:16:24.723 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:16:24.723 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:16:24.723 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:16:24.723 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:16:24.727 [Lua] player (110000101e55044,2) was put into party 1 00:16:24.747 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=9 00:16:24.747 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 00:16:24.747 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:16:24.755 [Lua] player (110000101e55044,3) was put into party 1 00:16:24.777 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=11 00:16:24.777 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 00:16:24.777 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:16:25.064 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:16:25.071 [Lua] Breedfreezer (server) starting a hot join sync 00:16:25.071 [Lua] packing 0 units of breed chaos_marauder 00:16:25.071 [Lua] packing 0 units of breed skaven_clan_rat 00:16:25.071 [Lua] packing 0 units of breed skaven_storm_vermin 00:16:25.071 [Lua] packing 0 units of breed skaven_slave 00:16:25.071 [Lua] packing 0 units of breed chaos_fanatic 00:16:25.071 [Lua] packing 0 units of breed chaos_raider 00:16:25.071 [Lua] packing 0 units of breed chaos_warrior 00:16:25.071 [Lua] packing 0 units of breed chaos_berzerker 00:16:25.071 [Lua] packing 0 units of breed skaven_plague_monk 00:16:25.071 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:16:25.071 [Lua] 00:16:25.071 [Lua] [1] = 1 (number) 00:16:25.071 [Lua] [2] = 0 (number) 00:16:25.071 [Lua] [3] = 1 (number) 00:16:25.071 [Lua] [4] = 0 (number) 00:16:25.071 [Lua] [5] = 1 (number) 00:16:25.071 [Lua] [6] = 0 (number) 00:16:25.071 [Lua] [7] = 1 (number) 00:16:25.071 [Lua] [8] = 0 (number) 00:16:25.071 [Lua] [9] = 1 (number) 00:16:25.071 [Lua] [10] = 0 (number) 00:16:25.071 [Lua] [11] = 1 (number) 00:16:25.071 [Lua] [12] = 0 (number) 00:16:25.071 [Lua] [13] = 1 (number) 00:16:25.071 [Lua] [14] = 0 (number) 00:16:25.071 [Lua] [15] = 1 (number) 00:16:25.071 [Lua] [16] = 0 (number) 00:16:25.071 [Lua] [17] = 1 (number) 00:16:25.071 [Lua] [18] = 0 (number) 00:16:25.071 [Lua] 00:16:25.071 [Lua] 00:16:25.071 [Lua] 00:16:25.072 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 00:16:25.072 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:16:25.072 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:16:25.072 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:16:25.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 00:16:25.072 [Lua] RemotePlayer:create_game_object( ) 13 00:16:25.095 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:16:25.095 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:16:25.110 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:16:25.110 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:16:25.110 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:16:25.110 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:16:25.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:16:25.138 [Lua] [PackageManager] Force_load: wwise/crossbow 00:16:25.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:16:25.225 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:16:25.225 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:16:25.225 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:16:27.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:16:27.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:16:27.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 00:16:27.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 00:16:27.383 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 00:16:27.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:16:27.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:16:27.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:16:27.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:16:27.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:16:27.671 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:16:27.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:16:27.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:16:27.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:16:27.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:16:27.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:16:27.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:16:27.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:16:28.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:16:28.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:16:28.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 00:16:28.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 00:16:28.100 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 00:16:28.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:16:28.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:16:28.138 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:16:28.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:16:28.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:16:28.200 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:16:28.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:16:28.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:16:28.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:16:28.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:16:28.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:16:28.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:16:28.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 00:16:28.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 00:16:28.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 00:16:28.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:16:28.787 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:16:28.787 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:16:28.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 00:16:28.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 00:16:28.895 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 00:16:28.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:16:28.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:16:28.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:16:28.993 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 00:16:29.110 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 00:16:29.110 [Lua] [PackageManager] Force_load: wwise/staff 00:16:29.110 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:16:29.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:16:29.330 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:16:29.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:16:29.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:16:29.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:16:29.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:16:29.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:16:29.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:16:29.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:16:29.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:16:29.676 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:16:29.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:16:30.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:16:30.196 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:16:30.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:16:30.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:16:30.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:16:30.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:16:30.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:16:30.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:16:30.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:16:30.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:16:30.791 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:16:30.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:16:30.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:16:30.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:16:30.926 [Lua] test 00:16:30.926 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:16:30.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.77333333333333332) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:16:30.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 00:16:30.931 [Lua] test 00:16:30.931 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:16:30.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88500000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 00:16:30.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 00:16:30.938 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(109.08, 148.161, 60.942), Vector4(0, 0, 0.985931, 0.167154)) 00:16:30.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:16:30.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:16:30.943 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 00:16:30.943 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 00:16:30.945 [Lua] [GameNetworkManager] destroying game object with go_id=15 00:16:30.946 [Lua] [GameNetworkManager] destroying game object with go_id=17 00:16:30.956 [Lua] Switching ConflictSettings: to: deus_skaven 00:16:30.956 [Lua] pacing=deus_default 00:16:30.956 [Lua] roaming=nil 00:16:30.956 [Lua] specials=deus_skaven 00:16:30.956 [Lua] contained_breeds=nil 00:16:30.956 [Lua] debug_color=orange 00:16:30.956 [Lua] disabled=false 00:16:30.956 [Lua] pack_spawning=skaven 00:16:30.956 [Lua] description=deus_conflict_director_skaven_chaos_name 00:16:30.956 [Lua] factions=nil 00:16:30.956 [Lua] boss=deus_skaven 00:16:30.956 [Lua] horde=deus_default 00:16:30.956 [Lua] name=deus_skaven 00:16:30.956 [Lua] intensity=deus_default 00:16:30.956 [Lua] --- 00:16:30.958 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 00:16:30.958 [Lua] [GameNetworkManager] destroying game object with go_id=9 00:16:30.958 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 00:16:30.958 [Lua] [GameNetworkManager] destroying game object with go_id=11 00:16:30.958 [Lua] player (110000101e55044,2) was put into party 1 00:16:30.985 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=20 00:16:30.986 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=21 00:16:30.986 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:16:30.995 [Lua] player (110000101e55044,3) was put into party 1 00:16:31.020 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=22 00:16:31.020 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=23 00:16:31.020 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b0000 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b0000 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x062af7d0 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x062af7d0 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b1e50 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b1e50 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b16b0 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b16b0 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x062af4f0 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x062af4f0 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b0080 00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b0080 00:16:31.035 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 00:16:31.035 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 00:16:31.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 00:16:31.037 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 00:16:31.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.79166666666666663) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:16:31.181 [Lua] test 00:16:31.181 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:16:31.184 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.77333333333333332) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:16:31.185 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 00:16:31.186 [Lua] test 00:16:31.186 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:16:31.191 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88500000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 00:16:31.191 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 00:16:31.404 [Lua] StateInGameRunning:_game_actually_starts() 00:16:31.405 [Lua] ################################################################################################################# 00:16:31.405 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_morris_map-pat_forest_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:16:31.405 [Lua] ################################################################################################################# 00:16:31.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59 00:16:31.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59 00:16:31.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59 00:16:31.526 [Lua] Commit load time data 00:16:53.123 [Lua] Players are leaving the safe zone 00:16:59.743 [Lua] main path terror event triggered: boss_event_chaos_troll 00:16:59.743 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 00:16:59.785 [Lua] Init group template: boss_door_closers 00:17:01.544 [Lua] 13 00:17:03.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized 00:17:03.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata 00:17:03.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata 00:17:03.295 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=chaos_greed_pinata) 00:17:05.149 [Lua] 1 00:17:05.887 [Lua] 1 00:17:06.073 [Lua] 1 00:17:06.662 [Lua] 1 00:17:08.384 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 00:17:14.797 [Lua] 1 00:17:16.761 [Lua] 1 00:17:20.491 [Lua] 1 00:17:22.336 [Lua] nil 00:17:25.449 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:17:25.466 [Lua] Spline already found! 00:17:25.469 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(65.1206, 58.2161, 32.076) 00:17:25.469 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(65.634, 57.5975, 34.1188) 00:17:25.560 [Lua] Init group template: spline_patrol 00:17:34.036 [Lua] Coordinated attack! 00:17:34.331 [Lua] 1 00:17:36.025 [Lua] 1 00:17:45.461 [Lua] chaos troll died! 00:17:45.637 [Lua] 1 00:17:49.511 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 5 7 29 00:18:04.146 [Lua] 1 00:18:04.146 [Lua] 2 00:18:04.161 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 8 36 00:18:05.217 [Lua] 1 00:18:05.217 [Lua] 2 00:18:05.304 [Lua] 1 00:18:05.774 [Lua] 1 00:18:05.815 [Lua] 1 00:18:05.816 [Lua] 1 00:18:06.055 [Lua] 1 00:18:06.660 [Lua] 2 00:18:06.660 [Lua] 3 00:18:07.091 [Lua] 1 00:18:07.091 [Lua] 1 00:18:07.378 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:18:07.378 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:18:07.378 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:18:07.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 00:18:07.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 00:18:07.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 00:18:07.452 [Lua] 2 00:18:07.492 [Lua] 3 00:18:07.537 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:18:07.537 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:18:07.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:18:07.602 [Lua] 1 00:18:07.602 [Lua] 2 00:18:07.818 [Lua] 1 00:18:07.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:18:07.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:18:08.956 [Lua] 1 00:18:09.101 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 7 38 00:18:09.739 [Lua] 1 00:18:09.739 [Lua] 3 00:18:09.740 [Lua] 2 00:18:09.752 [Lua] 1 00:18:10.389 [Lua] 1 00:18:10.390 [Lua] 2 00:18:11.199 [Lua] 1 00:18:12.030 [Lua] Time for new HOOORDE! multi_first_wave 00:18:12.030 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 00:18:12.030 [Lua] horde requested: vector_blob 00:18:12.030 [Lua] wants to spawn ahead within distance: 60 00:18:12.030 [Lua] horde crated with id 3 of type vector_blob 00:18:12.030 [Lua] managed to spawn 56/56 horde enemies 00:18:12.030 [Lua] vector blob horde has started 00:18:12.409 [Lua] 1 00:18:13.040 [Lua] Init group template: horde 00:18:13.091 [Lua] 1 00:18:14.458 [Lua] 13 00:18:15.494 [Lua] 4 00:18:17.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:18:18.037 [Lua] chaos troll was despawned! 00:18:20.178 [Lua] 1 00:18:21.485 [Lua] 1 00:18:21.485 [Lua] 1 00:18:22.087 [Lua] 1 00:18:23.670 [Lua] 1 00:18:23.779 [Lua] 2 00:18:23.779 [Lua] 3 00:18:23.779 [Lua] 1 00:18:24.361 [Lua] 1 00:18:24.386 [Lua] 2 00:18:26.349 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 83 action: follow 00:18:28.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 40 76 00:18:29.137 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 51 75 00:18:29.453 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 74 action: follow 00:18:29.745 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 13 size: 73 action: follow 00:18:29.782 [Lua] 1 00:18:29.783 [Lua] 3 00:18:29.802 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 71 action: follow 00:18:30.317 [Lua] 1 00:18:31.682 [Lua] 1 00:18:32.198 [Lua] 1 00:18:32.199 [Lua] 1 00:18:32.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 71 action: follow 00:18:32.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 70 action: nil 00:18:32.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 69 action: nil 00:18:32.371 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 68 action: follow 00:18:32.823 [Lua] HORDE: Pushing horde in time; too many units out 66 00:18:32.826 [Lua] 1 00:18:32.827 [Lua] 2 00:18:33.795 [Lua] 1 00:18:33.796 [Lua] 1 00:18:34.353 [Lua] 1 00:18:34.353 [Lua] 2 00:18:34.353 [Lua] 3 00:18:34.459 [Lua] 2 00:18:34.459 [Lua] 3 00:18:34.459 [Lua] 1 00:18:35.840 [Lua] 2 00:18:35.841 [Lua] 3 00:18:35.841 [Lua] 4 00:18:35.870 [Lua] 5 00:18:35.875 [Lua] 1 00:18:35.875 [Lua] 2 00:18:36.602 [Lua] 3 00:18:36.602 [Lua] 4 00:18:36.630 [Lua] 6 00:18:36.630 [Lua] 7 00:18:37.045 [Lua] 1 00:18:37.045 [Lua] 1 00:18:37.046 [Lua] 1 00:18:37.046 [Lua] 1 00:18:37.047 [Lua] 1 00:18:37.403 [Lua] 3 00:18:37.462 [Lua] 6 00:18:37.646 [Lua] 2 00:18:37.646 [Lua] 3 00:18:37.916 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 00:18:37.916 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:18:37.916 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 00:18:37.916 [Lua] horde requested: vector_blob 00:18:37.916 [Lua] wants to spawn ahead within distance: 60 00:18:37.916 [Lua] horde crated with id 4 of type vector_blob 00:18:37.917 [Lua] managed to spawn 58/58 horde enemies 00:18:37.917 [Lua] vector blob horde has started 00:18:38.225 [Lua] 2 00:18:38.561 [Lua] nil 00:18:38.561 [Lua] nil 00:18:38.589 [Lua] nil 00:18:38.589 [Lua] nil 00:18:38.590 [Lua] nil 00:18:38.590 [Lua] nil 00:18:38.590 [Lua] nil 00:18:38.590 [Lua] nil 00:18:38.623 [Lua] 1 00:18:39.532 [Lua] Init group template: horde 00:18:42.984 [Lua] 1 00:18:44.732 [Lua] 1 00:18:48.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:18:49.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:18:49.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:18:49.522 [Lua] 1 00:18:49.617 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 97 action: follow 00:18:52.114 [Lua] 1 00:18:52.562 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 96 action: follow 00:18:52.885 [Lua] 1 00:18:53.006 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 93 size: 95 action: follow 00:18:53.384 [Lua] 4 00:18:53.687 [Lua] 4 00:18:53.911 [Lua] 4 00:18:54.439 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 91 action: follow 00:18:54.465 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 90 action: nil 00:18:54.636 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 89 action: nil 00:18:54.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 88 action: follow 00:18:54.833 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 87 action: nil 00:18:55.166 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 84 action: nil 00:18:55.189 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 83 action: nil 00:18:55.627 [Lua] 1 00:18:55.972 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 80 action: nil 00:18:56.070 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 79 action: follow 00:18:56.848 [Lua] 2 00:18:57.623 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 59 size: 77 action: follow 00:18:57.657 [Lua] 1 00:18:58.036 [Lua] 2 00:18:58.036 [Lua] 3 00:18:58.776 [Lua] 2 00:18:58.776 [Lua] 3 00:18:59.536 [Lua] 2 00:19:00.085 [Lua] 2 00:19:00.086 [Lua] 3 00:19:00.177 [Lua] 4 00:19:00.177 [Lua] 5 00:19:00.178 [Lua] 6 00:19:00.208 [Lua] 7 00:19:00.208 [Lua] 8 00:19:00.425 [Lua] HORDE: Pushing horde in time; too many units out 71 00:19:00.901 [Lua] 3 00:19:00.901 [Lua] 4 00:19:00.931 [Lua] 5 00:19:01.318 [Lua] 1 00:19:01.318 [Lua] 1 00:19:01.319 [Lua] 1 00:19:01.319 [Lua] 1 00:19:01.319 [Lua] 1 00:19:01.320 [Lua] 1 00:19:01.320 [Lua] 1 00:19:01.321 [Lua] 1 00:19:01.885 [Lua] 3 00:19:01.885 [Lua] 2 00:19:01.885 [Lua] 1 00:19:01.885 [Lua] 4 00:19:01.952 [Lua] 3 00:19:01.953 [Lua] 1 00:19:01.953 [Lua] 4 00:19:01.953 [Lua] 2 00:19:01.953 [Lua] 1 00:19:01.954 [Lua] 2 00:19:03.194 [Lua] 2 00:19:03.222 [Lua] 2 00:19:03.223 [Lua] 3 00:19:03.244 [Lua] 3 00:19:03.296 [Lua] 5 00:19:03.991 [Lua] 2 00:19:04.299 [Lua] 2 00:19:04.299 [Lua] 4 00:19:04.299 [Lua] 1 00:19:04.299 [Lua] 3 00:19:04.299 [Lua] 5 00:19:05.291 [Lua] HORDE: last wave, reset to standard horde delay 00:19:05.291 [Lua] Time for new HOOORDE! multi_last_wave 00:19:05.291 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 00:19:05.291 [Lua] horde requested: vector_blob 00:19:05.291 [Lua] wants to spawn ahead within distance: 60 00:19:05.291 [Lua] horde crated with id 5 of type vector_blob 00:19:05.291 [Lua] managed to spawn 59/59 horde enemies 00:19:05.291 [Lua] vector blob horde has started 00:19:05.335 [Lua] 2 00:19:05.388 [Lua] 2 00:19:05.388 [Lua] 3 00:19:05.446 [Lua] 4 00:19:05.446 [Lua] 5 00:19:05.447 [Lua] 7 00:19:06.135 [Lua] 2 00:19:06.478 [Lua] Init group template: horde 00:19:07.680 [Lua] 2 00:19:07.680 [Lua] 3 00:19:07.680 [Lua] 4 00:19:07.681 [Lua] 5 00:19:07.734 [Lua] 7 00:19:08.196 [Lua] 3 00:19:08.466 [Lua] Horde killed: ? 00:19:09.306 [Lua] 2 00:19:09.391 [Lua] 1 00:19:10.004 [Lua] 3 00:19:10.004 [Lua] 4 00:19:14.535 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 90 action: nil 00:19:17.059 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 87 action: nil 00:19:18.472 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 84 00:19:18.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 30 83 00:19:18.605 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 72 82 00:19:18.693 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 81 00:19:19.393 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 80 action: follow 00:19:19.479 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 62 79 00:19:19.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 70 78 00:19:19.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 73 77 00:19:19.556 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 74 00:19:19.574 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 72 action: follow 00:19:19.592 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 71 action: follow 00:19:19.643 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 70 action: follow 00:19:19.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 45 69 00:19:19.732 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 68 68 00:19:19.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 67 00:19:19.949 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 66 00:19:20.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 65 00:19:20.868 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 66 action: follow 00:19:21.958 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 65 action: follow 00:19:22.026 [Lua] 1 00:19:22.046 [Lua] 1 00:19:22.289 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 63 action: follow 00:19:22.437 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 37 size: 62 action: follow 00:19:22.454 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 61 action: follow 00:19:24.208 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 45 58 00:19:24.338 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 34 57 00:19:24.470 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 55 00:19:24.529 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 54 00:19:24.938 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 53 00:19:26.492 [Lua] 1 00:19:26.509 [Lua] 2 00:19:27.070 [Lua] 1 00:19:28.256 [Lua] 1 00:19:28.646 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 49 51 00:19:29.087 [Lua] 2 00:19:30.259 [Lua] 2 00:19:30.283 [Lua] 3 00:19:30.288 [Lua] 1 00:19:31.040 [Lua] 2 00:19:31.672 [Lua] 1 00:19:31.672 [Lua] 2 00:19:31.810 [Lua] 4 00:19:31.814 [Lua] 1 00:19:31.814 [Lua] 2 00:19:33.292 [Lua] 2 00:19:34.889 [Lua] 2 00:19:34.915 [Lua] 3 00:19:36.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:19:36.315 [Lua] 2 00:19:36.946 [Lua] 1 00:19:37.626 [Lua] 2 00:19:37.626 [Lua] 3 00:19:37.958 [Lua] 1 00:19:37.958 [Lua] 1 00:19:37.959 [Lua] 1 00:19:37.959 [Lua] 1 00:19:37.959 [Lua] 1 00:19:37.961 [Lua] 1 00:19:37.961 [Lua] 1 00:19:38.210 [Lua] 1 00:19:38.579 [Lua] 1 00:19:38.601 [Lua] 1 00:19:38.625 [Lua] 1 00:19:38.625 [Lua] 1 00:19:39.211 [Lua] 2 00:19:41.688 [Lua] 1 00:19:42.266 [Lua] 1 00:19:42.353 [Lua] Horde killed: ? 00:19:46.579 [Lua] 2 00:19:49.415 [Lua] Horde killed: ? 00:20:18.875 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:18.875 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:18.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:18.889 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:20:18.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 00:20:18.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:34.110 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:20:34.110 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:20:34.110 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:20:34.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 00:20:34.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 00:20:34.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 00:20:34.900 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:20:34.900 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:20:34.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:20:35.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:20:35.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:20:39.164 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:20:39.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 00:20:44.098 [Lua] 1 00:20:44.231 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:44.231 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:44.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:44.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:45.121 [Lua] 1 00:20:47.756 [Lua] 2 00:20:48.478 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 00:20:49.311 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:20:49.311 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:20:49.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 00:20:49.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 00:20:54.346 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:20:54.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 00:20:54.346 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:54.346 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:54.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:54.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:20:55.118 [Lua] 2 00:20:55.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:20:55.236 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:20:55.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:20:55.262 [Lua] 1 00:20:55.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:20:55.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:20:56.339 [Lua] 1 00:20:58.779 [Lua] 4 00:20:59.023 [Lua] 4 00:20:59.168 [Lua] 4 00:20:59.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 00:20:59.417 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:21:00.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:21:00.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:21:04.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 00:21:04.449 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:21:04.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:21:04.464 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:21:04.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 00:21:05.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:21:05.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:21:12.107 [Lua] Switching ConflictSettings: to: deus_chaos 00:21:12.107 [Lua] pacing=deus_chaos 00:21:12.107 [Lua] roaming=nil 00:21:12.107 [Lua] specials=deus_chaos 00:21:12.107 [Lua] debug_color=purple 00:21:12.107 [Lua] contained_breeds=nil 00:21:12.107 [Lua] pack_spawning=deus_chaos 00:21:12.107 [Lua] disabled=false 00:21:12.107 [Lua] factions=nil 00:21:12.107 [Lua] boss=deus_chaos 00:21:12.107 [Lua] horde=deus_chaos 00:21:12.107 [Lua] name=deus_chaos 00:21:12.107 [Lua] intensity=deus_default 00:21:12.107 [Lua] --- 00:21:19.473 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:21:19.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 00:21:20.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:21:20.621 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:21:20.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:21:21.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:21:21.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:21:24.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 00:21:24.518 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:21:24.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:21:29.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 00:21:29.555 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:21:29.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:21:30.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:21:30.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:21:34.549 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:21:34.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 00:21:37.647 [Lua] Switching ConflictSettings: to: deus_skaven 00:21:37.647 [Lua] pacing=deus_default 00:21:37.647 [Lua] roaming=nil 00:21:37.647 [Lua] specials=deus_skaven 00:21:37.647 [Lua] contained_breeds=nil 00:21:37.647 [Lua] debug_color=orange 00:21:37.647 [Lua] disabled=false 00:21:37.647 [Lua] pack_spawning=skaven 00:21:37.647 [Lua] description=deus_conflict_director_skaven_chaos_name 00:21:37.647 [Lua] factions=nil 00:21:37.647 [Lua] boss=deus_skaven 00:21:37.647 [Lua] horde=deus_default 00:21:37.647 [Lua] name=deus_skaven 00:21:37.647 [Lua] intensity=deus_default 00:21:37.647 [Lua] --- 00:21:39.043 [Lua] Switching ConflictSettings: to: deus_chaos 00:21:39.043 [Lua] pacing=deus_chaos 00:21:39.043 [Lua] roaming=nil 00:21:39.043 [Lua] specials=deus_chaos 00:21:39.043 [Lua] debug_color=purple 00:21:39.043 [Lua] contained_breeds=nil 00:21:39.043 [Lua] pack_spawning=deus_chaos 00:21:39.043 [Lua] disabled=false 00:21:39.043 [Lua] factions=nil 00:21:39.043 [Lua] boss=deus_chaos 00:21:39.043 [Lua] horde=deus_chaos 00:21:39.043 [Lua] name=deus_chaos 00:21:39.043 [Lua] intensity=deus_default 00:21:39.043 [Lua] --- 00:21:39.607 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:21:39.607 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:21:39.607 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:21:39.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 00:21:39.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 00:21:39.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 00:21:40.288 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:21:40.288 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:21:40.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:21:40.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:21:40.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:21:42.563 [Lua] Switching ConflictSettings: to: deus_skaven 00:21:42.563 [Lua] pacing=deus_default 00:21:42.563 [Lua] roaming=nil 00:21:42.563 [Lua] specials=deus_skaven 00:21:42.563 [Lua] contained_breeds=nil 00:21:42.563 [Lua] debug_color=orange 00:21:42.563 [Lua] disabled=false 00:21:42.563 [Lua] pack_spawning=skaven 00:21:42.563 [Lua] description=deus_conflict_director_skaven_chaos_name 00:21:42.563 [Lua] factions=nil 00:21:42.563 [Lua] boss=deus_skaven 00:21:42.563 [Lua] horde=deus_default 00:21:42.563 [Lua] name=deus_skaven 00:21:42.563 [Lua] intensity=deus_default 00:21:42.563 [Lua] --- 00:21:44.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 00:21:44.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:21:44.665 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:21:47.006 [Lua] 1 00:21:49.560 [Lua] Time for new HOOORDE! multi_first_wave 00:21:49.560 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 00:21:49.560 [Lua] horde requested: vector_blob 00:21:49.560 [Lua] wants to spawn behind within distance: 60 00:21:49.560 [Lua] horde crated with id 6 of type vector_blob 00:21:49.561 [Lua] managed to spawn 54/54 horde enemies 00:21:49.561 [Lua] vector blob horde has started 00:21:49.721 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:21:49.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem 00:21:50.480 [Lua] Init group template: horde 00:22:02.976 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 64 action: nil 00:22:03.018 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 63 action: nil 00:22:03.214 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 62 action: nil 00:22:03.243 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 61 action: nil 00:22:03.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 60 action: follow 00:22:03.392 [Lua] 1 00:22:03.461 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 59 action: follow 00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 58 action: follow 00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 57 action: follow 00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 56 action: follow 00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 55 action: follow 00:22:03.662 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 54 action: follow 00:22:03.814 [Lua] 1 00:22:03.828 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 53 action: nil 00:22:03.882 [Lua] 1 00:22:03.882 [Lua] 1 00:22:03.915 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 52 action: follow 00:22:04.649 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 00:22:04.649 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:22:04.649 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 00:22:04.649 [Lua] horde requested: vector_blob 00:22:04.649 [Lua] wants to spawn behind within distance: 60 00:22:04.649 [Lua] horde crated with id 7 of type vector_blob 00:22:04.649 [Lua] managed to spawn 55/55 horde enemies 00:22:04.649 [Lua] vector blob horde has started 00:22:04.867 [Lua] 1 00:22:05.651 [Lua] Init group template: horde 00:22:06.805 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 103 action: follow 00:22:06.829 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 46 size: 102 action: nil 00:22:09.524 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 101 action: follow 00:22:09.543 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 100 action: follow 00:22:12.582 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 99 action: follow 00:22:12.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 98 action: follow 00:22:13.199 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 97 action: follow 00:22:13.769 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 96 action: follow 00:22:15.904 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 95 action: follow 00:22:15.959 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 94 action: nil 00:22:16.734 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 93 action: follow 00:22:18.356 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 91 action: follow 00:22:19.085 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 91 action: follow 00:22:19.776 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 90 action: follow 00:22:19.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 89 action: follow 00:22:21.483 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 86 action: follow 00:22:21.529 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 85 action: nil 00:22:22.041 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 86 action: follow 00:22:24.613 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 83 action: follow 00:22:25.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 81 action: follow 00:22:27.004 [Lua] 1 00:22:27.458 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 52 size: 80 action: follow 00:22:28.091 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 78 action: follow 00:22:28.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 77 action: follow 00:22:28.178 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 76 action: follow 00:22:28.198 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 75 action: follow 00:22:28.218 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 74 action: follow 00:22:28.240 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 73 action: follow 00:22:28.306 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 72 action: follow 00:22:28.306 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 71 action: nil 00:22:28.617 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 70 action: follow 00:22:31.000 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 67 action: follow 00:22:31.357 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 65 action: nil 00:22:31.396 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 64 action: follow 00:22:31.500 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 63 action: follow 00:22:31.649 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 62 action: follow 00:22:32.131 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 60 action: follow 00:22:32.153 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 59 action: follow 00:22:34.533 [Lua] 1 00:22:34.825 [Lua] 1 00:22:34.940 [Lua] 1 00:22:34.940 [Lua] 1 00:22:37.284 [Lua] HORDE: last wave, reset to standard horde delay 00:22:37.284 [Lua] Time for new HOOORDE! multi_last_wave 00:22:37.284 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 00:22:37.284 [Lua] horde requested: vector_blob 00:22:37.284 [Lua] wants to spawn ahead within distance: 60 00:22:37.284 [Lua] horde crated with id 8 of type vector_blob 00:22:37.284 [Lua] managed to spawn 57/57 horde enemies 00:22:37.284 [Lua] vector blob horde has started 00:22:38.527 [Lua] Init group template: horde 00:22:40.131 [Lua] 1 00:22:41.911 [Lua] 1 00:22:43.550 [Lua] 1 00:22:43.639 [Lua] 1 00:22:43.952 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 90 action: follow 00:22:44.077 [Lua] 2 00:22:44.265 [Lua] nil 00:22:44.266 [Lua] nil 00:22:44.267 [Lua] nil 00:22:44.435 [Lua] 1 00:22:45.166 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 86 action: follow 00:22:45.550 [Lua] 1 00:22:46.269 [Lua] 1 00:22:46.741 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 84 action: follow 00:22:46.883 [Lua] 2 00:22:47.466 [Lua] 1 00:22:47.712 [Lua] 4 00:22:47.712 [Lua] 3 00:22:47.712 [Lua] 2 00:22:47.713 [Lua] 1 00:22:47.877 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 82 action: follow 00:22:47.934 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 81 action: follow 00:22:48.028 [Lua] 2 00:22:49.866 [Lua] 2 00:22:50.689 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 74 action: follow 00:22:51.427 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 73 action: follow 00:22:51.427 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 72 action: follow 00:22:52.008 [Lua] 3 00:22:52.008 [Lua] 1 00:22:52.009 [Lua] 2 00:22:52.061 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 71 action: follow 00:22:52.283 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 70 action: follow 00:22:52.515 [Lua] Horde killed: ? 00:22:52.619 [Lua] 2 00:22:52.624 [Lua] 1 00:22:53.130 [Lua] 2 00:22:53.130 [Lua] 3 00:22:53.422 [Lua] 1 00:22:54.537 [Lua] 1 00:22:54.593 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 65 action: follow 00:22:56.328 [Lua] 1 00:22:56.984 [Lua] 1 00:22:58.906 [Lua] 1 00:22:59.593 [Lua] 1 00:23:00.747 [Lua] 2 00:23:00.853 [Lua] 1 00:23:02.385 [Lua] 2 00:23:03.181 [Lua] 2 00:23:03.182 [Lua] 3 00:23:03.624 [Lua] 1 00:23:03.625 [Lua] 1 00:23:03.625 [Lua] 1 00:23:03.625 [Lua] 1 00:23:03.625 [Lua] 1 00:23:03.625 [Lua] 1 00:23:03.625 [Lua] 1 00:23:04.005 [Lua] 2 00:23:04.032 [Lua] 3 00:23:04.587 [Lua] 3 00:23:04.593 [Lua] 2 00:23:04.655 [Lua] 5 00:23:04.660 [Lua] 3 00:23:05.445 [Lua] 1 00:23:05.460 [Lua] 2 00:23:05.460 [Lua] 4 00:23:05.467 [Lua] 3 00:23:05.505 [Lua] 5 00:23:05.505 [Lua] 6 00:23:06.166 [Lua] 2 00:23:06.698 [Lua] 3 00:23:06.699 [Lua] 5 00:23:06.699 [Lua] 7 00:23:06.699 [Lua] 6 00:23:06.699 [Lua] 1 00:23:06.699 [Lua] 2 00:23:06.700 [Lua] 4 00:23:06.790 [Lua] 1 00:23:06.790 [Lua] 3 00:23:06.790 [Lua] 5 00:23:06.791 [Lua] 7 00:23:06.791 [Lua] 6 00:23:06.791 [Lua] 2 00:23:06.791 [Lua] 4 00:23:07.984 [Lua] 2 00:23:08.040 [Lua] 4 00:23:08.419 [Lua] 1 00:23:08.419 [Lua] 1 00:23:08.771 [Lua] 2 00:23:08.827 [Lua] 3 00:23:08.827 [Lua] 4 00:23:10.241 [Lua] Horde killed: ? 00:23:11.035 [Lua] 3 00:23:13.929 [Lua] Coordinated attack! 00:23:14.687 [Lua] 1 00:23:15.774 [Lua] 2 00:23:15.774 [Lua] 3 00:23:20.056 [Lua] 1 00:23:20.930 [Lua] Horde killed: ? 00:23:21.035 [Lua] 1 00:23:25.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 00:23:25.624 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:23:25.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:23:26.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:23:26.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:23:30.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 00:23:30.708 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:23:30.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:23:30.708 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:23:30.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 00:23:35.726 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:23:35.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 00:23:35.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 00:23:35.726 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:23:36.700 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:23:36.700 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:23:36.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:23:37.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:23:37.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:23:37.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:23:38.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:23:38.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:23:40.758 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:23:40.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem 00:23:52.127 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 00:23:52.158 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 00:23:57.220 [Lua] nil 00:23:57.283 [Lua] 1 00:24:05.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:24:05.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:24:07.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:24:07.225 [Lua] rat ogre died! 00:24:08.891 [Lua] 1 00:24:12.496 [Lua] Time for new HOOORDE! multi_first_wave 00:24:12.496 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 00:24:12.496 [Lua] horde requested: vector_blob 00:24:12.496 [Lua] wants to spawn ahead within distance: 60 00:24:12.496 [Lua] horde crated with id 9 of type vector_blob 00:24:12.496 [Lua] managed to spawn 55/55 horde enemies 00:24:12.496 [Lua] vector blob horde has started 00:24:13.461 [Lua] Init group template: horde 00:24:17.234 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 00:24:17.246 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1e93eca0 00:24:25.875 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 59 action: follow 00:24:26.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 58 action: follow 00:24:26.031 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 57 action: follow 00:24:26.045 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 56 action: follow 00:24:26.045 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 55 action: follow 00:24:26.185 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 54 action: follow 00:24:26.201 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 00:24:26.201 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:24:26.201 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 00:24:26.201 [Lua] horde requested: vector_blob 00:24:26.201 [Lua] wants to spawn ahead within distance: 60 00:24:26.201 [Lua] horde crated with id 10 of type vector_blob 00:24:26.201 [Lua] managed to spawn 57/57 horde enemies 00:24:26.201 [Lua] vector blob horde has started 00:24:26.203 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 54 action: follow 00:24:26.216 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 54 action: follow 00:24:26.373 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 63 action: follow 00:24:26.373 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 62 action: follow 00:24:26.389 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 62 action: follow 00:24:26.389 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 61 action: follow 00:24:26.793 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 85 action: follow 00:24:27.123 [Lua] Init group template: horde 00:24:27.456 [Lua] min_height 160 00:24:27.456 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 00:24:27.468 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1e93eca0 00:24:29.263 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 104 action: follow 00:24:29.753 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 103 action: follow 00:24:32.309 [Lua] 1 00:24:32.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 102 action: nil 00:24:35.247 [Lua] 1 00:24:36.029 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 99 action: follow 00:24:36.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 98 action: follow 00:24:36.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 97 action: follow 00:24:39.610 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 95 action: follow 00:24:39.744 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 55 size: 94 action: follow 00:24:39.762 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 93 action: follow 00:24:39.984 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 92 action: follow 00:24:40.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 91 action: follow 00:24:40.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 90 action: follow 00:24:40.125 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 89 action: follow 00:24:40.125 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 88 action: follow 00:24:40.146 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 87 action: follow 00:24:40.147 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 86 action: follow 00:24:40.147 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 83 size: 85 action: follow 00:24:40.420 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 83 action: follow 00:24:40.903 [Lua] 2 00:24:41.512 [Lua] 1 00:24:41.513 [Lua] 2 00:24:41.513 [Lua] 3 00:24:41.596 [Lua] 1 00:24:41.596 [Lua] 1 00:24:41.596 [Lua] 2 00:24:41.596 [Lua] 3 00:24:42.271 [Lua] 3 00:24:42.645 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 79 action: follow 00:24:42.937 [Lua] rat ogre was despawned! 00:24:43.105 [Lua] 2 00:24:43.281 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 74 action: follow 00:24:43.379 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 73 action: follow 00:24:43.404 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 72 action: follow 00:24:43.426 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 71 action: follow 00:24:43.621 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 69 action: follow 00:24:43.627 [Lua] 3 00:24:43.666 [Lua] 4 00:24:43.696 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 66 action: follow 00:24:43.747 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 65 action: follow 00:24:43.771 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 63 action: follow 00:24:43.889 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 62 action: follow 00:24:43.942 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 61 action: follow 00:24:45.260 [Lua] 3 00:24:46.268 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 53 action: follow 00:24:46.729 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 52 action: follow 00:24:46.729 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 51 action: follow 00:24:46.750 [Lua] HORDE: last wave, reset to standard horde delay 00:24:46.750 [Lua] Time for new HOOORDE! multi_last_wave 00:24:46.750 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 00:24:46.750 [Lua] horde requested: vector_blob 00:24:46.750 [Lua] wants to spawn ahead within distance: 60 00:24:46.750 [Lua] horde crated with id 11 of type vector_blob 00:24:46.750 [Lua] managed to spawn 54/54 horde enemies 00:24:46.750 [Lua] vector blob horde has started 00:24:46.984 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 37 size: 61 action: follow 00:24:46.984 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 60 action: follow 00:24:47.123 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 65 action: follow 00:24:47.123 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 64 action: follow 00:24:48.035 [Lua] Init group template: horde 00:24:48.271 [Lua] 2 00:24:52.705 [Lua] 2 00:24:52.705 [Lua] 3 00:24:52.705 [Lua] 4 00:24:53.459 [Lua] 2 00:24:53.705 [Lua] 2 00:24:54.072 [Lua] 2 00:24:54.801 [Lua] 1 00:24:54.801 [Lua] 2 00:24:55.799 [Lua] Horde killed: ? 00:24:58.439 [Lua] 1 00:24:59.912 [Lua] 2 00:24:59.934 [Lua] 2 00:25:00.193 [Lua] 1 00:25:00.226 [Lua] 3 00:25:00.302 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 71 action: nil 00:25:00.865 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 59 size: 68 action: follow 00:25:01.245 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 67 action: follow 00:25:01.327 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 66 action: follow 00:25:01.415 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 65 action: follow 00:25:03.934 [Lua] 3 00:25:04.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 61 action: follow 00:25:04.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 60 action: follow 00:25:04.321 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 59 action: nil 00:25:04.541 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 58 action: follow 00:25:06.906 [Lua] 2 00:25:07.660 [Lua] 2 00:25:09.591 [Lua] 1 00:25:09.829 [Lua] 2 00:25:10.301 [Lua] 1 00:25:11.554 [Lua] Horde killed: ? 00:25:12.696 [Lua] 2 00:25:13.339 [Lua] 2 00:25:13.344 [Lua] 1 00:25:16.229 [Lua] 2 00:25:16.254 [Lua] 3 00:25:18.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:25:21.867 [Lua] 1 00:25:22.494 [Lua] 1 00:25:22.624 [Lua] 1 00:25:23.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:25:24.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:25:25.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:25:25.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:25:25.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:25:26.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:25:26.131 [Lua] 1 00:25:27.665 [Lua] 1 00:25:28.128 [Lua] 1 00:25:29.757 [Lua] Horde killed: ? 00:25:37.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 00:25:37.147 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:25:38.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:25:38.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:25:42.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 00:25:42.208 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:25:42.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:25:42.223 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:25:42.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 00:25:43.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:25:43.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:25:45.140 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 6 00:25:45.162 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5 00:25:45.244 [Lua] Switching ConflictSettings: to: deus_chaos 00:25:45.244 [Lua] pacing=deus_chaos 00:25:45.244 [Lua] roaming=nil 00:25:45.244 [Lua] specials=deus_chaos 00:25:45.244 [Lua] debug_color=purple 00:25:45.244 [Lua] contained_breeds=nil 00:25:45.244 [Lua] pack_spawning=deus_chaos 00:25:45.244 [Lua] disabled=false 00:25:45.244 [Lua] factions=nil 00:25:45.244 [Lua] boss=deus_chaos 00:25:45.244 [Lua] horde=deus_chaos 00:25:45.244 [Lua] name=deus_chaos 00:25:45.244 [Lua] intensity=deus_default 00:25:45.244 [Lua] --- 00:25:47.208 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:25:47.208 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:25:47.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:25:47.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:25:49.591 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 1 9 00:26:03.320 [Lua] 1 00:26:03.732 [Lua] 1 00:26:04.159 [Lua] 1 00:26:13.909 [Lua] 1 00:26:27.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 00:26:27.327 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:26:27.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:26:32.271 [Lua] 1 00:26:32.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 00:26:32.382 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:26:32.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:26:32.893 [Lua] 1 00:26:33.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:26:33.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:26:34.275 [Lua] 1 00:26:40.795 [Lua] 1 00:26:41.993 [Lua] 13 00:26:42.977 [Lua] 13 00:26:43.958 [Lua] 13 00:26:46.256 [Lua] 1 00:26:47.207 [Lua] 1 00:26:47.207 [Lua] 2 00:26:49.087 [Lua] 1 00:26:49.914 [Lua] 1 00:26:50.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:50.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:50.681 [Lua] Coordinated attack! 00:26:51.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:51.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:52.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:52.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:53.026 [Lua] nil 00:26:54.624 [Lua] 1 00:26:54.624 [Lua] 2 00:26:56.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:56.723 [Lua] nil 00:26:56.724 [Lua] nil 00:26:57.430 [Lua] 1 00:26:57.430 [Lua] 1 00:26:57.430 [Lua] 1 00:26:57.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:26:57.632 [Lua] 1 00:26:58.561 [Lua] 1 00:26:59.466 [Lua] 1 00:27:00.448 [Lua] 1 00:27:00.482 [Lua] 1 00:27:01.093 [Lua] 1 00:27:01.191 [Lua] 1 00:27:02.146 [Lua] 1 00:27:02.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 00:27:02.627 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:27:02.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:27:02.837 [Lua] 1 00:27:03.514 [Lua] 1 00:27:04.186 [Lua] 1 00:27:07.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 00:27:07.664 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:27:07.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:27:08.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:27:08.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:27:17.715 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:27:17.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem 00:27:22.627 [Lua] 1 00:27:22.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 00:27:22.739 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:27:22.739 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:27:22.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 00:27:22.739 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:27:22.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 00:27:23.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 00:27:23.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 00:27:23.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 00:27:24.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 00:27:24.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 00:27:24.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 00:27:25.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 00:27:25.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 00:27:27.785 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 00:27:27.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 00:27:27.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 00:27:27.785 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 00:27:27.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 00:27:27.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 00:27:27.796 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:27:27.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:27:28.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 00:27:28.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 00:27:28.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:27:29.213 [Lua] 1 00:27:29.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:27:29.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:27:29.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:27:29.771 [Lua] 1 00:27:30.081 [Lua] 1 00:27:30.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:27:30.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:27:33.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer, async-read, 00:27:33.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 00:27:36.311 [Lua] Set lobby begin: 00:27:36.311 [Lua] Lobby data twitch_enabled = false 00:27:36.311 [Lua] Lobby data selected_mission_id = journey_citadel 00:27:36.311 [Lua] Lobby data num_players = 2 00:27:36.311 [Lua] Lobby data difficulty_tweak = -7 00:27:36.311 [Lua] Lobby data host = 110000101e55044 00:27:36.311 [Lua] Lobby data matchmaking_type = 2 00:27:36.311 [Lua] Lobby data is_private = false 00:27:36.311 [Lua] Lobby data match_started = true 00:27:36.311 [Lua] Lobby data difficulty = hardest 00:27:36.311 [Lua] Lobby data player_slot_1 = 0:0 00:27:36.311 [Lua] Lobby data player_slot_4 = 0:0 00:27:36.311 [Lua] Lobby data unique_server_name = Visulth 00:27:36.311 [Lua] Lobby data quick_game = false 00:27:36.311 [Lua] Lobby data country_code = CA 00:27:36.311 [Lua] Lobby data matchmaking = true 00:27:36.311 [Lua] Lobby data power_level = 740 00:27:36.311 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:27:36.311 [Lua] Lobby data mechanism = deus 00:27:36.312 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:27:36.312 [Lua] Lobby data player_slot_2 = 0:0 00:27:36.312 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:27:36.312 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:27:36.312 [Lua] Lobby data eac_authorized = true 00:27:36.312 [Lua] Set lobby end. 00:27:36.566 [Lua] 1 00:27:36.714 [Lua] 1 00:27:37.127 [Lua] 1 00:27:38.996 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 1 1 3 00:27:44.135 [Lua] [DeusChestExtension] equipped: 00:27:44.135 [Lua] 00:27:44.135 [Lua] [backend_id] = dr_steam_pistol498de6e4-7254-4333-bae7-3142f3d26e5b (string) 00:27:44.135 [Lua] [power_level] = 550 (number) 00:27:44.135 [Lua] [deus_item_key] = deus_dr_steam_pistol (string) 00:27:44.135 [Lua] [traits] = table 00:27:44.135 [Lua] [skin] = dr_steam_pistol_skin_02 (string) 00:27:44.135 [Lua] [bypass_skin_ownership_check] = true (boolean) 00:27:44.135 [Lua] [properties] = table 00:27:44.135 [Lua] [key] = dr_steam_pistol (string) 00:27:44.135 [Lua] [rarity] = rare (string) 00:27:44.135 [Lua] [data] = table 00:27:44.135 [Lua] 00:27:44.147 [Lua] min_height 311.760009765625 00:27:44.161 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:27:44.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, ProfileSynchronizer, async-read, 00:27:44.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, ProfileSynchronizer, async-read, 00:27:44.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer 00:27:44.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 00:27:46.486 [Lua] Set lobby begin: 00:27:46.486 [Lua] Lobby data twitch_enabled = false 00:27:46.486 [Lua] Lobby data selected_mission_id = journey_citadel 00:27:46.486 [Lua] Lobby data num_players = 2 00:27:46.486 [Lua] Lobby data difficulty_tweak = -7 00:27:46.486 [Lua] Lobby data host = 110000101e55044 00:27:46.486 [Lua] Lobby data matchmaking_type = 2 00:27:46.486 [Lua] Lobby data is_private = false 00:27:46.486 [Lua] Lobby data match_started = true 00:27:46.486 [Lua] Lobby data difficulty = hardest 00:27:46.487 [Lua] Lobby data player_slot_1 = 0:0 00:27:46.487 [Lua] Lobby data player_slot_4 = 0:0 00:27:46.487 [Lua] Lobby data unique_server_name = Visulth 00:27:46.487 [Lua] Lobby data quick_game = false 00:27:46.487 [Lua] Lobby data country_code = CA 00:27:46.487 [Lua] Lobby data matchmaking = true 00:27:46.487 [Lua] Lobby data power_level = 745 00:27:46.487 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:27:46.487 [Lua] Lobby data mechanism = deus 00:27:46.487 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:27:46.487 [Lua] Lobby data player_slot_2 = 0:0 00:27:46.487 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:27:46.487 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:27:46.487 [Lua] Lobby data eac_authorized = true 00:27:46.487 [Lua] Set lobby end. 00:27:48.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2 00:27:48.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2 00:27:59.272 [Lua] 1 00:27:59.988 [Lua] 1 00:28:07.042 [Lua] 1 00:28:13.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem 00:28:13.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem 00:28:13.138 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:28:13.138 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:28:18.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 00:28:18.278 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:28:18.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:28:18.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:28:23.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 00:28:23.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 00:28:23.247 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:28:23.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem 00:28:24.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 00:28:24.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 00:28:24.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 00:28:25.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 00:28:25.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 00:28:33.252 [Lua] Time for new HOOORDE! multi_first_wave 00:28:33.252 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 00:28:33.252 [Lua] horde requested: vector_blob 00:28:33.252 [Lua] wants to spawn behind within distance: 60 00:28:33.252 [Lua] horde crated with id 12 of type vector_blob 00:28:33.252 [Lua] managed to spawn 30/30 horde enemies 00:28:33.252 [Lua] vector blob horde has started 00:28:33.934 [Lua] Init group template: horde 00:28:41.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 00:28:41.226 [Lua] Override Player Respawning terror_respawn true 00:28:43.739 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:28:43.739 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:28:43.739 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 00:28:43.739 [Lua] horde requested: vector_blob 00:28:43.739 [Lua] wants to spawn behind within distance: 60 00:28:43.739 [Lua] horde crated with id 13 of type vector_blob 00:28:43.739 [Lua] managed to spawn 30/30 horde enemies 00:28:43.739 [Lua] vector blob horde has started 00:28:43.949 [Lua] Override Player Respawning terror_respawn true 00:28:44.262 [Lua] Override Player Respawning terror_respawn true 00:28:44.318 [Lua] Init group template: horde 00:28:48.419 [Lua] Override Player Respawning terror_respawn true 00:28:49.287 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 00:28:49.287 [Lua] pacing=deus_default 00:28:49.287 [Lua] roaming=nil 00:28:49.287 [Lua] specials=deus_default 00:28:49.287 [Lua] contained_breeds=nil 00:28:49.287 [Lua] debug_color=maroon 00:28:49.287 [Lua] disabled=false 00:28:49.287 [Lua] pack_spawning=deus_default 00:28:49.287 [Lua] factions=nil 00:28:49.287 [Lua] description=deus_conflict_director_skaven_chaos_name 00:28:49.287 [Lua] boss=deus_default 00:28:49.287 [Lua] horde=deus_default 00:28:49.287 [Lua] name=deus_skaven_chaos 00:28:49.287 [Lua] intensity=deus_default 00:28:49.287 [Lua] --- 00:28:51.124 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -1504243584) 00:28:51.651 [Lua] 7 00:28:54.427 [Lua] nil 00:28:55.587 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 80 81 00:28:55.925 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 79 79 00:28:56.744 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 80 82 00:28:57.199 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 83 84 00:28:57.653 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 84 85 00:28:58.147 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 85 85 00:28:59.145 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 83 84 00:28:59.666 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 84 84 00:29:00.492 [Lua] 1 00:29:00.527 [Lua] 2 00:29:00.779 [Lua] 2 00:29:02.777 [Lua] 1 00:29:02.777 [Lua] 2 00:29:02.777 [Lua] 3 00:29:02.895 [Lua] nil 00:29:02.895 [Lua] nil 00:29:02.896 [Lua] nil 00:29:02.896 [Lua] nil 00:29:02.933 [Lua] nil 00:29:02.933 [Lua] nil 00:29:03.910 [Lua] 1 00:29:03.911 [Lua] 2 00:29:03.945 [Lua] 3 00:29:04.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 00:29:04.199 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:29:04.199 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:29:04.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 00:29:05.181 [Lua] 2 00:29:05.366 [Lua] 1 00:29:05.886 [Lua] 1 00:29:05.950 [Lua] 2 00:29:05.950 [Lua] 3 00:29:05.987 [Lua] 6 00:29:06.754 [Lua] 2 00:29:07.372 [Lua] 1 00:29:07.372 [Lua] 2 00:29:07.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:29:07.896 [Lua] 4 00:29:08.278 [Lua] 1 00:29:08.616 [Lua] 2 00:29:08.617 [Lua] 3 00:29:08.653 [Lua] 4 00:29:09.263 [Lua] 2 00:29:09.263 [Lua] 1 00:29:09.303 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 00:29:09.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 00:29:09.303 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 00:29:09.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 00:29:09.330 [Lua] 2 00:29:09.335 [Lua] 2 00:29:09.335 [Lua] 1 00:29:09.335 [Lua] 1 00:29:09.575 [Lua] 2 00:29:09.576 [Lua] 4 00:29:09.576 [Lua] 3 00:29:10.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:29:10.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:29:10.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:29:10.658 [Lua] 1 00:29:10.764 [Lua] 1 00:29:10.857 [Lua] 4 00:29:11.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:29:11.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:29:11.296 [Lua] 2 00:29:11.692 [Lua] 1 00:29:11.791 [Lua] 1 00:29:11.889 [Lua] 3 00:29:11.889 [Lua] 4 00:29:11.890 [Lua] 5 00:29:11.890 [Lua] 6 00:29:11.890 [Lua] 7 00:29:12.542 [Lua] 2 00:29:12.542 [Lua] 3 00:29:12.595 [Lua] 4 00:29:12.595 [Lua] 5 00:29:13.352 [Lua] 2 00:29:13.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:29:13.959 [Lua] 2 00:29:13.959 [Lua] 3 00:29:13.960 [Lua] 4 00:29:14.015 [Lua] 5 00:29:14.015 [Lua] 7 00:29:14.015 [Lua] 8 00:29:15.568 [Lua] event horde ends! 00:29:16.047 [Lua] 2 00:29:16.047 [Lua] 3 00:29:16.086 [Lua] 5 00:29:16.843 [Lua] 2 00:29:16.897 [Lua] 6 00:29:16.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:29:17.301 [Lua] Override Player Respawning terror_respawn true 00:29:17.736 [Lua] 3 00:29:17.736 [Lua] 2 00:29:17.736 [Lua] 4 00:29:17.736 [Lua] 1 00:29:18.348 [Lua] 1 00:29:18.742 [Lua] 1 00:29:18.742 [Lua] 1 00:29:18.742 [Lua] 1 00:29:18.743 [Lua] 1 00:29:19.432 [Lua] 1 00:29:20.140 [Lua] 1 00:29:20.307 [Lua] Override Player Respawning terror_respawn true 00:29:20.540 [Lua] 3 00:29:20.540 [Lua] 1 00:29:20.540 [Lua] 2 00:29:20.592 [Lua] 1 00:29:20.592 [Lua] 1 00:29:20.593 [Lua] 2 00:29:20.606 [Lua] Override Player Respawning terror_respawn true 00:29:21.670 [Lua] 4 00:29:21.670 [Lua] 3 00:29:21.670 [Lua] 2 00:29:21.738 [Lua] 1 00:29:21.738 [Lua] 2 00:29:22.396 [Lua] Horde killed: ? 00:29:22.439 [Lua] 2 00:29:22.708 [Lua] 1 00:29:22.708 [Lua] 1 00:29:22.708 [Lua] 1 00:29:22.708 [Lua] 1 00:29:22.708 [Lua] 1 00:29:22.708 [Lua] 1 00:29:23.060 [Lua] 1 00:29:23.060 [Lua] 2 00:29:23.061 [Lua] 3 00:29:23.703 [Lua] event horde ends! 00:29:23.707 [Lua] 1 00:29:23.709 [Lua] 3 00:29:23.728 [Lua] 2 00:29:23.755 [Lua] 3 00:29:23.755 [Lua] 4 00:29:23.756 [Lua] 5 00:29:23.809 [Lua] 6 00:29:24.474 [Lua] 2 00:29:24.530 [Lua] 1 00:29:24.530 [Lua] 2 00:29:24.554 [Lua] 3 00:29:24.977 [Lua] 8 00:29:24.977 [Lua] 7 00:29:24.978 [Lua] 3 00:29:24.978 [Lua] 6 00:29:24.978 [Lua] 2 00:29:24.978 [Lua] 5 00:29:24.978 [Lua] 1 00:29:24.979 [Lua] 4 00:29:25.162 [Lua] 4 00:29:25.162 [Lua] 5 00:29:25.232 [Lua] 6 00:29:25.335 [Lua] 1 00:29:25.541 [Lua] 1 00:29:25.564 [Lua] 3 00:29:25.889 [Lua] 3 00:29:26.134 [Lua] 1 00:29:26.134 [Lua] 2 00:29:26.166 [Lua] 3 00:29:26.375 [Lua] 1 00:29:27.299 [Lua] 4 00:29:27.961 [Lua] 1 00:29:27.961 [Lua] 1 00:29:28.088 [Lua] 4 00:29:29.429 [Lua] 1 00:29:29.430 [Lua] 2 00:29:30.031 [Lua] 2 00:29:30.115 [Lua] 1 00:29:30.714 [Lua] 1 00:29:30.765 [Lua] 2 00:29:31.360 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 15 00:29:31.360 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 14 00:29:31.433 [Lua] 1 00:29:31.488 [Lua] Horde killed: ? 00:29:31.881 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 15 15 00:29:39.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 00:29:39.290 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:29:39.290 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:29:39.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 00:29:41.598 [Lua] 1 00:29:42.093 [Lua] 8 00:29:42.233 [Lua] 8 00:29:43.384 [Lua] 1 00:29:44.269 [Lua] 1 00:29:44.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem 00:29:44.333 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:29:44.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem 00:29:44.333 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:29:44.333 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:29:44.850 [Lua] 2 00:29:45.378 [Lua] 1 00:29:45.520 [Lua] 1 00:29:45.961 [Lua] 1 00:29:46.233 [Lua] 1 00:29:46.504 [Lua] 1 00:29:46.766 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 00:29:46.786 [Lua] 1 00:29:48.261 [Lua] 20 00:29:48.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 0 00:29:51.345 [Lua] event horde ends! 00:29:53.474 [Lua] 2 00:29:53.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2726e, position: 0 00:29:53.633 [Lua] 2 00:29:54.260 [Lua] 2 00:29:57.472 [Lua] 1 00:29:58.093 [Lua] 1 00:29:58.283 [Lua] 1 00:30:00.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:30:03.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:30:03.920 [Lua] 1 00:30:03.947 [Lua] nil 00:30:06.588 [Lua] 1 00:30:07.049 [Lua] 1 00:30:07.157 [Lua] 1 00:30:07.464 [Lua] 1 00:30:07.629 [Lua] 2 00:30:07.665 [Lua] 3 00:30:08.101 [Lua] 2 00:30:08.359 [Lua] 2 00:30:08.668 [Lua] 1 00:30:08.976 [Lua] 1 00:30:09.563 [Lua] 1 00:30:09.887 [Lua] 1 00:30:10.078 [Lua] 1 00:30:11.011 [Lua] 1 00:30:11.373 [Lua] 1 00:30:11.614 [Lua] 1 00:30:11.867 [Lua] 1 00:30:11.918 [Lua] 1 00:30:12.625 [Lua] 1 00:30:12.625 [Lua] 2 00:30:13.205 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 10 00:30:13.423 [Lua] 1 00:30:13.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 00:30:13.918 [Lua] 1 00:30:13.918 [Lua] 2 00:30:14.180 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 12 00:30:14.743 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 13 00:30:14.881 [Lua] 1 00:30:15.289 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 14 14 00:30:15.519 [Lua] 1 00:30:15.565 [Lua] event horde ends! 00:30:15.762 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 13 00:30:16.246 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 13 13 00:30:18.039 [Lua] 1 00:30:19.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 00:30:19.551 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:30:20.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:30:20.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:30:20.958 [Lua] 4 00:30:21.191 [Lua] 4 00:30:24.627 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:30:24.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem 00:30:25.443 [Lua] 4 00:30:26.063 [Lua] 4 00:30:26.285 [Lua] 4 00:30:26.833 [Lua] 2 00:30:28.197 [Lua] 1 00:30:29.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 00:30:29.634 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:30:29.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 00:30:29.634 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:30:29.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:30:30.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:30:30.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 00:30:30.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:30:31.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:30:31.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p 00:30:33.197 [Lua] event horde ends! 00:30:34.031 [Lua] min_height 160 00:30:38.908 [Lua] 1 00:30:38.909 [Lua] 2 00:30:38.961 [Lua] 3 00:30:39.427 [Lua] 1 00:30:39.700 [Lua] 2 00:30:40.194 [Lua] nil 00:30:40.194 [Lua] nil 00:30:40.194 [Lua] nil 00:30:40.194 [Lua] nil 00:30:41.238 [Lua] 1 00:30:42.326 [Lua] 1 00:30:43.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:30:43.302 [Lua] 1 00:30:44.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:30:44.640 [Lua] 1 00:30:45.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:30:45.949 [Lua] 1 00:30:45.949 [Lua] 2 00:30:47.140 [Lua] 1 00:30:47.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 00:30:47.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:30:48.136 [Lua] 1 00:30:48.136 [Lua] 2 00:30:48.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 2880000 00:30:48.603 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 00:30:49.457 [Lua] event horde ends! 00:30:54.050 [Lua] chaos troll died! 00:30:54.393 [Lua] 13 00:30:54.882 [Lua] 1 00:30:54.882 [Lua] 2 00:30:55.014 [Lua] 1 00:30:56.349 [Lua] 2 00:30:56.349 [Lua] 3 00:30:56.374 [Lua] 4 00:30:57.295 [Lua] 4 00:30:57.448 [Lua] 4 00:30:59.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:30:59.191 [Lua] 2 00:31:00.274 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 3 3 9 00:31:01.657 [Lua] 1 00:31:07.264 [Lua] 1 00:31:08.368 [Lua] 1 00:31:08.451 [Lua] 1 00:31:14.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 00:31:14.986 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:31:14.986 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:31:14.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem 00:31:14.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:31:35.544 [Lua] 20 00:31:38.305 [Lua] 1 00:31:39.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 0 00:31:40.746 [Lua] 1 00:31:41.272 [Lua] 1 00:31:41.309 [Lua] 2 00:31:41.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:31:41.905 [Lua] 1 00:31:42.979 [Lua] 1 00:31:43.580 [Lua] 1 00:31:44.847 [Lua] 1 00:31:45.325 [Lua] 1 00:31:45.325 [Lua] 3 00:31:45.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:31:49.319 [Lua] 1 00:31:50.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:31:50.496 [Lua] chaos troll was despawned! 00:31:51.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[08d32352] 00:31:51.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[08d32352] 00:31:53.667 [Lua] 13 00:31:55.995 [Lua] 1 00:31:56.009 [Lua] 1 00:31:56.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:31:58.385 [Lua] 1 00:31:59.247 [Lua] 1 00:32:00.191 [Lua] 1 00:32:00.736 [Lua] event horde ends! 00:32:01.875 [Lua] 1 00:32:02.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:02.949 [Lua] 1 00:32:03.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:03.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 00:32:03.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:04.098 [Lua] 2 00:32:05.858 [Lua] 1 00:32:06.014 [Lua] 1 00:32:06.014 [Lua] 2 00:32:06.062 [Lua] 1 00:32:06.062 [Lua] 1 00:32:06.063 [Lua] 2 00:32:06.561 [Lua] 1 00:32:07.359 [Lua] 2 00:32:07.360 [Lua] 3 00:32:07.386 [Lua] 1 00:32:08.440 [Lua] 2 00:32:09.036 [Lua] 1 00:32:09.037 [Lua] 2 00:32:09.080 [Lua] 1 00:32:10.056 [Lua] 1 00:32:10.121 [Lua] 2 00:32:10.250 [Lua] 2 00:32:10.250 [Lua] 1 00:32:10.346 [Lua] 2 00:32:10.346 [Lua] 1 00:32:10.346 [Lua] 1 00:32:10.703 [Lua] 1 00:32:10.853 [Lua] 1 00:32:10.853 [Lua] 2 00:32:11.413 [Lua] 1 00:32:11.533 [Lua] 2 00:32:13.720 [Lua] 1 00:32:13.944 [Lua] 1 00:32:24.797 [Lua] 13 00:32:26.186 [Lua] 13 00:32:26.276 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 44 49 00:32:26.294 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 48 00:32:26.564 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 34 47 00:32:26.712 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 40 46 00:32:26.848 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 38 45 00:32:26.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 40 44 00:32:26.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 42 43 00:32:31.975 [Lua] 20 00:32:33.267 [Lua] 20 00:32:33.408 [Lua] event horde ends! 00:32:34.722 [Lua] 4 00:32:35.089 [Lua] 4 00:32:35.140 [Lua] 1 00:32:36.169 [Lua] 1 00:32:36.283 [Lua] 1 00:32:37.082 [Lua] nil 00:32:37.082 [Lua] nil 00:32:38.275 [Lua] 2 00:32:39.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 2880000 00:32:39.972 [Lua] 2 00:32:40.267 [Lua] 20 00:32:40.527 [Lua] 1 00:32:40.527 [Lua] 2 00:32:40.545 [Lua] 3 00:32:40.545 [Lua] 20 00:32:41.045 [Lua] 3 00:32:41.321 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:32:41.321 [Lua] Players: 3 00:32:41.321 [Lua] Set lobby begin: 00:32:41.321 [Lua] Lobby data twitch_enabled = false 00:32:41.321 [Lua] Lobby data selected_mission_id = journey_citadel 00:32:41.321 [Lua] Lobby data num_players = 3 00:32:41.321 [Lua] Lobby data difficulty_tweak = -7 00:32:41.321 [Lua] Lobby data host = 110000101e55044 00:32:41.321 [Lua] Lobby data matchmaking_type = 2 00:32:41.321 [Lua] Lobby data is_private = false 00:32:41.321 [Lua] Lobby data match_started = true 00:32:41.321 [Lua] Lobby data difficulty = hardest 00:32:41.321 [Lua] Lobby data player_slot_1 = 0:0 00:32:41.321 [Lua] Lobby data player_slot_4 = 0:0 00:32:41.321 [Lua] Lobby data unique_server_name = Visulth 00:32:41.321 [Lua] Lobby data quick_game = false 00:32:41.321 [Lua] Lobby data country_code = CA 00:32:41.321 [Lua] Lobby data matchmaking = true 00:32:41.322 [Lua] Lobby data power_level = 745 00:32:41.322 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:32:41.322 [Lua] Lobby data mechanism = deus 00:32:41.322 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:32:41.322 [Lua] Lobby data player_slot_2 = 0:0 00:32:41.322 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:32:41.322 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:32:41.322 [Lua] Lobby data eac_authorized = true 00:32:41.322 [Lua] Set lobby end. 00:32:41.322 [Lua] [LobbyMembers] Member joined 110000106ea8899 00:32:41.510 [Lua] event horde ends! 00:32:42.104 [Lua] GOT approve_channel 4 110000106ea8899 1860000039e3b78 00:32:42.105 [EAC] EAC server has client 110000106ea8899 and channel 4 (and owner 110000106ea8899) 00:32:42.105 [EACServer] [20:32:42:105][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076299417 PlayerName: Cam.Da.Dastroyer 00:32:42.105 [Lua] Client with peer_id 110000106ea8899 got APPROVED by server 00:32:42.105 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106ea8899' 00:32:42.105 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer is joining the game 00:32:42.105 [Lua] [NetworkServer] Peer 110000106ea8899 joined server lobby. 00:32:42.105 [Lua] [NetworkServer] Creating peer info. 00:32:42.105 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting 00:32:42.214 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000106ea8899, replying lobby_ok 00:32:42.285 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106ea8899 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000104e72a6c 00:32:42.356 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106ea8899 00:32:42.356 [Lua] Set lobby begin: 00:32:42.356 [Lua] Lobby data twitch_enabled = false 00:32:42.356 [Lua] Lobby data selected_mission_id = journey_citadel 00:32:42.356 [Lua] Lobby data num_players = 3 00:32:42.356 [Lua] Lobby data difficulty_tweak = -7 00:32:42.356 [Lua] Lobby data host = 110000101e55044 00:32:42.357 [Lua] Lobby data matchmaking_type = 2 00:32:42.357 [Lua] Lobby data is_private = false 00:32:42.357 [Lua] Lobby data match_started = true 00:32:42.357 [Lua] Lobby data difficulty = hardest 00:32:42.357 [Lua] Lobby data player_slot_1 = 0:0 00:32:42.357 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:32:42.357 [Lua] Lobby data unique_server_name = Visulth 00:32:42.357 [Lua] Lobby data quick_game = false 00:32:42.357 [Lua] Lobby data country_code = CA 00:32:42.357 [Lua] Lobby data matchmaking = true 00:32:42.357 [Lua] Lobby data power_level = 745 00:32:42.357 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:32:42.357 [Lua] Lobby data mechanism = deus 00:32:42.357 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:32:42.357 [Lua] Lobby data player_slot_2 = 0:0 00:32:42.357 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:32:42.357 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:32:42.357 [Lua] Lobby data eac_authorized = true 00:32:42.357 [Lua] Set lobby end. 00:32:42.436 [Lua] 1 00:32:42.473 [Lua] 21 00:32:42.588 [Lua] 2 00:32:42.588 [Lua] 1 00:32:42.778 [Lua] 2 00:32:43.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:44.123 [Lua] 1 00:32:44.500 [Lua] ### CLEARING PEER STATE FOR 110000106ea8899 00:32:44.500 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting 00:32:44.500 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting 00:32:44.582 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_notify_lobby_joined 00:32:44.582 [Lua] [PSM] Peer 110000106ea8899 joined. Want to use profile index "4" and join party "0" 00:32:44.582 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106ea8899, connection_key=1) 00:32:44.582 [Lua] Sync dynamic to client: 00:32:44.582 [Lua] breed_name: chaos_greed_pinata, bitmask: 2, bit_index: 12 00:32:44.650 [Lua] 1 00:32:44.833 [SteamVoipClient] select_out(110000106ea8899, on) 00:32:44.846 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106ea8899, connection_key=1) 00:32:44.846 [SteamVoipClient] select_out(110000106ea8899, on) 00:32:44.846 [SteamVoipClient] select_in(110000106ea8899, on) 00:32:44.846 [SteamVoipClient] select_out(110000106ea8899, off) 00:32:44.960 [Lua] 1 00:32:45.603 [Lua] 1 00:32:45.850 [EACServer] [20:32:45:850][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 2 Status: Client Authenticated Message: Client authenticated. 00:32:45.851 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedLocal 00:32:46.061 [EACServer] [20:32:46:061][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106EA8899. 00:32:46.136 [Lua] 2 00:32:46.136 [Lua] 1 00:32:46.463 [EACServer] [20:32:46:463][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106EA8899 00:32:46.463 [EACServer] [20:32:46:463][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:32:46.474 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedRemote 00:32:46.690 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_post_game_notified 00:32:46.690 [Lua] player (110000106ea8899,1) was put into party 0 00:32:46.690 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 entered session 00:32:46.690 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106ea8899 00:32:46.690 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting 00:32:46.690 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading 00:32:46.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899 00:32:46.718 [Lua] Mechanism says: a client joined the game! 110000106ea8899 00:32:46.859 [Lua] ### Sending rpc_level_loaded 00:32:46.859 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 192 00:32:46.859 [Lua] Peer 110000106ea8899 has loaded the level and all enemies are loaded 00:32:46.859 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading 00:32:46.859 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages 00:32:46.875 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages 00:32:46.875 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame 00:32:47.256 [Lua] 1 00:32:48.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:48.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:49.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2c515, position: 0 00:32:49.807 [Lua] 1 00:32:50.874 [Lua] 1 00:32:50.874 [Lua] 2 00:32:52.335 [Lua] 1 00:32:53.318 [Lua] 1 00:32:53.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:55.438 [Lua] 1 00:32:57.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:57.283 [Lua] 1 00:32:57.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown` 00:32:58.360 [Lua] 1 00:32:58.861 [Lua] 1 00:32:59.054 [Lua] 1 00:33:00.041 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 8 00:33:00.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 12 00:33:00.586 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 13 00:33:02.905 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame 00:33:02.905 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync 00:33:02.919 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899 00:33:02.931 [Lua] Breedfreezer (server) starting a hot join sync 00:33:02.931 [Lua] packing 6 units of breed chaos_marauder 00:33:02.931 [Lua] packing 28 units of breed skaven_clan_rat 00:33:02.931 [Lua] packing 0 units of breed skaven_storm_vermin 00:33:02.931 [Lua] packing 50 units of breed skaven_slave 00:33:02.931 [Lua] packing 38 units of breed chaos_fanatic 00:33:02.931 [Lua] packing 2 units of breed chaos_raider 00:33:02.931 [Lua] packing 1 units of breed chaos_warrior 00:33:02.931 [Lua] packing 1 units of breed chaos_berzerker 00:33:02.931 [Lua] --> rpc-package size reached, sending rpc now 00:33:02.931 [Lua] packing 7 units of breed skaven_plague_monk 00:33:02.931 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:33:02.931 [Lua] 00:33:02.931 [Lua] [1] = 6 (number) 00:33:02.931 [Lua] [2] = 7 (number) 00:33:02.931 [Lua] 00:33:02.931 [Lua] 00:33:02.931 [Lua] [1] = 890 (number) 00:33:02.931 [Lua] [2] = 883 (number) 00:33:02.931 [Lua] [3] = 884 (number) 00:33:02.931 [Lua] [4] = 889 (number) 00:33:02.931 [Lua] [5] = 885 (number) 00:33:02.931 [Lua] [6] = 891 (number) 00:33:02.931 [Lua] [7] = 967 (number) 00:33:02.931 [Lua] 00:33:02.931 [Lua] PlayerManager:add_remote_player 110000106ea8899 00:33:02.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=397 00:33:02.932 [Lua] RemotePlayer:create_game_object( ) 397 00:33:02.959 [Lua] [ProfileSynchronizer] Assigning peer(110000106ea8899:1) to profile(4) career(2) 00:33:02.959 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync 00:33:02.960 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers 00:33:02.975 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers 00:33:02.975 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame 00:33:03.563 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list. 00:33:03.563 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:33:03.563 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1 00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 00:33:03.564 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 00:33:04.438 [Lua] Set lobby begin: 00:33:04.438 [Lua] Lobby data twitch_enabled = false 00:33:04.438 [Lua] Lobby data selected_mission_id = journey_citadel 00:33:04.438 [Lua] Lobby data num_players = 3 00:33:04.438 [Lua] Lobby data difficulty_tweak = -7 00:33:04.438 [Lua] Lobby data host = 110000101e55044 00:33:04.438 [Lua] Lobby data matchmaking_type = 2 00:33:04.438 [Lua] Lobby data is_private = false 00:33:04.438 [Lua] Lobby data match_started = true 00:33:04.438 [Lua] Lobby data difficulty = hardest 00:33:04.438 [Lua] Lobby data player_slot_1 = 0:0 00:33:04.438 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:33:04.438 [Lua] Lobby data unique_server_name = Visulth 00:33:04.438 [Lua] Lobby data quick_game = false 00:33:04.438 [Lua] Lobby data country_code = CA 00:33:04.438 [Lua] Lobby data matchmaking = true 00:33:04.438 [Lua] Lobby data power_level = 496 00:33:04.438 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:33:04.438 [Lua] Lobby data mechanism = deus 00:33:04.438 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:33:04.439 [Lua] Lobby data player_slot_2 = 0:0 00:33:04.439 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:33:04.439 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:33:04.439 [Lua] Lobby data eac_authorized = true 00:33:04.439 [Lua] Set lobby end. 00:33:05.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 00:33:05.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 00:33:05.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:33:06.918 [Lua] 1 00:33:06.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:33:06.987 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:33:06.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:33:07.020 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 6 14 00:33:07.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:33:07.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:33:07.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 00:33:09.572 [Lua] Set lobby begin: 00:33:09.572 [Lua] Lobby data twitch_enabled = false 00:33:09.572 [Lua] Lobby data selected_mission_id = journey_citadel 00:33:09.572 [Lua] Lobby data num_players = 3 00:33:09.572 [Lua] Lobby data difficulty_tweak = -7 00:33:09.572 [Lua] Lobby data host = 110000101e55044 00:33:09.572 [Lua] Lobby data matchmaking_type = 2 00:33:09.572 [Lua] Lobby data is_private = false 00:33:09.572 [Lua] Lobby data match_started = true 00:33:09.572 [Lua] Lobby data difficulty = hardest 00:33:09.572 [Lua] Lobby data player_slot_1 = 0:0 00:33:09.572 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:33:09.572 [Lua] Lobby data unique_server_name = Visulth 00:33:09.572 [Lua] Lobby data quick_game = false 00:33:09.572 [Lua] Lobby data country_code = CA 00:33:09.572 [Lua] Lobby data matchmaking = true 00:33:09.572 [Lua] Lobby data power_level = 735 00:33:09.572 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:33:09.572 [Lua] Lobby data mechanism = deus 00:33:09.572 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:33:09.572 [Lua] Lobby data player_slot_2 = 0:0 00:33:09.572 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:33:09.572 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:33:09.572 [Lua] Lobby data eac_authorized = true 00:33:09.573 [Lua] Set lobby end. 00:33:10.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 00:33:10.418 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 00:33:10.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 00:33:13.371 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 11 12 00:33:14.174 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 6 11 00:33:18.090 [Lua] 8 00:33:18.219 [Lua] 8 00:33:18.561 [Lua] 8 00:33:18.852 [Lua] 8 00:33:20.059 [Lua] event horde ends! 00:33:20.914 [Lua] 1 00:33:24.279 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9 00:33:24.304 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:24.786 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9 00:33:24.808 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:25.299 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9 00:33:25.321 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:25.812 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9 00:33:25.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:26.323 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9 00:33:26.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:26.822 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9 00:33:26.846 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:27.068 [Lua] 13 00:33:27.328 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9 00:33:27.348 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:27.700 [Lua] 1 00:33:27.849 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 9 9 00:33:29.842 [Lua] 1 00:33:30.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 0 00:33:30.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 00:33:30.268 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 00:33:30.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:33:30.442 [Lua] 1 00:33:30.842 [Lua] 1 00:33:30.982 [Lua] 1 00:33:31.026 [Lua] 1 00:33:31.750 [Lua] 1 00:33:32.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:33:32.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:33:32.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:33:32.457 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 7 00:33:32.965 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 8 00:33:33.450 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 00:33:33.974 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 10 00:33:34.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:33:34.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:33:34.306 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 00:33:34.508 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 11 11 00:33:34.987 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 12 00:33:35.593 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 13 00:33:36.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 00:33:36.105 [Lua] [PackageManager] Force_load: wwise/we_deus_01 00:33:36.105 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:33:37.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:33:37.025 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:33:37.053 [Lua] player (110000106ea8899,1) was put into party 1 00:33:37.073 [Lua] [GameNetworkManager] destroying game object with go_id=28 00:33:37.078 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 00:33:37.078 [Lua] [GameNetworkManager] destroying game object with go_id=22 00:33:37.119 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 00:33:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 00:33:37.120 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 00:33:37.120 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 00:33:37.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 00:33:37.121 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer 00:33:37.121 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 00:33:37.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 00:33:37.121 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:33:37.142 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 00:33:37.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 00:33:37.225 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106ea8899 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:33:37.225 [Lua] [NetworkServer] Peer 110000106ea8899 spawned player. 00:33:37.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=291 00:33:37.227 [Lua] PlayerManager:assign_unit_ownership Cam.Da.Dastroyer 110000106ea8899 1 00:33:37.228 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:33:40.671 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 14 14 00:33:41.195 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 15 15 00:33:41.671 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 15 15 00:33:42.206 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 16 00:33:42.675 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 17 18 00:33:43.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 18 00:33:43.721 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 19 00:33:44.438 [Lua] event horde ends! 00:33:45.280 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:33:45.906 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:33:45.933 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:33:46.504 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:33:46.532 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:33:46.762 [Lua] Complete level triggered. 00:33:46.762 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 00:33:46.762 [Lua] [NetworkServer] Entering post game 00:33:46.762 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:33:46.762 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:33:46.762 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:33:46.762 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:33:46.762 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame 00:33:46.762 [Lua] [PeerSM] 110000106ea8899 :: on_enter InPostGame 00:33:46.764 [Save] Saving `save_data` 00:33:46.764 [Lua] gm_event_end_conditions_met true false 00:33:46.765 [Lua] Game won 00:33:46.765 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:33:46.770 [Save] Save done 00:33:46.770 [Save] Saving `save_data` 00:33:46.771 [Lua] generate_backend_stats 110000101e55044:1 00:33:46.777 [Save] Save done 00:33:46.807 [Lua] PlayFabMirrorBase:_commit_internal nil 00:33:46.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60 00:33:46.815 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:33:46.816 [Save] Saving `save_data` 00:33:46.822 [Save] Save done 00:33:46.826 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 3 00:33:46.831 [Lua] Complete level triggered. 00:33:46.858 [Lua] Complete level triggered. 00:33:46.887 [Lua] Complete level triggered. 00:33:46.916 [Lua] Complete level triggered. 00:33:46.942 [Lua] Complete level triggered. 00:33:46.968 [Lua] Complete level triggered. 00:33:46.994 [Lua] Complete level triggered. 00:33:47.019 [Lua] Complete level triggered. 00:33:47.248 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 00:33:47.248 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60 00:33:47.551 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60 00:33:47.563 [Lua] commit result success 13 00:33:47.563 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61 00:33:47.563 [Lua] none table: 000000000589F7D0 table: 000000001B79B9E0 00:33:47.564 [Lua] min_height 160 00:33:47.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61 00:33:47.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61 00:33:48.214 [Lua] THIS IS A FUNCTION 00:33:56.501 [Lua] ConflictDirector - destroy all units 00:33:56.709 [Lua] TRANSITION nil nil load_next_level 00:33:56.709 [Lua] Transition type "load_next_level", is server: true 00:33:56.709 [Lua] [LevelTransitionHandler] promote_next_level_data 00:33:56.709 [Lua] [GameNetworkManager] Leaving game... 00:33:56.709 [Lua] [GameNetworkManager] Shutting down game session host. 00:33:56.709 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:33:56.709 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:33:56.709 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1046.06 00:33:56.732 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:33:56.778 [Lua] ### Sending rpc_level_loaded 00:33:56.778 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 00:33:56.803 [Lua] ### Sending rpc_level_loaded 00:33:56.804 [Lua] #### Has state machine: false, peer_id: 110000106ea8899, level_id: 327 00:33:58.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:33:58.735 [Lua] [Managers] Calling function on all managers: 00:33:58.735 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:33:58.735 [Lua] Clearing all global lookup lists 00:33:58.736 [Lua] [IngamePlayerListUI] - Destroy 00:33:58.736 [Lua] [EquipmentUI] - Destroy 00:33:58.736 [Lua] [AbilityUI] - Destroy 00:33:58.736 [Lua] [GamePadEquipmentUI] - Destroy 00:33:58.736 [Lua] [GamePadAbilityUI] - Destroy 00:33:58.737 [Lua] [IngameUI] destroy 00:33:58.737 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 00:33:58.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:33:58.773 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list. 00:33:58.773 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1 00:33:58.773 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:33:58.773 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:33:59.052 [Lua] [Managers] Destroying manager group: 00:33:59.066 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:33:59.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:33:59.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:33:59.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:33:59.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:33:59.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:33:59.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:33:59.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:33:59.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:33:59.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:33:59.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:33:59.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:33:59.260 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:33:59.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:33:59.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:33:59.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader 00:33:59.270 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:33:59.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:33:59.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:33:59.277 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:33:59.279 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:33:59.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:33:59.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:33:59.298 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:33:59.299 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:33:59.300 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:33:59.301 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:33:59.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:33:59.305 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:33:59.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:33:59.318 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:33:59.319 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:33:59.319 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:33:59.319 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:33:59.319 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:33:59.319 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:33:59.319 [Lua] [PeerSM] 110000106ea8899 :: on_exit InPostGame 00:33:59.319 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading 00:33:59.319 [Lua] [Matchmaking] unregister rpcs 00:33:59.320 [Lua] ############### UNLOADING PACKAGES ############### 00:33:59.320 [Lua] [Gamestate] Enter state StateLoading 00:33:59.322 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:33:59.322 [Lua] [Matchmaking] register rpcs 00:33:59.322 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:33:59.322 [Lua] Set lobby begin: 00:33:59.322 [Lua] Lobby data twitch_enabled = false 00:33:59.322 [Lua] Lobby data selected_mission_id = journey_citadel 00:33:59.322 [Lua] Lobby data num_players = 3 00:33:59.322 [Lua] Lobby data difficulty_tweak = -7 00:33:59.322 [Lua] Lobby data host = 110000101e55044 00:33:59.323 [Lua] Lobby data matchmaking_type = 2 00:33:59.323 [Lua] Lobby data is_private = false 00:33:59.323 [Lua] Lobby data match_started = true 00:33:59.323 [Lua] Lobby data difficulty = hardest 00:33:59.323 [Lua] Lobby data player_slot_1 = 0:0 00:33:59.323 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:33:59.323 [Lua] Lobby data unique_server_name = Visulth 00:33:59.323 [Lua] Lobby data quick_game = false 00:33:59.323 [Lua] Lobby data country_code = CA 00:33:59.323 [Lua] Lobby data matchmaking = true 00:33:59.323 [Lua] Lobby data power_level = 0 00:33:59.323 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 00:33:59.323 [Lua] Lobby data mechanism = deus 00:33:59.323 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:33:59.323 [Lua] Lobby data player_slot_2 = 0:0 00:33:59.323 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:33:59.323 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:33:59.323 [Lua] Lobby data eac_authorized = true 00:33:59.323 [Lua] Set lobby end. 00:33:59.323 [Lua] registering RPCs 00:33:59.323 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:33:59.323 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:33:59.323 [Lua] Set lobby begin: 00:33:59.323 [Lua] Lobby data twitch_enabled = false 00:33:59.323 [Lua] Lobby data selected_mission_id = journey_citadel 00:33:59.323 [Lua] Lobby data num_players = 3 00:33:59.323 [Lua] Lobby data difficulty_tweak = -7 00:33:59.323 [Lua] Lobby data host = 110000101e55044 00:33:59.323 [Lua] Lobby data matchmaking_type = 2 00:33:59.323 [Lua] Lobby data is_private = false 00:33:59.323 [Lua] Lobby data match_started = true 00:33:59.323 [Lua] Lobby data difficulty = hardest 00:33:59.323 [Lua] Lobby data player_slot_1 = 0:0 00:33:59.323 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:33:59.323 [Lua] Lobby data unique_server_name = Visulth 00:33:59.324 [Lua] Lobby data quick_game = false 00:33:59.324 [Lua] Lobby data country_code = CA 00:33:59.324 [Lua] Lobby data matchmaking = true 00:33:59.324 [Lua] Lobby data power_level = 0 00:33:59.324 [Lua] Lobby data mission_id = dlc_morris_map 00:33:59.324 [Lua] Lobby data mechanism = deus 00:33:59.324 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:33:59.324 [Lua] Lobby data player_slot_2 = 0:0 00:33:59.324 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:33:59.324 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:33:59.324 [Lua] Lobby data eac_authorized = true 00:33:59.324 [Lua] Set lobby end. 00:33:59.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:33:59.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 00:33:59.334 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 00:33:59.334 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 00:33:59.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 00:33:59.338 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 00:33:59.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 00:33:59.339 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:33:59.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 00:33:59.345 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 00:33:59.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 00:33:59.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer 00:33:59.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 00:33:59.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:33:59.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899 00:33:59.353 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 00:33:59.353 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 00:33:59.353 [Umbra] Unload tome 00:33:59.354 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1, pat_forest_slaanesh_path1 00:33:59.359 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path1 00:33:59.362 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path1 00:33:59.374 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path1 00:33:59.413 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path1 00:33:59.416 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path1 00:33:59.466 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path1 00:33:59.466 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 00:33:59.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 00:33:59.723 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 00:33:59.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 00:33:59.771 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 00:34:00.505 [Lua] ### Sending rpc_level_loaded 00:34:00.505 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 327 00:34:00.505 [Lua] Peer 110000106ea8899 has loaded the level and all enemies are loaded 00:34:00.505 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading 00:34:00.505 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages 00:34:00.573 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages 00:34:00.573 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame 00:34:00.606 [Lua] ### Sending rpc_level_loaded 00:34:00.606 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 00:34:00.606 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:34:00.606 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:34:00.606 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:34:00.673 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:34:00.673 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:34:01.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 00:34:01.444 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 00:34:01.460 [Lua] [LevelTransitionHandler] Level load completed! 00:34:01.460 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 00:34:01.460 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:34:01.461 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 00:34:01.461 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:34:01.461 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:34:01.471 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:34:01.478 [Lua] ### Sending rpc_level_loaded 00:34:01.478 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 00:34:01.478 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:34:01.494 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:34:01.494 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:34:01.543 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:34:01.543 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:34:01.544 [Lua] ### Sending rpc_level_loaded 00:34:01.544 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 00:34:01.544 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:34:01.544 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 00:34:01.544 [Umbra] Init version: 3.4.15 :: 16 threads 00:34:01.547 [Lua] Async level spawning done 00:34:01.547 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:34:02.549 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:34:02.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:34:02.549 [Lua] [Matchmaking] unregister rpcs 00:34:02.550 [Lua] Set lobby begin: 00:34:02.550 [Lua] Lobby data twitch_enabled = false 00:34:02.550 [Lua] Lobby data selected_mission_id = journey_citadel 00:34:02.550 [Lua] Lobby data num_players = 3 00:34:02.550 [Lua] Lobby data difficulty_tweak = -7 00:34:02.550 [Lua] Lobby data host = 110000101e55044 00:34:02.550 [Lua] Lobby data matchmaking_type = 2 00:34:02.550 [Lua] Lobby data is_private = false 00:34:02.550 [Lua] Lobby data match_started = true 00:34:02.550 [Lua] Lobby data difficulty = hardest 00:34:02.550 [Lua] Lobby data player_slot_1 = 0:0 00:34:02.550 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:34:02.550 [Lua] Lobby data unique_server_name = Visulth 00:34:02.550 [Lua] Lobby data quick_game = false 00:34:02.550 [Lua] Lobby data country_code = CA 00:34:02.550 [Lua] Lobby data matchmaking = true 00:34:02.550 [Lua] Lobby data power_level = 0 00:34:02.550 [Lua] Lobby data mission_id = dlc_morris_map 00:34:02.550 [Lua] Lobby data mechanism = deus 00:34:02.550 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:34:02.550 [Lua] Lobby data player_slot_2 = 0:0 00:34:02.550 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:34:02.550 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:34:02.550 [Lua] Lobby data eac_authorized = true 00:34:02.550 [Lua] Set lobby end. 00:34:02.550 [Lua] [Managers] Destroying manager group: 00:34:02.552 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 00:34:02.552 [Lua] [Gamestate] Enter StateIngame HOST 00:34:02.552 [Lua] <>level = dlc_morris_map<> 00:34:02.552 [Lua] [StateIngame] Server ingame 00:34:02.558 [Lua] Set lobby begin: 00:34:02.558 [Lua] Lobby data twitch_enabled = false 00:34:02.558 [Lua] Lobby data selected_mission_id = journey_citadel 00:34:02.558 [Lua] Lobby data num_players = 3 00:34:02.558 [Lua] Lobby data difficulty_tweak = 0 00:34:02.558 [Lua] Lobby data host = 110000101e55044 00:34:02.558 [Lua] Lobby data matchmaking_type = 2 00:34:02.558 [Lua] Lobby data is_private = false 00:34:02.558 [Lua] Lobby data match_started = true 00:34:02.558 [Lua] Lobby data difficulty = normal 00:34:02.558 [Lua] Lobby data player_slot_1 = 0:0 00:34:02.558 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:34:02.558 [Lua] Lobby data unique_server_name = Visulth 00:34:02.558 [Lua] Lobby data quick_game = false 00:34:02.558 [Lua] Lobby data country_code = CA 00:34:02.558 [Lua] Lobby data matchmaking = true 00:34:02.558 [Lua] Lobby data power_level = 0 00:34:02.559 [Lua] Lobby data mission_id = dlc_morris_map 00:34:02.559 [Lua] Lobby data mechanism = deus 00:34:02.559 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:34:02.559 [Lua] Lobby data player_slot_2 = 0:0 00:34:02.559 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:34:02.559 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:34:02.559 [Lua] Lobby data eac_authorized = true 00:34:02.559 [Lua] Set lobby end. 00:34:02.559 [Lua] [Matchmaking] register rpcs 00:34:02.559 [Lua] GameNetworkManager:init... creating game session 00:34:02.559 [Lua] Host GameSession.make_game_session_host with session: 00:34:02.559 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:34:02.559 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:34:02.559 [Lua] [GameNetworkManager] self.is_server = true 00:34:02.559 [Network] Setting artificial MTU limit to 65536 00:34:02.581 [Lua] Switching ConflictSettings: to: disabled 00:34:02.581 [Lua] pacing=disabled 00:34:02.581 [Lua] roaming=nil 00:34:02.581 [Lua] specials=disabled 00:34:02.581 [Lua] debug_color=black 00:34:02.581 [Lua] pack_spawning=disabled 00:34:02.581 [Lua] contained_breeds=nil 00:34:02.581 [Lua] disabled=true 00:34:02.581 [Lua] boss=disabled 00:34:02.581 [Lua] horde=disabled 00:34:02.581 [Lua] name=disabled 00:34:02.581 [Lua] intensity=disabled 00:34:02.581 [Lua] --- 00:34:02.582 [Lua] [LevelAnalysis] set_random_seed( 0) 00:34:02.587 [Lua] [AIInterestPointSystem] Level Seed: -1504243575 00:34:02.587 [Lua] 00:34:02.587 [Lua] [entity_system_bag] = table 00:34:02.587 [Lua] [entity_system_bag] = metatable 00:34:02.587 [Lua] [startup_data] = table 00:34:02.587 [Lua] [entity_manager] = table 00:34:02.587 [Lua] [entity_manager] = metatable 00:34:02.587 [Lua] [unit_spawner] = table 00:34:02.587 [Lua] [unit_spawner] = metatable 00:34:02.587 [Lua] [unit_storage] = table 00:34:02.587 [Lua] [unit_storage] = metatable 00:34:02.587 [Lua] [dice_keeper] = table 00:34:02.587 [Lua] [dice_keeper] = metatable 00:34:02.587 [Lua] [is_server] = true (boolean) 00:34:02.587 [Lua] [world] = [World] 00:34:02.587 [Lua] [system_api] = table 00:34:02.587 [Lua] [entity_system] = table 00:34:02.587 [Lua] [entity_system] = metatable 00:34:02.587 [Lua] [network_lobby] = table 00:34:02.587 [Lua] [network_lobby] = metatable 00:34:02.587 [Lua] [profile_synchronizer] = table 00:34:02.587 [Lua] [profile_synchronizer] = metatable 00:34:02.588 [Lua] [level_transition_handler] = table 00:34:02.588 [Lua] [level_transition_handler] = metatable 00:34:02.588 [Lua] [num_local_human_players] = 1 (number) 00:34:02.588 [Lua] [statistics_db] = table 00:34:02.588 [Lua] [statistics_db] = metatable 00:34:02.588 [Lua] [network_server] = table 00:34:02.588 [Lua] [network_server] = metatable 00:34:02.588 [Lua] [input_manager] = table 00:34:02.588 [Lua] [input_manager] = metatable 00:34:02.588 [Lua] [network_clock] = table 00:34:02.588 [Lua] [network_clock] = metatable 00:34:02.588 [Lua] [network_transmit] = table 00:34:02.588 [Lua] [network_transmit] = metatable 00:34:02.588 [Lua] [free_flight_manager] = table 00:34:02.588 [Lua] [free_flight_manager] = metatable 00:34:02.588 [Lua] [network_manager] = table 00:34:02.588 [Lua] [network_manager] = metatable 00:34:02.588 [Lua] [network_event_delegate] = table 00:34:02.588 [Lua] [network_event_delegate] = metatable 00:34:02.588 [Lua] 00:34:02.588 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:34:02.588 [Lua] ignoring extension VersusInteractObjectiveExtension 00:34:02.588 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:34:02.588 [Lua] ignoring extension VersusSocketObjectiveExtension 00:34:02.588 [Lua] ignoring extension VersusTargetObjectiveExtension 00:34:02.588 [Lua] ignoring extension VersusMissionObjectiveExtension 00:34:02.614 [Lua] [AchievementManager] Achievements using the steam platform 00:34:02.614 [Lua] PlayerManager:add_player player_1 00:34:02.643 [Lua] [StateIngame] Level seed: 0 00:34:02.644 [Lua] [LevelAnalysis] set_random_seed( -1504243575) 00:34:02.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:34:02.644 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:34:02.645 [Lua] [IngameUI] init 00:34:02.656 [SteamVoipClient] select_out(110000101e55044, off) 00:34:02.656 [SteamVoipClient] select_out(110000104e72a6c, off) 00:34:02.656 [SteamVoipClient] select_out(110000106ea8899, off) 00:34:02.661 [Lua] cb_razer_chroma_setup 00:34:02.690 [Save] Saving `save_data` 00:34:02.696 [Save] Save done 00:34:02.705 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000F784670; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000000F7841D0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000000F7842C0; parent_world_position = table: 000000000F7842F0; local_position = table: 000000000F7845E0; size = table: 000000000F784630; node = table: 000000000F784670 [3] scenegraph = table: 000000000F7841D0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000F7841D0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000000F7841D0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000016CEF170 [7] self = table: 0000000016CEF170; ingame_ui_context = table: 000000001823BC10; input_manager = table: 0000000017890C10; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000016CEF170 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 000000001823BF50; error_prefix_data = table: 0000000016CEF130; func = [function] [14] self = table: 000000001823BF50; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000016CEF0B0; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000001823BF50 [20] self = table: 000000001B723940; ingame_ui_context = table: 000000001823BC10 [21] self = table: 000000001B723940; params = table: 000000001BCEE220; viewport_name = "player_1"; input_manager = table: 0000000017890C10; input_source = table: 000000001231CF70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001BCE6660; stats_id = "110000101e55044:1"; entity_manager = table: 0000000009265850; camera_system = table: 0000000009200A40; outline_system = table: 0000000017033D20; fade_system = table: 0000000017B80D30; sound_sector_system = table: 00000000094856D0; sound_environment_system = table: 0000000017E09A20; event_manager = table: 000000001DB83C10; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001823BC10 [22] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true [25] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000ED878E0; menu_widgets = table: 0000000016D0EE20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000ED878E0; menu_widgets = table: 0000000016D0EE20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000018241950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001823F4A0; telemetry_time_view_enter = 0; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016D15790; cutscene_system = table: 00000000180B3340; text_popup_ui = table: 0000000016CFDAB0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE3A00; ui_top_renderer = table: 00000000182408C0; camera_manager = table: 000000001DD91A20; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001823BC10; views = table: 0000000012708B20; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001BCE6660; weave_onboarding = table: 0000000016CE4CE0; popup_handler = table: 0000000016CFD970; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B848020; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020; [22] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [23] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [24] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [25] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000001B896AE0; network_server = table: 0000000005A03100; entity_system = table: 000000001232B3D0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B723CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001F9DF200; machines = table: 000000001BCEE570; _quit_game = false; network_clock = table: 0000000010233F30; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017617B80; network_event_delegate = table: 000000001B848020; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000060579C0; 00:34:02.707 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000F78DC60; node_def = table: 000000000F783FF0; k = "offset"; v = table: 000000000F7840B0 [2] scenegraph = table: 000000000F78DBE0; scenegraph_def = table: 0000000016CF6110; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000F783FF0; parent_name = nil; local_position = table: 000000000F78DC10; node = table: 000000000F78DC60 [3] scenegraph_def = table: 0000000016CF6110; scenegraph = table: 000000000F78DBE0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000F783FF0 [4] self = table: 0000000016CEF170 [5] self = table: 0000000016CEF170; ingame_ui_context = table: 000000001823BC10; input_manager = table: 0000000017890C10; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000016CEF170 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 000000001823BF50; error_prefix_data = table: 0000000016CEF130; func = [function] [12] self = table: 000000001823BF50; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000016CEF0B0; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000001823BF50 [18] self = table: 000000001B723940; ingame_ui_context = table: 000000001823BC10 [19] self = table: 000000001B723940; params = table: 000000001BCEE220; viewport_name = "player_1"; input_manager = table: 0000000017890C10; input_source = table: 000000001231CF70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001BCE6660; stats_id = "110000101e55044:1"; entity_manager = table: 0000000009265850; camera_system = table: 0000000009200A40; outline_system = table: 0000000017033D20; fade_system = table: 0000000017B80D30; sound_sector_system = table: 00000000094856D0; sound_environment_system = table: 0000000017E09A20; event_manager = table: 000000001DB83C10; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001823BC10 [20] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true [23] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000001BCEE250 [25] self = table: 000000001DF6E780; loading_context = table: 00000000060579C0; is_server = true; assert_on_leak = true; input_manager = table: 0000000017890C10; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 000000001B848020; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001DB83C10; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1504243575; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001BCEE220 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D0EE20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000ED878E0; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F7841D0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D0EE20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000ED878E0; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F7841D0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000018241950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001823F4A0; telemetry_time_view_enter = 0; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016D15790; cutscene_system = table: 00000000180B3340; text_popup_ui = table: 0000000016CFDAB0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE3A00; ui_top_renderer = table: 00000000182408C0; camera_manager = table: 000000001DD91A20; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001823BC10; views = table: 0000000012708B20; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001BCE6660; weave_onboarding = table: 0000000016CE4CE0; popup_handler = table: 0000000016CFD970; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B848020; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020; [20] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [21] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [22] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [23] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000001B896AE0; network_server = table: 0000000005A03100; entity_system = table: 000000001232B3D0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B723CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001F9DF200; machines = table: 000000001BCEE570; _quit_game = false; network_clock = table: 0000000010233F30; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017617B80; network_event_delegate = table: 000000001B848020; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000060579C0; 00:34:02.715 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:34:02.715 [Lua] Set lobby begin: 00:34:02.715 [Lua] Lobby data twitch_enabled = false 00:34:02.715 [Lua] Lobby data selected_mission_id = journey_citadel 00:34:02.715 [Lua] Lobby data num_players = 3 00:34:02.715 [Lua] Lobby data difficulty_tweak = 0 00:34:02.715 [Lua] Lobby data host = 110000101e55044 00:34:02.715 [Lua] Lobby data matchmaking_type = 2 00:34:02.715 [Lua] Lobby data is_private = false 00:34:02.715 [Lua] Lobby data match_started = true 00:34:02.715 [Lua] Lobby data difficulty = normal 00:34:02.715 [Lua] Lobby data player_slot_1 = 0:0 00:34:02.715 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:34:02.715 [Lua] Lobby data unique_server_name = Visulth 00:34:02.715 [Lua] Lobby data quick_game = false 00:34:02.715 [Lua] Lobby data country_code = CA 00:34:02.715 [Lua] Lobby data matchmaking = true 00:34:02.715 [Lua] Lobby data power_level = 745 00:34:02.715 [Lua] Lobby data mission_id = dlc_morris_map 00:34:02.715 [Lua] Lobby data mechanism = deus 00:34:02.715 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:34:02.715 [Lua] Lobby data player_slot_2 = 0:0 00:34:02.715 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:34:02.716 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:34:02.716 [Lua] Lobby data eac_authorized = true 00:34:02.716 [Lua] Set lobby end. 00:34:02.716 [Lua] CurrentConflictSettings disabled 00:34:02.716 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 00:34:02.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 00:34:02.716 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:34:02.716 [Lua] [Managers] Calling function on all managers: 00:34:02.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:34:02.722 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:34:02.722 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:34:02.722 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:34:02.722 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:34:02.722 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame 00:34:02.722 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync 00:34:02.757 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:34:02.759 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899 00:34:02.761 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:34:02.761 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:34:02.761 [Lua] RemotePlayer:create_game_object( ) 3 00:34:02.783 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:34:02.783 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:34:02.783 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:34:02.783 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:34:02.783 [Lua] PlayerManager:add_remote_player 110000106ea8899 00:34:02.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 00:34:02.783 [Lua] RemotePlayer:create_game_object( ) 4 00:34:02.803 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync 00:34:02.803 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers 00:34:02.807 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:34:02.807 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:34:02.807 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:34:02.807 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:34:02.807 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers 00:34:02.807 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame 00:34:02.898 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list. 00:34:02.898 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:34:02.898 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1 00:34:02.914 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:34:02.914 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:34:02.914 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:34:03.042 [Lua] StateInGameRunning:_game_actually_starts() 00:34:03.042 [Lua] ################################################################################################################# 00:34:03.042 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_forest_slaanesh_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:34:03.042 [Lua] ################################################################################################################# 00:34:03.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62 00:34:03.055 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62 00:34:03.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62 00:34:03.153 [Lua] Commit load time data 00:34:07.851 [Lua] Set lobby begin: 00:34:07.851 [Lua] Lobby data twitch_enabled = false 00:34:07.851 [Lua] Lobby data selected_mission_id = journey_citadel 00:34:07.851 [Lua] Lobby data num_players = 3 00:34:07.851 [Lua] Lobby data difficulty_tweak = 0 00:34:07.851 [Lua] Lobby data host = 110000101e55044 00:34:07.851 [Lua] Lobby data matchmaking_type = 2 00:34:07.851 [Lua] Lobby data is_private = false 00:34:07.852 [Lua] Lobby data match_started = true 00:34:07.852 [Lua] Lobby data difficulty = normal 00:34:07.852 [Lua] Lobby data player_slot_1 = 0:0 00:34:07.852 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:34:07.852 [Lua] Lobby data unique_server_name = Visulth 00:34:07.852 [Lua] Lobby data quick_game = false 00:34:07.852 [Lua] Lobby data country_code = CA 00:34:07.852 [Lua] Lobby data matchmaking = true 00:34:07.852 [Lua] Lobby data power_level = 735 00:34:07.852 [Lua] Lobby data mission_id = dlc_morris_map 00:34:07.852 [Lua] Lobby data mechanism = deus 00:34:07.852 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:34:07.852 [Lua] Lobby data player_slot_2 = 0:0 00:34:07.852 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:34:07.852 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:34:07.852 [Lua] Lobby data eac_authorized = true 00:34:07.852 [Lua] Set lobby end. 00:34:29.484 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 00:34:29.556 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01 00:34:29.556 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01 00:35:32.018 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer 00:35:47.607 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_e_nurgle_path1, mc:deus, gm:deus, env:0, seed:930280554, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 00:35:47.607 [Lua] [NetworkServer] Entering post game 00:35:47.607 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:35:47.607 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:35:47.607 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:35:47.607 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:35:47.607 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame 00:35:47.607 [Lua] [PeerSM] 110000106ea8899 :: on_enter InPostGame 00:35:47.608 [Save] Saving `save_data` 00:35:47.608 [Lua] gm_event_end_conditions_met true false 00:35:47.610 [Lua] Game won 00:35:47.610 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:35:47.613 [Lua] generate_backend_stats 110000101e55044:1 00:35:47.613 [Save] Save done 00:35:47.613 [Save] Saving `save_data` 00:35:47.618 [Save] Save done 00:35:47.647 [Lua] PlayFabMirrorBase:_commit_internal nil 00:35:47.647 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:35:47.647 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:35:47.648 [Save] Saving `save_data` 00:35:47.648 [Lua] TRANSITION nil nil load_next_level 00:35:47.648 [Lua] Transition type "load_next_level", is server: true 00:35:47.648 [Lua] [LevelTransitionHandler] promote_next_level_data 00:35:47.648 [Lua] [GameNetworkManager] Leaving game... 00:35:47.648 [Lua] [GameNetworkManager] Shutting down game session host. 00:35:47.648 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:35:47.648 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:35:47.648 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=106.82 00:35:47.652 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:35:47.652 [Lua] commit result success 14 00:35:47.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63 00:35:47.652 [Lua] none table: 0000000006AD5370 nil 00:35:47.653 [Save] Save done 00:35:47.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63 00:35:47.735 [Lua] ### Sending rpc_level_loaded 00:35:47.735 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 111 00:35:47.749 [Lua] ### Sending rpc_level_loaded 00:35:47.749 [Lua] #### Has state machine: false, peer_id: 110000106ea8899, level_id: 111 00:35:47.957 [Lua] [PlayerSyncData] Game session is not initialized 00:35:47.957 [Lua] [PlayerSyncData] Game session is not initialized 00:35:47.957 [Lua] Set lobby begin: 00:35:47.957 [Lua] Lobby data twitch_enabled = false 00:35:47.957 [Lua] Lobby data selected_mission_id = journey_citadel 00:35:47.958 [Lua] Lobby data num_players = 3 00:35:47.958 [Lua] Lobby data difficulty_tweak = 0 00:35:47.958 [Lua] Lobby data host = 110000101e55044 00:35:47.958 [Lua] Lobby data matchmaking_type = 2 00:35:47.958 [Lua] Lobby data is_private = false 00:35:47.958 [Lua] Lobby data match_started = true 00:35:47.958 [Lua] Lobby data difficulty = normal 00:35:47.958 [Lua] Lobby data player_slot_1 = 0:0 00:35:47.958 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:35:47.958 [Lua] Lobby data unique_server_name = Visulth 00:35:47.958 [Lua] Lobby data quick_game = false 00:35:47.958 [Lua] Lobby data country_code = CA 00:35:47.958 [Lua] Lobby data matchmaking = true 00:35:47.958 [Lua] Lobby data power_level = 0 00:35:47.958 [Lua] Lobby data mission_id = dlc_morris_map 00:35:47.958 [Lua] Lobby data mechanism = deus 00:35:47.958 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:35:47.958 [Lua] Lobby data player_slot_2 = 0:0 00:35:47.958 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:35:47.958 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:35:47.958 [Lua] Lobby data eac_authorized = true 00:35:47.958 [Lua] Set lobby end. 00:35:48.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63 00:35:49.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:35:49.539 [Lua] [Managers] Calling function on all managers: 00:35:49.539 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:35:49.539 [Lua] Clearing all global lookup lists 00:35:49.539 [Lua] [IngamePlayerListUI] - Destroy 00:35:49.540 [Lua] [IngameUI] destroy 00:35:49.541 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list. 00:35:49.541 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1 00:35:49.541 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:35:49.541 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:35:49.542 [Lua] [Managers] Destroying manager group: 00:35:49.544 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:35:49.544 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:35:49.544 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:35:49.544 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:35:49.544 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:35:49.544 [Lua] [PeerSM] 110000106ea8899 :: on_exit InPostGame 00:35:49.544 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading 00:35:49.544 [Lua] [Matchmaking] unregister rpcs 00:35:49.544 [Lua] ############### UNLOADING PACKAGES ############### 00:35:49.544 [Lua] [Gamestate] Enter state StateLoading 00:35:49.546 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:35:49.546 [Lua] [Matchmaking] register rpcs 00:35:49.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:35:49.547 [Lua] registering RPCs 00:35:49.547 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:35:49.547 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:35:49.547 [Lua] Set lobby begin: 00:35:49.547 [Lua] Lobby data twitch_enabled = false 00:35:49.547 [Lua] Lobby data selected_mission_id = journey_citadel 00:35:49.547 [Lua] Lobby data num_players = 3 00:35:49.547 [Lua] Lobby data difficulty_tweak = 0 00:35:49.547 [Lua] Lobby data host = 110000101e55044 00:35:49.547 [Lua] Lobby data matchmaking_type = 2 00:35:49.548 [Lua] Lobby data is_private = false 00:35:49.548 [Lua] Lobby data match_started = true 00:35:49.548 [Lua] Lobby data difficulty = normal 00:35:49.548 [Lua] Lobby data player_slot_1 = 0:0 00:35:49.548 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:35:49.548 [Lua] Lobby data unique_server_name = Visulth 00:35:49.548 [Lua] Lobby data quick_game = false 00:35:49.548 [Lua] Lobby data country_code = CA 00:35:49.548 [Lua] Lobby data matchmaking = true 00:35:49.548 [Lua] Lobby data power_level = 0 00:35:49.548 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:35:49.548 [Lua] Lobby data mechanism = deus 00:35:49.548 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:35:49.548 [Lua] Lobby data player_slot_2 = 0:0 00:35:49.548 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:35:49.548 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:35:49.548 [Lua] Lobby data eac_authorized = true 00:35:49.548 [Lua] Set lobby end. 00:35:49.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:35:49.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:35:49.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899 00:35:49.553 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 00:35:49.553 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0 00:35:49.566 [Umbra] Unload tome 00:35:49.580 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1, async-read, 00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1, async-read, 00:35:49.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 00:35:49.615 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 00:35:49.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common 00:35:49.750 [Lua] ### Sending rpc_level_loaded 00:35:49.750 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 111 00:35:49.750 [Lua] Peer 110000106ea8899 has loaded the level and all enemies are loaded 00:35:49.750 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading 00:35:49.750 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages 00:35:49.766 [Lua] ### Sending rpc_level_loaded 00:35:49.766 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 111 00:35:49.766 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:35:49.766 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:35:49.766 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:35:49.766 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages 00:35:49.766 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame 00:35:49.787 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:35:49.787 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:35:52.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common 00:35:52.750 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common 00:35:52.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 00:35:55.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 00:35:55.128 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 00:35:55.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 00:35:56.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 00:35:56.601 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 00:35:56.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 00:35:58.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 00:35:58.621 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 00:35:58.621 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 00:35:59.070 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 00:35:59.070 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 00:35:59.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e 00:35:59.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e 00:35:59.490 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e 00:35:59.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 00:36:00.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 00:36:00.493 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 00:36:00.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 00:36:01.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 00:36:01.630 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 00:36:01.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 00:36:02.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 00:36:02.117 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 00:36:02.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 00:36:02.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 00:36:02.166 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 00:36:02.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 00:36:02.208 [Umbra] Loading umbra tome '#ID[bf2217870bd5fd0a]' 00:36:02.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 00:36:02.434 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 00:36:02.451 [Lua] [LevelTransitionHandler] Level load completed! 00:36:02.452 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_nurgle_path1 - level_seed: 930280554 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 00:36:02.477 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:36:02.477 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_storm_vermin_commander=true, skaven_poison_wind_globadier=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, beastmen_standard_bearer=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, chaos_marauder=true, chaos_raider=true, skaven_warpfire_thrower=true, } 00:36:02.477 [Lua] load_startup_enemy_packages: -------------- 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_spawn 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_troll 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_rat_ogre 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_stormfiend 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] beastmen_minotaur 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_plague_sorcerer 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_corruptor_sorcerer 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_gutter_runner 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_pack_master 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_poison_wind_globadier 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_ratling_gunner 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_warpfire_thrower 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_vortex_sorcerer 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] beastmen_standard_bearer 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_vortex 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] critter_rat 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] critter_pig 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] beastmen_gor 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_storm_vermin 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] beastmen_ungor_archer 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_plague_monk 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_storm_vermin_with_shield 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] beastmen_ungor 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_clan_rat 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_loot_rat 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_slave 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_fanatic 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_marauder_with_shield 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] skaven_clan_rat_with_shield 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_berzerker 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] beastmen_bestigor 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_marauder 00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:36:02.477 [Lua] chaos_raider 00:36:02.480 [Lua] ### Sending rpc_level_loaded 00:36:02.480 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 111 00:36:02.480 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:36:02.497 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:36:02.497 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:36:02.514 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:36:02.514 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:36:02.515 [Lua] ### Sending rpc_level_loaded 00:36:02.515 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 111 00:36:02.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:36:02.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:36:02.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:36:03.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:36:03.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:36:03.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:36:03.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:36:03.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:36:03.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:36:03.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:36:03.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:36:03.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:36:03.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:36:03.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:36:03.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:36:04.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:36:04.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:36:04.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:36:04.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:36:04.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:36:04.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:36:04.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:36:04.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:36:04.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:36:04.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:36:04.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:36:04.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:36:04.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:36:04.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:36:04.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:36:05.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:36:05.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:36:05.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:36:05.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:36:05.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:36:05.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:36:05.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:36:05.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:36:05.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:36:06.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:36:06.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:36:06.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:36:06.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:36:06.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:36:06.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:36:06.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:36:06.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:36:06.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:36:06.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:36:06.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:36:06.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:36:06.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:36:06.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:36:06.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:36:07.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:36:07.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:36:07.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:36:07.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:36:07.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:36:07.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:36:07.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:36:07.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:36:07.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:36:08.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:36:08.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:36:08.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:36:08.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:36:08.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:36:08.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:36:08.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:36:08.956 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:36:08.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:36:09.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:36:09.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:36:09.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:36:09.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:36:09.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:36:09.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:36:09.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:36:09.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:36:09.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:36:10.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:36:10.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:36:10.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:36:10.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:36:10.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:36:10.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:36:10.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:36:10.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:36:10.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:36:11.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:36:11.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:36:11.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:36:11.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:36:11.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:36:11.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:36:11.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:36:11.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:36:11.799 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_nurgle_path1 game_mode: deus 00:36:11.799 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:36:11.799 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:36:11.809 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:36:11.886 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:36:11.886 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world 00:36:11.886 [Umbra] Init version: 3.4.15 :: 16 threads 00:36:12.481 [Lua] Async level spawning done 00:36:12.481 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:36:13.437 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:36:13.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:36:13.437 [Lua] [Matchmaking] unregister rpcs 00:36:13.437 [Lua] Set lobby begin: 00:36:13.437 [Lua] Lobby data twitch_enabled = false 00:36:13.437 [Lua] Lobby data selected_mission_id = journey_citadel 00:36:13.437 [Lua] Lobby data num_players = 3 00:36:13.437 [Lua] Lobby data difficulty_tweak = 0 00:36:13.437 [Lua] Lobby data host = 110000101e55044 00:36:13.437 [Lua] Lobby data matchmaking_type = 2 00:36:13.437 [Lua] Lobby data is_private = false 00:36:13.437 [Lua] Lobby data match_started = true 00:36:13.437 [Lua] Lobby data difficulty = normal 00:36:13.438 [Lua] Lobby data player_slot_1 = 0:0 00:36:13.438 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:36:13.438 [Lua] Lobby data unique_server_name = Visulth 00:36:13.438 [Lua] Lobby data quick_game = false 00:36:13.438 [Lua] Lobby data country_code = CA 00:36:13.438 [Lua] Lobby data matchmaking = true 00:36:13.438 [Lua] Lobby data power_level = 0 00:36:13.438 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:36:13.438 [Lua] Lobby data mechanism = deus 00:36:13.438 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:36:13.438 [Lua] Lobby data player_slot_2 = 0:0 00:36:13.438 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:36:13.438 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:36:13.438 [Lua] Lobby data eac_authorized = true 00:36:13.438 [Lua] Set lobby end. 00:36:13.438 [Lua] [Managers] Destroying manager group: 00:36:13.439 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 00:36:13.439 [Lua] [Gamestate] Enter StateIngame HOST 00:36:13.439 [Lua] <>level = sig_snare_e_nurgle_path1<> 00:36:13.440 [Lua] [StateIngame] Server ingame 00:36:13.445 [Lua] Set lobby begin: 00:36:13.445 [Lua] Lobby data twitch_enabled = false 00:36:13.445 [Lua] Lobby data selected_mission_id = journey_citadel 00:36:13.445 [Lua] Lobby data num_players = 3 00:36:13.445 [Lua] Lobby data difficulty_tweak = 0 00:36:13.445 [Lua] Lobby data host = 110000101e55044 00:36:13.445 [Lua] Lobby data matchmaking_type = 2 00:36:13.445 [Lua] Lobby data is_private = false 00:36:13.445 [Lua] Lobby data match_started = true 00:36:13.445 [Lua] Lobby data difficulty = hardest 00:36:13.445 [Lua] Lobby data player_slot_1 = 0:0 00:36:13.445 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:36:13.445 [Lua] Lobby data unique_server_name = Visulth 00:36:13.446 [Lua] Lobby data quick_game = false 00:36:13.446 [Lua] Lobby data country_code = CA 00:36:13.446 [Lua] Lobby data matchmaking = true 00:36:13.446 [Lua] Lobby data power_level = 0 00:36:13.446 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:36:13.446 [Lua] Lobby data mechanism = deus 00:36:13.446 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:36:13.446 [Lua] Lobby data player_slot_2 = 0:0 00:36:13.446 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:36:13.446 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:36:13.446 [Lua] Lobby data eac_authorized = true 00:36:13.446 [Lua] Set lobby end. 00:36:13.446 [Lua] [Matchmaking] register rpcs 00:36:13.446 [Lua] GameNetworkManager:init... creating game session 00:36:13.446 [Lua] Host GameSession.make_game_session_host with session: 00:36:13.446 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:36:13.446 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:36:13.446 [Lua] [GameNetworkManager] self.is_server = true 00:36:13.446 [Network] Setting artificial MTU limit to 65536 00:36:13.457 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:36:13.457 [Lua] pacing=deus_default 00:36:13.457 [Lua] locked_func_name=beastmen 00:36:13.457 [Lua] roaming=nil 00:36:13.457 [Lua] specials=deus_skaven_beastmen 00:36:13.457 [Lua] contained_breeds=nil 00:36:13.457 [Lua] debug_color=orange 00:36:13.457 [Lua] disabled=false 00:36:13.457 [Lua] pack_spawning=deus_skaven_beastmen 00:36:13.457 [Lua] factions=nil 00:36:13.457 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:36:13.457 [Lua] boss=deus_skaven_beastmen 00:36:13.457 [Lua] horde=deus_beastmen 00:36:13.457 [Lua] name=deus_skaven_beastmen 00:36:13.457 [Lua] intensity=deus_default 00:36:13.457 [Lua] --- 00:36:13.457 [Lua] [LevelAnalysis] set_random_seed( 930280554) 00:36:13.466 [Lua] [AIInterestPointSystem] Level Seed: 930280554 00:36:13.467 [Lua] 00:36:13.467 [Lua] [entity_system_bag] = table 00:36:13.467 [Lua] [entity_system_bag] = metatable 00:36:13.467 [Lua] [startup_data] = table 00:36:13.467 [Lua] [entity_manager] = table 00:36:13.467 [Lua] [entity_manager] = metatable 00:36:13.467 [Lua] [unit_spawner] = table 00:36:13.467 [Lua] [unit_spawner] = metatable 00:36:13.467 [Lua] [unit_storage] = table 00:36:13.467 [Lua] [unit_storage] = metatable 00:36:13.467 [Lua] [dice_keeper] = table 00:36:13.467 [Lua] [dice_keeper] = metatable 00:36:13.467 [Lua] [is_server] = true (boolean) 00:36:13.467 [Lua] [world] = [World] 00:36:13.467 [Lua] [system_api] = table 00:36:13.467 [Lua] [entity_system] = table 00:36:13.467 [Lua] [entity_system] = metatable 00:36:13.467 [Lua] [network_lobby] = table 00:36:13.467 [Lua] [network_lobby] = metatable 00:36:13.467 [Lua] [profile_synchronizer] = table 00:36:13.467 [Lua] [profile_synchronizer] = metatable 00:36:13.467 [Lua] [level_transition_handler] = table 00:36:13.467 [Lua] [level_transition_handler] = metatable 00:36:13.467 [Lua] [num_local_human_players] = 1 (number) 00:36:13.467 [Lua] [statistics_db] = table 00:36:13.467 [Lua] [statistics_db] = metatable 00:36:13.467 [Lua] [network_server] = table 00:36:13.467 [Lua] [network_server] = metatable 00:36:13.467 [Lua] [input_manager] = table 00:36:13.467 [Lua] [input_manager] = metatable 00:36:13.467 [Lua] [network_clock] = table 00:36:13.467 [Lua] [network_clock] = metatable 00:36:13.467 [Lua] [network_transmit] = table 00:36:13.467 [Lua] [network_transmit] = metatable 00:36:13.467 [Lua] [free_flight_manager] = table 00:36:13.467 [Lua] [free_flight_manager] = metatable 00:36:13.467 [Lua] [network_manager] = table 00:36:13.467 [Lua] [network_manager] = metatable 00:36:13.467 [Lua] [network_event_delegate] = table 00:36:13.467 [Lua] [network_event_delegate] = metatable 00:36:13.467 [Lua] 00:36:13.467 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:36:13.467 [Lua] ignoring extension VersusInteractObjectiveExtension 00:36:13.467 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:36:13.467 [Lua] ignoring extension VersusSocketObjectiveExtension 00:36:13.467 [Lua] ignoring extension VersusTargetObjectiveExtension 00:36:13.467 [Lua] ignoring extension VersusMissionObjectiveExtension 00:36:13.469 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:36:13.504 [Lua] [AchievementManager] Achievements using the steam platform 00:36:13.505 [Lua] PlayerManager:add_player player_1 00:36:13.570 [Lua] respawn_unit_spawned with group id: terror_respawn 00:36:13.570 [Lua] respawn_unit_spawned with group id: terror_respawn 00:36:13.574 [Lua] respawn_unit_spawned with group id: terror_respawn 00:36:13.590 [Lua] [StateIngame] Level seed: 930280554 00:36:13.609 [Lua] [LevelAnalysis] set_random_seed( 930280554) 00:36:13.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:36:13.614 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:36:13.614 [Lua] [IngameUI] init 00:36:13.636 [SteamVoipClient] select_out(110000101e55044, off) 00:36:13.636 [SteamVoipClient] select_out(110000104e72a6c, off) 00:36:13.636 [SteamVoipClient] select_out(110000106ea8899, off) 00:36:13.642 [Lua] cb_razer_chroma_setup 00:36:13.672 [Save] Saving `save_data` 00:36:13.677 [Save] Save done 00:36:13.688 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011CAE160; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001C138CC0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001C138DB0; parent_world_position = table: 000000001C138370; local_position = table: 0000000011CAE0D0; size = table: 0000000011CAE120; node = table: 0000000011CAE160 [3] scenegraph = table: 000000001C138CC0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001C138CC0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001C138CC0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000017B5D2C0 [7] self = table: 0000000017B5D2C0; ingame_ui_context = table: 0000000007511450; input_manager = table: 000000001B67B610; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000017B5D2C0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 0000000012992740; error_prefix_data = table: 0000000017B5D280; func = [function] [14] self = table: 0000000012992740; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000017B5D200; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000012992740 [20] self = table: 0000000008DB3190; ingame_ui_context = table: 0000000007511450 [21] self = table: 0000000008DB3190; params = table: 000000001B13F570; viewport_name = "player_1"; input_manager = table: 000000001B67B610; input_source = table: 0000000014D1DD40; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000017E56EB0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B759AB0; camera_system = table: 000000001291B710; outline_system = table: 0000000010124110; fade_system = table: 00000000124AABE0; sound_sector_system = table: 0000000011DDD3E0; sound_environment_system = table: 0000000014C75790; event_manager = table: 00000000058886D0; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007511450 [22] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true [25] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000066D3F50; menu_widgets = table: 00000000182522F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000066D3F50; menu_widgets = table: 00000000182522F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008A8A470; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001BE2F100; telemetry_time_view_enter = 0; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001ECBF350; cutscene_system = table: 00000000128558A0; text_popup_ui = table: 0000000014FEECD0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F6D1040; ui_top_renderer = table: 000000001B266450; camera_manager = table: 0000000005D69810; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007511450; views = table: 000000001BE35E80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000017E56EB0; weave_onboarding = table: 00000000178127D0; popup_handler = table: 0000000014FEEB20; peer_id = "110000101e55044"; network_event_delegate = table: 000000001BB0E180; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180; [22] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [23] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [24] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [25] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000017544360; network_server = table: 0000000005A03100; entity_system = table: 0000000007966930; parent = table: 0000000005334F00; _level_flow_events = table: 0000000012427D20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005843090; machines = table: 000000001B13F540; _quit_game = false; network_clock = table: 000000001740A980; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000006060CB0; network_event_delegate = table: 000000001BB0E180; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001B67AF30; 00:36:13.689 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012794E00; node_def = table: 000000001C138AE0; k = "offset"; v = table: 000000001C138BA0 [2] scenegraph = table: 0000000012794D90; scenegraph_def = table: 0000000017B5D3D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001C138AE0; parent_name = nil; local_position = table: 000000001B6C8590; node = table: 0000000012794E00 [3] scenegraph_def = table: 0000000017B5D3D0; scenegraph = table: 0000000012794D90; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001C138AE0 [4] self = table: 0000000017B5D2C0 [5] self = table: 0000000017B5D2C0; ingame_ui_context = table: 0000000007511450; input_manager = table: 000000001B67B610; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000017B5D2C0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 0000000012992740; error_prefix_data = table: 0000000017B5D280; func = [function] [12] self = table: 0000000012992740; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000017B5D200; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000012992740 [18] self = table: 0000000008DB3190; ingame_ui_context = table: 0000000007511450 [19] self = table: 0000000008DB3190; params = table: 000000001B13F570; viewport_name = "player_1"; input_manager = table: 000000001B67B610; input_source = table: 0000000014D1DD40; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000017E56EB0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B759AB0; camera_system = table: 000000001291B710; outline_system = table: 0000000010124110; fade_system = table: 00000000124AABE0; sound_sector_system = table: 0000000011DDD3E0; sound_environment_system = table: 0000000014C75790; event_manager = table: 00000000058886D0; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007511450 [20] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true [23] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000008DB3160 [25] self = table: 000000001B67B250; loading_context = table: 000000001B67AF30; is_server = true; assert_on_leak = true; input_manager = table: 000000001B67B610; level_key = "sig_snare_e_nurgle_path1"; level_setting = table: 00000000056B2E50; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 000000001BB0E180; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000058886D0; level = [Level]; level_key = "sig_snare_e_nurgle_path1"; level_seed = 930280554; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001B13F570 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182522F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000066D3F50; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C138CC0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182522F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000066D3F50; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C138CC0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008A8A470; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001BE2F100; telemetry_time_view_enter = 0; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001ECBF350; cutscene_system = table: 00000000128558A0; text_popup_ui = table: 0000000014FEECD0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F6D1040; ui_top_renderer = table: 000000001B266450; camera_manager = table: 0000000005D69810; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007511450; views = table: 000000001BE35E80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000017E56EB0; weave_onboarding = table: 00000000178127D0; popup_handler = table: 0000000014FEEB20; peer_id = "110000101e55044"; network_event_delegate = table: 000000001BB0E180; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180; [20] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [21] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [22] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [23] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000017544360; network_server = table: 0000000005A03100; entity_system = table: 0000000007966930; parent = table: 0000000005334F00; _level_flow_events = table: 0000000012427D20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005843090; machines = table: 000000001B13F540; _quit_game = false; network_clock = table: 000000001740A980; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000006060CB0; network_event_delegate = table: 000000001BB0E180; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001B67AF30; 00:36:13.698 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:36:13.698 [Lua] Set lobby begin: 00:36:13.698 [Lua] Lobby data twitch_enabled = false 00:36:13.699 [Lua] Lobby data selected_mission_id = journey_citadel 00:36:13.699 [Lua] Lobby data num_players = 3 00:36:13.699 [Lua] Lobby data difficulty_tweak = 0 00:36:13.699 [Lua] Lobby data host = 110000101e55044 00:36:13.699 [Lua] Lobby data matchmaking_type = 2 00:36:13.699 [Lua] Lobby data is_private = false 00:36:13.699 [Lua] Lobby data match_started = true 00:36:13.699 [Lua] Lobby data difficulty = hardest 00:36:13.699 [Lua] Lobby data player_slot_1 = 0:0 00:36:13.699 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:36:13.699 [Lua] Lobby data unique_server_name = Visulth 00:36:13.699 [Lua] Lobby data quick_game = false 00:36:13.699 [Lua] Lobby data country_code = CA 00:36:13.699 [Lua] Lobby data matchmaking = true 00:36:13.699 [Lua] Lobby data power_level = 745 00:36:13.699 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:36:13.699 [Lua] Lobby data mechanism = deus 00:36:13.699 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:36:13.699 [Lua] Lobby data player_slot_2 = 0:0 00:36:13.699 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:36:13.699 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:36:13.699 [Lua] Lobby data eac_authorized = true 00:36:13.699 [Lua] Set lobby end. 00:36:13.700 [Lua] CurrentConflictSettings deus_skaven_beastmen 00:36:13.700 [Lua] [ConflictDirector] conflict_director is ai_ready 00:36:13.701 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:36:13.701 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 429.51223754882812 00:36:13.704 [Lua] [waypoints] = table 00:36:13.704 [Lua] [astar_points] = table 00:36:13.704 [Lua] [travel_dist] = 429.51223689317703 (number) 00:36:13.704 [Lua] [one_directional] = false (boolean) 00:36:13.704 [Lua] [id] = boss_2 (string) 00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 631.47564697265625 00:36:13.704 [Lua] [waypoints] = table 00:36:13.704 [Lua] [astar_points] = table 00:36:13.704 [Lua] [travel_dist] = 631.47559550404549 (number) 00:36:13.704 [Lua] [one_directional] = false (boolean) 00:36:13.704 [Lua] [id] = boss_3 (string) 00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 736.596923828125 00:36:13.704 [Lua] [waypoints] = table 00:36:13.704 [Lua] [astar_points] = table 00:36:13.704 [Lua] [travel_dist] = 736.59690770506859 (number) 00:36:13.704 [Lua] [one_directional] = false (boolean) 00:36:13.704 [Lua] [id] = boss_4 (string) 00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 829.11944580078125 00:36:13.704 [Lua] [waypoints] = table 00:36:13.704 [Lua] [astar_points] = table 00:36:13.704 [Lua] [travel_dist] = 829.11949000507593 (number) 00:36:13.704 [Lua] [one_directional] = false (boolean) 00:36:13.704 [Lua] [id] = boss_5 (string) 00:36:13.704 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:36:13.704 [Lua] Forming navigation groups in one frame 00:36:13.704 [Lua] Forming navigation groups 00:36:13.706 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 00:36:13.919 [Lua] NavigationGroupManager -> calulation time B: 0.21399999999994179 00:36:13.919 [Lua] number of nav groups: 119 00:36:13.920 [Lua] number of refined nav groups : 83 00:36:13.922 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 00:36:13.922 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.254238297045237 Normalized coefficient: 1.5359502621017065 00:36:13.927 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.234420959278939 Normalized coefficient: 1.3190780459113662 00:36:13.934 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:36:13.935 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_e_nurgle_path1 00:36:13.935 [Lua] [LevelAnalysis] This level has a total main-path length of 709.226 meters. 00:36:13.935 [Lua] [LevelAnalysis] num_event_places_f: 0.43948427991072336 , num_event_places: 0 , trailing_event_fraction: 0.43948427991072336 , num_events: 0 00:36:13.935 [Lua] [LevelAnalysis] Level path distance: 709.22641986608505 00:36:13.935 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:36:13.941 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:36:13.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:36:13.949 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:36:13.953 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46 00:36:13.953 [Lua] Adding main path event: Vector3Box(-10.83, -99.74, 42.658) boss_event_minotaur 45 table: 0000000017C56A10 00:36:13.953 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:36:13.953 [Lua] [Managers] Calling function on all managers: 00:36:13.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:36:13.962 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:36:13.962 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:36:13.962 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:36:13.962 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:36:13.962 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame 00:36:13.962 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync 00:36:13.966 [Lua] player (110000101e55044,2) was put into party 1 00:36:13.987 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 00:36:13.987 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 00:36:13.987 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:36:14.142 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:36:14.147 [Lua] Breedfreezer (server) starting a hot join sync 00:36:14.147 [Lua] packing 0 units of breed chaos_marauder 00:36:14.147 [Lua] packing 0 units of breed skaven_clan_rat 00:36:14.147 [Lua] packing 0 units of breed skaven_storm_vermin 00:36:14.147 [Lua] packing 0 units of breed skaven_slave 00:36:14.147 [Lua] packing 0 units of breed chaos_fanatic 00:36:14.147 [Lua] packing 0 units of breed beastmen_ungor_archer 00:36:14.147 [Lua] packing 0 units of breed chaos_raider 00:36:14.147 [Lua] packing 0 units of breed chaos_berzerker 00:36:14.147 [Lua] packing 0 units of breed beastmen_bestigor 00:36:14.147 [Lua] packing 0 units of breed beastmen_ungor 00:36:14.147 [Lua] packing 0 units of breed skaven_plague_monk 00:36:14.147 [Lua] packing 0 units of breed beastmen_gor 00:36:14.147 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:36:14.147 [Lua] 00:36:14.148 [Lua] [1] = 1 (number) 00:36:14.148 [Lua] [2] = 0 (number) 00:36:14.148 [Lua] [3] = 1 (number) 00:36:14.148 [Lua] [4] = 0 (number) 00:36:14.148 [Lua] [5] = 1 (number) 00:36:14.148 [Lua] [6] = 0 (number) 00:36:14.148 [Lua] [7] = 1 (number) 00:36:14.148 [Lua] [8] = 0 (number) 00:36:14.148 [Lua] [9] = 1 (number) 00:36:14.148 [Lua] [10] = 0 (number) 00:36:14.148 [Lua] [11] = 1 (number) 00:36:14.148 [Lua] [12] = 0 (number) 00:36:14.148 [Lua] [13] = 1 (number) 00:36:14.148 [Lua] [14] = 0 (number) 00:36:14.148 [Lua] [15] = 1 (number) 00:36:14.148 [Lua] [16] = 0 (number) 00:36:14.148 [Lua] [17] = 1 (number) 00:36:14.148 [Lua] [18] = 0 (number) 00:36:14.148 [Lua] [19] = 1 (number) 00:36:14.148 [Lua] [20] = 0 (number) 00:36:14.148 [Lua] [21] = 1 (number) 00:36:14.148 [Lua] [22] = 0 (number) 00:36:14.148 [Lua] [23] = 1 (number) 00:36:14.148 [Lua] [24] = 0 (number) 00:36:14.148 [Lua] 00:36:14.148 [Lua] 00:36:14.148 [Lua] 00:36:14.148 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899 00:36:14.153 [Lua] Breedfreezer (server) starting a hot join sync 00:36:14.153 [Lua] packing 0 units of breed chaos_marauder 00:36:14.153 [Lua] packing 0 units of breed skaven_clan_rat 00:36:14.153 [Lua] packing 0 units of breed skaven_storm_vermin 00:36:14.153 [Lua] packing 0 units of breed skaven_slave 00:36:14.153 [Lua] packing 0 units of breed chaos_fanatic 00:36:14.153 [Lua] packing 0 units of breed beastmen_ungor_archer 00:36:14.153 [Lua] packing 0 units of breed chaos_raider 00:36:14.153 [Lua] packing 0 units of breed chaos_berzerker 00:36:14.153 [Lua] packing 0 units of breed beastmen_bestigor 00:36:14.153 [Lua] packing 0 units of breed beastmen_ungor 00:36:14.153 [Lua] packing 0 units of breed skaven_plague_monk 00:36:14.153 [Lua] packing 0 units of breed beastmen_gor 00:36:14.153 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:36:14.153 [Lua] 00:36:14.153 [Lua] [1] = 1 (number) 00:36:14.153 [Lua] [2] = 0 (number) 00:36:14.153 [Lua] [3] = 1 (number) 00:36:14.153 [Lua] [4] = 0 (number) 00:36:14.153 [Lua] [5] = 1 (number) 00:36:14.153 [Lua] [6] = 0 (number) 00:36:14.153 [Lua] [7] = 1 (number) 00:36:14.153 [Lua] [8] = 0 (number) 00:36:14.153 [Lua] [9] = 1 (number) 00:36:14.153 [Lua] [10] = 0 (number) 00:36:14.153 [Lua] [11] = 1 (number) 00:36:14.153 [Lua] [12] = 0 (number) 00:36:14.153 [Lua] [13] = 1 (number) 00:36:14.153 [Lua] [14] = 0 (number) 00:36:14.153 [Lua] [15] = 1 (number) 00:36:14.153 [Lua] [16] = 0 (number) 00:36:14.153 [Lua] [17] = 1 (number) 00:36:14.153 [Lua] [18] = 0 (number) 00:36:14.153 [Lua] [19] = 1 (number) 00:36:14.153 [Lua] [20] = 0 (number) 00:36:14.153 [Lua] [21] = 1 (number) 00:36:14.153 [Lua] [22] = 0 (number) 00:36:14.153 [Lua] [23] = 1 (number) 00:36:14.153 [Lua] [24] = 0 (number) 00:36:14.153 [Lua] 00:36:14.153 [Lua] 00:36:14.153 [Lua] 00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 00:36:14.156 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:36:14.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 00:36:14.156 [Lua] RemotePlayer:create_game_object( ) 49 00:36:14.178 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:36:14.178 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:36:14.178 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:36:14.178 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:36:14.178 [Lua] PlayerManager:add_remote_player 110000106ea8899 00:36:14.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 00:36:14.178 [Lua] RemotePlayer:create_game_object( ) 50 00:36:14.201 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync 00:36:14.201 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers 00:36:14.279 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:36:14.279 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:36:14.279 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:36:14.279 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:36:14.279 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers 00:36:14.279 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame 00:36:14.316 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:36:14.316 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:36:14.316 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:36:14.316 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list. 00:36:14.316 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:36:14.316 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1 00:36:15.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:36:15.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:36:15.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 00:36:15.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 00:36:15.697 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 00:36:15.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:36:15.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:36:15.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:36:15.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:36:16.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:36:16.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:36:16.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 00:36:16.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 00:36:16.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 00:36:16.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:36:16.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:36:16.366 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:36:16.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:36:16.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:36:16.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:36:16.434 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 00:36:16.560 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 00:36:16.560 [Lua] [PackageManager] Force_load: wwise/staff 00:36:16.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:36:16.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:36:16.710 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:36:16.710 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:36:16.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:36:16.759 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:36:16.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:36:17.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:36:17.229 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:36:17.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:36:17.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:36:17.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:36:17.332 [Lua] test 00:36:17.332 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:36:17.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:17.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 00:36:17.339 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-214.2, 291.47, 138.999), Vector4(0.050195, -0.024441, 0.567981, -0.821146)) 00:36:17.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:17.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:17.344 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 00:36:17.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 00:36:17.349 [Lua] [GameNetworkManager] destroying game object with go_id=52 00:36:17.361 [Lua] Switching ConflictSettings: to: deus_beastmen 00:36:17.361 [Lua] pacing=deus_beastmen 00:36:17.361 [Lua] locked_func_name=beastmen 00:36:17.361 [Lua] roaming=nil 00:36:17.361 [Lua] specials=deus_beastmen 00:36:17.361 [Lua] debug_color=purple 00:36:17.361 [Lua] contained_breeds=nil 00:36:17.361 [Lua] pack_spawning=deus_beastmen 00:36:17.361 [Lua] disabled=false 00:36:17.361 [Lua] factions=nil 00:36:17.361 [Lua] boss=deus_beastmen 00:36:17.361 [Lua] horde=deus_beastmen 00:36:17.361 [Lua] name=deus_beastmen 00:36:17.361 [Lua] intensity=deus_default 00:36:17.361 [Lua] --- 00:36:17.381 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 00:36:17.381 [Lua] [GameNetworkManager] destroying game object with go_id=47 00:36:17.381 [Lua] player (110000101e55044,2) was put into party 1 00:36:17.408 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 00:36:17.408 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 00:36:17.408 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17e69100 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17e69100 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f63de30 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f63de30 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12023260 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12023260 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x120aff30 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x120aff30 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0902ac60 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0902ac60 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17e68ef0 00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17e68ef0 00:36:17.422 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106ea8899 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:36:17.422 [Lua] [NetworkServer] Peer 110000106ea8899 spawned player. 00:36:17.424 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 00:36:17.424 [Lua] PlayerManager:assign_unit_ownership Cam.Da.Dastroyer 110000106ea8899 1 00:36:17.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:17.426 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 00:36:17.426 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 00:36:17.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 00:36:17.427 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 00:36:17.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:17.431 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:36:17.540 [Lua] test 00:36:17.541 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:36:17.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:17.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 00:36:17.591 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[947914dd] 00:36:17.591 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4b2e0d] 00:36:17.591 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4b2e0d] 00:36:17.672 [Lua] StateInGameRunning:_game_actually_starts() 00:36:17.674 [Lua] ################################################################################################################# 00:36:17.674 [Lua] [Loading Time]: 00:00:28 [Transition]: dlc_morris_map-sig_snare_e_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:36:17.674 [Lua] ################################################################################################################# 00:36:17.674 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64 00:36:17.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64 00:36:17.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64 00:36:17.784 [Lua] Commit load time data 00:36:18.620 [Lua] Set lobby begin: 00:36:18.620 [Lua] Lobby data twitch_enabled = false 00:36:18.620 [Lua] Lobby data selected_mission_id = journey_citadel 00:36:18.620 [Lua] Lobby data num_players = 3 00:36:18.620 [Lua] Lobby data difficulty_tweak = 0 00:36:18.620 [Lua] Lobby data host = 110000101e55044 00:36:18.620 [Lua] Lobby data matchmaking_type = 2 00:36:18.620 [Lua] Lobby data is_private = false 00:36:18.620 [Lua] Lobby data match_started = true 00:36:18.620 [Lua] Lobby data difficulty = hardest 00:36:18.620 [Lua] Lobby data player_slot_1 = 0:0 00:36:18.620 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:36:18.620 [Lua] Lobby data unique_server_name = Visulth 00:36:18.620 [Lua] Lobby data quick_game = false 00:36:18.620 [Lua] Lobby data country_code = CA 00:36:18.620 [Lua] Lobby data matchmaking = true 00:36:18.620 [Lua] Lobby data power_level = 748 00:36:18.620 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:36:18.620 [Lua] Lobby data mechanism = deus 00:36:18.620 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:36:18.620 [Lua] Lobby data player_slot_2 = 0:0 00:36:18.620 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:36:18.620 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:36:18.620 [Lua] Lobby data eac_authorized = true 00:36:18.620 [Lua] Set lobby end. 00:36:20.326 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:20.917 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:23.688 [Lua] Set lobby begin: 00:36:23.688 [Lua] Lobby data twitch_enabled = false 00:36:23.688 [Lua] Lobby data selected_mission_id = journey_citadel 00:36:23.688 [Lua] Lobby data num_players = 3 00:36:23.688 [Lua] Lobby data difficulty_tweak = 0 00:36:23.688 [Lua] Lobby data host = 110000101e55044 00:36:23.688 [Lua] Lobby data matchmaking_type = 2 00:36:23.688 [Lua] Lobby data is_private = false 00:36:23.688 [Lua] Lobby data match_started = true 00:36:23.688 [Lua] Lobby data difficulty = hardest 00:36:23.688 [Lua] Lobby data player_slot_1 = 0:0 00:36:23.688 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:36:23.688 [Lua] Lobby data unique_server_name = Visulth 00:36:23.688 [Lua] Lobby data quick_game = false 00:36:23.688 [Lua] Lobby data country_code = CA 00:36:23.688 [Lua] Lobby data matchmaking = true 00:36:23.688 [Lua] Lobby data power_level = 755 00:36:23.688 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:36:23.688 [Lua] Lobby data mechanism = deus 00:36:23.688 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:36:23.688 [Lua] Lobby data player_slot_2 = 0:0 00:36:23.688 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:36:23.689 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:36:23.689 [Lua] Lobby data eac_authorized = true 00:36:23.689 [Lua] Set lobby end. 00:36:27.547 [Lua] Players are leaving the safe zone 00:36:28.157 [Lua] main_path_player_far_away_check started 00:36:28.281 [Lua] main_path_player_far_away_check started 00:36:28.828 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 00:36:28.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem, async-read, 00:36:28.930 [Lua] going to make a rush intervention, since loneliness_value= 111.94074264475698 and dist= 293.91226196289062 00:36:28.932 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 00:36:29.400 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 00:36:29.400 [Lua] [PackageManager] Force_load: wwise/rakegun 00:36:29.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 00:36:30.692 [Lua] main_path_player_far_away_check started 00:36:31.838 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 00:36:32.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 00:36:32.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 00:36:32.426 [Lua] main_path_player_far_away_check started 00:36:33.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 00:36:33.873 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:36:35.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 00:36:35.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 00:36:38.699 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:38.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 00:36:38.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 00:36:38.873 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 00:36:39.114 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:39.554 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:39.915 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:40.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 00:36:40.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 00:36:40.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:40.554 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:40.686 [Lua] nil 00:36:40.919 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:41.269 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:41.666 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:41.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:41.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:41.667 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 00:36:41.986 [Lua] 1 00:36:42.264 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:42.791 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:44.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 00:36:44.265 [Lua] [PackageManager] Force_load: wwise/bow 00:36:44.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:36:45.854 [Lua] Coordinated attack! 00:36:57.462 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:57.818 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:58.137 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:58.516 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:58.775 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:59.140 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:36:59.417 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:36:59.794 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:00.082 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:00.462 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:00.729 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:01.147 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:02.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:09.581 [Lua] nil 00:37:09.581 [Lua] nil 00:37:09.581 [Lua] nil 00:37:09.581 [Lua] nil 00:37:10.709 [Lua] nil 00:37:10.710 [Lua] nil 00:37:10.710 [Lua] nil 00:37:10.710 [Lua] nil 00:37:12.261 [Lua] 1 00:37:12.261 [Lua] 2 00:37:13.343 [Lua] 1 00:37:14.118 [Lua] 1 00:37:16.074 [Lua] 1 00:37:16.896 [Lua] 1 00:37:17.551 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:17.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:17.964 [Lua] 1 00:37:18.100 [Lua] 1 00:37:18.519 [Lua] 1 00:37:18.520 [Lua] 2 00:37:19.041 [Lua] 1 00:37:19.065 [Lua] 2 00:37:19.083 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:19.247 [Lua] 1 00:37:20.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:20.400 [Lua] 2 00:37:20.468 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:37:20.491 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:37:20.545 [Lua] nil 00:37:20.611 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:37:20.647 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:37:20.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:21.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:21.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:21.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:21.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:22.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:22.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:22.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:22.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:23.234 [Lua] ready to jump failed 00:37:23.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:23.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:23.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:24.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:24.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:37:26.905 [Lua] chaos troll died! 00:37:27.056 [Lua] 1 00:37:30.297 [Lua] 20 00:37:32.399 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:32.588 [Lua] 1 00:37:32.879 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:33.128 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:33.585 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:34.047 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 00:37:34.055 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17808b30 00:37:34.308 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:34.734 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:35.147 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:35.384 [Lua] 20 00:37:35.634 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:36.160 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:37:36.614 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:37:38.681 [Lua] min_height 160 00:37:38.681 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 00:37:38.691 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17808b30 00:37:59.169 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:37:59.189 [Lua] Spline already found! 00:37:59.255 [Lua] Init group template: spline_patrol 00:38:14.965 [Lua] Time for new HOOORDE! multi_first_wave 00:38:14.965 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 00:38:14.965 [Lua] horde requested: vector 00:38:14.965 [Lua] setting up vector-horde 00:38:14.965 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:38:14.965 [Lua] --> horde wants to spawn ahead of players (0.1899490877078/0.67 00:38:14.965 [Lua] -> spawning: 21 00:38:14.965 [Lua] horde crated with id 2 of type vector 00:38:14.966 [Lua] vector horde has started 00:38:23.006 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:38:23.006 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:38:23.006 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 00:38:23.006 [Lua] horde requested: vector 00:38:23.006 [Lua] setting up vector-horde 00:38:23.006 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:38:23.006 [Lua] --> horde wants to spawn ahead of players (0.37900501662387/0.67 00:38:23.006 [Lua] -> spawning: 19 00:38:23.006 [Lua] horde crated with id 3 of type vector 00:38:23.006 [Lua] vector horde has started 00:38:23.374 [Lua] Init group template: horde 00:38:24.180 [Lua] 1 00:38:31.442 [Lua] Init group template: horde 00:38:32.805 [Lua] 3 00:38:32.806 [Lua] 2 00:38:33.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:38:33.529 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:38:33.529 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:38:33.746 [Lua] 1 00:38:36.335 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:38:36.340 [Lua] 1 00:38:36.398 [Lua] 3 00:38:36.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:38:36.456 [Lua] 1 00:38:36.456 [Lua] 1 00:38:36.657 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:38:36.689 [Lua] chaos troll was despawned! 00:38:36.946 [Lua] 1 00:38:37.118 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:38:37.505 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:38:37.509 [Lua] 1 00:38:37.509 [Lua] 1 00:38:37.509 [Lua] 1 00:38:37.510 [Lua] 1 00:38:37.510 [Lua] 1 00:38:37.510 [Lua] 1 00:38:38.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:38:38.996 [Lua] 1 00:38:39.809 [Lua] 1 00:38:40.148 [Lua] nil 00:38:40.148 [Lua] nil 00:38:40.149 [Lua] nil 00:38:40.149 [Lua] nil 00:38:40.149 [Lua] nil 00:38:42.471 [Lua] 1 00:38:42.471 [Lua] 1 00:38:42.471 [Lua] 1 00:38:42.924 [Lua] HORDE: last wave, reset to standard horde delay 00:38:42.924 [Lua] Time for new HOOORDE! multi_last_wave 00:38:42.924 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 00:38:42.924 [Lua] horde requested: vector 00:38:42.924 [Lua] setting up vector-horde 00:38:42.924 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:38:42.924 [Lua] --> horde wants to spawn ahead of players (0.18334383937965/0.67 00:38:42.924 [Lua] -> spawning: 18 00:38:42.924 [Lua] horde crated with id 4 of type vector 00:38:42.924 [Lua] vector horde has started 00:38:43.207 [Lua] 1 00:38:44.139 [Lua] 1 00:38:44.140 [Lua] 1 00:38:44.953 [Lua] 2 00:38:45.833 [Lua] 3 00:38:45.833 [Lua] 1 00:38:45.833 [Lua] 2 00:38:45.946 [Lua] 1 00:38:45.946 [Lua] 2 00:38:45.946 [Lua] 2 00:38:45.947 [Lua] 3 00:38:45.947 [Lua] 1 00:38:46.030 [Lua] 1 00:38:46.030 [Lua] 1 00:38:46.485 [Lua] 1 00:38:47.036 [Lua] 1 00:38:47.447 [Lua] 1 00:38:47.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:38:47.678 [Lua] 1 00:38:47.679 [Lua] 1 00:38:47.679 [Lua] 1 00:38:47.680 [Lua] 1 00:38:47.680 [Lua] 1 00:38:48.507 [Lua] 1 00:38:48.531 [Lua] 2 00:38:48.770 [Lua] nil 00:38:48.770 [Lua] nil 00:38:48.770 [Lua] nil 00:38:48.770 [Lua] nil 00:38:48.770 [Lua] nil 00:38:48.771 [Lua] nil 00:38:48.771 [Lua] nil 00:38:48.771 [Lua] nil 00:38:48.771 [Lua] nil 00:38:48.771 [Lua] nil 00:38:49.267 [Lua] 2 00:38:49.406 [Lua] 1 00:38:50.017 [Lua] 3 00:38:50.017 [Lua] 4 00:38:50.018 [Lua] 2 00:38:50.018 [Lua] 1 00:38:50.645 [Lua] 1 00:38:51.476 [Lua] Init group template: horde 00:38:51.556 [Lua] 1 00:38:52.179 [Lua] 1 00:38:52.230 [Lua] 1 00:38:52.236 [Lua] 1 00:38:52.935 [Lua] 1 00:38:52.936 [Lua] 2 00:38:52.936 [Lua] 3 00:38:53.140 [Lua] 1 00:38:53.141 [Lua] 1 00:38:53.677 [Lua] 1 00:38:53.678 [Lua] 2 00:38:54.218 [Lua] 1 00:38:54.685 [Lua] 1 00:38:54.918 [Lua] 1 00:38:54.919 [Lua] 2 00:38:54.920 [Lua] 3 00:38:57.217 [Lua] 1 00:38:58.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:38:58.174 [Lua] 1 00:38:58.174 [Lua] 2 00:38:58.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:38:58.210 [Lua] 4 00:38:58.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:38:58.895 [Lua] 2 00:38:58.922 [Lua] 3 00:38:59.939 [Lua] 2 00:38:59.940 [Lua] 1 00:39:00.110 [Lua] 2 00:39:00.110 [Lua] 1 00:39:03.083 [Lua] 1 00:39:03.084 [Lua] 1 00:39:04.827 [Lua] Horde killed: ? 00:39:04.930 [Lua] 1 00:39:05.391 [Lua] 1 00:39:05.585 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:39:05.630 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:39:05.747 [Lua] 2 00:39:05.826 [Lua] 1 00:39:06.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:06.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:06.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:06.833 [Lua] 1 00:39:07.606 [Lua] 1 00:39:08.780 [Lua] 1 00:39:09.287 [Lua] 4 00:39:09.287 [Lua] 2 00:39:09.287 [Lua] 1 00:39:09.288 [Lua] 3 00:39:09.391 [Lua] 3 00:39:09.391 [Lua] 2 00:39:09.392 [Lua] 1 00:39:09.392 [Lua] 1 00:39:09.852 [Lua] 1 00:39:10.547 [Lua] 1 00:39:10.600 [Lua] 1 00:39:10.704 [Lua] 2 00:39:11.190 [Lua] 1 00:39:11.765 [Lua] 1 00:39:12.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:12.747 [Lua] 1 00:39:13.472 [Lua] 1 00:39:14.810 [Lua] 1 00:39:16.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:17.109 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 00:39:19.615 [Lua] 20 00:39:20.254 [Lua] 2 00:39:20.254 [Lua] 1 00:39:21.522 [Lua] 3 00:39:21.522 [Lua] 2 00:39:21.523 [Lua] 1 00:39:26.037 [Lua] 1 00:39:26.081 [Lua] 1 00:39:26.081 [Lua] 1 00:39:27.149 [Lua] 1 00:39:27.652 [Lua] 1 00:39:30.810 [Lua] 1 00:39:30.811 [Lua] 2 00:39:31.296 [Lua] 1 00:39:31.868 [Lua] 1 00:39:32.453 [Lua] 1 00:39:33.017 [Lua] Horde killed: ? 00:39:35.824 [Lua] 1 00:39:36.359 [Lua] 1 00:39:36.935 [Lua] 1 00:39:37.839 [Lua] 1 00:39:38.389 [Lua] 1 00:39:39.592 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:40.020 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:39:41.401 [Lua] 1 00:39:41.912 [Lua] 1 00:39:42.199 [Lua] 1 00:39:42.874 [Lua] 1 00:39:44.020 [Lua] ready to jump failed 00:39:45.900 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:46.324 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:39:46.511 [Lua] simple los failed 00:39:47.108 [Lua] 1 00:39:47.461 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:47.923 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:39:48.294 [Lua] 7 00:39:48.640 [Lua] 7 00:39:48.873 [Lua] 7 00:39:49.004 [Lua] 7 00:39:49.331 [Lua] 7 00:39:49.581 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:50.017 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:39:50.352 [Lua] 7 00:39:51.826 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:39:51.827 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:39:52.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:52.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:52.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:53.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:39:55.824 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:56.230 [Lua] 1 00:39:56.430 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:56.430 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:39:56.820 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:39:57.052 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:57.619 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:02.204 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:40:02.225 [Lua] Spline already found! 00:40:02.290 [Lua] Init group template: spline_patrol 00:40:05.270 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:40:05.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 00:40:05.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem 00:40:05.283 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 00:40:05.428 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:05.850 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:06.206 [Lua] 20 00:40:07.977 [Lua] Coordinated attack! 00:40:11.222 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:11.715 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:12.324 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:12.702 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:13.984 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:14.441 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:17.193 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 7 00:40:20.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 00:40:20.402 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 00:40:20.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 00:40:20.711 [Lua] 1 00:40:31.868 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:40:31.868 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:40:34.509 [Lua] nil 00:40:34.509 [Lua] nil 00:40:34.509 [Lua] nil 00:40:34.509 [Lua] nil 00:40:35.396 [Lua] Time for new HOOORDE! multi_first_wave 00:40:35.396 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 00:40:35.396 [Lua] horde requested: ambush 00:40:35.396 [Lua] setting up ambush-horde 00:40:35.396 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:40:35.396 [Lua] -> spawning: 19 00:40:35.396 [Lua] horde crated with id 6 of type ambush 00:40:35.396 [Lua] ambush horde has started 00:40:35.504 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:35.901 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:36.373 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:36.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:36.757 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:37.088 [Lua] nil 00:40:38.875 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:40:38.875 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:38.875 [Lua] ->moving spawner 00:40:39.044 [Lua] Horde killed: ? 00:40:39.060 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:40:39.060 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:40:39.060 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 00:40:39.060 [Lua] horde requested: ambush 00:40:39.060 [Lua] setting up ambush-horde 00:40:39.060 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:40:39.060 [Lua] -> spawning: 20 00:40:39.060 [Lua] horde crated with id 7 of type ambush 00:40:39.060 [Lua] ambush horde has started 00:40:39.935 [Lua] 1 00:40:40.388 [Lua] Init group template: horde 00:40:40.573 [Lua] 1 00:40:40.837 [Lua] 2 00:40:41.247 [Lua] 1 00:40:41.465 [Lua] 1 00:40:41.806 [Lua] 1 00:40:42.498 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:40:42.498 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.498 [Lua] ->moving spawner 00:40:42.649 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:40:42.666 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:40:43.520 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 00:40:43.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:43.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:43.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:44.142 [Lua] Init group template: horde 00:40:44.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:44.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:45.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:45.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:47.666 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:47.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:48.044 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:48.240 [Lua] 1 00:40:48.666 [Lua] 7 00:40:50.206 [Lua] 2 00:40:50.264 [Lua] 1 00:40:50.873 [Lua] 1 00:40:50.930 [Lua] nil 00:40:50.930 [Lua] nil 00:40:50.930 [Lua] nil 00:40:50.931 [Lua] nil 00:40:50.931 [Lua] nil 00:40:51.865 [Lua] 1 00:40:52.786 [Lua] Switching ConflictSettings: to: deus_skaven 00:40:52.786 [Lua] pacing=deus_default 00:40:52.786 [Lua] roaming=nil 00:40:52.786 [Lua] specials=deus_skaven 00:40:52.786 [Lua] contained_breeds=nil 00:40:52.787 [Lua] debug_color=orange 00:40:52.787 [Lua] disabled=false 00:40:52.787 [Lua] pack_spawning=skaven 00:40:52.787 [Lua] description=deus_conflict_director_skaven_chaos_name 00:40:52.787 [Lua] factions=nil 00:40:52.787 [Lua] boss=deus_skaven 00:40:52.787 [Lua] horde=deus_default 00:40:52.787 [Lua] name=deus_skaven 00:40:52.787 [Lua] intensity=deus_default 00:40:52.787 [Lua] --- 00:40:52.959 [Lua] 1 00:40:52.960 [Lua] 2 00:40:54.126 [Lua] 1 00:40:54.772 [Lua] 3 00:40:54.772 [Lua] 2 00:40:54.773 [Lua] 1 00:40:55.478 [Lua] 1 00:40:55.479 [Lua] 1 00:40:55.479 [Lua] 1 00:40:55.480 [Lua] 1 00:40:55.480 [Lua] 1 00:40:55.823 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:55.846 [Lua] 1 00:40:55.847 [Lua] 2 00:40:55.847 [Lua] 3 00:40:55.848 [Lua] 4 00:40:55.874 [Lua] 5 00:40:56.122 [Lua] 1 00:40:56.305 [Lua] 1 00:40:56.352 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:56.517 [Lua] 1 00:40:56.518 [Lua] 2 00:40:56.542 [Lua] 3 00:40:56.542 [Lua] 4 00:40:56.961 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:57.171 [Lua] 1 00:40:57.227 [Lua] 2 00:40:57.227 [Lua] 1 00:40:57.227 [Lua] 1 00:40:57.274 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:40:57.274 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:40:57.371 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:57.729 [Lua] 1 00:40:58.063 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:58.114 [Lua] 1 00:40:58.115 [Lua] 1 00:40:58.115 [Lua] 1 00:40:58.180 [Lua] HORDE: last wave, reset to standard horde delay 00:40:58.180 [Lua] Time for new HOOORDE! multi_last_wave 00:40:58.180 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 00:40:58.180 [Lua] horde requested: ambush 00:40:58.180 [Lua] setting up ambush-horde 00:40:58.180 [Lua] Composing horde 'large' .. using variant 'plain' 00:40:58.181 [Lua] -> spawning: 57 00:40:58.181 [Lua] horde crated with id 8 of type ambush 00:40:58.181 [Lua] ambush horde has started 00:40:58.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:58.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:58.466 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:40:58.680 [Lua] 1 00:40:59.059 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:59.110 [Lua] 1 00:40:59.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:40:59.422 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:00.545 [Lua] 2 00:41:00.545 [Lua] 3 00:41:00.546 [Lua] 4 00:41:01.644 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:41:01.644 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:41:01.644 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.645 [Lua] ->moving spawner 00:41:01.796 [Lua] 2 00:41:01.796 [Lua] 3 00:41:01.797 [Lua] 4 00:41:02.500 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:02.529 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:03.094 [Lua] 1 00:41:03.266 [Lua] 1 00:41:03.723 [Lua] 3 00:41:03.723 [Lua] 1 00:41:03.723 [Lua] 2 00:41:04.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:04.695 [Lua] 1 00:41:04.695 [Lua] 1 00:41:04.695 [Lua] 1 00:41:04.696 [Lua] 1 00:41:04.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:05.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:05.968 [Lua] 2 00:41:06.260 [Lua] Init group template: horde 00:41:06.607 [Lua] Horde killed: ? 00:41:06.708 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:06.753 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:07.178 [Lua] Horde killed: ? 00:41:14.209 [Lua] specialspawn: random infront 00:41:14.209 [Lua] FAIL: Special spawn no hidden pos found :/ 00:41:14.499 [Lua] 4 00:41:14.855 [Lua] 2 00:41:15.048 [Lua] 2 00:41:15.239 [Lua] specialspawn: random infront 00:41:15.239 [Lua] FAIL: Special spawn no hidden pos found :/ 00:41:15.243 [Lua] 2 00:41:15.375 [Lua] 2 00:41:16.478 [Lua] 2 00:41:18.171 [Lua] 2 00:41:18.717 [Lua] 1 00:41:18.718 [Lua] 2 00:41:19.260 [Lua] nil 00:41:19.260 [Lua] nil 00:41:19.261 [Lua] nil 00:41:19.261 [Lua] nil 00:41:19.262 [Lua] nil 00:41:19.262 [Lua] nil 00:41:20.091 [Lua] 2 00:41:20.246 [Lua] 2 00:41:22.800 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:23.277 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:23.678 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:23.678 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:24.033 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:24.438 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:24.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:24.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:24.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:24.786 [Lua] 4 00:41:25.366 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:25.771 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:26.041 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:26.060 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:26.083 [Lua] 27 00:41:26.991 [Lua] 20 00:41:27.820 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:28.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:28.195 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:28.297 [Lua] nil 00:41:28.297 [Lua] nil 00:41:28.297 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.298 [Lua] nil 00:41:28.326 [Lua] nil 00:41:28.326 [Lua] nil 00:41:28.327 [Lua] nil 00:41:28.759 [Lua] 20 00:41:29.063 [Lua] 1 00:41:30.919 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:30.970 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:41:31.458 [Lua] 1 00:41:32.840 [Lua] 20 00:41:33.071 [Lua] 1 00:41:33.760 [Lua] 1 00:41:33.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:41:34.803 [Lua] 20 00:41:35.798 [Lua] 20 00:41:35.894 [Lua] 2 00:41:37.760 [Lua] 20 00:41:38.788 [Lua] 1 00:41:39.021 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:39.282 [Lua] 2 00:41:39.518 [Lua] 1 00:41:39.518 [Lua] 2 00:41:39.580 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:39.688 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:40.244 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:40.329 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:40.909 [Lua] 20 00:41:41.064 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:41.893 [Lua] Horde killed: ? 00:41:42.053 [Lua] 1 00:41:42.688 [Lua] Coordinated attack! 00:41:49.592 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:49.971 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:50.662 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:51.096 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:41:51.719 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:52.125 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:06.258 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:06.680 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:07.341 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:07.773 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:08.511 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:08.670 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:42:08.688 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:42:08.896 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:09.511 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:42:09.528 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:42:09.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:42:10.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:42:11.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 00:42:19.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:42:19.676 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:20.151 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:21.018 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:21.485 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:25.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:42:27.158 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:27.626 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:40.747 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:40.863 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:42.751 [Lua] 4 00:42:44.336 [Lua] 7 00:42:45.297 [Lua] 7 00:42:46.299 [Lua] 7 00:42:46.321 [Lua] 13 00:42:47.652 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:48.097 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:48.404 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:48.846 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:49.247 [Lua] 1 00:42:49.402 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:49.857 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:50.795 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:42:51.251 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:42:51.837 [Lua] 1 00:42:55.805 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:42:55.805 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:42:56.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:42:59.182 [Lua] 13 00:43:00.279 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:00.298 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:03.579 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:03.699 [Lua] 1 00:43:03.720 [Lua] 2 00:43:03.978 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:43:04.794 [Lua] 2 00:43:04.886 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:04.887 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:04.932 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:05.326 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:43:05.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:43:11.072 [Lua] 4 00:43:11.642 [Lua] 4 00:43:11.759 [Lua] 4 00:43:14.990 [Lua] 13 00:43:16.769 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 00:43:17.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:43:17.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:43:17.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 00:43:17.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 00:43:17.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 00:43:17.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 00:43:17.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 00:43:17.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 00:43:17.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 00:43:17.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 00:43:17.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 00:43:17.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:43:17.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:43:17.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:43:17.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 00:43:17.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 00:43:17.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 00:43:19.579 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:20.010 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 00:43:21.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 00:43:21.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 00:43:21.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 00:43:22.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 00:43:22.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 00:43:22.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 00:43:22.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 00:43:22.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 00:43:22.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 00:43:22.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 00:43:22.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 00:43:22.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 00:43:22.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 00:43:22.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 00:43:22.318 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 00:43:22.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:43:22.363 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:43:22.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:43:22.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:43:22.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:43:22.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:43:22.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:43:22.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:43:22.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:43:22.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:43:22.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:43:26.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 00:43:26.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 00:43:26.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 00:43:28.953 [Lua] Override Player Respawning terror_respawn true 00:43:33.475 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_interception (seed: 0) 00:43:37.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:43:43.128 [Lua] nil 00:43:43.128 [Lua] nil 00:43:43.128 [Lua] nil 00:43:43.781 [Lua] 1 00:43:43.781 [Lua] 2 00:43:44.432 [Lua] 2 00:43:46.467 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:46.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:43:46.868 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:43:47.567 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:47.928 [Lua] 1 00:43:47.928 [Lua] 1 00:43:47.929 [Lua] 1 00:43:47.929 [Lua] 1 00:43:47.930 [Lua] 1 00:43:47.931 [Lua] 1 00:43:47.989 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:43:48.661 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:48.661 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:48.747 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:48.814 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:48.854 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:49.210 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:43:49.581 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:49.581 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:50.513 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:50.909 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:43:56.125 [Lua] 2 00:43:56.589 [Lua] 2 00:43:56.615 [Lua] 1 00:43:56.615 [Lua] 2 00:43:57.571 [Lua] 1 00:43:57.572 [Lua] 1 00:43:57.666 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:57.682 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:43:57.962 [Lua] event horde ends! 00:43:58.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:43:58.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:01.608 [Lua] 1 00:44:02.490 [Lua] 1 00:44:03.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:03.529 [Lua] 1 00:44:03.783 [Lua] 2 00:44:04.386 [Lua] 1 00:44:04.945 [Lua] 1 00:44:04.946 [Lua] 1 00:44:05.679 [Lua] 1 00:44:06.038 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:06.039 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:06.177 [Lua] event horde ends! 00:44:06.326 [Lua] 1 00:44:06.370 [Lua] 1 00:44:06.370 [Lua] 1 00:44:06.955 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:06.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:06.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:07.000 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:07.086 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:07.107 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:07.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:07.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:09.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:09.854 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:10.207 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:44:12.144 [Lua] 1 00:44:12.144 [Lua] 1 00:44:13.909 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:14.286 [Lua] event horde ends! 00:44:14.371 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:44:15.116 [Lua] 2 00:44:16.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:17.133 [Lua] 3 00:44:17.133 [Lua] 2 00:44:17.134 [Lua] 1 00:44:18.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:18.764 [Lua] 1 00:44:19.734 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:20.159 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:44:20.275 [Lua] 2 00:44:20.776 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:21.234 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:44:22.391 [Lua] event horde ends! 00:44:25.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 00:44:25.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 00:44:25.761 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 00:44:26.332 [Lua] 7 00:44:26.677 [Lua] 7 00:44:26.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:44:27.019 [Lua] 13 00:44:27.744 [Lua] 7 00:44:27.945 [Lua] 1 00:44:27.945 [Lua] 2 00:44:27.987 [Lua] 1 00:44:27.987 [Lua] 1 00:44:27.988 [Lua] 2 00:44:28.244 [Lua] nil 00:44:28.244 [Lua] nil 00:44:28.537 [Lua] 1 00:44:28.537 [Lua] 2 00:44:28.538 [Lua] 3 00:44:28.577 [Lua] 4 00:44:29.110 [Lua] 3 00:44:29.223 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:29.240 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:32.109 [Lua] 1 00:44:32.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:32.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:33.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:33.936 [Lua] 3 00:44:33.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:33.999 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:33.999 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:34.041 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:34.041 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:34.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:34.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:35.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:35.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:36.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:36.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:36.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:36.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:36.581 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:36.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:37.028 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:44:37.650 [Lua] 2 00:44:37.650 [Lua] 1 00:44:38.421 [Lua] 2 00:44:38.421 [Lua] 1 00:44:38.421 [Lua] 3 00:44:39.663 [Lua] 1 00:44:39.663 [Lua] 3 00:44:39.664 [Lua] 2 00:44:39.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:40.326 [Lua] 3 00:44:40.326 [Lua] 2 00:44:40.326 [Lua] 1 00:44:40.327 [Lua] 4 00:44:40.327 [Lua] 5 00:44:40.461 [Lua] 2 00:44:41.867 [Lua] event horde ends! 00:44:41.884 [Lua] event horde ends! 00:44:42.408 [Lua] 1 00:44:42.408 [Lua] 2 00:44:42.812 [Lua] 2 00:44:42.812 [Lua] 3 00:44:42.913 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:42.931 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:43.471 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:43.870 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:44:43.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:43.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:45.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:45.747 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:45.775 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:46.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:46.104 [Lua] nil 00:44:46.105 [Lua] nil 00:44:46.105 [Lua] nil 00:44:46.105 [Lua] nil 00:44:46.105 [Lua] nil 00:44:46.105 [Lua] nil 00:44:46.106 [Lua] nil 00:44:46.106 [Lua] nil 00:44:46.106 [Lua] nil 00:44:46.188 [Lua] 1 00:44:46.354 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:46.386 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:44:47.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:47.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:47.534 [Lua] 1 00:44:47.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:47.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:47.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:48.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:48.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:48.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:48.943 [Lua] 5 00:44:49.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:49.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:49.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:49.528 [Lua] main path terror event triggered: boss_event_minotaur 00:44:49.528 [Lua] TerrorEventMixer.start_event: boss_event_minotaur (seed: 0) 00:44:49.581 [Lua] Init group template: boss_door_closers 00:44:50.037 [Lua] event horde ends! 00:44:50.390 [Lua] 1 00:44:50.954 [Lua] 1 00:44:50.999 [Lua] 1 00:44:50.999 [Lua] 1 00:44:51.289 [Lua] nil 00:44:51.289 [Lua] nil 00:44:51.289 [Lua] nil 00:44:51.561 [Lua] 2 00:44:51.562 [Lua] 4 00:44:51.562 [Lua] 3 00:44:51.562 [Lua] 1 00:44:51.971 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:52.391 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:44:53.142 [Lua] 1 00:44:53.143 [Lua] 2 00:44:53.168 [Lua] 3 00:44:53.547 [Lua] 1 00:44:53.933 [Lua] 1 00:44:53.952 [Lua] 2 00:44:54.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:54.444 [Lua] 1 00:44:54.444 [Lua] 2 00:44:55.027 [Lua] 2 00:44:55.027 [Lua] 1 00:44:55.028 [Lua] 3 00:44:56.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:58.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:44:58.178 [Lua] event horde ends! 00:44:58.201 [Lua] event horde ends! 00:44:58.444 [Lua] 2 00:44:59.438 [Lua] 1 00:44:59.439 [Lua] 2 00:45:01.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:06.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:09.679 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:09.705 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:10.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:10.777 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:10.777 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:10.825 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:10.850 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:11.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:11.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:11.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:14.525 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:14.930 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:45:15.587 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:16.000 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:45:16.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:45:21.955 [Lua] event horde ends! 00:45:25.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c818, position: 0 00:45:25.472 [Lua] 1 00:45:28.281 [Lua] 2 00:45:28.281 [Lua] 1 00:45:28.281 [Lua] 3 00:45:28.992 [Lua] 4 00:45:28.992 [Lua] 1 00:45:28.992 [Lua] 5 00:45:28.992 [Lua] 2 00:45:28.993 [Lua] 3 00:45:29.620 [Lua] 2 00:45:30.002 [Lua] 2 00:45:30.034 [Lua] 3 00:45:30.135 [Lua] event horde ends! 00:45:30.289 [Lua] 1 00:45:30.289 [Lua] 1 00:45:30.986 [Lua] 1 00:45:31.887 [Lua] 1 00:45:32.672 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:32.673 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:33.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:36.414 [Lua] 2 00:45:36.414 [Lua] 1 00:45:37.700 [Lua] 1 00:45:46.494 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:46.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:46.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:46.922 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:45:48.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 00:45:48.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 00:45:48.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem 00:45:48.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 00:45:48.763 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:45:49.299 [Lua] 1 00:45:49.589 [Lua] nil 00:45:49.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:50.807 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:51.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:51.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:51.303 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:45:51.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:51.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:51.601 [Lua] 1 00:45:51.623 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:51.967 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:51.967 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:52.029 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:45:52.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:52.429 [Lua] 3 00:45:52.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:52.723 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:52.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:52.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:52.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:53.143 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:45:53.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:53.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:53.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:53.671 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem, async-read, 00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 00:45:53.785 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 00:45:53.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 00:45:53.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 00:45:53.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 00:45:53.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 00:45:53.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 00:45:53.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:45:53.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:53.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:45:53.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:45:53.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:45:54.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:45:54.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:45:54.102 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:45:54.224 [Lua] event horde ends! 00:45:54.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:54.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:54.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:56.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:56.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:56.688 [Lua] nil 00:45:56.689 [Lua] nil 00:45:56.689 [Lua] nil 00:45:56.689 [Lua] nil 00:45:58.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:58.413 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:58.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:45:58.481 [Lua] nil 00:45:58.482 [Lua] nil 00:45:58.798 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 00:45:58.931 [Lua] nil 00:45:58.932 [Lua] nil 00:45:59.035 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:45:59.035 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:46:00.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:00.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:00.182 [Lua] 20 00:46:00.183 [Lua] nil 00:46:00.183 [Lua] nil 00:46:01.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:02.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:02.486 [Lua] nil 00:46:02.507 [Lua] 1 00:46:03.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:04.264 [Lua] nil 00:46:04.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:05.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:05.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:05.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:05.716 [Lua] nil 00:46:05.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:06.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:06.539 [Lua] state dead despawn 00:46:06.555 [Lua] [GameNetworkManager] destroying game object with go_id=60 00:46:07.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:08.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:08.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:08.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:08.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:09.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:09.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:09.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:10.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:10.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:11.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:11.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:12.377 [Lua] 1 00:46:12.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:14.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:14.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:14.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:15.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:17.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:18.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:21.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:21.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:22.310 [Lua] [NetworkServer] Peer 110000106ea8899 despawned player. 00:46:22.310 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106ea8899 00:46:22.310 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000106ea8899 00:46:22.310 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer has left the game 00:46:22.310 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame 00:46:22.311 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnecting 00:46:22.311 [Lua] [PSM] Disconnecting peer 110000106ea8899 00:46:22.311 [Lua] [PSM] Disconnected peer 110000106ea8899 is being removed from session. 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899 00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106ea8899 00:46:22.312 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list. 00:46:22.312 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1 00:46:22.312 [Lua] [GameNetworkManager] destroying game object with go_id=50 00:46:22.312 [Lua] [PeerSM] 110000106ea8899 :: on_exit Disconnecting 00:46:22.312 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnected 00:46:22.312 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106ea8899) 00:46:22.312 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 left session 00:46:22.313 [Lua] Set lobby begin: 00:46:22.313 [Lua] Lobby data twitch_enabled = false 00:46:22.313 [Lua] Lobby data selected_mission_id = journey_citadel 00:46:22.313 [Lua] Lobby data num_players = 3 00:46:22.313 [Lua] Lobby data difficulty_tweak = 0 00:46:22.313 [Lua] Lobby data host = 110000101e55044 00:46:22.313 [Lua] Lobby data matchmaking_type = 2 00:46:22.313 [Lua] Lobby data is_private = false 00:46:22.313 [Lua] Lobby data match_started = true 00:46:22.313 [Lua] Lobby data difficulty = hardest 00:46:22.314 [Lua] Lobby data player_slot_1 = 0:0 00:46:22.314 [Lua] Lobby data player_slot_4 = 0:0 00:46:22.314 [Lua] Lobby data unique_server_name = Visulth 00:46:22.314 [Lua] Lobby data quick_game = false 00:46:22.314 [Lua] Lobby data country_code = CA 00:46:22.314 [Lua] Lobby data matchmaking = true 00:46:22.314 [Lua] Lobby data power_level = 755 00:46:22.314 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:46:22.314 [Lua] Lobby data mechanism = deus 00:46:22.314 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:46:22.314 [Lua] Lobby data player_slot_2 = 0:0 00:46:22.314 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:46:22.314 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:46:22.314 [Lua] Lobby data eac_authorized = true 00:46:22.314 [Lua] Set lobby end. 00:46:22.314 [EAC] EAC server lost client 110000106ea8899 00:46:22.314 [EACServer] [20:46:22:314][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417 00:46:22.314 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 4 00:46:22.314 [SteamVoipClient] select_out(110000106ea8899, off) 00:46:22.314 [SteamVoipClient] select_in(110000106ea8899, off) 00:46:22.314 [Lua] [GameNetworkManager] destroying game object with go_id=57 00:46:22.320 [Lua] player (110000101e55044,3) was put into party 1 00:46:22.346 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=695 00:46:22.346 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=696 00:46:22.346 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:46:22.366 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 00:46:22.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 00:46:22.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 00:46:22.399 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 00:46:22.399 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded: 00:46:22.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 00:46:22.400 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 00:46:22.405 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 00:46:22.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 00:46:22.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer 00:46:22.418 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.442 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.443 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:46:22.443 [Lua] [PackageManager] Force_load: wwise/crossbow 00:46:22.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:46:22.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:46:22.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:46:22.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:46:22.495 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.535 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.580 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.596 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:46:22.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:46:22.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:46:22.639 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.676 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.720 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.763 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:46:22.764 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:46:22.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:46:22.789 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:46:22.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:46:22.807 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:46:22.828 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:46:22.850 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:46:22.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 00:46:22.869 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.888 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 00:46:22.909 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 00:46:22.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:46:22.927 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:22.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:46:22.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:46:22.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:46:22.966 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.011 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.031 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.075 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:46:23.107 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:46:23.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:46:23.125 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.146 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.165 [Lua] event horde ends! 00:46:23.186 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:46:23.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:46:23.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:46:23.227 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.260 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.300 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.337 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.376 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate 00:46:23.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:46:23.696 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:46:23.696 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 00:46:23.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 00:46:23.731 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 00:46:23.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:46:23.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:46:23.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:46:23.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:46:23.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:46:23.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:46:23.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:46:23.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:46:23.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:46:23.955 [Lua] test 00:46:23.955 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:46:23.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:46:23.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=700 00:46:24.130 [Lua] Set lobby begin: 00:46:24.130 [Lua] Lobby data twitch_enabled = false 00:46:24.130 [Lua] Lobby data selected_mission_id = journey_citadel 00:46:24.130 [Lua] Lobby data num_players = 3 00:46:24.130 [Lua] Lobby data difficulty_tweak = 0 00:46:24.130 [Lua] Lobby data host = 110000101e55044 00:46:24.130 [Lua] Lobby data matchmaking_type = 2 00:46:24.130 [Lua] Lobby data is_private = false 00:46:24.130 [Lua] Lobby data match_started = true 00:46:24.130 [Lua] Lobby data difficulty = hardest 00:46:24.130 [Lua] Lobby data player_slot_1 = 0:0 00:46:24.130 [Lua] Lobby data player_slot_4 = 0:0 00:46:24.131 [Lua] Lobby data unique_server_name = Visulth 00:46:24.131 [Lua] Lobby data quick_game = false 00:46:24.131 [Lua] Lobby data country_code = CA 00:46:24.131 [Lua] Lobby data matchmaking = true 00:46:24.131 [Lua] Lobby data power_level = 765 00:46:24.131 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:46:24.131 [Lua] Lobby data mechanism = deus 00:46:24.131 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:46:24.131 [Lua] Lobby data player_slot_2 = 0:0 00:46:24.131 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:46:24.131 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:46:24.131 [Lua] Lobby data eac_authorized = true 00:46:24.131 [Lua] Set lobby end. 00:46:24.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 00:46:24.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 00:46:24.153 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 00:46:24.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 00:46:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem 00:46:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 00:46:24.155 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 00:46:24.413 [Handshaker] Lost connection 127 to 110000106ea8899 00:46:24.819 [Lua] [NetworkServer] Changing num_players from 3 to 2 00:46:24.819 [Lua] Players: 2 00:46:24.819 [Lua] Set lobby begin: 00:46:24.819 [Lua] Lobby data twitch_enabled = false 00:46:24.820 [Lua] Lobby data selected_mission_id = journey_citadel 00:46:24.821 [Lua] Lobby data num_players = 2 00:46:24.821 [Lua] Lobby data difficulty_tweak = 0 00:46:24.821 [Lua] Lobby data host = 110000101e55044 00:46:24.822 [Lua] Lobby data matchmaking_type = 2 00:46:24.822 [Lua] Lobby data is_private = false 00:46:24.822 [Lua] Lobby data match_started = true 00:46:24.822 [Lua] Lobby data difficulty = hardest 00:46:24.822 [Lua] Lobby data player_slot_1 = 0:0 00:46:24.822 [Lua] Lobby data player_slot_4 = 0:0 00:46:24.822 [Lua] Lobby data unique_server_name = Visulth 00:46:24.822 [Lua] Lobby data quick_game = false 00:46:24.822 [Lua] Lobby data country_code = CA 00:46:24.822 [Lua] Lobby data matchmaking = true 00:46:24.822 [Lua] Lobby data power_level = 765 00:46:24.822 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:46:24.822 [Lua] Lobby data mechanism = deus 00:46:24.822 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:46:24.822 [Lua] Lobby data player_slot_2 = 0:0 00:46:24.822 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:46:24.822 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:46:24.822 [Lua] Lobby data eac_authorized = true 00:46:24.822 [Lua] Set lobby end. 00:46:24.823 [Lua] [LobbyMembers] Member left 110000106ea8899 00:46:25.216 [Lua] 1 00:46:25.217 [Lua] 3 00:46:25.217 [Lua] 2 00:46:25.504 [Lua] 1 00:46:26.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:27.400 [Lua] nil 00:46:27.400 [Lua] nil 00:46:27.400 [Lua] nil 00:46:27.400 [Lua] nil 00:46:27.400 [Lua] nil 00:46:27.401 [Lua] nil 00:46:27.401 [Lua] nil 00:46:27.401 [Lua] nil 00:46:27.401 [Lua] nil 00:46:27.401 [Lua] nil 00:46:28.813 [Lua] [RespawnHandler] Found available override unit 00:46:28.813 [Lua] test 00:46:28.813 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:46:28.816 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:46:28.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=706 00:46:28.972 [Lua] Destroying unit - ai got stuck breed: skaven_pack_master index: 11 size: 25 action: hoist 00:46:31.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.916 [Lua] 1 00:46:31.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:31.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:32.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:32.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:34.029 [Lua] 2 00:46:34.029 [Lua] 3 00:46:34.029 [Lua] 4 00:46:35.478 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:46:35.657 [Lua] 20 00:46:36.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:36.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:36.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:37.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:37.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:37.462 [Lua] 1 00:46:39.364 [Lua] 20 00:46:39.663 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:46:40.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:41.118 [Lua] 20 00:46:41.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:42.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:43.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:46:47.468 [Lua] 20 00:46:47.628 [Lua] 1 00:46:48.661 [Lua] 1 00:46:49.841 [Lua] 1 00:46:50.958 [Lua] Override Player Respawning terror_respawn false 00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:55.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:55.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:55.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:55.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:55.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:46:55.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0 00:47:03.715 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:47:03.732 [Lua] Spline already found! 00:47:03.778 [Lua] Init group template: spline_patrol 00:47:08.447 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:47:09.686 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:47:09.686 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:47:09.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem 00:47:09.699 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:47:09.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 00:47:09.699 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem 00:47:09.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 00:47:09.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem 00:47:10.983 [Lua] 1 00:47:11.082 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:47:11.664 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:47:14.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 00:47:14.749 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:47:14.749 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:47:14.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 00:47:14.802 [Lua] 1 00:47:16.675 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:47:22.528 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:47:22.528 [Lua] pacing=deus_default 00:47:22.528 [Lua] locked_func_name=beastmen 00:47:22.528 [Lua] roaming=nil 00:47:22.528 [Lua] specials=deus_skaven_beastmen 00:47:22.528 [Lua] contained_breeds=nil 00:47:22.528 [Lua] debug_color=orange 00:47:22.528 [Lua] disabled=false 00:47:22.528 [Lua] pack_spawning=deus_skaven_beastmen 00:47:22.528 [Lua] factions=nil 00:47:22.528 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:47:22.528 [Lua] boss=deus_skaven_beastmen 00:47:22.528 [Lua] horde=deus_beastmen 00:47:22.528 [Lua] name=deus_skaven_beastmen 00:47:22.528 [Lua] intensity=deus_default 00:47:22.528 [Lua] --- 00:47:24.880 [Lua] Switching ConflictSettings: to: deus_skaven 00:47:24.880 [Lua] pacing=deus_default 00:47:24.880 [Lua] roaming=nil 00:47:24.880 [Lua] specials=deus_skaven 00:47:24.880 [Lua] contained_breeds=nil 00:47:24.880 [Lua] debug_color=orange 00:47:24.880 [Lua] disabled=false 00:47:24.880 [Lua] pack_spawning=skaven 00:47:24.880 [Lua] description=deus_conflict_director_skaven_chaos_name 00:47:24.880 [Lua] factions=nil 00:47:24.880 [Lua] boss=deus_skaven 00:47:24.880 [Lua] horde=deus_default 00:47:24.880 [Lua] name=deus_skaven 00:47:24.880 [Lua] intensity=deus_default 00:47:24.880 [Lua] --- 00:47:28.312 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:47:28.312 [Lua] pacing=deus_default 00:47:28.312 [Lua] locked_func_name=beastmen 00:47:28.312 [Lua] roaming=nil 00:47:28.312 [Lua] specials=deus_skaven_beastmen 00:47:28.312 [Lua] contained_breeds=nil 00:47:28.312 [Lua] debug_color=orange 00:47:28.312 [Lua] disabled=false 00:47:28.312 [Lua] pack_spawning=deus_skaven_beastmen 00:47:28.312 [Lua] factions=nil 00:47:28.312 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:47:28.312 [Lua] boss=deus_skaven_beastmen 00:47:28.312 [Lua] horde=deus_beastmen 00:47:28.312 [Lua] name=deus_skaven_beastmen 00:47:28.312 [Lua] intensity=deus_default 00:47:28.312 [Lua] --- 00:47:29.861 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:47:29.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read, 00:47:29.861 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 00:47:29.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 00:47:29.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 00:47:29.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 00:47:29.902 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 00:47:29.915 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:47:29.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:47:29.936 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:47:29.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:47:29.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:47:29.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:47:30.394 [Lua] 1 00:47:31.390 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:47:31.701 [Lua] 1 00:47:32.509 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:47:32.772 [Lua] 1 00:47:34.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 00:47:34.923 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 00:47:34.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 00:47:34.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 00:47:34.923 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 00:47:34.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:47:34.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 00:47:34.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 00:47:34.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 00:47:34.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 00:47:34.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:47:35.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:47:35.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 00:47:35.204 [Lua] Switching ConflictSettings: to: deus_skaven 00:47:35.204 [Lua] pacing=deus_default 00:47:35.204 [Lua] roaming=nil 00:47:35.204 [Lua] specials=deus_skaven 00:47:35.204 [Lua] contained_breeds=nil 00:47:35.204 [Lua] debug_color=orange 00:47:35.204 [Lua] disabled=false 00:47:35.204 [Lua] pack_spawning=skaven 00:47:35.204 [Lua] description=deus_conflict_director_skaven_chaos_name 00:47:35.204 [Lua] factions=nil 00:47:35.204 [Lua] boss=deus_skaven 00:47:35.204 [Lua] horde=deus_default 00:47:35.204 [Lua] name=deus_skaven 00:47:35.204 [Lua] intensity=deus_default 00:47:35.204 [Lua] --- 00:47:38.502 [Lua] fence jumping 00:47:38.989 [Lua] simple los failed 00:47:42.413 [Lua] fence jumping 00:47:43.320 [Lua] simple los failed 00:47:44.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:47:45.481 [Lua] Time for new HOOORDE! multi_first_wave 00:47:45.481 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 00:47:45.481 [Lua] horde requested: vector_blob 00:47:45.481 [Lua] wants to spawn behind within distance: 60 00:47:45.481 [Lua] horde crated with id 11 of type vector_blob 00:47:45.481 [Lua] managed to spawn 55/55 horde enemies 00:47:45.481 [Lua] vector blob horde has started 00:47:46.120 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:47:46.419 [Lua] Init group template: horde 00:47:47.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:47:48.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:47:48.239 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:47:53.809 [Lua] fence jumping 00:47:54.429 [Lua] ready to jump failed 00:47:55.220 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:47:55.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 00:47:55.220 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:47:55.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 00:47:55.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 00:47:55.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 00:47:55.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 00:47:55.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 00:47:55.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 00:47:55.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 00:47:55.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 00:47:55.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 00:47:55.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 00:47:55.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 00:47:55.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 00:47:55.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 00:47:55.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 00:47:55.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 00:47:55.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 00:47:55.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 00:47:55.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 00:48:00.336 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:48:00.336 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:48:00.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 00:48:00.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 00:48:00.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 00:48:01.190 [Lua] 1 00:48:05.518 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 25 size: 63 action: follow 00:48:05.565 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 62 action: follow 00:48:05.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:48:05.701 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 61 action: follow 00:48:05.741 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 24 size: 60 action: follow 00:48:06.325 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:48:07.411 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:48:08.410 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:48:08.522 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 62 action: follow 00:48:08.766 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 62 action: follow 00:48:08.787 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 61 action: follow 00:48:09.025 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 60 action: follow 00:48:09.025 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 59 action: follow 00:48:09.236 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 58 action: follow 00:48:09.236 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 57 action: follow 00:48:09.236 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 56 action: follow 00:48:09.255 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 55 action: follow 00:48:09.277 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 54 action: follow 00:48:09.406 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:48:09.406 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:48:09.406 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 00:48:09.406 [Lua] horde requested: vector_blob 00:48:09.406 [Lua] wants to spawn ahead within distance: 60 00:48:09.406 [Lua] horde crated with id 12 of type vector_blob 00:48:09.406 [Lua] managed to spawn 56/56 horde enemies 00:48:09.406 [Lua] vector blob horde has started 00:48:10.418 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:48:10.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 00:48:10.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem 00:48:10.426 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 00:48:10.426 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:48:10.426 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem 00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem 00:48:10.623 [Lua] Init group template: horde 00:48:12.207 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 114 action: follow 00:48:13.459 [Lua] 1 00:48:15.638 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 114 action: follow 00:48:16.906 [Lua] 2 00:48:16.955 [Lua] 3 00:48:16.955 [Lua] 4 00:48:16.955 [Lua] 5 00:48:18.809 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:48:18.809 [Lua] pacing=deus_default 00:48:18.809 [Lua] locked_func_name=beastmen 00:48:18.809 [Lua] roaming=nil 00:48:18.809 [Lua] specials=deus_skaven_beastmen 00:48:18.809 [Lua] contained_breeds=nil 00:48:18.809 [Lua] debug_color=orange 00:48:18.809 [Lua] disabled=false 00:48:18.809 [Lua] pack_spawning=deus_skaven_beastmen 00:48:18.809 [Lua] factions=nil 00:48:18.809 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:48:18.809 [Lua] boss=deus_skaven_beastmen 00:48:18.809 [Lua] horde=deus_beastmen 00:48:18.809 [Lua] name=deus_skaven_beastmen 00:48:18.809 [Lua] intensity=deus_default 00:48:18.809 [Lua] --- 00:48:18.960 [Lua] 1 00:48:19.026 [Lua] 2 00:48:19.202 [Lua] Switching ConflictSettings: to: deus_skaven 00:48:19.202 [Lua] pacing=deus_default 00:48:19.202 [Lua] roaming=nil 00:48:19.202 [Lua] specials=deus_skaven 00:48:19.202 [Lua] contained_breeds=nil 00:48:19.202 [Lua] debug_color=orange 00:48:19.202 [Lua] disabled=false 00:48:19.202 [Lua] pack_spawning=skaven 00:48:19.202 [Lua] description=deus_conflict_director_skaven_chaos_name 00:48:19.202 [Lua] factions=nil 00:48:19.202 [Lua] boss=deus_skaven 00:48:19.202 [Lua] horde=deus_default 00:48:19.202 [Lua] name=deus_skaven 00:48:19.202 [Lua] intensity=deus_default 00:48:19.202 [Lua] --- 00:48:19.950 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:48:19.950 [Lua] pacing=deus_default 00:48:19.950 [Lua] locked_func_name=beastmen 00:48:19.950 [Lua] roaming=nil 00:48:19.950 [Lua] specials=deus_skaven_beastmen 00:48:19.950 [Lua] contained_breeds=nil 00:48:19.950 [Lua] debug_color=orange 00:48:19.950 [Lua] disabled=false 00:48:19.950 [Lua] pack_spawning=deus_skaven_beastmen 00:48:19.951 [Lua] factions=nil 00:48:19.951 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:48:19.951 [Lua] boss=deus_skaven_beastmen 00:48:19.951 [Lua] horde=deus_beastmen 00:48:19.951 [Lua] name=deus_skaven_beastmen 00:48:19.951 [Lua] intensity=deus_default 00:48:19.951 [Lua] --- 00:48:20.251 [Lua] 3 00:48:20.306 [Lua] 4 00:48:20.553 [Lua] Switching ConflictSettings: to: deus_skaven 00:48:20.553 [Lua] pacing=deus_default 00:48:20.553 [Lua] roaming=nil 00:48:20.553 [Lua] specials=deus_skaven 00:48:20.553 [Lua] contained_breeds=nil 00:48:20.553 [Lua] debug_color=orange 00:48:20.553 [Lua] disabled=false 00:48:20.553 [Lua] pack_spawning=skaven 00:48:20.553 [Lua] description=deus_conflict_director_skaven_chaos_name 00:48:20.553 [Lua] factions=nil 00:48:20.553 [Lua] boss=deus_skaven 00:48:20.553 [Lua] horde=deus_default 00:48:20.553 [Lua] name=deus_skaven 00:48:20.553 [Lua] intensity=deus_default 00:48:20.553 [Lua] --- 00:48:20.993 [Lua] 2 00:48:22.691 [Lua] 1 00:48:22.725 [Lua] 2 00:48:22.848 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:48:22.848 [Lua] pacing=deus_default 00:48:22.848 [Lua] locked_func_name=beastmen 00:48:22.848 [Lua] roaming=nil 00:48:22.848 [Lua] specials=deus_skaven_beastmen 00:48:22.848 [Lua] contained_breeds=nil 00:48:22.848 [Lua] debug_color=orange 00:48:22.848 [Lua] disabled=false 00:48:22.848 [Lua] pack_spawning=deus_skaven_beastmen 00:48:22.848 [Lua] factions=nil 00:48:22.848 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:48:22.848 [Lua] boss=deus_skaven_beastmen 00:48:22.848 [Lua] horde=deus_beastmen 00:48:22.848 [Lua] name=deus_skaven_beastmen 00:48:22.848 [Lua] intensity=deus_default 00:48:22.848 [Lua] --- 00:48:23.169 [Lua] nil 00:48:23.169 [Lua] nil 00:48:23.169 [Lua] nil 00:48:23.169 [Lua] nil 00:48:23.170 [Lua] nil 00:48:23.170 [Lua] nil 00:48:23.171 [Lua] nil 00:48:23.171 [Lua] nil 00:48:23.206 [Lua] nil 00:48:23.206 [Lua] nil 00:48:23.207 [Lua] nil 00:48:23.207 [Lua] nil 00:48:23.447 [Lua] nil 00:48:23.448 [Lua] nil 00:48:23.448 [Lua] nil 00:48:23.448 [Lua] nil 00:48:23.449 [Lua] nil 00:48:23.449 [Lua] nil 00:48:23.475 [Lua] nil 00:48:23.475 [Lua] nil 00:48:23.475 [Lua] nil 00:48:23.475 [Lua] nil 00:48:23.475 [Lua] nil 00:48:23.476 [Lua] nil 00:48:23.476 [Lua] nil 00:48:23.476 [Lua] nil 00:48:23.476 [Lua] nil 00:48:23.476 [Lua] nil 00:48:23.476 [Lua] nil 00:48:23.477 [Lua] nil 00:48:23.477 [Lua] nil 00:48:23.500 [Lua] 2 00:48:23.511 [Lua] nil 00:48:23.511 [Lua] nil 00:48:23.566 [Lua] 4 00:48:24.760 [Lua] 2 00:48:24.873 [Lua] 1 00:48:24.873 [Lua] 4 00:48:24.874 [Lua] 3 00:48:24.874 [Lua] 2 00:48:25.545 [Lua] 1 00:48:25.864 [Lua] HORDE: Pushing horde in time; too many units out 71 00:48:27.312 [Lua] 4 00:48:27.312 [Lua] 5 00:48:27.312 [Lua] 3 00:48:27.313 [Lua] 1 00:48:27.313 [Lua] 2 00:48:28.474 [Lua] 1 00:48:28.496 [Lua] 2 00:48:29.021 [Lua] 1 00:48:29.185 [Lua] 2 00:48:29.524 [Lua] 1 00:48:29.556 [Lua] 2 00:48:29.928 [Lua] 2 00:48:30.667 [Lua] 2 00:48:30.713 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:48:30.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 00:48:30.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 00:48:30.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 00:48:30.896 [Lua] HORDE: last wave, reset to standard horde delay 00:48:30.896 [Lua] Time for new HOOORDE! multi_last_wave 00:48:30.896 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 00:48:30.896 [Lua] horde requested: vector_blob 00:48:30.896 [Lua] wants to spawn ahead within distance: 60 00:48:30.896 [Lua] could not, tries to spawnbehind 00:48:30.896 [Lua] horde crated with id 13 of type vector_blob 00:48:30.896 [Lua] managed to spawn 19/19 horde enemies 00:48:30.896 [Lua] vector blob horde has started 00:48:31.335 [Lua] Init group template: horde 00:48:31.841 [Lua] 5 00:48:31.841 [Lua] 3 00:48:31.842 [Lua] 2 00:48:31.842 [Lua] 4 00:48:31.842 [Lua] 1 00:48:31.912 [Lua] 1 00:48:31.913 [Lua] 3 00:48:31.913 [Lua] 2 00:48:31.913 [Lua] 4 00:48:31.913 [Lua] 1 00:48:31.954 [Lua] 1 00:48:31.954 [Lua] 1 00:48:31.955 [Lua] 3 00:48:31.955 [Lua] 2 00:48:31.955 [Lua] 4 00:48:31.956 [Lua] 1 00:48:32.682 [Lua] 2 00:48:32.773 [Lua] Horde killed: ? 00:48:33.321 [Lua] 2 00:48:33.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:34.161 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:48:34.322 [Lua] 2 00:48:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:35.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:35.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:35.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 00:48:35.846 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 00:48:35.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 00:48:35.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 00:48:35.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 00:48:35.927 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 00:48:35.980 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 00:48:35.980 [Lua] [PackageManager] Force_load: wwise/throwing_axe 00:48:35.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 00:48:36.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 00:48:36.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 00:48:36.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:36.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:36.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:38.111 [Lua] 2 00:48:38.225 [Lua] 1 00:48:38.363 [Lua] 2 00:48:43.841 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:48:43.841 [Lua] Players: 3 00:48:43.841 [Lua] Set lobby begin: 00:48:43.841 [Lua] Lobby data twitch_enabled = false 00:48:43.841 [Lua] Lobby data selected_mission_id = journey_citadel 00:48:43.841 [Lua] Lobby data num_players = 3 00:48:43.841 [Lua] Lobby data difficulty_tweak = 0 00:48:43.841 [Lua] Lobby data host = 110000101e55044 00:48:43.841 [Lua] Lobby data matchmaking_type = 2 00:48:43.842 [Lua] Lobby data is_private = false 00:48:43.842 [Lua] Lobby data match_started = true 00:48:43.842 [Lua] Lobby data difficulty = hardest 00:48:43.842 [Lua] Lobby data player_slot_1 = 0:0 00:48:43.842 [Lua] Lobby data player_slot_4 = 0:0 00:48:43.842 [Lua] Lobby data unique_server_name = Visulth 00:48:43.842 [Lua] Lobby data quick_game = false 00:48:43.842 [Lua] Lobby data country_code = CA 00:48:43.842 [Lua] Lobby data matchmaking = true 00:48:43.842 [Lua] Lobby data power_level = 765 00:48:43.842 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:48:43.843 [Lua] Lobby data mechanism = deus 00:48:43.843 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:48:43.843 [Lua] Lobby data player_slot_2 = 0:0 00:48:43.843 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:48:43.843 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:48:43.843 [Lua] Lobby data eac_authorized = true 00:48:43.843 [Lua] Set lobby end. 00:48:43.844 [Lua] [LobbyMembers] Member joined 110000106ea8899 00:48:44.915 [Lua] GOT approve_channel 7 110000106ea8899 1860000039e3b78 00:48:44.915 [EAC] EAC server has client 110000106ea8899 and channel 7 (and owner 110000106ea8899) 00:48:44.916 [EACServer] [20:48:44:915][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076299417 PlayerName: Cam.Da.Dastroyer 00:48:44.916 [Lua] Client with peer_id 110000106ea8899 got APPROVED by server 00:48:44.916 [EACServer] [20:48:44:916][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 37716 ms. 00:48:44.916 [EACServer] [20:48:44:916][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 00:48:44.916 [EACServer] [20:48:44:916][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 00:48:44.916 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106ea8899' 00:48:44.916 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer is joining the game 00:48:44.916 [Lua] [NetworkServer] Peer 110000106ea8899 joined server lobby. 00:48:44.916 [Lua] [NetworkServer] Creating peer info. 00:48:44.916 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting 00:48:44.943 [Lua] 2 00:48:44.943 [Lua] 3 00:48:44.943 [Lua] 4 00:48:44.943 [Lua] 5 00:48:45.062 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000106ea8899, replying lobby_ok 00:48:45.146 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106ea8899 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000104e72a6c 00:48:45.230 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106ea8899 00:48:45.230 [Lua] Set lobby begin: 00:48:45.230 [Lua] Lobby data twitch_enabled = false 00:48:45.230 [Lua] Lobby data selected_mission_id = journey_citadel 00:48:45.230 [Lua] Lobby data num_players = 3 00:48:45.230 [Lua] Lobby data difficulty_tweak = 0 00:48:45.230 [Lua] Lobby data host = 110000101e55044 00:48:45.230 [Lua] Lobby data matchmaking_type = 2 00:48:45.230 [Lua] Lobby data is_private = false 00:48:45.231 [Lua] Lobby data match_started = true 00:48:45.231 [Lua] Lobby data difficulty = hardest 00:48:45.231 [Lua] Lobby data player_slot_1 = 0:0 00:48:45.231 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:48:45.231 [Lua] Lobby data unique_server_name = Visulth 00:48:45.231 [Lua] Lobby data quick_game = false 00:48:45.231 [Lua] Lobby data country_code = CA 00:48:45.231 [Lua] Lobby data matchmaking = true 00:48:45.231 [Lua] Lobby data power_level = 765 00:48:45.231 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:48:45.231 [Lua] Lobby data mechanism = deus 00:48:45.231 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:48:45.231 [Lua] Lobby data player_slot_2 = 0:0 00:48:45.231 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:48:45.231 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:48:45.231 [Lua] Lobby data eac_authorized = true 00:48:45.231 [Lua] Set lobby end. 00:48:46.233 [Lua] 1 00:48:46.234 [Lua] 2 00:48:46.234 [Lua] 5 00:48:46.234 [Lua] 3 00:48:46.234 [Lua] 4 00:48:46.332 [Lua] 2 00:48:47.383 [Lua] ### CLEARING PEER STATE FOR 110000106ea8899 00:48:47.383 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting 00:48:47.383 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting 00:48:47.455 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_notify_lobby_joined 00:48:47.455 [Lua] [PSM] Peer 110000106ea8899 joined. Want to use profile index "4" and join party "0" 00:48:47.455 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106ea8899, connection_key=2) 00:48:47.455 [Lua] Sync dynamic to client: 00:48:47.584 [Lua] privat: true 00:48:47.585 [Save] Saving `save_data` 00:48:47.585 [Lua] Set lobby begin: 00:48:47.585 [Lua] Lobby data twitch_enabled = false 00:48:47.585 [Lua] Lobby data selected_mission_id = journey_citadel 00:48:47.585 [Lua] Lobby data num_players = 3 00:48:47.585 [Lua] Lobby data difficulty_tweak = 0 00:48:47.585 [Lua] Lobby data host = 110000101e55044 00:48:47.585 [Lua] Lobby data matchmaking_type = 2 00:48:47.585 [Lua] Lobby data is_private = true 00:48:47.585 [Lua] Lobby data match_started = true 00:48:47.585 [Lua] Lobby data difficulty = hardest 00:48:47.585 [Lua] Lobby data player_slot_1 = 0:0 00:48:47.586 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:48:47.586 [Lua] Lobby data unique_server_name = Visulth 00:48:47.586 [Lua] Lobby data quick_game = false 00:48:47.586 [Lua] Lobby data country_code = CA 00:48:47.586 [Lua] Lobby data matchmaking = true 00:48:47.586 [Lua] Lobby data power_level = 765 00:48:47.586 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:48:47.586 [Lua] Lobby data mechanism = deus 00:48:47.586 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:48:47.586 [Lua] Lobby data player_slot_2 = 0:0 00:48:47.586 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:48:47.587 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:48:47.587 [Lua] Lobby data eac_authorized = true 00:48:47.587 [Lua] Set lobby end. 00:48:47.587 [Lua] Set lobby begin: 00:48:47.587 [Lua] Lobby data twitch_enabled = false 00:48:47.587 [Lua] Lobby data selected_mission_id = journey_citadel 00:48:47.587 [Lua] Lobby data num_players = 3 00:48:47.587 [Lua] Lobby data difficulty_tweak = 0 00:48:47.587 [Lua] Lobby data host = 110000101e55044 00:48:47.587 [Lua] Lobby data matchmaking_type = 2 00:48:47.587 [Lua] Lobby data is_private = true 00:48:47.587 [Lua] Lobby data match_started = true 00:48:47.587 [Lua] Lobby data difficulty = hardest 00:48:47.587 [Lua] Lobby data player_slot_1 = 0:0 00:48:47.587 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:48:47.587 [Lua] Lobby data unique_server_name = Visulth 00:48:47.587 [Lua] Lobby data quick_game = false 00:48:47.588 [Lua] Lobby data country_code = CA 00:48:47.588 [Lua] Lobby data matchmaking = false 00:48:47.588 [Lua] Lobby data power_level = 765 00:48:47.588 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:48:47.588 [Lua] Lobby data mechanism = deus 00:48:47.588 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:48:47.588 [Lua] Lobby data player_slot_2 = 0:0 00:48:47.588 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:48:47.588 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:48:47.588 [Lua] Lobby data eac_authorized = true 00:48:47.589 [Lua] Set lobby end. 00:48:47.589 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 00:48:47.589 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:48:47.591 [Save] Save done 00:48:47.606 [Lua] [IngamePlayerWiew] - settings saved 00:48:47.763 [SteamVoipClient] select_out(110000106ea8899, on) 00:48:47.779 [SteamVoipClient] select_out(110000106ea8899, on) 00:48:47.779 [SteamVoipClient] select_in(110000106ea8899, on) 00:48:47.779 [SteamVoipClient] select_out(110000106ea8899, off) 00:48:48.079 [EACServer] [20:48:48:079][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 3 Status: Client Authenticated Message: Client authenticated. 00:48:48.080 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedLocal 00:48:48.345 [EACServer] [20:48:48:345][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106EA8899. 00:48:48.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:48.747 [EACServer] [20:48:48:747][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106EA8899 00:48:48.747 [EACServer] [20:48:48:747][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:48:48.772 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedRemote 00:48:48.877 [Lua] 2 00:48:49.316 [Lua] 2 00:48:49.317 [Lua] 3 00:48:49.317 [Lua] 1 00:48:49.480 [Lua] Horde killed: ? 00:48:49.521 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_post_game_notified 00:48:49.523 [Lua] player (110000106ea8899,1) was put into party 0 00:48:49.523 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 entered session 00:48:49.523 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106ea8899 00:48:49.523 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting 00:48:49.523 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading 00:48:49.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899 00:48:49.542 [Lua] Mechanism says: a client joined the game! 110000106ea8899 00:48:49.586 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:48:49.620 [Lua] Switching ConflictSettings: to: deus_skaven 00:48:49.620 [Lua] pacing=deus_default 00:48:49.620 [Lua] roaming=nil 00:48:49.620 [Lua] specials=deus_skaven 00:48:49.620 [Lua] contained_breeds=nil 00:48:49.620 [Lua] debug_color=orange 00:48:49.620 [Lua] disabled=false 00:48:49.620 [Lua] pack_spawning=skaven 00:48:49.620 [Lua] description=deus_conflict_director_skaven_chaos_name 00:48:49.620 [Lua] factions=nil 00:48:49.620 [Lua] boss=deus_skaven 00:48:49.620 [Lua] horde=deus_default 00:48:49.620 [Lua] name=deus_skaven 00:48:49.620 [Lua] intensity=deus_default 00:48:49.620 [Lua] --- 00:48:49.688 [Lua] ### Sending rpc_level_loaded 00:48:49.688 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 111 00:48:49.688 [Lua] Peer 110000106ea8899 has loaded the level but not all enemies, so we wait 00:48:49.909 [Lua] 1 00:48:50.559 [Lua] 1 00:48:50.559 [Lua] 2 00:48:50.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:50.598 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:48:50.598 [Lua] pacing=deus_default 00:48:50.598 [Lua] locked_func_name=beastmen 00:48:50.598 [Lua] roaming=nil 00:48:50.598 [Lua] specials=deus_skaven_beastmen 00:48:50.598 [Lua] contained_breeds=nil 00:48:50.598 [Lua] debug_color=orange 00:48:50.598 [Lua] disabled=false 00:48:50.598 [Lua] pack_spawning=deus_skaven_beastmen 00:48:50.598 [Lua] factions=nil 00:48:50.598 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:48:50.598 [Lua] boss=deus_skaven_beastmen 00:48:50.598 [Lua] horde=deus_beastmen 00:48:50.598 [Lua] name=deus_skaven_beastmen 00:48:50.598 [Lua] intensity=deus_default 00:48:50.598 [Lua] --- 00:48:50.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:50.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:50.791 [Lua] Switching ConflictSettings: to: deus_skaven 00:48:50.791 [Lua] pacing=deus_default 00:48:50.791 [Lua] roaming=nil 00:48:50.791 [Lua] specials=deus_skaven 00:48:50.791 [Lua] contained_breeds=nil 00:48:50.791 [Lua] debug_color=orange 00:48:50.791 [Lua] disabled=false 00:48:50.791 [Lua] pack_spawning=skaven 00:48:50.791 [Lua] description=deus_conflict_director_skaven_chaos_name 00:48:50.791 [Lua] factions=nil 00:48:50.791 [Lua] boss=deus_skaven 00:48:50.791 [Lua] horde=deus_default 00:48:50.791 [Lua] name=deus_skaven 00:48:50.791 [Lua] intensity=deus_default 00:48:50.791 [Lua] --- 00:48:50.837 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:48:50.837 [Lua] pacing=deus_default 00:48:50.837 [Lua] locked_func_name=beastmen 00:48:50.837 [Lua] roaming=nil 00:48:50.837 [Lua] specials=deus_skaven_beastmen 00:48:50.837 [Lua] contained_breeds=nil 00:48:50.837 [Lua] debug_color=orange 00:48:50.837 [Lua] disabled=false 00:48:50.837 [Lua] pack_spawning=deus_skaven_beastmen 00:48:50.837 [Lua] factions=nil 00:48:50.837 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:48:50.837 [Lua] boss=deus_skaven_beastmen 00:48:50.837 [Lua] horde=deus_beastmen 00:48:50.837 [Lua] name=deus_skaven_beastmen 00:48:50.837 [Lua] intensity=deus_default 00:48:50.837 [Lua] --- 00:48:51.030 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:48:51.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem 00:48:51.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:52.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:48:53.230 [Lua] 1 00:48:56.258 [Lua] 1 00:49:00.280 [Lua] 1 00:49:00.665 [Lua] 1 00:49:01.113 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:49:01.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 00:49:01.125 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 00:49:01.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem 00:49:01.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 00:49:01.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 00:49:01.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 00:49:02.128 [Lua] Horde killed: ? 00:49:02.623 [Lua] 1 00:49:07.003 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106ea8899, connection_key=2) 00:49:07.004 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading 00:49:07.004 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages 00:49:07.023 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages 00:49:07.023 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame 00:49:08.661 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame 00:49:08.661 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync 00:49:08.679 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899 00:49:08.693 [Lua] Breedfreezer (server) starting a hot join sync 00:49:08.693 [Lua] packing 0 units of breed chaos_marauder 00:49:08.693 [Lua] packing 7 units of breed skaven_clan_rat 00:49:08.693 [Lua] packing 0 units of breed skaven_storm_vermin 00:49:08.693 [Lua] packing 50 units of breed skaven_slave 00:49:08.693 [Lua] packing 0 units of breed chaos_fanatic 00:49:08.693 [Lua] packing 3 units of breed beastmen_ungor_archer 00:49:08.693 [Lua] packing 0 units of breed chaos_raider 00:49:08.693 [Lua] packing 0 units of breed chaos_berzerker 00:49:08.693 [Lua] packing 3 units of breed beastmen_bestigor 00:49:08.693 [Lua] packing 20 units of breed beastmen_ungor 00:49:08.693 [Lua] packing 6 units of breed skaven_plague_monk 00:49:08.693 [Lua] packing 20 units of breed beastmen_gor 00:49:08.693 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:49:08.693 [Lua] 00:49:08.693 [Lua] [1] = 1 (number) 00:49:08.693 [Lua] [2] = 0 (number) 00:49:08.693 [Lua] [3] = 11 (number) 00:49:08.693 [Lua] [4] = 7 (number) 00:49:08.693 [Lua] [5] = 1 (number) 00:49:08.693 [Lua] [6] = 0 (number) 00:49:08.693 [Lua] [7] = 6 (number) 00:49:08.693 [Lua] [8] = 50 (number) 00:49:08.693 [Lua] [9] = 1 (number) 00:49:08.693 [Lua] [10] = 0 (number) 00:49:08.693 [Lua] [11] = 2 (number) 00:49:08.693 [Lua] [12] = 3 (number) 00:49:08.693 [Lua] [13] = 1 (number) 00:49:08.693 [Lua] [14] = 0 (number) 00:49:08.693 [Lua] [15] = 1 (number) 00:49:08.693 [Lua] [16] = 0 (number) 00:49:08.693 [Lua] [17] = 5 (number) 00:49:08.693 [Lua] [18] = 3 (number) 00:49:08.693 [Lua] [19] = 5 (number) 00:49:08.693 [Lua] [20] = 20 (number) 00:49:08.693 [Lua] [21] = 4 (number) 00:49:08.693 [Lua] [22] = 6 (number) 00:49:08.693 [Lua] [23] = 18 (number) 00:49:08.693 [Lua] [24] = 20 (number) 00:49:08.693 [Lua] 00:49:08.693 [Lua] 00:49:08.693 [Lua] [1] = 535 (number) 00:49:08.693 [Lua] [2] = 358 (number) 00:49:08.693 [Lua] [3] = 386 (number) 00:49:08.693 [Lua] [4] = 392 (number) 00:49:08.693 [Lua] [5] = 536 (number) 00:49:08.693 [Lua] [6] = 510 (number) 00:49:08.693 [Lua] [7] = 289 (number) 00:49:08.693 [Lua] [8] = 372 (number) 00:49:08.693 [Lua] [9] = 343 (number) 00:49:08.693 [Lua] [10] = 368 (number) 00:49:08.693 [Lua] [11] = 357 (number) 00:49:08.693 [Lua] [12] = 376 (number) 00:49:08.693 [Lua] [13] = 379 (number) 00:49:08.693 [Lua] [14] = 344 (number) 00:49:08.693 [Lua] [15] = 820 (number) 00:49:08.693 [Lua] [16] = 804 (number) 00:49:08.693 [Lua] [17] = 796 (number) 00:49:08.693 [Lua] [18] = 814 (number) 00:49:08.693 [Lua] [19] = 396 (number) 00:49:08.693 [Lua] [20] = 383 (number) 00:49:08.693 [Lua] [21] = 374 (number) 00:49:08.693 [Lua] [22] = 819 (number) 00:49:08.693 [Lua] [23] = 373 (number) 00:49:08.693 [Lua] [24] = 808 (number) 00:49:08.693 [Lua] [25] = 401 (number) 00:49:08.693 [Lua] [26] = 830 (number) 00:49:08.693 [Lua] [27] = 815 (number) 00:49:08.693 [Lua] [28] = 817 (number) 00:49:08.693 [Lua] [29] = 387 (number) 00:49:08.693 [Lua] [30] = 824 (number) 00:49:08.693 [Lua] [31] = 351 (number) 00:49:08.693 [Lua] [32] = 816 (number) 00:49:08.693 [Lua] [33] = 823 (number) 00:49:08.693 [Lua] [34] = 822 (number) 00:49:08.693 [Lua] [35] = 807 (number) 00:49:08.693 [Lua] [36] = 832 (number) 00:49:08.693 [Lua] [37] = 801 (number) 00:49:08.693 [Lua] [38] = 805 (number) 00:49:08.693 [Lua] [39] = 810 (number) 00:49:08.693 [Lua] [40] = 813 (number) 00:49:08.693 [Lua] [41] = 812 (number) 00:49:08.693 [Lua] [42] = 828 (number) 00:49:08.693 [Lua] [43] = 797 (number) 00:49:08.693 [Lua] [44] = 831 (number) 00:49:08.693 [Lua] [45] = 809 (number) 00:49:08.693 [Lua] [46] = 803 (number) 00:49:08.693 [Lua] [47] = 354 (number) 00:49:08.693 [Lua] [48] = 821 (number) 00:49:08.693 [Lua] [49] = 806 (number) 00:49:08.693 [Lua] [50] = 827 (number) 00:49:08.693 [Lua] [51] = 347 (number) 00:49:08.693 [Lua] [52] = 356 (number) 00:49:08.693 [Lua] [53] = 348 (number) 00:49:08.693 [Lua] [54] = 834 (number) 00:49:08.693 [Lua] [55] = 825 (number) 00:49:08.693 [Lua] [56] = 802 (number) 00:49:08.693 [Lua] [57] = 818 (number) 00:49:08.693 [Lua] [58] = 157 (number) 00:49:08.693 [Lua] [59] = 156 (number) 00:49:08.693 [Lua] [60] = 158 (number) 00:49:08.693 [Lua] [61] = 660 (number) 00:49:08.693 [Lua] [62] = 754 (number) 00:49:08.693 [Lua] [63] = 757 (number) 00:49:08.693 [Lua] [64] = 178 (number) 00:49:08.693 [Lua] [65] = 185 (number) 00:49:08.693 [Lua] [66] = 194 (number) 00:49:08.693 [Lua] [67] = 163 (number) 00:49:08.693 [Lua] [68] = 211 (number) 00:49:08.693 [Lua] [69] = 193 (number) 00:49:08.693 [Lua] [70] = 171 (number) 00:49:08.693 [Lua] [71] = 222 (number) 00:49:08.693 [Lua] [72] = 195 (number) 00:49:08.693 [Lua] [73] = 174 (number) 00:49:08.693 [Lua] [74] = 183 (number) 00:49:08.693 [Lua] [75] = 181 (number) 00:49:08.693 [Lua] [76] = 218 (number) 00:49:08.693 [Lua] [77] = 155 (number) 00:49:08.693 [Lua] [78] = 213 (number) 00:49:08.693 [Lua] [79] = 101 (number) 00:49:08.693 [Lua] [80] = 106 (number) 00:49:08.693 [Lua] [81] = 160 (number) 00:49:08.694 [Lua] [82] = 220 (number) 00:49:08.694 [Lua] [83] = 210 (number) 00:49:08.694 [Lua] [84] = 489 (number) 00:49:08.694 [Lua] [85] = 480 (number) 00:49:08.694 [Lua] [86] = 478 (number) 00:49:08.694 [Lua] [87] = 490 (number) 00:49:08.694 [Lua] [88] = 550 (number) 00:49:08.694 [Lua] [89] = 479 (number) 00:49:08.694 [Lua] [90] = 209 (number) 00:49:08.694 [Lua] [91] = 103 (number) 00:49:08.694 [Lua] [92] = 217 (number) 00:49:08.694 [Lua] [93] = 154 (number) 00:49:08.694 [Lua] [94] = 214 (number) 00:49:08.694 [Lua] [95] = 221 (number) 00:49:08.694 [Lua] [96] = 182 (number) 00:49:08.694 [Lua] [97] = 151 (number) 00:49:08.694 [Lua] [98] = 207 (number) 00:49:08.694 [Lua] [99] = 161 (number) 00:49:08.694 [Lua] [100] = 184 (number) 00:49:08.694 [Lua] [101] = 179 (number) 00:49:08.694 [Lua] [102] = 105 (number) 00:49:08.694 [Lua] [103] = 202 (number) 00:49:08.694 [Lua] [104] = 164 (number) 00:49:08.694 [Lua] [105] = 99 (number) 00:49:08.694 [Lua] [106] = 206 (number) 00:49:08.694 [Lua] [107] = 196 (number) 00:49:08.694 [Lua] [108] = 180 (number) 00:49:08.694 [Lua] [109] = 212 (number) 00:49:08.694 [Lua] 00:49:08.694 [Lua] PlayerManager:add_remote_player 110000106ea8899 00:49:08.694 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=874 00:49:08.694 [Lua] RemotePlayer:create_game_object( ) 874 00:49:08.716 [Lua] [ProfileSynchronizer] Assigning peer(110000106ea8899:1) to profile(4) career(2) 00:49:08.716 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync 00:49:08.716 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers 00:49:08.729 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers 00:49:08.729 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame 00:49:09.214 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list. 00:49:09.214 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:49:09.214 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1 00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 00:49:09.215 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 00:49:09.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 00:49:09.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 00:49:09.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:49:09.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:49:09.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 00:49:09.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:49:09.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:49:09.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 00:49:09.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 00:49:09.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 00:49:09.510 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 00:49:09.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 00:49:10.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 00:49:10.038 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 00:49:10.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:49:10.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:49:10.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:49:10.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:49:10.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:49:10.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:49:10.219 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 00:49:10.271 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 00:49:10.271 [Lua] [PackageManager] Force_load: wwise/we_deus_01 00:49:10.271 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:49:10.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:49:10.349 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:49:11.328 [Lua] Set lobby begin: 00:49:11.328 [Lua] Lobby data twitch_enabled = false 00:49:11.328 [Lua] Lobby data selected_mission_id = journey_citadel 00:49:11.328 [Lua] Lobby data num_players = 3 00:49:11.328 [Lua] Lobby data difficulty_tweak = 0 00:49:11.328 [Lua] Lobby data host = 110000101e55044 00:49:11.328 [Lua] Lobby data matchmaking_type = 2 00:49:11.328 [Lua] Lobby data is_private = true 00:49:11.329 [Lua] Lobby data match_started = true 00:49:11.329 [Lua] Lobby data difficulty = hardest 00:49:11.329 [Lua] Lobby data player_slot_1 = 0:0 00:49:11.329 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:49:11.329 [Lua] Lobby data unique_server_name = Visulth 00:49:11.329 [Lua] Lobby data quick_game = false 00:49:11.329 [Lua] Lobby data country_code = CA 00:49:11.329 [Lua] Lobby data matchmaking = false 00:49:11.329 [Lua] Lobby data power_level = 510 00:49:11.329 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:49:11.329 [Lua] Lobby data mechanism = deus 00:49:11.329 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:49:11.329 [Lua] Lobby data player_slot_2 = 0:0 00:49:11.329 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:49:11.330 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:49:11.330 [Lua] Lobby data eac_authorized = true 00:49:11.330 [Lua] Set lobby end. 00:49:11.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 00:49:11.334 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 00:49:11.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 00:49:11.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 00:49:11.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 00:49:11.386 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 00:49:11.425 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 00:49:11.425 [Lua] [PackageManager] Force_load: wwise/throwing_axe 00:49:11.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 00:49:11.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 00:49:11.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 00:49:11.480 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 17 00:49:11.823 [Lua] player (110000106ea8899,1) was put into party 1 00:49:11.839 [Lua] [GameNetworkManager] destroying game object with go_id=700 00:49:11.845 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 00:49:11.845 [Lua] [GameNetworkManager] destroying game object with go_id=695 00:49:11.876 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 00:49:11.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 00:49:11.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 00:49:11.877 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 00:49:11.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 00:49:11.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 00:49:11.877 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 00:49:11.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 00:49:11.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 00:49:11.878 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer 00:49:11.878 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 00:49:11.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 00:49:11.879 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:49:11.897 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 00:49:11.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 00:49:12.047 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106ea8899 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:49:12.047 [Lua] [NetworkServer] Peer 110000106ea8899 spawned player. 00:49:12.048 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=875 00:49:12.048 [Lua] PlayerManager:assign_unit_ownership Cam.Da.Dastroyer 110000106ea8899 1 00:49:12.049 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:49:14.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_mission_vote` for object id: 131, name: `unknown` 00:49:14.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_popup` for object id: 131, name: `unknown` 00:49:14.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 131, name: `unknown` 00:49:14.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_no` for object id: 131, name: `unknown` 00:49:16.425 [Lua] Set lobby begin: 00:49:16.425 [Lua] Lobby data twitch_enabled = false 00:49:16.425 [Lua] Lobby data selected_mission_id = journey_citadel 00:49:16.425 [Lua] Lobby data num_players = 3 00:49:16.425 [Lua] Lobby data difficulty_tweak = 0 00:49:16.425 [Lua] Lobby data host = 110000101e55044 00:49:16.425 [Lua] Lobby data matchmaking_type = 2 00:49:16.425 [Lua] Lobby data is_private = true 00:49:16.426 [Lua] Lobby data match_started = true 00:49:16.426 [Lua] Lobby data difficulty = hardest 00:49:16.426 [Lua] Lobby data player_slot_1 = 0:0 00:49:16.426 [Lua] Lobby data player_slot_4 = 110000106ea8899:1 00:49:16.426 [Lua] Lobby data unique_server_name = Visulth 00:49:16.426 [Lua] Lobby data quick_game = false 00:49:16.426 [Lua] Lobby data country_code = CA 00:49:16.426 [Lua] Lobby data matchmaking = false 00:49:16.426 [Lua] Lobby data power_level = 761 00:49:16.426 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:49:16.427 [Lua] Lobby data mechanism = deus 00:49:16.427 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:49:16.427 [Lua] Lobby data player_slot_2 = 0:0 00:49:16.427 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:49:16.427 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:49:16.427 [Lua] Lobby data eac_authorized = true 00:49:16.427 [Lua] Set lobby end. 00:49:16.431 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 00:49:16.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 00:49:16.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 00:49:16.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 131, name: `unknown` 00:49:16.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 00:49:16.508 [Lua] [PackageManager] Force_load: wwise/bow 00:49:16.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 00:49:16.581 [Lua] [NetworkServer] Peer 110000106ea8899 despawned player. 00:49:16.581 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106ea8899 00:49:16.582 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000106ea8899 00:49:16.582 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer has left the game 00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame 00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnecting 00:49:16.582 [Lua] [PSM] Disconnecting peer 110000106ea8899 00:49:16.582 [Lua] [PSM] Disconnected peer 110000106ea8899 is being removed from session. 00:49:16.582 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106ea8899 00:49:16.582 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list. 00:49:16.582 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1 00:49:16.582 [Lua] [GameNetworkManager] destroying game object with go_id=874 00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_exit Disconnecting 00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnected 00:49:16.582 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106ea8899) 00:49:16.582 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 left session 00:49:16.583 [Lua] Set lobby begin: 00:49:16.583 [Lua] Lobby data twitch_enabled = false 00:49:16.583 [Lua] Lobby data selected_mission_id = journey_citadel 00:49:16.583 [Lua] Lobby data num_players = 3 00:49:16.583 [Lua] Lobby data difficulty_tweak = 0 00:49:16.583 [Lua] Lobby data host = 110000101e55044 00:49:16.583 [Lua] Lobby data matchmaking_type = 2 00:49:16.583 [Lua] Lobby data is_private = true 00:49:16.583 [Lua] Lobby data match_started = true 00:49:16.583 [Lua] Lobby data difficulty = hardest 00:49:16.583 [Lua] Lobby data player_slot_1 = 0:0 00:49:16.583 [Lua] Lobby data player_slot_4 = 0:0 00:49:16.583 [Lua] Lobby data unique_server_name = Visulth 00:49:16.583 [Lua] Lobby data quick_game = false 00:49:16.583 [Lua] Lobby data country_code = CA 00:49:16.583 [Lua] Lobby data matchmaking = false 00:49:16.583 [Lua] Lobby data power_level = 761 00:49:16.583 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:49:16.583 [Lua] Lobby data mechanism = deus 00:49:16.583 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:49:16.583 [Lua] Lobby data player_slot_2 = 0:0 00:49:16.583 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:49:16.583 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:49:16.583 [Lua] Lobby data eac_authorized = true 00:49:16.583 [Lua] Set lobby end. 00:49:16.583 [EAC] EAC server lost client 110000106ea8899 00:49:16.583 [EACServer] [20:49:16:583][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417 00:49:16.583 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 7 00:49:16.583 [SteamVoipClient] select_out(110000106ea8899, off) 00:49:16.583 [SteamVoipClient] select_in(110000106ea8899, off) 00:49:16.583 [Lua] [GameNetworkManager] destroying game object with go_id=875 00:49:16.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 00:49:16.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 00:49:16.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 00:49:16.588 [Lua] player (110000101e55044,3) was put into party 1 00:49:16.609 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=878 00:49:16.609 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=879 00:49:16.609 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:49:16.628 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 00:49:16.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 00:49:16.670 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 00:49:16.671 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 00:49:16.673 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 00:49:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 00:49:16.673 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 00:49:16.674 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 00:49:16.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 00:49:16.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer 00:49:16.688 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.688 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 00:49:16.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 00:49:16.689 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 00:49:16.713 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.734 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.734 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:49:16.734 [Lua] [PackageManager] Force_load: wwise/crossbow 00:49:16.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:49:16.767 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:49:16.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:49:16.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:49:16.803 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.823 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.860 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:49:16.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:49:16.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:49:16.885 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.946 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.964 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:16.999 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:49:17.016 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:49:17.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:49:17.032 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:49:17.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:49:17.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:49:17.062 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:49:17.092 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:49:17.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 00:49:17.110 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.144 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.165 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 00:49:17.166 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 00:49:17.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:49:17.206 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:49:17.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:49:17.206 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:49:17.248 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.285 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.307 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.346 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:49:17.351 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:49:17.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:49:17.385 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.429 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.449 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:49:17.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:49:17.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:49:17.504 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.524 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.547 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.594 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.629 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.666 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.684 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate 00:49:17.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:49:17.942 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:49:17.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 00:49:17.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 00:49:17.978 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 00:49:17.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:49:18.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:49:18.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:49:18.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:49:18.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:49:18.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:49:18.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:49:18.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:49:18.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:49:18.170 [Lua] test 00:49:18.170 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:49:18.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74833333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:49:18.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=881 00:49:18.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_player_banned` for object id: 131, name: `unknown` 00:49:18.737 [Handshaker] Lost connection 128 to 110000106ea8899 00:49:18.980 [Lua] [NetworkServer] Changing num_players from 3 to 2 00:49:18.980 [Lua] Players: 2 00:49:18.980 [Lua] Set lobby begin: 00:49:18.980 [Lua] Lobby data twitch_enabled = false 00:49:18.980 [Lua] Lobby data selected_mission_id = journey_citadel 00:49:18.980 [Lua] Lobby data num_players = 2 00:49:18.980 [Lua] Lobby data difficulty_tweak = 0 00:49:18.980 [Lua] Lobby data host = 110000101e55044 00:49:18.980 [Lua] Lobby data matchmaking_type = 2 00:49:18.980 [Lua] Lobby data is_private = true 00:49:18.980 [Lua] Lobby data match_started = true 00:49:18.980 [Lua] Lobby data difficulty = hardest 00:49:18.980 [Lua] Lobby data player_slot_1 = 0:0 00:49:18.980 [Lua] Lobby data player_slot_4 = 0:0 00:49:18.980 [Lua] Lobby data unique_server_name = Visulth 00:49:18.982 [Lua] Lobby data quick_game = false 00:49:18.983 [Lua] Lobby data country_code = CA 00:49:18.983 [Lua] Lobby data matchmaking = false 00:49:18.983 [Lua] Lobby data power_level = 761 00:49:18.983 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:49:18.983 [Lua] Lobby data mechanism = deus 00:49:18.983 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:49:18.983 [Lua] Lobby data player_slot_2 = 0:0 00:49:18.983 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:49:18.983 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:49:18.984 [Lua] Lobby data eac_authorized = true 00:49:18.984 [Lua] Set lobby end. 00:49:18.984 [Lua] [LobbyMembers] Member left 110000106ea8899 00:49:21.560 [Lua] Set lobby begin: 00:49:21.560 [Lua] Lobby data twitch_enabled = false 00:49:21.561 [Lua] Lobby data selected_mission_id = journey_citadel 00:49:21.561 [Lua] Lobby data num_players = 2 00:49:21.562 [Lua] Lobby data difficulty_tweak = 0 00:49:21.562 [Lua] Lobby data host = 110000101e55044 00:49:21.562 [Lua] Lobby data matchmaking_type = 2 00:49:21.562 [Lua] Lobby data is_private = true 00:49:21.562 [Lua] Lobby data match_started = true 00:49:21.562 [Lua] Lobby data difficulty = hardest 00:49:21.562 [Lua] Lobby data player_slot_1 = 0:0 00:49:21.562 [Lua] Lobby data player_slot_4 = 0:0 00:49:21.562 [Lua] Lobby data unique_server_name = Visulth 00:49:21.562 [Lua] Lobby data quick_game = false 00:49:21.562 [Lua] Lobby data country_code = CA 00:49:21.562 [Lua] Lobby data matchmaking = false 00:49:21.562 [Lua] Lobby data power_level = 765 00:49:21.562 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:49:21.562 [Lua] Lobby data mechanism = deus 00:49:21.562 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:49:21.562 [Lua] Lobby data player_slot_2 = 0:0 00:49:21.562 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:49:21.562 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:49:21.562 [Lua] Lobby data eac_authorized = true 00:49:21.562 [Lua] Set lobby end. 00:49:21.576 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 00:49:21.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 00:49:21.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 00:49:37.752 [Lua] 1 00:49:38.516 [Lua] 1 00:49:39.248 [Lua] 1 00:49:44.598 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 00:49:52.879 [Lua] Time for new HOOORDE! multi_first_wave 00:49:52.879 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 00:49:52.879 [Lua] horde requested: ambush 00:49:52.879 [Lua] setting up ambush-horde 00:49:52.879 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:49:52.880 [Lua] -> spawning: 18 00:49:52.880 [Lua] horde crated with id 14 of type ambush 00:49:52.880 [Lua] ambush horde has started 00:49:53.497 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:49:56.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:49:56.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:49:56.648 [Lua] Init group template: horde 00:49:56.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:49:57.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:49:57.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:49:58.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:49:58.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:00.010 [Lua] 2 00:50:00.010 [Lua] 1 00:50:00.011 [Lua] 3 00:50:01.031 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:50:01.031 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:50:01.031 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 00:50:01.031 [Lua] horde requested: ambush 00:50:01.031 [Lua] setting up ambush-horde 00:50:01.031 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:50:01.031 [Lua] -> spawning: 18 00:50:01.031 [Lua] horde crated with id 15 of type ambush 00:50:01.031 [Lua] ambush horde has started 00:50:01.884 [Lua] 1 00:50:03.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:03.134 [Lua] 1 00:50:03.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:03.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:03.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:03.749 [Lua] 1 00:50:03.750 [Lua] 2 00:50:03.750 [Lua] 3 00:50:03.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:03.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:04.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:04.620 [Lua] 1 00:50:04.643 [Lua] nil 00:50:04.643 [Lua] nil 00:50:04.644 [Lua] nil 00:50:04.644 [Lua] nil 00:50:04.644 [Lua] nil 00:50:04.644 [Lua] nil 00:50:04.943 [Lua] 1 00:50:04.972 [Lua] Init group template: horde 00:50:05.098 [Lua] 1 00:50:05.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:06.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:06.846 [Lua] 1 00:50:07.204 [EACServer] [20:50:07:204][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:50:07.468 [Lua] 1 00:50:07.522 [Lua] 2 00:50:07.524 [Lua] nil 00:50:07.524 [Lua] nil 00:50:07.524 [Lua] nil 00:50:07.525 [Lua] nil 00:50:07.525 [Lua] nil 00:50:07.525 [Lua] nil 00:50:07.525 [Lua] nil 00:50:07.525 [Lua] nil 00:50:07.525 [Lua] nil 00:50:07.525 [Lua] nil 00:50:07.525 [Lua] nil 00:50:10.387 [Lua] 1 00:50:10.828 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:50:11.054 [Lua] 1 00:50:11.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:11.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:12.269 [Lua] HORDE: last wave, reset to standard horde delay 00:50:12.269 [Lua] Time for new HOOORDE! multi_last_wave 00:50:12.269 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 00:50:12.269 [Lua] horde requested: ambush 00:50:12.269 [Lua] setting up ambush-horde 00:50:12.269 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:50:12.270 [Lua] -> spawning: 20 00:50:12.270 [Lua] horde crated with id 16 of type ambush 00:50:12.270 [Lua] ambush horde has started 00:50:12.530 [Lua] 1 00:50:13.000 [Lua] 1 00:50:13.027 [Lua] 1 00:50:13.027 [Lua] 2 00:50:13.051 [Lua] 1 00:50:13.051 [Lua] 1 00:50:13.333 [Lua] 1 00:50:13.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:13.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:13.869 [Lua] 2 00:50:13.869 [Lua] 3 00:50:14.334 [Lua] 1 00:50:15.434 [Lua] 1 00:50:15.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:16.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:16.312 [Lua] Init group template: horde 00:50:16.939 [Lua] 2 00:50:17.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:17.604 [Lua] 2 00:50:20.078 [Lua] 1 00:50:20.078 [Lua] 3 00:50:20.078 [Lua] 2 00:50:20.103 [Lua] 1 00:50:20.161 [Lua] 2 00:50:20.527 [Lua] 2 00:50:20.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:21.055 [Lua] 1 00:50:21.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:21.427 [Lua] 1 00:50:22.922 [Lua] 1 00:50:22.923 [Lua] 2 00:50:22.998 [Lua] 1 00:50:22.998 [Lua] 1 00:50:25.655 [Lua] Horde killed: ? 00:50:25.800 [Lua] 1 00:50:25.889 [Lua] 1 00:50:25.889 [Lua] 1 00:50:25.912 [Lua] 1 00:50:26.754 [Lua] 1 00:50:26.754 [Lua] 1 00:50:26.915 [Lua] 1 00:50:26.934 [Lua] 2 00:50:27.707 [Lua] 1 00:50:28.509 [Lua] 1 00:50:29.075 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:50:29.508 [Lua] 1 00:50:29.508 [Lua] 1 00:50:29.509 [Lua] 1 00:50:29.509 [Lua] 1 00:50:29.938 [Lua] 1 00:50:29.939 [Lua] 2 00:50:30.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:30.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:30.428 [Lua] 1 00:50:30.450 [Lua] 2 00:50:30.453 [Lua] Horde killed: ? 00:50:30.492 [Lua] 1 00:50:30.492 [Lua] 2 00:50:30.516 [Lua] 2 00:50:30.516 [Lua] 2 00:50:30.517 [Lua] 1 00:50:30.542 [Lua] 2 00:50:30.542 [Lua] 2 00:50:31.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:50:31.154 [Lua] 4 00:50:31.155 [Lua] 1 00:50:31.155 [Lua] 5 00:50:31.155 [Lua] 2 00:50:31.155 [Lua] 3 00:50:31.241 [Lua] 1 00:50:31.552 [Lua] 2 00:50:31.644 [Lua] 4 00:50:31.973 [Lua] 2 00:50:32.556 [Lua] Horde killed: ? 00:50:47.003 [Lua] 1 00:50:49.268 [Lua] min_height 160 00:50:58.892 [Lua] specialspawn: random infront 00:50:58.892 [Lua] FAIL: Special spawn no hidden pos found :/ 00:51:02.678 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 00:51:02.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem 00:51:02.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 00:51:07.737 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:51:07.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem 00:51:08.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:15.041 [Lua] 1 00:51:15.255 [Lua] 1 00:51:16.291 [Lua] 1 00:51:26.948 [Lua] ready to jump failed 00:51:27.938 [Lua] Time for new HOOORDE! multi_first_wave 00:51:27.938 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 00:51:27.938 [Lua] horde requested: ambush 00:51:27.938 [Lua] setting up ambush-horde 00:51:27.938 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:51:27.938 [Lua] -> spawning: 20 00:51:27.938 [Lua] horde crated with id 17 of type ambush 00:51:27.938 [Lua] ambush horde has started 00:51:28.389 [Lua] 1 00:51:28.478 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 00:51:31.457 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 00:51:31.714 [Lua] Init group template: horde 00:51:32.447 [Lua] fence jumping 00:51:33.084 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 00:51:33.323 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 00:51:33.584 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 00:51:34.827 [Lua] 1 00:51:35.055 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:51:35.055 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:51:35.055 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 00:51:35.055 [Lua] horde requested: ambush 00:51:35.055 [Lua] setting up ambush-horde 00:51:35.055 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:51:35.056 [Lua] -> spawning: 19 00:51:35.056 [Lua] horde crated with id 18 of type ambush 00:51:35.056 [Lua] ambush horde has started 00:51:37.178 [Lua] nil 00:51:37.457 [Lua] 2 00:51:37.477 [Lua] 3 00:51:37.477 [Lua] 4 00:51:38.106 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:51:38.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 00:51:38.106 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 00:51:38.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 00:51:38.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 00:51:38.147 [Lua] 2 00:51:38.170 [Lua] 3 00:51:38.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 00:51:38.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 00:51:38.171 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 00:51:38.225 [Lua] 4 00:51:38.226 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 00:51:38.226 [Lua] [PackageManager] Force_load: wwise/throwing_axe 00:51:38.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 00:51:38.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 00:51:38.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 00:51:38.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 00:51:38.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 00:51:38.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 00:51:38.531 [Lua] replace_hidden_spawners -> first try found: 1 cover points 00:51:38.531 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.531 [Lua] ->moving spawner 00:51:38.963 [Lua] Init group template: horde 00:51:39.003 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:51:39.465 [Lua] 1 00:51:39.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:39.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:40.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:40.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:42.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:44.026 [Lua] HORDE: last wave, reset to standard horde delay 00:51:44.026 [Lua] Time for new HOOORDE! multi_last_wave 00:51:44.026 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 00:51:44.026 [Lua] horde requested: ambush 00:51:44.026 [Lua] setting up ambush-horde 00:51:44.026 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:51:44.026 [Lua] -> spawning: 19 00:51:44.026 [Lua] horde crated with id 19 of type ambush 00:51:44.027 [Lua] ambush horde has started 00:51:44.859 [Lua] 1 00:51:45.475 [Lua] 3 00:51:45.531 [Lua] 4 00:51:45.892 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:51:46.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:46.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:46.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:47.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:48.001 [Lua] Init group template: horde 00:51:48.720 [Lua] 1 00:51:48.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:49.199 [Lua] 2 00:51:51.139 [Lua] 1 00:51:51.167 [Lua] 2 00:51:51.938 [Lua] 1 00:51:52.718 [Lua] 2 00:51:52.718 [Lua] 1 00:51:52.820 [Lua] 3 00:51:52.821 [Lua] 1 00:51:52.821 [Lua] 2 00:51:53.302 [Lua] 2 00:51:53.320 [Lua] 3 00:51:53.967 [Lua] 1 00:51:54.938 [Lua] 3 00:51:57.627 [Lua] 2 00:51:57.627 [Lua] 1 00:51:58.097 [Lua] 2 00:51:58.220 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:51:59.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:59.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:51:59.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:00.252 [Lua] 1 00:52:00.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:00.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:00.708 [Lua] 1 00:52:01.023 [Lua] nil 00:52:01.024 [Lua] nil 00:52:01.024 [Lua] nil 00:52:01.025 [Lua] nil 00:52:01.025 [Lua] nil 00:52:01.026 [Lua] nil 00:52:01.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:02.239 [Lua] 3 00:52:03.710 [Lua] 2 00:52:04.930 [Lua] Horde killed: ? 00:52:04.930 [Lua] Horde killed: ? 00:52:05.199 [Lua] 2 00:52:05.200 [Lua] 1 00:52:05.602 [Lua] 1 00:52:05.734 [Lua] 1 00:52:05.787 [Lua] 2 00:52:06.432 [Lua] 1 00:52:06.807 [Lua] 1 00:52:06.950 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:52:07.208 [EACServer] [20:52:07:207][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:52:07.497 [Lua] Horde killed: ? 00:52:07.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:08.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:27.958 [Lua] 1 00:52:28.211 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:52:29.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:29.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:30.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:30.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:31.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:32.480 [Lua] 1 00:52:38.558 [Lua] 1 00:52:39.830 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:52:40.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:40.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:41.790 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:52:42.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:42.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:43.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:44.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:52:46.735 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:52:51.094 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:52:51.114 [Lua] Spline already found! 00:52:51.161 [Lua] Init group template: spline_patrol 00:53:05.848 [Lua] 2 00:53:06.944 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:53:07.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:11.958 [Lua] nil 00:53:11.958 [Lua] nil 00:53:11.958 [Lua] nil 00:53:11.958 [Lua] nil 00:53:13.557 [Lua] 1 00:53:14.217 [Lua] 20 00:53:14.598 [Lua] 1 00:53:15.307 [Lua] nil 00:53:15.307 [Lua] nil 00:53:15.307 [Lua] nil 00:53:15.939 [Lua] 1 00:53:21.190 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:53:24.307 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:53:24.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem 00:53:29.419 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 00:53:29.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem 00:53:29.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 00:53:36.237 [Lua] Time for new HOOORDE! multi_first_wave 00:53:36.237 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 00:53:36.237 [Lua] horde requested: vector 00:53:36.237 [Lua] setting up vector-horde 00:53:36.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:53:36.238 [Lua] --> horde wants to spawn ahead of players (0.0091243262272314/0.67 00:53:36.238 [Lua] -> spawning: 20 00:53:36.238 [Lua] horde crated with id 21 of type vector 00:53:36.238 [Lua] vector horde has started 00:53:36.693 [Lua] 2 00:53:36.787 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:53:37.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:37.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:37.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:38.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:44.375 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:53:44.375 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:53:44.375 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 00:53:44.375 [Lua] horde requested: vector 00:53:44.375 [Lua] setting up vector-horde 00:53:44.375 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:53:44.375 [Lua] --> horde wants to spawn ahead of players (0.42783733657111/0.67 00:53:44.375 [Lua] -> spawning: 20 00:53:44.375 [Lua] horde crated with id 22 of type vector 00:53:44.375 [Lua] vector horde has started 00:53:48.200 [Lua] 1 00:53:49.725 [Lua] 1 00:53:49.842 [Lua] 1 00:53:50.540 [Lua] 1 00:53:50.756 [Lua] 1 00:53:50.757 [Lua] 2 00:53:51.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:52.005 [Lua] 1 00:53:52.534 [Lua] 1 00:53:52.632 [Lua] 1 00:53:53.605 [Lua] HORDE: last wave, reset to standard horde delay 00:53:53.605 [Lua] Time for new HOOORDE! multi_last_wave 00:53:53.605 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 00:53:53.605 [Lua] horde requested: vector 00:53:53.605 [Lua] setting up vector-horde 00:53:53.605 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:53:53.605 [Lua] --> horde wants to spawn behind players (0.89018724064692/0.67 00:53:53.605 [Lua] -> spawning: 21 00:53:53.605 [Lua] horde crated with id 23 of type vector 00:53:53.605 [Lua] vector horde has started 00:53:53.995 [Lua] nil 00:53:53.995 [Lua] nil 00:53:54.092 [Lua] 2 00:53:54.162 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:53:55.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:55.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:55.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:55.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:56.159 [Lua] 1 00:53:56.159 [Lua] 1 00:53:56.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:56.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:53:56.300 [Lua] ready to jump failed 00:53:57.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:03.233 [Lua] 1 00:54:03.234 [Lua] 2 00:54:04.734 [Lua] 1 00:54:04.735 [Lua] 2 00:54:07.209 [EACServer] [20:54:07:209][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:54:10.265 [Lua] 7 00:54:12.106 [Lua] 2 00:54:12.999 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:54:13.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:13.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:23.040 [Lua] 1 00:54:23.967 [Lua] 1 00:54:23.967 [Lua] 1 00:54:23.968 [Lua] 1 00:54:24.982 [Lua] 1 00:54:26.195 [Lua] 1 00:54:26.196 [Lua] 1 00:54:26.196 [Lua] 1 00:54:26.197 [Lua] 1 00:54:27.375 [Lua] 1 00:54:28.687 [Lua] 1 00:54:28.688 [Lua] 1 00:54:28.688 [Lua] 1 00:54:29.465 [Lua] 10 00:54:29.481 [Lua] 17 00:54:30.414 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:54:31.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:31.503 [Lua] 1 00:54:31.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:31.916 [Lua] 2 00:54:31.916 [Lua] 1 00:54:31.917 [Lua] 3 00:54:31.917 [Lua] 4 00:54:32.536 [Lua] 1 00:54:33.043 [Lua] 1 00:54:33.071 [Lua] 1 00:54:33.639 [Lua] 1 00:54:33.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:34.877 [Lua] 2 00:54:34.988 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:54:35.095 [Lua] 1 00:54:35.096 [Lua] 2 00:54:35.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:36.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:36.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:39.035 [Lua] 1 00:54:39.270 [Lua] 1 00:54:39.365 [Lua] 1 00:54:39.365 [Lua] 1 00:54:42.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:42.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown` 00:54:42.808 [Lua] 2 00:54:47.831 [Lua] 1 00:54:52.321 [Lua] 1 00:54:52.813 [Lua] 1 00:54:54.129 [Lua] main_path_player_far_away_check started 00:54:54.671 [Lua] going to make a rush intervention, since loneliness_value= 226.71187317275644 and dist= 1197.5883483886719 00:54:54.671 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 00:54:54.671 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 00:54:54.671 [Lua] Intervention Spawn: Failed to find spawn pos 00:54:54.671 [Lua] rush intervention - ambush horde! 00:54:54.671 [Lua] setting up ambush-horde 00:54:54.671 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:54:54.671 [Lua] -> spawning: 20 00:54:54.671 [Lua] horde crated with id 24 of type ambush 00:54:54.671 [Lua] Ambush horde spawn failed B - no matching spawners found! 00:54:54.671 [Lua] setting up vector-horde 00:54:54.671 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:54:54.671 [Lua] --> horde wants to spawn ahead of players (0.26859473804805/0.67 00:54:54.671 [Lua] --> can't find spawners in this direction, switching to behind 00:54:54.671 [Lua] -> spawning: 18 00:54:54.671 [Lua] horde crated with id 25 of type vector 00:54:54.671 [Lua] vector horde has started 00:54:57.049 [Lua] main_path_player_far_away_check started 00:54:57.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:54:57.608 [Lua] main_path_player_far_away_check started 00:54:57.621 [Lua] main_path_player_far_away_check started 00:54:58.285 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:54:59.253 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:55:00.129 [Lua] main_path_player_far_away_check started 00:55:02.106 [Lua] Complete level triggered. 00:55:02.106 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 00:55:02.106 [Lua] [NetworkServer] Entering post game 00:55:02.106 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:55:02.106 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:55:02.106 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:55:02.106 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:55:02.108 [Save] Saving `save_data` 00:55:02.108 [Lua] gm_event_end_conditions_met true false 00:55:02.109 [Lua] Game won 00:55:02.109 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:55:02.113 [Save] Save done 00:55:02.113 [Save] Saving `save_data` 00:55:02.114 [Lua] generate_backend_stats 110000101e55044:1 00:55:02.117 [Save] Save done 00:55:02.149 [Lua] PlayFabMirrorBase:_commit_internal nil 00:55:02.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 65 00:55:02.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:55:02.157 [Save] Saving `save_data` 00:55:02.162 [Save] Save done 00:55:02.165 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 65 4 00:55:02.167 [Lua] Complete level triggered. 00:55:02.180 [Lua] Complete level triggered. 00:55:02.191 [Lua] Complete level triggered. 00:55:02.203 [Lua] Complete level triggered. 00:55:02.215 [Lua] Complete level triggered. 00:55:02.227 [Lua] Complete level triggered. 00:55:02.239 [Lua] Complete level triggered. 00:55:02.250 [Lua] Complete level triggered. 00:55:02.262 [Lua] Complete level triggered. 00:55:02.274 [Lua] Complete level triggered. 00:55:02.294 [Lua] Complete level triggered. 00:55:02.306 [Lua] Complete level triggered. 00:55:02.318 [Lua] Complete level triggered. 00:55:02.330 [Lua] Complete level triggered. 00:55:02.350 [Lua] Complete level triggered. 00:55:02.361 [Lua] Complete level triggered. 00:55:02.372 [Lua] Complete level triggered. 00:55:02.382 [Lua] Complete level triggered. 00:55:02.506 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 00:55:02.506 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 65 00:55:02.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 65 00:55:02.788 [Lua] commit result success 15 00:55:02.788 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66 00:55:02.788 [Lua] none table: 0000000017E5E560 table: 0000000017E5E590 00:55:02.788 [Lua] min_height 160 00:55:02.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66 00:55:02.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66 00:55:03.418 [Lua] THIS IS A FUNCTION 00:55:11.583 [Lua] ConflictDirector - destroy all units 00:55:11.899 [Lua] TRANSITION nil nil load_next_level 00:55:11.899 [Lua] Transition type "load_next_level", is server: true 00:55:11.899 [Lua] [LevelTransitionHandler] promote_next_level_data 00:55:11.899 [Lua] [GameNetworkManager] Leaving game... 00:55:11.899 [Lua] [GameNetworkManager] Shutting down game session host. 00:55:11.899 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:55:11.899 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:55:11.899 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1130.50 00:55:11.907 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:55:11.966 [Lua] ### Sending rpc_level_loaded 00:55:11.966 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 00:55:13.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:55:13.905 [Lua] [Managers] Calling function on all managers: 00:55:13.906 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:55:13.906 [Lua] Clearing all global lookup lists 00:55:13.906 [Lua] [IngamePlayerListUI] - Destroy 00:55:13.906 [Lua] [EquipmentUI] - Destroy 00:55:13.906 [Lua] [AbilityUI] - Destroy 00:55:13.906 [Lua] [GamePadEquipmentUI] - Destroy 00:55:13.906 [Lua] [GamePadAbilityUI] - Destroy 00:55:13.907 [Lua] [IngameUI] destroy 00:55:13.908 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 00:55:13.908 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 00:55:13.944 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:55:13.944 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:55:14.055 [Lua] [Managers] Destroying manager group: 00:55:14.069 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:55:14.217 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:55:14.218 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:55:14.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:55:14.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:55:14.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:55:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:55:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:55:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:55:14.229 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:55:14.233 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:55:14.233 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:55:14.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:55:14.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:55:14.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:55:14.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:55:14.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:55:14.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:55:14.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:55:14.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:55:14.255 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:55:14.256 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:55:14.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:55:14.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:55:14.266 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:55:14.267 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:55:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:55:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:55:14.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:55:14.272 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:55:14.285 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:55:14.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:55:14.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:55:14.295 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:55:14.295 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:55:14.295 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:55:14.295 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:55:14.295 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:55:14.295 [Lua] [Matchmaking] unregister rpcs 00:55:14.296 [Lua] ############### UNLOADING PACKAGES ############### 00:55:14.296 [Lua] [Gamestate] Enter state StateLoading 00:55:14.298 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:55:14.298 [Lua] [Matchmaking] register rpcs 00:55:14.298 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:55:14.298 [Lua] Set lobby begin: 00:55:14.298 [Lua] Lobby data twitch_enabled = false 00:55:14.298 [Lua] Lobby data selected_mission_id = journey_citadel 00:55:14.298 [Lua] Lobby data num_players = 2 00:55:14.298 [Lua] Lobby data difficulty_tweak = 0 00:55:14.298 [Lua] Lobby data host = 110000101e55044 00:55:14.299 [Lua] Lobby data matchmaking_type = 2 00:55:14.299 [Lua] Lobby data is_private = true 00:55:14.299 [Lua] Lobby data match_started = true 00:55:14.299 [Lua] Lobby data difficulty = hardest 00:55:14.299 [Lua] Lobby data player_slot_1 = 0:0 00:55:14.299 [Lua] Lobby data player_slot_4 = 0:0 00:55:14.299 [Lua] Lobby data unique_server_name = Visulth 00:55:14.299 [Lua] Lobby data quick_game = false 00:55:14.299 [Lua] Lobby data country_code = CA 00:55:14.299 [Lua] Lobby data matchmaking = false 00:55:14.299 [Lua] Lobby data power_level = 0 00:55:14.299 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1 00:55:14.299 [Lua] Lobby data mechanism = deus 00:55:14.299 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:55:14.299 [Lua] Lobby data player_slot_2 = 0:0 00:55:14.299 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:55:14.299 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:55:14.299 [Lua] Lobby data eac_authorized = true 00:55:14.299 [Lua] Set lobby end. 00:55:14.299 [Lua] registering RPCs 00:55:14.299 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:55:14.299 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:55:14.299 [Lua] Set lobby begin: 00:55:14.299 [Lua] Lobby data twitch_enabled = false 00:55:14.299 [Lua] Lobby data selected_mission_id = journey_citadel 00:55:14.299 [Lua] Lobby data num_players = 2 00:55:14.299 [Lua] Lobby data difficulty_tweak = 0 00:55:14.299 [Lua] Lobby data host = 110000101e55044 00:55:14.299 [Lua] Lobby data matchmaking_type = 2 00:55:14.299 [Lua] Lobby data is_private = true 00:55:14.299 [Lua] Lobby data match_started = true 00:55:14.299 [Lua] Lobby data difficulty = hardest 00:55:14.299 [Lua] Lobby data player_slot_1 = 0:0 00:55:14.299 [Lua] Lobby data player_slot_4 = 0:0 00:55:14.299 [Lua] Lobby data unique_server_name = Visulth 00:55:14.300 [Lua] Lobby data quick_game = false 00:55:14.300 [Lua] Lobby data country_code = CA 00:55:14.300 [Lua] Lobby data matchmaking = false 00:55:14.300 [Lua] Lobby data power_level = 0 00:55:14.300 [Lua] Lobby data mission_id = dlc_morris_map 00:55:14.300 [Lua] Lobby data mechanism = deus 00:55:14.300 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:55:14.300 [Lua] Lobby data player_slot_2 = 0:0 00:55:14.300 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:55:14.300 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:55:14.300 [Lua] Lobby data eac_authorized = true 00:55:14.300 [Lua] Set lobby end. 00:55:14.300 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:55:14.321 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 00:55:14.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 00:55:14.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 00:55:14.322 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 00:55:14.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 00:55:14.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 00:55:14.324 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 00:55:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 00:55:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 00:55:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 00:55:14.331 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 00:55:14.336 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 00:55:14.340 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 00:55:14.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 00:55:14.340 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 00:55:14.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 00:55:14.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 00:55:14.341 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer 00:55:14.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 00:55:14.341 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:55:14.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 00:55:14.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:55:14.348 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 00:55:14.356 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 00:55:14.356 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 00:55:14.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer 00:55:14.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 00:55:14.357 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:55:14.357 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 00:55:14.357 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 00:55:14.357 [Umbra] Unload tome 00:55:14.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1 00:55:14.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1 00:55:14.375 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1 00:55:14.393 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1 00:55:14.395 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1 00:55:14.401 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1 00:55:14.405 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1 00:55:14.449 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1 00:55:14.452 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1 00:55:14.464 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1 00:55:14.480 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1 00:55:14.480 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 00:55:15.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 00:55:15.275 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 00:55:15.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 00:55:15.302 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 00:55:15.814 [Lua] ### Sending rpc_level_loaded 00:55:15.814 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 00:55:15.814 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:55:15.815 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:55:15.815 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:55:15.833 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:55:15.833 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:55:16.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 00:55:16.988 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 00:55:17.005 [Lua] [LevelTransitionHandler] Level load completed! 00:55:17.005 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 00:55:17.005 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:55:17.005 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 00:55:17.005 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:55:17.005 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:55:17.015 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:55:17.022 [Lua] ### Sending rpc_level_loaded 00:55:17.022 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 00:55:17.022 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:55:17.043 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:55:17.043 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:55:17.072 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:55:17.072 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:55:17.073 [Lua] ### Sending rpc_level_loaded 00:55:17.073 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 00:55:17.073 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:55:17.073 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 00:55:17.073 [Umbra] Init version: 3.4.15 :: 16 threads 00:55:17.076 [Lua] Async level spawning done 00:55:17.076 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:55:18.080 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:55:18.080 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:55:18.080 [Lua] [Matchmaking] unregister rpcs 00:55:18.080 [Lua] Set lobby begin: 00:55:18.080 [Lua] Lobby data twitch_enabled = false 00:55:18.080 [Lua] Lobby data selected_mission_id = journey_citadel 00:55:18.080 [Lua] Lobby data num_players = 2 00:55:18.081 [Lua] Lobby data difficulty_tweak = 0 00:55:18.081 [Lua] Lobby data host = 110000101e55044 00:55:18.081 [Lua] Lobby data matchmaking_type = 2 00:55:18.081 [Lua] Lobby data is_private = true 00:55:18.081 [Lua] Lobby data match_started = true 00:55:18.081 [Lua] Lobby data difficulty = hardest 00:55:18.081 [Lua] Lobby data player_slot_1 = 0:0 00:55:18.081 [Lua] Lobby data player_slot_4 = 0:0 00:55:18.081 [Lua] Lobby data unique_server_name = Visulth 00:55:18.081 [Lua] Lobby data quick_game = false 00:55:18.081 [Lua] Lobby data country_code = CA 00:55:18.081 [Lua] Lobby data matchmaking = false 00:55:18.081 [Lua] Lobby data power_level = 0 00:55:18.081 [Lua] Lobby data mission_id = dlc_morris_map 00:55:18.081 [Lua] Lobby data mechanism = deus 00:55:18.081 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:55:18.081 [Lua] Lobby data player_slot_2 = 0:0 00:55:18.081 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:55:18.081 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:55:18.081 [Lua] Lobby data eac_authorized = true 00:55:18.081 [Lua] Set lobby end. 00:55:18.081 [Lua] [Managers] Destroying manager group: 00:55:18.082 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 00:55:18.082 [Lua] [Gamestate] Enter StateIngame HOST 00:55:18.083 [Lua] <>level = dlc_morris_map<> 00:55:18.083 [Lua] [StateIngame] Server ingame 00:55:18.088 [Lua] Set lobby begin: 00:55:18.088 [Lua] Lobby data twitch_enabled = false 00:55:18.088 [Lua] Lobby data selected_mission_id = journey_citadel 00:55:18.088 [Lua] Lobby data num_players = 2 00:55:18.088 [Lua] Lobby data difficulty_tweak = 0 00:55:18.088 [Lua] Lobby data host = 110000101e55044 00:55:18.088 [Lua] Lobby data matchmaking_type = 2 00:55:18.088 [Lua] Lobby data is_private = true 00:55:18.088 [Lua] Lobby data match_started = true 00:55:18.088 [Lua] Lobby data difficulty = normal 00:55:18.088 [Lua] Lobby data player_slot_1 = 0:0 00:55:18.088 [Lua] Lobby data player_slot_4 = 0:0 00:55:18.088 [Lua] Lobby data unique_server_name = Visulth 00:55:18.088 [Lua] Lobby data quick_game = false 00:55:18.088 [Lua] Lobby data country_code = CA 00:55:18.088 [Lua] Lobby data matchmaking = false 00:55:18.088 [Lua] Lobby data power_level = 0 00:55:18.088 [Lua] Lobby data mission_id = dlc_morris_map 00:55:18.088 [Lua] Lobby data mechanism = deus 00:55:18.088 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:55:18.088 [Lua] Lobby data player_slot_2 = 0:0 00:55:18.088 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:55:18.088 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:55:18.088 [Lua] Lobby data eac_authorized = true 00:55:18.088 [Lua] Set lobby end. 00:55:18.088 [Lua] [Matchmaking] register rpcs 00:55:18.088 [Lua] GameNetworkManager:init... creating game session 00:55:18.088 [Lua] Host GameSession.make_game_session_host with session: 00:55:18.088 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:55:18.089 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:55:18.089 [Lua] [GameNetworkManager] self.is_server = true 00:55:18.089 [Network] Setting artificial MTU limit to 65536 00:55:18.111 [Lua] Switching ConflictSettings: to: disabled 00:55:18.111 [Lua] pacing=disabled 00:55:18.111 [Lua] roaming=nil 00:55:18.111 [Lua] specials=disabled 00:55:18.111 [Lua] debug_color=black 00:55:18.111 [Lua] pack_spawning=disabled 00:55:18.111 [Lua] contained_breeds=nil 00:55:18.111 [Lua] disabled=true 00:55:18.111 [Lua] boss=disabled 00:55:18.111 [Lua] horde=disabled 00:55:18.111 [Lua] name=disabled 00:55:18.111 [Lua] intensity=disabled 00:55:18.111 [Lua] --- 00:55:18.112 [Lua] [LevelAnalysis] set_random_seed( 0) 00:55:18.119 [Lua] [AIInterestPointSystem] Level Seed: 930280554 00:55:18.119 [Lua] 00:55:18.119 [Lua] [entity_system_bag] = table 00:55:18.119 [Lua] [entity_system_bag] = metatable 00:55:18.119 [Lua] [startup_data] = table 00:55:18.119 [Lua] [entity_manager] = table 00:55:18.119 [Lua] [entity_manager] = metatable 00:55:18.119 [Lua] [unit_spawner] = table 00:55:18.119 [Lua] [unit_spawner] = metatable 00:55:18.119 [Lua] [unit_storage] = table 00:55:18.119 [Lua] [unit_storage] = metatable 00:55:18.119 [Lua] [dice_keeper] = table 00:55:18.119 [Lua] [dice_keeper] = metatable 00:55:18.119 [Lua] [is_server] = true (boolean) 00:55:18.119 [Lua] [world] = [World] 00:55:18.119 [Lua] [system_api] = table 00:55:18.119 [Lua] [entity_system] = table 00:55:18.119 [Lua] [entity_system] = metatable 00:55:18.119 [Lua] [network_lobby] = table 00:55:18.119 [Lua] [network_lobby] = metatable 00:55:18.119 [Lua] [profile_synchronizer] = table 00:55:18.119 [Lua] [profile_synchronizer] = metatable 00:55:18.119 [Lua] [level_transition_handler] = table 00:55:18.119 [Lua] [level_transition_handler] = metatable 00:55:18.119 [Lua] [num_local_human_players] = 1 (number) 00:55:18.119 [Lua] [statistics_db] = table 00:55:18.119 [Lua] [statistics_db] = metatable 00:55:18.119 [Lua] [network_server] = table 00:55:18.119 [Lua] [network_server] = metatable 00:55:18.119 [Lua] [input_manager] = table 00:55:18.119 [Lua] [input_manager] = metatable 00:55:18.119 [Lua] [network_clock] = table 00:55:18.119 [Lua] [network_clock] = metatable 00:55:18.119 [Lua] [network_transmit] = table 00:55:18.119 [Lua] [network_transmit] = metatable 00:55:18.119 [Lua] [free_flight_manager] = table 00:55:18.119 [Lua] [free_flight_manager] = metatable 00:55:18.119 [Lua] [network_manager] = table 00:55:18.119 [Lua] [network_manager] = metatable 00:55:18.119 [Lua] [network_event_delegate] = table 00:55:18.119 [Lua] [network_event_delegate] = metatable 00:55:18.119 [Lua] 00:55:18.119 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:55:18.119 [Lua] ignoring extension VersusInteractObjectiveExtension 00:55:18.119 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:55:18.119 [Lua] ignoring extension VersusSocketObjectiveExtension 00:55:18.119 [Lua] ignoring extension VersusTargetObjectiveExtension 00:55:18.119 [Lua] ignoring extension VersusMissionObjectiveExtension 00:55:18.147 [Lua] [AchievementManager] Achievements using the steam platform 00:55:18.147 [Lua] PlayerManager:add_player player_1 00:55:18.178 [Lua] [StateIngame] Level seed: 0 00:55:18.178 [Lua] [LevelAnalysis] set_random_seed( 930280554) 00:55:18.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:55:18.179 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:55:18.180 [Lua] [IngameUI] init 00:55:18.191 [SteamVoipClient] select_out(110000101e55044, off) 00:55:18.191 [SteamVoipClient] select_out(110000104e72a6c, off) 00:55:18.196 [Lua] cb_razer_chroma_setup 00:55:18.225 [Save] Saving `save_data` 00:55:18.231 [Save] Save done 00:55:18.240 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001B43E730; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001B43E290; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001B43E380; parent_world_position = table: 000000001B43E3B0; local_position = table: 000000001B43E6A0; size = table: 000000001B43E6F0; node = table: 000000001B43E730 [3] scenegraph = table: 000000001B43E290; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001B43E290; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001B43E290; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000017D2F090 [7] self = table: 0000000017D2F090; ingame_ui_context = table: 000000001607DFC0; input_manager = table: 00000000081F8D10; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000017D2F090 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 00000000093661A0; error_prefix_data = table: 0000000017D2F050; func = [function] [14] self = table: 00000000093661A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000017D2EF70; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 00000000093661A0 [20] self = table: 000000001F2552C0; ingame_ui_context = table: 000000001607DFC0 [21] self = table: 000000001F2552C0; params = table: 0000000007CFC770; viewport_name = "player_1"; input_manager = table: 00000000081F8D10; input_source = table: 00000000096C47A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000732EFB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C1F2E0; camera_system = table: 000000001B72D2C0; outline_system = table: 0000000014CDC240; fade_system = table: 000000001CB55930; sound_sector_system = table: 0000000007B909E0; sound_environment_system = table: 000000001716F320; event_manager = table: 00000000172BDE40; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001607DFC0 [22] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true [25] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000017D32F90; menu_widgets = table: 0000000017D2FEF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000017D32F90; menu_widgets = table: 0000000017D2FEF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000017FE7F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000085EC5D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017D28080; cutscene_system = table: 000000000EDB85B0; text_popup_ui = table: 0000000017D103A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017CF6450; ui_top_renderer = table: 00000000085EC090; camera_manager = table: 000000001CC8B520; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001607DFC0; views = table: 0000000016A05900; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000732EFB0; weave_onboarding = table: 0000000017CF7630; popup_handler = table: 0000000017D10260; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011F7CD40; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40; [22] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [23] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [24] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [25] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000000910FC20; network_server = table: 0000000005A03100; entity_system = table: 000000001ECBF120; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B15E0F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000173E7140; machines = table: 000000001027B140; _quit_game = false; network_clock = table: 0000000010239580; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000600C8F0; network_event_delegate = table: 0000000011F7CD40; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000076B3910; 00:55:18.242 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001B447D20; node_def = table: 000000001B43E0B0; k = "offset"; v = table: 000000001B43E170 [2] scenegraph = table: 000000001B447CA0; scenegraph_def = table: 0000000017D2F1A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001B43E0B0; parent_name = nil; local_position = table: 000000001B447CD0; node = table: 000000001B447D20 [3] scenegraph_def = table: 0000000017D2F1A0; scenegraph = table: 000000001B447CA0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001B43E0B0 [4] self = table: 0000000017D2F090 [5] self = table: 0000000017D2F090; ingame_ui_context = table: 000000001607DFC0; input_manager = table: 00000000081F8D10; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000017D2F090 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 00000000093661A0; error_prefix_data = table: 0000000017D2F050; func = [function] [12] self = table: 00000000093661A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000017D2EF70; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 00000000093661A0 [18] self = table: 000000001F2552C0; ingame_ui_context = table: 000000001607DFC0 [19] self = table: 000000001F2552C0; params = table: 0000000007CFC770; viewport_name = "player_1"; input_manager = table: 00000000081F8D10; input_source = table: 00000000096C47A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000732EFB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C1F2E0; camera_system = table: 000000001B72D2C0; outline_system = table: 0000000014CDC240; fade_system = table: 000000001CB55930; sound_sector_system = table: 0000000007B909E0; sound_environment_system = table: 000000001716F320; event_manager = table: 00000000172BDE40; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001607DFC0 [20] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true [23] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000007CFC7A0 [25] self = table: 00000000119967A0; loading_context = table: 00000000076B3910; is_server = true; assert_on_leak = true; input_manager = table: 00000000081F8D10; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000011F7CD40; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000172BDE40; level = [Level]; level_key = "dlc_morris_map"; level_seed = 930280554; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000007CFC770 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017D2FEF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017D32F90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001B43E290; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017D2FEF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017D32F90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001B43E290; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000017FE7F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000085EC5D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017D28080; cutscene_system = table: 000000000EDB85B0; text_popup_ui = table: 0000000017D103A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017CF6450; ui_top_renderer = table: 00000000085EC090; camera_manager = table: 000000001CC8B520; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001607DFC0; views = table: 0000000016A05900; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000732EFB0; weave_onboarding = table: 0000000017CF7630; popup_handler = table: 0000000017D10260; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011F7CD40; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40; [20] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [21] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [22] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [23] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000000910FC20; network_server = table: 0000000005A03100; entity_system = table: 000000001ECBF120; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B15E0F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000173E7140; machines = table: 000000001027B140; _quit_game = false; network_clock = table: 0000000010239580; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000600C8F0; network_event_delegate = table: 0000000011F7CD40; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000076B3910; 00:55:18.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:55:18.250 [Lua] Set lobby begin: 00:55:18.250 [Lua] Lobby data twitch_enabled = false 00:55:18.250 [Lua] Lobby data selected_mission_id = journey_citadel 00:55:18.250 [Lua] Lobby data num_players = 2 00:55:18.250 [Lua] Lobby data difficulty_tweak = 0 00:55:18.250 [Lua] Lobby data host = 110000101e55044 00:55:18.250 [Lua] Lobby data matchmaking_type = 2 00:55:18.250 [Lua] Lobby data is_private = true 00:55:18.250 [Lua] Lobby data match_started = true 00:55:18.250 [Lua] Lobby data difficulty = normal 00:55:18.250 [Lua] Lobby data player_slot_1 = 0:0 00:55:18.250 [Lua] Lobby data player_slot_4 = 0:0 00:55:18.250 [Lua] Lobby data unique_server_name = Visulth 00:55:18.250 [Lua] Lobby data quick_game = false 00:55:18.250 [Lua] Lobby data country_code = CA 00:55:18.250 [Lua] Lobby data matchmaking = false 00:55:18.250 [Lua] Lobby data power_level = 765 00:55:18.250 [Lua] Lobby data mission_id = dlc_morris_map 00:55:18.250 [Lua] Lobby data mechanism = deus 00:55:18.250 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:55:18.250 [Lua] Lobby data player_slot_2 = 0:0 00:55:18.250 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:55:18.250 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:55:18.250 [Lua] Lobby data eac_authorized = true 00:55:18.250 [Lua] Set lobby end. 00:55:18.251 [Lua] CurrentConflictSettings disabled 00:55:18.251 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 00:55:18.251 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 00:55:18.251 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:55:18.251 [Lua] [Managers] Calling function on all managers: 00:55:18.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:55:18.255 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:55:18.255 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:55:18.255 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:55:18.255 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:55:18.292 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:55:18.295 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:55:18.295 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:55:18.295 [Lua] RemotePlayer:create_game_object( ) 3 00:55:18.316 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:55:18.316 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:55:18.316 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:55:18.316 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:55:18.320 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:55:18.320 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:55:18.320 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:55:18.320 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:55:18.427 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:55:18.427 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:55:18.427 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:55:18.560 [Lua] StateInGameRunning:_game_actually_starts() 00:55:18.560 [Lua] ################################################################################################################# 00:55:18.560 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_snare_e_nurgle_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:55:18.560 [Lua] ################################################################################################################# 00:55:18.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 67 00:55:18.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 67 00:55:18.683 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 67 00:55:18.683 [Lua] Commit load time data 00:55:35.962 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 00:55:36.014 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01 00:55:36.014 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01 00:56:07.212 [EACServer] [20:56:07:212][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:57:08.448 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer 00:57:21.615 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_khorne_path4, mc:deus, gm:deus, env:0, seed:2053431634, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:7 ) 00:57:21.615 [Lua] [NetworkServer] Entering post game 00:57:21.615 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 00:57:21.615 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 00:57:21.615 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 00:57:21.615 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 00:57:21.616 [Save] Saving `save_data` 00:57:21.616 [Lua] gm_event_end_conditions_met true false 00:57:21.617 [Lua] Game won 00:57:21.617 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:57:21.620 [Save] Save done 00:57:21.620 [Save] Saving `save_data` 00:57:21.621 [Lua] generate_backend_stats 110000101e55044:1 00:57:21.625 [Save] Save done 00:57:21.655 [Lua] PlayFabMirrorBase:_commit_internal nil 00:57:21.655 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:57:21.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:57:21.656 [Save] Saving `save_data` 00:57:21.656 [Lua] TRANSITION nil nil load_next_level 00:57:21.656 [Lua] Transition type "load_next_level", is server: true 00:57:21.656 [Lua] [LevelTransitionHandler] promote_next_level_data 00:57:21.656 [Lua] [GameNetworkManager] Leaving game... 00:57:21.656 [Lua] [GameNetworkManager] Shutting down game session host. 00:57:21.656 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:57:21.656 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:57:21.656 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=125.30 00:57:21.659 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:57:21.659 [Lua] commit result success 16 00:57:21.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68 00:57:21.659 [Lua] none table: 000000001107A2A0 nil 00:57:21.661 [Save] Save done 00:57:21.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68 00:57:21.739 [Lua] ### Sending rpc_level_loaded 00:57:21.739 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 171 00:57:21.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68 00:57:23.442 [Lua] [PlayerSyncData] Game session is not initialized 00:57:23.442 [Lua] Set lobby begin: 00:57:23.442 [Lua] Lobby data twitch_enabled = false 00:57:23.442 [Lua] Lobby data selected_mission_id = journey_citadel 00:57:23.442 [Lua] Lobby data num_players = 2 00:57:23.442 [Lua] Lobby data difficulty_tweak = 0 00:57:23.443 [Lua] Lobby data host = 110000101e55044 00:57:23.443 [Lua] Lobby data matchmaking_type = 2 00:57:23.443 [Lua] Lobby data is_private = true 00:57:23.443 [Lua] Lobby data match_started = true 00:57:23.443 [Lua] Lobby data difficulty = normal 00:57:23.443 [Lua] Lobby data player_slot_1 = 0:0 00:57:23.443 [Lua] Lobby data player_slot_4 = 0:0 00:57:23.443 [Lua] Lobby data unique_server_name = Visulth 00:57:23.443 [Lua] Lobby data quick_game = false 00:57:23.443 [Lua] Lobby data country_code = CA 00:57:23.443 [Lua] Lobby data matchmaking = false 00:57:23.443 [Lua] Lobby data power_level = 0 00:57:23.443 [Lua] Lobby data mission_id = dlc_morris_map 00:57:23.443 [Lua] Lobby data mechanism = deus 00:57:23.443 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:57:23.443 [Lua] Lobby data player_slot_2 = 0:0 00:57:23.443 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:57:23.443 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:57:23.443 [Lua] Lobby data eac_authorized = true 00:57:23.443 [Lua] Set lobby end. 00:57:23.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:57:23.541 [Lua] [Managers] Calling function on all managers: 00:57:23.542 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 00:57:23.542 [Lua] Clearing all global lookup lists 00:57:23.542 [Lua] [IngamePlayerListUI] - Destroy 00:57:23.542 [Lua] [IngameUI] destroy 00:57:23.545 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 00:57:23.545 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 00:57:23.546 [Lua] [Managers] Destroying manager group: 00:57:23.547 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:57:23.547 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 00:57:23.547 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 00:57:23.547 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 00:57:23.547 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 00:57:23.548 [Lua] [Matchmaking] unregister rpcs 00:57:23.548 [Lua] ############### UNLOADING PACKAGES ############### 00:57:23.548 [Lua] [Gamestate] Enter state StateLoading 00:57:23.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:57:23.550 [Lua] [Matchmaking] register rpcs 00:57:23.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:57:23.551 [Lua] registering RPCs 00:57:23.551 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:57:23.551 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:57:23.551 [Lua] Set lobby begin: 00:57:23.551 [Lua] Lobby data twitch_enabled = false 00:57:23.551 [Lua] Lobby data selected_mission_id = journey_citadel 00:57:23.551 [Lua] Lobby data num_players = 2 00:57:23.551 [Lua] Lobby data difficulty_tweak = 0 00:57:23.551 [Lua] Lobby data host = 110000101e55044 00:57:23.551 [Lua] Lobby data matchmaking_type = 2 00:57:23.551 [Lua] Lobby data is_private = true 00:57:23.551 [Lua] Lobby data match_started = true 00:57:23.551 [Lua] Lobby data difficulty = normal 00:57:23.551 [Lua] Lobby data player_slot_1 = 0:0 00:57:23.551 [Lua] Lobby data player_slot_4 = 0:0 00:57:23.551 [Lua] Lobby data unique_server_name = Visulth 00:57:23.551 [Lua] Lobby data quick_game = false 00:57:23.551 [Lua] Lobby data country_code = CA 00:57:23.551 [Lua] Lobby data matchmaking = false 00:57:23.551 [Lua] Lobby data power_level = 0 00:57:23.551 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 00:57:23.551 [Lua] Lobby data mechanism = deus 00:57:23.551 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:57:23.551 [Lua] Lobby data player_slot_2 = 0:0 00:57:23.551 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:57:23.551 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:57:23.552 [Lua] Lobby data eac_authorized = true 00:57:23.552 [Lua] Set lobby end. 00:57:23.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:57:23.556 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 00:57:23.556 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized 00:57:23.556 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_khorne_path4 0 00:57:23.569 [Umbra] Unload tome 00:57:23.583 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 00:57:23.583 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path4, async-read, 00:57:23.583 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path4, async-read, 00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path4, async-read, 00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path4, async-read, 00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path4, async-read, 00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path4, async-read, 00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4, sig_citadel_khorne_path4, async-read, 00:57:23.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel 00:57:23.620 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel 00:57:23.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 00:57:23.773 [Lua] ### Sending rpc_level_loaded 00:57:23.773 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 171 00:57:23.773 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 00:57:23.774 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 00:57:23.774 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 00:57:23.791 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 00:57:23.791 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 00:57:25.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 00:57:25.698 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 00:57:25.698 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 00:57:26.132 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 00:57:26.132 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 00:57:26.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel 00:57:31.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel 00:57:31.229 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel 00:57:31.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 00:57:31.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 00:57:31.463 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common 00:57:31.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 00:57:32.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 00:57:32.267 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 00:57:32.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 00:57:32.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 00:57:32.402 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 00:57:32.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4 00:57:32.438 [Umbra] Loading umbra tome '#ID[13d3fd6c12ab186b]' 00:57:32.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4 00:57:32.501 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4 00:57:32.518 [Lua] [LevelTransitionHandler] Level load completed! 00:57:32.519 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_khorne_path4 - level_seed: 2053431634 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 00:57:32.531 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:57:32.531 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_ratling_gunner=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_loot_rat=true, skaven_storm_vermin_with_shield=true, beastmen_minotaur=true, skaven_warpfire_thrower=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_stormfiend=true, chaos_raider=true, chaos_marauder=true, } 00:57:32.532 [Lua] load_startup_enemy_packages: -------------- 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_spawn 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_troll 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_rat_ogre 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_stormfiend 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] beastmen_minotaur 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_plague_sorcerer 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_corruptor_sorcerer 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_gutter_runner 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_pack_master 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_poison_wind_globadier 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_ratling_gunner 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_warpfire_thrower 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_vortex_sorcerer 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] beastmen_standard_bearer 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_vortex 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] critter_rat 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] critter_pig 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] beastmen_gor 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_storm_vermin 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] beastmen_ungor_archer 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] beastmen_ungor 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_clan_rat 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_plague_monk 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_loot_rat 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_storm_vermin_with_shield 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] skaven_clan_rat_with_shield 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_berzerker 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] beastmen_bestigor 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_raider 00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:57:32.532 [Lua] chaos_marauder 00:57:32.536 [Lua] ### Sending rpc_level_loaded 00:57:32.536 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 171 00:57:32.536 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 00:57:32.553 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 00:57:32.553 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 00:57:32.570 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 00:57:32.570 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 00:57:32.571 [Lua] ### Sending rpc_level_loaded 00:57:32.571 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 171 00:57:32.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:57:32.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:57:32.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:57:33.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:57:33.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:57:33.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:57:33.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:57:33.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:57:33.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:57:33.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:57:33.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:57:33.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:57:34.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:57:34.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:57:34.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:57:34.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:57:34.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:57:34.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:57:34.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:57:34.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:57:34.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:57:34.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:57:34.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:57:34.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:57:34.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:57:34.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:57:34.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:57:35.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:57:35.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:57:35.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:57:35.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:57:35.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:57:35.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:57:35.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:57:35.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:57:35.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:57:35.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:57:35.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:57:35.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:57:36.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:57:36.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:57:36.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:57:36.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:57:36.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:57:36.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:57:36.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:57:36.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:57:36.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:57:36.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:57:36.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:57:36.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:57:36.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:57:36.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:57:36.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:57:37.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:57:37.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:57:37.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:57:37.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:57:37.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:57:37.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:57:37.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:57:37.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:57:37.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:57:38.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:57:38.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:57:38.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:57:38.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:57:38.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:57:38.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:57:38.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:57:38.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:57:38.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:57:39.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:57:39.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:57:39.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:57:39.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:57:39.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:57:39.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:57:39.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:57:39.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:57:39.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:57:40.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:57:40.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:57:40.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:57:40.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:57:40.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:57:40.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:57:40.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:57:40.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:57:40.925 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_khorne_path4 game_mode: deus 00:57:40.925 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:57:40.925 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 00:57:40.935 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:57:41.209 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:57:41.209 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/khorne_path4/world 00:57:41.209 [Umbra] Init version: 3.4.15 :: 16 threads 00:57:44.740 [Lua] Async level spawning done 00:57:44.740 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:57:45.722 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:57:45.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:57:45.722 [Lua] [Matchmaking] unregister rpcs 00:57:45.722 [Lua] Set lobby begin: 00:57:45.722 [Lua] Lobby data twitch_enabled = false 00:57:45.723 [Lua] Lobby data selected_mission_id = journey_citadel 00:57:45.723 [Lua] Lobby data num_players = 2 00:57:45.723 [Lua] Lobby data difficulty_tweak = 0 00:57:45.723 [Lua] Lobby data host = 110000101e55044 00:57:45.723 [Lua] Lobby data matchmaking_type = 2 00:57:45.723 [Lua] Lobby data is_private = true 00:57:45.723 [Lua] Lobby data match_started = true 00:57:45.723 [Lua] Lobby data difficulty = normal 00:57:45.723 [Lua] Lobby data player_slot_1 = 0:0 00:57:45.723 [Lua] Lobby data player_slot_4 = 0:0 00:57:45.723 [Lua] Lobby data unique_server_name = Visulth 00:57:45.723 [Lua] Lobby data quick_game = false 00:57:45.723 [Lua] Lobby data country_code = CA 00:57:45.723 [Lua] Lobby data matchmaking = false 00:57:45.723 [Lua] Lobby data power_level = 0 00:57:45.723 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 00:57:45.723 [Lua] Lobby data mechanism = deus 00:57:45.723 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:57:45.723 [Lua] Lobby data player_slot_2 = 0:0 00:57:45.723 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:57:45.723 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:57:45.724 [Lua] Lobby data eac_authorized = true 00:57:45.724 [Lua] Set lobby end. 00:57:45.724 [Lua] [Managers] Destroying manager group: 00:57:45.725 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens 00:57:45.725 [Lua] [Gamestate] Enter StateIngame HOST 00:57:45.725 [Lua] <>level = sig_citadel_khorne_path4<> 00:57:45.725 [Lua] [StateIngame] Server ingame 00:57:45.731 [Lua] Set lobby begin: 00:57:45.731 [Lua] Lobby data twitch_enabled = false 00:57:45.731 [Lua] Lobby data selected_mission_id = journey_citadel 00:57:45.731 [Lua] Lobby data num_players = 2 00:57:45.731 [Lua] Lobby data difficulty_tweak = 7 00:57:45.731 [Lua] Lobby data host = 110000101e55044 00:57:45.731 [Lua] Lobby data matchmaking_type = 2 00:57:45.731 [Lua] Lobby data is_private = true 00:57:45.731 [Lua] Lobby data match_started = true 00:57:45.732 [Lua] Lobby data difficulty = hardest 00:57:45.732 [Lua] Lobby data player_slot_1 = 0:0 00:57:45.732 [Lua] Lobby data player_slot_4 = 0:0 00:57:45.732 [Lua] Lobby data unique_server_name = Visulth 00:57:45.732 [Lua] Lobby data quick_game = false 00:57:45.732 [Lua] Lobby data country_code = CA 00:57:45.732 [Lua] Lobby data matchmaking = false 00:57:45.732 [Lua] Lobby data power_level = 0 00:57:45.732 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 00:57:45.732 [Lua] Lobby data mechanism = deus 00:57:45.732 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:57:45.732 [Lua] Lobby data player_slot_2 = 0:0 00:57:45.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:57:45.732 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:57:45.732 [Lua] Lobby data eac_authorized = true 00:57:45.732 [Lua] Set lobby end. 00:57:45.732 [Lua] [Matchmaking] register rpcs 00:57:45.732 [Lua] GameNetworkManager:init... creating game session 00:57:45.732 [Lua] Host GameSession.make_game_session_host with session: 00:57:45.732 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:57:45.732 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 00:57:45.732 [Lua] [GameNetworkManager] self.is_server = true 00:57:45.732 [Network] Setting artificial MTU limit to 65536 00:57:45.742 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:57:45.742 [Lua] pacing=deus_default 00:57:45.742 [Lua] locked_func_name=beastmen 00:57:45.742 [Lua] roaming=nil 00:57:45.742 [Lua] specials=deus_skaven_beastmen 00:57:45.742 [Lua] contained_breeds=nil 00:57:45.742 [Lua] debug_color=orange 00:57:45.742 [Lua] disabled=false 00:57:45.742 [Lua] pack_spawning=deus_skaven_beastmen 00:57:45.742 [Lua] factions=nil 00:57:45.742 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:57:45.742 [Lua] boss=deus_skaven_beastmen 00:57:45.742 [Lua] horde=deus_beastmen 00:57:45.742 [Lua] name=deus_skaven_beastmen 00:57:45.742 [Lua] intensity=deus_default 00:57:45.742 [Lua] --- 00:57:45.743 [Lua] [LevelAnalysis] set_random_seed( 2053431634) 00:57:45.752 [Lua] [AIInterestPointSystem] Level Seed: 2053431634 00:57:45.752 [Lua] 00:57:45.752 [Lua] [entity_system_bag] = table 00:57:45.752 [Lua] [entity_system_bag] = metatable 00:57:45.752 [Lua] [startup_data] = table 00:57:45.752 [Lua] [entity_manager] = table 00:57:45.752 [Lua] [entity_manager] = metatable 00:57:45.752 [Lua] [unit_spawner] = table 00:57:45.752 [Lua] [unit_spawner] = metatable 00:57:45.752 [Lua] [unit_storage] = table 00:57:45.752 [Lua] [unit_storage] = metatable 00:57:45.752 [Lua] [dice_keeper] = table 00:57:45.752 [Lua] [dice_keeper] = metatable 00:57:45.752 [Lua] [is_server] = true (boolean) 00:57:45.752 [Lua] [world] = [World] 00:57:45.752 [Lua] [system_api] = table 00:57:45.752 [Lua] [entity_system] = table 00:57:45.752 [Lua] [entity_system] = metatable 00:57:45.752 [Lua] [network_lobby] = table 00:57:45.752 [Lua] [network_lobby] = metatable 00:57:45.752 [Lua] [profile_synchronizer] = table 00:57:45.752 [Lua] [profile_synchronizer] = metatable 00:57:45.752 [Lua] [level_transition_handler] = table 00:57:45.752 [Lua] [level_transition_handler] = metatable 00:57:45.752 [Lua] [num_local_human_players] = 1 (number) 00:57:45.752 [Lua] [statistics_db] = table 00:57:45.752 [Lua] [statistics_db] = metatable 00:57:45.752 [Lua] [network_server] = table 00:57:45.752 [Lua] [network_server] = metatable 00:57:45.752 [Lua] [input_manager] = table 00:57:45.752 [Lua] [input_manager] = metatable 00:57:45.752 [Lua] [network_clock] = table 00:57:45.752 [Lua] [network_clock] = metatable 00:57:45.752 [Lua] [network_transmit] = table 00:57:45.752 [Lua] [network_transmit] = metatable 00:57:45.752 [Lua] [free_flight_manager] = table 00:57:45.752 [Lua] [free_flight_manager] = metatable 00:57:45.752 [Lua] [network_manager] = table 00:57:45.752 [Lua] [network_manager] = metatable 00:57:45.752 [Lua] [network_event_delegate] = table 00:57:45.752 [Lua] [network_event_delegate] = metatable 00:57:45.752 [Lua] 00:57:45.752 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:57:45.752 [Lua] ignoring extension VersusInteractObjectiveExtension 00:57:45.752 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:57:45.752 [Lua] ignoring extension VersusSocketObjectiveExtension 00:57:45.752 [Lua] ignoring extension VersusTargetObjectiveExtension 00:57:45.752 [Lua] ignoring extension VersusMissionObjectiveExtension 00:57:45.754 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:57:45.788 [Lua] [AchievementManager] Achievements using the steam platform 00:57:45.789 [Lua] PlayerManager:add_player player_1 00:57:45.899 [Lua] [StateIngame] Level seed: 2053431634 00:57:45.918 [Lua] [LevelAnalysis] set_random_seed( 2053431634) 00:57:45.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:57:45.928 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:57:45.929 [Lua] [IngameUI] init 00:57:45.954 [SteamVoipClient] select_out(110000101e55044, off) 00:57:45.954 [SteamVoipClient] select_out(110000104e72a6c, off) 00:57:45.960 [Lua] cb_razer_chroma_setup 00:57:45.991 [Save] Saving `save_data` 00:57:45.996 [Save] Save done 00:57:46.007 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000010EC27F0; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000010EC23C0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010EC2440; parent_world_position = table: 0000000010EC2470; local_position = table: 0000000010EC2760; size = table: 0000000010EC27B0; node = table: 0000000010EC27F0 [3] scenegraph = table: 0000000010EC23C0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000010EC23C0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000010EC23C0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000006C7EE30 [7] self = table: 0000000006C7EE30; ingame_ui_context = table: 0000000009390D00; input_manager = table: 000000000589AAA0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000006C7EE30 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 000000000858E020; error_prefix_data = table: 0000000006C7EDF0; func = [function] [14] self = table: 000000000858E020; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000006C7ED10; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000000858E020 [20] self = table: 000000001CC74D20; ingame_ui_context = table: 0000000009390D00 [21] self = table: 000000001CC74D20; params = table: 000000001CC74BD0; viewport_name = "player_1"; input_manager = table: 000000000589AAA0; input_source = table: 0000000010252850; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000179A76D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000011E8F500; camera_system = table: 00000000100C6FA0; outline_system = table: 0000000008B14D00; fade_system = table: 0000000014C5BC00; sound_sector_system = table: 0000000007171F20; sound_environment_system = table: 00000000061DFCC0; event_manager = table: 0000000017060900; level_key = "sig_citadel_khorne_path4"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009390D00 [22] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true [25] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CCAA170; menu_widgets = table: 000000001727FE00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CCAA170; menu_widgets = table: 000000001727FE00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016ADF560; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000202E9560; telemetry_time_view_enter = 0; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000000F44C840; cutscene_system = table: 0000000013452480; text_popup_ui = table: 0000000017082DC0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000106B27D0; ui_top_renderer = table: 000000001C0FCFA0; camera_manager = table: 0000000017666B90; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009390D00; views = table: 00000000104699A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000179A76D0; weave_onboarding = table: 00000000064B11E0; popup_handler = table: 0000000017082C10; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006E310A0; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0; [22] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [23] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [24] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [25] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000001CB8FB40; network_server = table: 0000000005A03100; entity_system = table: 000000001CB8E960; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC74AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011F82A40; machines = table: 000000001CC74BA0; _quit_game = false; network_clock = table: 0000000016CBB070; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_citadel_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 00000000065BC480; network_event_delegate = table: 0000000006E310A0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000007E44C60; 00:57:46.009 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001BC7E1F0; node_def = table: 000000001C003710; k = "offset"; v = table: 0000000010EC22A0 [2] scenegraph = table: 000000001BC7E170; scenegraph_def = table: 0000000006C7EF40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001C003710; parent_name = nil; local_position = table: 000000001BC7E1A0; node = table: 000000001BC7E1F0 [3] scenegraph_def = table: 0000000006C7EF40; scenegraph = table: 000000001BC7E170; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001C003710 [4] self = table: 0000000006C7EE30 [5] self = table: 0000000006C7EE30; ingame_ui_context = table: 0000000009390D00; input_manager = table: 000000000589AAA0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000006C7EE30 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 000000000858E020; error_prefix_data = table: 0000000006C7EDF0; func = [function] [12] self = table: 000000000858E020; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000006C7ED10; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000000858E020 [18] self = table: 000000001CC74D20; ingame_ui_context = table: 0000000009390D00 [19] self = table: 000000001CC74D20; params = table: 000000001CC74BD0; viewport_name = "player_1"; input_manager = table: 000000000589AAA0; input_source = table: 0000000010252850; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000179A76D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000011E8F500; camera_system = table: 00000000100C6FA0; outline_system = table: 0000000008B14D00; fade_system = table: 0000000014C5BC00; sound_sector_system = table: 0000000007171F20; sound_environment_system = table: 00000000061DFCC0; event_manager = table: 0000000017060900; level_key = "sig_citadel_khorne_path4"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009390D00 [20] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true [23] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000001CC74C00 [25] self = table: 000000001DC83830; loading_context = table: 0000000007E44C60; is_server = true; assert_on_leak = true; input_manager = table: 000000000589AAA0; level_key = "sig_citadel_khorne_path4"; level_setting = table: 000000000567DA80; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000006E310A0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000017060900; level = [Level]; level_key = "sig_citadel_khorne_path4"; level_seed = 2053431634; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_citadel/generated/khorne_path4/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001CC74BD0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001727FE00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CCAA170; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010EC23C0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001727FE00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CCAA170; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010EC23C0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016ADF560; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000202E9560; telemetry_time_view_enter = 0; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000000F44C840; cutscene_system = table: 0000000013452480; text_popup_ui = table: 0000000017082DC0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000106B27D0; ui_top_renderer = table: 000000001C0FCFA0; camera_manager = table: 0000000017666B90; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009390D00; views = table: 00000000104699A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000179A76D0; weave_onboarding = table: 00000000064B11E0; popup_handler = table: 0000000017082C10; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006E310A0; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0; [20] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [21] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [22] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [23] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000001CB8FB40; network_server = table: 0000000005A03100; entity_system = table: 000000001CB8E960; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC74AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011F82A40; machines = table: 000000001CC74BA0; _quit_game = false; network_clock = table: 0000000016CBB070; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_citadel_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 00000000065BC480; network_event_delegate = table: 0000000006E310A0; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000007E44C60; 00:57:46.020 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:57:46.020 [Lua] Set lobby begin: 00:57:46.020 [Lua] Lobby data twitch_enabled = false 00:57:46.020 [Lua] Lobby data selected_mission_id = journey_citadel 00:57:46.020 [Lua] Lobby data num_players = 2 00:57:46.021 [Lua] Lobby data difficulty_tweak = 7 00:57:46.021 [Lua] Lobby data host = 110000101e55044 00:57:46.021 [Lua] Lobby data matchmaking_type = 2 00:57:46.021 [Lua] Lobby data is_private = true 00:57:46.021 [Lua] Lobby data match_started = true 00:57:46.021 [Lua] Lobby data difficulty = hardest 00:57:46.021 [Lua] Lobby data player_slot_1 = 0:0 00:57:46.021 [Lua] Lobby data player_slot_4 = 0:0 00:57:46.021 [Lua] Lobby data unique_server_name = Visulth 00:57:46.021 [Lua] Lobby data quick_game = false 00:57:46.021 [Lua] Lobby data country_code = CA 00:57:46.021 [Lua] Lobby data matchmaking = false 00:57:46.021 [Lua] Lobby data power_level = 765 00:57:46.021 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 00:57:46.021 [Lua] Lobby data mechanism = deus 00:57:46.022 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:57:46.022 [Lua] Lobby data player_slot_2 = 0:0 00:57:46.022 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:57:46.022 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:57:46.022 [Lua] Lobby data eac_authorized = true 00:57:46.022 [Lua] Set lobby end. 00:57:46.022 [Lua] CurrentConflictSettings deus_skaven_beastmen 00:57:46.022 [Lua] [ConflictDirector] conflict_director is ai_ready 00:57:46.023 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:57:46.023 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:57:46.024 [Lua] NORMAL PATROL MAIN PATH 1211.3095703125 00:57:46.024 [Lua] [waypoints] = table 00:57:46.024 [Lua] [astar_points] = table 00:57:46.024 [Lua] [travel_dist] = 1211.3094753026962 (number) 00:57:46.024 [Lua] [one_directional] = false (boolean) 00:57:46.024 [Lua] [id] = boss_1 (string) 00:57:46.024 [Lua] NORMAL PATROL MAIN PATH 1470.7203369140625 00:57:46.024 [Lua] [waypoints] = table 00:57:46.024 [Lua] [astar_points] = table 00:57:46.024 [Lua] [travel_dist] = 1470.7203348577023 (number) 00:57:46.024 [Lua] [one_directional] = false (boolean) 00:57:46.024 [Lua] [id] = boss_2 (string) 00:57:46.025 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:57:46.025 [Lua] Forming navigation groups in one frame 00:57:46.025 [Lua] Forming navigation groups 00:57:46.036 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258 00:57:46.127 [Lua] NavigationGroupManager -> calulation time B: 0.092000000000098225 00:57:46.127 [Lua] number of nav groups: 43 00:57:46.127 [Lua] number of refined nav groups : 38 00:57:46.129 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 00:57:46.130 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1168422330170884 Normalized coefficient: 1.7275718497091677 00:57:46.141 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.5323458015918732 Normalized coefficient: 1.1602905262176508 00:57:46.151 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_khorne_path4 00:57:46.151 [Lua] [LevelAnalysis] This level has a total main-path length of 591.877 meters. 00:57:46.151 [Lua] [LevelAnalysis] num_event_places_f: 0.36125123087565103 , num_event_places: 0 , trailing_event_fraction: 0.36125123087565103 , num_events: 0 00:57:46.151 [Lua] [LevelAnalysis] Level path distance: 591.87684631347656 00:57:46.151 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:57:46.157 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:57:46.159 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:57:46.163 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:57:46.171 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 00:57:46.171 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:57:46.171 [Lua] [Managers] Calling function on all managers: 00:57:46.171 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:57:46.187 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 00:57:46.187 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 00:57:46.187 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 00:57:46.187 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 00:57:46.196 [Lua] player (110000101e55044,2) was put into party 1 00:57:46.215 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 00:57:46.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 00:57:46.216 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:57:46.225 [Lua] player (110000101e55044,3) was put into party 1 00:57:46.247 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 00:57:46.247 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 00:57:46.247 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:57:46.837 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 00:57:46.844 [Lua] Breedfreezer (server) starting a hot join sync 00:57:46.844 [Lua] packing 0 units of breed chaos_marauder 00:57:46.844 [Lua] packing 0 units of breed skaven_clan_rat 00:57:46.844 [Lua] packing 0 units of breed skaven_storm_vermin 00:57:46.844 [Lua] packing 0 units of breed beastmen_ungor_archer 00:57:46.844 [Lua] packing 0 units of breed chaos_raider 00:57:46.844 [Lua] packing 0 units of breed chaos_berzerker 00:57:46.844 [Lua] packing 0 units of breed beastmen_bestigor 00:57:46.844 [Lua] packing 0 units of breed beastmen_ungor 00:57:46.844 [Lua] packing 0 units of breed skaven_plague_monk 00:57:46.844 [Lua] packing 0 units of breed beastmen_gor 00:57:46.844 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:57:46.844 [Lua] 00:57:46.844 [Lua] [1] = 1 (number) 00:57:46.844 [Lua] [2] = 0 (number) 00:57:46.844 [Lua] [3] = 1 (number) 00:57:46.844 [Lua] [4] = 0 (number) 00:57:46.844 [Lua] [5] = 1 (number) 00:57:46.844 [Lua] [6] = 0 (number) 00:57:46.844 [Lua] [7] = 1 (number) 00:57:46.844 [Lua] [8] = 0 (number) 00:57:46.844 [Lua] [9] = 1 (number) 00:57:46.844 [Lua] [10] = 0 (number) 00:57:46.844 [Lua] [11] = 1 (number) 00:57:46.844 [Lua] [12] = 0 (number) 00:57:46.844 [Lua] [13] = 1 (number) 00:57:46.844 [Lua] [14] = 0 (number) 00:57:46.844 [Lua] [15] = 1 (number) 00:57:46.844 [Lua] [16] = 0 (number) 00:57:46.844 [Lua] [17] = 1 (number) 00:57:46.844 [Lua] [18] = 0 (number) 00:57:46.844 [Lua] [19] = 1 (number) 00:57:46.844 [Lua] [20] = 0 (number) 00:57:46.844 [Lua] 00:57:46.844 [Lua] 00:57:46.844 [Lua] 00:57:46.845 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 00:57:46.845 [Lua] PlayerManager:add_remote_player 110000104e72a6c 00:57:46.845 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 00:57:46.845 [Lua] RemotePlayer:create_game_object( ) 59 00:57:46.868 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 00:57:46.868 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 00:57:46.868 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 00:57:46.868 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 00:57:46.877 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 00:57:46.877 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 00:57:46.877 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 00:57:46.877 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 00:57:46.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:57:46.948 [Lua] [PackageManager] Force_load: wwise/crossbow 00:57:46.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:57:47.013 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 00:57:47.013 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:57:47.013 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 00:57:47.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:57:47.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 00:57:47.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 00:57:47.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 00:57:47.567 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 00:57:47.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:57:47.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:57:47.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:57:47.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:57:47.856 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:57:47.856 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:57:47.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:57:47.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:57:47.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:57:47.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:57:48.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:57:48.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 00:57:48.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:57:48.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:57:48.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 00:57:48.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 00:57:48.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 00:57:48.245 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 00:57:48.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:57:48.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:57:48.283 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 00:57:48.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:57:48.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:57:48.339 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 00:57:48.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:57:48.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:57:48.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 00:57:48.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:57:48.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:57:48.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 00:57:48.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 00:57:48.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 00:57:48.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 00:57:48.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:57:48.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:57:48.878 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:57:48.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 00:57:48.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 00:57:48.963 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 00:57:48.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:57:49.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:57:49.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 00:57:49.021 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 00:57:49.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 00:57:49.138 [Lua] [PackageManager] Force_load: wwise/staff 00:57:49.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:57:49.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:57:49.317 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:57:49.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:57:49.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:57:49.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:57:49.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:57:49.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:57:49.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:57:49.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:57:49.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:57:49.659 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 00:57:49.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:57:50.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:57:50.194 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:57:50.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:57:50.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:57:50.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:57:50.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:57:50.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:57:50.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:57:50.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:57:50.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:57:50.819 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:57:50.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:57:50.850 [Lua] Set lobby begin: 00:57:50.850 [Lua] Lobby data twitch_enabled = false 00:57:50.850 [Lua] Lobby data selected_mission_id = journey_citadel 00:57:50.850 [Lua] Lobby data num_players = 2 00:57:50.850 [Lua] Lobby data difficulty_tweak = 7 00:57:50.850 [Lua] Lobby data host = 110000101e55044 00:57:50.850 [Lua] Lobby data matchmaking_type = 2 00:57:50.850 [Lua] Lobby data is_private = true 00:57:50.850 [Lua] Lobby data match_started = true 00:57:50.850 [Lua] Lobby data difficulty = hardest 00:57:50.850 [Lua] Lobby data player_slot_1 = 0:0 00:57:50.850 [Lua] Lobby data player_slot_4 = 0:0 00:57:50.850 [Lua] Lobby data unique_server_name = Visulth 00:57:50.850 [Lua] Lobby data quick_game = false 00:57:50.850 [Lua] Lobby data country_code = CA 00:57:50.850 [Lua] Lobby data matchmaking = false 00:57:50.850 [Lua] Lobby data power_level = 382 00:57:50.850 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 00:57:50.850 [Lua] Lobby data mechanism = deus 00:57:50.850 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:57:50.850 [Lua] Lobby data player_slot_2 = 0:0 00:57:50.850 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:57:50.850 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:57:50.851 [Lua] Lobby data eac_authorized = true 00:57:50.851 [Lua] Set lobby end. 00:57:50.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:57:50.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:57:50.915 [Lua] test 00:57:50.915 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:57:50.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82666666666666666) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:57:50.919 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 00:57:50.920 [Lua] test 00:57:50.920 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:57:50.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.625) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.69999999999999996) 00:57:50.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 00:57:50.928 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(399.438, -184.094, 57.613), Vector4(0, 0, 0, -1)) 00:57:50.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99558823529411766) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94444444444444442) 00:57:50.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99558823529411766) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94444444444444442) 00:57:50.933 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 00:57:50.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 00:57:50.935 [Lua] [GameNetworkManager] destroying game object with go_id=61 00:57:50.935 [Lua] [GameNetworkManager] destroying game object with go_id=63 00:57:50.947 [Lua] Switching ConflictSettings: to: deus_skaven 00:57:50.947 [Lua] pacing=deus_default 00:57:50.947 [Lua] roaming=nil 00:57:50.947 [Lua] specials=deus_skaven 00:57:50.947 [Lua] contained_breeds=nil 00:57:50.947 [Lua] debug_color=orange 00:57:50.947 [Lua] disabled=false 00:57:50.947 [Lua] pack_spawning=skaven 00:57:50.947 [Lua] description=deus_conflict_director_skaven_chaos_name 00:57:50.947 [Lua] factions=nil 00:57:50.947 [Lua] boss=deus_skaven 00:57:50.947 [Lua] horde=deus_default 00:57:50.947 [Lua] name=deus_skaven 00:57:50.947 [Lua] intensity=deus_default 00:57:50.947 [Lua] --- 00:57:50.950 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 00:57:50.950 [Lua] [GameNetworkManager] destroying game object with go_id=55 00:57:50.950 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 00:57:50.950 [Lua] [GameNetworkManager] destroying game object with go_id=57 00:57:50.950 [Lua] player (110000101e55044,2) was put into party 1 00:57:50.978 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 00:57:50.978 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 00:57:50.978 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3) 00:57:50.988 [Lua] player (110000101e55044,3) was put into party 1 00:57:51.013 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 00:57:51.013 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=69 00:57:51.013 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3) 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b27bcd0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b27bcd0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1bc6d620 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1bc6d620 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1208c0c0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1208c0c0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x100860a0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x100860a0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f4b0ab0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f4b0ab0 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1208c280 00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1208c280 00:57:51.140 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 00:57:51.140 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 00:57:51.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 00:57:51.142 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 00:57:51.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74583333333333335) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:57:51.148 [Lua] test 00:57:51.148 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2 00:57:51.152 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82666666666666666) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:57:51.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 00:57:51.153 [Lua] test 00:57:51.153 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3 00:57:51.157 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.625) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.69999999999999996) 00:57:51.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 00:57:51.375 [Lua] StateInGameRunning:_game_actually_starts() 00:57:51.377 [Lua] ################################################################################################################# 00:57:51.377 [Lua] [Loading Time]: 00:00:28 [Transition]: dlc_morris_map-sig_citadel_khorne_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:57:51.377 [Lua] ################################################################################################################# 00:57:51.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69 00:57:51.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69 00:57:51.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69 00:57:51.493 [Lua] Commit load time data 00:57:56.014 [Lua] Set lobby begin: 00:57:56.014 [Lua] Lobby data twitch_enabled = false 00:57:56.014 [Lua] Lobby data selected_mission_id = journey_citadel 00:57:56.014 [Lua] Lobby data num_players = 2 00:57:56.014 [Lua] Lobby data difficulty_tweak = 7 00:57:56.014 [Lua] Lobby data host = 110000101e55044 00:57:56.014 [Lua] Lobby data matchmaking_type = 2 00:57:56.015 [Lua] Lobby data is_private = true 00:57:56.015 [Lua] Lobby data match_started = true 00:57:56.015 [Lua] Lobby data difficulty = hardest 00:57:56.015 [Lua] Lobby data player_slot_1 = 0:0 00:57:56.015 [Lua] Lobby data player_slot_4 = 0:0 00:57:56.015 [Lua] Lobby data unique_server_name = Visulth 00:57:56.015 [Lua] Lobby data quick_game = false 00:57:56.015 [Lua] Lobby data country_code = CA 00:57:56.016 [Lua] Lobby data matchmaking = false 00:57:56.016 [Lua] Lobby data power_level = 765 00:57:56.016 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 00:57:56.016 [Lua] Lobby data mechanism = deus 00:57:56.016 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 00:57:56.016 [Lua] Lobby data player_slot_2 = 0:0 00:57:56.016 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 00:57:56.016 [Lua] Lobby data player_slot_3 = 110000101e55044:1 00:57:56.016 [Lua] Lobby data eac_authorized = true 00:57:56.016 [Lua] Set lobby end. 00:58:07.214 [EACServer] [20:58:07:214][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:58:33.125 [Lua] main_path_player_far_away_check started 00:58:33.125 [Lua] Players are leaving the safe zone 00:58:33.130 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo 00:58:33.514 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:58:33.528 [Lua] going to make a rush intervention, since loneliness_value= 361.21205975834772 and dist= 1101.748291015625 00:58:33.529 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 00:58:33.529 [Lua] rush intervention - ambush horde! 00:58:33.529 [Lua] setting up ambush-horde 00:58:33.529 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 00:58:33.529 [Lua] -> spawning: 51 00:58:33.529 [Lua] horde crated with id 1 of type ambush 00:58:33.529 [Lua] ambush horde has started 00:58:33.529 [Lua] Spline already found! 00:58:33.663 [Lua] main_path_player_far_away_check started 00:58:33.691 [Lua] rush intervention - spawning skaven_pack_master 00:58:33.733 [Lua] main_path_player_far_away_check started 00:58:33.738 [Lua] Init group template: spline_patrol 00:58:33.777 [Lua] main_path_player_far_away_check started 00:58:36.413 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 00:58:36.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 00:58:36.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 00:58:36.413 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 00:58:36.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 00:58:36.413 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 00:58:37.056 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 00:58:37.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 00:58:37.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 00:58:37.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:58:37.525 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=skaven_slave) 00:58:37.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:58:37.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:58:37.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 00:58:37.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 00:58:37.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 00:58:37.918 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 00:58:37.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 00:58:37.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 00:58:38.666 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 00:58:38.666 [Lua] pacing=deus_default 00:58:38.666 [Lua] locked_func_name=beastmen 00:58:38.666 [Lua] roaming=nil 00:58:38.666 [Lua] specials=deus_skaven_beastmen 00:58:38.666 [Lua] contained_breeds=nil 00:58:38.666 [Lua] debug_color=orange 00:58:38.666 [Lua] disabled=false 00:58:38.666 [Lua] pack_spawning=deus_skaven_beastmen 00:58:38.666 [Lua] factions=nil 00:58:38.666 [Lua] description=deus_conflict_director_skaven_beastmen_name 00:58:38.666 [Lua] boss=deus_skaven_beastmen 00:58:38.666 [Lua] horde=deus_beastmen 00:58:38.666 [Lua] name=deus_skaven_beastmen 00:58:38.666 [Lua] intensity=deus_default 00:58:38.666 [Lua] --- 00:58:41.489 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:58:41.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 00:58:41.489 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 00:58:41.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 00:58:41.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 00:58:41.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 00:58:41.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 00:58:41.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:58:41.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:58:41.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:58:41.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 00:58:41.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 00:58:41.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 00:58:42.249 [Lua] Init group template: horde 00:58:44.632 [Lua] 1 00:58:45.486 [Lua] 2 00:58:45.486 [Lua] 3 00:58:45.487 [Lua] 4 00:58:45.487 [Lua] 5 00:58:45.540 [Lua] 6 00:58:45.540 [Lua] 7 00:58:46.166 [Lua] 1 00:58:46.166 [Lua] 2 00:58:46.209 [Lua] 3 00:58:46.867 [Lua] 1 00:58:46.867 [Lua] 2 00:58:46.868 [Lua] 3 00:58:46.918 [Lua] 4 00:58:46.918 [Lua] 5 00:58:47.396 [Lua] 1 00:58:47.396 [Lua] 1 00:58:47.396 [Lua] 1 00:58:47.397 [Lua] 1 00:58:47.397 [Lua] 1 00:58:47.398 [Lua] 1 00:58:47.935 [Lua] 1 00:58:47.935 [Lua] 2 00:58:49.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 00:58:49.449 [Lua] nil 00:58:49.450 [Lua] nil 00:58:49.450 [Lua] nil 00:58:49.450 [Lua] nil 00:58:49.450 [Lua] nil 00:58:49.450 [Lua] nil 00:58:49.450 [Lua] nil 00:58:49.450 [Lua] nil 00:58:49.451 [Lua] nil 00:58:49.451 [Lua] nil 00:58:49.474 [Lua] nil 00:58:49.474 [Lua] nil 00:58:49.474 [Lua] nil 00:58:49.643 [Lua] 2 00:58:49.668 [Lua] 3 00:58:51.519 [Lua] 3 00:58:52.103 [Lua] 7 00:58:52.249 [Lua] 2 00:58:52.384 [Lua] 2 00:58:52.384 [Lua] 4 00:58:52.385 [Lua] 6 00:58:52.835 [Lua] 1 00:58:52.836 [Lua] 2 00:58:52.887 [Lua] 4 00:58:53.163 [Lua] 2 00:58:54.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 00:58:55.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 00:58:55.461 [Lua] 9 00:58:59.158 [Lua] 1 00:59:01.236 [Lua] 2 00:59:01.236 [Lua] 3 00:59:02.366 [Lua] 1 00:59:02.545 [Lua] Horde killed: ? 00:59:07.207 [Lua] 1 00:59:07.537 [Lua] 1 00:59:08.211 [Lua] 20 00:59:08.822 [Lua] 4 00:59:09.287 [Lua] 1 00:59:09.807 [Lua] 1 00:59:09.882 [Lua] 2 00:59:13.220 [Lua] 1 00:59:15.199 [Lua] ready to jump failed 00:59:15.315 [Lua] 1 00:59:15.409 [Lua] -----Enter charged 00:59:16.065 [Lua] 1 00:59:16.439 [Lua] -----Exit charged 00:59:18.309 [Lua] 21 00:59:18.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 00:59:19.905 [Lua] ready to jump failed 00:59:24.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 00:59:24.793 [Lua] 1 00:59:24.840 [Lua] 2 00:59:26.056 [Lua] 1 00:59:26.330 [Lua] 1 00:59:30.770 [Lua] 1 00:59:44.865 [Lua] 1 00:59:46.934 [Lua] 1 00:59:46.935 [Lua] 2 00:59:52.707 [Lua] 1 00:59:57.624 [Lua] 7 01:00:03.681 [Lua] 7 01:00:03.829 [Lua] 7 01:00:04.618 [Lua] 7 01:00:04.853 [Lua] 3 01:00:04.988 [Lua] 3 01:00:05.255 [Lua] 7 01:00:05.401 [Lua] 3 01:00:05.750 [Lua] 3 01:00:06.641 [Lua] 3 01:00:06.958 [Lua] 7 01:00:07.217 [EACServer] [21:00:07:217][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:00:07.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem 01:00:07.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 01:00:07.327 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:00:07.327 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:00:07.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem 01:00:10.657 [Lua] 3 01:00:10.800 [Lua] 3 01:00:11.261 [Lua] 7 01:00:11.690 [Lua] 7 01:00:12.031 [Lua] 7 01:00:12.755 [Lua] 1 01:00:12.787 [Lua] 7 01:00:14.352 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 33 01:00:17.370 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:00:17.370 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:00:17.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 01:00:17.389 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:00:17.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem 01:00:17.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 01:00:19.617 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:00:19.642 [Lua] Spline already found! 01:00:19.728 [Lua] Init group template: spline_patrol 01:00:22.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 01:00:22.409 [Lua] 1 01:00:23.025 [Lua] 1 01:00:23.025 [Lua] 2 01:00:25.156 [Lua] HORDE: Pushing horde in time; too many units out 62 01:00:25.346 [Lua] 1 01:00:30.284 [Lua] HORDE: Pushing horde in time; too many units out 66 01:00:31.770 [Lua] 7 01:00:32.910 [Lua] nil 01:00:32.910 [Lua] nil 01:00:32.911 [Lua] nil 01:00:35.815 [Lua] 1 01:00:36.898 [Lua] 7 01:00:37.657 [Lua] 1 01:00:37.689 [Lua] 2 01:00:39.713 [Lua] -----Enter charged 01:00:39.782 [Lua] HORDE: Chosing horde wave composition beastmen_huge 01:00:39.782 [Lua] Time for new HOOORDE! multi_first_wave 01:00:39.782 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 01:00:39.782 [Lua] horde requested: vector 01:00:39.782 [Lua] setting up vector-horde 01:00:39.782 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:00:39.782 [Lua] --> horde wants to spawn behind players (0.90918178404164/0.67 01:00:39.782 [Lua] -> spawning: 26 01:00:39.782 [Lua] horde crated with id 4 of type vector 01:00:39.783 [Lua] vector horde has started 01:00:40.531 [Lua] 1 01:00:40.666 [Lua] 20 01:00:40.773 [Lua] -----Exit charged 01:00:42.734 [Lua] 1 01:00:42.734 [Lua] 2 01:00:42.735 [Lua] 3 01:00:43.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:43.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:43.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:43.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:43.788 [Lua] 1 01:00:44.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:44.900 [Lua] 1 01:00:44.906 [Lua] 7 01:00:44.930 [Lua] 27 01:00:46.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:46.259 [Lua] 1 01:00:46.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:46.549 [Lua] 3 01:00:46.688 [Lua] nil 01:00:46.688 [Lua] nil 01:00:46.689 [Lua] nil 01:00:46.689 [Lua] nil 01:00:48.392 [Lua] 1 01:00:48.931 [Lua] HORDE: Pushing horde in time; too many units out 68 01:00:50.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:50.335 [Lua] nil 01:00:50.335 [Lua] nil 01:00:50.335 [Lua] nil 01:00:50.336 [Lua] nil 01:00:50.809 [Lua] 1 01:00:51.108 [Lua] 1 01:00:51.240 [Lua] 1 01:00:52.022 [Lua] 1 01:00:52.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:53.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:00:53.177 [Lua] 1 01:00:53.177 [Lua] 2 01:00:53.896 [Lua] 1 01:00:54.025 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:00:54.025 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:00:54.025 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 01:00:54.025 [Lua] horde requested: vector 01:00:54.025 [Lua] setting up vector-horde 01:00:54.025 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:00:54.025 [Lua] --> horde wants to spawn ahead of players (0.2079049291268/0.67 01:00:54.025 [Lua] -> spawning: 27 01:00:54.025 [Lua] horde crated with id 5 of type vector 01:00:54.025 [Lua] vector horde has started 01:00:56.568 [Lua] 3 01:00:56.603 [Lua] 4 01:00:56.720 [Lua] 1 01:00:57.221 [Lua] 1 01:00:58.464 [Lua] 7 01:00:58.667 [Lua] 7 01:01:00.407 [Lua] 2 01:01:01.585 [Lua] 1 01:01:01.646 [Lua] 1 01:01:02.352 [Lua] 1 01:01:03.050 [Lua] HORDE: Pushing horde in time; too many units out 66 01:01:03.698 [Lua] 1 01:01:07.545 [Lua] 2 01:01:07.545 [Lua] 1 01:01:07.546 [Lua] 3 01:01:08.029 [Lua] HORDE: Pushing horde in time; too many units out 71 01:01:08.138 [Lua] 1 01:01:08.717 [Lua] 1 01:01:10.150 [Lua] 1 01:01:10.254 [Lua] 1 01:01:11.273 [Lua] 1 01:01:11.554 [Lua] 1 01:01:11.600 [Lua] 2 01:01:12.071 [Lua] 1 01:01:12.482 [Lua] 2 01:01:12.482 [Lua] 1 01:01:12.935 [Lua] 1 01:01:13.008 [Lua] 1 01:01:13.043 [Lua] 2 01:01:13.191 [Lua] HORDE: Pushing horde in time; too many units out 67 01:01:13.230 [Lua] 1 01:01:13.382 [Lua] 2 01:01:13.382 [Lua] 1 01:01:14.375 [Lua] 1 01:01:15.091 [Lua] 1 01:01:15.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:01:16.014 [Lua] 2 01:01:16.663 [Lua] nil 01:01:16.663 [Lua] nil 01:01:16.663 [Lua] nil 01:01:16.663 [Lua] nil 01:01:17.322 [Lua] 1 01:01:17.322 [Lua] 2 01:01:17.379 [Lua] 3 01:01:17.640 [Lua] 1 01:01:17.640 [Lua] 2 01:01:18.127 [Lua] HORDE: last wave, reset to standard horde delay 01:01:18.127 [Lua] Time for new HOOORDE! multi_last_wave 01:01:18.127 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 01:01:18.127 [Lua] horde requested: vector 01:01:18.127 [Lua] setting up vector-horde 01:01:18.127 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:01:18.127 [Lua] --> horde wants to spawn ahead of players (0.59616086512042/0.67 01:01:18.127 [Lua] -> spawning: 27 01:01:18.127 [Lua] horde crated with id 6 of type vector 01:01:18.128 [Lua] vector horde has started 01:01:18.182 [Lua] 1 01:01:18.213 [Lua] 2 01:01:18.542 [Lua] 20 01:01:18.565 [Lua] 2 01:01:18.566 [Lua] 1 01:01:18.566 [Lua] 3 01:01:18.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:01:19.187 [Lua] 1 01:01:19.313 [Lua] 1 01:01:19.750 [Lua] 1 01:01:19.772 [Lua] nil 01:01:19.772 [Lua] nil 01:01:19.773 [Lua] nil 01:01:19.773 [Lua] nil 01:01:20.152 [Lua] 2 01:01:20.152 [Lua] 1 01:01:23.338 [Lua] 1 01:01:23.339 [Lua] 2 01:01:23.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:01:24.029 [Lua] 1 01:01:24.183 [Lua] nil 01:01:24.183 [Lua] nil 01:01:25.022 [Lua] 1 01:01:25.863 [Lua] 1 01:01:25.863 [Lua] 2 01:01:26.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:01:26.417 [Lua] 1 01:01:27.866 [Lua] 1 01:01:29.689 [Lua] 24 01:01:30.125 [Lua] 1 01:01:30.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5265b, position: 0 01:01:31.201 [Lua] 2 01:01:32.000 [Lua] 1 01:01:33.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:01:36.269 [Lua] 2 01:01:36.270 [Lua] 1 01:01:36.768 [Lua] 1 01:01:36.957 [Lua] 3 01:01:37.013 [Lua] 4 01:01:37.666 [Lua] 1 01:01:37.741 [Lua] 2 01:01:38.082 [Lua] 2 01:01:38.082 [Lua] 1 01:01:38.898 [Lua] 1 01:01:39.174 [Lua] 1 01:01:39.394 [Lua] 2 01:01:42.081 [Lua] 2 01:01:42.081 [Lua] 1 01:01:42.081 [Lua] 3 01:01:42.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:01:42.514 [Lua] 3 01:01:43.129 [Lua] 1 01:01:43.130 [Lua] 2 01:01:47.353 [Lua] 1 01:01:50.148 [Lua] 1 01:01:50.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:01:50.283 [Lua] 2 01:01:52.582 [Lua] 1 01:02:03.154 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:02:04.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:02:04.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:02:04.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:02:05.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:02:05.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:02:05.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:02:05.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:02:05.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:02:05.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:02:06.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:02:06.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:02:06.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:02:06.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:02:06.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:02:06.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:02:06.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:02:06.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:02:07.220 [EACServer] [21:02:07:220][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:02:15.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:02:15.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer 01:02:18.256 [Lua] Set lobby begin: 01:02:18.256 [Lua] Lobby data twitch_enabled = false 01:02:18.256 [Lua] Lobby data selected_mission_id = journey_citadel 01:02:18.256 [Lua] Lobby data num_players = 2 01:02:18.256 [Lua] Lobby data difficulty_tweak = 7 01:02:18.256 [Lua] Lobby data host = 110000101e55044 01:02:18.256 [Lua] Lobby data matchmaking_type = 2 01:02:18.256 [Lua] Lobby data is_private = true 01:02:18.256 [Lua] Lobby data match_started = true 01:02:18.256 [Lua] Lobby data difficulty = hardest 01:02:18.256 [Lua] Lobby data player_slot_1 = 0:0 01:02:18.256 [Lua] Lobby data player_slot_4 = 0:0 01:02:18.256 [Lua] Lobby data unique_server_name = Visulth 01:02:18.256 [Lua] Lobby data quick_game = false 01:02:18.256 [Lua] Lobby data country_code = CA 01:02:18.256 [Lua] Lobby data matchmaking = false 01:02:18.256 [Lua] Lobby data power_level = 775 01:02:18.256 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 01:02:18.256 [Lua] Lobby data mechanism = deus 01:02:18.256 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:02:18.256 [Lua] Lobby data player_slot_2 = 0:0 01:02:18.257 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:02:18.257 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:02:18.257 [Lua] Lobby data eac_authorized = true 01:02:18.257 [Lua] Set lobby end. 01:02:20.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:02:21.176 [Lua] [DeusChestExtension] equipped: 01:02:21.176 [Lua] 01:02:21.176 [Lua] [backend_id] = dr_steam_pistole59d909a-d32d-4f54-acc8-18dd497b3b0d (string) 01:02:21.176 [Lua] [power_level] = 700 (number) 01:02:21.176 [Lua] [deus_item_key] = deus_dr_steam_pistol (string) 01:02:21.176 [Lua] [traits] = table 01:02:21.176 [Lua] [skin] = dr_steam_pistol_skin_01_runed_01 (string) 01:02:21.176 [Lua] [bypass_skin_ownership_check] = true (boolean) 01:02:21.176 [Lua] [properties] = table 01:02:21.176 [Lua] [key] = dr_steam_pistol (string) 01:02:21.176 [Lua] [rarity] = unique (string) 01:02:21.176 [Lua] [data] = table 01:02:21.176 [Lua] 01:02:21.179 [Lua] min_height 401.16799926757812 01:02:21.196 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:02:21.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:02:21.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer, async-read, 01:02:21.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, ProfileSynchronizer 01:02:21.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, ProfileSynchronizer 01:02:21.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:02:21.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:02:23.322 [Lua] Set lobby begin: 01:02:23.322 [Lua] Lobby data twitch_enabled = false 01:02:23.322 [Lua] Lobby data selected_mission_id = journey_citadel 01:02:23.322 [Lua] Lobby data num_players = 2 01:02:23.322 [Lua] Lobby data difficulty_tweak = 7 01:02:23.322 [Lua] Lobby data host = 110000101e55044 01:02:23.322 [Lua] Lobby data matchmaking_type = 2 01:02:23.322 [Lua] Lobby data is_private = true 01:02:23.322 [Lua] Lobby data match_started = true 01:02:23.322 [Lua] Lobby data difficulty = hardest 01:02:23.322 [Lua] Lobby data player_slot_1 = 0:0 01:02:23.322 [Lua] Lobby data player_slot_4 = 0:0 01:02:23.322 [Lua] Lobby data unique_server_name = Visulth 01:02:23.322 [Lua] Lobby data quick_game = false 01:02:23.323 [Lua] Lobby data country_code = CA 01:02:23.323 [Lua] Lobby data matchmaking = false 01:02:23.323 [Lua] Lobby data power_level = 785 01:02:23.323 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 01:02:23.323 [Lua] Lobby data mechanism = deus 01:02:23.323 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:02:23.323 [Lua] Lobby data player_slot_2 = 0:0 01:02:23.323 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:02:23.323 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:02:23.323 [Lua] Lobby data eac_authorized = true 01:02:23.323 [Lua] Set lobby end. 01:02:46.732 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 4 01:02:59.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 01:03:03.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 01:03:03.686 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:03:03.686 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:03:03.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem 01:03:08.759 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:03:08.759 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:03:08.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 01:03:08.776 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:03:08.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 01:03:13.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:03:18.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa] 01:03:18.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa] 01:03:28.784 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:03:28.804 [Lua] Spline already found! 01:03:28.808 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-322.629, 358.362, 28.0651) 01:03:28.808 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-323.199, 358.384, 28.0651) 01:03:28.827 [Lua] Init group template: spline_patrol 01:03:33.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:03:33.895 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 01:03:34.498 [Lua] ready to jump failed 01:03:34.706 [Lua] 1 01:03:36.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:03:36.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:03:36.621 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:03:36.732 [Lua] ready to jump failed 01:03:37.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:03:37.071 [Lua] [PackageManager] Force_load: wwise/rakegun 01:03:38.402 [Lua] nil 01:03:38.403 [Lua] nil 01:03:39.109 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 01:03:39.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 01:03:39.208 [Lua] 1 01:03:40.781 [Lua] 1 01:03:43.084 [Lua] 1 01:04:07.224 [EACServer] [21:04:07:224][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:04:12.872 [Lua] min_height 160 01:04:14.365 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:15.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:04:15.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:04:15.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:04:16.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:04:16.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:04:16.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:04:17.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:04:17.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:04:17.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:04:17.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:04:17.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:04:24.418 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:04:24.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 01:04:24.432 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:04:24.432 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:04:24.432 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:04:24.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 01:04:24.433 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:04:24.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem 01:04:24.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 01:04:26.219 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 01:04:26.219 [Lua] Time for new HOOORDE! multi_first_wave 01:04:26.219 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 01:04:26.219 [Lua] horde requested: vector 01:04:26.219 [Lua] setting up vector-horde 01:04:26.219 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 01:04:26.219 [Lua] --> horde wants to spawn ahead of players (0.54556496992013/0.67 01:04:26.220 [Lua] -> spawning: 28 01:04:26.220 [Lua] horde crated with id 8 of type vector 01:04:26.220 [Lua] vector horde has started 01:04:36.332 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:04:36.332 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:04:36.332 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 01:04:36.332 [Lua] horde requested: vector 01:04:36.332 [Lua] setting up vector-horde 01:04:36.332 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:04:36.332 [Lua] --> horde wants to spawn ahead of players (0.11511193154527/0.67 01:04:36.332 [Lua] -> spawning: 27 01:04:36.332 [Lua] horde crated with id 9 of type vector 01:04:36.332 [Lua] vector horde has started 01:04:40.461 [Lua] 2 01:04:40.462 [Lua] 3 01:04:42.519 [Lua] nil 01:04:42.519 [Lua] nil 01:04:42.519 [Lua] nil 01:04:42.519 [Lua] nil 01:04:42.519 [Lua] nil 01:04:42.519 [Lua] nil 01:04:42.520 [Lua] nil 01:04:42.520 [Lua] nil 01:04:42.520 [Lua] nil 01:04:43.288 [Lua] 1 01:04:43.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:04:44.203 [Lua] 1 01:04:44.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:44.816 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:04:45.746 [Lua] Init group template: horde 01:04:45.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:04:45.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:04:45.979 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:04:46.013 [Lua] 2 01:04:46.520 [Lua] 1 01:04:46.520 [Lua] 2 01:04:46.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:04:46.739 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:04:47.280 [Lua] 1 01:04:47.501 [Lua] 1 01:04:47.662 [Lua] 7 01:04:48.030 [Lua] 3 01:04:48.271 [Lua] 1 01:04:48.276 [Lua] 7 01:04:48.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:04:48.572 [Lua] 7 01:04:48.833 [Lua] 7 01:04:49.490 [Lua] 1 01:04:49.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:49.908 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 01:04:49.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:04:50.024 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa] 01:04:50.024 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa] 01:04:50.962 [Lua] 2 01:04:51.076 [Lua] Destroying unit since outside mesh or world 01:04:51.413 [Lua] 1 01:04:52.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:04:52.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:04:52.144 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:04:52.583 [Lua] 1 01:04:52.583 [Lua] 2 01:04:52.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:04:52.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:04:52.871 [Lua] [PackageManager] Force_load: wwise/rakegun 01:04:52.875 [Lua] 1 01:04:53.040 [Lua] 1 01:04:53.042 [Lua] Destroying unit since outside mesh or world 01:04:54.164 [Lua] 2 01:04:54.209 [Lua] 3 01:04:54.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:04:54.720 [Lua] Destroying unit since outside mesh or world 01:04:55.005 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 01:04:55.009 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 01:04:55.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 01:04:55.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 01:04:55.746 [Lua] HORDE: last wave, reset to standard horde delay 01:04:55.746 [Lua] Time for new HOOORDE! multi_last_wave 01:04:55.746 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 01:04:55.746 [Lua] horde requested: vector 01:04:55.746 [Lua] setting up vector-horde 01:04:55.746 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:04:55.746 [Lua] --> horde wants to spawn ahead of players (0.13743613632987/0.67 01:04:55.746 [Lua] -> spawning: 28 01:04:55.746 [Lua] horde crated with id 10 of type vector 01:04:55.746 [Lua] vector horde has started 01:04:55.827 [Lua] 2 01:04:55.828 [Lua] 1 01:04:55.867 [Lua] nil 01:04:55.867 [Lua] nil 01:04:55.868 [Lua] nil 01:04:55.868 [Lua] nil 01:04:55.906 [Lua] nil 01:04:55.985 [Lua] Destroying unit since outside mesh or world 01:04:56.057 [Lua] Destroying unit since outside mesh or world 01:04:57.289 [Lua] 1 01:04:58.890 [Lua] 1 01:04:59.482 [Lua] 1 01:04:59.483 [Lua] 1 01:04:59.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:59.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:04:59.887 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:04:59.887 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 01:05:00.051 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 01:05:00.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:05:00.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:05:00.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:05:00.751 [Lua] 1 01:05:00.791 [Lua] 3 01:05:00.791 [Lua] 1 01:05:00.791 [Lua] 2 01:05:01.458 [Lua] 1 01:05:01.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:05:02.026 [Lua] 2 01:05:02.026 [Lua] 3 01:05:03.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:05:03.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:05:03.145 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:05:03.918 [Lua] 2 01:05:03.918 [Lua] 3 01:05:04.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:05:04.139 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:05:04.140 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:05:04.571 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:05:04.571 [Lua] [PackageManager] Force_load: wwise/rakegun 01:05:04.681 [Lua] Init group template: horde 01:05:04.984 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 01:05:04.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 01:05:05.000 [Lua] 1 01:05:05.174 [Lua] 1 01:05:05.174 [Lua] 2 01:05:05.504 [Lua] 2 01:05:05.742 [Lua] 1 01:05:05.743 [Lua] 4 01:05:05.743 [Lua] 3 01:05:05.744 [Lua] 2 01:05:05.781 [Lua] 2 01:05:05.781 [Lua] 4 01:05:06.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:05:06.970 [Lua] 1 01:05:07.009 [Lua] 2 01:05:07.914 [Lua] 1 01:05:09.091 [Lua] 2 01:05:09.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:05:09.962 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 01:05:09.989 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 01:05:09.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 01:05:10.255 [Lua] 1 01:05:10.857 [Lua] Horde killed: ? 01:05:12.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:05:12.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:05:12.334 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:05:12.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:05:12.940 [Lua] [PackageManager] Force_load: wwise/rakegun 01:05:13.345 [Lua] 2 01:05:14.231 [Lua] 1 01:05:14.259 [Lua] 2 01:05:14.260 [Lua] 3 01:05:15.326 [Lua] 1 01:05:15.625 [Lua] 1 01:05:15.932 [Lua] 3 01:05:15.933 [Lua] 2 01:05:15.996 [Lua] 3 01:05:15.997 [Lua] 1 01:05:16.603 [Lua] 3 01:05:16.603 [Lua] 2 01:05:16.603 [Lua] 1 01:05:16.604 [Lua] 4 01:05:17.833 [Lua] 1 01:05:17.834 [Lua] 2 01:05:17.877 [Lua] 3 01:05:17.877 [Lua] 4 01:05:17.963 [Lua] 1 01:05:18.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:05:20.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:05:20.843 [Lua] Destroying unit since outside mesh or world 01:05:20.955 [Lua] 1 01:05:21.068 [Lua] 1 01:05:21.563 [Lua] 1 01:05:22.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:05:22.339 [Lua] 1 01:05:22.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:05:23.145 [Lua] 2 01:05:24.443 [Lua] 1 01:05:24.613 [Lua] 2 01:05:25.356 [Lua] 2 01:05:25.356 [Lua] 1 01:05:25.821 [Lua] 1 01:05:26.402 [Lua] 1 01:05:26.513 [Lua] 1 01:05:27.504 [Lua] 1 01:05:28.040 [Lua] 1 01:05:28.189 [Lua] 1 01:05:28.291 [Lua] 1 01:05:28.805 [Lua] 2 01:05:30.737 [Lua] 2 01:05:30.737 [Lua] 1 01:05:31.237 [Lua] 1 01:05:31.238 [Lua] 2 01:05:31.641 [Lua] 1 01:05:33.713 [Lua] Horde killed: ? 01:05:35.008 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 01:05:35.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 01:05:50.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:05:50.066 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 01:05:52.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:05:52.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 01:05:52.103 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:05:52.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:05:52.626 [Lua] [PackageManager] Force_load: wwise/rakegun 01:05:55.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:05:55.074 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:05:55.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:05:55.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:05:55.910 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:05:56.807 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:05:56.807 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:06:03.346 [Lua] 2 01:06:03.735 [Lua] 1 01:06:03.735 [Lua] 1 01:06:04.006 [Lua] 1 01:06:04.104 [Lua] 1 01:06:07.228 [EACServer] [21:06:07:228][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:06:07.625 [Lua] 1 01:06:07.630 [Lua] 1 01:06:08.179 [Lua] 1 01:06:08.618 [Lua] 1 01:06:09.661 [Lua] 1 01:06:10.726 [Lua] 2 01:06:10.727 [Lua] 3 01:06:11.716 [Lua] 2 01:06:12.266 [Lua] 1 01:06:12.687 [Lua] 1 01:06:12.827 [Lua] 1 01:06:14.916 [Lua] 1 01:06:16.381 [Lua] 7 01:06:16.738 [Lua] 1 01:06:16.761 [Lua] 2 01:06:16.794 [Lua] 3 01:06:16.794 [Lua] 2 01:06:16.794 [Lua] 1 01:06:17.832 [Lua] 1 01:06:19.351 [Lua] nil 01:06:21.166 [Lua] 1 01:06:23.571 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 18 58 01:06:23.606 [Lua] 2 01:06:26.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:27.035 [Lua] 1 01:06:27.549 [Lua] 1 01:06:32.126 [Lua] 1 01:06:32.723 [Lua] 1 01:06:33.571 [Lua] 1 01:06:35.421 [Lua] 1 01:06:38.083 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 01:06:38.083 [Lua] Time for new HOOORDE! multi_first_wave 01:06:38.083 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 01:06:38.083 [Lua] horde requested: ambush 01:06:38.083 [Lua] setting up ambush-horde 01:06:38.083 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:06:38.083 [Lua] -> spawning: 25 01:06:38.083 [Lua] horde crated with id 11 of type ambush 01:06:38.083 [Lua] ambush horde has started 01:06:40.161 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 1 54 01:06:40.826 [Lua] 7 01:06:41.118 [Lua] 7 01:06:41.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:43.395 [Lua] 1 01:06:43.592 [Lua] Init group template: horde 01:06:45.991 [Lua] HORDE: Pushing horde in time; too many units out 69 01:06:45.995 [Lua] 1 01:06:46.809 [Lua] 1 01:06:46.849 [Lua] 1 01:06:46.849 [Lua] 1 01:06:48.208 [Lua] 2 01:06:48.208 [Lua] 1 01:06:48.287 [Lua] 2 01:06:48.288 [Lua] 1 01:06:48.288 [Lua] 1 01:06:49.269 [Lua] 1 01:06:49.777 [Lua] 1 01:06:49.817 [Lua] 1 01:06:49.818 [Lua] 1 01:06:49.818 [Lua] 2 01:06:50.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:50.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:50.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:51.056 [Lua] HORDE: Pushing horde in time; too many units out 72 01:06:51.467 [Lua] nil 01:06:51.467 [Lua] nil 01:06:51.467 [Lua] nil 01:06:51.467 [Lua] nil 01:06:51.467 [Lua] nil 01:06:51.468 [Lua] nil 01:06:51.468 [Lua] nil 01:06:51.504 [Lua] 4 01:06:51.507 [Lua] nil 01:06:51.764 [Lua] 2 01:06:52.775 [Lua] 2 01:06:52.775 [Lua] 3 01:06:52.793 [Lua] 1 01:06:52.794 [Lua] 2 01:06:52.794 [Lua] 3 01:06:54.199 [Lua] 1 01:06:55.265 [Lua] 1 01:06:55.266 [Lua] 3 01:06:55.266 [Lua] 2 01:06:55.342 [Lua] 1 01:06:55.343 [Lua] 3 01:06:55.343 [Lua] 2 01:06:55.343 [Lua] 1 01:06:55.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:55.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:55.955 [Lua] 2 01:06:56.322 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:06:56.322 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:06:56.322 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 01:06:56.322 [Lua] horde requested: ambush 01:06:56.322 [Lua] setting up ambush-horde 01:06:56.322 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:06:56.322 [Lua] -> spawning: 27 01:06:56.322 [Lua] horde crated with id 12 of type ambush 01:06:56.322 [Lua] ambush horde has started 01:06:56.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:56.494 [Lua] 1 01:06:56.495 [Lua] 1 01:06:56.495 [Lua] 1 01:06:56.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:06:57.159 [Lua] 1 01:06:57.159 [Lua] 2 01:06:57.159 [Lua] 4 01:06:57.160 [Lua] 3 01:06:59.050 [Lua] 1 01:07:00.081 [Lua] 1 01:07:00.816 [Lua] 1 01:07:00.927 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 38 69 01:07:01.960 [Lua] Init group template: horde 01:07:02.316 [Lua] 1 01:07:02.446 [Lua] 2 01:07:04.039 [Lua] 1 01:07:05.148 [Lua] HORDE: Pushing horde in time; too many units out 69 01:07:05.289 [Lua] 2 01:07:05.290 [Lua] 1 01:07:05.290 [Lua] 3 01:07:06.262 [Lua] 1 01:07:06.263 [Lua] 1 01:07:06.654 [Lua] 1 01:07:06.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:07.248 [Lua] 1 01:07:07.248 [Lua] 2 01:07:07.249 [Lua] 3 01:07:07.388 [Lua] 2 01:07:07.388 [Lua] 3 01:07:07.388 [Lua] 1 01:07:07.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:08.393 [Lua] 1 01:07:09.114 [Lua] 1 01:07:09.966 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 9 56 01:07:09.992 [Lua] Horde killed: ? 01:07:10.002 [Lua] HORDE: last wave, reset to standard horde delay 01:07:10.002 [Lua] Time for new HOOORDE! multi_last_wave 01:07:10.002 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 01:07:10.002 [Lua] horde requested: ambush 01:07:10.002 [Lua] setting up ambush-horde 01:07:10.002 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 01:07:10.002 [Lua] -> spawning: 28 01:07:10.002 [Lua] horde crated with id 13 of type ambush 01:07:10.002 [Lua] ambush horde has started 01:07:10.200 [Lua] nil 01:07:10.200 [Lua] nil 01:07:10.200 [Lua] nil 01:07:10.200 [Lua] nil 01:07:10.201 [Lua] nil 01:07:10.201 [Lua] nil 01:07:10.201 [Lua] nil 01:07:10.234 [Lua] nil 01:07:10.234 [Lua] nil 01:07:10.234 [Lua] nil 01:07:10.234 [Lua] nil 01:07:10.234 [Lua] nil 01:07:10.235 [Lua] nil 01:07:10.608 [Lua] nil 01:07:10.609 [Lua] nil 01:07:10.609 [Lua] nil 01:07:10.641 [Lua] nil 01:07:11.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:12.627 [Lua] 2 01:07:12.628 [Lua] 1 01:07:12.628 [Lua] 3 01:07:14.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:16.028 [Lua] Init group template: horde 01:07:17.411 [Lua] 4 01:07:17.411 [Lua] 2 01:07:17.411 [Lua] 1 01:07:17.411 [Lua] 3 01:07:18.468 [Lua] 1 01:07:18.468 [Lua] 1 01:07:18.469 [Lua] 1 01:07:18.590 [Lua] 2 01:07:19.160 [Lua] 2 01:07:19.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:19.555 [Lua] 1 01:07:20.025 [Lua] 1 01:07:20.025 [Lua] 2 01:07:20.250 [Lua] 1 01:07:20.251 [Lua] 1 01:07:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:20.539 [Lua] nil 01:07:20.539 [Lua] nil 01:07:20.540 [Lua] nil 01:07:20.540 [Lua] nil 01:07:20.540 [Lua] nil 01:07:20.541 [Lua] nil 01:07:20.581 [Lua] nil 01:07:20.581 [Lua] nil 01:07:20.581 [Lua] nil 01:07:20.581 [Lua] nil 01:07:20.582 [Lua] nil 01:07:20.582 [Lua] nil 01:07:20.582 [Lua] nil 01:07:20.582 [Lua] nil 01:07:20.582 [Lua] nil 01:07:20.583 [Lua] nil 01:07:20.583 [Lua] nil 01:07:20.583 [Lua] nil 01:07:20.583 [Lua] nil 01:07:20.583 [Lua] nil 01:07:21.805 [Lua] 1 01:07:22.375 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 26 58 01:07:25.204 [Lua] 1 01:07:25.319 [Lua] 1 01:07:25.861 [Lua] 1 01:07:25.861 [Lua] 2 01:07:26.018 [Lua] 1 01:07:26.098 [Lua] 1 01:07:26.396 [Lua] 1 01:07:26.396 [Lua] 2 01:07:26.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:26.477 [Lua] 3 01:07:26.477 [Lua] 4 01:07:26.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:26.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:29.876 [Lua] 3 01:07:29.918 [Lua] 4 01:07:31.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:32.579 [Lua] 2 01:07:32.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:07:33.336 [Lua] 2 01:07:33.337 [Lua] Horde killed: ? 01:07:35.095 [Lua] 1 01:07:35.594 [Lua] 1 01:07:35.884 [Lua] Horde killed: ? 01:07:48.345 [Lua] min_height 160 01:07:51.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 72, name: `unknown` 01:07:52.029 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 01:07:52.072 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 01:07:58.417 [Lua] nil 01:08:00.385 [Lua] nil 01:08:01.062 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:01.812 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:08:03.035 [Lua] 1 01:08:03.638 [Lua] ready to jump failed 01:08:04.203 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 26.034021377563476 [Unit '#ID[a9b416aa2fc562b7]'] 01:08:05.148 [Lua] nil 01:08:06.298 [Lua] Destroying unit since outside mesh or world 01:08:07.231 [EACServer] [21:08:07:231][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:08:10.270 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 01:08:10.286 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1e353c10 01:08:11.347 [Lua] 1 01:08:16.014 [Lua] 2 01:08:20.660 [Lua] min_height 160 01:08:20.661 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 01:08:20.673 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1e353c10 01:08:34.102 [Lua] 1 01:08:34.967 [Lua] 1 01:08:39.086 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 01:08:39.086 [Lua] Time for new HOOORDE! multi_first_wave 01:08:39.086 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 01:08:39.086 [Lua] horde requested: ambush 01:08:39.086 [Lua] setting up ambush-horde 01:08:39.086 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 01:08:39.087 [Lua] -> spawning: 28 01:08:39.087 [Lua] horde crated with id 14 of type ambush 01:08:39.087 [Lua] ambush horde has started 01:08:42.101 [Lua] 1 01:08:45.644 [Lua] Init group template: horde 01:08:46.047 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:08:46.047 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:08:46.047 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 01:08:46.047 [Lua] horde requested: ambush 01:08:46.047 [Lua] setting up ambush-horde 01:08:46.047 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 01:08:46.047 [Lua] -> spawning: 28 01:08:46.047 [Lua] horde crated with id 15 of type ambush 01:08:46.047 [Lua] ambush horde has started 01:08:46.323 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 01:08:49.679 [Lua] 1 01:08:49.811 [Lua] 3 01:08:49.812 [Lua] 2 01:08:49.812 [Lua] 1 01:08:50.392 [Lua] 1 01:08:50.754 [Lua] 1 01:08:50.754 [Lua] 3 01:08:50.754 [Lua] 4 01:08:50.755 [Lua] 2 01:08:51.746 [Lua] 1 01:08:51.747 [Lua] 1 01:08:51.747 [Lua] 1 01:08:52.360 [Lua] 1 01:08:53.108 [Lua] 1 01:08:53.379 [Lua] nil 01:08:53.380 [Lua] nil 01:08:53.380 [Lua] nil 01:08:53.380 [Lua] nil 01:08:53.381 [Lua] Init group template: horde 01:08:54.121 [Lua] 2 01:08:54.121 [Lua] 3 01:08:54.121 [Lua] 4 01:08:54.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:54.320 [Lua] -----Enter charged 01:08:55.450 [Lua] -----Exit charged 01:08:55.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:55.801 [Lua] nil 01:08:55.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:56.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:56.653 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 16 46 01:08:57.009 [Lua] HORDE: last wave, reset to standard horde delay 01:08:57.009 [Lua] Time for new HOOORDE! multi_last_wave 01:08:57.009 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 01:08:57.009 [Lua] horde requested: ambush 01:08:57.009 [Lua] setting up ambush-horde 01:08:57.009 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 01:08:57.010 [Lua] -> spawning: 28 01:08:57.010 [Lua] horde crated with id 16 of type ambush 01:08:57.010 [Lua] ambush horde has started 01:08:57.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:57.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:57.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:57.765 [Lua] 1 01:08:57.765 [Lua] 2 01:08:57.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:57.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:57.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:57.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:57.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.528 [Lua] 2 01:08:58.528 [Lua] 3 01:08:58.529 [Lua] 4 01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:58.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:08:59.099 [Lua] 2 01:08:59.702 [Lua] 2 01:08:59.702 [Lua] 1 01:09:00.099 [Lua] 4 01:09:00.099 [Lua] 5 01:09:00.099 [Lua] 1 01:09:00.100 [Lua] 3 01:09:00.100 [Lua] 2 01:09:00.101 [Lua] 7 01:09:00.442 [Lua] 4 01:09:00.472 [Lua] 5 01:09:00.855 [Lua] 1 01:09:00.886 [Lua] 2 01:09:01.022 [Lua] 7 01:09:01.512 [Lua] 1 01:09:01.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.260 [Lua] 1 01:09:02.260 [Lua] 3 01:09:02.260 [Lua] 2 01:09:02.766 [Lua] 1 01:09:02.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:02.796 [Lua] 2 01:09:03.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:03.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:03.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:03.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:03.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:03.396 [Lua] Horde killed: ? 01:09:03.419 [Lua] 1 01:09:03.615 [Lua] Init group template: horde 01:09:03.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:04.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:04.816 [Lua] 3 01:09:04.817 [Lua] 4 01:09:04.846 [Lua] 5 01:09:05.291 [Lua] 2 01:09:05.722 [Lua] 2 01:09:05.745 [Lua] 4 01:09:05.745 [Lua] 5 01:09:06.442 [Lua] 1 01:09:07.081 [Lua] 2 01:09:08.788 [Lua] 1 01:09:08.788 [Lua] 2 01:09:08.788 [Lua] 3 01:09:09.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:09.274 [Lua] 1 01:09:09.274 [Lua] 2 01:09:12.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:12.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:12.582 [Lua] 1 01:09:12.583 [Lua] 2 01:09:12.586 [Lua] Horde killed: ? 01:09:12.810 [Lua] 6 01:09:12.811 [Lua] 7 01:09:12.811 [Lua] 8 01:09:12.811 [Lua] 9 01:09:12.811 [Lua] 10 01:09:12.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:13.074 [Lua] 1 01:09:13.943 [Lua] 2 01:09:14.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:14.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:15.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:15.637 [Lua] 1 01:09:15.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:15.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:09:16.450 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 18 18 01:09:17.105 [Lua] nil 01:09:17.106 [Lua] nil 01:09:17.107 [Lua] nil 01:09:17.239 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 4 17 01:09:19.575 [Lua] 1 01:09:20.791 [Lua] 1 01:09:21.479 [Lua] Horde killed: ? 01:09:30.867 [Lua] 3 01:09:31.901 [Lua] 1 01:09:32.738 [Lua] 1 01:09:33.305 [Lua] 2 01:09:33.305 [Lua] 1 01:09:33.775 [Lua] 1 01:09:37.717 [Lua] 1 01:09:39.281 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 11 01:09:41.031 [Lua] 2 01:09:41.964 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:09:41.964 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:09:41.981 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 01:09:41.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 01:09:41.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 01:09:44.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 01:09:44.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 01:09:44.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 01:09:44.999 [Lua] 1 01:09:45.196 [Lua] 20 01:09:45.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 01:09:45.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 01:09:45.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:09:46.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:09:46.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:09:46.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 01:09:47.332 [Lua] 20 01:09:47.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 01:09:47.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 01:09:56.435 [Lua] 20 01:09:58.992 [Lua] 13 01:10:07.234 [EACServer] [21:10:07:234][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:10:10.718 [Lua] 1 01:10:17.952 [Lua] HORDE: Chosing horde wave composition beastmen_huge 01:10:17.952 [Lua] Time for new HOOORDE! multi_first_wave 01:10:17.952 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 01:10:17.952 [Lua] horde requested: ambush 01:10:17.952 [Lua] setting up ambush-horde 01:10:17.952 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:10:17.953 [Lua] -> spawning: 26 01:10:17.953 [Lua] horde crated with id 17 of type ambush 01:10:17.953 [Lua] ambush horde has started 01:10:27.058 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:10:27.058 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:10:27.058 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 01:10:27.058 [Lua] horde requested: ambush 01:10:27.058 [Lua] setting up ambush-horde 01:10:27.058 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:10:27.058 [Lua] -> spawning: 27 01:10:27.058 [Lua] horde crated with id 18 of type ambush 01:10:27.059 [Lua] ambush horde has started 01:10:28.170 [Lua] 20 01:10:28.170 [Lua] 27 01:10:29.171 [Lua] 7 01:10:29.732 [Lua] 20 01:10:30.062 [Lua] 1 01:10:30.114 [Lua] 2 01:10:31.173 [Lua] 1 01:10:31.173 [Lua] 2 01:10:31.181 [Lua] 2 01:10:31.181 [Lua] 4 01:10:31.181 [Lua] 1 01:10:31.243 [Lua] 20 01:10:31.722 [Lua] 1 01:10:31.817 [Lua] Init group template: horde 01:10:32.732 [Lua] 1 01:10:32.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:33.371 [Lua] 5 01:10:33.371 [Lua] 3 01:10:33.371 [Lua] 2 01:10:33.371 [Lua] 4 01:10:33.372 [Lua] 1 01:10:33.483 [Lua] 1 01:10:33.779 [Lua] 1 01:10:34.151 [Lua] HORDE: last wave, reset to standard horde delay 01:10:34.151 [Lua] Time for new HOOORDE! multi_last_wave 01:10:34.151 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 01:10:34.151 [Lua] horde requested: ambush 01:10:34.151 [Lua] setting up ambush-horde 01:10:34.151 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:10:34.151 [Lua] -> spawning: 27 01:10:34.151 [Lua] horde crated with id 19 of type ambush 01:10:34.151 [Lua] ambush horde has started 01:10:34.449 [Lua] 1 01:10:34.509 [Lua] 2 01:10:35.054 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 10 40 01:10:35.228 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 4 39 01:10:35.289 [Lua] 2 01:10:35.628 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 5 38 01:10:36.365 [Lua] 1 01:10:36.366 [Lua] 2 01:10:36.366 [Lua] 3 01:10:36.366 [Lua] 4 01:10:36.432 [Lua] 1 01:10:36.701 [Lua] 1 01:10:36.701 [Lua] 2 01:10:36.823 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 16 39 01:10:36.924 [Lua] 1 01:10:37.062 [Lua] 1 01:10:37.178 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 14 38 01:10:38.418 [Lua] nil 01:10:38.418 [Lua] nil 01:10:38.418 [Lua] nil 01:10:38.419 [Lua] nil 01:10:38.419 [Lua] nil 01:10:38.419 [Lua] nil 01:10:38.419 [Lua] nil 01:10:38.419 [Lua] nil 01:10:38.419 [Lua] nil 01:10:38.420 [Lua] nil 01:10:38.420 [Lua] nil 01:10:39.565 [Lua] 1 01:10:40.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:40.407 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 11 58 01:10:42.052 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 3 62 01:10:42.159 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 30 60 01:10:42.283 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 8 60 01:10:42.340 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 20 59 01:10:42.996 [Lua] Init group template: horde 01:10:43.571 [Lua] 1 01:10:43.610 [Lua] 2 01:10:43.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:43.945 [Lua] 2 01:10:43.945 [Lua] 3 01:10:43.946 [Lua] 4 01:10:43.946 [Lua] 1 01:10:43.946 [Lua] 5 01:10:44.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:44.439 [Lua] 1 01:10:46.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:47.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:47.208 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 7 70 01:10:47.471 [Lua] Init group template: horde 01:10:47.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:47.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:47.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:49.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:49.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:49.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:50.166 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 16 70 01:10:50.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:50.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:50.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 30 69 01:10:50.377 [Lua] 1 01:10:51.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 01:10:51.930 [Lua] Complete level triggered. 01:10:51.931 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 01:10:51.931 [Lua] [NetworkServer] Entering post game 01:10:51.931 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:10:51.931 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:10:51.931 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:10:51.931 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:10:51.933 [Lua] gm_event_end_conditions_met true false 01:10:51.933 [Save] Saving `save_data` 01:10:51.935 [Lua] Game won 01:10:51.935 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:10:51.939 [Save] Save done 01:10:51.939 [Save] Saving `save_data` 01:10:51.943 [Lua] generate_backend_stats 110000101e55044:1 01:10:51.944 [Save] Save done 01:10:51.982 [Lua] PlayFabMirrorBase:_commit_internal nil 01:10:51.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 70 01:10:51.990 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:10:51.991 [Save] Saving `save_data` 01:10:51.997 [Save] Save done 01:10:52.001 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 70 5 01:10:52.005 [Lua] Complete level triggered. 01:10:52.038 [Lua] Complete level triggered. 01:10:52.069 [Lua] Complete level triggered. 01:10:52.103 [Lua] Complete level triggered. 01:10:52.134 [Lua] Complete level triggered. 01:10:52.166 [Lua] Complete level triggered. 01:10:52.200 [Lua] Complete level triggered. 01:10:52.460 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 01:10:52.460 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 70 01:10:52.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 70 01:10:52.776 [Lua] commit result success 17 01:10:52.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 71 01:10:52.776 [Lua] none table: 00000000170A7910 table: 00000000170A7940 01:10:52.777 [Lua] min_height 160 01:10:52.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 71 01:10:52.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 71 01:10:53.441 [Lua] THIS IS A FUNCTION 01:11:01.752 [Lua] ConflictDirector - destroy all units 01:11:01.786 [Lua] Horde killed: ? 01:11:01.787 [Lua] Horde killed: ? 01:11:01.788 [Lua] Horde killed: ? 01:11:01.799 [Lua] TRANSITION nil nil load_next_level 01:11:01.799 [Lua] Transition type "load_next_level", is server: true 01:11:01.799 [Lua] [LevelTransitionHandler] promote_next_level_data 01:11:01.799 [Lua] [GameNetworkManager] Leaving game... 01:11:01.799 [Lua] [GameNetworkManager] Shutting down game session host. 01:11:01.799 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:11:01.799 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:11:01.799 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=792.82 01:11:01.832 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:11:01.938 [Lua] ### Sending rpc_level_loaded 01:11:01.938 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327 01:11:02.708 [Lua] [PlayerSyncData] Game session is not initialized 01:11:02.708 [Lua] Set lobby begin: 01:11:02.708 [Lua] Lobby data twitch_enabled = false 01:11:02.708 [Lua] Lobby data selected_mission_id = journey_citadel 01:11:02.708 [Lua] Lobby data num_players = 2 01:11:02.708 [Lua] Lobby data difficulty_tweak = 7 01:11:02.708 [Lua] Lobby data host = 110000101e55044 01:11:02.708 [Lua] Lobby data matchmaking_type = 2 01:11:02.708 [Lua] Lobby data is_private = true 01:11:02.708 [Lua] Lobby data match_started = true 01:11:02.708 [Lua] Lobby data difficulty = hardest 01:11:02.708 [Lua] Lobby data player_slot_1 = 0:0 01:11:02.708 [Lua] Lobby data player_slot_4 = 0:0 01:11:02.708 [Lua] Lobby data unique_server_name = Visulth 01:11:02.708 [Lua] Lobby data quick_game = false 01:11:02.708 [Lua] Lobby data country_code = CA 01:11:02.708 [Lua] Lobby data matchmaking = false 01:11:02.708 [Lua] Lobby data power_level = 0 01:11:02.708 [Lua] Lobby data mission_id = sig_citadel_khorne_path4 01:11:02.708 [Lua] Lobby data mechanism = deus 01:11:02.708 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:11:02.708 [Lua] Lobby data player_slot_2 = 0:0 01:11:02.708 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:11:02.708 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:11:02.708 [Lua] Lobby data eac_authorized = true 01:11:02.708 [Lua] Set lobby end. 01:11:03.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:11:03.645 [Lua] [Managers] Calling function on all managers: 01:11:03.646 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:11:03.646 [Lua] Clearing all global lookup lists 01:11:03.646 [Lua] [IngamePlayerListUI] - Destroy 01:11:03.646 [Lua] [EquipmentUI] - Destroy 01:11:03.646 [Lua] [AbilityUI] - Destroy 01:11:03.646 [Lua] [GamePadEquipmentUI] - Destroy 01:11:03.646 [Lua] [GamePadAbilityUI] - Destroy 01:11:03.647 [Lua] [IngameUI] destroy 01:11:03.648 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3 01:11:03.648 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 01:11:03.706 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:11:03.706 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:11:03.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:11:03.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem 01:11:03.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem 01:11:03.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 01:11:03.720 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 01:11:03.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem 01:11:03.720 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:11:03.720 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:11:03.936 [Lua] [Managers] Destroying manager group: 01:11:03.956 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:11:04.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:11:04.288 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:11:04.291 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:11:04.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:11:04.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:11:04.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:11:04.295 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:11:04.297 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:11:04.302 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:11:04.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:11:04.306 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:11:04.307 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:11:04.313 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:11:04.320 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:11:04.323 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:11:04.326 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:11:04.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:11:04.332 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:11:04.333 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:11:04.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:11:04.336 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:11:04.340 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:11:04.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:11:04.343 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:11:04.343 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:11:04.346 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:11:04.347 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:11:04.369 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:11:04.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:11:04.379 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:11:04.381 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:11:04.381 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:11:04.381 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:11:04.381 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:11:04.381 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:11:04.381 [Lua] [Matchmaking] unregister rpcs 01:11:04.381 [Lua] ############### UNLOADING PACKAGES ############### 01:11:04.381 [Lua] [Gamestate] Enter state StateLoading 01:11:04.384 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:11:04.384 [Lua] [Matchmaking] register rpcs 01:11:04.384 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:11:04.384 [Lua] registering RPCs 01:11:04.384 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:11:04.384 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:11:04.384 [Lua] Set lobby begin: 01:11:04.384 [Lua] Lobby data twitch_enabled = false 01:11:04.384 [Lua] Lobby data selected_mission_id = journey_citadel 01:11:04.384 [Lua] Lobby data num_players = 2 01:11:04.384 [Lua] Lobby data difficulty_tweak = 7 01:11:04.384 [Lua] Lobby data host = 110000101e55044 01:11:04.384 [Lua] Lobby data matchmaking_type = 2 01:11:04.384 [Lua] Lobby data is_private = true 01:11:04.384 [Lua] Lobby data match_started = true 01:11:04.384 [Lua] Lobby data difficulty = hardest 01:11:04.384 [Lua] Lobby data player_slot_1 = 0:0 01:11:04.384 [Lua] Lobby data player_slot_4 = 0:0 01:11:04.384 [Lua] Lobby data unique_server_name = Visulth 01:11:04.385 [Lua] Lobby data quick_game = false 01:11:04.385 [Lua] Lobby data country_code = CA 01:11:04.385 [Lua] Lobby data matchmaking = false 01:11:04.385 [Lua] Lobby data power_level = 0 01:11:04.385 [Lua] Lobby data mission_id = dlc_morris_map 01:11:04.385 [Lua] Lobby data mechanism = deus 01:11:04.385 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:11:04.385 [Lua] Lobby data player_slot_2 = 0:0 01:11:04.385 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:11:04.385 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:11:04.385 [Lua] Lobby data eac_authorized = true 01:11:04.385 [Lua] Set lobby end. 01:11:04.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:11:04.402 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 01:11:04.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 01:11:04.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 01:11:04.403 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 01:11:04.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 01:11:04.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 01:11:04.404 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 01:11:04.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 01:11:04.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 01:11:04.405 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 01:11:04.413 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 01:11:04.415 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 01:11:04.436 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 01:11:04.436 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer 01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 01:11:04.437 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:11:04.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 01:11:04.437 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:11:04.445 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 01:11:04.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 01:11:04.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 01:11:04.454 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 01:11:04.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer 01:11:04.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 01:11:04.454 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:11:04.455 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:11:04.455 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 01:11:04.455 [Umbra] Unload tome 01:11:04.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4, sig_citadel_khorne_path4 01:11:04.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path4 01:11:04.459 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path4 01:11:04.462 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path4 01:11:04.496 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path4 01:11:04.500 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path4 01:11:04.547 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path4 01:11:04.547 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 01:11:04.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:11:04.758 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:11:04.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 01:11:04.806 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 01:11:05.694 [Lua] ### Sending rpc_level_loaded 01:11:05.694 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327 01:11:05.694 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:11:05.695 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:11:05.695 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:11:05.711 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:11:05.711 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:11:06.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 01:11:06.486 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 01:11:06.502 [Lua] [LevelTransitionHandler] Level load completed! 01:11:06.502 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 01:11:06.502 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:11:06.502 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 01:11:06.502 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:11:06.502 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:11:06.512 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:11:06.520 [Lua] ### Sending rpc_level_loaded 01:11:06.520 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327 01:11:06.520 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:11:06.536 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:11:06.536 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:11:06.569 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:11:06.569 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:11:06.570 [Lua] ### Sending rpc_level_loaded 01:11:06.570 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327 01:11:06.570 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:11:06.570 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 01:11:06.570 [Umbra] Init version: 3.4.15 :: 16 threads 01:11:06.573 [Lua] Async level spawning done 01:11:06.573 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:11:07.578 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:11:07.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:11:07.578 [Lua] [Matchmaking] unregister rpcs 01:11:07.578 [Lua] Set lobby begin: 01:11:07.578 [Lua] Lobby data twitch_enabled = false 01:11:07.578 [Lua] Lobby data selected_mission_id = journey_citadel 01:11:07.578 [Lua] Lobby data num_players = 2 01:11:07.578 [Lua] Lobby data difficulty_tweak = 7 01:11:07.578 [Lua] Lobby data host = 110000101e55044 01:11:07.578 [Lua] Lobby data matchmaking_type = 2 01:11:07.578 [Lua] Lobby data is_private = true 01:11:07.578 [Lua] Lobby data match_started = true 01:11:07.578 [Lua] Lobby data difficulty = hardest 01:11:07.578 [Lua] Lobby data player_slot_1 = 0:0 01:11:07.578 [Lua] Lobby data player_slot_4 = 0:0 01:11:07.579 [Lua] Lobby data unique_server_name = Visulth 01:11:07.579 [Lua] Lobby data quick_game = false 01:11:07.579 [Lua] Lobby data country_code = CA 01:11:07.579 [Lua] Lobby data matchmaking = false 01:11:07.579 [Lua] Lobby data power_level = 0 01:11:07.579 [Lua] Lobby data mission_id = dlc_morris_map 01:11:07.579 [Lua] Lobby data mechanism = deus 01:11:07.579 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:11:07.579 [Lua] Lobby data player_slot_2 = 0:0 01:11:07.579 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:11:07.579 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:11:07.579 [Lua] Lobby data eac_authorized = true 01:11:07.579 [Lua] Set lobby end. 01:11:07.579 [Lua] [Managers] Destroying manager group: 01:11:07.580 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:11:07.580 [Lua] [Gamestate] Enter StateIngame HOST 01:11:07.581 [Lua] <>level = dlc_morris_map<> 01:11:07.581 [Lua] [StateIngame] Server ingame 01:11:07.586 [Lua] Set lobby begin: 01:11:07.586 [Lua] Lobby data twitch_enabled = false 01:11:07.586 [Lua] Lobby data selected_mission_id = journey_citadel 01:11:07.586 [Lua] Lobby data num_players = 2 01:11:07.586 [Lua] Lobby data difficulty_tweak = 0 01:11:07.586 [Lua] Lobby data host = 110000101e55044 01:11:07.586 [Lua] Lobby data matchmaking_type = 2 01:11:07.586 [Lua] Lobby data is_private = true 01:11:07.586 [Lua] Lobby data match_started = true 01:11:07.586 [Lua] Lobby data difficulty = normal 01:11:07.586 [Lua] Lobby data player_slot_1 = 0:0 01:11:07.586 [Lua] Lobby data player_slot_4 = 0:0 01:11:07.586 [Lua] Lobby data unique_server_name = Visulth 01:11:07.586 [Lua] Lobby data quick_game = false 01:11:07.586 [Lua] Lobby data country_code = CA 01:11:07.586 [Lua] Lobby data matchmaking = false 01:11:07.586 [Lua] Lobby data power_level = 0 01:11:07.586 [Lua] Lobby data mission_id = dlc_morris_map 01:11:07.586 [Lua] Lobby data mechanism = deus 01:11:07.586 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:11:07.586 [Lua] Lobby data player_slot_2 = 0:0 01:11:07.586 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:11:07.586 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:11:07.586 [Lua] Lobby data eac_authorized = true 01:11:07.586 [Lua] Set lobby end. 01:11:07.586 [Lua] [Matchmaking] register rpcs 01:11:07.586 [Lua] GameNetworkManager:init... creating game session 01:11:07.586 [Lua] Host GameSession.make_game_session_host with session: 01:11:07.586 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:11:07.587 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:11:07.587 [Lua] [GameNetworkManager] self.is_server = true 01:11:07.587 [Network] Setting artificial MTU limit to 65536 01:11:07.610 [Lua] Switching ConflictSettings: to: disabled 01:11:07.610 [Lua] pacing=disabled 01:11:07.610 [Lua] roaming=nil 01:11:07.610 [Lua] specials=disabled 01:11:07.610 [Lua] debug_color=black 01:11:07.610 [Lua] pack_spawning=disabled 01:11:07.610 [Lua] contained_breeds=nil 01:11:07.610 [Lua] disabled=true 01:11:07.610 [Lua] boss=disabled 01:11:07.610 [Lua] horde=disabled 01:11:07.610 [Lua] name=disabled 01:11:07.610 [Lua] intensity=disabled 01:11:07.610 [Lua] --- 01:11:07.610 [Lua] [LevelAnalysis] set_random_seed( 0) 01:11:07.617 [Lua] [AIInterestPointSystem] Level Seed: 2053431634 01:11:07.618 [Lua] 01:11:07.618 [Lua] [entity_system_bag] = table 01:11:07.618 [Lua] [entity_system_bag] = metatable 01:11:07.618 [Lua] [startup_data] = table 01:11:07.618 [Lua] [entity_manager] = table 01:11:07.618 [Lua] [entity_manager] = metatable 01:11:07.618 [Lua] [unit_spawner] = table 01:11:07.618 [Lua] [unit_spawner] = metatable 01:11:07.618 [Lua] [unit_storage] = table 01:11:07.618 [Lua] [unit_storage] = metatable 01:11:07.618 [Lua] [dice_keeper] = table 01:11:07.618 [Lua] [dice_keeper] = metatable 01:11:07.618 [Lua] [is_server] = true (boolean) 01:11:07.618 [Lua] [world] = [World] 01:11:07.618 [Lua] [system_api] = table 01:11:07.618 [Lua] [entity_system] = table 01:11:07.618 [Lua] [entity_system] = metatable 01:11:07.618 [Lua] [network_lobby] = table 01:11:07.618 [Lua] [network_lobby] = metatable 01:11:07.618 [Lua] [profile_synchronizer] = table 01:11:07.618 [Lua] [profile_synchronizer] = metatable 01:11:07.618 [Lua] [level_transition_handler] = table 01:11:07.618 [Lua] [level_transition_handler] = metatable 01:11:07.618 [Lua] [num_local_human_players] = 1 (number) 01:11:07.618 [Lua] [statistics_db] = table 01:11:07.618 [Lua] [statistics_db] = metatable 01:11:07.618 [Lua] [network_server] = table 01:11:07.618 [Lua] [network_server] = metatable 01:11:07.618 [Lua] [input_manager] = table 01:11:07.618 [Lua] [input_manager] = metatable 01:11:07.618 [Lua] [network_clock] = table 01:11:07.618 [Lua] [network_clock] = metatable 01:11:07.618 [Lua] [network_transmit] = table 01:11:07.618 [Lua] [network_transmit] = metatable 01:11:07.618 [Lua] [free_flight_manager] = table 01:11:07.618 [Lua] [free_flight_manager] = metatable 01:11:07.618 [Lua] [network_manager] = table 01:11:07.618 [Lua] [network_manager] = metatable 01:11:07.618 [Lua] [network_event_delegate] = table 01:11:07.618 [Lua] [network_event_delegate] = metatable 01:11:07.618 [Lua] 01:11:07.618 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:11:07.618 [Lua] ignoring extension VersusInteractObjectiveExtension 01:11:07.618 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:11:07.618 [Lua] ignoring extension VersusSocketObjectiveExtension 01:11:07.618 [Lua] ignoring extension VersusTargetObjectiveExtension 01:11:07.618 [Lua] ignoring extension VersusMissionObjectiveExtension 01:11:07.645 [Lua] [AchievementManager] Achievements using the steam platform 01:11:07.645 [Lua] PlayerManager:add_player player_1 01:11:07.676 [Lua] [StateIngame] Level seed: 0 01:11:07.677 [Lua] [LevelAnalysis] set_random_seed( 2053431634) 01:11:07.677 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:11:07.677 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:11:07.678 [Lua] [IngameUI] init 01:11:07.689 [SteamVoipClient] select_out(110000101e55044, off) 01:11:07.689 [SteamVoipClient] select_out(110000104e72a6c, off) 01:11:07.695 [Lua] cb_razer_chroma_setup 01:11:07.724 [Save] Saving `save_data` 01:11:07.729 [Save] Save done 01:11:07.739 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001CE36380; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001CE35EE0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001CE35FD0; parent_world_position = table: 000000001CE36000; local_position = table: 000000001CE362F0; size = table: 000000001CE36340; node = table: 000000001CE36380 [3] scenegraph = table: 000000001CE35EE0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001CE35EE0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001CE35EE0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000013449CC0 [7] self = table: 0000000013449CC0; ingame_ui_context = table: 0000000010FFC860; input_manager = table: 000000000671EAC0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000013449CC0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 000000000F69E190; error_prefix_data = table: 0000000013449C80; func = [function] [14] self = table: 000000000F69E190; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000013449BA0; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000000F69E190 [20] self = table: 00000000175A7910; ingame_ui_context = table: 0000000010FFC860 [21] self = table: 00000000175A7910; params = table: 0000000006575790; viewport_name = "player_1"; input_manager = table: 000000000671EAC0; input_source = table: 0000000015031C30; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010127720; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C2B880; camera_system = table: 000000001CCACE40; outline_system = table: 000000001107B540; fade_system = table: 0000000012AE2440; sound_sector_system = table: 000000001BB54C20; sound_environment_system = table: 0000000017346740; event_manager = table: 0000000017541710; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010FFC860 [22] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; params = table: 0000000006575790; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true [25] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001344DBC0; menu_widgets = table: 000000001344AB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001344DBC0; menu_widgets = table: 000000001344AB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000127B1020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001C07FFD0; telemetry_time_view_enter = 0; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000132F75D0; cutscene_system = table: 0000000016A30100; text_popup_ui = table: 0000000013133E50; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001327E980; ui_top_renderer = table: 0000000009430A00; camera_manager = table: 000000001B723E10; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010FFC860; views = table: 000000001337A6C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010127720; weave_onboarding = table: 000000001327FC10; popup_handler = table: 0000000013268F30; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F0A700; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700; [22] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [23] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [24] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [25] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000007F9D510; network_server = table: 0000000005A03100; entity_system = table: 000000000ED6F470; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006CF34F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017128C50; machines = table: 0000000011B0C7B0; _quit_game = false; network_clock = table: 00000000126957B0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001BB0ABA0; network_event_delegate = table: 0000000010F0A700; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000018044750; 01:11:07.742 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001CE3F970; node_def = table: 000000001CE35D00; k = "offset"; v = table: 000000001CE35DC0 [2] scenegraph = table: 000000001CE3F8F0; scenegraph_def = table: 0000000013449DD0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001CE35D00; parent_name = nil; local_position = table: 000000001CE3F920; node = table: 000000001CE3F970 [3] scenegraph_def = table: 0000000013449DD0; scenegraph = table: 000000001CE3F8F0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001CE35D00 [4] self = table: 0000000013449CC0 [5] self = table: 0000000013449CC0; ingame_ui_context = table: 0000000010FFC860; input_manager = table: 000000000671EAC0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000013449CC0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 000000000F69E190; error_prefix_data = table: 0000000013449C80; func = [function] [12] self = table: 000000000F69E190; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000013449BA0; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000000F69E190 [18] self = table: 00000000175A7910; ingame_ui_context = table: 0000000010FFC860 [19] self = table: 00000000175A7910; params = table: 0000000006575790; viewport_name = "player_1"; input_manager = table: 000000000671EAC0; input_source = table: 0000000015031C30; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010127720; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C2B880; camera_system = table: 000000001CCACE40; outline_system = table: 000000001107B540; fade_system = table: 0000000012AE2440; sound_sector_system = table: 000000001BB54C20; sound_environment_system = table: 0000000017346740; event_manager = table: 0000000017541710; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010FFC860 [20] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; params = table: 0000000006575790; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true [23] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 00000000065757C0 [25] self = table: 0000000016A8B450; loading_context = table: 0000000018044750; is_server = true; assert_on_leak = true; input_manager = table: 000000000671EAC0; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000010F0A700; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000017541710; level = [Level]; level_key = "dlc_morris_map"; level_seed = 2053431634; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000006575790 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001344AB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001344DBC0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CE35EE0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001344AB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001344DBC0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CE35EE0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000127B1020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001C07FFD0; telemetry_time_view_enter = 0; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000132F75D0; cutscene_system = table: 0000000016A30100; text_popup_ui = table: 0000000013133E50; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001327E980; ui_top_renderer = table: 0000000009430A00; camera_manager = table: 000000001B723E10; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010FFC860; views = table: 000000001337A6C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010127720; weave_onboarding = table: 000000001327FC10; popup_handler = table: 0000000013268F30; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F0A700; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700; [20] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [21] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [22] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [23] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000007F9D510; network_server = table: 0000000005A03100; entity_system = table: 000000000ED6F470; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006CF34F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017128C50; machines = table: 0000000011B0C7B0; _quit_game = false; network_clock = table: 00000000126957B0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001BB0ABA0; network_event_delegate = table: 0000000010F0A700; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000018044750; 01:11:07.750 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:11:07.750 [Lua] Set lobby begin: 01:11:07.750 [Lua] Lobby data twitch_enabled = false 01:11:07.750 [Lua] Lobby data selected_mission_id = journey_citadel 01:11:07.750 [Lua] Lobby data num_players = 2 01:11:07.750 [Lua] Lobby data difficulty_tweak = 0 01:11:07.750 [Lua] Lobby data host = 110000101e55044 01:11:07.750 [Lua] Lobby data matchmaking_type = 2 01:11:07.750 [Lua] Lobby data is_private = true 01:11:07.750 [Lua] Lobby data match_started = true 01:11:07.750 [Lua] Lobby data difficulty = normal 01:11:07.750 [Lua] Lobby data player_slot_1 = 0:0 01:11:07.750 [Lua] Lobby data player_slot_4 = 0:0 01:11:07.750 [Lua] Lobby data unique_server_name = Visulth 01:11:07.750 [Lua] Lobby data quick_game = false 01:11:07.750 [Lua] Lobby data country_code = CA 01:11:07.750 [Lua] Lobby data matchmaking = false 01:11:07.750 [Lua] Lobby data power_level = 785 01:11:07.750 [Lua] Lobby data mission_id = dlc_morris_map 01:11:07.750 [Lua] Lobby data mechanism = deus 01:11:07.750 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:11:07.750 [Lua] Lobby data player_slot_2 = 0:0 01:11:07.750 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:11:07.750 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:11:07.750 [Lua] Lobby data eac_authorized = true 01:11:07.750 [Lua] Set lobby end. 01:11:07.750 [Lua] CurrentConflictSettings disabled 01:11:07.750 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 01:11:07.750 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 01:11:07.751 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:11:07.751 [Lua] [Managers] Calling function on all managers: 01:11:07.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:11:07.756 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:11:07.756 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:11:07.756 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:11:07.756 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:11:07.794 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:11:07.797 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:11:07.797 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:11:07.797 [Lua] RemotePlayer:create_game_object( ) 3 01:11:07.818 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:11:07.818 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:11:07.818 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:11:07.818 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:11:07.823 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:11:07.823 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:11:07.823 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:11:07.823 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:11:07.903 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:11:07.903 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:11:07.903 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:11:08.057 [Lua] StateInGameRunning:_game_actually_starts() 01:11:08.057 [Lua] ################################################################################################################# 01:11:08.057 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_citadel_khorne_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:11:08.057 [Lua] ################################################################################################################# 01:11:08.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72 01:11:08.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72 01:11:08.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72 01:11:08.162 [Lua] Commit load time data 01:12:07.237 [EACServer] [21:12:07:237][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:12:27.853 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:12:27.853 [Lua] Players: 3 01:12:27.853 [Lua] Set lobby begin: 01:12:27.853 [Lua] Lobby data twitch_enabled = false 01:12:27.853 [Lua] Lobby data selected_mission_id = journey_citadel 01:12:27.853 [Lua] Lobby data num_players = 3 01:12:27.853 [Lua] Lobby data difficulty_tweak = 0 01:12:27.853 [Lua] Lobby data host = 110000101e55044 01:12:27.853 [Lua] Lobby data matchmaking_type = 2 01:12:27.853 [Lua] Lobby data is_private = true 01:12:27.853 [Lua] Lobby data match_started = true 01:12:27.854 [Lua] Lobby data difficulty = normal 01:12:27.854 [Lua] Lobby data player_slot_1 = 0:0 01:12:27.854 [Lua] Lobby data player_slot_4 = 0:0 01:12:27.854 [Lua] Lobby data unique_server_name = Visulth 01:12:27.854 [Lua] Lobby data quick_game = false 01:12:27.854 [Lua] Lobby data country_code = CA 01:12:27.854 [Lua] Lobby data matchmaking = false 01:12:27.854 [Lua] Lobby data power_level = 785 01:12:27.854 [Lua] Lobby data mission_id = dlc_morris_map 01:12:27.854 [Lua] Lobby data mechanism = deus 01:12:27.854 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:12:27.854 [Lua] Lobby data player_slot_2 = 0:0 01:12:27.854 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:12:27.854 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:12:27.854 [Lua] Lobby data eac_authorized = true 01:12:27.854 [Lua] Set lobby end. 01:12:27.855 [Lua] [LobbyMembers] Member joined 110000105bd392b 01:12:29.587 [Lua] GOT approve_channel 10 110000105bd392b 1860000039e3b78 01:12:29.587 [EAC] EAC server has client 110000105bd392b and channel 10 (and owner 110000105bd392b) 01:12:29.587 [EACServer] [21:12:29:587][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Tios 01:12:29.587 [Lua] Client with peer_id 110000105bd392b got APPROVED by server 01:12:29.588 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105bd392b' 01:12:29.588 [Lua] [ChatManager][1]System: Tios is joining the game 01:12:29.588 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby. 01:12:29.588 [Lua] [NetworkServer] Creating peer info. 01:12:29.588 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting 01:12:29.683 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000105bd392b, replying lobby_ok 01:12:29.730 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000104e72a6c 01:12:29.778 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000105bd392b 01:12:29.778 [Lua] Set lobby begin: 01:12:29.778 [Lua] Lobby data twitch_enabled = false 01:12:29.778 [Lua] Lobby data selected_mission_id = journey_citadel 01:12:29.778 [Lua] Lobby data num_players = 3 01:12:29.778 [Lua] Lobby data difficulty_tweak = 0 01:12:29.778 [Lua] Lobby data host = 110000101e55044 01:12:29.779 [Lua] Lobby data matchmaking_type = 2 01:12:29.779 [Lua] Lobby data is_private = true 01:12:29.779 [Lua] Lobby data match_started = true 01:12:29.779 [Lua] Lobby data difficulty = normal 01:12:29.779 [Lua] Lobby data player_slot_1 = 0:0 01:12:29.779 [Lua] Lobby data player_slot_4 = 0:0 01:12:29.779 [Lua] Lobby data unique_server_name = Visulth 01:12:29.779 [Lua] Lobby data quick_game = false 01:12:29.779 [Lua] Lobby data country_code = CA 01:12:29.779 [Lua] Lobby data matchmaking = false 01:12:29.779 [Lua] Lobby data power_level = 785 01:12:29.779 [Lua] Lobby data mission_id = dlc_morris_map 01:12:29.779 [Lua] Lobby data mechanism = deus 01:12:29.779 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:12:29.779 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:29.779 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:12:29.779 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:12:29.779 [Lua] Lobby data eac_authorized = true 01:12:29.779 [Lua] Set lobby end. 01:12:32.107 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b 01:12:32.107 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting 01:12:32.107 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting 01:12:32.155 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_notify_lobby_joined 01:12:32.155 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" and join party "0" 01:12:32.155 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=3) 01:12:32.155 [Lua] Sync dynamic to client: 01:12:32.323 [SteamVoipClient] select_out(110000105bd392b, on) 01:12:32.337 [SteamVoipClient] select_out(110000105bd392b, on) 01:12:32.337 [SteamVoipClient] select_in(110000105bd392b, on) 01:12:32.337 [SteamVoipClient] select_out(110000105bd392b, off) 01:12:34.141 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_post_game_notified 01:12:34.142 [Lua] player (110000105bd392b,1) was put into party 0 01:12:34.142 [Lua] [ProfileSynchronizer] Peer 110000105bd392b entered session 01:12:34.142 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105bd392b 01:12:34.142 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting 01:12:34.142 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:12:34.166 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:12:34.166 [Lua] Mechanism says: a client joined the game! 110000105bd392b 01:12:34.385 [Lua] ### Sending rpc_level_loaded 01:12:34.385 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327 01:12:34.385 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait 01:12:34.405 [EACServer] [21:12:34:405][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 4 Status: Client Authenticated Message: Client authenticated. 01:12:34.406 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal 01:12:34.696 [EACServer] [21:12:34:696][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B. 01:12:35.096 [EACServer] [21:12:35:096][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B 01:12:35.096 [EACServer] [21:12:35:096][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:12:35.099 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote 01:12:36.310 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105bd392b, connection_key=3) 01:12:36.311 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:12:36.312 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:12:36.335 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:12:36.335 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:12:37.575 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:12:37.575 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:12:37.593 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:12:37.598 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:12:37.598 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:12:37.598 [Lua] RemotePlayer:create_game_object( ) 4 01:12:37.628 [Lua] player (110000105bd392b,1) was put into party 1 01:12:37.628 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 01:12:37.628 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:12:37.628 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:12:37.633 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:12:37.633 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:12:37.739 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:12:37.739 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:12:37.739 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:12:37.741 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:12:37.741 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 01:12:37.741 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 01:12:37.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read, 01:12:37.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 01:12:37.741 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer, async-read, 01:12:37.741 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 01:12:37.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 01:12:38.059 [Lua] Set lobby begin: 01:12:38.059 [Lua] Lobby data twitch_enabled = false 01:12:38.060 [Lua] Lobby data selected_mission_id = journey_citadel 01:12:38.060 [Lua] Lobby data num_players = 3 01:12:38.060 [Lua] Lobby data difficulty_tweak = 0 01:12:38.060 [Lua] Lobby data host = 110000101e55044 01:12:38.060 [Lua] Lobby data matchmaking_type = 2 01:12:38.060 [Lua] Lobby data is_private = true 01:12:38.060 [Lua] Lobby data match_started = true 01:12:38.060 [Lua] Lobby data difficulty = normal 01:12:38.060 [Lua] Lobby data player_slot_1 = 0:0 01:12:38.060 [Lua] Lobby data player_slot_4 = 0:0 01:12:38.060 [Lua] Lobby data unique_server_name = Visulth 01:12:38.060 [Lua] Lobby data quick_game = false 01:12:38.060 [Lua] Lobby data country_code = CA 01:12:38.060 [Lua] Lobby data matchmaking = false 01:12:38.060 [Lua] Lobby data power_level = 523 01:12:38.060 [Lua] Lobby data mission_id = dlc_morris_map 01:12:38.060 [Lua] Lobby data mechanism = deus 01:12:38.060 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:12:38.060 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:38.060 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:12:38.060 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:12:38.060 [Lua] Lobby data eac_authorized = true 01:12:38.060 [Lua] Set lobby end. 01:12:38.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:12:38.202 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:12:38.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 01:12:38.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 01:12:38.583 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 01:12:38.583 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:12:38.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:12:38.682 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:12:38.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 01:12:38.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 01:12:38.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 01:12:38.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:12:38.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:12:38.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:12:38.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08 01:12:39.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08 01:12:39.016 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08 01:12:39.016 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 01:12:39.159 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 01:12:39.159 [Lua] [PackageManager] Force_load: wwise/staff 01:12:39.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:12:39.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:12:39.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:12:43.057 [Lua] Set lobby begin: 01:12:43.057 [Lua] Lobby data twitch_enabled = false 01:12:43.058 [Lua] Lobby data selected_mission_id = journey_citadel 01:12:43.058 [Lua] Lobby data num_players = 3 01:12:43.058 [Lua] Lobby data difficulty_tweak = 0 01:12:43.058 [Lua] Lobby data host = 110000101e55044 01:12:43.058 [Lua] Lobby data matchmaking_type = 2 01:12:43.058 [Lua] Lobby data is_private = true 01:12:43.058 [Lua] Lobby data match_started = true 01:12:43.058 [Lua] Lobby data difficulty = normal 01:12:43.058 [Lua] Lobby data player_slot_1 = 0:0 01:12:43.058 [Lua] Lobby data player_slot_4 = 0:0 01:12:43.058 [Lua] Lobby data unique_server_name = Visulth 01:12:43.058 [Lua] Lobby data quick_game = false 01:12:43.058 [Lua] Lobby data country_code = CA 01:12:43.058 [Lua] Lobby data matchmaking = false 01:12:43.058 [Lua] Lobby data power_level = 761 01:12:43.059 [Lua] Lobby data mission_id = dlc_morris_map 01:12:43.059 [Lua] Lobby data mechanism = deus 01:12:43.059 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:12:43.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:12:43.059 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:12:43.059 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:12:43.059 [Lua] Lobby data eac_authorized = true 01:12:43.059 [Lua] Set lobby end. 01:12:58.171 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_citadel_khorne_path1, mc:deus, gm:deus, env:0, seed:1231743776, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:10 ) 01:12:58.171 [Lua] [NetworkServer] Entering post game 01:12:58.171 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:12:58.171 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:12:58.171 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:12:58.171 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:12:58.171 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:12:58.171 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:12:58.172 [Save] Saving `save_data` 01:12:58.172 [Lua] gm_event_end_conditions_met true false 01:12:58.173 [Lua] Game won 01:12:58.173 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:12:58.177 [Save] Save done 01:12:58.177 [Save] Saving `save_data` 01:12:58.178 [Lua] generate_backend_stats 110000101e55044:1 01:12:58.181 [Save] Save done 01:12:58.213 [Lua] PlayFabMirrorBase:_commit_internal nil 01:12:58.213 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:12:58.213 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:12:58.214 [Save] Saving `save_data` 01:12:58.214 [Lua] TRANSITION nil nil load_next_level 01:12:58.214 [Lua] Transition type "load_next_level", is server: true 01:12:58.214 [Lua] [LevelTransitionHandler] promote_next_level_data 01:12:58.214 [Lua] [GameNetworkManager] Leaving game... 01:12:58.214 [Lua] [GameNetworkManager] Shutting down game session host. 01:12:58.214 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:12:58.214 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:12:58.214 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=112.35 01:12:58.217 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:12:58.217 [Lua] commit result success 18 01:12:58.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73 01:12:58.217 [Lua] none table: 0000000012D6E900 nil 01:12:58.220 [Save] Save done 01:12:58.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73 01:12:58.286 [Lua] ### Sending rpc_level_loaded 01:12:58.286 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 129 01:12:58.304 [Lua] ### Sending rpc_level_loaded 01:12:58.304 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 129 01:12:58.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73 01:13:00.115 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:13:00.115 [Lua] [Managers] Calling function on all managers: 01:13:00.115 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:13:00.115 [Lua] Clearing all global lookup lists 01:13:00.115 [Lua] [IngamePlayerListUI] - Destroy 01:13:00.116 [Lua] [IngameUI] destroy 01:13:00.118 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:13:00.118 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:13:00.118 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:13:00.118 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:13:00.119 [Lua] [Managers] Destroying manager group: 01:13:00.121 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:13:00.121 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:13:00.121 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:13:00.121 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:13:00.121 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:13:00.121 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:13:00.121 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:13:00.121 [Lua] [Matchmaking] unregister rpcs 01:13:00.121 [Lua] ############### UNLOADING PACKAGES ############### 01:13:00.121 [Lua] [Gamestate] Enter state StateLoading 01:13:00.123 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:13:00.123 [Lua] [Matchmaking] register rpcs 01:13:00.124 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:13:00.124 [Lua] Set lobby begin: 01:13:00.124 [Lua] Lobby data twitch_enabled = false 01:13:00.124 [Lua] Lobby data selected_mission_id = journey_citadel 01:13:00.124 [Lua] Lobby data num_players = 3 01:13:00.124 [Lua] Lobby data difficulty_tweak = 0 01:13:00.124 [Lua] Lobby data host = 110000101e55044 01:13:00.124 [Lua] Lobby data matchmaking_type = 2 01:13:00.124 [Lua] Lobby data is_private = true 01:13:00.124 [Lua] Lobby data match_started = true 01:13:00.124 [Lua] Lobby data difficulty = normal 01:13:00.124 [Lua] Lobby data player_slot_1 = 0:0 01:13:00.124 [Lua] Lobby data player_slot_4 = 0:0 01:13:00.124 [Lua] Lobby data unique_server_name = Visulth 01:13:00.124 [Lua] Lobby data quick_game = false 01:13:00.124 [Lua] Lobby data country_code = CA 01:13:00.124 [Lua] Lobby data matchmaking = false 01:13:00.124 [Lua] Lobby data power_level = 0 01:13:00.124 [Lua] Lobby data mission_id = dlc_morris_map 01:13:00.124 [Lua] Lobby data mechanism = deus 01:13:00.124 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:13:00.124 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:00.124 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:13:00.124 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:13:00.124 [Lua] Lobby data eac_authorized = true 01:13:00.124 [Lua] Set lobby end. 01:13:00.124 [Lua] registering RPCs 01:13:00.124 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:13:00.124 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:13:00.124 [Lua] Set lobby begin: 01:13:00.124 [Lua] Lobby data twitch_enabled = false 01:13:00.124 [Lua] Lobby data selected_mission_id = journey_citadel 01:13:00.125 [Lua] Lobby data num_players = 3 01:13:00.125 [Lua] Lobby data difficulty_tweak = 0 01:13:00.125 [Lua] Lobby data host = 110000101e55044 01:13:00.125 [Lua] Lobby data matchmaking_type = 2 01:13:00.125 [Lua] Lobby data is_private = true 01:13:00.125 [Lua] Lobby data match_started = true 01:13:00.125 [Lua] Lobby data difficulty = normal 01:13:00.125 [Lua] Lobby data player_slot_1 = 0:0 01:13:00.125 [Lua] Lobby data player_slot_4 = 0:0 01:13:00.125 [Lua] Lobby data unique_server_name = Visulth 01:13:00.125 [Lua] Lobby data quick_game = false 01:13:00.125 [Lua] Lobby data country_code = CA 01:13:00.125 [Lua] Lobby data matchmaking = false 01:13:00.125 [Lua] Lobby data power_level = 0 01:13:00.125 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:13:00.125 [Lua] Lobby data mechanism = deus 01:13:00.125 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:13:00.125 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:00.125 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:13:00.125 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:13:00.125 [Lua] Lobby data eac_authorized = true 01:13:00.125 [Lua] Set lobby end. 01:13:00.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:13:00.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:13:00.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:13:00.129 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens, async-read, prioritized 01:13:00.129 [Lua] [LevelTransitionHandler] load_current_level, loading arena_citadel_khorne_path1 0 01:13:00.142 [Umbra] Unload tome 01:13:00.159 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 01:13:00.159 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1, async-read, 01:13:00.159 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1, async-read, 01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1, async-read, 01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1, async-read, 01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1, async-read, 01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1, async-read, 01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1, async-read, 01:13:00.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel 01:13:00.194 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel 01:13:00.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 01:13:00.298 [Lua] ### Sending rpc_level_loaded 01:13:00.298 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 129 01:13:00.298 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:13:00.298 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:13:00.298 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:13:00.315 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:13:00.315 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:13:00.348 [Lua] ### Sending rpc_level_loaded 01:13:00.348 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 129 01:13:00.349 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:13:00.349 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:13:00.349 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:13:00.366 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:13:00.366 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:13:02.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 01:13:02.291 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 01:13:02.291 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 01:13:02.778 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 01:13:02.778 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 01:13:02.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel 01:13:05.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel 01:13:05.827 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel 01:13:05.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/path_common 01:13:06.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/path_common 01:13:06.535 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/path_common 01:13:06.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 01:13:07.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 01:13:07.310 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 01:13:07.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common 01:13:07.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common 01:13:07.427 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common 01:13:07.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1 01:13:07.461 [Umbra] Loading umbra tome '#ID[b4219da3cecb4928]' 01:13:07.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1 01:13:07.494 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1 01:13:07.511 [Lua] [LevelTransitionHandler] Level load completed! 01:13:07.511 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_citadel_khorne_path1 - level_seed: 1231743776 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 01:13:07.519 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:13:07.519 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_loot_rat=true, skaven_rat_ogre=true, chaos_vortex_sorcerer=true, chaos_warrior=true, skaven_stormfiend=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_ratling_gunner=true, chaos_raider=true, beastmen_standard_bearer=true, } 01:13:07.519 [Lua] load_startup_enemy_packages: -------------- 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_spawn 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_troll 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_rat_ogre 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_stormfiend 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] beastmen_minotaur 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_plague_sorcerer 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_corruptor_sorcerer 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_gutter_runner 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_pack_master 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_poison_wind_globadier 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_ratling_gunner 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_warpfire_thrower 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_vortex_sorcerer 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] beastmen_standard_bearer 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_vortex 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] critter_rat 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] critter_pig 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_marauder 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] beastmen_gor 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_storm_vermin 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] beastmen_ungor_archer 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_loot_rat 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] chaos_warrior 01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:13:07.519 [Lua] skaven_plague_monk 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] beastmen_ungor 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] skaven_clan_rat 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] skaven_storm_vermin_with_shield 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] skaven_slave 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] chaos_fanatic 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] chaos_marauder_with_shield 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] skaven_clan_rat_with_shield 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] chaos_berzerker 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] beastmen_bestigor 01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:13:07.520 [Lua] chaos_raider 01:13:07.528 [Lua] ### Sending rpc_level_loaded 01:13:07.528 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 129 01:13:07.528 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:13:07.544 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:13:07.544 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:13:07.562 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:13:07.562 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:13:07.562 [Lua] ### Sending rpc_level_loaded 01:13:07.562 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 129 01:13:07.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:13:07.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:13:07.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:13:08.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:13:08.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:13:08.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:13:08.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:13:08.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:13:08.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:13:08.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:13:08.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:13:08.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:13:09.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:13:09.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:13:09.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:13:09.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:13:09.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:13:09.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:13:09.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:13:09.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:13:09.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:13:09.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:13:09.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:13:09.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:13:09.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:13:09.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:13:09.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:13:10.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:13:10.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:13:10.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:13:10.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:13:10.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:13:10.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:13:10.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:13:10.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:13:10.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:13:10.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:13:10.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:13:10.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:13:11.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:13:11.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:13:11.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:13:11.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:13:11.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:13:11.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:13:11.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:13:11.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:13:11.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:13:11.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:13:11.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:13:11.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:13:11.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:13:11.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:13:11.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:13:12.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:13:12.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:13:12.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:13:12.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:13:12.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:13:12.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:13:12.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:13:12.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:13:12.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:13:12.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:13:12.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:13:12.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:13:13.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:13:13.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:13:13.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:13:13.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:13:13.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:13:13.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:13:13.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:13:13.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:13:13.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:13:14.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:13:14.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:13:14.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:13:14.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:13:14.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:13:14.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:13:15.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:13:15.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:13:15.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:13:15.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:13:15.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:13:15.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:13:15.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:13:15.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:13:15.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:13:16.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:13:16.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:13:16.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:13:16.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:13:16.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:13:16.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:13:16.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:13:16.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:13:16.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:13:17.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:13:17.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:13:17.106 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_citadel_khorne_path1 game_mode: deus 01:13:17.106 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:13:17.106 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:13:17.115 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:13:17.171 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:13:17.171 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world 01:13:17.171 [Umbra] Init version: 3.4.15 :: 16 threads 01:13:17.812 [Lua] Async level spawning done 01:13:17.812 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:13:18.786 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:13:18.786 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:13:18.786 [Lua] [Matchmaking] unregister rpcs 01:13:18.786 [Lua] Set lobby begin: 01:13:18.786 [Lua] Lobby data twitch_enabled = false 01:13:18.787 [Lua] Lobby data selected_mission_id = journey_citadel 01:13:18.787 [Lua] Lobby data num_players = 3 01:13:18.787 [Lua] Lobby data difficulty_tweak = 0 01:13:18.787 [Lua] Lobby data host = 110000101e55044 01:13:18.787 [Lua] Lobby data matchmaking_type = 2 01:13:18.787 [Lua] Lobby data is_private = true 01:13:18.787 [Lua] Lobby data match_started = true 01:13:18.787 [Lua] Lobby data difficulty = normal 01:13:18.787 [Lua] Lobby data player_slot_1 = 0:0 01:13:18.787 [Lua] Lobby data player_slot_4 = 0:0 01:13:18.787 [Lua] Lobby data unique_server_name = Visulth 01:13:18.787 [Lua] Lobby data quick_game = false 01:13:18.787 [Lua] Lobby data country_code = CA 01:13:18.787 [Lua] Lobby data matchmaking = false 01:13:18.787 [Lua] Lobby data power_level = 0 01:13:18.787 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:13:18.787 [Lua] Lobby data mechanism = deus 01:13:18.787 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:13:18.787 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:18.787 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:13:18.787 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:13:18.787 [Lua] Lobby data eac_authorized = true 01:13:18.787 [Lua] Set lobby end. 01:13:18.787 [Lua] [Managers] Destroying manager group: 01:13:18.788 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens 01:13:18.788 [Lua] [Gamestate] Enter StateIngame HOST 01:13:18.789 [Lua] <>level = arena_citadel_khorne_path1<> 01:13:18.789 [Lua] [StateIngame] Server ingame 01:13:18.794 [Lua] Set lobby begin: 01:13:18.794 [Lua] Lobby data twitch_enabled = false 01:13:18.794 [Lua] Lobby data selected_mission_id = journey_citadel 01:13:18.794 [Lua] Lobby data num_players = 3 01:13:18.794 [Lua] Lobby data difficulty_tweak = 10 01:13:18.794 [Lua] Lobby data host = 110000101e55044 01:13:18.794 [Lua] Lobby data matchmaking_type = 2 01:13:18.794 [Lua] Lobby data is_private = true 01:13:18.794 [Lua] Lobby data match_started = true 01:13:18.794 [Lua] Lobby data difficulty = hardest 01:13:18.794 [Lua] Lobby data player_slot_1 = 0:0 01:13:18.794 [Lua] Lobby data player_slot_4 = 0:0 01:13:18.794 [Lua] Lobby data unique_server_name = Visulth 01:13:18.794 [Lua] Lobby data quick_game = false 01:13:18.794 [Lua] Lobby data country_code = CA 01:13:18.794 [Lua] Lobby data matchmaking = false 01:13:18.794 [Lua] Lobby data power_level = 0 01:13:18.794 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:13:18.794 [Lua] Lobby data mechanism = deus 01:13:18.794 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:13:18.794 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:18.794 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:13:18.794 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:13:18.794 [Lua] Lobby data eac_authorized = true 01:13:18.794 [Lua] Set lobby end. 01:13:18.794 [Lua] [Matchmaking] register rpcs 01:13:18.794 [Lua] GameNetworkManager:init... creating game session 01:13:18.794 [Lua] Host GameSession.make_game_session_host with session: 01:13:18.795 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:13:18.795 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:13:18.795 [Lua] [GameNetworkManager] self.is_server = true 01:13:18.795 [Network] Setting artificial MTU limit to 65536 01:13:18.805 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 01:13:18.805 [Lua] pacing=deus_default 01:13:18.805 [Lua] roaming=nil 01:13:18.805 [Lua] specials=deus_default 01:13:18.805 [Lua] contained_breeds=nil 01:13:18.805 [Lua] debug_color=maroon 01:13:18.805 [Lua] disabled=false 01:13:18.805 [Lua] pack_spawning=deus_default 01:13:18.805 [Lua] factions=nil 01:13:18.805 [Lua] description=deus_conflict_director_skaven_chaos_name 01:13:18.805 [Lua] boss=deus_default 01:13:18.805 [Lua] horde=deus_default 01:13:18.805 [Lua] name=deus_skaven_chaos 01:13:18.805 [Lua] intensity=deus_default 01:13:18.805 [Lua] --- 01:13:18.805 [Lua] [LevelAnalysis] set_random_seed( 1231743776) 01:13:18.812 [Lua] [AIInterestPointSystem] Level Seed: 1231743776 01:13:18.812 [Lua] 01:13:18.812 [Lua] [entity_system_bag] = table 01:13:18.812 [Lua] [entity_system_bag] = metatable 01:13:18.812 [Lua] [startup_data] = table 01:13:18.812 [Lua] [entity_manager] = table 01:13:18.812 [Lua] [entity_manager] = metatable 01:13:18.812 [Lua] [unit_spawner] = table 01:13:18.812 [Lua] [unit_spawner] = metatable 01:13:18.812 [Lua] [unit_storage] = table 01:13:18.812 [Lua] [unit_storage] = metatable 01:13:18.812 [Lua] [dice_keeper] = table 01:13:18.812 [Lua] [dice_keeper] = metatable 01:13:18.812 [Lua] [is_server] = true (boolean) 01:13:18.812 [Lua] [world] = [World] 01:13:18.812 [Lua] [system_api] = table 01:13:18.812 [Lua] [entity_system] = table 01:13:18.812 [Lua] [entity_system] = metatable 01:13:18.812 [Lua] [network_lobby] = table 01:13:18.812 [Lua] [network_lobby] = metatable 01:13:18.812 [Lua] [profile_synchronizer] = table 01:13:18.812 [Lua] [profile_synchronizer] = metatable 01:13:18.812 [Lua] [level_transition_handler] = table 01:13:18.812 [Lua] [level_transition_handler] = metatable 01:13:18.812 [Lua] [num_local_human_players] = 1 (number) 01:13:18.812 [Lua] [statistics_db] = table 01:13:18.812 [Lua] [statistics_db] = metatable 01:13:18.812 [Lua] [network_server] = table 01:13:18.812 [Lua] [network_server] = metatable 01:13:18.812 [Lua] [input_manager] = table 01:13:18.812 [Lua] [input_manager] = metatable 01:13:18.812 [Lua] [network_clock] = table 01:13:18.812 [Lua] [network_clock] = metatable 01:13:18.812 [Lua] [network_transmit] = table 01:13:18.812 [Lua] [network_transmit] = metatable 01:13:18.812 [Lua] [free_flight_manager] = table 01:13:18.812 [Lua] [free_flight_manager] = metatable 01:13:18.812 [Lua] [network_manager] = table 01:13:18.812 [Lua] [network_manager] = metatable 01:13:18.812 [Lua] [network_event_delegate] = table 01:13:18.812 [Lua] [network_event_delegate] = metatable 01:13:18.812 [Lua] 01:13:18.812 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:13:18.812 [Lua] ignoring extension VersusInteractObjectiveExtension 01:13:18.812 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:13:18.812 [Lua] ignoring extension VersusSocketObjectiveExtension 01:13:18.812 [Lua] ignoring extension VersusTargetObjectiveExtension 01:13:18.812 [Lua] ignoring extension VersusMissionObjectiveExtension 01:13:18.814 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:13:18.847 [Lua] [AchievementManager] Achievements using the steam platform 01:13:18.847 [Lua] PlayerManager:add_player player_1 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_01 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_04 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_04 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_05 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_05 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_05 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_01 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_01 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_02 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_02 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_02 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_03 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_03 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_03 01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_04 01:13:18.914 [Lua] [StateIngame] Level seed: 1231743776 01:13:18.922 [Lua] [LevelAnalysis] set_random_seed( 1231743776) 01:13:18.927 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:13:18.927 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:13:18.928 [Lua] [IngameUI] init 01:13:18.951 [SteamVoipClient] select_out(110000101e55044, off) 01:13:18.951 [SteamVoipClient] select_out(110000104e72a6c, off) 01:13:18.951 [SteamVoipClient] select_out(110000105bd392b, off) 01:13:18.958 [Lua] cb_razer_chroma_setup 01:13:18.989 [Save] Saving `save_data` 01:13:18.994 [Save] Save done 01:13:19.005 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000012321DA0; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 00000000123219B0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000012321A30; parent_world_position = table: 0000000012321A60; local_position = table: 0000000012321D50; size = table: 0000000007CF4AC0; node = table: 0000000012321DA0 [3] scenegraph = table: 00000000123219B0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000123219B0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 00000000123219B0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000010168A20 [7] self = table: 0000000010168A20; ingame_ui_context = table: 0000000010432BA0; input_manager = table: 0000000008B9F810; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000010168A20 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 0000000014D58050; error_prefix_data = table: 00000000101689E0; func = [function] [14] self = table: 0000000014D58050; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000095D7D90; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000014D58050 [20] self = table: 000000000A04CB60; ingame_ui_context = table: 0000000010432BA0 [21] self = table: 000000000A04CB60; params = table: 000000001FAEEC70; viewport_name = "player_1"; input_manager = table: 0000000008B9F810; input_source = table: 000000001708A340; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001B278290; stats_id = "110000101e55044:1"; entity_manager = table: 000000000588B340; camera_system = table: 0000000009438530; outline_system = table: 000000001B325AD0; fade_system = table: 000000001009F800; sound_sector_system = table: 0000000008B576D0; sound_environment_system = table: 000000001B1E1050; event_manager = table: 0000000008386190; level_key = "arena_citadel_khorne_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010432BA0 [22] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true [25] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001500B9F0; menu_widgets = table: 0000000010D218F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001500B9F0; menu_widgets = table: 0000000010D218F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000094BCE40; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CAB2100; telemetry_time_view_enter = 0; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B42B200; cutscene_system = table: 000000001DF1D4F0; text_popup_ui = table: 00000000173128F0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE2DB0; ui_top_renderer = table: 0000000010D26A10; camera_manager = table: 000000000587C2A0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010432BA0; views = table: 000000001B3A96D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001B278290; weave_onboarding = table: 0000000016CE30D0; popup_handler = table: 0000000010E346B0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011D9C140; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140; [22] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [23] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [24] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [25] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000000868BA90; network_server = table: 0000000005A03100; entity_system = table: 0000000014E5C820; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC98C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000007E58660; machines = table: 000000001F6FA670; _quit_game = false; network_clock = table: 000000000F16D960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001268BCB0; network_event_delegate = table: 0000000011D9C140; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000013344250; 01:13:19.007 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000010E401F0; node_def = table: 0000000007CF4C60; k = "offset"; v = table: 0000000011163F50 [2] scenegraph = table: 0000000010E40170; scenegraph_def = table: 0000000010168B30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000007CF4C60; parent_name = nil; local_position = table: 0000000010E401A0; node = table: 0000000010E401F0 [3] scenegraph_def = table: 0000000010168B30; scenegraph = table: 0000000010E40170; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000007CF4C60 [4] self = table: 0000000010168A20 [5] self = table: 0000000010168A20; ingame_ui_context = table: 0000000010432BA0; input_manager = table: 0000000008B9F810; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000010168A20 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 0000000014D58050; error_prefix_data = table: 00000000101689E0; func = [function] [12] self = table: 0000000014D58050; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000095D7D90; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000014D58050 [18] self = table: 000000000A04CB60; ingame_ui_context = table: 0000000010432BA0 [19] self = table: 000000000A04CB60; params = table: 000000001FAEEC70; viewport_name = "player_1"; input_manager = table: 0000000008B9F810; input_source = table: 000000001708A340; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001B278290; stats_id = "110000101e55044:1"; entity_manager = table: 000000000588B340; camera_system = table: 0000000009438530; outline_system = table: 000000001B325AD0; fade_system = table: 000000001009F800; sound_sector_system = table: 0000000008B576D0; sound_environment_system = table: 000000001B1E1050; event_manager = table: 0000000008386190; level_key = "arena_citadel_khorne_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010432BA0 [20] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true [23] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000001FAEECA0 [25] self = table: 0000000007D78180; loading_context = table: 0000000013344250; is_server = true; assert_on_leak = true; input_manager = table: 0000000008B9F810; level_key = "arena_citadel_khorne_path1"; level_setting = table: 000000000561FE80; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000011D9C140; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000008386190; level = [Level]; level_key = "arena_citadel_khorne_path1"; level_seed = 1231743776; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001FAEEC70 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010D218F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001500B9F0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000123219B0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010D218F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001500B9F0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000123219B0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000094BCE40; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CAB2100; telemetry_time_view_enter = 0; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B42B200; cutscene_system = table: 000000001DF1D4F0; text_popup_ui = table: 00000000173128F0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE2DB0; ui_top_renderer = table: 0000000010D26A10; camera_manager = table: 000000000587C2A0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010432BA0; views = table: 000000001B3A96D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001B278290; weave_onboarding = table: 0000000016CE30D0; popup_handler = table: 0000000010E346B0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011D9C140; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140; [20] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [21] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [22] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [23] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000000868BA90; network_server = table: 0000000005A03100; entity_system = table: 0000000014E5C820; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC98C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000007E58660; machines = table: 000000001F6FA670; _quit_game = false; network_clock = table: 000000000F16D960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001268BCB0; network_event_delegate = table: 0000000011D9C140; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000013344250; 01:13:19.016 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:13:19.017 [Lua] Set lobby begin: 01:13:19.017 [Lua] Lobby data twitch_enabled = false 01:13:19.017 [Lua] Lobby data selected_mission_id = journey_citadel 01:13:19.017 [Lua] Lobby data num_players = 3 01:13:19.017 [Lua] Lobby data difficulty_tweak = 10 01:13:19.017 [Lua] Lobby data host = 110000101e55044 01:13:19.017 [Lua] Lobby data matchmaking_type = 2 01:13:19.017 [Lua] Lobby data is_private = true 01:13:19.017 [Lua] Lobby data match_started = true 01:13:19.017 [Lua] Lobby data difficulty = hardest 01:13:19.017 [Lua] Lobby data player_slot_1 = 0:0 01:13:19.017 [Lua] Lobby data player_slot_4 = 0:0 01:13:19.017 [Lua] Lobby data unique_server_name = Visulth 01:13:19.017 [Lua] Lobby data quick_game = false 01:13:19.017 [Lua] Lobby data country_code = CA 01:13:19.017 [Lua] Lobby data matchmaking = false 01:13:19.017 [Lua] Lobby data power_level = 785 01:13:19.017 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:13:19.017 [Lua] Lobby data mechanism = deus 01:13:19.017 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:13:19.017 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:19.017 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:13:19.017 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:13:19.017 [Lua] Lobby data eac_authorized = true 01:13:19.017 [Lua] Set lobby end. 01:13:19.018 [Flow] Nav: 21 Off 01:13:19.018 [Lua] Override Player Respawning respawn_group_01 true 01:13:19.018 [Lua] Override Player Respawning respawn_group_02 false 01:13:19.018 [Lua] Override Player Respawning respawn_group_03 false 01:13:19.018 [Lua] Override Player Respawning respawn_group_04 false 01:13:19.018 [Lua] Override Player Respawning respawn_group_05 false 01:13:19.018 [Lua] CurrentConflictSettings deus_skaven_chaos 01:13:19.018 [Lua] [ConflictDirector] conflict_director is ai_ready 01:13:19.018 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:13:19.018 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:13:19.019 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:13:19.019 [Lua] Forming navigation groups in one frame 01:13:19.019 [Lua] Forming navigation groups 01:13:19.055 [Lua] NavigationGroupManager -> calulation time A: 0.037000000000261934 01:13:19.073 [Lua] NavigationGroupManager -> calulation time B: 0.016999999999825377 01:13:19.073 [Lua] number of nav groups: 25 01:13:19.073 [Lua] number of refined nav groups : 24 01:13:19.076 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 01:13:19.076 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 4.0667868107557297 Normalized coefficient: 1.4384820921834596 01:13:19.079 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:13:19.079 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:13:19.079 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 01:13:19.079 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:13:19.080 [Lua] [LevelAnalysis] Generating boss paths for level: arena_citadel_khorne_path1 01:13:19.080 [Lua] [LevelAnalysis] This level has a total main-path length of 131.120 meters. 01:13:19.080 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:13:19.080 [Lua] [LevelAnalysis] 01:13:19.080 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:13:19.080 [Lua] [LevelAnalysis] 01:13:19.080 [Lua] [LevelAnalysis] Terror events added: 01:13:19.080 [Lua] [LevelAnalysis] num_event_places_f: 0.054080107371012369 , num_event_places: 0 , trailing_event_fraction: 0.054080107371012369 , num_events: 0 01:13:19.080 [Lua] [LevelAnalysis] Level path distance: 131.12016105651855 01:13:19.080 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:13:19.085 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 01:13:19.086 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:13:19.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:13:19.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:13:19.087 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=10 01:13:19.087 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:13:19.087 [Lua] [Managers] Calling function on all managers: 01:13:19.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:13:19.119 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:13:19.119 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:13:19.119 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:13:19.119 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:13:19.119 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:13:19.119 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:13:19.121 [Lua] player (110000101e55044,2) was put into party 1 01:13:19.142 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=11 01:13:19.142 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 01:13:19.142 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(1) career(3) 01:13:19.553 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:13:19.559 [Lua] Breedfreezer (server) starting a hot join sync 01:13:19.559 [Lua] packing 0 units of breed chaos_marauder 01:13:19.559 [Lua] packing 0 units of breed skaven_clan_rat 01:13:19.559 [Lua] packing 0 units of breed skaven_storm_vermin 01:13:19.559 [Lua] packing 0 units of breed skaven_slave 01:13:19.559 [Lua] packing 0 units of breed chaos_fanatic 01:13:19.559 [Lua] packing 0 units of breed beastmen_ungor_archer 01:13:19.559 [Lua] packing 0 units of breed chaos_raider 01:13:19.559 [Lua] packing 0 units of breed chaos_warrior 01:13:19.559 [Lua] packing 0 units of breed chaos_berzerker 01:13:19.559 [Lua] packing 0 units of breed beastmen_bestigor 01:13:19.559 [Lua] packing 0 units of breed beastmen_ungor 01:13:19.559 [Lua] packing 0 units of breed skaven_plague_monk 01:13:19.559 [Lua] packing 0 units of breed beastmen_gor 01:13:19.559 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:13:19.559 [Lua] 01:13:19.559 [Lua] [1] = 1 (number) 01:13:19.559 [Lua] [2] = 0 (number) 01:13:19.559 [Lua] [3] = 1 (number) 01:13:19.559 [Lua] [4] = 0 (number) 01:13:19.559 [Lua] [5] = 1 (number) 01:13:19.559 [Lua] [6] = 0 (number) 01:13:19.559 [Lua] [7] = 1 (number) 01:13:19.559 [Lua] [8] = 0 (number) 01:13:19.559 [Lua] [9] = 1 (number) 01:13:19.559 [Lua] [10] = 0 (number) 01:13:19.559 [Lua] [11] = 1 (number) 01:13:19.559 [Lua] [12] = 0 (number) 01:13:19.559 [Lua] [13] = 1 (number) 01:13:19.559 [Lua] [14] = 0 (number) 01:13:19.559 [Lua] [15] = 1 (number) 01:13:19.559 [Lua] [16] = 0 (number) 01:13:19.559 [Lua] [17] = 1 (number) 01:13:19.559 [Lua] [18] = 0 (number) 01:13:19.559 [Lua] [19] = 1 (number) 01:13:19.560 [Lua] [20] = 0 (number) 01:13:19.560 [Lua] [21] = 1 (number) 01:13:19.560 [Lua] [22] = 0 (number) 01:13:19.560 [Lua] [23] = 1 (number) 01:13:19.560 [Lua] [24] = 0 (number) 01:13:19.560 [Lua] [25] = 1 (number) 01:13:19.560 [Lua] [26] = 0 (number) 01:13:19.560 [Lua] 01:13:19.560 [Lua] 01:13:19.560 [Lua] 01:13:19.560 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:13:19.565 [Lua] Breedfreezer (server) starting a hot join sync 01:13:19.566 [Lua] packing 0 units of breed chaos_marauder 01:13:19.566 [Lua] packing 0 units of breed skaven_clan_rat 01:13:19.566 [Lua] packing 0 units of breed skaven_storm_vermin 01:13:19.566 [Lua] packing 0 units of breed skaven_slave 01:13:19.566 [Lua] packing 0 units of breed chaos_fanatic 01:13:19.566 [Lua] packing 0 units of breed beastmen_ungor_archer 01:13:19.566 [Lua] packing 0 units of breed chaos_raider 01:13:19.566 [Lua] packing 0 units of breed chaos_warrior 01:13:19.566 [Lua] packing 0 units of breed chaos_berzerker 01:13:19.566 [Lua] packing 0 units of breed beastmen_bestigor 01:13:19.566 [Lua] packing 0 units of breed beastmen_ungor 01:13:19.566 [Lua] packing 0 units of breed skaven_plague_monk 01:13:19.566 [Lua] packing 0 units of breed beastmen_gor 01:13:19.566 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:13:19.566 [Lua] 01:13:19.566 [Lua] [1] = 1 (number) 01:13:19.566 [Lua] [2] = 0 (number) 01:13:19.566 [Lua] [3] = 1 (number) 01:13:19.566 [Lua] [4] = 0 (number) 01:13:19.566 [Lua] [5] = 1 (number) 01:13:19.566 [Lua] [6] = 0 (number) 01:13:19.566 [Lua] [7] = 1 (number) 01:13:19.566 [Lua] [8] = 0 (number) 01:13:19.566 [Lua] [9] = 1 (number) 01:13:19.566 [Lua] [10] = 0 (number) 01:13:19.566 [Lua] [11] = 1 (number) 01:13:19.566 [Lua] [12] = 0 (number) 01:13:19.566 [Lua] [13] = 1 (number) 01:13:19.566 [Lua] [14] = 0 (number) 01:13:19.566 [Lua] [15] = 1 (number) 01:13:19.566 [Lua] [16] = 0 (number) 01:13:19.566 [Lua] [17] = 1 (number) 01:13:19.566 [Lua] [18] = 0 (number) 01:13:19.566 [Lua] [19] = 1 (number) 01:13:19.566 [Lua] [20] = 0 (number) 01:13:19.566 [Lua] [21] = 1 (number) 01:13:19.566 [Lua] [22] = 0 (number) 01:13:19.566 [Lua] [23] = 1 (number) 01:13:19.566 [Lua] [24] = 0 (number) 01:13:19.566 [Lua] [25] = 1 (number) 01:13:19.566 [Lua] [26] = 0 (number) 01:13:19.566 [Lua] 01:13:19.566 [Lua] 01:13:19.566 [Lua] 01:13:19.566 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 01:13:19.566 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:13:19.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 01:13:19.566 [Lua] RemotePlayer:create_game_object( ) 13 01:13:19.588 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:13:19.588 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:13:19.588 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:13:19.588 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:13:19.588 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:13:19.588 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 01:13:19.588 [Lua] RemotePlayer:create_game_object( ) 14 01:13:19.611 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:13:19.611 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:13:19.623 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:13:19.623 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:13:19.623 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:13:19.623 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:13:19.623 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:13:19.623 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:13:19.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 01:13:19.672 [Lua] [PackageManager] Force_load: wwise/crossbow 01:13:19.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:13:19.778 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:13:19.778 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:13:19.778 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:13:19.778 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:13:19.778 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:13:19.778 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:13:19.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:13:19.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:13:19.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:13:19.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:13:19.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:13:19.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 01:13:20.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 01:13:20.090 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 01:13:20.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:13:20.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:13:20.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:13:20.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 01:13:20.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 01:13:20.141 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 01:13:20.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 01:13:20.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 01:13:20.211 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 01:13:20.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 01:13:20.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 01:13:20.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 01:13:20.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 01:13:20.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 01:13:20.425 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 01:13:20.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 01:13:20.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 01:13:20.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 01:13:20.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 01:13:21.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 01:13:21.084 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 01:13:21.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 01:13:21.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 01:13:21.118 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 01:13:21.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:13:21.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:13:21.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:13:21.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 01:13:21.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 01:13:21.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 01:13:21.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:13:21.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:13:21.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:13:21.302 [Lua] test 01:13:21.302 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 2 01:13:21.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:21.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 01:13:21.308 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(0.683373, -67.6558, -13), Vector4(0, 0, 0, -1)) 01:13:21.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.88888888888888884) 01:13:21.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.88888888888888884) 01:13:21.313 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:13:21.313 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18 01:13:21.321 [Lua] [GameNetworkManager] destroying game object with go_id=16 01:13:21.324 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 01:13:21.324 [Lua] [GameNetworkManager] destroying game object with go_id=11 01:13:21.324 [Lua] player (110000101e55044,2) was put into party 1 01:13:21.352 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=19 01:13:21.352 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 01:13:21.352 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(1) career(3) 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17cd8be0 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17cd8be0 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08d8f1c0 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08d8f1c0 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f6fa880 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f6fa880 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0837ed50 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0837ed50 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11c7be50 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11c7be50 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15eebe50 01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15eebe50 01:13:21.534 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:13:21.534 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:13:21.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21 01:13:21.536 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:13:21.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:21.537 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:13:21.537 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:13:21.538 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 01:13:21.538 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:13:21.539 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55694444444444446) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:21.544 [Lua] test 01:13:21.545 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 2 01:13:21.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:13:21.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 01:13:22.005 [Lua] StateInGameRunning:_game_actually_starts() 01:13:22.007 [Lua] ################################################################################################################# 01:13:22.007 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-arena_citadel_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:13:22.007 [Lua] ################################################################################################################# 01:13:22.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 74 01:13:22.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 74 01:13:22.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 74 01:13:22.141 [Lua] Commit load time data 01:13:23.877 [Lua] Set lobby begin: 01:13:23.877 [Lua] Lobby data twitch_enabled = false 01:13:23.877 [Lua] Lobby data selected_mission_id = journey_citadel 01:13:23.877 [Lua] Lobby data num_players = 3 01:13:23.877 [Lua] Lobby data difficulty_tweak = 10 01:13:23.877 [Lua] Lobby data host = 110000101e55044 01:13:23.877 [Lua] Lobby data matchmaking_type = 2 01:13:23.878 [Lua] Lobby data is_private = true 01:13:23.878 [Lua] Lobby data match_started = true 01:13:23.878 [Lua] Lobby data difficulty = hardest 01:13:23.878 [Lua] Lobby data player_slot_1 = 0:0 01:13:23.878 [Lua] Lobby data player_slot_4 = 0:0 01:13:23.878 [Lua] Lobby data unique_server_name = Visulth 01:13:23.878 [Lua] Lobby data quick_game = false 01:13:23.878 [Lua] Lobby data country_code = CA 01:13:23.878 [Lua] Lobby data matchmaking = false 01:13:23.878 [Lua] Lobby data power_level = 500 01:13:23.878 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:13:23.878 [Lua] Lobby data mechanism = deus 01:13:23.878 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:13:23.878 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:23.878 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:13:23.878 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:13:23.878 [Lua] Lobby data eac_authorized = true 01:13:23.878 [Lua] Set lobby end. 01:13:23.881 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:13:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:23.881 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:13:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:24.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:13:24.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:13:24.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:13:24.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:13:24.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:13:28.916 [Lua] Set lobby begin: 01:13:28.916 [Lua] Lobby data twitch_enabled = false 01:13:28.916 [Lua] Lobby data selected_mission_id = journey_citadel 01:13:28.917 [Lua] Lobby data num_players = 3 01:13:28.917 [Lua] Lobby data difficulty_tweak = 10 01:13:28.917 [Lua] Lobby data host = 110000101e55044 01:13:28.917 [Lua] Lobby data matchmaking_type = 2 01:13:28.917 [Lua] Lobby data is_private = true 01:13:28.917 [Lua] Lobby data match_started = true 01:13:28.917 [Lua] Lobby data difficulty = hardest 01:13:28.917 [Lua] Lobby data player_slot_1 = 0:0 01:13:28.917 [Lua] Lobby data player_slot_4 = 0:0 01:13:28.917 [Lua] Lobby data unique_server_name = Visulth 01:13:28.917 [Lua] Lobby data quick_game = false 01:13:28.917 [Lua] Lobby data country_code = CA 01:13:28.917 [Lua] Lobby data matchmaking = false 01:13:28.917 [Lua] Lobby data power_level = 761 01:13:28.917 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:13:28.917 [Lua] Lobby data mechanism = deus 01:13:28.917 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:13:28.917 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:13:28.917 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:13:28.917 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:13:28.917 [Lua] Lobby data eac_authorized = true 01:13:28.918 [Lua] Set lobby end. 01:13:28.920 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:13:28.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:28.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:28.920 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:13:28.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:28.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:13:28.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:13:28.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 01:13:29.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 01:13:29.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 01:13:29.062 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:13:29.087 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:13:29.087 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:13:29.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:13:29.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:13:29.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:13:34.115 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:13:34.115 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:13:34.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:34.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:34.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:13:34.186 [Lua] [PackageManager] Force_load: wwise/handgun 01:13:34.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:13:34.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:13:34.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:13:39.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:13:39.234 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:13:39.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:13:39.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 01:13:39.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 01:13:43.250 [Lua] Players are leaving the safe zone 01:13:45.870 [Lua] Override Player Respawning respawn_group_01 false 01:13:45.870 [Lua] Override Player Respawning respawn_group_02 true 01:14:07.240 [EACServer] [21:14:07:240][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:14:15.663 [Lua] TerrorEventMixer.start_event: citadel_arena_a1 (seed: 1231743744) 01:14:28.673 [Lua] 1 01:14:28.984 [Lua] 1 01:14:29.433 [Lua] 1 01:14:29.433 [Lua] 2 01:14:29.434 [Lua] 3 01:14:29.913 [Lua] 2 01:14:29.913 [Lua] 1 01:14:30.188 [Lua] 2 01:14:30.189 [Lua] 1 01:14:30.273 [Lua] 1 01:14:30.609 [Lua] 2 01:14:31.084 [Lua] 1 01:14:31.175 [Lua] 1 01:14:31.629 [Lua] 1 01:14:31.837 [Lua] 1 01:14:32.727 [Lua] 1 01:14:32.728 [Lua] 3 01:14:33.627 [Lua] 1 01:14:33.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:14:34.209 [Lua] 1 01:14:34.551 [Lua] 1 01:14:35.046 [Lua] 1 01:14:35.332 [Lua] 1 01:14:35.599 [Lua] 1 01:14:37.556 [Lua] 1 01:14:39.657 [Lua] 2 01:14:39.658 [Lua] 3 01:14:40.560 [Lua] 1 01:14:40.560 [Lua] 2 01:14:40.560 [Lua] 3 01:14:40.787 [Lua] 1 01:14:41.343 [Lua] 2 01:14:41.343 [Lua] 3 01:14:41.344 [Lua] 5 01:14:41.344 [Lua] 1 01:14:41.344 [Lua] 4 01:14:41.769 [Lua] 1 01:14:41.823 [Lua] 2 01:14:42.370 [Lua] 1 01:14:42.370 [Lua] 1 01:14:42.370 [Lua] 1 01:14:42.395 [Lua] 1 01:14:42.395 [Lua] 1 01:14:42.396 [Lua] 1 01:14:42.539 [Lua] 2 01:14:42.539 [Lua] 3 01:14:42.950 [Lua] 6 01:14:42.951 [Lua] 1 01:14:42.951 [Lua] 5 01:14:42.952 [Lua] 4 01:14:43.249 [Lua] 1 01:14:43.275 [Lua] 1 01:14:43.878 [Lua] 1 01:14:43.878 [Lua] 2 01:14:43.998 [Lua] 1 01:14:43.999 [Lua] 1 01:14:43.999 [Lua] 1 01:14:44.000 [Lua] 1 01:14:44.000 [Lua] 1 01:14:44.050 [Lua] 1 01:14:44.642 [Lua] 2 01:14:44.643 [Lua] 4 01:14:44.643 [Lua] 6 01:14:44.644 [Lua] 1 01:14:44.644 [Lua] 5 01:14:44.920 [Lua] 1 01:14:44.920 [Lua] 1 01:14:44.921 [Lua] 1 01:14:44.921 [Lua] 1 01:14:45.176 [Lua] 1 01:14:45.176 [Lua] 2 01:14:45.286 [Lua] event horde ends! 01:14:45.318 [Lua] 1 01:14:45.531 [Lua] 1 01:14:45.532 [Lua] 1 01:14:45.532 [Lua] 1 01:14:45.533 [Lua] 1 01:14:45.533 [Lua] 1 01:14:45.534 [Lua] 1 01:14:45.535 [Lua] 1 01:14:45.535 [Lua] 1 01:14:45.535 [Lua] 1 01:14:45.765 [Lua] 1 01:14:46.151 [Lua] 1 01:14:46.151 [Lua] 5 01:14:46.151 [Lua] 4 01:14:46.152 [Lua] 2 01:14:46.152 [Lua] 3 01:14:46.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:14:47.101 [Lua] 1 01:14:47.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:14:47.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:14:47.534 [Lua] 1 01:14:47.535 [Lua] 1 01:14:47.536 [Lua] 1 01:14:47.573 [Lua] 2 01:14:47.574 [Lua] 1 01:14:48.708 [Lua] nil 01:14:48.708 [Lua] nil 01:14:48.708 [Lua] nil 01:14:48.708 [Lua] nil 01:14:48.708 [Lua] nil 01:14:48.708 [Lua] nil 01:14:48.736 [Lua] nil 01:14:48.736 [Lua] nil 01:14:48.736 [Lua] nil 01:14:48.736 [Lua] nil 01:14:48.736 [Lua] nil 01:14:48.736 [Lua] nil 01:14:48.737 [Lua] nil 01:14:48.737 [Lua] nil 01:14:48.737 [Lua] nil 01:14:48.737 [Lua] nil 01:14:48.737 [Lua] nil 01:14:48.737 [Lua] nil 01:14:51.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:14:51.652 [Lua] 3 01:14:52.620 [Lua] 3 01:14:52.649 [Lua] 4 01:14:53.211 [Lua] 5 01:14:53.211 [Lua] 4 01:14:53.212 [Lua] 3 01:14:53.212 [Lua] 6 01:14:53.212 [Lua] 7 01:14:53.212 [Lua] 2 01:14:53.212 [Lua] 1 01:14:54.124 [Lua] 2 01:14:54.124 [Lua] 1 01:14:54.484 [Lua] 3 01:14:54.484 [Lua] 1 01:14:54.484 [Lua] 2 01:14:54.556 [Lua] 1 01:14:54.556 [Lua] 2 01:14:54.557 [Lua] 1 01:14:55.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:14:55.368 [Lua] event horde ends! 01:14:55.808 [Lua] 1 01:14:55.809 [Lua] 2 01:14:56.142 [Lua] 2 01:14:56.839 [Lua] 1 01:14:56.840 [Lua] 1 01:14:56.841 [Lua] 1 01:14:57.814 [Lua] nil 01:14:57.814 [Lua] nil 01:14:57.815 [Lua] nil 01:14:57.815 [Lua] nil 01:15:00.347 [Lua] event horde ends! 01:15:06.707 [Lua] 1 01:15:06.707 [Lua] 1 01:15:07.282 [Lua] 1 01:15:07.427 [Lua] 2 01:15:07.455 [Lua] 1 01:15:07.455 [Lua] 3 01:15:07.717 [Lua] 1 01:15:07.717 [Lua] 2 01:15:08.739 [Lua] 1 01:15:08.816 [Lua] 1 01:15:08.873 [Lua] 1 01:15:09.618 [Lua] 1 01:15:09.618 [Lua] 2 01:15:10.307 [Lua] 1 01:15:10.308 [Lua] 2 01:15:10.939 [Lua] 2 01:15:10.939 [Lua] 1 01:15:10.940 [Lua] 4 01:15:10.940 [Lua] 3 01:15:12.090 [Lua] 1 01:15:12.115 [Lua] 2 01:15:12.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x62d66, position: 0 01:15:12.761 [Lua] 1 01:15:12.930 [Lua] 1 01:15:13.129 [Lua] 1 01:15:13.403 [Lua] 1 01:15:13.403 [Lua] 2 01:15:13.454 [Lua] 1 01:15:13.455 [Lua] 1 01:15:13.455 [Lua] 2 01:15:13.507 [Lua] 1 01:15:13.508 [Lua] 1 01:15:13.508 [Lua] 1 01:15:13.508 [Lua] 2 01:15:14.053 [Lua] 1 01:15:14.053 [Lua] 2 01:15:14.053 [Lua] 3 01:15:14.107 [Lua] 4 01:15:14.388 [Lua] 2 01:15:14.388 [Lua] 1 01:15:14.439 [Lua] 2 01:15:14.440 [Lua] 1 01:15:14.440 [Lua] 1 01:15:14.444 [Lua] 1 01:15:14.444 [Lua] 1 01:15:14.445 [Lua] 1 01:15:14.493 [Lua] 2 01:15:14.493 [Lua] 1 01:15:14.493 [Lua] 1 01:15:14.493 [Lua] 1 01:15:14.731 [Lua] 1 01:15:14.819 [Lua] 1 01:15:14.985 [Lua] 2 01:15:14.985 [Lua] 1 01:15:15.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:16.039 [Lua] 1 01:15:16.067 [Lua] 1 01:15:16.129 [Lua] 1 01:15:16.802 [Lua] 8 01:15:16.803 [Lua] 3 01:15:16.803 [Lua] 2 01:15:16.803 [Lua] 4 01:15:16.803 [Lua] 6 01:15:16.803 [Lua] 7 01:15:16.803 [Lua] 1 01:15:17.113 [Lua] 1 01:15:17.893 [Lua] 4 01:15:17.893 [Lua] 3 01:15:17.894 [Lua] 2 01:15:17.894 [Lua] 5 01:15:17.894 [Lua] 1 01:15:18.227 [Lua] 5 01:15:18.227 [Lua] 7 01:15:18.227 [Lua] 1 01:15:18.227 [Lua] 3 01:15:18.227 [Lua] 6 01:15:18.228 [Lua] 4 01:15:18.286 [Lua] 1 01:15:18.287 [Lua] 5 01:15:18.287 [Lua] 7 01:15:18.287 [Lua] 1 01:15:18.287 [Lua] 3 01:15:18.287 [Lua] 6 01:15:18.288 [Lua] 4 01:15:18.366 [Lua] 2 01:15:18.367 [Lua] 1 01:15:18.367 [Lua] 3 01:15:18.367 [Lua] 4 01:15:18.592 [Lua] 1 01:15:19.341 [Lua] 1 01:15:19.342 [Lua] 3 01:15:19.342 [Lua] 2 01:15:19.342 [Lua] 5 01:15:19.419 [Lua] 4 01:15:19.420 [Lua] 3 01:15:19.420 [Lua] 1 01:15:19.421 [Lua] 2 01:15:19.532 [Lua] 3 01:15:19.532 [Lua] 1 01:15:19.533 [Lua] 5 01:15:19.708 [Lua] 1 01:15:20.057 [Lua] 1 01:15:20.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:20.555 [Lua] 7 01:15:20.555 [Lua] 1 01:15:20.555 [Lua] 8 01:15:20.555 [Lua] 4 01:15:20.555 [Lua] 2 01:15:20.556 [Lua] 5 01:15:20.556 [Lua] 6 01:15:20.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:20.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:20.619 [Lua] 6 01:15:20.619 [Lua] 7 01:15:20.620 [Lua] 1 01:15:20.620 [Lua] 8 01:15:20.620 [Lua] 1 01:15:20.620 [Lua] 2 01:15:20.620 [Lua] 5 01:15:20.621 [Lua] 4 01:15:20.780 [Lua] 1 01:15:20.780 [Lua] 2 01:15:20.961 [Lua] 1 01:15:21.081 [Lua] 5 01:15:21.081 [Lua] 1 01:15:21.081 [Lua] 3 01:15:21.082 [Lua] 4 01:15:21.082 [Lua] 2 01:15:21.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:21.436 [Lua] 1 01:15:21.436 [Lua] 2 01:15:21.808 [Lua] 1 01:15:22.044 [Lua] 2 01:15:22.045 [Lua] 9 01:15:22.045 [Lua] 5 01:15:22.045 [Lua] 7 01:15:22.046 [Lua] 3 01:15:22.046 [Lua] 1 01:15:22.046 [Lua] 6 01:15:22.081 [Lua] 2 01:15:22.081 [Lua] 9 01:15:22.081 [Lua] 5 01:15:22.081 [Lua] 7 01:15:22.082 [Lua] 1 01:15:22.082 [Lua] 1 01:15:22.082 [Lua] 6 01:15:22.192 [Lua] event horde ends! 01:15:22.370 [Lua] 1 01:15:22.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:23.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:23.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:23.233 [Lua] 1 01:15:23.695 [Lua] 1 01:15:23.695 [Lua] 3 01:15:23.695 [Lua] 2 01:15:23.696 [Lua] 4 01:15:23.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:24.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:24.070 [Lua] 1 01:15:24.070 [Lua] 1 01:15:24.070 [Lua] 1 01:15:24.071 [Lua] 1 01:15:24.071 [Lua] 1 01:15:24.072 [Lua] 1 01:15:24.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:24.777 [Lua] 1 01:15:24.777 [Lua] 1 01:15:24.778 [Lua] 1 01:15:25.609 [Lua] 1 01:15:25.703 [Lua] 1 01:15:25.704 [Lua] 2 01:15:25.704 [Lua] 3 01:15:26.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:27.185 [Lua] event horde ends! 01:15:28.004 [Lua] 1 01:15:29.699 [Lua] 1 01:15:29.731 [Lua] 1 01:15:30.274 [Lua] 1 01:15:30.274 [Lua] 2 01:15:30.274 [Lua] 6 01:15:30.275 [Lua] 4 01:15:30.275 [Lua] 5 01:15:30.275 [Lua] 3 01:15:30.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:30.764 [Lua] 1 01:15:30.898 [Lua] 3 01:15:30.898 [Lua] 4 01:15:30.898 [Lua] 2 01:15:30.927 [Lua] 4 01:15:30.927 [Lua] 3 01:15:30.927 [Lua] 2 01:15:31.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:31.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:31.487 [Lua] 1 01:15:31.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:31.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:32.272 [Lua] event horde ends! 01:15:32.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:32.834 [Lua] 1 01:15:33.559 [Lua] 2 01:15:33.559 [Lua] 3 01:15:33.559 [Lua] 1 01:15:33.702 [Lua] 1 01:15:33.727 [Lua] 2 01:15:33.892 [Lua] 1 01:15:33.892 [Lua] 1 01:15:33.893 [Lua] 1 01:15:34.050 [Lua] 1 01:15:34.832 [Lua] 1 01:15:35.021 [Lua] 1 01:15:35.757 [Lua] 1 01:15:36.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:36.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:15:37.242 [Lua] 1 01:15:38.408 [Lua] nil 01:15:38.408 [Lua] nil 01:15:38.409 [Lua] nil 01:15:38.409 [Lua] nil 01:15:38.410 [Lua] nil 01:15:38.410 [Lua] nil 01:15:38.465 [Lua] 20 01:15:39.209 [Lua] 3 01:15:39.296 [Lua] 4 01:15:41.264 [Lua] 1 01:15:41.744 [Lua] 20 01:15:41.910 [Lua] 1 01:15:41.911 [Lua] 1 01:15:43.570 [Lua] 2 01:15:43.594 [Lua] 1 01:15:43.595 [Lua] 2 01:15:43.930 [Lua] 1 01:15:50.753 [Lua] 1 01:15:51.786 [Lua] 1 01:15:51.832 [Lua] 2 01:15:51.832 [Lua] 3 01:15:52.124 [Lua] 1 01:15:52.124 [Lua] 1 01:15:52.406 [Lua] 1 01:15:52.406 [Lua] 2 01:15:52.407 [Lua] 3 01:15:52.407 [Lua] 4 01:15:52.407 [Lua] 5 01:15:52.865 [Lua] 1 01:15:53.286 [Lua] 1 01:15:53.424 [Lua] 2 01:15:53.424 [Lua] 1 01:15:53.428 [Lua] 1 01:15:53.429 [Lua] 2 01:15:53.482 [Lua] 2 01:15:53.482 [Lua] 2 01:15:53.482 [Lua] 1 01:15:53.482 [Lua] 1 01:15:53.487 [Lua] 1 01:15:53.488 [Lua] 1 01:15:53.488 [Lua] 2 01:15:53.755 [Lua] 1 01:15:54.706 [Lua] 1 01:15:54.707 [Lua] 1 01:15:54.707 [Lua] 1 01:15:55.416 [Lua] 1 01:15:55.416 [Lua] 2 01:15:55.503 [Lua] 3 01:15:56.183 [Lua] 1 01:15:56.676 [Lua] 1 01:15:56.700 [Lua] 1 01:15:57.330 [Lua] 1 01:15:57.330 [Lua] 1 01:15:57.682 [Lua] 1 01:15:57.886 [Lua] 1 01:15:57.887 [Lua] 2 01:15:58.209 [Lua] 1 01:15:58.317 [Lua] 1 01:15:59.271 [Lua] 1 01:15:59.272 [Lua] 1 01:15:59.272 [Lua] 1 01:15:59.273 [Lua] 1 01:15:59.382 [Lua] 1 01:15:59.382 [Lua] 1 01:15:59.384 [Lua] 1 01:15:59.384 [Lua] 1 01:15:59.384 [Lua] 1 01:15:59.385 [Lua] 1 01:15:59.385 [Lua] 1 01:15:59.386 [Lua] 1 01:15:59.386 [Lua] 1 01:16:00.102 [Lua] 2 01:16:00.103 [Lua] 4 01:16:00.103 [Lua] 3 01:16:00.103 [Lua] 5 01:16:00.104 [Lua] 1 01:16:00.139 [Lua] 1 01:16:00.178 [Lua] 4 01:16:00.178 [Lua] 3 01:16:00.178 [Lua] 1 01:16:00.178 [Lua] 5 01:16:00.179 [Lua] 1 01:16:00.935 [Lua] 2 01:16:01.100 [Lua] 1 01:16:01.526 [Lua] 1 01:16:01.656 [Lua] 2 01:16:01.656 [Lua] 3 01:16:01.972 [Lua] 1 01:16:02.773 [Lua] 1 01:16:02.774 [Lua] 1 01:16:02.774 [Lua] 1 01:16:02.774 [Lua] 1 01:16:02.916 [Lua] 2 01:16:02.916 [Lua] 3 01:16:04.638 [Lua] 1 01:16:04.949 [Lua] 1 01:16:05.199 [Lua] 1 01:16:05.660 [Lua] 1 01:16:06.103 [Lua] 2 01:16:06.103 [Lua] 1 01:16:06.463 [Lua] 1 01:16:06.675 [Lua] event horde ends! 01:16:07.243 [EACServer] [21:16:07:243][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:16:07.498 [Lua] 1 01:16:09.020 [Lua] 1 01:16:11.691 [Lua] event horde ends! 01:16:17.305 [Lua] Override Player Respawning respawn_group_02 false 01:16:17.305 [Lua] Override Player Respawning respawn_group_03 true 01:16:21.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 01:16:21.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 01:16:21.658 [Lua] TerrorEventMixer.start_event: citadel_arena_b1 (seed: 1231743744) 01:16:26.050 [Lua] Set lobby begin: 01:16:26.050 [Lua] Lobby data twitch_enabled = false 01:16:26.050 [Lua] Lobby data selected_mission_id = journey_citadel 01:16:26.051 [Lua] Lobby data num_players = 3 01:16:26.051 [Lua] Lobby data difficulty_tweak = 10 01:16:26.051 [Lua] Lobby data host = 110000101e55044 01:16:26.051 [Lua] Lobby data matchmaking_type = 2 01:16:26.051 [Lua] Lobby data is_private = true 01:16:26.051 [Lua] Lobby data match_started = true 01:16:26.051 [Lua] Lobby data difficulty = hardest 01:16:26.051 [Lua] Lobby data player_slot_1 = 0:0 01:16:26.051 [Lua] Lobby data player_slot_4 = 0:0 01:16:26.051 [Lua] Lobby data unique_server_name = Visulth 01:16:26.051 [Lua] Lobby data quick_game = false 01:16:26.051 [Lua] Lobby data country_code = CA 01:16:26.051 [Lua] Lobby data matchmaking = false 01:16:26.051 [Lua] Lobby data power_level = 778 01:16:26.051 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:16:26.051 [Lua] Lobby data mechanism = deus 01:16:26.051 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:16:26.051 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:16:26.051 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:16:26.051 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:16:26.051 [Lua] Lobby data eac_authorized = true 01:16:26.051 [Lua] Set lobby end. 01:16:32.194 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 01:16:32.221 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 01:16:34.052 [Lua] 1 01:16:34.052 [Lua] 1 01:16:34.052 [Lua] 1 01:16:35.189 [Lua] 2 01:16:35.190 [Lua] 3 01:16:35.389 [Lua] 4 01:16:35.390 [Lua] 2 01:16:35.441 [Lua] 4 01:16:35.632 [Lua] nil 01:16:35.632 [Lua] nil 01:16:35.633 [Lua] nil 01:16:35.633 [Lua] nil 01:16:35.633 [Lua] nil 01:16:35.633 [Lua] nil 01:16:35.633 [Lua] nil 01:16:35.634 [Lua] nil 01:16:35.634 [Lua] nil 01:16:35.634 [Lua] nil 01:16:35.634 [Lua] nil 01:16:35.634 [Lua] nil 01:16:35.634 [Lua] nil 01:16:36.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:16:37.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:16:38.157 [Lua] 1 01:16:38.657 [Lua] 1 01:16:38.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67f18, position: 0 01:16:39.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67f6e, position: 0 01:16:39.832 [Lua] 2 01:16:40.225 [Lua] 1 01:16:40.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:16:42.350 [Lua] 1 01:16:42.351 [Lua] 2 01:16:42.942 [Lua] 1 01:16:43.683 [Lua] ready to jump failed 01:16:43.684 [Lua] ready to jump failed 01:16:45.211 [Lua] 2 01:16:45.596 [Lua] nil 01:16:45.597 [Lua] nil 01:16:45.597 [Lua] nil 01:16:45.598 [Lua] nil 01:16:45.598 [Lua] nil 01:16:45.598 [Lua] nil 01:16:46.716 [Lua] 1 01:16:46.716 [Lua] 1 01:16:46.717 [Lua] 1 01:16:48.113 [Lua] 2 01:16:48.619 [Lua] 1 01:16:49.414 [Lua] 4 01:16:49.498 [Lua] 1 01:16:50.089 [Lua] 3 01:16:51.163 [Lua] event horde ends! 01:16:56.241 [Lua] simple los failed 01:16:57.013 [Lua] 1 01:16:57.636 [Lua] fence jumping 01:16:59.066 [Lua] 1 01:16:59.122 [Lua] 2 01:17:00.030 [Lua] 1 01:17:00.299 [Lua] 1 01:17:00.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x68bb8, position: 0 01:17:00.550 [Lua] 1 01:17:00.682 [Lua] 4 01:17:01.084 [Lua] ready to jump failed 01:17:01.269 [Lua] event horde ends! 01:17:01.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x68c44, position: 0 01:17:01.910 [Lua] 2 01:17:01.911 [Lua] 3 01:17:01.971 [Lua] 4 01:17:02.300 [Lua] 1 01:17:03.047 [Lua] 1 01:17:03.875 [Lua] 1 01:17:03.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:04.465 [Lua] 1 01:17:05.712 [Lua] 4 01:17:06.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:06.676 [Lua] 1 01:17:07.817 [Lua] 1 01:17:07.868 [Lua] 1 01:17:07.868 [Lua] 1 01:17:08.296 [Lua] 2 01:17:09.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x691d1, position: 0 01:17:10.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:11.100 [Lua] 2 01:17:11.321 [Lua] 3 01:17:11.322 [Lua] 4 01:17:11.771 [Lua] 2 01:17:12.292 [Lua] 1 01:17:12.292 [Lua] 5 01:17:12.292 [Lua] 3 01:17:12.292 [Lua] 2 01:17:12.293 [Lua] 4 01:17:12.529 [Lua] 1 01:17:12.530 [Lua] 1 01:17:12.530 [Lua] 1 01:17:14.241 [Lua] 1 01:17:14.263 [Lua] event horde ends! 01:17:22.429 [Lua] 1 01:17:22.610 [Lua] 1 01:17:22.869 [Lua] 1 01:17:22.897 [Lua] 2 01:17:22.898 [Lua] 1 01:17:24.389 [Lua] event horde ends! 01:17:24.548 [Lua] 1 01:17:25.929 [Lua] nil 01:17:25.929 [Lua] nil 01:17:25.929 [Lua] nil 01:17:25.929 [Lua] nil 01:17:25.930 [Lua] nil 01:17:25.930 [Lua] nil 01:17:25.949 [Lua] nil 01:17:25.949 [Lua] nil 01:17:26.461 [Lua] 1 01:17:26.505 [Lua] 1 01:17:26.505 [Lua] 1 01:17:26.757 [Lua] 1 01:17:26.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:28.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:28.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:30.360 [Lua] 1 01:17:30.769 [Lua] 1 01:17:30.769 [Lua] 2 01:17:31.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:31.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:31.912 [Lua] 1 01:17:32.369 [Lua] 3 01:17:32.370 [Lua] 2 01:17:32.370 [Lua] 1 01:17:32.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:32.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:33.195 [Lua] 1 01:17:33.727 [Lua] 1 01:17:34.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:34.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:35.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:35.125 [Lua] nil 01:17:35.125 [Lua] nil 01:17:35.125 [Lua] nil 01:17:35.125 [Lua] nil 01:17:35.125 [Lua] nil 01:17:35.125 [Lua] nil 01:17:35.125 [Lua] nil 01:17:35.126 [Lua] nil 01:17:35.380 [Lua] 1 01:17:35.380 [Lua] 4 01:17:35.380 [Lua] 3 01:17:35.381 [Lua] 2 01:17:38.441 [Lua] event horde ends! 01:17:41.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:17:48.474 [Lua] event horde ends! 01:17:49.833 [Lua] Override Player Respawning respawn_group_03 false 01:17:49.833 [Lua] Override Player Respawning respawn_group_04 true 01:17:51.685 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:17:51.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 01:17:51.698 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:17:51.699 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 01:17:51.699 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:17:51.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 01:17:51.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, DeusChestPreloadSystem 01:17:51.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem 01:17:51.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 01:17:54.067 [Lua] TerrorEventMixer.start_event: citadel_arena_b2 (seed: 1231743744) 01:18:07.246 [EACServer] [21:18:07:246][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:18:07.287 [Lua] 1 01:18:07.287 [Lua] 2 01:18:07.695 [Lua] 1 01:18:07.695 [Lua] 2 01:18:08.302 [Lua] 1 01:18:08.302 [Lua] 2 01:18:08.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:09.093 [Lua] 1 01:18:09.620 [Lua] 2 01:18:09.720 [Lua] 2 01:18:10.482 [Lua] 1 01:18:10.483 [Lua] 2 01:18:10.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6aba4, position: 0 01:18:10.968 [Lua] 2 01:18:11.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:11.420 [Lua] 2 01:18:16.588 [Lua] 1 01:18:16.634 [Lua] 1 01:18:16.634 [Lua] 1 01:18:16.634 [Lua] 2 01:18:16.986 [Lua] 2 01:18:17.678 [Lua] 1 01:18:18.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:18.841 [Lua] nil 01:18:18.841 [Lua] nil 01:18:18.841 [Lua] nil 01:18:18.841 [Lua] nil 01:18:18.841 [Lua] nil 01:18:18.842 [Lua] nil 01:18:18.842 [Lua] nil 01:18:18.842 [Lua] nil 01:18:18.842 [Lua] nil 01:18:18.842 [Lua] nil 01:18:18.843 [Lua] nil 01:18:18.865 [Lua] nil 01:18:18.865 [Lua] nil 01:18:18.865 [Lua] nil 01:18:18.866 [Lua] nil 01:18:18.866 [Lua] nil 01:18:18.866 [Lua] nil 01:18:18.866 [Lua] nil 01:18:18.866 [Lua] nil 01:18:18.866 [Lua] nil 01:18:18.866 [Lua] nil 01:18:19.184 [Lua] 2 01:18:19.184 [Lua] 3 01:18:19.909 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 29 01:18:21.541 [Lua] 3 01:18:22.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b3f6, position: 0 01:18:22.825 [Lua] 1 01:18:23.130 [Lua] 2 01:18:23.167 [Lua] 3 01:18:23.167 [Lua] 4 01:18:23.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b456, position: 0 01:18:23.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:23.466 [Lua] event horde ends! 01:18:24.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b4ff, position: 0 01:18:24.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:31.154 [Lua] 1 01:18:31.201 [Lua] 3 01:18:31.780 [Lua] 1 01:18:31.946 [Lua] 2 01:18:32.890 [Lua] 1 01:18:33.608 [Lua] event horde ends! 01:18:34.521 [Lua] 2 01:18:34.861 [Lua] 1 01:18:34.888 [Lua] 1 01:18:34.888 [Lua] 1 01:18:35.172 [Lua] 1 01:18:35.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6babc, position: 0 01:18:36.123 [Lua] 1 01:18:36.124 [Lua] 1 01:18:37.903 [Lua] 1 01:18:37.903 [Lua] 1 01:18:37.903 [Lua] 1 01:18:37.904 [Lua] 2 01:18:38.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:38.884 [Lua] 1 01:18:38.885 [Lua] 2 01:18:39.073 [Lua] 1 01:18:39.918 [Lua] 2 01:18:40.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:41.510 [Lua] 1 01:18:41.510 [Lua] 2 01:18:41.510 [Lua] 3 01:18:41.530 [Lua] 4 01:18:43.313 [Lua] 2 01:18:43.334 [Lua] 3 01:18:45.084 [Lua] 1 01:18:45.084 [Lua] 1 01:18:45.181 [Lua] 13 01:18:45.241 [Lua] 1 01:18:45.463 [Lua] 13 01:18:45.825 [Lua] 1 01:18:45.899 [Lua] 1 01:18:46.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:46.967 [Lua] 3 01:18:46.997 [Lua] 4 01:18:47.333 [Lua] 1 01:18:47.542 [Lua] 13 01:18:48.315 [Lua] 1 01:18:49.087 [Lua] event horde ends! 01:18:50.698 [Lua] 1 01:18:51.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:18:52.020 [Lua] 1 01:18:52.612 [Lua] 13 01:18:52.870 [Lua] 2 01:18:53.897 [Lua] 1 01:18:54.230 [Lua] event horde ends! 01:18:57.111 [Lua] 1 01:18:57.112 [Lua] 1 01:18:57.112 [Lua] 2 01:18:57.850 [Lua] 1 01:18:57.855 [Lua] 1 01:18:59.219 [Lua] event horde ends! 01:19:00.543 [Lua] 1 01:19:01.026 [Lua] 1 01:19:01.810 [Lua] 1 01:19:01.810 [Lua] 1 01:19:02.615 [Lua] 1 01:19:03.391 [Lua] 1 01:19:04.307 [Lua] 3 01:19:04.347 [Lua] 1 01:19:06.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:19:06.811 [Lua] 4 01:19:06.906 [Lua] 1 01:19:07.302 [Lua] 4 01:19:08.016 [Lua] 1 01:19:08.846 [Lua] 1 01:19:09.230 [Lua] 1 01:19:12.973 [Lua] event horde ends! 01:19:18.075 [Lua] event horde ends! 01:19:19.095 [Lua] Override Player Respawning respawn_group_04 false 01:19:19.096 [Lua] Override Player Respawning respawn_group_05 true 01:19:24.479 [Lua] TerrorEventMixer.start_event: arena_citadel_terror (seed: 1231743744) 01:19:27.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:19:27.746 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 01:19:27.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem 01:19:27.752 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:19:27.752 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:19:27.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a] 01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3] 01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc] 01:19:38.450 [Lua] 11 01:19:38.630 [Lua] 8 01:19:38.866 [Lua] 8 01:19:38.866 [Lua] 8 01:19:38.907 [Lua] 8 01:19:39.142 [Lua] 8 01:19:39.741 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_chaos_special (seed: 0) 01:19:39.972 [Lua] 8 01:19:40.306 [Lua] 8 01:19:40.428 [Lua] 8 01:19:40.650 [Lua] 8 01:19:40.696 [Lua] 8 01:19:40.865 [Lua] 8 01:19:40.891 [Lua] 8 01:19:41.156 [Lua] 8 01:19:41.202 [Lua] 8 01:19:41.248 [Lua] 8 01:19:41.410 [Lua] 8 01:19:41.414 [Lua] 8 01:19:41.437 [Lua] 15 01:19:41.803 [Lua] 8 01:19:41.987 [Lua] 8 01:19:42.033 [Lua] 8 01:19:42.082 [Lua] 8 01:19:42.275 [Lua] 8 01:19:42.298 [Lua] 8 01:19:42.298 [Lua] 8 01:19:42.345 [Lua] 8 01:19:42.395 [Lua] 8 01:19:42.395 [Lua] 15 01:19:42.534 [Lua] 8 01:19:42.627 [Lua] 8 01:19:42.771 [Lua] 8 01:19:42.959 [Lua] 8 01:19:43.197 [Lua] 8 01:19:43.245 [Lua] 8 01:19:43.292 [Lua] 8 01:19:43.416 [Lua] 15 01:19:43.586 [Lua] 8 01:19:43.586 [Lua] 8 01:19:43.914 [Lua] 8 01:19:43.961 [Lua] 8 01:19:44.134 [Lua] 8 01:19:44.375 [Lua] 13 01:19:44.570 [Lua] 13 01:19:44.663 [Lua] 13 01:19:44.663 [Lua] 4 01:19:44.810 [Lua] 13 01:19:44.810 [Lua] 13 01:19:44.980 [Lua] 13 01:19:45.247 [Lua] 13 01:19:45.295 [Lua] 13 01:19:45.488 [Lua] 13 01:19:45.700 [Lua] 8 01:19:45.947 [Lua] 13 01:19:45.998 [Lua] 2 01:19:46.358 [Lua] 8 01:19:46.535 [Lua] 8 01:19:46.875 [Lua] 8 01:19:46.878 [Lua] 8 01:19:47.638 [Lua] 13 01:19:47.833 [Lua] 4 01:19:47.863 [Lua] 13 01:19:47.884 [Lua] 4 01:19:48.054 [Lua] 4 01:19:48.326 [Lua] 4 01:19:48.423 [Lua] 8 01:19:48.476 [Lua] 4 01:19:48.476 [Lua] 13 01:19:48.936 [Lua] 13 01:19:48.937 [Lua] 4 01:19:48.937 [Lua] 4 01:19:49.104 [Lua] 4 01:19:49.203 [Lua] 8 01:19:49.252 [Lua] 8 01:19:49.431 [Lua] 4 01:19:49.557 [Lua] 2 01:19:49.557 [Lua] 3 01:19:49.633 [Lua] 4 01:19:49.790 [Lua] 4 01:19:49.891 [Lua] 8 01:19:49.923 [Lua] 7 01:19:49.924 [Lua] 10 01:19:49.951 [Lua] 30 01:19:50.027 [Lua] 13 01:19:50.582 [Lua] 1 01:19:50.910 [Lua] 28 01:19:52.857 [Lua] 2 01:19:52.857 [Lua] 3 01:19:53.117 [Lua] 1 01:19:53.612 [Lua] 2 01:19:53.613 [Lua] 3 01:19:54.013 [Lua] event horde ends! 01:19:54.257 [Lua] 2 01:19:54.894 [Lua] 4 01:19:55.523 [Lua] 1 01:19:55.574 [Lua] 2 01:19:58.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:19:58.021 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:19:58.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:19:58.766 [Lua] 1 01:19:59.866 [Lua] 1 01:20:03.090 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:20:04.349 [Lua] 8 01:20:04.703 [Lua] 8 01:20:04.870 [Lua] 8 01:20:05.160 [Lua] 8 01:20:05.338 [Lua] 8 01:20:05.416 [Lua] 8 01:20:05.638 [Lua] 8 01:20:05.734 [Lua] 8 01:20:05.811 [Lua] 8 01:20:06.031 [Lua] 8 01:20:06.162 [Lua] 8 01:20:06.211 [Lua] 8 01:20:06.232 [Lua] 1 01:20:06.244 [Lua] 8 01:20:06.605 [Lua] 8 01:20:06.777 [Lua] 2 01:20:06.777 [Lua] 4 01:20:06.778 [Lua] 3 01:20:06.778 [Lua] 1 01:20:07.044 [Lua] 8 01:20:07.094 [Lua] 8 01:20:07.249 [EACServer] [21:20:07:249][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:20:07.268 [Lua] 8 01:20:07.346 [Lua] 8 01:20:07.396 [Lua] 8 01:20:07.524 [Lua] 8 01:20:07.701 [Lua] 8 01:20:07.707 [Lua] 1 01:20:07.707 [Lua] 1 01:20:07.958 [Lua] 8 01:20:08.181 [Lua] 8 01:20:08.233 [Lua] 8 01:20:08.233 [Lua] 8 01:20:08.268 [Lua] 8 01:20:08.404 [Lua] 8 01:20:08.580 [Lua] 8 01:20:08.671 [Lua] 1 01:20:09.081 [Lua] 8 01:20:09.523 [Lua] 1 01:20:09.954 [Lua] 1 01:20:09.958 [Lua] 4 01:20:09.959 [Lua] 3 01:20:09.959 [Lua] 2 01:20:10.067 [Lua] 1 01:20:10.068 [Lua] 3 01:20:10.068 [Lua] 4 01:20:10.324 [Lua] 2 01:20:10.683 [Lua] 1 01:20:10.889 [Lua] 1 01:20:10.972 [Lua] 1 01:20:11.503 [Lua] 3 01:20:11.504 [Lua] 6 01:20:11.504 [Lua] 2 01:20:11.504 [Lua] 5 01:20:11.505 [Lua] 4 01:20:11.505 [Lua] 1 01:20:12.206 [Lua] 2 01:20:12.238 [Lua] 1 01:20:12.238 [Lua] 3 01:20:12.268 [Lua] 4 01:20:12.425 [Lua] 1 01:20:12.426 [Lua] 1 01:20:12.989 [Lua] 1 01:20:13.157 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:20:13.397 [Lua] nil 01:20:13.397 [Lua] nil 01:20:13.398 [Lua] nil 01:20:13.398 [Lua] nil 01:20:13.398 [Lua] nil 01:20:13.398 [Lua] nil 01:20:13.398 [Lua] nil 01:20:13.398 [Lua] nil 01:20:13.398 [Lua] nil 01:20:13.416 [Lua] nil 01:20:13.417 [Lua] nil 01:20:13.417 [Lua] nil 01:20:13.417 [Lua] nil 01:20:13.665 [Lua] 1 01:20:13.984 [Lua] 1 01:20:14.418 [Lua] 1 01:20:14.612 [Lua] 1 01:20:14.824 [Lua] 1 01:20:14.873 [Lua] event horde ends! 01:20:15.527 [Lua] 1 01:20:15.716 [Lua] 2 01:20:16.416 [Lua] 1 01:20:16.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:16.641 [Lua] 1 01:20:16.641 [Lua] 2 01:20:16.936 [Lua] 1 01:20:16.936 [Lua] 2 01:20:17.007 [Lua] 1 01:20:17.437 [Lua] 1 01:20:17.437 [Lua] 2 01:20:17.469 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_chaos_special (seed: 0) 01:20:17.580 [Lua] 1 01:20:17.609 [Lua] 3 01:20:17.609 [Lua] 4 01:20:17.609 [Lua] 5 01:20:17.779 [Lua] 1 01:20:17.779 [Lua] 2 01:20:18.115 [Lua] 2 01:20:18.288 [Lua] 1 01:20:18.336 [Lua] 2 01:20:18.361 [Lua] 3 01:20:18.471 [Lua] 1 01:20:18.588 [Lua] 1 01:20:19.102 [Lua] 1 01:20:19.537 [Lua] 1 01:20:19.537 [Lua] 6 01:20:19.537 [Lua] 5 01:20:19.537 [Lua] 3 01:20:19.537 [Lua] 2 01:20:19.538 [Lua] 4 01:20:20.014 [Lua] event horde ends! 01:20:20.220 [Lua] 1 01:20:21.068 [Lua] 1 01:20:21.068 [Lua] 2 01:20:21.170 [Lua] 1 01:20:21.170 [Lua] 1 01:20:21.420 [Lua] 1 01:20:21.817 [Lua] 1 01:20:21.900 [Lua] 1 01:20:21.927 [Lua] 2 01:20:21.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:22.335 [Lua] 2 01:20:22.880 [Lua] 1 01:20:22.963 [Lua] 1 01:20:23.046 [Lua] 2 01:20:23.331 [Lua] 1 01:20:23.332 [Lua] 2 01:20:23.539 [Lua] 5 01:20:24.893 [Lua] 3 01:20:24.894 [Lua] 1 01:20:24.894 [Lua] 2 01:20:25.656 [Lua] 2 01:20:26.009 [Lua] 1 01:20:26.252 [Lua] 1 01:20:26.622 [Lua] 1 01:20:27.114 [Lua] 1 01:20:27.714 [Lua] 1 01:20:28.304 [Lua] 1 01:20:28.384 [Lua] 3 01:20:28.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:20:28.389 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:20:28.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:20:29.104 [Lua] 1 01:20:29.903 [Lua] 1 01:20:31.088 [Lua] 1 01:20:31.798 [Lua] 1 01:20:31.827 [Lua] 2 01:20:32.462 [Lua] 1 01:20:35.816 [Lua] 1 01:20:36.981 [Lua] 1 01:20:38.979 [Lua] 1 01:20:39.620 [Lua] 2 01:20:39.620 [Lua] 1 01:20:40.284 [Lua] 1 01:20:40.600 [Lua] 1 01:20:41.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:41.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:42.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:42.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:43.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:43.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:43.467 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:20:43.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:43.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:46.299 [Lua] 1 01:20:46.789 [Lua] 4 01:20:46.790 [Lua] 3 01:20:46.790 [Lua] 1 01:20:47.343 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:47.573 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:20:47.576 [Lua] nil 01:20:47.576 [Lua] nil 01:20:47.577 [Lua] nil 01:20:47.650 [Lua] 1 01:20:47.906 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 01:20:48.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:20:48.450 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:20:48.450 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:20:48.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:20:48.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:20:48.958 [Lua] 20 01:20:49.086 [Lua] 1 01:20:49.410 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:20:49.410 [Lua] [PackageManager] Force_load: wwise/handgun 01:20:49.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:20:49.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:49.927 [Lua] 20 01:20:50.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:50.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:51.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:20:51.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:20:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:51.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:51.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:52.799 [Lua] event horde ends! 01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a] 01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3] 01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc] 01:20:53.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:54.596 [Lua] nil 01:20:55.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:56.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:56.660 [Lua] nil 01:20:56.660 [Lua] nil 01:20:56.661 [Lua] nil 01:20:57.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:57.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:57.925 [Lua] 1 01:20:58.330 [Lua] nil 01:20:58.331 [Lua] nil 01:20:58.331 [Lua] nil 01:20:58.707 [Lua] 1 01:20:58.707 [Lua] 1 01:20:58.707 [Lua] 1 01:20:58.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:59.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:59.417 [Lua] 1 01:20:59.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:20:59.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:00.179 [Lua] nil 01:21:00.180 [Lua] nil 01:21:00.180 [Lua] nil 01:21:00.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:00.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:02.158 [Lua] 1 01:21:02.159 [Lua] 1 01:21:02.881 [Lua] nil 01:21:03.013 [Lua] 1 01:21:03.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:03.295 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 01:21:04.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:04.808 [Lua] nil 01:21:04.809 [Lua] nil 01:21:04.809 [Lua] nil 01:21:06.313 [Lua] 1 01:21:06.531 [Lua] nil 01:21:06.531 [Lua] nil 01:21:07.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:09.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:09.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:09.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:09.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:09.847 [Lua] 1 01:21:10.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:11.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:12.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:12.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:13.722 [Lua] 2 01:21:13.722 [Lua] 1 01:21:13.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:13.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:21:13.805 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:21:13.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:21:13.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:14.292 [Lua] 1 01:21:14.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:15.104 [Lua] 1 01:21:15.470 [Lua] 1 01:21:16.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:16.333 [Lua] 1 01:21:16.333 [Lua] 2 01:21:16.333 [Lua] 3 01:21:17.147 [Lua] 1 01:21:17.678 [Lua] 2 01:21:17.899 [Lua] 1 01:21:18.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:18.955 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:21:19.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:19.484 [Lua] 1 01:21:19.485 [Lua] 2 01:21:19.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:19.533 [Lua] 1 01:21:19.534 [Lua] 2 01:21:19.534 [Lua] 2 01:21:19.534 [Lua] 1 01:21:20.240 [Lua] 2 01:21:20.240 [Lua] 3 01:21:20.240 [Lua] 1 01:21:22.674 [Lua] 1 01:21:22.756 [Lua] 2 01:21:23.011 [Lua] 1 01:21:23.439 [Lua] 1 01:21:23.440 [Lua] 2 01:21:23.619 [Lua] state dead despawn 01:21:23.651 [Lua] [GameNetworkManager] destroying game object with go_id=24 01:21:23.786 [Lua] 1 01:21:23.983 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 01:21:23.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem 01:21:24.082 [Lua] 2 01:21:25.226 [Lua] 1 01:21:27.227 [Lua] event horde ends! 01:21:27.292 [Lua] 1 01:21:27.705 [Lua] 4 01:21:27.740 [Lua] 2 01:21:27.741 [Lua] 1 01:21:27.741 [Lua] 3 01:21:27.741 [Lua] 5 01:21:27.741 [Lua] 4 01:21:28.438 [Lua] 2 01:21:28.438 [Lua] 3 01:21:28.439 [Lua] 4 01:21:28.439 [Lua] 5 01:21:29.048 [Lua] 2 01:21:29.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:29.575 [Lua] 2 01:21:29.630 [Lua] 3 01:21:29.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:30.157 [Lua] 1 01:21:30.544 [Lua] 5 01:21:30.722 [Lua] 1 01:21:31.406 [Lua] nil 01:21:31.406 [Lua] nil 01:21:31.407 [Lua] nil 01:21:31.407 [Lua] nil 01:21:31.408 [Lua] nil 01:21:31.969 [Lua] 4 01:21:31.969 [Lua] 5 01:21:33.206 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 10 size: 30 action: advance_towards_players 01:21:33.291 [Lua] 1 01:21:33.962 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:21:35.280 [Lua] 1 01:21:35.281 [Lua] 1 01:21:35.697 [Lua] 2 01:21:36.071 [Lua] 2 01:21:36.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:37.105 [Lua] nil 01:21:37.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x73523, position: 0 01:21:37.587 [Lua] 1 01:21:37.970 [Lua] event horde ends! 01:21:38.384 [Lua] 1 01:21:38.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:38.498 [Lua] 1 01:21:38.499 [Lua] 1 01:21:39.145 [Lua] 1 01:21:39.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:39.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:39.518 [Lua] 1 01:21:39.519 [Lua] 1 01:21:39.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:41.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:42.468 [Lua] nil 01:21:42.469 [Lua] nil 01:21:42.469 [Lua] nil 01:21:42.469 [Lua] nil 01:21:42.495 [Lua] nil 01:21:42.495 [Lua] nil 01:21:43.986 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:21:43.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:21:43.986 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:21:43.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:21:44.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:21:44.025 [Lua] [PackageManager] Force_load: wwise/handgun 01:21:44.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:21:44.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:21:44.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:21:45.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x73912, position: 0 01:21:45.196 [Lua] 1 01:21:45.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa] 01:21:45.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa] 01:21:46.485 [Lua] 1 01:21:46.486 [Lua] 2 01:21:46.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a] 01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3] 01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc] 01:21:47.191 [Lua] 2 01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6d3877a5] 01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8] 01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273] 01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345] 01:21:48.069 [Lua] nil 01:21:48.564 [Lua] [RespawnHandler] Found available override unit 01:21:48.564 [Lua] test 01:21:48.564 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 2 01:21:48.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.84999999999999998) 01:21:48.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=407 01:21:49.065 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 01:21:49.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem 01:21:49.750 [Lua] nil 01:21:51.451 [Lua] nil 01:21:53.154 [Lua] nil 01:21:53.445 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 01:21:54.862 [Lua] nil 01:21:54.862 [Lua] rat ogre died! 01:21:57.682 [Lua] 1 01:21:57.683 [Lua] 2 01:21:57.730 [Lua] 1 01:21:57.730 [Lua] 2 01:21:58.583 [Lua] 1 01:21:58.983 [Lua] 2 01:21:59.954 [Lua] 1 01:21:59.954 [Lua] 2 01:22:00.050 [Lua] 1 01:22:00.672 [Lua] 1 01:22:01.291 [Lua] 1 01:22:01.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:02.125 [Lua] 1 01:22:02.125 [Lua] 2 01:22:03.284 [Lua] event horde ends! 01:22:04.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:22:04.307 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:22:04.307 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:22:04.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:22:04.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:22:04.607 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:22:04.607 [Lua] [PackageManager] Force_load: wwise/handgun 01:22:04.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:22:04.906 [Lua] 1 01:22:05.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:22:05.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:22:05.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:06.605 [Lua] rat ogre was despawned! 01:22:07.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:07.251 [EACServer] [21:22:07:251][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:22:07.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:08.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:08.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:09.234 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 01:22:09.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem 01:22:10.467 [Lua] 1 01:22:10.519 [Lua] 2 01:22:12.767 [Lua] 1 01:22:12.869 [Lua] 1 01:22:13.987 [Lua] 1 01:22:14.331 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:22:14.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 01:22:14.648 [Lua] nil 01:22:14.649 [Lua] nil 01:22:14.649 [Lua] nil 01:22:14.649 [Lua] nil 01:22:14.649 [Lua] nil 01:22:15.088 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:22:15.088 [Lua] [PackageManager] Force_load: wwise/handgun 01:22:15.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:22:16.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:22:16.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:22:16.980 [Lua] 1 01:22:17.783 [Lua] 1 01:22:17.784 [Lua] 1 01:22:18.318 [Lua] event horde ends! 01:22:18.539 [Lua] 2 01:22:20.164 [Lua] 1 01:22:20.164 [Lua] 1 01:22:20.164 [Lua] 1 01:22:20.165 [Lua] 1 01:22:21.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:21.372 [Lua] 1 01:22:22.427 [Lua] 1 01:22:22.427 [Lua] 1 01:22:23.188 [Lua] 1 01:22:23.329 [Lua] 2 01:22:23.670 [Lua] 1 01:22:25.527 [Lua] 1 01:22:25.595 [Lua] 1 01:22:25.595 [Lua] 1 01:22:25.595 [Lua] 1 01:22:26.562 [Lua] 1 01:22:27.270 [Lua] 1 01:22:28.443 [Lua] 1 01:22:29.015 [Lua] 1 01:22:29.152 [Lua] 2 01:22:29.426 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 01:22:29.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem 01:22:29.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:30.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:31.978 [Lua] event horde ends! 01:22:34.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:22:34.398 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:22:34.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:22:39.029 [Lua] 1 01:22:39.051 [Lua] 2 01:22:39.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:22:39.599 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:22:39.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:22:41.796 [Lua] 1 01:22:42.491 [Lua] 2 01:22:42.491 [Lua] 4 01:22:42.491 [Lua] 1 01:22:42.491 [Lua] 3 01:22:42.958 [Lua] 1 01:22:44.042 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 01:22:44.074 [Lua] 1 01:22:44.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:22:44.681 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:22:44.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:22:44.964 [Lua] 1 01:22:44.964 [Lua] 3 01:22:44.964 [Lua] 2 01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039] 01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a] 01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3] 01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc] 01:22:47.531 [Lua] 1 01:22:48.917 [Lua] 1 01:22:52.770 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:53.140 [Lua] event horde ends! 01:22:53.940 [Lua] nil 01:22:53.940 [Lua] nil 01:22:53.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:22:54.242 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:22:55.139 [Lua] 2 01:22:55.570 [Lua] nil 01:22:55.571 [Lua] nil 01:22:55.571 [Lua] nil 01:22:55.571 [Lua] nil 01:22:55.571 [Lua] nil 01:22:55.572 [Lua] nil 01:22:55.572 [Lua] nil 01:22:55.572 [Lua] nil 01:22:55.573 [Lua] nil 01:22:55.573 [Lua] nil 01:22:55.573 [Lua] nil 01:22:56.213 [Lua] 2 01:22:56.213 [Lua] 1 01:22:56.319 [Lua] 2 01:22:56.319 [Lua] 1 01:22:56.320 [Lua] 1 01:22:56.827 [Lua] 1 01:22:56.828 [Lua] 2 01:22:56.982 [Lua] 1 01:22:57.639 [Lua] 1 01:22:58.800 [Lua] 1 01:22:59.816 [Lua] 1 01:23:00.378 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 12 size: 25 action: move_to_players 01:23:00.504 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 10 size: 24 action: move_to_players 01:23:00.543 [Lua] 1 01:23:00.562 [Lua] 1 01:23:00.562 [Lua] 1 01:23:00.600 [Lua] 1 01:23:00.600 [Lua] 1 01:23:00.600 [Lua] 1 01:23:01.151 [Lua] 1 01:23:01.192 [Lua] 2 01:23:02.006 [Lua] 1 01:23:02.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:03.334 [Lua] 1 01:23:03.463 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 5 size: 22 action: move_to_players 01:23:03.499 [Lua] 1 01:23:03.530 [Lua] 1 01:23:03.531 [Lua] 1 01:23:04.348 [Lua] 1 01:23:04.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:04.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:05.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:05.181 [Lua] 1 01:23:05.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:05.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:05.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:06.244 [Lua] 1 01:23:06.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:06.701 [Lua] 1 01:23:06.702 [Lua] 2 01:23:06.702 [Lua] 3 01:23:06.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:07.448 [Lua] 1 01:23:07.672 [Lua] 1 01:23:07.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:08.417 [Lua] 1 01:23:08.554 [Lua] 1 01:23:08.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:08.992 [Lua] 4 01:23:08.993 [Lua] 1 01:23:08.993 [Lua] 2 01:23:08.993 [Lua] 5 01:23:08.993 [Lua] 3 01:23:09.081 [Lua] event horde ends! 01:23:09.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:09.598 [Lua] 1 01:23:09.654 [Lua] 2 01:23:09.768 [Lua] 1 01:23:09.768 [Lua] 2 01:23:09.810 [Lua] 1 01:23:10.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:10.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:10.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:10.634 [Lua] 1 01:23:10.824 [Lua] 7 01:23:10.824 [Lua] 8 01:23:11.294 [Lua] 20 01:23:11.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:11.575 [Lua] 20 01:23:11.863 [Lua] 20 01:23:12.210 [Lua] 2 01:23:12.536 [Lua] 1 01:23:12.537 [Lua] 1 01:23:12.936 [Lua] nil 01:23:12.936 [Lua] nil 01:23:12.936 [Lua] nil 01:23:12.936 [Lua] nil 01:23:12.936 [Lua] nil 01:23:12.937 [Lua] nil 01:23:13.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:13.277 [Lua] 2 01:23:13.277 [Lua] 1 01:23:14.375 [Lua] 1 01:23:14.532 [Lua] 1 01:23:14.532 [Lua] 1 01:23:15.339 [Lua] 1 01:23:15.450 [Lua] 1 01:23:16.394 [Lua] 1 01:23:16.424 [Lua] 1 01:23:17.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 01:23:17.622 [Lua] 1 01:23:18.299 [Lua] 1 01:23:18.558 [Lua] 1 01:23:19.121 [Lua] 1 01:23:19.552 [Lua] 1 01:23:19.677 [Lua] 2 01:23:19.783 [Lua] 2 01:23:19.783 [Lua] 1 01:23:20.611 [Lua] 1 01:23:22.308 [Lua] 20 01:23:22.649 [Lua] 1 01:23:23.199 [Lua] 20 01:23:23.594 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 01:23:23.628 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 01:23:23.645 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 01:23:24.118 [Flow] EndTurn Off collision 01:23:40.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read, 01:23:40.187 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 01:23:40.187 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:23:40.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 01:23:40.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 01:23:45.086 [Lua] Complete level triggered. 01:23:45.087 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 01:23:45.087 [Lua] [NetworkServer] Entering post game 01:23:45.087 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:23:45.087 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:23:45.087 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:23:45.087 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:23:45.087 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:23:45.087 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:23:45.088 [Save] Saving `save_data` 01:23:45.088 [Lua] gm_event_end_conditions_met true false 01:23:45.090 [Lua] Game won 01:23:45.090 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:23:45.094 [Save] Save done 01:23:45.094 [Save] Saving `save_data` 01:23:45.096 [Lua] generate_backend_stats 110000101e55044:1 01:23:45.099 [Save] Save done 01:23:45.132 [Lua] PlayFabMirrorBase:_commit_internal nil 01:23:45.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 75 01:23:45.139 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:23:45.140 [Save] Saving `save_data` 01:23:45.146 [Save] Save done 01:23:45.152 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 75 6 01:23:45.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:23:45.294 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:23:45.294 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:23:45.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:23:45.524 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 01:23:45.524 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 75 01:23:45.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 75 01:23:45.798 [Lua] commit result success 19 01:23:45.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 76 01:23:45.798 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:23:45.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 77 01:23:45.798 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:23:45.956 [Lua] deus_victory table: 0000000008C3A980 nil 01:23:45.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 76 01:23:46.062 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 76 01:23:46.067 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 77 7 01:23:46.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 01:23:46.172 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 77 01:23:46.723 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 77 01:23:46.724 [Save] Saving `save_data` 01:23:46.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78 01:23:46.729 [Save] Save done 01:23:46.729 [Save] Saving `save_data` 01:23:46.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78 01:23:46.734 [Save] Save done 01:23:46.734 [Save] Saving `save_data` 01:23:46.739 [Save] Save done 01:23:46.739 [Save] Saving `save_data` 01:23:46.744 [Save] Save done 01:23:46.744 [Save] Saving `save_data` 01:23:46.748 [Save] Save done 01:23:46.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78 01:23:53.692 [Lua] ConflictDirector - destroy all units 01:23:54.184 [Lua] TRANSITION nil nil load_next_level 01:23:54.184 [Lua] Transition type "load_next_level", is server: true 01:23:54.184 [Lua] [LevelTransitionHandler] promote_next_level_data 01:23:54.184 [Lua] [GameNetworkManager] Leaving game... 01:23:54.184 [Lua] [GameNetworkManager] Shutting down game session host. 01:23:54.184 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:23:54.184 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:23:54.184 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=632.26 01:23:54.199 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:23:54.290 [Lua] ### Sending rpc_level_loaded 01:23:54.290 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228 01:23:54.290 [Lua] ### Sending rpc_level_loaded 01:23:54.290 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 228 01:23:55.456 [Lua] [PlayerSyncData] Game session is not initialized 01:23:55.457 [Lua] [PlayerSyncData] Game session is not initialized 01:23:55.457 [Lua] Set lobby begin: 01:23:55.457 [Lua] Lobby data twitch_enabled = false 01:23:55.457 [Lua] Lobby data selected_mission_id = journey_citadel 01:23:55.457 [Lua] Lobby data num_players = 3 01:23:55.457 [Lua] Lobby data difficulty_tweak = 10 01:23:55.457 [Lua] Lobby data host = 110000101e55044 01:23:55.457 [Lua] Lobby data matchmaking_type = 2 01:23:55.457 [Lua] Lobby data is_private = true 01:23:55.457 [Lua] Lobby data match_started = true 01:23:55.457 [Lua] Lobby data difficulty = hardest 01:23:55.457 [Lua] Lobby data player_slot_1 = 0:0 01:23:55.457 [Lua] Lobby data player_slot_4 = 0:0 01:23:55.457 [Lua] Lobby data unique_server_name = Visulth 01:23:55.457 [Lua] Lobby data quick_game = false 01:23:55.457 [Lua] Lobby data country_code = CA 01:23:55.457 [Lua] Lobby data matchmaking = false 01:23:55.457 [Lua] Lobby data power_level = 0 01:23:55.457 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 01:23:55.457 [Lua] Lobby data mechanism = deus 01:23:55.458 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:23:55.458 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:55.458 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:23:55.458 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:23:55.458 [Lua] Lobby data eac_authorized = true 01:23:55.458 [Lua] Set lobby end. 01:23:56.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:23:56.196 [Lua] [Managers] Calling function on all managers: 01:23:56.197 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:23:56.197 [Lua] Clearing all global lookup lists 01:23:56.197 [Lua] [IngamePlayerListUI] - Destroy 01:23:56.197 [Lua] [EquipmentUI] - Destroy 01:23:56.197 [Lua] [AbilityUI] - Destroy 01:23:56.197 [Lua] [GamePadEquipmentUI] - Destroy 01:23:56.198 [Lua] [GamePadAbilityUI] - Destroy 01:23:56.198 [Lua] [IngameUI] destroy 01:23:56.199 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 01:23:56.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:23:56.235 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:23:56.235 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:23:56.235 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:23:56.235 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:23:56.324 [Lua] [Managers] Destroying manager group: 01:23:56.339 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:23:56.531 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:23:56.532 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:23:56.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:23:56.539 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:23:56.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:23:56.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:23:56.542 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:23:56.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:23:56.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:23:56.544 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:23:56.548 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:23:56.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:23:56.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:23:56.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:23:56.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:23:56.565 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:23:56.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:23:56.568 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:23:56.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:23:56.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:23:56.575 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:23:56.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:23:56.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:23:56.583 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:23:56.585 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:23:56.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:23:56.587 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:23:56.588 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:23:56.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:23:56.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:23:56.609 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:23:56.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:23:56.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:23:56.621 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:23:56.621 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:23:56.621 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:23:56.621 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:23:56.621 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:23:56.621 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:23:56.621 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:23:56.622 [Lua] [Matchmaking] unregister rpcs 01:23:56.622 [Lua] ############### UNLOADING PACKAGES ############### 01:23:56.622 [Lua] [Managers] Calling function on all managers: 01:23:56.622 [Lua] [Managers] Destroying manager group: 01:23:56.622 [Lua] [Gamestate] Enter state StateLoading 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] Found camera: end_screen_camera 01:23:56.629 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:23:56.632 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:23:56.632 [Lua] [Matchmaking] register rpcs 01:23:56.632 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:23:56.632 [Lua] registering RPCs 01:23:56.632 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:23:56.632 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:23:56.632 [Lua] Set lobby begin: 01:23:56.632 [Lua] Lobby data twitch_enabled = false 01:23:56.632 [Lua] Lobby data selected_mission_id = morris_hub 01:23:56.632 [Lua] Lobby data num_players = 3 01:23:56.632 [Lua] Lobby data difficulty_tweak = 10 01:23:56.632 [Lua] Lobby data host = 110000101e55044 01:23:56.632 [Lua] Lobby data matchmaking_type = 3 01:23:56.632 [Lua] Lobby data is_private = true 01:23:56.632 [Lua] Lobby data match_started = true 01:23:56.632 [Lua] Lobby data difficulty = hardest 01:23:56.632 [Lua] Lobby data player_slot_1 = 0:0 01:23:56.632 [Lua] Lobby data player_slot_4 = 0:0 01:23:56.632 [Lua] Lobby data unique_server_name = Visulth 01:23:56.632 [Lua] Lobby data quick_game = false 01:23:56.633 [Lua] Lobby data country_code = CA 01:23:56.633 [Lua] Lobby data matchmaking = false 01:23:56.633 [Lua] Lobby data power_level = 0 01:23:56.633 [Lua] Lobby data mission_id = morris_hub 01:23:56.633 [Lua] Lobby data mechanism = deus 01:23:56.633 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:23:56.633 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:23:56.633 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:23:56.633 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:23:56.633 [Lua] Lobby data eac_authorized = true 01:23:56.633 [Lua] Set lobby end. 01:23:56.633 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:23:56.681 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 01:23:56.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 01:23:56.681 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 01:23:56.682 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 01:23:56.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 01:23:56.682 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 01:23:56.682 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer 01:23:56.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 01:23:56.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:23:56.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 01:23:56.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 01:23:56.692 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 01:23:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 01:23:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 01:23:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 01:23:56.694 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:23:56.695 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:23:56.697 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:23:56.697 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 01:23:56.697 [Umbra] Unload tome 01:23:56.697 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1 01:23:56.699 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1 01:23:56.704 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1 01:23:56.704 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1 01:23:56.721 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1 01:23:56.726 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1 01:23:56.778 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1 01:23:56.778 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 01:23:56.778 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 01:23:56.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:23:56.971 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:23:56.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:23:59.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:23:59.068 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:23:59.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 01:24:01.143 [Lua] ### Sending rpc_level_loaded 01:24:01.143 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228 01:24:01.143 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:24:01.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 01:24:01.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer, async-read, 01:24:01.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 01:24:01.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer 01:24:01.144 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:24:01.144 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:24:01.259 [Lua] ### Sending rpc_level_loaded 01:24:01.259 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228 01:24:01.259 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:24:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 01:24:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:24:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:24:01.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 01:24:01.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer 01:24:01.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 01:24:01.260 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:24:01.260 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:24:03.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 01:24:03.417 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 01:24:03.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:24:03.435 [Lua] [LevelTransitionHandler] Level load completed! 01:24:03.435 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 01:24:03.435 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:24:03.437 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 01:24:03.437 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:24:03.437 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 01:24:03.438 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read, 01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer, async-read, 01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 01:24:03.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer 01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer 01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer 01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer 01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, ProfileSynchronizer 01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer 01:24:03.460 [Lua] ### Sending rpc_level_loaded 01:24:03.460 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228 01:24:03.460 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:24:03.468 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:24:03.468 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:24:03.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:24:03.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 01:24:03.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p 01:24:03.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p 01:24:03.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p 01:24:03.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:24:03.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:24:03.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:24:03.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:24:03.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:24:03.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:24:03.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:24:03.725 [Lua] min_height 91.160001754760742 01:24:03.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:24:03.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:24:03.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:24:03.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:24:03.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:24:03.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 01:24:03.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 01:24:03.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 01:24:03.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 01:24:04.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 01:24:04.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 01:24:04.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:24:04.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:24:04.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:24:04.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:24:04.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:24:04.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 01:24:04.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:24:04.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:24:04.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:24:04.191 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:24:04.191 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:24:04.191 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:24:04.191 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:24:04.191 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:24:04.191 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:24:04.193 [Lua] ### Sending rpc_level_loaded 01:24:04.193 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228 01:24:04.194 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:24:04.194 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 01:24:04.222 [Lua] Async level spawning done 01:24:07.254 [EACServer] [21:24:07:254][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:24:08.596 [Lua] min_height 91.160001754760742 01:24:12.890 [Lua] min_height 91.160001754760742 01:24:22.754 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:24:22.754 [Lua] [PlayState] Enter Substate EndViewStateChest 01:24:33.730 [Lua] min_height 91.160001754760742 01:24:38.298 [Lua] [PlayState] Exit Substate EndViewStateChest 01:24:38.298 [Lua] [PlayState] Enter Substate EndViewStateScore 01:25:30.307 [Lua] [PlayState] Exit Substate EndViewStateScore 01:25:30.309 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:25:31.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:25:31.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:25:31.306 [Lua] [Matchmaking] unregister rpcs 01:25:31.306 [Lua] Set lobby begin: 01:25:31.306 [Lua] Lobby data twitch_enabled = false 01:25:31.306 [Lua] Lobby data selected_mission_id = morris_hub 01:25:31.306 [Lua] Lobby data num_players = 3 01:25:31.307 [Lua] Lobby data difficulty_tweak = 10 01:25:31.307 [Lua] Lobby data host = 110000101e55044 01:25:31.307 [Lua] Lobby data matchmaking_type = 3 01:25:31.307 [Lua] Lobby data is_private = true 01:25:31.307 [Lua] Lobby data match_started = true 01:25:31.307 [Lua] Lobby data difficulty = hardest 01:25:31.307 [Lua] Lobby data player_slot_1 = 0:0 01:25:31.307 [Lua] Lobby data player_slot_4 = 0:0 01:25:31.307 [Lua] Lobby data unique_server_name = Visulth 01:25:31.307 [Lua] Lobby data quick_game = false 01:25:31.307 [Lua] Lobby data country_code = CA 01:25:31.307 [Lua] Lobby data matchmaking = false 01:25:31.307 [Lua] Lobby data power_level = 0 01:25:31.307 [Lua] Lobby data mission_id = morris_hub 01:25:31.307 [Lua] Lobby data mechanism = deus 01:25:31.307 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:25:31.307 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:25:31.307 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:25:31.307 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:25:31.307 [Lua] Lobby data eac_authorized = true 01:25:31.307 [Lua] Set lobby end. 01:25:31.307 [Lua] [Managers] Destroying manager group: 01:25:31.308 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:25:31.308 [Lua] [Gamestate] Enter StateIngame HOST 01:25:31.308 [Lua] [Managers] Calling function on all managers: 01:25:31.309 [Lua] <>level = morris_hub<> 01:25:31.309 [Lua] [StateIngame] Server ingame 01:25:31.315 [Lua] Set lobby begin: 01:25:31.315 [Lua] Lobby data twitch_enabled = false 01:25:31.315 [Lua] Lobby data selected_mission_id = morris_hub 01:25:31.315 [Lua] Lobby data num_players = 3 01:25:31.315 [Lua] Lobby data difficulty_tweak = 0 01:25:31.315 [Lua] Lobby data host = 110000101e55044 01:25:31.315 [Lua] Lobby data matchmaking_type = 3 01:25:31.315 [Lua] Lobby data is_private = true 01:25:31.315 [Lua] Lobby data match_started = true 01:25:31.315 [Lua] Lobby data difficulty = normal 01:25:31.315 [Lua] Lobby data player_slot_1 = 0:0 01:25:31.315 [Lua] Lobby data player_slot_4 = 0:0 01:25:31.315 [Lua] Lobby data unique_server_name = Visulth 01:25:31.315 [Lua] Lobby data quick_game = false 01:25:31.315 [Lua] Lobby data country_code = CA 01:25:31.315 [Lua] Lobby data matchmaking = false 01:25:31.315 [Lua] Lobby data power_level = 0 01:25:31.315 [Lua] Lobby data mission_id = morris_hub 01:25:31.315 [Lua] Lobby data mechanism = deus 01:25:31.315 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:25:31.315 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:25:31.315 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:25:31.315 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:25:31.315 [Lua] Lobby data eac_authorized = true 01:25:31.315 [Lua] Set lobby end. 01:25:31.315 [Lua] [Matchmaking] register rpcs 01:25:31.315 [Lua] GameNetworkManager:init... creating game session 01:25:31.315 [Lua] Host GameSession.make_game_session_host with session: 01:25:31.315 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:25:31.316 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:25:31.316 [Lua] [GameNetworkManager] self.is_server = true 01:25:31.316 [Network] Setting artificial MTU limit to 65536 01:25:31.333 [Lua] Switching ConflictSettings: to: disabled 01:25:31.333 [Lua] pacing=disabled 01:25:31.333 [Lua] roaming=nil 01:25:31.333 [Lua] specials=disabled 01:25:31.333 [Lua] debug_color=black 01:25:31.333 [Lua] pack_spawning=disabled 01:25:31.333 [Lua] contained_breeds=nil 01:25:31.333 [Lua] disabled=true 01:25:31.333 [Lua] boss=disabled 01:25:31.333 [Lua] horde=disabled 01:25:31.334 [Lua] name=disabled 01:25:31.334 [Lua] intensity=disabled 01:25:31.334 [Lua] --- 01:25:31.334 [Lua] [LevelAnalysis] set_random_seed( 0) 01:25:31.338 [Lua] [AIInterestPointSystem] Level Seed: 0 01:25:31.339 [Lua] 01:25:31.339 [Lua] [entity_system_bag] = table 01:25:31.339 [Lua] [entity_system_bag] = metatable 01:25:31.339 [Lua] [startup_data] = table 01:25:31.339 [Lua] [entity_manager] = table 01:25:31.339 [Lua] [entity_manager] = metatable 01:25:31.339 [Lua] [unit_spawner] = table 01:25:31.339 [Lua] [unit_spawner] = metatable 01:25:31.339 [Lua] [unit_storage] = table 01:25:31.339 [Lua] [unit_storage] = metatable 01:25:31.339 [Lua] [dice_keeper] = table 01:25:31.339 [Lua] [dice_keeper] = metatable 01:25:31.339 [Lua] [is_server] = true (boolean) 01:25:31.339 [Lua] [world] = [World] 01:25:31.339 [Lua] [system_api] = table 01:25:31.339 [Lua] [entity_system] = table 01:25:31.339 [Lua] [entity_system] = metatable 01:25:31.339 [Lua] [network_lobby] = table 01:25:31.339 [Lua] [network_lobby] = metatable 01:25:31.339 [Lua] [profile_synchronizer] = table 01:25:31.339 [Lua] [profile_synchronizer] = metatable 01:25:31.339 [Lua] [level_transition_handler] = table 01:25:31.339 [Lua] [level_transition_handler] = metatable 01:25:31.339 [Lua] [num_local_human_players] = 1 (number) 01:25:31.339 [Lua] [statistics_db] = table 01:25:31.339 [Lua] [statistics_db] = metatable 01:25:31.339 [Lua] [network_server] = table 01:25:31.339 [Lua] [network_server] = metatable 01:25:31.339 [Lua] [input_manager] = table 01:25:31.339 [Lua] [input_manager] = metatable 01:25:31.339 [Lua] [network_clock] = table 01:25:31.339 [Lua] [network_clock] = metatable 01:25:31.339 [Lua] [network_transmit] = table 01:25:31.339 [Lua] [network_transmit] = metatable 01:25:31.339 [Lua] [free_flight_manager] = table 01:25:31.339 [Lua] [free_flight_manager] = metatable 01:25:31.339 [Lua] [network_manager] = table 01:25:31.339 [Lua] [network_manager] = metatable 01:25:31.339 [Lua] [network_event_delegate] = table 01:25:31.339 [Lua] [network_event_delegate] = metatable 01:25:31.339 [Lua] 01:25:31.339 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:25:31.339 [Lua] ignoring extension VersusInteractObjectiveExtension 01:25:31.339 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:25:31.339 [Lua] ignoring extension VersusSocketObjectiveExtension 01:25:31.339 [Lua] ignoring extension VersusTargetObjectiveExtension 01:25:31.339 [Lua] ignoring extension VersusMissionObjectiveExtension 01:25:31.340 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:25:31.349 [Lua] [AchievementManager] Achievements using the steam platform 01:25:31.349 [Lua] PlayerManager:add_player player_1 01:25:31.387 [Lua] [StateIngame] Level seed: 0 01:25:31.389 [Lua] [LevelAnalysis] set_random_seed( 0) 01:25:31.391 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:25:31.391 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:25:31.391 [Lua] [IngameUI] init 01:25:31.416 [SteamVoipClient] select_out(110000101e55044, off) 01:25:31.416 [SteamVoipClient] select_out(110000104e72a6c, off) 01:25:31.416 [SteamVoipClient] select_out(110000105bd392b, off) 01:25:31.421 [Lua] cb_razer_chroma_setup 01:25:31.452 [Save] Saving `save_data` 01:25:31.458 [Save] Save done 01:25:31.467 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000010FA65B0; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000010FA6130; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010FA6220; parent_world_position = table: 0000000010FA6250; local_position = table: 0000000010FA6520; size = table: 0000000010FA6570; node = table: 0000000010FA65B0 [3] scenegraph = table: 0000000010FA6130; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000010FA6130; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000010FA6130; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000010DAB140 [7] self = table: 0000000010DAB140; ingame_ui_context = table: 0000000005A4DF30; input_manager = table: 0000000011D6F0E0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000010DAB140 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 0000000017668860; error_prefix_data = table: 0000000010DAB100; func = [function] [14] self = table: 0000000017668860; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000010DAB020; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000017668860 [20] self = table: 0000000010230760; ingame_ui_context = table: 0000000005A4DF30 [21] self = table: 0000000010230760; params = table: 00000000088D2D60; viewport_name = "player_1"; input_manager = table: 0000000011D6F0E0; input_source = table: 0000000010FB5940; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000102B2E10; stats_id = "110000101e55044:1"; entity_manager = table: 000000000EE25640; camera_system = table: 000000001CBDF780; outline_system = table: 00000000083EB2D0; fade_system = table: 000000000F15EA60; sound_sector_system = table: 000000001803F750; sound_environment_system = table: 0000000014FAA190; event_manager = table: 000000001B751100; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000005A4DF30 [22] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true [25] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001C1312D0; menu_widgets = table: 0000000007A5DBF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001C1312D0; menu_widgets = table: 0000000007A5DBF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000010EA64B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008C4E2C0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000011B7A300; cutscene_system = table: 0000000006C1F360; text_popup_ui = table: 000000001C04E270; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000124BA090; world = [World]; camera_manager = table: 000000001F4E9260; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000005A4DF30; _fps_cooldown = 0; views = table: 0000000011D707A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001DCDB710; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000102B2E10; weave_onboarding = table: 00000000131855B0; popup_handler = table: 000000001C04E0C0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007126720; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720; [22] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [23] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [24] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [25] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000178C7390; network_server = table: 0000000005A03100; entity_system = table: 0000000008D3F390; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CEBA60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011CC7A30; machines = table: 00000000088D2CF0; network_event_delegate = table: 0000000007126720; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000005D69280; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006EEDB60; network_clock = table: 0000000009029BD0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E208D0; 01:25:31.470 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000131BBB90; node_def = table: 0000000010FA5F50; k = "offset"; v = table: 0000000010FA6010 [2] scenegraph = table: 00000000131BBB10; scenegraph_def = table: 0000000010DAB250; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000010FA5F50; parent_name = nil; local_position = table: 00000000131BBB40; node = table: 00000000131BBB90 [3] scenegraph_def = table: 0000000010DAB250; scenegraph = table: 00000000131BBB10; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000010FA5F50 [4] self = table: 0000000010DAB140 [5] self = table: 0000000010DAB140; ingame_ui_context = table: 0000000005A4DF30; input_manager = table: 0000000011D6F0E0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000010DAB140 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 0000000017668860; error_prefix_data = table: 0000000010DAB100; func = [function] [12] self = table: 0000000017668860; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000010DAB020; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000017668860 [18] self = table: 0000000010230760; ingame_ui_context = table: 0000000005A4DF30 [19] self = table: 0000000010230760; params = table: 00000000088D2D60; viewport_name = "player_1"; input_manager = table: 0000000011D6F0E0; input_source = table: 0000000010FB5940; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000102B2E10; stats_id = "110000101e55044:1"; entity_manager = table: 000000000EE25640; camera_system = table: 000000001CBDF780; outline_system = table: 00000000083EB2D0; fade_system = table: 000000000F15EA60; sound_sector_system = table: 000000001803F750; sound_environment_system = table: 0000000014FAA190; event_manager = table: 000000001B751100; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000005A4DF30 [20] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true [23] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000010230730 [25] self = table: 00000000072181D0; loading_context = table: 0000000006E208D0; is_server = true; assert_on_leak = true; input_manager = table: 0000000011D6F0E0; level_key = "morris_hub"; level_setting = table: 000000000558BC20; db = table: 0000000005D69280; world = [World]; network_event_delegate = table: 0000000007126720; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001B751100; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000088D2D60 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007A5DBF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001C1312D0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010FA6130; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007A5DBF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001C1312D0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010FA6130; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000010EA64B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008C4E2C0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000011B7A300; cutscene_system = table: 0000000006C1F360; text_popup_ui = table: 000000001C04E270; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000124BA090; world = [World]; camera_manager = table: 000000001F4E9260; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000005A4DF30; _fps_cooldown = 0; views = table: 0000000011D707A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001DCDB710; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000102B2E10; weave_onboarding = table: 00000000131855B0; popup_handler = table: 000000001C04E0C0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007126720; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720; [20] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [21] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [22] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [23] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000178C7390; network_server = table: 0000000005A03100; entity_system = table: 0000000008D3F390; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CEBA60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011CC7A30; machines = table: 00000000088D2CF0; network_event_delegate = table: 0000000007126720; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000005D69280; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006EEDB60; network_clock = table: 0000000009029BD0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E208D0; 01:25:31.503 [Lua] [Matchmaking] Cancelling matchmaking 01:25:31.503 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:25:31.504 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:25:31.504 [Lua] Set lobby begin: 01:25:31.504 [Lua] Lobby data twitch_enabled = false 01:25:31.504 [Lua] Lobby data selected_mission_id = morris_hub 01:25:31.504 [Lua] Lobby data num_players = 3 01:25:31.504 [Lua] Lobby data difficulty_tweak = 0 01:25:31.504 [Lua] Lobby data host = 110000101e55044 01:25:31.504 [Lua] Lobby data matchmaking_type = 3 01:25:31.504 [Lua] Lobby data is_private = true 01:25:31.504 [Lua] Lobby data match_started = true 01:25:31.504 [Lua] Lobby data difficulty = normal 01:25:31.504 [Lua] Lobby data player_slot_1 = 0:0 01:25:31.505 [Lua] Lobby data player_slot_4 = 0:0 01:25:31.505 [Lua] Lobby data unique_server_name = Visulth 01:25:31.505 [Lua] Lobby data quick_game = false 01:25:31.505 [Lua] Lobby data country_code = CA 01:25:31.505 [Lua] Lobby data matchmaking = false 01:25:31.505 [Lua] Lobby data power_level = 835 01:25:31.505 [Lua] Lobby data mission_id = morris_hub 01:25:31.505 [Lua] Lobby data mechanism = deus 01:25:31.505 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:25:31.505 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:25:31.505 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:25:31.505 [Lua] Lobby data player_slot_3 = 110000101e55044:1 01:25:31.505 [Lua] Lobby data eac_authorized = true 01:25:31.505 [Lua] Set lobby end. 01:25:31.507 [Lua] CurrentConflictSettings disabled 01:25:31.507 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:25:31.507 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:25:31.507 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:25:31.507 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 01:25:31.507 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:25:31.507 [Lua] [Managers] Calling function on all managers: 01:25:31.507 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:25:31.515 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:25:31.515 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:25:31.515 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:25:31.515 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:25:31.574 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:25:31.578 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:25:31.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:25:31.578 [Lua] RemotePlayer:create_game_object( ) 4 01:25:31.599 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:25:31.599 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:25:31.599 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:25:31.599 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:25:31.599 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:25:31.599 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:25:31.604 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:25:31.611 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:25:31.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:25:31.611 [Lua] RemotePlayer:create_game_object( ) 5 01:25:31.634 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:25:31.634 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:25:31.639 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:25:31.639 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:25:31.639 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:25:31.639 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:25:31.639 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:25:31.639 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:25:31.642 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-0.965045, 15.3824, -4.80316), Vector4(0, 0, 1, -0)) 01:25:31.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:31.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:31.647 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:25:31.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1726edf0 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1726edf0 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b26b0e0 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b26b0e0 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06fbe9b0 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06fbe9b0 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x102f9360 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x102f9360 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17e0aa40 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17e0aa40 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x05514c00 01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x05514c00 01:25:31.697 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:25:31.697 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:25:31.697 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:25:31.698 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:25:31.698 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:25:31.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 01:25:31.699 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:25:31.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:31.728 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:25:31.729 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:25:31.729 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:25:31.729 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:25:31.729 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:25:31.730 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 01:25:31.730 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:25:31.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:25:31.886 [Lua] StateInGameRunning:_game_actually_starts() 01:25:31.886 [Lua] ################################################################################################################# 01:25:31.886 [Lua] [Loading Time]: 00:01:36 [Transition]: arena_citadel_khorne_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:25:31.886 [Lua] ################################################################################################################# 01:25:31.886 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 79 01:25:31.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 79 01:25:32.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 79 01:25:32.246 [Lua] Commit load time data 01:25:35.317 [Lua] [IngameUI] menu view on_enter hero_view 01:25:35.329 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:25:35.329 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:25:39.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 80 01:25:39.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 80 8 01:25:40.066 [Lua] [PlayFabRequestQueue] EAC Enabled! 80 01:25:40.066 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 80 01:25:40.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 80 01:25:40.432 [Save] Saving `save_data` 01:25:40.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 81 01:25:40.437 [Save] Save done 01:25:40.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 81 01:25:40.448 [Lua] min_height 91.160001754760742 01:25:40.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 81 01:25:44.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 82 01:25:44.674 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 82 9 01:25:44.786 [Lua] [PlayFabRequestQueue] EAC Enabled! 82 01:25:44.786 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 82 01:25:45.273 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 82 01:25:45.274 [Save] Saving `save_data` 01:25:45.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 83 01:25:45.279 [Save] Save done 01:25:45.280 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 83 01:25:45.289 [Lua] min_height 91.160001754760742 01:25:45.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 83 01:25:49.309 [Lua] [IngameUI] menu view on_exit hero_view 01:25:49.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:25:49.313 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:25:53.769 [Lua] [IngameUI] menu view on_enter hero_view 01:25:53.780 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:25:53.780 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:25:53.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:25:53.805 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:25:53.807 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:25:53.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:25:53.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:25:54.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:25:54.275 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:25:54.304 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.304 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:54.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:25:54.421 [Lua] PlayFabMirrorBase:_commit_internal 20 01:25:54.421 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:25:54.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:25:54.436 [Lua] commit result success 20 01:25:54.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 84 01:25:54.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 84 01:25:54.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 84 01:25:55.565 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:25:55.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:25:55.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:25:55.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:26:05.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:05.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:05.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:05.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:05.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:05.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:06.754 [Lua] [IngameUI] menu view on_exit hero_view 01:26:06.759 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:26:06.759 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:26:06.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:26:06.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:26:06.760 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:06.760 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:06.760 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:06.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:06.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:06.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:06.770 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:26:06.770 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:26:06.770 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:26:07.257 [EACServer] [21:26:07:257][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:26:08.495 [Lua] [IngameUI] menu view on_enter hero_view 01:26:08.504 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:26:08.504 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:26:08.530 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:26:08.531 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:26:08.533 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:26:08.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:26:08.542 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:26:09.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:26:09.004 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:26:09.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:10.842 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:26:10.842 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:26:10.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:26:10.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:26:11.900 [Lua] PlayFabMirrorBase:_commit_internal 21 01:26:11.900 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:26:11.900 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:26:11.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 85 01:26:11.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 85 01:26:12.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 85 01:26:12.111 [Lua] commit result success 21 01:26:12.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 86 01:26:12.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 86 01:26:12.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 86 01:26:12.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:12.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:12.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:12.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:12.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:12.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:26:16.055 [Lua] [IngameUI] menu view on_exit hero_view 01:26:16.060 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:26:16.060 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:26:16.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:26:16.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:26:16.060 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:16.060 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:16.060 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:16.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:16.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:16.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:26:16.071 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:26:16.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:26:16.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:26:26.061 [Lua] PlayFabMirrorBase:_commit_internal 22 01:26:26.061 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:26:26.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:26:26.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 87 01:26:26.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 87 01:26:26.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 87 01:26:26.264 [Lua] commit result success 22 01:26:26.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 88 01:26:26.277 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 88 01:26:26.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 88 01:27:30.896 [Lua] [IngameUI] menu view on_enter hero_view 01:27:30.905 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:27:30.905 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:27:30.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:27:30.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:27:30.933 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:27:30.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:27:30.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:27:31.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:27:31.373 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:27:31.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.442 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:31.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:31.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:31.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:31.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:32.115 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 01:27:32.206 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 01:27:32.206 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:27:32.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer, async-read, 01:27:32.207 [Lua] [GameNetworkManager] destroying game object with go_id=8 01:27:32.352 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:27:32.352 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:27:32.363 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:27:32.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:27:32.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 01:27:32.367 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 01:27:32.638 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:27:32.638 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:27:32.640 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 01:27:32.640 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:27:32.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:33.462 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 01:27:33.552 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 01:27:33.552 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:27:33.553 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read, 01:27:33.553 [Lua] [GameNetworkManager] destroying game object with go_id=10 01:27:33.575 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer 01:27:33.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 01:27:33.711 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 01:27:33.922 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:27:33.922 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:27:33.923 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 01:27:33.923 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:27:33.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:37.144 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 01:27:37.242 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 01:27:37.242 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:27:37.243 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, ProfileSynchronizer, async-read, 01:27:37.243 [Lua] [GameNetworkManager] destroying game object with go_id=11 01:27:37.269 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer 01:27:37.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze 01:27:37.389 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze 01:27:37.571 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:27:37.571 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:27:37.573 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 01:27:37.573 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:27:37.574 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:37.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:37.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:37.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:38.242 [Lua] [IngameUI] menu view on_exit hero_view 01:27:38.247 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:27:38.247 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:27:38.247 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:27:38.247 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:27:38.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:38.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:38.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:38.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:38.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:38.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:38.255 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:27:38.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:27:38.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:27:48.217 [Lua] PlayFabMirrorBase:_commit_internal 23 01:27:48.217 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:27:48.217 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:27:48.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 89 01:27:48.232 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 89 01:27:48.331 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 01:27:48.354 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer 01:27:48.408 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 01:27:48.408 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 01:27:49.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 89 01:27:49.127 [Lua] commit result success 23 01:27:49.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 90 01:27:49.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 90 01:27:49.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 90 01:27:49.905 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer, async-read, 01:27:49.931 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 01:27:49.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 01:27:49.943 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 01:27:50.236 [Lua] [IngameUI] menu view on_enter hero_view 01:27:50.248 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:27:50.248 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:27:50.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:27:50.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:27:50.276 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:27:50.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:27:50.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:27:50.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:27:50.720 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:27:50.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.789 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:50.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:50.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:27:51.252 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:27:51.252 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:27:51.261 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:27:51.261 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:28:07.260 [EACServer] [21:28:07:260][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:28:14.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:14.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:14.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:28:14.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:28:14.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:14.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:28:16.669 [Lua] [IngameUI] menu view on_exit hero_view 01:28:16.673 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:28:16.673 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:28:16.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:28:16.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:28:16.673 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:16.673 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:16.673 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:28:16.684 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:28:16.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:28:16.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:28:25.166 [Lua] [IngameUI] menu view on_enter character_selection 01:28:25.166 [Lua] hero_fullscreen_menu_on_enter 01:28:25.168 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530 01:28:25.170 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:28:25.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:28:25.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:28:25.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:28:25.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:28:25.209 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:28:25.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:28:25.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:28:25.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:28:25.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 01:28:25.210 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:28:25.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:28:25.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:28:31.745 [Lua] PlayFabMirrorBase:_commit_internal 24 01:28:31.745 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:28:31.745 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:28:31.745 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 91 01:28:31.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 91 01:28:31.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 91 01:28:31.980 [Lua] commit result success 24 01:28:31.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 92 01:28:31.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 92 01:28:32.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 92 01:28:39.870 [Lua] [IngameUI] menu view on_exit character_selection 01:28:39.885 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:28:39.885 [Lua] hero_fullscreen_menu_on_exit 01:28:39.889 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530 01:28:39.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:28:39.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:28:39.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:28:39.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:28:40.461 [Lua] [IngameUI] menu view on_enter hero_view 01:28:40.468 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:28:40.468 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:28:41.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 01:28:41.249 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:41.583 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:42.017 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:42.338 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:42.758 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:42.885 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:43.107 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:43.239 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:43.399 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:43.532 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:43.757 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:43.892 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:44.394 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:44.738 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:45.055 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:45.394 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:45.708 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:46.050 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:46.411 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:46.541 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:46.761 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:46.878 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:28:51.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 93 01:28:51.017 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 93 10 01:28:51.134 [Lua] [PlayFabRequestQueue] EAC Enabled! 93 01:28:51.134 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 93 01:28:51.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 93 01:28:51.517 [Lua] min_height 91.160001754760742 01:28:56.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 94 01:28:56.334 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 94 11 01:28:56.512 [Lua] [PlayFabRequestQueue] EAC Enabled! 94 01:28:56.512 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 94 01:28:56.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 94 01:28:56.903 [Lua] min_height 91.160001754760742 01:29:00.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 95 01:29:00.970 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 95 12 01:29:01.123 [Lua] [PlayFabRequestQueue] EAC Enabled! 95 01:29:01.123 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 95 01:29:01.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 95 01:29:01.527 [Lua] min_height 91.160001754760742 01:29:06.555 [Lua] PlayFabMirrorBase:_commit_internal 25 01:29:06.555 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:29:06.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:29:06.572 [Lua] commit result success 25 01:29:06.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 96 01:29:06.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 96 01:29:06.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 96 01:29:16.938 [Lua] [IngameUI] menu view on_exit hero_view 01:29:16.942 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:29:16.942 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:29:36.971 [Lua] PlayFabMirrorBase:_commit_internal 26 01:29:36.971 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:29:36.971 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:29:36.983 [Lua] commit result success 26 01:29:36.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 97 01:29:36.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 97 01:29:37.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 97 01:29:42.786 [Lua] [IngameUI] menu view on_enter character_selection 01:29:42.786 [Lua] hero_fullscreen_menu_on_enter 01:29:42.787 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530 01:29:42.789 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:29:42.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:42.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:42.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:42.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:42.833 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:29:42.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:42.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:42.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:29:42.891 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 01:29:42.891 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:42.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:29:42.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:29:46.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:46.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:46.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:46.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:46.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:46.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:46.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 01:29:46.885 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 01:29:46.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:29:47.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:29:47.093 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 01:29:47.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:47.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:47.101 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:47.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 01:29:47.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:47.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:47.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:47.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:47.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:29:47.132 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 01:29:47.132 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:47.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:29:47.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:29:47.151 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:29:47.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:29:47.215 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:29:47.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:29:47.218 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(2) 01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:29:47.241 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:29:47.241 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 01:29:47.241 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 01:29:47.242 [Lua] [GameNetworkManager] destroying game object with go_id=7 01:29:47.242 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[433164e8b1d124f5]']] 01:29:47.245 [Save] Saving `save_data` 01:29:47.250 [Save] Save done 01:29:47.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer 01:29:47.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:29:47.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:29:47.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer 01:29:47.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer 01:29:47.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer 01:29:47.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer 01:29:47.262 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 01:29:47.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 01:29:47.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 01:29:47.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:29:47.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:29:47.265 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 01:29:47.348 [Lua] [IngameUI] menu view on_exit character_selection 01:29:47.348 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:29:47.349 [Lua] hero_fullscreen_menu_on_exit 01:29:47.352 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530 01:29:47.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:47.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:47.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:47.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:47.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:47.417 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:29:47.417 [Lua] [PackageManager] Force_load: wwise/handgun 01:29:47.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:29:48.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:29:48.865 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:29:48.865 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:29:48.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:29:48.898 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:29:48.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 01:29:49.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 01:29:49.106 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 01:29:49.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 01:29:49.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 01:29:49.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 01:29:49.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 01:29:49.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 01:29:49.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 01:29:49.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 01:29:49.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 01:29:49.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 01:29:49.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:29:49.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:29:49.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:29:49.502 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(0.799589, 2.09114, -4.53062), Vector4(0, 0, 0.998672, -0.0515197)) 01:29:49.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:49.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:49.506 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:29:49.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 01:29:50.551 [Lua] [IngameUI] menu view on_enter character_selection 01:29:50.551 [Lua] hero_fullscreen_menu_on_enter 01:29:50.554 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530 01:29:50.555 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:29:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 01:29:50.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:50.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:50.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:29:50.596 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 01:29:50.596 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:50.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:29:50.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:29:50.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:29:50.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:29:50.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:29:52.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:52.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:52.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:52.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:52.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:52.329 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:52.329 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:52.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:29:52.748 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:29:52.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 01:29:52.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 01:29:52.889 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 01:29:52.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:52.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:52.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:29:52.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:52.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:52.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:29:52.903 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 01:29:52.903 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:52.906 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044 01:29:52.906 [Lua] Set lobby begin: 01:29:52.906 [Lua] Lobby data twitch_enabled = false 01:29:52.906 [Lua] Lobby data selected_mission_id = morris_hub 01:29:52.906 [Lua] Lobby data num_players = 3 01:29:52.906 [Lua] Lobby data difficulty_tweak = 0 01:29:52.906 [Lua] Lobby data host = 110000101e55044 01:29:52.906 [Lua] Lobby data matchmaking_type = 3 01:29:52.906 [Lua] Lobby data is_private = true 01:29:52.906 [Lua] Lobby data match_started = true 01:29:52.906 [Lua] Lobby data difficulty = normal 01:29:52.906 [Lua] Lobby data player_slot_1 = 0:0 01:29:52.906 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:29:52.906 [Lua] Lobby data unique_server_name = Visulth 01:29:52.907 [Lua] Lobby data quick_game = false 01:29:52.907 [Lua] Lobby data country_code = CA 01:29:52.907 [Lua] Lobby data matchmaking = false 01:29:52.907 [Lua] Lobby data power_level = 835 01:29:52.907 [Lua] Lobby data mission_id = morris_hub 01:29:52.907 [Lua] Lobby data mechanism = deus 01:29:52.907 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:29:52.907 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:29:52.907 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:29:52.907 [Lua] Lobby data player_slot_3 = 0:0 01:29:52.907 [Lua] Lobby data eac_authorized = true 01:29:52.907 [Lua] Set lobby end. 01:29:52.907 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(2) 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 01:29:52.916 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:29:52.928 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 01:29:52.935 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 01:29:52.935 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 01:29:52.936 [Lua] [GameNetworkManager] destroying game object with go_id=14 01:29:52.939 [Save] Saving `save_data` 01:29:52.944 [Save] Save done 01:29:52.956 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 01:29:52.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 01:29:52.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 01:29:52.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer 01:29:52.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 01:29:52.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:29:52.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 01:29:52.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 01:29:52.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:29:52.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:29:52.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:29:52.980 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:29:52.980 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:29:52.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 01:29:52.987 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 01:29:53.040 [Lua] [IngameUI] menu view on_exit character_selection 01:29:53.040 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:29:53.040 [Lua] hero_fullscreen_menu_on_exit 01:29:53.043 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530 01:29:53.043 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:53.043 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:53.043 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:53.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:53.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 01:29:53.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 01:29:53.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 01:29:53.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 01:29:53.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 01:29:53.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:29:53.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:29:53.936 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 01:29:53.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 01:29:54.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 01:29:54.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 01:29:54.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 01:29:54.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 01:29:54.178 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 01:29:54.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:29:54.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:29:54.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:29:54.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:29:54.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:29:54.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 01:29:54.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 01:29:54.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 01:29:54.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 01:29:54.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:29:54.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:29:54.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 01:29:54.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 01:29:54.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 01:29:54.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 01:29:54.725 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 01:29:54.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 01:29:54.791 [Lua] [PackageManager] Force_load: wwise/we_deus_01 01:29:54.791 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:29:54.836 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:29:54.836 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:29:54.852 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(0.799589, 2.09114, -4.81569), Vector4(0, 0, 0.998672, -0.0515196)) 01:29:54.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:54.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:54.856 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:29:54.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 01:30:07.263 [EACServer] [21:30:07:263][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:30:24.457 [Lua] [IngameUI] menu view on_enter hero_view 01:30:24.468 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:30:24.468 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:30:24.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:30:24.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:30:24.497 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:30:24.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:30:24.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:30:25.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:30:25.029 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:30:25.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.101 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:30:25.710 [Lua] [IngameUI] menu view on_exit hero_view 01:30:25.714 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:30:25.714 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:30:25.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:30:25.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:30:25.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:30:25.725 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:30:25.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:30:25.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:30:26.317 [Lua] [IngameUI] menu view on_enter character_selection 01:30:26.317 [Lua] hero_fullscreen_menu_on_enter 01:30:26.319 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530 01:30:26.321 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:30:26.335 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:30:26.335 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:30:26.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:30:26.336 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:30:26.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:30:26.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:30:26.363 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:30:26.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:30:26.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 01:30:26.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:30:26.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:30:26.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:30:29.863 [Lua] [IngameUI] menu view on_exit character_selection 01:30:29.876 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:30:29.876 [Lua] hero_fullscreen_menu_on_exit 01:30:29.880 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530 01:30:29.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:30:29.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:30:29.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:30:29.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:30:45.731 [Lua] PlayFabMirrorBase:_commit_internal 27 01:30:45.731 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:30:45.731 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:30:45.731 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 98 01:30:45.744 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 98 01:30:46.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 98 01:30:46.200 [Lua] commit result success 27 01:30:46.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 99 01:30:46.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 99 01:30:46.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 99 01:30:57.973 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:30:58.315 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:26.040 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:26.415 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:26.459 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:26.803 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:31:32.541 [Lua] [IngameUI] menu view on_enter character_selection 01:31:32.541 [Lua] hero_fullscreen_menu_on_enter 01:31:32.542 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530 01:31:32.544 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:31:32.561 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:32.561 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:32.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:32.561 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:32.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 01:31:32.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:31:32.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:32.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:31:32.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 01:31:32.608 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:32.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:31:32.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:31:38.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:31:38.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:31:38.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:31:38.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 01:31:38.244 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.244 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:31:38.711 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:31:38.711 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 01:31:38.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 01:31:38.867 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 01:31:38.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.875 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:31:38.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:31:38.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:31:38.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:31:38.941 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 01:31:38.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:31:38.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:31:38.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:31:38.976 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:31:39.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:31:39.044 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:31:39.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:31:39.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:31:39.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:31:39.983 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(3) 01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read, 01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:31:40.014 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 01:31:40.016 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 01:31:40.016 [Lua] [GameNetworkManager] destroying game object with go_id=16 01:31:40.019 [Save] Saving `save_data` 01:31:40.024 [Save] Save done 01:31:40.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 01:31:40.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:31:40.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 01:31:40.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 01:31:40.120 [Lua] [IngameUI] menu view on_exit character_selection 01:31:40.134 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:31:40.134 [Lua] hero_fullscreen_menu_on_exit 01:31:40.136 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530 01:31:40.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:31:40.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:31:40.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:31:40.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:31:40.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:31:40.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:31:40.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:31:40.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:31:42.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:31:42.415 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:31:42.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:31:42.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:31:42.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:31:42.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:31:42.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:31:42.592 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:31:42.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 01:31:42.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 01:31:42.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 01:31:42.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:31:42.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:31:42.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:31:42.816 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-3.27866, -0.133037, -4.51105), Vector4(0, 0, 0.52286, -0.852419)) 01:31:42.820 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:31:42.820 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:31:42.820 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:31:42.821 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18 01:31:43.333 [Lua] [IngameUI] menu view on_enter hero_view 01:31:43.342 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0 01:31:43.342 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:31:43.368 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:31:43.369 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:31:43.371 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:31:43.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:31:43.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:31:43.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:31:43.882 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:31:43.912 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.912 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:43.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:43.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:31:50.061 [Lua] [IngameUI] menu view on_exit hero_view 01:31:50.066 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0 01:31:50.066 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:31:50.066 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:31:50.066 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:31:50.066 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:50.066 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:50.066 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:50.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:50.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:50.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:31:50.077 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:31:50.077 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:31:50.077 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:32:07.128 [Lua] [Matchmaking] Cancelling matchmaking 01:32:07.128 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:32:07.266 [EACServer] [21:32:07:266][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:32:10.066 [Lua] PlayFabMirrorBase:_commit_internal 28 01:32:10.066 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:10.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:10.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 100 01:32:10.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 100 01:32:10.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 100 01:32:10.503 [Lua] commit result success 28 01:32:10.503 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 101 01:32:10.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 101 01:32:10.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 101 01:32:11.460 [Lua] [Matchmaking] Cancelling matchmaking 01:32:11.460 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:32:13.411 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 01:32:13.413 [Lua] TRANSITION nil nil load_next_level 01:32:13.413 [Lua] Transition type "load_next_level", is server: true 01:32:13.413 [Lua] [LevelTransitionHandler] promote_next_level_data 01:32:13.413 [Lua] [GameNetworkManager] Leaving game... 01:32:13.413 [Lua] [GameNetworkManager] Shutting down game session host. 01:32:13.413 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:32:13.413 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:32:13.413 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=401.59 01:32:13.420 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:32:13.469 [Lua] ### Sending rpc_level_loaded 01:32:13.469 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78 01:32:13.482 [Lua] ### Sending rpc_level_loaded 01:32:13.482 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78 01:32:14.426 [Lua] [PlayerSyncData] Game session is not initialized 01:32:14.426 [Lua] [PlayerSyncData] Game session is not initialized 01:32:14.426 [Lua] Set lobby begin: 01:32:14.426 [Lua] Lobby data twitch_enabled = false 01:32:14.426 [Lua] Lobby data selected_mission_id = morris_hub 01:32:14.428 [Lua] Lobby data num_players = 3 01:32:14.428 [Lua] Lobby data difficulty_tweak = 0 01:32:14.428 [Lua] Lobby data host = 110000101e55044 01:32:14.428 [Lua] Lobby data matchmaking_type = 3 01:32:14.428 [Lua] Lobby data is_private = true 01:32:14.429 [Lua] Lobby data match_started = true 01:32:14.429 [Lua] Lobby data difficulty = normal 01:32:14.429 [Lua] Lobby data player_slot_1 = 0:0 01:32:14.429 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:14.429 [Lua] Lobby data unique_server_name = Visulth 01:32:14.429 [Lua] Lobby data quick_game = false 01:32:14.429 [Lua] Lobby data country_code = CA 01:32:14.429 [Lua] Lobby data matchmaking = false 01:32:14.429 [Lua] Lobby data power_level = 0 01:32:14.429 [Lua] Lobby data mission_id = morris_hub 01:32:14.429 [Lua] Lobby data mechanism = deus 01:32:14.429 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:14.429 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:14.429 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:14.429 [Lua] Lobby data player_slot_3 = 0:0 01:32:14.429 [Lua] Lobby data eac_authorized = true 01:32:14.429 [Lua] Set lobby end. 01:32:15.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:32:15.412 [Lua] [Managers] Calling function on all managers: 01:32:15.413 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:32:15.413 [Lua] Clearing all global lookup lists 01:32:15.413 [Lua] [IngamePlayerListUI] - Destroy 01:32:15.413 [Lua] [GamePadEquipmentUI] - Destroy 01:32:15.413 [Lua] [EquipmentUI] - Destroy 01:32:15.413 [Lua] [AbilityUI] - Destroy 01:32:15.413 [Lua] [GamePadAbilityUI] - Destroy 01:32:15.414 [Lua] [IngameUI] destroy 01:32:15.417 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:32:15.417 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:32:15.417 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:32:15.417 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:32:15.426 [Lua] [Managers] Destroying manager group: 01:32:15.429 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:32:15.429 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:32:15.429 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:32:15.429 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:32:15.429 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:32:15.429 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:32:15.429 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:32:15.429 [Lua] [Matchmaking] unregister rpcs 01:32:15.429 [Lua] ############### UNLOADING PACKAGES ############### 01:32:15.429 [Lua] [Managers] Calling function on all managers: 01:32:15.429 [Lua] [Managers] Destroying manager group: 01:32:15.429 [Lua] [Gamestate] Enter state StateLoading 01:32:15.431 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:32:15.432 [Lua] [Matchmaking] register rpcs 01:32:15.432 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:32:15.432 [Lua] registering RPCs 01:32:15.432 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:32:15.432 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:32:15.432 [Lua] Set lobby begin: 01:32:15.432 [Lua] Lobby data twitch_enabled = false 01:32:15.432 [Lua] Lobby data selected_mission_id = inn_level 01:32:15.432 [Lua] Lobby data num_players = 3 01:32:15.432 [Lua] Lobby data difficulty_tweak = 0 01:32:15.432 [Lua] Lobby data host = 110000101e55044 01:32:15.432 [Lua] Lobby data matchmaking_type = 3 01:32:15.432 [Lua] Lobby data is_private = true 01:32:15.432 [Lua] Lobby data match_started = true 01:32:15.432 [Lua] Lobby data difficulty = normal 01:32:15.432 [Lua] Lobby data player_slot_1 = 0:0 01:32:15.432 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:15.432 [Lua] Lobby data unique_server_name = Visulth 01:32:15.432 [Lua] Lobby data quick_game = false 01:32:15.432 [Lua] Lobby data country_code = CA 01:32:15.432 [Lua] Lobby data matchmaking = false 01:32:15.432 [Lua] Lobby data power_level = 0 01:32:15.432 [Lua] Lobby data mission_id = inn_level 01:32:15.432 [Lua] Lobby data mechanism = adventure 01:32:15.433 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:15.433 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:15.433 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:15.433 [Lua] Lobby data player_slot_3 = 0:0 01:32:15.433 [Lua] Lobby data eac_authorized = true 01:32:15.433 [Lua] Set lobby end. 01:32:15.433 [Lua] initializing mechanism to: adventure 01:32:15.433 [Lua] FORCE COMMIT 29 01:32:15.433 [Lua] PlayFabMirrorBase:_commit_internal 29 01:32:15.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:15.433 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:15.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 102 01:32:15.433 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:32:15.435 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:32:15.435 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:32:15.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 102 01:32:15.435 [Lua] commit result success 29 01:32:15.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 103 01:32:15.436 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:32:15.436 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 01:32:15.491 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 01:32:15.504 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 01:32:15.504 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 01:32:15.504 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 01:32:15.504 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 01:32:15.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 01:32:15.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:32:15.583 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:32:15.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:32:15.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 102 01:32:15.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 103 01:32:15.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 103 01:32:17.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:32:17.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:32:17.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:32:21.769 [Lua] ### Sending rpc_level_loaded 01:32:21.769 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78 01:32:21.769 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:32:21.770 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:32:21.770 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:32:21.790 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:32:21.790 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:32:22.407 [Lua] ### Sending rpc_level_loaded 01:32:22.407 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78 01:32:22.407 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:32:22.408 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:32:22.408 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:32:22.424 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:32:22.424 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:32:24.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:32:24.402 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:32:24.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:32:24.452 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:32:24.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:32:24.501 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:32:24.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:32:24.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:32:24.619 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:32:24.637 [Lua] [LevelTransitionHandler] Level load completed! 01:32:24.637 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 01:32:24.642 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:32:24.642 [Lua] checking dlc's against conflict directors 01:32:24.642 [Lua] number of factions to include 2 01:32:24.642 [Lua] Updated list weights for random: 01:32:24.642 [Lua] skaven, 0.42 (0.00-0.42) 01:32:24.642 [Lua] chaos, 0.42 (0.42-0.83) 01:32:24.642 [Lua] beastmen, 0.17 (0.83-1.00) 01:32:24.642 [Lua] Rolled random faction: 0.27856689691543579 skaven 01:32:24.642 [Lua] Updated list weights for random: 01:32:24.642 [Lua] beastmen, 0.29 (0.00-0.29) 01:32:24.642 [Lua] chaos, 0.71 (0.29-1.00) 01:32:24.642 [Lua] Rolled random faction: 0.81953376531600952 chaos 01:32:24.642 [Lua] number of factions added 2 01:32:24.642 [Lua] --- --- --- 01:32:24.642 [Lua] Starting... difficulty 'normal' 01:32:24.642 [Lua] These are the starting conflict directors: 01:32:24.642 [Lua] inn_level 01:32:24.642 [Lua] --- --- --- 01:32:24.642 [Lua] 01:32:24.642 [Lua] DONE! Found the following directors: 01:32:24.642 [Lua] (free: 35), Master hash is: 01:32:24.642 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:32:24.642 [Lua] load_startup_enemy_packages: -------------- 01:32:24.642 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:32:24.642 [Lua] critter_rat 01:32:24.655 [Lua] ### Sending rpc_level_loaded 01:32:24.655 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78 01:32:24.655 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:32:24.670 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:32:24.670 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:32:24.686 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:32:24.686 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:32:24.687 [Lua] ### Sending rpc_level_loaded 01:32:24.687 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78 01:32:24.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:32:24.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:32:24.705 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:32:24.705 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:32:24.705 [Lua] Starting async level spawning of levels/inn/world 01:32:24.706 [Umbra] Init version: 3.4.15 :: 16 threads 01:32:25.147 [Lua] Async level spawning done 01:32:25.147 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:32:26.122 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:32:26.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:32:26.122 [Lua] [Matchmaking] unregister rpcs 01:32:26.123 [Lua] Set lobby begin: 01:32:26.123 [Lua] Lobby data twitch_enabled = false 01:32:26.123 [Lua] Lobby data selected_mission_id = inn_level 01:32:26.123 [Lua] Lobby data num_players = 3 01:32:26.123 [Lua] Lobby data difficulty_tweak = 0 01:32:26.123 [Lua] Lobby data host = 110000101e55044 01:32:26.123 [Lua] Lobby data matchmaking_type = 3 01:32:26.124 [Lua] Lobby data is_private = true 01:32:26.124 [Lua] Lobby data match_started = true 01:32:26.124 [Lua] Lobby data difficulty = normal 01:32:26.124 [Lua] Lobby data player_slot_1 = 0:0 01:32:26.124 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:26.124 [Lua] Lobby data unique_server_name = Visulth 01:32:26.124 [Lua] Lobby data quick_game = false 01:32:26.124 [Lua] Lobby data country_code = CA 01:32:26.124 [Lua] Lobby data matchmaking = false 01:32:26.124 [Lua] Lobby data power_level = 0 01:32:26.124 [Lua] Lobby data mission_id = inn_level 01:32:26.124 [Lua] Lobby data mechanism = adventure 01:32:26.124 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:26.124 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:26.124 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:26.124 [Lua] Lobby data player_slot_3 = 0:0 01:32:26.124 [Lua] Lobby data eac_authorized = true 01:32:26.124 [Lua] Set lobby end. 01:32:26.124 [Lua] [Managers] Destroying manager group: 01:32:26.125 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:32:26.125 [Lua] [Gamestate] Enter StateIngame HOST 01:32:26.125 [Lua] [Managers] Calling function on all managers: 01:32:26.125 [Lua] <>level = inn_level<> 01:32:26.125 [Lua] Set lobby begin: 01:32:26.125 [Lua] Lobby data twitch_enabled = false 01:32:26.125 [Lua] Lobby data selected_mission_id = inn_level 01:32:26.125 [Lua] Lobby data num_players = 3 01:32:26.125 [Lua] Lobby data difficulty_tweak = 0 01:32:26.125 [Lua] Lobby data host = 110000101e55044 01:32:26.125 [Lua] Lobby data matchmaking_type = 3 01:32:26.125 [Lua] Lobby data is_private = true 01:32:26.125 [Lua] Lobby data match_started = true 01:32:26.125 [Lua] Lobby data difficulty = normal 01:32:26.125 [Lua] Lobby data player_slot_1 = 0:0 01:32:26.125 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:26.125 [Lua] Lobby data unique_server_name = Visulth 01:32:26.125 [Lua] Lobby data quick_game = false 01:32:26.125 [Lua] Lobby data country_code = CA 01:32:26.125 [Lua] Lobby data matchmaking = false 01:32:26.125 [Lua] Lobby data power_level = 0 01:32:26.125 [Lua] Lobby data mission_id = inn_level 01:32:26.125 [Lua] Lobby data mechanism = adventure 01:32:26.125 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:26.125 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:26.125 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:26.125 [Lua] Lobby data player_slot_3 = 0:0 01:32:26.125 [Lua] Lobby data eac_authorized = true 01:32:26.125 [Lua] Set lobby end. 01:32:26.125 [Lua] [StateIngame] Server ingame 01:32:26.131 [Lua] Set lobby begin: 01:32:26.131 [Lua] Lobby data twitch_enabled = false 01:32:26.131 [Lua] Lobby data selected_mission_id = inn_level 01:32:26.131 [Lua] Lobby data num_players = 3 01:32:26.131 [Lua] Lobby data difficulty_tweak = 0 01:32:26.131 [Lua] Lobby data host = 110000101e55044 01:32:26.131 [Lua] Lobby data matchmaking_type = 3 01:32:26.131 [Lua] Lobby data is_private = true 01:32:26.131 [Lua] Lobby data match_started = true 01:32:26.131 [Lua] Lobby data difficulty = normal 01:32:26.131 [Lua] Lobby data player_slot_1 = 0:0 01:32:26.131 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:26.131 [Lua] Lobby data unique_server_name = Visulth 01:32:26.131 [Lua] Lobby data quick_game = false 01:32:26.131 [Lua] Lobby data country_code = CA 01:32:26.131 [Lua] Lobby data matchmaking = false 01:32:26.131 [Lua] Lobby data power_level = 0 01:32:26.131 [Lua] Lobby data mission_id = inn_level 01:32:26.131 [Lua] Lobby data mechanism = adventure 01:32:26.131 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:26.131 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:26.131 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:26.132 [Lua] Lobby data player_slot_3 = 0:0 01:32:26.132 [Lua] Lobby data eac_authorized = true 01:32:26.132 [Lua] Set lobby end. 01:32:26.132 [Lua] [Matchmaking] register rpcs 01:32:26.132 [Lua] GameNetworkManager:init... creating game session 01:32:26.132 [Lua] Host GameSession.make_game_session_host with session: 01:32:26.132 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:32:26.132 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:32:26.132 [Lua] [GameNetworkManager] self.is_server = true 01:32:26.132 [Network] Setting artificial MTU limit to 65536 01:32:26.151 [Lua] Switching ConflictSettings: to: inn_level 01:32:26.151 [Lua] pacing=disabled 01:32:26.151 [Lua] roaming=nil 01:32:26.151 [Lua] disabled=false 01:32:26.151 [Lua] pack_spawning=disabled 01:32:26.151 [Lua] contained_breeds=nil 01:32:26.151 [Lua] boss=disabled 01:32:26.151 [Lua] horde=disabled 01:32:26.151 [Lua] specials=disabled 01:32:26.151 [Lua] name=inn_level 01:32:26.151 [Lua] intensity=disabled 01:32:26.151 [Lua] --- 01:32:26.151 [Lua] [LevelAnalysis] set_random_seed( 0) 01:32:26.156 [Lua] [AIInterestPointSystem] Level Seed: 0 01:32:26.156 [Lua] 01:32:26.156 [Lua] [entity_system_bag] = table 01:32:26.156 [Lua] [entity_system_bag] = metatable 01:32:26.156 [Lua] [startup_data] = table 01:32:26.156 [Lua] [entity_manager] = table 01:32:26.156 [Lua] [entity_manager] = metatable 01:32:26.156 [Lua] [unit_spawner] = table 01:32:26.156 [Lua] [unit_spawner] = metatable 01:32:26.156 [Lua] [unit_storage] = table 01:32:26.156 [Lua] [unit_storage] = metatable 01:32:26.156 [Lua] [dice_keeper] = table 01:32:26.156 [Lua] [dice_keeper] = metatable 01:32:26.156 [Lua] [is_server] = true (boolean) 01:32:26.157 [Lua] [world] = [World] 01:32:26.157 [Lua] [system_api] = table 01:32:26.157 [Lua] [entity_system] = table 01:32:26.157 [Lua] [entity_system] = metatable 01:32:26.157 [Lua] [network_lobby] = table 01:32:26.157 [Lua] [network_lobby] = metatable 01:32:26.157 [Lua] [profile_synchronizer] = table 01:32:26.157 [Lua] [profile_synchronizer] = metatable 01:32:26.157 [Lua] [level_transition_handler] = table 01:32:26.157 [Lua] [level_transition_handler] = metatable 01:32:26.157 [Lua] [num_local_human_players] = 1 (number) 01:32:26.157 [Lua] [statistics_db] = table 01:32:26.157 [Lua] [statistics_db] = metatable 01:32:26.157 [Lua] [network_server] = table 01:32:26.157 [Lua] [network_server] = metatable 01:32:26.157 [Lua] [input_manager] = table 01:32:26.157 [Lua] [input_manager] = metatable 01:32:26.157 [Lua] [network_clock] = table 01:32:26.157 [Lua] [network_clock] = metatable 01:32:26.157 [Lua] [network_transmit] = table 01:32:26.157 [Lua] [network_transmit] = metatable 01:32:26.157 [Lua] [free_flight_manager] = table 01:32:26.157 [Lua] [free_flight_manager] = metatable 01:32:26.157 [Lua] [network_manager] = table 01:32:26.157 [Lua] [network_manager] = metatable 01:32:26.157 [Lua] [network_event_delegate] = table 01:32:26.157 [Lua] [network_event_delegate] = metatable 01:32:26.157 [Lua] 01:32:26.157 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:32:26.157 [Lua] ignoring extension VersusInteractObjectiveExtension 01:32:26.157 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:32:26.157 [Lua] ignoring extension VersusSocketObjectiveExtension 01:32:26.157 [Lua] ignoring extension VersusTargetObjectiveExtension 01:32:26.157 [Lua] ignoring extension VersusMissionObjectiveExtension 01:32:26.158 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:32:26.167 [Lua] [AchievementManager] Achievements using the steam platform 01:32:26.167 [Lua] PlayerManager:add_player player_1 01:32:26.240 [Lua] [StateIngame] Level seed: 0 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:32:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:32:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:32:26.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read, 01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 01:32:26.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read, 01:32:26.256 [Lua] [LevelAnalysis] set_random_seed( 0) 01:32:26.261 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:32:26.261 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 01:32:26.262 [Lua] [IngameUI] init 01:32:26.286 [SteamVoipClient] select_out(110000101e55044, off) 01:32:26.286 [SteamVoipClient] select_out(110000104e72a6c, off) 01:32:26.286 [SteamVoipClient] select_out(110000105bd392b, off) 01:32:26.292 [Lua] cb_razer_chroma_setup 01:32:26.326 [Save] Saving `save_data` 01:32:26.331 [Save] Save done 01:32:26.341 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000016B15510; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001BF530E0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001BF531D0; parent_world_position = table: 000000001BF53200; local_position = table: 0000000016B15480; size = table: 0000000016B154D0; node = table: 0000000016B15510 [3] scenegraph = table: 000000001BF530E0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001BF530E0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001BF530E0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000006D58730 [7] self = table: 0000000006D58730; ingame_ui_context = table: 000000001F7B8630; input_manager = table: 000000001CABD140; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000006D58730 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 000000001760F2F0; error_prefix_data = table: 0000000006D586F0; func = [function] [14] self = table: 000000001760F2F0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000F7E4050; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000001760F2F0 [20] self = table: 0000000010447C90; ingame_ui_context = table: 000000001F7B8630 [21] self = table: 0000000010447C90; params = table: 000000001E557000; viewport_name = "player_1"; input_manager = table: 000000001CABD140; input_source = table: 00000000067AE970; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008692D70; stats_id = "110000101e55044:1"; entity_manager = table: 00000000071DEFB0; camera_system = table: 000000001E075040; outline_system = table: 0000000017FB4630; fade_system = table: 0000000013093AC0; sound_sector_system = table: 0000000006CA3830; sound_environment_system = table: 00000000128B2810; event_manager = table: 0000000009CEEB90; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001F7B8630 [22] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; params = table: 000000001E557000; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true [25] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001BDEEA90; menu_widgets = table: 0000000011C03B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001BDEEA90; menu_widgets = table: 0000000011C03B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006D58950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000120CE840; telemetry_time_view_enter = 0; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000093DAF20; cutscene_system = table: 0000000010D48DD0; text_popup_ui = table: 00000000067498A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062B32A0; world = [World]; camera_manager = table: 000000001B2B7F70; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001F7B8630; _fps_cooldown = 0; views = table: 0000000011D746A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000009C5E1C0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008692D70; weave_onboarding = table: 00000000062B2F70; popup_handler = table: 00000000067496F0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001268CAA0; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0; [22] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [23] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [24] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [25] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000016F26500; network_server = table: 0000000005A03100; entity_system = table: 0000000014C01C70; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F33E840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001E6CD0F0; machines = table: 0000000012DFB1F0; network_event_delegate = table: 000000001268CAA0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001047F970; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000010F1ECF0; network_clock = table: 0000000017027200; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001E337BD0; 01:32:26.343 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000011063F10; node_def = table: 000000001BF52F00; k = "offset"; v = table: 000000001BF52FC0 [2] scenegraph = table: 00000000110642B0; scenegraph_def = table: 0000000006D58840; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001BF52F00; parent_name = nil; local_position = table: 0000000011063EC0; node = table: 0000000011063F10 [3] scenegraph_def = table: 0000000006D58840; scenegraph = table: 00000000110642B0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001BF52F00 [4] self = table: 0000000006D58730 [5] self = table: 0000000006D58730; ingame_ui_context = table: 000000001F7B8630; input_manager = table: 000000001CABD140; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000006D58730 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 000000001760F2F0; error_prefix_data = table: 0000000006D586F0; func = [function] [12] self = table: 000000001760F2F0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000F7E4050; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000001760F2F0 [18] self = table: 0000000010447C90; ingame_ui_context = table: 000000001F7B8630 [19] self = table: 0000000010447C90; params = table: 000000001E557000; viewport_name = "player_1"; input_manager = table: 000000001CABD140; input_source = table: 00000000067AE970; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008692D70; stats_id = "110000101e55044:1"; entity_manager = table: 00000000071DEFB0; camera_system = table: 000000001E075040; outline_system = table: 0000000017FB4630; fade_system = table: 0000000013093AC0; sound_sector_system = table: 0000000006CA3830; sound_environment_system = table: 00000000128B2810; event_manager = table: 0000000009CEEB90; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001F7B8630 [20] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; params = table: 000000001E557000; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true [23] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 0000000010447C60 [25] self = table: 0000000011AB57D0; loading_context = table: 000000001E337BD0; is_server = true; assert_on_leak = true; input_manager = table: 000000001CABD140; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 000000001047F970; world = [World]; network_event_delegate = table: 000000001268CAA0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009CEEB90; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001E557000 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011C03B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001BDEEA90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BF530E0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011C03B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001BDEEA90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BF530E0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006D58950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000120CE840; telemetry_time_view_enter = 0; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000093DAF20; cutscene_system = table: 0000000010D48DD0; text_popup_ui = table: 00000000067498A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062B32A0; world = [World]; camera_manager = table: 000000001B2B7F70; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001F7B8630; _fps_cooldown = 0; views = table: 0000000011D746A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000009C5E1C0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008692D70; weave_onboarding = table: 00000000062B2F70; popup_handler = table: 00000000067496F0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001268CAA0; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0; [20] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [21] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [22] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [23] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000016F26500; network_server = table: 0000000005A03100; entity_system = table: 0000000014C01C70; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F33E840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001E6CD0F0; machines = table: 0000000012DFB1F0; network_event_delegate = table: 000000001268CAA0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001047F970; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000010F1ECF0; network_clock = table: 0000000017027200; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001E337BD0; 01:32:26.377 [Lua] [Matchmaking] Cancelling matchmaking 01:32:26.377 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:32:26.377 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:32:26.378 [Lua] Set lobby begin: 01:32:26.378 [Lua] Lobby data twitch_enabled = false 01:32:26.378 [Lua] Lobby data selected_mission_id = inn_level 01:32:26.378 [Lua] Lobby data num_players = 3 01:32:26.378 [Lua] Lobby data difficulty_tweak = 0 01:32:26.378 [Lua] Lobby data host = 110000101e55044 01:32:26.378 [Lua] Lobby data matchmaking_type = 3 01:32:26.378 [Lua] Lobby data is_private = true 01:32:26.378 [Lua] Lobby data match_started = true 01:32:26.378 [Lua] Lobby data difficulty = normal 01:32:26.378 [Lua] Lobby data player_slot_1 = 0:0 01:32:26.378 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:26.378 [Lua] Lobby data unique_server_name = Visulth 01:32:26.378 [Lua] Lobby data quick_game = false 01:32:26.378 [Lua] Lobby data country_code = CA 01:32:26.378 [Lua] Lobby data matchmaking = false 01:32:26.378 [Lua] Lobby data power_level = 835 01:32:26.378 [Lua] Lobby data mission_id = inn_level 01:32:26.378 [Lua] Lobby data mechanism = adventure 01:32:26.378 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:26.378 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:26.378 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:26.378 [Lua] Lobby data player_slot_3 = 0:0 01:32:26.378 [Lua] Lobby data eac_authorized = true 01:32:26.379 [Lua] Set lobby end. 01:32:26.379 [Flow] complete_skittergate_legend true 01:32:26.380 [Flow] complete_all_helmgart_levels_recruit true 01:32:26.382 [Flow] WitchHunterLevel:35 01:32:26.382 [Flow] LeaderYes 01:32:26.382 [Flow] ALL PC XP:304250 01:32:26.382 [Flow] Has "bogenhafen" DLC:true 01:32:26.382 [Flow] WH XP:60850 01:32:26.382 [Flow] Number of crafted items:6428 01:32:26.382 [Flow] Has "pre_order" DLC:true 01:32:26.382 [Flow] Sum of Powe Levels:1500 01:32:26.382 [Flow] lodestone diff 1:false 01:32:26.382 [Flow] magnus and forest activated 01:32:26.382 [Flow] magnus and forest activated 01:32:26.382 [Flow] cemetery and forest activated 01:32:26.382 [Flow] magnus and cemetery 01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:32:26.382 [Flow] ALL RUNES ACTIVATED 01:32:26.382 [Flow] magnus and forest activated 01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:32:26.382 [Flow] ALL RUNES ACTIVATED 01:32:26.382 [Flow] cemetery and forest activated 01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:32:26.382 [Flow] ALL RUNES ACTIVATED 01:32:26.382 [Flow] magnus and forest activated 01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:32:26.382 [Flow] ALL RUNES ACTIVATED 01:32:26.382 [Flow] magnus and cemetery 01:32:26.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:32:26.383 [Flow] ALL RUNES ACTIVATED 01:32:26.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:32:26.386 [Lua] CurrentConflictSettings inn_level 01:32:26.386 [Lua] [ConflictDirector] conflict_director is ai_ready 01:32:26.386 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:32:26.386 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:32:26.388 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:32:26.388 [Lua] Forming navigation groups in one frame 01:32:26.388 [Lua] Forming navigation groups 01:32:26.423 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481 01:32:26.425 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 01:32:26.425 [Lua] number of nav groups: 42 01:32:26.425 [Lua] number of refined nav groups : 23 01:32:26.428 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 01:32:26.428 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:32:26.428 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:32:26.428 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:32:26.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:32:26.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:32:26.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:32:26.433 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 01:32:26.433 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:32:26.433 [Lua] [Managers] Calling function on all managers: 01:32:26.434 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:32:26.471 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:32:26.471 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:32:26.471 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:32:26.471 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:32:26.471 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:32:26.471 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:32:26.764 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:32:26.768 [Lua] Breedfreezer (server) starting a hot join sync 01:32:26.768 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:32:26.772 [Lua] Breedfreezer (server) starting a hot join sync 01:32:26.773 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:32:26.773 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 01:32:26.773 [Lua] RemotePlayer:create_game_object( ) 26 01:32:26.795 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:32:26.795 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:32:26.795 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:32:26.795 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:32:26.796 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:32:26.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 01:32:26.796 [Lua] RemotePlayer:create_game_object( ) 27 01:32:26.819 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:32:26.819 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:32:26.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:32:26.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:32:26.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:32:26.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:32:26.832 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:32:26.832 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:32:26.832 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:32:26.832 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:32:26.832 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:32:26.832 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:32:26.839 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-0.510894, -5.85641, 5.00266), Vector4(0, 0, 0, -1)) 01:32:26.844 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:26.844 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:26.844 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:32:26.844 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x14c8c510 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x14c8c510 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0681f0e0 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0681f0e0 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11052d70 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11052d70 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11c255e0 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11c255e0 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x067083e0 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x067083e0 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3cea50 01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3cea50 01:32:26.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 01:32:26.890 [Lua] Players are leaving the safe zone 01:32:26.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 01:32:26.932 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:32:26.932 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:26.932 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:32:26.933 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:26.933 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:32:26.935 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 01:32:26.935 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:32:26.936 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:26.959 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:32:26.959 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:26.959 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:32:26.959 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:26.959 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:32:26.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 01:32:26.961 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:32:26.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:27.303 [Lua] StateInGameRunning:_game_actually_starts() 01:32:27.303 [Lua] ################################################################################################################# 01:32:27.303 [Lua] [Loading Time]: 00:00:11 [Transition]: morris_hub-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:32:27.303 [Lua] ################################################################################################################# 01:32:27.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 104 01:32:27.323 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 104 01:32:27.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 104 01:32:27.433 [Lua] Commit load time data 01:32:27.537 [Flow] DISABLE 01:32:27.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:32:27.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 01:32:27.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:32:27.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:32:29.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:32:29.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:32:29.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:32:29.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 01:32:30.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 01:32:30.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 01:32:30.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:32:30.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:32:30.905 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:31.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:32:31.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 01:32:31.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:32:31.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:32:31.282 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:32:31.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:32:31.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 01:32:31.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:32:31.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:32:32.279 [Lua] [IngameUI] menu view on_enter start_game_view 01:32:32.284 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1231cb20 01:32:32.284 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:32:32.287 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:32:32.287 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:32:32.288 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:32:32.288 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:32:32.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:32:32.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 01:32:32.522 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:32:32.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:32:32.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:32:32.654 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 01:32:32.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:32:32.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:32:33.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:32:33.102 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:32:33.102 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:32:33.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:32:33.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:32:33.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:32:33.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:32:33.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:32:33.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:32:33.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:32:33.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:32:33.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:32:33.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:32:33.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:32:33.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:32:33.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:32:33.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:32:33.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:32:33.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:32:33.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:32:33.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:32:33.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:32:33.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:32:33.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:32:33.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:32:33.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:32:33.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 01:32:33.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:32:33.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:32:33.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 01:32:33.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 01:32:33.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:32:33.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:32:33.565 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:32:33.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 01:32:33.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:32:34.180 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:32:34.180 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:32:34.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:32:34.180 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:32:34.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:32:34.897 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 01:32:34.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:32:34.897 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 01:32:34.914 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:32:34.914 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:32:37.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 01:32:37.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:32:37.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 01:32:37.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:32:37.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 01:32:37.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:32:37.650 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 01:32:37.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:32:37.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 01:32:37.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:32:37.673 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 01:32:37.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 01:32:37.693 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 01:32:37.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 01:32:37.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:32:37.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 01:32:37.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:32:37.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 01:32:37.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:32:37.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 01:32:37.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:32:37.922 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 01:32:37.922 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:32:39.135 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:32:39.135 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 01:32:39.135 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:32:39.136 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:32:39.136 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:32:40.035 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 01:32:40.035 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:32:40.035 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 01:32:40.037 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:32:40.037 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:32:41.192 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:32:41.192 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 01:32:41.192 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:32:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:32:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:32:42.311 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 01:32:42.311 [Lua] ............................................................................................................ 01:32:42.311 [Lua] ............................................................................................................ 01:32:42.311 [Lua] GAME START SETTINGS -> Level: dlc_castle | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 01:32:42.311 [Lua] ............................................................................................................ 01:32:42.311 [Lua] ............................................................................................................ 01:32:42.389 [Lua] [Matchmaking] Cancelling matchmaking 01:32:42.389 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:32:42.414 [Lua] [IngameUI] menu view on_exit start_game_view 01:32:42.414 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:32:42.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:32:42.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:32:42.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:32:42.416 [Save] Saving `save_data` 01:32:42.421 [Save] Save done 01:32:42.423 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1231cb20 01:32:48.560 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:32:48.560 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:32:48.564 [Lua] Set lobby begin: 01:32:48.564 [Lua] Lobby data twitch_enabled = false 01:32:48.565 [Lua] Lobby data selected_mission_id = inn_level 01:32:48.565 [Lua] Lobby data num_players = 3 01:32:48.565 [Lua] Lobby data difficulty_tweak = 0 01:32:48.565 [Lua] Lobby data host = 110000101e55044 01:32:48.565 [Lua] Lobby data matchmaking_type = 3 01:32:48.565 [Lua] Lobby data is_private = true 01:32:48.565 [Lua] Lobby data match_started = true 01:32:48.565 [Lua] Lobby data difficulty = cataclysm 01:32:48.565 [Lua] Lobby data player_slot_1 = 0:0 01:32:48.565 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:48.565 [Lua] Lobby data unique_server_name = Visulth 01:32:48.565 [Lua] Lobby data quick_game = false 01:32:48.565 [Lua] Lobby data country_code = CA 01:32:48.565 [Lua] Lobby data matchmaking = false 01:32:48.565 [Lua] Lobby data power_level = 835 01:32:48.565 [Lua] Lobby data mission_id = inn_level 01:32:48.565 [Lua] Lobby data mechanism = adventure 01:32:48.565 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:48.565 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:48.565 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:48.565 [Lua] Lobby data player_slot_3 = 0:0 01:32:48.565 [Lua] Lobby data eac_authorized = true 01:32:48.565 [Lua] Set lobby end. 01:32:48.565 [Lua] [PartyManager] Leader is set to 110000101e55044 01:32:48.565 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_castle 0 01:32:48.565 [Lua] Set lobby begin: 01:32:48.565 [Lua] Lobby data twitch_enabled = false 01:32:48.565 [Lua] Lobby data selected_mission_id = dlc_castle 01:32:48.565 [Lua] Lobby data num_players = 3 01:32:48.566 [Lua] Lobby data difficulty_tweak = 0 01:32:48.566 [Lua] Lobby data host = 110000101e55044 01:32:48.566 [Lua] Lobby data matchmaking_type = 2 01:32:48.566 [Lua] Lobby data is_private = true 01:32:48.566 [Lua] Lobby data match_started = true 01:32:48.566 [Lua] Lobby data difficulty = cataclysm 01:32:48.566 [Lua] Lobby data player_slot_1 = 0:0 01:32:48.567 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:48.567 [Lua] Lobby data unique_server_name = Visulth 01:32:48.567 [Lua] Lobby data quick_game = false 01:32:48.567 [Lua] Lobby data country_code = CA 01:32:48.567 [Lua] Lobby data matchmaking = true 01:32:48.567 [Lua] Lobby data power_level = 835 01:32:48.567 [Lua] Lobby data mission_id = inn_level 01:32:48.567 [Lua] Lobby data mechanism = adventure 01:32:48.567 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:48.568 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:48.568 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:48.568 [Lua] Lobby data player_slot_3 = 0:0 01:32:48.568 [Lua] Lobby data eac_authorized = true 01:32:48.568 [Lua] Set lobby end. 01:32:48.568 [Lua] Set lobby begin: 01:32:48.568 [Lua] Lobby data twitch_enabled = false 01:32:48.568 [Lua] Lobby data selected_mission_id = dlc_castle 01:32:48.569 [Lua] Lobby data num_players = 3 01:32:48.569 [Lua] Lobby data difficulty_tweak = 0 01:32:48.569 [Lua] Lobby data host = 110000101e55044 01:32:48.569 [Lua] Lobby data matchmaking_type = 2 01:32:48.569 [Lua] Lobby data is_private = false 01:32:48.569 [Lua] Lobby data match_started = true 01:32:48.569 [Lua] Lobby data difficulty = cataclysm 01:32:48.569 [Lua] Lobby data player_slot_1 = 0:0 01:32:48.569 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:32:48.569 [Lua] Lobby data unique_server_name = Visulth 01:32:48.569 [Lua] Lobby data quick_game = false 01:32:48.569 [Lua] Lobby data country_code = CA 01:32:48.569 [Lua] Lobby data matchmaking = true 01:32:48.569 [Lua] Lobby data power_level = 835 01:32:48.569 [Lua] Lobby data mission_id = inn_level 01:32:48.569 [Lua] Lobby data mechanism = adventure 01:32:48.569 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:32:48.569 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:32:48.569 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:32:48.569 [Lua] Lobby data player_slot_3 = 0:0 01:32:48.569 [Lua] Lobby data eac_authorized = true 01:32:48.569 [Lua] Set lobby end. 01:32:48.570 [Lua] [ChatManager][1]System: Starting hosted game... 01:32:48.570 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:32:48.570 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:32:51.036 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 01:32:51.182 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 01:32:51.182 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 01:32:51.182 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, ProfileSynchronizer, async-read, 01:32:51.182 [Lua] [GameNetworkManager] destroying game object with go_id=31 01:32:51.221 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, ProfileSynchronizer 01:32:51.356 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white 01:32:51.356 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white 01:32:51.620 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:51.620 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:32:51.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:32:51.623 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:32:51.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:56.832 [Lua] PlayFabMirrorBase:_commit_internal 30 01:32:56.832 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:32:56.839 [Lua] generate_backend_stats 110000101e55044:1 01:32:56.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 105 01:32:56.880 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:56.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 106 01:32:56.889 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 105 13 01:32:56.995 [Lua] [PlayFabRequestQueue] EAC Enabled! 105 01:32:56.995 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 105 01:32:57.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 105 01:32:57.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 106 01:32:57.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 106 01:32:57.438 [Lua] commit result success 30 01:32:57.438 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 107 01:32:57.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 107 01:32:57.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 107 01:32:58.480 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer, async-read, 01:32:58.495 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer 01:33:00.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 01:33:00.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 01:33:09.464 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:33:09.464 [Lua] Players: 4 01:33:09.464 [Lua] Set lobby begin: 01:33:09.464 [Lua] Lobby data twitch_enabled = false 01:33:09.464 [Lua] Lobby data selected_mission_id = dlc_castle 01:33:09.464 [Lua] Lobby data num_players = 4 01:33:09.464 [Lua] Lobby data difficulty_tweak = 0 01:33:09.464 [Lua] Lobby data host = 110000101e55044 01:33:09.464 [Lua] Lobby data matchmaking_type = 2 01:33:09.464 [Lua] Lobby data is_private = false 01:33:09.464 [Lua] Lobby data match_started = true 01:33:09.464 [Lua] Lobby data difficulty = cataclysm 01:33:09.464 [Lua] Lobby data player_slot_1 = 0:0 01:33:09.464 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:33:09.464 [Lua] Lobby data unique_server_name = Visulth 01:33:09.464 [Lua] Lobby data quick_game = false 01:33:09.464 [Lua] Lobby data country_code = CA 01:33:09.465 [Lua] Lobby data matchmaking = true 01:33:09.465 [Lua] Lobby data power_level = 835 01:33:09.465 [Lua] Lobby data mission_id = inn_level 01:33:09.465 [Lua] Lobby data mechanism = adventure 01:33:09.465 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:33:09.465 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:33:09.465 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:33:09.465 [Lua] Lobby data player_slot_3 = 0:0 01:33:09.465 [Lua] Lobby data eac_authorized = true 01:33:09.465 [Lua] Set lobby end. 01:33:09.465 [Lua] [LobbyMembers] Member joined 1100001021cf7c7 01:33:10.882 [Lua] GOT approve_channel 13 1100001021cf7c7 1860000039e3b78 01:33:10.883 [EAC] EAC server has client 1100001021cf7c7 and channel 13 (and owner 1100001021cf7c7) 01:33:10.883 [Lua] Client with peer_id 1100001021cf7c7 got APPROVED by server 01:33:10.884 [EACServer] [21:33:10:883][Windows][EAC Server] [Info][RegisterClient] Client: 01100001021CF7C7 PlayerGUID: 76561197995718599 PlayerIP: 0.0.0.0 OwnerGUID: 76561197995718599 PlayerName: ihatemayo 01:33:10.885 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001021cf7c7' 01:33:10.885 [Lua] [ChatManager][1]System: ihatemayo is joining the game 01:33:10.885 [Lua] [NetworkServer] Peer 1100001021cf7c7 joined server lobby. 01:33:10.885 [Lua] [NetworkServer] Creating peer info. 01:33:10.885 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Connecting 01:33:11.003 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 1100001021cf7c7, replying lobby_ok 01:33:11.101 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001021cf7c7 REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:110000104e72a6c 01:33:11.200 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001021cf7c7 01:33:11.200 [Lua] Set lobby begin: 01:33:11.200 [Lua] Lobby data twitch_enabled = false 01:33:11.200 [Lua] Lobby data selected_mission_id = dlc_castle 01:33:11.200 [Lua] Lobby data num_players = 4 01:33:11.200 [Lua] Lobby data difficulty_tweak = 0 01:33:11.200 [Lua] Lobby data host = 110000101e55044 01:33:11.201 [Lua] Lobby data matchmaking_type = 2 01:33:11.201 [Lua] Lobby data is_private = false 01:33:11.201 [Lua] Lobby data match_started = true 01:33:11.201 [Lua] Lobby data difficulty = cataclysm 01:33:11.202 [Lua] Lobby data player_slot_1 = 0:0 01:33:11.202 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:33:11.202 [Lua] Lobby data unique_server_name = Visulth 01:33:11.202 [Lua] Lobby data quick_game = false 01:33:11.202 [Lua] Lobby data country_code = CA 01:33:11.202 [Lua] Lobby data matchmaking = true 01:33:11.202 [Lua] Lobby data power_level = 835 01:33:11.202 [Lua] Lobby data mission_id = inn_level 01:33:11.202 [Lua] Lobby data mechanism = adventure 01:33:11.202 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:33:11.202 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:33:11.202 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:33:11.203 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:33:11.203 [Lua] Lobby data eac_authorized = true 01:33:11.203 [Lua] Set lobby end. 01:33:13.477 [Lua] ### CLEARING PEER STATE FOR 1100001021cf7c7 01:33:13.477 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Connecting 01:33:13.477 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Connecting 01:33:13.577 [Lua] [NetworkServer] Peer 1100001021cf7c7 has sent rpc_notify_lobby_joined 01:33:13.577 [Lua] [PSM] Peer 1100001021cf7c7 joined. Want to use profile index "3" and join party "0" 01:33:13.577 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001021cf7c7, connection_key=4) 01:33:13.577 [Lua] Sync dynamic to client: 01:33:13.840 [SteamVoipClient] select_out(1100001021cf7c7, on) 01:33:13.855 [SteamVoipClient] select_out(1100001021cf7c7, on) 01:33:13.855 [SteamVoipClient] select_in(1100001021cf7c7, on) 01:33:13.855 [SteamVoipClient] select_out(1100001021cf7c7, off) 01:33:14.529 [EACServer] [21:33:14:529][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021CF7C7 Session: 5 Status: Client Authenticated Message: Client authenticated. 01:33:14.533 [EAC] Peer 1100001021cf7c7 switched EAC state to ClientAuthenticatedLocal 01:33:14.817 [EACServer] [21:33:14:817][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001021CF7C7. 01:33:15.218 [EACServer] [21:33:15:218][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001021CF7C7 01:33:15.218 [EACServer] [21:33:15:218][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021CF7C7 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:33:15.238 [EAC] Peer 1100001021cf7c7 switched EAC state to ClientAuthenticatedRemote 01:33:15.380 [SteamVoipClient] select_out(110000101e55044, on) 01:33:15.397 [SteamVoipClient] select_out(1100001021cf7c7, on) 01:33:15.397 [SteamVoipClient] select_out(110000104e72a6c, on) 01:33:15.397 [SteamVoipClient] select_out(110000105bd392b, on) 01:33:15.446 [SteamVoipClient] select_out(110000101e55044, off) 01:33:15.446 [SteamVoipClient] select_out(1100001021cf7c7, off) 01:33:15.446 [SteamVoipClient] select_out(110000104e72a6c, off) 01:33:15.446 [SteamVoipClient] select_out(110000105bd392b, off) 01:33:15.584 [Lua] [NetworkServer] Peer 1100001021cf7c7 has sent rpc_post_game_notified 01:33:15.586 [Lua] player (1100001021cf7c7,1) was put into party 0 01:33:15.586 [Lua] [ProfileSynchronizer] Peer 1100001021cf7c7 entered session 01:33:15.586 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001021cf7c7 01:33:15.586 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Connecting 01:33:15.586 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading 01:33:15.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7 01:33:15.607 [Lua] Mechanism says: a client joined the game! 1100001021cf7c7 01:33:15.729 [Lua] ### Sending rpc_level_loaded 01:33:15.729 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 78 01:33:15.729 [Lua] Peer 1100001021cf7c7 has loaded the level but not all enemies, so we wait 01:33:17.008 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001021cf7c7, connection_key=4) 01:33:17.009 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading 01:33:17.009 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages 01:33:17.029 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages 01:33:17.029 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame 01:33:18.342 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame 01:33:18.342 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync 01:33:18.361 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7 01:33:18.370 [Lua] Breedfreezer (server) starting a hot join sync 01:33:18.370 [Lua] PlayerManager:add_remote_player 1100001021cf7c7 01:33:18.370 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 01:33:18.370 [Lua] RemotePlayer:create_game_object( ) 49 01:33:18.397 [Lua] player (1100001021cf7c7,1) was put into party 1 01:33:18.398 [Lua] [ProfileSynchronizer] Assigning peer(1100001021cf7c7:1) to profile(3) career(3) 01:33:18.398 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync 01:33:18.398 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers 01:33:18.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 01:33:18.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:33:18.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 01:33:18.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:33:18.408 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers 01:33:18.408 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame 01:33:18.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 01:33:18.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:33:18.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 01:33:18.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 01:33:18.564 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:18.564 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1 01:33:18.565 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:33:18.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:33:18.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:33:18.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:33:18.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:33:18.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 01:33:18.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 01:33:18.742 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 01:33:18.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:33:19.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:33:19.306 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:33:19.306 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:33:19.354 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:33:19.354 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:33:19.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:33:19.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:33:19.429 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:33:19.429 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:33:19.489 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:33:19.489 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:33:19.489 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:33:19.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:33:19.675 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:33:19.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 01:33:19.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 01:33:19.750 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 01:33:19.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:33:19.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:33:19.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:33:19.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:33:19.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:33:19.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:33:20.710 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:20.710 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 01:33:20.711 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 01:33:20.711 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 01:33:20.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:22.275 [Lua] Set lobby begin: 01:33:22.275 [Lua] Lobby data twitch_enabled = false 01:33:22.275 [Lua] Lobby data selected_mission_id = dlc_castle 01:33:22.275 [Lua] Lobby data num_players = 4 01:33:22.275 [Lua] Lobby data difficulty_tweak = 0 01:33:22.275 [Lua] Lobby data host = 110000101e55044 01:33:22.275 [Lua] Lobby data matchmaking_type = 2 01:33:22.275 [Lua] Lobby data is_private = false 01:33:22.275 [Lua] Lobby data match_started = true 01:33:22.275 [Lua] Lobby data difficulty = cataclysm 01:33:22.275 [Lua] Lobby data player_slot_1 = 0:0 01:33:22.275 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:33:22.275 [Lua] Lobby data unique_server_name = Visulth 01:33:22.275 [Lua] Lobby data quick_game = false 01:33:22.275 [Lua] Lobby data country_code = CA 01:33:22.276 [Lua] Lobby data matchmaking = true 01:33:22.276 [Lua] Lobby data power_level = 626 01:33:22.276 [Lua] Lobby data mission_id = inn_level 01:33:22.276 [Lua] Lobby data mechanism = adventure 01:33:22.276 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:33:22.276 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:33:22.276 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:33:22.276 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:33:22.276 [Lua] Lobby data eac_authorized = true 01:33:22.276 [Lua] Set lobby end. 01:33:27.309 [Lua] Set lobby begin: 01:33:27.309 [Lua] Lobby data twitch_enabled = false 01:33:27.309 [Lua] Lobby data selected_mission_id = dlc_castle 01:33:27.310 [Lua] Lobby data num_players = 4 01:33:27.310 [Lua] Lobby data difficulty_tweak = 0 01:33:27.310 [Lua] Lobby data host = 110000101e55044 01:33:27.310 [Lua] Lobby data matchmaking_type = 2 01:33:27.310 [Lua] Lobby data is_private = false 01:33:27.310 [Lua] Lobby data match_started = true 01:33:27.310 [Lua] Lobby data difficulty = cataclysm 01:33:27.310 [Lua] Lobby data player_slot_1 = 0:0 01:33:27.311 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:33:27.311 [Lua] Lobby data unique_server_name = Visulth 01:33:27.311 [Lua] Lobby data quick_game = false 01:33:27.311 [Lua] Lobby data country_code = CA 01:33:27.311 [Lua] Lobby data matchmaking = true 01:33:27.311 [Lua] Lobby data power_level = 835 01:33:27.311 [Lua] Lobby data mission_id = inn_level 01:33:27.311 [Lua] Lobby data mechanism = adventure 01:33:27.311 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:33:27.311 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:33:27.311 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:33:27.311 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:33:27.312 [Lua] Lobby data eac_authorized = true 01:33:27.312 [Lua] Set lobby end. 01:33:28.612 [Lua] [ProfileSynchronizer] Assigning peer(1100001021cf7c7:1) to profile(3) career(2) 01:33:28.747 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player. 01:33:28.747 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7 01:33:28.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:33:28.749 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 01:33:28.749 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 01:33:28.749 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:33:28.749 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 01:33:28.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 01:33:28.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 01:33:28.749 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 01:33:28.769 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 01:33:28.769 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 01:33:28.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 01:33:28.770 [Lua] [GameNetworkManager] destroying game object with go_id=50 01:33:28.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer 01:33:28.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer 01:33:28.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer 01:33:28.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 01:33:28.803 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer 01:33:28.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:33:28.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:33:28.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:33:29.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:33:29.041 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:33:29.042 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 01:33:29.078 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:33:29.078 [Lua] [PackageManager] Force_load: wwise/handgun 01:33:29.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 01:33:29.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 01:33:29.631 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 01:33:29.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 01:33:29.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 01:33:29.833 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 01:33:29.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 01:33:29.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 01:33:29.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 01:33:29.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:33:29.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:33:29.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 01:33:29.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:33:30.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:33:30.031 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 01:33:30.294 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:30.294 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 01:33:30.296 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 01:33:30.296 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 01:33:30.297 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:40.222 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 01:33:40.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:33:40.242 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 01:33:40.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 01:33:42.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:33:42.322 [Lua] [PackageManager] Force_load: wwise/drakegun 01:33:42.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 01:33:44.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 01:33:44.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 01:33:48.591 [Lua] PlayFabMirrorBase:_commit_internal 31 01:33:48.591 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:33:48.600 [Lua] generate_backend_stats 110000101e55044:1 01:33:48.639 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:33:48.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:33:48.639 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 108 01:33:48.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 108 01:33:48.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 108 01:33:48.872 [Lua] commit result success 31 01:33:48.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 109 01:33:48.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 109 01:33:48.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 109 01:34:04.199 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:04.958 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:07.269 [EACServer] [21:34:07:269][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:34:09.494 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:10.006 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:10.550 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:11.074 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:11.556 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:12.043 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:12.573 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:13.051 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:13.270 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:13.808 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:14.126 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:14.293 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:14.655 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:14.764 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:14.802 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:15.282 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:15.346 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:15.769 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:16.095 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:16.444 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:34:17.000 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:17.310 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 01:35:08.311 [Lua] [ProfileSynchronizer] Assigning peer(1100001021cf7c7:1) to profile(3) career(3) 01:35:08.433 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player. 01:35:08.433 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7 01:35:08.433 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer, async-read, 01:35:08.433 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read, 01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer, async-read, 01:35:08.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:35:08.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:35:08.453 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 01:35:08.462 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 01:35:08.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer 01:35:08.463 [Lua] [GameNetworkManager] destroying game object with go_id=51 01:35:08.504 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 01:35:08.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer 01:35:08.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:35:08.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 01:35:08.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 01:35:08.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 01:35:08.556 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 01:35:08.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:35:09.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:35:09.144 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:35:09.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:35:09.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:35:09.179 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:35:09.179 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:35:09.232 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:35:09.232 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:35:09.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:35:09.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:35:09.388 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:35:09.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 01:35:09.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 01:35:09.425 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 01:35:09.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:35:09.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:35:09.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:35:09.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:35:09.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:35:09.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:35:09.640 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:35:09.640 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 01:35:09.641 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 01:35:09.641 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 01:35:09.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:35:20.058 [Lua] [IngameUI] menu view on_enter hero_view 01:35:20.067 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10206400 01:35:20.068 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:35:20.089 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:35:20.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:35:20.092 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:35:20.092 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:35:20.101 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:35:20.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:35:20.806 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:35:20.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.902 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:20.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:20.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:21.693 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:35:21.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:35:21.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:35:21.693 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:21.693 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:21.693 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:21.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:21.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:21.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:35:21.709 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:35:21.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:35:21.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:35:21.709 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:35:21.735 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:35:21.736 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:35:21.738 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:35:21.738 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:35:21.748 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:35:22.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:35:22.290 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:35:22.325 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:22.325 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:35:23.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:35:23.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 01:35:23.225 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 01:35:23.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview 01:35:23.289 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:35:23.289 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:35:23.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:35:23.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:35:42.851 [Lua] [IngameUI] menu view on_exit hero_view 01:35:42.858 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10206400 01:35:42.858 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:35:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:35:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:35:59.977 [Lua] [IngameUI] menu view on_enter hero_view 01:35:59.987 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10206400 01:35:59.987 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:36:00.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:36:00.010 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:36:00.012 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:36:00.012 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:36:00.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:36:00.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:36:00.591 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:36:00.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.698 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:36:00.927 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:36:00.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:36:00.943 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:36:00.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:36:00.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:36:00.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:36:02.299 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:36:02.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:36:02.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:36:02.300 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:36:02.323 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:36:02.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:36:07.271 [EACServer] [21:36:07:271][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:36:08.090 [Lua] PlayFabMirrorBase:_commit_internal 32 01:36:08.090 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:36:08.097 [Lua] generate_backend_stats 110000101e55044:1 01:36:08.135 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:36:08.135 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:36:08.149 [Lua] commit result success 32 01:36:08.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 110 01:36:08.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 110 01:36:08.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 110 01:36:13.305 [Lua] [IngameUI] menu view on_exit hero_view 01:36:13.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10206400 01:36:13.313 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:36:13.313 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:36:13.313 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:36:43.412 [Lua] PlayFabMirrorBase:_commit_internal 33 01:36:43.412 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:36:43.418 [Lua] generate_backend_stats 110000101e55044:1 01:36:43.455 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:36:43.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:36:43.461 [Lua] commit result success 33 01:36:43.461 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 111 01:36:43.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 111 01:36:43.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 111 01:36:45.089 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:36:45.090 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:36:45.212 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_castle 0 01:36:45.212 [Lua] Set lobby begin: 01:36:45.212 [Lua] Lobby data twitch_enabled = false 01:36:45.212 [Lua] Lobby data selected_mission_id = dlc_castle 01:36:45.212 [Lua] Lobby data num_players = 4 01:36:45.212 [Lua] Lobby data difficulty_tweak = 0 01:36:45.212 [Lua] Lobby data host = 110000101e55044 01:36:45.212 [Lua] Lobby data matchmaking_type = 2 01:36:45.212 [Lua] Lobby data is_private = false 01:36:45.213 [Lua] Lobby data match_started = true 01:36:45.213 [Lua] Lobby data difficulty = cataclysm 01:36:45.213 [Lua] Lobby data player_slot_1 = 0:0 01:36:45.213 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:36:45.213 [Lua] Lobby data unique_server_name = Visulth 01:36:45.213 [Lua] Lobby data quick_game = false 01:36:45.213 [Lua] Lobby data country_code = CA 01:36:45.213 [Lua] Lobby data matchmaking = true 01:36:45.213 [Lua] Lobby data power_level = 835 01:36:45.213 [Lua] Lobby data mission_id = inn_level 01:36:45.213 [Lua] Lobby data mechanism = adventure 01:36:45.213 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:36:45.213 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:36:45.213 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:36:45.213 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:36:45.213 [Lua] Lobby data eac_authorized = true 01:36:45.213 [Lua] Set lobby end. 01:36:45.213 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:36:45.213 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_castle, mc:adventure, gm:adventure, env:0, seed:14712143, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 01:36:45.213 [Lua] [NetworkServer] Entering post game 01:36:45.213 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 01:36:45.213 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 01:36:45.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame 01:36:45.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame 01:36:45.213 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 01:36:45.213 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 01:36:45.213 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 01:36:45.213 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 01:36:45.214 [Lua] Complete level triggered. 01:36:45.216 [Lua] [NetworkServer] Entering post game 01:36:45.218 [Lua] gm_event_end_conditions_met false false 01:36:45.219 [Lua] PlayFabMirrorBase:_commit_internal nil 01:36:45.219 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:36:45.220 [Save] Saving `save_data` 01:36:45.226 [Save] Save done 01:36:45.226 [Save] Saving `save_data` 01:36:45.227 [Lua] generate_backend_stats 110000101e55044:1 01:36:45.232 [Save] Save done 01:36:45.265 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:36:45.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:36:45.266 [Save] Saving `save_data` 01:36:45.266 [Lua] TRANSITION nil nil load_next_level 01:36:45.266 [Lua] Transition type "load_next_level", is server: true 01:36:45.266 [Lua] [LevelTransitionHandler] promote_next_level_data 01:36:45.267 [Lua] [GameNetworkManager] Leaving game... 01:36:45.267 [Lua] [GameNetworkManager] Shutting down game session host. 01:36:45.267 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:36:45.267 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:36:45.267 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=258.51 01:36:45.271 [Connection] Packet 6168 chunk for system game_session from 1100001021cf7c7 had no listener 01:36:45.271 [Connection] Packet 166397 chunk for system game_session from 110000104e72a6c had no listener 01:36:45.271 [Connection] Packet 6169 chunk for system game_session from 1100001021cf7c7 had no listener 01:36:45.271 [Save] Save done 01:36:45.272 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:36:45.272 [Lua] commit result success 34 01:36:45.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 112 01:36:45.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 112 01:36:45.310 [Connection] Packet 166398 chunk for system game_session from 110000104e72a6c had no listener 01:36:45.371 [Lua] ### Sending rpc_level_loaded 01:36:45.371 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 355 01:36:45.371 [Lua] ### Sending rpc_level_loaded 01:36:45.371 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 355 01:36:45.378 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 112 01:36:45.391 [Lua] ### Sending rpc_level_loaded 01:36:45.391 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 355 01:36:47.301 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:36:47.301 [Lua] [Managers] Calling function on all managers: 01:36:47.301 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 01:36:47.301 [Lua] Clearing all global lookup lists 01:36:47.301 [Lua] [IngamePlayerListUI] - Destroy 01:36:47.301 [Lua] [GamePadEquipmentUI] - Destroy 01:36:47.302 [Lua] [EquipmentUI] - Destroy 01:36:47.302 [Lua] [GamePadAbilityUI] - Destroy 01:36:47.302 [Lua] [AbilityUI] - Destroy 01:36:47.302 [Lua] [IngameUI] destroy 01:36:47.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 01:36:47.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1 01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 01:36:47.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 01:36:47.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 01:36:47.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3 01:36:47.330 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1 01:36:47.330 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 01:36:47.330 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 01:36:47.330 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 01:36:47.330 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 01:36:47.410 [Lua] [Managers] Destroying manager group: 01:36:47.416 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:36:47.514 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:36:47.514 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 01:36:47.514 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 01:36:47.514 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame 01:36:47.514 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading 01:36:47.514 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 01:36:47.514 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 01:36:47.514 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 01:36:47.514 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 01:36:47.514 [Lua] [Matchmaking] unregister rpcs 01:36:47.515 [Lua] ############### UNLOADING PACKAGES ############### 01:36:47.515 [Lua] [Managers] Calling function on all managers: 01:36:47.515 [Lua] [Managers] Destroying manager group: 01:36:47.515 [Lua] [Gamestate] Enter state StateLoading 01:36:47.517 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:36:47.517 [Lua] [Matchmaking] register rpcs 01:36:47.517 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 01:36:47.517 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:36:47.517 [Lua] Set lobby begin: 01:36:47.517 [Lua] Lobby data twitch_enabled = false 01:36:47.517 [Lua] Lobby data selected_mission_id = dlc_castle 01:36:47.517 [Lua] Lobby data num_players = 4 01:36:47.517 [Lua] Lobby data difficulty_tweak = 0 01:36:47.517 [Lua] Lobby data host = 110000101e55044 01:36:47.517 [Lua] Lobby data matchmaking_type = 2 01:36:47.518 [Lua] Lobby data is_private = false 01:36:47.518 [Lua] Lobby data match_started = true 01:36:47.518 [Lua] Lobby data difficulty = cataclysm 01:36:47.518 [Lua] Lobby data player_slot_1 = 0:0 01:36:47.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:36:47.518 [Lua] Lobby data unique_server_name = Visulth 01:36:47.518 [Lua] Lobby data quick_game = false 01:36:47.518 [Lua] Lobby data country_code = CA 01:36:47.518 [Lua] Lobby data matchmaking = true 01:36:47.518 [Lua] Lobby data power_level = 0 01:36:47.518 [Lua] Lobby data mission_id = inn_level 01:36:47.518 [Lua] Lobby data mechanism = adventure 01:36:47.518 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:36:47.518 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:36:47.518 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:36:47.518 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:36:47.518 [Lua] Lobby data eac_authorized = true 01:36:47.518 [Lua] Set lobby end. 01:36:47.518 [Lua] registering RPCs 01:36:47.518 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:36:47.518 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:36:47.518 [Lua] Set lobby begin: 01:36:47.518 [Lua] Lobby data twitch_enabled = false 01:36:47.518 [Lua] Lobby data selected_mission_id = dlc_castle 01:36:47.518 [Lua] Lobby data num_players = 4 01:36:47.518 [Lua] Lobby data difficulty_tweak = 0 01:36:47.518 [Lua] Lobby data host = 110000101e55044 01:36:47.518 [Lua] Lobby data matchmaking_type = 2 01:36:47.518 [Lua] Lobby data is_private = false 01:36:47.518 [Lua] Lobby data match_started = true 01:36:47.518 [Lua] Lobby data difficulty = cataclysm 01:36:47.518 [Lua] Lobby data player_slot_1 = 0:0 01:36:47.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:36:47.519 [Lua] Lobby data unique_server_name = Visulth 01:36:47.519 [Lua] Lobby data quick_game = false 01:36:47.519 [Lua] Lobby data country_code = CA 01:36:47.519 [Lua] Lobby data matchmaking = true 01:36:47.519 [Lua] Lobby data power_level = 0 01:36:47.519 [Lua] Lobby data mission_id = dlc_castle 01:36:47.519 [Lua] Lobby data mechanism = adventure 01:36:47.519 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:36:47.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:36:47.519 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:36:47.519 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:36:47.519 [Lua] Lobby data eac_authorized = true 01:36:47.519 [Lua] Set lobby end. 01:36:47.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:36:47.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 01:36:47.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7 01:36:47.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 01:36:47.522 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized 01:36:47.522 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_castle 0 01:36:47.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 01:36:47.524 [Umbra] Unload tome 01:36:47.525 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 01:36:47.625 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 01:36:47.636 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 01:36:47.637 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle, async-read, 01:36:47.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26 01:36:47.786 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26 01:36:47.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle 01:36:47.917 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]' 01:36:51.624 [Lua] ### Sending rpc_level_loaded 01:36:51.624 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 355 01:36:51.624 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded 01:36:51.625 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading 01:36:51.625 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages 01:36:51.641 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages 01:36:51.641 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame 01:36:53.034 [Lua] ### Sending rpc_level_loaded 01:36:53.034 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 355 01:36:53.034 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 01:36:53.035 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 01:36:53.035 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 01:36:53.051 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 01:36:53.051 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 01:36:53.286 [Lua] ### Sending rpc_level_loaded 01:36:53.286 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 355 01:36:53.286 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 01:36:53.286 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 01:36:53.286 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 01:36:53.303 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 01:36:53.303 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 01:36:56.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle 01:36:56.719 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle 01:36:56.738 [Lua] [LevelTransitionHandler] Level load completed! 01:36:56.738 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 14712143 - use_random_directors: true - conflict_director_name: default 01:36:56.782 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:36:56.782 [Lua] checking dlc's against conflict directors 01:36:56.782 [Lua] number of factions to include 3 01:36:56.782 [Lua] number of factions added 3 01:36:56.782 [Lua] --- --- --- 01:36:56.782 [Lua] Starting... difficulty 'cataclysm' 01:36:56.782 [Lua] These are the starting conflict directors: 01:36:56.782 [Lua] skaven 01:36:56.782 [Lua] chaos 01:36:56.782 [Lua] --- --- --- 01:36:56.782 [Lua] 01:36:56.782 [Lua] DONE! Found the following directors: 01:36:56.782 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 01:36:56.782 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_exalted_sorcerer_drachenfels=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_loot_rat=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 01:36:56.782 [Lua] load_startup_enemy_packages: -------------- 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_spawn 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_troll 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_rat_ogre 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_stormfiend 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] beastmen_minotaur 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_plague_sorcerer 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_corruptor_sorcerer 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_gutter_runner 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_pack_master 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_poison_wind_globadier 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_ratling_gunner 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_warpfire_thrower 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_vortex_sorcerer 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] beastmen_standard_bearer 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_vortex 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] critter_rat 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] critter_pig 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_marauder 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_storm_vermin 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_warrior 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_clan_rat 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_slave 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_fanatic 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_plague_monk 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_marauder_with_shield 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_clan_rat_with_shield 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_berzerker 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_loot_rat 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] chaos_raider 01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:36:56.782 [Lua] skaven_storm_vermin_with_shield 01:36:56.786 [Lua] ### Sending rpc_level_loaded 01:36:56.786 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 355 01:36:56.786 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 01:36:56.801 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 01:36:56.801 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 01:36:56.820 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 01:36:56.820 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 01:36:56.821 [Lua] ### Sending rpc_level_loaded 01:36:56.821 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 355 01:36:57.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:36:57.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:36:57.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:36:57.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:36:57.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:36:57.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:36:57.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:36:57.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:36:57.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:36:57.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:36:57.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:36:57.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:36:58.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:36:58.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:36:58.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:36:58.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:36:58.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:36:58.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:36:58.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:36:58.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:36:58.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:36:58.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:36:58.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:36:58.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:36:59.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:36:59.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:36:59.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:36:59.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:36:59.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:36:59.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:36:59.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:36:59.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:36:59.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:36:59.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:36:59.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:36:59.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:36:59.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:36:59.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:36:59.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:37:00.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:37:00.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:37:00.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:37:00.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:37:00.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:37:00.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:37:00.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:37:00.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:37:00.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:37:00.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:37:00.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:37:00.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:37:00.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:37:00.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:37:00.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:37:01.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:37:01.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:37:01.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:37:01.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:37:01.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:37:01.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:37:01.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:37:01.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:37:01.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:37:02.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:37:02.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:37:02.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:37:02.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:37:02.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:37:02.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:37:02.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:37:02.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:37:02.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:37:03.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:37:03.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:37:03.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:37:03.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:37:03.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:37:03.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:37:03.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:37:03.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:37:03.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:37:03.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:37:03.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:37:03.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:37:04.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:37:04.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:37:04.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:37:04.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:37:04.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:37:04.536 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: adventure 01:37:04.536 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:37:04.536 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world 01:37:04.537 [Umbra] Init version: 3.4.15 :: 16 threads 01:37:08.725 [Lua] Async level spawning done 01:37:08.725 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:37:09.705 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:37:09.705 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:37:09.705 [Lua] [Matchmaking] unregister rpcs 01:37:09.705 [Lua] Set lobby begin: 01:37:09.705 [Lua] Lobby data twitch_enabled = false 01:37:09.705 [Lua] Lobby data selected_mission_id = dlc_castle 01:37:09.705 [Lua] Lobby data num_players = 4 01:37:09.705 [Lua] Lobby data difficulty_tweak = 0 01:37:09.705 [Lua] Lobby data host = 110000101e55044 01:37:09.705 [Lua] Lobby data matchmaking_type = 2 01:37:09.705 [Lua] Lobby data is_private = false 01:37:09.705 [Lua] Lobby data match_started = true 01:37:09.705 [Lua] Lobby data difficulty = cataclysm 01:37:09.705 [Lua] Lobby data player_slot_1 = 0:0 01:37:09.705 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:09.705 [Lua] Lobby data unique_server_name = Visulth 01:37:09.705 [Lua] Lobby data quick_game = false 01:37:09.705 [Lua] Lobby data country_code = CA 01:37:09.705 [Lua] Lobby data matchmaking = true 01:37:09.705 [Lua] Lobby data power_level = 0 01:37:09.705 [Lua] Lobby data mission_id = dlc_castle 01:37:09.705 [Lua] Lobby data mechanism = adventure 01:37:09.705 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:37:09.705 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:09.705 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:37:09.705 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:37:09.705 [Lua] Lobby data eac_authorized = true 01:37:09.706 [Lua] Set lobby end. 01:37:09.706 [Lua] [Managers] Destroying manager group: 01:37:09.707 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens 01:37:09.707 [Lua] [Gamestate] Enter StateIngame HOST 01:37:09.707 [Lua] [Managers] Calling function on all managers: 01:37:09.707 [Lua] <>level = dlc_castle<> 01:37:09.707 [Lua] Set lobby begin: 01:37:09.707 [Lua] Lobby data twitch_enabled = false 01:37:09.707 [Lua] Lobby data selected_mission_id = dlc_castle 01:37:09.707 [Lua] Lobby data num_players = 4 01:37:09.707 [Lua] Lobby data difficulty_tweak = 0 01:37:09.707 [Lua] Lobby data host = 110000101e55044 01:37:09.707 [Lua] Lobby data matchmaking_type = 2 01:37:09.707 [Lua] Lobby data is_private = false 01:37:09.707 [Lua] Lobby data match_started = true 01:37:09.708 [Lua] Lobby data difficulty = cataclysm 01:37:09.708 [Lua] Lobby data player_slot_1 = 0:0 01:37:09.708 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:09.708 [Lua] Lobby data unique_server_name = Visulth 01:37:09.708 [Lua] Lobby data quick_game = false 01:37:09.708 [Lua] Lobby data country_code = CA 01:37:09.708 [Lua] Lobby data matchmaking = true 01:37:09.708 [Lua] Lobby data power_level = 0 01:37:09.708 [Lua] Lobby data mission_id = dlc_castle 01:37:09.708 [Lua] Lobby data mechanism = adventure 01:37:09.708 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:37:09.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:09.708 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:37:09.708 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:37:09.708 [Lua] Lobby data eac_authorized = true 01:37:09.708 [Lua] Set lobby end. 01:37:09.708 [Lua] [StateIngame] Server ingame 01:37:09.712 [Lua] Set lobby begin: 01:37:09.712 [Lua] Lobby data twitch_enabled = false 01:37:09.712 [Lua] Lobby data selected_mission_id = dlc_castle 01:37:09.713 [Lua] Lobby data num_players = 4 01:37:09.713 [Lua] Lobby data difficulty_tweak = 0 01:37:09.713 [Lua] Lobby data host = 110000101e55044 01:37:09.713 [Lua] Lobby data matchmaking_type = 2 01:37:09.713 [Lua] Lobby data is_private = false 01:37:09.713 [Lua] Lobby data match_started = true 01:37:09.713 [Lua] Lobby data difficulty = cataclysm 01:37:09.713 [Lua] Lobby data player_slot_1 = 0:0 01:37:09.713 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:09.713 [Lua] Lobby data unique_server_name = Visulth 01:37:09.713 [Lua] Lobby data quick_game = false 01:37:09.713 [Lua] Lobby data country_code = CA 01:37:09.713 [Lua] Lobby data matchmaking = true 01:37:09.713 [Lua] Lobby data power_level = 0 01:37:09.713 [Lua] Lobby data mission_id = dlc_castle 01:37:09.713 [Lua] Lobby data mechanism = adventure 01:37:09.713 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:37:09.713 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:09.713 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:37:09.713 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:37:09.713 [Lua] Lobby data eac_authorized = true 01:37:09.713 [Lua] Set lobby end. 01:37:09.713 [Lua] [Matchmaking] register rpcs 01:37:09.713 [Lua] GameNetworkManager:init... creating game session 01:37:09.713 [Lua] Host GameSession.make_game_session_host with session: 01:37:09.713 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:37:09.714 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 01:37:09.714 [Lua] [GameNetworkManager] self.is_server = true 01:37:09.714 [Network] Setting artificial MTU limit to 65536 01:37:09.734 [Lua] Switching ConflictSettings: to: default 01:37:09.734 [Lua] pacing=default 01:37:09.734 [Lua] roaming=nil 01:37:09.734 [Lua] specials=default 01:37:09.734 [Lua] debug_color=maroon 01:37:09.734 [Lua] contained_breeds=nil 01:37:09.734 [Lua] pack_spawning=default 01:37:09.734 [Lua] disabled=false 01:37:09.734 [Lua] factions=nil 01:37:09.734 [Lua] boss=default 01:37:09.734 [Lua] horde=default 01:37:09.734 [Lua] name=default 01:37:09.734 [Lua] intensity=default 01:37:09.734 [Lua] --- 01:37:09.734 [Lua] [LevelAnalysis] set_random_seed( 14712143) 01:37:09.748 [Lua] [AIInterestPointSystem] Level Seed: 14712143 01:37:09.749 [Lua] 01:37:09.749 [Lua] [entity_system_bag] = table 01:37:09.749 [Lua] [entity_system_bag] = metatable 01:37:09.749 [Lua] [startup_data] = table 01:37:09.749 [Lua] [entity_manager] = table 01:37:09.749 [Lua] [entity_manager] = metatable 01:37:09.749 [Lua] [unit_spawner] = table 01:37:09.749 [Lua] [unit_spawner] = metatable 01:37:09.749 [Lua] [unit_storage] = table 01:37:09.749 [Lua] [unit_storage] = metatable 01:37:09.749 [Lua] [dice_keeper] = table 01:37:09.749 [Lua] [dice_keeper] = metatable 01:37:09.749 [Lua] [is_server] = true (boolean) 01:37:09.749 [Lua] [world] = [World] 01:37:09.749 [Lua] [system_api] = table 01:37:09.749 [Lua] [entity_system] = table 01:37:09.749 [Lua] [entity_system] = metatable 01:37:09.749 [Lua] [network_lobby] = table 01:37:09.749 [Lua] [network_lobby] = metatable 01:37:09.749 [Lua] [profile_synchronizer] = table 01:37:09.749 [Lua] [profile_synchronizer] = metatable 01:37:09.749 [Lua] [level_transition_handler] = table 01:37:09.749 [Lua] [level_transition_handler] = metatable 01:37:09.749 [Lua] [num_local_human_players] = 1 (number) 01:37:09.749 [Lua] [statistics_db] = table 01:37:09.749 [Lua] [statistics_db] = metatable 01:37:09.749 [Lua] [network_server] = table 01:37:09.749 [Lua] [network_server] = metatable 01:37:09.749 [Lua] [input_manager] = table 01:37:09.749 [Lua] [input_manager] = metatable 01:37:09.749 [Lua] [network_clock] = table 01:37:09.749 [Lua] [network_clock] = metatable 01:37:09.749 [Lua] [network_transmit] = table 01:37:09.749 [Lua] [network_transmit] = metatable 01:37:09.749 [Lua] [free_flight_manager] = table 01:37:09.749 [Lua] [free_flight_manager] = metatable 01:37:09.749 [Lua] [network_manager] = table 01:37:09.749 [Lua] [network_manager] = metatable 01:37:09.749 [Lua] [network_event_delegate] = table 01:37:09.749 [Lua] [network_event_delegate] = metatable 01:37:09.749 [Lua] 01:37:09.749 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:37:09.749 [Lua] ignoring extension VersusInteractObjectiveExtension 01:37:09.749 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:37:09.749 [Lua] ignoring extension VersusSocketObjectiveExtension 01:37:09.749 [Lua] ignoring extension VersusTargetObjectiveExtension 01:37:09.749 [Lua] ignoring extension VersusMissionObjectiveExtension 01:37:09.752 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:37:09.783 [Lua] [AchievementManager] Achievements using the steam platform 01:37:09.784 [Lua] PlayerManager:add_player player_1 01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 01:37:09.926 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 01:37:09.928 [Lua] [StateIngame] Level seed: 14712143 01:37:09.985 [Lua] [LevelAnalysis] set_random_seed( 14712143) 01:37:10.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:37:10.002 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:37:10.002 [Lua] [IngameUI] init 01:37:10.023 [SteamVoipClient] select_out(110000101e55044, off) 01:37:10.023 [SteamVoipClient] select_out(1100001021cf7c7, off) 01:37:10.023 [SteamVoipClient] select_out(110000104e72a6c, off) 01:37:10.023 [SteamVoipClient] select_out(110000105bd392b, off) 01:37:10.028 [Lua] cb_razer_chroma_setup 01:37:10.057 [Save] Saving `save_data` 01:37:10.062 [Save] Save done 01:37:10.073 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001C1EF900; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001C1EF4B0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001C1EF550; parent_world_position = table: 000000001C1EF580; local_position = table: 000000001C1EF870; size = table: 000000001C1EF8C0; node = table: 000000001C1EF900 [3] scenegraph = table: 000000001C1EF4B0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001C1EF4B0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001C1EF4B0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000010F8EDD0 [7] self = table: 0000000010F8EDD0; ingame_ui_context = table: 0000000010119400; input_manager = table: 0000000011C278F0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000010F8EDD0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 0000000010119430; error_prefix_data = table: 0000000010F8ED90; func = [function] [14] self = table: 0000000010119430; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000010F8ECB0; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 0000000010119430 [20] self = table: 00000000120CC1D0; ingame_ui_context = table: 0000000010119400 [21] self = table: 00000000120CC1D0; params = table: 000000001DC67C60; viewport_name = "player_1"; input_manager = table: 0000000011C278F0; input_source = table: 0000000010DB30B0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008D8F1F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001CCD94C0; camera_system = table: 0000000012C78990; outline_system = table: 0000000007CAED80; fade_system = table: 00000000088BEAA0; sound_sector_system = table: 0000000006BA02E0; sound_environment_system = table: 00000000125903E0; event_manager = table: 000000001CD72270; level_key = "dlc_castle"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010119400 [22] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true [25] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011BDA5C0; menu_widgets = table: 0000000014F958D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011BDA5C0; menu_widgets = table: 0000000014F958D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001009D890; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CC3F470; telemetry_time_view_enter = 0; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001DCD3E30; cutscene_system = table: 000000000EE748B0; text_popup_ui = table: 0000000011E1E790; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007F1E080; ui_top_renderer = table: 00000000120689E0; camera_manager = table: 00000000093075E0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010119400; views = table: 0000000016B131F0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008D8F1F0; weave_onboarding = table: 000000001BF7DDD0; popup_handler = table: 0000000011E1E5E0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E0EB3B0; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0; [22] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [23] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [24] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [25] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000202942A0; network_server = table: 0000000005A03100; entity_system = table: 000000001E634BD0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001DC67B70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000126965E0; machines = table: 000000001DC67C30; _quit_game = false; network_clock = table: 0000000006953350; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000180AC700; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000B360230; network_event_delegate = table: 000000001E0EB3B0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000010482380; 01:37:10.075 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000F68B7D0; node_def = table: 000000001507CF50; k = "offset"; v = table: 000000001507D010 [2] scenegraph = table: 000000000F68B750; scenegraph_def = table: 0000000010F8EEE0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001507CF50; parent_name = nil; local_position = table: 000000000F68B780; node = table: 000000000F68B7D0 [3] scenegraph_def = table: 0000000010F8EEE0; scenegraph = table: 000000000F68B750; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001507CF50 [4] self = table: 0000000010F8EDD0 [5] self = table: 0000000010F8EDD0; ingame_ui_context = table: 0000000010119400; input_manager = table: 0000000011C278F0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000010F8EDD0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 0000000010119430; error_prefix_data = table: 0000000010F8ED90; func = [function] [12] self = table: 0000000010119430; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000010F8ECB0; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 0000000010119430 [18] self = table: 00000000120CC1D0; ingame_ui_context = table: 0000000010119400 [19] self = table: 00000000120CC1D0; params = table: 000000001DC67C60; viewport_name = "player_1"; input_manager = table: 0000000011C278F0; input_source = table: 0000000010DB30B0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008D8F1F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001CCD94C0; camera_system = table: 0000000012C78990; outline_system = table: 0000000007CAED80; fade_system = table: 00000000088BEAA0; sound_sector_system = table: 0000000006BA02E0; sound_environment_system = table: 00000000125903E0; event_manager = table: 000000001CD72270; level_key = "dlc_castle"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010119400 [20] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true [23] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 00000000120CC0B0 [25] self = table: 000000000F10DC50; loading_context = table: 0000000010482380; is_server = true; assert_on_leak = true; input_manager = table: 0000000011C278F0; level_key = "dlc_castle"; level_setting = table: 00000000056D65E0; db = table: 00000000180AC700; world = [World]; network_event_delegate = table: 000000001E0EB3B0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001CD72270; level = [Level]; level_key = "dlc_castle"; level_seed = 14712143; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_castle/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001DC67C60 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014F958D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011BDA5C0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1EF4B0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014F958D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011BDA5C0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1EF4B0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001009D890; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CC3F470; telemetry_time_view_enter = 0; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001DCD3E30; cutscene_system = table: 000000000EE748B0; text_popup_ui = table: 0000000011E1E790; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007F1E080; ui_top_renderer = table: 00000000120689E0; camera_manager = table: 00000000093075E0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010119400; views = table: 0000000016B131F0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008D8F1F0; weave_onboarding = table: 000000001BF7DDD0; popup_handler = table: 0000000011E1E5E0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E0EB3B0; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0; [20] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [21] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [22] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [23] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000202942A0; network_server = table: 0000000005A03100; entity_system = table: 000000001E634BD0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001DC67B70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000126965E0; machines = table: 000000001DC67C30; _quit_game = false; network_clock = table: 0000000006953350; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000180AC700; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000B360230; network_event_delegate = table: 000000001E0EB3B0; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000010482380; 01:37:10.083 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:37:10.083 [Lua] Set lobby begin: 01:37:10.083 [Lua] Lobby data twitch_enabled = false 01:37:10.084 [Lua] Lobby data selected_mission_id = dlc_castle 01:37:10.084 [Lua] Lobby data num_players = 4 01:37:10.084 [Lua] Lobby data difficulty_tweak = 0 01:37:10.084 [Lua] Lobby data host = 110000101e55044 01:37:10.084 [Lua] Lobby data matchmaking_type = 2 01:37:10.084 [Lua] Lobby data is_private = false 01:37:10.084 [Lua] Lobby data match_started = true 01:37:10.084 [Lua] Lobby data difficulty = cataclysm 01:37:10.084 [Lua] Lobby data player_slot_1 = 0:0 01:37:10.084 [Lua] Lobby data player_slot_4 = 110000101e55044:1 01:37:10.084 [Lua] Lobby data unique_server_name = Visulth 01:37:10.084 [Lua] Lobby data quick_game = false 01:37:10.085 [Lua] Lobby data country_code = CA 01:37:10.085 [Lua] Lobby data matchmaking = true 01:37:10.085 [Lua] Lobby data power_level = 835 01:37:10.085 [Lua] Lobby data mission_id = dlc_castle 01:37:10.085 [Lua] Lobby data mechanism = adventure 01:37:10.085 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 01:37:10.085 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 01:37:10.085 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 01:37:10.085 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 01:37:10.085 [Lua] Lobby data eac_authorized = true 01:37:10.085 [Lua] Set lobby end. 01:37:10.086 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:37:10.088 [Flow] Destroyed:c_barrel_socket 01:37:10.089 [Lua] CurrentConflictSettings default 01:37:10.089 [Lua] [ConflictDirector] conflict_director is ai_ready 01:37:10.092 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:37:10.092 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:37:10.106 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:37:10.106 [Lua] Forming navigation groups in one frame 01:37:10.106 [Lua] Forming navigation groups 01:37:10.137 [Lua] NavigationGroupManager -> calulation time A: 0.030999999999949068 01:37:10.467 [Lua] NavigationGroupManager -> calulation time B: 0.33000000000083674 01:37:10.467 [Lua] number of nav groups: 260 01:37:10.470 [Lua] number of refined nav groups : 197 01:37:10.477 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 01:37:10.477 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.408294220268733 Normalized coefficient: 1.3805744921986227 01:37:10.483 [Lua] Warning: missing nodes! in zones 01:37:10.483 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.163916248083112 Normalized coefficient: 0.9743925765433108 01:37:10.488 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.418899356573824 Normalized coefficient: 1.3792923037659286 01:37:10.492 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.9818444762378951 Normalized coefficient: 1.2403148206498498 01:37:10.506 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 01:37:10.506 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 01:37:10.514 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle 01:37:10.514 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters. 01:37:10.514 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:37:10.514 [Lua] [LevelAnalysis] 01:37:10.514 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:37:10.514 [Lua] [LevelAnalysis] 01:37:10.514 [Lua] [LevelAnalysis] Terror events added: 01:37:10.514 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 01:37:10.514 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 01:37:10.514 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 01:37:10.514 [Lua] ----> using boss gizmo! 01:37:10.514 [Lua] [LevelAnalysis] section: 2, start-index: 11, end-index: 23, forbidden-dist: -338.4 start-travel-dist: 606.5, end-travel-dist: 592.9 spawn_distance 258.1 01:37:10.515 [Lua] Adding main path event: Vector3Box(-4.25, 109.75, 5.029) boss_event_chaos_spawn 45 table: 000000001CE0BD30 01:37:10.515 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 1 01:37:10.515 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095 01:37:10.515 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.7945947647095 forbidden_dist: -1212.7945947647095 01:37:10.515 [Lua] [LevelAnalysis] wanted_distance: 1061.3711902985299 01:37:10.515 [Lua] [LevelAnalysis] Terror events added: 01:37:10.515 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:37:10.515 [Lua] Adding main path event: Vector3Box(13.4978, 273.8, 25.4128) rare_event_loot_rat 45 table: 00000000127848C0 01:37:10.515 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 01:37:10.520 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:37:10.532 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:37:10.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:37:10.537 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 01:37:10.537 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:37:10.537 [Lua] [Managers] Calling function on all managers: 01:37:10.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:37:10.575 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 01:37:10.575 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 01:37:10.575 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame 01:37:10.575 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync 01:37:10.575 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 01:37:10.575 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 01:37:10.575 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 01:37:10.575 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 01:37:11.122 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 01:37:11.125 [Lua] Breedfreezer (server) starting a hot join sync 01:37:11.125 [Lua] packing 0 units of breed chaos_marauder 01:37:11.125 [Lua] packing 0 units of breed skaven_clan_rat 01:37:11.125 [Lua] packing 0 units of breed skaven_storm_vermin 01:37:11.125 [Lua] packing 0 units of breed skaven_slave 01:37:11.125 [Lua] packing 0 units of breed chaos_fanatic 01:37:11.125 [Lua] packing 0 units of breed chaos_raider 01:37:11.125 [Lua] packing 0 units of breed chaos_warrior 01:37:11.125 [Lua] packing 0 units of breed chaos_berzerker 01:37:11.125 [Lua] packing 0 units of breed skaven_plague_monk 01:37:11.125 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:37:11.125 [Lua] 01:37:11.125 [Lua] [1] = 1 (number) 01:37:11.125 [Lua] [2] = 0 (number) 01:37:11.125 [Lua] [3] = 1 (number) 01:37:11.125 [Lua] [4] = 0 (number) 01:37:11.125 [Lua] [5] = 1 (number) 01:37:11.125 [Lua] [6] = 0 (number) 01:37:11.125 [Lua] [7] = 1 (number) 01:37:11.125 [Lua] [8] = 0 (number) 01:37:11.125 [Lua] [9] = 1 (number) 01:37:11.125 [Lua] [10] = 0 (number) 01:37:11.125 [Lua] [11] = 1 (number) 01:37:11.125 [Lua] [12] = 0 (number) 01:37:11.125 [Lua] [13] = 1 (number) 01:37:11.125 [Lua] [14] = 0 (number) 01:37:11.125 [Lua] [15] = 1 (number) 01:37:11.125 [Lua] [16] = 0 (number) 01:37:11.125 [Lua] [17] = 1 (number) 01:37:11.125 [Lua] [18] = 0 (number) 01:37:11.125 [Lua] 01:37:11.125 [Lua] 01:37:11.125 [Lua] 01:37:11.125 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7 01:37:11.129 [Lua] Breedfreezer (server) starting a hot join sync 01:37:11.129 [Lua] packing 0 units of breed chaos_marauder 01:37:11.129 [Lua] packing 0 units of breed skaven_clan_rat 01:37:11.129 [Lua] packing 0 units of breed skaven_storm_vermin 01:37:11.129 [Lua] packing 0 units of breed skaven_slave 01:37:11.129 [Lua] packing 0 units of breed chaos_fanatic 01:37:11.129 [Lua] packing 0 units of breed chaos_raider 01:37:11.129 [Lua] packing 0 units of breed chaos_warrior 01:37:11.129 [Lua] packing 0 units of breed chaos_berzerker 01:37:11.129 [Lua] packing 0 units of breed skaven_plague_monk 01:37:11.129 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:37:11.129 [Lua] 01:37:11.129 [Lua] [1] = 1 (number) 01:37:11.129 [Lua] [2] = 0 (number) 01:37:11.129 [Lua] [3] = 1 (number) 01:37:11.129 [Lua] [4] = 0 (number) 01:37:11.129 [Lua] [5] = 1 (number) 01:37:11.129 [Lua] [6] = 0 (number) 01:37:11.129 [Lua] [7] = 1 (number) 01:37:11.129 [Lua] [8] = 0 (number) 01:37:11.129 [Lua] [9] = 1 (number) 01:37:11.129 [Lua] [10] = 0 (number) 01:37:11.129 [Lua] [11] = 1 (number) 01:37:11.129 [Lua] [12] = 0 (number) 01:37:11.129 [Lua] [13] = 1 (number) 01:37:11.129 [Lua] [14] = 0 (number) 01:37:11.129 [Lua] [15] = 1 (number) 01:37:11.129 [Lua] [16] = 0 (number) 01:37:11.129 [Lua] [17] = 1 (number) 01:37:11.129 [Lua] [18] = 0 (number) 01:37:11.129 [Lua] 01:37:11.129 [Lua] 01:37:11.129 [Lua] 01:37:11.129 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 01:37:11.133 [Lua] Breedfreezer (server) starting a hot join sync 01:37:11.133 [Lua] packing 0 units of breed chaos_marauder 01:37:11.133 [Lua] packing 0 units of breed skaven_clan_rat 01:37:11.133 [Lua] packing 0 units of breed skaven_storm_vermin 01:37:11.133 [Lua] packing 0 units of breed skaven_slave 01:37:11.133 [Lua] packing 0 units of breed chaos_fanatic 01:37:11.133 [Lua] packing 0 units of breed chaos_raider 01:37:11.133 [Lua] packing 0 units of breed chaos_warrior 01:37:11.133 [Lua] packing 0 units of breed chaos_berzerker 01:37:11.133 [Lua] packing 0 units of breed skaven_plague_monk 01:37:11.133 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:37:11.133 [Lua] 01:37:11.133 [Lua] [1] = 1 (number) 01:37:11.133 [Lua] [2] = 0 (number) 01:37:11.133 [Lua] [3] = 1 (number) 01:37:11.133 [Lua] [4] = 0 (number) 01:37:11.133 [Lua] [5] = 1 (number) 01:37:11.133 [Lua] [6] = 0 (number) 01:37:11.133 [Lua] [7] = 1 (number) 01:37:11.133 [Lua] [8] = 0 (number) 01:37:11.133 [Lua] [9] = 1 (number) 01:37:11.133 [Lua] [10] = 0 (number) 01:37:11.133 [Lua] [11] = 1 (number) 01:37:11.133 [Lua] [12] = 0 (number) 01:37:11.133 [Lua] [13] = 1 (number) 01:37:11.133 [Lua] [14] = 0 (number) 01:37:11.133 [Lua] [15] = 1 (number) 01:37:11.133 [Lua] [16] = 0 (number) 01:37:11.133 [Lua] [17] = 1 (number) 01:37:11.133 [Lua] [18] = 0 (number) 01:37:11.133 [Lua] 01:37:11.133 [Lua] 01:37:11.133 [Lua] 01:37:11.134 [Lua] PlayerManager:add_remote_player 110000104e72a6c 01:37:11.134 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 01:37:11.134 [Lua] RemotePlayer:create_game_object( ) 72 01:37:11.156 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 01:37:11.156 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 01:37:11.156 [Lua] PlayerManager:add_remote_player 1100001021cf7c7 01:37:11.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 01:37:11.156 [Lua] RemotePlayer:create_game_object( ) 73 01:37:11.176 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync 01:37:11.176 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers 01:37:11.176 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 01:37:11.176 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 01:37:11.176 [Lua] PlayerManager:add_remote_player 110000105bd392b 01:37:11.177 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 01:37:11.177 [Lua] RemotePlayer:create_game_object( ) 74 01:37:11.199 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 01:37:11.199 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 01:37:11.209 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 01:37:11.209 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 01:37:11.209 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers 01:37:11.209 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame 01:37:11.209 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 01:37:11.209 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 01:37:11.209 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 01:37:11.209 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 01:37:11.223 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-109.61, -281.32, 13.499), Vector4(0.028776, 0.01017, -0.086274, -0.995804)) 01:37:11.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:37:11.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:37:11.227 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 01:37:11.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 01:37:11.246 [Lua] Switching ConflictSettings: to: skaven 01:37:11.246 [Lua] pacing=default 01:37:11.246 [Lua] roaming=nil 01:37:11.246 [Lua] specials=skaven 01:37:11.246 [Lua] debug_color=orange 01:37:11.246 [Lua] contained_breeds=nil 01:37:11.246 [Lua] pack_spawning=skaven 01:37:11.246 [Lua] disabled=false 01:37:11.246 [Lua] factions=nil 01:37:11.246 [Lua] boss=skaven 01:37:11.246 [Lua] horde=default 01:37:11.246 [Lua] name=skaven 01:37:11.246 [Lua] intensity=default 01:37:11.246 [Lua] --- 01:37:11.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:37:11.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16f3e290 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16f3e290 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b2a35c0 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b2a35c0 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06a3a5e0 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06a3a5e0 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f19bf30 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f19bf30 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06a3aca0 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06a3aca0 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1116d3e0 01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1116d3e0 01:37:11.349 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 01:37:11.349 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:37:11.349 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 01:37:11.349 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 01:37:11.349 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 01:37:11.351 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 01:37:11.351 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 01:37:11.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:37:11.353 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 01:37:11.353 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:37:11.353 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 01:37:11.353 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:37:11.353 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 01:37:11.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 01:37:11.356 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 01:37:11.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:37:11.464 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:37:11.464 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1 01:37:11.464 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:37:11.464 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 01:37:11.466 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 01:37:11.466 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 01:37:11.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:37:11.615 [Flow] DISABLE 01:37:11.809 [Lua] StateInGameRunning:_game_actually_starts() 01:37:11.810 [Lua] ################################################################################################################# 01:37:11.810 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:37:11.810 [Lua] ################################################################################################################# 01:37:11.810 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 113 01:37:11.886 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 113 01:37:12.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 113 01:37:12.017 [Lua] Commit load time data 01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:38:07.274 [EACServer] [21:38:07:274][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:38:14.508 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:38:14.523 [Lua] Spline already found! 01:38:14.618 [Lua] Init group template: spline_patrol 01:38:14.986 [Lua] Players are leaving the safe zone 01:38:18.808 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0) 01:38:24.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:38:25.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 01:38:25.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 01:38:25.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 01:38:25.848 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:25.935 [Lua] 4 01:38:25.971 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:26.085 [Lua] 4 01:38:26.188 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:26.242 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:26.318 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:26.392 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:26.547 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:26.568 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:26.683 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:26.785 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:26.865 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:26.945 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:27.000 [Lua] 4 01:38:27.037 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:27.115 [Lua] 4 01:38:27.115 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:27.228 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:27.317 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:27.406 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:27.426 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:27.598 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:27.664 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:27.708 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:27.814 [Lua] 8 01:38:27.814 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:27.900 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:28.022 [Lua] 8 01:38:28.022 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:28.041 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:28.125 [Lua] 8 01:38:28.125 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:28.232 [Lua] 1 01:38:28.232 [Lua] 2 01:38:28.232 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:28.319 [Lua] 8 01:38:28.319 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:28.364 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:28.448 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:28.448 [Lua] 8 01:38:28.577 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:28.639 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:28.723 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:28.765 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:28.792 [Lua] 8 01:38:28.975 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:29.081 [Lua] 1 01:38:29.123 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:38:29.417 [Lua] 1 01:38:29.740 [Lua] 1 01:38:29.784 [Lua] 2 01:38:30.245 [Lua] 1 01:38:30.529 [Lua] 1 01:38:31.041 [Lua] 1 01:38:31.517 [Lua] 2 01:38:32.016 [Lua] 2 01:38:32.016 [Lua] 3 01:38:32.017 [Lua] 4 01:38:32.627 [Lua] 1 01:38:32.627 [Lua] 2 01:38:32.628 [Lua] 3 01:38:32.648 [Lua] 1 01:38:32.648 [Lua] 2 01:38:32.649 [Lua] 1 01:38:32.711 [Lua] 2 01:38:32.712 [Lua] 1 01:38:32.712 [Lua] 1 01:38:33.494 [Lua] 1 01:38:33.495 [Lua] 1 01:38:33.746 [Lua] 4 01:38:33.746 [Lua] 5 01:38:34.209 [Lua] 1 01:38:34.320 [Lua] 2 01:38:34.320 [Lua] 1 01:38:34.320 [Lua] 3 01:38:35.294 [Lua] 3 01:38:35.294 [Lua] 2 01:38:35.315 [Lua] 3 01:38:35.316 [Lua] 1 01:38:35.403 [Lua] 1 01:38:35.518 [Lua] 1 01:38:37.196 [Lua] 1 01:38:37.295 [Lua] 1 01:38:39.289 [Lua] 1 01:38:39.289 [Lua] 1 01:38:40.162 [Lua] 1 01:38:40.952 [Lua] 1 01:38:41.052 [Lua] 1 01:38:41.282 [Lua] 1 01:38:42.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:38:42.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:38:42.862 [Lua] 2 01:38:42.862 [Lua] 1 01:38:43.121 [Lua] event horde ends! 01:38:43.285 [Lua] nil 01:38:43.286 [Lua] nil 01:38:43.286 [Lua] nil 01:38:43.304 [Lua] nil 01:38:44.240 [Lua] 1 01:38:44.335 [Lua] 1 01:38:45.568 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 166 will change to a manual source. 01:38:45.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:38:47.740 [Lua] 3 01:38:47.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x7eb38, position: 1399710 01:38:48.138 [Lua] event horde ends! 01:38:49.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:38:49.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 1212304 01:38:50.675 [Lua] 1 01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:38:51.051 [Lua] 1 01:38:51.871 [Lua] 1 01:38:52.405 [Lua] 1 01:38:53.077 [Lua] 1 01:38:58.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x7eb38, position: 1920299 01:38:59.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:38:59.635 [Lua] 1 01:39:02.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 168 will change to a manual source. 01:39:07.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:09.146 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 01:39:09.146 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 01:39:12.253 [Lua] 1 01:39:13.916 [Lua] 1 01:39:13.916 [Lua] 1 01:39:14.328 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e9299e94] 01:39:14.328 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[10b88440] 01:39:14.328 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c535084d] 01:39:15.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:16.010 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:16.568 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:39:18.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:19.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:20.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:20.496 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:20.558 [Lua] 13 01:39:20.876 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:39:21.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:21.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:22.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:39:22.222 [Lua] 1 01:39:29.744 [Lua] Coordinated attack! 01:39:30.238 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:39:30.253 [Lua] Spline already found! 01:39:30.291 [Lua] Init group template: spline_patrol 01:39:49.626 [Lua] 1 01:39:49.626 [Lua] 1 01:39:50.887 [Lua] 1 01:39:51.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 01:39:52.933 [Lua] 1 01:39:54.195 [Lua] 1 01:39:59.886 [Lua] 1 01:40:00.267 [Lua] 1 01:40:01.615 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:40:01.631 [Lua] Spline already found! 01:40:01.686 [Lua] Init group template: spline_patrol 01:40:07.277 [EACServer] [21:40:07:277][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:40:08.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:40:09.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:40:09.808 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:09.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:40:10.305 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:40:11.833 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 01:40:11.833 [Lua] Time for new HOOORDE! multi_first_wave 01:40:11.833 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 01:40:11.833 [Lua] horde requested: ambush 01:40:11.833 [Lua] setting up ambush-horde 01:40:11.833 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 01:40:11.834 [Lua] -> spawning: 58 01:40:11.834 [Lua] horde crated with id 4 of type ambush 01:40:11.835 [Lua] ambush horde has started 01:40:16.970 [Lua] Init group template: horde 01:40:18.931 [Lua] 2 01:40:18.931 [Lua] 1 01:40:19.289 [Lua] 2 01:40:19.965 [Lua] HORDE: Pushing horde in time; too many units out 72 01:40:20.458 [Lua] 1 01:40:22.394 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:23.055 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:40:25.030 [Lua] HORDE: Pushing horde in time; too many units out 62 01:40:25.402 [Lua] 2 01:40:25.402 [Lua] 3 01:40:26.038 [Lua] 1 01:40:26.598 [Lua] 1 01:40:26.633 [Lua] 2 01:40:26.633 [Lua] 3 01:40:26.685 [Lua] 4 01:40:27.307 [Lua] 2 01:40:27.589 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:28.268 [Lua] Coordinated attack! 01:40:28.284 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:40:28.579 [Lua] 1 01:40:28.685 [Lua] 1 01:40:28.686 [Lua] 1 01:40:28.779 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 25 size: 54 action: nil 01:40:28.810 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 53 action: nil 01:40:28.938 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 52 action: nil 01:40:28.957 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 51 action: nil 01:40:29.151 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 50 action: nil 01:40:29.151 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 49 action: nil 01:40:29.750 [Lua] 3 01:40:30.103 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:40:30.103 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:40:30.103 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 01:40:30.103 [Lua] horde requested: ambush 01:40:30.103 [Lua] setting up ambush-horde 01:40:30.103 [Lua] Composing horde 'huge' .. using variant 'plain' 01:40:30.104 [Lua] -> spawning: 61 01:40:30.104 [Lua] horde crated with id 5 of type ambush 01:40:30.104 [Lua] ambush horde has started 01:40:30.520 [Lua] 1 01:40:33.320 [Lua] 1 01:40:34.075 [Lua] 1 01:40:34.665 [Lua] Init group template: horde 01:40:35.352 [Lua] 1 01:40:36.125 [Lua] 2 01:40:36.125 [Lua] 1 01:40:37.246 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:40:37.265 [Lua] Spline already found! 01:40:37.325 [Lua] 1 01:40:37.331 [Lua] Init group template: spline_patrol 01:40:38.068 [Lua] 1 01:40:38.488 [Lua] 1 01:40:38.488 [Lua] 2 01:40:38.488 [Lua] 3 01:40:38.797 [Lua] 1 01:40:39.663 [Lua] 1 01:40:39.663 [Lua] 1 01:40:39.663 [Lua] 1 01:40:39.664 [Lua] 1 01:40:40.861 [Lua] 7 01:40:40.862 [Lua] 1 01:40:40.862 [Lua] 3 01:40:40.862 [Lua] 6 01:40:40.862 [Lua] 5 01:40:40.863 [Lua] 2 01:40:40.863 [Lua] 4 01:40:40.955 [Lua] 7 01:40:40.955 [Lua] 1 01:40:40.956 [Lua] 1 01:40:40.956 [Lua] 2 01:40:40.956 [Lua] 4 01:40:40.956 [Lua] 6 01:40:40.957 [Lua] 3 01:40:40.957 [Lua] 5 01:40:40.957 [Lua] 2 01:40:41.195 [Lua] 1 01:40:41.195 [Lua] 2 01:40:42.188 [Lua] 1 01:40:42.188 [Lua] 1 01:40:42.189 [Lua] 1 01:40:42.189 [Lua] 1 01:40:42.189 [Lua] 1 01:40:42.968 [Lua] 2 01:40:43.453 [Lua] 1 01:40:43.453 [Lua] 2 01:40:43.803 [Lua] 1 01:40:43.803 [Lua] 2 01:40:43.848 [Lua] 2 01:40:44.671 [Lua] 1 01:40:44.671 [Lua] 1 01:40:44.671 [Lua] 1 01:40:44.671 [Lua] 1 01:40:44.672 [Lua] 1 01:40:44.672 [Lua] 1 01:40:45.423 [Lua] 1 01:40:45.773 [Lua] HORDE: Pushing horde in time; too many units out 75 01:40:45.871 [Lua] 2 01:40:45.871 [Lua] 3 01:40:48.576 [Lua] 1 01:40:49.690 [Lua] 1 01:40:49.690 [Lua] 1 01:40:49.691 [Lua] 1 01:40:49.691 [Lua] 1 01:40:49.693 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 01:40:50.772 [Lua] HORDE: last wave, reset to standard horde delay 01:40:50.772 [Lua] Time for new HOOORDE! multi_last_wave 01:40:50.772 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 01:40:50.772 [Lua] horde requested: ambush 01:40:50.772 [Lua] setting up ambush-horde 01:40:50.772 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 01:40:50.773 [Lua] -> spawning: 59 01:40:50.773 [Lua] horde crated with id 7 of type ambush 01:40:50.773 [Lua] ambush horde has started 01:40:51.199 [Lua] 1 01:40:51.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x837b4, position: 0 01:40:52.072 [Lua] 1 01:40:52.072 [Lua] 1 01:40:52.072 [Lua] 1 01:40:52.072 [Lua] 1 01:40:52.073 [Lua] 1 01:40:52.893 [Lua] 2 01:40:53.479 [Lua] 1 01:40:53.500 [Lua] 2 01:40:54.342 [Lua] 3 01:40:54.342 [Lua] 4 01:40:54.492 [Lua] 1 01:40:55.260 [Lua] Horde killed: ? 01:40:56.050 [Lua] 1 01:40:56.071 [Lua] 2 01:40:56.334 [Lua] Init group template: horde 01:40:56.868 [Lua] 1 01:40:58.248 [Lua] 1 01:40:58.248 [Lua] 2 01:40:58.548 [Lua] 1 01:41:00.255 [Lua] 1 01:41:00.667 [Lua] 1 01:41:00.667 [Lua] 2 01:41:00.712 [Lua] 1 01:41:00.712 [Lua] 1 01:41:00.712 [Lua] 2 01:41:01.019 [Lua] 1 01:41:01.042 [Lua] 2 01:41:01.728 [Lua] 1 01:41:01.748 [Lua] 2 01:41:01.748 [Lua] 3 01:41:01.848 [Lua] 1 01:41:01.848 [Lua] 1 01:41:02.585 [Lua] 2 01:41:03.670 [Lua] 1 01:41:04.564 [Lua] 1 01:41:04.565 [Lua] 1 01:41:04.565 [Lua] 1 01:41:04.565 [Lua] 1 01:41:04.565 [Lua] 1 01:41:04.566 [Lua] 1 01:41:04.566 [Lua] 1 01:41:05.489 [Lua] 1 01:41:06.362 [Lua] 1 01:41:06.362 [Lua] 2 01:41:07.280 [Lua] 1 01:41:07.281 [Lua] 1 01:41:07.281 [Lua] 1 01:41:07.412 [Lua] 1 01:41:07.581 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 54 action: nil 01:41:07.854 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 53 action: nil 01:41:08.002 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 52 action: nil 01:41:08.104 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 51 action: nil 01:41:11.077 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 29 size: 40 action: advance_towards_players 01:41:13.039 [Lua] 1 01:41:13.075 [Lua] 2 01:41:13.963 [Lua] 1 01:41:15.970 [Lua] 1 01:41:20.235 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 29 size: 33 action: nil 01:41:20.502 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 32 action: nil 01:41:20.674 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 31 action: nil 01:41:20.691 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 30 action: nil 01:41:20.873 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 30 action: nil 01:41:20.980 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 11 size: 28 action: nil 01:41:21.133 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 27 action: nil 01:41:22.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:41:23.711 [Lua] 2 01:41:24.156 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 22 action: nil 01:41:25.292 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 21 action: nil 01:41:25.293 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 20 action: nil 01:41:25.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 19 action: nil 01:41:25.444 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 18 action: nil 01:41:25.457 [Lua] Horde killed: ? 01:41:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 17 action: nil 01:41:26.683 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 16 action: nil 01:41:26.699 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 15 action: nil 01:41:26.747 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 14 action: nil 01:41:26.990 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 13 action: nil 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:41:27.002 [Lua] Horde killed: ? 01:41:42.838 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:41:42.856 [Lua] Spline already found! 01:41:42.912 [Lua] Init group template: spline_patrol 01:41:52.730 [Lua] 1 01:41:53.483 [Lua] 1 01:41:54.222 [Lua] 1 01:41:54.646 [Lua] 1 01:41:55.250 [Lua] 1 01:41:55.958 [Lua] 1 01:41:59.650 [Lua] 1 01:42:03.347 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:03.512 [Lua] 13 01:42:03.821 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:04.933 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:05.000 [Lua] 13 01:42:05.291 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:42:07.280 [EACServer] [21:42:07:280][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:42:07.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:42:10.452 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:42:10.472 [Lua] Spline already found! 01:42:10.538 [Lua] Init group template: spline_patrol 01:42:12.620 [Lua] 1 01:42:17.794 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 6 18 01:42:18.022 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 17 01:42:18.022 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 6 9 16 01:42:18.041 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 10 15 01:42:22.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 01:42:22.880 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 01:42:23.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:42:23.821 [Lua] Spline already found! 01:42:23.876 [Lua] Init group template: spline_patrol 01:42:24.658 [Lua] HORDE: Chosing horde wave composition skaven_huge 01:42:24.658 [Lua] Time for new HOOORDE! multi_first_wave 01:42:24.658 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 01:42:24.658 [Lua] horde requested: vector 01:42:24.658 [Lua] setting up vector-horde 01:42:24.658 [Lua] Composing horde 'huge' .. using variant 'plain' 01:42:24.658 [Lua] --> horde wants to spawn ahead of players (0.61912672114872/0.67 01:42:24.658 [Lua] -> spawning: 62 01:42:24.658 [Lua] horde crated with id 11 of type vector 01:42:24.658 [Lua] vector horde has started 01:42:25.226 [Lua] 1 01:42:25.551 [Lua] 1 01:42:26.424 [Lua] 1 01:42:32.707 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:42:32.707 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:42:32.707 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 01:42:32.707 [Lua] horde requested: vector 01:42:32.707 [Lua] setting up vector-horde 01:42:32.707 [Lua] Composing horde 'huge' .. using variant 'plain' 01:42:32.707 [Lua] --> horde wants to spawn ahead of players (0.30159232241072/0.67 01:42:32.708 [Lua] -> spawning: 56 01:42:32.708 [Lua] horde crated with id 12 of type vector 01:42:32.708 [Lua] vector horde has started 01:42:35.413 [Lua] 1 01:42:35.413 [Lua] 2 01:42:35.413 [Lua] 3 01:42:35.708 [Lua] 1 01:42:36.559 [Lua] 1 01:42:36.559 [Lua] 1 01:42:36.559 [Lua] 1 01:42:39.037 [Lua] 2 01:42:39.711 [Lua] 2 01:42:40.076 [Lua] 1 01:42:40.077 [Lua] 2 01:42:40.406 [Lua] 1 01:42:43.633 [Lua] 4 01:42:43.633 [Lua] 1 01:42:43.633 [Lua] 6 01:42:43.633 [Lua] 3 01:42:43.633 [Lua] 2 01:42:43.634 [Lua] 5 01:42:44.365 [Lua] 1 01:42:44.366 [Lua] 2 01:42:44.366 [Lua] 3 01:42:44.776 [Lua] 1 01:42:44.777 [Lua] 2 01:42:44.777 [Lua] 3 01:42:44.777 [Lua] 4 01:42:45.037 [Lua] Init group template: horde 01:42:45.277 [Lua] 1 01:42:46.335 [Lua] 1 01:42:46.335 [Lua] 1 01:42:46.336 [Lua] 1 01:42:46.336 [Lua] 1 01:42:46.337 [Lua] 1 01:42:46.338 [Lua] 1 01:42:46.338 [Lua] 1 01:42:46.380 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 17 size: 100 action: follow 01:42:46.380 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 99 action: follow 01:42:46.419 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 98 action: follow 01:42:46.439 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 97 action: follow 01:42:46.439 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 96 action: follow 01:42:46.458 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 40 size: 95 action: follow 01:42:46.539 [Lua] 2 01:42:46.539 [Lua] 3 01:42:46.757 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 93 action: follow 01:42:46.757 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 92 action: follow 01:42:48.277 [Lua] 1 01:42:48.277 [Lua] 1 01:42:48.277 [Lua] 1 01:42:48.278 [Lua] 1 01:42:49.172 [Lua] 2 01:42:49.544 [Lua] 2 01:42:49.545 [Lua] 1 01:42:49.601 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 80 action: follow 01:42:49.656 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 79 action: follow 01:42:49.656 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 37 size: 78 action: follow 01:42:49.914 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 76 action: follow 01:42:50.468 [Lua] 1 01:42:52.779 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 72 action: nil 01:42:53.146 [Lua] 1 01:42:54.479 [Lua] 2 01:42:54.480 [Lua] 3 01:42:55.276 [Lua] 2 01:42:55.312 [Lua] 3 01:42:56.095 [Lua] nil 01:42:56.095 [Lua] nil 01:42:56.096 [Lua] nil 01:42:57.514 [Lua] 2 01:42:57.965 [Lua] 1 01:42:57.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x87e2b, position: 0 01:42:58.110 [SteamVoipClient] select_out(110000101e55044, on) 01:42:58.125 [SteamVoipClient] select_out(1100001021cf7c7, on) 01:42:58.125 [SteamVoipClient] select_out(110000104e72a6c, on) 01:42:58.125 [SteamVoipClient] select_out(110000105bd392b, on) 01:42:58.963 [Lua] 1 01:42:58.963 [Lua] 1 01:43:00.745 [SteamVoipClient] select_out(110000101e55044, off) 01:43:00.745 [SteamVoipClient] select_out(1100001021cf7c7, off) 01:43:00.745 [SteamVoipClient] select_out(110000104e72a6c, off) 01:43:00.745 [SteamVoipClient] select_out(110000105bd392b, off) 01:43:00.943 [Lua] 1 01:43:02.356 [Lua] HORDE: last wave, reset to standard horde delay 01:43:02.356 [Lua] Time for new HOOORDE! multi_last_wave 01:43:02.356 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 01:43:02.356 [Lua] horde requested: vector 01:43:02.356 [Lua] setting up vector-horde 01:43:02.356 [Lua] Composing horde 'huge' .. using variant 'plain' 01:43:02.356 [Lua] --> horde wants to spawn behind players (0.91505262065523/0.67 01:43:02.357 [Lua] -> spawning: 61 01:43:02.357 [Lua] horde crated with id 13 of type vector 01:43:02.357 [Lua] vector horde has started 01:43:02.731 [Lua] 1 01:43:03.085 [Lua] 1 01:43:03.458 [Lua] 2 01:43:05.092 [Lua] 1 01:43:07.918 [Lua] 1 01:43:07.918 [Lua] 2 01:43:07.919 [Lua] 3 01:43:08.132 [Lua] 2 01:43:08.133 [Lua] 3 01:43:08.133 [Lua] 4 01:43:08.133 [Lua] 5 01:43:08.907 [Lua] 1 01:43:09.039 [Lua] 1 01:43:09.039 [Lua] 2 01:43:09.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:43:09.734 [Lua] 3 01:43:09.734 [Lua] 4 01:43:09.735 [Lua] 5 01:43:10.485 [Lua] 2 01:43:11.108 [Lua] 1 01:43:11.865 [Lua] 1 01:43:13.132 [Lua] Init group template: horde 01:43:13.647 [Lua] 1 01:43:13.709 [Lua] 1 01:43:13.709 [Lua] 1 01:43:14.933 [Lua] 1 01:43:15.192 [Lua] 1 01:43:16.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:43:16.843 [Lua] 1 01:43:16.843 [Lua] 2 01:43:16.954 [Lua] 2 01:43:17.344 [Lua] 1 01:43:17.344 [Lua] 2 01:43:17.345 [Lua] 3 01:43:17.670 [Lua] 1 01:43:17.711 [Lua] 2 01:43:17.711 [Lua] 3 01:43:17.712 [Lua] 2 01:43:17.712 [Lua] 3 01:43:17.712 [Lua] 4 01:43:17.713 [Lua] 5 01:43:18.042 [Lua] 1 01:43:18.042 [Lua] 2 01:43:18.603 [Lua] 2 01:43:18.603 [Lua] 3 01:43:18.648 [Lua] 4 01:43:18.944 [Lua] 2 01:43:19.333 [Lua] 2 01:43:19.352 [Lua] 1 01:43:19.690 [Lua] 1 01:43:20.882 [Lua] 1 01:43:20.882 [Lua] 1 01:43:20.883 [Lua] 1 01:43:20.883 [Lua] 1 01:43:20.883 [Lua] 1 01:43:20.885 [Lua] 3 01:43:21.621 [Lua] 2 01:43:22.068 [Lua] 1 01:43:22.068 [Lua] 2 01:43:22.068 [Lua] 3 01:43:22.403 [Lua] 1 01:43:23.133 [Lua] 1 01:43:23.642 [Lua] 2 01:43:23.784 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 38 action: nil 01:43:23.804 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 37 action: nil 01:43:23.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 36 action: nil 01:43:24.250 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 32 action: nil 01:43:24.266 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 30 action: nil 01:43:24.301 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 29 action: nil 01:43:25.414 [Lua] 1 01:43:26.160 [Lua] 1 01:43:26.160 [Lua] 2 01:43:26.320 [Lua] Horde killed: ? 01:43:27.282 [Lua] 2 01:43:27.313 [Lua] 3 01:43:27.313 [Lua] 4 01:43:31.042 [Lua] 1 01:43:37.858 [Lua] 1 01:43:37.978 [Lua] 1 01:43:37.978 [Lua] 1 01:43:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:43:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:43:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:43:41.742 [Lua] 1 01:43:43.237 [Flow] ENABLE 01:43:45.173 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:45.635 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:43:46.462 [Lua] Horde killed: ? 01:43:52.241 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:52.880 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:43:54.043 [Flow] DISABLE 01:43:54.457 [Lua] 1 01:43:54.457 [Lua] 1 01:43:55.202 [Lua] 1 01:43:55.622 [Lua] 1 01:43:56.260 [Lua] 1 01:43:56.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:43:57.335 [Lua] 1 01:43:57.338 [Lua] [ChatManager][1]System: ihatemayo picked up a Grimoire 01:44:02.224 [SteamVoipClient] select_out(110000101e55044, on) 01:44:02.236 [SteamVoipClient] select_out(1100001021cf7c7, on) 01:44:02.236 [SteamVoipClient] select_out(110000104e72a6c, on) 01:44:02.236 [SteamVoipClient] select_out(110000105bd392b, on) 01:44:04.443 [SteamVoipClient] select_out(110000101e55044, off) 01:44:04.443 [SteamVoipClient] select_out(1100001021cf7c7, off) 01:44:04.443 [SteamVoipClient] select_out(110000104e72a6c, off) 01:44:04.443 [SteamVoipClient] select_out(110000105bd392b, off) 01:44:07.283 [EACServer] [21:44:07:283][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:44:33.193 [Lua] Switching ConflictSettings: to: chaos 01:44:33.193 [Lua] pacing=chaos 01:44:33.193 [Lua] roaming=nil 01:44:33.193 [Lua] specials=chaos 01:44:33.193 [Lua] debug_color=purple 01:44:33.193 [Lua] contained_breeds=nil 01:44:33.193 [Lua] pack_spawning=chaos 01:44:33.193 [Lua] disabled=false 01:44:33.193 [Lua] factions=nil 01:44:33.193 [Lua] boss=chaos 01:44:33.193 [Lua] horde=chaos 01:44:33.193 [Lua] name=chaos 01:44:33.193 [Lua] intensity=default 01:44:33.193 [Lua] --- 01:44:34.067 [Lua] [ChatManager][1]System: ihatemayo discarded a Grimoire 01:44:38.218 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:38.812 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:44:39.170 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 3 11 01:44:40.067 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:40.801 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:44:43.696 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:44:43.755 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:44:43.775 [Lua] Spline already found! 01:44:43.817 [Lua] Init group template: spline_patrol 01:44:45.849 [Lua] 1 01:44:46.465 [Lua] 1 01:44:46.890 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards (seed: 0) 01:44:49.063 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:49.199 [Lua] 4 01:44:49.939 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:44:50.837 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:51.708 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:44:54.507 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 01:44:54.620 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:55.177 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:44:55.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:44:55.753 [Lua] Spline already found! 01:44:55.797 [Lua] Init group template: spline_patrol 01:44:56.200 [Lua] 1 01:44:56.632 [Lua] 1 01:44:59.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:45:00.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:45:00.346 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:45:02.689 [Lua] 1 01:45:03.015 [Lua] 1 01:45:03.378 [Lua] 1 01:45:03.768 [Lua] 1 01:45:04.061 [Lua] 1 01:45:05.625 [Lua] 1 01:45:09.632 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:10.411 [Lua] 20 01:45:10.514 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 01:45:10.514 [Lua] Time for new HOOORDE! multi_first_wave 01:45:10.514 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 01:45:10.514 [Lua] horde requested: vector_blob 01:45:10.514 [Lua] wants to spawn ahead within distance: 60 01:45:10.515 [Lua] horde crated with id 16 of type vector_blob 01:45:10.515 [Lua] managed to spawn 38/38 horde enemies 01:45:10.515 [Lua] vector blob horde has started 01:45:10.738 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:45:11.264 [Lua] Init group template: horde 01:45:13.875 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:14.784 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:45:15.666 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:16.582 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:45:17.417 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:17.895 [Lua] 8 01:45:18.301 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:45:19.044 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:19.215 [Lua] 1 01:45:19.853 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:45:20.284 [Lua] 1 01:45:23.171 [Lua] 1 01:45:23.397 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 64 action: follow 01:45:23.621 [Lua] 1 01:45:23.861 [Lua] 1 01:45:23.973 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 63 action: fallback_idle 01:45:23.973 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 62 action: follow 01:45:23.993 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 42 size: 61 action: follow 01:45:24.205 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 44 size: 60 action: nil 01:45:24.205 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 59 action: follow 01:45:24.226 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 47 size: 58 action: follow 01:45:24.226 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 57 action: follow 01:45:24.226 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 56 action: follow 01:45:24.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 55 action: follow 01:45:24.403 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 50 size: 54 action: follow 01:45:24.443 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 53 action: follow 01:45:24.535 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 39 size: 52 action: follow 01:45:24.554 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 51 action: follow 01:45:24.667 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 50 action: follow 01:45:25.541 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 15 size: 48 action: move_to_players 01:45:25.598 [Lua] Coordinated attack! 01:45:26.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:45:26.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x8c43b, position: 0 01:45:27.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 45 action: follow 01:45:27.771 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 44 action: follow 01:45:27.792 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 43 action: follow 01:45:34.041 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 39 action: follow 01:45:35.342 [Lua] 1 01:45:36.720 [Lua] 1 01:45:36.800 [Lua] 1 01:45:39.339 [Lua] 1 01:45:39.520 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:45:39.520 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:45:39.520 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 01:45:39.520 [Lua] horde requested: vector_blob 01:45:39.520 [Lua] wants to spawn ahead within distance: 60 01:45:39.520 [Lua] horde crated with id 17 of type vector_blob 01:45:39.520 [Lua] managed to spawn 38/38 horde enemies 01:45:39.520 [Lua] vector blob horde has started 01:45:39.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:45:40.397 [Lua] Init group template: horde 01:45:42.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x8d140, position: 0 01:45:45.747 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 01:45:47.713 [Lua] 1 01:45:48.168 [Lua] 1 01:45:48.230 [Lua] 2 01:45:49.167 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 01:45:50.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:45:50.923 [Lua] 2 01:45:52.908 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 71 action: follow 01:45:52.958 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 70 action: follow 01:45:52.958 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 69 action: follow 01:45:52.976 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 68 action: follow 01:45:52.976 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 67 action: follow 01:45:52.976 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 48 size: 66 action: follow 01:45:53.176 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 64 action: follow 01:45:53.548 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 63 action: follow 01:45:53.611 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 62 action: follow 01:45:53.611 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 61 action: follow 01:45:53.656 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 47 size: 60 action: fallback_idle 01:45:53.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 59 action: follow 01:45:53.951 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 58 action: follow 01:45:55.209 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 57 action: follow 01:45:55.992 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 56 action: follow 01:45:56.298 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 52 action: fallback_idle 01:45:56.394 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 51 action: fallback_idle 01:45:56.830 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 49 size: 50 action: follow 01:45:59.515 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 48 action: follow 01:45:59.944 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 42 size: 47 action: follow 01:46:02.186 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 46 action: follow 01:46:02.599 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 45 action: follow 01:46:02.942 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 44 action: follow 01:46:05.734 [Lua] 2 01:46:05.734 [Lua] 3 01:46:05.734 [Lua] 1 01:46:07.286 [EACServer] [21:46:07:286][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:46:11.038 [Lua] 1 01:46:11.655 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 40 action: follow 01:46:11.764 [Lua] 2 01:46:15.900 [Lua] 1 01:46:15.934 [Lua] 2 01:46:15.951 [Lua] 3 01:46:16.864 [Lua] 2 01:46:17.436 [Lua] 2 01:46:18.193 [Lua] HORDE: last wave, reset to standard horde delay 01:46:18.193 [Lua] Time for new HOOORDE! multi_last_wave 01:46:18.193 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 01:46:18.193 [Lua] horde requested: vector_blob 01:46:18.193 [Lua] wants to spawn ahead within distance: 60 01:46:18.193 [Lua] horde crated with id 18 of type vector_blob 01:46:18.194 [Lua] managed to spawn 37/37 horde enemies 01:46:18.194 [Lua] vector blob horde has started 01:46:18.449 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:18.873 [Lua] Init group template: horde 01:46:18.906 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:46:20.083 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:20.485 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:46:20.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:20.848 [Lua] 1 01:46:20.879 [Lua] 2 01:46:21.593 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:22.051 [Lua] 1 01:46:22.114 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:46:22.137 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 65 action: follow 01:46:22.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:24.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:24.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:24.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:25.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:25.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:25.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:26.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:46:26.736 [Lua] Horde killed: ? 01:46:29.862 [Lua] 1 01:46:30.977 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 56 action: follow 01:46:31.166 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 55 action: follow 01:46:31.357 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 54 action: follow 01:46:31.724 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 53 action: follow 01:46:31.724 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 48 size: 52 action: follow 01:46:31.741 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 51 action: follow 01:46:32.060 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 50 action: follow 01:46:34.040 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 49 action: follow 01:46:34.935 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 41 size: 48 action: follow 01:46:35.259 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 47 action: follow 01:46:35.292 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 46 action: follow 01:46:35.308 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 45 action: follow 01:46:35.428 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 44 action: follow 01:46:36.064 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 4 size: 43 action: move_to_players 01:46:41.241 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 41 action: follow 01:46:41.831 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 40 action: follow 01:46:44.403 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 38 action: follow 01:46:50.308 [Lua] 2 01:46:50.957 [Lua] 1 01:46:50.995 [Lua] 2 01:46:53.079 [Lua] Horde killed: ? 01:46:53.792 [Lua] 1 01:46:53.792 [Lua] 2 01:46:53.793 [Lua] 3 01:46:54.105 [Lua] 1 01:46:56.232 [Lua] 1 01:46:57.929 [Lua] 2 01:46:58.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x90b90, position: 0 01:47:02.761 [Lua] 1 01:47:02.791 [Lua] 1 01:47:02.791 [Lua] 1 01:47:03.794 [Lua] 2 01:47:05.699 [Lua] 1 01:47:06.338 [Lua] 1 01:47:06.363 [Flow] Spawned:c_barrel_socket 01:47:08.039 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 01:47:08.039 [Flow] Socket 1 occupied 01:47:08.039 [Lua] [flow:Sockets occupied:] float=1.000000 01:47:08.039 [Flow] Objective unit hit socket:true 01:47:09.810 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:10.554 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:18.858 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:18.903 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 01:47:19.296 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:21.636 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:22.500 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:23.791 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:23.930 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:24.006 [Lua] 8 01:47:24.161 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:24.333 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:47:24.535 [Lua] 1 01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:47:25.086 [Lua] 1 01:47:25.362 [Lua] 1 01:47:25.891 [Lua] 2 01:47:26.310 [Lua] 1 01:47:26.753 [Lua] 1 01:47:28.826 [Lua] 1 01:47:29.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:47:29.709 [Lua] 1 01:47:29.946 [Lua] 1 01:47:29.985 [Lua] 2 01:47:31.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x90b90, position: 1599420 01:47:33.955 [Lua] 1 01:47:33.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x90b90, position: 1698949 01:47:34.741 [Lua] Horde killed: ? 01:47:35.844 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 01:47:40.222 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art 01:47:44.935 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 01:47:49.388 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 01:47:49.635 [Lua] main_path_player_far_away_check started 01:47:52.324 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art 01:47:52.761 [Lua] main_path_player_far_away_check started 01:47:55.885 [Lua] main_path_player_far_away_check started 01:47:56.702 [Lua] main_path_player_far_away_check started 01:48:02.454 [Lua] main_path_player_far_away_check started 01:48:05.580 [Lua] main_path_player_far_away_check started 01:48:07.289 [EACServer] [21:48:07:289][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:48:22.805 [Lua] fence jumping 01:48:24.202 [Lua] simple los failed 01:48:25.084 [Lua] fence jumping 01:48:25.182 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:25.318 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:25.527 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:25.615 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:25.617 [Lua] simple los failed 01:48:25.658 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:25.753 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:25.860 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:25.931 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:26.002 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:26.076 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:26.213 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:26.228 [Lua] main path terror event triggered: boss_event_chaos_spawn 01:48:26.228 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 01:48:26.257 [Flow] Boss DoorStormfiend 01:48:26.258 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro 01:48:26.260 [Lua] Init group template: boss_door_closers 01:48:26.313 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:26.353 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:26.530 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:26.591 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:26.739 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:27.125 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:27.249 [Lua] fence jumping 01:48:27.277 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:27.487 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:27.487 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:27.619 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:27.715 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:27.887 [Lua] simple los failed 01:48:27.948 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:28.052 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:28.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:28.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:29.207 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:29.352 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:29.662 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:29.808 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:30.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:30.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:30.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:31.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:31.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:31.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:34.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:34.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:34.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:48:34.937 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:35.073 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:35.282 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:35.376 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:35.407 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:35.503 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:35.583 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:35.684 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:35.732 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:35.816 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:35.942 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:36.035 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:36.083 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:36.169 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:36.258 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:36.336 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:36.384 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:36.517 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:36.614 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:36.676 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:36.833 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:37.032 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:39.383 [Lua] fence jumping 01:48:40.820 [Lua] simple los failed 01:48:41.690 [Lua] fence jumping 01:48:42.187 [Lua] ready to jump failed 01:48:44.778 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 01:48:45.170 [Lua] 1 01:48:46.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:48:47.352 [Lua] fence jumping 01:48:47.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:48:47.424 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:48:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:48:48.774 [Lua] ready to jump failed 01:48:49.585 [Lua] fence jumping 01:48:50.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:48:51.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:48:54.733 [Lua] fence jumping 01:48:56.204 [Lua] ready to jump failed 01:48:56.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:48:57.367 [Lua] fence jumping 01:48:58.268 [Lua] ready to jump failed 01:48:58.736 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:58.881 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:59.070 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:59.160 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:59.236 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:59.272 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:59.446 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:59.480 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:59.570 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:59.647 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:59.856 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:48:59.981 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:49:00.421 [Lua] 1 01:49:01.313 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:01.748 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:49:02.143 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:02.520 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:49:04.312 [Lua] [ChatManager][1]System: ihatemayo picked up a Loot Die 01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:49:05.621 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 01:49:05.621 [Lua] Time for new HOOORDE! multi_first_wave 01:49:05.621 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 01:49:05.621 [Lua] horde requested: vector_blob 01:49:05.621 [Lua] wants to spawn behind within distance: 60 01:49:05.621 [Lua] could not, tries to spawnahead 01:49:05.621 [Lua] horde crated with id 20 of type vector_blob 01:49:05.621 [Lua] managed to spawn 38/38 horde enemies 01:49:05.621 [Lua] vector blob horde has started 01:49:06.276 [Lua] Init group template: horde 01:49:07.158 [Lua] 1 01:49:07.392 [Lua] 1 01:49:14.538 [Lua] 1 01:49:14.538 [Lua] 1 01:49:14.539 [Lua] 1 01:49:15.397 [Lua] 1 01:49:16.226 [Lua] 2 01:49:16.226 [Lua] 3 01:49:16.899 [Lua] 1 01:49:17.250 [Lua] fence jumping 01:49:17.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:17.791 [Lua] ready to jump failed 01:49:18.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x93d9d, position: 0 01:49:19.905 [Lua] 1 01:49:20.426 [Lua] 1 01:49:20.572 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:49:20.572 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:49:20.572 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 01:49:20.572 [Lua] horde requested: vector_blob 01:49:20.572 [Lua] wants to spawn behind within distance: 60 01:49:20.572 [Lua] could not, tries to spawnahead 01:49:20.572 [Lua] horde crated with id 21 of type vector_blob 01:49:20.572 [Lua] managed to spawn 37/37 horde enemies 01:49:20.572 [Lua] vector blob horde has started 01:49:20.822 [Lua] fence jumping 01:49:21.310 [Lua] 1 01:49:21.318 [Lua] Init group template: horde 01:49:21.677 [Lua] 1 01:49:22.243 [Lua] simple los failed 01:49:22.666 [Lua] 1 01:49:22.666 [Lua] 1 01:49:22.667 [Lua] 1 01:49:23.065 [Lua] fence jumping 01:49:23.148 [SteamVoipClient] select_out(110000101e55044, on) 01:49:23.163 [SteamVoipClient] select_out(1100001021cf7c7, on) 01:49:23.163 [SteamVoipClient] select_out(110000104e72a6c, on) 01:49:23.163 [SteamVoipClient] select_out(110000105bd392b, on) 01:49:23.227 [Lua] 1 01:49:23.749 [Lua] 4 01:49:23.749 [Lua] 3 01:49:23.749 [Lua] 2 01:49:23.749 [Lua] 1 01:49:23.888 [Lua] 4 01:49:24.242 [Lua] 1 01:49:24.541 [Lua] simple los failed 01:49:24.828 [Lua] 1 01:49:24.828 [Lua] 2 01:49:24.914 [SteamVoipClient] select_out(110000101e55044, off) 01:49:24.914 [SteamVoipClient] select_out(1100001021cf7c7, off) 01:49:24.914 [SteamVoipClient] select_out(110000104e72a6c, off) 01:49:24.914 [SteamVoipClient] select_out(110000105bd392b, off) 01:49:25.237 [Lua] 1 01:49:25.238 [Lua] 2 01:49:26.026 [Lua] 2 01:49:26.291 [Lua] fence jumping 01:49:26.402 [Lua] 2 01:49:26.402 [Lua] 2 01:49:26.698 [Lua] fence jumping 01:49:26.719 [Lua] 1 01:49:26.832 [Lua] simple los failed 01:49:26.913 [Lua] 2 01:49:27.235 [Lua] 2 01:49:27.236 [Lua] 4 01:49:27.236 [Lua] 1 01:49:27.236 [Lua] 3 01:49:27.584 [Lua] 1 01:49:27.584 [Lua] 1 01:49:27.584 [Lua] 2 01:49:28.120 [Lua] simple los failed 01:49:28.283 [Lua] 1 01:49:28.539 [Lua] 1 01:49:28.995 [Lua] fence jumping 01:49:29.070 [Lua] 1 01:49:30.423 [Lua] ready to jump failed 01:49:31.480 [Lua] 1 01:49:31.833 [Lua] 1 01:49:32.191 [Lua] 2 01:49:32.191 [Lua] 3 01:49:32.473 [Lua] ready to jump failed 01:49:32.748 [Lua] 1 01:49:32.784 [Lua] 1 01:49:33.125 [Lua] 1 01:49:33.125 [Lua] 2 01:49:33.442 [Lua] 1 01:49:33.443 [Lua] 6 01:49:33.443 [Lua] 2 01:49:33.443 [Lua] 5 01:49:33.813 [Lua] 1 01:49:34.291 [Lua] Horde killed: ? 01:49:34.559 [Lua] 1 01:49:34.559 [Lua] 2 01:49:34.590 [Lua] 1 01:49:34.591 [Lua] 1 01:49:34.591 [Lua] 1 01:49:34.592 [Lua] 1 01:49:34.592 [Lua] 1 01:49:34.592 [Lua] 1 01:49:34.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:35.291 [Lua] 2 01:49:35.360 [Lua] 1 01:49:35.754 [Lua] 1 01:49:36.064 [Lua] 1 01:49:36.898 [Lua] 1 01:49:36.922 [Lua] 2 01:49:36.922 [Lua] 1 01:49:37.041 [Lua] 2 01:49:37.041 [Lua] 1 01:49:37.414 [Lua] 2 01:49:37.441 [Lua] 1 01:49:37.442 [Lua] 2 01:49:37.799 [Lua] fence jumping 01:49:38.233 [Lua] simple los failed 01:49:38.624 [Lua] 1 01:49:38.680 [Lua] 1 01:49:38.894 [Lua] HORDE: last wave, reset to standard horde delay 01:49:38.894 [Lua] Time for new HOOORDE! multi_last_wave 01:49:38.894 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 01:49:38.894 [Lua] horde requested: vector_blob 01:49:38.894 [Lua] wants to spawn behind within distance: 60 01:49:38.894 [Lua] could not, tries to spawnahead 01:49:38.894 [Lua] horde crated with id 22 of type vector_blob 01:49:38.894 [Lua] managed to spawn 38/38 horde enemies 01:49:38.894 [Lua] vector blob horde has started 01:49:39.166 [Lua] ready to jump failed 01:49:39.488 [Lua] simple los failed 01:49:39.655 [Lua] 1 01:49:39.679 [Lua] Init group template: horde 01:49:39.953 [Lua] fence jumping 01:49:40.060 [Lua] 1 01:49:40.093 [Lua] 1 01:49:40.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:40.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:41.116 [Lua] 1 01:49:41.260 [Lua] 1 01:49:41.372 [Lua] ready to jump failed 01:49:41.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:41.620 [Lua] fence jumping 01:49:42.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:42.983 [Lua] ready to jump failed 01:49:43.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:43.946 [Lua] fence jumping 01:49:44.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:49:45.456 [Lua] ready to jump failed 01:49:45.678 [Lua] 1 01:49:45.678 [Lua] 2 01:49:45.791 [Lua] 1 01:49:47.064 [Lua] 1 01:49:49.113 [Lua] nil 01:49:49.373 [Lua] Horde killed: ? 01:49:50.275 [Lua] 1 01:49:50.652 [Lua] 1 01:49:55.143 [Lua] 1 01:49:55.712 [Lua] 1 01:49:55.712 [Lua] 2 01:49:55.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x96a29, position: 0 01:49:56.318 [Lua] 2 01:49:56.729 [Lua] fence jumping 01:49:56.999 [Lua] 1 01:49:57.046 [Lua] 2 01:49:57.046 [Lua] 3 01:49:57.557 [Lua] 1 01:49:58.191 [Lua] 3 01:49:58.441 [Lua] fence jumping 01:49:58.847 [Lua] 1 01:49:58.848 [Lua] 2 01:49:59.061 [Lua] ready to jump failed 01:49:59.487 [Lua] 9 01:49:59.487 [Lua] 7 01:49:59.487 [Lua] 6 01:49:59.488 [Lua] 8 01:49:59.488 [Lua] 10 01:49:59.488 [Lua] 5 01:49:59.995 [Lua] 1 01:49:59.995 [Lua] 1 01:49:59.996 [Lua] 1 01:49:59.996 [Lua] 1 01:49:59.997 [Lua] 1 01:49:59.997 [Lua] 1 01:50:00.583 [Lua] 3 01:50:00.583 [Lua] 1 01:50:00.583 [Lua] 2 01:50:01.574 [Lua] 1 01:50:01.575 [Lua] 3 01:50:01.682 [Lua] 1 01:50:02.282 [Lua] 1 01:50:02.282 [Lua] 2 01:50:02.800 [Lua] 1 01:50:02.800 [Lua] 2 01:50:03.384 [Lua] 2 01:50:03.911 [Lua] 5 01:50:03.911 [Lua] 6 01:50:03.911 [Lua] 4 01:50:03.963 [Lua] 6 01:50:03.963 [Lua] 4 01:50:03.964 [Lua] 1 01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:50:06.681 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:07.291 [EACServer] [21:50:07:291][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:50:07.474 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:50:07.475 [Lua] fence jumping 01:50:07.649 [Lua] Horde killed: ? 01:50:08.050 [Lua] simple los failed 01:50:12.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 01:50:14.214 [Lua] fence jumping 01:50:15.625 [Lua] ready to jump failed 01:50:27.458 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:27.905 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:50:29.231 [Lua] 1 01:50:37.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:50:37.585 [Lua] Spline already found! 01:50:37.662 [Lua] Init group template: spline_patrol 01:50:39.343 [Lua] 1 01:50:42.547 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:50:42.564 [Lua] Spline already found! 01:50:42.600 [Lua] Init group template: spline_patrol 01:50:51.468 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:50:51.486 [Lua] Spline already found! 01:50:51.524 [Lua] Init group template: spline_patrol 01:50:51.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:50:52.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:50:52.907 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:50:53.054 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:53.294 [Lua] 8 01:50:54.017 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:50:54.796 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:55.382 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:50:57.397 [Lua] 1 01:50:57.484 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:58.228 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:51:19.097 [Lua] 1 01:51:20.309 [Lua] 1 01:51:21.925 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:22.676 [Lua] 1 01:51:22.858 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:51:23.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:23.077 [Flow] destructible planks state 1 01:51:23.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:23.840 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:24.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:24.110 [Flow] destructible planks state 2 01:51:24.110 [Flow] destructible planks state 3 - destroyed 01:51:24.172 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:51:24.560 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:51:26.677 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:27.085 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:51:27.362 [Lua] HORDE: Chosing horde wave composition chaos_huge 01:51:27.362 [Lua] Time for new HOOORDE! multi_first_wave 01:51:27.362 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 01:51:27.362 [Lua] horde requested: vector_blob 01:51:27.362 [Lua] wants to spawn ahead within distance: 60 01:51:27.362 [Lua] horde crated with id 26 of type vector_blob 01:51:27.362 [Lua] managed to spawn 37/37 horde enemies 01:51:27.362 [Lua] vector blob horde has started 01:51:28.180 [Lua] Init group template: horde 01:51:28.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:29.909 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 01:51:30.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:30.414 [Flow] destructible planks state 1 01:51:31.220 [Lua] fence jumping 01:51:32.349 [Lua] simple los failed 01:51:33.180 [Lua] simple los failed 01:51:33.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:33.751 [Flow] destructible planks state 2 01:51:36.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:36.153 [Flow] destructible planks state 3 - destroyed 01:51:36.229 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:51:36.430 [Lua] ready to jump failed 01:51:36.456 [Lua] 1 01:51:36.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:37.098 [Lua] 1 01:51:37.514 [Lua] 1 01:51:37.709 [Lua] 1 01:51:37.806 [Lua] 1 01:51:38.156 [Lua] fence jumping 01:51:38.325 [Lua] 1 01:51:38.545 [Lua] simple los failed 01:51:39.155 [Lua] 1 01:51:39.710 [Lua] fence jumping 01:51:40.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:40.181 [Lua] simple los failed 01:51:40.793 [Lua] 1 01:51:40.793 [Lua] 2 01:51:42.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:42.264 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:51:42.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x994f4, position: 0 01:51:44.854 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:45.315 [Lua] 1 01:51:45.392 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:51:46.474 [Lua] 1 01:51:46.474 [Lua] 2 01:51:46.474 [Lua] 4 01:51:46.474 [Lua] 5 01:51:46.818 [Lua] 1 01:51:47.138 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:51:47.138 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:51:47.138 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 01:51:47.138 [Lua] horde requested: vector_blob 01:51:47.139 [Lua] wants to spawn ahead within distance: 60 01:51:47.139 [Lua] horde crated with id 27 of type vector_blob 01:51:47.139 [Lua] managed to spawn 38/38 horde enemies 01:51:47.139 [Lua] vector blob horde has started 01:51:47.447 [Lua] 2 01:51:47.745 [Lua] Init group template: horde 01:51:47.995 [Lua] 1 01:51:47.995 [Lua] 2 01:51:48.716 [Lua] 1 01:51:49.235 [Lua] 1 01:51:49.288 [Lua] 2 01:51:51.228 [Lua] fence jumping 01:51:51.285 [Lua] ready to jump failed 01:51:51.945 [Lua] fence jumping 01:51:51.995 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:52.535 [Lua] ready to jump failed 01:51:52.914 [Lua] 1 01:51:52.937 [Lua] 2 01:51:52.990 [Lua] 2 01:51:52.990 [Lua] 1 01:51:53.099 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:51:53.328 [Lua] 1 01:51:53.495 [Lua] 2 01:51:53.751 [Lua] 1 01:51:54.062 [Lua] 1 01:51:54.063 [Lua] 2 01:51:54.425 [Lua] 1 01:51:54.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:55.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:51:55.931 [Lua] 1 01:51:56.216 [Lua] 1 01:51:56.251 [Lua] 1 01:52:07.236 [Lua] 1 01:52:07.236 [Lua] 2 01:52:07.294 [EACServer] [21:52:07:294][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:52:07.746 [Lua] 1 01:52:07.747 [Lua] 2 01:52:08.242 [Lua] 2 01:52:08.242 [Lua] 3 01:52:08.243 [Lua] 4 01:52:08.243 [Lua] 1 01:52:08.243 [Lua] 5 01:52:08.576 [Lua] 1 01:52:09.198 [Lua] 1 01:52:09.660 [Lua] HORDE: last wave, reset to standard horde delay 01:52:09.660 [Lua] Time for new HOOORDE! multi_last_wave 01:52:09.660 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 01:52:09.660 [Lua] horde requested: vector_blob 01:52:09.660 [Lua] wants to spawn ahead within distance: 60 01:52:09.660 [Lua] horde crated with id 28 of type vector_blob 01:52:09.660 [Lua] managed to spawn 39/39 horde enemies 01:52:09.660 [Lua] vector blob horde has started 01:52:09.768 [Lua] 1 01:52:09.768 [Lua] 2 01:52:10.151 [Lua] 1 01:52:10.319 [Lua] 1 01:52:10.319 [Lua] 2 01:52:10.702 [Lua] Init group template: horde 01:52:10.922 [Lua] 1 01:52:11.050 [Lua] 3 01:52:11.576 [Lua] 6 01:52:11.576 [Lua] 1 01:52:11.576 [Lua] 5 01:52:11.576 [Lua] 3 01:52:11.577 [Lua] 10 01:52:11.577 [Lua] 9 01:52:11.577 [Lua] 4 01:52:11.577 [Lua] 2 01:52:11.578 [Lua] 7 01:52:11.578 [Lua] 8 01:52:11.872 [Lua] 1 01:52:12.104 [Lua] 1 01:52:12.105 [Lua] 1 01:52:12.106 [Lua] 1 01:52:12.619 [Lua] 1 01:52:12.620 [Lua] 2 01:52:12.666 [Lua] 3 01:52:12.666 [Lua] 4 01:52:13.156 [Lua] 1 01:52:13.156 [Lua] 2 01:52:13.156 [Lua] 3 01:52:13.156 [Lua] 4 01:52:13.740 [Lua] 2 01:52:13.925 [Lua] 1 01:52:14.305 [Lua] 7 01:52:14.305 [Lua] 8 01:52:14.305 [Lua] 6 01:52:14.305 [Lua] 11 01:52:14.306 [Lua] 2 01:52:14.306 [Lua] 9 01:52:14.306 [Lua] 1 01:52:14.306 [Lua] 3 01:52:14.306 [Lua] 4 01:52:14.307 [Lua] 10 01:52:14.307 [Lua] 5 01:52:14.380 [Lua] 8 01:52:14.381 [Lua] 1 01:52:14.381 [Lua] 6 01:52:14.381 [Lua] 11 01:52:14.381 [Lua] 2 01:52:14.381 [Lua] 9 01:52:14.382 [Lua] 1 01:52:14.382 [Lua] 3 01:52:14.382 [Lua] 10 01:52:15.287 [Lua] 1 01:52:15.288 [Lua] 2 01:52:15.288 [Lua] 3 01:52:15.798 [Lua] 2 01:52:15.887 [Lua] 1 01:52:16.446 [Lua] 1 01:52:17.014 [Lua] 2 01:52:17.014 [Lua] 8 01:52:17.014 [Lua] 9 01:52:17.014 [Lua] 4 01:52:17.015 [Lua] 3 01:52:17.678 [Lua] Horde killed: ? 01:52:19.136 [Lua] 1 01:52:23.936 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:52:23.965 [Lua] Spline already found! 01:52:24.030 [Lua] Init group template: spline_patrol 01:52:25.144 [Lua] Coordinated attack! 01:52:26.094 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:26.367 [Lua] 2 01:52:26.368 [Lua] 3 01:52:26.661 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:26.847 [Lua] 1 01:52:26.847 [Lua] 3 01:52:26.848 [Lua] 2 01:52:27.062 [Lua] 1 01:52:27.063 [Lua] 2 01:52:27.353 [Lua] 1 01:52:27.437 [Lua] 2 01:52:27.923 [Lua] 1 01:52:27.980 [Lua] 2 01:52:27.980 [Lua] 3 01:52:28.315 [Lua] nil 01:52:28.315 [Lua] nil 01:52:28.315 [Lua] nil 01:52:28.316 [Lua] nil 01:52:28.316 [Lua] nil 01:52:28.317 [Lua] nil 01:52:28.340 [Lua] nil 01:52:28.681 [Lua] 2 01:52:31.929 [Lua] 1 01:52:31.930 [Lua] 1 01:52:31.930 [Lua] 1 01:52:31.930 [Lua] 1 01:52:33.833 [Lua] 1 01:52:34.256 [Lua] 1 01:52:34.747 [Lua] Horde killed: ? 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:52:38.005 [Lua] 1 01:52:38.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 104720 01:52:39.135 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:39.258 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:39.488 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:39.604 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:39.604 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:39.689 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:39.774 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:39.825 [Lua] 1 01:52:39.896 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:39.896 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:40.123 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:40.308 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:40.398 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:40.538 [Lua] Horde killed: ? 01:52:45.311 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 01:52:45.868 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:52:45.883 [Lua] Spline already found! 01:52:46.008 [Lua] Init group template: spline_patrol 01:52:47.823 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 01:52:51.696 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:52.275 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:52:53.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:52:54.763 [Lua] fence jumping 01:52:55.377 [Lua] ready to jump failed 01:52:56.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:52:57.576 [Lua] 1 01:52:57.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:52:58.017 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:53:04.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:53:04.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:53:05.130 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:05.563 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:08.645 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:09.091 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:09.499 [Lua] 1 01:53:14.935 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:15.304 [Lua] Coordinated attack! 01:53:15.398 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:21.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:53:23.539 [Lua] 1 01:53:25.081 [Lua] 1 01:53:25.445 [Lua] 1 01:53:25.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:53:31.880 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 01:53:31.880 [Lua] Time for new HOOORDE! multi_first_wave 01:53:31.880 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 01:53:31.880 [Lua] horde requested: vector_blob 01:53:31.880 [Lua] wants to spawn ahead within distance: 60 01:53:31.880 [Lua] could not, tries to spawnbehind 01:53:31.880 [Lua] horde crated with id 31 of type vector_blob 01:53:31.880 [Lua] managed to spawn 39/39 horde enemies 01:53:31.880 [Lua] vector blob horde has started 01:53:31.992 [Lua] 1 01:53:32.527 [Lua] Init group template: horde 01:53:33.078 [Lua] 1 01:53:33.245 [Lua] 1 01:53:34.115 [Lua] 1 01:53:37.294 [Lua] 2 01:53:37.950 [Lua] 1 01:53:41.542 [Lua] 1 01:53:43.112 [Lua] 1 01:53:43.313 [Lua] 1 01:53:43.704 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 01:53:44.304 [Lua] 1 01:53:44.402 [Lua] 1 01:53:45.779 [Lua] 1 01:53:53.585 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:53.708 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:53.919 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:53.965 [Lua] 8 01:53:54.031 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:54.073 [Lua] 8 01:53:54.116 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:54.197 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:54.197 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:54.280 [Lua] 8 01:53:54.280 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:54.330 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:54.395 [Lua] 8 01:53:54.395 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:54.500 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:54.570 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:54.616 [Lua] 4 01:53:54.616 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:54.741 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:54.833 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:54.924 [Lua] 8 01:53:54.924 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:54.973 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:55.056 [Lua] 4 01:53:55.105 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:53:55.120 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:55.121 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:55.123 [Lua] fence jumping 01:53:55.209 [Lua] 4 01:53:55.209 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:55.282 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:55.352 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:55.443 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:55.492 [Lua] 8 01:53:55.517 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:55.565 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:55.696 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:55.745 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:55.787 [Lua] 8 01:53:55.832 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:55.884 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:55.912 [Lua] 8 01:53:55.986 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:56.057 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:56.104 [Lua] 8 01:53:56.128 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:56.205 [Lua] ready to jump failed 01:53:56.278 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:56.402 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:53:56.554 [Lua] 1 01:53:57.174 [Lua] 1 01:53:57.240 [Lua] fence jumping 01:53:57.544 [Lua] 1 01:53:57.588 [Lua] 2 01:53:57.588 [Lua] 3 01:53:57.808 [Lua] ready to jump failed 01:53:57.962 [Lua] 1 01:53:58.713 [Lua] 1 01:53:58.714 [Lua] 3 01:53:59.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:00.459 [Lua] fence jumping 01:54:01.033 [Lua] 1 01:54:01.054 [Lua] ready to jump failed 01:54:01.803 [Lua] 1 01:54:02.146 [Lua] 1 01:54:02.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:02.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:02.693 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 01:54:02.792 [Lua] 1 01:54:02.792 [Lua] 1 01:54:02.793 [Lua] 1 01:54:02.793 [Lua] 1 01:54:03.157 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 01:54:03.503 [Lua] 1 01:54:03.778 [Lua] 1 01:54:04.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:04.418 [Lua] 1 01:54:04.419 [Lua] 1 01:54:04.419 [Lua] 1 01:54:04.419 [Lua] 1 01:54:04.420 [Lua] 1 01:54:04.421 [Lua] 1 01:54:04.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:05.664 [Lua] 2 01:54:06.181 [Lua] 1 01:54:06.477 [Lua] 2 01:54:07.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:07.297 [EACServer] [21:54:07:297][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:54:07.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:07.489 [Lua] 4 01:54:07.490 [Lua] 3 01:54:07.490 [Lua] 2 01:54:07.490 [Lua] 1 01:54:07.755 [Lua] 1 01:54:09.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xa0129, position: 0 01:54:09.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:09.523 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:54:09.523 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:54:09.523 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 01:54:09.523 [Lua] horde requested: vector_blob 01:54:09.523 [Lua] wants to spawn ahead within distance: 60 01:54:09.523 [Lua] horde crated with id 32 of type vector_blob 01:54:09.523 [Lua] managed to spawn 37/37 horde enemies 01:54:09.523 [Lua] vector blob horde has started 01:54:10.083 [Lua] nil 01:54:10.084 [Lua] nil 01:54:10.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:10.254 [Lua] Init group template: horde 01:54:10.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:10.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:11.752 [Lua] 1 01:54:12.637 [Lua] fence jumping 01:54:12.850 [Lua] 2 01:54:12.850 [Lua] 1 01:54:13.651 [Lua] simple los failed 01:54:13.682 [Lua] 1 01:54:14.332 [Lua] fence jumping 01:54:14.761 [Lua] ready to jump failed 01:54:15.876 [Lua] 1 01:54:16.353 [Lua] Horde killed: ? 01:54:16.763 [Lua] ready to jump failed 01:54:16.871 [Lua] 1 01:54:17.859 [Lua] 1 01:54:18.336 [Lua] 1 01:54:22.302 [Lua] 1 01:54:22.353 [Lua] 2 01:54:22.909 [Lua] 2 01:54:22.909 [Lua] 3 01:54:23.479 [Lua] 1 01:54:23.480 [Lua] 2 01:54:23.480 [Lua] 3 01:54:23.964 [Lua] 7 01:54:23.964 [Lua] 6 01:54:23.964 [Lua] 4 01:54:23.965 [Lua] 5 01:54:23.965 [Lua] 2 01:54:23.965 [Lua] 8 01:54:23.966 [Lua] 3 01:54:23.966 [Lua] 1 01:54:24.080 [Lua] 2 01:54:24.080 [Lua] 1 01:54:24.945 [Lua] 1 01:54:24.945 [Lua] 2 01:54:24.946 [Lua] 3 01:54:25.115 [Lua] 1 01:54:25.116 [Lua] 3 01:54:25.600 [Lua] 1 01:54:25.650 [Lua] 2 01:54:25.651 [Lua] 3 01:54:25.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:25.887 [Lua] 1 01:54:25.888 [Lua] 1 01:54:25.888 [Lua] 1 01:54:25.889 [Lua] 1 01:54:25.890 [Lua] 1 01:54:26.291 [Lua] 10 01:54:26.291 [Lua] 5 01:54:26.291 [Lua] 2 01:54:26.291 [Lua] 8 01:54:26.291 [Lua] 6 01:54:26.291 [Lua] 4 01:54:26.291 [Lua] 9 01:54:26.291 [Lua] 3 01:54:26.376 [Lua] 10 01:54:26.377 [Lua] 8 01:54:26.377 [Lua] 9 01:54:26.377 [Lua] 1 01:54:27.960 [Lua] HORDE: last wave, reset to standard horde delay 01:54:27.960 [Lua] Time for new HOOORDE! multi_last_wave 01:54:27.960 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 01:54:27.960 [Lua] horde requested: vector_blob 01:54:27.960 [Lua] wants to spawn ahead within distance: 60 01:54:27.960 [Lua] horde crated with id 33 of type vector_blob 01:54:27.960 [Lua] managed to spawn 42/42 horde enemies 01:54:27.960 [Lua] vector blob horde has started 01:54:28.945 [Lua] Init group template: horde 01:54:29.203 [Lua] 2 01:54:29.632 [Lua] 1 01:54:29.632 [Lua] 1 01:54:29.633 [Lua] 1 01:54:29.634 [Lua] 1 01:54:30.316 [Lua] 2 01:54:30.833 [Lua] 3 01:54:30.834 [Lua] 4 01:54:30.834 [Lua] 6 01:54:30.835 [Lua] 7 01:54:31.211 [Lua] 1 01:54:32.243 [Lua] ready to jump failed 01:54:32.848 [Lua] 1 01:54:33.547 [Lua] 1 01:54:33.916 [Lua] Horde killed: ? 01:54:38.963 [Flow] destructible planks state 1 01:54:38.964 [Flow] destructible planks state 2 01:54:38.964 [Flow] destructible planks state 3 - destroyed 01:54:39.038 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:54:41.225 [Lua] 4 01:54:41.296 [Lua] 5 01:54:41.296 [Lua] 6 01:54:41.296 [Lua] 7 01:54:41.296 [Lua] 8 01:54:41.296 [Lua] 9 01:54:41.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xa25f7, position: 0 01:54:42.939 [Lua] 1 01:54:43.203 [Lua] 1 01:54:43.204 [Lua] 1 01:54:43.204 [Lua] 1 01:54:43.856 [Lua] 1 01:54:44.152 [Lua] 1 01:54:44.153 [Lua] 1 01:54:44.404 [Lua] 1 01:54:44.405 [Lua] 2 01:54:45.000 [Lua] 1 01:54:45.025 [Lua] 1 01:54:45.530 [Lua] 1 01:54:45.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:54:45.913 [Lua] 1 01:54:46.361 [Lua] 1 01:54:46.361 [Lua] 2 01:54:46.932 [Lua] 1 01:54:46.932 [Lua] 1 01:54:46.933 [Lua] 1 01:54:46.933 [Lua] 1 01:54:46.933 [Lua] 1 01:54:46.934 [Lua] 1 01:54:46.934 [Lua] 1 01:54:46.935 [Lua] 1 01:54:46.935 [Lua] 1 01:54:46.936 [Lua] 2 01:54:46.936 [Lua] 3 01:54:48.251 [Lua] 1 01:54:48.252 [Lua] 4 01:54:48.252 [Lua] 5 01:54:48.252 [Lua] 3 01:54:48.253 [Lua] 2 01:54:48.924 [Lua] 1 01:54:49.326 [Lua] 3 01:54:49.327 [Lua] 2 01:54:50.286 [Lua] 1 01:54:50.311 [Lua] 2 01:54:50.802 [Lua] 1 01:54:50.802 [Lua] 7 01:54:50.803 [Lua] 5 01:54:50.803 [Lua] 2 01:54:50.803 [Lua] 8 01:54:50.803 [Lua] 6 01:54:50.804 [Lua] 4 01:54:50.804 [Lua] 3 01:54:50.856 [Lua] 7 01:54:50.856 [Lua] 2 01:54:50.857 [Lua] 8 01:54:50.857 [Lua] 1 01:54:50.857 [Lua] 3 01:54:50.858 [Lua] 6 01:54:50.912 [Lua] 1 01:54:50.912 [Lua] 1 01:54:50.912 [Lua] 1 01:54:52.371 [Lua] 1 01:54:52.371 [Lua] 1 01:54:52.372 [Lua] 2 01:54:54.876 [Lua] 1 01:54:55.050 [Lua] 1 01:54:55.051 [Lua] 2 01:54:55.698 [Lua] 1 01:54:55.698 [Lua] 3 01:54:55.698 [Lua] 2 01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:55:00.471 [Lua] Horde killed: ? 01:55:17.823 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:17.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:18.208 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:19.603 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:19.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:20.340 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:55:26.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:27.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:27.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:28.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:28.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:28.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:28.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:55:41.071 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:55:41.082 [Lua] Spline already found! 01:55:41.173 [Lua] Init group template: spline_patrol 01:55:45.314 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:55:47.290 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 01:55:49.365 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 17 01:56:01.188 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 01:56:01.188 [Lua] Time for new HOOORDE! multi_first_wave 01:56:01.188 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 01:56:01.188 [Lua] horde requested: vector_blob 01:56:01.188 [Lua] wants to spawn behind within distance: 60 01:56:01.188 [Lua] horde crated with id 35 of type vector_blob 01:56:01.189 [Lua] managed to spawn 39/39 horde enemies 01:56:01.189 [Lua] vector blob horde has started 01:56:01.983 [Lua] Init group template: horde 01:56:02.021 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 53 01:56:02.798 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 52 01:56:02.948 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 51 01:56:06.460 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 50 01:56:06.739 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 49 01:56:07.299 [EACServer] [21:56:07:299][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:56:08.472 [Lua] 1 01:56:09.698 [Lua] 1 01:56:11.042 [Lua] 1 01:56:11.361 [Lua] 1 01:56:16.946 [Lua] 1 01:56:17.971 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 44 action: follow 01:56:19.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 71207 01:56:20.796 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 44 action: fallback_idle 01:56:21.824 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:21.905 [Lua] 13 01:56:21.924 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:22.009 [Lua] 13 01:56:22.210 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:22.267 [Lua] 1 01:56:22.314 [Lua] 2 01:56:22.314 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:23.478 [Lua] 2 01:56:23.708 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:23.867 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:24.068 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:24.202 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:24.276 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:24.369 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:24.625 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:24.625 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:24.831 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:25.234 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:25.782 [Lua] 1 01:56:28.045 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 01:56:29.283 [Lua] 1 01:56:29.283 [Lua] 1 01:56:29.644 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 01:56:31.244 [Lua] 1 01:56:31.244 [Lua] 1 01:56:31.244 [Lua] 1 01:56:32.593 [Lua] 1 01:56:33.118 [Lua] 1 01:56:33.220 [Lua] 1 01:56:33.221 [Lua] 1 01:56:33.221 [Lua] 1 01:56:33.221 [Lua] 1 01:56:33.222 [Lua] 1 01:56:33.898 [Lua] 2 01:56:33.975 [Lua] 1 01:56:35.156 [Lua] 1 01:56:35.157 [Lua] 1 01:56:35.497 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:56:35.497 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:56:35.497 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 01:56:35.497 [Lua] horde requested: vector_blob 01:56:35.497 [Lua] wants to spawn ahead within distance: 60 01:56:35.497 [Lua] horde crated with id 36 of type vector_blob 01:56:35.497 [Lua] managed to spawn 37/40 horde enemies 01:56:35.497 [Lua] vector blob horde has started 01:56:35.906 [Lua] 1 01:56:37.980 [Lua] 1 01:56:37.981 [Lua] 3 01:56:38.587 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:39.290 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:44.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 71207 01:56:46.138 [Lua] 5 01:56:47.778 [Lua] 1 01:56:47.801 [Lua] 1 01:56:47.846 [Lua] 2 01:56:47.846 [Lua] 3 01:56:49.045 [Lua] 1 01:56:49.045 [Lua] 2 01:56:49.045 [Lua] 3 01:56:49.115 [Lua] 4 01:56:50.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:56:50.517 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:50.607 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:50.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xa7d25, position: 0 01:56:50.820 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:50.902 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:50.962 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:51.044 [Lua] 4 01:56:51.066 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:51.142 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:51.267 [Lua] 4 01:56:51.291 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:51.291 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:51.369 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:51.532 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:51.557 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:51.630 [Lua] 8 01:56:51.630 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:51.713 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:51.756 [Lua] 8 01:56:51.856 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:51.946 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:51.966 [Lua] 8 01:56:51.967 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:52.051 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:52.093 [Lua] 8 01:56:52.198 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:52.278 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:52.317 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:52.381 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:52.528 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:52.636 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:52.636 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:52.822 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:52.860 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:52.968 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:53.037 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:53.151 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:53.199 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:53.403 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:53.702 [Lua] 1 01:56:53.869 [Lua] 1 01:56:53.869 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:53.869 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:54.788 [Lua] HORDE: last wave, reset to standard horde delay 01:56:54.788 [Lua] Time for new HOOORDE! multi_last_wave 01:56:54.788 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 01:56:54.788 [Lua] horde requested: vector_blob 01:56:54.788 [Lua] wants to spawn ahead within distance: 60 01:56:54.788 [Lua] horde crated with id 37 of type vector_blob 01:56:54.788 [Lua] managed to spawn 36/38 horde enemies 01:56:54.788 [Lua] vector blob horde has started 01:56:57.223 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:57.377 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:57.574 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:57.712 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:57.807 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:57.910 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:57.949 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:58.048 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:58.083 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:58.274 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:58.293 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:58.396 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:58.432 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:58.586 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:58.617 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:58.717 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:58.824 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:58.881 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:58.942 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:59.160 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:59.316 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:59.482 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:56:59.508 [Lua] 1 01:56:59.534 [Lua] 2 01:56:59.553 [Lua] 4 01:57:00.406 [Lua] 2 01:57:00.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:57:00.816 [Lua] Spline already found! 01:57:00.880 [Lua] Init group template: spline_patrol 01:57:04.224 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:04.356 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:04.382 [Lua] 1 01:57:04.483 [Lua] 1 01:57:04.533 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:04.661 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:04.688 [Lua] 1 01:57:04.688 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:04.810 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:04.834 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:04.835 [Lua] 1 01:57:04.929 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.004 [Lua] 1 01:57:05.005 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:05.108 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.108 [Lua] 1 01:57:05.130 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:05.223 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.294 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:05.408 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.408 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:05.494 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.561 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:05.710 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.738 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:05.794 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.911 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:05.965 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:05.993 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:06.238 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:06.325 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:06.467 [Lua] 1 01:57:06.467 [Lua] 2 01:57:06.467 [Lua] 3 01:57:06.468 [Lua] 4 01:57:06.468 [Lua] 5 01:57:06.576 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:07.178 [Lua] 1 01:57:07.231 [Lua] 2 01:57:07.255 [Lua] 3 01:57:09.895 [Lua] 1 01:57:10.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 71207 01:57:10.568 [Lua] 1 01:57:11.666 [Lua] 1 01:57:11.719 [Lua] 1 01:57:11.720 [Lua] 2 01:57:11.753 [Lua] 3 01:57:12.421 [Lua] 3 01:57:12.491 [Lua] 1 01:57:12.554 [Lua] 2 01:57:12.873 [Lua] 2 01:57:13.124 [Lua] 2 01:57:13.179 [Lua] 1 01:57:13.693 [Lua] 1 01:57:13.951 [Lua] 1 01:57:14.312 [Lua] 1 01:57:14.394 [Lua] 1 01:57:14.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:57:14.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:57:14.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0 01:57:16.012 [Lua] 1 01:57:16.071 [Lua] 1 01:57:16.912 [Lua] Horde killed: ? 01:57:23.430 [Lua] main path terror event triggered: rare_event_loot_rat 01:57:23.430 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:57:28.636 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 12 01:57:33.821 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:34.525 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:57:34.767 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source. 01:57:35.769 [Lua] 1 01:57:39.712 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 01:57:42.005 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:57:42.020 [Lua] Spline already found! 01:57:42.054 [Lua] Init group template: spline_patrol 01:57:44.275 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 1 18 01:57:47.748 [Lua] TerrorEventMixer.start_event: dlc_castle_control_pacing_disabled (seed: 0) 01:57:48.958 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 16 01:57:51.177 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 14 01:57:51.666 [Lua] 1 01:57:57.927 [Lua] 1 01:57:59.839 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art 01:58:01.030 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 01:58:02.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:58:05.574 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 01:58:07.302 [EACServer] [21:58:07:302][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:58:07.382 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art 01:58:08.292 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:08.418 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:08.622 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:08.720 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:08.751 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:58:08.860 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:58:08.939 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:09.069 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:58:09.214 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:58:09.395 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:58:10.631 [Lua] 1 01:58:12.016 [Lua] 1 01:58:14.652 [Lua] Override Player Respawning respawn_castle_boss true 01:58:25.942 [Lua] Override Player Respawning respawn_castle_boss true 01:58:26.844 [Lua] Override Player Respawning respawn_castle_boss true 01:58:27.353 [Lua] Override Player Respawning respawn_castle_boss true 01:58:32.540 [Lua] TerrorEventMixer.start_event: castle_chaos_boss (seed: 0) 01:58:32.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, prioritized 01:58:33.041 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001021cf7c7, connection_key=4, breed_name=chaos_exalted_sorcerer_drachenfels) 01:58:33.123 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105bd392b, connection_key=3, breed_name=chaos_exalted_sorcerer_drachenfels) 01:58:33.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 01:58:33.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 01:58:33.298 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=chaos_exalted_sorcerer_drachenfels) 01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[65548e772f55ce23]'] is missing ai_bot_group_extension 01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[35d3b4b6ef8f79f2]'] is missing ai_bot_group_extension 01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[bad9a22c15d9a8d2]'] is missing ai_bot_group_extension 01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[6c299b0fbc2982f8]'] is missing ai_bot_group_extension 01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[6c299b0fbc2982f8]'] is missing ai_bot_group_extension 01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[bad9a22c15d9a8d2]'] is missing ai_bot_group_extension 01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[35d3b4b6ef8f79f2]'] is missing ai_bot_group_extension 01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[65548e772f55ce23]'] is missing ai_bot_group_extension 01:58:45.603 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 01:58:45.603 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 01:58:50.708 [Lua] 1 01:58:50.727 [Lua] 2 01:58:50.747 [Lua] 1 01:58:50.747 [Lua] 1 01:58:51.537 [Lua] 1 01:58:51.918 [Lua] 1 01:58:51.918 [Lua] 2 01:58:52.660 [Lua] 1 01:58:52.660 [Lua] 1 01:58:52.661 [Lua] 1 01:58:52.829 [Lua] 2 01:58:52.947 [Lua] Init group template: horde 01:58:53.980 [Lua] 3 01:58:56.975 [Lua] 1 01:58:56.975 [Lua] 2 01:58:56.975 [Lua] 3 01:58:58.343 [Lua] 2 01:59:01.356 [Lua] 1 01:59:01.356 [Lua] 2 01:59:02.865 [Lua] 1 01:59:03.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:03.980 [Lua] 1 01:59:04.355 [Lua] 1 01:59:06.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xabf86, position: 0 01:59:06.694 [Flow] blob unit spawned 01:59:07.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:07.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:08.396 [Lua] 1 01:59:08.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:09.205 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:09.331 [Flow] blob unit unspawned 01:59:09.594 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:59:09.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:11.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:11.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:12.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:12.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:13.322 [Lua] 1 01:59:13.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:13.816 [Flow] blob unit spawned 01:59:14.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:14.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:14.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:14.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:15.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:15.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:16.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:16.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:18.140 [Lua] 1 01:59:18.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:19.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:19.762 [Lua] nil 01:59:19.762 [Lua] nil 01:59:19.762 [Lua] nil 01:59:20.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:20.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:20.675 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:20.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:20.814 [Lua] 8 01:59:20.871 [Lua] 15 01:59:21.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:21.172 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 01:59:21.958 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player. 01:59:21.958 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7 01:59:21.960 [Lua] [GameNetworkManager] destroying game object with go_id=79 01:59:22.489 [Lua] 1 01:59:22.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:23.119 [Lua] 2 01:59:23.119 [Lua] 3 01:59:23.119 [Lua] 1 01:59:23.232 [Flow] blob unit spawned 01:59:23.427 [Lua] 1 01:59:23.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:23.541 [Flow] blob unit unspawned 01:59:23.812 [Flow] blob unit unspawned 01:59:23.841 [Lua] 1 01:59:23.841 [Lua] 2 01:59:24.179 [Lua] 1 01:59:24.531 [Lua] 1 01:59:25.109 [Lua] 1 01:59:26.583 [Flow] blob unit spawned 01:59:27.092 [Lua] 1 01:59:27.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:29.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:30.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:31.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:31.346 [Flow] blob unit unspawned 01:59:31.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:31.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:31.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:32.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:33.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:33.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:34.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:35.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:35.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:35.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:35.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:39.399 [Lua] state dead despawn 01:59:39.417 [Lua] [GameNetworkManager] destroying game object with go_id=76 01:59:40.891 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 01:59:40.891 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 01:59:40.892 [Lua] [GameNetworkManager] destroying game object with go_id=78 01:59:42.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 01:59:44.958 [Lua] 1 01:59:45.296 [Lua] 1 01:59:46.067 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 01:59:46.067 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 01:59:46.847 [Lua] [RespawnHandler] Found available override unit 01:59:46.974 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:59:46.974 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 01:59:46.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=858 01:59:46.976 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 01:59:46.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 01:59:47.106 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 01:59:47.106 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 01:59:48.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 02:00:04.576 [Lua] [RespawnHandler] Found available override unit 02:00:04.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:00:04.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:00:04.582 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:00:04.582 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=860 02:00:06.053 [Lua] [RespawnHandler] Found available override unit 02:00:06.363 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:00:06.363 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:00:06.364 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=861 02:00:06.364 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:00:06.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:00:07.305 [EACServer] [22:00:07:305][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:00:15.279 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:00:15.279 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:00:15.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:18.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:18.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:20.513 [Lua] Init group template: horde 02:00:20.751 [Lua] 1 02:00:20.751 [Lua] 2 02:00:20.751 [Lua] 3 02:00:21.737 [Lua] 1 02:00:21.737 [Lua] 3 02:00:22.427 [Lua] 1 02:00:22.428 [Lua] 3 02:00:22.459 [Lua] 1 02:00:22.535 [Lua] 1 02:00:22.536 [Lua] 1 02:00:23.545 [Lua] 2 02:00:23.546 [Lua] 3 02:00:23.546 [Lua] 4 02:00:24.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:24.772 [Lua] 5 02:00:24.772 [Lua] 1 02:00:24.772 [Lua] 2 02:00:24.772 [Lua] 3 02:00:24.773 [Lua] 6 02:00:24.773 [Lua] 4 02:00:24.812 [Lua] 5 02:00:24.813 [Lua] 6 02:00:24.813 [Lua] 1 02:00:24.814 [Lua] 4 02:00:25.792 [Lua] 1 02:00:26.569 [Lua] 1 02:00:26.816 [Lua] 2 02:00:26.816 [Lua] 3 02:00:26.816 [Lua] 6 02:00:26.816 [Lua] 1 02:00:26.817 [Lua] 7 02:00:26.817 [Lua] 5 02:00:26.817 [Lua] 4 02:00:26.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:27.875 [Lua] 1 02:00:29.399 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:00:29.399 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:00:30.608 [Lua] 1 02:00:30.608 [Lua] 2 02:00:31.659 [Lua] 4 02:00:31.659 [Lua] 2 02:00:31.659 [Lua] 1 02:00:31.659 [Lua] 3 02:00:32.557 [Lua] 1 02:00:33.034 [Lua] 1 02:00:33.034 [Lua] 2 02:00:33.192 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:00:33.192 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:00:34.619 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 184 will change to a manual source. 02:00:34.694 [Lua] 1 02:00:34.750 [Lua] Init group template: horde 02:00:35.659 [Lua] 1 02:00:36.049 [Lua] 1 02:00:36.484 [Lua] 1 02:00:36.484 [Lua] 2 02:00:36.640 [Lua] 1 02:00:36.844 [Lua] 2 02:00:36.845 [Lua] 1 02:00:37.164 [Lua] 1 02:00:37.239 [Lua] 1 02:00:37.667 [Lua] 1 02:00:38.174 [Lua] 1 02:00:38.174 [Lua] 3 02:00:38.174 [Lua] 2 02:00:38.513 [Lua] 1 02:00:39.347 [Lua] 1 02:00:39.348 [Lua] 1 02:00:39.348 [Lua] 1 02:00:40.703 [Lua] 2 02:00:40.703 [Lua] 3 02:00:40.703 [Lua] 1 02:00:40.704 [Lua] 4 02:00:41.108 [Lua] 1 02:00:41.109 [Lua] 2 02:00:41.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:41.878 [Lua] 1 02:00:41.878 [Lua] 1 02:00:41.879 [Lua] 1 02:00:42.610 [Lua] 2 02:00:43.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:43.144 [Lua] 1 02:00:43.531 [Lua] 1 02:00:44.109 [Lua] 1 02:00:44.156 [Lua] 1 02:00:44.157 [Lua] 1 02:00:44.403 [Lua] 1 02:00:46.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:49.778 [Lua] 1 02:00:53.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:54.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:55.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:55.855 [Lua] nil 02:00:55.856 [Lua] nil 02:00:55.856 [Lua] nil 02:00:55.857 [Lua] nil 02:00:55.857 [Lua] nil 02:00:58.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:00:58.489 [Lua] Horde killed: ? 02:01:00.371 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:00.371 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:05.610 [Lua] Init group template: horde 02:01:11.329 [Lua] 3 02:01:12.489 [Lua] 1 02:01:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:12.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:12.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:13.263 [Lua] Horde killed: ? 02:01:13.594 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:13.594 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:13.981 [Lua] 2 02:01:14.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:14.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:14.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:16.077 [Lua] Horde killed: ? 02:01:16.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:17.214 [Lua] 1 02:01:17.215 [Lua] 5 02:01:17.215 [Lua] 3 02:01:17.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:18.255 [Lua] Init group template: horde 02:01:18.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:19.023 [Lua] 1 02:01:19.047 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:19.047 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:19.548 [Lua] 1 02:01:19.665 [Lua] 1 02:01:19.665 [Lua] 1 02:01:20.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 02:01:21.966 [Lua] 1 02:01:22.637 [Lua] 1 02:01:22.638 [Lua] 2 02:01:22.638 [Lua] 3 02:01:22.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:24.082 [Lua] nil 02:01:24.083 [Lua] nil 02:01:24.083 [Lua] nil 02:01:25.683 [Lua] 1 02:01:25.708 [Lua] 2 02:01:26.601 [Lua] 1 02:01:26.602 [Lua] 3 02:01:26.767 [Lua] 1 02:01:26.835 [Lua] 2 02:01:27.765 [Lua] 1 02:01:29.722 [Lua] Horde killed: ? 02:01:30.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:01:36.731 [Lua] Horde killed: ? 02:01:37.805 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:38.036 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:01:38.675 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 02:01:40.357 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:40.357 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:45.560 [Lua] Init group template: horde 02:01:47.339 [Lua] 1 02:01:48.585 [Lua] 3 02:01:48.995 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:49.791 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:01:49.964 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:01:50.521 [Lua] 15 02:01:50.522 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:01:51.314 [Lua] 1 02:01:52.532 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:52.532 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:52.824 [Lua] 1 02:01:53.612 [Lua] 1 02:01:53.612 [Lua] 2 02:01:53.688 [Lua] 1 02:01:54.061 [Lua] 1 02:01:56.013 [Lua] 1 02:01:56.786 [Lua] 1 02:01:57.814 [Lua] Init group template: horde 02:01:58.537 [Lua] 1 02:01:58.541 [Lua] Horde killed: ? 02:01:59.085 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:01:59.085 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:02:00.112 [Lua] 1 02:02:00.493 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 02:02:01.509 [Lua] 2 02:02:01.792 [Lua] 1 02:02:02.030 [Lua] 1 02:02:02.558 [Lua] 4 02:02:02.558 [Lua] 2 02:02:02.559 [Lua] 1 02:02:02.559 [Lua] 5 02:02:02.814 [Lua] 1 02:02:03.701 [Lua] 2 02:02:04.338 [Lua] 1 02:02:04.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xb1858, position: 0 02:02:04.392 [Lua] 2 02:02:05.108 [Lua] 1 02:02:05.825 [Lua] 1 02:02:06.432 [Lua] 1 02:02:06.477 [Lua] 1 02:02:06.477 [Lua] 1 02:02:06.606 [Lua] 3 02:02:07.307 [EACServer] [22:02:07:307][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:02:08.519 [Lua] 1 02:02:12.622 [Lua] Horde killed: ? 02:02:14.166 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:14.622 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:14.623 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:14.623 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:14.665 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:14.734 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:14.868 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:14.961 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:15.029 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:15.075 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:15.208 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:15.278 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:15.328 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:15.470 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:15.541 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:15.634 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:15.677 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:15.769 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:15.857 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:15.941 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:15.988 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:16.083 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:16.208 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:16.341 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:23.267 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:23.401 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:23.594 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:23.594 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:23.666 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:23.730 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:23.868 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:23.954 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:24.000 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:24.049 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:24.194 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:24.195 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:24.340 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:24.512 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:26.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:02:26.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:02:26.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:02:27.801 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:02:27.801 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:02:33.011 [Lua] Init group template: horde 02:02:33.571 [Lua] 1 02:02:33.634 [Lua] 3 02:02:34.477 [Lua] 1 02:02:34.478 [Lua] 2 02:02:35.183 [Lua] 1 02:02:35.881 [Lua] 2 02:02:36.166 [Lua] 1 02:02:36.166 [Lua] 1 02:02:36.166 [Lua] 1 02:02:36.166 [Lua] 1 02:02:36.167 [Lua] 1 02:02:36.745 [Lua] 3 02:02:37.897 [Lua] 1 02:02:38.286 [Lua] 2 02:02:38.286 [Lua] 3 02:02:38.825 [Lua] 1 02:02:38.825 [Lua] 1 02:02:38.826 [Lua] 1 02:02:38.826 [Lua] 1 02:02:39.125 [Lua] 3 02:02:41.098 [Lua] Horde killed: ? 02:02:41.614 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:02:41.614 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:02:45.003 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:02:45.003 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:02:46.493 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 02:02:46.875 [Lua] Init group template: horde 02:02:47.745 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:48.241 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:48.541 [Lua] 1 02:02:48.542 [Lua] 2 02:02:49.184 [Lua] 1 02:02:49.567 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:50.115 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:50.603 [Lua] 1 02:02:51.791 [Lua] 2 02:02:52.186 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:52.423 [Lua] 1 02:02:52.423 [Lua] 2 02:02:52.423 [Lua] 3 02:02:52.759 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:02:53.647 [Lua] 1 02:02:53.647 [Lua] 2 02:02:55.497 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:55.588 [Lua] Horde killed: ? 02:02:55.916 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:03.607 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:03.607 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:08.390 [Lua] 2 02:03:08.920 [Lua] 1 02:03:09.194 [Lua] 1 02:03:09.247 [Lua] 2 02:03:10.555 [Lua] 1 02:03:10.555 [Lua] 1 02:03:10.718 [Lua] 2 02:03:11.018 [Lua] Init group template: horde 02:03:11.506 [Lua] 1 02:03:12.456 [Lua] 1 02:03:12.938 [Lua] 1 02:03:13.230 [Lua] 1 02:03:13.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xb3c02, position: 0 02:03:13.740 [Lua] 1 02:03:13.740 [Lua] 2 02:03:14.622 [Lua] 1 02:03:15.340 [Lua] 1 02:03:16.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:03:18.607 [Lua] 1 02:03:18.868 [Lua] 1 02:03:19.033 [Lua] 1 02:03:19.210 [Lua] 1 02:03:20.399 [Lua] 2 02:03:20.400 [Lua] 4 02:03:20.400 [Lua] 3 02:03:20.400 [Lua] 1 02:03:20.427 [Lua] 3 02:03:20.619 [Lua] 1 02:03:20.844 [Lua] 3 02:03:21.312 [Lua] 1 02:03:21.313 [Lua] 2 02:03:21.737 [Lua] 1 02:03:21.908 [Lua] 1 02:03:21.958 [Lua] 2 02:03:22.331 [Lua] 1 02:03:22.561 [Lua] 1 02:03:22.561 [Lua] 2 02:03:22.665 [Lua] 1 02:03:22.731 [Lua] 2 02:03:22.842 [Lua] 3 02:03:22.842 [Lua] 1 02:03:22.842 [Lua] 2 02:03:23.215 [Lua] 1 02:03:23.444 [Lua] 1 02:03:23.797 [Lua] 1 02:03:23.797 [Lua] 2 02:03:23.798 [Lua] 3 02:03:24.411 [Lua] 2 02:03:24.411 [Lua] 1 02:03:24.522 [Lua] 1 02:03:24.523 [Lua] 2 02:03:25.365 [Lua] 1 02:03:25.666 [Lua] 1 02:03:25.866 [Lua] 8 02:03:25.866 [Lua] 6 02:03:25.866 [Lua] 5 02:03:28.141 [Lua] 1 02:03:29.832 [Lua] 2 02:03:30.228 [Lua] 1 02:03:30.583 [Lua] 1 02:03:31.736 [Lua] 1 02:03:33.105 [Lua] Horde killed: ? 02:03:33.130 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:33.130 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:35.411 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:35.411 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:40.364 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:40.641 [Lua] Init group template: horde 02:03:41.200 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:46.501 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:47.261 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:49.505 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:49.505 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:50.576 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:51.135 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:53.826 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:54.366 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:54.366 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:03:54.404 [Lua] 1 02:03:54.405 [Lua] 2 02:03:54.577 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:03:54.750 [Lua] Init group template: horde 02:03:55.370 [Lua] 1 02:03:55.817 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 02:03:56.400 [Lua] 1 02:03:56.400 [Lua] 2 02:03:56.933 [Lua] 2 02:03:58.192 [Lua] 1 02:03:58.193 [Lua] 4 02:03:58.238 [Lua] 1 02:03:58.238 [Lua] 4 02:03:59.733 [Lua] 1 02:04:01.131 [Lua] 1 02:04:01.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xb5ffd, position: 0 02:04:01.672 [Lua] 3 02:04:01.746 [Lua] 1 02:04:01.931 [Lua] Horde killed: ? 02:04:02.620 [Lua] 2 02:04:05.333 [Lua] 1 02:04:06.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:04:07.309 [EACServer] [22:04:07:309][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:04:08.000 [Lua] Horde killed: ? 02:04:15.547 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:04:15.547 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:04:20.730 [Lua] Init group template: horde 02:04:22.370 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:23.133 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:04:24.079 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:24.906 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:04:25.504 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:26.291 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:04:27.521 [Lua] 2 02:04:27.521 [Lua] 3 02:04:28.779 [Lua] 1 02:04:28.779 [Lua] 2 02:04:28.779 [Lua] 3 02:04:28.779 [Lua] 4 02:04:29.159 [Lua] 1 02:04:29.160 [Lua] 2 02:04:29.483 [Lua] 2 02:04:29.595 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:04:29.595 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:04:29.615 [Lua] 4 02:04:29.615 [Lua] 3 02:04:29.615 [Lua] 1 02:04:29.616 [Lua] 5 02:04:29.616 [Lua] 2 02:04:29.877 [Lua] 1 02:04:30.291 [Lua] 1 02:04:30.521 [Lua] 1 02:04:30.522 [Lua] 2 02:04:30.674 [Lua] 2 02:04:30.698 [Lua] 3 02:04:31.395 [Lua] 1 02:04:31.779 [Lua] 1 02:04:32.717 [Lua] Horde killed: ? 02:04:34.299 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:04:34.299 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:04:34.340 [Lua] Init group template: horde 02:04:35.774 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source. 02:04:36.496 [Lua] 1 02:04:36.496 [Lua] 1 02:04:36.496 [Lua] 1 02:04:37.157 [Lua] 3 02:04:37.690 [Lua] 1 02:04:37.690 [Lua] 2 02:04:38.320 [Lua] 1 02:04:38.320 [Lua] 2 02:04:39.049 [Lua] 1 02:04:39.090 [Lua] 2 02:04:39.632 [Lua] 1 02:04:39.690 [Lua] 2 02:04:40.250 [Lua] 2 02:04:40.949 [Lua] 2 02:04:40.949 [Lua] 1 02:04:40.950 [Lua] 4 02:04:40.950 [Lua] 3 02:04:41.046 [Lua] 2 02:04:41.047 [Lua] 1 02:04:41.047 [Lua] 1 02:04:41.047 [Lua] 2 02:04:41.047 [Lua] 4 02:04:47.140 [Lua] Horde killed: ? 02:04:47.386 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:47.788 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:04:55.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:04:55.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:04:57.107 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:04:57.107 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:01.190 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:01.989 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:05:02.349 [Lua] Init group template: horde 02:05:04.353 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:05.134 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:05:05.704 [Lua] 2 02:05:06.990 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:06.990 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:08.470 [Lua] 2 02:05:08.546 [Lua] 4 02:05:09.304 [Lua] 2 02:05:09.340 [Lua] 3 02:05:10.804 [Lua] 1 02:05:10.833 [Lua] 2 02:05:10.884 [Lua] 3 02:05:12.252 [Lua] Init group template: horde 02:05:13.090 [Lua] 1 02:05:13.170 [Lua] 2 02:05:14.575 [Lua] 1 02:05:14.611 [Lua] 1 02:05:14.612 [Lua] 1 02:05:15.457 [Lua] 2 02:05:15.457 [Lua] 3 02:05:15.540 [Lua] 3 02:05:15.540 [Lua] 1 02:05:16.382 [Lua] 1 02:05:16.382 [Lua] 3 02:05:16.764 [Lua] 2 02:05:16.764 [Lua] 3 02:05:17.887 [Lua] 1 02:05:17.887 [Lua] 1 02:05:18.756 [Lua] 2 02:05:19.047 [Lua] 3 02:05:19.474 [Lua] Horde killed: ? 02:05:19.573 [Lua] 1 02:05:19.573 [Lua] 1 02:05:19.574 [Lua] 1 02:05:19.574 [Lua] 1 02:05:19.811 [Lua] 2 02:05:20.380 [Lua] 1 02:05:20.381 [Lua] 2 02:05:20.381 [Lua] 3 02:05:20.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:22.406 [Lua] 1 02:05:22.481 [Lua] 2 02:05:23.000 [Lua] 1 02:05:26.441 [Lua] Horde killed: ? 02:05:26.465 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:26.465 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:30.750 [Lua] 1 02:05:33.240 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:33.240 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:34.878 [Lua] Init group template: horde 02:05:37.336 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:38.008 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 02:05:39.877 [Lua] 1 02:05:40.175 [Lua] 1 02:05:40.947 [Lua] 1 02:05:41.007 [Lua] 2 02:05:41.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:41.233 [Lua] 1 02:05:41.282 [Lua] 1 02:05:41.282 [Lua] 2 02:05:41.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:41.716 [Lua] 1 02:05:41.717 [Lua] 2 02:05:42.444 [Lua] 1 02:05:42.444 [Lua] 2 02:05:43.167 [Lua] 1 02:05:45.458 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:45.458 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:46.533 [Lua] 1 02:05:47.163 [Lua] Init group template: horde 02:05:47.275 [Lua] 1 02:05:47.994 [Lua] Horde killed: ? 02:05:49.124 [Lua] 1 02:05:49.861 [Lua] 1 02:05:51.140 [Lua] 1 02:05:52.748 [Lua] 1 02:05:52.874 [Lua] 1 02:05:53.946 [Lua] 2 02:05:54.150 [Lua] 3 02:05:54.150 [Lua] 2 02:05:54.150 [Lua] 1 02:05:54.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:54.464 [Lua] 1 02:05:55.181 [Lua] 1 02:05:55.502 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:55.502 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:05:55.590 [Lua] 1 02:05:55.741 [Lua] 1 02:05:56.461 [Lua] 1 02:05:56.461 [Lua] 1 02:05:57.051 [Lua] 1 02:05:57.051 [Lua] 2 02:05:57.125 [Lua] Init group template: horde 02:05:57.186 [Lua] 1 02:05:57.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:57.570 [Lua] 1 02:05:57.571 [Lua] 2 02:05:58.506 [Lua] 1 02:05:58.506 [Lua] 2 02:05:58.916 [Lua] 1 02:05:59.462 [Lua] 1 02:05:59.462 [Lua] 2 02:05:59.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:59.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:59.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:05:59.743 [Lua] 1 02:05:59.743 [Lua] 2 02:06:00.090 [Lua] 2 02:06:01.509 [Lua] 1 02:06:01.888 [Lua] 1 02:06:01.966 [Lua] 1 02:06:02.686 [Lua] Horde killed: ? 02:06:02.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:03.086 [Lua] 1 02:06:03.488 [Lua] 1 02:06:03.656 [Lua] 4 02:06:03.657 [Lua] 3 02:06:03.657 [Lua] 1 02:06:03.657 [Lua] 2 02:06:03.873 [Lua] 1 02:06:04.002 [Lua] 1 02:06:04.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:04.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:05.736 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:06:05.815 [Lua] 1 02:06:05.816 [Lua] 1 02:06:05.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:05.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:06.404 [Lua] 1 02:06:06.405 [Lua] 2 02:06:06.405 [Lua] 1 02:06:06.406 [Lua] 2 02:06:06.755 [Lua] 1 02:06:06.778 [Lua] 2 02:06:06.825 [Lua] 1 02:06:07.139 [Lua] 1 02:06:07.312 [EACServer] [22:06:07:312][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:06:07.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:07.451 [Lua] 1 02:06:07.452 [Lua] 1 02:06:07.528 [Lua] Init group template: horde 02:06:07.980 [Lua] 2 02:06:07.980 [Lua] 3 02:06:08.331 [Lua] 1 02:06:08.606 [Lua] 1 02:06:08.738 [Lua] 1 02:06:10.524 [Lua] 1 02:06:10.760 [Lua] Horde killed: ? 02:06:13.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:13.489 [Lua] 1 02:06:13.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:13.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:13.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:14.400 [Lua] 1 02:06:14.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:14.906 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:14.906 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:15.263 [Lua] 1 02:06:15.347 [Lua] 1 02:06:16.420 [Lua] Init group template: horde 02:06:16.914 [Lua] 1 02:06:17.113 [Lua] 1 02:06:17.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:18.866 [Lua] 1 02:06:20.711 [Lua] 1 02:06:21.279 [Lua] Horde killed: ? 02:06:21.564 [Lua] 1 02:06:22.634 [Lua] 1 02:06:22.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:23.401 [Lua] 1 02:06:23.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:23.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:24.616 [Lua] 1 02:06:24.779 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:24.779 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:25.077 [Lua] 1 02:06:25.342 [Lua] 1 02:06:26.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:26.407 [Lua] 1 02:06:26.438 [Lua] Init group template: horde 02:06:26.642 [Lua] 1 02:06:26.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:26.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:26.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:26.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:27.194 [Lua] 1 02:06:27.679 [Lua] 1 02:06:27.680 [Lua] 2 02:06:28.006 [Lua] 1 02:06:28.611 [Lua] 2 02:06:28.611 [Lua] 1 02:06:30.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:30.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:31.863 [Lua] Horde killed: ? 02:06:31.943 [Lua] 1 02:06:33.456 [Lua] 1 02:06:33.456 [Lua] 2 02:06:33.653 [Lua] 1 02:06:33.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:34.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:35.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:35.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:36.792 [Lua] Init group template: horde 02:06:37.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:38.495 [Lua] 1 02:06:38.543 [Lua] 1 02:06:38.543 [Lua] 1 02:06:38.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:39.570 [Lua] 1 02:06:40.310 [Lua] 1 02:06:40.669 [Lua] 1 02:06:40.985 [Lua] 1 02:06:42.548 [Lua] 2 02:06:42.548 [Lua] 1 02:06:42.548 [Lua] 2 02:06:42.548 [Lua] 1 02:06:42.548 [Lua] 1 02:06:42.549 [Lua] 1 02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:44.037 [Lua] 1 02:06:44.878 [Lua] 1 02:06:45.257 [Lua] 1 02:06:45.308 [Lua] 1 02:06:45.448 [Lua] Horde killed: ? 02:06:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:45.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:46.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:47.425 [Lua] 1 02:06:47.489 [Lua] 1 02:06:47.490 [Lua] 1 02:06:47.625 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:47.625 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:47.791 [Lua] 1 02:06:47.791 [Lua] 1 02:06:48.449 [Lua] 1 02:06:48.969 [Lua] 1 02:06:49.238 [Lua] Init group template: horde 02:06:49.296 [Lua] 1 02:06:49.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:52.088 [Lua] 1 02:06:53.802 [Lua] 1 02:06:54.634 [Lua] 1 02:06:54.923 [Lua] 1 02:06:55.338 [Lua] 1 02:06:55.411 [Lua] 1 02:06:55.411 [Lua] 1 02:06:55.660 [Lua] 1 02:06:55.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:55.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:06:56.181 [Lua] 1 02:06:56.181 [Lua] 2 02:06:56.465 [Lua] 1 02:06:56.465 [Lua] 1 02:06:56.465 [Lua] 1 02:06:56.546 [Lua] Horde killed: ? 02:06:57.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:57.256 [Lua] 1 02:06:57.452 [Lua] Init group template: horde 02:06:58.268 [Lua] 1 02:06:59.033 [Lua] 1 02:06:59.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:06:59.333 [Lua] 1 02:06:59.599 [Lua] 1 02:07:02.785 [Lua] 1 02:07:02.785 [Lua] 1 02:07:02.986 [Lua] 1 02:07:03.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:03.672 [Lua] 1 02:07:03.672 [Lua] 1 02:07:04.021 [Lua] 1 02:07:04.451 [Lua] 1 02:07:05.198 [Lua] 1 02:07:05.584 [Lua] 1 02:07:05.584 [Lua] 2 02:07:05.730 [Lua] 1 02:07:06.641 [Lua] 1 02:07:06.641 [Lua] 3 02:07:06.789 [Lua] 1 02:07:07.750 [Lua] 1 02:07:07.750 [Lua] 2 02:07:07.838 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:07.838 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:08.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:09.482 [Lua] Init group template: horde 02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:10.139 [Lua] 1 02:07:10.140 [Lua] 2 02:07:11.684 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:11.877 [Lua] 100 02:07:11.882 [Lua] nil 02:07:12.207 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:13.095 [Lua] Horde killed: ? 02:07:13.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:13.819 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:13.921 [Lua] 100 02:07:13.974 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:14.050 [Lua] 100 02:07:14.504 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:14.504 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:14.505 [Lua] 100 02:07:14.505 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:14.505 [Lua] 100 02:07:14.505 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:14.505 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:14.600 [Lua] 100 02:07:14.600 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:14.624 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:14.675 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:14.725 [Lua] 100 02:07:14.862 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:14.915 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:15.012 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:15.038 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:15.192 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:15.267 [Lua] 100 02:07:15.317 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:15.368 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:15.395 [Lua] 100 02:07:15.536 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:15.536 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:15.588 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:15.592 [Lua] Horde killed: ? 02:07:15.666 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:15.717 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:15.766 [Lua] 100 02:07:15.827 [Lua] 3 02:07:15.827 [Lua] 1 02:07:15.827 [Lua] 2 02:07:15.828 [Lua] 4 02:07:15.869 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:15.895 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:16.002 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:16.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:16.079 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:16.125 [Lua] 1 02:07:16.207 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:16.310 [Lua] 100 02:07:16.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:16.364 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:16.433 [Lua] 100 02:07:16.480 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:16.529 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:16.555 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:16.608 [Lua] 100 02:07:16.608 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:16.655 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:16.738 [Lua] 100 02:07:16.738 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:16.818 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:16.923 [Lua] 100 02:07:16.924 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:16.950 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:17.032 [Lua] 100 02:07:17.032 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:17.141 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:17.141 [Lua] 2 02:07:17.141 [Lua] 1 02:07:17.213 [Lua] 1 02:07:17.213 [Lua] 1 02:07:17.214 [Lua] 100 02:07:17.214 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:17.272 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:17.349 [Lua] 100 02:07:17.349 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:17.401 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:17.401 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:17.448 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:17.528 [Lua] 100 02:07:17.528 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:17.575 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:17.665 [Lua] 100 02:07:17.665 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:17.765 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:17.836 [Lua] 100 02:07:17.836 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:17.877 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:17.941 [Lua] 100 02:07:17.963 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:18.050 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:18.097 [Lua] 100 02:07:18.119 [Lua] 1 02:07:18.159 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:18.182 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:18.246 [Lua] 100 02:07:18.246 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:18.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:18.639 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:18.640 [Lua] 100 02:07:18.640 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:18.640 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:18.685 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:18.900 [Lua] Init group template: horde 02:07:19.171 [Lua] 1 02:07:19.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:20.230 [Lua] 1 02:07:21.206 [Lua] 1 02:07:22.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:24.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:24.560 [Lua] 1 02:07:25.040 [Lua] nil 02:07:25.040 [Lua] nil 02:07:25.041 [Lua] nil 02:07:25.041 [Lua] nil 02:07:25.041 [Lua] nil 02:07:25.041 [Lua] nil 02:07:25.041 [Lua] nil 02:07:25.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:25.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:26.740 [Lua] 1 02:07:26.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:26.929 [Lua] 2 02:07:26.930 [Lua] 6 02:07:26.930 [Lua] 1 02:07:26.930 [Lua] 3 02:07:26.930 [Lua] 7 02:07:26.930 [Lua] 4 02:07:26.930 [Lua] 5 02:07:27.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:27.221 [Lua] 1 02:07:27.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:27.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:27.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:28.185 [Lua] 1 02:07:28.185 [Lua] 2 02:07:29.093 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:29.093 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:29.411 [Lua] 1 02:07:30.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:30.130 [Lua] 1 02:07:30.664 [Lua] 1 02:07:30.686 [Lua] Init group template: horde 02:07:30.703 [Lua] 2 02:07:31.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:31.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:31.306 [Lua] 1 02:07:31.306 [Lua] 2 02:07:31.350 [Lua] 1 02:07:31.351 [Lua] 2 02:07:32.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:32.615 [Lua] 1 02:07:33.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:33.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:33.334 [Lua] 1 02:07:34.109 [Lua] 1 02:07:34.666 [Lua] 1 02:07:35.250 [Lua] 1 02:07:35.605 [Lua] Horde killed: ? 02:07:35.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:36.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:36.839 [Lua] 1 02:07:37.415 [Lua] 2 02:07:37.678 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:37.678 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:38.143 [Lua] 1 02:07:38.755 [Lua] 2 02:07:38.756 [Lua] 1 02:07:38.827 [Lua] 1 02:07:38.875 [Lua] 1 02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:39.201 [Lua] Horde killed: ? 02:07:39.325 [Lua] Init group template: horde 02:07:40.260 [Lua] 1 02:07:40.890 [Lua] 1 02:07:42.091 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:42.185 [Lua] 100 02:07:42.557 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:07:42.944 [Lua] 2 02:07:42.944 [Lua] 1 02:07:43.501 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:43.501 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:07:43.501 warning: [Physics] Create Actor: Shape density varies. Using average. 02:07:43.501 [Lua] DROPPING ITEMS 1 [Unit '#ID[3b5298eefe10093d]'] 02:07:43.529 [Lua] Horde killed: ? 02:07:43.552 [Lua] Horde killed: ? 02:07:53.334 [SteamVoipClient] select_out(110000101e55044, on) 02:07:53.350 [SteamVoipClient] select_out(1100001021cf7c7, on) 02:07:53.350 [SteamVoipClient] select_out(110000104e72a6c, on) 02:07:53.350 [SteamVoipClient] select_out(110000105bd392b, on) 02:07:53.401 [SteamVoipClient] select_out(110000101e55044, off) 02:07:53.401 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:07:53.401 [SteamVoipClient] select_out(110000104e72a6c, off) 02:07:53.401 [SteamVoipClient] select_out(110000105bd392b, off) 02:07:57.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:57.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:07:57.739 [Lua] Override Player Respawning respawn_castle_boss false 02:08:02.556 [SteamVoipClient] select_out(110000101e55044, on) 02:08:02.569 [SteamVoipClient] select_out(1100001021cf7c7, on) 02:08:02.569 [SteamVoipClient] select_out(110000104e72a6c, on) 02:08:02.569 [SteamVoipClient] select_out(110000105bd392b, on) 02:08:02.616 [SteamVoipClient] select_out(110000101e55044, off) 02:08:02.616 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:08:02.616 [SteamVoipClient] select_out(110000104e72a6c, off) 02:08:02.616 [SteamVoipClient] select_out(110000105bd392b, off) 02:08:03.754 [Lua] [ChatManager][1]System: Tios picked up a Loot Die 02:08:03.904 [Lua] [ChatManager][1]System: Tios picked up a Loot Die 02:08:04.069 [Lua] [ChatManager][1]System: Tios picked up a Loot Die 02:08:05.246 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die 02:08:07.315 [EACServer] [22:08:07:315][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:08:12.848 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 02:08:15.248 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:08:15.629 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 02:08:17.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 62, name: `unknown` 02:08:17.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 68, name: `unknown` 02:08:17.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 142, name: `unknown` 02:08:17.565 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:08:17.575 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:08:17.575 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:08:17.583 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 02:08:17.583 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 02:08:17.583 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_start (seed: 0) 02:08:19.256 [Lua] Switching ConflictSettings: to: skaven 02:08:19.256 [Lua] pacing=default 02:08:19.256 [Lua] roaming=nil 02:08:19.256 [Lua] specials=skaven 02:08:19.256 [Lua] debug_color=orange 02:08:19.256 [Lua] contained_breeds=nil 02:08:19.256 [Lua] pack_spawning=skaven 02:08:19.256 [Lua] disabled=false 02:08:19.256 [Lua] factions=nil 02:08:19.256 [Lua] boss=skaven 02:08:19.256 [Lua] horde=default 02:08:19.256 [Lua] name=skaven 02:08:19.256 [Lua] intensity=default 02:08:19.256 [Lua] --- 02:08:23.799 [Lua] 1 02:08:24.293 [Lua] 1 02:08:24.294 [Lua] 2 02:08:24.537 [Lua] 2 02:08:24.537 [Lua] 3 02:08:24.538 [Lua] 4 02:08:26.040 [Lua] 1 02:08:26.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbe938, position: 0 02:08:27.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 152, name: `unknown` 02:08:28.172 [Lua] 1 02:08:28.898 [Lua] 1 02:08:28.898 [Lua] 2 02:08:29.634 [Lua] 1 02:08:30.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:30.802 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:31.222 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:08:31.650 [Lua] 2 02:08:31.651 [Lua] 3 02:08:32.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:32.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:32.461 [Lua] 1 02:08:32.882 [Lua] 2 02:08:33.272 [Flow] destructible planks state 1 02:08:33.272 [Flow] destructible planks state 2 02:08:33.272 [Flow] destructible planks state 3 - destroyed 02:08:33.292 [Lua] 1 02:08:33.292 [Lua] 2 02:08:33.292 [Lua] 3 02:08:33.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:08:33.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:33.551 [Lua] 2 02:08:34.057 [Lua] 2 02:08:34.057 [Lua] 3 02:08:34.057 [Lua] 4 02:08:35.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xbef55, position: 0 02:08:35.663 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 02:08:35.849 [Lua] 1 02:08:36.665 [Lua] 1 02:08:36.666 [Lua] 2 02:08:37.446 [Lua] 1 02:08:39.755 [Lua] event horde failed 02:08:40.949 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 02:08:41.874 [Lua] event horde ends! 02:08:41.874 [Lua] event horde ends! 02:08:47.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 86, name: `unknown` 02:08:49.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 186, name: `unknown` 02:08:50.926 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 02:08:50.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:51.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:51.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:51.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:51.868 [Flow] destructible planks state 1 02:08:52.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.520 [Flow] destructible planks state 2 02:08:52.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.725 [Flow] destructible planks state 3 - destroyed 02:08:52.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.797 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:08:52.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:52.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:58.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:08:59.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:09:00.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:09:00.602 [Lua] 1 02:09:01.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 02:09:01.066 [Flow] destructible planks state 1 02:09:01.520 [Lua] 1 02:09:01.525 [Flow] destructible planks state 2 02:09:01.525 [Flow] destructible planks state 3 - destroyed 02:09:01.590 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:09:01.605 [Lua] 1 02:09:02.491 [Lua] 1 02:09:02.492 [Lua] 1 02:09:02.492 [Lua] 1 02:09:02.492 [Lua] 1 02:09:02.493 [Lua] 1 02:09:02.493 [Lua] 1 02:09:02.493 [Lua] 1 02:09:02.493 [Lua] 1 02:09:02.494 [Lua] 1 02:09:02.494 [Lua] 1 02:09:02.494 [Lua] 1 02:09:02.495 [Lua] 1 02:09:02.495 [Lua] 1 02:09:02.495 [Lua] 1 02:09:02.496 [Lua] 1 02:09:02.496 [Lua] 1 02:09:02.496 [Lua] 1 02:09:02.497 [Lua] 1 02:09:02.497 [Lua] 1 02:09:02.497 [Lua] 1 02:09:02.803 [Lua] 1 02:09:03.570 [Lua] 1 02:09:03.593 [Lua] 2 02:09:03.635 [Lua] 3 02:09:03.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbfbc9, position: 0 02:09:04.089 [Lua] 1 02:09:04.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbfc25, position: 0 02:09:04.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbfc25, position: 0 02:09:05.166 [Lua] event horde ends! 02:09:05.954 [Lua] 1 02:09:05.955 [Lua] 1 02:09:05.980 [Lua] 1 02:09:05.981 [Lua] 2 02:09:08.436 [Flow] destructible planks state 1 02:09:08.436 [Flow] destructible planks state 2 02:09:08.583 [Flow] destructible planks state 3 - destroyed 02:09:08.653 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:09:08.980 [Lua] 1 02:09:09.059 [Lua] 1 02:09:09.852 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 02:09:11.684 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 02:09:13.056 [Flow] destructible planks state 1 02:09:13.056 [Flow] destructible planks state 2 02:09:13.056 [Flow] destructible planks state 3 - destroyed 02:09:13.112 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:09:13.792 [Lua] event horde failed 02:09:15.003 [Lua] event horde ends! 02:09:25.000 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 02:09:26.645 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:26.771 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:26.858 [Lua] 4 02:09:26.948 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:27.038 [Lua] 4 02:09:27.084 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:27.084 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:27.173 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:27.218 [Lua] 4 02:09:27.308 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:27.368 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:27.428 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:27.509 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:27.554 [Lua] 4 02:09:27.661 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:27.719 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:27.719 [Lua] 2 02:09:27.781 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:27.871 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:28.004 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:28.053 [Lua] 2 02:09:28.053 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:28.150 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:28.183 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:28.357 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:28.358 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:28.409 [Lua] 4 02:09:28.458 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:28.557 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:28.652 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:28.722 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:28.786 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:28.819 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:28.852 [Lua] 4 02:09:28.999 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:29.066 [Lua] 2 02:09:29.088 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:29.121 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:29.122 [Lua] event horde failed 02:09:29.161 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:29.325 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:29.375 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:29.392 [Lua] 2 02:09:29.478 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:29.510 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:29.678 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:29.711 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:29.843 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:30.092 [Lua] 2 02:09:30.093 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:09:30.558 [Lua] 2 02:09:31.288 [Lua] 2 02:09:31.289 [Lua] 3 02:09:31.693 [Lua] 1 02:09:31.693 [Lua] 2 02:09:32.116 [Lua] 2 02:09:32.117 [Lua] 3 02:09:33.318 [Lua] 1 02:09:34.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc0b81, position: 0 02:09:34.513 [Lua] 1 02:09:34.513 [Lua] 2 02:09:35.424 [Lua] 1 02:09:35.464 [Lua] 2 02:09:36.050 [Lua] event horde ends! 02:09:36.215 [Lua] 1 02:09:37.497 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 02:09:40.286 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 02:09:44.315 [Lua] event horde failed 02:09:48.699 [Lua] Complete level triggered. 02:09:48.699 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 02:09:48.699 [Lua] [NetworkServer] Entering post game 02:09:48.699 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:09:48.699 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 02:09:48.699 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame 02:09:48.699 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame 02:09:48.699 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:09:48.699 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 02:09:48.699 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:09:48.699 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 02:09:48.701 [Save] Saving `save_data` 02:09:48.701 [Lua] gm_event_end_conditions_met true false 02:09:48.702 [Lua] Game won 02:09:48.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:09:48.705 [Save] Save done 02:09:48.705 [Save] Saving `save_data` 02:09:48.708 [Lua] generate_backend_stats 110000101e55044:1 02:09:48.709 [Save] Save done 02:09:48.744 [Lua] PlayFabMirrorBase:_commit_internal nil 02:09:48.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 114 02:09:48.749 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:09:48.750 [Save] Saving `save_data` 02:09:48.754 [Save] Save done 02:09:48.760 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 114 14 02:09:48.763 [Lua] Complete level triggered. 02:09:48.783 [Lua] Complete level triggered. 02:09:48.801 [Lua] Complete level triggered. 02:09:48.820 [Lua] Complete level triggered. 02:09:48.838 [Lua] Complete level triggered. 02:09:48.856 [Lua] Complete level triggered. 02:09:48.875 [Lua] Complete level triggered. 02:09:48.893 [Lua] Complete level triggered. 02:09:48.912 [Lua] Complete level triggered. 02:09:48.929 [Lua] Complete level triggered. 02:09:48.948 [Lua] Complete level triggered. 02:09:48.977 [Lua] Complete level triggered. 02:09:49.150 [Lua] [PlayFabRequestQueue] EAC Enabled! 114 02:09:49.150 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 114 02:09:49.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 114 02:09:49.435 [Lua] commit result success 35 02:09:49.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 115 02:09:49.435 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:09:49.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 116 02:09:49.435 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:09:49.435 [Lua] victory table: 000000000F4E9C90 nil 02:09:49.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 115 02:09:49.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 115 02:09:49.550 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 116 15 02:09:49.666 [Lua] [PlayFabRequestQueue] EAC Enabled! 116 02:09:49.666 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 116 02:09:50.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 116 02:09:50.487 [Save] Saving `save_data` 02:09:50.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 117 02:09:50.491 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 117 02:09:50.493 [Save] Save done 02:09:50.493 [Save] Saving `save_data` 02:09:50.499 [Save] Save done 02:09:50.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 117 02:09:57.169 [Lua] ConflictDirector - destroy all units 02:09:57.482 [Lua] TRANSITION nil nil load_next_level 02:09:57.482 [Lua] Transition type "load_next_level", is server: true 02:09:57.482 [Lua] [LevelTransitionHandler] promote_next_level_data 02:09:57.482 [Lua] [GameNetworkManager] Leaving game... 02:09:57.482 [Lua] [GameNetworkManager] Shutting down game session host. 02:09:57.482 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:09:57.482 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:09:57.482 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1950.22 02:09:57.497 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:09:57.569 [Lua] ### Sending rpc_level_loaded 02:09:57.569 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78 02:09:57.583 [Lua] ### Sending rpc_level_loaded 02:09:57.583 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78 02:09:57.598 [Lua] ### Sending rpc_level_loaded 02:09:57.598 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 78 02:09:58.046 [Lua] [PlayerSyncData] Game session is not initialized 02:09:58.046 [Lua] [PlayerSyncData] Game session is not initialized 02:09:58.046 [Lua] [PlayerSyncData] Game session is not initialized 02:09:58.046 [Lua] Set lobby begin: 02:09:58.046 [Lua] Lobby data twitch_enabled = false 02:09:58.046 [Lua] Lobby data selected_mission_id = dlc_castle 02:09:58.046 [Lua] Lobby data num_players = 4 02:09:58.046 [Lua] Lobby data difficulty_tweak = 0 02:09:58.046 [Lua] Lobby data host = 110000101e55044 02:09:58.046 [Lua] Lobby data matchmaking_type = 2 02:09:58.046 [Lua] Lobby data is_private = false 02:09:58.046 [Lua] Lobby data match_started = true 02:09:58.046 [Lua] Lobby data difficulty = cataclysm 02:09:58.046 [Lua] Lobby data player_slot_1 = 0:0 02:09:58.046 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:09:58.046 [Lua] Lobby data unique_server_name = Visulth 02:09:58.046 [Lua] Lobby data quick_game = false 02:09:58.046 [Lua] Lobby data country_code = CA 02:09:58.047 [Lua] Lobby data matchmaking = true 02:09:58.047 [Lua] Lobby data power_level = 0 02:09:58.047 [Lua] Lobby data mission_id = dlc_castle 02:09:58.047 [Lua] Lobby data mechanism = adventure 02:09:58.047 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:09:58.047 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:09:58.047 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:09:58.047 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:09:58.047 [Lua] Lobby data eac_authorized = true 02:09:58.047 [Lua] Set lobby end. 02:09:59.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:09:59.478 [Lua] [Managers] Calling function on all managers: 02:09:59.479 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:09:59.479 [Lua] Clearing all global lookup lists 02:09:59.479 [Lua] [IngamePlayerListUI] - Destroy 02:09:59.479 [Lua] [GamePadEquipmentUI] - Destroy 02:09:59.479 [Lua] [EquipmentUI] - Destroy 02:09:59.479 [Lua] [GamePadAbilityUI] - Destroy 02:09:59.479 [Lua] [AbilityUI] - Destroy 02:09:59.480 [Lua] [IngameUI] destroy 02:09:59.541 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1 02:09:59.541 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:09:59.541 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:09:59.541 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:09:59.541 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:09:59.914 [Lua] [Managers] Destroying manager group: 02:09:59.936 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:10:00.216 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:10:00.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:10:00.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:10:00.221 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:10:00.222 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:10:00.222 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:10:00.223 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:10:00.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:10:00.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:10:00.226 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:10:00.239 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader 02:10:00.240 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:10:00.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:10:00.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:10:00.253 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:10:00.254 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:10:00.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:10:00.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:10:00.261 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:10:00.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:10:00.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:10:00.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:10:00.280 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:10:00.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:10:00.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:10:00.284 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:10:00.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:10:00.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:10:00.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:10:00.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:10:00.304 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:10:00.304 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 02:10:00.304 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:10:00.304 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame 02:10:00.304 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading 02:10:00.304 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 02:10:00.304 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:10:00.304 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 02:10:00.304 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:10:00.304 [Lua] [Matchmaking] unregister rpcs 02:10:00.304 [Lua] ############### UNLOADING PACKAGES ############### 02:10:00.304 [Lua] [Managers] Calling function on all managers: 02:10:00.304 [Lua] [Managers] Destroying manager group: 02:10:00.304 [Lua] [Gamestate] Enter state StateLoading 02:10:00.312 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] Found camera: end_screen_camera 02:10:00.312 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:10:00.314 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:10:00.314 [Lua] [Matchmaking] register rpcs 02:10:00.314 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:10:00.314 [Lua] registering RPCs 02:10:00.314 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:10:00.314 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:10:00.314 [Lua] Set lobby begin: 02:10:00.314 [Lua] Lobby data twitch_enabled = false 02:10:00.314 [Lua] Lobby data selected_mission_id = inn_level 02:10:00.314 [Lua] Lobby data num_players = 4 02:10:00.314 [Lua] Lobby data difficulty_tweak = 0 02:10:00.314 [Lua] Lobby data host = 110000101e55044 02:10:00.314 [Lua] Lobby data matchmaking_type = 3 02:10:00.314 [Lua] Lobby data is_private = false 02:10:00.314 [Lua] Lobby data match_started = true 02:10:00.314 [Lua] Lobby data difficulty = cataclysm 02:10:00.314 [Lua] Lobby data player_slot_1 = 0:0 02:10:00.314 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:10:00.314 [Lua] Lobby data unique_server_name = Visulth 02:10:00.314 [Lua] Lobby data quick_game = false 02:10:00.314 [Lua] Lobby data country_code = CA 02:10:00.314 [Lua] Lobby data matchmaking = false 02:10:00.314 [Lua] Lobby data power_level = 0 02:10:00.314 [Lua] Lobby data mission_id = inn_level 02:10:00.314 [Lua] Lobby data mechanism = adventure 02:10:00.314 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:10:00.314 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:10:00.314 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:10:00.315 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:10:00.315 [Lua] Lobby data eac_authorized = true 02:10:00.315 [Lua] Set lobby end. 02:10:00.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:10:00.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:10:00.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7 02:10:00.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:10:00.319 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:10:00.319 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 02:10:00.363 [Umbra] Unload tome 02:10:00.373 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc0fea, position: 0 02:10:00.461 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle 02:10:00.461 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 02:10:00.461 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 02:10:00.461 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 02:10:00.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 02:10:00.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:10:00.734 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:10:00.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:10:02.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:10:02.921 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:10:02.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:10:04.298 [Lua] min_height 91.160001754760742 02:10:05.065 [Lua] ### Sending rpc_level_loaded 02:10:05.065 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 78 02:10:05.065 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded 02:10:05.066 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading 02:10:05.066 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages 02:10:05.083 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages 02:10:05.083 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame 02:10:06.604 [Lua] ### Sending rpc_level_loaded 02:10:06.604 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78 02:10:06.604 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:10:06.605 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:10:06.605 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:10:06.621 [Lua] ### Sending rpc_level_loaded 02:10:06.621 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78 02:10:06.621 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:10:06.622 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:10:06.622 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:10:06.622 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:10:06.622 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:10:06.638 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:10:06.638 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:10:07.318 [EACServer] [22:10:07:318][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:10:08.266 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:10:08.266 [Lua] [PlayState] Enter Substate EndViewStateChest 02:10:08.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 40, name: `unknown` 02:10:09.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:10:09.739 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:10:09.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:10:09.755 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:10:09.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:10:09.806 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:10:09.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:10:09.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:10:09.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:10:09.944 [Lua] [LevelTransitionHandler] Level load completed! 02:10:09.945 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 02:10:09.949 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:10:09.949 [Lua] checking dlc's against conflict directors 02:10:09.949 [Lua] number of factions to include 2 02:10:09.949 [Lua] Updated list weights for random: 02:10:09.949 [Lua] skaven, 0.42 (0.00-0.42) 02:10:09.949 [Lua] chaos, 0.42 (0.42-0.83) 02:10:09.949 [Lua] beastmen, 0.17 (0.83-1.00) 02:10:09.949 [Lua] Rolled random faction: 0.27856689691543579 skaven 02:10:09.949 [Lua] Updated list weights for random: 02:10:09.949 [Lua] beastmen, 0.29 (0.00-0.29) 02:10:09.949 [Lua] chaos, 0.71 (0.29-1.00) 02:10:09.949 [Lua] Rolled random faction: 0.81953376531600952 chaos 02:10:09.949 [Lua] number of factions added 2 02:10:09.949 [Lua] --- --- --- 02:10:09.949 [Lua] Starting... difficulty 'normal' 02:10:09.949 [Lua] These are the starting conflict directors: 02:10:09.949 [Lua] inn_level 02:10:09.949 [Lua] --- --- --- 02:10:09.949 [Lua] 02:10:09.949 [Lua] DONE! Found the following directors: 02:10:09.949 [Lua] (free: 35), Master hash is: 02:10:09.949 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:10:09.949 [Lua] load_startup_enemy_packages: -------------- 02:10:09.949 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:10:09.950 [Lua] critter_rat 02:10:09.958 [Lua] ### Sending rpc_level_loaded 02:10:09.959 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78 02:10:09.959 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:10:09.974 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:10:09.974 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:10:09.991 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:10:09.991 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:10:09.993 [Lua] ### Sending rpc_level_loaded 02:10:09.993 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78 02:10:10.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:10:10.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:10:10.010 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:10:10.010 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:10:10.010 [Lua] Starting async level spawning of levels/inn/world 02:10:10.011 [Umbra] Init version: 3.4.15 :: 16 threads 02:10:10.506 [Lua] Async level spawning done 02:10:13.633 [Lua] min_height 91.160001754760742 02:10:18.195 [Lua] [PlayState] Exit Substate EndViewStateChest 02:10:18.195 [Lua] [PlayState] Enter Substate EndViewStateScore 02:11:05.726 [Lua] [PlayState] Exit Substate EndViewStateScore 02:11:05.728 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:11:06.725 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:11:06.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:11:06.725 [Lua] [Matchmaking] unregister rpcs 02:11:06.726 [Lua] Set lobby begin: 02:11:06.726 [Lua] Lobby data twitch_enabled = false 02:11:06.726 [Lua] Lobby data selected_mission_id = inn_level 02:11:06.726 [Lua] Lobby data num_players = 4 02:11:06.726 [Lua] Lobby data difficulty_tweak = 0 02:11:06.726 [Lua] Lobby data host = 110000101e55044 02:11:06.726 [Lua] Lobby data matchmaking_type = 3 02:11:06.726 [Lua] Lobby data is_private = false 02:11:06.726 [Lua] Lobby data match_started = true 02:11:06.726 [Lua] Lobby data difficulty = cataclysm 02:11:06.726 [Lua] Lobby data player_slot_1 = 0:0 02:11:06.726 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:06.726 [Lua] Lobby data unique_server_name = Visulth 02:11:06.726 [Lua] Lobby data quick_game = false 02:11:06.726 [Lua] Lobby data country_code = CA 02:11:06.726 [Lua] Lobby data matchmaking = false 02:11:06.726 [Lua] Lobby data power_level = 0 02:11:06.726 [Lua] Lobby data mission_id = inn_level 02:11:06.726 [Lua] Lobby data mechanism = adventure 02:11:06.726 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:06.726 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:06.726 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:06.726 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:06.726 [Lua] Lobby data eac_authorized = true 02:11:06.726 [Lua] Set lobby end. 02:11:06.726 [Lua] [Managers] Destroying manager group: 02:11:06.727 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:11:06.727 [Lua] [Gamestate] Enter StateIngame HOST 02:11:06.727 [Lua] [Managers] Calling function on all managers: 02:11:06.728 [Lua] <>level = inn_level<> 02:11:06.728 [Lua] Set lobby begin: 02:11:06.728 [Lua] Lobby data twitch_enabled = false 02:11:06.728 [Lua] Lobby data selected_mission_id = inn_level 02:11:06.728 [Lua] Lobby data num_players = 4 02:11:06.728 [Lua] Lobby data difficulty_tweak = 0 02:11:06.728 [Lua] Lobby data host = 110000101e55044 02:11:06.728 [Lua] Lobby data matchmaking_type = 3 02:11:06.728 [Lua] Lobby data is_private = false 02:11:06.728 [Lua] Lobby data match_started = true 02:11:06.728 [Lua] Lobby data difficulty = cataclysm 02:11:06.728 [Lua] Lobby data player_slot_1 = 0:0 02:11:06.728 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:06.728 [Lua] Lobby data unique_server_name = Visulth 02:11:06.728 [Lua] Lobby data quick_game = false 02:11:06.728 [Lua] Lobby data country_code = CA 02:11:06.728 [Lua] Lobby data matchmaking = false 02:11:06.729 [Lua] Lobby data power_level = 0 02:11:06.729 [Lua] Lobby data mission_id = inn_level 02:11:06.729 [Lua] Lobby data mechanism = adventure 02:11:06.729 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:06.729 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:06.729 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:06.729 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:06.729 [Lua] Lobby data eac_authorized = true 02:11:06.729 [Lua] Set lobby end. 02:11:06.729 [Lua] [StateIngame] Server ingame 02:11:06.734 [Lua] Set lobby begin: 02:11:06.734 [Lua] Lobby data twitch_enabled = false 02:11:06.734 [Lua] Lobby data selected_mission_id = inn_level 02:11:06.734 [Lua] Lobby data num_players = 4 02:11:06.735 [Lua] Lobby data difficulty_tweak = 0 02:11:06.735 [Lua] Lobby data host = 110000101e55044 02:11:06.735 [Lua] Lobby data matchmaking_type = 3 02:11:06.735 [Lua] Lobby data is_private = false 02:11:06.735 [Lua] Lobby data match_started = true 02:11:06.735 [Lua] Lobby data difficulty = normal 02:11:06.735 [Lua] Lobby data player_slot_1 = 0:0 02:11:06.735 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:06.735 [Lua] Lobby data unique_server_name = Visulth 02:11:06.735 [Lua] Lobby data quick_game = false 02:11:06.735 [Lua] Lobby data country_code = CA 02:11:06.735 [Lua] Lobby data matchmaking = false 02:11:06.735 [Lua] Lobby data power_level = 0 02:11:06.735 [Lua] Lobby data mission_id = inn_level 02:11:06.735 [Lua] Lobby data mechanism = adventure 02:11:06.735 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:06.735 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:06.735 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:06.735 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:06.735 [Lua] Lobby data eac_authorized = true 02:11:06.735 [Lua] Set lobby end. 02:11:06.735 [Lua] [Matchmaking] register rpcs 02:11:06.735 [Lua] GameNetworkManager:init... creating game session 02:11:06.735 [Lua] Host GameSession.make_game_session_host with session: 02:11:06.735 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:11:06.735 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:11:06.735 [Lua] [GameNetworkManager] self.is_server = true 02:11:06.735 [Network] Setting artificial MTU limit to 65536 02:11:06.753 [Lua] Switching ConflictSettings: to: inn_level 02:11:06.753 [Lua] pacing=disabled 02:11:06.753 [Lua] roaming=nil 02:11:06.753 [Lua] disabled=false 02:11:06.753 [Lua] pack_spawning=disabled 02:11:06.753 [Lua] contained_breeds=nil 02:11:06.753 [Lua] boss=disabled 02:11:06.753 [Lua] horde=disabled 02:11:06.753 [Lua] specials=disabled 02:11:06.753 [Lua] name=inn_level 02:11:06.753 [Lua] intensity=disabled 02:11:06.753 [Lua] --- 02:11:06.753 [Lua] [LevelAnalysis] set_random_seed( 0) 02:11:06.758 [Lua] [AIInterestPointSystem] Level Seed: 0 02:11:06.758 [Lua] 02:11:06.758 [Lua] [entity_system_bag] = table 02:11:06.758 [Lua] [entity_system_bag] = metatable 02:11:06.758 [Lua] [startup_data] = table 02:11:06.758 [Lua] [entity_manager] = table 02:11:06.758 [Lua] [entity_manager] = metatable 02:11:06.758 [Lua] [unit_spawner] = table 02:11:06.758 [Lua] [unit_spawner] = metatable 02:11:06.758 [Lua] [unit_storage] = table 02:11:06.758 [Lua] [unit_storage] = metatable 02:11:06.758 [Lua] [dice_keeper] = table 02:11:06.758 [Lua] [dice_keeper] = metatable 02:11:06.758 [Lua] [is_server] = true (boolean) 02:11:06.758 [Lua] [world] = [World] 02:11:06.758 [Lua] [system_api] = table 02:11:06.758 [Lua] [entity_system] = table 02:11:06.758 [Lua] [entity_system] = metatable 02:11:06.758 [Lua] [network_lobby] = table 02:11:06.758 [Lua] [network_lobby] = metatable 02:11:06.758 [Lua] [profile_synchronizer] = table 02:11:06.758 [Lua] [profile_synchronizer] = metatable 02:11:06.758 [Lua] [level_transition_handler] = table 02:11:06.758 [Lua] [level_transition_handler] = metatable 02:11:06.758 [Lua] [num_local_human_players] = 1 (number) 02:11:06.758 [Lua] [statistics_db] = table 02:11:06.758 [Lua] [statistics_db] = metatable 02:11:06.758 [Lua] [network_server] = table 02:11:06.758 [Lua] [network_server] = metatable 02:11:06.758 [Lua] [input_manager] = table 02:11:06.758 [Lua] [input_manager] = metatable 02:11:06.758 [Lua] [network_clock] = table 02:11:06.758 [Lua] [network_clock] = metatable 02:11:06.758 [Lua] [network_transmit] = table 02:11:06.758 [Lua] [network_transmit] = metatable 02:11:06.758 [Lua] [free_flight_manager] = table 02:11:06.758 [Lua] [free_flight_manager] = metatable 02:11:06.758 [Lua] [network_manager] = table 02:11:06.758 [Lua] [network_manager] = metatable 02:11:06.758 [Lua] [network_event_delegate] = table 02:11:06.758 [Lua] [network_event_delegate] = metatable 02:11:06.758 [Lua] 02:11:06.758 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:11:06.758 [Lua] ignoring extension VersusInteractObjectiveExtension 02:11:06.758 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:11:06.758 [Lua] ignoring extension VersusSocketObjectiveExtension 02:11:06.758 [Lua] ignoring extension VersusTargetObjectiveExtension 02:11:06.758 [Lua] ignoring extension VersusMissionObjectiveExtension 02:11:06.759 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:11:06.768 [Lua] [AchievementManager] Achievements using the steam platform 02:11:06.768 [Lua] PlayerManager:add_player player_1 02:11:06.839 [Lua] [StateIngame] Level seed: 0 02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:11:06.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:11:06.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:11:06.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:11:06.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 02:11:06.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read, 02:11:06.856 [Lua] [LevelAnalysis] set_random_seed( 0) 02:11:06.861 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:11:06.861 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 02:11:06.862 [Lua] [IngameUI] init 02:11:06.885 [SteamVoipClient] select_out(110000101e55044, off) 02:11:06.885 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:11:06.885 [SteamVoipClient] select_out(110000104e72a6c, off) 02:11:06.885 [SteamVoipClient] select_out(110000105bd392b, off) 02:11:06.891 [Lua] cb_razer_chroma_setup 02:11:06.921 [Save] Saving `save_data` 02:11:06.926 [Save] Save done 02:11:06.937 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000EE0B1D0; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000012DBAC40; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000012DBAD30; parent_world_position = table: 0000000012DBAD60; local_position = table: 000000000EE0B140; size = table: 000000000EE0B190; node = table: 000000000EE0B1D0 [3] scenegraph = table: 0000000012DBAC40; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000012DBAC40; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000012DBAC40; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 00000000075FD1D0 [7] self = table: 00000000075FD1D0; ingame_ui_context = table: 000000001E91CFA0; input_manager = table: 0000000011D11790; world = [World] [8] self = table: 00000000082436F0; object = table: 00000000075FD1D0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 000000001E91CFD0; error_prefix_data = table: 00000000075FD190; func = [function] [14] self = table: 000000001E91CFD0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000075FD0B0; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000001E91CFD0 [20] self = table: 000000000F70F280; ingame_ui_context = table: 000000001E91CFA0 [21] self = table: 000000000F70F280; params = table: 00000000126E5500; viewport_name = "player_1"; input_manager = table: 0000000011D11790; input_source = table: 000000001018ABD0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000088C8380; stats_id = "110000101e55044:1"; entity_manager = table: 000000000ECC3F00; camera_system = table: 0000000017BFFE50; outline_system = table: 0000000017E78F20; fade_system = table: 00000000126AEE90; sound_sector_system = table: 0000000016AA6FA0; sound_environment_system = table: 000000002028EE70; event_manager = table: 00000000064B69C0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001E91CFA0 [22] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true [25] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B33E260; menu_widgets = table: 000000001794F030; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B33E260; menu_widgets = table: 000000001794F030; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B164120; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001795DED0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CAABE70; cutscene_system = table: 00000000072D6670; text_popup_ui = table: 0000000014D4D900; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6B8BE0; world = [World]; camera_manager = table: 000000001800A2C0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001E91CFA0; _fps_cooldown = 0; views = table: 00000000104400B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B361530; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000088C8380; weave_onboarding = table: 000000001031C400; popup_handler = table: 0000000014D4D750; peer_id = "110000101e55044"; network_event_delegate = table: 0000000017921D80; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80; [22] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [23] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [24] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [25] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000017702BA0; network_server = table: 0000000005A03100; entity_system = table: 0000000007F95750; parent = table: 0000000005334F00; _level_flow_events = table: 00000000120EAFF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000835FB20; machines = table: 000000000940D2B0; network_event_delegate = table: 0000000017921D80; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000685EBA0; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000000F7965E0; network_clock = table: 000000000F41A810; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000088D9940; 02:11:06.940 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012125530; node_def = table: 0000000012DBAA60; k = "offset"; v = table: 0000000012DBAB20 [2] scenegraph = table: 00000000121252B0; scenegraph_def = table: 0000000005EE6560; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012DBAA60; parent_name = nil; local_position = table: 00000000121254E0; node = table: 0000000012125530 [3] scenegraph_def = table: 0000000005EE6560; scenegraph = table: 00000000121252B0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012DBAA60 [4] self = table: 00000000075FD1D0 [5] self = table: 00000000075FD1D0; ingame_ui_context = table: 000000001E91CFA0; input_manager = table: 0000000011D11790; world = [World] [6] self = table: 00000000082436F0; object = table: 00000000075FD1D0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 000000001E91CFD0; error_prefix_data = table: 00000000075FD190; func = [function] [12] self = table: 000000001E91CFD0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000075FD0B0; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000001E91CFD0 [18] self = table: 000000000F70F280; ingame_ui_context = table: 000000001E91CFA0 [19] self = table: 000000000F70F280; params = table: 00000000126E5500; viewport_name = "player_1"; input_manager = table: 0000000011D11790; input_source = table: 000000001018ABD0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000088C8380; stats_id = "110000101e55044:1"; entity_manager = table: 000000000ECC3F00; camera_system = table: 0000000017BFFE50; outline_system = table: 0000000017E78F20; fade_system = table: 00000000126AEE90; sound_sector_system = table: 0000000016AA6FA0; sound_environment_system = table: 000000002028EE70; event_manager = table: 00000000064B69C0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001E91CFA0 [20] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true [23] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 00000000126E5530 [25] self = table: 0000000008758B70; loading_context = table: 00000000088D9940; is_server = true; assert_on_leak = true; input_manager = table: 0000000011D11790; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 000000000685EBA0; world = [World]; network_event_delegate = table: 0000000017921D80; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000064B69C0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000126E5500 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001794F030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B33E260; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012DBAC40; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001794F030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B33E260; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012DBAC40; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B164120; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001795DED0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CAABE70; cutscene_system = table: 00000000072D6670; text_popup_ui = table: 0000000014D4D900; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6B8BE0; world = [World]; camera_manager = table: 000000001800A2C0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001E91CFA0; _fps_cooldown = 0; views = table: 00000000104400B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B361530; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000088C8380; weave_onboarding = table: 000000001031C400; popup_handler = table: 0000000014D4D750; peer_id = "110000101e55044"; network_event_delegate = table: 0000000017921D80; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80; [20] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [21] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [22] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [23] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000017702BA0; network_server = table: 0000000005A03100; entity_system = table: 0000000007F95750; parent = table: 0000000005334F00; _level_flow_events = table: 00000000120EAFF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000835FB20; machines = table: 000000000940D2B0; network_event_delegate = table: 0000000017921D80; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000685EBA0; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000000F7965E0; network_clock = table: 000000000F41A810; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000088D9940; 02:11:06.974 [Lua] [Matchmaking] Cancelling matchmaking 02:11:06.974 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:11:06.974 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:11:06.974 [Lua] Set lobby begin: 02:11:06.974 [Lua] Lobby data twitch_enabled = false 02:11:06.974 [Lua] Lobby data selected_mission_id = inn_level 02:11:06.974 [Lua] Lobby data num_players = 4 02:11:06.974 [Lua] Lobby data difficulty_tweak = 0 02:11:06.974 [Lua] Lobby data host = 110000101e55044 02:11:06.974 [Lua] Lobby data matchmaking_type = 3 02:11:06.974 [Lua] Lobby data is_private = false 02:11:06.974 [Lua] Lobby data match_started = true 02:11:06.974 [Lua] Lobby data difficulty = normal 02:11:06.974 [Lua] Lobby data player_slot_1 = 0:0 02:11:06.974 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:06.975 [Lua] Lobby data unique_server_name = Visulth 02:11:06.975 [Lua] Lobby data quick_game = false 02:11:06.975 [Lua] Lobby data country_code = CA 02:11:06.975 [Lua] Lobby data matchmaking = false 02:11:06.975 [Lua] Lobby data power_level = 0 02:11:06.975 [Lua] Lobby data mission_id = inn_level 02:11:06.975 [Lua] Lobby data mechanism = adventure 02:11:06.975 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:06.975 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:06.975 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:06.975 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:06.975 [Lua] Lobby data eac_authorized = true 02:11:06.975 [Lua] Set lobby end. 02:11:06.978 [Lua] Set lobby begin: 02:11:06.978 [Lua] Lobby data twitch_enabled = false 02:11:06.978 [Lua] Lobby data selected_mission_id = inn_level 02:11:06.979 [Lua] Lobby data num_players = 4 02:11:06.979 [Lua] Lobby data difficulty_tweak = 0 02:11:06.979 [Lua] Lobby data host = 110000101e55044 02:11:06.979 [Lua] Lobby data matchmaking_type = 3 02:11:06.979 [Lua] Lobby data is_private = false 02:11:06.979 [Lua] Lobby data match_started = true 02:11:06.979 [Lua] Lobby data difficulty = normal 02:11:06.979 [Lua] Lobby data player_slot_1 = 0:0 02:11:06.979 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:06.979 [Lua] Lobby data unique_server_name = Visulth 02:11:06.979 [Lua] Lobby data quick_game = false 02:11:06.979 [Lua] Lobby data country_code = CA 02:11:06.979 [Lua] Lobby data matchmaking = false 02:11:06.979 [Lua] Lobby data power_level = 0 02:11:06.979 [Lua] Lobby data mission_id = inn_level 02:11:06.979 [Lua] Lobby data mechanism = adventure 02:11:06.979 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:06.979 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:06.979 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:06.979 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:06.979 [Lua] Lobby data eac_authorized = true 02:11:06.979 [Lua] Set lobby end. 02:11:06.979 [Lua] [PartyManager] Leader is set to 110000101e55044 02:11:06.979 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:11:06.979 [Lua] Set lobby begin: 02:11:06.979 [Lua] Lobby data twitch_enabled = false 02:11:06.980 [Lua] Lobby data selected_mission_id = inn_level 02:11:06.980 [Lua] Lobby data num_players = 4 02:11:06.980 [Lua] Lobby data difficulty_tweak = 0 02:11:06.980 [Lua] Lobby data host = 110000101e55044 02:11:06.980 [Lua] Lobby data matchmaking_type = 3 02:11:06.980 [Lua] Lobby data is_private = false 02:11:06.980 [Lua] Lobby data match_started = true 02:11:06.980 [Lua] Lobby data difficulty = normal 02:11:06.980 [Lua] Lobby data player_slot_1 = 0:0 02:11:06.980 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:06.980 [Lua] Lobby data unique_server_name = Visulth 02:11:06.980 [Lua] Lobby data quick_game = false 02:11:06.980 [Lua] Lobby data country_code = CA 02:11:06.980 [Lua] Lobby data matchmaking = false 02:11:06.980 [Lua] Lobby data power_level = 835 02:11:06.980 [Lua] Lobby data mission_id = inn_level 02:11:06.980 [Lua] Lobby data mechanism = adventure 02:11:06.980 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:06.980 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:06.980 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:06.980 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:06.980 [Lua] Lobby data eac_authorized = true 02:11:06.980 [Lua] Set lobby end. 02:11:06.981 [Flow] complete_skittergate_legend true 02:11:06.981 [Flow] complete_all_helmgart_levels_recruit true 02:11:06.984 [Flow] WitchHunterLevel:35 02:11:06.984 [Flow] LeaderYes 02:11:06.984 [Flow] ALL PC XP:304250 02:11:06.984 [Flow] Has "bogenhafen" DLC:true 02:11:06.984 [Flow] WH XP:60850 02:11:06.984 [Flow] Number of crafted items:6428 02:11:06.984 [Flow] Has "pre_order" DLC:true 02:11:06.984 [Flow] Sum of Powe Levels:1500 02:11:06.984 [Flow] lodestone diff 1:false 02:11:06.984 [Flow] magnus and forest activated 02:11:06.984 [Flow] magnus and forest activated 02:11:06.984 [Flow] cemetery and forest activated 02:11:06.984 [Flow] magnus and cemetery 02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:11:06.984 [Flow] ALL RUNES ACTIVATED 02:11:06.984 [Flow] magnus and forest activated 02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:11:06.984 [Flow] ALL RUNES ACTIVATED 02:11:06.984 [Flow] cemetery and forest activated 02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:11:06.984 [Flow] ALL RUNES ACTIVATED 02:11:06.984 [Flow] magnus and forest activated 02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:11:06.984 [Flow] ALL RUNES ACTIVATED 02:11:06.985 [Flow] magnus and cemetery 02:11:06.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:11:06.985 [Flow] ALL RUNES ACTIVATED 02:11:06.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:11:06.988 [Lua] CurrentConflictSettings inn_level 02:11:06.988 [Lua] [ConflictDirector] conflict_director is ai_ready 02:11:06.988 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:11:06.988 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:11:06.990 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:11:06.990 [Lua] Forming navigation groups in one frame 02:11:06.990 [Lua] Forming navigation groups 02:11:07.025 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481 02:11:07.026 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999994979589 02:11:07.026 [Lua] number of nav groups: 42 02:11:07.027 [Lua] number of refined nav groups : 23 02:11:07.030 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 02:11:07.030 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:11:07.030 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 02:11:07.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:11:07.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:11:07.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:11:07.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:11:07.035 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 02:11:07.035 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:11:07.035 [Lua] [Managers] Calling function on all managers: 02:11:07.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:11:07.071 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:11:07.071 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:11:07.071 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame 02:11:07.071 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync 02:11:07.071 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:11:07.071 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:11:07.071 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:11:07.071 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:11:07.354 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:11:07.358 [Lua] Breedfreezer (server) starting a hot join sync 02:11:07.358 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7 02:11:07.362 [Lua] Breedfreezer (server) starting a hot join sync 02:11:07.362 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:11:07.366 [Lua] Breedfreezer (server) starting a hot join sync 02:11:07.367 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:11:07.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 02:11:07.367 [Lua] RemotePlayer:create_game_object( ) 26 02:11:07.394 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:11:07.394 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:11:07.394 [Lua] PlayerManager:add_remote_player 1100001021cf7c7 02:11:07.394 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 02:11:07.394 [Lua] RemotePlayer:create_game_object( ) 27 02:11:07.416 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync 02:11:07.416 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers 02:11:07.416 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:11:07.416 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:11:07.416 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:11:07.416 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 02:11:07.416 [Lua] RemotePlayer:create_game_object( ) 28 02:11:07.441 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:11:07.441 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:11:07.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:11:07.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:11:07.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:11:07.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:11:07.450 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:11:07.450 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:11:07.450 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers 02:11:07.450 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame 02:11:07.450 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:11:07.450 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:11:07.450 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:11:07.450 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:11:07.459 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4259, -0.518436, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 02:11:07.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:07.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:07.464 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:11:07.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b138b60 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b138b60 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f4295f0 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f4295f0 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b238a50 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b238a50 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12594e50 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12594e50 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f429530 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f429530 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b138d50 02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b138d50 02:11:07.505 [Lua] Players are leaving the safe zone 02:11:07.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 02:11:07.546 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:11:07.546 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:11:07.546 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:11:07.547 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:11:07.547 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:11:07.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 02:11:07.549 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:11:07.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:07.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 02:11:07.598 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:11:07.598 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1 02:11:07.598 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:11:07.598 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 02:11:07.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 02:11:07.601 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 02:11:07.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:07.602 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 02:11:07.602 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:11:07.602 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:11:07.602 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:11:07.603 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:11:07.603 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:11:07.604 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 02:11:07.604 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:11:07.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:07.936 [Lua] StateInGameRunning:_game_actually_starts() 02:11:07.936 [Lua] ################################################################################################################# 02:11:07.936 [Lua] [Loading Time]: 00:01:08 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:11:07.936 [Lua] ################################################################################################################# 02:11:07.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 118 02:11:07.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 118 02:11:08.174 [Flow] DISABLE 02:11:08.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:11:08.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 02:11:08.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:11:08.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:11:08.318 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 118 02:11:08.318 [Lua] Commit load time data 02:11:08.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 02:11:08.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 02:11:09.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:11:09.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:11:09.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:11:09.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 02:11:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 02:11:09.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 02:11:09.904 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:11:09.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:11:10.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:11:10.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:11:10.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:11:10.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:11:10.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:11:10.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:11:10.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:11:10.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:11:11.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:11:11.107 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:11:11.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:11:11.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:11:11.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:11:11.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:11:11.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:11:11.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:11:11.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:11:11.894 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:11:11.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:11:11.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:11:12.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:11:12.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:11:12.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:11:12.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:11:12.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:11:12.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:11:12.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:11:12.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:11:12.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:11:12.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:11:12.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:11:12.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:11:12.245 [Lua] PlayFabMirrorBase:_commit_internal 36 02:11:12.245 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:11:12.250 [Lua] generate_backend_stats 110000101e55044:1 02:11:12.288 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:11:12.288 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:11:12.294 [Lua] commit result success 36 02:11:12.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 119 02:11:12.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 119 02:11:12.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:11:12.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:11:12.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:11:12.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:11:12.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 119 02:11:12.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:11:12.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:11:12.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 02:11:12.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:11:12.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:11:12.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:11:12.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 02:11:12.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:11:12.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:11:12.978 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:11:12.978 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 02:11:12.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:11:13.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:11:13.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:11:13.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:11:13.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:11:13.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:11:13.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:11:13.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:11:13.217 [Lua] [IngameUI] menu view on_enter start_game_view 02:11:13.222 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10076ae0 02:11:13.222 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:11:13.225 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:11:13.225 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:11:13.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:11:13.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:11:14.179 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:11:14.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:11:14.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:11:14.180 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:11:14.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:11:14.977 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 02:11:14.977 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:11:14.977 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:11:14.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:11:14.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:11:16.252 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:11:16.252 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:11:16.252 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:11:16.253 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:11:16.253 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:11:17.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:11:17.877 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:11:17.898 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 02:11:17.898 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:11:17.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:11:17.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:11:17.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:11:17.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:11:17.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:11:17.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:11:17.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:11:17.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:11:18.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:11:18.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:11:18.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:11:18.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:11:18.091 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 02:11:18.091 [Lua] ............................................................................................................ 02:11:18.091 [Lua] ............................................................................................................ 02:11:18.091 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 02:11:18.091 [Lua] ............................................................................................................ 02:11:18.091 [Lua] ............................................................................................................ 02:11:18.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:11:18.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:11:18.188 [Lua] [IngameUI] menu view on_exit start_game_view 02:11:18.188 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:11:18.189 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:11:18.189 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:11:18.189 [Save] Saving `save_data` 02:11:18.189 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:11:18.195 [Save] Save done 02:11:18.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10076ae0 02:11:18.205 [Lua] [Matchmaking] Cancelling matchmaking 02:11:18.205 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:11:18.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:11:18.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:11:19.515 [Lua] [IngameUI] menu view on_enter hero_view 02:11:19.523 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050 02:11:19.523 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:11:20.637 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:11:20.637 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:11:20.641 [Lua] Set lobby begin: 02:11:20.641 [Lua] Lobby data twitch_enabled = false 02:11:20.642 [Lua] Lobby data selected_mission_id = inn_level 02:11:20.642 [Lua] Lobby data num_players = 4 02:11:20.642 [Lua] Lobby data difficulty_tweak = 0 02:11:20.642 [Lua] Lobby data host = 110000101e55044 02:11:20.642 [Lua] Lobby data matchmaking_type = 3 02:11:20.642 [Lua] Lobby data is_private = false 02:11:20.642 [Lua] Lobby data match_started = true 02:11:20.642 [Lua] Lobby data difficulty = cataclysm 02:11:20.643 [Lua] Lobby data player_slot_1 = 0:0 02:11:20.643 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:20.643 [Lua] Lobby data unique_server_name = Visulth 02:11:20.643 [Lua] Lobby data quick_game = false 02:11:20.643 [Lua] Lobby data country_code = CA 02:11:20.643 [Lua] Lobby data matchmaking = false 02:11:20.643 [Lua] Lobby data power_level = 835 02:11:20.643 [Lua] Lobby data mission_id = inn_level 02:11:20.643 [Lua] Lobby data mechanism = adventure 02:11:20.643 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:20.643 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:20.643 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:20.643 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:20.643 [Lua] Lobby data eac_authorized = true 02:11:20.643 [Lua] Set lobby end. 02:11:20.643 [Lua] [PartyManager] Leader is set to 110000101e55044 02:11:20.644 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 02:11:20.644 [Lua] Set lobby begin: 02:11:20.644 [Lua] Lobby data twitch_enabled = false 02:11:20.644 [Lua] Lobby data selected_mission_id = inn_level 02:11:20.644 [Lua] Lobby data num_players = 4 02:11:20.644 [Lua] Lobby data difficulty_tweak = 0 02:11:20.644 [Lua] Lobby data host = 110000101e55044 02:11:20.644 [Lua] Lobby data matchmaking_type = 1 02:11:20.644 [Lua] Lobby data is_private = false 02:11:20.644 [Lua] Lobby data match_started = true 02:11:20.644 [Lua] Lobby data difficulty = cataclysm 02:11:20.644 [Lua] Lobby data player_slot_1 = 0:0 02:11:20.644 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:20.644 [Lua] Lobby data unique_server_name = Visulth 02:11:20.644 [Lua] Lobby data quick_game = true 02:11:20.644 [Lua] Lobby data country_code = CA 02:11:20.644 [Lua] Lobby data matchmaking = true 02:11:20.644 [Lua] Lobby data power_level = 835 02:11:20.644 [Lua] Lobby data mission_id = inn_level 02:11:20.644 [Lua] Lobby data mechanism = adventure 02:11:20.644 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:20.644 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:20.644 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:20.644 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:20.644 [Lua] Lobby data eac_authorized = true 02:11:20.644 [Lua] Set lobby end. 02:11:20.644 [Lua] Set lobby begin: 02:11:20.644 [Lua] Lobby data twitch_enabled = false 02:11:20.644 [Lua] Lobby data selected_mission_id = inn_level 02:11:20.644 [Lua] Lobby data num_players = 4 02:11:20.644 [Lua] Lobby data difficulty_tweak = 0 02:11:20.644 [Lua] Lobby data host = 110000101e55044 02:11:20.645 [Lua] Lobby data matchmaking_type = 1 02:11:20.645 [Lua] Lobby data is_private = false 02:11:20.645 [Lua] Lobby data match_started = true 02:11:20.645 [Lua] Lobby data difficulty = cataclysm 02:11:20.645 [Lua] Lobby data player_slot_1 = 0:0 02:11:20.645 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:11:20.645 [Lua] Lobby data unique_server_name = Visulth 02:11:20.645 [Lua] Lobby data quick_game = true 02:11:20.645 [Lua] Lobby data country_code = CA 02:11:20.645 [Lua] Lobby data matchmaking = true 02:11:20.645 [Lua] Lobby data power_level = 835 02:11:20.645 [Lua] Lobby data mission_id = inn_level 02:11:20.645 [Lua] Lobby data mechanism = adventure 02:11:20.645 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:11:20.645 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:11:20.645 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:11:20.645 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:11:20.645 [Lua] Lobby data eac_authorized = true 02:11:20.645 [Lua] Set lobby end. 02:11:20.645 [Lua] [ChatManager][1]System: Starting hosted game... 02:11:20.646 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:11:20.646 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:11:23.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 120 02:11:23.088 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 120 16 02:11:23.193 [Lua] [PlayFabRequestQueue] EAC Enabled! 120 02:11:23.193 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 120 02:11:23.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 120 02:11:23.725 [Save] Saving `save_data` 02:11:23.727 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 121 02:11:23.730 [Save] Save done 02:11:23.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 121 02:11:23.743 [Lua] min_height 91.160001754760742 02:11:23.827 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 121 02:11:28.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 122 02:11:28.175 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 122 17 02:11:28.286 [Lua] [PlayFabRequestQueue] EAC Enabled! 122 02:11:28.286 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 122 02:11:28.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 122 02:11:28.775 [Save] Saving `save_data` 02:11:28.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 123 02:11:28.780 [Save] Save done 02:11:28.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 123 02:11:28.791 [Lua] min_height 91.160001754760742 02:11:28.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 123 02:11:34.049 [Lua] [IngameUI] menu view on_exit hero_view 02:11:34.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050 02:11:34.055 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:11:35.259 [Lua] [IngameUI] menu view on_enter hero_view 02:11:35.268 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050 02:11:35.268 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:11:35.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:11:35.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:11:35.295 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:11:35.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:11:35.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:11:35.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:11:35.832 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:11:35.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:11:35.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:11:35.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:11:35.916 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:11:35.916 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:11:35.919 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:11:35.919 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:11:35.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:11:35.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:11:44.201 [Lua] PlayFabMirrorBase:_commit_internal 37 02:11:44.201 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:11:44.208 [Lua] generate_backend_stats 110000101e55044:1 02:11:44.245 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:11:44.245 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:11:44.257 [Lua] commit result success 37 02:11:44.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 124 02:11:44.273 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 124 02:11:44.361 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 124 02:11:59.559 [Lua] [IngameUI] menu view on_exit hero_view 02:11:59.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050 02:11:59.566 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:11:59.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:11:59.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:12:05.108 [Lua] [IngameUI] menu view on_enter hero_view 02:12:05.117 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050 02:12:05.117 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:12:05.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:12:05.142 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:12:05.144 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:12:05.144 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:12:05.155 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:12:05.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:12:05.622 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:12:05.655 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.655 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:05.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:05.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:07.321 [EACServer] [22:12:07:321][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:12:09.757 [Lua] PlayFabMirrorBase:_commit_internal 38 02:12:09.757 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:12:09.763 [Lua] generate_backend_stats 110000101e55044:1 02:12:09.799 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:12:09.799 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:12:09.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 125 02:12:09.816 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 125 02:12:10.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 125 02:12:10.033 [Lua] commit result success 38 02:12:10.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 126 02:12:10.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 126 02:12:10.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 126 02:12:12.262 [Lua] [IngameUI] menu view on_exit hero_view 02:12:12.268 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050 02:12:12.268 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:12:12.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:12:12.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:12:12.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:12.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:12.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:12.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:12.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:12.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:12.281 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:12:12.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:12:12.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:12:17.475 [Lua] [IngameUI] menu view on_enter hero_view 02:12:17.483 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050 02:12:17.483 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:12:17.505 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:12:17.506 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:12:17.508 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:12:17.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:12:17.517 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:12:17.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:12:17.999 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:12:18.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:12:27.495 [Lua] PlayFabMirrorBase:_commit_internal 39 02:12:27.495 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:12:27.501 [Lua] generate_backend_stats 110000101e55044:1 02:12:27.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:12:27.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:12:27.554 [Lua] commit result success 39 02:12:27.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 127 02:12:27.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 127 02:12:27.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 127 02:13:05.103 [Lua] [IngameUI] menu view on_exit hero_view 02:13:05.111 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050 02:13:05.111 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:13:05.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:13:05.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:13:05.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:05.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:05.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:05.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:05.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:05.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:05.127 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:13:05.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:13:05.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:13:05.510 [Lua] [IngameUI] menu view on_enter hero_view 02:13:05.518 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050 02:13:05.518 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:13:05.542 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:13:05.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:13:05.546 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:13:05.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:13:05.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:13:06.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:13:06.048 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:13:06.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.136 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:13:06.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:13:06.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:13:06.247 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:13:06.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:13:06.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:13:06.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:13:20.164 [Lua] PlayFabMirrorBase:_commit_internal 40 02:13:20.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:13:20.170 [Lua] generate_backend_stats 110000101e55044:1 02:13:20.208 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:13:20.208 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:13:20.223 [Lua] commit result success 40 02:13:20.223 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 128 02:13:20.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 128 02:13:20.334 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 128 02:13:40.774 [Lua] [IngameUI] menu view on_exit hero_view 02:13:40.780 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050 02:13:40.780 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:13:40.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:13:40.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:14:00.836 [Lua] PlayFabMirrorBase:_commit_internal 41 02:14:00.836 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:14:00.844 [Lua] generate_backend_stats 110000101e55044:1 02:14:00.888 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:14:00.888 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:14:00.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 129 02:14:00.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 129 02:14:01.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 129 02:14:01.105 [Lua] commit result success 41 02:14:01.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 130 02:14:01.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 130 02:14:01.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 130 02:14:07.324 [EACServer] [22:14:07:324][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:15:17.813 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:15:17.814 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:15:17.909 [Lua] MatchmakingStateStartGame preferred_level_keys nil 02:15:17.911 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bastion 0 02:15:17.911 [Lua] Set lobby begin: 02:15:17.911 [Lua] Lobby data twitch_enabled = false 02:15:17.911 [Lua] Lobby data selected_mission_id = dlc_bastion 02:15:17.911 [Lua] Lobby data num_players = 4 02:15:17.911 [Lua] Lobby data difficulty_tweak = 0 02:15:17.911 [Lua] Lobby data host = 110000101e55044 02:15:17.911 [Lua] Lobby data matchmaking_type = 2 02:15:17.911 [Lua] Lobby data is_private = false 02:15:17.911 [Lua] Lobby data match_started = true 02:15:17.911 [Lua] Lobby data difficulty = cataclysm 02:15:17.911 [Lua] Lobby data player_slot_1 = 0:0 02:15:17.911 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:15:17.911 [Lua] Lobby data unique_server_name = Visulth 02:15:17.911 [Lua] Lobby data quick_game = true 02:15:17.912 [Lua] Lobby data country_code = CA 02:15:17.912 [Lua] Lobby data matchmaking = true 02:15:17.912 [Lua] Lobby data power_level = 835 02:15:17.912 [Lua] Lobby data mission_id = inn_level 02:15:17.912 [Lua] Lobby data mechanism = adventure 02:15:17.912 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:15:17.912 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:15:17.912 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:15:17.912 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:15:17.912 [Lua] Lobby data eac_authorized = true 02:15:17.912 [Lua] Set lobby end. 02:15:17.912 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:15:17.912 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bastion, mc:adventure, gm:adventure, env:0, seed:7080169, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 02:15:17.912 [Lua] [NetworkServer] Entering post game 02:15:17.912 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:15:17.912 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 02:15:17.912 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame 02:15:17.912 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame 02:15:17.912 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:15:17.912 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 02:15:17.912 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:15:17.912 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 02:15:17.915 [Lua] Complete level triggered. 02:15:17.916 [Lua] [NetworkServer] Entering post game 02:15:17.917 [Save] Saving `save_data` 02:15:17.918 [Lua] gm_event_end_conditions_met false false 02:15:17.919 [Lua] PlayFabMirrorBase:_commit_internal nil 02:15:17.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:15:17.923 [Save] Save done 02:15:17.923 [Save] Saving `save_data` 02:15:17.926 [Lua] generate_backend_stats 110000101e55044:1 02:15:17.927 [Save] Save done 02:15:17.963 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:15:17.963 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:15:17.965 [Save] Saving `save_data` 02:15:17.965 [Lua] TRANSITION nil nil load_next_level 02:15:17.965 [Lua] Transition type "load_next_level", is server: true 02:15:17.965 [Lua] [LevelTransitionHandler] promote_next_level_data 02:15:17.965 [Lua] [GameNetworkManager] Leaving game... 02:15:17.965 [Lua] [GameNetworkManager] Shutting down game session host. 02:15:17.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:15:17.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:15:17.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=251.30 02:15:17.969 [Connection] Packet 70638 chunk for system game_session from 1100001021cf7c7 had no listener 02:15:17.969 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:15:17.969 [Lua] commit result success 42 02:15:17.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 131 02:15:17.971 [Save] Save done 02:15:17.985 [Connection] Packet 70639 chunk for system game_session from 1100001021cf7c7 had no listener 02:15:17.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 131 02:15:18.020 [Connection] Packet 70640 chunk for system game_session from 1100001021cf7c7 had no listener 02:15:18.072 [Lua] ### Sending rpc_level_loaded 02:15:18.072 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 241 02:15:18.072 [Lua] ### Sending rpc_level_loaded 02:15:18.072 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 241 02:15:18.088 [Lua] ### Sending rpc_level_loaded 02:15:18.088 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 241 02:15:18.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 131 02:15:19.202 [Lua] [PlayerSyncData] Game session is not initialized 02:15:19.202 [Lua] [PlayerSyncData] Game session is not initialized 02:15:19.202 [Lua] [PlayerSyncData] Game session is not initialized 02:15:19.202 [Lua] Set lobby begin: 02:15:19.202 [Lua] Lobby data twitch_enabled = false 02:15:19.202 [Lua] Lobby data selected_mission_id = dlc_bastion 02:15:19.202 [Lua] Lobby data num_players = 4 02:15:19.202 [Lua] Lobby data difficulty_tweak = 0 02:15:19.203 [Lua] Lobby data host = 110000101e55044 02:15:19.203 [Lua] Lobby data matchmaking_type = 2 02:15:19.203 [Lua] Lobby data is_private = false 02:15:19.203 [Lua] Lobby data match_started = true 02:15:19.203 [Lua] Lobby data difficulty = cataclysm 02:15:19.203 [Lua] Lobby data player_slot_1 = 0:0 02:15:19.203 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:15:19.203 [Lua] Lobby data unique_server_name = Visulth 02:15:19.203 [Lua] Lobby data quick_game = true 02:15:19.203 [Lua] Lobby data country_code = CA 02:15:19.203 [Lua] Lobby data matchmaking = true 02:15:19.203 [Lua] Lobby data power_level = 0 02:15:19.203 [Lua] Lobby data mission_id = inn_level 02:15:19.203 [Lua] Lobby data mechanism = adventure 02:15:19.203 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:15:19.204 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:15:19.204 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:15:19.204 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:15:19.204 [Lua] Lobby data eac_authorized = true 02:15:19.204 [Lua] Set lobby end. 02:15:20.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:15:20.023 [Lua] [Managers] Calling function on all managers: 02:15:20.023 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:15:20.023 [Lua] Clearing all global lookup lists 02:15:20.023 [Lua] [IngamePlayerListUI] - Destroy 02:15:20.024 [Lua] [GamePadEquipmentUI] - Destroy 02:15:20.024 [Lua] [EquipmentUI] - Destroy 02:15:20.024 [Lua] [GamePadAbilityUI] - Destroy 02:15:20.024 [Lua] [AbilityUI] - Destroy 02:15:20.025 [Lua] [IngameUI] destroy 02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 02:15:20.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3 02:15:20.045 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1 02:15:20.045 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:15:20.045 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:15:20.045 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:15:20.045 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:15:20.126 [Lua] [Managers] Destroying manager group: 02:15:20.133 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:15:20.239 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:15:20.239 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 02:15:20.239 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:15:20.239 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame 02:15:20.239 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading 02:15:20.239 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 02:15:20.239 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:15:20.239 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 02:15:20.239 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:15:20.239 [Lua] [Matchmaking] unregister rpcs 02:15:20.239 [Lua] ############### UNLOADING PACKAGES ############### 02:15:20.239 [Lua] [Managers] Calling function on all managers: 02:15:20.239 [Lua] [Managers] Destroying manager group: 02:15:20.239 [Lua] [Gamestate] Enter state StateLoading 02:15:20.242 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:15:20.242 [Lua] [Matchmaking] register rpcs 02:15:20.242 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 02:15:20.242 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:15:20.242 [Lua] registering RPCs 02:15:20.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:15:20.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:15:20.242 [Lua] Set lobby begin: 02:15:20.242 [Lua] Lobby data twitch_enabled = false 02:15:20.242 [Lua] Lobby data selected_mission_id = dlc_bastion 02:15:20.242 [Lua] Lobby data num_players = 4 02:15:20.242 [Lua] Lobby data difficulty_tweak = 0 02:15:20.242 [Lua] Lobby data host = 110000101e55044 02:15:20.242 [Lua] Lobby data matchmaking_type = 2 02:15:20.242 [Lua] Lobby data is_private = false 02:15:20.242 [Lua] Lobby data match_started = true 02:15:20.242 [Lua] Lobby data difficulty = cataclysm 02:15:20.242 [Lua] Lobby data player_slot_1 = 0:0 02:15:20.242 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:15:20.242 [Lua] Lobby data unique_server_name = Visulth 02:15:20.243 [Lua] Lobby data quick_game = true 02:15:20.243 [Lua] Lobby data country_code = CA 02:15:20.243 [Lua] Lobby data matchmaking = true 02:15:20.243 [Lua] Lobby data power_level = 0 02:15:20.243 [Lua] Lobby data mission_id = dlc_bastion 02:15:20.243 [Lua] Lobby data mechanism = adventure 02:15:20.243 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:15:20.243 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:15:20.243 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:15:20.243 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:15:20.243 [Lua] Lobby data eac_authorized = true 02:15:20.243 [Lua] Set lobby end. 02:15:20.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:15:20.246 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:15:20.246 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7 02:15:20.246 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:15:20.246 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized 02:15:20.247 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bastion 0 02:15:20.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 02:15:20.249 [Umbra] Unload tome 02:15:20.249 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 02:15:20.350 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 02:15:20.361 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 02:15:20.361 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion, async-read, 02:15:20.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25 02:15:20.504 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25 02:15:20.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion 02:15:20.582 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]' 02:15:24.230 [Lua] ### Sending rpc_level_loaded 02:15:24.230 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 241 02:15:24.230 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded 02:15:24.231 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading 02:15:24.231 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages 02:15:24.248 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages 02:15:24.248 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame 02:15:25.538 [Lua] ### Sending rpc_level_loaded 02:15:25.538 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 241 02:15:25.538 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:15:25.539 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:15:25.539 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:15:25.555 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:15:25.555 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:15:25.939 [Lua] ### Sending rpc_level_loaded 02:15:25.939 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 241 02:15:25.939 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:15:25.940 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:15:25.940 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:15:25.957 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:15:25.957 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:15:30.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion 02:15:30.398 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion 02:15:30.417 [Lua] [LevelTransitionHandler] Level load completed! 02:15:30.417 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 7080169 - use_random_directors: true - conflict_director_name: default 02:15:30.457 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:15:30.457 [Lua] checking dlc's against conflict directors 02:15:30.457 [Lua] number of factions to include 2 02:15:30.457 [Lua] number of factions added 2 02:15:30.457 [Lua] --- --- --- 02:15:30.457 [Lua] Starting... difficulty 'cataclysm' 02:15:30.457 [Lua] These are the starting conflict directors: 02:15:30.457 [Lua] chaos 02:15:30.457 [Lua] default 02:15:30.457 [Lua] --- --- --- 02:15:30.457 [Lua] 02:15:30.457 [Lua] Looking for a new director: 02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 02:15:30.457 [Lua] ->trying director: default 02:15:30.457 [Lua] --> success! 02:15:30.457 [Lua] --> re-used the same breeds 02:15:30.457 [Lua] 02:15:30.457 [Lua] Looking for a new director: 02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 02:15:30.457 [Lua] ->trying director: skaven 02:15:30.457 [Lua] --> success! 02:15:30.457 [Lua] --> re-used the same breeds 02:15:30.457 [Lua] 02:15:30.457 [Lua] Looking for a new director: 02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 02:15:30.457 [Lua] ->trying director: chaos 02:15:30.457 [Lua] --> success! 02:15:30.457 [Lua] --> re-used the same breeds 02:15:30.457 [Lua] 02:15:30.457 [Lua] Looking for a new director: 02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 02:15:30.457 [Lua] ->trying director: default 02:15:30.457 [Lua] --> success! 02:15:30.457 [Lua] --> re-used the same breeds 02:15:30.457 [Lua] 02:15:30.457 [Lua] DONE! Found the following directors: 02:15:30.457 [Lua] default 02:15:30.457 [Lua] skaven 02:15:30.457 [Lua] chaos 02:15:30.457 [Lua] default 02:15:30.457 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 02:15:30.458 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, chaos_dummy_exalted_sorcerer_drachenfels=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_vortex_sorcerer=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 02:15:30.458 [Lua] load_startup_enemy_packages: -------------- 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_spawn 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_troll 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_rat_ogre 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_stormfiend 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] beastmen_minotaur 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_plague_sorcerer 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_corruptor_sorcerer 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_gutter_runner 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_pack_master 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_poison_wind_globadier 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_ratling_gunner 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_warpfire_thrower 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_vortex_sorcerer 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] beastmen_standard_bearer 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_vortex 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] critter_rat 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] critter_pig 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_marauder 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_storm_vermin 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_dummy_exalted_sorcerer_drachenfels 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_warrior 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_storm_vermin_with_shield 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_clan_rat 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_loot_rat 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_slave 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_fanatic 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_marauder_with_shield 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_raider 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] chaos_berzerker 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_clan_rat_with_shield 02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:15:30.458 [Lua] skaven_plague_monk 02:15:30.461 [Lua] ### Sending rpc_level_loaded 02:15:30.461 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 241 02:15:30.461 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:15:30.481 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:15:30.481 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:15:30.496 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:15:30.496 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:15:30.497 [Lua] ### Sending rpc_level_loaded 02:15:30.497 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 241 02:15:30.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:15:30.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:15:30.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:15:31.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:15:31.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:15:31.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:15:31.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:15:31.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:15:31.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:15:31.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:15:31.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:15:31.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:15:31.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:15:31.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:15:31.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:15:32.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:15:32.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:15:32.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:15:32.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:15:32.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:15:32.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:15:32.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:15:32.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:15:32.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:15:32.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:15:32.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:15:32.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:15:33.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:15:33.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:15:33.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:15:33.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:15:33.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:15:33.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:15:33.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:15:33.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:15:33.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:15:33.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:15:33.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:15:33.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:15:34.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:15:34.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:15:34.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:15:34.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:15:34.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:15:34.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:15:34.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:15:34.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:15:34.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:15:34.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:15:34.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:15:34.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:15:34.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:15:34.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:15:34.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:15:34.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:15:34.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:15:34.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 02:15:35.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 02:15:35.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 02:15:35.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:15:35.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:15:35.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:15:35.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:15:35.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:15:35.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:15:35.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:15:36.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:15:36.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:15:36.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:15:36.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:15:36.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:15:36.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:15:36.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:15:36.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:15:36.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:15:37.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:15:37.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:15:37.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:15:37.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:15:37.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:15:37.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:15:37.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:15:37.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:15:37.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:15:37.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:15:37.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:15:37.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:15:38.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:15:38.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:15:38.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:15:38.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:15:38.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:15:38.671 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: adventure 02:15:38.671 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:15:38.671 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_bastion/world 02:15:38.672 [Umbra] Init version: 3.4.15 :: 16 threads 02:15:41.657 [Lua] Async level spawning done 02:15:41.657 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:15:42.628 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:15:42.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:15:42.628 [Lua] [Matchmaking] unregister rpcs 02:15:42.628 [Lua] Set lobby begin: 02:15:42.628 [Lua] Lobby data twitch_enabled = false 02:15:42.628 [Lua] Lobby data selected_mission_id = dlc_bastion 02:15:42.628 [Lua] Lobby data num_players = 4 02:15:42.628 [Lua] Lobby data difficulty_tweak = 0 02:15:42.628 [Lua] Lobby data host = 110000101e55044 02:15:42.628 [Lua] Lobby data matchmaking_type = 2 02:15:42.628 [Lua] Lobby data is_private = false 02:15:42.628 [Lua] Lobby data match_started = true 02:15:42.628 [Lua] Lobby data difficulty = cataclysm 02:15:42.628 [Lua] Lobby data player_slot_1 = 0:0 02:15:42.628 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:15:42.628 [Lua] Lobby data unique_server_name = Visulth 02:15:42.628 [Lua] Lobby data quick_game = true 02:15:42.628 [Lua] Lobby data country_code = CA 02:15:42.628 [Lua] Lobby data matchmaking = true 02:15:42.628 [Lua] Lobby data power_level = 0 02:15:42.628 [Lua] Lobby data mission_id = dlc_bastion 02:15:42.628 [Lua] Lobby data mechanism = adventure 02:15:42.628 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:15:42.629 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:15:42.629 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:15:42.629 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:15:42.629 [Lua] Lobby data eac_authorized = true 02:15:42.629 [Lua] Set lobby end. 02:15:42.629 [Lua] [Managers] Destroying manager group: 02:15:42.630 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens 02:15:42.630 [Lua] [Gamestate] Enter StateIngame HOST 02:15:42.630 [Lua] [Managers] Calling function on all managers: 02:15:42.630 [Lua] <>level = dlc_bastion<> 02:15:42.630 [Lua] Set lobby begin: 02:15:42.630 [Lua] Lobby data twitch_enabled = false 02:15:42.630 [Lua] Lobby data selected_mission_id = dlc_bastion 02:15:42.631 [Lua] Lobby data num_players = 4 02:15:42.631 [Lua] Lobby data difficulty_tweak = 0 02:15:42.631 [Lua] Lobby data host = 110000101e55044 02:15:42.631 [Lua] Lobby data matchmaking_type = 2 02:15:42.631 [Lua] Lobby data is_private = false 02:15:42.631 [Lua] Lobby data match_started = true 02:15:42.631 [Lua] Lobby data difficulty = cataclysm 02:15:42.631 [Lua] Lobby data player_slot_1 = 0:0 02:15:42.631 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:15:42.631 [Lua] Lobby data unique_server_name = Visulth 02:15:42.631 [Lua] Lobby data quick_game = true 02:15:42.631 [Lua] Lobby data country_code = CA 02:15:42.631 [Lua] Lobby data matchmaking = true 02:15:42.631 [Lua] Lobby data power_level = 0 02:15:42.631 [Lua] Lobby data mission_id = dlc_bastion 02:15:42.631 [Lua] Lobby data mechanism = adventure 02:15:42.631 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:15:42.631 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:15:42.631 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:15:42.631 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:15:42.631 [Lua] Lobby data eac_authorized = true 02:15:42.631 [Lua] Set lobby end. 02:15:42.631 [Lua] [StateIngame] Server ingame 02:15:42.637 [Lua] Set lobby begin: 02:15:42.637 [Lua] Lobby data twitch_enabled = false 02:15:42.637 [Lua] Lobby data selected_mission_id = dlc_bastion 02:15:42.637 [Lua] Lobby data num_players = 4 02:15:42.637 [Lua] Lobby data difficulty_tweak = 0 02:15:42.637 [Lua] Lobby data host = 110000101e55044 02:15:42.637 [Lua] Lobby data matchmaking_type = 2 02:15:42.637 [Lua] Lobby data is_private = false 02:15:42.638 [Lua] Lobby data match_started = true 02:15:42.638 [Lua] Lobby data difficulty = cataclysm 02:15:42.638 [Lua] Lobby data player_slot_1 = 0:0 02:15:42.638 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:15:42.638 [Lua] Lobby data unique_server_name = Visulth 02:15:42.638 [Lua] Lobby data quick_game = true 02:15:42.638 [Lua] Lobby data country_code = CA 02:15:42.638 [Lua] Lobby data matchmaking = true 02:15:42.638 [Lua] Lobby data power_level = 0 02:15:42.638 [Lua] Lobby data mission_id = dlc_bastion 02:15:42.638 [Lua] Lobby data mechanism = adventure 02:15:42.638 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:15:42.638 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:15:42.638 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:15:42.638 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:15:42.638 [Lua] Lobby data eac_authorized = true 02:15:42.638 [Lua] Set lobby end. 02:15:42.638 [Lua] [Matchmaking] register rpcs 02:15:42.638 [Lua] GameNetworkManager:init... creating game session 02:15:42.638 [Lua] Host GameSession.make_game_session_host with session: 02:15:42.638 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:15:42.638 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:15:42.638 [Lua] [GameNetworkManager] self.is_server = true 02:15:42.638 [Network] Setting artificial MTU limit to 65536 02:15:42.658 [Lua] Switching ConflictSettings: to: default 02:15:42.658 [Lua] pacing=default 02:15:42.658 [Lua] roaming=nil 02:15:42.658 [Lua] specials=default 02:15:42.658 [Lua] debug_color=maroon 02:15:42.658 [Lua] contained_breeds=nil 02:15:42.658 [Lua] pack_spawning=default 02:15:42.658 [Lua] disabled=false 02:15:42.658 [Lua] factions=nil 02:15:42.658 [Lua] boss=default 02:15:42.658 [Lua] horde=default 02:15:42.658 [Lua] name=default 02:15:42.658 [Lua] intensity=default 02:15:42.658 [Lua] --- 02:15:42.658 [Lua] [LevelAnalysis] set_random_seed( 7080169) 02:15:42.669 [Lua] [AIInterestPointSystem] Level Seed: 7080169 02:15:42.669 [Lua] 02:15:42.669 [Lua] [entity_system_bag] = table 02:15:42.669 [Lua] [entity_system_bag] = metatable 02:15:42.669 [Lua] [startup_data] = table 02:15:42.669 [Lua] [entity_manager] = table 02:15:42.669 [Lua] [entity_manager] = metatable 02:15:42.669 [Lua] [unit_spawner] = table 02:15:42.669 [Lua] [unit_spawner] = metatable 02:15:42.669 [Lua] [unit_storage] = table 02:15:42.669 [Lua] [unit_storage] = metatable 02:15:42.669 [Lua] [dice_keeper] = table 02:15:42.669 [Lua] [dice_keeper] = metatable 02:15:42.669 [Lua] [is_server] = true (boolean) 02:15:42.670 [Lua] [world] = [World] 02:15:42.670 [Lua] [system_api] = table 02:15:42.670 [Lua] [entity_system] = table 02:15:42.670 [Lua] [entity_system] = metatable 02:15:42.670 [Lua] [network_lobby] = table 02:15:42.670 [Lua] [network_lobby] = metatable 02:15:42.670 [Lua] [profile_synchronizer] = table 02:15:42.670 [Lua] [profile_synchronizer] = metatable 02:15:42.670 [Lua] [level_transition_handler] = table 02:15:42.670 [Lua] [level_transition_handler] = metatable 02:15:42.670 [Lua] [num_local_human_players] = 1 (number) 02:15:42.670 [Lua] [statistics_db] = table 02:15:42.670 [Lua] [statistics_db] = metatable 02:15:42.670 [Lua] [network_server] = table 02:15:42.670 [Lua] [network_server] = metatable 02:15:42.670 [Lua] [input_manager] = table 02:15:42.670 [Lua] [input_manager] = metatable 02:15:42.670 [Lua] [network_clock] = table 02:15:42.670 [Lua] [network_clock] = metatable 02:15:42.670 [Lua] [network_transmit] = table 02:15:42.670 [Lua] [network_transmit] = metatable 02:15:42.670 [Lua] [free_flight_manager] = table 02:15:42.670 [Lua] [free_flight_manager] = metatable 02:15:42.670 [Lua] [network_manager] = table 02:15:42.670 [Lua] [network_manager] = metatable 02:15:42.670 [Lua] [network_event_delegate] = table 02:15:42.670 [Lua] [network_event_delegate] = metatable 02:15:42.670 [Lua] 02:15:42.670 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:15:42.670 [Lua] ignoring extension VersusInteractObjectiveExtension 02:15:42.670 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:15:42.670 [Lua] ignoring extension VersusSocketObjectiveExtension 02:15:42.670 [Lua] ignoring extension VersusTargetObjectiveExtension 02:15:42.670 [Lua] ignoring extension VersusMissionObjectiveExtension 02:15:42.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:15:42.702 [Lua] [AchievementManager] Achievements using the steam platform 02:15:42.703 [Lua] PlayerManager:add_player player_1 02:15:42.798 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:15:42.798 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:15:42.798 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:15:42.799 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.799 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.799 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 02:15:42.801 [Lua] [StateIngame] Level seed: 7080169 02:15:42.854 [Flow] interaction disable 02:15:42.857 [Lua] [LevelAnalysis] set_random_seed( 7080169) 02:15:42.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:15:42.873 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:15:42.874 [Lua] [IngameUI] init 02:15:42.894 [SteamVoipClient] select_out(110000101e55044, off) 02:15:42.894 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:15:42.894 [SteamVoipClient] select_out(110000104e72a6c, off) 02:15:42.894 [SteamVoipClient] select_out(110000105bd392b, off) 02:15:42.899 [Lua] cb_razer_chroma_setup 02:15:42.929 [Save] Saving `save_data` 02:15:42.934 [Save] Save done 02:15:42.945 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000007F03E70; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000007F04740; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000007F03E40; parent_world_position = table: 000000000F43DD70; local_position = table: 000000000F43E040; size = table: 000000000F43E090; node = table: 0000000007F03E70 [3] scenegraph = table: 0000000007F04740; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000007F04740; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000007F04740; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000017D0EBD0 [7] self = table: 0000000017D0EBD0; ingame_ui_context = table: 00000000066D13E0; input_manager = table: 000000001F388BD0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000017D0EBD0 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 00000000066D1410; error_prefix_data = table: 0000000017D0EB90; func = [function] [14] self = table: 00000000066D1410; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000017D0EA40; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 00000000066D1410 [20] self = table: 000000001CE66090; ingame_ui_context = table: 00000000066D13E0 [21] self = table: 000000001CE66090; params = table: 00000000071102C0; viewport_name = "player_1"; input_manager = table: 000000001F388BD0; input_source = table: 000000000F4DC7A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011175680; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095806D0; camera_system = table: 0000000007FAB190; outline_system = table: 00000000061C9990; fade_system = table: 000000001B863570; sound_sector_system = table: 0000000010E2DA30; sound_environment_system = table: 0000000016D0A180; event_manager = table: 0000000009E05720; level_key = "dlc_bastion"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000066D13E0 [22] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true [25] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B20A7C0; menu_widgets = table: 0000000008E24460; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B20A7C0; menu_widgets = table: 0000000008E24460; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016EB7830; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011FF7F50; telemetry_time_view_enter = 0; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007EB0DD0; cutscene_system = table: 000000001B88B6F0; text_popup_ui = table: 000000001B69ACA0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007BF3FA0; ui_top_renderer = table: 000000000EE0D850; camera_manager = table: 0000000018013BA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000066D13E0; views = table: 000000001CA7FF30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011175680; weave_onboarding = table: 000000001E4CD520; popup_handler = table: 000000001B69AAF0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CB18590; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590; [22] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [23] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [24] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [25] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000010278C50; network_server = table: 0000000005A03100; entity_system = table: 000000001107EC60; parent = table: 0000000005334F00; _level_flow_events = table: 00000000071101D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001CE66570; machines = table: 0000000007110290; _quit_game = false; network_clock = table: 000000001C043A40; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000174CF600; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000007DA15A0; network_event_delegate = table: 000000001CB18590; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005DE0970; 02:15:42.947 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001BC46700; node_def = table: 0000000007F04560; k = "offset"; v = table: 0000000007F04620 [2] scenegraph = table: 000000001BC46680; scenegraph_def = table: 0000000009094FD0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000007F04560; parent_name = nil; local_position = table: 000000001BC466B0; node = table: 000000001BC46700 [3] scenegraph_def = table: 0000000009094FD0; scenegraph = table: 000000001BC46680; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000007F04560 [4] self = table: 0000000017D0EBD0 [5] self = table: 0000000017D0EBD0; ingame_ui_context = table: 00000000066D13E0; input_manager = table: 000000001F388BD0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000017D0EBD0 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 00000000066D1410; error_prefix_data = table: 0000000017D0EB90; func = [function] [12] self = table: 00000000066D1410; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000017D0EA40; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 00000000066D1410 [18] self = table: 000000001CE66090; ingame_ui_context = table: 00000000066D13E0 [19] self = table: 000000001CE66090; params = table: 00000000071102C0; viewport_name = "player_1"; input_manager = table: 000000001F388BD0; input_source = table: 000000000F4DC7A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011175680; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095806D0; camera_system = table: 0000000007FAB190; outline_system = table: 00000000061C9990; fade_system = table: 000000001B863570; sound_sector_system = table: 0000000010E2DA30; sound_environment_system = table: 0000000016D0A180; event_manager = table: 0000000009E05720; level_key = "dlc_bastion"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000066D13E0 [20] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true [23] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000001CE66060 [25] self = table: 000000001E428C40; loading_context = table: 0000000005DE0970; is_server = true; assert_on_leak = true; input_manager = table: 000000001F388BD0; level_key = "dlc_bastion"; level_setting = table: 00000000056DEBE0; db = table: 00000000174CF600; world = [World]; network_event_delegate = table: 000000001CB18590; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009E05720; level = [Level]; level_key = "dlc_bastion"; level_seed = 7080169; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_bastion/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000071102C0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000008E24460; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B20A7C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007F04740; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000008E24460; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B20A7C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007F04740; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016EB7830; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011FF7F50; telemetry_time_view_enter = 0; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007EB0DD0; cutscene_system = table: 000000001B88B6F0; text_popup_ui = table: 000000001B69ACA0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007BF3FA0; ui_top_renderer = table: 000000000EE0D850; camera_manager = table: 0000000018013BA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000066D13E0; views = table: 000000001CA7FF30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011175680; weave_onboarding = table: 000000001E4CD520; popup_handler = table: 000000001B69AAF0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CB18590; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590; [20] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [21] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [22] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [23] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000010278C50; network_server = table: 0000000005A03100; entity_system = table: 000000001107EC60; parent = table: 0000000005334F00; _level_flow_events = table: 00000000071101D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001CE66570; machines = table: 0000000007110290; _quit_game = false; network_clock = table: 000000001C043A40; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000174CF600; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000007DA15A0; network_event_delegate = table: 000000001CB18590; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005DE0970; 02:15:42.956 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:15:42.957 [Lua] Set lobby begin: 02:15:42.957 [Lua] Lobby data twitch_enabled = false 02:15:42.957 [Lua] Lobby data selected_mission_id = dlc_bastion 02:15:42.957 [Lua] Lobby data num_players = 4 02:15:42.957 [Lua] Lobby data difficulty_tweak = 0 02:15:42.957 [Lua] Lobby data host = 110000101e55044 02:15:42.957 [Lua] Lobby data matchmaking_type = 2 02:15:42.957 [Lua] Lobby data is_private = false 02:15:42.957 [Lua] Lobby data match_started = true 02:15:42.957 [Lua] Lobby data difficulty = cataclysm 02:15:42.957 [Lua] Lobby data player_slot_1 = 0:0 02:15:42.957 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:15:42.957 [Lua] Lobby data unique_server_name = Visulth 02:15:42.957 [Lua] Lobby data quick_game = true 02:15:42.957 [Lua] Lobby data country_code = CA 02:15:42.957 [Lua] Lobby data matchmaking = true 02:15:42.957 [Lua] Lobby data power_level = 835 02:15:42.957 [Lua] Lobby data mission_id = dlc_bastion 02:15:42.957 [Lua] Lobby data mechanism = adventure 02:15:42.957 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:15:42.958 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:15:42.958 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:15:42.958 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:15:42.958 [Lua] Lobby data eac_authorized = true 02:15:42.958 [Lua] Set lobby end. 02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:15:42.960 [Lua] CurrentConflictSettings default 02:15:42.960 [Lua] [ConflictDirector] conflict_director is ai_ready 02:15:42.963 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:15:42.963 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:15:42.974 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:15:42.974 [Lua] Forming navigation groups in one frame 02:15:42.974 [Lua] Forming navigation groups 02:15:42.995 [Lua] NavigationGroupManager -> calulation time A: 0.019999999998617568 02:15:43.299 [Lua] NavigationGroupManager -> calulation time B: 0.30500000000029104 02:15:43.299 [Lua] number of nav groups: 229 02:15:43.302 [Lua] number of refined nav groups : 158 02:15:43.308 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 02:15:43.309 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.008456671237946 Normalized coefficient: 1.430718262365549 02:15:43.315 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.791478250920774 Normalized coefficient: 1.0648022958097205 02:15:43.319 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.151629138737919 Normalized coefficient: 1.5514751164322063 02:15:43.324 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 7.7146639555692644 Normalized coefficient: 1.5165923062084503 02:15:43.332 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:15:43.332 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:15:43.332 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 02:15:43.332 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 02:15:43.332 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 02:15:43.340 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion 02:15:43.340 [Lua] [LevelAnalysis] This level has a total main-path length of 1349.135 meters. 02:15:43.340 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:15:43.340 [Lua] [LevelAnalysis] 02:15:43.340 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:15:43.340 [Lua] [LevelAnalysis] 02:15:43.340 [Lua] [LevelAnalysis] Terror events added: 02:15:43.340 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:15:43.340 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 02:15:43.340 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 02:15:43.340 [Lua] ----> using boss gizmo! 02:15:43.340 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -186.8 start-travel-dist: 196.8, end-travel-dist: 316.5 spawn_distance 0.0 02:15:43.341 [Lua] Adding main path event: Vector3Box(84.3621, 3.17913, -32.223) boss_event_rat_ogre 45 table: 0000000012D1D4E0 02:15:43.341 [Lua] ----> using boss gizmo! 02:15:43.341 [Lua] [LevelAnalysis] section: 3, start-index: 10, end-index: 16, forbidden-dist: -349.8 start-travel-dist: 856.9, end-travel-dist: 916.2 spawn_distance 497.1 02:15:43.341 [Lua] Adding main path event: Vector3Box(44.3499, 15.4948, 17.588) boss_event_chaos_troll 45 table: 0000000012D1D7D0 02:15:43.341 [Lua] [LevelAnalysis] num_event_places_f: 0.86608972835540776 , num_event_places: 0 , trailing_event_fraction: 0.86608972835540776 , num_events: 1 02:15:43.341 [Lua] [LevelAnalysis] Level path distance: 1349.1345925331116 02:15:43.341 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1349.1345925331116 forbidden_dist: -1249.1345925331116 02:15:43.341 [Lua] [LevelAnalysis] wanted_distance: 136.58170106545873 02:15:43.341 [Lua] [LevelAnalysis] Terror events added: 02:15:43.341 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:15:43.341 [Lua] Adding main path event: Vector3Box(62.1619, 54.9914, -34.3425) rare_event_loot_rat 45 table: 0000000012D1DC60 02:15:43.341 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:15:43.346 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:15:43.349 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 02:15:43.350 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:15:43.353 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:15:43.353 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 02:15:43.353 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:15:43.353 [Lua] [Managers] Calling function on all managers: 02:15:43.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:15:43.372 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:15:43.372 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:15:43.372 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame 02:15:43.372 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync 02:15:43.372 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:15:43.372 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:15:43.372 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:15:43.372 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:15:43.747 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:15:43.750 [Lua] Breedfreezer (server) starting a hot join sync 02:15:43.750 [Lua] packing 0 units of breed chaos_marauder 02:15:43.750 [Lua] packing 0 units of breed skaven_clan_rat 02:15:43.750 [Lua] packing 0 units of breed skaven_storm_vermin 02:15:43.750 [Lua] packing 0 units of breed skaven_slave 02:15:43.750 [Lua] packing 0 units of breed chaos_fanatic 02:15:43.750 [Lua] packing 0 units of breed chaos_raider 02:15:43.750 [Lua] packing 0 units of breed chaos_warrior 02:15:43.750 [Lua] packing 0 units of breed chaos_berzerker 02:15:43.750 [Lua] packing 0 units of breed skaven_plague_monk 02:15:43.750 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:15:43.750 [Lua] 02:15:43.750 [Lua] [1] = 1 (number) 02:15:43.750 [Lua] [2] = 0 (number) 02:15:43.750 [Lua] [3] = 1 (number) 02:15:43.750 [Lua] [4] = 0 (number) 02:15:43.750 [Lua] [5] = 1 (number) 02:15:43.750 [Lua] [6] = 0 (number) 02:15:43.750 [Lua] [7] = 1 (number) 02:15:43.750 [Lua] [8] = 0 (number) 02:15:43.750 [Lua] [9] = 1 (number) 02:15:43.750 [Lua] [10] = 0 (number) 02:15:43.750 [Lua] [11] = 1 (number) 02:15:43.750 [Lua] [12] = 0 (number) 02:15:43.750 [Lua] [13] = 1 (number) 02:15:43.750 [Lua] [14] = 0 (number) 02:15:43.750 [Lua] [15] = 1 (number) 02:15:43.750 [Lua] [16] = 0 (number) 02:15:43.750 [Lua] [17] = 1 (number) 02:15:43.750 [Lua] [18] = 0 (number) 02:15:43.750 [Lua] 02:15:43.750 [Lua] 02:15:43.750 [Lua] 02:15:43.750 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7 02:15:43.753 [Lua] Breedfreezer (server) starting a hot join sync 02:15:43.753 [Lua] packing 0 units of breed chaos_marauder 02:15:43.753 [Lua] packing 0 units of breed skaven_clan_rat 02:15:43.753 [Lua] packing 0 units of breed skaven_storm_vermin 02:15:43.753 [Lua] packing 0 units of breed skaven_slave 02:15:43.753 [Lua] packing 0 units of breed chaos_fanatic 02:15:43.753 [Lua] packing 0 units of breed chaos_raider 02:15:43.753 [Lua] packing 0 units of breed chaos_warrior 02:15:43.753 [Lua] packing 0 units of breed chaos_berzerker 02:15:43.753 [Lua] packing 0 units of breed skaven_plague_monk 02:15:43.753 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:15:43.753 [Lua] 02:15:43.753 [Lua] [1] = 1 (number) 02:15:43.753 [Lua] [2] = 0 (number) 02:15:43.753 [Lua] [3] = 1 (number) 02:15:43.753 [Lua] [4] = 0 (number) 02:15:43.753 [Lua] [5] = 1 (number) 02:15:43.753 [Lua] [6] = 0 (number) 02:15:43.753 [Lua] [7] = 1 (number) 02:15:43.753 [Lua] [8] = 0 (number) 02:15:43.753 [Lua] [9] = 1 (number) 02:15:43.753 [Lua] [10] = 0 (number) 02:15:43.753 [Lua] [11] = 1 (number) 02:15:43.753 [Lua] [12] = 0 (number) 02:15:43.753 [Lua] [13] = 1 (number) 02:15:43.753 [Lua] [14] = 0 (number) 02:15:43.753 [Lua] [15] = 1 (number) 02:15:43.753 [Lua] [16] = 0 (number) 02:15:43.753 [Lua] [17] = 1 (number) 02:15:43.753 [Lua] [18] = 0 (number) 02:15:43.753 [Lua] 02:15:43.753 [Lua] 02:15:43.753 [Lua] 02:15:43.753 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:15:43.757 [Lua] Breedfreezer (server) starting a hot join sync 02:15:43.757 [Lua] packing 0 units of breed chaos_marauder 02:15:43.757 [Lua] packing 0 units of breed skaven_clan_rat 02:15:43.757 [Lua] packing 0 units of breed skaven_storm_vermin 02:15:43.757 [Lua] packing 0 units of breed skaven_slave 02:15:43.757 [Lua] packing 0 units of breed chaos_fanatic 02:15:43.757 [Lua] packing 0 units of breed chaos_raider 02:15:43.757 [Lua] packing 0 units of breed chaos_warrior 02:15:43.757 [Lua] packing 0 units of breed chaos_berzerker 02:15:43.757 [Lua] packing 0 units of breed skaven_plague_monk 02:15:43.757 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:15:43.757 [Lua] 02:15:43.757 [Lua] [1] = 1 (number) 02:15:43.757 [Lua] [2] = 0 (number) 02:15:43.757 [Lua] [3] = 1 (number) 02:15:43.757 [Lua] [4] = 0 (number) 02:15:43.757 [Lua] [5] = 1 (number) 02:15:43.757 [Lua] [6] = 0 (number) 02:15:43.757 [Lua] [7] = 1 (number) 02:15:43.757 [Lua] [8] = 0 (number) 02:15:43.757 [Lua] [9] = 1 (number) 02:15:43.757 [Lua] [10] = 0 (number) 02:15:43.757 [Lua] [11] = 1 (number) 02:15:43.757 [Lua] [12] = 0 (number) 02:15:43.757 [Lua] [13] = 1 (number) 02:15:43.757 [Lua] [14] = 0 (number) 02:15:43.757 [Lua] [15] = 1 (number) 02:15:43.757 [Lua] [16] = 0 (number) 02:15:43.757 [Lua] [17] = 1 (number) 02:15:43.757 [Lua] [18] = 0 (number) 02:15:43.757 [Lua] 02:15:43.757 [Lua] 02:15:43.757 [Lua] 02:15:43.766 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:15:43.766 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 02:15:43.766 [Lua] RemotePlayer:create_game_object( ) 39 02:15:43.795 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:15:43.795 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:15:43.795 [Lua] PlayerManager:add_remote_player 1100001021cf7c7 02:15:43.795 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 02:15:43.795 [Lua] RemotePlayer:create_game_object( ) 40 02:15:43.818 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync 02:15:43.818 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers 02:15:43.818 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:15:43.818 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:15:43.818 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:15:43.818 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 02:15:43.818 [Lua] RemotePlayer:create_game_object( ) 41 02:15:43.839 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:15:43.839 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:15:43.850 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:15:43.850 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:15:43.850 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers 02:15:43.850 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame 02:15:43.850 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:15:43.850 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:15:43.850 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:15:43.850 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:15:43.860 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9921, 125.334, 9.53), Vector4(0.0165789, -0.0135514, 0.774082, -0.632724)) 02:15:43.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:15:43.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:15:43.865 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:15:43.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09160f70 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09160f70 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07df0820 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07df0820 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1323ef90 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1323ef90 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09160990 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09160990 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07df0b60 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07df0b60 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09160910 02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09160910 02:15:43.962 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:15:43.962 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:15:43.962 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:15:43.962 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:15:43.962 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:15:43.964 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 02:15:43.964 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:15:43.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:15:43.980 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:15:43.980 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1 02:15:43.980 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:15:43.980 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 02:15:43.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 02:15:43.981 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 02:15:43.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:15:44.238 [Lua] StateInGameRunning:_game_actually_starts() 02:15:44.238 [Lua] ################################################################################################################# 02:15:44.238 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:15:44.238 [Lua] ################################################################################################################# 02:15:44.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 132 02:15:44.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 132 02:15:44.357 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 132 02:15:44.357 [Lua] Commit load time data 02:15:44.387 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:15:44.387 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:15:44.387 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:15:44.387 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:15:44.387 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:15:44.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 02:15:44.389 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:15:44.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:16:07.327 [EACServer] [22:16:07:327][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:16:08.788 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:16:08.806 [Lua] Spline already found! 02:16:08.841 [Lua] Init group template: spline_patrol 02:16:12.794 [Lua] Players are leaving the safe zone 02:16:13.583 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:16:13.601 [Lua] Spline already found! 02:16:13.641 [Lua] Init group template: spline_patrol 02:16:18.297 [Lua] 1 02:16:18.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:16:18.487 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:18.977 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:21.370 [Lua] main path terror event triggered: rare_event_loot_rat 02:16:21.370 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 02:16:22.893 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:16:22.893 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:16:22.914 [Lua] Spline already found! 02:16:22.921 [Lua] Spline already found! 02:16:23.032 [Lua] Init group template: spline_patrol 02:16:23.119 [Lua] Init group template: spline_patrol 02:16:25.716 [Lua] 1 02:16:26.915 [Lua] 1 02:16:32.088 [Lua] 1 02:16:36.044 [Lua] Switching ConflictSettings: to: chaos 02:16:36.044 [Lua] pacing=chaos 02:16:36.044 [Lua] roaming=nil 02:16:36.044 [Lua] specials=chaos 02:16:36.044 [Lua] debug_color=purple 02:16:36.044 [Lua] contained_breeds=nil 02:16:36.044 [Lua] pack_spawning=chaos 02:16:36.044 [Lua] disabled=false 02:16:36.044 [Lua] factions=nil 02:16:36.044 [Lua] boss=chaos 02:16:36.044 [Lua] horde=chaos 02:16:36.044 [Lua] name=chaos 02:16:36.044 [Lua] intensity=default 02:16:36.044 [Lua] --- 02:16:37.196 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:16:37.208 [Lua] Spline already found! 02:16:37.264 [Lua] Init group template: spline_patrol 02:16:37.552 [Lua] 1 02:16:40.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:16:44.769 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:45.579 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:46.328 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:47.144 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:16:48.127 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:16:48.146 [Lua] Spline already found! 02:16:48.200 [Lua] Init group template: spline_patrol 02:16:52.114 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 02:16:53.498 [Lua] Switching ConflictSettings: to: skaven 02:16:53.498 [Lua] pacing=default 02:16:53.498 [Lua] roaming=nil 02:16:53.498 [Lua] specials=skaven 02:16:53.498 [Lua] debug_color=orange 02:16:53.498 [Lua] contained_breeds=nil 02:16:53.498 [Lua] pack_spawning=skaven 02:16:53.498 [Lua] disabled=false 02:16:53.498 [Lua] factions=nil 02:16:53.498 [Lua] boss=skaven 02:16:53.498 [Lua] horde=default 02:16:53.498 [Lua] name=skaven 02:16:53.498 [Lua] intensity=default 02:16:53.498 [Lua] --- 02:16:53.717 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 02:16:54.931 [Lua] Switching ConflictSettings: to: chaos 02:16:54.931 [Lua] pacing=chaos 02:16:54.931 [Lua] roaming=nil 02:16:54.931 [Lua] specials=chaos 02:16:54.931 [Lua] debug_color=purple 02:16:54.931 [Lua] contained_breeds=nil 02:16:54.931 [Lua] pack_spawning=chaos 02:16:54.931 [Lua] disabled=false 02:16:54.931 [Lua] factions=nil 02:16:54.931 [Lua] boss=chaos 02:16:54.931 [Lua] horde=chaos 02:16:54.931 [Lua] name=chaos 02:16:54.931 [Lua] intensity=default 02:16:54.931 [Lua] --- 02:16:55.281 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 02:16:55.380 [Lua] Switching ConflictSettings: to: skaven 02:16:55.380 [Lua] pacing=default 02:16:55.380 [Lua] roaming=nil 02:16:55.380 [Lua] specials=skaven 02:16:55.380 [Lua] debug_color=orange 02:16:55.380 [Lua] contained_breeds=nil 02:16:55.380 [Lua] pack_spawning=skaven 02:16:55.380 [Lua] disabled=false 02:16:55.380 [Lua] factions=nil 02:16:55.380 [Lua] boss=skaven 02:16:55.380 [Lua] horde=default 02:16:55.380 [Lua] name=skaven 02:16:55.380 [Lua] intensity=default 02:16:55.380 [Lua] --- 02:16:57.043 [Lua] 1 02:16:58.250 [Lua] 1 02:17:15.873 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:17:15.873 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:17:21.391 [Lua] 1 02:17:22.248 [Lua] 1 02:17:26.877 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:27.367 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:17:42.653 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:44.286 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:17:44.500 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:45.185 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:17:55.747 [Lua] 1 02:17:56.572 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:17:56.586 [Lua] Spline already found! 02:17:56.642 [Lua] Init group template: spline_patrol 02:18:06.397 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:18:06.418 [Lua] Spline already found! 02:18:06.466 [Lua] Init group template: spline_patrol 02:18:07.330 [EACServer] [22:18:07:330][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:18:07.872 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 02:18:12.572 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:13.132 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:14.318 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 02:18:14.318 [Lua] Time for new HOOORDE! multi_first_wave 02:18:14.318 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 02:18:14.318 [Lua] horde requested: vector_blob 02:18:14.318 [Lua] wants to spawn ahead within distance: 60 02:18:14.318 [Lua] horde crated with id 9 of type vector_blob 02:18:14.318 [Lua] managed to spawn 65/65 horde enemies 02:18:14.318 [Lua] vector blob horde has started 02:18:14.406 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:15.452 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:15.703 [Lua] Init group template: horde 02:18:19.960 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:20.624 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:20.748 [Lua] 2 02:18:20.748 [Lua] 3 02:18:25.428 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:25.534 [Lua] 2 02:18:25.535 [Lua] 3 02:18:25.535 [Lua] 4 02:18:26.332 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:27.266 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:27.863 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:28.194 [Lua] 1 02:18:30.277 [Lua] 1 02:18:30.867 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:31.512 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:18:31.759 [Lua] 4 02:18:31.759 [Lua] 3 02:18:31.759 [Lua] 2 02:18:31.759 [Lua] 1 02:18:32.747 [Lua] 1 02:18:34.484 [Lua] 2 02:18:35.106 [Lua] 1 02:18:35.254 [Lua] 1 02:18:36.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:18:36.349 [Lua] 1 02:18:37.414 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:18:37.414 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:18:37.414 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 02:18:37.414 [Lua] horde requested: vector_blob 02:18:37.414 [Lua] wants to spawn behind within distance: 60 02:18:37.414 [Lua] horde crated with id 10 of type vector_blob 02:18:37.414 [Lua] managed to spawn 62/62 horde enemies 02:18:37.414 [Lua] vector blob horde has started 02:18:37.500 [Lua] 1 02:18:37.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:18:38.500 [Lua] 2 02:18:38.500 [Lua] 3 02:18:39.225 [Lua] 2 02:18:39.226 [Lua] 1 02:18:39.261 [Lua] 2 02:18:39.261 [Lua] 1 02:18:39.261 [Lua] 1 02:18:39.268 [Lua] Init group template: horde 02:18:39.297 [Lua] 1 02:18:39.297 [Lua] 2 02:18:39.298 [Lua] 1 02:18:39.298 [Lua] 1 02:18:39.986 [Lua] 3 02:18:39.986 [Lua] 1 02:18:39.986 [Lua] 2 02:18:40.105 [Lua] 1 02:18:40.105 [Lua] 2 02:18:40.105 [Lua] 3 02:18:40.137 [Lua] 1 02:18:40.138 [Lua] 1 02:18:40.138 [Lua] 2 02:18:40.138 [Lua] 3 02:18:40.734 [Lua] 2 02:18:40.735 [Lua] 1 02:18:41.014 [Lua] 1 02:18:41.737 [Lua] 1 02:18:41.953 [Lua] 2 02:18:41.985 [Lua] 3 02:18:42.755 [Lua] Destroying unit since outside mesh or world 02:18:43.055 [Lua] 1 02:18:45.728 [Lua] 2 02:18:45.728 [Lua] 1 02:18:49.143 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 81 action: nil 02:18:49.626 [Lua] 1 02:18:50.966 [Lua] Horde killed: ? 02:18:51.403 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 76 action: follow 02:18:51.403 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 52 size: 75 action: follow 02:18:51.426 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 74 action: follow 02:18:51.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 73 action: follow 02:18:51.771 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 72 action: follow 02:18:51.771 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 71 size: 71 action: follow 02:18:51.896 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 70 action: nil 02:18:52.017 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 69 action: follow 02:18:52.359 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 68 action: nil 02:18:52.415 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die 02:18:52.492 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 67 action: follow 02:18:52.492 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 66 action: follow 02:18:52.714 [Lua] HORDE: Pushing horde in time; too many units out 65 02:18:53.588 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die 02:18:54.420 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 63 size: 64 action: follow 02:18:54.563 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 63 action: follow 02:18:54.599 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 62 action: follow 02:18:54.599 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 61 action: nil 02:18:54.822 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 9 size: 60 action: follow 02:18:55.000 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 58 action: follow 02:18:55.020 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 57 action: follow 02:18:55.121 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 41 size: 56 action: follow 02:18:55.121 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 55 action: follow 02:18:55.574 [Lua] 2 02:18:55.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 53 action: follow 02:18:56.428 [Lua] 3 02:18:56.429 [Lua] 4 02:18:57.733 [Lua] HORDE: last wave, reset to standard horde delay 02:18:57.733 [Lua] Time for new HOOORDE! multi_last_wave 02:18:57.733 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 02:18:57.733 [Lua] horde requested: vector_blob 02:18:57.733 [Lua] wants to spawn behind within distance: 60 02:18:57.733 [Lua] horde crated with id 11 of type vector_blob 02:18:57.733 [Lua] managed to spawn 60/60 horde enemies 02:18:57.733 [Lua] vector blob horde has started 02:18:59.043 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:59.375 [Lua] Init group template: horde 02:19:00.152 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:00.935 [Lua] 2 02:19:08.607 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 92 action: follow 02:19:09.001 [Lua] 1 02:19:11.035 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:11.573 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:11.703 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:12.296 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:12.478 [Lua] 1 02:19:15.630 [Lua] 2 02:19:15.992 [Lua] 2 02:19:17.379 [Lua] 1 02:19:18.008 [Lua] 1 02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:19.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:19.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:19.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:19.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:19.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:19.692 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:19.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:19.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:20.375 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:20.608 [Lua] 1 02:19:20.662 [Lua] 1 02:19:20.662 [Lua] 1 02:19:20.833 [Lua] 1 02:19:22.791 [Lua] 1 02:19:22.791 [Lua] 3 02:19:23.142 [Lua] 2 02:19:23.937 [Lua] 2 02:19:25.035 [Lua] 1 02:19:25.428 [Lua] 1 02:19:25.791 [Lua] 1 02:19:27.376 [Lua] 1 02:19:27.730 [Lua] 3 02:19:28.085 [Lua] 2 02:19:31.558 [Lua] 1 02:19:32.546 [Lua] 1 02:19:32.572 [Lua] 2 02:19:36.162 [Lua] 2 02:19:36.438 [Lua] Horde killed: ? 02:19:47.378 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:47.957 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:49.577 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art 02:19:50.339 [Lua] Destroying unit since outside mesh or world 02:19:53.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:53.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:53.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:19:54.323 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:54.941 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:56.993 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:57.074 [Lua] 1 02:19:57.451 [Lua] 1 02:19:57.795 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:19:58.036 [Lua] Horde killed: ? 02:20:03.350 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art 02:20:04.775 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 02:20:05.927 [Lua] Coordinated attack! 02:20:07.333 [EACServer] [22:20:07:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:20:09.652 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 02:20:17.362 [Lua] main path terror event triggered: boss_event_rat_ogre 02:20:17.362 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 02:20:17.401 [Flow] Boss DoorStormfiend 02:20:17.401 [Flow] Boss DoorStormfiend 02:20:17.401 [Flow] Boss DoorStormfiend 02:20:17.401 [Flow] Boss DoorStormfiend 02:20:17.401 [Flow] Boss DoorStormfiend 02:20:17.402 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro 02:20:17.404 [Lua] Init group template: boss_door_closers 02:20:19.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:19.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:19.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:19.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:19.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:19.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:20.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:20.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:20.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:21.665 [Lua] 1 02:20:22.837 [Lua] 1 02:20:23.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 02:20:24.695 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:25.086 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:20:25.445 [Lua] 2 02:20:25.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xcef11, position: 0 02:20:26.688 [Lua] 1 02:20:28.335 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:28.740 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:20:29.929 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 02:20:30.481 [Lua] fence jumping 02:20:31.198 [Lua] 1 02:20:31.322 [Lua] ready to jump failed 02:20:33.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:33.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:34.754 [Lua] ready to jump failed 02:20:36.672 [Lua] simple los failed 02:20:37.536 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:37.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:37.979 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:20:38.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:39.334 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:39.845 [Lua] nil 02:20:39.883 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 02:20:42.935 [Lua] 1 02:20:45.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:46.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:46.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:47.085 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:47.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:47.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:47.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:48.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:48.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:48.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:48.868 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:20:49.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:49.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:49.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:20:51.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:51.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:52.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:53.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:53.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:54.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:54.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:57.127 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:57.554 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:20:57.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:58.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:58.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:58.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:58.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:58.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:58.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:58.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:59.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:59.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:59.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:59.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:59.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:20:59.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:00.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:00.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:00.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:00.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:00.687 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:00.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:00.790 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 02:21:01.121 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7 02:21:01.390 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:01.790 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:21:05.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xcfb4c, position: 0 02:21:05.682 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:06.288 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:21:07.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:11.041 [Lua] rat ogre died! 02:21:12.153 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:21:19.745 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 02:21:19.745 [Lua] Time for new HOOORDE! multi_first_wave 02:21:19.745 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 02:21:19.745 [Lua] horde requested: vector 02:21:19.745 [Lua] setting up vector-horde 02:21:19.745 [Lua] Composing horde 'huge' .. using variant 'plain' 02:21:19.745 [Lua] --> horde wants to spawn ahead of players (0.55341544907247/0.67 02:21:19.745 [Lua] -> spawning: 62 02:21:19.745 [Lua] horde crated with id 13 of type vector 02:21:19.746 [Lua] vector horde has started 02:21:25.452 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:26.251 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:21:27.778 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:28.553 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:21:29.249 [Lua] Init group template: horde 02:21:29.874 [Lua] HORDE: Pushing horde in time; too many units out 72 02:21:35.013 [Lua] 1 02:21:35.304 [Lua] 1 02:21:35.777 [Lua] 2 02:21:36.791 [Lua] 1 02:21:36.795 [Lua] rat ogre was despawned! 02:21:36.814 [Lua] HORDE: Pushing horde in time; too many units out 65 02:21:38.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:21:38.302 [Lua] 1 02:21:38.303 [Lua] 1 02:21:40.568 [Lua] 1 02:21:41.372 [Lua] 2 02:21:41.896 [Lua] 2 02:21:41.897 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 02:21:41.897 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:21:41.897 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 02:21:41.897 [Lua] horde requested: vector 02:21:41.897 [Lua] setting up vector-horde 02:21:41.897 [Lua] Composing horde 'huge' .. using variant 'plain' 02:21:41.897 [Lua] --> horde wants to spawn behind players (0.80866999647507/0.67 02:21:41.897 [Lua] -> spawning: 62 02:21:41.897 [Lua] horde crated with id 14 of type vector 02:21:41.897 [Lua] vector horde has started 02:21:42.603 [Lua] 2 02:21:42.797 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 49 action: follow 02:21:44.300 [Lua] 2 02:21:48.750 [Lua] 1 02:21:48.908 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 41 action: follow 02:21:48.928 [Lua] HORDE: last wave, reset to standard horde delay 02:21:48.928 [Lua] Time for new HOOORDE! multi_last_wave 02:21:48.928 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 02:21:48.928 [Lua] horde requested: vector 02:21:48.928 [Lua] setting up vector-horde 02:21:48.928 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 02:21:48.928 [Lua] --> horde wants to spawn ahead of players (0.50563021679596/0.67 02:21:48.928 [Lua] -> spawning: 52 02:21:48.928 [Lua] horde crated with id 15 of type vector 02:21:48.928 [Lua] vector horde has started 02:21:51.730 [Lua] Init group template: horde 02:21:52.087 [Lua] 1 02:21:52.282 [Lua] 1 02:21:53.259 [Lua] 1 02:21:53.799 [Lua] Switching ConflictSettings: to: chaos 02:21:53.799 [Lua] pacing=chaos 02:21:53.799 [Lua] roaming=nil 02:21:53.799 [Lua] specials=chaos 02:21:53.799 [Lua] debug_color=purple 02:21:53.799 [Lua] contained_breeds=nil 02:21:53.799 [Lua] pack_spawning=chaos 02:21:53.799 [Lua] disabled=false 02:21:53.799 [Lua] factions=nil 02:21:53.799 [Lua] boss=chaos 02:21:53.799 [Lua] horde=chaos 02:21:53.799 [Lua] name=chaos 02:21:53.799 [Lua] intensity=default 02:21:53.799 [Lua] --- 02:21:54.668 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:54.990 [Lua] Switching ConflictSettings: to: skaven 02:21:54.990 [Lua] pacing=default 02:21:54.990 [Lua] roaming=nil 02:21:54.990 [Lua] specials=skaven 02:21:54.990 [Lua] debug_color=orange 02:21:54.990 [Lua] contained_breeds=nil 02:21:54.990 [Lua] pack_spawning=skaven 02:21:54.990 [Lua] disabled=false 02:21:54.990 [Lua] factions=nil 02:21:54.990 [Lua] boss=skaven 02:21:54.990 [Lua] horde=default 02:21:54.990 [Lua] name=skaven 02:21:54.990 [Lua] intensity=default 02:21:54.990 [Lua] --- 02:21:55.318 [Lua] Switching ConflictSettings: to: chaos 02:21:55.318 [Lua] pacing=chaos 02:21:55.318 [Lua] roaming=nil 02:21:55.318 [Lua] specials=chaos 02:21:55.318 [Lua] debug_color=purple 02:21:55.318 [Lua] contained_breeds=nil 02:21:55.318 [Lua] pack_spawning=chaos 02:21:55.318 [Lua] disabled=false 02:21:55.318 [Lua] factions=nil 02:21:55.318 [Lua] boss=chaos 02:21:55.318 [Lua] horde=chaos 02:21:55.318 [Lua] name=chaos 02:21:55.318 [Lua] intensity=default 02:21:55.318 [Lua] --- 02:21:55.333 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:21:55.713 [Lua] 1 02:21:55.713 [Lua] 1 02:21:55.713 [Lua] 1 02:21:58.881 [Lua] Init group template: horde 02:22:00.149 [Lua] 2 02:22:01.637 [Lua] 1 02:22:02.077 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 138 action: follow 02:22:02.162 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 137 action: follow 02:22:02.725 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 134 action: follow 02:22:02.938 [Lua] 2 02:22:02.938 [Lua] 3 02:22:04.194 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 47 size: 129 action: follow 02:22:04.195 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 128 action: follow 02:22:04.195 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 127 action: follow 02:22:04.195 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 126 action: follow 02:22:04.220 [Lua] 2 02:22:04.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 125 action: follow 02:22:04.278 [Lua] 1 02:22:04.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 122 action: follow 02:22:04.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 121 action: follow 02:22:04.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 120 action: follow 02:22:04.302 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 119 action: follow 02:22:04.577 [Lua] 1 02:22:04.834 [Lua] 2 02:22:04.835 [Lua] 3 02:22:04.861 [Lua] 1 02:22:04.887 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 78 size: 118 action: follow 02:22:04.887 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 117 action: follow 02:22:04.918 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 117 action: follow 02:22:04.973 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 94 size: 116 action: follow 02:22:05.136 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 114 action: follow 02:22:05.678 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 109 action: follow 02:22:05.678 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 108 action: follow 02:22:07.217 [Lua] 1 02:22:07.250 [Lua] 2 02:22:07.335 [EACServer] [22:22:07:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:22:07.427 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 102 action: follow 02:22:07.455 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 71 size: 101 action: follow 02:22:07.487 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 76 size: 100 action: follow 02:22:08.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 98 action: follow 02:22:09.033 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 96 action: nil 02:22:09.150 [Lua] 1 02:22:09.520 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 91 action: follow 02:22:10.091 [Lua] Switching ConflictSettings: to: skaven 02:22:10.091 [Lua] pacing=default 02:22:10.091 [Lua] roaming=nil 02:22:10.091 [Lua] specials=skaven 02:22:10.091 [Lua] debug_color=orange 02:22:10.091 [Lua] contained_breeds=nil 02:22:10.091 [Lua] pack_spawning=skaven 02:22:10.091 [Lua] disabled=false 02:22:10.091 [Lua] factions=nil 02:22:10.091 [Lua] boss=skaven 02:22:10.091 [Lua] horde=default 02:22:10.091 [Lua] name=skaven 02:22:10.091 [Lua] intensity=default 02:22:10.091 [Lua] --- 02:22:11.072 [Lua] Switching ConflictSettings: to: chaos 02:22:11.072 [Lua] pacing=chaos 02:22:11.072 [Lua] roaming=nil 02:22:11.072 [Lua] specials=chaos 02:22:11.072 [Lua] debug_color=purple 02:22:11.072 [Lua] contained_breeds=nil 02:22:11.072 [Lua] pack_spawning=chaos 02:22:11.072 [Lua] disabled=false 02:22:11.072 [Lua] factions=nil 02:22:11.072 [Lua] boss=chaos 02:22:11.072 [Lua] horde=chaos 02:22:11.072 [Lua] name=chaos 02:22:11.073 [Lua] intensity=default 02:22:11.073 [Lua] --- 02:22:11.153 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 84 action: follow 02:22:11.234 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 84 action: follow 02:22:11.371 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 83 action: follow 02:22:11.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 82 action: follow 02:22:11.596 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 81 action: follow 02:22:11.815 [Lua] nil 02:22:11.815 [Lua] nil 02:22:11.815 [Lua] nil 02:22:11.815 [Lua] nil 02:22:13.518 [Lua] 1 02:22:14.241 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 80 action: follow 02:22:14.492 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 79 action: follow 02:22:14.709 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 78 action: follow 02:22:14.775 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 77 action: follow 02:22:14.817 [Lua] 1 02:22:14.882 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 77 action: follow 02:22:14.882 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 66 size: 76 action: follow 02:22:14.882 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 75 action: follow 02:22:14.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 74 action: nil 02:22:15.439 [Lua] 1 02:22:15.886 [Lua] 1 02:22:16.417 [Lua] 1 02:22:16.470 [Lua] 2 02:22:17.000 [Lua] 1 02:22:17.617 [Lua] 2 02:22:17.617 [Lua] 3 02:22:17.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:22:17.951 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 69 action: follow 02:22:17.993 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 68 action: follow 02:22:18.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 66 action: follow 02:22:18.331 [Lua] 1 02:22:18.331 [Lua] 2 02:22:18.331 [Lua] 3 02:22:18.770 [Lua] 1 02:22:19.021 [Lua] 4 02:22:19.021 [Lua] 2 02:22:20.570 [Lua] 2 02:22:20.597 [Lua] 1 02:22:20.929 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 52 action: follow 02:22:21.138 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 51 action: follow 02:22:21.171 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 50 action: follow 02:22:21.281 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 49 action: follow 02:22:21.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 48 action: follow 02:22:21.361 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 47 action: follow 02:22:21.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 47 action: follow 02:22:21.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:22:21.827 [Lua] 4 02:22:21.827 [Lua] 5 02:22:21.923 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 41 action: follow 02:22:21.978 [Lua] Switching ConflictSettings: to: skaven 02:22:21.978 [Lua] pacing=default 02:22:21.978 [Lua] roaming=nil 02:22:21.978 [Lua] specials=skaven 02:22:21.978 [Lua] debug_color=orange 02:22:21.978 [Lua] contained_breeds=nil 02:22:21.978 [Lua] pack_spawning=skaven 02:22:21.978 [Lua] disabled=false 02:22:21.978 [Lua] factions=nil 02:22:21.978 [Lua] boss=skaven 02:22:21.978 [Lua] horde=default 02:22:21.978 [Lua] name=skaven 02:22:21.978 [Lua] intensity=default 02:22:21.978 [Lua] --- 02:22:21.995 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 40 action: follow 02:22:23.332 [Lua] Switching ConflictSettings: to: chaos 02:22:23.332 [Lua] pacing=chaos 02:22:23.332 [Lua] roaming=nil 02:22:23.332 [Lua] specials=chaos 02:22:23.332 [Lua] debug_color=purple 02:22:23.332 [Lua] contained_breeds=nil 02:22:23.332 [Lua] pack_spawning=chaos 02:22:23.332 [Lua] disabled=false 02:22:23.332 [Lua] factions=nil 02:22:23.332 [Lua] boss=chaos 02:22:23.332 [Lua] horde=chaos 02:22:23.332 [Lua] name=chaos 02:22:23.332 [Lua] intensity=default 02:22:23.332 [Lua] --- 02:22:23.349 [Lua] 1 02:22:23.701 [Lua] Switching ConflictSettings: to: skaven 02:22:23.701 [Lua] pacing=default 02:22:23.701 [Lua] roaming=nil 02:22:23.701 [Lua] specials=skaven 02:22:23.701 [Lua] debug_color=orange 02:22:23.701 [Lua] contained_breeds=nil 02:22:23.701 [Lua] pack_spawning=skaven 02:22:23.701 [Lua] disabled=false 02:22:23.701 [Lua] factions=nil 02:22:23.701 [Lua] boss=skaven 02:22:23.701 [Lua] horde=default 02:22:23.701 [Lua] name=skaven 02:22:23.701 [Lua] intensity=default 02:22:23.701 [Lua] --- 02:22:23.761 [Lua] 2 02:22:24.360 [Lua] Switching ConflictSettings: to: chaos 02:22:24.360 [Lua] pacing=chaos 02:22:24.360 [Lua] roaming=nil 02:22:24.360 [Lua] specials=chaos 02:22:24.360 [Lua] debug_color=purple 02:22:24.360 [Lua] contained_breeds=nil 02:22:24.360 [Lua] pack_spawning=chaos 02:22:24.360 [Lua] disabled=false 02:22:24.360 [Lua] factions=nil 02:22:24.360 [Lua] boss=chaos 02:22:24.360 [Lua] horde=chaos 02:22:24.360 [Lua] name=chaos 02:22:24.360 [Lua] intensity=default 02:22:24.360 [Lua] --- 02:22:24.403 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 38 action: follow 02:22:24.424 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 37 action: follow 02:22:24.683 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 34 action: follow 02:22:25.000 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 7 size: 33 action: follow 02:22:25.136 [Lua] 1 02:22:26.132 [Lua] 1 02:22:27.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:22:27.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 31 action: follow 02:22:29.981 [Lua] 1 02:22:30.416 [Lua] 1 02:22:31.657 [Lua] 1 02:22:32.043 [Lua] 2 02:22:32.070 [Lua] 3 02:22:32.784 [Lua] 2 02:22:33.179 [Lua] Switching ConflictSettings: to: skaven 02:22:33.179 [Lua] pacing=default 02:22:33.179 [Lua] roaming=nil 02:22:33.179 [Lua] specials=skaven 02:22:33.179 [Lua] debug_color=orange 02:22:33.179 [Lua] contained_breeds=nil 02:22:33.179 [Lua] pack_spawning=skaven 02:22:33.179 [Lua] disabled=false 02:22:33.179 [Lua] factions=nil 02:22:33.179 [Lua] boss=skaven 02:22:33.179 [Lua] horde=default 02:22:33.179 [Lua] name=skaven 02:22:33.179 [Lua] intensity=default 02:22:33.179 [Lua] --- 02:22:34.134 [Lua] Horde killed: ? 02:22:34.251 [Lua] Switching ConflictSettings: to: chaos 02:22:34.251 [Lua] pacing=chaos 02:22:34.251 [Lua] roaming=nil 02:22:34.251 [Lua] specials=chaos 02:22:34.251 [Lua] debug_color=purple 02:22:34.251 [Lua] contained_breeds=nil 02:22:34.251 [Lua] pack_spawning=chaos 02:22:34.251 [Lua] disabled=false 02:22:34.251 [Lua] factions=nil 02:22:34.251 [Lua] boss=chaos 02:22:34.251 [Lua] horde=chaos 02:22:34.251 [Lua] name=chaos 02:22:34.251 [Lua] intensity=default 02:22:34.251 [Lua] --- 02:22:34.325 [Lua] 1 02:22:38.266 [Lua] 1 02:22:39.117 [Lua] 2 02:22:40.184 [Lua] 1 02:22:41.689 [Lua] Horde killed: ? 02:22:41.892 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:42.041 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:42.272 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:42.321 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:22:42.419 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:42.455 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:22:42.650 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:22:42.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:22:42.790 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:22:43.045 [Lua] 1 02:22:57.958 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:58.783 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:00.603 [Lua] 1 02:23:02.279 [Lua] 1 02:23:03.106 [Lua] 1 02:23:03.211 [Lua] 1 02:23:04.466 [Lua] 1 02:23:14.916 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:15.447 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:24.398 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 02:23:35.344 [Lua] TerrorEventMixer.start_event: bastion_gate_event (seed: 0) 02:23:36.599 [Lua] main_path_player_far_away_check started 02:23:36.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:23:37.678 [Lua] main_path_player_far_away_check started 02:23:39.087 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:39.488 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:23:43.734 [Lua] 1 02:23:44.451 [Lua] 1 02:23:44.451 [Lua] 1 02:23:44.452 [Lua] 1 02:23:46.237 [Lua] 1 02:23:46.237 [Lua] 1 02:23:46.513 [Lua] main_path_player_far_away_check started 02:23:47.069 [Lua] 2 02:23:47.143 [Lua] 2 02:23:49.195 [Lua] 2 02:23:49.195 [Lua] 3 02:23:50.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xd531d, position: 0 02:23:50.854 [Lua] 1 02:23:50.854 [Lua] 2 02:23:51.169 [Lua] 1 02:23:51.220 [Lua] 2 02:23:51.302 [Lua] 1 02:23:51.328 [Lua] 2 02:23:52.009 [Lua] 2 02:23:52.009 [Lua] 3 02:23:52.010 [Lua] 4 02:23:52.373 [Lua] 1 02:23:52.374 [Lua] 2 02:23:52.374 [Lua] 3 02:23:52.375 [Lua] 1 02:23:52.588 [Lua] 2 02:23:52.771 [Lua] 2 02:23:52.771 [Lua] 3 02:23:53.198 [Lua] 1 02:23:53.198 [Lua] 2 02:23:53.598 [Lua] 1 02:23:53.599 [Lua] 2 02:23:53.888 [Lua] 2 02:23:53.888 [Lua] 3 02:23:53.914 [Lua] 1 02:23:54.371 [Lua] 2 02:23:54.424 [Lua] 3 02:23:54.824 [Lua] main_path_player_far_away_check started 02:23:55.116 [Lua] 2 02:23:55.299 [Lua] 1 02:23:55.798 [Lua] 3 02:23:55.799 [Lua] 4 02:24:00.807 [Lua] event horde ends! 02:24:06.704 [Lua] 1 02:24:07.338 [EACServer] [22:24:07:338][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:24:09.148 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:09.170 [Lua] main_path_player_far_away_check started 02:24:09.820 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:10.356 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:10.735 [Lua] 3 02:24:11.028 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:11.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:24:11.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:24:14.748 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:14.779 [Lua] 4 02:24:15.133 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:15.278 [Lua] 1 02:24:15.278 [Lua] 2 02:24:16.743 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:16.917 [Lua] 2 02:24:17.250 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:17.494 [Lua] 1 02:24:17.494 [Lua] 1 02:24:17.579 [Lua] 2 02:24:18.728 [Lua] 2 02:24:19.382 [Lua] 1 02:24:20.087 [Lua] 2 02:24:20.144 [Lua] event horde ends! 02:24:20.144 [Lua] event horde ends! 02:24:21.444 [Lua] 2 02:24:21.445 [Lua] 3 02:24:21.445 [Lua] 4 02:24:25.082 [Lua] Horde killed: ? 02:24:25.201 [Lua] main_path_player_far_away_check started 02:24:27.810 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:28.266 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:28.405 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:28.502 [Lua] 4 02:24:28.503 [Lua] 8 02:24:28.847 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:28.985 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:29.486 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:29.601 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:24:30.074 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:24:33.392 [Lua] 1 02:24:35.038 [Lua] 1 02:24:38.125 [Lua] 2 02:24:40.225 [Lua] 1 02:24:40.970 [Flow] -------------- STOPPED FROM OPENING 02:24:40.970 [Flow] -------------- REAL STOPPED 02:24:40.970 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 02:24:40.970 [Flow] opening_stopped 02:24:43.366 [Lua] 3 02:24:43.366 [Lua] 4 02:24:43.366 [Lua] 5 02:24:44.501 [Lua] 1 02:24:44.917 [Lua] 2 02:24:45.780 [Lua] event horde ends! 02:24:59.298 [Lua] 1 02:25:00.054 [Lua] 2 02:25:00.055 [Lua] 3 02:25:00.169 [Lua] 2 02:25:00.547 [Lua] 2 02:25:04.553 [Lua] 2 02:25:04.935 [Lua] 2 02:25:09.170 [Lua] event horde ends! 02:25:09.191 [Lua] event horde ends! 02:25:13.240 [Lua] [ChatManager][1]System: Geronimo! picked up a Grimoire 02:25:17.069 [Lua] [ChatManager][1]System: Geronimo! discarded a Grimoire 02:25:18.129 [Lua] 1 02:25:18.129 [Lua] 2 02:25:18.129 [Lua] 3 02:25:18.679 [Lua] 1 02:25:19.401 [Lua] 1 02:25:19.401 [Lua] 1 02:25:19.401 [Lua] 1 02:25:19.402 [Lua] 1 02:25:19.402 [Lua] 1 02:25:19.402 [Lua] 1 02:25:19.402 [Lua] 1 02:25:19.403 [Lua] 1 02:25:19.403 [Lua] 1 02:25:19.403 [Lua] 1 02:25:19.404 [Lua] 1 02:25:19.404 [Lua] 1 02:25:19.495 [Lua] 3 02:25:19.495 [Lua] 4 02:25:20.158 [Lua] 2 02:25:20.895 [Lua] 3 02:25:20.895 [Lua] 4 02:25:20.895 [Lua] 5 02:25:21.182 [Lua] 1 02:25:21.182 [Lua] 1 02:25:21.183 [Lua] 1 02:25:21.183 [Lua] 1 02:25:21.183 [Lua] 1 02:25:21.184 [Lua] 1 02:25:21.185 [Lua] 1 02:25:21.185 [Lua] 1 02:25:21.499 [Lua] 2 02:25:21.499 [Lua] 3 02:25:25.945 [Lua] main_path_player_far_away_check started 02:25:28.365 [Lua] 2 02:25:28.849 [Lua] main_path_player_far_away_check started 02:25:28.886 [Lua] 2 02:25:29.484 [Lua] 2 02:25:29.484 [Lua] 3 02:25:29.484 [Lua] 1 02:25:29.484 [Lua] 4 02:25:29.484 [Lua] 5 02:25:29.572 [Lua] 2 02:25:29.572 [Lua] 1 02:25:29.572 [Lua] 3 02:25:29.573 [Lua] 1 02:25:29.573 [Lua] 4 02:25:29.573 [Lua] 5 02:25:32.852 [Lua] main_path_player_far_away_check started 02:25:33.376 [Lua] main_path_player_far_away_check started 02:25:33.964 [Lua] fence jumping 02:25:34.629 [Lua] simple los failed 02:25:34.713 [Lua] 1 02:25:34.713 [Lua] 1 02:25:35.453 [Lua] 1 02:25:35.730 [Lua] simple los failed 02:25:36.008 [Lua] main_path_player_far_away_check started 02:25:36.461 [Lua] 1 02:25:36.578 [Lua] main_path_player_far_away_check started 02:25:37.008 [Lua] 2 02:25:37.485 [Lua] simple los failed 02:25:38.313 [Lua] 2 02:25:38.313 [Lua] 1 02:25:38.429 [Lua] 1 02:25:38.430 [Lua] 1 02:25:40.867 [Lua] TerrorEventMixer.stop_event: bastion_gate_event 02:25:42.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:25:43.591 [Lua] 1 02:25:44.376 [Lua] 1 02:25:51.821 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:25:51.822 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:25:51.843 [Lua] Spline already found! 02:25:51.846 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:25:51.846 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:25:51.864 [Lua] Spline already found! 02:25:51.865 [Lua] Spline already found! 02:25:51.945 [Lua] Init group template: spline_patrol 02:25:52.032 [Lua] Init group template: spline_patrol 02:25:52.164 [Lua] Init group template: spline_patrol 02:25:52.320 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:25:53.502 [Lua] 1 02:25:54.171 [Lua] ready to jump failed 02:25:54.421 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:25:54.661 [Lua] event horde ends! 02:25:54.682 [Lua] event horde ends! 02:25:54.964 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:25:55.009 [Lua] 2 02:25:55.099 [Lua] 3 02:25:55.930 [Lua] 3 02:25:56.201 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:25:56.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:25:56.723 [Lua] 2 02:25:56.857 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:25:57.982 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:25:58.452 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:25:58.977 [Lua] 1 02:25:59.757 [Lua] 6 02:26:00.328 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:00.810 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:01.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xdb585, position: 0 02:26:01.141 [Lua] 1 02:26:01.191 [Lua] 2 02:26:01.192 [Lua] 4 02:26:01.192 [Lua] 5 02:26:01.713 [Lua] fence jumping 02:26:01.854 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:02.364 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:02.681 [Lua] ready to jump failed 02:26:04.033 [Lua] 2 02:26:04.033 [Lua] 3 02:26:07.341 [EACServer] [22:26:07:341][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:26:08.923 [Lua] 1 02:26:09.292 [Lua] 1 02:26:11.261 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 02:26:12.303 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 02:26:12.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 02:26:16.685 [Lua] 1 02:26:18.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:26:21.203 [Lua] 1 02:26:21.490 [Lua] 2 02:26:21.938 [Lua] 1 02:26:21.938 [Lua] 2 02:26:22.385 [Lua] 1 02:26:22.386 [Lua] 2 02:26:22.386 [Lua] 3 02:26:22.467 [Lua] 3 02:26:22.759 [Lua] 1 02:26:23.095 [Lua] 1 02:26:23.096 [Lua] 2 02:26:23.190 [Lua] 2 02:26:23.525 [Lua] 1 02:26:23.934 [Lua] 1 02:26:23.934 [Lua] 2 02:26:25.593 [Lua] 1 02:26:26.001 [Lua] 1 02:26:28.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:26:33.464 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:33.894 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:35.073 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:35.504 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:35.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:26:36.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:26:36.965 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:37.410 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:47.014 [Lua] 2 02:26:48.603 [Lua] 1 02:26:49.794 [Lua] 1 02:26:51.066 [Lua] 1 02:26:53.419 [Lua] 1 02:26:56.971 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:57.731 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:58.604 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:26:59.340 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:26:59.651 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art 02:27:00.937 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 02:27:03.298 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:03.863 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:04.028 [Lua] Coordinated attack! 02:27:06.907 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art 02:27:24.069 [Flow] destructible planks state 1 02:27:24.069 [Flow] destructible planks state 2 02:27:24.070 [Flow] destructible planks state 3 - destroyed 02:27:24.114 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:27:30.077 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:27:34.067 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:27:34.091 [Lua] Spline already found! 02:27:34.321 [Lua] Init group template: spline_patrol 02:27:34.629 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 02:27:34.629 [Lua] Time for new HOOORDE! multi_first_wave 02:27:34.629 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 02:27:34.629 [Lua] horde requested: vector_blob 02:27:34.629 [Lua] wants to spawn behind within distance: 60 02:27:34.629 [Lua] could not, tries to spawnahead 02:27:34.629 [Lua] horde crated with id 20 of type vector_blob 02:27:34.630 [Lua] managed to spawn 39/39 horde enemies 02:27:34.630 [Lua] vector blob horde has started 02:27:35.190 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:35.361 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:35.509 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:35.514 [Lua] Init group template: horde 02:27:35.621 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:35.669 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:35.786 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:35.825 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:35.941 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:36.018 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:36.063 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:36.262 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:36.378 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:36.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 02:27:38.824 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:38.848 [Lua] 20 02:27:38.952 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:38.976 [Lua] 20 02:27:39.125 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:39.166 [Lua] 20 02:27:39.166 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:39.257 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:39.300 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:39.433 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:39.471 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:39.572 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:39.598 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:39.786 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:39.917 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:46.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xde6d0, position: 0 02:27:48.608 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:49.141 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:50.233 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:27:50.719 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:27:51.475 [Lua] 1 02:27:51.668 [Lua] 1 02:27:52.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:27:52.270 [Lua] 1 02:27:52.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:27:52.964 [Lua] 1 02:27:53.258 [Lua] 1 02:27:53.258 [Lua] 1 02:27:53.258 [Lua] 1 02:27:53.258 [Lua] 1 02:27:53.259 [Lua] 1 02:27:53.259 [Lua] 1 02:27:54.189 [Lua] 2 02:27:55.150 [Lua] 1 02:27:55.429 [Lua] 2 02:27:55.429 [Lua] 3 02:27:55.457 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xdf09e, position: 0 02:27:56.015 [Lua] 1 02:27:57.260 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:27:57.260 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:27:57.260 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 02:27:57.260 [Lua] horde requested: vector_blob 02:27:57.260 [Lua] wants to spawn ahead within distance: 60 02:27:57.260 [Lua] horde crated with id 21 of type vector_blob 02:27:57.260 [Lua] managed to spawn 39/39 horde enemies 02:27:57.260 [Lua] vector blob horde has started 02:27:58.242 [Lua] Init group template: horde 02:27:58.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:27:59.026 [Lua] 1 02:27:59.026 [Lua] 2 02:27:59.607 [Lua] 1 02:28:00.166 [Lua] 1 02:28:00.630 [Lua] 1 02:28:00.631 [Lua] 1 02:28:00.631 [Lua] 1 02:28:00.631 [Lua] 1 02:28:00.632 [Lua] 1 02:28:00.632 [Lua] 1 02:28:00.633 [Lua] 1 02:28:00.714 [Lua] 3 02:28:00.714 [Lua] 1 02:28:00.715 [Lua] 4 02:28:00.715 [Lua] 2 02:28:01.433 [Lua] 1 02:28:02.417 [Lua] 1 02:28:03.141 [Lua] 1 02:28:03.187 [Lua] 1 02:28:03.743 [Lua] 2 02:28:03.743 [Lua] 3 02:28:04.081 [Lua] 1 02:28:04.082 [Lua] 1 02:28:04.082 [Lua] 1 02:28:04.083 [Lua] 1 02:28:04.899 [Lua] 1 02:28:04.952 [Lua] 2 02:28:05.942 [Lua] 1 02:28:05.943 [Lua] 1 02:28:06.098 [Lua] 4 02:28:06.098 [Lua] 5 02:28:06.098 [Lua] 6 02:28:06.098 [Lua] 3 02:28:06.149 [Lua] 4 02:28:06.149 [Lua] 5 02:28:06.149 [Lua] 1 02:28:06.150 [Lua] 6 02:28:06.150 [Lua] 3 02:28:07.099 [Lua] 1 02:28:07.151 [Lua] 2 02:28:07.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:07.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:07.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:07.344 [EACServer] [22:28:07:344][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:28:07.500 [Lua] HORDE: last wave, reset to standard horde delay 02:28:07.500 [Lua] Time for new HOOORDE! multi_last_wave 02:28:07.500 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 02:28:07.500 [Lua] horde requested: vector_blob 02:28:07.500 [Lua] wants to spawn ahead within distance: 60 02:28:07.500 [Lua] horde crated with id 22 of type vector_blob 02:28:07.500 [Lua] managed to spawn 36/36 horde enemies 02:28:07.500 [Lua] vector blob horde has started 02:28:07.718 [Lua] 1 02:28:07.718 [Lua] 2 02:28:07.824 [Lua] 1 02:28:07.899 [Lua] 2 02:28:08.504 [Lua] Init group template: horde 02:28:08.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:09.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:09.043 [Lua] 2 02:28:09.044 [Lua] 3 02:28:10.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:11.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:11.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:11.891 [Lua] 1 02:28:12.433 [Lua] 1 02:28:12.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:12.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:13.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:13.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:13.846 [Lua] Horde killed: ? 02:28:14.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xe0a52, position: 0 02:28:15.556 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:28:15.583 [Lua] Spline already found! 02:28:15.675 [Lua] Init group template: spline_patrol 02:28:17.623 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:28:22.580 [Lua] 1 02:28:23.116 [Lua] 1 02:28:23.521 [Lua] 1 02:28:24.102 [Lua] 1 02:28:24.130 [Lua] 2 02:28:24.131 [Lua] 3 02:28:24.131 [Lua] 4 02:28:24.556 [Lua] 1 02:28:24.998 [Lua] 1 02:28:25.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xe1675, position: 0 02:28:27.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:27.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:28.985 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:29.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:29.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:29.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:29.491 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:28:29.664 [Lua] nil 02:28:29.664 [Lua] nil 02:28:29.665 [Lua] nil 02:28:29.665 [Lua] nil 02:28:29.665 [Lua] nil 02:28:29.666 [Lua] nil 02:28:30.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:32.621 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:33.166 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:28:33.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:34.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:28:34.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:28:34.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:28:35.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:35.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:36.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:37.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:38.832 [Lua] 2 02:28:38.832 [Lua] 1 02:28:38.832 [Lua] 2 02:28:38.890 [Lua] 3 02:28:39.711 [Lua] 3 02:28:39.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:28:40.208 [Lua] Horde killed: ? 02:28:43.572 [Lua] Horde killed: ? 02:28:46.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:28:47.855 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:28:50.662 [Lua] 1 02:28:55.375 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:28:57.220 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:29:00.200 [Lua] 1 02:29:07.790 [Lua] 1 02:29:07.857 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:07.960 [Lua] Coordinated attack! 02:29:08.709 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:29:15.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:29:15.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 1728181 02:29:19.529 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:29:23.453 [Lua] Override Player Respawning respawn_pris_yard true 02:29:26.803 [Lua] main path terror event triggered: boss_event_chaos_troll 02:29:26.803 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 02:29:26.840 [Flow] Boss DoorTroll 02:29:26.842 [Lua] Init group template: boss_door_closers 02:29:27.878 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:29:33.748 [Lua] 1 02:29:34.989 [Lua] 1 02:29:35.106 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:35.887 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:29:38.926 [Lua] 1 02:29:40.283 [Lua] 1 02:29:40.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:29:41.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:29:42.658 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:43.425 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:29:43.551 [Lua] HORDE: Chosing horde wave composition chaos_huge 02:29:43.551 [Lua] Time for new HOOORDE! multi_first_wave 02:29:43.551 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 02:29:43.551 [Lua] horde requested: vector_blob 02:29:43.551 [Lua] wants to spawn ahead within distance: 60 02:29:43.551 [Lua] horde crated with id 25 of type vector_blob 02:29:43.551 [Lua] managed to spawn 36/36 horde enemies 02:29:43.551 [Lua] vector blob horde has started 02:29:44.280 [Lua] Init group template: horde 02:29:44.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:29:46.214 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:46.867 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:29:49.698 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:50.322 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:29:52.012 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 12 size: 45 action: nil 02:29:53.116 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:54.354 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:29:55.854 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:56.594 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:29:57.859 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:58.734 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:30:00.287 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:00.402 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:00.600 [Lua] 1 02:30:00.600 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:00.714 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:30:00.714 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:00.818 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:30:00.922 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:30:01.045 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:01.150 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:30:01.312 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:30:01.446 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:30:01.950 [Lua] 1 02:30:03.358 [Lua] 2 02:30:03.358 [Lua] 1 02:30:05.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:05.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:07.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:07.347 [EACServer] [22:30:07:347][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:30:08.114 [Lua] 1 02:30:11.328 [Lua] nil 02:30:11.329 [Lua] nil 02:30:11.329 [Lua] nil 02:30:11.329 [Lua] nil 02:30:11.329 [Lua] nil 02:30:11.330 [Lua] nil 02:30:11.330 [Lua] nil 02:30:11.330 [Lua] nil 02:30:11.330 [Lua] nil 02:30:11.330 [Lua] nil 02:30:11.359 [Lua] nil 02:30:11.359 [Lua] nil 02:30:11.359 [Lua] nil 02:30:12.501 [Lua] 3 02:30:13.119 [Lua] 1 02:30:14.278 [Lua] 1 02:30:15.113 [Lua] 1 02:30:16.124 [Lua] 1 02:30:16.125 [Lua] 1 02:30:16.221 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 02:30:16.221 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:30:16.221 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 02:30:16.221 [Lua] horde requested: vector_blob 02:30:16.221 [Lua] wants to spawn ahead within distance: 60 02:30:16.221 [Lua] horde crated with id 26 of type vector_blob 02:30:16.221 [Lua] managed to spawn 38/38 horde enemies 02:30:16.221 [Lua] vector blob horde has started 02:30:17.089 [Lua] 1 02:30:17.232 [Lua] Init group template: horde 02:30:19.581 [Lua] 1 02:30:19.992 [Lua] 1 02:30:21.910 [Lua] 1 02:30:21.911 [Lua] 1 02:30:21.911 [Lua] 1 02:30:22.622 [Lua] 1 02:30:22.799 [Lua] 1 02:30:22.799 [Lua] 2 02:30:23.865 [Lua] 1 02:30:23.865 [Lua] 1 02:30:23.865 [Lua] 1 02:30:23.935 [Lua] 1 02:30:25.649 [Lua] 1 02:30:28.458 [Lua] 1 02:30:28.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:30.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:31.345 [Lua] 2 02:30:31.345 [Lua] 1 02:30:31.409 [Lua] 4 02:30:31.409 [Lua] 2 02:30:31.409 [Lua] 3 02:30:31.409 [Lua] 1 02:30:31.438 [Lua] 1 02:30:31.438 [Lua] 2 02:30:31.438 [Lua] 1 02:30:31.806 [Lua] 1 02:30:32.673 [Lua] 1 02:30:32.673 [Lua] 1 02:30:32.673 [Lua] 1 02:30:32.674 [Lua] 1 02:30:33.325 [Lua] 1 02:30:33.388 [Lua] 2 02:30:33.483 [Lua] 1 02:30:33.946 [Lua] 1 02:30:33.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:34.226 [Lua] 1 02:30:34.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:34.626 [Lua] 1 02:30:34.627 [Lua] 2 02:30:34.627 [Lua] 3 02:30:35.091 [Lua] 1 02:30:35.091 [Lua] 1 02:30:35.952 [Lua] 1 02:30:36.745 [Lua] 1 02:30:37.769 [Lua] 1 02:30:39.633 [Lua] 1 02:30:39.634 [Lua] 2 02:30:40.402 [Lua] 2 02:30:40.843 [Lua] HORDE: last wave, reset to standard horde delay 02:30:40.843 [Lua] Time for new HOOORDE! multi_last_wave 02:30:40.843 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 02:30:40.843 [Lua] horde requested: vector_blob 02:30:40.843 [Lua] wants to spawn ahead within distance: 60 02:30:40.843 [Lua] horde crated with id 27 of type vector_blob 02:30:40.844 [Lua] managed to spawn 38/38 horde enemies 02:30:40.844 [Lua] vector blob horde has started 02:30:41.027 [Lua] 1 02:30:41.611 [Lua] 1 02:30:42.144 [Lua] Init group template: horde 02:30:42.891 [Lua] 2 02:30:42.986 [Lua] 1 02:30:43.408 [Lua] 2 02:30:43.439 [Lua] 1 02:30:43.439 [Lua] 2 02:30:43.687 [Lua] Horde killed: ? 02:30:43.855 [Lua] 1 02:30:43.996 [Lua] 1 02:30:44.125 [Lua] 2 02:30:44.125 [Lua] 1 02:30:44.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:44.425 [Lua] 3 02:30:44.425 [Lua] 4 02:30:44.426 [Lua] 1 02:30:44.426 [Lua] 2 02:30:44.711 [Lua] 1 02:30:45.250 [Lua] 1 02:30:45.667 [Lua] 1 02:30:45.668 [Lua] 1 02:30:47.516 [Lua] 1 02:30:47.517 [Lua] 1 02:30:47.518 [Lua] 1 02:30:48.174 [Lua] 1 02:30:48.211 [Lua] 2 02:30:48.784 [Lua] 1 02:30:50.882 [Lua] 2 02:30:51.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 02:30:51.410 [Lua] 1 02:30:52.253 [Lua] 1 02:30:55.446 [Lua] 1 02:30:55.928 [Lua] 1 02:30:56.267 [Lua] 1 02:30:57.132 [Lua] 1 02:30:57.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:30:59.229 [Lua] 1 02:30:59.229 [Lua] 2 02:30:59.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:00.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:00.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:00.959 [Lua] Horde killed: ? 02:31:01.098 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:01.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:01.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:01.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:01.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:01.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:01.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:01.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:02.015 [Lua] 1 02:31:02.016 [Lua] 4 02:31:02.016 [Lua] 3 02:31:02.016 [Lua] 2 02:31:02.242 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:31:02.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:02.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:02.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:02.565 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:02.653 [Lua] 20 02:31:02.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:02.947 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:31:03.024 [Lua] 2 02:31:03.024 [Lua] 3 02:31:03.024 [Lua] 4 02:31:03.024 [Lua] 1 02:31:03.082 [Lua] 1 02:31:03.082 [Lua] 2 02:31:03.082 [Lua] 1 02:31:03.916 [Lua] 3 02:31:03.916 [Lua] 7 02:31:03.916 [Lua] 8 02:31:03.916 [Lua] 2 02:31:03.917 [Lua] 1 02:31:04.244 [Lua] 1 02:31:05.618 [Lua] 3 02:31:05.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:08.151 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:08.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:08.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:08.804 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:31:10.497 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:10.916 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:31:12.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:12.677 [Lua] 2 02:31:12.677 [Lua] 1 02:31:15.111 [Lua] 1 02:31:15.111 [Lua] 2 02:31:15.421 [Lua] 1 02:31:16.029 [Lua] 1 02:31:18.269 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:18.783 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:31:20.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:31:22.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:22.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:31:22.562 [Lua] chaos troll died! 02:31:26.330 [Lua] simple los failed 02:31:26.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:31:27.604 [Lua] Horde killed: ? 02:31:27.902 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:31:28.871 [Lua] ready to jump failed 02:31:31.391 [Lua] simple los failed 02:31:37.180 [Lua] simple los failed 02:31:45.523 [Lua] fence jumping 02:31:46.341 [Lua] ready to jump failed 02:31:47.344 [Lua] fence jumping 02:31:47.873 [Lua] simple los failed 02:31:50.203 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:31:51.540 [Lua] fence jumping 02:31:51.932 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:31:51.932 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:31:51.953 [Lua] Spline already found! 02:31:51.956 [Lua] Spline already found! 02:31:52.000 [Lua] chaos troll was despawned! 02:31:52.095 [Lua] Init group template: spline_patrol 02:31:52.122 [Lua] Init group template: spline_patrol 02:31:52.537 [Lua] simple los failed 02:31:53.084 [Lua] fence jumping 02:31:53.491 [Lua] ready to jump failed 02:31:54.179 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:31:56.161 [Lua] simple los failed 02:32:00.154 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:00.637 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:02.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:32:02.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 1728181 02:32:04.675 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:05.252 [Lua] 13 02:32:05.435 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:05.641 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:06.334 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:07.116 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:07.255 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:07.350 [EACServer] [22:32:07:350][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:32:07.502 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:07.503 [Lua] fence jumping 02:32:07.638 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:07.779 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:07.947 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:08.092 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:08.241 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:08.463 [Lua] ready to jump failed 02:32:11.772 [Lua] ready to jump failed 02:32:12.939 [Lua] 1 02:32:14.041 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:14.133 [Lua] 1 02:32:14.173 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:14.368 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:14.447 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:14.480 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:14.625 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:14.708 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:14.744 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:14.839 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:14.925 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:15.030 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:15.147 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:15.147 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:15.292 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:15.382 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:15.471 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:15.472 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:15.609 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:15.630 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:15.769 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:15.829 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:15.909 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:15.951 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:16.081 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:16.081 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:16.232 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:16.295 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:16.432 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:16.432 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:16.577 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:16.624 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:16.667 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:16.726 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:16.846 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:16.935 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:17.028 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:17.028 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:17.179 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:17.326 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:17.475 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:19.191 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:32:21.383 [Lua] main_path_player_far_away_check started 02:32:23.239 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:32:23.704 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:24.080 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:32:24.552 [Lua] main_path_player_far_away_check started 02:32:27.766 [Lua] main_path_player_far_away_check started 02:32:31.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 02:32:38.298 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 02:32:38.298 [Lua] Time for new HOOORDE! multi_first_wave 02:32:38.298 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 02:32:38.298 [Lua] horde requested: vector_blob 02:32:38.298 [Lua] wants to spawn ahead within distance: 60 02:32:38.298 [Lua] horde crated with id 30 of type vector_blob 02:32:38.298 [Lua] managed to spawn 39/39 horde enemies 02:32:38.298 [Lua] vector blob horde has started 02:32:38.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:32:38.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 1728181 02:32:38.891 [Lua] Init group template: horde 02:32:39.658 [Lua] Override Player Respawning respawn_pris_yard false 02:32:39.658 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:32:46.632 [Lua] 1 02:32:47.013 [Lua] 1 02:32:47.292 [Lua] 1 02:32:48.500 [Lua] 1 02:32:48.804 [Lua] 1 02:32:48.885 [Lua] 2 02:32:50.092 [Lua] 1 02:32:50.092 [Lua] 2 02:32:50.092 [Lua] 3 02:32:51.024 [Lua] 1 02:32:51.025 [Lua] 2 02:32:51.025 [Lua] 3 02:32:52.158 [Lua] 1 02:32:53.097 [Lua] 1 02:32:53.788 [Lua] 2 02:32:53.931 [Lua] 1 02:32:54.004 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:32:54.004 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:32:54.004 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 02:32:54.004 [Lua] horde requested: vector_blob 02:32:54.004 [Lua] wants to spawn ahead within distance: 60 02:32:54.004 [Lua] horde crated with id 31 of type vector_blob 02:32:54.004 [Lua] managed to spawn 39/39 horde enemies 02:32:54.004 [Lua] vector blob horde has started 02:32:54.699 [Lua] 1 02:32:54.978 [Lua] Init group template: horde 02:32:55.400 [Lua] 4 02:32:55.527 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 6 74 02:32:55.836 [Lua] 1 02:32:55.837 [Lua] 1 02:32:55.837 [Lua] 1 02:32:56.356 [Lua] 3 02:32:56.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 71207 02:32:57.160 [Lua] 1 02:32:57.750 [Lua] 1 02:32:57.751 [Lua] 1 02:32:57.751 [Lua] 1 02:32:57.751 [Lua] 1 02:32:57.751 [Lua] 1 02:32:57.752 [Lua] 1 02:32:57.752 [Lua] 1 02:32:58.079 [Lua] 6 02:32:58.079 [Lua] 2 02:32:58.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:32:59.706 [Lua] 1 02:32:59.706 [Lua] 1 02:32:59.707 [Lua] 1 02:33:01.030 [Lua] 1 02:33:01.671 [Lua] 1 02:33:01.671 [Lua] 1 02:33:01.870 [Lua] 1 02:33:02.685 [Lua] 2 02:33:03.342 [Lua] 1 02:33:04.508 [Lua] 1 02:33:04.509 [Lua] 1 02:33:04.509 [Lua] 1 02:33:05.293 [Lua] 2 02:33:05.293 [Lua] 3 02:33:05.967 [Lua] 2 02:33:06.435 [Lua] 1 02:33:07.939 [Lua] 1 02:33:08.005 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 51 action: follow 02:33:08.202 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 50 action: follow 02:33:08.391 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 49 action: follow 02:33:08.420 [Lua] HORDE: last wave, reset to standard horde delay 02:33:08.420 [Lua] Time for new HOOORDE! multi_last_wave 02:33:08.420 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 02:33:08.420 [Lua] horde requested: vector_blob 02:33:08.420 [Lua] wants to spawn ahead within distance: 60 02:33:08.420 [Lua] horde crated with id 32 of type vector_blob 02:33:08.420 [Lua] managed to spawn 38/38 horde enemies 02:33:08.420 [Lua] vector blob horde has started 02:33:09.137 [Lua] 1 02:33:09.671 [Lua] Init group template: horde 02:33:10.280 [Lua] 1 02:33:10.280 [Lua] 1 02:33:11.179 [Lua] 1 02:33:12.319 [Lua] 1 02:33:14.075 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 76 action: follow 02:33:14.957 [Lua] 1 02:33:15.875 [Lua] 1 02:33:16.000 [Lua] 1 02:33:18.708 [Lua] 1 02:33:20.075 [Lua] 1 02:33:20.326 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 66 action: follow 02:33:21.539 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 02:33:22.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 71207 02:33:22.804 [Lua] 1 02:33:25.150 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 63 action: follow 02:33:25.163 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 02:33:26.740 [Lua] 1 02:33:26.740 [Lua] 1 02:33:26.741 [Lua] 1 02:33:26.741 [Lua] 1 02:33:27.182 [Lua] 1 02:33:27.183 [Lua] 2 02:33:27.183 [Lua] 3 02:33:27.558 [Lua] 1 02:33:28.753 [Lua] 1 02:33:28.754 [Lua] 1 02:33:30.412 [Lua] 1 02:33:30.443 [Lua] 2 02:33:31.273 [Lua] 1 02:33:31.817 [Lua] 1 02:33:31.817 [Lua] 2 02:33:31.817 [Lua] 3 02:33:31.882 [Lua] 4 02:33:31.883 [Lua] 5 02:33:32.121 [Lua] 1 02:33:32.376 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 51 action: follow 02:33:33.258 [Lua] 1 02:33:33.901 [Lua] 1 02:33:33.902 [Lua] 2 02:33:33.902 [Lua] 3 02:33:34.272 [Lua] 1 02:33:34.697 [Lua] 1 02:33:34.698 [Lua] 2 02:33:35.336 [Lua] 2 02:33:35.991 [Lua] 3 02:33:36.024 [Lua] 5 02:33:39.632 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:33:40.667 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:33:41.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:33:42.239 [Lua] 1 02:33:43.465 [Lua] 1 02:33:43.868 [Lua] 1 02:33:45.326 [Lua] 2 02:33:47.399 [Lua] fence jumping 02:33:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 71207 02:33:50.208 [Lua] simple los failed 02:33:55.726 [Lua] ready to jump failed 02:33:59.512 [Lua] 1 02:33:59.512 [Lua] 2 02:34:00.481 [Lua] 1 02:34:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:01.008 [Lua] 1 02:34:01.417 [Lua] Horde killed: ? 02:34:01.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:01.745 [Lua] 2 02:34:01.746 [Lua] 3 02:34:02.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:02.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:03.954 [Lua] 1 02:34:04.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:34:04.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:34:04.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:34:04.559 [Lua] 1 02:34:04.625 [Lua] Horde killed: ? 02:34:06.330 [Lua] 1 02:34:06.998 [Lua] 1 02:34:07.030 [Lua] 1 02:34:07.353 [EACServer] [22:34:07:353][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:34:08.295 [Lua] Horde killed: ? 02:34:09.413 [Lua] ready to jump failed 02:34:11.923 [Lua] ready to jump failed 02:34:13.690 [Lua] ready to jump failed 02:34:14.547 [Lua] Override Player Respawning respawn_end_event true 02:34:16.240 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 02:34:20.208 [Lua] fence jumping 02:34:20.763 [Lua] simple los failed 02:34:22.372 [Lua] Destroying unit - ai got stuck breed: skaven_warpfire_thrower index: 10 size: 15 action: nil 02:34:23.485 [Lua] simple los failed 02:34:23.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:26.251 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 02:34:26.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:28.962 [Lua] ready to jump failed 02:34:37.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:37.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:34:37.641 [Lua] fence jumping 02:34:37.994 [Lua] 1 02:34:38.724 [Lua] 2 02:34:45.101 [Lua] fence jumping 02:34:46.631 [Lua] fence jumping 02:34:47.075 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art 02:34:47.727 [Lua] ready to jump failed 02:34:49.405 [Lua] simple los failed 02:34:53.351 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:53.788 [Lua] 13 02:34:54.109 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:54.309 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:34:54.966 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:34:56.070 [Lua] 1 02:34:56.446 [Lua] 1 02:34:59.834 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:01.052 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:02.966 [Lua] HORDE: Chosing horde wave composition chaos_huge 02:35:02.966 [Lua] Time for new HOOORDE! multi_first_wave 02:35:02.966 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 02:35:02.966 [Lua] horde requested: vector_blob 02:35:02.966 [Lua] wants to spawn behind within distance: 60 02:35:02.966 [Lua] could not, tries to spawnahead 02:35:02.966 [Lua] horde crated with id 33 of type vector_blob 02:35:02.966 [Lua] managed to spawn 38/38 horde enemies 02:35:02.966 [Lua] vector blob horde has started 02:35:03.609 [Lua] Init group template: horde 02:35:08.026 [Lua] fence jumping 02:35:08.660 [Lua] ready to jump failed 02:35:11.254 [Lua] fence jumping 02:35:11.703 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:12.582 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:12.673 [Lua] ready to jump failed 02:35:13.314 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:14.018 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:14.115 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:14.397 [Lua] 8 02:35:14.398 [Lua] 11 02:35:14.647 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:14.690 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:14.795 [Lua] 8 02:35:14.902 [Lua] 15 02:35:15.168 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:15.219 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:15.337 [Lua] 8 02:35:15.363 [Lua] 11 02:35:15.686 [Lua] 2 02:35:15.686 [Lua] 3 02:35:15.686 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:15.686 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:15.708 [Lua] 4 02:35:15.856 [Lua] 8 02:35:15.902 [Lua] 11 02:35:16.220 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:16.220 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:16.392 [Lua] 8 02:35:16.750 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:16.750 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:16.928 [Lua] 15 02:35:17.114 [Lua] 2 02:35:17.162 [Lua] 3 02:35:17.162 [Lua] 4 02:35:17.163 [Lua] 5 02:35:17.164 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:35:17.164 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:35:17.164 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 02:35:17.164 [Lua] horde requested: vector_blob 02:35:17.164 [Lua] wants to spawn ahead within distance: 60 02:35:17.164 [Lua] horde crated with id 34 of type vector_blob 02:35:17.164 [Lua] managed to spawn 36/36 horde enemies 02:35:17.164 [Lua] vector blob horde has started 02:35:17.243 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:35:18.028 [Lua] Init group template: horde 02:35:18.723 [Lua] 1 02:35:19.213 [Lua] 1 02:35:19.585 [Lua] 2 02:35:21.110 [Lua] 1 02:35:21.956 [Lua] 2 02:35:22.197 [Lua] 2 02:35:24.002 [Lua] 2 02:35:24.665 [Lua] fence jumping 02:35:24.667 [Lua] Horde killed: ? 02:35:29.119 [Lua] 1 02:35:29.873 [Lua] 1 02:35:29.873 [Lua] 2 02:35:29.874 [Lua] 3 02:35:30.623 [Lua] 1 02:35:31.461 [Lua] 2 02:35:31.781 [Lua] 1 02:35:31.782 [Lua] 2 02:35:31.782 [Lua] 4 02:35:31.782 [Lua] 3 02:35:31.783 [Lua] 1 02:35:31.783 [Lua] 2 02:35:32.599 [Lua] 1 02:35:32.600 [Lua] 2 02:35:32.600 [Lua] 3 02:35:32.600 [Lua] 4 02:35:33.432 [Lua] 2 02:35:33.478 [Lua] 3 02:35:33.814 [Lua] 2 02:35:34.234 [Lua] 1 02:35:34.563 [Lua] HORDE: last wave, reset to standard horde delay 02:35:34.563 [Lua] Time for new HOOORDE! multi_last_wave 02:35:34.563 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 02:35:34.563 [Lua] horde requested: vector_blob 02:35:34.563 [Lua] wants to spawn ahead within distance: 60 02:35:34.563 [Lua] horde crated with id 35 of type vector_blob 02:35:34.563 [Lua] managed to spawn 38/38 horde enemies 02:35:34.563 [Lua] vector blob horde has started 02:35:35.591 [Lua] Init group template: horde 02:35:35.887 [Lua] 1 02:35:36.516 [Lua] fence jumping 02:35:36.885 [Lua] 1 02:35:37.133 [Lua] simple los failed 02:35:37.187 [Lua] 1 02:35:37.219 [Lua] 2 02:35:37.220 [Lua] 4 02:35:37.286 [Lua] 5 02:35:38.781 [Lua] 2 02:35:39.517 [Lua] 1 02:35:39.846 [Lua] ready to jump failed 02:35:40.208 [Lua] 1 02:35:40.209 [Lua] 3 02:35:40.209 [Lua] 2 02:35:40.238 [Lua] 1 02:35:40.238 [Lua] 1 02:35:40.239 [Lua] 3 02:35:40.239 [Lua] 2 02:35:40.614 [Lua] 2 02:35:41.379 [Lua] 1 02:35:41.525 [Lua] fence jumping 02:35:44.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:35:44.937 [Lua] fence jumping 02:35:45.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:35:45.313 [Lua] ready to jump failed 02:35:46.556 [Lua] 1 02:35:47.699 [Lua] 1 02:35:47.699 [Lua] 2 02:35:47.769 [Lua] 1 02:35:47.769 [Lua] 1 02:35:47.770 [Lua] 2 02:35:47.803 [Lua] 2 02:35:47.803 [Lua] 3 02:35:47.837 [Lua] 4 02:35:48.488 [Lua] 1 02:35:48.911 [Lua] 1 02:35:48.912 [Lua] 1 02:35:48.916 [Lua] Horde killed: ? 02:35:50.463 [Lua] 1 02:35:50.878 [Lua] 1 02:35:50.878 [Lua] 1 02:35:50.879 [Lua] 1 02:35:50.879 [Lua] 1 02:35:50.879 [Lua] 1 02:35:50.879 [Lua] 1 02:35:51.130 [Lua] 2 02:35:51.729 [Lua] 1 02:35:51.914 [Lua] 2 02:35:51.915 [Lua] 3 02:35:51.915 [Lua] 4 02:35:52.863 [Lua] 1 02:35:52.863 [Lua] 1 02:35:52.863 [Lua] 1 02:35:52.864 [Lua] 1 02:35:52.864 [Lua] 1 02:35:52.865 [Lua] 1 02:35:52.865 [Lua] 1 02:35:52.866 [Lua] 1 02:35:52.866 [Lua] 1 02:35:54.128 [Lua] 1 02:35:54.128 [Lua] 2 02:35:54.184 [Lua] 3 02:35:54.184 [Lua] 4 02:35:54.185 [Lua] 5 02:35:54.307 [Lua] 7 02:35:54.308 [Lua] 3 02:35:54.308 [Lua] 6 02:35:54.308 [Lua] 5 02:35:54.308 [Lua] 4 02:35:54.309 [Lua] 7 02:35:54.309 [Lua] 3 02:35:54.309 [Lua] 6 02:35:54.309 [Lua] 5 02:35:54.310 [Lua] 1 02:35:54.310 [Lua] 4 02:35:54.398 [Lua] simple los failed 02:35:54.450 [Lua] 1 02:35:54.829 [Lua] 1 02:35:54.829 [Lua] 2 02:35:54.864 [Lua] 2 02:35:54.865 [Lua] 3 02:35:55.170 [Lua] 1 02:35:55.527 [Lua] 8 02:35:55.527 [Lua] 7 02:35:55.528 [Lua] 6 02:35:55.528 [Lua] 5 02:35:55.528 [Lua] 3 02:35:55.528 [Lua] 4 02:35:55.529 [Lua] 2 02:35:55.560 [Lua] 3 02:35:56.023 [Lua] 1 02:35:56.866 [Lua] 2 02:35:56.888 [Lua] simple los failed 02:35:58.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:35:59.114 [Lua] simple los failed 02:35:59.340 [Lua] 2 02:36:01.228 [Lua] 1 02:36:01.752 [Lua] Horde killed: ? 02:36:06.849 [Lua] fence jumping 02:36:07.356 [EACServer] [22:36:07:356][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:36:07.452 [Lua] ready to jump failed 02:36:11.005 [Lua] fence jumping 02:36:11.536 [Lua] ready to jump failed 02:36:19.346 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 02:36:19.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:36:20.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:36:20.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:36:20.553 [Lua] 1 02:36:20.849 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:21.433 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:36:33.522 [Lua] Switching ConflictSettings: to: default 02:36:33.522 [Lua] pacing=default 02:36:33.522 [Lua] roaming=nil 02:36:33.522 [Lua] specials=default 02:36:33.522 [Lua] debug_color=maroon 02:36:33.522 [Lua] contained_breeds=nil 02:36:33.522 [Lua] pack_spawning=default 02:36:33.522 [Lua] disabled=false 02:36:33.522 [Lua] factions=nil 02:36:33.522 [Lua] boss=default 02:36:33.522 [Lua] horde=default 02:36:33.522 [Lua] name=default 02:36:33.522 [Lua] intensity=default 02:36:33.522 [Lua] --- 02:36:57.606 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer (seed: 0) 02:37:00.624 [Lua] TerrorEventMixer.start_event: bastion_finale_event (seed: 0) 02:37:17.633 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:18.729 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:19.363 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:20.387 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:20.387 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:20.833 [Lua] 4 02:37:21.052 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:21.170 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:21.347 [Lua] 2 02:37:21.348 [Lua] 1 02:37:21.581 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:21.946 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:22.459 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:24.434 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:24.462 [Lua] 4 02:37:24.568 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:24.751 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:24.800 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:24.923 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:25.184 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:25.306 [Lua] 1 02:37:25.849 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:25.895 [Lua] 2 02:37:25.988 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:26.103 [Lua] 1 02:37:26.104 [Lua] 3 02:37:26.171 [Lua] 4 02:37:26.171 [Lua] 5 02:37:26.171 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:26.212 [Lua] 4 02:37:26.212 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:26.378 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:26.515 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:26.899 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:26.948 [Lua] 2 02:37:27.039 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:27.039 [Lua] 1 02:37:27.064 [Lua] 2 02:37:27.207 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:27.252 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:27.295 [Lua] 4 02:37:27.342 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:27.387 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:27.524 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:27.625 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:27.625 [Lua] 4 02:37:27.678 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:27.755 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:27.755 [Lua] nil 02:37:27.755 [Lua] 2 02:37:27.944 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:28.101 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:28.557 [Lua] 3 02:37:28.557 [Lua] 4 02:37:28.557 [Lua] 5 02:37:28.864 [Lua] 1 02:37:28.864 [Lua] 2 02:37:29.304 [Lua] 2 02:37:29.331 [Lua] 3 02:37:29.374 [Lua] 4 02:37:29.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf51b9, position: 0 02:37:29.995 [Lua] 1 02:37:30.043 [Lua] 1 02:37:30.348 [Lua] 3 02:37:30.719 [Lua] 1 02:37:30.719 [Lua] 2 02:37:30.719 [Lua] 3 02:37:31.408 [Lua] 1 02:37:31.577 [Lua] 1 02:37:31.793 [Lua] 2 02:37:31.794 [Lua] 3 02:37:31.794 [Lua] 4 02:37:32.083 [Lua] 1 02:37:32.349 [Lua] 1 02:37:32.930 [Lua] 1 02:37:32.930 [Lua] 2 02:37:33.000 [Lua] 1 02:37:33.000 [Lua] 2 02:37:33.240 [Lua] 1 02:37:33.821 [Lua] 2 02:37:35.005 [Lua] event horde ends! 02:37:35.951 [Lua] 1 02:37:35.995 [Lua] 1 02:37:42.441 [Lua] 3 02:37:43.107 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:43.510 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:37:45.023 [Lua] 2 02:37:45.574 [Lua] 1 02:37:45.616 [Lua] 2 02:37:45.617 [Lua] 3 02:37:45.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xf5d24, position: 0 02:37:45.973 [Lua] 2 02:37:45.974 [Lua] 3 02:37:45.974 [Lua] 4 02:37:48.096 [Lua] 1 02:37:48.097 [Lua] 2 02:37:48.097 [Lua] 3 02:37:48.097 [Lua] 4 02:37:49.870 [Lua] 4 02:37:50.789 [Lua] 1 02:37:50.789 [Lua] 1 02:37:50.789 [Lua] 1 02:37:50.790 [Lua] 1 02:37:50.790 [Lua] 1 02:37:50.879 [Lua] 1 02:37:51.495 [Lua] 2 02:37:52.030 [Lua] 1 02:37:52.538 [Lua] 1 02:37:53.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:37:55.285 [Lua] 1 02:37:56.750 [Lua] event horde ends! 02:38:01.715 [Lua] 1 02:38:01.715 [Lua] 2 02:38:02.700 [Lua] 1 02:38:02.700 [Lua] 2 02:38:03.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6931, position: 0 02:38:03.976 [Lua] 1 02:38:04.915 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:05.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:05.481 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:06.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf6af8, position: 0 02:38:06.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6b91, position: 0 02:38:06.973 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:07.359 [EACServer] [22:38:07:359][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:38:07.664 [Lua] 2 02:38:07.664 [Lua] 1 02:38:07.790 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:07.959 [Lua] 1 02:38:08.000 [Lua] 2 02:38:08.333 [Lua] 1 02:38:08.333 [Lua] 2 02:38:08.831 [Lua] 1 02:38:08.954 [Lua] 1 02:38:08.955 [Lua] 1 02:38:09.543 [Lua] 1 02:38:09.543 [Lua] 1 02:38:09.660 [Lua] 2 02:38:09.661 [Lua] 3 02:38:09.680 [Lua] 4 02:38:10.321 [Lua] 1 02:38:10.419 [Lua] 1 02:38:10.420 [Lua] 2 02:38:10.420 [Lua] 3 02:38:10.420 [Lua] 4 02:38:11.271 [Lua] 1 02:38:11.272 [Lua] 1 02:38:11.272 [Lua] 1 02:38:11.273 [Lua] 2 02:38:11.943 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6f8c, position: 0 02:38:12.069 [Lua] 2 02:38:12.069 [Lua] 3 02:38:12.797 [Lua] 1 02:38:12.798 [Lua] 2 02:38:12.798 [Lua] 3 02:38:12.844 [Lua] 4 02:38:12.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:13.260 [Lua] 1 02:38:13.260 [Lua] 1 02:38:13.605 [Lua] 2 02:38:15.098 [Lua] 1 02:38:15.099 [Lua] 1 02:38:15.318 [Lua] 2 02:38:15.903 [Lua] 1 02:38:16.587 [Lua] 2 02:38:17.023 [Lua] 1 02:38:17.023 [Lua] 2 02:38:17.153 [Lua] event horde ends! 02:38:18.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 02:38:18.620 [Lua] 1 02:38:19.199 [Lua] 1 02:38:19.924 [Lua] 1 02:38:20.528 [Lua] 1 02:38:22.472 [Lua] 1 02:38:24.465 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:24.975 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:25.793 [Lua] 4 02:38:25.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:27.868 [Lua] 3 02:38:27.869 [Lua] 2 02:38:27.869 [Lua] 1 02:38:28.610 [Lua] 2 02:38:29.474 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:29.603 [Lua] 13 02:38:29.959 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:31.165 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:31.572 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:32.754 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:33.225 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:34.194 [Flow] blob unit spawned 02:38:34.522 [Lua] 1 02:38:34.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:34.801 [Flow] blob unit unspawned 02:38:35.312 [Lua] 1 02:38:35.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:36.454 [Lua] 1 02:38:38.388 [Lua] 1 02:38:39.685 [Lua] event horde ends! 02:38:39.708 [Lua] event horde ends! 02:38:40.820 [Lua] 1 02:38:40.977 [Lua] nil 02:38:41.006 [Lua] nil 02:38:41.006 [Lua] nil 02:38:42.750 [Lua] 1 02:38:46.457 [Lua] 1 02:38:46.479 [Lua] 2 02:38:48.096 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:48.720 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:49.108 [Lua] 1 02:38:49.174 [Lua] 2 02:38:49.174 [Lua] 3 02:38:49.766 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:50.075 [Lua] 1 02:38:50.076 [Lua] 2 02:38:50.076 [Lua] 1 02:38:50.076 [Lua] 2 02:38:50.076 [Lua] 1 02:38:50.076 [Lua] 1 02:38:50.077 [Lua] 1 02:38:50.077 [Lua] 1 02:38:50.077 [Lua] 2 02:38:50.621 [Lua] 2 02:38:50.813 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:51.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:51.509 [Lua] 3 02:38:51.509 [Lua] 1 02:38:51.509 [Lua] 4 02:38:51.509 [Lua] 2 02:38:52.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf8a77, position: 0 02:38:52.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:52.314 [Lua] 1 02:38:52.315 [Lua] 3 02:38:52.846 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:38:53.054 [Lua] 1 02:38:53.101 [Lua] 3 02:38:53.670 [Lua] 1 02:38:53.670 [Lua] 2 02:38:53.694 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:38:53.754 [Lua] 1 02:38:53.754 [Lua] 2 02:38:53.754 [Lua] 1 02:38:53.796 [Lua] 1 02:38:53.796 [Lua] 2 02:38:53.796 [Lua] 1 02:38:53.796 [Lua] 2 02:38:53.796 [Lua] 1 02:38:54.680 [Lua] 3 02:38:54.680 [Lua] 2 02:38:54.681 [Lua] 1 02:38:54.744 [Lua] 1 02:38:54.745 [Lua] 3 02:38:54.745 [Lua] 2 02:38:54.745 [Lua] 1 02:38:55.025 [Lua] 1 02:38:55.677 [Lua] 1 02:38:55.725 [Lua] 2 02:38:56.324 [Lua] 2 02:38:56.375 [Lua] 3 02:38:57.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:57.380 [Lua] 6 02:38:57.380 [Lua] 1 02:38:57.380 [Lua] 2 02:38:57.381 [Lua] 4 02:38:57.381 [Lua] 3 02:38:57.381 [Lua] 5 02:38:57.504 [Lua] 6 02:38:57.504 [Lua] 1 02:38:57.504 [Lua] 2 02:38:57.504 [Lua] 4 02:38:57.504 [Lua] 3 02:38:57.504 [Lua] 1 02:38:57.505 [Lua] 5 02:38:57.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:58.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xf8e90, position: 0 02:38:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:38:59.102 [Lua] 2 02:39:00.286 [Lua] 1 02:39:00.305 [Lua] 1 02:39:00.306 [Lua] 1 02:39:01.111 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:01.921 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:01.922 [Lua] event horde ends! 02:39:14.984 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:15.416 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:17.079 [Lua] 2 02:39:17.853 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:17.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:18.322 [Lua] 2 02:39:18.322 [Lua] 3 02:39:18.472 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:21.046 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:21.940 [Lua] 1 02:39:21.940 [Lua] 2 02:39:22.027 [Lua] 2 02:39:22.027 [Lua] 1 02:39:22.027 [Lua] 2 02:39:22.027 [Lua] 1 02:39:22.246 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:22.909 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:23.637 [Lua] 1 02:39:23.677 [Lua] 2 02:39:23.677 [Lua] 3 02:39:23.717 [Lua] 4 02:39:23.718 [Lua] 5 02:39:23.996 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:24.908 [Lua] 2 02:39:24.909 [Lua] 3 02:39:25.527 [Lua] 2 02:39:25.528 [Lua] 3 02:39:25.571 [Lua] 5 02:39:27.462 [Lua] 2 02:39:28.735 [Lua] 3 02:39:29.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:30.125 [Lua] 1 02:39:30.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:30.971 [Lua] event horde ends! 02:39:31.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:31.275 [Flow] blob unit spawned 02:39:31.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:32.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:33.285 [Flow] blob unit unspawned 02:39:34.175 [Lua] TerrorEventMixer.start_event: bastion_event_storm_fiend (seed: 0) 02:39:34.209 [Lua] Boss gave [Unit '#ID[bad9a22c15d9a8d2]'] initial aggro 02:39:36.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0 02:39:38.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:39.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:39.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:40.815 [Flow] blob unit spawned 02:39:42.753 [Flow] blob unit unspawned 02:39:42.871 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:42.985 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:43.292 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:43.431 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:43.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:43.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:43.601 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:43.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:43.992 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:44.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:44.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 139, name: `unknown` 02:39:44.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:39:49.925 [Lua] fence jumping 02:39:50.538 [Lua] simple los failed 02:39:53.563 [Lua] simple los failed 02:39:54.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xfa240, position: 0 02:39:56.480 [Lua] 1 02:39:56.781 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:57.137 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:39:58.437 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:59.055 [Lua] ready to jump failed 02:39:59.190 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:40:00.286 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:40:00.813 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:40:03.300 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:40:03.300 [Lua] 50 02:40:03.591 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:40:05.523 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:40:06.103 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:40:07.361 [EACServer] [22:40:07:361][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:40:08.888 [Lua] 1 02:40:21.211 [Lua] Override Player Respawning respawn_end_event false 02:40:21.211 [Lua] Override Player Respawning respawn_after_end_event true 02:40:21.211 [Lua] Trying to unlock package 02:40:21.214 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet (seed: 0) 02:40:21.399 [Flow] blob unit spawned 02:40:21.833 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die 02:40:23.673 [Flow] blob unit unspawned 02:40:31.791 [Lua] 1 02:40:32.461 [Lua] nil 02:40:32.462 [Lua] nil 02:40:34.439 [Lua] 1 02:40:35.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown` 02:40:35.605 [Lua] 1 02:40:35.605 [Lua] 1 02:40:35.605 [Lua] 1 02:40:35.657 [Lua] 1 02:40:36.240 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:40:36.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xfb215, position: 0 02:40:36.891 [Lua] 1 02:40:37.570 [Lua] 3 02:40:37.586 [Lua] 4 02:40:37.586 [Lua] 5 02:40:38.354 [Lua] nil 02:40:38.354 [Lua] nil 02:40:38.354 [Lua] nil 02:40:38.354 [Lua] nil 02:40:38.355 [Lua] nil 02:40:39.906 [Lua] 1 02:40:39.906 [Lua] 1 02:40:39.906 [Lua] 1 02:40:40.251 [Lua] 1 02:40:40.703 [Lua] 1 02:40:41.770 [Lua] 1 02:40:41.771 [Lua] 1 02:40:41.771 [Lua] 1 02:40:42.687 [Lua] 1 02:40:44.683 [Lua] 1 02:40:45.224 [Lua] 1 02:40:45.224 [Lua] 2 02:40:45.247 [Lua] 3 02:40:45.247 [Lua] 4 02:40:45.247 [Lua] 5 02:40:45.582 [Lua] event horde ends! 02:40:45.668 [Lua] 1 02:40:45.668 [Lua] 1 02:40:45.668 [Lua] 1 02:40:45.669 [Lua] 1 02:40:45.670 [Lua] 1 02:40:45.670 [Lua] 1 02:40:46.041 [Lua] 1 02:40:46.083 [Lua] 2 02:40:46.083 [Lua] 3 02:40:46.083 [Lua] 4 02:40:46.453 [Lua] 1 02:40:46.967 [Lua] 5 02:40:46.967 [Lua] 4 02:40:46.967 [Lua] 6 02:40:46.967 [Lua] 1 02:40:46.968 [Lua] 3 02:40:46.968 [Lua] 2 02:40:47.042 [Lua] 5 02:40:47.042 [Lua] 6 02:40:47.043 [Lua] 1 02:40:47.043 [Lua] 2 02:40:47.043 [Lua] 3 02:40:47.043 [Lua] 1 02:40:47.044 [Lua] 2 02:40:47.095 [Lua] nil 02:40:47.119 [Lua] nil 02:40:47.120 [Lua] nil 02:40:47.121 [Lua] nil 02:40:47.121 [Lua] nil 02:40:47.121 [Lua] nil 02:40:47.571 [Lua] 1 02:40:47.571 [Lua] 1 02:40:47.572 [Lua] 1 02:40:47.572 [Lua] 1 02:40:48.325 [Lua] 1 02:40:48.708 [Lua] 2 02:40:49.404 [Lua] 2 02:40:49.404 [Lua] 3 02:40:50.952 [Lua] 1 02:40:50.987 [Lua] 3 02:40:51.479 [Lua] 1 02:40:52.623 [Lua] event horde ends! 02:41:11.794 [SteamVoipClient] select_out(110000101e55044, on) 02:41:11.808 [SteamVoipClient] select_out(1100001021cf7c7, on) 02:41:11.808 [SteamVoipClient] select_out(110000104e72a6c, on) 02:41:11.808 [SteamVoipClient] select_out(110000105bd392b, on) 02:41:11.839 [SteamVoipClient] select_out(110000101e55044, off) 02:41:11.839 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:41:11.839 [SteamVoipClient] select_out(110000104e72a6c, off) 02:41:11.839 [SteamVoipClient] select_out(110000105bd392b, off) 02:41:11.912 [SteamVoipClient] select_out(110000101e55044, on) 02:41:11.912 [SteamVoipClient] select_out(1100001021cf7c7, on) 02:41:11.912 [SteamVoipClient] select_out(110000104e72a6c, on) 02:41:11.912 [SteamVoipClient] select_out(110000105bd392b, on) 02:41:11.979 [SteamVoipClient] select_out(110000101e55044, off) 02:41:11.979 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:41:11.979 [SteamVoipClient] select_out(110000104e72a6c, off) 02:41:11.979 [SteamVoipClient] select_out(110000105bd392b, off) 02:41:13.467 [Lua] Complete level triggered. 02:41:13.468 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 02:41:13.468 [Lua] [NetworkServer] Entering post game 02:41:13.468 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:41:13.468 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 02:41:13.468 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame 02:41:13.468 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame 02:41:13.468 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:41:13.468 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 02:41:13.468 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:41:13.468 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 02:41:13.469 [Save] Saving `save_data` 02:41:13.469 [Lua] gm_event_end_conditions_met true false 02:41:13.471 [Lua] Game won 02:41:13.471 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:41:13.475 [Save] Save done 02:41:13.475 [Save] Saving `save_data` 02:41:13.478 [Lua] generate_backend_stats 110000101e55044:1 02:41:13.479 [Save] Save done 02:41:13.515 [Lua] PlayFabMirrorBase:_commit_internal nil 02:41:13.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 133 02:41:13.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:41:13.522 [Save] Saving `save_data` 02:41:13.527 [Save] Save done 02:41:13.533 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 133 18 02:41:13.535 [Lua] Complete level triggered. 02:41:13.551 [Lua] Complete level triggered. 02:41:13.567 [Lua] Complete level triggered. 02:41:13.586 [Lua] Complete level triggered. 02:41:13.602 [Lua] Complete level triggered. 02:41:13.623 [Lua] Complete level triggered. 02:41:13.638 [Lua] Complete level triggered. 02:41:13.655 [Lua] Complete level triggered. 02:41:13.675 [Lua] Complete level triggered. 02:41:13.697 [Lua] Complete level triggered. 02:41:13.712 [Lua] Complete level triggered. 02:41:13.732 [Lua] Complete level triggered. 02:41:14.194 [Lua] [PlayFabRequestQueue] EAC Enabled! 133 02:41:14.194 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 133 02:41:14.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 133 02:41:14.489 [Lua] commit result success 43 02:41:14.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 134 02:41:14.489 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:41:14.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 135 02:41:14.489 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:41:14.489 [Lua] victory table: 000000000959ED00 nil 02:41:14.505 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 134 02:41:14.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 134 02:41:14.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 135 19 02:41:14.718 [Lua] [PlayFabRequestQueue] EAC Enabled! 135 02:41:14.718 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 135 02:41:15.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 135 02:41:15.270 [Save] Saving `save_data` 02:41:15.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 136 02:41:15.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 136 02:41:15.284 [Save] Save done 02:41:15.284 [Save] Saving `save_data` 02:41:15.289 [Save] Save done 02:41:15.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 136 02:41:22.232 [Lua] ConflictDirector - destroy all units 02:41:22.400 [Lua] TRANSITION nil nil load_next_level 02:41:22.400 [Lua] Transition type "load_next_level", is server: true 02:41:22.400 [Lua] [LevelTransitionHandler] promote_next_level_data 02:41:22.401 [Lua] [GameNetworkManager] Leaving game... 02:41:22.401 [Lua] [GameNetworkManager] Shutting down game session host. 02:41:22.401 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:41:22.401 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:41:22.401 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1524.66 02:41:22.416 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:41:22.432 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 3ef1 or from non-session peer 110000104e72a6c 02:41:22.500 [Lua] ### Sending rpc_level_loaded 02:41:22.500 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78 02:41:22.500 [Lua] ### Sending rpc_level_loaded 02:41:22.500 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78 02:41:22.534 [Lua] ### Sending rpc_level_loaded 02:41:22.534 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 78 02:41:23.277 [Lua] [PlayerSyncData] Game session is not initialized 02:41:23.277 [Lua] [PlayerSyncData] Game session is not initialized 02:41:23.277 [Lua] [PlayerSyncData] Game session is not initialized 02:41:23.277 [Lua] Set lobby begin: 02:41:23.277 [Lua] Lobby data twitch_enabled = false 02:41:23.277 [Lua] Lobby data selected_mission_id = dlc_bastion 02:41:23.277 [Lua] Lobby data num_players = 4 02:41:23.277 [Lua] Lobby data difficulty_tweak = 0 02:41:23.277 [Lua] Lobby data host = 110000101e55044 02:41:23.277 [Lua] Lobby data matchmaking_type = 2 02:41:23.277 [Lua] Lobby data is_private = false 02:41:23.277 [Lua] Lobby data match_started = true 02:41:23.277 [Lua] Lobby data difficulty = cataclysm 02:41:23.277 [Lua] Lobby data player_slot_1 = 0:0 02:41:23.277 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:41:23.277 [Lua] Lobby data unique_server_name = Visulth 02:41:23.277 [Lua] Lobby data quick_game = true 02:41:23.277 [Lua] Lobby data country_code = CA 02:41:23.277 [Lua] Lobby data matchmaking = true 02:41:23.277 [Lua] Lobby data power_level = 0 02:41:23.277 [Lua] Lobby data mission_id = dlc_bastion 02:41:23.277 [Lua] Lobby data mechanism = adventure 02:41:23.277 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:41:23.277 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:23.278 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:41:23.278 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:41:23.278 [Lua] Lobby data eac_authorized = true 02:41:23.278 [Lua] Set lobby end. 02:41:24.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:41:24.413 [Lua] [Managers] Calling function on all managers: 02:41:24.414 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:41:24.414 [Lua] Clearing all global lookup lists 02:41:24.414 [Lua] [IngamePlayerListUI] - Destroy 02:41:24.414 [Lua] [GamePadEquipmentUI] - Destroy 02:41:24.415 [Lua] [EquipmentUI] - Destroy 02:41:24.415 [Lua] [GamePadAbilityUI] - Destroy 02:41:24.415 [Lua] [AbilityUI] - Destroy 02:41:24.415 [Lua] [IngameUI] destroy 02:41:24.472 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1 02:41:24.472 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:41:24.472 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:41:24.472 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:41:24.472 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:41:24.726 [Lua] [Managers] Destroying manager group: 02:41:24.749 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:41:24.986 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:41:24.989 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:41:24.990 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:41:24.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:41:24.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:41:24.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:41:24.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:41:24.994 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:41:24.995 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:41:24.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:41:24.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:41:25.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:41:25.015 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:41:25.021 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader 02:41:25.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:41:25.025 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:41:25.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:41:25.030 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:41:25.032 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:41:25.034 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:41:25.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:41:25.040 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:41:25.053 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:41:25.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:41:25.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:41:25.056 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:41:25.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:41:25.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:41:25.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:41:25.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:41:25.076 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:41:25.076 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 02:41:25.076 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:41:25.076 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame 02:41:25.076 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading 02:41:25.076 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 02:41:25.076 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:41:25.076 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 02:41:25.076 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:41:25.076 [Lua] [Matchmaking] unregister rpcs 02:41:25.076 [Lua] ############### UNLOADING PACKAGES ############### 02:41:25.076 [Lua] [Managers] Calling function on all managers: 02:41:25.076 [Lua] [Managers] Destroying manager group: 02:41:25.076 [Lua] [Gamestate] Enter state StateLoading 02:41:25.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.083 [Lua] Found camera: end_screen_camera 02:41:25.084 [Lua] Found camera: end_screen_camera 02:41:25.084 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:41:25.085 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:41:25.085 [Lua] [Matchmaking] register rpcs 02:41:25.085 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:41:25.085 [Lua] registering RPCs 02:41:25.085 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:41:25.085 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:41:25.085 [Lua] Set lobby begin: 02:41:25.085 [Lua] Lobby data twitch_enabled = false 02:41:25.085 [Lua] Lobby data selected_mission_id = inn_level 02:41:25.085 [Lua] Lobby data num_players = 4 02:41:25.085 [Lua] Lobby data difficulty_tweak = 0 02:41:25.085 [Lua] Lobby data host = 110000101e55044 02:41:25.085 [Lua] Lobby data matchmaking_type = 3 02:41:25.085 [Lua] Lobby data is_private = false 02:41:25.085 [Lua] Lobby data match_started = true 02:41:25.085 [Lua] Lobby data difficulty = cataclysm 02:41:25.085 [Lua] Lobby data player_slot_1 = 0:0 02:41:25.085 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:41:25.085 [Lua] Lobby data unique_server_name = Visulth 02:41:25.085 [Lua] Lobby data quick_game = true 02:41:25.085 [Lua] Lobby data country_code = CA 02:41:25.085 [Lua] Lobby data matchmaking = false 02:41:25.085 [Lua] Lobby data power_level = 0 02:41:25.086 [Lua] Lobby data mission_id = inn_level 02:41:25.086 [Lua] Lobby data mechanism = adventure 02:41:25.086 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:41:25.086 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:41:25.086 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:41:25.086 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:41:25.086 [Lua] Lobby data eac_authorized = true 02:41:25.086 [Lua] Set lobby end. 02:41:25.086 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:41:25.089 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:41:25.089 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7 02:41:25.089 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:41:25.090 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:41:25.090 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 02:41:25.137 [Umbra] Unload tome 02:41:25.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xfc390, position: 0 02:41:25.233 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion 02:41:25.233 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 02:41:25.233 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 02:41:25.233 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 02:41:25.233 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 02:41:25.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:41:25.633 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:41:25.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:41:27.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:41:27.855 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:41:27.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:41:29.026 [Lua] min_height 91.160001754760742 02:41:30.213 [Lua] ### Sending rpc_level_loaded 02:41:30.213 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 78 02:41:30.213 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded 02:41:30.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading 02:41:30.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages 02:41:30.230 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages 02:41:30.230 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame 02:41:31.419 [Lua] ### Sending rpc_level_loaded 02:41:31.419 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78 02:41:31.419 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:41:31.419 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:41:31.419 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:41:31.436 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:41:31.436 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:41:31.553 [Lua] ### Sending rpc_level_loaded 02:41:31.553 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78 02:41:31.553 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:41:31.553 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:41:31.553 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:41:31.570 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:41:31.570 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:41:33.649 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:41:33.649 [Lua] [PlayState] Enter Substate EndViewStateChest 02:41:33.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 135, name: `unknown` 02:41:34.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:41:34.671 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:41:34.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:41:34.688 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:41:34.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:41:34.739 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:41:34.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:41:34.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:41:34.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:41:34.857 [Lua] [LevelTransitionHandler] Level load completed! 02:41:34.857 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 02:41:34.862 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:41:34.862 [Lua] checking dlc's against conflict directors 02:41:34.862 [Lua] number of factions to include 2 02:41:34.862 [Lua] Updated list weights for random: 02:41:34.862 [Lua] skaven, 0.42 (0.00-0.42) 02:41:34.862 [Lua] chaos, 0.42 (0.42-0.83) 02:41:34.862 [Lua] beastmen, 0.17 (0.83-1.00) 02:41:34.862 [Lua] Rolled random faction: 0.27856689691543579 skaven 02:41:34.862 [Lua] Updated list weights for random: 02:41:34.862 [Lua] beastmen, 0.29 (0.00-0.29) 02:41:34.862 [Lua] chaos, 0.71 (0.29-1.00) 02:41:34.862 [Lua] Rolled random faction: 0.81953376531600952 chaos 02:41:34.862 [Lua] number of factions added 2 02:41:34.862 [Lua] --- --- --- 02:41:34.862 [Lua] Starting... difficulty 'normal' 02:41:34.862 [Lua] These are the starting conflict directors: 02:41:34.862 [Lua] inn_level 02:41:34.862 [Lua] --- --- --- 02:41:34.862 [Lua] 02:41:34.862 [Lua] DONE! Found the following directors: 02:41:34.862 [Lua] (free: 35), Master hash is: 02:41:34.862 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:41:34.862 [Lua] load_startup_enemy_packages: -------------- 02:41:34.862 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:41:34.862 [Lua] critter_rat 02:41:34.875 [Lua] ### Sending rpc_level_loaded 02:41:34.875 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78 02:41:34.875 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:41:34.889 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:41:34.889 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:41:34.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:41:34.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:41:34.905 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:41:34.905 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:41:34.906 [Lua] ### Sending rpc_level_loaded 02:41:34.906 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78 02:41:34.906 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:41:34.906 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:41:34.906 [Lua] Starting async level spawning of levels/inn/world 02:41:34.907 [Umbra] Init version: 3.4.15 :: 16 threads 02:41:35.398 [Lua] Async level spawning done 02:41:38.472 [Lua] min_height 91.160001754760742 02:41:43.042 [Lua] [PlayState] Exit Substate EndViewStateChest 02:41:43.042 [Lua] [PlayState] Enter Substate EndViewStateScore 02:41:47.238 [SteamVoipClient] select_out(110000101e55044, on) 02:41:47.250 [SteamVoipClient] select_out(1100001021cf7c7, on) 02:41:47.250 [SteamVoipClient] select_out(110000104e72a6c, on) 02:41:47.250 [SteamVoipClient] select_out(110000105bd392b, on) 02:41:47.291 [SteamVoipClient] select_out(110000101e55044, off) 02:41:47.291 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:41:47.291 [SteamVoipClient] select_out(110000104e72a6c, off) 02:41:47.291 [SteamVoipClient] select_out(110000105bd392b, off) 02:41:47.358 [SteamVoipClient] select_out(110000101e55044, on) 02:41:47.358 [SteamVoipClient] select_out(1100001021cf7c7, on) 02:41:47.358 [SteamVoipClient] select_out(110000104e72a6c, on) 02:41:47.358 [SteamVoipClient] select_out(110000105bd392b, on) 02:41:47.425 [SteamVoipClient] select_out(110000101e55044, off) 02:41:47.425 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:41:47.425 [SteamVoipClient] select_out(110000104e72a6c, off) 02:41:47.425 [SteamVoipClient] select_out(110000105bd392b, off) 02:41:47.743 [SteamVoipClient] select_out(110000101e55044, on) 02:41:47.743 [SteamVoipClient] select_out(1100001021cf7c7, on) 02:41:47.743 [SteamVoipClient] select_out(110000104e72a6c, on) 02:41:47.743 [SteamVoipClient] select_out(110000105bd392b, on) 02:41:47.826 [SteamVoipClient] select_out(110000101e55044, off) 02:41:47.826 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:41:47.826 [SteamVoipClient] select_out(110000104e72a6c, off) 02:41:47.826 [SteamVoipClient] select_out(110000105bd392b, off) 02:42:07.364 [EACServer] [22:42:07:364][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:42:14.461 [Lua] [PlayState] Exit Substate EndViewStateScore 02:42:14.463 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:42:15.459 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:42:15.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:42:15.459 [Lua] [Matchmaking] unregister rpcs 02:42:15.459 [Lua] Set lobby begin: 02:42:15.459 [Lua] Lobby data twitch_enabled = false 02:42:15.459 [Lua] Lobby data selected_mission_id = inn_level 02:42:15.459 [Lua] Lobby data num_players = 4 02:42:15.459 [Lua] Lobby data difficulty_tweak = 0 02:42:15.459 [Lua] Lobby data host = 110000101e55044 02:42:15.459 [Lua] Lobby data matchmaking_type = 3 02:42:15.459 [Lua] Lobby data is_private = false 02:42:15.459 [Lua] Lobby data match_started = true 02:42:15.459 [Lua] Lobby data difficulty = cataclysm 02:42:15.459 [Lua] Lobby data player_slot_1 = 0:0 02:42:15.459 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:15.459 [Lua] Lobby data unique_server_name = Visulth 02:42:15.459 [Lua] Lobby data quick_game = true 02:42:15.459 [Lua] Lobby data country_code = CA 02:42:15.459 [Lua] Lobby data matchmaking = false 02:42:15.460 [Lua] Lobby data power_level = 0 02:42:15.460 [Lua] Lobby data mission_id = inn_level 02:42:15.460 [Lua] Lobby data mechanism = adventure 02:42:15.460 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:15.460 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:15.460 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:15.460 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:42:15.460 [Lua] Lobby data eac_authorized = true 02:42:15.460 [Lua] Set lobby end. 02:42:15.460 [Lua] [Managers] Destroying manager group: 02:42:15.461 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:42:15.461 [Lua] [Gamestate] Enter StateIngame HOST 02:42:15.461 [Lua] [Managers] Calling function on all managers: 02:42:15.461 [Lua] <>level = inn_level<> 02:42:15.461 [Lua] Set lobby begin: 02:42:15.461 [Lua] Lobby data twitch_enabled = false 02:42:15.461 [Lua] Lobby data selected_mission_id = inn_level 02:42:15.461 [Lua] Lobby data num_players = 4 02:42:15.462 [Lua] Lobby data difficulty_tweak = 0 02:42:15.462 [Lua] Lobby data host = 110000101e55044 02:42:15.462 [Lua] Lobby data matchmaking_type = 3 02:42:15.462 [Lua] Lobby data is_private = false 02:42:15.462 [Lua] Lobby data match_started = true 02:42:15.462 [Lua] Lobby data difficulty = cataclysm 02:42:15.462 [Lua] Lobby data player_slot_1 = 0:0 02:42:15.462 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:15.462 [Lua] Lobby data unique_server_name = Visulth 02:42:15.462 [Lua] Lobby data quick_game = true 02:42:15.462 [Lua] Lobby data country_code = CA 02:42:15.462 [Lua] Lobby data matchmaking = false 02:42:15.462 [Lua] Lobby data power_level = 0 02:42:15.462 [Lua] Lobby data mission_id = inn_level 02:42:15.462 [Lua] Lobby data mechanism = adventure 02:42:15.462 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:15.462 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:15.462 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:15.462 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:42:15.462 [Lua] Lobby data eac_authorized = true 02:42:15.462 [Lua] Set lobby end. 02:42:15.462 [Lua] [StateIngame] Server ingame 02:42:15.468 [Lua] Set lobby begin: 02:42:15.468 [Lua] Lobby data twitch_enabled = false 02:42:15.468 [Lua] Lobby data selected_mission_id = inn_level 02:42:15.468 [Lua] Lobby data num_players = 4 02:42:15.468 [Lua] Lobby data difficulty_tweak = 0 02:42:15.468 [Lua] Lobby data host = 110000101e55044 02:42:15.468 [Lua] Lobby data matchmaking_type = 3 02:42:15.468 [Lua] Lobby data is_private = false 02:42:15.468 [Lua] Lobby data match_started = true 02:42:15.468 [Lua] Lobby data difficulty = normal 02:42:15.468 [Lua] Lobby data player_slot_1 = 0:0 02:42:15.468 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:15.468 [Lua] Lobby data unique_server_name = Visulth 02:42:15.468 [Lua] Lobby data quick_game = true 02:42:15.468 [Lua] Lobby data country_code = CA 02:42:15.468 [Lua] Lobby data matchmaking = false 02:42:15.468 [Lua] Lobby data power_level = 0 02:42:15.468 [Lua] Lobby data mission_id = inn_level 02:42:15.468 [Lua] Lobby data mechanism = adventure 02:42:15.469 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:15.469 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:15.469 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:15.469 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:42:15.469 [Lua] Lobby data eac_authorized = true 02:42:15.469 [Lua] Set lobby end. 02:42:15.469 [Lua] [Matchmaking] register rpcs 02:42:15.469 [Lua] GameNetworkManager:init... creating game session 02:42:15.469 [Lua] Host GameSession.make_game_session_host with session: 02:42:15.469 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:42:15.469 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:42:15.469 [Lua] [GameNetworkManager] self.is_server = true 02:42:15.469 [Network] Setting artificial MTU limit to 65536 02:42:15.487 [Lua] Switching ConflictSettings: to: inn_level 02:42:15.487 [Lua] pacing=disabled 02:42:15.487 [Lua] roaming=nil 02:42:15.487 [Lua] disabled=false 02:42:15.487 [Lua] pack_spawning=disabled 02:42:15.487 [Lua] contained_breeds=nil 02:42:15.487 [Lua] boss=disabled 02:42:15.487 [Lua] horde=disabled 02:42:15.487 [Lua] specials=disabled 02:42:15.487 [Lua] name=inn_level 02:42:15.487 [Lua] intensity=disabled 02:42:15.487 [Lua] --- 02:42:15.488 [Lua] [LevelAnalysis] set_random_seed( 0) 02:42:15.492 [Lua] [AIInterestPointSystem] Level Seed: 0 02:42:15.492 [Lua] 02:42:15.493 [Lua] [entity_system_bag] = table 02:42:15.493 [Lua] [entity_system_bag] = metatable 02:42:15.493 [Lua] [startup_data] = table 02:42:15.493 [Lua] [entity_manager] = table 02:42:15.493 [Lua] [entity_manager] = metatable 02:42:15.493 [Lua] [unit_spawner] = table 02:42:15.493 [Lua] [unit_spawner] = metatable 02:42:15.493 [Lua] [unit_storage] = table 02:42:15.493 [Lua] [unit_storage] = metatable 02:42:15.493 [Lua] [dice_keeper] = table 02:42:15.493 [Lua] [dice_keeper] = metatable 02:42:15.493 [Lua] [is_server] = true (boolean) 02:42:15.493 [Lua] [world] = [World] 02:42:15.493 [Lua] [system_api] = table 02:42:15.493 [Lua] [entity_system] = table 02:42:15.493 [Lua] [entity_system] = metatable 02:42:15.493 [Lua] [network_lobby] = table 02:42:15.493 [Lua] [network_lobby] = metatable 02:42:15.493 [Lua] [profile_synchronizer] = table 02:42:15.493 [Lua] [profile_synchronizer] = metatable 02:42:15.493 [Lua] [level_transition_handler] = table 02:42:15.493 [Lua] [level_transition_handler] = metatable 02:42:15.493 [Lua] [num_local_human_players] = 1 (number) 02:42:15.493 [Lua] [statistics_db] = table 02:42:15.493 [Lua] [statistics_db] = metatable 02:42:15.493 [Lua] [network_server] = table 02:42:15.493 [Lua] [network_server] = metatable 02:42:15.493 [Lua] [input_manager] = table 02:42:15.493 [Lua] [input_manager] = metatable 02:42:15.493 [Lua] [network_clock] = table 02:42:15.493 [Lua] [network_clock] = metatable 02:42:15.493 [Lua] [network_transmit] = table 02:42:15.493 [Lua] [network_transmit] = metatable 02:42:15.493 [Lua] [free_flight_manager] = table 02:42:15.493 [Lua] [free_flight_manager] = metatable 02:42:15.493 [Lua] [network_manager] = table 02:42:15.493 [Lua] [network_manager] = metatable 02:42:15.493 [Lua] [network_event_delegate] = table 02:42:15.493 [Lua] [network_event_delegate] = metatable 02:42:15.493 [Lua] 02:42:15.493 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:42:15.493 [Lua] ignoring extension VersusInteractObjectiveExtension 02:42:15.493 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:42:15.493 [Lua] ignoring extension VersusSocketObjectiveExtension 02:42:15.493 [Lua] ignoring extension VersusTargetObjectiveExtension 02:42:15.493 [Lua] ignoring extension VersusMissionObjectiveExtension 02:42:15.494 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:42:15.502 [Lua] [AchievementManager] Achievements using the steam platform 02:42:15.502 [Lua] PlayerManager:add_player player_1 02:42:15.574 [Lua] [StateIngame] Level seed: 0 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:42:15.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:42:15.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:42:15.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read, 02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 02:42:15.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read, 02:42:15.591 [Lua] [LevelAnalysis] set_random_seed( 0) 02:42:15.597 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:42:15.597 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 02:42:15.598 [Lua] [IngameUI] init 02:42:15.623 [SteamVoipClient] select_out(110000101e55044, off) 02:42:15.623 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:42:15.623 [SteamVoipClient] select_out(110000104e72a6c, off) 02:42:15.623 [SteamVoipClient] select_out(110000105bd392b, off) 02:42:15.627 [Lua] cb_razer_chroma_setup 02:42:15.659 [Save] Saving `save_data` 02:42:15.665 [Save] Save done 02:42:15.674 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001B154430; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001CC24240; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001F4E79C0; parent_world_position = table: 000000001B1540D0; local_position = table: 000000001B1543A0; size = table: 000000001B1543F0; node = table: 000000001B154430 [3] scenegraph = table: 000000001CC24240; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001CC24240; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001CC24240; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000015091F10 [7] self = table: 0000000015091F10; ingame_ui_context = table: 0000000011AFCBC0; input_manager = table: 000000001BB81120; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000015091F10 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 000000001B5605D0; error_prefix_data = table: 000000000EBED2C0; func = [function] [14] self = table: 000000001B5605D0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000EBED170; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000001B5605D0 [20] self = table: 0000000012873500; ingame_ui_context = table: 0000000011AFCBC0 [21] self = table: 0000000012873500; params = table: 0000000011C446B0; viewport_name = "player_1"; input_manager = table: 000000001BB81120; input_source = table: 000000001B212600; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007754680; stats_id = "110000101e55044:1"; entity_manager = table: 000000000F67EB60; camera_system = table: 00000000179A71E0; outline_system = table: 000000001B2D5B60; fade_system = table: 000000000F4B1EC0; sound_sector_system = table: 00000000102CE6B0; sound_environment_system = table: 000000001107F850; event_manager = table: 0000000007BC9E40; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011AFCBC0 [22] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true [25] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000712FA80; menu_widgets = table: 0000000017EC2E80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000712FA80; menu_widgets = table: 0000000017EC2E80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000ED98B10; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000940AE20; telemetry_time_view_enter = 0; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B24B340; cutscene_system = table: 0000000014E03340; text_popup_ui = table: 00000000170A7E30; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000180362B0; world = [World]; camera_manager = table: 000000000EC38EA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011AFCBC0; _fps_cooldown = 0; views = table: 000000001B102B90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018283780; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000007754680; weave_onboarding = table: 0000000012AA0C80; popup_handler = table: 00000000170A7C80; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F54C30; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30; [22] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [23] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [24] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [25] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000000F139860; network_server = table: 0000000005A03100; entity_system = table: 0000000012E09B00; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C44720; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000F330F50; machines = table: 00000000089DB780; network_event_delegate = table: 0000000010F54C30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001FAD4420; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000001BFC7E10; network_clock = table: 0000000008E4FF60; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001BE6A1D0; 02:42:15.677 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001A5BCA40; node_def = table: 000000001CC24060; k = "offset"; v = table: 000000001CC24120 [2] scenegraph = table: 000000001B1542E0; scenegraph_def = table: 0000000015092020; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001CC24060; parent_name = nil; local_position = table: 000000001A5BC9F0; node = table: 000000001A5BCA40 [3] scenegraph_def = table: 0000000015092020; scenegraph = table: 000000001B1542E0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001CC24060 [4] self = table: 0000000015091F10 [5] self = table: 0000000015091F10; ingame_ui_context = table: 0000000011AFCBC0; input_manager = table: 000000001BB81120; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000015091F10 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 000000001B5605D0; error_prefix_data = table: 000000000EBED2C0; func = [function] [12] self = table: 000000001B5605D0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000EBED170; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000001B5605D0 [18] self = table: 0000000012873500; ingame_ui_context = table: 0000000011AFCBC0 [19] self = table: 0000000012873500; params = table: 0000000011C446B0; viewport_name = "player_1"; input_manager = table: 000000001BB81120; input_source = table: 000000001B212600; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007754680; stats_id = "110000101e55044:1"; entity_manager = table: 000000000F67EB60; camera_system = table: 00000000179A71E0; outline_system = table: 000000001B2D5B60; fade_system = table: 000000000F4B1EC0; sound_sector_system = table: 00000000102CE6B0; sound_environment_system = table: 000000001107F850; event_manager = table: 0000000007BC9E40; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011AFCBC0 [20] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true [23] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 00000000128734D0 [25] self = table: 000000001E4BBDE0; loading_context = table: 000000001BE6A1D0; is_server = true; assert_on_leak = true; input_manager = table: 000000001BB81120; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 000000001FAD4420; world = [World]; network_event_delegate = table: 0000000010F54C30; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000007BC9E40; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000011C446B0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017EC2E80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000712FA80; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CC24240; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017EC2E80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000712FA80; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CC24240; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000ED98B10; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000940AE20; telemetry_time_view_enter = 0; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B24B340; cutscene_system = table: 0000000014E03340; text_popup_ui = table: 00000000170A7E30; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000180362B0; world = [World]; camera_manager = table: 000000000EC38EA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011AFCBC0; _fps_cooldown = 0; views = table: 000000001B102B90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018283780; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000007754680; weave_onboarding = table: 0000000012AA0C80; popup_handler = table: 00000000170A7C80; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F54C30; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30; [20] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [21] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [22] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [23] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000000F139860; network_server = table: 0000000005A03100; entity_system = table: 0000000012E09B00; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C44720; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000F330F50; machines = table: 00000000089DB780; network_event_delegate = table: 0000000010F54C30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001FAD4420; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000001BFC7E10; network_clock = table: 0000000008E4FF60; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001BE6A1D0; 02:42:15.713 [Lua] [Matchmaking] Cancelling matchmaking 02:42:15.713 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:42:15.713 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:42:15.713 [Lua] Set lobby begin: 02:42:15.713 [Lua] Lobby data twitch_enabled = false 02:42:15.713 [Lua] Lobby data selected_mission_id = inn_level 02:42:15.713 [Lua] Lobby data num_players = 4 02:42:15.713 [Lua] Lobby data difficulty_tweak = 0 02:42:15.713 [Lua] Lobby data host = 110000101e55044 02:42:15.714 [Lua] Lobby data matchmaking_type = 3 02:42:15.714 [Lua] Lobby data is_private = false 02:42:15.714 [Lua] Lobby data match_started = true 02:42:15.714 [Lua] Lobby data difficulty = normal 02:42:15.714 [Lua] Lobby data player_slot_1 = 0:0 02:42:15.714 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:15.714 [Lua] Lobby data unique_server_name = Visulth 02:42:15.714 [Lua] Lobby data quick_game = true 02:42:15.714 [Lua] Lobby data country_code = CA 02:42:15.714 [Lua] Lobby data matchmaking = false 02:42:15.714 [Lua] Lobby data power_level = 0 02:42:15.714 [Lua] Lobby data mission_id = inn_level 02:42:15.714 [Lua] Lobby data mechanism = adventure 02:42:15.714 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:15.714 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:15.714 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:15.714 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:42:15.714 [Lua] Lobby data eac_authorized = true 02:42:15.714 [Lua] Set lobby end. 02:42:15.718 [Lua] Set lobby begin: 02:42:15.718 [Lua] Lobby data twitch_enabled = false 02:42:15.718 [Lua] Lobby data selected_mission_id = inn_level 02:42:15.718 [Lua] Lobby data num_players = 4 02:42:15.718 [Lua] Lobby data difficulty_tweak = 0 02:42:15.718 [Lua] Lobby data host = 110000101e55044 02:42:15.718 [Lua] Lobby data matchmaking_type = 3 02:42:15.718 [Lua] Lobby data is_private = false 02:42:15.718 [Lua] Lobby data match_started = true 02:42:15.718 [Lua] Lobby data difficulty = normal 02:42:15.718 [Lua] Lobby data player_slot_1 = 0:0 02:42:15.718 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:15.718 [Lua] Lobby data unique_server_name = Visulth 02:42:15.718 [Lua] Lobby data quick_game = true 02:42:15.718 [Lua] Lobby data country_code = CA 02:42:15.718 [Lua] Lobby data matchmaking = false 02:42:15.718 [Lua] Lobby data power_level = 0 02:42:15.718 [Lua] Lobby data mission_id = inn_level 02:42:15.718 [Lua] Lobby data mechanism = adventure 02:42:15.719 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:15.719 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:15.719 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:15.719 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:42:15.719 [Lua] Lobby data eac_authorized = true 02:42:15.719 [Lua] Set lobby end. 02:42:15.719 [Lua] [PartyManager] Leader is set to 110000101e55044 02:42:15.719 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:42:15.719 [Lua] Set lobby begin: 02:42:15.719 [Lua] Lobby data twitch_enabled = false 02:42:15.719 [Lua] Lobby data selected_mission_id = inn_level 02:42:15.719 [Lua] Lobby data num_players = 4 02:42:15.719 [Lua] Lobby data difficulty_tweak = 0 02:42:15.719 [Lua] Lobby data host = 110000101e55044 02:42:15.719 [Lua] Lobby data matchmaking_type = 3 02:42:15.719 [Lua] Lobby data is_private = false 02:42:15.719 [Lua] Lobby data match_started = true 02:42:15.719 [Lua] Lobby data difficulty = normal 02:42:15.719 [Lua] Lobby data player_slot_1 = 0:0 02:42:15.719 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:15.719 [Lua] Lobby data unique_server_name = Visulth 02:42:15.719 [Lua] Lobby data quick_game = true 02:42:15.719 [Lua] Lobby data country_code = CA 02:42:15.719 [Lua] Lobby data matchmaking = false 02:42:15.719 [Lua] Lobby data power_level = 835 02:42:15.719 [Lua] Lobby data mission_id = inn_level 02:42:15.719 [Lua] Lobby data mechanism = adventure 02:42:15.719 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:15.720 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:15.720 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:15.720 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1 02:42:15.720 [Lua] Lobby data eac_authorized = true 02:42:15.720 [Lua] Set lobby end. 02:42:15.721 [Flow] complete_skittergate_legend true 02:42:15.721 [Flow] complete_all_helmgart_levels_recruit true 02:42:15.723 [Flow] WitchHunterLevel:35 02:42:15.723 [Flow] LeaderYes 02:42:15.723 [Flow] ALL PC XP:304250 02:42:15.723 [Flow] Has "bogenhafen" DLC:true 02:42:15.723 [Flow] WH XP:60850 02:42:15.723 [Flow] Number of crafted items:6428 02:42:15.723 [Flow] Has "pre_order" DLC:true 02:42:15.723 [Flow] Sum of Powe Levels:1500 02:42:15.723 [Flow] lodestone diff 1:false 02:42:15.724 [Flow] magnus and forest activated 02:42:15.724 [Flow] magnus and forest activated 02:42:15.724 [Flow] cemetery and forest activated 02:42:15.724 [Flow] magnus and cemetery 02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:42:15.724 [Flow] ALL RUNES ACTIVATED 02:42:15.724 [Flow] magnus and forest activated 02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:42:15.724 [Flow] ALL RUNES ACTIVATED 02:42:15.724 [Flow] cemetery and forest activated 02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:42:15.724 [Flow] ALL RUNES ACTIVATED 02:42:15.724 [Flow] magnus and forest activated 02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:42:15.724 [Flow] ALL RUNES ACTIVATED 02:42:15.724 [Flow] magnus and cemetery 02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:42:15.724 [Flow] ALL RUNES ACTIVATED 02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:42:15.727 [Lua] CurrentConflictSettings inn_level 02:42:15.727 [Lua] [ConflictDirector] conflict_director is ai_ready 02:42:15.727 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:42:15.727 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:42:15.730 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:42:15.730 [Lua] Forming navigation groups in one frame 02:42:15.730 [Lua] Forming navigation groups 02:42:15.765 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481 02:42:15.766 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000004074536 02:42:15.766 [Lua] number of nav groups: 42 02:42:15.767 [Lua] number of refined nav groups : 23 02:42:15.770 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 02:42:15.770 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:42:15.770 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 02:42:15.770 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:42:15.775 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:42:15.775 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:42:15.775 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:42:15.775 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 02:42:15.775 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:42:15.775 [Lua] [Managers] Calling function on all managers: 02:42:15.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:42:15.810 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:42:15.810 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:42:15.810 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame 02:42:15.810 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync 02:42:15.810 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:42:15.810 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:42:15.810 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:42:15.810 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:42:16.092 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:42:16.096 [Lua] Breedfreezer (server) starting a hot join sync 02:42:16.096 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7 02:42:16.100 [Lua] Breedfreezer (server) starting a hot join sync 02:42:16.101 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:42:16.104 [Lua] Breedfreezer (server) starting a hot join sync 02:42:16.105 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:42:16.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 02:42:16.105 [Lua] RemotePlayer:create_game_object( ) 26 02:42:16.126 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:42:16.126 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:42:16.126 [Lua] PlayerManager:add_remote_player 1100001021cf7c7 02:42:16.126 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 02:42:16.126 [Lua] RemotePlayer:create_game_object( ) 27 02:42:16.149 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync 02:42:16.149 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers 02:42:16.149 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:42:16.149 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:42:16.150 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:42:16.150 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 02:42:16.150 [Lua] RemotePlayer:create_game_object( ) 28 02:42:16.171 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:42:16.171 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:42:16.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:42:16.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:42:16.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:42:16.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:42:16.181 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:42:16.181 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:42:16.181 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers 02:42:16.181 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame 02:42:16.181 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:42:16.181 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:42:16.181 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:42:16.181 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:42:16.193 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4259, -0.518436, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 02:42:16.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:42:16.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:42:16.198 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:42:16.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16becb30 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16becb30 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ed4e890 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ed4e890 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ecc33e0 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ecc33e0 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b589180 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b589180 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c13b340 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c13b340 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b5893e0 02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b5893e0 02:42:16.238 [Lua] Players are leaving the safe zone 02:42:16.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 02:42:16.307 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:42:16.307 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:42:16.307 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:42:16.308 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:42:16.308 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:42:16.310 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 02:42:16.310 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:42:16.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:42:16.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 02:42:16.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:42:16.312 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1 02:42:16.312 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:42:16.312 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player. 02:42:16.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 02:42:16.314 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1 02:42:16.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:42:16.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 02:42:16.316 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:42:16.316 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:42:16.316 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:42:16.332 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:42:16.332 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:42:16.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 02:42:16.333 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:42:16.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:42:16.691 [Lua] StateInGameRunning:_game_actually_starts() 02:42:16.692 [Lua] ################################################################################################################# 02:42:16.692 [Lua] [Loading Time]: 00:00:52 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:42:16.692 [Lua] ################################################################################################################# 02:42:16.692 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 137 02:42:16.713 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 137 02:42:16.884 [Flow] DISABLE 02:42:17.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:42:17.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 02:42:17.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:42:17.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:42:17.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 137 02:42:17.111 [Lua] Commit load time data 02:42:17.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 02:42:17.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 02:42:17.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:42:17.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:42:17.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:42:17.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 02:42:18.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 02:42:18.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 02:42:18.364 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:42:18.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:42:18.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:42:18.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:42:18.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:42:18.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:42:19.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:42:19.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:42:19.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:42:19.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:42:19.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:42:19.765 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:42:19.765 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:42:19.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:42:20.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:42:20.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:42:20.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:42:20.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:42:20.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:42:20.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:42:20.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:42:20.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:42:20.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:42:20.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:42:20.254 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:42:20.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:42:20.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:42:20.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:42:20.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:42:20.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:42:20.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:42:20.518 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:42:20.518 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:42:20.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:42:20.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:42:20.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:42:20.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:42:20.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:42:20.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:42:20.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:42:20.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 02:42:20.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:42:20.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:42:20.919 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:42:20.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 02:42:20.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:42:20.920 [Lua] PlayFabMirrorBase:_commit_internal 44 02:42:20.920 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:42:20.926 [Lua] generate_backend_stats 110000101e55044:1 02:42:20.963 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:42:20.963 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:42:20.971 [Lua] commit result success 44 02:42:20.971 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 138 02:42:20.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:42:20.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:42:20.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 02:42:20.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:42:20.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 138 02:42:21.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:42:21.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:42:21.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:42:21.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:42:21.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:42:21.050 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:42:21.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:42:21.075 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 138 02:42:22.051 [Lua] [IngameUI] menu view on_enter ingame_menu 02:42:22.117 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player. 02:42:22.117 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7 02:42:22.118 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001021cf7c7 02:42:22.118 [Lua] [ChatManager][1]System: ihatemayo has left the game 02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame 02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Disconnecting 02:42:22.118 [Lua] [PSM] Disconnecting peer 1100001021cf7c7 02:42:22.118 [Lua] [PSM] Disconnected peer 1100001021cf7c7 is being removed from session. 02:42:22.118 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001021cf7c7 02:42:22.118 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1 02:42:22.118 [Lua] [GameNetworkManager] destroying game object with go_id=27 02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Disconnecting 02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Disconnected 02:42:22.118 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001021cf7c7) 02:42:22.118 [Lua] [ProfileSynchronizer] Peer 1100001021cf7c7 left session 02:42:22.119 [Lua] Set lobby begin: 02:42:22.119 [Lua] Lobby data twitch_enabled = false 02:42:22.119 [Lua] Lobby data selected_mission_id = inn_level 02:42:22.119 [Lua] Lobby data num_players = 4 02:42:22.119 [Lua] Lobby data difficulty_tweak = 0 02:42:22.119 [Lua] Lobby data host = 110000101e55044 02:42:22.120 [Lua] Lobby data matchmaking_type = 3 02:42:22.120 [Lua] Lobby data is_private = false 02:42:22.120 [Lua] Lobby data match_started = true 02:42:22.120 [Lua] Lobby data difficulty = normal 02:42:22.120 [Lua] Lobby data player_slot_1 = 0:0 02:42:22.120 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:22.120 [Lua] Lobby data unique_server_name = Visulth 02:42:22.120 [Lua] Lobby data quick_game = true 02:42:22.120 [Lua] Lobby data country_code = CA 02:42:22.120 [Lua] Lobby data matchmaking = false 02:42:22.120 [Lua] Lobby data power_level = 835 02:42:22.120 [Lua] Lobby data mission_id = inn_level 02:42:22.120 [Lua] Lobby data mechanism = adventure 02:42:22.120 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:22.120 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:22.120 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:22.120 [Lua] Lobby data player_slot_3 = 0:0 02:42:22.120 [Lua] Lobby data eac_authorized = true 02:42:22.120 [Lua] Set lobby end. 02:42:22.120 [EAC] EAC server lost client 1100001021cf7c7 02:42:22.120 [EACServer] [22:42:22:120][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001021CF7C7 PlayerGUID: 76561197995718599 02:42:22.120 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 13 02:42:22.120 [SteamVoipClient] select_out(1100001021cf7c7, off) 02:42:22.120 [SteamVoipClient] select_in(1100001021cf7c7, off) 02:42:22.120 [Lua] [GameNetworkManager] destroying game object with go_id=33 02:42:22.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 02:42:22.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:42:22.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 02:42:22.133 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 02:42:22.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 02:42:22.154 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 02:42:22.154 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer 02:42:22.155 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:42:22.155 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer 02:42:22.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer 02:42:22.162 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:42:22.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 02:42:22.164 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 02:42:22.164 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer 02:42:22.170 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.186 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.222 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.255 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.291 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.308 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.361 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.394 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.428 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.462 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.496 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.530 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.548 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.583 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.635 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.641 [Lua] [IngameUI] menu view on_exit ingame_menu 02:42:22.671 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.689 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.723 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.758 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.792 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.827 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.861 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.895 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.929 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.964 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:22.998 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:23.031 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:23.064 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:23.097 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate 02:42:24.151 [Handshaker] Lost connection 130 to 1100001021cf7c7 02:42:24.246 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:42:24.246 [Lua] Players: 3 02:42:24.246 [Lua] Set lobby begin: 02:42:24.246 [Lua] Lobby data twitch_enabled = false 02:42:24.247 [Lua] Lobby data selected_mission_id = inn_level 02:42:24.247 [Lua] Lobby data num_players = 3 02:42:24.247 [Lua] Lobby data difficulty_tweak = 0 02:42:24.247 [Lua] Lobby data host = 110000101e55044 02:42:24.247 [Lua] Lobby data matchmaking_type = 3 02:42:24.247 [Lua] Lobby data is_private = false 02:42:24.247 [Lua] Lobby data match_started = true 02:42:24.247 [Lua] Lobby data difficulty = normal 02:42:24.247 [Lua] Lobby data player_slot_1 = 0:0 02:42:24.247 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:42:24.247 [Lua] Lobby data unique_server_name = Visulth 02:42:24.247 [Lua] Lobby data quick_game = true 02:42:24.247 [Lua] Lobby data country_code = CA 02:42:24.248 [Lua] Lobby data matchmaking = false 02:42:24.248 [Lua] Lobby data power_level = 835 02:42:24.248 [Lua] Lobby data mission_id = inn_level 02:42:24.248 [Lua] Lobby data mechanism = adventure 02:42:24.248 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:42:24.248 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:42:24.248 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:42:24.248 [Lua] Lobby data player_slot_3 = 0:0 02:42:24.248 [Lua] Lobby data eac_authorized = true 02:42:24.248 [Lua] Set lobby end. 02:42:24.248 [Lua] [LobbyMembers] Member left 1100001021cf7c7 02:42:26.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:42:26.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:42:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 02:42:26.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:42:26.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:42:26.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:42:26.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:42:26.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:42:26.285 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:42:26.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:42:26.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:42:26.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:42:26.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:42:26.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:42:26.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:42:26.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:42:26.516 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:42:26.516 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:42:26.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:42:26.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:42:32.212 [Lua] PlayFabMirrorBase:_commit_internal 45 02:42:32.212 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:42:32.219 [Lua] generate_backend_stats 110000101e55044:1 02:42:32.255 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:42:32.255 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:42:32.255 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 139 02:42:32.262 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 139 02:42:32.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 139 02:42:32.469 [Lua] commit result success 45 02:42:32.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 140 02:42:32.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 140 02:42:32.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 140 02:42:35.792 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:35.933 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:36.169 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:42:36.299 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:42:39.157 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:39.520 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:42:40.648 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:40.995 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:43:11.361 [Lua] [IngameUI] menu view on_enter character_selection 02:43:11.361 [Lua] hero_fullscreen_menu_on_enter 02:43:11.367 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10217f00 02:43:11.369 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:43:11.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:43:11.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 02:43:11.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 02:43:11.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:43:11.415 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 02:43:11.415 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:11.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:43:11.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:43:11.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:43:11.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:43:11.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:43:12.628 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:12.628 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:12.628 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:12.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 02:43:12.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 02:43:12.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:12.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:13.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:43:13.099 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:43:13.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 02:43:13.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 02:43:13.246 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 02:43:13.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:13.253 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:13.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:43:13.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 02:43:13.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:13.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:43:13.323 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView 02:43:13.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:13.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:43:13.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:43:13.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 02:43:13.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 02:43:13.391 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 02:43:13.845 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(1) 02:43:13.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, ProfileSynchronizer, async-read, 02:43:13.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read, 02:43:13.868 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 02:43:13.873 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 02:43:13.873 [Lua] [GameNetworkManager] destroying game object with go_id=31 02:43:13.875 [Save] Saving `save_data` 02:43:13.881 [Save] Save done 02:43:13.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 02:43:13.896 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 02:43:13.897 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 02:43:13.897 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer 02:43:13.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 02:43:13.902 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:43:13.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 02:43:13.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 02:43:13.977 [Lua] [IngameUI] menu view on_exit character_selection 02:43:13.991 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:43:13.991 [Lua] hero_fullscreen_menu_on_exit 02:43:13.994 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10217f00 02:43:13.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:13.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:13.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:13.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 02:43:14.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:43:14.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:43:14.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:43:14.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:43:14.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:43:14.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 02:43:14.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 02:43:14.645 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 02:43:14.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:43:14.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:43:14.863 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:43:14.864 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:43:14.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:43:14.958 [Lua] [PackageManager] Force_load: wwise/bow 02:43:14.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:43:15.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:43:15.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:43:15.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:43:15.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:43:15.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:43:15.210 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(5.32063, 8.69698, 12.1483), Vector4(4.2039e-45, -4.2039e-45, 0.981886, 0.189474)) 02:43:15.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:15.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:15.215 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:43:15.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 02:43:20.444 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:43:20.444 [Lua] Players: 4 02:43:20.444 [Lua] Set lobby begin: 02:43:20.444 [Lua] Lobby data twitch_enabled = false 02:43:20.445 [Lua] Lobby data selected_mission_id = inn_level 02:43:20.445 [Lua] Lobby data num_players = 4 02:43:20.445 [Lua] Lobby data difficulty_tweak = 0 02:43:20.445 [Lua] Lobby data host = 110000101e55044 02:43:20.445 [Lua] Lobby data matchmaking_type = 3 02:43:20.445 [Lua] Lobby data is_private = false 02:43:20.445 [Lua] Lobby data match_started = true 02:43:20.445 [Lua] Lobby data difficulty = normal 02:43:20.445 [Lua] Lobby data player_slot_1 = 0:0 02:43:20.445 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:20.445 [Lua] Lobby data unique_server_name = Visulth 02:43:20.445 [Lua] Lobby data quick_game = true 02:43:20.445 [Lua] Lobby data country_code = CA 02:43:20.445 [Lua] Lobby data matchmaking = false 02:43:20.445 [Lua] Lobby data power_level = 835 02:43:20.445 [Lua] Lobby data mission_id = inn_level 02:43:20.445 [Lua] Lobby data mechanism = adventure 02:43:20.445 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:20.445 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:20.445 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:20.445 [Lua] Lobby data player_slot_3 = 0:0 02:43:20.445 [Lua] Lobby data eac_authorized = true 02:43:20.445 [Lua] Set lobby end. 02:43:20.446 [Lua] [LobbyMembers] Member joined 110000107c9bf5a 02:43:21.301 [Lua] GOT approve_channel 16 110000107c9bf5a 1860000039e3b78 02:43:21.301 [EAC] EAC server has client 110000107c9bf5a and channel 16 (and owner 110000107c9bf5a) 02:43:21.301 [EACServer] [22:43:21:301][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090927962 PlayerName: Skeleton Cowboy 02:43:21.301 [Lua] Client with peer_id 110000107c9bf5a got APPROVED by server 02:43:21.303 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107c9bf5a' 02:43:21.303 [Lua] [ChatManager][1]System: Skeleton Cowboy is joining the game 02:43:21.303 [Lua] [NetworkServer] Peer 110000107c9bf5a joined server lobby. 02:43:21.303 [Lua] [NetworkServer] Creating peer info. 02:43:21.303 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting 02:43:21.455 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000107c9bf5a, replying lobby_ok 02:43:21.547 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c9bf5a REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:110000104e72a6c 02:43:21.618 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000107c9bf5a 02:43:21.618 [Lua] Set lobby begin: 02:43:21.618 [Lua] Lobby data twitch_enabled = false 02:43:21.618 [Lua] Lobby data selected_mission_id = inn_level 02:43:21.618 [Lua] Lobby data num_players = 4 02:43:21.618 [Lua] Lobby data difficulty_tweak = 0 02:43:21.618 [Lua] Lobby data host = 110000101e55044 02:43:21.618 [Lua] Lobby data matchmaking_type = 3 02:43:21.618 [Lua] Lobby data is_private = false 02:43:21.618 [Lua] Lobby data match_started = true 02:43:21.618 [Lua] Lobby data difficulty = normal 02:43:21.618 [Lua] Lobby data player_slot_1 = 0:0 02:43:21.618 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:21.618 [Lua] Lobby data unique_server_name = Visulth 02:43:21.618 [Lua] Lobby data quick_game = true 02:43:21.618 [Lua] Lobby data country_code = CA 02:43:21.618 [Lua] Lobby data matchmaking = false 02:43:21.619 [Lua] Lobby data power_level = 835 02:43:21.619 [Lua] Lobby data mission_id = inn_level 02:43:21.619 [Lua] Lobby data mechanism = adventure 02:43:21.619 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:21.619 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:21.619 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:21.619 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:21.619 [Lua] Lobby data eac_authorized = true 02:43:21.619 [Lua] Set lobby end. 02:43:23.851 [Lua] ### CLEARING PEER STATE FOR 110000107c9bf5a 02:43:23.851 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting 02:43:23.851 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting 02:43:23.917 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_notify_lobby_joined 02:43:23.917 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "3" and join party "0" 02:43:23.917 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c9bf5a, connection_key=5) 02:43:23.917 [Lua] Sync dynamic to client: 02:43:24.126 [SteamVoipClient] select_out(110000107c9bf5a, on) 02:43:24.141 [SteamVoipClient] select_out(110000107c9bf5a, on) 02:43:24.141 [SteamVoipClient] select_in(110000107c9bf5a, on) 02:43:24.141 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:43:25.208 [EACServer] [22:43:25:207][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 6 Status: Client Authenticated Message: Client authenticated. 02:43:25.208 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedLocal 02:43:25.480 [EACServer] [22:43:25:480][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107C9BF5A. 02:43:25.882 [EACServer] [22:43:25:882][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107C9BF5A 02:43:25.882 [EACServer] [22:43:25:882][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:43:25.901 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedRemote 02:43:26.100 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_post_game_notified 02:43:26.104 [Lua] player (110000107c9bf5a,1) was put into party 0 02:43:26.104 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session 02:43:26.104 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a 02:43:26.104 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting 02:43:26.104 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 02:43:26.124 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a 02:43:26.124 [Lua] Mechanism says: a client joined the game! 110000107c9bf5a 02:43:26.192 [Lua] ### Sending rpc_level_loaded 02:43:26.192 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 78 02:43:26.192 [Lua] Peer 110000107c9bf5a has loaded the level but not all enemies, so we wait 02:43:26.989 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107c9bf5a, connection_key=5) 02:43:26.991 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading 02:43:26.991 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages 02:43:27.010 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages 02:43:27.010 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame 02:43:28.821 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame 02:43:28.821 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync 02:43:28.839 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a 02:43:28.848 [Lua] Breedfreezer (server) starting a hot join sync 02:43:28.848 [Lua] PlayerManager:add_remote_player 110000107c9bf5a 02:43:28.848 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 02:43:28.848 [Lua] RemotePlayer:create_game_object( ) 52 02:43:28.876 [Lua] player (110000107c9bf5a,1) was put into party 1 02:43:28.876 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(3) career(2) 02:43:28.876 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync 02:43:28.876 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers 02:43:28.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 02:43:28.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:43:28.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 02:43:28.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:43:28.886 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers 02:43:28.886 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame 02:43:29.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read, 02:43:29.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:43:29.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:43:29.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 02:43:29.083 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list. 02:43:29.083 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:43:29.083 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1 02:43:29.084 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 02:43:29.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 02:43:29.084 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:43:29.084 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:43:29.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 02:43:29.084 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 02:43:29.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:43:29.148 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:43:29.148 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:43:29.148 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 02:43:29.188 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 02:43:29.188 [Lua] [PackageManager] Force_load: wwise/handgun 02:43:29.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:43:29.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:43:29.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:43:29.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:43:29.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:43:29.945 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:43:29.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:43:30.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:43:30.179 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:43:30.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:43:30.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:43:30.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:43:30.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:43:30.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:43:30.350 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:43:31.459 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:43:31.459 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player. 02:43:31.461 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 02:43:31.461 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:43:31.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:32.038 [Lua] Set lobby begin: 02:43:32.038 [Lua] Lobby data twitch_enabled = false 02:43:32.038 [Lua] Lobby data selected_mission_id = inn_level 02:43:32.038 [Lua] Lobby data num_players = 4 02:43:32.038 [Lua] Lobby data difficulty_tweak = 0 02:43:32.038 [Lua] Lobby data host = 110000101e55044 02:43:32.038 [Lua] Lobby data matchmaking_type = 3 02:43:32.038 [Lua] Lobby data is_private = false 02:43:32.038 [Lua] Lobby data match_started = true 02:43:32.039 [Lua] Lobby data difficulty = normal 02:43:32.039 [Lua] Lobby data player_slot_1 = 0:0 02:43:32.039 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:32.039 [Lua] Lobby data unique_server_name = Visulth 02:43:32.039 [Lua] Lobby data quick_game = true 02:43:32.039 [Lua] Lobby data country_code = CA 02:43:32.039 [Lua] Lobby data matchmaking = false 02:43:32.039 [Lua] Lobby data power_level = 626 02:43:32.040 [Lua] Lobby data mission_id = inn_level 02:43:32.040 [Lua] Lobby data mechanism = adventure 02:43:32.040 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:32.040 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:32.040 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:32.040 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:32.040 [Lua] Lobby data eac_authorized = true 02:43:32.040 [Lua] Set lobby end. 02:43:37.159 [Lua] Set lobby begin: 02:43:37.160 [Lua] Lobby data twitch_enabled = false 02:43:37.160 [Lua] Lobby data selected_mission_id = inn_level 02:43:37.160 [Lua] Lobby data num_players = 4 02:43:37.160 [Lua] Lobby data difficulty_tweak = 0 02:43:37.160 [Lua] Lobby data host = 110000101e55044 02:43:37.162 [Lua] Lobby data matchmaking_type = 3 02:43:37.162 [Lua] Lobby data is_private = false 02:43:37.162 [Lua] Lobby data match_started = true 02:43:37.162 [Lua] Lobby data difficulty = normal 02:43:37.162 [Lua] Lobby data player_slot_1 = 0:0 02:43:37.162 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:37.162 [Lua] Lobby data unique_server_name = Visulth 02:43:37.162 [Lua] Lobby data quick_game = true 02:43:37.162 [Lua] Lobby data country_code = CA 02:43:37.162 [Lua] Lobby data matchmaking = false 02:43:37.162 [Lua] Lobby data power_level = 782 02:43:37.162 [Lua] Lobby data mission_id = inn_level 02:43:37.162 [Lua] Lobby data mechanism = adventure 02:43:37.162 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:37.162 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:37.162 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:37.162 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:37.162 [Lua] Lobby data eac_authorized = true 02:43:37.162 [Lua] Set lobby end. 02:43:37.783 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 02:43:38.776 [Lua] [Matchmaking] Cancelling matchmaking 02:43:38.776 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:43:38.922 [Lua] PlayFabMirrorBase:_commit_internal 46 02:43:38.922 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:43:38.928 [Lua] generate_backend_stats 110000101e55044:1 02:43:38.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 141 02:43:38.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:43:38.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 142 02:43:38.981 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 141 20 02:43:39.360 [Lua] [PlayFabRequestQueue] EAC Enabled! 141 02:43:39.360 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 141 02:43:39.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 141 02:43:39.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 142 02:43:39.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 142 02:43:39.812 [Lua] commit result success 46 02:43:39.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 143 02:43:39.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 143 02:43:39.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 143 02:43:41.383 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 02:43:41.385 [Lua] TRANSITION nil nil load_next_level 02:43:41.385 [Lua] Transition type "load_next_level", is server: true 02:43:41.385 [Lua] [LevelTransitionHandler] promote_next_level_data 02:43:41.385 [Lua] [GameNetworkManager] Leaving game... 02:43:41.385 [Lua] [GameNetworkManager] Shutting down game session host. 02:43:41.385 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:43:41.385 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:43:41.386 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.46 02:43:41.400 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:43:41.416 [Connection] Packet 280593 chunk for system game_session from 110000104e72a6c had no listener 02:43:41.449 [Lua] ### Sending rpc_level_loaded 02:43:41.449 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228 02:43:41.481 [Lua] ### Sending rpc_level_loaded 02:43:41.481 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 228 02:43:41.710 [Lua] ### Sending rpc_level_loaded 02:43:41.710 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 228 02:43:42.124 [Lua] [PlayerSyncData] Game session is not initialized 02:43:42.124 [Lua] [PlayerSyncData] Game session is not initialized 02:43:42.124 [Lua] [PlayerSyncData] Game session is not initialized 02:43:42.124 [Lua] Set lobby begin: 02:43:42.124 [Lua] Lobby data twitch_enabled = false 02:43:42.124 [Lua] Lobby data selected_mission_id = inn_level 02:43:42.124 [Lua] Lobby data num_players = 4 02:43:42.124 [Lua] Lobby data difficulty_tweak = 0 02:43:42.124 [Lua] Lobby data host = 110000101e55044 02:43:42.124 [Lua] Lobby data matchmaking_type = 3 02:43:42.125 [Lua] Lobby data is_private = false 02:43:42.125 [Lua] Lobby data match_started = true 02:43:42.125 [Lua] Lobby data difficulty = normal 02:43:42.125 [Lua] Lobby data player_slot_1 = 0:0 02:43:42.125 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:42.125 [Lua] Lobby data unique_server_name = Visulth 02:43:42.125 [Lua] Lobby data quick_game = true 02:43:42.125 [Lua] Lobby data country_code = CA 02:43:42.125 [Lua] Lobby data matchmaking = false 02:43:42.125 [Lua] Lobby data power_level = 0 02:43:42.125 [Lua] Lobby data mission_id = inn_level 02:43:42.125 [Lua] Lobby data mechanism = adventure 02:43:42.125 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:42.125 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:42.125 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:42.125 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:42.125 [Lua] Lobby data eac_authorized = true 02:43:42.125 [Lua] Set lobby end. 02:43:43.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:43:43.392 [Lua] [Managers] Calling function on all managers: 02:43:43.393 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:43:43.393 [Lua] Clearing all global lookup lists 02:43:43.393 [Lua] [IngamePlayerListUI] - Destroy 02:43:43.393 [Lua] [GamePadEquipmentUI] - Destroy 02:43:43.393 [Lua] [EquipmentUI] - Destroy 02:43:43.393 [Lua] [GamePadAbilityUI] - Destroy 02:43:43.393 [Lua] [AbilityUI] - Destroy 02:43:43.394 [Lua] [IngameUI] destroy 02:43:43.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1 02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3 02:43:43.416 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list. 02:43:43.416 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 02:43:43.416 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:43:43.416 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:43:43.416 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:43:43.416 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:43:43.495 [Lua] [Managers] Destroying manager group: 02:43:43.502 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:43:43.601 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:43:43.602 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:43:43.602 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:43:43.602 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame 02:43:43.602 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 02:43:43.602 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:43:43.602 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:43:43.602 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:43:43.602 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:43:43.602 [Lua] [Matchmaking] unregister rpcs 02:43:43.602 [Lua] ############### UNLOADING PACKAGES ############### 02:43:43.602 [Lua] [Managers] Calling function on all managers: 02:43:43.602 [Lua] [Managers] Destroying manager group: 02:43:43.602 [Lua] [Gamestate] Enter state StateLoading 02:43:43.604 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:43:43.604 [Lua] [Matchmaking] register rpcs 02:43:43.605 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:43:43.605 [Lua] registering RPCs 02:43:43.605 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:43:43.605 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:43:43.605 [Lua] Set lobby begin: 02:43:43.605 [Lua] Lobby data twitch_enabled = false 02:43:43.605 [Lua] Lobby data selected_mission_id = morris_hub 02:43:43.605 [Lua] Lobby data num_players = 4 02:43:43.605 [Lua] Lobby data difficulty_tweak = 0 02:43:43.605 [Lua] Lobby data host = 110000101e55044 02:43:43.605 [Lua] Lobby data matchmaking_type = 3 02:43:43.605 [Lua] Lobby data is_private = false 02:43:43.605 [Lua] Lobby data match_started = true 02:43:43.605 [Lua] Lobby data difficulty = normal 02:43:43.605 [Lua] Lobby data player_slot_1 = 0:0 02:43:43.605 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:43.605 [Lua] Lobby data unique_server_name = Visulth 02:43:43.605 [Lua] Lobby data quick_game = true 02:43:43.605 [Lua] Lobby data country_code = CA 02:43:43.605 [Lua] Lobby data matchmaking = false 02:43:43.605 [Lua] Lobby data power_level = 0 02:43:43.605 [Lua] Lobby data mission_id = morris_hub 02:43:43.605 [Lua] Lobby data mechanism = deus 02:43:43.605 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:43.605 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:43.605 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:43.605 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:43.605 [Lua] Lobby data eac_authorized = true 02:43:43.605 [Lua] Set lobby end. 02:43:43.605 [Lua] initializing mechanism to: deus 02:43:43.605 [Lua] FORCE COMMIT 47 02:43:43.605 [Lua] PlayFabMirrorBase:_commit_internal 47 02:43:43.605 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:43:43.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:43:43.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 144 02:43:43.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:43:43.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:43:43.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a 02:43:43.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:43:43.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 144 02:43:43.608 [Lua] commit result success 47 02:43:43.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 145 02:43:43.608 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 02:43:43.608 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 02:43:43.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 02:43:43.613 [Umbra] Unload tome 02:43:43.614 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 02:43:43.712 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 02:43:43.724 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 02:43:43.724 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 02:43:43.724 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 02:43:43.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 144 02:43:43.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 02:43:43.864 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 02:43:43.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:43:43.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 145 02:43:43.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 145 02:43:45.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:43:45.678 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:43:45.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 02:43:46.970 [Lua] ### Sending rpc_level_loaded 02:43:46.970 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 228 02:43:46.970 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded 02:43:46.971 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading 02:43:46.971 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages 02:43:46.988 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages 02:43:46.988 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame 02:43:47.912 [Lua] ### Sending rpc_level_loaded 02:43:47.912 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228 02:43:47.912 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:43:47.913 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:43:47.913 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:43:47.928 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:43:47.928 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:43:48.027 [Lua] ### Sending rpc_level_loaded 02:43:48.027 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228 02:43:48.027 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:43:48.028 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:43:48.028 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:43:48.044 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:43:48.044 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:43:50.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 02:43:50.040 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 02:43:50.057 [Lua] [LevelTransitionHandler] Level load completed! 02:43:50.057 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 02:43:50.057 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:43:50.057 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 02:43:50.057 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:43:50.058 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 02:43:50.081 [Lua] ### Sending rpc_level_loaded 02:43:50.081 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228 02:43:50.081 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:43:50.084 [Lua] Async level spawning done 02:43:50.096 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:43:50.096 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:43:50.114 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:43:50.114 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:43:50.114 [Lua] ### Sending rpc_level_loaded 02:43:50.114 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228 02:43:50.114 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:43:51.121 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:43:51.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:43:51.121 [Lua] [Matchmaking] unregister rpcs 02:43:51.122 [Lua] Set lobby begin: 02:43:51.122 [Lua] Lobby data twitch_enabled = false 02:43:51.122 [Lua] Lobby data selected_mission_id = morris_hub 02:43:51.122 [Lua] Lobby data num_players = 4 02:43:51.122 [Lua] Lobby data difficulty_tweak = 0 02:43:51.122 [Lua] Lobby data host = 110000101e55044 02:43:51.122 [Lua] Lobby data matchmaking_type = 3 02:43:51.122 [Lua] Lobby data is_private = false 02:43:51.122 [Lua] Lobby data match_started = true 02:43:51.122 [Lua] Lobby data difficulty = normal 02:43:51.122 [Lua] Lobby data player_slot_1 = 0:0 02:43:51.122 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:51.122 [Lua] Lobby data unique_server_name = Visulth 02:43:51.122 [Lua] Lobby data quick_game = true 02:43:51.122 [Lua] Lobby data country_code = CA 02:43:51.122 [Lua] Lobby data matchmaking = false 02:43:51.122 [Lua] Lobby data power_level = 0 02:43:51.122 [Lua] Lobby data mission_id = morris_hub 02:43:51.122 [Lua] Lobby data mechanism = deus 02:43:51.122 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:51.122 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:51.122 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:51.122 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:51.122 [Lua] Lobby data eac_authorized = true 02:43:51.122 [Lua] Set lobby end. 02:43:51.122 [Lua] [Managers] Destroying manager group: 02:43:51.123 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 02:43:51.123 [Lua] [Gamestate] Enter StateIngame HOST 02:43:51.123 [Lua] [Managers] Calling function on all managers: 02:43:51.124 [Lua] <>level = morris_hub<> 02:43:51.124 [Lua] [StateIngame] Server ingame 02:43:51.128 [Lua] Set lobby begin: 02:43:51.128 [Lua] Lobby data twitch_enabled = false 02:43:51.129 [Lua] Lobby data selected_mission_id = morris_hub 02:43:51.129 [Lua] Lobby data num_players = 4 02:43:51.129 [Lua] Lobby data difficulty_tweak = 0 02:43:51.129 [Lua] Lobby data host = 110000101e55044 02:43:51.129 [Lua] Lobby data matchmaking_type = 3 02:43:51.129 [Lua] Lobby data is_private = false 02:43:51.129 [Lua] Lobby data match_started = true 02:43:51.129 [Lua] Lobby data difficulty = normal 02:43:51.129 [Lua] Lobby data player_slot_1 = 0:0 02:43:51.129 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:51.129 [Lua] Lobby data unique_server_name = Visulth 02:43:51.129 [Lua] Lobby data quick_game = true 02:43:51.129 [Lua] Lobby data country_code = CA 02:43:51.129 [Lua] Lobby data matchmaking = false 02:43:51.129 [Lua] Lobby data power_level = 0 02:43:51.129 [Lua] Lobby data mission_id = morris_hub 02:43:51.129 [Lua] Lobby data mechanism = deus 02:43:51.129 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:51.129 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:51.129 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:51.129 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:51.129 [Lua] Lobby data eac_authorized = true 02:43:51.129 [Lua] Set lobby end. 02:43:51.129 [Lua] [Matchmaking] register rpcs 02:43:51.129 [Lua] GameNetworkManager:init... creating game session 02:43:51.129 [Lua] Host GameSession.make_game_session_host with session: 02:43:51.129 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:43:51.130 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:43:51.130 [Lua] [GameNetworkManager] self.is_server = true 02:43:51.130 [Network] Setting artificial MTU limit to 65536 02:43:51.149 [Lua] Switching ConflictSettings: to: disabled 02:43:51.149 [Lua] pacing=disabled 02:43:51.149 [Lua] roaming=nil 02:43:51.149 [Lua] specials=disabled 02:43:51.149 [Lua] debug_color=black 02:43:51.149 [Lua] pack_spawning=disabled 02:43:51.149 [Lua] contained_breeds=nil 02:43:51.149 [Lua] disabled=true 02:43:51.149 [Lua] boss=disabled 02:43:51.149 [Lua] horde=disabled 02:43:51.149 [Lua] name=disabled 02:43:51.149 [Lua] intensity=disabled 02:43:51.149 [Lua] --- 02:43:51.149 [Lua] [LevelAnalysis] set_random_seed( 0) 02:43:51.155 [Lua] [AIInterestPointSystem] Level Seed: 0 02:43:51.155 [Lua] 02:43:51.155 [Lua] [entity_system_bag] = table 02:43:51.155 [Lua] [entity_system_bag] = metatable 02:43:51.155 [Lua] [startup_data] = table 02:43:51.155 [Lua] [entity_manager] = table 02:43:51.155 [Lua] [entity_manager] = metatable 02:43:51.155 [Lua] [unit_spawner] = table 02:43:51.155 [Lua] [unit_spawner] = metatable 02:43:51.155 [Lua] [unit_storage] = table 02:43:51.155 [Lua] [unit_storage] = metatable 02:43:51.155 [Lua] [dice_keeper] = table 02:43:51.155 [Lua] [dice_keeper] = metatable 02:43:51.155 [Lua] [is_server] = true (boolean) 02:43:51.155 [Lua] [world] = [World] 02:43:51.155 [Lua] [system_api] = table 02:43:51.155 [Lua] [entity_system] = table 02:43:51.155 [Lua] [entity_system] = metatable 02:43:51.155 [Lua] [network_lobby] = table 02:43:51.155 [Lua] [network_lobby] = metatable 02:43:51.155 [Lua] [profile_synchronizer] = table 02:43:51.155 [Lua] [profile_synchronizer] = metatable 02:43:51.155 [Lua] [level_transition_handler] = table 02:43:51.155 [Lua] [level_transition_handler] = metatable 02:43:51.155 [Lua] [num_local_human_players] = 1 (number) 02:43:51.155 [Lua] [statistics_db] = table 02:43:51.155 [Lua] [statistics_db] = metatable 02:43:51.155 [Lua] [network_server] = table 02:43:51.155 [Lua] [network_server] = metatable 02:43:51.155 [Lua] [input_manager] = table 02:43:51.155 [Lua] [input_manager] = metatable 02:43:51.155 [Lua] [network_clock] = table 02:43:51.155 [Lua] [network_clock] = metatable 02:43:51.155 [Lua] [network_transmit] = table 02:43:51.155 [Lua] [network_transmit] = metatable 02:43:51.155 [Lua] [free_flight_manager] = table 02:43:51.155 [Lua] [free_flight_manager] = metatable 02:43:51.155 [Lua] [network_manager] = table 02:43:51.155 [Lua] [network_manager] = metatable 02:43:51.155 [Lua] [network_event_delegate] = table 02:43:51.155 [Lua] [network_event_delegate] = metatable 02:43:51.155 [Lua] 02:43:51.155 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:43:51.155 [Lua] ignoring extension VersusInteractObjectiveExtension 02:43:51.155 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:43:51.155 [Lua] ignoring extension VersusSocketObjectiveExtension 02:43:51.155 [Lua] ignoring extension VersusTargetObjectiveExtension 02:43:51.155 [Lua] ignoring extension VersusMissionObjectiveExtension 02:43:51.156 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:43:51.166 [Lua] [AchievementManager] Achievements using the steam platform 02:43:51.166 [Lua] PlayerManager:add_player player_1 02:43:51.203 [Lua] [StateIngame] Level seed: 0 02:43:51.206 [Lua] [LevelAnalysis] set_random_seed( 0) 02:43:51.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:43:51.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:43:51.208 [Lua] [IngameUI] init 02:43:51.233 [SteamVoipClient] select_out(110000101e55044, off) 02:43:51.233 [SteamVoipClient] select_out(110000104e72a6c, off) 02:43:51.233 [SteamVoipClient] select_out(110000105bd392b, off) 02:43:51.233 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:43:51.238 [Lua] cb_razer_chroma_setup 02:43:51.268 [Save] Saving `save_data` 02:43:51.274 [Save] Save done 02:43:51.284 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000016A044A0; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 0000000016A04000; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000016A040F0; parent_world_position = table: 0000000016A04120; local_position = table: 0000000016A04410; size = table: 0000000016A04460; node = table: 0000000016A044A0 [3] scenegraph = table: 0000000016A04000; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000016A04000; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000016A04000; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000007120590 [7] self = table: 0000000007120590; ingame_ui_context = table: 0000000011161040; input_manager = table: 00000000169FDDB0; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000007120590 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 00000000094416A0; error_prefix_data = table: 0000000007120B60; func = [function] [14] self = table: 00000000094416A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000007120A80; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 00000000094416A0 [20] self = table: 000000001046AE70; ingame_ui_context = table: 0000000011161040 [21] self = table: 000000001046AE70; params = table: 000000001CC36CD0; viewport_name = "player_1"; input_manager = table: 00000000169FDDB0; input_source = table: 00000000069CA8A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014C3FE30; stats_id = "110000101e55044:1"; entity_manager = table: 000000001047C3C0; camera_system = table: 00000000132DC240; outline_system = table: 000000000ED2BFC0; fade_system = table: 00000000076131B0; sound_sector_system = table: 000000001DF07520; sound_environment_system = table: 000000001D9B3550; event_manager = table: 000000001DC844B0; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011161040 [22] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true [25] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001766B600; menu_widgets = table: 00000000120204A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001766B600; menu_widgets = table: 00000000120204A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009802940; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000014D31A40; telemetry_time_view_enter = 0; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017CB7E10; cutscene_system = table: 0000000007F7F120; text_popup_ui = table: 0000000011E95690; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000101DBAB0; world = [World]; camera_manager = table: 000000000E737580; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011161040; _fps_cooldown = 0; views = table: 000000000EEFCD60; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000019929480; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014C3FE30; weave_onboarding = table: 000000001B0F5B90; popup_handler = table: 000000001704A510; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B707D30; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30; [22] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [23] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [24] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [25] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000006EEFB00; network_server = table: 0000000005A03100; entity_system = table: 000000001CCE9400; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CE37B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011C46B70; machines = table: 000000001CC36CA0; network_event_delegate = table: 000000001B707D30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001F30FD20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006F18BA0; network_clock = table: 00000000175FD850; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005AD9E70; 02:43:51.287 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001B0E7C50; node_def = table: 0000000016A03E20; k = "offset"; v = table: 0000000016A03EE0 [2] scenegraph = table: 000000001B0E7BD0; scenegraph_def = table: 0000000007120630; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016A03E20; parent_name = nil; local_position = table: 000000001B0E7C00; node = table: 000000001B0E7C50 [3] scenegraph_def = table: 0000000007120630; scenegraph = table: 000000001B0E7BD0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016A03E20 [4] self = table: 0000000007120590 [5] self = table: 0000000007120590; ingame_ui_context = table: 0000000011161040; input_manager = table: 00000000169FDDB0; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000007120590 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 00000000094416A0; error_prefix_data = table: 0000000007120B60; func = [function] [12] self = table: 00000000094416A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000007120A80; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 00000000094416A0 [18] self = table: 000000001046AE70; ingame_ui_context = table: 0000000011161040 [19] self = table: 000000001046AE70; params = table: 000000001CC36CD0; viewport_name = "player_1"; input_manager = table: 00000000169FDDB0; input_source = table: 00000000069CA8A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014C3FE30; stats_id = "110000101e55044:1"; entity_manager = table: 000000001047C3C0; camera_system = table: 00000000132DC240; outline_system = table: 000000000ED2BFC0; fade_system = table: 00000000076131B0; sound_sector_system = table: 000000001DF07520; sound_environment_system = table: 000000001D9B3550; event_manager = table: 000000001DC844B0; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011161040 [20] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true [23] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000001046AE40 [25] self = table: 0000000011A28E40; loading_context = table: 0000000005AD9E70; is_server = true; assert_on_leak = true; input_manager = table: 00000000169FDDB0; level_key = "morris_hub"; level_setting = table: 000000000558BC20; db = table: 000000001F30FD20; world = [World]; network_event_delegate = table: 000000001B707D30; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001DC844B0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001CC36CD0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000120204A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001766B600; settings_list_size_y = 9420; ui_scenegraph = table: 0000000016A04000; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000120204A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001766B600; settings_list_size_y = 9420; ui_scenegraph = table: 0000000016A04000; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009802940; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000014D31A40; telemetry_time_view_enter = 0; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017CB7E10; cutscene_system = table: 0000000007F7F120; text_popup_ui = table: 0000000011E95690; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000101DBAB0; world = [World]; camera_manager = table: 000000000E737580; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011161040; _fps_cooldown = 0; views = table: 000000000EEFCD60; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000019929480; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014C3FE30; weave_onboarding = table: 000000001B0F5B90; popup_handler = table: 000000001704A510; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B707D30; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30; [20] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [21] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [22] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [23] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000006EEFB00; network_server = table: 0000000005A03100; entity_system = table: 000000001CCE9400; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CE37B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011C46B70; machines = table: 000000001CC36CA0; network_event_delegate = table: 000000001B707D30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001F30FD20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006F18BA0; network_clock = table: 00000000175FD850; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005AD9E70; 02:43:51.322 [Lua] [Matchmaking] Cancelling matchmaking 02:43:51.322 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:43:51.323 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:43:51.323 [Lua] Set lobby begin: 02:43:51.323 [Lua] Lobby data twitch_enabled = false 02:43:51.323 [Lua] Lobby data selected_mission_id = morris_hub 02:43:51.323 [Lua] Lobby data num_players = 4 02:43:51.323 [Lua] Lobby data difficulty_tweak = 0 02:43:51.323 [Lua] Lobby data host = 110000101e55044 02:43:51.323 [Lua] Lobby data matchmaking_type = 3 02:43:51.323 [Lua] Lobby data is_private = false 02:43:51.324 [Lua] Lobby data match_started = true 02:43:51.324 [Lua] Lobby data difficulty = normal 02:43:51.324 [Lua] Lobby data player_slot_1 = 0:0 02:43:51.324 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:51.324 [Lua] Lobby data unique_server_name = Visulth 02:43:51.324 [Lua] Lobby data quick_game = true 02:43:51.324 [Lua] Lobby data country_code = CA 02:43:51.324 [Lua] Lobby data matchmaking = false 02:43:51.324 [Lua] Lobby data power_level = 835 02:43:51.324 [Lua] Lobby data mission_id = morris_hub 02:43:51.324 [Lua] Lobby data mechanism = deus 02:43:51.324 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:51.324 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:51.324 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:51.324 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:51.324 [Lua] Lobby data eac_authorized = true 02:43:51.324 [Lua] Set lobby end. 02:43:51.325 [Lua] CurrentConflictSettings disabled 02:43:51.325 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:43:51.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:43:51.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 02:43:51.326 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 02:43:51.326 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:43:51.326 [Lua] [Managers] Calling function on all managers: 02:43:51.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:43:51.333 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:43:51.333 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:43:51.333 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame 02:43:51.333 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync 02:43:51.333 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:43:51.333 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:43:51.333 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:43:51.333 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:43:51.387 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:43:51.390 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a 02:43:51.394 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:43:51.397 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:43:51.397 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 02:43:51.397 [Lua] RemotePlayer:create_game_object( ) 4 02:43:51.417 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:43:51.417 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:43:51.417 [Lua] PlayerManager:add_remote_player 110000107c9bf5a 02:43:51.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 02:43:51.417 [Lua] RemotePlayer:create_game_object( ) 5 02:43:51.441 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync 02:43:51.441 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers 02:43:51.441 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:43:51.441 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:43:51.441 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:43:51.441 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 02:43:51.441 [Lua] RemotePlayer:create_game_object( ) 6 02:43:51.464 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:43:51.464 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:43:51.472 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:43:51.472 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:43:51.472 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers 02:43:51.472 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame 02:43:51.472 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:43:51.472 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:43:51.472 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:43:51.472 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:43:51.476 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(2.08155, -14.1, 3.34), Vector4(0, 0, 0.936938, 0.349496)) 02:43:51.480 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:51.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:51.481 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:43:51.481 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x084ace10 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x084ace10 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1bf52c20 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1bf52c20 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06cf62d0 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06cf62d0 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11c999b0 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11c999b0 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12477640 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12477640 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15088f40 02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15088f40 02:43:51.608 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list. 02:43:51.608 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:43:51.608 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1 02:43:51.608 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:43:51.608 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player. 02:43:51.610 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 02:43:51.610 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:43:51.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:51.612 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:43:51.612 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:43:51.612 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:43:51.612 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:43:51.612 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:43:51.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 02:43:51.614 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:43:51.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:51.615 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:43:51.615 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:43:51.615 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:43:51.615 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:43:51.615 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:43:51.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 02:43:51.616 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:43:51.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:51.836 [Lua] StateInGameRunning:_game_actually_starts() 02:43:51.836 [Lua] ################################################################################################################# 02:43:51.836 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:43:51.836 [Lua] ################################################################################################################# 02:43:51.836 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 146 02:43:51.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 146 02:43:51.947 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 146 02:43:51.947 [Lua] Commit load time data 02:43:56.275 [Lua] Set lobby begin: 02:43:56.275 [Lua] Lobby data twitch_enabled = false 02:43:56.275 [Lua] Lobby data selected_mission_id = morris_hub 02:43:56.276 [Lua] Lobby data num_players = 4 02:43:56.276 [Lua] Lobby data difficulty_tweak = 0 02:43:56.276 [Lua] Lobby data host = 110000101e55044 02:43:56.276 [Lua] Lobby data matchmaking_type = 3 02:43:56.276 [Lua] Lobby data is_private = false 02:43:56.276 [Lua] Lobby data match_started = true 02:43:56.276 [Lua] Lobby data difficulty = normal 02:43:56.276 [Lua] Lobby data player_slot_1 = 0:0 02:43:56.276 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:43:56.276 [Lua] Lobby data unique_server_name = Visulth 02:43:56.276 [Lua] Lobby data quick_game = true 02:43:56.276 [Lua] Lobby data country_code = CA 02:43:56.276 [Lua] Lobby data matchmaking = false 02:43:56.276 [Lua] Lobby data power_level = 782 02:43:56.276 [Lua] Lobby data mission_id = morris_hub 02:43:56.277 [Lua] Lobby data mechanism = deus 02:43:56.277 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:43:56.277 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:43:56.277 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:56.277 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:43:56.277 [Lua] Lobby data eac_authorized = true 02:43:56.277 [Lua] Set lobby end. 02:44:07.367 [EACServer] [22:44:07:367][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:44:15.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:44:15.685 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:44:15.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:44:15.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 02:44:15.697 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 02:44:15.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 02:44:15.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 02:44:15.710 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:44:15.745 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:44:15.745 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:44:15.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 02:44:15.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 02:44:15.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 02:44:23.040 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:23.394 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:44:23.643 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:24.011 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:44:34.576 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:34.913 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:46:07.370 [EACServer] [22:46:07:370][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:46:13.317 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:13.704 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:46:15.673 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:16.014 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:46:16.131 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:16.729 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:46:56.262 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:56.670 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:47:12.091 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(3) 02:47:12.174 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 02:47:12.174 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 02:47:12.175 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:47:12.175 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 02:47:12.187 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 02:47:12.188 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:47:12.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer 02:47:12.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer 02:47:12.188 [Lua] [GameNetworkManager] destroying game object with go_id=11 02:47:12.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 02:47:12.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer 02:47:12.204 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:47:12.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 02:47:12.205 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 02:47:12.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 02:47:12.224 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 02:47:12.224 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 02:47:12.292 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 02:47:12.292 [Lua] [PackageManager] Force_load: wwise/es_deus_01 02:47:12.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 02:47:12.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 02:47:12.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 02:47:12.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 02:47:12.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 02:47:12.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 02:47:12.451 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 02:47:12.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:47:12.528 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:47:12.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:47:12.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:47:12.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:47:12.599 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:47:12.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:47:12.768 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:47:12.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:47:13.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:47:13.342 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:47:13.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 02:47:13.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 02:47:13.413 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 02:47:15.830 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:47:15.830 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:47:15.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 02:47:15.831 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:47:15.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:35.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 02:47:35.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:47:35.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer 02:47:35.779 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 02:47:35.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 02:47:35.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 02:47:35.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 02:47:35.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 02:47:35.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 02:47:35.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 02:47:36.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:47:36.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 02:47:36.041 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 02:47:36.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 02:47:36.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 02:47:37.113 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, ProfileSynchronizer, async-read, 02:47:37.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, ProfileSynchronizer 02:47:37.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10 02:47:37.171 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10 02:47:37.347 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(3) 02:47:37.417 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 02:47:37.417 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 02:47:37.418 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer, async-read, 02:47:37.418 [Lua] [GameNetworkManager] destroying game object with go_id=12 02:47:37.441 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 02:47:37.572 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 02:47:37.572 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 02:47:37.724 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:47:37.724 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:47:37.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 02:47:37.726 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:47:37.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:58.011 [Lua] [Matchmaking] Cancelling matchmaking 02:47:58.011 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:48:03.700 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 02:48:03.702 [Lua] TRANSITION nil nil load_next_level 02:48:03.702 [Lua] Transition type "load_next_level", is server: true 02:48:03.702 [Lua] [LevelTransitionHandler] promote_next_level_data 02:48:03.702 [Lua] [GameNetworkManager] Leaving game... 02:48:03.702 [Lua] [GameNetworkManager] Shutting down game session host. 02:48:03.702 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:48:03.702 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:48:03.702 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=254.19 02:48:03.712 [Connection] Packet 288398 chunk for system game_session from 110000104e72a6c had no listener 02:48:03.713 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:48:03.726 [Connection] Packet 8379 chunk for system game_session from 110000107c9bf5a had no listener 02:48:03.740 [Network] Ignoring message `rpc_set_blocking` from wrong session 524b or from non-session peer 110000105bd392b 02:48:03.740 [Network] Ignoring message `rpc_anim_event` from wrong session 524b or from non-session peer 110000105bd392b 02:48:03.740 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 524b or from non-session peer 110000105bd392b 02:48:03.752 [Lua] ### Sending rpc_level_loaded 02:48:03.752 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 78 02:48:03.765 [Lua] ### Sending rpc_level_loaded 02:48:03.765 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78 02:48:03.765 [Lua] ### Sending rpc_level_loaded 02:48:03.765 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78 02:48:05.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:48:05.710 [Lua] [Managers] Calling function on all managers: 02:48:05.710 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:48:05.710 [Lua] Clearing all global lookup lists 02:48:05.711 [Lua] [IngamePlayerListUI] - Destroy 02:48:05.711 [Lua] [GamePadEquipmentUI] - Destroy 02:48:05.711 [Lua] [EquipmentUI] - Destroy 02:48:05.711 [Lua] [AbilityUI] - Destroy 02:48:05.711 [Lua] [GamePadAbilityUI] - Destroy 02:48:05.712 [Lua] [IngameUI] destroy 02:48:05.717 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list. 02:48:05.717 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 02:48:05.717 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:48:05.717 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:48:05.717 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:48:05.717 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:48:05.725 [Lua] [Managers] Destroying manager group: 02:48:05.728 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:48:05.728 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:48:05.728 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:48:05.728 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame 02:48:05.728 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 02:48:05.728 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:48:05.728 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:48:05.728 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:48:05.728 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:48:05.728 [Lua] [Matchmaking] unregister rpcs 02:48:05.728 [Lua] ############### UNLOADING PACKAGES ############### 02:48:05.728 [Lua] [Managers] Calling function on all managers: 02:48:05.728 [Lua] [Managers] Destroying manager group: 02:48:05.728 [Lua] [Gamestate] Enter state StateLoading 02:48:05.731 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:48:05.731 [Lua] [Matchmaking] register rpcs 02:48:05.731 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:48:05.731 [Lua] Set lobby begin: 02:48:05.731 [Lua] Lobby data twitch_enabled = false 02:48:05.731 [Lua] Lobby data selected_mission_id = morris_hub 02:48:05.731 [Lua] Lobby data num_players = 4 02:48:05.731 [Lua] Lobby data difficulty_tweak = 0 02:48:05.731 [Lua] Lobby data host = 110000101e55044 02:48:05.731 [Lua] Lobby data matchmaking_type = 3 02:48:05.731 [Lua] Lobby data is_private = false 02:48:05.731 [Lua] Lobby data match_started = true 02:48:05.731 [Lua] Lobby data difficulty = normal 02:48:05.731 [Lua] Lobby data player_slot_1 = 0:0 02:48:05.731 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:48:05.731 [Lua] Lobby data unique_server_name = Visulth 02:48:05.731 [Lua] Lobby data quick_game = true 02:48:05.731 [Lua] Lobby data country_code = CA 02:48:05.731 [Lua] Lobby data matchmaking = false 02:48:05.731 [Lua] Lobby data power_level = 0 02:48:05.731 [Lua] Lobby data mission_id = morris_hub 02:48:05.731 [Lua] Lobby data mechanism = deus 02:48:05.732 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:48:05.732 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:48:05.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:05.732 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:48:05.732 [Lua] Lobby data eac_authorized = true 02:48:05.732 [Lua] Set lobby end. 02:48:05.732 [Lua] registering RPCs 02:48:05.732 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:48:05.732 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:48:05.732 [Lua] Set lobby begin: 02:48:05.732 [Lua] Lobby data twitch_enabled = false 02:48:05.732 [Lua] Lobby data selected_mission_id = inn_level 02:48:05.732 [Lua] Lobby data num_players = 4 02:48:05.732 [Lua] Lobby data difficulty_tweak = 0 02:48:05.732 [Lua] Lobby data host = 110000101e55044 02:48:05.732 [Lua] Lobby data matchmaking_type = 3 02:48:05.732 [Lua] Lobby data is_private = false 02:48:05.732 [Lua] Lobby data match_started = true 02:48:05.732 [Lua] Lobby data difficulty = normal 02:48:05.732 [Lua] Lobby data player_slot_1 = 0:0 02:48:05.732 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:48:05.732 [Lua] Lobby data unique_server_name = Visulth 02:48:05.732 [Lua] Lobby data quick_game = true 02:48:05.732 [Lua] Lobby data country_code = CA 02:48:05.732 [Lua] Lobby data matchmaking = false 02:48:05.732 [Lua] Lobby data power_level = 0 02:48:05.732 [Lua] Lobby data mission_id = inn_level 02:48:05.732 [Lua] Lobby data mechanism = adventure 02:48:05.732 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:48:05.732 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:48:05.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:05.732 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:48:05.732 [Lua] Lobby data eac_authorized = true 02:48:05.733 [Lua] Set lobby end. 02:48:05.733 [Lua] initializing mechanism to: adventure 02:48:05.733 [Lua] FORCE COMMIT 48 02:48:05.733 [Lua] PlayFabMirrorBase:_commit_internal 48 02:48:05.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:48:05.733 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:48:05.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 147 02:48:05.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:48:05.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:48:05.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a 02:48:05.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:48:05.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 147 02:48:05.735 [Lua] commit result success 48 02:48:05.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 148 02:48:05.736 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:48:05.736 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 02:48:05.786 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 02:48:05.796 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 02:48:05.796 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 02:48:05.796 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 02:48:05.796 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 02:48:05.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 02:48:05.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:48:05.857 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:48:05.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:48:06.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 147 02:48:06.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 148 02:48:06.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 148 02:48:07.372 [EACServer] [22:48:07:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:48:07.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:48:07.708 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:48:07.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:48:10.539 [Lua] ### Sending rpc_level_loaded 02:48:10.539 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 78 02:48:10.539 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded 02:48:10.540 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading 02:48:10.540 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages 02:48:10.554 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages 02:48:10.554 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame 02:48:12.026 [Lua] ### Sending rpc_level_loaded 02:48:12.026 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78 02:48:12.026 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:48:12.027 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:48:12.027 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:48:12.042 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:48:12.042 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:48:12.059 [Lua] ### Sending rpc_level_loaded 02:48:12.059 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78 02:48:12.059 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:48:12.060 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:48:12.060 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:48:12.076 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:48:12.076 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:48:13.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:48:13.957 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:48:13.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:48:13.990 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:48:14.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:48:14.040 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:48:14.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:48:14.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:48:14.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:48:14.175 [Lua] [LevelTransitionHandler] Level load completed! 02:48:14.175 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 02:48:14.179 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:48:14.179 [Lua] checking dlc's against conflict directors 02:48:14.179 [Lua] number of factions to include 2 02:48:14.179 [Lua] Updated list weights for random: 02:48:14.179 [Lua] skaven, 0.42 (0.00-0.42) 02:48:14.179 [Lua] chaos, 0.42 (0.42-0.83) 02:48:14.179 [Lua] beastmen, 0.17 (0.83-1.00) 02:48:14.179 [Lua] Rolled random faction: 0.27856689691543579 skaven 02:48:14.179 [Lua] Updated list weights for random: 02:48:14.179 [Lua] beastmen, 0.29 (0.00-0.29) 02:48:14.179 [Lua] chaos, 0.71 (0.29-1.00) 02:48:14.179 [Lua] Rolled random faction: 0.81953376531600952 chaos 02:48:14.179 [Lua] number of factions added 2 02:48:14.179 [Lua] --- --- --- 02:48:14.179 [Lua] Starting... difficulty 'normal' 02:48:14.179 [Lua] These are the starting conflict directors: 02:48:14.179 [Lua] inn_level 02:48:14.179 [Lua] --- --- --- 02:48:14.179 [Lua] 02:48:14.179 [Lua] DONE! Found the following directors: 02:48:14.179 [Lua] (free: 35), Master hash is: 02:48:14.179 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:48:14.179 [Lua] load_startup_enemy_packages: -------------- 02:48:14.179 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:48:14.180 [Lua] critter_rat 02:48:14.192 [Lua] ### Sending rpc_level_loaded 02:48:14.192 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78 02:48:14.192 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:48:14.208 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:48:14.208 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:48:14.225 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:48:14.225 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:48:14.226 [Lua] ### Sending rpc_level_loaded 02:48:14.226 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78 02:48:14.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:48:14.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:48:14.243 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:48:14.243 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:48:14.243 [Lua] Starting async level spawning of levels/inn/world 02:48:14.243 [Umbra] Init version: 3.4.15 :: 16 threads 02:48:14.688 [Lua] Async level spawning done 02:48:14.688 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:48:15.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:48:15.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:48:15.663 [Lua] [Matchmaking] unregister rpcs 02:48:15.663 [Lua] Set lobby begin: 02:48:15.663 [Lua] Lobby data twitch_enabled = false 02:48:15.663 [Lua] Lobby data selected_mission_id = inn_level 02:48:15.663 [Lua] Lobby data num_players = 4 02:48:15.663 [Lua] Lobby data difficulty_tweak = 0 02:48:15.663 [Lua] Lobby data host = 110000101e55044 02:48:15.663 [Lua] Lobby data matchmaking_type = 3 02:48:15.663 [Lua] Lobby data is_private = false 02:48:15.663 [Lua] Lobby data match_started = true 02:48:15.663 [Lua] Lobby data difficulty = normal 02:48:15.664 [Lua] Lobby data player_slot_1 = 0:0 02:48:15.664 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:48:15.664 [Lua] Lobby data unique_server_name = Visulth 02:48:15.664 [Lua] Lobby data quick_game = true 02:48:15.664 [Lua] Lobby data country_code = CA 02:48:15.664 [Lua] Lobby data matchmaking = false 02:48:15.664 [Lua] Lobby data power_level = 0 02:48:15.664 [Lua] Lobby data mission_id = inn_level 02:48:15.664 [Lua] Lobby data mechanism = adventure 02:48:15.664 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:48:15.664 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:48:15.664 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:15.664 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:48:15.664 [Lua] Lobby data eac_authorized = true 02:48:15.664 [Lua] Set lobby end. 02:48:15.664 [Lua] [Managers] Destroying manager group: 02:48:15.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:48:15.665 [Lua] [Gamestate] Enter StateIngame HOST 02:48:15.665 [Lua] [Managers] Calling function on all managers: 02:48:15.666 [Lua] <>level = inn_level<> 02:48:15.666 [Lua] Set lobby begin: 02:48:15.666 [Lua] Lobby data twitch_enabled = false 02:48:15.666 [Lua] Lobby data selected_mission_id = inn_level 02:48:15.666 [Lua] Lobby data num_players = 4 02:48:15.666 [Lua] Lobby data difficulty_tweak = 0 02:48:15.666 [Lua] Lobby data host = 110000101e55044 02:48:15.666 [Lua] Lobby data matchmaking_type = 3 02:48:15.666 [Lua] Lobby data is_private = false 02:48:15.666 [Lua] Lobby data match_started = true 02:48:15.666 [Lua] Lobby data difficulty = normal 02:48:15.666 [Lua] Lobby data player_slot_1 = 0:0 02:48:15.666 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:48:15.666 [Lua] Lobby data unique_server_name = Visulth 02:48:15.666 [Lua] Lobby data quick_game = true 02:48:15.666 [Lua] Lobby data country_code = CA 02:48:15.666 [Lua] Lobby data matchmaking = false 02:48:15.666 [Lua] Lobby data power_level = 0 02:48:15.666 [Lua] Lobby data mission_id = inn_level 02:48:15.666 [Lua] Lobby data mechanism = adventure 02:48:15.666 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:48:15.666 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:48:15.666 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:15.666 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:48:15.666 [Lua] Lobby data eac_authorized = true 02:48:15.666 [Lua] Set lobby end. 02:48:15.666 [Lua] [StateIngame] Server ingame 02:48:15.671 [Lua] Set lobby begin: 02:48:15.671 [Lua] Lobby data twitch_enabled = false 02:48:15.671 [Lua] Lobby data selected_mission_id = inn_level 02:48:15.671 [Lua] Lobby data num_players = 4 02:48:15.671 [Lua] Lobby data difficulty_tweak = 0 02:48:15.671 [Lua] Lobby data host = 110000101e55044 02:48:15.671 [Lua] Lobby data matchmaking_type = 3 02:48:15.671 [Lua] Lobby data is_private = false 02:48:15.671 [Lua] Lobby data match_started = true 02:48:15.671 [Lua] Lobby data difficulty = normal 02:48:15.671 [Lua] Lobby data player_slot_1 = 0:0 02:48:15.671 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:48:15.671 [Lua] Lobby data unique_server_name = Visulth 02:48:15.671 [Lua] Lobby data quick_game = true 02:48:15.671 [Lua] Lobby data country_code = CA 02:48:15.671 [Lua] Lobby data matchmaking = false 02:48:15.671 [Lua] Lobby data power_level = 0 02:48:15.671 [Lua] Lobby data mission_id = inn_level 02:48:15.671 [Lua] Lobby data mechanism = adventure 02:48:15.671 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:48:15.672 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:48:15.672 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:15.672 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:48:15.672 [Lua] Lobby data eac_authorized = true 02:48:15.672 [Lua] Set lobby end. 02:48:15.672 [Lua] [Matchmaking] register rpcs 02:48:15.672 [Lua] GameNetworkManager:init... creating game session 02:48:15.672 [Lua] Host GameSession.make_game_session_host with session: 02:48:15.672 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:48:15.672 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:48:15.672 [Lua] [GameNetworkManager] self.is_server = true 02:48:15.672 [Network] Setting artificial MTU limit to 65536 02:48:15.691 [Lua] Switching ConflictSettings: to: inn_level 02:48:15.691 [Lua] pacing=disabled 02:48:15.691 [Lua] roaming=nil 02:48:15.691 [Lua] disabled=false 02:48:15.691 [Lua] pack_spawning=disabled 02:48:15.691 [Lua] contained_breeds=nil 02:48:15.691 [Lua] boss=disabled 02:48:15.691 [Lua] horde=disabled 02:48:15.691 [Lua] specials=disabled 02:48:15.691 [Lua] name=inn_level 02:48:15.691 [Lua] intensity=disabled 02:48:15.691 [Lua] --- 02:48:15.691 [Lua] [LevelAnalysis] set_random_seed( 0) 02:48:15.696 [Lua] [AIInterestPointSystem] Level Seed: 0 02:48:15.696 [Lua] 02:48:15.696 [Lua] [entity_system_bag] = table 02:48:15.696 [Lua] [entity_system_bag] = metatable 02:48:15.696 [Lua] [startup_data] = table 02:48:15.696 [Lua] [entity_manager] = table 02:48:15.696 [Lua] [entity_manager] = metatable 02:48:15.696 [Lua] [unit_spawner] = table 02:48:15.696 [Lua] [unit_spawner] = metatable 02:48:15.696 [Lua] [unit_storage] = table 02:48:15.696 [Lua] [unit_storage] = metatable 02:48:15.696 [Lua] [dice_keeper] = table 02:48:15.696 [Lua] [dice_keeper] = metatable 02:48:15.696 [Lua] [is_server] = true (boolean) 02:48:15.697 [Lua] [world] = [World] 02:48:15.697 [Lua] [system_api] = table 02:48:15.697 [Lua] [entity_system] = table 02:48:15.697 [Lua] [entity_system] = metatable 02:48:15.697 [Lua] [network_lobby] = table 02:48:15.697 [Lua] [network_lobby] = metatable 02:48:15.697 [Lua] [profile_synchronizer] = table 02:48:15.697 [Lua] [profile_synchronizer] = metatable 02:48:15.697 [Lua] [level_transition_handler] = table 02:48:15.697 [Lua] [level_transition_handler] = metatable 02:48:15.697 [Lua] [num_local_human_players] = 1 (number) 02:48:15.697 [Lua] [statistics_db] = table 02:48:15.697 [Lua] [statistics_db] = metatable 02:48:15.697 [Lua] [network_server] = table 02:48:15.697 [Lua] [network_server] = metatable 02:48:15.697 [Lua] [input_manager] = table 02:48:15.697 [Lua] [input_manager] = metatable 02:48:15.697 [Lua] [network_clock] = table 02:48:15.697 [Lua] [network_clock] = metatable 02:48:15.697 [Lua] [network_transmit] = table 02:48:15.697 [Lua] [network_transmit] = metatable 02:48:15.697 [Lua] [free_flight_manager] = table 02:48:15.697 [Lua] [free_flight_manager] = metatable 02:48:15.697 [Lua] [network_manager] = table 02:48:15.697 [Lua] [network_manager] = metatable 02:48:15.697 [Lua] [network_event_delegate] = table 02:48:15.697 [Lua] [network_event_delegate] = metatable 02:48:15.697 [Lua] 02:48:15.697 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:48:15.697 [Lua] ignoring extension VersusInteractObjectiveExtension 02:48:15.697 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:48:15.697 [Lua] ignoring extension VersusSocketObjectiveExtension 02:48:15.697 [Lua] ignoring extension VersusTargetObjectiveExtension 02:48:15.697 [Lua] ignoring extension VersusMissionObjectiveExtension 02:48:15.698 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:48:15.707 [Lua] [AchievementManager] Achievements using the steam platform 02:48:15.707 [Lua] PlayerManager:add_player player_1 02:48:15.781 [Lua] [StateIngame] Level seed: 0 02:48:15.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:48:15.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:48:15.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:48:15.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read, 02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:48:15.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:48:15.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 02:48:15.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read, 02:48:15.798 [Lua] [LevelAnalysis] set_random_seed( 0) 02:48:15.803 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:48:15.803 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 02:48:15.804 [Lua] [IngameUI] init 02:48:15.829 [SteamVoipClient] select_out(110000101e55044, off) 02:48:15.829 [SteamVoipClient] select_out(110000104e72a6c, off) 02:48:15.829 [SteamVoipClient] select_out(110000105bd392b, off) 02:48:15.829 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:48:15.834 [Lua] cb_razer_chroma_setup 02:48:15.866 [Save] Saving `save_data` 02:48:15.872 [Save] Save done 02:48:15.882 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001B73F7A0; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001BE81CD0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001BE81D00; parent_world_position = table: 000000001B73F480; local_position = table: 000000001B73F750; size = table: 0000000006A0F7F0; node = table: 000000001B73F7A0 [3] scenegraph = table: 000000001BE81CD0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001BE81CD0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001BE81CD0; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000014F43850 [7] self = table: 0000000014F43850; ingame_ui_context = table: 00000000127BAC60; input_manager = table: 000000001F855760; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000014F43850 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [13] mod = table: 000000001C177FC0; error_prefix_data = table: 000000001CCC1670; func = [function] [14] self = table: 000000001C177FC0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000001BA940C0; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000001C177FC0 [20] self = table: 000000000F322030; ingame_ui_context = table: 00000000127BAC60 [21] self = table: 000000000F322030; params = table: 00000000060E9230; viewport_name = "player_1"; input_manager = table: 000000001F855760; input_source = table: 0000000007F9C520; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EA3F00; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007EB3BE0; camera_system = table: 0000000014FC8870; outline_system = table: 00000000095C89E0; fade_system = table: 000000001B2349A0; sound_sector_system = table: 000000001FF551E0; sound_environment_system = table: 0000000011D89240; event_manager = table: 000000001B1A3220; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000127BAC60 [22] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true [25] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B79DF40; menu_widgets = table: 0000000011B881D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B79DF40; menu_widgets = table: 0000000011B881D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000096C45B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018133770; telemetry_time_view_enter = 0; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B5D94B0; cutscene_system = table: 00000000110831E0; text_popup_ui = table: 000000001C118280; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016C49CD0; world = [World]; camera_manager = table: 000000001E5FB680; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000127BAC60; _fps_cooldown = 0; views = table: 00000000127714E0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001231C1A0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EA3F00; weave_onboarding = table: 0000000008FF7550; popup_handler = table: 000000001C1180D0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000086ED5C0; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0; [22] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [23] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [24] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [25] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000014D3B940; network_server = table: 0000000005A03100; entity_system = table: 00000000077D6CA0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000013380040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000101E5AB0; machines = table: 00000000060E9200; network_event_delegate = table: 00000000086ED5C0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000065B0D20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008878F60; network_clock = table: 000000001C1794C0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001CB08B60; 02:48:15.885 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000010F3F080; node_def = table: 000000001BE81AF0; k = "offset"; v = table: 000000001BE81BB0 [2] scenegraph = table: 000000001CDA8AA0; scenegraph_def = table: 000000001CCC1790; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001BE81AF0; parent_name = nil; local_position = table: 0000000010F3F030; node = table: 0000000010F3F080 [3] scenegraph_def = table: 000000001CCC1790; scenegraph = table: 000000001CDA8AA0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001BE81AF0 [4] self = table: 0000000014F43850 [5] self = table: 0000000014F43850; ingame_ui_context = table: 00000000127BAC60; input_manager = table: 000000001F855760; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000014F43850 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00 [11] mod = table: 000000001C177FC0; error_prefix_data = table: 000000001CCC1670; func = [function] [12] self = table: 000000001C177FC0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000001BA940C0; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000001C177FC0 [18] self = table: 000000000F322030; ingame_ui_context = table: 00000000127BAC60 [19] self = table: 000000000F322030; params = table: 00000000060E9230; viewport_name = "player_1"; input_manager = table: 000000001F855760; input_source = table: 0000000007F9C520; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EA3F00; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007EB3BE0; camera_system = table: 0000000014FC8870; outline_system = table: 00000000095C89E0; fade_system = table: 000000001B2349A0; sound_sector_system = table: 000000001FF551E0; sound_environment_system = table: 0000000011D89240; event_manager = table: 000000001B1A3220; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000127BAC60 [20] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true [23] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 00000000060E9260 [25] self = table: 0000000016FA56A0; loading_context = table: 000000001CB08B60; is_server = true; assert_on_leak = true; input_manager = table: 000000001F855760; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 00000000065B0D20; world = [World]; network_event_delegate = table: 00000000086ED5C0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001B1A3220; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000060E9230 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011B881D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B79DF40; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BE81CD0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011B881D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B79DF40; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BE81CD0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000096C45B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018133770; telemetry_time_view_enter = 0; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B5D94B0; cutscene_system = table: 00000000110831E0; text_popup_ui = table: 000000001C118280; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016C49CD0; world = [World]; camera_manager = table: 000000001E5FB680; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000127BAC60; _fps_cooldown = 0; views = table: 00000000127714E0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001231C1A0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EA3F00; weave_onboarding = table: 0000000008FF7550; popup_handler = table: 000000001C1180D0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000086ED5C0; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0; [20] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [21] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [22] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [23] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000014D3B940; network_server = table: 0000000005A03100; entity_system = table: 00000000077D6CA0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000013380040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000101E5AB0; machines = table: 00000000060E9200; network_event_delegate = table: 00000000086ED5C0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000065B0D20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008878F60; network_clock = table: 000000001C1794C0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001CB08B60; 02:48:15.919 [Lua] [Matchmaking] Cancelling matchmaking 02:48:15.919 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:48:15.919 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:48:15.919 [Lua] Set lobby begin: 02:48:15.919 [Lua] Lobby data twitch_enabled = false 02:48:15.919 [Lua] Lobby data selected_mission_id = inn_level 02:48:15.919 [Lua] Lobby data num_players = 4 02:48:15.919 [Lua] Lobby data difficulty_tweak = 0 02:48:15.919 [Lua] Lobby data host = 110000101e55044 02:48:15.919 [Lua] Lobby data matchmaking_type = 3 02:48:15.920 [Lua] Lobby data is_private = false 02:48:15.920 [Lua] Lobby data match_started = true 02:48:15.920 [Lua] Lobby data difficulty = normal 02:48:15.920 [Lua] Lobby data player_slot_1 = 0:0 02:48:15.920 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:48:15.920 [Lua] Lobby data unique_server_name = Visulth 02:48:15.920 [Lua] Lobby data quick_game = true 02:48:15.920 [Lua] Lobby data country_code = CA 02:48:15.920 [Lua] Lobby data matchmaking = false 02:48:15.920 [Lua] Lobby data power_level = 835 02:48:15.920 [Lua] Lobby data mission_id = inn_level 02:48:15.920 [Lua] Lobby data mechanism = adventure 02:48:15.920 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:48:15.920 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:48:15.920 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:15.920 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:48:15.920 [Lua] Lobby data eac_authorized = true 02:48:15.920 [Lua] Set lobby end. 02:48:15.921 [Flow] complete_skittergate_legend true 02:48:15.921 [Flow] complete_all_helmgart_levels_recruit true 02:48:15.923 [Flow] WitchHunterLevel:35 02:48:15.923 [Flow] LeaderYes 02:48:15.923 [Flow] ALL PC XP:304250 02:48:15.923 [Flow] Has "bogenhafen" DLC:true 02:48:15.923 [Flow] WH XP:60850 02:48:15.923 [Flow] Number of crafted items:6428 02:48:15.923 [Flow] Has "pre_order" DLC:true 02:48:15.923 [Flow] Sum of Powe Levels:1500 02:48:15.923 [Flow] lodestone diff 1:false 02:48:15.924 [Flow] magnus and forest activated 02:48:15.924 [Flow] magnus and forest activated 02:48:15.924 [Flow] cemetery and forest activated 02:48:15.924 [Flow] magnus and cemetery 02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:48:15.924 [Flow] ALL RUNES ACTIVATED 02:48:15.924 [Flow] magnus and forest activated 02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:48:15.924 [Flow] ALL RUNES ACTIVATED 02:48:15.924 [Flow] cemetery and forest activated 02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:48:15.924 [Flow] ALL RUNES ACTIVATED 02:48:15.924 [Flow] magnus and forest activated 02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:48:15.924 [Flow] ALL RUNES ACTIVATED 02:48:15.924 [Flow] magnus and cemetery 02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:48:15.924 [Flow] ALL RUNES ACTIVATED 02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:48:15.927 [Lua] CurrentConflictSettings inn_level 02:48:15.927 [Lua] [ConflictDirector] conflict_director is ai_ready 02:48:15.927 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:48:15.927 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:48:15.930 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:48:15.930 [Lua] Forming navigation groups in one frame 02:48:15.930 [Lua] Forming navigation groups 02:48:15.964 [Lua] NavigationGroupManager -> calulation time A: 0.033999999999650754 02:48:15.966 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000004074536 02:48:15.966 [Lua] number of nav groups: 42 02:48:15.966 [Lua] number of refined nav groups : 23 02:48:15.970 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999989959178 02:48:15.970 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:48:15.970 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:48:15.970 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:48:15.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:48:15.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:48:15.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:48:15.975 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 02:48:15.975 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:48:15.975 [Lua] [Managers] Calling function on all managers: 02:48:15.975 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:48:16.011 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:48:16.011 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:48:16.011 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame 02:48:16.011 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync 02:48:16.011 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:48:16.011 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:48:16.011 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:48:16.011 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:48:16.309 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:48:16.314 [Lua] Breedfreezer (server) starting a hot join sync 02:48:16.314 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a 02:48:16.318 [Lua] Breedfreezer (server) starting a hot join sync 02:48:16.318 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:48:16.322 [Lua] Breedfreezer (server) starting a hot join sync 02:48:16.323 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:48:16.323 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 02:48:16.323 [Lua] RemotePlayer:create_game_object( ) 26 02:48:16.344 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:48:16.344 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:48:16.345 [Lua] PlayerManager:add_remote_player 110000107c9bf5a 02:48:16.345 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 02:48:16.345 [Lua] RemotePlayer:create_game_object( ) 27 02:48:16.368 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync 02:48:16.368 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers 02:48:16.368 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:48:16.368 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:48:16.368 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:48:16.368 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 02:48:16.368 [Lua] RemotePlayer:create_game_object( ) 28 02:48:16.389 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:48:16.390 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:48:16.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:48:16.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:48:16.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:48:16.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:48:16.400 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:48:16.400 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:48:16.400 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers 02:48:16.400 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame 02:48:16.400 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:48:16.400 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:48:16.400 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:48:16.400 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:48:16.410 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-0.895734, -5.20323, 5.00266), Vector4(0, 0, 0, -1)) 02:48:16.414 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:48:16.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:48:16.415 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:48:16.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07ef8410 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07ef8410 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10ff9bd0 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10ff9bd0 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x177323e0 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x177323e0 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f200bd0 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f200bd0 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17dc2e90 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17dc2e90 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f2e1b60 02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f2e1b60 02:48:16.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:48:16.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 02:48:16.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:48:16.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:48:16.459 [Lua] Players are leaving the safe zone 02:48:16.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 02:48:16.507 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:48:16.507 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:48:16.507 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:48:16.507 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:48:16.507 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:48:16.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 02:48:16.510 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:48:16.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:48:16.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 02:48:16.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 02:48:16.539 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list. 02:48:16.539 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:48:16.539 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1 02:48:16.539 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:48:16.539 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player. 02:48:16.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 02:48:16.541 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:48:16.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:48:16.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_2, async-read, 02:48:16.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 02:48:16.567 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:48:16.567 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:48:16.567 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:48:16.567 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:48:16.567 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:48:16.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 02:48:16.569 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:48:16.570 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:48:16.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:48:16.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:48:16.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:48:16.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 02:48:16.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 02:48:16.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 02:48:16.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:48:16.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:48:16.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:48:16.751 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 02:48:16.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:48:16.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:48:16.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:48:16.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 02:48:16.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:48:16.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:48:16.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:48:16.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:48:16.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:48:16.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:48:16.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:48:16.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:48:16.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:48:16.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:48:16.966 [Lua] StateInGameRunning:_game_actually_starts() 02:48:16.966 [Lua] ################################################################################################################# 02:48:16.966 [Lua] [Loading Time]: 00:00:11 [Transition]: morris_hub-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:48:16.966 [Lua] ################################################################################################################# 02:48:16.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 149 02:48:16.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 149 02:48:17.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:48:17.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:48:17.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:48:17.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:48:17.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 149 02:48:17.111 [Lua] Commit load time data 02:48:17.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:48:17.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:48:17.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:48:17.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:48:17.132 [Flow] DISABLE 02:48:17.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:48:17.250 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 02:48:17.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:48:17.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:48:17.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:48:17.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:48:17.352 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:48:17.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:48:17.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:48:17.426 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:48:17.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:48:17.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:48:17.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:48:17.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:48:17.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 02:48:17.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:48:17.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:48:17.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:48:17.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 02:48:17.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:48:17.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:48:17.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 02:48:17.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 02:48:17.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:48:17.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:48:17.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:48:17.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:48:17.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:48:17.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 02:48:17.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:48:18.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:48:18.107 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:48:18.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:48:19.806 [Lua] [IngameUI] menu view on_enter hero_view 02:48:19.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:48:19.813 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:48:21.136 [Lua] Set lobby begin: 02:48:21.136 [Lua] Lobby data twitch_enabled = false 02:48:21.137 [Lua] Lobby data selected_mission_id = inn_level 02:48:21.137 [Lua] Lobby data num_players = 4 02:48:21.137 [Lua] Lobby data difficulty_tweak = 0 02:48:21.137 [Lua] Lobby data host = 110000101e55044 02:48:21.137 [Lua] Lobby data matchmaking_type = 3 02:48:21.137 [Lua] Lobby data is_private = false 02:48:21.137 [Lua] Lobby data match_started = true 02:48:21.137 [Lua] Lobby data difficulty = normal 02:48:21.137 [Lua] Lobby data player_slot_1 = 0:0 02:48:21.137 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:48:21.137 [Lua] Lobby data unique_server_name = Visulth 02:48:21.137 [Lua] Lobby data quick_game = true 02:48:21.137 [Lua] Lobby data country_code = CA 02:48:21.137 [Lua] Lobby data matchmaking = false 02:48:21.137 [Lua] Lobby data power_level = 782 02:48:21.137 [Lua] Lobby data mission_id = inn_level 02:48:21.137 [Lua] Lobby data mechanism = adventure 02:48:21.137 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:48:21.137 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:48:21.137 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:21.137 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:48:21.137 [Lua] Lobby data eac_authorized = true 02:48:21.139 [Lua] Set lobby end. 02:48:23.858 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 02:48:23.929 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 02:48:23.929 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 02:48:23.931 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 02:48:23.931 [Lua] [GameNetworkManager] destroying game object with go_id=33 02:48:23.964 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, ProfileSynchronizer 02:48:24.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:48:24.096 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:48:24.099 [Lua] [IngameUI] menu view on_exit hero_view 02:48:24.105 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:48:24.105 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:48:24.268 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:48:24.268 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:48:24.270 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 02:48:24.270 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:48:24.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:48:25.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 02:48:25.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:48:25.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 02:48:25.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:48:25.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read, 02:48:25.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:48:25.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read, 02:48:25.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:48:26.004 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read, 02:48:26.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:48:26.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read, 02:48:26.033 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:48:26.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 02:48:26.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:48:26.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 02:48:26.086 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:48:26.233 [Lua] PlayFabMirrorBase:_commit_internal 49 02:48:26.233 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:48:26.242 [Lua] generate_backend_stats 110000101e55044:1 02:48:26.280 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:48:26.280 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:48:26.281 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 150 02:48:26.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 150 02:48:26.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read, 02:48:26.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:48:26.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:48:26.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:48:26.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 150 02:48:26.515 [Lua] commit result success 49 02:48:26.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 151 02:48:26.541 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 151 02:48:26.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 151 02:48:28.541 [Lua] [IngameUI] menu view on_enter hero_view 02:48:28.548 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:48:28.549 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:48:28.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:48:28.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:48:28.578 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:48:28.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:48:28.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:48:29.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:48:29.096 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:48:29.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.178 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:29.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:29.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:48:29.257 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:48:29.266 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:48:29.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:48:33.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:33.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:33.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:33.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:33.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:33.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:35.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:35.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:35.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:35.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:35.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:35.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:37.290 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer, async-read, 02:48:37.308 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer 02:48:37.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08 02:48:37.342 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08 02:48:37.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:37.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:37.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:37.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:37.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:37.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:38.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:38.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:38.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:38.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:38.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:38.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:44.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:44.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:44.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:44.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:44.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:44.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:46.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:46.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:46.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:46.766 [Lua] [IngameUI] menu view on_exit hero_view 02:48:46.774 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:48:46.774 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:48:46.774 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:48:46.774 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:48:46.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:46.785 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:48:46.785 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:48:46.785 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:48:52.584 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:52.958 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:48:53.517 [Lua] [IngameUI] menu view on_enter hero_view 02:48:53.527 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:48:53.527 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:48:53.553 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:48:53.554 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:48:53.556 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:48:53.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:48:53.566 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:48:54.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:48:54.060 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:48:54.097 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.097 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:55.415 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:55.750 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:48:56.103 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:56.453 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:48:59.387 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 02:48:59.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 02:48:59.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read, 02:48:59.403 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:48:59.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:59.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:59.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:59.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:59.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:59.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:59.417 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:48:59.417 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:48:59.420 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:48:59.420 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:48:59.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer 02:48:59.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 02:48:59.460 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 02:48:59.460 [Lua] [PackageManager] Force_load: wwise/es_deus_01 02:48:59.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 02:48:59.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 02:48:59.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 02:48:59.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 02:48:59.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 02:48:59.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 02:49:01.930 [Lua] PlayFabMirrorBase:_commit_internal 50 02:49:01.930 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:49:01.937 [Lua] generate_backend_stats 110000101e55044:1 02:49:01.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 152 02:49:01.987 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:49:01.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 153 02:49:02.002 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 152 21 02:49:02.125 [Lua] [PlayFabRequestQueue] EAC Enabled! 152 02:49:02.125 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 152 02:49:02.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 152 02:49:02.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 153 02:49:02.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 153 02:49:02.778 [Lua] commit result success 50 02:49:02.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 154 02:49:02.801 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 154 02:49:02.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 154 02:49:03.931 [Lua] [IngameUI] menu view on_exit hero_view 02:49:03.939 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:49:03.939 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:49:03.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:49:03.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:49:23.754 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(3) 02:49:23.841 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player. 02:49:23.841 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 02:49:23.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 02:49:23.842 [Lua] [GameNetworkManager] destroying game object with go_id=35 02:49:23.885 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer 02:49:24.028 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:49:24.028 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:49:24.156 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:49:24.156 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:49:24.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 02:49:24.157 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:49:24.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:49:24.175 [Lua] PlayFabMirrorBase:_commit_internal 51 02:49:24.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:49:24.183 [Lua] generate_backend_stats 110000101e55044:1 02:49:24.221 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:49:24.221 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:49:24.228 [Lua] commit result success 51 02:49:24.228 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 155 02:49:24.254 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 155 02:49:24.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 155 02:49:26.656 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer, async-read, 02:49:26.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, ProfileSynchronizer 02:49:26.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 02:49:26.715 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 02:49:38.193 [Lua] [IngameUI] menu view on_enter hero_view 02:49:38.203 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:49:38.203 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:49:38.229 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:49:38.230 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:49:38.232 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:49:38.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:49:38.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:49:38.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:49:38.752 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:49:38.789 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.789 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:38.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:38.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:40.917 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:41.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:41.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:41.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:41.291 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:49:41.292 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1) 02:49:41.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 02:49:41.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 02:49:41.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 02:49:41.319 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 02:49:41.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 02:49:41.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 02:49:41.344 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 02:49:41.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 02:49:41.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 02:49:41.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 02:49:41.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 02:49:41.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 02:49:41.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 02:49:41.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 02:49:42.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 02:49:42.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 02:49:42.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:49:42.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:49:42.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:49:42.433 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 02:49:42.525 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 02:49:42.525 [Lua] [PackageManager] Force_load: wwise/we_deus_01 02:49:42.678 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:43.116 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:49:43.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:49:43.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:43.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:43.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:43.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:43.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:43.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:43.377 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:49:43.377 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:49:43.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:49:43.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:49:43.875 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:44.037 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:44.338 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:49:44.408 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:49:44.989 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:45.061 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:45.334 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:49:45.483 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:49:55.243 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:55.608 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:50:02.202 [Lua] [IngameUI] menu view on_exit hero_view 02:50:02.210 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:50:02.210 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:50:02.210 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:50:02.210 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:50:07.375 [EACServer] [22:50:07:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:50:09.290 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 02:50:09.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 02:50:09.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer 02:50:09.360 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:50:09.360 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:50:09.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:50:09.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:50:09.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:50:14.856 [Lua] [IngameUI] menu view on_enter hero_view 02:50:14.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:50:14.865 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:50:14.892 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:50:14.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:50:14.895 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:50:14.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:50:14.905 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:50:15.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:50:15.420 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:50:15.457 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.457 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.518 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:15.549 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:50:15.549 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.549 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.549 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:15.569 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:50:15.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:50:15.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:50:15.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:50:22.416 [Lua] PlayFabMirrorBase:_commit_internal 52 02:50:22.416 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:50:22.426 [Lua] generate_backend_stats 110000101e55044:1 02:50:22.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 156 02:50:22.472 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:50:22.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 157 02:50:22.486 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 156 22 02:50:22.605 [Lua] [PlayFabRequestQueue] EAC Enabled! 156 02:50:22.605 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 156 02:50:22.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 156 02:50:22.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 157 02:50:23.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 157 02:50:23.112 [Lua] commit result success 52 02:50:23.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 158 02:50:23.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 158 02:50:23.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 158 02:50:38.709 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 02:50:38.841 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 02:50:38.841 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 02:50:38.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer, async-read, 02:50:38.842 [Lua] [GameNetworkManager] destroying game object with go_id=50 02:50:38.892 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 02:50:39.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 02:50:39.059 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 02:50:39.412 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:50:39.412 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:50:39.414 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 02:50:39.414 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:50:39.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:44.728 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3) 02:50:44.842 [Lua] [NetworkServer] Peer 110000105bd392b despawned player. 02:50:44.842 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b 02:50:44.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, ProfileSynchronizer, async-read, 02:50:44.843 [Lua] [GameNetworkManager] destroying game object with go_id=60 02:50:44.900 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer 02:50:45.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white 02:50:45.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white 02:50:45.205 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:50:45.205 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:50:45.207 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 02:50:45.207 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:50:45.208 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:49.093 [Lua] [IngameUI] menu view on_exit hero_view 02:50:49.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:50:49.102 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:50:49.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:50:49.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:50:49.461 [Lua] [IngameUI] menu view on_enter hero_view 02:50:49.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:50:49.471 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:50:49.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:50:49.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:50:49.498 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:50:49.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:50:49.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:50:50.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:50:50.026 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:50:50.062 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.062 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.124 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:50.620 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:50:50.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:50.634 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:50:50.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:50:50.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:50:50.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:51:09.238 [Lua] PlayFabMirrorBase:_commit_internal 53 02:51:09.238 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:51:09.245 [Lua] generate_backend_stats 110000101e55044:1 02:51:09.283 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:51:09.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:51:09.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 159 02:51:09.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 159 02:51:09.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 159 02:51:09.543 [Lua] commit result success 53 02:51:09.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 160 02:51:09.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 160 02:51:09.687 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 160 02:51:13.999 [Lua] [IngameUI] menu view on_exit hero_view 02:51:14.007 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:51:14.007 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:51:14.007 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:51:14.007 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:51:14.425 [Lua] [IngameUI] menu view on_enter hero_view 02:51:14.435 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:51:14.435 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 02:51:14.461 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 02:51:14.461 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 02:51:14.461 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 02:51:14.464 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read, 02:51:14.464 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read, 02:51:14.464 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read, 02:51:14.464 [Lua] hero_fullscreen_menu_on_enter 02:51:14.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 02:51:14.535 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 02:51:14.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 02:51:14.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 02:51:14.577 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 02:51:14.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 02:51:14.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 02:51:14.605 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 02:51:16.056 [Lua] [IngameUI] menu view on_exit hero_view 02:51:16.061 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:51:16.061 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 02:51:16.061 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 02:51:16.061 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 02:51:16.063 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 02:51:16.067 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1 02:51:16.067 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2 02:51:16.067 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3 02:51:16.067 [Lua] hero_fullscreen_menu_on_exit 02:51:16.069 [Save] Saving `save_data` 02:51:16.074 [Save] Save done 02:51:33.088 [Lua] [IngameUI] menu view on_enter hero_view 02:51:33.096 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:51:33.096 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:51:33.123 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:51:33.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:51:33.125 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:51:33.125 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:51:33.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:51:33.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:51:33.613 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:51:33.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.707 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:33.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:33.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:34.552 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:51:34.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:51:34.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:51:34.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:34.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:34.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:34.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:34.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:34.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:34.562 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:51:34.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:51:34.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:51:34.562 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:51:34.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:51:34.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:51:34.586 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:51:34.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:51:34.595 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:51:35.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:51:35.090 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:51:35.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:35.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:35.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:51:35.824 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:51:35.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 02:51:35.837 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:51:35.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:51:35.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:51:35.849 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 02:51:35.850 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview 02:51:35.853 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:51:35.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:51:35.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:51:35.853 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:51:35.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:51:35.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:51:35.877 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:51:35.877 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:51:35.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:51:36.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:51:36.399 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:51:36.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:36.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:51:36.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:51:36.945 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 02:51:36.945 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:51:36.949 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:51:36.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:51:36.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:51:36.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:51:39.875 [Lua] PlayFabMirrorBase:_commit_internal 54 02:51:39.875 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:51:39.882 [Lua] generate_backend_stats 110000101e55044:1 02:51:39.919 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:51:39.919 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:51:39.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 161 02:51:39.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 161 02:51:40.159 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 161 02:51:40.166 [Lua] commit result success 54 02:51:40.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 162 02:51:40.187 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 162 02:51:40.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 162 02:51:51.219 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10, ProfileSynchronizer, async-read, 02:51:51.237 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer 02:51:51.290 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10 02:51:51.290 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10 02:51:58.528 [Lua] [IngameUI] menu view on_exit hero_view 02:51:58.534 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:51:58.534 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:51:58.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:51:58.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:52:07.377 [EACServer] [22:52:07:377][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:52:12.557 [Lua] [IngameUI] menu view on_enter hero_view 02:52:12.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:52:12.565 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:52:12.591 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:52:12.592 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:52:12.594 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:52:12.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:52:12.604 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:52:13.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:52:13.072 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:52:13.105 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.105 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.153 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:13.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:52:13.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:13.419 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:52:13.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:52:13.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:52:13.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:52:18.001 [Lua] [IngameUI] menu view on_exit hero_view 02:52:18.006 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:52:18.006 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:52:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:52:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:52:19.330 [Lua] [IngameUI] menu view on_enter hero_view 02:52:19.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740 02:52:19.338 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:52:19.366 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:52:19.367 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:52:19.369 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:52:19.369 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:52:19.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:52:19.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:52:19.859 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:52:19.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.947 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:52:20.259 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:52:20.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:20.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:20.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:20.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:20.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:20.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:52:20.273 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:52:20.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:52:20.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:52:20.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:52:24.136 [Lua] [IngameUI] menu view on_exit hero_view 02:52:24.143 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740 02:52:24.143 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:52:24.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:52:24.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:52:27.075 [Lua] [IngameUI] menu view on_enter start_game_view 02:52:27.080 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b3e8bb0 02:52:27.080 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:52:27.083 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:52:27.083 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:52:27.083 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:52:27.083 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:52:28.409 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 02:52:28.409 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:52:28.409 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:52:28.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:52:28.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:52:28.805 [Lua] PlayFabMirrorBase:_commit_internal 55 02:52:28.805 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:52:28.813 [Lua] generate_backend_stats 110000101e55044:1 02:52:28.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:52:28.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:52:28.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 163 02:52:28.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 163 02:52:29.058 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 163 02:52:29.068 [Lua] commit result success 55 02:52:29.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 164 02:52:29.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 164 02:52:29.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 164 02:52:29.782 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:52:29.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:52:29.782 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:52:29.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:52:29.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:52:30.119 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 02:52:30.119 [Lua] ............................................................................................................ 02:52:30.119 [Lua] ............................................................................................................ 02:52:30.119 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 02:52:30.119 [Lua] ............................................................................................................ 02:52:30.119 [Lua] ............................................................................................................ 02:52:30.119 [Lua] [Matchmaking] Cancelling matchmaking 02:52:30.119 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:52:30.224 [Lua] [IngameUI] menu view on_exit start_game_view 02:52:30.224 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:52:30.226 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:52:30.226 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:52:30.226 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:52:30.226 [Save] Saving `save_data` 02:52:30.232 [Save] Save done 02:52:30.234 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b3e8bb0 02:52:32.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:52:32.520 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:52:32.523 [Lua] Set lobby begin: 02:52:32.523 [Lua] Lobby data twitch_enabled = false 02:52:32.525 [Lua] Lobby data selected_mission_id = inn_level 02:52:32.525 [Lua] Lobby data num_players = 4 02:52:32.525 [Lua] Lobby data difficulty_tweak = 0 02:52:32.525 [Lua] Lobby data host = 110000101e55044 02:52:32.525 [Lua] Lobby data matchmaking_type = 3 02:52:32.525 [Lua] Lobby data is_private = false 02:52:32.525 [Lua] Lobby data match_started = true 02:52:32.525 [Lua] Lobby data difficulty = hardest 02:52:32.525 [Lua] Lobby data player_slot_1 = 0:0 02:52:32.525 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:32.525 [Lua] Lobby data unique_server_name = Visulth 02:52:32.525 [Lua] Lobby data quick_game = true 02:52:32.525 [Lua] Lobby data country_code = CA 02:52:32.526 [Lua] Lobby data matchmaking = false 02:52:32.526 [Lua] Lobby data power_level = 782 02:52:32.526 [Lua] Lobby data mission_id = inn_level 02:52:32.526 [Lua] Lobby data mechanism = adventure 02:52:32.526 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:32.526 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:32.526 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:32.526 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:32.526 [Lua] Lobby data eac_authorized = true 02:52:32.526 [Lua] Set lobby end. 02:52:32.526 [Lua] [PartyManager] Leader is set to 110000101e55044 02:52:32.526 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 02:52:32.526 [Lua] Set lobby begin: 02:52:32.526 [Lua] Lobby data twitch_enabled = false 02:52:32.526 [Lua] Lobby data selected_mission_id = inn_level 02:52:32.526 [Lua] Lobby data num_players = 4 02:52:32.526 [Lua] Lobby data difficulty_tweak = 0 02:52:32.526 [Lua] Lobby data host = 110000101e55044 02:52:32.526 [Lua] Lobby data matchmaking_type = 1 02:52:32.526 [Lua] Lobby data is_private = false 02:52:32.526 [Lua] Lobby data match_started = true 02:52:32.526 [Lua] Lobby data difficulty = hardest 02:52:32.526 [Lua] Lobby data player_slot_1 = 0:0 02:52:32.526 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:32.526 [Lua] Lobby data unique_server_name = Visulth 02:52:32.526 [Lua] Lobby data quick_game = true 02:52:32.526 [Lua] Lobby data country_code = CA 02:52:32.527 [Lua] Lobby data matchmaking = true 02:52:32.527 [Lua] Lobby data power_level = 782 02:52:32.527 [Lua] Lobby data mission_id = inn_level 02:52:32.527 [Lua] Lobby data mechanism = adventure 02:52:32.527 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:32.527 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:32.527 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:32.527 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:32.527 [Lua] Lobby data eac_authorized = true 02:52:32.527 [Lua] Set lobby end. 02:52:32.527 [Lua] Set lobby begin: 02:52:32.527 [Lua] Lobby data twitch_enabled = false 02:52:32.527 [Lua] Lobby data selected_mission_id = inn_level 02:52:32.527 [Lua] Lobby data num_players = 4 02:52:32.527 [Lua] Lobby data difficulty_tweak = 0 02:52:32.527 [Lua] Lobby data host = 110000101e55044 02:52:32.527 [Lua] Lobby data matchmaking_type = 1 02:52:32.527 [Lua] Lobby data is_private = false 02:52:32.527 [Lua] Lobby data match_started = true 02:52:32.527 [Lua] Lobby data difficulty = hardest 02:52:32.527 [Lua] Lobby data player_slot_1 = 0:0 02:52:32.527 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:32.527 [Lua] Lobby data unique_server_name = Visulth 02:52:32.527 [Lua] Lobby data quick_game = true 02:52:32.527 [Lua] Lobby data country_code = CA 02:52:32.527 [Lua] Lobby data matchmaking = true 02:52:32.527 [Lua] Lobby data power_level = 782 02:52:32.527 [Lua] Lobby data mission_id = inn_level 02:52:32.527 [Lua] Lobby data mechanism = adventure 02:52:32.527 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:32.527 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:32.527 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:32.527 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:32.528 [Lua] Lobby data eac_authorized = true 02:52:32.528 [Lua] Set lobby end. 02:52:32.528 [Lua] [ChatManager][1]System: Starting hosted game... 02:52:32.528 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:52:32.528 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:52:37.087 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:52:37.088 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:52:37.088 [Lua] MatchmakingStateStartGame preferred_level_keys nil 02:52:37.088 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_portals 0 02:52:37.088 [Lua] Set lobby begin: 02:52:37.088 [Lua] Lobby data twitch_enabled = false 02:52:37.088 [Lua] Lobby data selected_mission_id = dlc_portals 02:52:37.088 [Lua] Lobby data num_players = 4 02:52:37.088 [Lua] Lobby data difficulty_tweak = 0 02:52:37.088 [Lua] Lobby data host = 110000101e55044 02:52:37.089 [Lua] Lobby data matchmaking_type = 2 02:52:37.089 [Lua] Lobby data is_private = false 02:52:37.089 [Lua] Lobby data match_started = true 02:52:37.089 [Lua] Lobby data difficulty = hardest 02:52:37.089 [Lua] Lobby data player_slot_1 = 0:0 02:52:37.089 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:37.089 [Lua] Lobby data unique_server_name = Visulth 02:52:37.089 [Lua] Lobby data quick_game = true 02:52:37.089 [Lua] Lobby data country_code = CA 02:52:37.089 [Lua] Lobby data matchmaking = true 02:52:37.089 [Lua] Lobby data power_level = 782 02:52:37.089 [Lua] Lobby data mission_id = inn_level 02:52:37.089 [Lua] Lobby data mechanism = adventure 02:52:37.089 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:37.089 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:37.089 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:37.089 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:37.089 [Lua] Lobby data eac_authorized = true 02:52:37.089 [Lua] Set lobby end. 02:52:37.089 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:52:37.089 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_portals, mc:adventure, gm:adventure, env:0, seed:14027882, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 02:52:37.089 [Lua] [NetworkServer] Entering post game 02:52:37.089 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame 02:52:37.089 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame 02:52:37.089 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame 02:52:37.089 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InPostGame 02:52:37.089 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame 02:52:37.089 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame 02:52:37.089 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame 02:52:37.089 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame 02:52:37.089 [Lua] Complete level triggered. 02:52:37.092 [Lua] [NetworkServer] Entering post game 02:52:37.093 [Save] Saving `save_data` 02:52:37.093 [Lua] gm_event_end_conditions_met false false 02:52:37.094 [Lua] PlayFabMirrorBase:_commit_internal nil 02:52:37.094 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:52:37.098 [Save] Save done 02:52:37.098 [Save] Saving `save_data` 02:52:37.101 [Lua] generate_backend_stats 110000101e55044:1 02:52:37.103 [Save] Save done 02:52:37.136 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:52:37.136 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:52:37.137 [Save] Saving `save_data` 02:52:37.137 [Lua] TRANSITION nil nil load_next_level 02:52:37.137 [Lua] Transition type "load_next_level", is server: true 02:52:37.137 [Lua] [LevelTransitionHandler] promote_next_level_data 02:52:37.138 [Lua] [GameNetworkManager] Leaving game... 02:52:37.138 [Lua] [GameNetworkManager] Shutting down game session host. 02:52:37.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:52:37.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:52:37.138 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=260.14 02:52:37.142 [Connection] Packet 149532 chunk for system game_session from 110000105bd392b had no listener 02:52:37.142 [Save] Save done 02:52:37.143 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:52:37.143 [Lua] commit result success 56 02:52:37.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 165 02:52:37.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 165 02:52:37.227 [Lua] ### Sending rpc_level_loaded 02:52:37.227 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 478 02:52:37.227 [Lua] ### Sending rpc_level_loaded 02:52:37.227 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 478 02:52:37.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 165 02:52:37.242 [Lua] ### Sending rpc_level_loaded 02:52:37.242 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 478 02:52:39.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:52:39.147 [Lua] [Managers] Calling function on all managers: 02:52:39.147 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:52:39.147 [Lua] Clearing all global lookup lists 02:52:39.148 [Lua] [IngamePlayerListUI] - Destroy 02:52:39.148 [Lua] [GamePadEquipmentUI] - Destroy 02:52:39.148 [Lua] [EquipmentUI] - Destroy 02:52:39.148 [Lua] [GamePadAbilityUI] - Destroy 02:52:39.148 [Lua] [AbilityUI] - Destroy 02:52:39.148 [Lua] [IngameUI] destroy 02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_2 02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1 02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 02:52:39.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 02:52:39.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3 02:52:39.167 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list. 02:52:39.167 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 02:52:39.167 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 02:52:39.167 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 02:52:39.167 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:52:39.167 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:52:39.248 [Lua] [Managers] Destroying manager group: 02:52:39.256 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:52:39.359 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:52:39.360 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame 02:52:39.360 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 02:52:39.360 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InPostGame 02:52:39.360 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 02:52:39.360 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame 02:52:39.360 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 02:52:39.360 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame 02:52:39.360 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading 02:52:39.360 [Lua] [Matchmaking] unregister rpcs 02:52:39.360 [Lua] ############### UNLOADING PACKAGES ############### 02:52:39.360 [Lua] [Managers] Calling function on all managers: 02:52:39.360 [Lua] [Managers] Destroying manager group: 02:52:39.360 [Lua] [Gamestate] Enter state StateLoading 02:52:39.363 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:52:39.363 [Lua] [Matchmaking] register rpcs 02:52:39.363 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 02:52:39.363 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:52:39.363 [Lua] Set lobby begin: 02:52:39.363 [Lua] Lobby data twitch_enabled = false 02:52:39.363 [Lua] Lobby data selected_mission_id = dlc_portals 02:52:39.363 [Lua] Lobby data num_players = 4 02:52:39.363 [Lua] Lobby data difficulty_tweak = 0 02:52:39.363 [Lua] Lobby data host = 110000101e55044 02:52:39.363 [Lua] Lobby data matchmaking_type = 2 02:52:39.363 [Lua] Lobby data is_private = false 02:52:39.363 [Lua] Lobby data match_started = true 02:52:39.363 [Lua] Lobby data difficulty = hardest 02:52:39.363 [Lua] Lobby data player_slot_1 = 0:0 02:52:39.363 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:39.363 [Lua] Lobby data unique_server_name = Visulth 02:52:39.363 [Lua] Lobby data quick_game = true 02:52:39.363 [Lua] Lobby data country_code = CA 02:52:39.363 [Lua] Lobby data matchmaking = true 02:52:39.363 [Lua] Lobby data power_level = 0 02:52:39.363 [Lua] Lobby data mission_id = inn_level 02:52:39.363 [Lua] Lobby data mechanism = adventure 02:52:39.363 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:39.363 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:39.363 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:39.363 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:39.363 [Lua] Lobby data eac_authorized = true 02:52:39.364 [Lua] Set lobby end. 02:52:39.364 [Lua] registering RPCs 02:52:39.364 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:52:39.364 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:52:39.364 [Lua] Set lobby begin: 02:52:39.364 [Lua] Lobby data twitch_enabled = false 02:52:39.364 [Lua] Lobby data selected_mission_id = dlc_portals 02:52:39.364 [Lua] Lobby data num_players = 4 02:52:39.364 [Lua] Lobby data difficulty_tweak = 0 02:52:39.364 [Lua] Lobby data host = 110000101e55044 02:52:39.364 [Lua] Lobby data matchmaking_type = 2 02:52:39.364 [Lua] Lobby data is_private = false 02:52:39.364 [Lua] Lobby data match_started = true 02:52:39.364 [Lua] Lobby data difficulty = hardest 02:52:39.364 [Lua] Lobby data player_slot_1 = 0:0 02:52:39.364 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:39.364 [Lua] Lobby data unique_server_name = Visulth 02:52:39.364 [Lua] Lobby data quick_game = true 02:52:39.364 [Lua] Lobby data country_code = CA 02:52:39.364 [Lua] Lobby data matchmaking = true 02:52:39.364 [Lua] Lobby data power_level = 0 02:52:39.364 [Lua] Lobby data mission_id = dlc_portals 02:52:39.364 [Lua] Lobby data mechanism = adventure 02:52:39.364 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:39.364 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:39.364 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:39.364 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:39.364 [Lua] Lobby data eac_authorized = true 02:52:39.364 [Lua] Set lobby end. 02:52:39.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:52:39.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer 02:52:39.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer 02:52:39.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c 02:52:39.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a 02:52:39.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b 02:52:39.370 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 02:52:39.370 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_portals 0 02:52:39.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 02:52:39.370 [Umbra] Unload tome 02:52:39.371 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 02:52:39.469 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 02:52:39.480 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 02:52:39.480 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, dlc_portals, async-read, 02:52:39.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 02:52:39.623 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 02:52:39.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 02:52:39.734 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 02:52:42.801 [Lua] ### Sending rpc_level_loaded 02:52:42.801 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 478 02:52:42.801 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded 02:52:42.802 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading 02:52:42.802 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages 02:52:42.819 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages 02:52:42.819 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame 02:52:43.888 [Lua] ### Sending rpc_level_loaded 02:52:43.888 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 478 02:52:43.888 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded 02:52:43.888 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading 02:52:43.888 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages 02:52:43.905 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages 02:52:43.905 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame 02:52:44.194 [Lua] ### Sending rpc_level_loaded 02:52:44.194 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 478 02:52:44.194 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded 02:52:44.194 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 02:52:44.194 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 02:52:44.211 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 02:52:44.211 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 02:52:45.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 02:52:45.716 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 02:52:45.734 [Lua] [LevelTransitionHandler] Level load completed! 02:52:45.734 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 14027882 - use_random_directors: true - conflict_director_name: default 02:52:45.797 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:52:45.797 [Lua] checking dlc's against conflict directors 02:52:45.797 [Lua] number of factions to include 2 02:52:45.797 [Lua] number of factions added 2 02:52:45.797 [Lua] --- --- --- 02:52:45.797 [Lua] Starting... difficulty 'hardest' 02:52:45.797 [Lua] These are the starting conflict directors: 02:52:45.797 [Lua] default 02:52:45.797 [Lua] --- --- --- 02:52:45.797 [Lua] 02:52:45.797 [Lua] Looking for a new director: 02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 02:52:45.797 [Lua] ->trying director: default 02:52:45.797 [Lua] --> success! 02:52:45.797 [Lua] --> re-used the same breeds 02:52:45.797 [Lua] 02:52:45.797 [Lua] Looking for a new director: 02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 02:52:45.797 [Lua] ->trying director: skaven 02:52:45.797 [Lua] --> success! 02:52:45.797 [Lua] --> re-used the same breeds 02:52:45.797 [Lua] 02:52:45.797 [Lua] Looking for a new director: 02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 02:52:45.797 [Lua] ->trying director: default 02:52:45.797 [Lua] --> success! 02:52:45.797 [Lua] --> re-used the same breeds 02:52:45.797 [Lua] 02:52:45.797 [Lua] Looking for a new director: 02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 02:52:45.797 [Lua] ->trying director: skaven 02:52:45.797 [Lua] --> success! 02:52:45.797 [Lua] --> re-used the same breeds 02:52:45.797 [Lua] 02:52:45.797 [Lua] DONE! Found the following directors: 02:52:45.797 [Lua] default 02:52:45.797 [Lua] skaven 02:52:45.797 [Lua] default 02:52:45.797 [Lua] skaven 02:52:45.797 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 02:52:45.797 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_berzerker=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_vortex_sorcerer=true, skaven_plague_monk=true, chaos_raider=true, chaos_marauder=true, } 02:52:45.797 [Lua] load_startup_enemy_packages: -------------- 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_spawn 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_troll 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_rat_ogre 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_stormfiend 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] beastmen_minotaur 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_plague_sorcerer 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_corruptor_sorcerer 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_gutter_runner 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_pack_master 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_poison_wind_globadier 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_ratling_gunner 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_warpfire_thrower 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_vortex_sorcerer 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] beastmen_standard_bearer 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_vortex 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] critter_rat 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] critter_pig 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_storm_vermin 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_warrior 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_berzerker 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_clan_rat 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_clan_rat_with_shield 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_slave 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_fanatic 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_loot_rat 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_marauder_with_shield 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_storm_vermin_with_shield 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] skaven_plague_monk 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_raider 02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:52:45.797 [Lua] chaos_marauder 02:52:45.801 [Lua] ### Sending rpc_level_loaded 02:52:45.801 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 478 02:52:45.801 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded 02:52:45.818 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 02:52:45.818 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 02:52:45.834 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 02:52:45.834 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 02:52:45.835 [Lua] ### Sending rpc_level_loaded 02:52:45.835 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 478 02:52:46.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:52:46.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:52:46.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:52:46.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:52:46.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:52:46.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:52:46.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:52:46.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:52:46.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:52:46.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:52:46.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:52:46.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:52:47.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:52:47.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:52:47.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:52:47.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:52:47.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:52:47.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:52:47.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:52:47.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:52:47.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:52:47.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:52:47.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:52:47.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:52:47.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:52:47.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:52:47.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:52:48.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:52:48.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:52:48.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:52:48.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:52:48.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:52:48.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:52:48.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:52:48.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:52:48.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:52:48.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:52:48.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:52:48.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:52:49.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:52:49.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:52:49.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:52:49.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:52:49.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:52:49.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:52:49.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:52:49.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:52:49.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:52:49.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:52:49.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:52:49.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:52:49.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:52:49.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:52:49.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:52:50.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:52:50.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:52:50.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:52:50.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:52:50.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:52:50.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:52:50.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:52:50.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:52:50.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:52:51.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:52:51.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:52:51.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:52:51.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:52:51.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:52:51.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:52:51.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:52:51.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:52:51.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:52:52.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:52:52.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:52:52.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:52:52.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:52:52.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:52:52.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:52:52.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:52:52.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:52:52.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:52:53.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:52:53.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:52:53.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:52:53.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:52:53.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:52:53.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:52:53.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:52:53.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:52:53.539 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: adventure 02:52:53.539 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:52:53.539 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world 02:52:53.540 [Umbra] Init version: 3.4.15 :: 16 threads 02:52:56.041 [Lua] Async level spawning done 02:52:56.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:52:56.999 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:52:56.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:52:56.999 [Lua] [Matchmaking] unregister rpcs 02:52:56.999 [Lua] Set lobby begin: 02:52:56.999 [Lua] Lobby data twitch_enabled = false 02:52:56.999 [Lua] Lobby data selected_mission_id = dlc_portals 02:52:56.999 [Lua] Lobby data num_players = 4 02:52:56.999 [Lua] Lobby data difficulty_tweak = 0 02:52:56.999 [Lua] Lobby data host = 110000101e55044 02:52:56.999 [Lua] Lobby data matchmaking_type = 2 02:52:56.999 [Lua] Lobby data is_private = false 02:52:56.999 [Lua] Lobby data match_started = true 02:52:56.999 [Lua] Lobby data difficulty = hardest 02:52:56.999 [Lua] Lobby data player_slot_1 = 0:0 02:52:56.999 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:56.999 [Lua] Lobby data unique_server_name = Visulth 02:52:56.999 [Lua] Lobby data quick_game = true 02:52:57.000 [Lua] Lobby data country_code = CA 02:52:57.000 [Lua] Lobby data matchmaking = true 02:52:57.000 [Lua] Lobby data power_level = 0 02:52:57.000 [Lua] Lobby data mission_id = dlc_portals 02:52:57.000 [Lua] Lobby data mechanism = adventure 02:52:57.000 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:57.000 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:57.000 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:57.000 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:57.000 [Lua] Lobby data eac_authorized = true 02:52:57.000 [Lua] Set lobby end. 02:52:57.000 [Lua] [Managers] Destroying manager group: 02:52:57.000 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 02:52:57.000 [Lua] [Gamestate] Enter StateIngame HOST 02:52:57.000 [Lua] [Managers] Calling function on all managers: 02:52:57.001 [Lua] <>level = dlc_portals<> 02:52:57.001 [Lua] Set lobby begin: 02:52:57.001 [Lua] Lobby data twitch_enabled = false 02:52:57.001 [Lua] Lobby data selected_mission_id = dlc_portals 02:52:57.001 [Lua] Lobby data num_players = 4 02:52:57.001 [Lua] Lobby data difficulty_tweak = 0 02:52:57.001 [Lua] Lobby data host = 110000101e55044 02:52:57.001 [Lua] Lobby data matchmaking_type = 2 02:52:57.001 [Lua] Lobby data is_private = false 02:52:57.001 [Lua] Lobby data match_started = true 02:52:57.001 [Lua] Lobby data difficulty = hardest 02:52:57.001 [Lua] Lobby data player_slot_1 = 0:0 02:52:57.001 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:57.001 [Lua] Lobby data unique_server_name = Visulth 02:52:57.001 [Lua] Lobby data quick_game = true 02:52:57.001 [Lua] Lobby data country_code = CA 02:52:57.001 [Lua] Lobby data matchmaking = true 02:52:57.001 [Lua] Lobby data power_level = 0 02:52:57.001 [Lua] Lobby data mission_id = dlc_portals 02:52:57.001 [Lua] Lobby data mechanism = adventure 02:52:57.001 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:57.001 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:57.001 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:57.001 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:57.001 [Lua] Lobby data eac_authorized = true 02:52:57.001 [Lua] Set lobby end. 02:52:57.001 [Lua] [StateIngame] Server ingame 02:52:57.007 [Lua] Set lobby begin: 02:52:57.007 [Lua] Lobby data twitch_enabled = false 02:52:57.008 [Lua] Lobby data selected_mission_id = dlc_portals 02:52:57.008 [Lua] Lobby data num_players = 4 02:52:57.008 [Lua] Lobby data difficulty_tweak = 0 02:52:57.008 [Lua] Lobby data host = 110000101e55044 02:52:57.008 [Lua] Lobby data matchmaking_type = 2 02:52:57.008 [Lua] Lobby data is_private = false 02:52:57.008 [Lua] Lobby data match_started = true 02:52:57.008 [Lua] Lobby data difficulty = hardest 02:52:57.008 [Lua] Lobby data player_slot_1 = 0:0 02:52:57.008 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:57.008 [Lua] Lobby data unique_server_name = Visulth 02:52:57.008 [Lua] Lobby data quick_game = true 02:52:57.008 [Lua] Lobby data country_code = CA 02:52:57.008 [Lua] Lobby data matchmaking = true 02:52:57.008 [Lua] Lobby data power_level = 0 02:52:57.008 [Lua] Lobby data mission_id = dlc_portals 02:52:57.008 [Lua] Lobby data mechanism = adventure 02:52:57.008 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:57.008 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:57.008 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:57.008 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:57.008 [Lua] Lobby data eac_authorized = true 02:52:57.008 [Lua] Set lobby end. 02:52:57.008 [Lua] [Matchmaking] register rpcs 02:52:57.008 [Lua] GameNetworkManager:init... creating game session 02:52:57.008 [Lua] Host GameSession.make_game_session_host with session: 02:52:57.008 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:52:57.009 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044 02:52:57.009 [Lua] [GameNetworkManager] self.is_server = true 02:52:57.009 [Network] Setting artificial MTU limit to 65536 02:52:57.031 [Lua] Switching ConflictSettings: to: default 02:52:57.031 [Lua] pacing=default 02:52:57.031 [Lua] roaming=nil 02:52:57.031 [Lua] specials=default 02:52:57.031 [Lua] debug_color=maroon 02:52:57.031 [Lua] contained_breeds=nil 02:52:57.031 [Lua] pack_spawning=default 02:52:57.031 [Lua] disabled=false 02:52:57.031 [Lua] factions=nil 02:52:57.031 [Lua] boss=default 02:52:57.031 [Lua] horde=default 02:52:57.031 [Lua] name=default 02:52:57.031 [Lua] intensity=default 02:52:57.031 [Lua] --- 02:52:57.031 [Lua] [LevelAnalysis] set_random_seed( 14027882) 02:52:57.049 [Lua] [AIInterestPointSystem] Level Seed: 14027882 02:52:57.049 [Lua] 02:52:57.049 [Lua] [entity_system_bag] = table 02:52:57.049 [Lua] [entity_system_bag] = metatable 02:52:57.049 [Lua] [startup_data] = table 02:52:57.049 [Lua] [entity_manager] = table 02:52:57.049 [Lua] [entity_manager] = metatable 02:52:57.049 [Lua] [unit_spawner] = table 02:52:57.049 [Lua] [unit_spawner] = metatable 02:52:57.049 [Lua] [unit_storage] = table 02:52:57.049 [Lua] [unit_storage] = metatable 02:52:57.049 [Lua] [dice_keeper] = table 02:52:57.049 [Lua] [dice_keeper] = metatable 02:52:57.049 [Lua] [is_server] = true (boolean) 02:52:57.050 [Lua] [world] = [World] 02:52:57.050 [Lua] [system_api] = table 02:52:57.050 [Lua] [entity_system] = table 02:52:57.050 [Lua] [entity_system] = metatable 02:52:57.050 [Lua] [network_lobby] = table 02:52:57.050 [Lua] [network_lobby] = metatable 02:52:57.050 [Lua] [profile_synchronizer] = table 02:52:57.050 [Lua] [profile_synchronizer] = metatable 02:52:57.050 [Lua] [level_transition_handler] = table 02:52:57.050 [Lua] [level_transition_handler] = metatable 02:52:57.050 [Lua] [num_local_human_players] = 1 (number) 02:52:57.050 [Lua] [statistics_db] = table 02:52:57.050 [Lua] [statistics_db] = metatable 02:52:57.050 [Lua] [network_server] = table 02:52:57.050 [Lua] [network_server] = metatable 02:52:57.050 [Lua] [input_manager] = table 02:52:57.050 [Lua] [input_manager] = metatable 02:52:57.050 [Lua] [network_clock] = table 02:52:57.050 [Lua] [network_clock] = metatable 02:52:57.050 [Lua] [network_transmit] = table 02:52:57.050 [Lua] [network_transmit] = metatable 02:52:57.050 [Lua] [free_flight_manager] = table 02:52:57.050 [Lua] [free_flight_manager] = metatable 02:52:57.050 [Lua] [network_manager] = table 02:52:57.050 [Lua] [network_manager] = metatable 02:52:57.050 [Lua] [network_event_delegate] = table 02:52:57.050 [Lua] [network_event_delegate] = metatable 02:52:57.050 [Lua] 02:52:57.050 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:52:57.050 [Lua] ignoring extension VersusInteractObjectiveExtension 02:52:57.050 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:52:57.050 [Lua] ignoring extension VersusSocketObjectiveExtension 02:52:57.050 [Lua] ignoring extension VersusTargetObjectiveExtension 02:52:57.050 [Lua] ignoring extension VersusMissionObjectiveExtension 02:52:57.055 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:52:57.090 [Lua] [AchievementManager] Achievements using the steam platform 02:52:57.090 [Lua] PlayerManager:add_player player_1 02:52:57.201 [Lua] respawn_unit_spawned with group id: temple_respawns 02:52:57.201 [Lua] respawn_unit_spawned with group id: temple_respawns 02:52:57.201 [Lua] respawn_unit_spawned with group id: temple_respawns 02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns 02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns 02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns 02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns 02:52:57.202 [Lua] respawn_unit_spawned with group id: respawns_crypt 02:52:57.202 [Lua] respawn_unit_spawned with group id: respawns_crypt 02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:52:57.219 [Lua] respawn_unit_spawned with group id: end_respawns 02:52:57.219 [Lua] respawn_unit_spawned with group id: end_respawns 02:52:57.219 [Lua] respawn_unit_spawned with group id: end_respawns 02:52:57.220 [Lua] respawn_unit_spawned with group id: end_respawns 02:52:57.221 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 02:52:57.221 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 02:52:57.221 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 02:52:57.222 [Lua] [StateIngame] Level seed: 14027882 02:52:57.275 [Lua] [LevelAnalysis] set_random_seed( 14027882) 02:52:57.287 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:52:57.287 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:52:57.288 [Lua] [IngameUI] init 02:52:57.319 [SteamVoipClient] select_out(110000101e55044, off) 02:52:57.319 [SteamVoipClient] select_out(110000104e72a6c, off) 02:52:57.319 [SteamVoipClient] select_out(110000105bd392b, off) 02:52:57.319 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:52:57.327 [Lua] cb_razer_chroma_setup 02:52:57.357 [Save] Saving `save_data` 02:52:57.362 [Save] Save done 02:52:57.375 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001288A630; node_def = table: 0000000008200400; k = "scale"; v = "fit" [2] scenegraph = table: 000000001288A190; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001288A280; parent_world_position = table: 000000001288A2B0; local_position = table: 000000001288A5A0; size = table: 000000001288A5F0; node = table: 000000001288A630 [3] scenegraph = table: 000000001288A190; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001288A190; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001288A190; name = "sg_settings_list_mask"; node = table: 0000000008208E50 [6] self = table: 0000000014E69D50 [7] self = table: 0000000014E69D50; ingame_ui_context = table: 00000000131FFBB0; input_manager = table: 0000000008D1CF80; world = [World] [8] self = table: 00000000082436F0; object = table: 0000000014E69D50 [10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [13] mod = table: 000000001B6CC4E0; error_prefix_data = table: 0000000014E69D10; func = [function] [14] self = table: 000000001B6CC4E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000014E69BF0; safe_hooks = table: 0000000009E24440; i = 1 [19] self = table: 000000001FFBDB00; object = table: 000000001B6CC4E0 [20] self = table: 000000000EDE2660; ingame_ui_context = table: 00000000131FFBB0 [21] self = table: 000000000EDE2660; params = table: 000000000EDE2380; viewport_name = "player_1"; input_manager = table: 0000000008D1CF80; input_source = table: 000000001B86D450; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EF82A0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C063A30; camera_system = table: 0000000006C8E740; outline_system = table: 00000000126ED1E0; fade_system = table: 00000000097F5A50; sound_sector_system = table: 00000000060330D0; sound_environment_system = table: 0000000011F16EB0; event_manager = table: 00000000102FB3C0; level_key = "dlc_portals"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000131FFBB0 [22] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [24] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true [25] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001236B280; menu_widgets = table: 0000000011D57210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001236B280; menu_widgets = table: 0000000011D57210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000674E0A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001D9EF550; telemetry_time_view_enter = 0; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000012D7A650; cutscene_system = table: 00000000172C3100; text_popup_ui = table: 00000000128142A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000178861D0; ui_top_renderer = table: 0000000016A33CC0; camera_manager = table: 00000000180DB460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000131FFBB0; views = table: 000000001CDF5BE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EF82A0; weave_onboarding = table: 0000000011C7F920; popup_handler = table: 00000000128140F0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011E60EB0; [19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0; [21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0; [22] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [23] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [24] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [25] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000017129FF0; network_server = table: 0000000005A03100; entity_system = table: 0000000017261A00; parent = table: 0000000005334F00; _level_flow_events = table: 000000000EDE2290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011D17F00; machines = table: 000000000EDE2350; _quit_game = false; network_clock = table: 0000000012589960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000001EFD19D0; game_mode_key = "adventure"; level_key = "dlc_portals"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017E24D90; network_event_delegate = table: 0000000011E60EB0; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190; [29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190; [30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190; [31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000012590430; 02:52:57.378 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012961990; node_def = table: 0000000012889FB0; k = "offset"; v = table: 000000001288A070 [2] scenegraph = table: 000000001DD8D4F0; scenegraph_def = table: 0000000014E69E60; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012889FB0; parent_name = nil; local_position = table: 0000000012961940; node = table: 0000000012961990 [3] scenegraph_def = table: 0000000014E69E60; scenegraph = table: 000000001DD8D4F0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012889FB0 [4] self = table: 0000000014E69D50 [5] self = table: 0000000014E69D50; ingame_ui_context = table: 00000000131FFBB0; input_manager = table: 0000000008D1CF80; world = [World] [6] self = table: 00000000082436F0; object = table: 0000000014E69D50 [8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60 [11] mod = table: 000000001B6CC4E0; error_prefix_data = table: 0000000014E69D10; func = [function] [12] self = table: 000000001B6CC4E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430 [14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000014E69BF0; safe_hooks = table: 0000000009E24440; i = 1 [17] self = table: 000000001FFBDB00; object = table: 000000001B6CC4E0 [18] self = table: 000000000EDE2660; ingame_ui_context = table: 00000000131FFBB0 [19] self = table: 000000000EDE2660; params = table: 000000000EDE2380; viewport_name = "player_1"; input_manager = table: 0000000008D1CF80; input_source = table: 000000001B86D450; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EF82A0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C063A30; camera_system = table: 0000000006C8E740; outline_system = table: 00000000126ED1E0; fade_system = table: 00000000097F5A50; sound_sector_system = table: 00000000060330D0; sound_environment_system = table: 0000000011F16EB0; event_manager = table: 00000000102FB3C0; level_key = "dlc_portals"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000131FFBB0 [20] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil [22] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true [23] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true [24] self = table: 00000000083C8FC0; object = table: 000000000EDE2540 [25] self = table: 00000000175FD190; loading_context = table: 0000000012590430; is_server = true; assert_on_leak = true; input_manager = table: 0000000008D1CF80; level_key = "dlc_portals"; level_setting = table: 00000000055877C0; db = table: 000000001EFD19D0; world = [World]; network_event_delegate = table: 0000000011E60EB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000102FB3C0; level = [Level]; level_key = "dlc_portals"; level_seed = 14027882; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_portals/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000000EDE2380 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011D57210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001236B280; settings_list_size_y = 9420; ui_scenegraph = table: 000000001288A190; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011D57210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001236B280; settings_list_size_y = 9420; ui_scenegraph = table: 000000001288A190; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000082436F0; [12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000674E0A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001D9EF550; telemetry_time_view_enter = 0; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000012D7A650; cutscene_system = table: 00000000172C3100; text_popup_ui = table: 00000000128142A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000178861D0; ui_top_renderer = table: 0000000016A33CC0; camera_manager = table: 00000000180DB460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000131FFBB0; views = table: 000000001CDF5BE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EF82A0; weave_onboarding = table: 0000000011C7F920; popup_handler = table: 00000000128140F0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011E60EB0; [17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00; [18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0; [19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0; [20] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [21] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [22] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [23] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660; [24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000017129FF0; network_server = table: 0000000005A03100; entity_system = table: 0000000017261A00; parent = table: 0000000005334F00; _level_flow_events = table: 000000000EDE2290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011D17F00; machines = table: 000000000EDE2350; _quit_game = false; network_clock = table: 0000000012589960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000001EFD19D0; game_mode_key = "adventure"; level_key = "dlc_portals"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017E24D90; network_event_delegate = table: 0000000011E60EB0; [26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190; [27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190; [28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190; [29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000012590430; 02:52:57.387 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:52:57.387 [Lua] Set lobby begin: 02:52:57.387 [Lua] Lobby data twitch_enabled = false 02:52:57.387 [Lua] Lobby data selected_mission_id = dlc_portals 02:52:57.387 [Lua] Lobby data num_players = 4 02:52:57.387 [Lua] Lobby data difficulty_tweak = 0 02:52:57.388 [Lua] Lobby data host = 110000101e55044 02:52:57.388 [Lua] Lobby data matchmaking_type = 2 02:52:57.388 [Lua] Lobby data is_private = false 02:52:57.388 [Lua] Lobby data match_started = true 02:52:57.388 [Lua] Lobby data difficulty = hardest 02:52:57.388 [Lua] Lobby data player_slot_1 = 0:0 02:52:57.388 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:52:57.388 [Lua] Lobby data unique_server_name = Visulth 02:52:57.388 [Lua] Lobby data quick_game = true 02:52:57.388 [Lua] Lobby data country_code = CA 02:52:57.388 [Lua] Lobby data matchmaking = true 02:52:57.388 [Lua] Lobby data power_level = 835 02:52:57.388 [Lua] Lobby data mission_id = dlc_portals 02:52:57.388 [Lua] Lobby data mechanism = adventure 02:52:57.388 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:52:57.388 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:52:57.388 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:57.388 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:52:57.388 [Lua] Lobby data eac_authorized = true 02:52:57.388 [Lua] Set lobby end. 02:52:57.389 [Lua] Override Player Respawning inside_temple_spawn false 02:52:57.391 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:57.391 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:57.391 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:52:57.392 [Lua] CurrentConflictSettings default 02:52:57.392 [Lua] [ConflictDirector] conflict_director is ai_ready 02:52:57.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:52:57.395 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:52:57.401 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:52:57.401 [Lua] Forming navigation groups in one frame 02:52:57.401 [Lua] Forming navigation groups 02:52:57.436 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481 02:52:57.940 [Lua] NavigationGroupManager -> calulation time B: 0.50300000000061118 02:52:57.940 [Lua] number of nav groups: 357 02:52:57.946 [Lua] number of refined nav groups : 228 02:52:57.955 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999214197 02:52:57.955 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.968736150860789 Normalized coefficient: 1.3159284156219997 02:52:57.963 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.010543546453125 Normalized coefficient: 1.0492624701602888 02:52:57.970 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.351366245746612 Normalized coefficient: 2.1424588945099421 02:52:57.977 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.580059954524037 Normalized coefficient: 1.2519813146308558 02:52:57.989 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:52:57.989 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:52:57.989 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 02:52:57.989 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 02:52:57.989 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 02:52:57.989 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 02:52:57.989 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:52:58.008 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 02:52:58.008 [Lua] [LevelAnalysis] This level has a total main-path length of 1475.658 meters. 02:52:58.008 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:52:58.008 [Lua] [LevelAnalysis] 02:52:58.008 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:52:58.008 [Lua] [LevelAnalysis] 02:52:58.008 [Lua] [LevelAnalysis] Terror events added: 02:52:58.008 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 02:52:58.008 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 02:52:58.008 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 02:52:58.008 [Lua] NORMAL PATROL MAIN PATH 836.11724853515625 02:52:58.008 [Lua] [waypoints] = table 02:52:58.008 [Lua] [astar_points] = table 02:52:58.008 [Lua] [travel_dist] = 836.03773492574692 (number) 02:52:58.008 [Lua] [one_directional] = false (boolean) 02:52:58.008 [Lua] [id] = boss_2 (string) 02:52:58.008 [Lua] ----> using boss spline path! 02:52:58.008 [Lua] Adding main path event: Vector3Box(-9.50458, -23.8789, 2.83) boss_event_skaven_spline_patrol 45 table: 000000001D886D60 02:52:58.008 [Lua] [LevelAnalysis] num_event_places_f: 0.95043871053059892 , num_event_places: 0 , trailing_event_fraction: 0.95043871053059892 , num_events: 1 02:52:58.008 [Lua] [LevelAnalysis] Level path distance: 1475.6580657958984 02:52:58.008 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1475.6580657958984 forbidden_dist: -1375.6580657958984 02:52:58.008 [Lua] [LevelAnalysis] wanted_distance: 979.65543225278816 02:52:58.008 [Lua] [LevelAnalysis] Terror events added: 02:52:58.008 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:52:58.008 [Lua] Adding main path event: Vector3Box(-1.1586, 3.92881, 11.8464) rare_event_loot_rat 45 table: 000000001D887740 02:52:58.009 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:52:58.013 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 02:52:58.018 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 02:52:58.019 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:52:58.021 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:52:58.023 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:52:58.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:52:58.028 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:52:58.028 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=67 02:52:58.028 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:52:58.028 [Lua] [Managers] Calling function on all managers: 02:52:58.028 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:52:58.057 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 02:52:58.057 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 02:52:58.057 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame 02:52:58.057 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync 02:52:58.057 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 02:52:58.057 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 02:52:58.057 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame 02:52:58.057 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync 02:52:58.456 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 02:52:58.459 [Lua] Breedfreezer (server) starting a hot join sync 02:52:58.459 [Lua] packing 0 units of breed chaos_marauder 02:52:58.459 [Lua] packing 0 units of breed skaven_clan_rat 02:52:58.459 [Lua] packing 0 units of breed skaven_storm_vermin 02:52:58.459 [Lua] packing 0 units of breed skaven_slave 02:52:58.459 [Lua] packing 0 units of breed chaos_fanatic 02:52:58.459 [Lua] packing 0 units of breed chaos_raider 02:52:58.459 [Lua] packing 0 units of breed chaos_warrior 02:52:58.459 [Lua] packing 0 units of breed chaos_berzerker 02:52:58.459 [Lua] packing 0 units of breed skaven_plague_monk 02:52:58.459 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:52:58.459 [Lua] 02:52:58.459 [Lua] [1] = 1 (number) 02:52:58.459 [Lua] [2] = 0 (number) 02:52:58.459 [Lua] [3] = 1 (number) 02:52:58.459 [Lua] [4] = 0 (number) 02:52:58.459 [Lua] [5] = 1 (number) 02:52:58.459 [Lua] [6] = 0 (number) 02:52:58.459 [Lua] [7] = 1 (number) 02:52:58.459 [Lua] [8] = 0 (number) 02:52:58.459 [Lua] [9] = 1 (number) 02:52:58.459 [Lua] [10] = 0 (number) 02:52:58.459 [Lua] [11] = 1 (number) 02:52:58.459 [Lua] [12] = 0 (number) 02:52:58.459 [Lua] [13] = 1 (number) 02:52:58.459 [Lua] [14] = 0 (number) 02:52:58.459 [Lua] [15] = 1 (number) 02:52:58.459 [Lua] [16] = 0 (number) 02:52:58.459 [Lua] [17] = 1 (number) 02:52:58.459 [Lua] [18] = 0 (number) 02:52:58.459 [Lua] 02:52:58.459 [Lua] 02:52:58.459 [Lua] 02:52:58.459 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a 02:52:58.463 [Lua] Breedfreezer (server) starting a hot join sync 02:52:58.463 [Lua] packing 0 units of breed chaos_marauder 02:52:58.463 [Lua] packing 0 units of breed skaven_clan_rat 02:52:58.463 [Lua] packing 0 units of breed skaven_storm_vermin 02:52:58.463 [Lua] packing 0 units of breed skaven_slave 02:52:58.463 [Lua] packing 0 units of breed chaos_fanatic 02:52:58.463 [Lua] packing 0 units of breed chaos_raider 02:52:58.463 [Lua] packing 0 units of breed chaos_warrior 02:52:58.463 [Lua] packing 0 units of breed chaos_berzerker 02:52:58.463 [Lua] packing 0 units of breed skaven_plague_monk 02:52:58.463 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:52:58.463 [Lua] 02:52:58.463 [Lua] [1] = 1 (number) 02:52:58.463 [Lua] [2] = 0 (number) 02:52:58.463 [Lua] [3] = 1 (number) 02:52:58.463 [Lua] [4] = 0 (number) 02:52:58.463 [Lua] [5] = 1 (number) 02:52:58.463 [Lua] [6] = 0 (number) 02:52:58.463 [Lua] [7] = 1 (number) 02:52:58.463 [Lua] [8] = 0 (number) 02:52:58.463 [Lua] [9] = 1 (number) 02:52:58.463 [Lua] [10] = 0 (number) 02:52:58.463 [Lua] [11] = 1 (number) 02:52:58.463 [Lua] [12] = 0 (number) 02:52:58.463 [Lua] [13] = 1 (number) 02:52:58.463 [Lua] [14] = 0 (number) 02:52:58.463 [Lua] [15] = 1 (number) 02:52:58.463 [Lua] [16] = 0 (number) 02:52:58.463 [Lua] [17] = 1 (number) 02:52:58.463 [Lua] [18] = 0 (number) 02:52:58.463 [Lua] 02:52:58.463 [Lua] 02:52:58.463 [Lua] 02:52:58.463 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b 02:52:58.467 [Lua] Breedfreezer (server) starting a hot join sync 02:52:58.467 [Lua] packing 0 units of breed chaos_marauder 02:52:58.467 [Lua] packing 0 units of breed skaven_clan_rat 02:52:58.467 [Lua] packing 0 units of breed skaven_storm_vermin 02:52:58.467 [Lua] packing 0 units of breed skaven_slave 02:52:58.467 [Lua] packing 0 units of breed chaos_fanatic 02:52:58.467 [Lua] packing 0 units of breed chaos_raider 02:52:58.467 [Lua] packing 0 units of breed chaos_warrior 02:52:58.467 [Lua] packing 0 units of breed chaos_berzerker 02:52:58.467 [Lua] packing 0 units of breed skaven_plague_monk 02:52:58.467 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:52:58.467 [Lua] 02:52:58.467 [Lua] [1] = 1 (number) 02:52:58.467 [Lua] [2] = 0 (number) 02:52:58.467 [Lua] [3] = 1 (number) 02:52:58.467 [Lua] [4] = 0 (number) 02:52:58.467 [Lua] [5] = 1 (number) 02:52:58.467 [Lua] [6] = 0 (number) 02:52:58.467 [Lua] [7] = 1 (number) 02:52:58.467 [Lua] [8] = 0 (number) 02:52:58.467 [Lua] [9] = 1 (number) 02:52:58.467 [Lua] [10] = 0 (number) 02:52:58.467 [Lua] [11] = 1 (number) 02:52:58.467 [Lua] [12] = 0 (number) 02:52:58.467 [Lua] [13] = 1 (number) 02:52:58.467 [Lua] [14] = 0 (number) 02:52:58.467 [Lua] [15] = 1 (number) 02:52:58.467 [Lua] [16] = 0 (number) 02:52:58.467 [Lua] [17] = 1 (number) 02:52:58.467 [Lua] [18] = 0 (number) 02:52:58.467 [Lua] 02:52:58.467 [Lua] 02:52:58.467 [Lua] 02:52:58.467 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:52:58.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 02:52:58.467 [Lua] RemotePlayer:create_game_object( ) 68 02:52:58.491 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 02:52:58.491 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 02:52:58.491 [Lua] PlayerManager:add_remote_player 110000107c9bf5a 02:52:58.491 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 02:52:58.491 [Lua] RemotePlayer:create_game_object( ) 69 02:52:58.512 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync 02:52:58.512 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers 02:52:58.512 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 02:52:58.512 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 02:52:58.512 [Lua] PlayerManager:add_remote_player 110000105bd392b 02:52:58.512 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 02:52:58.512 [Lua] RemotePlayer:create_game_object( ) 70 02:52:58.535 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync 02:52:58.535 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers 02:52:58.544 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 02:52:58.544 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 02:52:58.544 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers 02:52:58.544 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame 02:52:58.544 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 02:52:58.544 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 02:52:58.544 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers 02:52:58.544 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame 02:52:58.558 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-343.902, 282.757, -74.078), Vector4(0, 0, 0.944887, 0.327396)) 02:52:58.562 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:58.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:58.563 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:52:58.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f227ee0 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f227ee0 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10d6cc40 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10d6cc40 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0eca9380 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0eca9380 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11f6b010 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11f6b010 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1fae9430 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1fae9430 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10d6cb70 02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10d6cb70 02:52:58.689 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list. 02:52:58.689 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:52:58.689 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1 02:52:58.689 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:58.689 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player. 02:52:58.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 02:52:58.691 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:52:58.692 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:58.693 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list. 02:52:58.693 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:52:58.693 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1 02:52:58.694 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:58.694 [Lua] [NetworkServer] Peer 110000105bd392b spawned player. 02:52:58.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 02:52:58.695 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1 02:52:58.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:58.697 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:52:58.697 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:52:58.697 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:52:58.697 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:58.697 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 02:52:58.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 02:52:58.699 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:52:58.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:52:58.964 [Lua] StateInGameRunning:_game_actually_starts() 02:52:58.964 [Lua] ################################################################################################################# 02:52:58.964 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:52:58.964 [Lua] ################################################################################################################# 02:52:58.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 166 02:52:58.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 166 02:52:59.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 166 02:52:59.281 [Lua] Commit load time data 02:53:03.541 [Lua] Set lobby begin: 02:53:03.541 [Lua] Lobby data twitch_enabled = false 02:53:03.541 [Lua] Lobby data selected_mission_id = dlc_portals 02:53:03.541 [Lua] Lobby data num_players = 4 02:53:03.541 [Lua] Lobby data difficulty_tweak = 0 02:53:03.541 [Lua] Lobby data host = 110000101e55044 02:53:03.541 [Lua] Lobby data matchmaking_type = 2 02:53:03.542 [Lua] Lobby data is_private = false 02:53:03.542 [Lua] Lobby data match_started = true 02:53:03.542 [Lua] Lobby data difficulty = hardest 02:53:03.542 [Lua] Lobby data player_slot_1 = 0:0 02:53:03.542 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:53:03.542 [Lua] Lobby data unique_server_name = Visulth 02:53:03.542 [Lua] Lobby data quick_game = true 02:53:03.542 [Lua] Lobby data country_code = CA 02:53:03.542 [Lua] Lobby data matchmaking = true 02:53:03.542 [Lua] Lobby data power_level = 573 02:53:03.542 [Lua] Lobby data mission_id = dlc_portals 02:53:03.542 [Lua] Lobby data mechanism = adventure 02:53:03.542 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:53:03.542 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:03.542 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:53:03.542 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:53:03.542 [Lua] Lobby data eac_authorized = true 02:53:03.543 [Lua] Set lobby end. 02:53:08.577 [Lua] Set lobby begin: 02:53:08.578 [Lua] Lobby data twitch_enabled = false 02:53:08.578 [Lua] Lobby data selected_mission_id = dlc_portals 02:53:08.578 [Lua] Lobby data num_players = 4 02:53:08.578 [Lua] Lobby data difficulty_tweak = 0 02:53:08.578 [Lua] Lobby data host = 110000101e55044 02:53:08.578 [Lua] Lobby data matchmaking_type = 2 02:53:08.578 [Lua] Lobby data is_private = false 02:53:08.578 [Lua] Lobby data match_started = true 02:53:08.578 [Lua] Lobby data difficulty = hardest 02:53:08.578 [Lua] Lobby data player_slot_1 = 0:0 02:53:08.578 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:53:08.578 [Lua] Lobby data unique_server_name = Visulth 02:53:08.578 [Lua] Lobby data quick_game = true 02:53:08.578 [Lua] Lobby data country_code = CA 02:53:08.578 [Lua] Lobby data matchmaking = true 02:53:08.578 [Lua] Lobby data power_level = 782 02:53:08.578 [Lua] Lobby data mission_id = dlc_portals 02:53:08.578 [Lua] Lobby data mechanism = adventure 02:53:08.579 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:53:08.579 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:53:08.579 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:53:08.579 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:53:08.579 [Lua] Lobby data eac_authorized = true 02:53:08.579 [Lua] Set lobby end. 02:53:29.875 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:53:29.895 [Lua] Spline already found! 02:53:29.939 [Lua] Init group template: spline_patrol 02:53:32.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:53:37.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:53:37.714 [Lua] Spline already found! 02:53:37.800 [Lua] Init group template: spline_patrol 02:53:38.250 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 02:53:40.851 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 02:53:42.875 [Lua] Players are leaving the safe zone 02:53:44.148 [Lua] 1 02:53:44.191 [Lua] 2 02:53:44.804 [Lua] 1 02:53:44.852 [Lua] 2 02:53:45.887 [Lua] 1 02:53:48.258 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:48.633 [Lua] 1 02:53:48.992 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:53:49.204 [Lua] 1 02:53:49.685 [Lua] 1 02:53:50.266 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:50.869 [Lua] 2 02:53:50.869 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:53:56.132 [Lua] 1 02:53:56.991 [Lua] 1 02:53:57.250 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:53:57.270 [Lua] Spline already found! 02:53:57.331 [Lua] Init group template: spline_patrol 02:54:05.163 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:05.766 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:06.827 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:07.380 [EACServer] [22:54:07:380][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:54:07.474 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:09.927 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:10.210 [Lua] 13 02:54:10.954 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:18.696 [Lua] [ChatManager][1]System: Visulth picked up a Tome 02:54:23.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:54:24.140 [Lua] 1 02:54:25.810 [Lua] 1 02:54:25.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 02:54:26.051 [Lua] 1 02:54:26.336 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:26.337 [Lua] 13 02:54:26.540 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:26.634 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:26.682 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:26.893 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:26.917 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:27.031 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:27.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:54:27.093 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:27.283 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:27.489 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:54:27.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:54:27.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:54:28.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 02:54:32.470 [Lua] 20 02:54:32.834 [Lua] 1 02:54:46.043 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:46.063 [Lua] Spline already found! 02:54:46.124 [Lua] Init group template: spline_patrol 02:54:46.989 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 02:54:52.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:52.587 [Lua] Spline already found! 02:54:52.646 [Lua] Init group template: spline_patrol 02:54:53.437 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:54.186 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:07.025 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:07.383 [Lua] 16 02:55:07.815 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:07.869 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:08.520 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:09.204 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 2 30 02:55:09.375 [Lua] 1 02:55:09.479 [Lua] 1 02:55:09.479 [Lua] 2 02:55:09.884 [Lua] 1 02:55:10.341 [Lua] 2 02:55:10.754 [Lua] 1 02:55:12.036 [Lua] 1 02:55:14.945 [Lua] 1 02:55:15.576 [Lua] 2 02:55:15.576 [Lua] 3 02:55:15.576 [Lua] 1 02:55:15.708 [Lua] 2 02:55:15.708 [Lua] 3 02:55:15.708 [Lua] 1 02:55:15.708 [Lua] 1 02:55:16.154 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:16.727 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:23.017 [Lua] 13 02:55:26.225 [Lua] 1 02:55:26.935 [Lua] 1 02:55:28.249 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:28.976 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:30.427 [Lua] Time for new HOOORDE! multi_first_wave 02:55:30.427 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 02:55:30.427 [Lua] horde requested: ambush 02:55:30.427 [Lua] setting up ambush-horde 02:55:30.427 [Lua] Composing horde 'large' .. using variant 'plain' 02:55:30.427 [Lua] -> spawning: 56 02:55:30.427 [Lua] horde crated with id 6 of type ambush 02:55:30.427 [Lua] ambush horde has started 02:55:33.452 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:33.984 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:55:34.063 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:55:34.063 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.063 [Lua] ->moving spawner 02:55:34.091 [Lua] replace_hidden_spawners -> first try found: 3 cover points 02:55:34.091 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:34.091 [Lua] ->moving spawner 02:55:35.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:55:35.784 [Lua] 1 02:55:36.262 [Lua] Init group template: horde 02:55:37.581 [Lua] HORDE: Pushing horde in time; too many units out 63 02:55:37.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:55:39.109 [Lua] 1 02:55:39.153 [Lua] 2 02:55:39.873 [Lua] 1 02:55:41.063 [Lua] 2 02:55:41.063 [Lua] 3 02:55:41.064 [Lua] 1 02:55:41.064 [Lua] 4 02:55:41.064 [Lua] 5 02:55:41.110 [Lua] 2 02:55:41.110 [Lua] 3 02:55:41.110 [Lua] 1 02:55:41.111 [Lua] 4 02:55:41.111 [Lua] 5 02:55:41.111 [Lua] 1 02:55:41.212 [Lua] 5 02:55:41.212 [Lua] 2 02:55:41.212 [Lua] 3 02:55:41.212 [Lua] 1 02:55:41.213 [Lua] 4 02:55:41.213 [Lua] 1 02:55:41.213 [Lua] 1 02:55:41.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:55:41.620 [Lua] 2 02:55:42.641 [Lua] 1 02:55:42.717 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:55:42.717 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:55:42.717 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 02:55:42.717 [Lua] horde requested: ambush 02:55:42.717 [Lua] setting up ambush-horde 02:55:42.718 [Lua] Composing horde 'large' .. using variant 'plain' 02:55:42.718 [Lua] -> spawning: 56 02:55:42.718 [Lua] horde crated with id 7 of type ambush 02:55:42.718 [Lua] ambush horde has started 02:55:43.718 [Lua] 1 02:55:43.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:55:44.145 [Lua] 1 02:55:44.146 [Lua] 2 02:55:44.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:55:44.960 [Lua] 1 02:55:44.960 [Lua] 2 02:55:44.961 [Lua] 3 02:55:44.961 [Lua] 1 02:55:44.961 [Lua] 1 02:55:44.962 [Lua] 2 02:55:44.962 [Lua] 3 02:55:45.077 [Lua] 1 02:55:45.077 [Lua] 1 02:55:45.078 [Lua] 1 02:55:45.078 [Lua] 4 02:55:45.079 [Lua] 5 02:55:45.079 [Lua] 6 02:55:45.104 [Lua] 7 02:55:46.270 [Lua] replace_hidden_spawners -> first try found: 2 cover points 02:55:46.270 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.270 [Lua] ->moving spawner 02:55:46.487 [Lua] 1 02:55:46.487 [Lua] 1 02:55:46.487 [Lua] 1 02:55:47.463 [Lua] 1 02:55:47.463 [Lua] 1 02:55:47.495 [Lua] 1 02:55:47.582 [Lua] 2 02:55:48.583 [Lua] 1 02:55:48.694 [Lua] 1 02:55:49.480 [Lua] Init group template: horde 02:55:50.465 [Lua] 1 02:55:50.489 [Lua] 2 02:55:50.489 [Lua] 3 02:55:50.489 [Lua] 4 02:55:51.581 [Lua] 1 02:55:52.638 [Lua] [ChatManager][1]System: Tios picked up a Grimoire 02:55:52.655 [Lua] 1 02:55:52.677 [Lua] 1 02:55:52.697 [Lua] 4 02:55:53.740 [Lua] 1 02:55:53.775 [Lua] 2 02:55:54.599 [Lua] 1 02:55:55.371 [Lua] 1 02:55:55.991 [Lua] 3 02:55:56.622 [Lua] HORDE: Pushing horde in time; too many units out 66 02:55:57.234 [Lua] 1 02:55:58.405 [Lua] Horde killed: ? 02:55:58.428 [Lua] HORDE: last wave, reset to standard horde delay 02:55:58.428 [Lua] Time for new HOOORDE! multi_last_wave 02:55:58.428 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 02:55:58.428 [Lua] horde requested: ambush 02:55:58.428 [Lua] setting up ambush-horde 02:55:58.428 [Lua] Composing horde 'large' .. using variant 'plain' 02:55:58.428 [Lua] -> spawning: 56 02:55:58.428 [Lua] horde crated with id 8 of type ambush 02:55:58.428 [Lua] ambush horde has started 02:55:59.823 [Lua] 1 02:55:59.886 [Lua] 4 02:56:00.654 [Lua] 1 02:56:01.534 [Lua] 2 02:56:01.534 [Lua] 3 02:56:01.534 [Lua] 4 02:56:01.917 [Lua] 4 02:56:02.326 [Lua] 5 02:56:02.436 [Lua] 1 02:56:02.437 [Lua] 1 02:56:02.437 [Lua] 1 02:56:02.541 [Lua] 1 02:56:02.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10cf33, position: 0 02:56:03.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:56:03.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304 02:56:03.148 [Lua] 2 02:56:03.923 [Lua] 1 02:56:04.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:56:04.410 [Lua] Init group template: horde 02:56:05.250 [Lua] 3 02:56:05.250 [Lua] 4 02:56:05.253 [Lua] 2 02:56:06.352 [Lua] 2 02:56:06.352 [Lua] 5 02:56:06.352 [Lua] 1 02:56:06.353 [Lua] 4 02:56:06.353 [Lua] 3 02:56:07.188 [Lua] 1 02:56:07.293 [Lua] 3 02:56:07.376 [Lua] 3 02:56:07.376 [Lua] 1 02:56:07.383 [EACServer] [22:56:07:383][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:56:08.325 [Lua] 1 02:56:08.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:56:09.449 [Lua] 1 02:56:09.449 [Lua] 1 02:56:10.246 [Lua] 1 02:56:10.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10d73b, position: 0 02:56:10.724 [Lua] 3 02:56:10.724 [Lua] 1 02:56:10.724 [Lua] 5 02:56:10.724 [Lua] 4 02:56:10.725 [Lua] 2 02:56:10.769 [Lua] 3 02:56:10.769 [Lua] 1 02:56:10.769 [Lua] 1 02:56:10.769 [Lua] 5 02:56:10.769 [Lua] 4 02:56:10.770 [Lua] 2 02:56:11.241 [Lua] 1 02:56:11.241 [Lua] 1 02:56:12.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:56:12.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:56:13.072 [Lua] 1 02:56:13.072 [Lua] 1 02:56:13.073 [Lua] 1 02:56:13.162 [Lua] 1 02:56:13.162 [Lua] 2 02:56:13.199 [Lua] 3 02:56:13.199 [Lua] 4 02:56:13.232 [Lua] 5 02:56:13.233 [Lua] 6 02:56:14.008 [Lua] 1 02:56:14.008 [Lua] 3 02:56:14.009 [Lua] 5 02:56:14.009 [Lua] 2 02:56:14.009 [Lua] 4 02:56:14.407 [Lua] 1 02:56:14.407 [Lua] 2 02:56:14.674 [SteamTransport] Failed to send a message to 110000107c9bf5a with error code 3 02:56:14.674 [Connection] Connection to 110000107c9bf5a broken in transport layer. 02:56:14.675 [SteamTransport] Failed to send a message to 110000107c9bf5a because there is no connection 02:56:14.675 [Connection] Connection to 110000107c9bf5a broken in transport layer. 02:56:14.676 [Steam] Connection ee66a9f to remote 110000107c9bf5a rejected, reason 1000 02:56:14.679 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000107c9bf5a' 02:56:14.924 [Lua] 5 02:56:14.924 [Lua] 4 02:56:14.924 [Lua] 1 02:56:14.925 [Lua] 3 02:56:14.925 [Lua] 2 02:56:14.925 [Lua] 6 02:56:15.117 [Lua] 2 02:56:15.678 [Handshaker] Lost connection 131 to 110000107c9bf5a 02:56:15.679 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000107c9bf5a' 02:56:15.679 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107c9bf5a) 02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame 02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Disconnecting 02:56:15.679 [Lua] [PSM] Disconnecting peer 110000107c9bf5a 02:56:15.679 [Lua] [PSM] Disconnected peer 110000107c9bf5a is being removed from session. 02:56:15.679 [Lua] [NetworkServer] Peer 110000107c9bf5a despawned player. 02:56:15.679 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c9bf5a 02:56:15.679 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107c9bf5a 02:56:15.679 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list. 02:56:15.679 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 02:56:15.679 [Lua] [GameNetworkManager] destroying game object with go_id=69 02:56:15.679 [Lua] [ChatManager][1]System: Skeleton Cowboy has left the game 02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Disconnecting 02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Disconnected 02:56:15.679 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107c9bf5a) 02:56:15.679 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a left session 02:56:15.679 [Lua] Set lobby begin: 02:56:15.679 [Lua] Lobby data twitch_enabled = false 02:56:15.679 [Lua] Lobby data selected_mission_id = dlc_portals 02:56:15.679 [Lua] Lobby data num_players = 4 02:56:15.679 [Lua] Lobby data difficulty_tweak = 0 02:56:15.679 [Lua] Lobby data host = 110000101e55044 02:56:15.679 [Lua] Lobby data matchmaking_type = 2 02:56:15.679 [Lua] Lobby data is_private = false 02:56:15.680 [Lua] Lobby data match_started = true 02:56:15.680 [Lua] Lobby data difficulty = hardest 02:56:15.680 [Lua] Lobby data player_slot_1 = 0:0 02:56:15.680 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:56:15.680 [Lua] Lobby data unique_server_name = Visulth 02:56:15.680 [Lua] Lobby data quick_game = true 02:56:15.680 [Lua] Lobby data country_code = CA 02:56:15.680 [Lua] Lobby data matchmaking = true 02:56:15.680 [Lua] Lobby data power_level = 782 02:56:15.680 [Lua] Lobby data mission_id = dlc_portals 02:56:15.680 [Lua] Lobby data mechanism = adventure 02:56:15.680 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:56:15.680 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:56:15.680 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:56:15.680 [Lua] Lobby data player_slot_3 = 0:0 02:56:15.680 [Lua] Lobby data eac_authorized = true 02:56:15.680 [Lua] Set lobby end. 02:56:15.680 [EAC] EAC server lost client 110000107c9bf5a 02:56:15.680 [EACServer] [22:56:15:680][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962 02:56:15.680 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 16 02:56:15.680 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:56:15.680 [SteamVoipClient] select_in(110000107c9bf5a, off) 02:56:15.680 [Lua] [GameNetworkManager] destroying game object with go_id=73 02:56:15.686 [Lua] player (110000101e55044,2) was put into party 1 02:56:15.710 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=366 02:56:15.710 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=367 02:56:15.710 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(3) career(2) 02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:56:15.752 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:56:15.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 02:56:15.752 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer 02:56:15.753 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 02:56:15.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 02:56:15.810 [Lua] 3 02:56:15.811 [Lua] 1 02:56:15.811 [Lua] 2 02:56:16.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:56:16.362 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:56:16.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:56:16.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:56:16.536 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:56:16.536 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:56:16.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:56:16.587 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:56:16.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 02:56:16.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 02:56:16.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 02:56:16.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 02:56:16.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 02:56:16.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 02:56:16.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 02:56:16.835 [Lua] Set lobby begin: 02:56:16.835 [Lua] Lobby data twitch_enabled = false 02:56:16.835 [Lua] Lobby data selected_mission_id = dlc_portals 02:56:16.835 [Lua] Lobby data num_players = 4 02:56:16.835 [Lua] Lobby data difficulty_tweak = 0 02:56:16.835 [Lua] Lobby data host = 110000101e55044 02:56:16.835 [Lua] Lobby data matchmaking_type = 2 02:56:16.835 [Lua] Lobby data is_private = false 02:56:16.835 [Lua] Lobby data match_started = true 02:56:16.835 [Lua] Lobby data difficulty = hardest 02:56:16.835 [Lua] Lobby data player_slot_1 = 0:0 02:56:16.835 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:56:16.835 [Lua] Lobby data unique_server_name = Visulth 02:56:16.835 [Lua] Lobby data quick_game = true 02:56:16.835 [Lua] Lobby data country_code = CA 02:56:16.835 [Lua] Lobby data matchmaking = true 02:56:16.835 [Lua] Lobby data power_level = 835 02:56:16.835 [Lua] Lobby data mission_id = dlc_portals 02:56:16.835 [Lua] Lobby data mechanism = adventure 02:56:16.835 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:56:16.835 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:56:16.835 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:56:16.835 [Lua] Lobby data player_slot_3 = 0:0 02:56:16.835 [Lua] Lobby data eac_authorized = true 02:56:16.836 [Lua] Set lobby end. 02:56:17.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 02:56:17.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 02:56:17.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:56:17.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:56:17.079 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:56:17.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:17.279 [Lua] nil 02:56:17.279 [Lua] nil 02:56:17.279 [Lua] nil 02:56:17.279 [Lua] nil 02:56:17.280 [Lua] nil 02:56:17.280 [Lua] nil 02:56:17.280 [Lua] nil 02:56:17.280 [Lua] nil 02:56:17.280 [Lua] nil 02:56:17.280 [Lua] nil 02:56:17.281 [Lua] nil 02:56:17.281 [Lua] nil 02:56:17.281 [Lua] nil 02:56:17.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:17.305 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:17.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:56:17.310 [Lua] nil 02:56:17.310 [Lua] nil 02:56:17.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:56:17.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:56:17.400 [Lua] test 02:56:17.401 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000101e55044 2 02:56:17.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.44094488024711609) 02:56:17.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=370 02:56:17.425 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template 02:56:17.425 [Lua] updating bot weapon metadata for weapon: handgun_template_2 02:56:17.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:56:17.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:56:19.394 [Lua] 2 02:56:19.395 [Lua] 3 02:56:20.974 [Lua] 1 02:56:21.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 02:56:21.458 [Lua] 4 02:56:21.592 [Lua] 1 02:56:21.912 [Lua] 1 02:56:22.247 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:56:22.247 [Lua] Players: 3 02:56:22.247 [Lua] Set lobby begin: 02:56:22.247 [Lua] Lobby data twitch_enabled = false 02:56:22.248 [Lua] Lobby data selected_mission_id = dlc_portals 02:56:22.248 [Lua] Lobby data num_players = 3 02:56:22.248 [Lua] Lobby data difficulty_tweak = 0 02:56:22.248 [Lua] Lobby data host = 110000101e55044 02:56:22.248 [Lua] Lobby data matchmaking_type = 2 02:56:22.248 [Lua] Lobby data is_private = false 02:56:22.248 [Lua] Lobby data match_started = true 02:56:22.248 [Lua] Lobby data difficulty = hardest 02:56:22.248 [Lua] Lobby data player_slot_1 = 0:0 02:56:22.248 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:56:22.248 [Lua] Lobby data unique_server_name = Visulth 02:56:22.248 [Lua] Lobby data quick_game = true 02:56:22.248 [Lua] Lobby data country_code = CA 02:56:22.248 [Lua] Lobby data matchmaking = true 02:56:22.248 [Lua] Lobby data power_level = 835 02:56:22.248 [Lua] Lobby data mission_id = dlc_portals 02:56:22.249 [Lua] Lobby data mechanism = adventure 02:56:22.249 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:56:22.249 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:56:22.249 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:56:22.249 [Lua] Lobby data player_slot_3 = 0:0 02:56:22.249 [Lua] Lobby data eac_authorized = true 02:56:22.249 [Lua] Set lobby end. 02:56:22.249 [Lua] [LobbyMembers] Member left 110000107c9bf5a 02:56:22.272 [Lua] Horde killed: ? 02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:56:24.887 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 02:56:25.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 97882 02:56:25.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 97882 02:56:25.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 97882 02:56:26.510 [Lua] 1 02:56:27.060 [Lua] Horde killed: ? 02:56:34.035 [Lua] 1 02:56:36.067 [Lua] Coordinated attack! 02:56:37.015 [Lua] privat: true 02:56:37.017 [Lua] Set lobby begin: 02:56:37.017 [Lua] Lobby data twitch_enabled = false 02:56:37.017 [Save] Saving `save_data` 02:56:37.017 [Lua] Lobby data selected_mission_id = dlc_portals 02:56:37.017 [Lua] Lobby data num_players = 3 02:56:37.017 [Lua] Lobby data difficulty_tweak = 0 02:56:37.017 [Lua] Lobby data host = 110000101e55044 02:56:37.017 [Lua] Lobby data matchmaking_type = 2 02:56:37.017 [Lua] Lobby data is_private = true 02:56:37.017 [Lua] Lobby data match_started = true 02:56:37.017 [Lua] Lobby data difficulty = hardest 02:56:37.017 [Lua] Lobby data player_slot_1 = 0:0 02:56:37.017 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:56:37.017 [Lua] Lobby data unique_server_name = Visulth 02:56:37.018 [Lua] Lobby data quick_game = true 02:56:37.018 [Lua] Lobby data country_code = CA 02:56:37.018 [Lua] Lobby data matchmaking = true 02:56:37.018 [Lua] Lobby data power_level = 835 02:56:37.018 [Lua] Lobby data mission_id = dlc_portals 02:56:37.018 [Lua] Lobby data mechanism = adventure 02:56:37.018 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:56:37.018 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:56:37.018 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:56:37.018 [Lua] Lobby data player_slot_3 = 0:0 02:56:37.019 [Lua] Lobby data eac_authorized = true 02:56:37.019 [Lua] Set lobby end. 02:56:37.019 [Lua] Set lobby begin: 02:56:37.019 [Lua] Lobby data twitch_enabled = false 02:56:37.019 [Lua] Lobby data selected_mission_id = dlc_portals 02:56:37.019 [Lua] Lobby data num_players = 3 02:56:37.019 [Lua] Lobby data difficulty_tweak = 0 02:56:37.019 [Lua] Lobby data host = 110000101e55044 02:56:37.019 [Lua] Lobby data matchmaking_type = 2 02:56:37.019 [Lua] Lobby data is_private = true 02:56:37.019 [Lua] Lobby data match_started = true 02:56:37.019 [Lua] Lobby data difficulty = hardest 02:56:37.019 [Lua] Lobby data player_slot_1 = 0:0 02:56:37.019 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:56:37.019 [Lua] Lobby data unique_server_name = Visulth 02:56:37.019 [Lua] Lobby data quick_game = true 02:56:37.019 [Lua] Lobby data country_code = CA 02:56:37.019 [Lua] Lobby data matchmaking = false 02:56:37.019 [Lua] Lobby data power_level = 835 02:56:37.019 [Lua] Lobby data mission_id = dlc_portals 02:56:37.019 [Lua] Lobby data mechanism = adventure 02:56:37.019 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:56:37.019 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:56:37.019 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:56:37.019 [Lua] Lobby data player_slot_3 = 0:0 02:56:37.019 [Lua] Lobby data eac_authorized = true 02:56:37.019 [Lua] Set lobby end. 02:56:37.019 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:56:37.019 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:56:37.021 [Save] Save done 02:56:37.030 [Lua] [IngamePlayerWiew] - settings saved 02:57:05.536 [Lua] Override Player Respawning outside_temple_respawns true 02:57:06.505 [Lua] 1 02:57:06.939 [Lua] 1 02:57:06.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:57:07.919 [Lua] 1 02:57:08.254 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:57:08.254 [Lua] Players: 4 02:57:08.254 [Lua] Set lobby begin: 02:57:08.254 [Lua] Lobby data twitch_enabled = false 02:57:08.254 [Lua] Lobby data selected_mission_id = dlc_portals 02:57:08.254 [Lua] Lobby data num_players = 4 02:57:08.254 [Lua] Lobby data difficulty_tweak = 0 02:57:08.254 [Lua] Lobby data host = 110000101e55044 02:57:08.254 [Lua] Lobby data matchmaking_type = 2 02:57:08.254 [Lua] Lobby data is_private = true 02:57:08.254 [Lua] Lobby data match_started = true 02:57:08.254 [Lua] Lobby data difficulty = hardest 02:57:08.254 [Lua] Lobby data player_slot_1 = 0:0 02:57:08.254 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:57:08.254 [Lua] Lobby data unique_server_name = Visulth 02:57:08.254 [Lua] Lobby data quick_game = true 02:57:08.254 [Lua] Lobby data country_code = CA 02:57:08.254 [Lua] Lobby data matchmaking = false 02:57:08.254 [Lua] Lobby data power_level = 835 02:57:08.254 [Lua] Lobby data mission_id = dlc_portals 02:57:08.254 [Lua] Lobby data mechanism = adventure 02:57:08.254 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:57:08.254 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:57:08.254 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:57:08.254 [Lua] Lobby data player_slot_3 = 0:0 02:57:08.254 [Lua] Lobby data eac_authorized = true 02:57:08.254 [Lua] Set lobby end. 02:57:08.255 [Lua] [LobbyMembers] Member joined 110000107c9bf5a 02:57:08.969 [Lua] 1 02:57:10.219 [Lua] GOT approve_channel 19 110000107c9bf5a 1860000039e3b78 02:57:10.220 [EAC] EAC server has client 110000107c9bf5a and channel 19 (and owner 110000107c9bf5a) 02:57:10.220 [EACServer] [22:57:10:220][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090927962 PlayerName: Skeleton Cowboy 02:57:10.220 [Lua] Client with peer_id 110000107c9bf5a got APPROVED by server 02:57:10.220 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107c9bf5a' 02:57:10.221 [Lua] [ChatManager][1]System: Skeleton Cowboy is joining the game 02:57:10.221 [Lua] [NetworkServer] Peer 110000107c9bf5a joined server lobby. 02:57:10.221 [Lua] [NetworkServer] Creating peer info. 02:57:10.221 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting 02:57:10.353 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000107c9bf5a, replying lobby_ok 02:57:10.449 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c9bf5a REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:110000104e72a6c 02:57:10.538 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000107c9bf5a 02:57:10.538 [Lua] Set lobby begin: 02:57:10.538 [Lua] Lobby data twitch_enabled = false 02:57:10.538 [Lua] Lobby data selected_mission_id = dlc_portals 02:57:10.538 [Lua] Lobby data num_players = 4 02:57:10.538 [Lua] Lobby data difficulty_tweak = 0 02:57:10.538 [Lua] Lobby data host = 110000101e55044 02:57:10.538 [Lua] Lobby data matchmaking_type = 2 02:57:10.539 [Lua] Lobby data is_private = true 02:57:10.539 [Lua] Lobby data match_started = true 02:57:10.539 [Lua] Lobby data difficulty = hardest 02:57:10.539 [Lua] Lobby data player_slot_1 = 0:0 02:57:10.539 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:57:10.539 [Lua] Lobby data unique_server_name = Visulth 02:57:10.539 [Lua] Lobby data quick_game = true 02:57:10.539 [Lua] Lobby data country_code = CA 02:57:10.539 [Lua] Lobby data matchmaking = false 02:57:10.539 [Lua] Lobby data power_level = 835 02:57:10.539 [Lua] Lobby data mission_id = dlc_portals 02:57:10.539 [Lua] Lobby data mechanism = adventure 02:57:10.539 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:57:10.539 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:57:10.539 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:57:10.540 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:57:10.540 [Lua] Lobby data eac_authorized = true 02:57:10.540 [Lua] Set lobby end. 02:57:12.809 [Lua] ### CLEARING PEER STATE FOR 110000107c9bf5a 02:57:12.809 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting 02:57:12.809 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting 02:57:12.916 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_notify_lobby_joined 02:57:12.916 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "3" and join party "0" 02:57:12.916 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c9bf5a, connection_key=6) 02:57:12.916 [Lua] Sync dynamic to client: 02:57:13.089 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:57:13.118 [Lua] Spline already found! 02:57:13.163 [SteamVoipClient] select_out(110000107c9bf5a, on) 02:57:13.176 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:13.177 [SteamVoipClient] select_out(110000107c9bf5a, on) 02:57:13.177 [SteamVoipClient] select_in(110000107c9bf5a, on) 02:57:13.177 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:57:13.196 [Lua] Init group template: spline_patrol 02:57:13.416 [EACServer] [22:57:13:416][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 7 Status: Client Authenticated Message: Client authenticated. 02:57:13.417 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedLocal 02:57:13.608 [Lua] fence jumping 02:57:13.652 [EACServer] [22:57:13:652][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107C9BF5A. 02:57:14.160 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:57:14.160 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:14.210 [Lua] ready to jump failed 02:57:14.255 [EACServer] [22:57:14:255][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107C9BF5A 02:57:14.255 [EACServer] [22:57:14:255][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:57:14.255 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedRemote 02:57:14.598 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:57:14.826 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:14.967 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_post_game_notified 02:57:14.967 [Lua] player (110000107c9bf5a,1) was put into party 0 02:57:14.967 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session 02:57:14.967 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a 02:57:14.968 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting 02:57:14.968 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 02:57:14.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a 02:57:14.995 [Lua] Mechanism says: a client joined the game! 110000107c9bf5a 02:57:15.071 [Lua] 8 02:57:15.174 [Lua] ### Sending rpc_level_loaded 02:57:15.174 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 478 02:57:15.174 [Lua] Peer 110000107c9bf5a has loaded the level but not all enemies, so we wait 02:57:15.429 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:57:15.528 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:15.650 [Lua] ready to jump failed 02:57:15.670 [Lua] 8 02:57:16.069 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:57:16.193 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:16.698 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:57:17.130 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 02:57:17.248 [Lua] fence jumping 02:57:17.661 [Lua] ready to jump failed 02:57:21.353 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:22.125 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:57:24.401 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107c9bf5a, connection_key=6) 02:57:24.401 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading 02:57:24.401 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages 02:57:24.423 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages 02:57:24.423 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame 02:57:24.888 [Lua] simple los failed 02:57:27.129 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame 02:57:27.129 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync 02:57:27.153 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a 02:57:27.164 [Lua] Breedfreezer (server) starting a hot join sync 02:57:27.164 [Lua] packing 12 units of breed chaos_marauder 02:57:27.164 [Lua] packing 2 units of breed skaven_clan_rat 02:57:27.164 [Lua] packing 0 units of breed skaven_storm_vermin 02:57:27.164 [Lua] packing 50 units of breed skaven_slave 02:57:27.164 [Lua] packing 4 units of breed chaos_fanatic 02:57:27.164 [Lua] packing 4 units of breed chaos_raider 02:57:27.164 [Lua] packing 0 units of breed chaos_warrior 02:57:27.164 [Lua] packing 0 units of breed chaos_berzerker 02:57:27.164 [Lua] packing 0 units of breed skaven_plague_monk 02:57:27.164 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:57:27.164 [Lua] 02:57:27.164 [Lua] [1] = 19 (number) 02:57:27.164 [Lua] [2] = 12 (number) 02:57:27.164 [Lua] [3] = 8 (number) 02:57:27.164 [Lua] [4] = 2 (number) 02:57:27.164 [Lua] [5] = 1 (number) 02:57:27.164 [Lua] [6] = 0 (number) 02:57:27.164 [Lua] [7] = 22 (number) 02:57:27.165 [Lua] [8] = 50 (number) 02:57:27.165 [Lua] [9] = 1 (number) 02:57:27.165 [Lua] [10] = 4 (number) 02:57:27.165 [Lua] [11] = 3 (number) 02:57:27.165 [Lua] [12] = 4 (number) 02:57:27.165 [Lua] [13] = 1 (number) 02:57:27.165 [Lua] [14] = 0 (number) 02:57:27.165 [Lua] [15] = 1 (number) 02:57:27.165 [Lua] [16] = 0 (number) 02:57:27.165 [Lua] [17] = 1 (number) 02:57:27.165 [Lua] [18] = 0 (number) 02:57:27.165 [Lua] 02:57:27.165 [Lua] 02:57:27.165 [Lua] [1] = 222 (number) 02:57:27.165 [Lua] [2] = 207 (number) 02:57:27.165 [Lua] [3] = 206 (number) 02:57:27.165 [Lua] [4] = 137 (number) 02:57:27.165 [Lua] [5] = 148 (number) 02:57:27.165 [Lua] [6] = 231 (number) 02:57:27.165 [Lua] [7] = 230 (number) 02:57:27.165 [Lua] [8] = 209 (number) 02:57:27.165 [Lua] [9] = 210 (number) 02:57:27.165 [Lua] [10] = 228 (number) 02:57:27.165 [Lua] [11] = 146 (number) 02:57:27.165 [Lua] [12] = 152 (number) 02:57:27.165 [Lua] [13] = 127 (number) 02:57:27.165 [Lua] [14] = 84 (number) 02:57:27.165 [Lua] [15] = 341 (number) 02:57:27.165 [Lua] [16] = 303 (number) 02:57:27.165 [Lua] [17] = 334 (number) 02:57:27.165 [Lua] [18] = 297 (number) 02:57:27.165 [Lua] [19] = 335 (number) 02:57:27.165 [Lua] [20] = 283 (number) 02:57:27.165 [Lua] [21] = 296 (number) 02:57:27.165 [Lua] [22] = 328 (number) 02:57:27.165 [Lua] [23] = 337 (number) 02:57:27.165 [Lua] [24] = 275 (number) 02:57:27.165 [Lua] [25] = 289 (number) 02:57:27.165 [Lua] [26] = 300 (number) 02:57:27.165 [Lua] [27] = 343 (number) 02:57:27.165 [Lua] [28] = 284 (number) 02:57:27.165 [Lua] [29] = 336 (number) 02:57:27.165 [Lua] [30] = 327 (number) 02:57:27.165 [Lua] [31] = 279 (number) 02:57:27.165 [Lua] [32] = 308 (number) 02:57:27.165 [Lua] [33] = 326 (number) 02:57:27.165 [Lua] [34] = 290 (number) 02:57:27.165 [Lua] [35] = 288 (number) 02:57:27.165 [Lua] [36] = 339 (number) 02:57:27.165 [Lua] [37] = 286 (number) 02:57:27.165 [Lua] [38] = 311 (number) 02:57:27.165 [Lua] [39] = 293 (number) 02:57:27.165 [Lua] [40] = 309 (number) 02:57:27.165 [Lua] [41] = 340 (number) 02:57:27.165 [Lua] [42] = 278 (number) 02:57:27.165 [Lua] [43] = 344 (number) 02:57:27.165 [Lua] [44] = 282 (number) 02:57:27.165 [Lua] [45] = 338 (number) 02:57:27.165 [Lua] [46] = 323 (number) 02:57:27.165 [Lua] [47] = 333 (number) 02:57:27.165 [Lua] [48] = 304 (number) 02:57:27.165 [Lua] [49] = 301 (number) 02:57:27.165 [Lua] [50] = 359 (number) 02:57:27.165 [Lua] [51] = 331 (number) 02:57:27.165 [Lua] [52] = 305 (number) 02:57:27.165 [Lua] [53] = 264 (number) 02:57:27.165 [Lua] [54] = 268 (number) 02:57:27.165 [Lua] [55] = 356 (number) 02:57:27.165 [Lua] [56] = 310 (number) 02:57:27.165 [Lua] [57] = 351 (number) 02:57:27.165 [Lua] [58] = 266 (number) 02:57:27.165 [Lua] [59] = 272 (number) 02:57:27.165 [Lua] [60] = 325 (number) 02:57:27.165 [Lua] [61] = 270 (number) 02:57:27.165 [Lua] [62] = 295 (number) 02:57:27.165 [Lua] [63] = 269 (number) 02:57:27.165 [Lua] [64] = 361 (number) 02:57:27.165 [Lua] [65] = 223 (number) 02:57:27.165 [Lua] [66] = 219 (number) 02:57:27.165 [Lua] [67] = 212 (number) 02:57:27.165 [Lua] [68] = 211 (number) 02:57:27.165 [Lua] [69] = 164 (number) 02:57:27.165 [Lua] [70] = 205 (number) 02:57:27.165 [Lua] [71] = 143 (number) 02:57:27.165 [Lua] [72] = 147 (number) 02:57:27.165 [Lua] 02:57:27.165 [Lua] PlayerManager:add_remote_player 110000107c9bf5a 02:57:27.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=479 02:57:27.165 [Lua] RemotePlayer:create_game_object( ) 479 02:57:27.189 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(3) career(2) 02:57:27.189 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync 02:57:27.189 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers 02:57:27.202 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers 02:57:27.202 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame 02:57:27.381 [Lua] 1 02:57:27.381 [Lua] 2 02:57:27.499 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list. 02:57:27.499 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:57:27.499 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1 02:57:27.500 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 02:57:27.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 02:57:27.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:57:27.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 02:57:27.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 02:57:27.569 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:57:27.569 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:57:27.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:57:27.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:57:27.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:57:27.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:57:27.868 [Lua] 1 02:57:27.869 [Lua] 4 02:57:27.869 [Lua] 2 02:57:27.918 [Lua] Set lobby begin: 02:57:27.918 [Lua] Lobby data twitch_enabled = false 02:57:27.918 [Lua] Lobby data selected_mission_id = dlc_portals 02:57:27.918 [Lua] Lobby data num_players = 4 02:57:27.918 [Lua] Lobby data difficulty_tweak = 0 02:57:27.918 [Lua] Lobby data host = 110000101e55044 02:57:27.918 [Lua] Lobby data matchmaking_type = 2 02:57:27.918 [Lua] Lobby data is_private = true 02:57:27.918 [Lua] Lobby data match_started = true 02:57:27.919 [Lua] Lobby data difficulty = hardest 02:57:27.919 [Lua] Lobby data player_slot_1 = 0:0 02:57:27.919 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:57:27.919 [Lua] Lobby data unique_server_name = Visulth 02:57:27.919 [Lua] Lobby data quick_game = true 02:57:27.919 [Lua] Lobby data country_code = CA 02:57:27.919 [Lua] Lobby data matchmaking = false 02:57:27.919 [Lua] Lobby data power_level = 626 02:57:27.919 [Lua] Lobby data mission_id = dlc_portals 02:57:27.919 [Lua] Lobby data mechanism = adventure 02:57:27.919 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:57:27.919 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:57:27.919 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:57:27.919 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:57:27.919 [Lua] Lobby data eac_authorized = true 02:57:27.919 [Lua] Set lobby end. 02:57:28.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:57:28.243 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:57:28.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:57:28.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:57:28.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:57:28.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:57:28.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:57:28.366 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:57:28.839 [Lua] player (110000107c9bf5a,1) was put into party 1 02:57:28.857 [Lua] [GameNetworkManager] destroying game object with go_id=370 02:57:28.862 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2 02:57:28.862 [Lua] [GameNetworkManager] destroying game object with go_id=366 02:57:28.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 02:57:28.902 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:57:28.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 02:57:28.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 02:57:28.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer 02:57:28.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:57:28.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 02:57:28.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 02:57:28.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 02:57:29.048 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:57:29.048 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player. 02:57:29.049 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=480 02:57:29.049 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:57:29.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.4375) 02:57:29.418 [Lua] 1 02:57:30.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:57:30.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:57:32.954 [Lua] Set lobby begin: 02:57:32.954 [Lua] Lobby data twitch_enabled = false 02:57:32.954 [Lua] Lobby data selected_mission_id = dlc_portals 02:57:32.954 [Lua] Lobby data num_players = 4 02:57:32.954 [Lua] Lobby data difficulty_tweak = 0 02:57:32.955 [Lua] Lobby data host = 110000101e55044 02:57:32.955 [Lua] Lobby data matchmaking_type = 2 02:57:32.955 [Lua] Lobby data is_private = true 02:57:32.955 [Lua] Lobby data match_started = true 02:57:32.955 [Lua] Lobby data difficulty = hardest 02:57:32.955 [Lua] Lobby data player_slot_1 = 0:0 02:57:32.955 [Lua] Lobby data player_slot_4 = 110000101e55044:1 02:57:32.955 [Lua] Lobby data unique_server_name = Visulth 02:57:32.955 [Lua] Lobby data quick_game = true 02:57:32.955 [Lua] Lobby data country_code = CA 02:57:32.955 [Lua] Lobby data matchmaking = false 02:57:32.956 [Lua] Lobby data power_level = 782 02:57:32.956 [Lua] Lobby data mission_id = dlc_portals 02:57:32.956 [Lua] Lobby data mechanism = adventure 02:57:32.956 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 02:57:32.956 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 02:57:32.956 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:57:32.956 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 02:57:32.956 [Lua] Lobby data eac_authorized = true 02:57:32.956 [Lua] Set lobby end. 02:57:33.849 [Lua] fence jumping 02:57:35.430 [Lua] ready to jump failed 02:57:40.438 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 24 02:57:40.896 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 8 23 02:57:41.640 [Lua] fence jumping 02:57:42.681 [Lua] ready to jump failed 02:57:45.136 [Lua] Override Player Respawning temple_respawns true 02:57:45.136 [Lua] Override Player Respawning outside_temple_respawns false 02:57:45.385 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 02:57:46.333 [Lua] 2 02:57:46.333 [Lua] 1 02:57:46.757 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 20 02:57:46.757 [Lua] fence jumping 02:57:47.808 [Lua] simple los failed 02:57:50.981 [Lua] 1 02:57:51.910 [Lua] 1 02:57:55.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:57:56.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:57:56.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:57:57.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:57:57.174 [Lua] 1 02:58:07.386 [EACServer] [22:58:07:386][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:58:07.637 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 4 action: skulk_approach 02:58:17.383 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:18.105 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:58:19.321 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 02:58:31.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:58:31.302 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:58:31.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:58:31.879 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]'] 02:58:43.942 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0) 02:58:48.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:58:49.237 [Lua] 1 02:58:51.856 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 02:58:52.596 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 02:58:52.790 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a piece of Ravaged Art 02:58:55.383 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art 02:58:56.529 [Lua] 1 02:58:57.440 [Lua] 1 02:58:57.441 [Lua] 1 02:58:58.972 [Lua] 3 02:58:58.995 [Lua] 4 02:58:59.620 [Lua] 3 02:58:59.641 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0) 02:59:00.052 [Lua] 2 02:59:01.522 [Lua] Override Player Respawning inside_temple_spawn false 02:59:01.529 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0) 02:59:02.555 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0) 02:59:06.211 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:07.465 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:07.775 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:08.436 [Lua] event horde ends! 02:59:09.210 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:09.293 [Lua] 2 02:59:10.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:11.348 [Lua] 2 02:59:11.348 [Lua] 1 02:59:11.349 [Lua] 3 02:59:12.389 [Lua] 1 02:59:15.097 [Lua] 1 02:59:15.097 [Lua] 2 02:59:19.641 [Lua] 1 02:59:19.663 [Lua] 2 02:59:20.761 [Lua] 3 02:59:21.868 [Lua] 1 02:59:21.868 [Lua] 2 02:59:21.868 [Lua] 3 02:59:22.335 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:22.726 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:22.963 [Lua] 1 02:59:23.001 [Lua] 2 02:59:23.001 [Lua] 3 02:59:23.075 [Lua] 1 02:59:23.626 [Lua] 1 02:59:24.127 [Lua] 1 02:59:24.127 [Lua] 4 02:59:24.181 [Lua] event horde ends! 02:59:24.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1744097 02:59:24.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:59:24.728 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1745228 02:59:25.638 [Lua] 1 02:59:25.638 [Lua] 2 02:59:25.960 [Lua] event horde ends! 02:59:26.317 [Lua] 2 02:59:26.364 [Lua] 3 02:59:26.365 [Lua] 4 02:59:26.950 [Lua] 1 02:59:26.950 [Lua] 2 02:59:27.039 [Lua] event horde ends! 02:59:27.492 [Lua] 1 02:59:27.515 [Lua] 2 02:59:27.515 [Lua] 3 02:59:27.516 [Lua] 4 02:59:27.656 [Lua] 2 02:59:27.734 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:28.251 [Lua] 2 02:59:28.427 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:28.578 [Lua] 1 02:59:28.578 [Lua] 2 02:59:28.579 [Lua] 3 02:59:28.731 [Lua] 2 02:59:28.732 [Lua] 1 02:59:28.756 [Lua] 1 02:59:28.756 [Lua] 2 02:59:28.757 [Lua] 1 02:59:28.853 [Lua] 1 02:59:28.853 [Lua] 1 02:59:28.853 [Lua] 1 02:59:28.877 [Lua] 1 02:59:28.878 [Lua] 1 02:59:29.374 [Lua] 2 02:59:29.375 [Lua] 3 02:59:29.444 [Lua] 1 02:59:29.519 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:30.069 [Lua] 28 02:59:30.070 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:30.461 [Lua] nil 02:59:30.461 [Lua] nil 02:59:30.461 [Lua] nil 02:59:30.461 [Lua] nil 02:59:30.462 [Lua] nil 02:59:30.462 [Lua] nil 02:59:30.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:59:30.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 02:59:31.316 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:31.601 [Lua] 20 02:59:31.863 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:32.202 [Lua] 1 02:59:32.433 [Lua] 1 02:59:33.043 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:33.157 [Lua] event horde ends! 02:59:33.271 [Lua] 1 02:59:33.572 [Lua] 1 02:59:33.596 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:34.523 [Lua] 1 02:59:34.834 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:35.126 [Lua] 1 02:59:35.333 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 02:59:35.686 [Lua] 1 02:59:36.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:36.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:36.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:36.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:36.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:37.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:37.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:59:37.477 [Lua] 2 02:59:37.577 [Lua] 1 02:59:38.019 [Lua] 1 02:59:38.299 [Lua] event horde ends! 02:59:38.416 [Lua] 1 02:59:38.860 [Lua] 1 02:59:38.860 [Lua] 2 02:59:38.860 [Lua] 3 02:59:38.883 [Lua] nil 02:59:38.930 [Lua] 1 02:59:38.931 [Lua] 2 02:59:39.071 [Lua] nil 02:59:39.110 [Lua] nil 02:59:39.179 [Lua] nil 02:59:39.208 [Lua] 1 02:59:39.231 [Lua] nil 02:59:39.231 [Lua] nil 02:59:39.232 [Lua] nil 02:59:39.232 [Lua] nil 02:59:39.233 [Lua] nil 02:59:39.234 [Lua] nil 02:59:39.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 02:59:39.978 [Lua] 1 02:59:39.978 [Lua] 1 02:59:39.979 [Lua] nil 02:59:40.494 [Lua] 1 02:59:40.494 [Lua] 2 02:59:40.494 [Lua] 3 02:59:43.682 [Lua] 1 02:59:43.706 [Lua] 2 02:59:43.728 [Lua] 3 02:59:43.730 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0) 02:59:44.117 [Lua] 2 02:59:46.260 [Lua] 1 02:59:50.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 02:59:54.134 [Lua] 1 02:59:54.135 [Lua] 2 02:59:54.886 [Lua] 1 02:59:54.908 [Lua] 2 02:59:56.133 [Lua] 2 02:59:56.866 [Lua] 1 02:59:56.867 [Lua] 2 02:59:57.308 [Lua] 1 02:59:57.953 [Lua] 4 02:59:57.953 [Lua] 2 02:59:57.953 [Lua] 5 02:59:57.953 [Lua] 3 02:59:58.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:58.274 [Lua] 1 02:59:58.364 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit (seed: 0) 02:59:58.540 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"] 02:59:58.836 [Lua] 1 02:59:58.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 02:59:59.552 [Lua] 1 03:00:00.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:00:00.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:00:00.493 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:00.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:00:00.855 [Lua] 20 03:00:01.186 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:02.080 [Lua] 1 03:00:02.187 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:02.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:00:02.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:00:02.851 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:03.616 [Lua] nil 03:00:03.616 [Lua] nil 03:00:03.617 [Lua] nil 03:00:03.617 [Lua] nil 03:00:03.617 [Lua] nil 03:00:03.617 [Lua] nil 03:00:05.060 [Lua] 1 03:00:05.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:00:05.521 [Lua] 1 03:00:06.106 [Lua] 1 03:00:06.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:00:06.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:00:07.232 [Lua] 2 03:00:07.365 [Lua] 1 03:00:07.365 [Lua] 2 03:00:07.389 [EACServer] [23:00:07:389][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:00:08.117 [Lua] event horde ends! 03:00:08.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:00:08.368 [Lua] 1 03:00:08.368 [Lua] 1 03:00:08.572 [Lua] nil 03:00:08.572 [Lua] nil 03:00:08.573 [Lua] nil 03:00:08.573 [Lua] nil 03:00:08.574 [Lua] nil 03:00:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:00:10.420 [Lua] 1 03:00:12.155 [Lua] 2 03:00:12.155 [Lua] 1 03:00:12.198 [Lua] 1 03:00:12.198 [Lua] 1 03:00:13.338 [Lua] nil 03:00:14.246 [Lua] event horde ends! 03:00:14.285 [Lua] 1 03:00:18.051 [Lua] 1 03:00:19.318 [Lua] event horde ends! 03:00:20.688 [Lua] 1 03:00:21.075 [Lua] 1 03:00:23.166 [Lua] 1 03:00:24.760 [Lua] 1 03:00:27.335 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0) 03:00:28.757 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:00:28.772 [Lua] Spline already found! 03:00:28.891 [Lua] Init group template: spline_patrol 03:00:29.976 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:30.862 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:31.192 [Lua] 1 03:00:31.538 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:32.332 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:32.690 [Lua] 1 03:00:32.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:00:32.723 [Lua] 2 03:00:32.725 [Lua] Spline already found! 03:00:32.777 [Lua] Init group template: spline_patrol 03:00:36.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:00:39.736 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:39.737 [Lua] 20 03:00:39.860 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:39.861 [Lua] 20 03:00:40.053 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:40.053 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:40.219 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:40.219 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:40.407 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:40.444 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:40.556 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:41.008 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:44.947 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.068 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.282 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.310 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:45.438 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.438 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:45.657 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.657 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:45.790 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:45.790 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:46.000 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:46.258 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:00:52.645 [Lua] 1 03:00:54.452 [Lua] 1 03:00:55.211 [Lua] 1 03:00:59.333 [Lua] 1 03:01:00.263 [Lua] 2 03:01:00.388 [Lua] 1 03:01:00.581 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:01:00.608 [Lua] Spline already found! 03:01:00.648 [Lua] Init group template: spline_patrol 03:01:01.134 [Lua] 1 03:01:01.134 [Lua] 2 03:01:01.704 [Lua] 1 03:01:02.223 [Lua] 1 03:01:02.630 [Lua] 1 03:01:03.417 [Lua] 1 03:01:03.452 [Lua] 2 03:01:03.485 [Lua] 3 03:01:03.741 [Lua] 2 03:01:04.119 [Lua] 1 03:01:04.810 [Lua] 1 03:01:04.843 [Lua] 3 03:01:05.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:01:05.281 [Lua] 4 03:01:05.282 [Lua] 1 03:01:05.282 [Lua] 3 03:01:05.282 [Lua] 5 03:01:06.107 [Lua] 1 03:01:06.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:01:07.621 [Lua] 3 03:01:07.621 [Lua] 2 03:01:07.621 [Lua] 1 03:01:07.621 [Lua] 4 03:01:18.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:01:25.901 [Lua] 13 03:01:27.563 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:27.563 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:27.728 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:27.884 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:27.884 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:28.045 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:28.078 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:28.208 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:28.405 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:28.406 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:28.558 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:28.558 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:28.761 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:28.891 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:28.891 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:28.921 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:29.082 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:29.206 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:29.207 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:29.238 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:29.399 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:29.522 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:29.569 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:29.648 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:29.648 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:29.773 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:29.804 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:29.886 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:29.977 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:30.119 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:31.403 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:31.613 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:31.728 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:31.949 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:33.336 [Lua] 1 03:01:36.183 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art 03:01:36.918 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art 03:01:36.968 [Lua] 1 03:01:37.687 [Lua] 2 03:01:37.687 [Lua] 1 03:01:37.727 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:01:37.744 [Lua] Spline already found! 03:01:37.806 [Lua] Init group template: spline_patrol 03:01:40.502 [Lua] Time for new HOOORDE! multi_first_wave 03:01:40.502 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 03:01:40.502 [Lua] horde requested: vector_blob 03:01:40.502 [Lua] wants to spawn ahead within distance: 60 03:01:40.502 [Lua] horde crated with id 14 of type vector_blob 03:01:40.503 [Lua] managed to spawn 54/56 horde enemies 03:01:40.503 [Lua] vector blob horde has started 03:01:40.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:01:40.888 [Lua] [ChatManager][1]System: Visulth discarded a Tome 03:01:44.152 [Lua] 1 03:01:44.497 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:44.666 [Lua] 1 03:01:45.310 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:01:46.259 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a piece of Ravaged Art 03:01:48.230 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 03:01:48.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:01:50.349 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art 03:01:50.754 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:01:50.754 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:01:50.754 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 03:01:50.754 [Lua] horde requested: vector_blob 03:01:50.754 [Lua] wants to spawn ahead within distance: 60 03:01:50.754 [Lua] horde crated with id 15 of type vector_blob 03:01:50.754 [Lua] managed to spawn 55/57 horde enemies 03:01:50.754 [Lua] vector blob horde has started 03:01:51.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1164a4, position: 0 03:01:52.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11657a, position: 0 03:01:52.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:01:54.150 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome 03:01:54.925 [Lua] 1 03:01:54.925 [Lua] 2 03:01:54.925 [Lua] 3 03:01:55.605 [Lua] [ChatManager][1]System: Tios picked up a Tome 03:01:58.873 [Lua] 2 03:01:58.873 [Lua] 3 03:01:58.895 [Lua] 1 03:01:58.895 [Lua] 1 03:01:58.895 [Lua] 1 03:01:58.896 [Lua] 1 03:01:58.896 [Lua] 1 03:01:58.896 [Lua] 1 03:01:59.702 [Lua] 3 03:01:59.703 [Lua] 4 03:02:00.124 [Lua] 4 03:02:00.818 [Lua] 1 03:02:01.194 [Lua] 2 03:02:02.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:02:02.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:02:03.056 [Lua] HORDE: last wave, reset to standard horde delay 03:02:03.056 [Lua] Time for new HOOORDE! multi_last_wave 03:02:03.056 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 03:02:03.056 [Lua] horde requested: vector_blob 03:02:03.056 [Lua] wants to spawn behind within distance: 60 03:02:03.056 [Lua] horde crated with id 16 of type vector_blob 03:02:03.056 [Lua] managed to spawn 54/54 horde enemies 03:02:03.056 [Lua] vector blob horde has started 03:02:04.123 [Lua] Init group template: horde 03:02:05.716 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:06.333 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:06.333 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:06.903 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:07.141 [Lua] Destroying unit since outside mesh or world 03:02:07.174 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:07.392 [EACServer] [23:02:07:392][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:02:07.502 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:07.946 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:08.025 [Lua] 3 03:02:08.064 [Lua] 4 03:02:08.411 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:08.492 [Lua] 2 03:02:08.492 [Lua] 4 03:02:08.493 [Lua] 5 03:02:08.532 [Lua] 7 03:02:09.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:02:11.092 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:12.112 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:13.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:02:13.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304 03:02:21.052 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:21.632 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:22.033 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:22.188 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:22.387 [Lua] 1 03:02:22.914 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:22.914 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:23.152 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:23.422 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:26.424 [Lua] 1 03:02:26.648 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:27.340 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:27.562 [Lua] 1 03:02:27.613 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:27.852 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:27.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11837d, position: 0 03:02:28.055 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:28.296 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:30.495 [Lua] Switching ConflictSettings: to: skaven 03:02:30.495 [Lua] pacing=default 03:02:30.495 [Lua] roaming=nil 03:02:30.495 [Lua] specials=skaven 03:02:30.495 [Lua] debug_color=orange 03:02:30.495 [Lua] contained_breeds=nil 03:02:30.495 [Lua] pack_spawning=skaven 03:02:30.495 [Lua] disabled=false 03:02:30.495 [Lua] factions=nil 03:02:30.495 [Lua] boss=skaven 03:02:30.495 [Lua] horde=default 03:02:30.495 [Lua] name=skaven 03:02:30.495 [Lua] intensity=default 03:02:30.495 [Lua] --- 03:02:33.341 [Lua] 1 03:02:35.285 [Lua] 1 03:02:35.371 [Lua] 2 03:02:35.372 [Lua] 3 03:02:36.314 [Lua] 1 03:02:37.043 [Lua] 2 03:02:37.571 [Lua] 2 03:02:37.967 [Lua] 1 03:02:37.967 [Lua] 1 03:02:37.968 [Lua] 1 03:02:38.091 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:02:38.107 [Lua] Spline already found! 03:02:38.144 [Lua] Init group template: spline_patrol 03:02:38.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:02:38.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304 03:02:39.691 [Lua] 1 03:02:39.691 [Lua] 1 03:02:39.691 [Lua] 1 03:02:39.875 [Lua] 3 03:02:40.967 [Lua] 2 03:02:40.967 [Lua] 3 03:02:41.343 [Lua] 1 03:02:41.343 [Lua] 1 03:02:41.343 [Lua] 1 03:02:42.724 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:02:42.740 [Lua] Spline already found! 03:02:42.795 [Lua] Init group template: spline_patrol 03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:02:44.306 [Lua] 2 03:02:49.006 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:49.133 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:49.215 [Lua] Horde killed: ? 03:02:49.309 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:49.444 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:49.462 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:49.480 [Lua] 1 03:02:49.496 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:49.601 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:49.649 [Lua] ready to jump failed 03:02:49.716 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:49.790 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:49.875 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:50.054 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:50.152 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:02:52.981 [Lua] 1 03:03:02.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1793028701, playing_id: 0x119141, position: 0 03:03:03.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:03:05.363 [Lua] 2 03:03:05.363 [Lua] 1 03:03:06.542 [Lua] 2 03:03:21.227 [Lua] 1 03:03:22.480 [Lua] 1 03:03:22.480 [Lua] 2 03:03:22.480 [Lua] 3 03:03:22.775 [Lua] 1 03:03:22.776 [Lua] 1 03:03:22.776 [Lua] 1 03:03:23.753 [Lua] 1 03:03:24.659 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 03:03:30.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:03:37.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:03:39.646 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 03:03:43.182 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:43.533 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 03:03:43.533 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 03:03:43.551 [Lua] > starting new spline, using new navbot: standard , id: boss_2 03:03:43.604 [Lua] > spline segment failed boss_2 index: 2 retries: 0 03:03:43.604 [Lua] > continuing spline boss_2 index: 1 retries: 0 03:03:43.639 [Lua] > continuing spline boss_2 index: 2 retries: 1 03:03:43.709 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.709 [Lua] > continuing spline boss_2 index: 3 retries: 1 03:03:43.748 [Lua] > spline segment failed boss_2 index: 4 retries: 1 03:03:43.748 [Lua] > continuing spline boss_2 index: 3 retries: 1 03:03:43.787 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.787 [Lua] > continuing spline boss_2 index: 4 retries: 2 03:03:43.806 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.806 [Lua] > continuing spline boss_2 index: 5 retries: 2 03:03:43.827 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.827 [Lua] > continuing spline boss_2 index: 6 retries: 2 03:03:43.841 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:03:43.844 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.844 [Lua] > continuing spline boss_2 index: 7 retries: 2 03:03:43.862 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.862 [Lua] > continuing spline boss_2 index: 8 retries: 2 03:03:43.897 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.897 [Lua] > continuing spline boss_2 index: 9 retries: 2 03:03:43.952 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.952 [Lua] > continuing spline boss_2 index: 10 retries: 2 03:03:43.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016002061311155558 boss_2 03:03:43.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:03:43.994 [Lua] > spline completed boss_2 retries: 2 03:03:44.353 [Lua] Init group template: spline_patrol 03:03:45.350 [Lua] Switching ConflictSettings: to: default 03:03:45.350 [Lua] pacing=default 03:03:45.350 [Lua] roaming=nil 03:03:45.350 [Lua] specials=default 03:03:45.350 [Lua] debug_color=maroon 03:03:45.350 [Lua] contained_breeds=nil 03:03:45.350 [Lua] pack_spawning=default 03:03:45.350 [Lua] disabled=false 03:03:45.350 [Lua] factions=nil 03:03:45.350 [Lua] boss=default 03:03:45.350 [Lua] horde=default 03:03:45.350 [Lua] name=default 03:03:45.350 [Lua] intensity=default 03:03:45.350 [Lua] --- 03:03:47.580 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:03:47.599 [Lua] Spline already found! 03:03:47.647 [Lua] Init group template: spline_patrol 03:03:47.767 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 03:03:50.695 [Lua] 1 03:03:51.079 [Lua] 1 03:03:52.399 [Lua] 1 03:03:56.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:03:56.706 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:57.309 [Lua] nil 03:03:57.309 [Lua] nil 03:03:57.309 [Lua] nil 03:03:57.310 [Lua] nil 03:03:57.615 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:03:58.805 [Lua] 1 03:03:59.372 [Lua] 1 03:03:59.372 [Lua] 2 03:03:59.868 [Lua] 1 03:04:03.304 [Lua] 1 03:04:03.553 [Lua] 1 03:04:04.164 [Lua] nil 03:04:04.164 [Lua] nil 03:04:04.165 [Lua] nil 03:04:04.165 [Lua] nil 03:04:04.165 [Lua] nil 03:04:04.819 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:04.913 [Lua] 1 03:04:05.473 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:04:05.643 [Lua] 1 03:04:05.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:04:06.900 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:07.395 [EACServer] [23:04:07:395][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:04:07.682 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:04:08.149 [Lua] 1 03:04:08.785 [Lua] 1 03:04:08.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:04:08.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:04:09.291 [Lua] 1 03:04:09.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:04:09.510 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:10.136 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:04:10.377 [Lua] nil 03:04:10.491 [Lua] nil 03:04:10.491 [Lua] nil 03:04:10.492 [Lua] nil 03:04:10.897 [Lua] 1 03:04:11.445 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:12.076 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:04:13.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:04:15.531 [Lua] Time for new HOOORDE! multi_first_wave 03:04:15.531 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 03:04:15.531 [Lua] horde requested: ambush 03:04:15.531 [Lua] setting up ambush-horde 03:04:15.531 [Lua] Composing horde 'large' .. using variant 'plain' 03:04:15.531 [Lua] -> spawning: 52 03:04:15.531 [Lua] horde crated with id 21 of type ambush 03:04:15.531 [Lua] ambush horde has started 03:04:17.554 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:04:17.569 [Lua] Spline already found! 03:04:17.654 [Lua] Init group template: spline_patrol 03:04:19.033 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.033 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.033 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.033 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:19.049 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:21.132 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 03:04:21.304 [Flow] bottle1 03:04:21.304 [Lua] [ChatManager][1]System: Drachenfels Wine 'Rescued': 1 03:04:21.304 [Flow] bottle event received 03:04:22.239 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 03:04:22.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:04:22.794 [Lua] Init group template: horde 03:04:25.486 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:26.352 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:04:27.699 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0) 03:04:29.320 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:30.250 [Lua] 2 03:04:30.271 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:04:30.310 [Lua] 2 03:04:30.311 [Lua] 1 03:04:31.313 [Lua] 1 03:04:31.721 [Lua] 1 03:04:32.221 [Lua] 4 03:04:32.221 [Lua] 2 03:04:32.221 [Lua] 3 03:04:32.221 [Lua] 1 03:04:32.286 [Lua] 2 03:04:32.286 [Lua] 4 03:04:32.286 [Lua] 1 03:04:32.286 [Lua] 1 03:04:32.286 [Lua] 3 03:04:32.346 [Lua] 2 03:04:32.347 [Lua] 4 03:04:32.347 [Lua] 1 03:04:32.347 [Lua] 1 03:04:32.347 [Lua] 1 03:04:32.347 [Lua] 3 03:04:32.683 [Lua] 1 03:04:33.136 [Lua] 1 03:04:34.190 [Lua] 2 03:04:34.190 [Lua] 3 03:04:35.471 [Lua] 1 03:04:35.471 [Lua] 2 03:04:35.494 [Lua] 3 03:04:36.085 [Lua] 3 03:04:36.288 [Lua] 1 03:04:36.587 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:04:36.587 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:04:36.587 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 03:04:36.587 [Lua] horde requested: ambush 03:04:36.587 [Lua] setting up ambush-horde 03:04:36.587 [Lua] Composing horde 'large' .. using variant 'plain' 03:04:36.587 [Lua] -> spawning: 52 03:04:36.587 [Lua] horde crated with id 23 of type ambush 03:04:36.587 [Lua] ambush horde has started 03:04:37.537 [Lua] 1 03:04:37.876 [Lua] Destroying unit since outside mesh or world 03:04:38.316 [Lua] 1 03:04:38.490 [Lua] 1 03:04:38.928 [Lua] Coordinated attack! 03:04:40.102 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:40.102 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 03:04:40.102 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.102 [Lua] ->moving spawner 03:04:40.169 [Lua] 1 03:04:40.500 [Lua] 1 03:04:41.000 [Lua] 1 03:04:42.793 [Lua] 1 03:04:42.793 [Lua] 1 03:04:42.793 [Lua] 1 03:04:43.932 [Lua] 2 03:04:43.932 [Lua] 1 03:04:43.958 [Lua] 2 03:04:43.958 [Lua] 1 03:04:43.958 [Lua] 1 03:04:44.011 [Lua] 2 03:04:44.011 [Lua] 1 03:04:44.011 [Lua] 1 03:04:44.149 [Lua] 1 03:04:44.825 [Lua] 1 03:04:45.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:04:46.114 [Lua] 1 03:04:46.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:04:46.476 [Lua] 1 03:04:46.476 [Lua] 1 03:04:47.024 [Lua] 1 03:04:47.243 [Lua] 2 03:04:47.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:04:47.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304 03:04:48.311 [Lua] 1 03:04:48.312 [Lua] 1 03:04:48.312 [Lua] 1 03:04:49.815 [Lua] 1 03:04:50.697 [Lua] 1 03:04:50.697 [Lua] 1 03:04:50.698 [Lua] 1 03:04:52.404 [Lua] 1 03:04:52.625 [Lua] 1 03:04:52.625 [Lua] 1 03:04:53.493 [Lua] 1 03:04:53.533 [Lua] 2 03:04:53.534 [Lua] 3 03:04:53.574 [Lua] 4 03:04:54.046 [Lua] HORDE: last wave, reset to standard horde delay 03:04:54.046 [Lua] Time for new HOOORDE! multi_last_wave 03:04:54.046 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 03:04:54.046 [Lua] horde requested: ambush 03:04:54.046 [Lua] setting up ambush-horde 03:04:54.046 [Lua] Composing horde 'large' .. using variant 'plain' 03:04:54.046 [Lua] -> spawning: 53 03:04:54.046 [Lua] horde crated with id 24 of type ambush 03:04:54.046 [Lua] ambush horde has started 03:04:54.591 [Lua] 1 03:04:54.666 [Lua] 2 03:04:55.531 [Lua] nil 03:04:55.678 [Lua] nil 03:04:55.699 [Lua] nil 03:04:55.778 [Lua] nil 03:04:55.818 [Lua] nil 03:04:55.818 [Lua] nil 03:04:55.818 [Lua] nil 03:04:55.943 [Lua] nil 03:04:55.943 [Lua] nil 03:04:55.943 [Lua] nil 03:04:56.141 [Lua] nil 03:04:56.211 [Lua] nil 03:04:56.229 [Lua] nil 03:04:56.304 [Lua] nil 03:04:56.341 [Lua] nil 03:04:56.396 [Lua] 1 03:04:56.506 [Lua] nil 03:04:56.507 [Lua] nil 03:04:56.507 [Lua] nil 03:04:56.507 [Lua] nil 03:04:56.507 [Lua] nil 03:04:57.589 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:57.589 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:57.589 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:57.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:57.589 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:57.589 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:57.589 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:57.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:57.589 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:04:57.589 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:04:57.589 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:04:57.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:04:57.962 [Lua] 2 03:04:57.962 [Lua] 3 03:04:57.989 [Lua] Horde killed: ? 03:04:58.500 [Lua] 1 03:04:59.267 [Lua] 4 03:04:59.307 [Lua] 5 03:05:00.055 [Lua] 3 03:05:00.055 [Lua] 4 03:05:00.831 [Lua] 3 03:05:00.852 [Lua] 4 03:05:00.852 [Lua] 5 03:05:02.456 [Lua] 3 03:05:02.493 [Lua] 4 03:05:03.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:05:03.850 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:04.410 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:04.451 [Lua] 4 03:05:04.451 [Lua] 5 03:05:04.452 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:04.991 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:05.263 [Lua] 2 03:05:05.263 [Lua] 3 03:05:05.263 [Lua] 4 03:05:05.498 [Lua] 2 03:05:06.217 [Lua] 3 03:05:06.759 [Lua] 2 03:05:07.504 [Lua] 2 03:05:07.504 [Lua] 3 03:05:07.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:05:08.413 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:08.942 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:09.638 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:09.726 [Lua] 2 03:05:09.768 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:09.951 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:10.036 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:10.081 [Lua] 2 03:05:10.081 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:10.173 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:10.246 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:10.388 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:10.388 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:10.574 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:10.595 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:10.729 [Lua] 1 03:05:10.795 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:10.905 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:10.996 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:11.051 [Lua] 2 03:05:11.052 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:11.180 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:11.312 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:11.350 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:11.481 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:11.537 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:11.691 [Lua] 4 03:05:11.801 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:11.962 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:12.679 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:12.812 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:12.985 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:12.985 [Lua] 2 03:05:13.111 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:13.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:05:13.203 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304 03:05:13.295 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:13.296 [Lua] 2 03:05:13.296 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:13.333 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:13.452 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:13.452 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:13.790 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:13.790 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:13.809 [Lua] ready to jump failed 03:05:14.067 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:14.193 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:14.193 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:14.322 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:14.467 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:14.633 [Lua] 1 03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:05:14.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:05:15.039 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:15.115 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:15.240 [Lua] 3 03:05:15.240 [Lua] 2 03:05:15.241 [Lua] 1 03:05:15.625 [Lua] 2 03:05:15.625 [Lua] 1 03:05:16.181 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:16.315 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:16.408 [Lua] 20 03:05:16.492 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:16.589 [Lua] 20 03:05:16.625 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:16.718 [Lua] 20 03:05:16.718 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:16.719 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:16.808 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:16.885 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:16.941 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:17.020 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:17.113 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:17.206 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:17.243 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:17.395 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:17.574 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:17.757 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:18.412 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:18.508 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:18.774 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:18.913 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:05:20.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:05:21.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:05:21.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:05:21.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:05:21.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:05:30.400 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome 03:05:32.274 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 03:05:49.261 [Lua] [ChatManager][1]System: Tios discarded a Tome 03:05:51.209 [Lua] [ChatManager][1]System: Tios picked up a Tome 03:05:58.168 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:05:58.184 [Lua] Spline already found! 03:05:58.248 [Lua] Init group template: spline_patrol 03:05:59.561 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a Tome 03:06:02.251 [Lua] main path terror event triggered: rare_event_loot_rat 03:06:02.251 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 03:06:05.877 [Lua] Time for new HOOORDE! multi_first_wave 03:06:05.877 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 03:06:05.877 [Lua] horde requested: vector 03:06:05.877 [Lua] setting up vector-horde 03:06:05.877 [Lua] Composing horde 'large' .. using variant 'plain' 03:06:05.877 [Lua] --> horde wants to spawn ahead of players (0.097399067286449/0.67 03:06:05.877 [Lua] -> spawning: 55 03:06:05.877 [Lua] horde crated with id 26 of type vector 03:06:05.877 [Lua] vector horde has started 03:06:07.398 [EACServer] [23:06:07:398][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:06:07.626 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:06:07.646 [Lua] Spline already found! 03:06:07.709 [Lua] Init group template: spline_patrol 03:06:08.397 [Lua] 1 03:06:12.878 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:06:12.878 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:06:12.878 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 03:06:12.878 [Lua] horde requested: vector 03:06:12.878 [Lua] setting up vector-horde 03:06:12.878 [Lua] Composing horde 'large' .. using variant 'plain' 03:06:12.878 [Lua] --> horde wants to spawn ahead of players (0.48871331973602/0.67 03:06:12.878 [Lua] -> spawning: 56 03:06:12.878 [Lua] horde crated with id 28 of type vector 03:06:12.878 [Lua] vector horde has started 03:06:14.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:06:17.037 [Lua] Init group template: horde 03:06:17.458 [Lua] 2 03:06:17.458 [Lua] 1 03:06:18.002 [Lua] 1 03:06:18.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:06:19.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:06:19.274 [Lua] 2 03:06:19.291 [Lua] 1 03:06:19.291 [Lua] 1 03:06:19.291 [Lua] 1 03:06:19.810 [Lua] 1 03:06:20.430 [Lua] 2 03:06:20.430 [Lua] 1 03:06:20.954 [Lua] 1 03:06:20.955 [Lua] 1 03:06:21.672 [Lua] 1 03:06:21.672 [Lua] 2 03:06:21.703 [Lua] 3 03:06:21.703 [Lua] 4 03:06:21.732 [Lua] 1 03:06:22.121 [Lua] 1 03:06:23.322 [Lua] 1 03:06:24.088 [Lua] 2 03:06:24.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:06:25.052 [Lua] 3 03:06:25.995 [Lua] 1 03:06:26.414 [Lua] 1 03:06:26.906 [Lua] 3 03:06:26.907 [Lua] 4 03:06:27.260 [Lua] 1 03:06:27.261 [Lua] 1 03:06:27.261 [Lua] 1 03:06:29.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:06:30.826 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 96 action: follow 03:06:31.210 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 93 action: follow 03:06:31.464 [Lua] 1 03:06:31.464 [Lua] 2 03:06:31.464 [Lua] 3 03:06:31.798 [Lua] 1 03:06:33.196 [Lua] 1 03:06:35.771 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 80 action: follow 03:06:38.332 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 75 action: follow 03:06:38.679 [Lua] 1 03:06:38.740 [Lua] 2 03:06:41.535 [Lua] 1 03:06:41.535 [Lua] 2 03:06:41.536 [Lua] 3 03:06:44.309 [Lua] 1 03:06:44.716 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 66 action: nil 03:06:44.803 [Lua] 1 03:06:44.926 [Lua] 2 03:06:46.831 [Lua] 1 03:06:47.177 [Lua] 2 03:06:47.607 [Lua] 2 03:06:47.697 [Lua] 2 03:06:47.742 [Lua] 3 03:06:47.742 [Lua] 1 03:06:47.743 [Lua] 2 03:06:47.902 [Lua] 3 03:06:47.903 [Lua] 1 03:06:47.903 [Lua] 2 03:06:49.188 [Lua] 1 03:06:49.188 [Lua] 1 03:06:49.189 [Lua] 1 03:06:49.189 [Lua] 1 03:06:50.645 [Lua] 1 03:06:51.291 [Lua] 1 03:06:51.291 [Lua] 1 03:06:51.292 [Lua] 1 03:06:51.292 [Lua] 1 03:06:51.748 [Lua] 2 03:06:51.786 [Lua] HORDE: last wave, reset to standard horde delay 03:06:51.786 [Lua] Time for new HOOORDE! multi_last_wave 03:06:51.786 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 03:06:51.786 [Lua] horde requested: vector 03:06:51.786 [Lua] setting up vector-horde 03:06:51.786 [Lua] Composing horde 'large' .. using variant 'plain' 03:06:51.786 [Lua] --> horde wants to spawn ahead of players (0.61924809569147/0.67 03:06:51.786 [Lua] -> spawning: 57 03:06:51.786 [Lua] horde crated with id 29 of type vector 03:06:51.786 [Lua] vector horde has started 03:06:53.440 [Lua] 1 03:06:53.441 [Lua] 1 03:06:53.441 [Lua] 1 03:06:53.441 [Lua] 1 03:06:54.594 [Lua] 2 03:06:54.594 [Lua] 3 03:06:54.594 [Lua] 1 03:06:55.131 [Lua] 1 03:06:55.131 [Lua] 2 03:06:55.310 [Lua] 1 03:06:56.058 [Lua] 2 03:06:56.311 [Lua] 3 03:06:56.311 [Lua] 4 03:06:56.312 [Lua] 5 03:06:56.312 [Lua] 6 03:06:56.312 [Lua] 7 03:06:57.085 [Lua] 1 03:06:57.085 [Lua] 1 03:06:57.086 [Lua] 1 03:06:57.086 [Lua] 1 03:06:57.086 [Lua] 1 03:06:57.087 [Lua] 1 03:06:57.330 [Lua] 3 03:06:58.412 [Lua] 2 03:06:58.412 [Lua] 3 03:06:58.412 [Lua] 4 03:06:58.413 [Lua] 5 03:06:58.413 [Lua] 6 03:06:58.455 [Lua] 7 03:06:58.455 [Lua] 8 03:06:58.455 [Lua] 9 03:06:59.215 [Lua] 1 03:06:59.216 [Lua] 1 03:06:59.216 [Lua] 1 03:06:59.216 [Lua] 1 03:06:59.448 [Lua] 2 03:06:59.496 [Lua] 3 03:06:59.496 [Lua] 4 03:06:59.497 [Lua] 5 03:06:59.497 [Lua] 6 03:07:00.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:07:00.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:07:01.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:07:01.686 [Lua] 2 03:07:01.687 [Lua] 3 03:07:01.687 [Lua] 4 03:07:01.687 [Lua] 5 03:07:01.833 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:01.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:07:02.525 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:02.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:07:02.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:07:03.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:07:03.320 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:03.438 [Lua] 1 03:07:03.831 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:03.907 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:04.384 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:06.021 [Lua] 1 03:07:06.021 [Lua] 2 03:07:06.526 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:07.128 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:07:08.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:07:08.816 [Lua] nil 03:07:08.816 [Lua] nil 03:07:10.188 [Lua] Init group template: horde 03:07:11.010 [Lua] 2 03:07:11.035 [Lua] 3 03:07:12.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:07:13.125 [Lua] 3 03:07:13.125 [Lua] 4 03:07:13.655 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 42 action: follow 03:07:16.806 [Lua] ready to jump failed 03:07:22.174 [Lua] 2 03:07:23.022 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 31 action: follow 03:07:23.186 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 30 action: follow 03:07:23.492 [Lua] 2 03:07:23.496 [Lua] Horde killed: ? 03:07:24.608 [Lua] 2 03:07:27.197 [Lua] 1 03:07:27.220 [Lua] 1 03:07:28.462 [Lua] 1 03:07:34.927 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:34.941 [Lua] Spline already found! 03:07:34.995 [Lua] Init group template: spline_patrol 03:07:35.015 [Lua] 1 03:07:35.276 [Lua] 2 03:07:35.519 [Lua] Switching ConflictSettings: to: skaven 03:07:35.519 [Lua] pacing=default 03:07:35.519 [Lua] roaming=nil 03:07:35.519 [Lua] specials=skaven 03:07:35.519 [Lua] debug_color=orange 03:07:35.519 [Lua] contained_breeds=nil 03:07:35.519 [Lua] pack_spawning=skaven 03:07:35.519 [Lua] disabled=false 03:07:35.519 [Lua] factions=nil 03:07:35.519 [Lua] boss=skaven 03:07:35.519 [Lua] horde=default 03:07:35.519 [Lua] name=skaven 03:07:35.519 [Lua] intensity=default 03:07:35.519 [Lua] --- 03:07:36.446 [Lua] 2 03:07:43.108 [Lua] 2 03:08:05.407 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a Grimoire 03:08:07.401 [EACServer] [23:08:07:401][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:08:13.907 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:14.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:08:14.447 [Lua] 1 03:08:14.838 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:15.504 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:15.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:08:16.423 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:16.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:08:16.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:08:16.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:08:18.379 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:19.029 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:20.026 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:20.497 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:20.657 [Lua] 1 03:08:21.161 [Lua] 1 03:08:23.435 [Lua] 1 03:08:23.436 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:23.570 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:23.779 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:24.044 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:24.070 [Lua] 1 03:08:24.070 [Lua] 2 03:08:24.349 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:24.483 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:24.569 [Lua] 2 03:08:24.825 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:24.846 [Lua] Horde killed: ? 03:08:24.861 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:25.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 03:08:30.518 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:31.070 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:32.080 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:32.577 [Lua] Coordinated attack! 03:08:32.611 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:08:35.195 [Lua] [ChatManager][1]System: Tios discarded a Tome 03:08:43.598 [Lua] [ChatManager][1]System: Tios picked up a Tome 03:08:57.735 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:08:57.751 [Lua] Spline already found! 03:08:57.804 [Lua] Init group template: spline_patrol 03:08:58.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:09:00.027 [Lua] Switching ConflictSettings: to: default 03:09:00.027 [Lua] pacing=default 03:09:00.027 [Lua] roaming=nil 03:09:00.027 [Lua] specials=default 03:09:00.027 [Lua] debug_color=maroon 03:09:00.027 [Lua] contained_breeds=nil 03:09:00.027 [Lua] pack_spawning=default 03:09:00.027 [Lua] disabled=false 03:09:00.027 [Lua] factions=nil 03:09:00.027 [Lua] boss=default 03:09:00.027 [Lua] horde=default 03:09:00.027 [Lua] name=default 03:09:00.027 [Lua] intensity=default 03:09:00.027 [Lua] --- 03:09:06.525 [Lua] 1 03:09:06.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:09:07.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:09:08.097 [Lua] 1 03:09:08.931 [Lua] 1 03:09:09.013 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:09.444 [Lua] Coordinated attack! 03:09:09.796 [Lua] 1 03:09:10.185 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:09:10.291 [Lua] 1 03:09:11.594 [Lua] 1 03:09:30.904 [Lua] Time for new HOOORDE! multi_first_wave 03:09:30.904 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 03:09:30.904 [Lua] horde requested: ambush 03:09:30.904 [Lua] setting up ambush-horde 03:09:30.905 [Lua] Composing horde 'large' .. using variant 'plain' 03:09:30.905 [Lua] -> spawning: 54 03:09:30.905 [Lua] horde crated with id 32 of type ambush 03:09:30.905 [Lua] ambush horde has started 03:09:39.019 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:09:39.019 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:09:39.019 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 03:09:39.019 [Lua] horde requested: ambush 03:09:39.019 [Lua] setting up ambush-horde 03:09:39.019 [Lua] Composing horde 'large' .. using variant 'plain' 03:09:39.019 [Lua] -> spawning: 54 03:09:39.019 [Lua] horde crated with id 33 of type ambush 03:09:39.019 [Lua] ambush horde has started 03:09:39.565 [Lua] Init group template: horde 03:09:43.609 [Lua] Init group template: horde 03:09:48.229 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 107 action: follow 03:09:48.591 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 106 action: follow 03:09:48.610 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 105 action: follow 03:09:49.253 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 104 action: follow 03:09:49.549 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 103 action: follow 03:09:49.549 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 102 action: follow 03:09:50.800 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 101 action: follow 03:09:51.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 100 action: follow 03:09:51.301 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 99 action: nil 03:09:51.323 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 98 action: nil 03:09:51.323 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 97 action: follow 03:09:51.582 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 96 action: nil 03:09:51.710 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 95 action: follow 03:09:51.947 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 94 action: follow 03:09:52.001 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 51 size: 93 action: follow 03:09:52.224 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 92 action: follow 03:09:53.002 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 91 action: follow 03:09:54.458 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 90 action: nil 03:09:55.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 89 action: follow 03:09:55.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 88 action: nil 03:09:55.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 87 action: follow 03:09:55.818 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 89 action: follow 03:09:56.001 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:09:56.019 [Lua] Spline already found! 03:09:56.088 [Lua] Init group template: spline_patrol 03:09:56.167 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 92 action: follow 03:09:56.399 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 91 action: nil 03:09:56.529 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:09:56.545 [Lua] Spline already found! 03:09:56.609 [Lua] Init group template: spline_patrol 03:09:56.725 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 94 action: nil 03:09:57.770 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 93 action: nil 03:09:58.135 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 92 action: follow 03:09:58.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 91 03:09:58.333 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 90 action: follow 03:09:59.257 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:59.258 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 46 89 03:09:59.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 87 03:09:59.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 86 03:09:59.784 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:09:59.825 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:00.105 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 47 84 03:10:00.480 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:00.481 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:01.137 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:01.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 80 action: follow 03:10:01.620 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:01.660 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:01.697 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:01.699 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 79 action: follow 03:10:02.245 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 77 action: follow 03:10:02.263 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:02.344 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:02.805 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:03.281 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:03.451 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:03.496 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:03.900 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:04.322 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:04.556 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 73 action: follow 03:10:04.785 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:05.132 [Lua] 1 03:10:06.431 [Lua] 1 03:10:06.431 [Lua] 2 03:10:06.502 [Lua] 3 03:10:06.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:10:07.404 [EACServer] [23:10:07:404][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:10:08.827 [Lua] 1 03:10:09.376 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 53 action: follow 03:10:09.443 [Lua] 2 03:10:09.443 [Lua] 1 03:10:10.416 [Lua] 1 03:10:10.585 [Lua] 1 03:10:10.586 [Lua] 3 03:10:10.586 [Lua] 2 03:10:10.709 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 51 action: follow 03:10:11.205 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 48 action: nil 03:10:11.332 [Lua] 1 03:10:11.881 [Lua] 1 03:10:12.066 [Lua] 2 03:10:12.477 [Lua] HORDE: last wave, reset to standard horde delay 03:10:12.477 [Lua] Time for new HOOORDE! multi_last_wave 03:10:12.477 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 03:10:12.477 [Lua] horde requested: ambush 03:10:12.477 [Lua] setting up ambush-horde 03:10:12.477 [Lua] Composing horde 'large' .. using variant 'plain' 03:10:12.477 [Lua] -> spawning: 56 03:10:12.477 [Lua] horde crated with id 36 of type ambush 03:10:12.477 [Lua] ambush horde has started 03:10:12.680 [Lua] 2 03:10:12.680 [Lua] 1 03:10:13.403 [Lua] 1 03:10:17.257 [Lua] Init group template: horde 03:10:20.639 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 98 action: follow 03:10:21.847 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 97 action: follow 03:10:22.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 96 action: nil 03:10:23.886 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 95 action: follow 03:10:23.904 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 94 action: follow 03:10:24.603 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 93 action: follow 03:10:25.506 [Lua] Override Player Respawning respawns_crypt true 03:10:25.545 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 92 action: follow 03:10:25.617 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 91 action: follow 03:10:25.641 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 90 action: follow 03:10:25.666 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 89 action: follow 03:10:25.666 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 88 action: follow 03:10:25.691 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 87 action: follow 03:10:25.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 86 action: follow 03:10:26.001 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 85 action: follow 03:10:26.603 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 84 action: follow 03:10:27.171 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 83 action: follow 03:10:27.528 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 82 action: follow 03:10:28.913 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:29.321 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:29.826 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 78 action: nil 03:10:29.842 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 77 action: nil 03:10:29.864 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 76 action: nil 03:10:30.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 75 action: nil 03:10:30.137 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 74 action: nil 03:10:30.162 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 73 action: nil 03:10:30.188 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 72 action: nil 03:10:30.372 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 71 action: nil 03:10:30.455 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 70 action: nil 03:10:30.657 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 69 action: follow 03:10:30.831 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 68 action: follow 03:10:30.853 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 67 action: follow 03:10:30.875 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 18 size: 66 action: follow 03:10:30.922 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 65 action: follow 03:10:30.944 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 64 action: follow 03:10:31.103 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:31.421 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:10:31.720 [Lua] 1 03:10:31.820 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 5 size: 62 action: move_to_players 03:10:31.875 [Lua] 2 03:10:32.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 61 action: follow 03:10:33.018 [Lua] 1 03:10:33.018 [Lua] 2 03:10:34.144 [Lua] 1 03:10:35.351 [Lua] 1 03:10:36.862 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 44 action: nil 03:10:37.130 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 43 action: nil 03:10:37.155 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 42 action: nil 03:10:37.614 [Lua] 2 03:10:39.636 [Lua] 1 03:10:40.305 [Lua] 1 03:10:41.542 [Lua] 2 03:10:41.542 [Lua] 3 03:10:41.542 [Lua] 4 03:10:41.903 [Lua] 1 03:10:42.243 [Lua] 2 03:10:43.410 [Lua] 2 03:10:43.435 [Lua] 3 03:10:43.463 [Lua] 3 03:10:43.464 [Lua] 4 03:10:44.470 [Lua] 1 03:10:44.471 [Lua] 2 03:10:44.526 [Lua] 4 03:10:44.730 [Lua] 1 03:10:48.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:10:48.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:10:48.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0 03:10:48.398 [Lua] 1 03:10:48.506 [Lua] 2 03:10:48.870 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 03:10:49.612 [Lua] Horde killed: ? 03:10:49.654 [Lua] 2 03:10:49.898 [Lua] 1 03:10:50.329 [Lua] 1 03:10:50.609 [Lua] Horde killed: ? 03:10:51.054 [Lua] Horde killed: ? 03:11:05.805 [Lua] [ChatManager][1]System: Tios discarded a Tome 03:11:08.160 [Lua] [ChatManager][1]System: Tios picked up a Tome 03:11:10.363 [Lua] [ChatManager][1]System: Skeleton Cowboy discarded a Tome 03:11:13.116 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a Tome 03:11:13.352 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome 03:11:16.118 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome 03:11:39.831 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 03:11:53.137 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_guards (seed: 0) 03:12:00.339 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b (seed: 0) 03:12:01.193 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:01.600 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:12:01.901 [Lua] nil 03:12:01.902 [Lua] nil 03:12:03.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown` 03:12:03.242 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:03.548 [Lua] 1 03:12:03.585 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b 03:12:03.956 [Lua] 1 03:12:05.313 [Lua] 1 03:12:06.261 [Lua] 1 03:12:06.876 [Lua] 1 03:12:06.912 [Lua] 1 03:12:07.406 [EACServer] [23:12:07:406][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:12:11.262 [Lua] 1 03:12:11.456 [Lua] 1 03:12:11.936 [Lua] 1 03:12:12.262 [Lua] 1 03:12:12.346 [Lua] 1 03:12:12.988 [Lua] 1 03:12:13.031 [Lua] 2 03:12:13.605 [Lua] 1 03:12:13.818 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:12:13.818 [Lua] Players: 3 03:12:13.818 [Lua] Set lobby begin: 03:12:13.818 [Lua] Lobby data twitch_enabled = false 03:12:13.818 [Lua] Lobby data selected_mission_id = dlc_portals 03:12:13.818 [Lua] Lobby data num_players = 3 03:12:13.818 [Lua] Lobby data difficulty_tweak = 0 03:12:13.818 [Lua] Lobby data host = 110000101e55044 03:12:13.818 [Lua] Lobby data matchmaking_type = 2 03:12:13.818 [Lua] Lobby data is_private = true 03:12:13.818 [Lua] Lobby data match_started = true 03:12:13.818 [Lua] Lobby data difficulty = hardest 03:12:13.818 [Lua] Lobby data player_slot_1 = 0:0 03:12:13.818 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:12:13.818 [Lua] Lobby data unique_server_name = Visulth 03:12:13.818 [Lua] Lobby data quick_game = true 03:12:13.818 [Lua] Lobby data country_code = CA 03:12:13.818 [Lua] Lobby data matchmaking = false 03:12:13.818 [Lua] Lobby data power_level = 782 03:12:13.818 [Lua] Lobby data mission_id = dlc_portals 03:12:13.818 [Lua] Lobby data mechanism = adventure 03:12:13.818 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 03:12:13.819 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:12:13.819 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:12:13.819 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 03:12:13.819 [Lua] Lobby data eac_authorized = true 03:12:13.819 [Lua] Set lobby end. 03:12:13.819 [Lua] [LobbyMembers] Member left 110000105bd392b 03:12:13.980 [Lua] 1 03:12:14.333 [Lua] 1 03:12:14.772 [Lua] 1 03:12:14.772 [Lua] 2 03:12:15.276 [Lua] 1 03:12:15.928 [Lua] 1 03:12:16.441 [Lua] 3 03:12:16.700 [Lua] 1 03:12:17.613 [Lua] 1 03:12:17.614 [Lua] 2 03:12:17.615 [Lua] event horde ends! 03:12:18.717 [Lua] 1 03:12:19.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:12:19.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:12:19.160 [Lua] 1 03:12:19.161 [Lua] 2 03:12:19.161 [Lua] 3 03:12:19.754 [Lua] 1 03:12:19.775 [Lua] 1 03:12:19.797 [Lua] 2 03:12:19.836 [Lua] 4 03:12:19.836 [Lua] 2 03:12:19.836 [Lua] 3 03:12:19.836 [Lua] 1 03:12:20.849 [Lua] 2 03:12:20.885 [Lua] 3 03:12:21.007 [Lua] 1 03:12:21.007 [Lua] 1 03:12:21.008 [Lua] 1 03:12:21.754 [Lua] 1 03:12:21.921 [Lua] 2 03:12:22.886 [Lua] 1 03:12:22.958 [Lua] 3 03:12:22.958 [Lua] 2 03:12:22.958 [Lua] 1 03:12:22.981 [Lua] 1 03:12:23.026 [Lua] 2 03:12:23.846 [Lua] 2 03:12:23.847 [Lua] 3 03:12:24.042 [Lua] 2 03:12:24.042 [Lua] 3 03:12:24.931 [Lua] 1 03:12:24.932 [Lua] event horde ends! 03:12:25.326 [Lua] 1 03:12:25.326 [Lua] 2 03:12:25.631 [Lua] 1 03:12:26.130 [Lua] 1 03:12:28.202 [Lua] 1 03:12:28.583 [Lua] 2 03:12:29.074 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_d (seed: 0) 03:12:29.611 [Lua] 1 03:12:30.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 03:12:33.168 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 03:12:35.101 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:12:35.101 [Lua] Players: 4 03:12:35.101 [Lua] Set lobby begin: 03:12:35.101 [Lua] Lobby data twitch_enabled = false 03:12:35.101 [Lua] Lobby data selected_mission_id = dlc_portals 03:12:35.101 [Lua] Lobby data num_players = 4 03:12:35.101 [Lua] Lobby data difficulty_tweak = 0 03:12:35.101 [Lua] Lobby data host = 110000101e55044 03:12:35.101 [Lua] Lobby data matchmaking_type = 2 03:12:35.101 [Lua] Lobby data is_private = true 03:12:35.101 [Lua] Lobby data match_started = true 03:12:35.101 [Lua] Lobby data difficulty = hardest 03:12:35.101 [Lua] Lobby data player_slot_1 = 0:0 03:12:35.101 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:12:35.101 [Lua] Lobby data unique_server_name = Visulth 03:12:35.101 [Lua] Lobby data quick_game = true 03:12:35.101 [Lua] Lobby data country_code = CA 03:12:35.101 [Lua] Lobby data matchmaking = false 03:12:35.101 [Lua] Lobby data power_level = 782 03:12:35.101 [Lua] Lobby data mission_id = dlc_portals 03:12:35.101 [Lua] Lobby data mechanism = adventure 03:12:35.101 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 03:12:35.101 [Lua] Lobby data player_slot_2 = 110000105bd392b:1 03:12:35.101 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:12:35.101 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 03:12:35.102 [Lua] Lobby data eac_authorized = true 03:12:35.102 [Lua] Set lobby end. 03:12:35.102 [Lua] [LobbyMembers] Member joined 110000105bd392b 03:12:35.457 [Lua] GOT approve_channel 22 110000105bd392b 1860000039e3b78 03:12:35.458 [EAC] EAC server has client 110000105bd392b and channel 22 (and owner 110000105bd392b) 03:12:35.458 [Lua] Game is full, denied access. 03:12:35.458 [EACServer] [23:12:35:458][Windows][EAC Server] [Err!][RegisterClient] ClientManager failed to register client, is this client object already registered? 03:12:35.458 [Channel] Channel 22 to peer 110000105bd392b in system game instance 1860000039e3b78 was denied. 03:12:35.458 [Lua] CHANNEL_STATE changed: connecting -> disconnecting for peer_id: '110000105bd392b' 03:12:35.458 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby. 03:12:35.458 [Lua] [NetworkServer] Creating peer info. 03:12:35.458 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting 03:12:36.458 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000105bd392b' 03:12:36.458 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105bd392b) 03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting 03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_enter Disconnecting 03:12:36.458 [Lua] [PSM] Disconnecting peer 110000105bd392b 03:12:36.458 [Lua] [PSM] Disconnected peer 110000105bd392b is being removed from session. 03:12:36.458 warning: [GameSession] Removing nonexisting channel 22 from session. 03:12:36.458 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list. 03:12:36.458 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1 03:12:36.458 [Lua] [GameNetworkManager] destroying game object with go_id=70 03:12:36.458 [Lua] [ChatManager][1]System: Tios has left the game 03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_exit Disconnecting 03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_enter Disconnected 03:12:36.458 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105bd392b) 03:12:36.458 [Lua] [ProfileSynchronizer] Peer 110000105bd392b left session 03:12:36.458 [Lua] Set lobby begin: 03:12:36.458 [Lua] Lobby data twitch_enabled = false 03:12:36.458 [Lua] Lobby data selected_mission_id = dlc_portals 03:12:36.458 [Lua] Lobby data num_players = 4 03:12:36.458 [Lua] Lobby data difficulty_tweak = 0 03:12:36.458 [Lua] Lobby data host = 110000101e55044 03:12:36.458 [Lua] Lobby data matchmaking_type = 2 03:12:36.458 [Lua] Lobby data is_private = true 03:12:36.458 [Lua] Lobby data match_started = true 03:12:36.458 [Lua] Lobby data difficulty = hardest 03:12:36.458 [Lua] Lobby data player_slot_1 = 0:0 03:12:36.459 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:12:36.459 [Lua] Lobby data unique_server_name = Visulth 03:12:36.459 [Lua] Lobby data quick_game = true 03:12:36.459 [Lua] Lobby data country_code = CA 03:12:36.459 [Lua] Lobby data matchmaking = false 03:12:36.459 [Lua] Lobby data power_level = 782 03:12:36.459 [Lua] Lobby data mission_id = dlc_portals 03:12:36.459 [Lua] Lobby data mechanism = adventure 03:12:36.459 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1 03:12:36.459 [Lua] Lobby data player_slot_2 = 0:0 03:12:36.459 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:12:36.459 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1 03:12:36.459 [Lua] Lobby data eac_authorized = true 03:12:36.459 [Lua] Set lobby end. 03:12:36.459 [EAC] EAC server lost client 110000105bd392b 03:12:36.459 [EACServer] [23:12:36:459][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 03:12:36.459 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 22 03:12:36.459 [SteamVoipClient] select_out(110000105bd392b, off) 03:12:36.459 [SteamVoipClient] select_in(110000105bd392b, off) 03:12:36.835 <>...tensions/human/ai_player_unit/target_selection_utils.lua:362: bad argument #2 to 'distance_squared' (userdata expected, got nil)<> <> {000000013fa40000, 00ce9000, 607ef7f3, d5437141-aed4-4eb7-a94e-8f2a30939150, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {0000000077350000, 0019f000, 5d673de3, 21ab28d0-5add-4569-a8d7-6fcdd4d79b3b, 00000001, ntdll.pdb} {0000000077230000, 0011f000, 5d673e22, eb22ca0f-e4fc-4aef-b32c-e97656995ffc, 00000002, kernel32.pdb} 0x000000013fa40000:0x00000000002d9b1d 0x000000013fa40000:0x000000000032acbb 0x000000013fa40000:0x000000000032a687 0x000000013fa40000:0x00000000000308ee 0x000000013fa40000:0x00000000000302b8 0x000000013fa40000:0x0000000000021935 0x000000013fa40000:0x0000000000021fc9 0x000000013fa40000:0x0000000000022182 0x000000013fa40000:0x0000000000487f5f 0x0000000077230000:0x000000000001556d BaseThreadInitThunk 0x0000000077350000:0x000000000005385d RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>cd937a0ba267<> <>release<> <>Developer Build (1.3.6717.0)<> <>b478dd15-9ca9-4f6c-bae7-1def71fc2908<> <>--- CPU CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 2:12 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010001 00100000 00001000 00000000 ECX: 00000010 10011110 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24567MB Available: 10281MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611 --- Network Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G400s Optical Gaming Mouse Input device: Generic (17.0): Corsair K70B Gaming Keyboard <> <>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-25-23.55.43-b478dd15-9ca9-4f6c-bae7-1def71fc2908.log<> <>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-25-23.55.43-b478dd15-9ca9-4f6c-bae7-1def71fc2908.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] =[C]: in function distance_squared [2] @scripts/unit_extensions/human/ai_player_unit/target_selection_utils.lua:362: in function _calculate_horde_pick_closest_target_with_spillover_score [3] @scripts/unit_extensions/human/ai_player_unit/target_selection_utils.lua:433: in function pick_target_func [4] @scripts/unit_extensions/human/ai_player_unit/perception_utils.lua:362: in function perception_function [5] @scripts/entity_system/systems/ai/ai_system.lua:757: in function update_perception [6] @scripts/entity_system/systems/ai/ai_system.lua:631:in function [7] @scripts/entity_system/entity_system_bag.lua:56: in function update [8] @scripts/entity_system/entity_system.lua:456: in function system_update [9] @scripts/entity_system/entity_system.lua:425: in function update [10] @scripts/game_state/state_ingame.lua:1014: in function update [11] @foundation/scripts/util/state_machine.lua:141: in function update [12] @scripts/boot.lua:865: in function game_update [13] @scripts/boot.lua:628:in function <> <> [2] target_unit = [Unit \'#ID[bad9a22c15d9a8d2]\']; target_current = [Unit \'#ID[768b29aacaba867e]\']; previous_attacker = nil; ai_unit_position = Vector3(177.263, 47.7405, 23.0884); breed = table: 00000000073F5C20; perception_previous_attacker_stickyness_value = -7.75; target_type = nil; exceptions = nil; dogpile_count = 1; disabled_slots_count = 3; all_slots_disabled = false; is_previous_attacker = nil; target_unit_position = nil [3] ai_unit = [Unit \'#ID[bfb0722e33496c95]\']; blackboard = table: 0000000016A40F40; breed = table: 00000000073F5C20; t = 1161.1030147131532; ai_unit_position = Vector3(177.263, 47.7405, 23.0884); target_current = [Unit \'#ID[768b29aacaba867e]\']; best_target_unit = [Unit \'#ID[f84ecfd5ded62eca]\']; best_score = 93.779495239257812; side = table: 000000001BE61CA0; targets = table: 00000000110637B0; perception_previous_attacker_stickyness_value = -7.75; previous_attacker = nil; distance_to_target_sq = 315.11798095703125; using_override_target = false; override_targets = table: 0000000007EBBE20; VALID_ENEMY_TARGETS_PLAYERS_AND_BOTS = table: 000000001B34D640; i_target = 3; target_unit = [Unit \'#ID[bad9a22c15d9a8d2]\'] [4] unit = [Unit \'#ID[bfb0722e33496c95]\']; blackboard = table: 0000000016A40F40; breed = table: 00000000073F5C20; pick_target_func = [function]; t = 1161.1030147131532; target_unit = [Unit \'#ID[768b29aacaba867e]\']; target_alive = true [5] self = table: 000000001F8713F0; t = 1161.1030147131532; dt = 0.01574176549911499; PerceptionUtils = table: 0000000007AB76D0; ai_units_perception = table: 00000000172A6CA0; ai_units_perception_prioritized = table: 00000000172A6CD0; current_perception_unit = [Unit \'#ID[bfb0722e33496c95]\']; TIME_BETWEEN_UPDATE = 1; num_perception_units = 948; num_to_update = 15; i = 1; extension = table: 000000001DB07010; blackboard = table: 0000000016A40F40; breed = table: 00000000073F5C20; target_selection_func_name = "horde_pick_closest_target_with_spillover"; perception_func_name = "perception_regular"; perception_function = [function]; target_selection_function = [function] [6] self = table: 000000001F8713F0; context = table: 000000001BF3BB70; t = 1161.1030147131532; dt = 0.01574176549911499 [7] self = table: 0000000017129FF0; entity_system_update_context = table: 000000001BF3BB70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001712A050; t = 1161.1030147131532; i = 3; system = table: 000000001F8713F0 [8] self = table: 0000000017261A00; update_func = "update"; dt = 0.01574176549911499; entity_system_update_context = table: 000000001BF3BB70 [9] self = table: 0000000017261A00; dt = 0.01574176549911499 [10] self = table: 00000000175FD190; dt = 0.01574176549911499; main_t = 11693.152875553176; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1161.1030147131532; game_mode_ended = false [11] self = table: 0000000007339630; dt = 0.01574176549911499; t = 11693.152875553176 [12] self = table: 0000000005334F00; real_world_dt = 0.01574176549911499; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01574176549911499; t = 11693.152875553176 [13] dt = 0.01574176549911499 <> <> [5] ai_update_index = 7; entity_manager = table: 000000001C063A30; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000011C5C420; statistics_db = table: 000000001EFD19D0; group_blackboard = table: 0000000014C86590; frozen_unit_extension_data = table: 000000001CA16970; update_list = table: 00000000177E7320; system_api = table: 0000000018260BB0; _nav_cost_map_volume_id_data = table: 0000000006861590; ai_blackboard_prioritized_updates = table: 0000000012893C10; blackboards = table: 0000000005556E40; _hot_join_sync_units = table: 00000000054FC080; _nav_cost_map_id_data = table: 0000000011104890; ai_units_alive = table: 000000001021DE10; ai_blackboard_updates = table: 000000001CA169A0; _nav_data = table: 0000000006195FC0; ai_units_perception_continuous = table: 000000001021DE40; _nav_world = [unknown light userdata]; unit_storage = table: 0000000005F0EA80; num_perception_units = 948; extensions = table: 00000000177E7350; world = [World]; _network_event_delegate = table: 0000000011E60EB0; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 10; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000014C86560; ai_units_perception_prioritized = table: 00000000172A6CD0; broadphase = [Broadphase]; extension_init_context = table: 000000001BF3BC00; name = "ai_system"; network_transmit = table: 0000000005A0AF20; is_server = true; ai_units_perception = table: 00000000172A6CA0; _previous_nav_cost_map_recomputation_t = 658.74137422908098; unit_extension_data = table: 0000000011C5C450; _units_to_destroy = table: 0000000012893C40; profiler_names = table: 00000000177E7380; [6] ai_update_index = 7; entity_manager = table: 000000001C063A30; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000011C5C420; statistics_db = table: 000000001EFD19D0; group_blackboard = table: 0000000014C86590; frozen_unit_extension_data = table: 000000001CA16970; update_list = table: 00000000177E7320; system_api = table: 0000000018260BB0; _nav_cost_map_volume_id_data = table: 0000000006861590; ai_blackboard_prioritized_updates = table: 0000000012893C10; blackboards = table: 0000000005556E40; _hot_join_sync_units = table: 00000000054FC080; _nav_cost_map_id_data = table: 0000000011104890; ai_units_alive = table: 000000001021DE10; ai_blackboard_updates = table: 000000001CA169A0; _nav_data = table: 0000000006195FC0; ai_units_perception_continuous = table: 000000001021DE40; _nav_world = [unknown light userdata]; unit_storage = table: 0000000005F0EA80; num_perception_units = 948; extensions = table: 00000000177E7350; world = [World]; _network_event_delegate = table: 0000000011E60EB0; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 10; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000014C86560; ai_units_perception_prioritized = table: 00000000172A6CD0; broadphase = [Broadphase]; extension_init_context = table: 000000001BF3BC00; name = "ai_system"; network_transmit = table: 0000000005A0AF20; is_server = true; ai_units_perception = table: 00000000172A6CA0; _previous_nav_cost_map_recomputation_t = 658.74137422908098; unit_extension_data = table: 0000000011C5C450; _units_to_destroy = table: 0000000012893C40; profiler_names = table: 00000000177E7380; [7] num_systems = 0; systems_pre_update = table: 0000000017261A30; systems = table: 000000001712A020; systems_update = table: 000000001712A050; systems_post_update = table: 0000000017261A60; systems_physics_async_update = table: 0000000017EA77B0; [8] entity_system_bag = table: 0000000017129FF0; startup_data = table: 0000000018260B80; entity_manager = table: 000000001C063A30; unit_spawner = table: 00000000172052A0; statistics_db = table: 000000001EFD19D0; is_server = true; system_update_context = table: 000000001BF3BB70; network_transmit = table: 0000000005A0AF20; network_clock = table: 0000000012589960; dice_keeper = table: 0000000017E24D90; world = [World]; [9] entity_system_bag = table: 0000000017129FF0; startup_data = table: 0000000018260B80; entity_manager = table: 000000001C063A30;<> [Log end]