[Log version] 1
[Session] b478dd15-9ca9-4f6c-bae7-1def71fc2908
UTC time stamps
23:55:43.581 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
23:55:43.581 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
23:55:43.581 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
23:55:43.581 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
23:55:43.581 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
23:55:43.582 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
23:55:43.615 [RazerChroma] Setup Razer Chroma resources
23:55:43.615 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
23:55:43.617 [Window] Window => active
23:55:43.666 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
23:55:43.705 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
23:55:44.619 [EAC] Init client 110000101e55044
23:55:44.619 [EAC] EAC client initialized
23:55:44.619 warning: [EAC] Failed to initialize localization
23:55:44.620 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
23:55:44.811 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
23:55:45.936 [AFTERMATH] Initialized Aftermath
23:55:45.942 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
23:55:46.006 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
23:55:47.306 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
23:55:47.396 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
23:55:47.595 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
23:55:47.595 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
23:55:47.595 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2`
23:55:47.595 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
23:55:47.595 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
23:55:49.424 [LightFX ] Loaded DLL.
23:55:49.424 [LightFX ] Init()
23:55:49.426 [RazerChroma] Setup Razer Chroma
23:55:49.463 [LightFX ] LightFX failed to initialize
23:55:49.588 [Lua] boot.lua start, os clock: 11.464
23:55:49.589 [Lua] LUA IS STRIPPED!
23:55:49.589 [Lua] Boot:setup() entered. time: 0 os-clock: 11.464
23:55:49.589 [Lua] --- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010001 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 10281MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
23:55:49.590 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
23:55:49.594 [SteamStats] RequestCurrentStats success: true
23:55:51.436 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5284633605624549 os-clock: 13.311
23:55:51.436 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
23:55:51.436 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/strings [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
23:55:51.437 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
23:55:51.437 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
23:55:51.438 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
23:55:51.438 [Lua] Development.init_application_parameters
23:55:51.438 [Lua] -----------------------------------------------------------------
23:55:51.438 [Lua] -- Application parameters --
23:55:51.438 [Lua] -----------------------------------------------------------------
23:55:51.438 [Lua] *****************************************************************
23:55:51.438 [Lua] ** Initial contents of script_data **
23:55:51.438 [Lua] script_data.beta_level_progression = false
23:55:51.438 [Lua] script_data.build_identifier = cd937a0ba267
23:55:51.438 [Lua] script_data.debug_interactions = false
23:55:51.438 [Lua] script_data.disable_debug_draw = true
23:55:51.438 [Lua] script_data.disable_intro_trailer = false
23:55:51.438 [Lua] script_data.disable_store = false
23:55:51.438 [Lua] script_data.disable_tutorial_at_start = true
23:55:51.438 [Lua] script_data.eac-untrusted = false
23:55:51.438 [Lua] script_data.enable_detailed_tooltips = false
23:55:51.438 [Lua] script_data.force_debug_disabled = true
23:55:51.438 [Lua] script_data.force_steam = true
23:55:51.438 [Lua] script_data.hide_fps = true
23:55:51.438 [Lua] script_data.hide_version_info = true
23:55:51.438 [Lua] script_data.matchmaking_debug = true
23:55:51.438 [Lua] script_data.network_debug = true
23:55:51.438 [Lua] script_data.package_debug = true
23:55:51.438 [Lua] script_data.packaged_build = true
23:55:51.438 [Lua] script_data.settings = { }
23:55:51.438 [Lua] script_data.show_fps = false
23:55:51.438 [Lua] script_data.spawn_empty_chest = true
23:55:51.438 [Lua] script_data.telemetry_log_interval = 600
23:55:51.438 [Lua] script_data.tobii_button = false
23:55:51.438 [Lua] script_data.use_beta_overlay = false
23:55:51.438 [Lua] script_data.use_local_backend = false
23:55:51.438 [Lua] script_data.use_tech_telemetry = true
23:55:51.438 [Lua] script_data.use_telemetry = true
23:55:51.438 [Lua] *****************************************************************
23:55:51.438 [Lua] [Boot] use baked enemy meshes: false
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
23:55:51.438 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
23:55:51.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
23:55:51.465 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
23:55:51.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
23:55:51.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
23:55:51.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
23:55:51.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
23:55:51.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
23:55:51.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
23:55:51.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
23:55:51.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
23:55:51.754 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
23:55:51.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
23:55:51.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
23:55:51.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
23:55:51.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
23:55:52.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
23:55:52.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
23:55:52.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
23:55:52.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
23:55:52.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
23:55:52.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
23:55:52.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
23:55:52.252 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
23:55:52.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
23:55:52.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
23:55:52.659 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
23:55:52.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
23:55:52.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
23:55:52.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
23:55:52.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
23:55:52.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
23:55:52.690 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
23:55:52.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
23:55:52.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
23:55:52.791 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
23:55:52.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
23:55:53.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
23:55:53.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
23:55:53.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
23:55:53.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
23:55:53.116 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
23:55:53.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
23:55:53.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
23:55:53.151 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
23:55:53.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
23:55:53.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
23:55:53.186 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
23:55:53.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
23:55:53.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
23:55:53.268 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
23:55:53.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
23:55:53.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
23:55:53.302 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
23:55:53.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
23:55:53.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
23:55:53.443 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
23:55:53.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
23:55:53.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
23:55:53.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
23:55:53.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
23:55:53.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
23:55:53.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
23:55:53.578 [Lua] settings.steam: nil
23:55:53.578 [Lua] Steam: table: 00000000053025C0
23:55:53.578 [Lua] force_steam: true
23:55:53.578 [Lua] BUILD: release
23:55:53.578 [Lua] test_backend: nil
23:55:53.579 [Lua] DEDICATED_SERVER: false
23:55:53.579 [Lua] Using app_id '552500' to define backend
23:55:53.579 [Lua] PlayFab Title ID: 5107
23:55:53.688 [Lua] [1] = chaos_dummy_troll (string)
23:55:53.688 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
23:55:53.688 [Lua] [3] = skaven_rat_ogre (string)
23:55:53.688 [Lua] [4] = critter_rat (string)
23:55:53.688 [Lua] [5] = chaos_troll (string)
23:55:53.688 [Lua] [6] = beastmen_minotaur (string)
23:55:53.688 [Lua] [7] = skaven_storm_vermin_warlord (string)
23:55:53.688 [Lua] [8] = skaven_stormfiend (string)
23:55:53.688 [Lua] [9] = chaos_greed_pinata (string)
23:55:53.688 [Lua] [10] = skaven_stormfiend_demo (string)
23:55:53.688 [Lua] [11] = chaos_plague_wave_spawner (string)
23:55:53.688 [Lua] [12] = chaos_vortex (string)
23:55:53.688 [Lua] [13] = skaven_stormfiend_boss (string)
23:55:53.688 [Lua] [14] = chaos_spawn (string)
23:55:53.688 [Lua] [15] = skaven_storm_vermin_champion (string)
23:55:53.688 [Lua] [16] = chaos_tentacle (string)
23:55:53.688 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
23:55:53.688 [Lua] [18] = skaven_grey_seer (string)
23:55:53.688 [Lua] [19] = skaven_explosive_loot_rat (string)
23:55:53.688 [Lua] [20] = skaven_loot_rat (string)
23:55:53.688 [Lua] [21] = critter_pig (string)
23:55:53.688 [Lua] [22] = chaos_dummy_sorcerer (string)
23:55:53.688 [Lua] [23] = chaos_mutator_sorcerer (string)
23:55:53.688 [Lua] [24] = skaven_gutter_runner (string)
23:55:53.688 [Lua] [25] = skaven_pack_master (string)
23:55:53.688 [Lua] [26] = chaos_exalted_sorcerer (string)
23:55:53.688 [Lua] [27] = chaos_vortex_sorcerer (string)
23:55:53.688 [Lua] [28] = skaven_poison_wind_globadier (string)
23:55:53.688 [Lua] [29] = chaos_corruptor_sorcerer (string)
23:55:53.688 [Lua] [30] = chaos_warrior (string)
23:55:53.688 [Lua] [31] = skaven_warpfire_thrower (string)
23:55:53.688 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
23:55:53.688 [Lua] [33] = chaos_plague_sorcerer (string)
23:55:53.688 [Lua] [34] = curse_mutator_sorcerer (string)
23:55:53.688 [Lua] [35] = chaos_exalted_champion_warcamp (string)
23:55:53.688 [Lua] [36] = chaos_tentacle_sorcerer (string)
23:55:53.688 [Lua] [37] = skaven_ratling_gunner (string)
23:55:53.688 [Lua] [38] = chaos_exalted_champion_norsca (string)
23:55:53.688 [Lua] [39] = chaos_raider (string)
23:55:53.688 [Lua] [40] = chaos_berzerker (string)
23:55:53.688 [Lua] [41] = beastmen_ungor_dummy (string)
23:55:53.688 [Lua] [42] = skaven_storm_vermin (string)
23:55:53.688 [Lua] [43] = beastmen_standard_bearer_crater (string)
23:55:53.688 [Lua] [44] = chaos_raider_tutorial (string)
23:55:53.688 [Lua] [45] = beastmen_gor_dummy (string)
23:55:53.688 [Lua] [46] = beastmen_bestigor_dummy (string)
23:55:53.688 [Lua] [47] = skaven_storm_vermin_with_shield (string)
23:55:53.688 [Lua] [48] = beastmen_ungor (string)
23:55:53.688 [Lua] [49] = skaven_storm_vermin_commander (string)
23:55:53.688 [Lua] [50] = beastmen_ungor_archer (string)
23:55:53.688 [Lua] [51] = beastmen_standard_bearer (string)
23:55:53.688 [Lua] [52] = beastmen_gor (string)
23:55:53.688 [Lua] [53] = beastmen_bestigor (string)
23:55:53.688 [Lua] [54] = skaven_plague_monk (string)
23:55:53.689 [Lua] [55] = chaos_marauder (string)
23:55:53.689 [Lua] [56] = skaven_dummy_clan_rat (string)
23:55:53.689 [Lua] [57] = chaos_marauder_tutorial (string)
23:55:53.689 [Lua] [58] = skaven_clan_rat (string)
23:55:53.689 [Lua] [59] = chaos_zombie (string)
23:55:53.689 [Lua] [60] = chaos_fanatic (string)
23:55:53.689 [Lua] [61] = skaven_clan_rat_tutorial (string)
23:55:53.689 [Lua] [62] = chaos_marauder_with_shield (string)
23:55:53.689 [Lua] [63] = skaven_clan_rat_with_shield (string)
23:55:53.689 [Lua] [64] = skaven_slave (string)
23:55:53.689 [Lua] [65] = skaven_dummy_slave (string)
23:55:53.752 [Lua] [UIRenderer] Loading
23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
23:55:53.756 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
23:55:53.756 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
23:55:53.773 [Lua] level display name warcamp
23:55:53.773 [Lua] level display name prologue
23:55:53.773 [Lua] level display name military
23:55:53.773 [Lua] level display name skaven_stronghold
23:55:53.773 [Lua] level display name ussingen
23:55:53.773 [Lua] level display name fort
23:55:53.774 [Lua] level display name ground_zero
23:55:53.774 [Lua] level display name elven_ruins
23:55:53.774 [Lua] level display name farmlands
23:55:53.774 [Lua] level display name plaza
23:55:53.774 [Lua] level display name mines
23:55:53.774 [Lua] level display name magnus
23:55:53.774 [Lua] level display name crater
23:55:53.774 [Lua] level display name bell
23:55:53.774 [Lua] level display name dlc_bastion
23:55:53.774 [Lua] level display name skittergate
23:55:53.774 [Lua] level display name dlc_bogenhafen_city
23:55:53.774 [Lua] level display name dlc_bogenhafen_slum
23:55:53.774 [Lua] level display name cemetery
23:55:53.774 [Lua] level display name dlc_castle
23:55:53.774 [Lua] level display name forest_ambush
23:55:53.774 [Lua] level display name nurgle
23:55:53.774 [Lua] level display name catacombs
23:55:53.774 [Lua] level display name dlc_portals
23:55:53.851 [Lua] TIME: 0.048
23:55:55.606 [Lua] [ConflictSettings] Contained breeds generated in: 1.6780000000000008
23:55:55.746 [Lua] <>realm = official<>
23:55:56.022 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:56.022 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:56.165 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:56.200 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:56.243 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:56.624 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:56.624 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:56.663 [Lua]
23:55:56.663 [Lua] [1] = table
23:55:56.663 [Lua] [download_pending] = false (boolean)
23:55:56.663 [Lua] [id] = 1369573612 (string)
23:55:56.663 [Lua] [banned] = false (boolean)
23:55:56.663 [Lua] [author_id] = 58813412 (number)
23:55:56.663 [Lua] [tags] = table
23:55:56.663 [Lua] [1] = Tools (string)
23:55:56.663 [Lua] [2] = approved (string)
23:55:56.663 [Lua] [author] = bIbIbI(rus) (string)
23:55:56.663 [Lua] [sanctioned] = true (boolean)
23:55:56.663 [Lua] [out_of_date] = false (boolean)
23:55:56.663 [Lua] [downloading] = false (boolean)
23:55:56.663 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
23:55:56.663 [Lua] [num_children] = 0 (number)
23:55:56.663 [Lua] [ugc_status] = 3 (number)
23:55:56.663 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
23:55:56.663 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
23:55:56.663 [Lua] [installed] = true (boolean)
23:55:56.663 [Lua] [enabled] = true (boolean)
23:55:56.663 [Lua] [name] = Vermintide Mod Framework (string)
23:55:56.663 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [2] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1389872347 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 4821406 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = approved (string)
23:55:56.664 [Lua] [2] = UI (string)
23:55:56.664 [Lua] [author] = grasmann (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:55:56.664 [Lua] [num_children] = 1 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:56.664 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = true (boolean)
23:55:56.664 [Lua] [name] = Simple UI (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [3] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1374248490 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 45268594 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = approved (string)
23:55:56.664 [Lua] [author] = prop joe (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
23:55:56.664 [Lua] [num_children] = 1 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
23:55:56.664 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = true (boolean)
23:55:56.664 [Lua] [name] = Penlight Lua Libraries (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [4] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1467751760 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [2] = 1374248490 (string)
23:55:56.664 [Lua] [3] = 1389872347 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 45268594 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = UI (string)
23:55:56.664 [Lua] [2] = QoL (string)
23:55:56.664 [Lua] [3] = approved (string)
23:55:56.664 [Lua] [author] = prop joe (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
23:55:56.664 [Lua] [num_children] = 3 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
23:55:56.664 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = false (boolean)
23:55:56.664 [Lua] [name] = UI Tweaks (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [5] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1395453301 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 58813412 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = Approved (string)
23:55:56.664 [Lua] [2] = QoL (string)
23:55:56.664 [Lua] [author] = bIbIbI(rus) (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
23:55:56.664 [Lua] [num_children] = 1 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
23:55:56.664 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = true (boolean)
23:55:56.664 [Lua] [name] = Skip Intro (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [6] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1397265260 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 26572404 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = UI (string)
23:55:56.664 [Lua] [2] = QoL (string)
23:55:56.664 [Lua] [3] = approved (string)
23:55:56.664 [Lua] [author] = Necrossin (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
23:55:56.664 [Lua] [num_children] = 1 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
23:55:56.664 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = true (boolean)
23:55:56.664 [Lua] [name] = Numeric UI (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [7] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1487862316 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 45268594 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = approved (string)
23:55:56.664 [Lua] [2] = UI (string)
23:55:56.664 [Lua] [3] = QoL (string)
23:55:56.664 [Lua] [author] = prop joe (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
23:55:56.664 [Lua] [num_children] = 1 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:56.664 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = true (boolean)
23:55:56.664 [Lua] [name] = Reroll Improvements (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [8] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1497664830 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [2] = 1389872347 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 155839973 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = approved (string)
23:55:56.664 [Lua] [2] = UI (string)
23:55:56.664 [Lua] [3] = QoL (string)
23:55:56.664 [Lua] [author] = Gohas (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
23:55:56.664 [Lua] [num_children] = 2 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
23:55:56.664 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = false (boolean)
23:55:56.664 [Lua] [name] = Item Filter (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [9] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1383542440 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 45268594 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = approved (string)
23:55:56.664 [Lua] [2] = UI (string)
23:55:56.664 [Lua] [author] = prop joe (string)
23:55:56.664 [Lua] [sanctioned] = true (boolean)
23:55:56.664 [Lua] [out_of_date] = false (boolean)
23:55:56.664 [Lua] [downloading] = false (boolean)
23:55:56.664 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
23:55:56.664 [Lua] [num_children] = 1 (number)
23:55:56.664 [Lua] [ugc_status] = 3 (number)
23:55:56.664 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:56.664 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
23:55:56.664 [Lua] [installed] = true (boolean)
23:55:56.664 [Lua] [enabled] = false (boolean)
23:55:56.664 [Lua] [name] = Weapon Kill Counter (string)
23:55:56.664 [Lua] [dependency_error] = (string)
23:55:56.664 [Lua] [10] = table
23:55:56.664 [Lua] [download_pending] = false (boolean)
23:55:56.664 [Lua] [id] = 1383433646 (string)
23:55:56.664 [Lua] [children] = table
23:55:56.664 [Lua] [1] = 1369573612 (string)
23:55:56.664 [Lua] [banned] = false (boolean)
23:55:56.664 [Lua] [author_id] = 45268594 (number)
23:55:56.664 [Lua] [tags] = table
23:55:56.664 [Lua] [1] = approved (string)
23:55:56.664 [Lua] [2] = UI (string)
23:55:56.664 [Lua] [3] = QoL (string)
23:55:56.664 [Lua] [author] = prop joe (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:55:56.665 [Lua] [num_children] = 1 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
23:55:56.665 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = true (boolean)
23:55:56.665 [Lua] [name] = Persistent Ammo Counter (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [11] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [id] = 1384066089 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [2] = 1374248490 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 45268594 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = approved (string)
23:55:56.665 [Lua] [2] = QoL (string)
23:55:56.665 [Lua] [author] = prop joe (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
23:55:56.665 [Lua] [num_children] = 2 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:56.665 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = true (boolean)
23:55:56.665 [Lua] [name] = Neuter Ult Effects (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [12] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [id] = 1383452616 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [2] = 1374248490 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 45268594 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = approved (string)
23:55:56.665 [Lua] [2] = UI (string)
23:55:56.665 [Lua] [3] = QoL (string)
23:55:56.665 [Lua] [author] = prop joe (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
23:55:56.665 [Lua] [num_children] = 2 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:56.665 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = true (boolean)
23:55:56.665 [Lua] [name] = Killfeed Tweaks (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [13] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [id] = 1459917022 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 155839973 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = approved (string)
23:55:56.665 [Lua] [2] = UI (string)
23:55:56.665 [Lua] [3] = QoL (string)
23:55:56.665 [Lua] [author] = Gohas (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
23:55:56.665 [Lua] [num_children] = 1 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
23:55:56.665 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = true (boolean)
23:55:56.665 [Lua] [name] = Parry Indicator (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [14] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [id] = 1388911015 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 4821406 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = approved (string)
23:55:56.665 [Lua] [author] = grasmann (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
23:55:56.665 [Lua] [num_children] = 1 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:56.665 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = true (boolean)
23:55:56.665 [Lua] [name] = Chat Block (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [15] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [id] = 1393343095 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [2] = 1374248490 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 45268594 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = UI (string)
23:55:56.665 [Lua] [author] = prop joe (string)
23:55:56.665 [Lua] [sanctioned] = false (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
23:55:56.665 [Lua] [num_children] = 2 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:56.665 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = true (boolean)
23:55:56.665 [Lua] [name] = Scoreboard Tweaks (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [16] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [id] = 1387440934 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 4821406 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = Approved (string)
23:55:56.665 [Lua] [2] = QoL (string)
23:55:56.665 [Lua] [3] = Cosmetic (string)
23:55:56.665 [Lua] [author] = grasmann (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
23:55:56.665 [Lua] [num_children] = 1 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:56.665 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = false (boolean)
23:55:56.665 [Lua] [name] = Third Person Equipment (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [17] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [id] = 1421155919 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 75308424 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = Approved (string)
23:55:56.665 [Lua] [author] = th-om (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
23:55:56.665 [Lua] [num_children] = 1 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
23:55:56.665 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = false (boolean)
23:55:56.665 [Lua] [name] = Mission timer (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [18] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [version] = unversioned (string)
23:55:56.665 [Lua] [id] = 1445717962 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [2] = 1389872347 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 38895286 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = UI (string)
23:55:56.665 [Lua] [2] = QoL (string)
23:55:56.665 [Lua] [3] = Approved (string)
23:55:56.665 [Lua] [author] = Squatting Bear (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
23:55:56.665 [Lua] [num_children] = 2 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
23:55:56.665 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = false (boolean)
23:55:56.665 [Lua] [name] = Loadout Manager (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [19] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [version] = unversioned (string)
23:55:56.665 [Lua] [id] = 1384094638 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [2] = 1374248490 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 45268594 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = approved (string)
23:55:56.665 [Lua] [2] = UI (string)
23:55:56.665 [Lua] [3] = QoL (string)
23:55:56.665 [Lua] [author] = prop joe (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
23:55:56.665 [Lua] [num_children] = 2 (number)
23:55:56.665 [Lua] [ugc_status] = 3 (number)
23:55:56.665 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
23:55:56.665 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
23:55:56.665 [Lua] [installed] = true (boolean)
23:55:56.665 [Lua] [enabled] = true (boolean)
23:55:56.665 [Lua] [name] = Crosshair Customization (string)
23:55:56.665 [Lua] [dependency_error] = (string)
23:55:56.665 [Lua] [20] = table
23:55:56.665 [Lua] [download_pending] = false (boolean)
23:55:56.665 [Lua] [version] = unversioned (string)
23:55:56.665 [Lua] [id] = 1391228174 (string)
23:55:56.665 [Lua] [children] = table
23:55:56.665 [Lua] [1] = 1369573612 (string)
23:55:56.665 [Lua] [banned] = false (boolean)
23:55:56.665 [Lua] [author_id] = 4821406 (number)
23:55:56.665 [Lua] [tags] = table
23:55:56.665 [Lua] [1] = UI (string)
23:55:56.665 [Lua] [2] = QoL (string)
23:55:56.665 [Lua] [3] = Approved (string)
23:55:56.665 [Lua] [author] = grasmann (string)
23:55:56.665 [Lua] [sanctioned] = true (boolean)
23:55:56.665 [Lua] [out_of_date] = false (boolean)
23:55:56.665 [Lua] [downloading] = false (boolean)
23:55:56.665 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:56.666 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = UI Improvements (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [21] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1569650837 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 81851809 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = approved (string)
23:55:56.666 [Lua] [2] = UI (string)
23:55:56.666 [Lua] [3] = QoL (string)
23:55:56.666 [Lua] [author] = Skwuruhl (string)
23:55:56.666 [Lua] [sanctioned] = true (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
23:55:56.666 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = Crosshairs Fix (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [22] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1495937978 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 96578995 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = approved (string)
23:55:56.666 [Lua] [2] = QoL (string)
23:55:56.666 [Lua] [author] = NonzeroGeoduck7 (string)
23:55:56.666 [Lua] [sanctioned] = true (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
23:55:56.666 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = Host your own game (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [23] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1502859403 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 96578995 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = QoL (string)
23:55:56.666 [Lua] [2] = approved (string)
23:55:56.666 [Lua] [author] = NonzeroGeoduck7 (string)
23:55:56.666 [Lua] [sanctioned] = true (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
23:55:56.666 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = false (boolean)
23:55:56.666 [Lua] [name] = Notice Key Pickup (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [24] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1460327284 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 96578995 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = approved (string)
23:55:56.666 [Lua] [2] = UI (string)
23:55:56.666 [Lua] [author] = NonzeroGeoduck7 (string)
23:55:56.666 [Lua] [sanctioned] = true (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
23:55:56.666 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = false (boolean)
23:55:56.666 [Lua] [name] = BossKillTimer (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [25] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [version] = unversioned (string)
23:55:56.666 [Lua] [id] = 1395655171 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 59593500 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = QoL (string)
23:55:56.666 [Lua] [2] = Balance/Tweaks (string)
23:55:56.666 [Lua] [3] = Approved (string)
23:55:56.666 [Lua] [author] = Grimalackt (string)
23:55:56.666 [Lua] [sanctioned] = true (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
23:55:56.666 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = false (boolean)
23:55:56.666 [Lua] [name] = Bot Improvements - Combat (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [26] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [version] = unversioned (string)
23:55:56.666 [Lua] [id] = 1498992606 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 84308322 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [author] = pixaal (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
23:55:56.666 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = false (boolean)
23:55:56.666 [Lua] [name] = Countries in Lobby Browser (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [27] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [version] = unversioned (string)
23:55:56.666 [Lua] [id] = 1448714756 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 18741013 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = approved (string)
23:55:56.666 [Lua] [2] = QoL (string)
23:55:56.666 [Lua] [3] = Misc (string)
23:55:56.666 [Lua] [author] = SkacikPL (string)
23:55:56.666 [Lua] [sanctioned] = true (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
23:55:56.666 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = No Wobble (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [28] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1524365529 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 18741013 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = applied (string)
23:55:56.666 [Lua] [2] = UI (string)
23:55:56.666 [Lua] [3] = Tools (string)
23:55:56.666 [Lua] [4] = Misc (string)
23:55:56.666 [Lua] [author] = SkacikPL (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1]
The console is accessed via `~ (tilde) key.
Commands list can be printed to chat with [i]list[/i] command.
If you've ever used a command console in any game/engine, you will know how it works.
[u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u]
Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash).
In current release there are 98 commands, you can list them all via [i]list[/i] command in console.
[b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b]
[b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string)
23:55:56.666 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = Console (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [29] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1387894846 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 45268594 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = applied (string)
23:55:56.666 [Lua] [2] = QoL (string)
23:55:56.666 [Lua] [author] = prop joe (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
23:55:56.666 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = Killbots (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [30] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1609835442 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 31805508 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [author] = Visulth (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951848487719924267/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:55:56.666 [Lua] [num_children] = 0 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = Damage History HP Bar description (string)
23:55:56.666 [Lua] [last_updated] = 12/31/2018 7:48:49 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = false (boolean)
23:55:56.666 [Lua] [name] = Damage History HP Bar (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [31] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1529868962 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 14284923 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = QoL (string)
23:55:56.666 [Lua] [author] = Fracticality (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = Allows the lobby host to immediately start a game.
- Bridge of Shadows not required
- Skips Countdown (string)
23:55:56.666 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = false (boolean)
23:55:56.666 [Lua] [name] = Ready Up! (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [32] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1395132559 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 65038749 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [author] = Aussiemon (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
23:55:56.666 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = Creature Spawner (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [33] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1601093964 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 31805508 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = applied (string)
23:55:56.666 [Lua] [2] = QoL (string)
23:55:56.666 [Lua] [author] = Visulth (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
23:55:56.666 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = false (boolean)
23:55:56.666 [Lua] [name] = Report Deaths (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua] [34] = table
23:55:56.666 [Lua] [download_pending] = false (boolean)
23:55:56.666 [Lua] [id] = 1388882435 (string)
23:55:56.666 [Lua] [children] = table
23:55:56.666 [Lua] [1] = 1369573612 (string)
23:55:56.666 [Lua] [banned] = false (boolean)
23:55:56.666 [Lua] [author_id] = 4821406 (number)
23:55:56.666 [Lua] [tags] = table
23:55:56.666 [Lua] [1] = applied (string)
23:55:56.666 [Lua] [author] = grasmann (string)
23:55:56.666 [Lua] [sanctioned] = false (boolean)
23:55:56.666 [Lua] [out_of_date] = false (boolean)
23:55:56.666 [Lua] [downloading] = false (boolean)
23:55:56.666 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
23:55:56.666 [Lua] [num_children] = 1 (number)
23:55:56.666 [Lua] [ugc_status] = 3 (number)
23:55:56.666 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:56.666 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
23:55:56.666 [Lua] [installed] = true (boolean)
23:55:56.666 [Lua] [enabled] = true (boolean)
23:55:56.666 [Lua] [name] = Show Damage (string)
23:55:56.666 [Lua] [dependency_error] = (string)
23:55:56.666 [Lua]
23:55:56.666 [Lua]
23:55:56.666 [Lua] [1467751760] = 25 (number)
23:55:56.666 [Lua] [1384066089] = 21 (number)
23:55:56.666 [Lua] [1459917022] = 3 (number)
23:55:56.666 [Lua] [1388911015] = 13 (number)
23:55:56.666 [Lua] [1369573612] = 26 (number)
23:55:56.666 [Lua] [1389872347] = 0 (number)
23:55:56.666 [Lua] [1395655171] = 15 (number)
23:55:56.666 [Lua] [1421155919] = 6 (number)
23:55:56.666 [Lua] [1391228174] = 23 (number)
23:55:56.666 [Lua] [1383452616] = 20 (number)
23:55:56.666 [Lua] [1383542440] = 22 (number)
23:55:56.666 [Lua] [1495937978] = 18 (number)
23:55:56.666 [Lua] [1384094638] = 8 (number)
23:55:56.666 [Lua] [1497664830] = 17 (number)
23:55:56.666 [Lua] [1498992606] = 12 (number)
23:55:56.666 [Lua] [1487862316] = 9 (number)
23:55:56.666 [Lua] [1383433646] = 5 (number)
23:55:56.666 [Lua] [1502859403] = 10 (number)
23:55:56.666 [Lua] [1448714756] = 14 (number)
23:55:56.666 [Lua] [1395453301] = 1 (number)
23:55:56.666 [Lua] [1393343095] = 2 (number)
23:55:56.666 [Lua] [1387440934] = 7 (number)
23:55:56.666 [Lua] [1445717962] = 19 (number)
23:55:56.666 [Lua] [1569650837] = 11 (number)
23:55:56.666 [Lua] [1397265260] = 24 (number)
23:55:56.666 [Lua] [1374248490] = 4 (number)
23:55:56.666 [Lua] [1460327284] = 16 (number)
23:55:56.666 [Lua]
23:55:56.687 [Lua]
23:55:56.687 [Lua] [1467751760] = 25 (number)
23:55:56.687 [Lua] [1384066089] = 21 (number)
23:55:56.687 [Lua] [1459917022] = 3 (number)
23:55:56.687 [Lua] [1388911015] = 13 (number)
23:55:56.687 [Lua] [1369573612] = 26 (number)
23:55:56.687 [Lua] [1389872347] = 0 (number)
23:55:56.687 [Lua] [1395655171] = 15 (number)
23:55:56.687 [Lua] [1421155919] = 6 (number)
23:55:56.687 [Lua] [1391228174] = 23 (number)
23:55:56.687 [Lua] [1383452616] = 20 (number)
23:55:56.687 [Lua] [1383542440] = 22 (number)
23:55:56.687 [Lua] [1495937978] = 18 (number)
23:55:56.687 [Lua] [1384094638] = 8 (number)
23:55:56.687 [Lua] [1497664830] = 17 (number)
23:55:56.687 [Lua] [1498992606] = 12 (number)
23:55:56.687 [Lua] [1487862316] = 9 (number)
23:55:56.687 [Lua] [1383433646] = 5 (number)
23:55:56.687 [Lua] [1502859403] = 10 (number)
23:55:56.687 [Lua] [1448714756] = 14 (number)
23:55:56.687 [Lua] [1395453301] = 1 (number)
23:55:56.687 [Lua] [1393343095] = 2 (number)
23:55:56.687 [Lua] [1387440934] = 7 (number)
23:55:56.687 [Lua] [1445717962] = 19 (number)
23:55:56.687 [Lua] [1569650837] = 11 (number)
23:55:56.687 [Lua] [1397265260] = 24 (number)
23:55:56.687 [Lua] [1374248490] = 4 (number)
23:55:56.687 [Lua] [1460327284] = 16 (number)
23:55:56.687 [Lua]
23:55:56.688 [Lua] <>modded = true<>
23:55:56.688 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
23:55:56.703 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
23:55:56.717 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
23:55:56.718 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1dfb6ff0)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1dfb7110)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0842b670)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0842b800)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x058d9090)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x058e70d0)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ffbdc50)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ffbdf80)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ffbde30)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05375950)
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:55:56.719 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e23e590)
23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e230940)
23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1eea8830)
23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e230980)
23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e230920)
23:55:56.720 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:55:56.720 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x20394720)
23:55:56.720 [Lua] <>modded = true<>
23:55:56.720 [Lua] <>Mod:1389872347:Simple UI = true<>
23:55:56.730 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
23:55:56.731 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
23:55:56.731 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:55:56.731 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:55:56.732 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dc0bb90)
23:55:56.732 [Lua] <>modded = true<>
23:55:56.732 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
23:55:56.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
23:55:56.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
23:55:56.743 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
23:55:56.752 [Lua] <>modded = true<>
23:55:56.752 [Lua] <>Mod:1395453301:Skip Intro = true<>
23:55:56.767 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
23:55:56.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
23:55:56.768 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
23:55:56.769 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x083f2020)
23:55:56.769 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x083f20d0)
23:55:56.769 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
23:55:56.769 [Lua] <>modded = true<>
23:55:56.769 [Lua] <>Mod:1397265260:Numeric UI = true<>
23:55:56.781 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
23:55:56.782 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
23:55:56.782 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
23:55:56.782 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.784 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e319520)
23:55:56.784 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e3198b0)
23:55:56.792 [Lua] <>modded = true<>
23:55:56.792 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
23:55:56.798 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
23:55:56.798 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
23:55:56.799 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e8d6490)
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e8d6470)
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e8d6410)
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e8d6250)
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e8b9c80)
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e8b9c60)
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e8b9c00)
23:55:56.799 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e8b9a40)
23:55:56.799 [Lua] <>modded = true<>
23:55:56.799 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
23:55:56.810 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
23:55:56.811 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
23:55:56.811 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e349d90)
23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e37a7d0)
23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e349ac0)
23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e37a830)
23:55:56.812 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
23:55:56.812 [Lua] <>modded = true<>
23:55:56.812 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
23:55:56.818 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
23:55:56.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
23:55:56.818 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
23:55:56.819 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x052c4c00)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x05316c00)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x06fbffa0] (Origin: function: 0x06fc1320)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1de7b3a0)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x07061550)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x06fd7650)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x05e8d790)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0708b450)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x07043a10)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0839ccc0)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x05346740)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0839cc50)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0839ce70)
23:55:56.820 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
23:55:56.832 [Lua] <>modded = true<>
23:55:56.832 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
23:55:56.846 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
23:55:56.848 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
23:55:56.848 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0538c050)
23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x1e4c8250)
23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x1e4c83b0)
23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0842b630)
23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x1e4c8700)
23:55:56.848 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x1e4c8580)
23:55:56.849 [Lua] <>modded = true<>
23:55:56.849 [Lua] <>Mod:1459917022:Parry Indicator = true<>
23:55:56.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
23:55:56.855 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
23:55:56.855 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x1e477d30)
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x06dd1210)
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x06dd10a0)
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x06dd1120)
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x077a3ae0)
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x077a3db0)
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x077a3de0)
23:55:56.855 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x077aedc0)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x077af590)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0650f2c0] (Origin: function: 0x0650f1f0)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0650f2c0] (Origin: function: 0x0650f330)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0650f2c0] (Origin: function: 0x0650f350)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0650f750] (Origin: function: 0x0650f680)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0650f750] (Origin: function: 0x0650f7c0)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0650f750] (Origin: function: 0x0650f7e0)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x065100a0] (Origin: function: 0x0650ffd0)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x065100a0] (Origin: function: 0x06510110)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x065100a0] (Origin: function: 0x06510130)
23:55:56.856 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
23:55:56.856 [Lua] <>modded = true<>
23:55:56.856 [Lua] <>Mod:1388911015:Chat Block = true<>
23:55:56.878 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
23:55:56.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
23:55:56.878 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
23:55:56.879 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x07affa80)
23:55:56.879 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
23:55:56.879 [Lua] <>modded = true<>
23:55:56.879 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
23:55:56.892 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
23:55:56.893 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
23:55:56.893 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0538c050)
23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x20082250)
23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0700f3d0)
23:55:56.893 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x20082520)
23:55:56.893 [Lua] <>modded = true<>
23:55:56.893 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
23:55:56.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
23:55:56.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
23:55:56.920 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x1e46be30)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46c000)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfe0)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46c150)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfa0)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bf80)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfc0)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x1e46be10)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x082dee00)
23:55:56.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x1e46bdf0)
23:55:56.922 [Lua] <>modded = true<>
23:55:56.922 [Lua] <>Mod:1391228174:UI Improvements = true<>
23:55:56.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
23:55:56.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
23:55:56.936 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e869230)
23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e868b00)
23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e869250)
23:55:56.936 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e868c80)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e868b90)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ef19df0)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ef19d90)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x084b3de0] (Origin: function: 0x084b3f50)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e765740)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb21f60)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb22370)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e96f2a0)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e96f630)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e96f480)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e96f330)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e96f420)
23:55:56.937 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e96f280)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e96f960)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e96f5b0)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1ea0e740)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1ea9c480)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1ea9c750)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1efbb850)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b09e0)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b0b40)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b0d60)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6b0bb0)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f153ec0)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f153ee0)
23:55:56.938 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f153f20)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f153650)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f153f80)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f14c910)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f3e5a70)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ef198a0)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f3e55b0)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f3e5740)
23:55:56.939 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
23:55:56.939 [Lua] <>modded = true<>
23:55:56.939 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
23:55:56.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
23:55:56.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
23:55:56.951 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
23:55:56.951 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x1e46be70)
23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46c150)
23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bf80)
23:55:56.951 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfa0)
23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e46bfc0)
23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x1e46c020)
23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x1e46c040)
23:55:56.952 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
23:55:56.952 [Lua] <>modded = true<>
23:55:56.952 [Lua] <>Mod:1495937978:Host your own game = true<>
23:55:56.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
23:55:56.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
23:55:56.964 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1dc0be40)
23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413c80)
23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413e40)
23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413e00)
23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f413db0)
23:55:56.965 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a220)
23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a400)
23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a550)
23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1f98a2b0)
23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1f4627f0)
23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1f462a30)
23:55:56.966 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
23:55:56.977 [Lua] <>modded = true<>
23:55:56.977 [Lua] <>Mod:1448714756:No Wobble = true<>
23:55:56.995 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
23:55:56.996 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
23:55:56.996 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
23:55:56.996 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:56.996 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x09bfeb80)
23:55:56.996 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
23:55:56.997 [Lua] <>project = vermintide 2<>
23:55:56.997 [Lua] <>build = release<>
23:55:56.997 [Lua] <>platform = win32<>
23:55:56.997 [Lua] <>dedicated_server = false<>
23:55:56.997 [Lua] <>title_id = 5107<>
23:55:56.997 [Lua] <>content_revision = 22116<>
23:55:56.997 [Lua] <>engine_revision = cd937a0ba267<>
23:55:56.997 [Lua] <>release_version = 4.3.0<>
23:55:56.997 [Lua] <>rendering_backend = dx11<>
23:55:56.997 [Lua] <>teamcity_build_id = 91686<>
23:55:56.997 [Lua] <>steam_id = 110000101e55044<>
23:55:56.997 [Lua] <>steam_profile_name = Visulth<>
23:55:56.997 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<>
23:55:56.998 [Lua] [Boot] Application build: release
23:55:56.998 [Lua] [Boot] Content revision: 22116
23:55:56.998 [Lua] [Boot] Engine revision: cd937a0ba267
23:55:56.998 [Lua] [Boot] Release version: 4.3.0
23:55:56.998 [Lua] [Boot] User ID: 110000101e55044 Visulth
23:55:57.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
23:55:57.025 [Lua] initializing mechanism to: adventure
23:55:57.025 [Lua] Game:setup() total time: 0.028000000000002
23:55:57.025 [Lua] handle rev info: 0
23:55:57.025 [Lua] handle gfx quality: 0
23:55:57.025 [Lua] default settings: 0
23:55:57.025 [Lua] user settings: 0
23:55:57.025 [Lua] set frame times: 0
23:55:57.025 [Lua] init random: 0
23:55:57.025 [Lua] managers: 0.028000000000002245
23:55:57.025 [Lua]
23:55:57.025 [Lua] unaccounted: 0
23:55:57.025 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:55:57.025 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
23:55:57.025 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
23:55:57.025 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
23:55:57.025 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
23:55:57.025 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
23:55:57.025 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
23:55:57.043 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
23:55:57.043 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:55:57.043 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:55:57.043 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:55:57.043 [Lua] [Testify] Ready!
23:55:57.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
23:55:57.125 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
23:55:57.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
23:55:57.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
23:55:57.470 [Lua] [PackageManager] Force_load: resource_packages/title_screen
23:55:57.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
23:55:57.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
23:55:57.521 [Lua] [PackageManager] Force_load: resource_packages/menu
23:55:57.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
23:55:57.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
23:55:57.605 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
23:55:57.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
23:55:58.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
23:55:58.041 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
23:55:58.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
23:55:58.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
23:55:58.157 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
23:55:58.158 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
23:55:58.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
23:55:58.240 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
23:55:58.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
23:55:58.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
23:55:58.590 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
23:55:58.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
23:55:58.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
23:55:58.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
23:55:58.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
23:55:59.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
23:55:59.444 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
23:55:59.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
23:55:59.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
23:55:59.860 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
23:55:59.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:56:00.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:56:00.076 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:56:00.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
23:56:00.159 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
23:56:00.159 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
23:56:00.159 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
23:56:00.159 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x08d5c7c0)
23:56:00.159 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x08b08030)
23:56:00.159 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x082c2420)
23:56:00.160 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
23:56:00.160 [Lua] [Gamestate] Enter StateTitleScreen
23:56:00.329 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
23:56:00.329 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
23:56:00.331 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
23:56:00.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
23:56:00.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
23:56:00.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
23:56:00.360 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
23:56:00.360 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
23:56:00.360 [Save] Loading `save_data`
23:56:00.385 [Save] Load done
23:56:00.395 [Lua] [BackendManagerPlayFab] Backend Enabled
23:56:00.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
23:56:00.477 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
23:56:00.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
23:56:00.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
23:56:00.560 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
23:56:00.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
23:56:00.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
23:56:00.976 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
23:56:00.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
23:56:01.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
23:56:01.088 [Lua] [PackageManager] Force_load: resource_packages/inventory
23:56:01.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
23:56:01.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
23:56:01.152 [Lua] [PackageManager] Force_load: resource_packages/careers
23:56:01.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
23:56:01.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
23:56:01.185 [Lua] [PackageManager] Force_load: resource_packages/decals
23:56:01.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
23:56:01.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
23:56:01.286 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
23:56:01.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
23:56:01.604 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<>
23:56:01.722 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
23:56:01.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
23:56:01.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
23:56:01.892 [Save] Saving `save_data`
23:56:01.893 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
23:56:01.898 [Save] Save done
23:56:01.898 [Save] Saving `save_data`
23:56:01.902 [Save] Save done
23:56:01.907 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
23:56:02.009 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
23:56:02.009 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
23:56:02.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
23:56:02.225 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
23:56:02.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
23:56:02.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
23:56:02.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
23:56:02.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
23:56:02.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
23:56:02.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
23:56:02.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
23:56:02.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
23:56:02.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
23:56:02.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
23:56:02.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
23:56:02.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
23:56:02.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
23:56:03.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
23:56:03.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
23:56:03.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
23:56:03.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
23:56:03.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
23:56:03.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
23:56:03.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
23:56:03.546 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
23:56:03.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
23:56:03.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
23:56:03.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
23:56:03.596 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
23:56:03.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
23:56:03.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
23:56:03.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
23:56:03.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
23:56:03.807 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
23:56:03.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
23:56:03.898 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
23:56:03.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
23:56:03.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
23:56:04.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
23:56:04.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
23:56:04.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
23:56:04.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
23:56:04.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
23:56:04.365 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
23:56:04.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
23:56:04.450 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
23:56:04.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
23:56:04.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
23:56:04.602 [Lua] [PackageManager] Force_load: resource_packages/ingame
23:56:04.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
23:56:04.725 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
23:56:04.729 [Lua] steam item server: requesting user inventory
23:56:05.050 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
23:56:05.050 [Lua] ISI-> GET_ALL_ITEMS!
23:56:05.050 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
23:56:05.050 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
23:56:05.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
23:56:05.050 [Lua]
23:56:05.050 [Lua]
23:56:05.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
23:56:05.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
23:56:05.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
23:56:05.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
23:56:05.168 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
23:56:05.168 [Lua] [SteamManager] request_item_prices
23:56:05.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
23:56:05.317 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
23:56:05.317 [Lua] Player statistics loaded!
23:56:05.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
23:56:05.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
23:56:05.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
23:56:05.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
23:56:05.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
23:56:05.538 [Lua] [SteamManager] on_price_result 1 CAD
23:56:05.538 [Lua] _refresh_steam_item_prices_cb
23:56:05.541 [Lua] Missing item masterlist item for steam_itemdefid: 30
23:56:05.629 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
23:56:05.663 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
23:56:05.664 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
23:56:05.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
23:56:05.781 [Lua] [PackageManager] Force_load: resource_packages/pickups
23:56:05.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
23:56:05.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
23:56:05.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
23:56:05.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
23:56:05.881 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
23:56:05.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
23:56:05.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
23:56:05.949 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
23:56:05.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
23:56:06.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
23:56:06.016 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
23:56:06.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
23:56:06.033 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
23:56:07.033 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
23:56:07.085 [Lua] [Managers] Destroying manager group:
23:56:07.085 [Lua] [Gamestate] Enter state StateLoading
23:56:07.088 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:56:07.089 [Lua] [LobbyManager] Setting up network options
23:56:07.089 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
23:56:07.089 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
23:56:07.089 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
23:56:07.089 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
23:56:07.089 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
23:56:07.089 [Lua] LobbyManager:setup_network_options server_port: 27015
23:56:07.089 [Lua] state_loading_restart_network JOIN VIA STEAM 0
23:56:07.098 [Lua] registering RPCs
23:56:07.098 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:56:07.098 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
23:56:07.098 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
23:56:07.098 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
23:56:07.098 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
23:56:07.098 [Lua] [LevelTransitionHandler] promote_next_level_data
23:56:07.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:56:07.098 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
23:56:07.098 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
23:56:07.098 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
23:56:07.098 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
23:56:07.098 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
23:56:07.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
23:56:07.099 [SteamVoip] Creating room 77630fa04b507e7f
23:56:07.099 [SteamVoip] Joining room 77630fa04b507e7f
23:56:07.101 [EAC] EAC server 110000101e55044 is initializing
23:56:07.115 [EAC] Server is also client 110000101e55044
23:56:07.115 [EACServer] [19:56:07:114][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FDF86F0 LogLevel: Info.
23:56:07.115 [Lua] ### Created peer state machine for 110000101e55044
23:56:07.115 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting
23:56:07.115 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:56:07.115 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:56:07.115 warning: [Application] Application.update_render_world is deprecated.
23:56:07.118 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:56:07.118 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:56:07.118 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:56:07.118 [Lua] Set lobby begin:
23:56:07.118 [Lua] Set lobby end.
23:56:07.118 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" and join party "nil"
23:56:07.118 [Lua] [LobbyHost] Changed state from 0 to creating
23:56:07.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:56:07.183 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:56:07.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
23:56:07.251 [Lua] [LobbyHost] Changed state from creating to joined
23:56:07.251 [Lua] [PartyManager] Leader is set to 110000101e55044
23:56:07.252 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
23:56:07.252 [Lua] [ChatManager] Registering channel 1
23:56:07.252 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
23:56:07.252 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
23:56:07.252 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
23:56:07.268 [Lua] [NetworkServer] Changing num_players from nil to 1
23:56:07.268 [Lua] Players: 1
23:56:07.268 [Lua] Set lobby begin:
23:56:07.268 [Lua] Lobby data mission_id = inn_level
23:56:07.268 [Lua] Lobby data mechanism = adventure
23:56:07.268 [Lua] Lobby data matchmaking_type = 3
23:56:07.268 [Lua] Lobby data eac_authorized = true
23:56:07.268 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:07.268 [Lua] Lobby data selected_mission_id = inn_level
23:56:07.268 [Lua] Lobby data num_players = 1
23:56:07.268 [Lua] Lobby data matchmaking = false
23:56:07.268 [Lua] Set lobby end.
23:56:09.061 [Lua] player (110000101e55044,1) was put into party 0
23:56:09.061 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session
23:56:09.061 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044
23:56:09.061 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting
23:56:09.061 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
23:56:09.079 [Lua] Mechanism says: a client joined the game! 110000101e55044
23:56:09.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
23:56:09.731 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
23:56:09.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:56:16.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:56:16.897 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:56:16.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
23:56:16.947 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:56:17.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
23:56:17.013 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
23:56:17.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:56:17.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:56:17.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:56:17.232 [Lua] [LevelTransitionHandler] Level load completed!
23:56:17.232 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
23:56:17.236 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:56:17.236 [Lua] checking dlc's against conflict directors
23:56:17.236 [Lua] number of factions to include 2
23:56:17.236 [Lua] Updated list weights for random:
23:56:17.236 [Lua] skaven, 0.42 (0.00-0.42)
23:56:17.236 [Lua] chaos, 0.42 (0.42-0.83)
23:56:17.236 [Lua] beastmen, 0.17 (0.83-1.00)
23:56:17.236 [Lua] Rolled random faction: 0.27856689691543579 skaven
23:56:17.236 [Lua] Updated list weights for random:
23:56:17.236 [Lua] beastmen, 0.29 (0.00-0.29)
23:56:17.236 [Lua] chaos, 0.71 (0.29-1.00)
23:56:17.236 [Lua] Rolled random faction: 0.81953376531600952 chaos
23:56:17.236 [Lua] number of factions added 2
23:56:17.236 [Lua] --- --- ---
23:56:17.236 [Lua] Starting... difficulty 'normal'
23:56:17.236 [Lua] These are the starting conflict directors:
23:56:17.236 [Lua] inn_level
23:56:17.236 [Lua] --- --- ---
23:56:17.236 [Lua]
23:56:17.236 [Lua] DONE! Found the following directors:
23:56:17.236 [Lua] (free: 35), Master hash is:
23:56:17.236 [Lua] [EnemyPackageLoader] breed_lookup: {
}
23:56:17.236 [Lua] load_startup_enemy_packages: --------------
23:56:17.236 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:56:17.236 [Lua] critter_rat
23:56:17.249 [Lua] ### Sending rpc_level_loaded
23:56:17.249 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
23:56:17.249 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
23:56:17.265 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
23:56:17.265 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
23:56:17.281 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
23:56:17.281 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
23:56:17.282 [Lua] ### Sending rpc_level_loaded
23:56:17.282 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
23:56:17.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:56:17.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:56:17.365 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:56:17.365 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:56:17.365 [Lua] Starting async level spawning of levels/inn/world
23:56:17.366 [Umbra] Init version: 3.4.15 :: 16 threads
23:56:17.944 [Lua] Async level spawning done
23:56:17.944 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:56:18.934 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:56:18.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:56:18.935 [Lua] Set lobby begin:
23:56:18.935 [Lua] Lobby data selected_mission_id = inn_level
23:56:18.935 [Lua] Lobby data num_players = 1
23:56:18.935 [Lua] Lobby data matchmaking = false
23:56:18.935 [Lua] Lobby data host = 110000101e55044
23:56:18.935 [Lua] Lobby data mission_id = inn_level
23:56:18.935 [Lua] Lobby data matchmaking_type = 3
23:56:18.935 [Lua] Lobby data country_code = CA
23:56:18.935 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:18.935 [Lua] Lobby data unique_server_name = Visulth
23:56:18.935 [Lua] Lobby data mechanism = adventure
23:56:18.935 [Lua] Lobby data eac_authorized = true
23:56:18.935 [Lua] Set lobby end.
23:56:18.935 [Lua] [Managers] Destroying manager group:
23:56:18.936 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:56:18.936 [Lua] [Gamestate] Enter StateIngame HOST
23:56:18.936 [Lua] [Managers] Calling function on all managers:
23:56:18.937 [Lua] <>level = inn_level<>
23:56:18.937 [Lua] Set lobby begin:
23:56:18.937 [Lua] Lobby data selected_mission_id = inn_level
23:56:18.937 [Lua] Lobby data num_players = 1
23:56:18.937 [Lua] Lobby data matchmaking = false
23:56:18.937 [Lua] Lobby data host = 110000101e55044
23:56:18.937 [Lua] Lobby data mission_id = inn_level
23:56:18.937 [Lua] Lobby data matchmaking_type = 3
23:56:18.937 [Lua] Lobby data country_code = CA
23:56:18.937 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:18.937 [Lua] Lobby data unique_server_name = Visulth
23:56:18.937 [Lua] Lobby data mechanism = adventure
23:56:18.937 [Lua] Lobby data eac_authorized = true
23:56:18.937 [Lua] Set lobby end.
23:56:18.937 [Lua] [StateIngame] Server ingame
23:56:18.944 [Lua] Set lobby begin:
23:56:18.944 [Lua] Lobby data difficulty = normal
23:56:18.944 [Lua] Lobby data selected_mission_id = inn_level
23:56:18.944 [Lua] Lobby data difficulty_tweak = 0
23:56:18.944 [Lua] Lobby data num_players = 1
23:56:18.944 [Lua] Lobby data matchmaking = false
23:56:18.944 [Lua] Lobby data host = 110000101e55044
23:56:18.944 [Lua] Lobby data mission_id = inn_level
23:56:18.944 [Lua] Lobby data matchmaking_type = 3
23:56:18.944 [Lua] Lobby data country_code = CA
23:56:18.944 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:18.944 [Lua] Lobby data unique_server_name = Visulth
23:56:18.944 [Lua] Lobby data mechanism = adventure
23:56:18.944 [Lua] Lobby data eac_authorized = true
23:56:18.945 [Lua] Set lobby end.
23:56:18.945 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
23:56:18.945 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
23:56:18.945 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
23:56:18.945 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:56:18.945 [Lua] [Matchmaking] initializing
23:56:18.945 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
23:56:18.945 [Lua] [Matchmaking] register rpcs
23:56:18.945 [Lua] GameNetworkManager:init... creating game session
23:56:18.945 [Lua] Host GameSession.make_game_session_host with session:
23:56:18.945 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:56:18.945 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
23:56:18.945 [Lua] [GameNetworkManager] self.is_server = true
23:56:18.945 [Network] Setting artificial MTU limit to 65536
23:56:18.961 [Lua] Switching ConflictSettings: to: inn_level
23:56:18.961 [Lua] pacing=disabled
23:56:18.961 [Lua] roaming=nil
23:56:18.961 [Lua] disabled=false
23:56:18.961 [Lua] pack_spawning=disabled
23:56:18.961 [Lua] contained_breeds=nil
23:56:18.961 [Lua] boss=disabled
23:56:18.961 [Lua] horde=disabled
23:56:18.961 [Lua] specials=disabled
23:56:18.961 [Lua] name=inn_level
23:56:18.961 [Lua] intensity=disabled
23:56:18.961 [Lua] ---
23:56:18.961 [Lua] [LevelAnalysis] set_random_seed( 0)
23:56:19.040 [Lua] [AIInterestPointSystem] Level Seed: 0
23:56:19.040 [Lua]
23:56:19.040 [Lua] [entity_system_bag] = table
23:56:19.040 [Lua] [entity_system_bag] = metatable
23:56:19.040 [Lua] [startup_data] = table
23:56:19.040 [Lua] [entity_manager] = table
23:56:19.040 [Lua] [entity_manager] = metatable
23:56:19.040 [Lua] [unit_spawner] = table
23:56:19.040 [Lua] [unit_spawner] = metatable
23:56:19.040 [Lua] [unit_storage] = table
23:56:19.040 [Lua] [unit_storage] = metatable
23:56:19.040 [Lua] [dice_keeper] = table
23:56:19.040 [Lua] [dice_keeper] = metatable
23:56:19.040 [Lua] [is_server] = true (boolean)
23:56:19.040 [Lua] [world] = [World]
23:56:19.040 [Lua] [system_api] = table
23:56:19.040 [Lua] [entity_system] = table
23:56:19.040 [Lua] [entity_system] = metatable
23:56:19.040 [Lua] [network_lobby] = table
23:56:19.040 [Lua] [network_lobby] = metatable
23:56:19.040 [Lua] [profile_synchronizer] = table
23:56:19.040 [Lua] [profile_synchronizer] = metatable
23:56:19.040 [Lua] [level_transition_handler] = table
23:56:19.040 [Lua] [level_transition_handler] = metatable
23:56:19.040 [Lua] [num_local_human_players] = 1 (number)
23:56:19.040 [Lua] [statistics_db] = table
23:56:19.040 [Lua] [statistics_db] = metatable
23:56:19.040 [Lua] [network_server] = table
23:56:19.040 [Lua] [network_server] = metatable
23:56:19.040 [Lua] [input_manager] = table
23:56:19.040 [Lua] [input_manager] = metatable
23:56:19.040 [Lua] [network_clock] = table
23:56:19.040 [Lua] [network_clock] = metatable
23:56:19.040 [Lua] [network_transmit] = table
23:56:19.040 [Lua] [network_transmit] = metatable
23:56:19.040 [Lua] [free_flight_manager] = table
23:56:19.040 [Lua] [free_flight_manager] = metatable
23:56:19.040 [Lua] [network_manager] = table
23:56:19.040 [Lua] [network_manager] = metatable
23:56:19.040 [Lua] [network_event_delegate] = table
23:56:19.040 [Lua] [network_event_delegate] = metatable
23:56:19.040 [Lua]
23:56:19.041 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:56:19.041 [Lua] ignoring extension VersusInteractObjectiveExtension
23:56:19.041 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:56:19.041 [Lua] ignoring extension VersusSocketObjectiveExtension
23:56:19.041 [Lua] ignoring extension VersusTargetObjectiveExtension
23:56:19.041 [Lua] ignoring extension VersusMissionObjectiveExtension
23:56:19.041 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:56:19.050 [Lua] [AchievementManager] Achievements using the steam platform
23:56:19.050 [Lua] PlayerManager:add_player player_1
23:56:19.132 [Lua] [StateIngame] Level seed: 0
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
23:56:19.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
23:56:19.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:56:19.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:56:19.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
23:56:19.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
23:56:19.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
23:56:19.192 [Lua] [LevelAnalysis] set_random_seed( 0)
23:56:19.198 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
23:56:19.198 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
23:56:19.198 [Lua] [IngameUI] init
23:56:19.223 [SteamVoipClient] select_out(110000101e55044, off)
23:56:19.229 [Lua] cb_razer_chroma_setup
23:56:19.258 [Save] Saving `save_data`
23:56:19.264 [Save] Save done
23:56:19.272 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000010202D40; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000102028A0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010202990; parent_world_position = table: 00000000102029C0; local_position = table: 0000000010202CB0; size = table: 0000000010202D00; node = table: 0000000010202D40
[3] scenegraph = table: 00000000102028A0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000102028A0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 00000000102028A0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000007DDA870
[7] self = table: 0000000007DDA870; ingame_ui_context = table: 0000000008D96E60; input_manager = table: 0000000006CD4AC0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000007DDA870
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 0000000008D971A0; error_prefix_data = table: 0000000007DDA830; func = [function]
[14] self = table: 0000000008D971A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000007DDA750; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000008D971A0
[20] self = table: 000000000738E110; ingame_ui_context = table: 0000000008D96E60
[21] self = table: 000000000738E110; params = table: 000000000738E010; viewport_name = "player_1"; input_manager = table: 0000000006CD4AC0; input_source = table: 0000000006F14740; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000907DC30; stats_id = "110000101e55044:1"; entity_manager = table: 000000000735DF40; camera_system = table: 0000000006707780; outline_system = table: 000000001DFEBD10; fade_system = table: 0000000006723560; sound_sector_system = table: 0000000020294020; sound_environment_system = table: 0000000005EBD6D0; event_manager = table: 00000000060408E0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008D96E60
[22] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; params = table: 000000000738E010; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true
[25] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000585CD60; menu_widgets = table: 0000000007DD3C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000585CD60; menu_widgets = table: 0000000007DD3C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009680DF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000907C9E0; telemetry_time_view_enter = 0; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007DD37F0; cutscene_system = table: 000000001DFEBBA0; text_popup_ui = table: 0000000007D4E550; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000072DEEF0; world = [World]; camera_manager = table: 000000000679C250; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000008D96E60; _fps_cooldown = 0; views = table: 0000000006CC1550; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E28D940; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000907DC30; weave_onboarding = table: 00000000072E0170; popup_handler = table: 0000000007D4E3A0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009874D90;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90;
[22] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[23] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[24] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[25] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000005A50230; network_server = table: 0000000005A03100; entity_system = table: 000000000810E360; parent = table: 0000000005334F00; _level_flow_events = table: 000000000652BE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008AD6A90; machines = table: 000000000738DFE0; network_event_delegate = table: 0000000009874D90; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000059B9450; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 00000000069EAC80; network_clock = table: 000000000604E8F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E49390;
23:56:19.273 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001020C3B0; node_def = table: 00000000102026C0; k = "offset"; v = table: 0000000010202780
[2] scenegraph = table: 000000001020C330; scenegraph_def = table: 0000000007DDA980; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000102026C0; parent_name = nil; local_position = table: 000000001020C360; node = table: 000000001020C3B0
[3] scenegraph_def = table: 0000000007DDA980; scenegraph = table: 000000001020C330; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000102026C0
[4] self = table: 0000000007DDA870
[5] self = table: 0000000007DDA870; ingame_ui_context = table: 0000000008D96E60; input_manager = table: 0000000006CD4AC0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000007DDA870
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 0000000008D971A0; error_prefix_data = table: 0000000007DDA830; func = [function]
[12] self = table: 0000000008D971A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000007DDA750; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000008D971A0
[18] self = table: 000000000738E110; ingame_ui_context = table: 0000000008D96E60
[19] self = table: 000000000738E110; params = table: 000000000738E010; viewport_name = "player_1"; input_manager = table: 0000000006CD4AC0; input_source = table: 0000000006F14740; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000907DC30; stats_id = "110000101e55044:1"; entity_manager = table: 000000000735DF40; camera_system = table: 0000000006707780; outline_system = table: 000000001DFEBD10; fade_system = table: 0000000006723560; sound_sector_system = table: 0000000020294020; sound_environment_system = table: 0000000005EBD6D0; event_manager = table: 00000000060408E0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000008D96E60
[20] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; params = table: 000000000738E010; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000738E040; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true
[23] self = table: 000000000738E040; parent = table: 0000000006E01370; start_state = table: 000000001DE7ACC0; params = table: 000000000738E010; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000000738E040
[25] self = table: 0000000006E01370; loading_context = table: 0000000006E49390; is_server = true; assert_on_leak = true; input_manager = table: 0000000006CD4AC0; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 00000000059B9450; world = [World]; network_event_delegate = table: 0000000009874D90; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000060408E0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000000738E010
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007DD3C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000585CD60; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102028A0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007DD3C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000907C9E0; ingame_ui = table: 0000000008D971A0; definitions = table: 0000000007DDA8E0; input_manager = table: 0000000006CD4AC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000007DDAA20; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000585CD60; settings_list_size_y = 9420; ui_scenegraph = table: 00000000102028A0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009680DF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000907C9E0; telemetry_time_view_enter = 0; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007DD37F0; cutscene_system = table: 000000001DFEBBA0; text_popup_ui = table: 0000000007D4E550; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000072DEEF0; world = [World]; camera_manager = table: 000000000679C250; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000008D96E60; _fps_cooldown = 0; views = table: 0000000006CC1550; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E28D940; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000907DC30; weave_onboarding = table: 00000000072E0170; popup_handler = table: 0000000007D4E3A0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000009874D90;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000006E01370; _booted_eac_untrusted = false; statistics_db = table: 00000000059B9450; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000008D96E60; end_conditions_met = false; player = table: 000000000907DC30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000009874D90;
[20] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[21] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[22] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[23] _params = table: 000000000738E010; _profiling_debugging_enabled = true; _parent = table: 0000000006E01370; _state = table: 000000000738E110;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000005A50230; network_server = table: 0000000005A03100; entity_system = table: 000000000810E360; parent = table: 0000000005334F00; _level_flow_events = table: 000000000652BE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000006CD4AC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000008AD6A90; machines = table: 000000000738DFE0; network_event_delegate = table: 0000000009874D90; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000059B9450; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 00000000069EAC80; network_clock = table: 000000000604E8F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000006E01370;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E49390;
23:56:19.316 [Lua] [Matchmaking] Cancelling matchmaking
23:56:19.316 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:56:19.316 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:56:19.316 [Lua] Set lobby begin:
23:56:19.316 [Lua] Lobby data difficulty = normal
23:56:19.316 [Lua] Lobby data selected_mission_id = inn_level
23:56:19.316 [Lua] Lobby data power_level = 0
23:56:19.316 [Lua] Lobby data difficulty_tweak = 0
23:56:19.316 [Lua] Lobby data num_players = 1
23:56:19.316 [Lua] Lobby data matchmaking = false
23:56:19.316 [Lua] Lobby data host = 110000101e55044
23:56:19.316 [Lua] Lobby data mission_id = inn_level
23:56:19.316 [Lua] Lobby data matchmaking_type = 3
23:56:19.316 [Lua] Lobby data country_code = CA
23:56:19.316 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:19.317 [Lua] Lobby data unique_server_name = Visulth
23:56:19.317 [Lua] Lobby data mechanism = adventure
23:56:19.317 [Lua] Lobby data eac_authorized = true
23:56:19.317 [Lua] Set lobby end.
23:56:19.318 [Flow] complete_skittergate_legend true
23:56:19.318 [Flow] complete_all_helmgart_levels_recruit true
23:56:19.320 [Flow] WitchHunterLevel:35
23:56:19.320 [Flow] LeaderYes
23:56:19.320 [Flow] ALL PC XP:304250
23:56:19.320 [Flow] Has "bogenhafen" DLC:true
23:56:19.320 [Flow] WH XP:60850
23:56:19.320 [Flow] Number of crafted items:6428
23:56:19.320 [Flow] Has "pre_order" DLC:true
23:56:19.320 [Flow] Sum of Powe Levels:1500
23:56:19.320 [Flow] lodestone diff 1:false
23:56:19.321 [Flow] magnus and forest activated
23:56:19.321 [Flow] magnus and forest activated
23:56:19.321 [Flow] cemetery and forest activated
23:56:19.321 [Flow] magnus and cemetery
23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:19.321 [Flow] ALL RUNES ACTIVATED
23:56:19.321 [Flow] magnus and forest activated
23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:19.321 [Flow] ALL RUNES ACTIVATED
23:56:19.321 [Flow] cemetery and forest activated
23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:19.321 [Flow] ALL RUNES ACTIVATED
23:56:19.321 [Flow] magnus and forest activated
23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:19.321 [Flow] ALL RUNES ACTIVATED
23:56:19.321 [Flow] magnus and cemetery
23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:19.321 [Flow] ALL RUNES ACTIVATED
23:56:19.321 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:19.324 [Lua] CurrentConflictSettings inn_level
23:56:19.324 [Lua] [ConflictDirector] conflict_director is ai_ready
23:56:19.325 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:56:19.325 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:56:19.328 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:56:19.328 [Lua] Forming navigation groups in one frame
23:56:19.328 [Lua] Forming navigation groups
23:56:19.364 [Lua] NavigationGroupManager -> calulation time A: 0.036999999999999034
23:56:19.366 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
23:56:19.366 [Lua] number of nav groups: 42
23:56:19.367 [Lua] number of refined nav groups : 23
23:56:19.371 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
23:56:19.371 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
23:56:19.371 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:56:19.372 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:56:19.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:56:19.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:56:19.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:56:19.378 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
23:56:19.378 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:56:19.378 [Lua] [Managers] Calling function on all managers:
23:56:19.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:56:19.501 [Lua] [UnlockManager] All unlocks ready
23:56:19.505 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
23:56:19.505 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
23:56:19.955 [Lua] player (110000101e55044,1) was put into party 1
23:56:19.955 [Lua] [IngamePlayerListUI] - Destroy
23:56:19.955 [Lua] [GamePadEquipmentUI] - Destroy
23:56:19.955 [Lua] [EquipmentUI] - Destroy
23:56:19.955 [Lua] [GamePadAbilityUI] - Destroy
23:56:19.955 [Lua] [AbilityUI] - Destroy
23:56:19.968 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044
23:56:19.968 [Lua] Set lobby begin:
23:56:19.968 [Lua] Lobby data selected_mission_id = inn_level
23:56:19.969 [Lua] Lobby data num_players = 1
23:56:19.969 [Lua] Lobby data difficulty_tweak = 0
23:56:19.969 [Lua] Lobby data host = 110000101e55044
23:56:19.969 [Lua] Lobby data matchmaking_type = 3
23:56:19.969 [Lua] Lobby data difficulty = normal
23:56:19.969 [Lua] Lobby data player_slot_1 = 0:0
23:56:19.969 [Lua] Lobby data unique_server_name = Visulth
23:56:19.969 [Lua] Lobby data player_slot_4 = 110000101e55044:1
23:56:19.969 [Lua] Lobby data country_code = CA
23:56:19.969 [Lua] Lobby data matchmaking = false
23:56:19.969 [Lua] Lobby data power_level = 0
23:56:19.969 [Lua] Lobby data mission_id = inn_level
23:56:19.969 [Lua] Lobby data mechanism = adventure
23:56:19.969 [Lua] Lobby data player_slot_5 = 0:0
23:56:19.969 [Lua] Lobby data player_slot_2 = 0:0
23:56:19.969 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:19.969 [Lua] Lobby data player_slot_3 = 0:0
23:56:19.970 [Lua] Lobby data eac_authorized = true
23:56:19.970 [Lua] Set lobby end.
23:56:19.970 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(2)
23:56:19.971 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
23:56:19.971 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
23:56:19.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
23:56:19.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
23:56:19.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
23:56:19.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
23:56:20.005 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
23:56:20.005 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
23:56:20.360 [Flow] DISABLE
23:56:20.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
23:56:20.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
23:56:20.932 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
23:56:20.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
23:56:22.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
23:56:22.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
23:56:22.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
23:56:22.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
23:56:23.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
23:56:23.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
23:56:23.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
23:56:23.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
23:56:24.036 [Lua] PlayFabMirrorBase:_commit_internal 1
23:56:24.036 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:56:24.041 [Lua] generate_backend_stats 110000101e55044:1
23:56:24.076 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:56:24.076 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:56:24.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
23:56:24.077 [Lua] Set lobby begin:
23:56:24.077 [Lua] Lobby data selected_mission_id = inn_level
23:56:24.077 [Lua] Lobby data num_players = 1
23:56:24.077 [Lua] Lobby data difficulty_tweak = 0
23:56:24.077 [Lua] Lobby data host = 110000101e55044
23:56:24.077 [Lua] Lobby data matchmaking_type = 3
23:56:24.077 [Lua] Lobby data difficulty = normal
23:56:24.077 [Lua] Lobby data player_slot_1 = 0:0
23:56:24.077 [Lua] Lobby data unique_server_name = Visulth
23:56:24.077 [Lua] Lobby data player_slot_4 = 110000101e55044:1
23:56:24.077 [Lua] Lobby data country_code = CA
23:56:24.077 [Lua] Lobby data matchmaking = false
23:56:24.077 [Lua] Lobby data power_level = 835
23:56:24.077 [Lua] Lobby data mission_id = inn_level
23:56:24.077 [Lua] Lobby data mechanism = adventure
23:56:24.077 [Lua] Lobby data player_slot_5 = 0:0
23:56:24.077 [Lua] Lobby data player_slot_2 = 0:0
23:56:24.077 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:24.077 [Lua] Lobby data player_slot_3 = 0:0
23:56:24.077 [Lua] Lobby data eac_authorized = true
23:56:24.077 [Lua] Set lobby end.
23:56:24.081 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
23:56:24.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
23:56:24.294 [Lua] commit result success 1
23:56:24.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24
23:56:24.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24
23:56:24.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24
23:56:24.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
23:56:24.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
23:56:24.670 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
23:56:24.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
23:56:24.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
23:56:24.990 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
23:56:24.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
23:56:24.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:56:25.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:56:25.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:56:25.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
23:56:25.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
23:56:25.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
23:56:25.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
23:56:25.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
23:56:25.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
23:56:25.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
23:56:25.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
23:56:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
23:56:25.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:56:25.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:56:25.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:56:25.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
23:56:25.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
23:56:25.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
23:56:25.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
23:56:25.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
23:56:25.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
23:56:25.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
23:56:25.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
23:56:25.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
23:56:25.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:56:25.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:56:25.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:56:25.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
23:56:25.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
23:56:25.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
23:56:25.602 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
23:56:25.602 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:56:25.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:56:25.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:56:25.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:56:25.707 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:56:25.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
23:56:25.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
23:56:25.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
23:56:25.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:56:25.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
23:56:25.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
23:56:25.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
23:56:25.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:56:26.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:56:26.416 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:56:26.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:56:27.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:56:27.057 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
23:56:27.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
23:56:27.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
23:56:27.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
23:56:27.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:56:27.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:56:27.574 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:56:27.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
23:56:27.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
23:56:27.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
23:56:27.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:56:27.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:56:27.898 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:56:27.898 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
23:56:28.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
23:56:28.034 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
23:56:28.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:56:28.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:56:28.120 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:56:28.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
23:56:28.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
23:56:28.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
23:56:28.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:56:28.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:56:28.802 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:56:28.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:56:28.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:56:28.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:56:28.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:56:29.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:56:29.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:56:29.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
23:56:29.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
23:56:29.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
23:56:29.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
23:56:29.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
23:56:29.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
23:56:29.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:56:29.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:56:29.798 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:56:29.798 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
23:56:29.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
23:56:29.896 [Lua] [PackageManager] Force_load: wwise/we_deus_01
23:56:29.896 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:56:29.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:56:29.970 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:56:29.996 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
23:56:30.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:56:30.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:56:30.046 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
23:56:30.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1761fc40
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1761fc40
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1761f360
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1761f360
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17620df0
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17620df0
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17620870
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17620870
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1761f080
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1761f080
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17620330
23:56:30.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17620330
23:56:30.076 [Lua] Players are leaving the safe zone
23:56:30.159 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
23:56:30.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:56:30.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
23:56:30.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:56:30.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
23:56:30.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:56:30.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
23:56:30.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:56:30.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
23:56:30.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:56:30.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
23:56:30.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:56:30.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
23:56:30.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:56:30.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
23:56:30.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:56:30.474 [Lua] StateInGameRunning:_game_actually_starts()
23:56:30.474 [Lua] [IngameUI] menu view on_enter start_menu_view
23:56:30.474 [Lua] hero_fullscreen_menu_on_enter
23:56:30.474 [Lua] #################################################################################################################
23:56:30.474 [Lua] [Loading Time]: 00:00:23 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:56:30.474 [Lua] #################################################################################################################
23:56:30.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
23:56:30.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
23:56:30.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:56:30.479 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09551660
23:56:30.481 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
23:56:30.488 [SteamVoipClient] select_out(110000101e55044, off)
23:56:30.494 [Lua] cb_razer_chroma_setup
23:56:30.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
23:56:30.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
23:56:30.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:56:30.507 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:56:30.507 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:56:30.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:56:30.507 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:56:30.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:56:30.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView
23:56:30.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:56:30.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:56:30.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView
23:56:30.751 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:56:30.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
23:56:30.759 [Lua] Commit load time data
23:56:30.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:56:30.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:56:31.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83b, position: 0
23:56:32.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83b, position: 27249
23:56:32.191 [Lua] [IngameUI] menu view on_exit start_menu_view
23:56:32.191 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
23:56:32.191 [Lua] hero_fullscreen_menu_on_exit
23:56:32.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09551660
23:56:32.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:56:32.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:56:32.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:56:32.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView
23:56:48.580 [Lua] [IngameUI] menu view on_enter hero_view
23:56:48.589 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0954ed80
23:56:48.589 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
23:56:54.048 [Lua] [IngameUI] menu view on_exit hero_view
23:56:54.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0954ed80
23:56:54.055 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
23:56:56.414 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
23:56:57.416 [Lua] [Matchmaking] Cancelling matchmaking
23:56:57.416 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:56:57.433 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
23:56:57.435 [Lua] TRANSITION nil nil load_next_level
23:56:57.435 [Lua] Transition type "load_next_level", is server: true
23:56:57.435 [Lua] [LevelTransitionHandler] promote_next_level_data
23:56:57.435 [Lua] [GameNetworkManager] Leaving game...
23:56:57.435 [Lua] [GameNetworkManager] Shutting down game session host.
23:56:57.435 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:56:57.435 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:56:57.435 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=39.50
23:56:57.450 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:56:59.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:56:59.473 [Lua] [Managers] Calling function on all managers:
23:56:59.474 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
23:56:59.474 [Lua] Clearing all global lookup lists
23:56:59.474 [Lua] [IngamePlayerListUI] - Destroy
23:56:59.474 [Lua] [GamePadEquipmentUI] - Destroy
23:56:59.474 [Lua] [EquipmentUI] - Destroy
23:56:59.474 [Lua] [GamePadAbilityUI] - Destroy
23:56:59.474 [Lua] [AbilityUI] - Destroy
23:56:59.475 [Lua] [IngameUI] destroy
23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
23:56:59.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
23:56:59.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
23:56:59.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
23:56:59.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
23:56:59.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
23:56:59.593 [Lua] [Managers] Destroying manager group:
23:56:59.600 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:56:59.702 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:56:59.702 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
23:56:59.702 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
23:56:59.702 [Lua] [Matchmaking] unregister rpcs
23:56:59.703 [Lua] ############### UNLOADING PACKAGES ###############
23:56:59.703 [Lua] [Managers] Calling function on all managers:
23:56:59.703 [Lua] [Managers] Destroying manager group:
23:56:59.703 [Lua] [Gamestate] Enter state StateLoading
23:56:59.705 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:56:59.705 [Lua] [Matchmaking] register rpcs
23:56:59.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:56:59.705 [Lua] Set lobby begin:
23:56:59.705 [Lua] Lobby data selected_mission_id = inn_level
23:56:59.705 [Lua] Lobby data num_players = 1
23:56:59.705 [Lua] Lobby data difficulty_tweak = 0
23:56:59.705 [Lua] Lobby data host = 110000101e55044
23:56:59.705 [Lua] Lobby data matchmaking_type = 3
23:56:59.705 [Lua] Lobby data difficulty = normal
23:56:59.705 [Lua] Lobby data player_slot_1 = 0:0
23:56:59.705 [Lua] Lobby data unique_server_name = Visulth
23:56:59.705 [Lua] Lobby data player_slot_4 = 110000101e55044:1
23:56:59.705 [Lua] Lobby data country_code = CA
23:56:59.705 [Lua] Lobby data matchmaking = false
23:56:59.705 [Lua] Lobby data power_level = 0
23:56:59.706 [Lua] Lobby data mission_id = inn_level
23:56:59.706 [Lua] Lobby data mechanism = adventure
23:56:59.706 [Lua] Lobby data player_slot_5 = 0:0
23:56:59.706 [Lua] Lobby data player_slot_2 = 0:0
23:56:59.706 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:59.706 [Lua] Lobby data player_slot_3 = 0:0
23:56:59.706 [Lua] Lobby data eac_authorized = true
23:56:59.706 [Lua] Set lobby end.
23:56:59.706 [Lua] registering RPCs
23:56:59.706 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:56:59.706 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:56:59.706 [Lua] Set lobby begin:
23:56:59.706 [Lua] Lobby data selected_mission_id = morris_hub
23:56:59.706 [Lua] Lobby data num_players = 1
23:56:59.706 [Lua] Lobby data difficulty_tweak = 0
23:56:59.706 [Lua] Lobby data host = 110000101e55044
23:56:59.706 [Lua] Lobby data matchmaking_type = 3
23:56:59.706 [Lua] Lobby data difficulty = normal
23:56:59.706 [Lua] Lobby data player_slot_1 = 0:0
23:56:59.706 [Lua] Lobby data unique_server_name = Visulth
23:56:59.706 [Lua] Lobby data player_slot_4 = 110000101e55044:1
23:56:59.706 [Lua] Lobby data country_code = CA
23:56:59.706 [Lua] Lobby data matchmaking = false
23:56:59.706 [Lua] Lobby data power_level = 0
23:56:59.706 [Lua] Lobby data mission_id = morris_hub
23:56:59.706 [Lua] Lobby data mechanism = deus
23:56:59.706 [Lua] Lobby data player_slot_5 = 0:0
23:56:59.706 [Lua] Lobby data player_slot_2 = 0:0
23:56:59.706 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:56:59.706 [Lua] Lobby data player_slot_3 = 0:0
23:56:59.706 [Lua] Lobby data eac_authorized = true
23:56:59.706 [Lua] Set lobby end.
23:56:59.706 [Lua] initializing mechanism to: deus
23:56:59.706 [Lua] FORCE COMMIT 2
23:56:59.706 [Lua] PlayFabMirrorBase:_commit_internal 2
23:56:59.706 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:56:59.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:56:59.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26
23:56:59.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:56:59.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26
23:56:59.708 [Lua] commit result success 2
23:56:59.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
23:56:59.708 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
23:56:59.708 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
23:56:59.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
23:56:59.710 [Umbra] Unload tome
23:56:59.711 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
23:56:59.823 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
23:56:59.836 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
23:56:59.836 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
23:56:59.836 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
23:56:59.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
23:56:59.946 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
23:56:59.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
23:56:59.947 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26
23:56:59.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
23:57:00.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
23:57:02.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
23:57:02.041 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
23:57:02.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
23:57:06.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
23:57:06.591 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
23:57:06.609 [Lua] [LevelTransitionHandler] Level load completed!
23:57:06.609 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
23:57:06.609 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:57:06.610 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
23:57:06.610 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:57:06.610 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
23:57:06.632 [Lua] ### Sending rpc_level_loaded
23:57:06.632 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228
23:57:06.632 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
23:57:06.650 [Lua] Async level spawning done
23:57:06.652 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
23:57:06.652 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
23:57:06.669 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
23:57:06.669 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
23:57:06.669 [Lua] ### Sending rpc_level_loaded
23:57:06.669 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228
23:57:06.669 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:57:07.673 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:57:07.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:57:07.673 [Lua] [Matchmaking] unregister rpcs
23:57:07.673 [Lua] Set lobby begin:
23:57:07.673 [Lua] Lobby data selected_mission_id = morris_hub
23:57:07.673 [Lua] Lobby data num_players = 1
23:57:07.673 [Lua] Lobby data difficulty_tweak = 0
23:57:07.673 [Lua] Lobby data host = 110000101e55044
23:57:07.673 [Lua] Lobby data matchmaking_type = 3
23:57:07.673 [Lua] Lobby data difficulty = normal
23:57:07.673 [Lua] Lobby data player_slot_1 = 0:0
23:57:07.673 [Lua] Lobby data unique_server_name = Visulth
23:57:07.674 [Lua] Lobby data player_slot_4 = 110000101e55044:1
23:57:07.674 [Lua] Lobby data country_code = CA
23:57:07.674 [Lua] Lobby data matchmaking = false
23:57:07.674 [Lua] Lobby data power_level = 0
23:57:07.674 [Lua] Lobby data mission_id = morris_hub
23:57:07.674 [Lua] Lobby data mechanism = deus
23:57:07.674 [Lua] Lobby data player_slot_5 = 0:0
23:57:07.674 [Lua] Lobby data player_slot_2 = 0:0
23:57:07.674 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:57:07.674 [Lua] Lobby data player_slot_3 = 0:0
23:57:07.674 [Lua] Lobby data eac_authorized = true
23:57:07.674 [Lua] Set lobby end.
23:57:07.674 [Lua] [Managers] Destroying manager group:
23:57:07.676 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
23:57:07.676 [Lua] [Gamestate] Enter StateIngame HOST
23:57:07.676 [Lua] [Managers] Calling function on all managers:
23:57:07.676 [Lua] <>level = morris_hub<>
23:57:07.676 [Lua] [StateIngame] Server ingame
23:57:07.682 [Lua] Set lobby begin:
23:57:07.682 [Lua] Lobby data selected_mission_id = morris_hub
23:57:07.682 [Lua] Lobby data num_players = 1
23:57:07.682 [Lua] Lobby data difficulty_tweak = 0
23:57:07.682 [Lua] Lobby data host = 110000101e55044
23:57:07.682 [Lua] Lobby data matchmaking_type = 3
23:57:07.682 [Lua] Lobby data difficulty = normal
23:57:07.682 [Lua] Lobby data player_slot_1 = 0:0
23:57:07.682 [Lua] Lobby data unique_server_name = Visulth
23:57:07.682 [Lua] Lobby data player_slot_4 = 110000101e55044:1
23:57:07.682 [Lua] Lobby data country_code = CA
23:57:07.682 [Lua] Lobby data matchmaking = false
23:57:07.682 [Lua] Lobby data power_level = 0
23:57:07.682 [Lua] Lobby data mission_id = morris_hub
23:57:07.682 [Lua] Lobby data mechanism = deus
23:57:07.682 [Lua] Lobby data player_slot_5 = 0:0
23:57:07.682 [Lua] Lobby data player_slot_2 = 0:0
23:57:07.682 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:57:07.683 [Lua] Lobby data player_slot_3 = 0:0
23:57:07.683 [Lua] Lobby data eac_authorized = true
23:57:07.683 [Lua] Set lobby end.
23:57:07.683 [Lua] [Matchmaking] register rpcs
23:57:07.683 [Lua] GameNetworkManager:init... creating game session
23:57:07.683 [Lua] Host GameSession.make_game_session_host with session:
23:57:07.683 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:57:07.683 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
23:57:07.683 [Lua] [GameNetworkManager] self.is_server = true
23:57:07.683 [Network] Setting artificial MTU limit to 65536
23:57:07.701 [Lua] Switching ConflictSettings: to: disabled
23:57:07.701 [Lua] pacing=disabled
23:57:07.701 [Lua] roaming=nil
23:57:07.701 [Lua] specials=disabled
23:57:07.701 [Lua] debug_color=black
23:57:07.701 [Lua] pack_spawning=disabled
23:57:07.701 [Lua] contained_breeds=nil
23:57:07.701 [Lua] disabled=true
23:57:07.701 [Lua] boss=disabled
23:57:07.701 [Lua] horde=disabled
23:57:07.701 [Lua] name=disabled
23:57:07.701 [Lua] intensity=disabled
23:57:07.701 [Lua] ---
23:57:07.701 [Lua] [LevelAnalysis] set_random_seed( 0)
23:57:07.706 [Lua] [AIInterestPointSystem] Level Seed: 0
23:57:07.706 [Lua]
23:57:07.706 [Lua] [entity_system_bag] = table
23:57:07.706 [Lua] [entity_system_bag] = metatable
23:57:07.706 [Lua] [startup_data] = table
23:57:07.706 [Lua] [entity_manager] = table
23:57:07.706 [Lua] [entity_manager] = metatable
23:57:07.706 [Lua] [unit_spawner] = table
23:57:07.706 [Lua] [unit_spawner] = metatable
23:57:07.706 [Lua] [unit_storage] = table
23:57:07.706 [Lua] [unit_storage] = metatable
23:57:07.706 [Lua] [dice_keeper] = table
23:57:07.706 [Lua] [dice_keeper] = metatable
23:57:07.706 [Lua] [is_server] = true (boolean)
23:57:07.706 [Lua] [world] = [World]
23:57:07.706 [Lua] [system_api] = table
23:57:07.706 [Lua] [entity_system] = table
23:57:07.706 [Lua] [entity_system] = metatable
23:57:07.706 [Lua] [network_lobby] = table
23:57:07.706 [Lua] [network_lobby] = metatable
23:57:07.706 [Lua] [profile_synchronizer] = table
23:57:07.706 [Lua] [profile_synchronizer] = metatable
23:57:07.707 [Lua] [level_transition_handler] = table
23:57:07.707 [Lua] [level_transition_handler] = metatable
23:57:07.707 [Lua] [num_local_human_players] = 1 (number)
23:57:07.707 [Lua] [statistics_db] = table
23:57:07.707 [Lua] [statistics_db] = metatable
23:57:07.707 [Lua] [network_server] = table
23:57:07.707 [Lua] [network_server] = metatable
23:57:07.707 [Lua] [input_manager] = table
23:57:07.707 [Lua] [input_manager] = metatable
23:57:07.707 [Lua] [network_clock] = table
23:57:07.707 [Lua] [network_clock] = metatable
23:57:07.707 [Lua] [network_transmit] = table
23:57:07.707 [Lua] [network_transmit] = metatable
23:57:07.707 [Lua] [free_flight_manager] = table
23:57:07.707 [Lua] [free_flight_manager] = metatable
23:57:07.707 [Lua] [network_manager] = table
23:57:07.707 [Lua] [network_manager] = metatable
23:57:07.707 [Lua] [network_event_delegate] = table
23:57:07.707 [Lua] [network_event_delegate] = metatable
23:57:07.707 [Lua]
23:57:07.707 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:57:07.707 [Lua] ignoring extension VersusInteractObjectiveExtension
23:57:07.707 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:57:07.707 [Lua] ignoring extension VersusSocketObjectiveExtension
23:57:07.707 [Lua] ignoring extension VersusTargetObjectiveExtension
23:57:07.707 [Lua] ignoring extension VersusMissionObjectiveExtension
23:57:07.708 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:57:07.715 [Lua] [AchievementManager] Achievements using the steam platform
23:57:07.715 [Lua] PlayerManager:add_player player_1
23:57:07.750 [Lua] [StateIngame] Level seed: 0
23:57:07.752 [Lua] [LevelAnalysis] set_random_seed( 0)
23:57:07.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:57:07.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:57:07.754 [Lua] [IngameUI] init
23:57:07.778 [SteamVoipClient] select_out(110000101e55044, off)
23:57:07.783 [Lua] cb_razer_chroma_setup
23:57:07.813 [Save] Saving `save_data`
23:57:07.817 [Save] Save done
23:57:07.828 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000014C39A40; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000014C395A0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000014C39690; parent_world_position = table: 0000000014C396C0; local_position = table: 0000000014C399B0; size = table: 0000000014C39A00; node = table: 0000000014C39A40
[3] scenegraph = table: 0000000014C395A0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000014C395A0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000014C395A0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000016A754B0
[7] self = table: 0000000016A754B0; ingame_ui_context = table: 0000000009BBDFA0; input_manager = table: 00000000063CDBB0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000016A754B0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 0000000010284C60; error_prefix_data = table: 0000000016A75470; func = [function]
[14] self = table: 0000000010284C60; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000016A75390; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000010284C60
[20] self = table: 00000000075976E0; ingame_ui_context = table: 0000000009BBDFA0
[21] self = table: 00000000075976E0; params = table: 000000001DD546E0; viewport_name = "player_1"; input_manager = table: 00000000063CDBB0; input_source = table: 00000000104B2700; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000092166C0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000010357A20; camera_system = table: 000000001E0FFC80; outline_system = table: 000000001E136A10; fade_system = table: 000000001E0ECB90; sound_sector_system = table: 000000001E128CE0; sound_environment_system = table: 00000000103E0070; event_manager = table: 00000000087F0990; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009BBDFA0
[22] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true
[25] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016A793B0; menu_widgets = table: 0000000016A76310; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016A793B0; menu_widgets = table: 0000000016A76310; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006520980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000002025B690; telemetry_time_view_enter = 0; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016A6E430; cutscene_system = table: 000000001E1333B0; text_popup_ui = table: 0000000016A570D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016A3D940; world = [World]; camera_manager = table: 0000000007167B80; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009BBDFA0; _fps_cooldown = 0; views = table: 0000000008BE21F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E7F3C30; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000092166C0; weave_onboarding = table: 0000000016A3EC20; popup_handler = table: 0000000016A56F20; peer_id = "110000101e55044"; network_event_delegate = table: 000000000845D8A0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0;
[22] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[23] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[24] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[25] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000006827EA0; network_server = table: 0000000005A03100; entity_system = table: 0000000006827010; parent = table: 0000000005334F00; _level_flow_events = table: 000000000627F3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000677D6F0; machines = table: 0000000015D545C0; network_event_delegate = table: 000000000845D8A0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001760C220; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008BB2210; network_clock = table: 0000000009E6FED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000058A3C70;
23:57:07.829 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000014C468B0; node_def = table: 0000000014C393C0; k = "offset"; v = table: 0000000014C39480
[2] scenegraph = table: 0000000014C46880; scenegraph_def = table: 0000000016A755C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000014C393C0; parent_name = nil; local_position = table: 0000000006A8B680; node = table: 0000000014C468B0
[3] scenegraph_def = table: 0000000016A755C0; scenegraph = table: 0000000014C46880; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000014C393C0
[4] self = table: 0000000016A754B0
[5] self = table: 0000000016A754B0; ingame_ui_context = table: 0000000009BBDFA0; input_manager = table: 00000000063CDBB0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000016A754B0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 0000000010284C60; error_prefix_data = table: 0000000016A75470; func = [function]
[12] self = table: 0000000010284C60; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000016A75390; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000010284C60
[18] self = table: 00000000075976E0; ingame_ui_context = table: 0000000009BBDFA0
[19] self = table: 00000000075976E0; params = table: 000000001DD546E0; viewport_name = "player_1"; input_manager = table: 00000000063CDBB0; input_source = table: 00000000104B2700; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000092166C0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000010357A20; camera_system = table: 000000001E0FFC80; outline_system = table: 000000001E136A10; fade_system = table: 000000001E0ECB90; sound_sector_system = table: 000000001E128CE0; sound_environment_system = table: 00000000103E0070; event_manager = table: 00000000087F0990; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009BBDFA0
[20] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001DD54710; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true
[23] self = table: 000000001DD54710; parent = table: 000000001F9A9DC0; start_state = table: 000000001DE7ACC0; params = table: 000000001DD546E0; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000001DD54710
[25] self = table: 000000001F9A9DC0; loading_context = table: 00000000058A3C70; is_server = true; assert_on_leak = true; input_manager = table: 00000000063CDBB0; level_key = "morris_hub"; level_setting = table: 000000000558BC20; db = table: 000000001760C220; world = [World]; network_event_delegate = table: 000000000845D8A0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000087F0990; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001DD546E0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016A76310; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016A793B0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C395A0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016A76310; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000002025B690; ingame_ui = table: 0000000010284C60; definitions = table: 0000000016A75520; input_manager = table: 00000000063CDBB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016A75660; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016A793B0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000014C395A0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006520980; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000002025B690; telemetry_time_view_enter = 0; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016A6E430; cutscene_system = table: 000000001E1333B0; text_popup_ui = table: 0000000016A570D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016A3D940; world = [World]; camera_manager = table: 0000000007167B80; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009BBDFA0; _fps_cooldown = 0; views = table: 0000000008BE21F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001E7F3C30; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000092166C0; weave_onboarding = table: 0000000016A3EC20; popup_handler = table: 0000000016A56F20; peer_id = "110000101e55044"; network_event_delegate = table: 000000000845D8A0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001F9A9DC0; _booted_eac_untrusted = false; statistics_db = table: 000000001760C220; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000009BBDFA0; end_conditions_met = false; player = table: 00000000092166C0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000000845D8A0;
[20] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[21] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[22] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[23] _params = table: 000000001DD546E0; _profiling_debugging_enabled = true; _parent = table: 000000001F9A9DC0; _state = table: 00000000075976E0;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000006827EA0; network_server = table: 0000000005A03100; entity_system = table: 0000000006827010; parent = table: 0000000005334F00; _level_flow_events = table: 000000000627F3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000063CDBB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000677D6F0; machines = table: 0000000015D545C0; network_event_delegate = table: 000000000845D8A0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001760C220; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008BB2210; network_clock = table: 0000000009E6FED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001F9A9DC0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000058A3C70;
23:57:07.876 [Lua] [Matchmaking] Cancelling matchmaking
23:57:07.876 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:57:07.876 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:57:07.877 [Lua] Set lobby begin:
23:57:07.877 [Lua] Lobby data selected_mission_id = morris_hub
23:57:07.877 [Lua] Lobby data num_players = 1
23:57:07.877 [Lua] Lobby data difficulty_tweak = 0
23:57:07.877 [Lua] Lobby data host = 110000101e55044
23:57:07.877 [Lua] Lobby data matchmaking_type = 3
23:57:07.877 [Lua] Lobby data difficulty = normal
23:57:07.877 [Lua] Lobby data player_slot_1 = 0:0
23:57:07.877 [Lua] Lobby data unique_server_name = Visulth
23:57:07.877 [Lua] Lobby data player_slot_4 = 110000101e55044:1
23:57:07.877 [Lua] Lobby data country_code = CA
23:57:07.877 [Lua] Lobby data matchmaking = false
23:57:07.877 [Lua] Lobby data power_level = 835
23:57:07.877 [Lua] Lobby data mission_id = morris_hub
23:57:07.877 [Lua] Lobby data mechanism = deus
23:57:07.877 [Lua] Lobby data player_slot_5 = 0:0
23:57:07.877 [Lua] Lobby data player_slot_2 = 0:0
23:57:07.877 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:57:07.877 [Lua] Lobby data player_slot_3 = 0:0
23:57:07.878 [Lua] Lobby data eac_authorized = true
23:57:07.878 [Lua] Set lobby end.
23:57:07.879 [Lua] CurrentConflictSettings disabled
23:57:07.879 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:57:07.880 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:57:07.880 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
23:57:07.880 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
23:57:07.880 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:57:07.880 [Lua] [Managers] Calling function on all managers:
23:57:07.880 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:57:07.920 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
23:57:07.920 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
23:57:07.975 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
23:57:07.975 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
23:57:07.983 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
23:57:07.983 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
23:57:07.985 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
23:57:07.989 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:57:07.989 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:57:07.989 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
23:57:07.989 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08c11960
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08c11960
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08c11080
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08c11080
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x05de33c0
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x05de33c0
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08fc7010
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08fc7010
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08c10da0
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08c10da0
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08fc73d0
23:57:07.996 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08fc73d0
23:57:08.463 [Lua] StateInGameRunning:_game_actually_starts()
23:57:08.463 [Lua] #################################################################################################################
23:57:08.463 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:57:08.463 [Lua] #################################################################################################################
23:57:08.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
23:57:08.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
23:57:08.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
23:57:08.568 [Lua] Commit load time data
23:57:09.912 [Lua] [IngameUI] menu view on_enter hero_view
23:57:09.922 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
23:57:09.922 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:57:09.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
23:57:09.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
23:57:09.948 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
23:57:09.948 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
23:57:09.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
23:57:10.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
23:57:10.556 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
23:57:10.584 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.584 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.621 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:10.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:10.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:10.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:11.351 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
23:57:11.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
23:57:11.361 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
23:57:11.361 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
23:57:15.791 [Lua] [IngameUI] menu view on_exit hero_view
23:57:15.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
23:57:15.795 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:57:15.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
23:57:15.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
23:57:15.795 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:15.795 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:15.795 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:15.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:15.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:15.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:15.806 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
23:57:15.806 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
23:57:15.806 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
23:57:17.915 [Lua] [IngameUI] menu view on_enter hero_view
23:57:17.926 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
23:57:17.926 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:57:17.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
23:57:17.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
23:57:17.952 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
23:57:17.952 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
23:57:17.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
23:57:18.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
23:57:18.434 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
23:57:18.462 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.462 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.512 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:18.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:18.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:18.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:19.633 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
23:57:19.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
23:57:19.642 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
23:57:19.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
23:57:23.201 [Lua] [IngameUI] menu view on_exit hero_view
23:57:23.204 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
23:57:23.204 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:57:23.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
23:57:23.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
23:57:23.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:23.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:23.204 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:23.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:23.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:23.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:23.216 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
23:57:23.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
23:57:23.216 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
23:57:23.794 [Lua] [IngameUI] menu view on_enter hero_view
23:57:23.806 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
23:57:23.806 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
23:57:31.092 [Lua] PlayFabMirrorBase:_commit_internal 3
23:57:31.092 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:57:31.092 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:57:31.107 [Lua] commit result success 3
23:57:31.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
23:57:31.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
23:57:31.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
23:57:36.445 [Lua] [IngameUI] menu view on_exit hero_view
23:57:36.449 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
23:57:36.449 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
23:57:37.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 38, name: `unknown`
23:57:38.788 [Lua] [IngameUI] menu view on_enter hero_view
23:57:38.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
23:57:38.799 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:57:38.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
23:57:38.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
23:57:38.825 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
23:57:38.825 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
23:57:38.833 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
23:57:39.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
23:57:39.300 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
23:57:39.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:39.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:39.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:39.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:57:40.172 [Lua] [IngameUI] menu view on_exit hero_view
23:57:40.177 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
23:57:40.177 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:57:40.177 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
23:57:40.177 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
23:57:40.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:40.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:40.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:40.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:40.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:40.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:57:40.188 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
23:57:40.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
23:57:40.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
23:57:41.268 [Lua] [IngameUI] menu view on_enter character_selection
23:57:41.269 [Lua] hero_fullscreen_menu_on_enter
23:57:41.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2e5d0
23:57:41.273 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:57:41.285 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:41.285 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:41.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:41.286 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:41.308 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:57:41.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
23:57:41.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:41.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:57:41.310 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
23:57:41.310 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:41.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:57:41.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:57:47.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:57:47.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:57:47.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:57:47.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
23:57:47.590 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:47.590 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:48.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:57:48.176 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:57:48.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
23:57:48.368 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
23:57:48.368 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
23:57:48.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:48.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:48.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
23:57:48.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
23:57:48.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:48.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:57:48.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
23:57:48.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:57:48.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:57:48.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:57:48.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
23:57:48.452 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101e55044
23:57:48.452 [Lua] Set lobby begin:
23:57:48.452 [Lua] Lobby data selected_mission_id = morris_hub
23:57:48.452 [Lua] Lobby data num_players = 1
23:57:48.452 [Lua] Lobby data difficulty_tweak = 0
23:57:48.452 [Lua] Lobby data host = 110000101e55044
23:57:48.452 [Lua] Lobby data matchmaking_type = 3
23:57:48.452 [Lua] Lobby data difficulty = normal
23:57:48.452 [Lua] Lobby data player_slot_1 = 0:0
23:57:48.452 [Lua] Lobby data unique_server_name = Visulth
23:57:48.452 [Lua] Lobby data player_slot_4 = 0:0
23:57:48.452 [Lua] Lobby data country_code = CA
23:57:48.452 [Lua] Lobby data matchmaking = false
23:57:48.452 [Lua] Lobby data power_level = 835
23:57:48.452 [Lua] Lobby data mission_id = morris_hub
23:57:48.452 [Lua] Lobby data mechanism = deus
23:57:48.452 [Lua] Lobby data player_slot_5 = 0:0
23:57:48.452 [Lua] Lobby data player_slot_2 = 0:0
23:57:48.452 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:57:48.452 [Lua] Lobby data player_slot_3 = 110000101e55044:1
23:57:48.452 [Lua] Lobby data eac_authorized = true
23:57:48.452 [Lua] Set lobby end.
23:57:48.452 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(1)
23:57:48.458 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read,
23:57:48.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
23:57:48.462 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
23:57:48.462 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
23:57:48.464 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
23:57:48.465 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
23:57:48.465 [Lua] [GameNetworkManager] destroying game object with go_id=5
23:57:48.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `stop_weapon_we_deus_01_overheat` for object id: 29, name: `unknown`
23:57:48.468 [Save] Saving `save_data`
23:57:48.473 [Save] Save done
23:57:48.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
23:57:48.482 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
23:57:48.483 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer
23:57:48.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer
23:57:48.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
23:57:48.490 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
23:57:48.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer
23:57:48.490 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:57:48.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer
23:57:48.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
23:57:48.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
23:57:48.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer
23:57:48.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
23:57:48.508 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
23:57:48.508 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
23:57:48.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer, async-read,
23:57:48.553 [Lua] [IngameUI] menu view on_exit character_selection
23:57:48.553 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:57:48.553 [Lua] hero_fullscreen_menu_on_exit
23:57:48.555 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2e5d0
23:57:48.555 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:57:48.555 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:57:48.555 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:57:48.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
23:57:48.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
23:57:48.708 [Lua] [PackageManager] Force_load: wwise/crossbow
23:57:48.708 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
23:57:48.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
23:57:48.898 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
23:57:48.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
23:57:49.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
23:57:49.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
23:57:49.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
23:57:49.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
23:57:49.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
23:57:49.399 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:57:49.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:57:49.451 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:57:49.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
23:57:49.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
23:57:49.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
23:57:49.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:57:49.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:57:49.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:57:49.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
23:57:49.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
23:57:49.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
23:57:49.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
23:57:49.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
23:57:49.786 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
23:57:49.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:57:49.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:57:49.977 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:57:49.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
23:57:50.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
23:57:50.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
23:57:50.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
23:57:50.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
23:57:50.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
23:57:50.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
23:57:50.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
23:57:50.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
23:57:50.289 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-3.47518, -18.0217, 2.77566), Vector4(0, 0, -0.525262, -0.85094))
23:57:50.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:57:50.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:57:50.293 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
23:57:50.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
23:57:51.723 [Lua] PlayFabMirrorBase:_commit_internal 4
23:57:51.723 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:57:51.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:57:51.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
23:57:51.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
23:57:51.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
23:57:51.922 [Lua] commit result success 4
23:57:51.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
23:57:51.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
23:57:52.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
23:57:54.338 [Lua] [NetworkServer] Changing num_players from 1 to 2
23:57:54.338 [Lua] Players: 2
23:57:54.338 [Lua] Set lobby begin:
23:57:54.338 [Lua] Lobby data selected_mission_id = morris_hub
23:57:54.338 [Lua] Lobby data num_players = 2
23:57:54.338 [Lua] Lobby data difficulty_tweak = 0
23:57:54.338 [Lua] Lobby data host = 110000101e55044
23:57:54.338 [Lua] Lobby data matchmaking_type = 3
23:57:54.338 [Lua] Lobby data difficulty = normal
23:57:54.338 [Lua] Lobby data player_slot_1 = 0:0
23:57:54.338 [Lua] Lobby data unique_server_name = Visulth
23:57:54.338 [Lua] Lobby data player_slot_4 = 0:0
23:57:54.341 [Lua] Lobby data country_code = CA
23:57:54.341 [Lua] Lobby data matchmaking = false
23:57:54.341 [Lua] Lobby data power_level = 835
23:57:54.341 [Lua] Lobby data mission_id = morris_hub
23:57:54.341 [Lua] Lobby data mechanism = deus
23:57:54.341 [Lua] Lobby data player_slot_5 = 0:0
23:57:54.341 [Lua] Lobby data player_slot_2 = 0:0
23:57:54.341 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:57:54.341 [Lua] Lobby data player_slot_3 = 110000101e55044:1
23:57:54.341 [Lua] Lobby data eac_authorized = true
23:57:54.341 [Lua] Set lobby end.
23:57:54.342 [Lua] [LobbyMembers] Member joined 110000104e72a6c
23:57:56.493 [Lua] GOT approve_channel 1 110000104e72a6c 1860000039e3b78
23:57:56.493 [EAC] EAC server has client 110000104e72a6c and channel 1 (and owner 110000104e72a6c)
23:57:56.494 [EACServer] [19:57:56:494][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: Geronimo!
23:57:56.494 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server
23:57:56.494 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c'
23:57:56.494 [Lua] [ChatManager][1]System: Geronimo! is joining the game
23:57:56.494 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby.
23:57:56.494 [Lua] [NetworkServer] Creating peer info.
23:57:56.494 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
23:57:56.576 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000104e72a6c, replying lobby_ok
23:57:56.603 [EACServer] [19:57:56:603][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
23:57:56.625 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
23:57:56.675 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104e72a6c
23:57:56.675 [Lua] Set lobby begin:
23:57:56.675 [Lua] Lobby data selected_mission_id = morris_hub
23:57:56.675 [Lua] Lobby data num_players = 2
23:57:56.675 [Lua] Lobby data difficulty_tweak = 0
23:57:56.675 [Lua] Lobby data host = 110000101e55044
23:57:56.675 [Lua] Lobby data matchmaking_type = 3
23:57:56.676 [Lua] Lobby data difficulty = normal
23:57:56.676 [Lua] Lobby data player_slot_1 = 0:0
23:57:56.676 [Lua] Lobby data unique_server_name = Visulth
23:57:56.676 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
23:57:56.676 [Lua] Lobby data country_code = CA
23:57:56.676 [Lua] Lobby data matchmaking = false
23:57:56.676 [Lua] Lobby data power_level = 835
23:57:56.676 [Lua] Lobby data mission_id = morris_hub
23:57:56.676 [Lua] Lobby data mechanism = deus
23:57:56.676 [Lua] Lobby data player_slot_5 = 0:0
23:57:56.676 [Lua] Lobby data player_slot_2 = 0:0
23:57:56.676 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:57:56.676 [Lua] Lobby data player_slot_3 = 110000101e55044:1
23:57:56.676 [Lua] Lobby data eac_authorized = true
23:57:56.676 [Lua] Set lobby end.
23:57:58.944 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c
23:57:58.944 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
23:57:58.944 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
23:57:58.978 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined
23:57:58.978 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "4" and join party "0"
23:57:58.978 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=0)
23:57:58.978 [Lua] Sync dynamic to client:
23:57:59.307 [SteamVoipClient] select_out(110000104e72a6c, on)
23:57:59.322 [SteamVoipClient] select_out(110000104e72a6c, on)
23:57:59.322 [SteamVoipClient] select_in(110000104e72a6c, on)
23:57:59.322 [SteamVoipClient] select_out(110000104e72a6c, off)
23:57:59.501 [EACServer] [19:57:59:501][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Message: Client authenticated.
23:57:59.501 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal
23:58:00.541 [EACServer] [19:58:00:541][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E72A6C.
23:58:00.844 [EACServer] [19:58:00:844][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E72A6C
23:58:00.844 [EACServer] [19:58:00:844][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
23:58:00.846 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote
23:58:01.032 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified
23:58:01.032 [Lua] player (110000104e72a6c,1) was put into party 0
23:58:01.032 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session
23:58:01.032 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c
23:58:01.033 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
23:58:01.033 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
23:58:01.045 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
23:58:01.045 [Lua] Mechanism says: a client joined the game! 110000104e72a6c
23:58:01.231 [Lua] ### Sending rpc_level_loaded
23:58:01.231 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228
23:58:01.231 [Lua] Peer 110000104e72a6c has loaded the level but not all enemies, so we wait
23:58:05.706 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=0)
23:58:05.706 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
23:58:05.706 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
23:58:05.723 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
23:58:05.723 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
23:58:06.953 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
23:58:06.953 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
23:58:06.964 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
23:58:06.968 [Lua] PlayerManager:add_remote_player 110000104e72a6c
23:58:06.968 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
23:58:06.968 [Lua] RemotePlayer:create_game_object( ) 8
23:58:06.995 [Lua] player (110000104e72a6c,1) was put into party 1
23:58:06.995 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(4) career(2)
23:58:06.995 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
23:58:06.995 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
23:58:07.001 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
23:58:07.001 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
23:58:07.104 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
23:58:07.104 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:58:07.104 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
23:58:07.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
23:58:07.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, ProfileSynchronizer, async-read,
23:58:07.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:58:07.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:58:07.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
23:58:07.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
23:58:07.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
23:58:07.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:58:07.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:58:07.750 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:58:07.750 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:58:07.807 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:58:07.807 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:58:07.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:58:08.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:58:08.152 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:58:08.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:58:08.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:58:08.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:58:08.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
23:58:08.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
23:58:08.414 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
23:58:08.414 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
23:58:08.564 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
23:58:08.564 [Lua] [PackageManager] Force_load: wwise/we_deus_01
23:58:08.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
23:58:08.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
23:58:08.752 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
23:58:09.458 [Lua] Set lobby begin:
23:58:09.458 [Lua] Lobby data selected_mission_id = morris_hub
23:58:09.458 [Lua] Lobby data num_players = 2
23:58:09.460 [Lua] Lobby data difficulty_tweak = 0
23:58:09.460 [Lua] Lobby data host = 110000101e55044
23:58:09.460 [Lua] Lobby data matchmaking_type = 3
23:58:09.460 [Lua] Lobby data difficulty = normal
23:58:09.460 [Lua] Lobby data player_slot_1 = 0:0
23:58:09.460 [Lua] Lobby data unique_server_name = Visulth
23:58:09.460 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
23:58:09.461 [Lua] Lobby data country_code = CA
23:58:09.461 [Lua] Lobby data matchmaking = false
23:58:09.461 [Lua] Lobby data power_level = 417
23:58:09.461 [Lua] Lobby data mission_id = morris_hub
23:58:09.461 [Lua] Lobby data mechanism = deus
23:58:09.461 [Lua] Lobby data player_slot_5 = 0:0
23:58:09.461 [Lua] Lobby data player_slot_2 = 0:0
23:58:09.461 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:58:09.461 [Lua] Lobby data player_slot_3 = 110000101e55044:1
23:58:09.461 [Lua] Lobby data eac_authorized = true
23:58:09.461 [Lua] Set lobby end.
23:58:10.929 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
23:58:10.929 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
23:58:10.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
23:58:10.930 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
23:58:10.931 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:58:11.076 [Lua] [IngameUI] menu view on_enter hero_view
23:58:11.086 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
23:58:11.086 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:58:11.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
23:58:11.110 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
23:58:11.111 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
23:58:11.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
23:58:11.120 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
23:58:11.842 [Lua] [IngameUI] menu view on_exit hero_view
23:58:11.846 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
23:58:11.846 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:58:11.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
23:58:11.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
23:58:11.910 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
23:58:11.910 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
23:58:11.910 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
23:58:14.592 [Lua] Set lobby begin:
23:58:14.592 [Lua] Lobby data selected_mission_id = morris_hub
23:58:14.592 [Lua] Lobby data num_players = 2
23:58:14.592 [Lua] Lobby data difficulty_tweak = 0
23:58:14.592 [Lua] Lobby data host = 110000101e55044
23:58:14.592 [Lua] Lobby data matchmaking_type = 3
23:58:14.592 [Lua] Lobby data difficulty = normal
23:58:14.592 [Lua] Lobby data player_slot_1 = 0:0
23:58:14.592 [Lua] Lobby data unique_server_name = Visulth
23:58:14.593 [Lua] Lobby data player_slot_4 = 110000104e72a6c:1
23:58:14.593 [Lua] Lobby data country_code = CA
23:58:14.593 [Lua] Lobby data matchmaking = false
23:58:14.593 [Lua] Lobby data power_level = 835
23:58:14.593 [Lua] Lobby data mission_id = morris_hub
23:58:14.593 [Lua] Lobby data mechanism = deus
23:58:14.593 [Lua] Lobby data player_slot_5 = 0:0
23:58:14.593 [Lua] Lobby data player_slot_2 = 0:0
23:58:14.593 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:58:14.593 [Lua] Lobby data player_slot_3 = 110000101e55044:1
23:58:14.593 [Lua] Lobby data eac_authorized = true
23:58:14.593 [Lua] Set lobby end.
23:58:31.913 [Lua] PlayFabMirrorBase:_commit_internal 5
23:58:31.913 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:58:31.913 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:58:31.924 [Lua] commit result success 5
23:58:31.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
23:58:31.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
23:58:32.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
23:58:43.428 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104e72a6c
23:58:43.428 [Lua] Set lobby begin:
23:58:43.428 [Lua] Lobby data selected_mission_id = morris_hub
23:58:43.428 [Lua] Lobby data num_players = 2
23:58:43.428 [Lua] Lobby data difficulty_tweak = 0
23:58:43.428 [Lua] Lobby data host = 110000101e55044
23:58:43.428 [Lua] Lobby data matchmaking_type = 3
23:58:43.428 [Lua] Lobby data difficulty = normal
23:58:43.428 [Lua] Lobby data player_slot_1 = 0:0
23:58:43.428 [Lua] Lobby data unique_server_name = Visulth
23:58:43.428 [Lua] Lobby data player_slot_4 = 0:0
23:58:43.428 [Lua] Lobby data country_code = CA
23:58:43.428 [Lua] Lobby data matchmaking = false
23:58:43.428 [Lua] Lobby data power_level = 835
23:58:43.428 [Lua] Lobby data mission_id = morris_hub
23:58:43.428 [Lua] Lobby data mechanism = deus
23:58:43.428 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
23:58:43.428 [Lua] Lobby data player_slot_2 = 0:0
23:58:43.428 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
23:58:43.428 [Lua] Lobby data player_slot_3 = 110000101e55044:1
23:58:43.429 [Lua] Lobby data eac_authorized = true
23:58:43.430 [Lua] Set lobby end.
23:58:43.430 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(4)
23:58:43.510 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
23:58:43.510 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
23:58:43.511 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read,
23:58:43.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:58:43.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
23:58:43.526 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
23:58:43.526 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
23:58:43.526 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
23:58:43.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
23:58:43.527 [Lua] [GameNetworkManager] destroying game object with go_id=9
23:58:43.541 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer
23:58:43.546 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
23:58:43.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
23:58:43.547 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, ProfileSynchronizer
23:58:43.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
23:58:43.790 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
23:58:43.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
23:58:43.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
23:58:43.862 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
23:58:43.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
23:58:44.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
23:58:44.019 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
23:58:44.019 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
23:58:44.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
23:58:44.077 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
23:58:44.077 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
23:58:44.164 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
23:58:44.164 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
23:58:44.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:58:44.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:58:44.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:58:44.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
23:58:44.855 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
23:58:44.855 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
23:58:44.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
23:58:44.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
23:58:44.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
23:58:44.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
23:58:44.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
23:58:44.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
23:58:44.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
23:58:45.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
23:58:45.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
23:58:45.125 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
23:58:45.125 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
23:58:45.126 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
23:58:45.126 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
23:58:45.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:58:50.486 [Lua] [IngameUI] menu view on_enter character_selection
23:58:50.486 [Lua] hero_fullscreen_menu_on_enter
23:58:50.489 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2e5d0
23:58:50.490 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:58:50.505 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:58:50.505 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:58:50.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:58:50.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:58:50.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
23:58:50.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
23:58:50.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:58:50.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:58:50.546 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
23:58:50.546 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:58:50.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:58:50.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:58:53.979 [Lua] [IngameUI] menu view on_exit character_selection
23:58:53.993 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:58:53.993 [Lua] hero_fullscreen_menu_on_exit
23:58:53.998 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2e5d0
23:58:53.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:58:53.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:58:53.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:58:53.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
23:59:00.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
23:59:00.146 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
23:59:00.157 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
23:59:00.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
23:59:00.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
23:59:00.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
23:59:00.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
23:59:00.783 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
23:59:01.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
23:59:01.662 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
23:59:11.000 [Lua] [IngameUI] menu view on_enter hero_view
23:59:11.011 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
23:59:11.011 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:59:11.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
23:59:11.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
23:59:11.036 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
23:59:11.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
23:59:11.044 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
23:59:11.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
23:59:11.538 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
23:59:11.567 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.567 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:11.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:11.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:12.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:12.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:12.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:12.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:12.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:12.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:15.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:15.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:15.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:15.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:15.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:15.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:59:15.614 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
23:59:15.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
23:59:15.628 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
23:59:15.642 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer
23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer
23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
23:59:15.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
23:59:15.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
23:59:15.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
23:59:15.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
23:59:15.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
23:59:16.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
23:59:16.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
23:59:16.009 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
23:59:16.060 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
23:59:16.060 [Lua] [PackageManager] Force_load: wwise/steampistol
23:59:21.440 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
23:59:21.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:21.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:21.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:21.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:21.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:21.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:59:21.444 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
23:59:21.444 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
23:59:21.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
23:59:21.447 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:00:18.795 [Lua] [IngameUI] menu view on_exit hero_view
00:00:18.799 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
00:00:18.799 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:00:18.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:00:18.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
00:00:22.476 [Lua] [IngameUI] menu view on_enter hero_view
00:00:22.487 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
00:00:22.487 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:00:22.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:00:22.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:00:22.510 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:00:22.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:00:22.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:00:23.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:00:23.009 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:00:23.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.039 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.075 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:00:23.269 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:00:23.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:00:23.274 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:00:23.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
00:00:23.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:00:23.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:00:33.961 [Lua] PlayFabMirrorBase:_commit_internal 6
00:00:33.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:00:33.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:00:33.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
00:00:33.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
00:00:34.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
00:00:34.433 [Lua] commit result success 6
00:00:34.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
00:00:34.445 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
00:00:34.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
00:00:51.055 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
00:00:51.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:00:51.057 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:00:51.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:00:51.066 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:00:51.508 [Lua] [IngameUI] menu view on_exit hero_view
00:00:51.513 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
00:00:51.513 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:00:51.513 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:00:51.513 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:00:51.533 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:00:51.533 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:00:51.533 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:00:52.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 35
00:00:52.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 35
00:00:52.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 35
00:01:03.666 [Lua] [IngameUI] menu view on_enter hero_view
00:01:03.677 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
00:01:03.677 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:01:03.699 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:01:03.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:01:03.702 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:01:03.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:01:03.709 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:01:04.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:01:04.208 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:01:04.238 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.238 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.275 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:04.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:04.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:04.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:08.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:08.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:08.179 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:01:08.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
00:01:08.194 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer
00:01:08.204 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer
00:01:08.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
00:01:08.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
00:01:08.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
00:01:08.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
00:01:08.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
00:01:08.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
00:01:08.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
00:01:08.402 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
00:01:08.467 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
00:01:08.467 [Lua] [PackageManager] Force_load: wwise/coghammer
00:01:10.281 [Lua] [IngameUI] menu view on_exit hero_view
00:01:10.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
00:01:10.285 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:01:10.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:01:10.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:01:10.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:10.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:10.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:10.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:10.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:10.294 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:01:10.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:01:10.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:01:11.686 [Lua] PlayFabMirrorBase:_commit_internal 7
00:01:11.686 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:01:11.686 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:01:11.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36
00:01:11.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36
00:01:11.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36
00:01:11.889 [Lua] commit result success 7
00:01:11.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37
00:01:11.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37
00:01:11.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37
00:01:14.775 [Lua] [IngameUI] menu view on_enter hero_view
00:01:14.785 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f2f7b0
00:01:14.785 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:01:14.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:01:14.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:01:14.809 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:01:14.809 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:01:14.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:01:15.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:01:15.293 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:01:15.323 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:15.323 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:15.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:15.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:15.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:15.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:16.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:16.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:16.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:16.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:16.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:01:16.895 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:01:16.913 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
00:01:16.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer, async-read,
00:01:16.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
00:01:16.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer
00:01:16.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
00:01:16.932 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
00:01:16.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
00:01:16.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
00:01:16.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:01:16.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
00:01:16.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:01:16.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:01:16.985 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:01:17.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:01:17.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:01:17.037 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:01:17.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
00:01:17.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
00:01:17.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
00:01:17.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
00:01:17.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
00:01:17.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
00:01:33.345 [Lua] [IngameUI] menu view on_exit hero_view
00:01:33.349 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f2f7b0
00:01:33.349 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:01:33.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:01:33.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:01:33.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:33.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:33.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:33.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:33.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:33.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:01:33.362 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:01:33.362 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:01:33.362 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:01:53.346 [Lua] PlayFabMirrorBase:_commit_internal 8
00:01:53.346 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:01:53.346 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:01:53.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
00:01:53.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
00:01:53.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
00:01:53.541 [Lua] commit result success 8
00:01:53.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39
00:01:53.554 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39
00:01:53.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39
00:02:00.779 [Lua] [IngameUI] menu view on_enter start_game_view
00:02:00.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x171d0ab0
00:02:00.781 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:02:00.821 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
00:02:00.821 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
00:02:00.822 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
00:02:00.822 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
00:02:00.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
00:02:10.296 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
00:02:10.296 [Lua] ............................................................................................................
00:02:10.296 [Lua] ............................................................................................................
00:02:10.296 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
00:02:10.296 [Lua] ............................................................................................................
00:02:10.296 [Lua] ............................................................................................................
00:02:10.296 [Lua] [Matchmaking] Cancelling matchmaking
00:02:10.296 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:02:10.411 [Lua] [IngameUI] menu view on_exit start_game_view
00:02:10.411 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:02:10.412 [Save] Saving `save_data`
00:02:10.412 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
00:02:10.412 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
00:02:10.412 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
00:02:10.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
00:02:10.416 [Save] Save done
00:02:10.431 [Lua] [IngameUI] menu view post_update_on_exit table: 0x171d0ab0
00:02:11.998 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:02:11.998 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:02:12.000 [Lua] Set lobby begin:
00:02:12.000 [Lua] Lobby data selected_mission_id = morris_hub
00:02:12.000 [Lua] Lobby data num_players = 2
00:02:12.000 [Lua] Lobby data difficulty_tweak = 0
00:02:12.000 [Lua] Lobby data host = 110000101e55044
00:02:12.001 [Lua] Lobby data matchmaking_type = 3
00:02:12.001 [Lua] Lobby data difficulty = hardest
00:02:12.001 [Lua] Lobby data player_slot_1 = 0:0
00:02:12.001 [Lua] Lobby data unique_server_name = Visulth
00:02:12.001 [Lua] Lobby data player_slot_4 = 0:0
00:02:12.001 [Lua] Lobby data country_code = CA
00:02:12.001 [Lua] Lobby data matchmaking = false
00:02:12.001 [Lua] Lobby data power_level = 835
00:02:12.001 [Lua] Lobby data mission_id = morris_hub
00:02:12.001 [Lua] Lobby data mechanism = deus
00:02:12.001 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:12.001 [Lua] Lobby data player_slot_2 = 0:0
00:02:12.001 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:12.001 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:12.001 [Lua] Lobby data eac_authorized = true
00:02:12.001 [Lua] Set lobby end.
00:02:12.001 [Lua] [PartyManager] Leader is set to 110000101e55044
00:02:12.001 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
00:02:12.001 [Lua] Set lobby begin:
00:02:12.001 [Lua] Lobby data twitch_enabled = false
00:02:12.001 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:12.001 [Lua] Lobby data num_players = 2
00:02:12.001 [Lua] Lobby data difficulty_tweak = 0
00:02:12.001 [Lua] Lobby data host = 110000101e55044
00:02:12.001 [Lua] Lobby data matchmaking_type = 2
00:02:12.001 [Lua] Lobby data match_started = true
00:02:12.001 [Lua] Lobby data difficulty = hardest
00:02:12.001 [Lua] Lobby data player_slot_1 = 0:0
00:02:12.001 [Lua] Lobby data player_slot_4 = 0:0
00:02:12.002 [Lua] Lobby data unique_server_name = Visulth
00:02:12.002 [Lua] Lobby data quick_game = false
00:02:12.002 [Lua] Lobby data country_code = CA
00:02:12.002 [Lua] Lobby data matchmaking = true
00:02:12.002 [Lua] Lobby data power_level = 835
00:02:12.002 [Lua] Lobby data mission_id = morris_hub
00:02:12.002 [Lua] Lobby data mechanism = deus
00:02:12.002 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:12.002 [Lua] Lobby data player_slot_2 = 0:0
00:02:12.002 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:12.002 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:12.002 [Lua] Lobby data eac_authorized = true
00:02:12.002 [Lua] Set lobby end.
00:02:12.002 [Lua] Set lobby begin:
00:02:12.002 [Lua] Lobby data twitch_enabled = false
00:02:12.002 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:12.003 [Lua] Lobby data num_players = 2
00:02:12.003 [Lua] Lobby data difficulty_tweak = 0
00:02:12.003 [Lua] Lobby data host = 110000101e55044
00:02:12.003 [Lua] Lobby data matchmaking_type = 2
00:02:12.003 [Lua] Lobby data is_private = false
00:02:12.003 [Lua] Lobby data match_started = true
00:02:12.003 [Lua] Lobby data difficulty = hardest
00:02:12.003 [Lua] Lobby data player_slot_1 = 0:0
00:02:12.003 [Lua] Lobby data player_slot_4 = 0:0
00:02:12.003 [Lua] Lobby data unique_server_name = Visulth
00:02:12.003 [Lua] Lobby data quick_game = false
00:02:12.003 [Lua] Lobby data country_code = CA
00:02:12.003 [Lua] Lobby data matchmaking = true
00:02:12.003 [Lua] Lobby data power_level = 835
00:02:12.003 [Lua] Lobby data mission_id = morris_hub
00:02:12.003 [Lua] Lobby data mechanism = deus
00:02:12.003 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:12.003 [Lua] Lobby data player_slot_2 = 0:0
00:02:12.003 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:12.003 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:12.003 [Lua] Lobby data eac_authorized = true
00:02:12.003 [Lua] Set lobby end.
00:02:12.003 [Lua] [ChatManager][1]System: Starting hosted game...
00:02:12.003 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:02:12.003 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:02:22.704 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:02:22.704 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:02:22.705 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
00:02:22.705 [Lua] Set lobby begin:
00:02:22.705 [Lua] Lobby data twitch_enabled = false
00:02:22.705 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:22.705 [Lua] Lobby data num_players = 2
00:02:22.705 [Lua] Lobby data difficulty_tweak = 0
00:02:22.705 [Lua] Lobby data host = 110000101e55044
00:02:22.705 [Lua] Lobby data matchmaking_type = 2
00:02:22.705 [Lua] Lobby data is_private = false
00:02:22.705 [Lua] Lobby data match_started = true
00:02:22.705 [Lua] Lobby data difficulty = hardest
00:02:22.705 [Lua] Lobby data player_slot_1 = 0:0
00:02:22.705 [Lua] Lobby data player_slot_4 = 0:0
00:02:22.705 [Lua] Lobby data unique_server_name = Visulth
00:02:22.705 [Lua] Lobby data quick_game = false
00:02:22.705 [Lua] Lobby data country_code = CA
00:02:22.705 [Lua] Lobby data matchmaking = true
00:02:22.707 [Lua] Lobby data power_level = 835
00:02:22.707 [Lua] Lobby data mission_id = morris_hub
00:02:22.707 [Lua] Lobby data mechanism = deus
00:02:22.707 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:22.707 [Lua] Lobby data player_slot_2 = 0:0
00:02:22.707 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:22.707 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:22.707 [Lua] Lobby data eac_authorized = true
00:02:22.707 [Lua] Set lobby end.
00:02:22.707 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 )
00:02:22.707 [Lua] [NetworkServer] Entering post game
00:02:22.707 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:02:22.707 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:02:22.707 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:02:22.707 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:02:22.708 [Lua] Complete level triggered.
00:02:22.711 [Lua] Generated node with: Level , level_seed <930280554>, Run progress <0.49995>
00:02:22.711 [Lua] Generated node with: Level , level_seed <-1191077695>, Run progress <0.3333>
00:02:22.711 [Lua] Generated node with: Level , level_seed <792304428>, Run progress <0.6666>
00:02:22.711 [Lua] Generated node with: Level , level_seed <-1115988837>, Run progress <0>
00:02:22.711 [Lua] Generated node with: Level , level_seed <230385982>, Run progress <0.49995>
00:02:22.711 [Lua] Generated node with: Level , level_seed <-504365179>, Run progress <0>
00:02:22.711 [Lua] Generated node with: Level , level_seed <1231743776>, Run progress <0.9999>
00:02:22.711 [Lua] Generated node with: Level , level_seed <-2035571713>, Run progress <0>
00:02:22.711 [Lua] Generated node with: Level , level_seed <2053431634>, Run progress <0.83325>
00:02:22.711 [Lua] Generated node with: Level , level_seed <-1504243575>, Run progress <0.16665>
00:02:22.711 [Lua] Generated node with: Level , level_seed <-53321644>, Run progress <0.49995>
00:02:22.711 [Lua] Generated node with: Level , level_seed <1303596963>, Run progress <0.3333>
00:02:22.711 [Lua] Generated node with: Level , level_seed <1731195046>, Run progress <0.6666>
00:02:22.711 [Lua] Generated node with: Level , level_seed <334909389>, Run progress <0.3333>
00:02:22.711 [Lua] Generated node with: Level , level_seed <784445128>, Run progress <0.16665>
00:02:22.711 [Lua] [DeusRunController] starting with seed <1608939264> on difficulty and dominant god
00:02:22.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 40
00:02:22.712 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-2035571713, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 )
00:02:22.712 [Lua] [NetworkServer] Entering post game
00:02:22.713 [Save] Saving `save_data`
00:02:22.713 [Lua] gm_event_end_conditions_met false false
00:02:22.714 [Lua] PlayFabMirrorBase:_commit_internal nil
00:02:22.714 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:02:22.714 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:02:22.715 [Lua] TRANSITION nil nil load_next_level
00:02:22.715 [Lua] Transition type "load_next_level", is server: true
00:02:22.715 [Lua] [LevelTransitionHandler] promote_next_level_data
00:02:22.715 [Lua] [GameNetworkManager] Leaving game...
00:02:22.715 [Lua] [GameNetworkManager] Shutting down game session host.
00:02:22.715 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:02:22.715 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:02:22.715 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=313.26
00:02:22.718 [Save] Save done
00:02:22.718 [Save] Saving `save_data`
00:02:22.719 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:02:22.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 40
00:02:22.719 [Lua] commit result success 9
00:02:22.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
00:02:22.723 [Save] Save done
00:02:22.723 [Save] Saving `save_data`
00:02:22.727 [Save] Save done
00:02:22.807 [Lua] ### Sending rpc_level_loaded
00:02:22.807 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
00:02:22.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 40
00:02:22.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
00:02:22.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
00:02:24.717 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:02:24.717 [Lua] [Managers] Calling function on all managers:
00:02:24.717 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:02:24.717 [Lua] Clearing all global lookup lists
00:02:24.717 [Lua] [IngamePlayerListUI] - Destroy
00:02:24.718 [Lua] [GamePadEquipmentUI] - Destroy
00:02:24.718 [Lua] [EquipmentUI] - Destroy
00:02:24.718 [Lua] [AbilityUI] - Destroy
00:02:24.718 [Lua] [GamePadAbilityUI] - Destroy
00:02:24.719 [Lua] [IngameUI] destroy
00:02:24.723 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:02:24.723 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:02:24.731 [Lua] [Managers] Destroying manager group:
00:02:24.734 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:02:24.734 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:02:24.734 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:02:24.734 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:02:24.734 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:02:24.734 [Lua] [Matchmaking] unregister rpcs
00:02:24.734 [Lua] ############### UNLOADING PACKAGES ###############
00:02:24.734 [Lua] [Managers] Calling function on all managers:
00:02:24.734 [Lua] [Managers] Destroying manager group:
00:02:24.734 [Lua] [Gamestate] Enter state StateLoading
00:02:24.737 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:02:24.737 [Lua] [Matchmaking] register rpcs
00:02:24.737 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
00:02:24.737 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
00:02:24.737 [Lua] Set lobby begin:
00:02:24.737 [Lua] Lobby data twitch_enabled = false
00:02:24.737 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:24.737 [Lua] Lobby data num_players = 2
00:02:24.737 [Lua] Lobby data difficulty_tweak = 0
00:02:24.737 [Lua] Lobby data host = 110000101e55044
00:02:24.737 [Lua] Lobby data matchmaking_type = 2
00:02:24.737 [Lua] Lobby data is_private = false
00:02:24.737 [Lua] Lobby data match_started = true
00:02:24.737 [Lua] Lobby data difficulty = hardest
00:02:24.737 [Lua] Lobby data player_slot_1 = 0:0
00:02:24.737 [Lua] Lobby data player_slot_4 = 0:0
00:02:24.737 [Lua] Lobby data unique_server_name = Visulth
00:02:24.737 [Lua] Lobby data quick_game = false
00:02:24.737 [Lua] Lobby data country_code = CA
00:02:24.737 [Lua] Lobby data matchmaking = true
00:02:24.737 [Lua] Lobby data power_level = 0
00:02:24.737 [Lua] Lobby data mission_id = morris_hub
00:02:24.738 [Lua] Lobby data mechanism = deus
00:02:24.738 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:24.738 [Lua] Lobby data player_slot_2 = 0:0
00:02:24.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:24.738 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:24.738 [Lua] Lobby data eac_authorized = true
00:02:24.738 [Lua] Set lobby end.
00:02:24.738 [Lua] registering RPCs
00:02:24.738 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:02:24.738 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:02:24.738 [Lua] Set lobby begin:
00:02:24.738 [Lua] Lobby data twitch_enabled = false
00:02:24.738 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:24.738 [Lua] Lobby data num_players = 2
00:02:24.738 [Lua] Lobby data difficulty_tweak = 0
00:02:24.738 [Lua] Lobby data host = 110000101e55044
00:02:24.738 [Lua] Lobby data matchmaking_type = 2
00:02:24.738 [Lua] Lobby data is_private = false
00:02:24.738 [Lua] Lobby data match_started = true
00:02:24.738 [Lua] Lobby data difficulty = hardest
00:02:24.738 [Lua] Lobby data player_slot_1 = 0:0
00:02:24.738 [Lua] Lobby data player_slot_4 = 0:0
00:02:24.738 [Lua] Lobby data unique_server_name = Visulth
00:02:24.738 [Lua] Lobby data quick_game = false
00:02:24.738 [Lua] Lobby data country_code = CA
00:02:24.738 [Lua] Lobby data matchmaking = true
00:02:24.738 [Lua] Lobby data power_level = 0
00:02:24.738 [Lua] Lobby data mission_id = dlc_morris_map
00:02:24.738 [Lua] Lobby data mechanism = deus
00:02:24.738 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:24.738 [Lua] Lobby data player_slot_2 = 0:0
00:02:24.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:24.738 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:24.739 [Lua] Lobby data eac_authorized = true
00:02:24.739 [Lua] Set lobby end.
00:02:24.739 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:02:24.741 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:02:24.741 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
00:02:24.741 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
00:02:24.784 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
00:02:24.797 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
00:02:24.797 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
00:02:24.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
00:02:24.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
00:02:24.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
00:02:24.900 [Lua] ### Sending rpc_level_loaded
00:02:24.900 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
00:02:24.900 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:02:24.900 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:02:24.900 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:02:24.901 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
00:02:24.917 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:02:24.917 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:02:26.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read,
00:02:26.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read,
00:02:26.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer
00:02:26.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer
00:02:26.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
00:02:26.614 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
00:02:26.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
00:02:26.630 [Lua] [LevelTransitionHandler] Level load completed!
00:02:26.630 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -2035571713 - use_random_directors: false - conflict_director_name: disabled
00:02:26.630 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:02:26.630 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
00:02:26.630 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:02:26.630 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:02:26.640 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read,
00:02:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer
00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer
00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
00:02:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
00:02:26.649 [Lua] ### Sending rpc_level_loaded
00:02:26.649 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
00:02:26.649 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:02:26.665 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:02:26.665 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:02:26.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
00:02:26.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
00:02:26.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
00:02:26.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
00:02:26.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
00:02:26.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
00:02:26.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
00:02:26.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
00:02:26.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
00:02:26.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
00:02:26.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
00:02:26.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
00:02:27.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
00:02:27.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
00:02:27.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
00:02:27.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
00:02:27.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
00:02:27.150 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:02:27.150 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:02:27.151 [Lua] ### Sending rpc_level_loaded
00:02:27.151 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
00:02:27.151 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:02:27.151 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
00:02:27.151 [Umbra] Init version: 3.4.15 :: 16 threads
00:02:27.154 [Lua] Async level spawning done
00:02:27.154 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:02:28.154 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:02:28.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:02:28.155 [Lua] [Matchmaking] unregister rpcs
00:02:28.155 [Lua] Set lobby begin:
00:02:28.155 [Lua] Lobby data twitch_enabled = false
00:02:28.155 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:28.155 [Lua] Lobby data num_players = 2
00:02:28.155 [Lua] Lobby data difficulty_tweak = 0
00:02:28.155 [Lua] Lobby data host = 110000101e55044
00:02:28.155 [Lua] Lobby data matchmaking_type = 2
00:02:28.155 [Lua] Lobby data is_private = false
00:02:28.155 [Lua] Lobby data match_started = true
00:02:28.155 [Lua] Lobby data difficulty = hardest
00:02:28.155 [Lua] Lobby data player_slot_1 = 0:0
00:02:28.155 [Lua] Lobby data player_slot_4 = 0:0
00:02:28.155 [Lua] Lobby data unique_server_name = Visulth
00:02:28.155 [Lua] Lobby data quick_game = false
00:02:28.155 [Lua] Lobby data country_code = CA
00:02:28.155 [Lua] Lobby data matchmaking = true
00:02:28.155 [Lua] Lobby data power_level = 0
00:02:28.156 [Lua] Lobby data mission_id = dlc_morris_map
00:02:28.156 [Lua] Lobby data mechanism = deus
00:02:28.156 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:28.156 [Lua] Lobby data player_slot_2 = 0:0
00:02:28.156 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:28.156 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:28.156 [Lua] Lobby data eac_authorized = true
00:02:28.156 [Lua] Set lobby end.
00:02:28.156 [Lua] [Managers] Destroying manager group:
00:02:28.157 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
00:02:28.157 [Lua] [Gamestate] Enter StateIngame HOST
00:02:28.157 [Lua] [Managers] Calling function on all managers:
00:02:28.158 [Lua] <>level = dlc_morris_map<>
00:02:28.158 [Lua] [StateIngame] Server ingame
00:02:28.163 [Lua] Set lobby begin:
00:02:28.163 [Lua] Lobby data twitch_enabled = false
00:02:28.163 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:28.163 [Lua] Lobby data num_players = 2
00:02:28.163 [Lua] Lobby data difficulty_tweak = -10
00:02:28.163 [Lua] Lobby data host = 110000101e55044
00:02:28.163 [Lua] Lobby data matchmaking_type = 2
00:02:28.163 [Lua] Lobby data is_private = false
00:02:28.163 [Lua] Lobby data match_started = true
00:02:28.163 [Lua] Lobby data difficulty = hardest
00:02:28.163 [Lua] Lobby data player_slot_1 = 0:0
00:02:28.163 [Lua] Lobby data player_slot_4 = 0:0
00:02:28.163 [Lua] Lobby data unique_server_name = Visulth
00:02:28.163 [Lua] Lobby data quick_game = false
00:02:28.163 [Lua] Lobby data country_code = CA
00:02:28.164 [Lua] Lobby data matchmaking = true
00:02:28.164 [Lua] Lobby data power_level = 0
00:02:28.164 [Lua] Lobby data mission_id = dlc_morris_map
00:02:28.164 [Lua] Lobby data mechanism = deus
00:02:28.164 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:28.164 [Lua] Lobby data player_slot_2 = 0:0
00:02:28.164 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:28.164 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:28.164 [Lua] Lobby data eac_authorized = true
00:02:28.164 [Lua] Set lobby end.
00:02:28.164 [Lua] [Matchmaking] register rpcs
00:02:28.164 [Lua] GameNetworkManager:init... creating game session
00:02:28.164 [Lua] Host GameSession.make_game_session_host with session:
00:02:28.164 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:02:28.164 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:02:28.164 [Lua] [GameNetworkManager] self.is_server = true
00:02:28.164 [Network] Setting artificial MTU limit to 65536
00:02:28.184 [Lua] Switching ConflictSettings: to: disabled
00:02:28.184 [Lua] pacing=disabled
00:02:28.184 [Lua] roaming=nil
00:02:28.184 [Lua] specials=disabled
00:02:28.184 [Lua] debug_color=black
00:02:28.184 [Lua] pack_spawning=disabled
00:02:28.184 [Lua] contained_breeds=nil
00:02:28.184 [Lua] disabled=true
00:02:28.184 [Lua] boss=disabled
00:02:28.184 [Lua] horde=disabled
00:02:28.184 [Lua] name=disabled
00:02:28.184 [Lua] intensity=disabled
00:02:28.184 [Lua] ---
00:02:28.184 [Lua] [LevelAnalysis] set_random_seed( -2035571713)
00:02:28.190 [Lua] [AIInterestPointSystem] Level Seed: -2035571713
00:02:28.190 [Lua]
00:02:28.190 [Lua] [entity_system_bag] = table
00:02:28.190 [Lua] [entity_system_bag] = metatable
00:02:28.190 [Lua] [startup_data] = table
00:02:28.190 [Lua] [entity_manager] = table
00:02:28.190 [Lua] [entity_manager] = metatable
00:02:28.190 [Lua] [unit_spawner] = table
00:02:28.190 [Lua] [unit_spawner] = metatable
00:02:28.190 [Lua] [unit_storage] = table
00:02:28.190 [Lua] [unit_storage] = metatable
00:02:28.190 [Lua] [dice_keeper] = table
00:02:28.190 [Lua] [dice_keeper] = metatable
00:02:28.190 [Lua] [is_server] = true (boolean)
00:02:28.191 [Lua] [world] = [World]
00:02:28.191 [Lua] [system_api] = table
00:02:28.191 [Lua] [entity_system] = table
00:02:28.191 [Lua] [entity_system] = metatable
00:02:28.191 [Lua] [network_lobby] = table
00:02:28.191 [Lua] [network_lobby] = metatable
00:02:28.191 [Lua] [profile_synchronizer] = table
00:02:28.191 [Lua] [profile_synchronizer] = metatable
00:02:28.191 [Lua] [level_transition_handler] = table
00:02:28.191 [Lua] [level_transition_handler] = metatable
00:02:28.191 [Lua] [num_local_human_players] = 1 (number)
00:02:28.191 [Lua] [statistics_db] = table
00:02:28.191 [Lua] [statistics_db] = metatable
00:02:28.191 [Lua] [network_server] = table
00:02:28.191 [Lua] [network_server] = metatable
00:02:28.191 [Lua] [input_manager] = table
00:02:28.191 [Lua] [input_manager] = metatable
00:02:28.191 [Lua] [network_clock] = table
00:02:28.191 [Lua] [network_clock] = metatable
00:02:28.191 [Lua] [network_transmit] = table
00:02:28.191 [Lua] [network_transmit] = metatable
00:02:28.191 [Lua] [free_flight_manager] = table
00:02:28.191 [Lua] [free_flight_manager] = metatable
00:02:28.191 [Lua] [network_manager] = table
00:02:28.191 [Lua] [network_manager] = metatable
00:02:28.191 [Lua] [network_event_delegate] = table
00:02:28.191 [Lua] [network_event_delegate] = metatable
00:02:28.191 [Lua]
00:02:28.191 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:02:28.191 [Lua] ignoring extension VersusInteractObjectiveExtension
00:02:28.191 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:02:28.191 [Lua] ignoring extension VersusSocketObjectiveExtension
00:02:28.191 [Lua] ignoring extension VersusTargetObjectiveExtension
00:02:28.191 [Lua] ignoring extension VersusMissionObjectiveExtension
00:02:28.234 [Lua] [AchievementManager] Achievements using the steam platform
00:02:28.234 [Lua] PlayerManager:add_player player_1
00:02:28.264 [Lua] [StateIngame] Level seed: -2035571713
00:02:28.264 [Lua] [LevelAnalysis] set_random_seed( -2035571713)
00:02:28.265 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:02:28.265 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:02:28.266 [Lua] [IngameUI] init
00:02:28.276 [SteamVoipClient] select_out(110000101e55044, off)
00:02:28.276 [SteamVoipClient] select_out(110000104e72a6c, off)
00:02:28.282 [Lua] cb_razer_chroma_setup
00:02:28.310 [Save] Saving `save_data`
00:02:28.316 [Save] Save done
00:02:28.324 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000011F68C60; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011F687C0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000011F688B0; parent_world_position = table: 0000000011F688E0; local_position = table: 0000000011F68BD0; size = table: 0000000011F68C20; node = table: 0000000011F68C60
[3] scenegraph = table: 0000000011F687C0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011F687C0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000011F687C0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 00000000124045C0
[7] self = table: 00000000124045C0; ingame_ui_context = table: 0000000007CFB7C0; input_manager = table: 000000000641BB50; world = [World]
[8] self = table: 00000000082436F0; object = table: 00000000124045C0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 0000000007CFBB00; error_prefix_data = table: 0000000012404580; func = [function]
[14] self = table: 0000000007CFBB00; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000124044A0; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000007CFBB00
[20] self = table: 0000000009135CD0; ingame_ui_context = table: 0000000007CFB7C0
[21] self = table: 0000000009135CD0; params = table: 000000001F932F00; viewport_name = "player_1"; input_manager = table: 000000000641BB50; input_source = table: 000000001E13D360; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010069CE0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201158A0; camera_system = table: 0000000008B3AA80; outline_system = table: 0000000010299FC0; fade_system = table: 00000000089B3440; sound_sector_system = table: 0000000008B3AB10; sound_environment_system = table: 0000000015A27970; event_manager = table: 0000000006AA25A0; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007CFB7C0
[22] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true
[25] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000124084C0; menu_widgets = table: 0000000012405420; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000124084C0; menu_widgets = table: 0000000012405420; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008E2D760; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000007CFF110; telemetry_time_view_enter = 0; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000123FD5B0; cutscene_system = table: 0000000014D34C40; text_popup_ui = table: 00000000123E58D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000123CB960; ui_top_renderer = table: 0000000007D00590; camera_manager = table: 00000000089D7D60; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007CFB7C0; views = table: 000000001246AA00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010069CE0; weave_onboarding = table: 00000000123CCB40; popup_handler = table: 00000000123E5790; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006306660;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660;
[22] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[23] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[24] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[25] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000016EFC850; network_server = table: 0000000005A03100; entity_system = table: 0000000016EFC8F0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F933320; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000014C9EEB0; machines = table: 000000001F932E60; _quit_game = false; network_clock = table: 0000000006DE62E0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001FF565B0; network_event_delegate = table: 0000000006306660;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000062C6180;
00:02:28.326 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000011F75AA0; node_def = table: 0000000011F685E0; k = "offset"; v = table: 0000000011F686A0
[2] scenegraph = table: 0000000011F75A20; scenegraph_def = table: 00000000124046D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011F685E0; parent_name = nil; local_position = table: 0000000011F75A50; node = table: 0000000011F75AA0
[3] scenegraph_def = table: 00000000124046D0; scenegraph = table: 0000000011F75A20; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011F685E0
[4] self = table: 00000000124045C0
[5] self = table: 00000000124045C0; ingame_ui_context = table: 0000000007CFB7C0; input_manager = table: 000000000641BB50; world = [World]
[6] self = table: 00000000082436F0; object = table: 00000000124045C0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 0000000007CFBB00; error_prefix_data = table: 0000000012404580; func = [function]
[12] self = table: 0000000007CFBB00; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000124044A0; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000007CFBB00
[18] self = table: 0000000009135CD0; ingame_ui_context = table: 0000000007CFB7C0
[19] self = table: 0000000009135CD0; params = table: 000000001F932F00; viewport_name = "player_1"; input_manager = table: 000000000641BB50; input_source = table: 000000001E13D360; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010069CE0; stats_id = "110000101e55044:1"; entity_manager = table: 00000000201158A0; camera_system = table: 0000000008B3AA80; outline_system = table: 0000000010299FC0; fade_system = table: 00000000089B3440; sound_sector_system = table: 0000000008B3AB10; sound_environment_system = table: 0000000015A27970; event_manager = table: 0000000006AA25A0; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007CFB7C0
[20] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000009135B90; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true
[23] self = table: 0000000009135B90; parent = table: 000000000641B6E0; start_state = table: 000000001DE7ACC0; params = table: 000000001F932F00; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000009135B90
[25] self = table: 000000000641B6E0; loading_context = table: 00000000062C6180; is_server = true; assert_on_leak = true; input_manager = table: 000000000641BB50; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000006306660; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000006AA25A0; level = [Level]; level_key = "dlc_morris_map"; level_seed = -2035571713; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001F932F00
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012405420; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000124084C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000011F687C0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012405420; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000007CFF110; ingame_ui = table: 0000000007CFBB00; definitions = table: 0000000012404630; input_manager = table: 000000000641BB50; wwise_world = [WwiseWorld]; render_settings = table: 0000000012404770; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000124084C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000011F687C0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008E2D760; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000007CFF110; telemetry_time_view_enter = 0; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000123FD5B0; cutscene_system = table: 0000000014D34C40; text_popup_ui = table: 00000000123E58D0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000123CB960; ui_top_renderer = table: 0000000007D00590; camera_manager = table: 00000000089D7D60; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007CFB7C0; views = table: 000000001246AA00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010069CE0; weave_onboarding = table: 00000000123CCB40; popup_handler = table: 00000000123E5790; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006306660;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000641B6E0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007CFB7C0; end_conditions_met = false; player = table: 0000000010069CE0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006306660;
[20] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[21] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[22] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[23] _params = table: 000000001F932F00; _profiling_debugging_enabled = true; _parent = table: 000000000641B6E0; _state = table: 0000000009135CD0;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000016EFC850; network_server = table: 0000000005A03100; entity_system = table: 0000000016EFC8F0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F933320; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000641BB50; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000014C9EEB0; machines = table: 000000001F932E60; _quit_game = false; network_clock = table: 0000000006DE62E0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001FF565B0; network_event_delegate = table: 0000000006306660;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000641B6E0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000062C6180;
00:02:28.333 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:02:28.333 [Lua] Set lobby begin:
00:02:28.333 [Lua] Lobby data twitch_enabled = false
00:02:28.333 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:28.333 [Lua] Lobby data num_players = 2
00:02:28.333 [Lua] Lobby data difficulty_tweak = -10
00:02:28.333 [Lua] Lobby data host = 110000101e55044
00:02:28.333 [Lua] Lobby data matchmaking_type = 2
00:02:28.333 [Lua] Lobby data is_private = false
00:02:28.333 [Lua] Lobby data match_started = true
00:02:28.333 [Lua] Lobby data difficulty = hardest
00:02:28.334 [Lua] Lobby data player_slot_1 = 0:0
00:02:28.334 [Lua] Lobby data player_slot_4 = 0:0
00:02:28.334 [Lua] Lobby data unique_server_name = Visulth
00:02:28.334 [Lua] Lobby data quick_game = false
00:02:28.334 [Lua] Lobby data country_code = CA
00:02:28.334 [Lua] Lobby data matchmaking = true
00:02:28.334 [Lua] Lobby data power_level = 715
00:02:28.334 [Lua] Lobby data mission_id = dlc_morris_map
00:02:28.334 [Lua] Lobby data mechanism = deus
00:02:28.334 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:02:28.334 [Lua] Lobby data player_slot_2 = 0:0
00:02:28.334 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:02:28.334 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:02:28.334 [Lua] Lobby data eac_authorized = true
00:02:28.334 [Lua] Set lobby end.
00:02:28.334 [Lua] CurrentConflictSettings disabled
00:02:28.334 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
00:02:28.334 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
00:02:28.334 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:02:28.334 [Lua] [Managers] Calling function on all managers:
00:02:28.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:02:28.340 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:02:28.340 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:02:28.340 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:02:28.340 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:02:28.379 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:02:28.381 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:02:28.381 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:02:28.381 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:02:28.381 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:02:28.381 [Lua] RemotePlayer:create_game_object( ) 3
00:02:28.402 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:02:28.402 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:02:28.406 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:02:28.406 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:02:28.406 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:02:28.406 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:02:28.474 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:02:28.474 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:02:28.474 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:02:28.625 [Lua] StateInGameRunning:_game_actually_starts()
00:02:28.625 [Lua] #################################################################################################################
00:02:28.625 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:02:28.625 [Lua] #################################################################################################################
00:02:28.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
00:02:28.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
00:02:28.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
00:02:28.750 [Lua] Commit load time data
00:03:12.402 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_tzeentch_path1, mc:deus, gm:deus, env:0, seed:-1115988837, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 )
00:03:12.402 [Lua] [NetworkServer] Entering post game
00:03:12.402 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:03:12.402 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:03:12.402 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:03:12.402 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:03:12.403 [Save] Saving `save_data`
00:03:12.403 [Lua] gm_event_end_conditions_met true false
00:03:12.404 [Lua] Game won
00:03:12.404 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:03:12.408 [Lua] generate_backend_stats 110000101e55044:1
00:03:12.408 [Save] Save done
00:03:12.408 [Save] Saving `save_data`
00:03:12.412 [Save] Save done
00:03:12.442 [Lua] PlayFabMirrorBase:_commit_internal nil
00:03:12.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:03:12.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:03:12.443 [Save] Saving `save_data`
00:03:12.443 [Lua] TRANSITION nil nil load_next_level
00:03:12.443 [Lua] Transition type "load_next_level", is server: true
00:03:12.443 [Lua] [LevelTransitionHandler] promote_next_level_data
00:03:12.443 [Lua] [GameNetworkManager] Leaving game...
00:03:12.443 [Lua] [GameNetworkManager] Shutting down game session host.
00:03:12.443 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:03:12.443 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:03:12.443 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=45.93
00:03:12.446 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:03:12.446 [Lua] commit result success 10
00:03:12.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
00:03:12.446 [Lua] none table: 0000000011CF6460 nil
00:03:12.448 [Save] Save done
00:03:12.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
00:03:12.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
00:03:12.542 [Lua] ### Sending rpc_level_loaded
00:03:12.542 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 317
00:03:12.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 44
00:03:12.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 44
00:03:13.102 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 44
00:03:13.455 [Lua] [PlayerSyncData] Game session is not initialized
00:03:13.455 [Lua] Set lobby begin:
00:03:13.455 [Lua] Lobby data twitch_enabled = false
00:03:13.455 [Lua] Lobby data selected_mission_id = journey_citadel
00:03:13.455 [Lua] Lobby data num_players = 2
00:03:13.455 [Lua] Lobby data difficulty_tweak = -10
00:03:13.455 [Lua] Lobby data host = 110000101e55044
00:03:13.455 [Lua] Lobby data matchmaking_type = 2
00:03:13.455 [Lua] Lobby data is_private = false
00:03:13.455 [Lua] Lobby data match_started = true
00:03:13.455 [Lua] Lobby data difficulty = hardest
00:03:13.455 [Lua] Lobby data player_slot_1 = 0:0
00:03:13.455 [Lua] Lobby data player_slot_4 = 0:0
00:03:13.455 [Lua] Lobby data unique_server_name = Visulth
00:03:13.455 [Lua] Lobby data quick_game = false
00:03:13.455 [Lua] Lobby data country_code = CA
00:03:13.455 [Lua] Lobby data matchmaking = true
00:03:13.455 [Lua] Lobby data power_level = 0
00:03:13.455 [Lua] Lobby data mission_id = dlc_morris_map
00:03:13.455 [Lua] Lobby data mechanism = deus
00:03:13.455 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:03:13.455 [Lua] Lobby data player_slot_2 = 0:0
00:03:13.455 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:03:13.456 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:03:13.456 [Lua] Lobby data eac_authorized = true
00:03:13.456 [Lua] Set lobby end.
00:03:14.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:03:14.289 [Lua] [Managers] Calling function on all managers:
00:03:14.289 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:03:14.289 [Lua] Clearing all global lookup lists
00:03:14.289 [Lua] [IngamePlayerListUI] - Destroy
00:03:14.290 [Lua] [IngameUI] destroy
00:03:14.291 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:03:14.291 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:03:14.292 [Lua] [Managers] Destroying manager group:
00:03:14.293 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:03:14.293 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:03:14.293 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:03:14.293 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:03:14.293 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:03:14.293 [Lua] [Matchmaking] unregister rpcs
00:03:14.293 [Lua] ############### UNLOADING PACKAGES ###############
00:03:14.293 [Lua] [Gamestate] Enter state StateLoading
00:03:14.296 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:03:14.296 [Lua] [Matchmaking] register rpcs
00:03:14.296 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:03:14.296 [Lua] registering RPCs
00:03:14.296 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:03:14.296 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:03:14.296 [Lua] Set lobby begin:
00:03:14.296 [Lua] Lobby data twitch_enabled = false
00:03:14.296 [Lua] Lobby data selected_mission_id = journey_citadel
00:03:14.296 [Lua] Lobby data num_players = 2
00:03:14.296 [Lua] Lobby data difficulty_tweak = -10
00:03:14.296 [Lua] Lobby data host = 110000101e55044
00:03:14.296 [Lua] Lobby data matchmaking_type = 2
00:03:14.296 [Lua] Lobby data is_private = false
00:03:14.296 [Lua] Lobby data match_started = true
00:03:14.296 [Lua] Lobby data difficulty = hardest
00:03:14.296 [Lua] Lobby data player_slot_1 = 0:0
00:03:14.296 [Lua] Lobby data player_slot_4 = 0:0
00:03:14.296 [Lua] Lobby data unique_server_name = Visulth
00:03:14.296 [Lua] Lobby data quick_game = false
00:03:14.296 [Lua] Lobby data country_code = CA
00:03:14.296 [Lua] Lobby data matchmaking = true
00:03:14.296 [Lua] Lobby data power_level = 0
00:03:14.296 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:03:14.296 [Lua] Lobby data mechanism = deus
00:03:14.296 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:03:14.296 [Lua] Lobby data player_slot_2 = 0:0
00:03:14.296 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:03:14.296 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:03:14.296 [Lua] Lobby data eac_authorized = true
00:03:14.296 [Lua] Set lobby end.
00:03:14.297 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:03:14.300 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:03:14.301 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized
00:03:14.301 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_tzeentch_path1 0
00:03:14.313 [Umbra] Unload tome
00:03:14.326 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
00:03:14.326 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path1, async-read,
00:03:14.326 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path1, async-read,
00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path1, async-read,
00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path1, async-read,
00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path1, async-read,
00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path1, async-read,
00:03:14.326 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1, pat_tower_tzeentch_path1, async-read,
00:03:14.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower
00:03:14.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower
00:03:14.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
00:03:14.568 [Lua] ### Sending rpc_level_loaded
00:03:14.568 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 317
00:03:14.568 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:03:14.569 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:03:14.569 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:03:14.585 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:03:14.585 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:03:16.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
00:03:16.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
00:03:16.492 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
00:03:16.959 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
00:03:16.959 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
00:03:16.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower
00:03:21.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower
00:03:21.727 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower
00:03:21.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common
00:03:22.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common
00:03:22.027 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common
00:03:22.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common
00:03:22.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common
00:03:22.512 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common
00:03:22.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common
00:03:22.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common
00:03:22.748 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common
00:03:22.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1
00:03:22.802 [Umbra] Loading umbra tome '#ID[cc6ff79dc4741126]'
00:03:22.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1
00:03:22.881 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1
00:03:22.899 [Lua] [LevelTransitionHandler] Level load completed!
00:03:22.899 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_tzeentch_path1 - level_seed: -1115988837 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
00:03:22.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:03:22.914 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
skaven_ratling_gunner=true,
chaos_berzerker=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
beastmen_standard_bearer=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_warpfire_thrower=true,
chaos_raider=true,
skaven_storm_vermin_commander=true,
}
00:03:22.914 [Lua] load_startup_enemy_packages: --------------
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_spawn
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_troll
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_rat_ogre
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_stormfiend
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] beastmen_minotaur
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_plague_sorcerer
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_corruptor_sorcerer
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_gutter_runner
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_pack_master
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_poison_wind_globadier
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_ratling_gunner
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_warpfire_thrower
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_vortex_sorcerer
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] beastmen_standard_bearer
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_vortex
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] critter_rat
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] critter_pig
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_marauder
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] beastmen_gor
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_storm_vermin
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] beastmen_ungor_archer
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_plague_monk
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_storm_vermin_with_shield
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_berzerker
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] beastmen_ungor
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_clan_rat
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_loot_rat
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_slave
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_fanatic
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_marauder_with_shield
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] skaven_clan_rat_with_shield
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] beastmen_bestigor
00:03:22.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:03:22.914 [Lua] chaos_raider
00:03:22.916 [Lua] ### Sending rpc_level_loaded
00:03:22.916 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 317
00:03:22.916 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:03:22.933 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:03:22.933 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:03:22.950 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:03:22.950 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:03:22.950 [Lua] ### Sending rpc_level_loaded
00:03:22.950 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 317
00:03:23.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:03:23.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:03:23.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:03:23.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:03:23.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:03:23.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:03:23.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:03:23.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:03:23.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:03:24.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:03:24.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:03:24.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:03:24.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:03:24.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:03:24.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:03:24.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:03:24.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:03:24.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:03:24.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:03:24.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:03:24.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:03:24.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:03:24.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:03:24.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:03:25.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:03:25.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:03:25.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:03:25.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:03:25.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:03:25.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:03:25.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:03:25.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:03:25.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:03:26.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:03:26.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:03:26.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:03:26.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:03:26.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:03:26.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:03:26.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:03:26.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:03:26.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:03:26.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:03:26.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:03:26.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:03:26.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:03:26.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:03:26.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:03:26.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:03:26.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:03:26.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:03:27.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:03:27.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:03:27.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:03:27.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:03:27.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:03:27.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:03:28.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:03:28.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:03:28.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:03:28.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:03:28.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:03:28.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:03:28.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:03:28.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:03:28.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:03:29.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:03:29.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:03:29.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:03:29.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:03:29.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:03:29.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:03:29.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:03:29.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:03:29.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:03:30.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:03:30.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:03:30.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:03:30.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:03:30.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:03:30.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:03:30.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:03:30.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:03:30.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:03:31.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:03:31.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:03:31.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:03:31.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:03:31.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:03:31.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:03:32.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:03:32.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:03:32.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:03:32.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:03:32.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:03:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:03:32.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:03:32.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:03:32.801 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_tzeentch_path1 game_mode: deus
00:03:32.801 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:03:32.801 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:03:32.810 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:03:32.865 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:03:32.865 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/tzeentch_path1/world
00:03:32.865 [Umbra] Init version: 3.4.15 :: 16 threads
00:03:34.078 [Lua] Async level spawning done
00:03:34.078 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:03:35.048 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:03:35.048 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:03:35.048 [Lua] [Matchmaking] unregister rpcs
00:03:35.048 [Lua] Set lobby begin:
00:03:35.048 [Lua] Lobby data twitch_enabled = false
00:03:35.048 [Lua] Lobby data selected_mission_id = journey_citadel
00:03:35.048 [Lua] Lobby data num_players = 2
00:03:35.048 [Lua] Lobby data difficulty_tweak = -10
00:03:35.048 [Lua] Lobby data host = 110000101e55044
00:03:35.048 [Lua] Lobby data matchmaking_type = 2
00:03:35.048 [Lua] Lobby data is_private = false
00:03:35.048 [Lua] Lobby data match_started = true
00:03:35.048 [Lua] Lobby data difficulty = hardest
00:03:35.048 [Lua] Lobby data player_slot_1 = 0:0
00:03:35.048 [Lua] Lobby data player_slot_4 = 0:0
00:03:35.048 [Lua] Lobby data unique_server_name = Visulth
00:03:35.048 [Lua] Lobby data quick_game = false
00:03:35.048 [Lua] Lobby data country_code = CA
00:03:35.048 [Lua] Lobby data matchmaking = true
00:03:35.048 [Lua] Lobby data power_level = 0
00:03:35.048 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:03:35.049 [Lua] Lobby data mechanism = deus
00:03:35.049 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:03:35.049 [Lua] Lobby data player_slot_2 = 0:0
00:03:35.049 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:03:35.049 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:03:35.049 [Lua] Lobby data eac_authorized = true
00:03:35.049 [Lua] Set lobby end.
00:03:35.049 [Lua] [Managers] Destroying manager group:
00:03:35.049 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens
00:03:35.050 [Lua] [Gamestate] Enter StateIngame HOST
00:03:35.050 [Lua] <>level = pat_tower_tzeentch_path1<>
00:03:35.050 [Lua] [StateIngame] Server ingame
00:03:35.056 [Lua] Set lobby begin:
00:03:35.056 [Lua] Lobby data twitch_enabled = false
00:03:35.056 [Lua] Lobby data selected_mission_id = journey_citadel
00:03:35.056 [Lua] Lobby data num_players = 2
00:03:35.056 [Lua] Lobby data difficulty_tweak = -10
00:03:35.056 [Lua] Lobby data host = 110000101e55044
00:03:35.056 [Lua] Lobby data matchmaking_type = 2
00:03:35.056 [Lua] Lobby data is_private = false
00:03:35.056 [Lua] Lobby data match_started = true
00:03:35.056 [Lua] Lobby data difficulty = hardest
00:03:35.056 [Lua] Lobby data player_slot_1 = 0:0
00:03:35.056 [Lua] Lobby data player_slot_4 = 0:0
00:03:35.056 [Lua] Lobby data unique_server_name = Visulth
00:03:35.056 [Lua] Lobby data quick_game = false
00:03:35.056 [Lua] Lobby data country_code = CA
00:03:35.056 [Lua] Lobby data matchmaking = true
00:03:35.056 [Lua] Lobby data power_level = 0
00:03:35.056 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:03:35.056 [Lua] Lobby data mechanism = deus
00:03:35.056 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:03:35.056 [Lua] Lobby data player_slot_2 = 0:0
00:03:35.056 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:03:35.056 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:03:35.057 [Lua] Lobby data eac_authorized = true
00:03:35.057 [Lua] Set lobby end.
00:03:35.057 [Lua] [Matchmaking] register rpcs
00:03:35.057 [Lua] GameNetworkManager:init... creating game session
00:03:35.057 [Lua] Host GameSession.make_game_session_host with session:
00:03:35.057 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:03:35.057 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:03:35.057 [Lua] [GameNetworkManager] self.is_server = true
00:03:35.057 [Network] Setting artificial MTU limit to 65536
00:03:35.066 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:03:35.066 [Lua] pacing=deus_default
00:03:35.066 [Lua] locked_func_name=beastmen
00:03:35.066 [Lua] roaming=nil
00:03:35.066 [Lua] specials=deus_skaven_beastmen
00:03:35.066 [Lua] contained_breeds=nil
00:03:35.066 [Lua] debug_color=orange
00:03:35.066 [Lua] disabled=false
00:03:35.066 [Lua] pack_spawning=deus_skaven_beastmen
00:03:35.066 [Lua] factions=nil
00:03:35.066 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:03:35.066 [Lua] boss=deus_skaven_beastmen
00:03:35.066 [Lua] horde=deus_beastmen
00:03:35.066 [Lua] name=deus_skaven_beastmen
00:03:35.066 [Lua] intensity=deus_default
00:03:35.066 [Lua] ---
00:03:35.067 [Lua] [LevelAnalysis] set_random_seed( -1115988837)
00:03:35.074 [Lua] [AIInterestPointSystem] Level Seed: -1115988837
00:03:35.074 [Lua]
00:03:35.074 [Lua] [entity_system_bag] = table
00:03:35.074 [Lua] [entity_system_bag] = metatable
00:03:35.074 [Lua] [startup_data] = table
00:03:35.074 [Lua] [entity_manager] = table
00:03:35.074 [Lua] [entity_manager] = metatable
00:03:35.074 [Lua] [unit_spawner] = table
00:03:35.074 [Lua] [unit_spawner] = metatable
00:03:35.074 [Lua] [unit_storage] = table
00:03:35.074 [Lua] [unit_storage] = metatable
00:03:35.074 [Lua] [dice_keeper] = table
00:03:35.074 [Lua] [dice_keeper] = metatable
00:03:35.074 [Lua] [is_server] = true (boolean)
00:03:35.074 [Lua] [world] = [World]
00:03:35.074 [Lua] [system_api] = table
00:03:35.074 [Lua] [entity_system] = table
00:03:35.074 [Lua] [entity_system] = metatable
00:03:35.074 [Lua] [network_lobby] = table
00:03:35.074 [Lua] [network_lobby] = metatable
00:03:35.074 [Lua] [profile_synchronizer] = table
00:03:35.074 [Lua] [profile_synchronizer] = metatable
00:03:35.074 [Lua] [level_transition_handler] = table
00:03:35.074 [Lua] [level_transition_handler] = metatable
00:03:35.074 [Lua] [num_local_human_players] = 1 (number)
00:03:35.074 [Lua] [statistics_db] = table
00:03:35.074 [Lua] [statistics_db] = metatable
00:03:35.074 [Lua] [network_server] = table
00:03:35.074 [Lua] [network_server] = metatable
00:03:35.074 [Lua] [input_manager] = table
00:03:35.074 [Lua] [input_manager] = metatable
00:03:35.074 [Lua] [network_clock] = table
00:03:35.074 [Lua] [network_clock] = metatable
00:03:35.074 [Lua] [network_transmit] = table
00:03:35.074 [Lua] [network_transmit] = metatable
00:03:35.074 [Lua] [free_flight_manager] = table
00:03:35.074 [Lua] [free_flight_manager] = metatable
00:03:35.074 [Lua] [network_manager] = table
00:03:35.074 [Lua] [network_manager] = metatable
00:03:35.074 [Lua] [network_event_delegate] = table
00:03:35.074 [Lua] [network_event_delegate] = metatable
00:03:35.074 [Lua]
00:03:35.075 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:03:35.075 [Lua] ignoring extension VersusInteractObjectiveExtension
00:03:35.075 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:03:35.075 [Lua] ignoring extension VersusSocketObjectiveExtension
00:03:35.075 [Lua] ignoring extension VersusTargetObjectiveExtension
00:03:35.075 [Lua] ignoring extension VersusMissionObjectiveExtension
00:03:35.077 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:03:35.108 [Lua] [AchievementManager] Achievements using the steam platform
00:03:35.109 [Lua] PlayerManager:add_player player_1
00:03:35.204 [Lua] respawn_unit_spawned with group id: terror_respawn
00:03:35.204 [Lua] respawn_unit_spawned with group id: terror_respawn
00:03:35.204 [Lua] respawn_unit_spawned with group id: terror_respawn
00:03:35.212 [Lua] [StateIngame] Level seed: -1115988837
00:03:35.238 [Lua] [LevelAnalysis] set_random_seed( -1115988837)
00:03:35.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:03:35.244 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:03:35.245 [Lua] [IngameUI] init
00:03:35.266 [SteamVoipClient] select_out(110000101e55044, off)
00:03:35.266 [SteamVoipClient] select_out(110000104e72a6c, off)
00:03:35.272 [Lua] cb_razer_chroma_setup
00:03:35.301 [Save] Saving `save_data`
00:03:35.306 [Save] Save done
00:03:35.315 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001C1F3860; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001C1F33C0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001C1F34B0; parent_world_position = table: 000000001C1F34E0; local_position = table: 000000001C1F37D0; size = table: 000000001C1F3820; node = table: 000000001C1F3860
[3] scenegraph = table: 000000001C1F33C0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001C1F33C0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001C1F33C0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 000000001CC6E9A0
[7] self = table: 000000001CC6E9A0; ingame_ui_context = table: 0000000011C70BE0; input_manager = table: 000000001D9B3090; world = [World]
[8] self = table: 00000000082436F0; object = table: 000000001CC6E9A0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 0000000011C70F20; error_prefix_data = table: 000000001CC6E960; func = [function]
[14] self = table: 0000000011C70F20; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001CC6E880; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000011C70F20
[20] self = table: 0000000011CA82B0; ingame_ui_context = table: 0000000011C70BE0
[21] self = table: 0000000011CA82B0; params = table: 0000000011CA8250; viewport_name = "player_1"; input_manager = table: 000000001D9B3090; input_source = table: 0000000011CB8C70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014415050; stats_id = "110000101e55044:1"; entity_manager = table: 000000000903A930; camera_system = table: 0000000005D54840; outline_system = table: 0000000008CB1190; fade_system = table: 0000000008777B70; sound_sector_system = table: 0000000006D09FB0; sound_environment_system = table: 000000001DF9DCA0; event_manager = table: 0000000009E33170; level_key = "pat_tower_tzeentch_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011C70BE0
[22] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true
[25] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CC728A0; menu_widgets = table: 000000001CC6F800; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CC728A0; menu_widgets = table: 000000001CC6F800; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000011C771C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011C745D0; telemetry_time_view_enter = 0; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CC67990; cutscene_system = table: 000000001FF55550; text_popup_ui = table: 000000001CC4FC80; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001CC35BB0; ui_top_renderer = table: 0000000011C761B0; camera_manager = table: 00000000075E6210; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011C70BE0; views = table: 0000000010D0A660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014415050; weave_onboarding = table: 000000001CC36E90; popup_handler = table: 000000001CC4FB40; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007E0AA20;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20;
[22] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[23] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[24] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[25] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000093BDF70; network_server = table: 0000000005A03100; entity_system = table: 0000000006AB2A50; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C682C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005ABEBC0; machines = table: 0000000011CA7C10; _quit_game = false; network_clock = table: 0000000005851F10; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_tower_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001B89ED50; network_event_delegate = table: 0000000007E0AA20;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000094FDBF0;
00:03:35.316 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001C200670; node_def = table: 000000001C1F31E0; k = "offset"; v = table: 000000001C1F32A0
[2] scenegraph = table: 000000001C200640; scenegraph_def = table: 000000001CC6EAB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001C1F31E0; parent_name = nil; local_position = table: 0000000011C72390; node = table: 000000001C200670
[3] scenegraph_def = table: 000000001CC6EAB0; scenegraph = table: 000000001C200640; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001C1F31E0
[4] self = table: 000000001CC6E9A0
[5] self = table: 000000001CC6E9A0; ingame_ui_context = table: 0000000011C70BE0; input_manager = table: 000000001D9B3090; world = [World]
[6] self = table: 00000000082436F0; object = table: 000000001CC6E9A0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 0000000011C70F20; error_prefix_data = table: 000000001CC6E960; func = [function]
[12] self = table: 0000000011C70F20; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001CC6E880; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000011C70F20
[18] self = table: 0000000011CA82B0; ingame_ui_context = table: 0000000011C70BE0
[19] self = table: 0000000011CA82B0; params = table: 0000000011CA8250; viewport_name = "player_1"; input_manager = table: 000000001D9B3090; input_source = table: 0000000011CB8C70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014415050; stats_id = "110000101e55044:1"; entity_manager = table: 000000000903A930; camera_system = table: 0000000005D54840; outline_system = table: 0000000008CB1190; fade_system = table: 0000000008777B70; sound_sector_system = table: 0000000006D09FB0; sound_environment_system = table: 000000001DF9DCA0; event_manager = table: 0000000009E33170; level_key = "pat_tower_tzeentch_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011C70BE0
[20] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000011CA8280; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true
[23] self = table: 0000000011CA8280; parent = table: 0000000007CF32D0; start_state = table: 000000001DE7ACC0; params = table: 0000000011CA8250; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000011CA8280
[25] self = table: 0000000007CF32D0; loading_context = table: 00000000094FDBF0; is_server = true; assert_on_leak = true; input_manager = table: 000000001D9B3090; level_key = "pat_tower_tzeentch_path1"; level_setting = table: 0000000005615640; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000007E0AA20; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009E33170; level = [Level]; level_key = "pat_tower_tzeentch_path1"; level_seed = -1115988837; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_tower/generated/tzeentch_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000011CA8250
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC6F800; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CC728A0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1F33C0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001CC6F800; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011C745D0; ingame_ui = table: 0000000011C70F20; definitions = table: 000000001CC6EA10; input_manager = table: 000000001D9B3090; wwise_world = [WwiseWorld]; render_settings = table: 000000001CC6EB50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CC728A0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1F33C0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000011C771C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011C745D0; telemetry_time_view_enter = 0; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CC67990; cutscene_system = table: 000000001FF55550; text_popup_ui = table: 000000001CC4FC80; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001CC35BB0; ui_top_renderer = table: 0000000011C761B0; camera_manager = table: 00000000075E6210; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011C70BE0; views = table: 0000000010D0A660; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014415050; weave_onboarding = table: 000000001CC36E90; popup_handler = table: 000000001CC4FB40; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007E0AA20;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007CF32D0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000011C70BE0; end_conditions_met = false; player = table: 0000000014415050; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007E0AA20;
[20] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[21] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[22] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[23] _params = table: 0000000011CA8250; _profiling_debugging_enabled = true; _parent = table: 0000000007CF32D0; _state = table: 0000000011CA82B0;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000093BDF70; network_server = table: 0000000005A03100; entity_system = table: 0000000006AB2A50; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C682C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001D9B3090; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005ABEBC0; machines = table: 0000000011CA7C10; _quit_game = false; network_clock = table: 0000000005851F10; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_tower_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001B89ED50; network_event_delegate = table: 0000000007E0AA20;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007CF32D0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000094FDBF0;
00:03:35.325 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:03:35.325 [Lua] Set lobby begin:
00:03:35.325 [Lua] Lobby data twitch_enabled = false
00:03:35.325 [Lua] Lobby data selected_mission_id = journey_citadel
00:03:35.325 [Lua] Lobby data num_players = 2
00:03:35.325 [Lua] Lobby data difficulty_tweak = -10
00:03:35.325 [Lua] Lobby data host = 110000101e55044
00:03:35.325 [Lua] Lobby data matchmaking_type = 2
00:03:35.325 [Lua] Lobby data is_private = false
00:03:35.325 [Lua] Lobby data match_started = true
00:03:35.325 [Lua] Lobby data difficulty = hardest
00:03:35.325 [Lua] Lobby data player_slot_1 = 0:0
00:03:35.325 [Lua] Lobby data player_slot_4 = 0:0
00:03:35.325 [Lua] Lobby data unique_server_name = Visulth
00:03:35.325 [Lua] Lobby data quick_game = false
00:03:35.325 [Lua] Lobby data country_code = CA
00:03:35.325 [Lua] Lobby data matchmaking = true
00:03:35.325 [Lua] Lobby data power_level = 715
00:03:35.326 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:03:35.326 [Lua] Lobby data mechanism = deus
00:03:35.326 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:03:35.326 [Lua] Lobby data player_slot_2 = 0:0
00:03:35.326 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:03:35.326 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:03:35.326 [Lua] Lobby data eac_authorized = true
00:03:35.326 [Lua] Set lobby end.
00:03:35.328 [Lua] CurrentConflictSettings deus_skaven_beastmen
00:03:35.328 [Lua] [ConflictDirector] conflict_director is ai_ready
00:03:35.328 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:03:35.329 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:03:35.330 [Lua] NORMAL PATROL MAIN PATH 129.912841796875
00:03:35.330 [Lua] [waypoints] = table
00:03:35.330 [Lua] [astar_points] = table
00:03:35.330 [Lua] [travel_dist] = 129.91283112764359 (number)
00:03:35.330 [Lua] [one_directional] = false (boolean)
00:03:35.330 [Lua] [id] = boss_2 (string)
00:03:35.330 [Lua] NORMAL PATROL MAIN PATH 489.46456909179688
00:03:35.330 [Lua] [waypoints] = table
00:03:35.330 [Lua] [astar_points] = table
00:03:35.330 [Lua] [travel_dist] = 489.46456365287304 (number)
00:03:35.330 [Lua] [one_directional] = false (boolean)
00:03:35.330 [Lua] [id] = boss_1 (string)
00:03:35.330 [Lua] NORMAL PATROL MAIN PATH 489.46456909179688
00:03:35.330 [Lua] [waypoints] = table
00:03:35.330 [Lua] [astar_points] = table
00:03:35.330 [Lua] [travel_dist] = 489.46456365287304 (number)
00:03:35.330 [Lua] [one_directional] = false (boolean)
00:03:35.330 [Lua] [id] = boss_3 (string)
00:03:35.331 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:03:35.331 [Lua] Forming navigation groups in one frame
00:03:35.331 [Lua] Forming navigation groups
00:03:35.368 [Lua] NavigationGroupManager -> calulation time A: 0.036999999999977717
00:03:35.461 [Lua] NavigationGroupManager -> calulation time B: 0.095000000000027285
00:03:35.461 [Lua] number of nav groups: 92
00:03:35.463 [Lua] number of refined nav groups : 65
00:03:35.468 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057
00:03:35.468 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.192643171548847 Normalized coefficient: 1.1938471915898035
00:03:35.472 [Lua] -------------> JOW Perfect-density 13.049999999999994 Sum density 8.7026456207036968 Normalized coefficient: 1.4995439971672395
00:03:35.477 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_tzeentch_path1
00:03:35.477 [Lua] [LevelAnalysis] This level has a total main-path length of 662.848 meters.
00:03:35.477 [Lua] [LevelAnalysis] num_event_places_f: 0.4085655485788981 , num_event_places: 0 , trailing_event_fraction: 0.4085655485788981 , num_events: 1
00:03:35.477 [Lua] [LevelAnalysis] Level path distance: 662.84832286834717
00:03:35.477 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 662.84832286834717 forbidden_dist: -562.84832286834717
00:03:35.477 [Lua] [LevelAnalysis] wanted_distance: 590.88053885963745
00:03:35.477 [Lua] [LevelAnalysis] Terror events added:
00:03:35.477 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
00:03:35.477 [Lua] Adding main path event: Vector3Box(64.3268, 91.1017, 56.1976) rare_event_loot_rat 45 table: 000000001BB2F7A0
00:03:35.477 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:03:35.484 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:03:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:03:35.492 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
00:03:35.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:03:35.495 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45
00:03:35.495 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:03:35.495 [Lua] [Managers] Calling function on all managers:
00:03:35.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:03:35.524 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:03:35.524 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:03:35.524 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:03:35.524 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:03:35.528 [Lua] FIRST UPDATE @0.06233511865139
00:03:35.528 [Lua] player (110000101e55044,2) was put into party 1
00:03:35.549 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46
00:03:35.549 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47
00:03:35.549 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:03:35.558 [Lua] player (110000101e55044,3) was put into party 1
00:03:35.580 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48
00:03:35.580 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49
00:03:35.580 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:03:35.806 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:03:35.811 [Lua] Breedfreezer (server) starting a hot join sync
00:03:35.811 [Lua] packing 0 units of breed chaos_marauder
00:03:35.811 [Lua] packing 0 units of breed skaven_clan_rat
00:03:35.811 [Lua] packing 0 units of breed skaven_storm_vermin
00:03:35.811 [Lua] packing 0 units of breed skaven_slave
00:03:35.811 [Lua] packing 0 units of breed chaos_fanatic
00:03:35.811 [Lua] packing 0 units of breed beastmen_ungor_archer
00:03:35.811 [Lua] packing 0 units of breed chaos_raider
00:03:35.811 [Lua] packing 0 units of breed chaos_berzerker
00:03:35.811 [Lua] packing 0 units of breed beastmen_bestigor
00:03:35.811 [Lua] packing 0 units of breed beastmen_ungor
00:03:35.811 [Lua] packing 0 units of breed skaven_plague_monk
00:03:35.811 [Lua] packing 0 units of breed beastmen_gor
00:03:35.811 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:03:35.811 [Lua]
00:03:35.811 [Lua] [1] = 1 (number)
00:03:35.811 [Lua] [2] = 0 (number)
00:03:35.811 [Lua] [3] = 1 (number)
00:03:35.811 [Lua] [4] = 0 (number)
00:03:35.811 [Lua] [5] = 1 (number)
00:03:35.811 [Lua] [6] = 0 (number)
00:03:35.811 [Lua] [7] = 1 (number)
00:03:35.811 [Lua] [8] = 0 (number)
00:03:35.811 [Lua] [9] = 1 (number)
00:03:35.811 [Lua] [10] = 0 (number)
00:03:35.811 [Lua] [11] = 1 (number)
00:03:35.811 [Lua] [12] = 0 (number)
00:03:35.811 [Lua] [13] = 1 (number)
00:03:35.811 [Lua] [14] = 0 (number)
00:03:35.811 [Lua] [15] = 1 (number)
00:03:35.811 [Lua] [16] = 0 (number)
00:03:35.811 [Lua] [17] = 1 (number)
00:03:35.811 [Lua] [18] = 0 (number)
00:03:35.811 [Lua] [19] = 1 (number)
00:03:35.811 [Lua] [20] = 0 (number)
00:03:35.811 [Lua] [21] = 1 (number)
00:03:35.811 [Lua] [22] = 0 (number)
00:03:35.811 [Lua] [23] = 1 (number)
00:03:35.811 [Lua] [24] = 0 (number)
00:03:35.811 [Lua]
00:03:35.811 [Lua]
00:03:35.811 [Lua]
00:03:35.814 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
00:03:35.814 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:03:35.814 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:03:35.814 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:03:35.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
00:03:35.814 [Lua] RemotePlayer:create_game_object( ) 50
00:03:35.839 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:03:35.839 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:03:35.948 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:03:35.948 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:03:35.948 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:03:35.948 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:03:35.948 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:03:35.948 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:03:35.948 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:03:36.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:03:36.007 [Lua] [PackageManager] Force_load: wwise/crossbow
00:03:36.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:03:37.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:03:37.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:03:37.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:03:37.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:03:37.516 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:03:37.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:03:37.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:03:37.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:03:37.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:03:37.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:03:37.838 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:03:37.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:03:37.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:03:37.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:03:37.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:03:38.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:03:38.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:03:38.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:03:38.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:03:38.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:03:38.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
00:03:38.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
00:03:38.312 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
00:03:38.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:03:38.399 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:03:38.400 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:03:38.400 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:03:38.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:03:38.489 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:03:38.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:03:38.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:03:38.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:03:38.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:03:38.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:03:38.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:03:38.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
00:03:38.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
00:03:38.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
00:03:38.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:03:39.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:03:39.142 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:03:39.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
00:03:39.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
00:03:39.275 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
00:03:39.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:03:39.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:03:39.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:03:39.367 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:03:39.500 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:03:39.500 [Lua] [PackageManager] Force_load: wwise/staff
00:03:39.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:03:39.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:03:39.704 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:03:39.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:03:39.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:03:39.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:03:39.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:03:39.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:03:39.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:03:39.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:03:40.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:03:40.124 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:03:40.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:03:40.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:03:40.693 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:03:40.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:03:40.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:03:40.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:03:40.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:03:40.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:03:40.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:03:40.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:03:41.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:03:41.360 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:03:41.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:03:41.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:03:41.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:03:41.512 [Lua] test
00:03:41.512 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:03:41.517 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:03:41.517 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
00:03:41.518 [Lua] test
00:03:41.518 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:03:41.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:03:41.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
00:03:41.526 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-48.0913, -48.8237, 13.0147), Vector4(0.055208, 0.008495, 0.711261, -0.700705))
00:03:41.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:03:41.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:03:41.530 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:03:41.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
00:03:41.532 [Lua] [GameNetworkManager] destroying game object with go_id=52
00:03:41.532 [Lua] [GameNetworkManager] destroying game object with go_id=54
00:03:41.542 [Lua] Switching ConflictSettings: to: deus_skaven
00:03:41.542 [Lua] pacing=deus_default
00:03:41.542 [Lua] roaming=nil
00:03:41.542 [Lua] specials=deus_skaven
00:03:41.542 [Lua] contained_breeds=nil
00:03:41.542 [Lua] debug_color=orange
00:03:41.542 [Lua] disabled=false
00:03:41.542 [Lua] pack_spawning=skaven
00:03:41.542 [Lua] description=deus_conflict_director_skaven_chaos_name
00:03:41.542 [Lua] factions=nil
00:03:41.542 [Lua] boss=deus_skaven
00:03:41.542 [Lua] horde=deus_default
00:03:41.542 [Lua] name=deus_skaven
00:03:41.542 [Lua] intensity=deus_default
00:03:41.542 [Lua] ---
00:03:41.545 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
00:03:41.545 [Lua] [GameNetworkManager] destroying game object with go_id=46
00:03:41.545 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
00:03:41.545 [Lua] [GameNetworkManager] destroying game object with go_id=48
00:03:41.545 [Lua] player (110000101e55044,2) was put into party 1
00:03:41.572 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
00:03:41.572 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
00:03:41.572 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:03:41.581 [Lua] player (110000101e55044,3) was put into party 1
00:03:41.604 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
00:03:41.604 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
00:03:41.604 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11a3c2c0
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11a3c2c0
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11b23930
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11b23930
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x128c7d70
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x128c7d70
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07e8dfe0
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07e8dfe0
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11b271c0
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11b271c0
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11a345b0
00:03:41.614 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11a345b0
00:03:41.723 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:03:41.723 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:03:41.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
00:03:41.725 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:03:41.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:03:41.731 [Lua] test
00:03:41.731 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:03:41.760 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:03:41.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
00:03:41.761 [Lua] test
00:03:41.761 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:03:41.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:03:41.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
00:03:41.772 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
00:03:41.772 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
00:03:41.772 [Lua] updating bot weapon metadata for weapon: flaming_sword_template_1
00:03:41.772 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1
00:03:41.897 [Lua] StateInGameRunning:_game_actually_starts()
00:03:41.900 [Lua] #################################################################################################################
00:03:41.900 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_morris_map-pat_tower_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:03:41.900 [Lua] #################################################################################################################
00:03:41.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
00:03:41.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
00:03:42.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
00:03:42.009 [Lua] Commit load time data
00:04:11.819 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:04:11.819 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:04:11.819 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:04:11.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
00:04:11.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read,
00:04:11.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:04:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read,
00:04:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
00:04:22.032 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
00:04:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
00:04:22.032 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:04:22.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
00:04:22.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
00:04:22.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
00:04:22.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 46
00:04:22.714 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 46
00:04:22.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 46
00:04:23.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
00:04:23.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
00:04:23.839 [Lua] Players are leaving the safe zone
00:04:27.191 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:04:27.223 [Lua] Spline already found!
00:04:27.291 [Lua] Init group template: spline_patrol
00:04:29.229 [Lua] 2
00:04:30.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:04:30.099 [Lua] Spline already found!
00:04:30.250 [Lua] Init group template: spline_patrol
00:04:30.662 [Lua] 1
00:04:31.866 [Lua] 1
00:04:32.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read,
00:04:32.179 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
00:04:33.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
00:04:33.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
00:04:33.424 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:04:34.606 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:04:34.606 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:04:37.242 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:04:37.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
00:04:38.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:04:38.476 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:04:38.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:04:40.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:04:40.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:04:40.972 [Lua] [DeusChestExtension] equipped:
00:04:40.972 [Lua]
00:04:40.972 [Lua] [backend_id] = dr_steam_pistol0cf221bd-7e35-44f4-a5c5-e28872280834 (string)
00:04:40.972 [Lua] [power_level] = 500 (number)
00:04:40.972 [Lua] [deus_item_key] = deus_dr_steam_pistol (string)
00:04:40.972 [Lua] [traits] = table
00:04:40.972 [Lua] [skin] = dr_steam_pistol_skin_01 (string)
00:04:40.972 [Lua] [bypass_skin_ownership_check] = true (boolean)
00:04:40.972 [Lua] [properties] = table
00:04:40.972 [Lua] [key] = dr_steam_pistol (string)
00:04:40.972 [Lua] [rarity] = common (string)
00:04:40.972 [Lua] [data] = table
00:04:40.972 [Lua]
00:04:40.974 [Lua] min_height 289.40802001953125
00:04:40.990 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:04:45.960 [Lua] Set lobby begin:
00:04:45.960 [Lua] Lobby data twitch_enabled = false
00:04:45.960 [Lua] Lobby data selected_mission_id = journey_citadel
00:04:45.960 [Lua] Lobby data num_players = 2
00:04:45.960 [Lua] Lobby data difficulty_tweak = -10
00:04:45.960 [Lua] Lobby data host = 110000101e55044
00:04:45.960 [Lua] Lobby data matchmaking_type = 2
00:04:45.960 [Lua] Lobby data is_private = false
00:04:45.960 [Lua] Lobby data match_started = true
00:04:45.960 [Lua] Lobby data difficulty = hardest
00:04:45.960 [Lua] Lobby data player_slot_1 = 0:0
00:04:45.960 [Lua] Lobby data player_slot_4 = 0:0
00:04:45.960 [Lua] Lobby data unique_server_name = Visulth
00:04:45.960 [Lua] Lobby data quick_game = false
00:04:45.960 [Lua] Lobby data country_code = CA
00:04:45.960 [Lua] Lobby data matchmaking = true
00:04:45.960 [Lua] Lobby data power_level = 725
00:04:45.961 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:04:45.961 [Lua] Lobby data mechanism = deus
00:04:45.961 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:04:45.961 [Lua] Lobby data player_slot_2 = 0:0
00:04:45.961 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:04:45.961 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:04:45.961 [Lua] Lobby data eac_authorized = true
00:04:45.961 [Lua] Set lobby end.
00:04:55.665 [Lua] nil
00:04:56.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:04:56.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:04:57.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 47
00:04:57.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 47
00:04:57.505 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 47
00:04:57.568 [Lua] 1
00:05:01.062 [Lua] 1
00:05:01.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4454, position: 0
00:05:01.735 [Lua] 1
00:05:01.735 [Lua] 2
00:05:02.517 [Lua] 2
00:05:02.517 [Lua] 1
00:05:02.921 [Lua] 1
00:05:02.958 [Lua] 2
00:05:03.264 [Lua] 2
00:05:04.085 [Lua] 2
00:05:04.085 [Lua] 3
00:05:06.626 [Lua] 1
00:05:06.627 [Lua] 2
00:05:14.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 48
00:05:14.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 48
00:05:14.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 48
00:05:15.304 [Lua] 1
00:05:15.332 [Lua] 2
00:05:15.565 [Lua] 1
00:05:15.565 [Lua] 2
00:05:16.380 [Lua] 2
00:05:16.381 [Lua] 1
00:05:21.822 [Lua] 2
00:05:22.947 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 49
00:05:22.975 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 49
00:05:23.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 49
00:05:23.708 [Lua] 1
00:05:24.592 [Lua] 1
00:05:27.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 50
00:05:27.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 50
00:05:27.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 50
00:05:29.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 51
00:05:29.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 51
00:05:29.430 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 51
00:05:29.617 [Lua] 1
00:05:30.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 52
00:05:30.380 [Lua] 1
00:05:30.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 52
00:05:30.410 [Lua] 2
00:05:30.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 52
00:05:30.887 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 53
00:05:30.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 53
00:05:31.062 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 53
00:05:31.140 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 54
00:05:31.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 54
00:05:31.360 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 54
00:05:32.598 [Lua] 1
00:05:32.598 [Lua] 2
00:05:33.416 [Lua] 2
00:05:34.939 [Lua] 2
00:05:36.327 [Lua] Time for new HOOORDE! multi_first_wave
00:05:36.327 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
00:05:36.327 [Lua] horde requested: vector_blob
00:05:36.327 [Lua] wants to spawn ahead within distance: 60
00:05:36.327 [Lua] could not, tries to spawnbehind
00:05:36.327 [Lua] horde crated with id 3 of type vector_blob
00:05:36.327 [Lua] managed to spawn 36/37 horde enemies
00:05:36.327 [Lua] vector blob horde has started
00:05:36.437 [Lua] 2
00:05:44.439 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:05:44.439 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:05:44.439 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
00:05:44.439 [Lua] horde requested: vector_blob
00:05:44.439 [Lua] wants to spawn ahead within distance: 60
00:05:44.439 [Lua] could not, tries to spawnbehind
00:05:44.439 [Lua] horde crated with id 4 of type vector_blob
00:05:44.440 [Lua] managed to spawn 40/40 horde enemies
00:05:44.440 [Lua] vector blob horde has started
00:05:45.630 [Lua] Init group template: horde
00:05:46.665 [Lua] 1
00:05:50.955 [Lua] 1
00:06:00.305 [Lua] 1
00:06:01.631 [Lua] 1
00:06:01.631 [Lua] 1
00:06:01.632 [Lua] 1
00:06:01.633 [Lua] 1
00:06:01.633 [Lua] 1
00:06:01.634 [Lua] 1
00:06:01.860 [Lua] 2
00:06:02.194 [Lua] 2
00:06:02.194 [Lua] 1
00:06:02.328 [Lua] 1
00:06:02.328 [Lua] 2
00:06:02.328 [Lua] 3
00:06:02.405 [Lua] 1
00:06:02.405 [Lua] 2
00:06:02.406 [Lua] 1
00:06:02.406 [Lua] 3
00:06:02.406 [Lua] 2
00:06:02.931 [Lua] 1
00:06:02.931 [Lua] 2
00:06:03.650 [Lua] 1
00:06:03.651 [Lua] 2
00:06:03.651 [Lua] 3
00:06:03.693 [Lua] 2
00:06:04.262 [Lua] 1
00:06:04.263 [Lua] 2
00:06:04.263 [Lua] 3
00:06:04.342 [Lua] 1
00:06:04.342 [Lua] 2
00:06:04.343 [Lua] 1
00:06:04.343 [Lua] 3
00:06:04.622 [Lua] 2
00:06:04.623 [Lua] 3
00:06:05.175 [Lua] 2
00:06:05.176 [Lua] 3
00:06:05.374 [Lua] 1
00:06:05.375 [Lua] 1
00:06:05.375 [Lua] 1
00:06:05.375 [Lua] 1
00:06:05.376 [Lua] 1
00:06:05.376 [Lua] 1
00:06:05.377 [Lua] 1
00:06:05.377 [Lua] 1
00:06:05.377 [Lua] 1
00:06:05.378 [Lua] 1
00:06:05.378 [Lua] 1
00:06:05.378 [Lua] 1
00:06:05.379 [Lua] 1
00:06:05.739 [Lua] 2
00:06:05.848 [Lua] HORDE: Pushing horde in time; too many units out 75
00:06:06.010 [Lua] 3
00:06:06.011 [Lua] 1
00:06:06.011 [Lua] 2
00:06:06.011 [Lua] 4
00:06:06.086 [Lua] 3
00:06:06.086 [Lua] 1
00:06:06.086 [Lua] 1
00:06:06.086 [Lua] 2
00:06:06.086 [Lua] 4
00:06:06.333 [Lua] 2
00:06:06.375 [Lua] 3
00:06:06.376 [Lua] 4
00:06:06.565 [Lua] Destroying unit since outside mesh or world
00:06:07.860 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
00:06:07.992 [Lua] 1
00:06:09.510 [Lua] 7
00:06:09.511 [Lua] 5
00:06:09.511 [Lua] 3
00:06:09.511 [Lua] 2
00:06:09.511 [Lua] 6
00:06:09.511 [Lua] 4
00:06:09.512 [Lua] 1
00:06:09.706 [Lua] 4
00:06:10.657 [Lua] 1
00:06:10.657 [Lua] 1
00:06:10.658 [Lua] 1
00:06:10.658 [Lua] 1
00:06:10.659 [Lua] 1
00:06:10.659 [Lua] 1
00:06:10.659 [Lua] 1
00:06:10.660 [Lua] 1
00:06:10.660 [Lua] 1
00:06:10.661 [Lua] 1
00:06:10.905 [Lua] HORDE: last wave, reset to standard horde delay
00:06:10.905 [Lua] Time for new HOOORDE! multi_last_wave
00:06:10.905 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
00:06:10.905 [Lua] horde requested: vector_blob
00:06:10.905 [Lua] wants to spawn ahead within distance: 60
00:06:10.905 [Lua] could not, tries to spawnbehind
00:06:10.905 [Lua] horde crated with id 5 of type vector_blob
00:06:10.905 [Lua] managed to spawn 41/41 horde enemies
00:06:10.905 [Lua] vector blob horde has started
00:06:12.140 [Lua] Init group template: horde
00:06:12.799 [Lua] Destroying unit since outside mesh or world
00:06:13.642 [Lua] 2
00:06:13.642 [Lua] 1
00:06:13.642 [Lua] 4
00:06:13.642 [Lua] 3
00:06:15.018 [Lua] 1
00:06:15.019 [Lua] 1
00:06:15.019 [Lua] 1
00:06:15.019 [Lua] 1
00:06:15.231 [Lua] 3
00:06:15.267 [Lua] 4
00:06:17.388 [Lua] 2
00:06:18.540 [Lua] 1
00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:18.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:19.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:19.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:19.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:19.714 [Lua] 1
00:06:19.714 [Lua] 1
00:06:19.715 [Lua] 1
00:06:19.715 [Lua] 1
00:06:20.425 [Lua] 1
00:06:20.426 [Lua] 3
00:06:20.426 [Lua] 2
00:06:20.497 [Lua] 1
00:06:20.498 [Lua] 1
00:06:20.498 [Lua] 3
00:06:20.498 [Lua] 2
00:06:20.965 [Lua] 3
00:06:21.686 [Lua] 2
00:06:21.687 [Lua] 3
00:06:21.687 [Lua] 4
00:06:22.326 [Lua] 2
00:06:22.326 [Lua] 1
00:06:22.361 [Lua] 1
00:06:22.361 [Lua] 2
00:06:22.362 [Lua] 1
00:06:22.445 [Lua] 1
00:06:23.174 [Lua] 4
00:06:23.174 [Lua] 5
00:06:23.590 [Lua] 1
00:06:23.922 [Lua] 1
00:06:23.922 [Lua] 1
00:06:24.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:24.759 [Lua] 1
00:06:25.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:25.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:25.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:26.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:26.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:26.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:31.321 [Lua] 2
00:06:31.321 [Lua] 3
00:06:31.322 [Lua] 4
00:06:31.351 [Lua] 5
00:06:31.352 [Lua] 6
00:06:31.352 [Lua] 7
00:06:31.352 [Lua] 8
00:06:31.352 [Lua] 9
00:06:31.352 [Lua] 10
00:06:31.353 [Lua] 11
00:06:32.025 [Lua] 4
00:06:32.025 [Lua] 3
00:06:32.025 [Lua] 1
00:06:32.025 [Lua] 2
00:06:32.208 [Lua] 1
00:06:32.209 [Lua] 1
00:06:32.209 [Lua] nil
00:06:32.635 [Lua] 1
00:06:32.813 [Lua] 4
00:06:32.813 [Lua] 3
00:06:32.813 [Lua] 2
00:06:32.813 [Lua] 5
00:06:32.814 [Lua] 1
00:06:32.851 [Lua] nil
00:06:32.851 [Lua] nil
00:06:32.851 [Lua] nil
00:06:32.852 [Lua] nil
00:06:32.852 [Lua] nil
00:06:32.853 [Lua] nil
00:06:32.853 [Lua] nil
00:06:32.853 [Lua] nil
00:06:32.887 [Lua] nil
00:06:32.887 [Lua] nil
00:06:32.887 [Lua] nil
00:06:32.887 [Lua] nil
00:06:32.888 [Lua] nil
00:06:32.888 [Lua] nil
00:06:32.888 [Lua] nil
00:06:32.888 [Lua] nil
00:06:33.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:06:34.191 [Lua] 1
00:06:34.543 [Lua] 2
00:06:34.543 [Lua] 3
00:06:34.543 [Lua] 4
00:06:34.544 [Lua] 5
00:06:34.544 [Lua] 1
00:06:35.013 [Lua] 1
00:06:35.013 [Lua] 3
00:06:35.014 [Lua] 2
00:06:35.014 [Lua] 4
00:06:35.014 [Lua] 5
00:06:35.014 [Lua] 6
00:06:35.080 [Lua] ready to jump failed
00:06:36.267 [Lua] 1
00:06:36.307 [Lua] 3
00:06:37.194 [Lua] nil
00:06:37.194 [Lua] nil
00:06:37.195 [Lua] nil
00:06:37.195 [Lua] nil
00:06:37.195 [Lua] nil
00:06:37.195 [Lua] nil
00:06:37.196 [Lua] nil
00:06:37.228 [Lua] nil
00:06:37.228 [Lua] nil
00:06:37.228 [Lua] nil
00:06:37.228 [Lua] nil
00:06:37.229 [Lua] nil
00:06:37.957 [Lua] simple los failed
00:06:39.668 [Lua] 1
00:06:40.437 [Lua] Horde killed: ?
00:06:40.956 [Lua] 2
00:06:44.634 [Lua] 1
00:06:44.639 [Lua] 1
00:06:45.302 [Lua] 1
00:06:46.054 [Lua] 1
00:06:46.458 [Lua] 1
00:06:46.458 [Lua] 1
00:06:47.225 [Lua] 1
00:06:48.851 [Lua] 1
00:06:49.121 [Lua] Horde killed: ?
00:06:50.322 [Lua] 1
00:06:50.357 [Lua] 2
00:06:50.889 [Lua] 1
00:06:50.916 [Lua] 2
00:06:51.219 [Lua] 1
00:06:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read,
00:06:54.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:06:54.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:06:58.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem
00:07:05.347 [Lua] 1
00:07:05.802 [Lua] 1
00:07:23.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read,
00:07:24.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:07:24.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:07:33.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem
00:07:33.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
00:07:33.691 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:07:33.692 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
00:07:38.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read,
00:07:38.885 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:07:38.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
00:07:38.885 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
00:07:38.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem
00:07:40.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
00:07:40.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
00:07:40.011 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
00:07:40.795 [Lua] 1
00:07:40.795 [Lua] 2
00:07:41.010 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:07:41.010 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:07:41.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:07:41.336 [Lua] 2
00:07:41.336 [Lua] 1
00:07:41.336 [Lua] 3
00:07:41.492 [Lua] 1
00:07:41.522 [Lua] 1
00:07:42.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:07:42.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:07:42.040 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:07:42.206 [Lua] 1
00:07:43.213 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:07:43.213 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:07:44.416 [Lua] 2
00:07:48.699 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
00:08:09.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:08:09.377 [Lua] Spline already found!
00:08:09.432 [Lua] Init group template: spline_patrol
00:08:10.007 [Lua] ready to jump failed
00:08:11.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:08:14.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read,
00:08:14.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
00:08:14.175 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:08:15.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:08:15.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:08:16.176 [Lua] ready to jump failed
00:08:18.837 [Lua] 2
00:08:19.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem
00:08:19.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem
00:08:19.218 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
00:08:19.369 [Lua] 2
00:08:19.664 [Lua] simple los failed
00:08:25.023 [Lua] 1
00:08:25.582 [Lua] 1
00:08:26.155 [Lua] 1
00:08:29.200 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:08:29.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
00:08:30.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:08:30.312 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:08:30.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:08:31.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:08:31.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:08:34.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read,
00:08:34.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
00:08:34.217 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:08:35.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:08:35.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:08:37.771 [Lua] min_height 160
00:08:39.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem
00:08:49.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read,
00:08:50.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:08:50.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:08:54.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read,
00:08:54.565 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:08:54.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
00:08:54.565 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
00:08:54.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem
00:08:55.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
00:08:55.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
00:08:55.711 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
00:08:56.904 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:08:56.904 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:08:56.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:08:58.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:08:58.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:08:58.099 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:08:58.149 [Lua] 1
00:08:58.924 [Lua] 2
00:08:59.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:08:59.142 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:08:59.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read,
00:08:59.709 [Lua] 1
00:09:00.294 [Lua] 1
00:09:00.365 [Lua] 1
00:09:00.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:09:00.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:09:04.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem
00:09:04.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
00:09:04.502 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:09:04.504 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
00:09:21.438 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
00:09:21.487 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro
00:09:28.697 [Lua] moving away from target, need to turn left to get back
00:09:37.122 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:37.464 [Lua] nil
00:09:37.751 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:09:38.912 [Lua] nil
00:09:43.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:09:43.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:09:44.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:09:50.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:09:52.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:09:52.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:09:53.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:10:01.654 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
00:10:01.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1cc34d30
00:10:11.403 [Lua] min_height 160
00:10:11.403 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
00:10:11.413 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1cc34d30
00:10:46.034 [Lua] 2
00:10:46.034 [Lua] 1
00:10:49.123 [Lua] 2
00:10:54.094 [Lua] 1
00:11:01.398 [Lua] 1
00:11:01.984 [Lua] Override Player Respawning terror_respawn true
00:11:07.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:11:08.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:11:09.042 [Lua] 1
00:11:09.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:11:31.949 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_small (seed: -1115988864)
00:11:41.560 [Lua] 2
00:11:42.946 [Lua] 1
00:11:42.946 [Lua] 1
00:11:43.523 [Lua] 1
00:11:44.010 [Lua] 1
00:11:44.036 [Lua] 2
00:11:44.722 [Lua] 1
00:11:45.694 [Lua] 1
00:11:47.656 [Lua] 1
00:11:48.213 [Lua] 1
00:11:48.556 [Lua] 1
00:11:49.113 [Lua] 1
00:11:49.130 [Lua] 3
00:11:49.915 [Lua] 2
00:11:49.916 [Lua] 3
00:11:49.916 [Lua] 1
00:11:50.479 [Lua] 2
00:11:50.479 [Lua] 1
00:11:50.840 [Lua] 1
00:11:50.841 [Lua] 1
00:11:50.841 [Lua] 1
00:11:54.953 [Lua] 1
00:11:56.358 [Lua] event horde ends!
00:11:56.690 [Lua] 1
00:11:56.803 [Lua] 1
00:11:56.804 [Lua] 1
00:11:57.709 [Lua] 1
00:11:57.709 [Lua] 1
00:11:58.584 [Lua] 1
00:11:59.343 [Lua] 1
00:12:00.809 [Lua] 1
00:12:02.106 [Lua] nil
00:12:02.106 [Lua] nil
00:12:02.106 [Lua] nil
00:12:02.107 [Lua] nil
00:12:02.107 [Lua] nil
00:12:02.107 [Lua] nil
00:12:02.132 [Lua] nil
00:12:02.132 [Lua] nil
00:12:04.168 [Lua] 1
00:12:04.498 [Lua] 1
00:12:04.499 [Lua] event horde ends!
00:12:04.831 [Lua] 2
00:12:04.859 [Lua] 3
00:12:05.200 [Lua] 2
00:12:05.321 [Lua] 1
00:12:05.322 [Lua] 3
00:12:05.959 [Lua] nil
00:12:05.960 [Lua] nil
00:12:05.960 [Lua] nil
00:12:05.961 [Lua] nil
00:12:05.961 [Lua] nil
00:12:05.961 [Lua] nil
00:12:05.961 [Lua] nil
00:12:05.962 [Lua] nil
00:12:05.962 [Lua] nil
00:12:06.512 [Lua] 2
00:12:08.042 [Lua] 1
00:12:08.232 [Lua] 2
00:12:09.486 [Lua] 1
00:12:09.507 [Lua] 2
00:12:10.478 [Lua] 1
00:12:10.478 [Lua] 2
00:12:10.479 [Lua] 3
00:12:10.573 [Lua] 1
00:12:10.573 [Lua] 2
00:12:10.574 [Lua] 3
00:12:10.574 [Lua] 1
00:12:11.603 [Lua] 3
00:12:11.604 [Lua] 1
00:12:12.244 [Lua] 1
00:12:12.244 [Lua] 2
00:12:12.484 [Lua] event horde ends!
00:12:13.022 [Lua] 2
00:12:13.750 [Lua] Override Player Respawning terror_respawn false
00:12:15.043 [Lua] 1
00:12:15.341 [Lua] 1
00:12:16.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:12:18.251 [Lua] 1
00:12:18.684 [Lua] 1
00:12:19.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:12:20.626 [Lua] event horde ends!
00:12:21.802 [Lua] 1
00:12:21.891 [Lua] 1
00:12:21.891 [Lua] 2
00:12:21.932 [Lua] 1
00:12:31.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem
00:12:36.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read,
00:12:37.050 [Lua] main path terror event triggered: rare_event_loot_rat
00:12:37.050 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
00:12:37.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:12:37.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
00:12:48.018 [Lua] 1
00:12:49.596 [Lua] 1
00:13:06.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
00:13:06.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read,
00:13:07.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
00:13:07.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
00:13:07.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
00:13:08.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
00:13:08.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
00:13:10.315 [Lua] Set lobby begin:
00:13:10.315 [Lua] Lobby data twitch_enabled = false
00:13:10.315 [Lua] Lobby data selected_mission_id = journey_citadel
00:13:10.315 [Lua] Lobby data num_players = 2
00:13:10.316 [Lua] Lobby data difficulty_tweak = -10
00:13:10.316 [Lua] Lobby data host = 110000101e55044
00:13:10.316 [Lua] Lobby data matchmaking_type = 2
00:13:10.316 [Lua] Lobby data is_private = false
00:13:10.316 [Lua] Lobby data match_started = true
00:13:10.316 [Lua] Lobby data difficulty = hardest
00:13:10.316 [Lua] Lobby data player_slot_1 = 0:0
00:13:10.316 [Lua] Lobby data player_slot_4 = 0:0
00:13:10.316 [Lua] Lobby data unique_server_name = Visulth
00:13:10.316 [Lua] Lobby data quick_game = false
00:13:10.316 [Lua] Lobby data country_code = CA
00:13:10.316 [Lua] Lobby data matchmaking = true
00:13:10.317 [Lua] Lobby data power_level = 730
00:13:10.317 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:13:10.317 [Lua] Lobby data mechanism = deus
00:13:10.317 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:13:10.317 [Lua] Lobby data player_slot_2 = 0:0
00:13:10.317 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:13:10.317 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:13:10.317 [Lua] Lobby data eac_authorized = true
00:13:10.317 [Lua] Set lobby end.
00:13:11.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:11.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:20.758 [Lua] [DeusChestExtension] equipped:
00:13:20.758 [Lua]
00:13:20.758 [Lua] [backend_id] = dr_1h_axe_shield8376c3f5-00e3-472e-902b-8d66a6ebb9fb (string)
00:13:20.758 [Lua] [power_level] = 500 (number)
00:13:20.758 [Lua] [deus_item_key] = deus_dr_shield_axe (string)
00:13:20.758 [Lua] [traits] = table
00:13:20.758 [Lua] [skin] = dw_1h_axe_shield_skin_03 (string)
00:13:20.758 [Lua] [bypass_skin_ownership_check] = true (boolean)
00:13:20.758 [Lua] [properties] = table
00:13:20.758 [Lua] [key] = dr_shield_axe (string)
00:13:20.758 [Lua] [rarity] = common (string)
00:13:20.758 [Lua] [data] = table
00:13:20.758 [Lua]
00:13:20.760 [Lua] min_height 289.40802001953125
00:13:20.774 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer, async-read,
00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer, async-read,
00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer, async-read,
00:13:20.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, ProfileSynchronizer, async-read,
00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer
00:13:20.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer
00:13:24.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
00:13:24.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
00:13:24.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
00:13:25.521 [Lua] Set lobby begin:
00:13:25.521 [Lua] Lobby data twitch_enabled = false
00:13:25.521 [Lua] Lobby data selected_mission_id = journey_citadel
00:13:25.521 [Lua] Lobby data num_players = 2
00:13:25.521 [Lua] Lobby data difficulty_tweak = -10
00:13:25.521 [Lua] Lobby data host = 110000101e55044
00:13:25.521 [Lua] Lobby data matchmaking_type = 2
00:13:25.521 [Lua] Lobby data is_private = false
00:13:25.521 [Lua] Lobby data match_started = true
00:13:25.521 [Lua] Lobby data difficulty = hardest
00:13:25.521 [Lua] Lobby data player_slot_1 = 0:0
00:13:25.521 [Lua] Lobby data player_slot_4 = 0:0
00:13:25.521 [Lua] Lobby data unique_server_name = Visulth
00:13:25.521 [Lua] Lobby data quick_game = false
00:13:25.521 [Lua] Lobby data country_code = CA
00:13:25.521 [Lua] Lobby data matchmaking = true
00:13:25.521 [Lua] Lobby data power_level = 735
00:13:25.521 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:13:25.521 [Lua] Lobby data mechanism = deus
00:13:25.522 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:13:25.522 [Lua] Lobby data player_slot_2 = 0:0
00:13:25.522 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:13:25.522 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:13:25.522 [Lua] Lobby data eac_authorized = true
00:13:25.522 [Lua] Set lobby end.
00:13:25.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
00:13:25.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
00:13:25.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
00:13:27.054 [Lua] 1
00:13:27.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
00:13:27.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
00:13:27.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
00:13:29.521 [Lua] 2
00:13:31.015 [Lua] 2
00:13:31.201 [Lua] Time for new HOOORDE! multi_first_wave
00:13:31.201 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
00:13:31.201 [Lua] horde requested: vector_blob
00:13:31.201 [Lua] wants to spawn ahead within distance: 60
00:13:31.201 [Lua] horde crated with id 7 of type vector_blob
00:13:31.201 [Lua] managed to spawn 32/38 horde enemies
00:13:31.201 [Lua] vector blob horde has started
00:13:31.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
00:13:31.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
00:13:31.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem
00:13:34.681 [Lua] 20
00:13:36.280 [Lua] 2
00:13:37.762 [Lua] 2
00:13:40.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:13:40.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:13:41.303 [Lua] 2
00:13:41.518 [Lua] 2
00:13:41.780 [Lua] 4
00:13:41.780 [Lua] 1
00:13:41.780 [Lua] 3
00:13:41.781 [Lua] 2
00:13:41.859 [Lua] 2
00:13:41.859 [Lua] 1
00:13:41.860 [Lua] 4
00:13:41.860 [Lua] 2
00:13:41.860 [Lua] 3
00:13:41.860 [Lua] 1
00:13:41.934 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:41.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:41.934 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:41.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem
00:13:41.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
00:13:41.980 [Lua] 2
00:13:43.292 [Lua] 2
00:13:43.336 [Lua] 4
00:13:43.336 [Lua] 5
00:13:44.410 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:13:44.410 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:13:44.410 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
00:13:44.410 [Lua] horde requested: vector_blob
00:13:44.410 [Lua] wants to spawn behind within distance: 60
00:13:44.410 [Lua] horde crated with id 8 of type vector_blob
00:13:44.410 [Lua] managed to spawn 40/40 horde enemies
00:13:44.410 [Lua] vector blob horde has started
00:13:44.681 [Lua] 4
00:13:44.681 [Lua] 5
00:13:44.725 [Lua] 6
00:13:45.248 [Lua] Init group template: horde
00:13:45.455 [Lua] 2
00:13:45.481 [Lua] 3
00:13:45.676 [Lua] 1
00:13:45.677 [Lua] 2
00:13:45.761 [Lua] 1
00:13:45.761 [Lua] 1
00:13:45.761 [Lua] 2
00:13:46.666 [Lua] 1
00:13:46.666 [Lua] 1
00:13:46.666 [Lua] 1
00:13:46.667 [Lua] 1
00:13:46.667 [Lua] 1
00:13:46.998 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:46.998 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:46.998 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:47.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem
00:13:47.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem
00:13:47.244 [Lua] 1
00:13:48.357 [Lua] 1
00:13:48.358 [Lua] 1
00:13:48.954 [Lua] 1
00:13:51.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf3bb, position: 0
00:13:51.484 [Lua] 1
00:13:51.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf41a, position: 0
00:13:51.920 [Lua] 1
00:13:52.672 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf4c8, position: 0
00:13:52.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf4b7, position: 0
00:13:52.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf4b7, position: 0
00:13:52.820 [Lua] 1
00:13:53.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf52a, position: 0
00:13:53.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:13:53.415 [Lua] HORDE: last wave, reset to standard horde delay
00:13:53.415 [Lua] Time for new HOOORDE! multi_last_wave
00:13:53.415 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
00:13:53.415 [Lua] horde requested: vector_blob
00:13:53.415 [Lua] wants to spawn ahead within distance: 60
00:13:53.415 [Lua] horde crated with id 9 of type vector_blob
00:13:53.415 [Lua] managed to spawn 40/40 horde enemies
00:13:53.415 [Lua] vector blob horde has started
00:13:53.994 [Lua] 1
00:13:54.592 [Lua] Init group template: horde
00:13:54.950 [Lua] 2
00:13:55.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6f3, position: 0
00:13:55.567 [Lua] 1
00:13:56.877 [Lua] 1
00:13:56.877 [Lua] 2
00:13:56.976 [Lua] 1
00:13:56.977 [Lua] 2
00:13:56.977 [Lua] 1
00:14:01.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfd0d, position: 0
00:14:01.253 [Lua] 1
00:14:04.974 [Lua] 3
00:14:04.975 [Lua] 4
00:14:04.975 [Lua] 5
00:14:04.975 [Lua] 6
00:14:05.204 [Lua] 1
00:14:05.204 [Lua] 1
00:14:05.204 [Lua] 1
00:14:05.720 [Lua] 2
00:14:05.749 [Lua] 3
00:14:05.749 [Lua] 4
00:14:05.754 [Lua] 1
00:14:06.582 [Lua] 2
00:14:08.089 [Lua] 1
00:14:08.090 [Lua] 1
00:14:08.635 [Lua] 1
00:14:09.604 [Lua] specialspawn: rule: only_ahead -->
00:14:09.604 [Lua] FAIL: Special spawn no hidden pos found :/
00:14:10.086 [Lua] 2
00:14:10.357 [Lua] 1
00:14:10.358 [Lua] 1
00:14:10.358 [Lua] 1
00:14:10.359 [Lua] 1
00:14:10.359 [Lua] 1
00:14:10.360 [Lua] 1
00:14:10.360 [Lua] 1
00:14:10.360 [Lua] 1
00:14:10.361 [Lua] 1
00:14:10.475 [Lua] 2
00:14:10.475 [Lua] 3
00:14:10.478 [Lua] nil
00:14:10.480 [Lua] nil
00:14:10.480 [Lua] nil
00:14:10.480 [Lua] nil
00:14:10.504 [Lua] nil
00:14:10.505 [Lua] nil
00:14:10.505 [Lua] nil
00:14:10.505 [Lua] nil
00:14:10.505 [Lua] nil
00:14:10.506 [Lua] nil
00:14:10.506 [Lua] nil
00:14:10.507 [Lua] nil
00:14:10.507 [Lua] nil
00:14:10.507 [Lua] nil
00:14:10.507 [Lua] nil
00:14:10.508 [Lua] nil
00:14:11.023 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
00:14:11.046 [Lua] 1
00:14:11.372 [Lua] Horde killed: ?
00:14:12.222 [Lua] 1
00:14:12.222 [Lua] 1
00:14:12.222 [Lua] 1
00:14:12.669 [Lua] 2
00:14:12.961 [Lua] 1
00:14:12.961 [Lua] 2
00:14:13.878 [Lua] 1
00:14:13.879 [Lua] 1
00:14:13.880 [Lua] 1
00:14:13.880 [Lua] 1
00:14:14.236 [Lua] 4
00:14:15.247 [Lua] 1
00:14:15.247 [Lua] 1
00:14:15.248 [Lua] 1
00:14:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:14:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:14:16.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:14:16.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:14:16.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:14:16.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:14:16.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 62, name: `unknown`
00:14:17.193 [Lua] nil
00:14:19.611 [Lua] Horde killed: ?
00:14:19.676 [Lua] 2
00:14:20.359 [Lua] 1
00:14:22.592 [Lua] 3
00:14:22.593 [Lua] 2
00:14:22.593 [Lua] 1
00:14:23.237 [Lua] 2
00:14:23.238 [Lua] 3
00:15:08.289 [Lua] Complete level triggered.
00:15:08.290 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
00:15:08.290 [Lua] [NetworkServer] Entering post game
00:15:08.290 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:15:08.290 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:15:08.290 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:15:08.290 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:15:08.291 [Save] Saving `save_data`
00:15:08.291 [Lua] gm_event_end_conditions_met true false
00:15:08.292 [Lua] Game won
00:15:08.292 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:15:08.296 [Lua] generate_backend_stats 110000101e55044:1
00:15:08.297 [Save] Save done
00:15:08.297 [Save] Saving `save_data`
00:15:08.302 [Save] Save done
00:15:08.332 [Lua] PlayFabMirrorBase:_commit_internal nil
00:15:08.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55
00:15:08.337 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:15:08.338 [Save] Saving `save_data`
00:15:08.344 [Save] Save done
00:15:08.351 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 2
00:15:08.354 [Lua] Complete level triggered.
00:15:08.370 [Lua] Complete level triggered.
00:15:08.385 [Lua] Complete level triggered.
00:15:08.400 [Lua] Complete level triggered.
00:15:08.415 [Lua] Complete level triggered.
00:15:08.427 [Lua] Complete level triggered.
00:15:08.443 [Lua] Complete level triggered.
00:15:08.458 [Lua] Complete level triggered.
00:15:08.470 [Lua] Complete level triggered.
00:15:08.486 [Lua] Complete level triggered.
00:15:08.501 [Lua] Complete level triggered.
00:15:08.517 [Lua] Complete level triggered.
00:15:08.540 [Lua] Complete level triggered.
00:15:08.708 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
00:15:08.708 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55
00:15:08.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55
00:15:08.966 [Lua] commit result success 11
00:15:08.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56
00:15:08.966 [Lua] none table: 000000001BECD1C0 table: 0000000017650790
00:15:08.967 [Lua] min_height 160
00:15:08.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56
00:15:09.124 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56
00:15:09.619 [Lua] THIS IS A FUNCTION
00:15:17.875 [Lua] ConflictDirector - destroy all units
00:15:18.072 [Lua] TRANSITION nil nil load_next_level
00:15:18.072 [Lua] Transition type "load_next_level", is server: true
00:15:18.072 [Lua] [LevelTransitionHandler] promote_next_level_data
00:15:18.072 [Lua] [GameNetworkManager] Leaving game...
00:15:18.072 [Lua] [GameNetworkManager] Shutting down game session host.
00:15:18.072 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:15:18.072 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:15:18.072 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=700.26
00:15:18.085 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:15:18.146 [Lua] ### Sending rpc_level_loaded
00:15:18.146 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
00:15:20.070 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:15:20.070 [Lua] [Managers] Calling function on all managers:
00:15:20.071 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:15:20.071 [Lua] Clearing all global lookup lists
00:15:20.071 [Lua] [IngamePlayerListUI] - Destroy
00:15:20.071 [Lua] [EquipmentUI] - Destroy
00:15:20.071 [Lua] [AbilityUI] - Destroy
00:15:20.071 [Lua] [GamePadEquipmentUI] - Destroy
00:15:20.071 [Lua] [GamePadAbilityUI] - Destroy
00:15:20.072 [Lua] [IngameUI] destroy
00:15:20.073 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
00:15:20.073 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
00:15:20.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:15:20.120 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:15:20.120 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:15:20.335 [Lua] [Managers] Destroying manager group:
00:15:20.352 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:15:20.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:15:20.579 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
00:15:20.583 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:15:20.583 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:15:20.584 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:15:20.585 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:15:20.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:15:20.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:15:20.587 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:15:20.591 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:15:20.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:15:20.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:15:20.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:15:20.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:15:20.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:15:20.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:15:20.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:15:20.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:15:20.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:15:20.615 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:15:20.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:15:20.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:15:20.621 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:15:20.624 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:15:20.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:15:20.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:15:20.625 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:15:20.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:15:20.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:15:20.643 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:15:20.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:15:20.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:15:20.654 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:15:20.654 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:15:20.654 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:15:20.654 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:15:20.654 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:15:20.654 [Lua] [Matchmaking] unregister rpcs
00:15:20.654 [Lua] ############### UNLOADING PACKAGES ###############
00:15:20.654 [Lua] [Gamestate] Enter state StateLoading
00:15:20.657 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:15:20.657 [Lua] [Matchmaking] register rpcs
00:15:20.657 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:15:20.657 [Lua] Set lobby begin:
00:15:20.657 [Lua] Lobby data twitch_enabled = false
00:15:20.657 [Lua] Lobby data selected_mission_id = journey_citadel
00:15:20.657 [Lua] Lobby data num_players = 2
00:15:20.657 [Lua] Lobby data difficulty_tweak = -10
00:15:20.657 [Lua] Lobby data host = 110000101e55044
00:15:20.657 [Lua] Lobby data matchmaking_type = 2
00:15:20.657 [Lua] Lobby data is_private = false
00:15:20.657 [Lua] Lobby data match_started = true
00:15:20.657 [Lua] Lobby data difficulty = hardest
00:15:20.657 [Lua] Lobby data player_slot_1 = 0:0
00:15:20.657 [Lua] Lobby data player_slot_4 = 0:0
00:15:20.657 [Lua] Lobby data unique_server_name = Visulth
00:15:20.657 [Lua] Lobby data quick_game = false
00:15:20.657 [Lua] Lobby data country_code = CA
00:15:20.657 [Lua] Lobby data matchmaking = true
00:15:20.657 [Lua] Lobby data power_level = 0
00:15:20.657 [Lua] Lobby data mission_id = pat_tower_tzeentch_path1
00:15:20.658 [Lua] Lobby data mechanism = deus
00:15:20.658 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:15:20.658 [Lua] Lobby data player_slot_2 = 0:0
00:15:20.658 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:15:20.658 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:15:20.658 [Lua] Lobby data eac_authorized = true
00:15:20.658 [Lua] Set lobby end.
00:15:20.658 [Lua] registering RPCs
00:15:20.658 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:15:20.658 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:15:20.658 [Lua] Set lobby begin:
00:15:20.658 [Lua] Lobby data twitch_enabled = false
00:15:20.658 [Lua] Lobby data selected_mission_id = journey_citadel
00:15:20.658 [Lua] Lobby data num_players = 2
00:15:20.658 [Lua] Lobby data difficulty_tweak = -10
00:15:20.658 [Lua] Lobby data host = 110000101e55044
00:15:20.658 [Lua] Lobby data matchmaking_type = 2
00:15:20.658 [Lua] Lobby data is_private = false
00:15:20.658 [Lua] Lobby data match_started = true
00:15:20.658 [Lua] Lobby data difficulty = hardest
00:15:20.658 [Lua] Lobby data player_slot_1 = 0:0
00:15:20.658 [Lua] Lobby data player_slot_4 = 0:0
00:15:20.658 [Lua] Lobby data unique_server_name = Visulth
00:15:20.658 [Lua] Lobby data quick_game = false
00:15:20.658 [Lua] Lobby data country_code = CA
00:15:20.658 [Lua] Lobby data matchmaking = true
00:15:20.658 [Lua] Lobby data power_level = 0
00:15:20.658 [Lua] Lobby data mission_id = dlc_morris_map
00:15:20.658 [Lua] Lobby data mechanism = deus
00:15:20.658 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:15:20.658 [Lua] Lobby data player_slot_2 = 0:0
00:15:20.658 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:15:20.658 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:15:20.659 [Lua] Lobby data eac_authorized = true
00:15:20.659 [Lua] Set lobby end.
00:15:20.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:15:20.674 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
00:15:20.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
00:15:20.674 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
00:15:20.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
00:15:20.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
00:15:20.676 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
00:15:20.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
00:15:20.693 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
00:15:20.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
00:15:20.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer
00:15:20.693 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
00:15:20.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
00:15:20.699 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
00:15:20.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
00:15:20.702 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer
00:15:20.708 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
00:15:20.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
00:15:20.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:15:20.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
00:15:20.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
00:15:20.709 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:15:20.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer
00:15:20.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
00:15:20.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
00:15:20.717 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
00:15:20.717 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
00:15:20.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
00:15:20.717 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:15:20.718 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
00:15:20.718 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
00:15:20.718 [Umbra] Unload tome
00:15:20.719 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1, pat_tower_tzeentch_path1
00:15:20.720 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path1
00:15:20.727 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path1
00:15:20.731 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path1
00:15:20.761 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path1
00:15:20.765 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path1
00:15:20.806 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path1
00:15:20.806 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
00:15:21.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
00:15:21.022 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
00:15:21.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
00:15:21.073 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
00:15:22.005 [Lua] ### Sending rpc_level_loaded
00:15:22.005 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
00:15:22.005 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:15:22.006 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:15:22.006 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:15:22.023 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:15:22.023 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:15:22.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
00:15:22.876 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
00:15:22.893 [Lua] [LevelTransitionHandler] Level load completed!
00:15:22.893 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
00:15:22.893 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:15:22.894 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
00:15:22.894 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:15:22.894 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:15:22.903 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:15:22.911 [Lua] ### Sending rpc_level_loaded
00:15:22.911 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
00:15:22.911 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:15:22.927 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:15:22.927 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:15:22.960 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:15:22.960 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:15:22.961 [Lua] ### Sending rpc_level_loaded
00:15:22.961 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
00:15:22.961 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:15:22.961 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
00:15:22.961 [Umbra] Init version: 3.4.15 :: 16 threads
00:15:22.964 [Lua] Async level spawning done
00:15:22.964 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:15:23.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:15:23.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:15:23.963 [Lua] [Matchmaking] unregister rpcs
00:15:23.963 [Lua] Set lobby begin:
00:15:23.963 [Lua] Lobby data twitch_enabled = false
00:15:23.963 [Lua] Lobby data selected_mission_id = journey_citadel
00:15:23.963 [Lua] Lobby data num_players = 2
00:15:23.963 [Lua] Lobby data difficulty_tweak = -10
00:15:23.963 [Lua] Lobby data host = 110000101e55044
00:15:23.963 [Lua] Lobby data matchmaking_type = 2
00:15:23.963 [Lua] Lobby data is_private = false
00:15:23.963 [Lua] Lobby data match_started = true
00:15:23.963 [Lua] Lobby data difficulty = hardest
00:15:23.963 [Lua] Lobby data player_slot_1 = 0:0
00:15:23.963 [Lua] Lobby data player_slot_4 = 0:0
00:15:23.964 [Lua] Lobby data unique_server_name = Visulth
00:15:23.964 [Lua] Lobby data quick_game = false
00:15:23.964 [Lua] Lobby data country_code = CA
00:15:23.964 [Lua] Lobby data matchmaking = true
00:15:23.964 [Lua] Lobby data power_level = 0
00:15:23.964 [Lua] Lobby data mission_id = dlc_morris_map
00:15:23.964 [Lua] Lobby data mechanism = deus
00:15:23.964 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:15:23.964 [Lua] Lobby data player_slot_2 = 0:0
00:15:23.964 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:15:23.964 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:15:23.964 [Lua] Lobby data eac_authorized = true
00:15:23.964 [Lua] Set lobby end.
00:15:23.964 [Lua] [Managers] Destroying manager group:
00:15:23.965 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
00:15:23.965 [Lua] [Gamestate] Enter StateIngame HOST
00:15:23.966 [Lua] <>level = dlc_morris_map<>
00:15:23.966 [Lua] [StateIngame] Server ingame
00:15:23.971 [Lua] Set lobby begin:
00:15:23.971 [Lua] Lobby data twitch_enabled = false
00:15:23.971 [Lua] Lobby data selected_mission_id = journey_citadel
00:15:23.971 [Lua] Lobby data num_players = 2
00:15:23.971 [Lua] Lobby data difficulty_tweak = 0
00:15:23.971 [Lua] Lobby data host = 110000101e55044
00:15:23.971 [Lua] Lobby data matchmaking_type = 2
00:15:23.971 [Lua] Lobby data is_private = false
00:15:23.971 [Lua] Lobby data match_started = true
00:15:23.971 [Lua] Lobby data difficulty = normal
00:15:23.971 [Lua] Lobby data player_slot_1 = 0:0
00:15:23.972 [Lua] Lobby data player_slot_4 = 0:0
00:15:23.972 [Lua] Lobby data unique_server_name = Visulth
00:15:23.972 [Lua] Lobby data quick_game = false
00:15:23.972 [Lua] Lobby data country_code = CA
00:15:23.972 [Lua] Lobby data matchmaking = true
00:15:23.972 [Lua] Lobby data power_level = 0
00:15:23.972 [Lua] Lobby data mission_id = dlc_morris_map
00:15:23.972 [Lua] Lobby data mechanism = deus
00:15:23.972 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:15:23.972 [Lua] Lobby data player_slot_2 = 0:0
00:15:23.972 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:15:23.972 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:15:23.972 [Lua] Lobby data eac_authorized = true
00:15:23.972 [Lua] Set lobby end.
00:15:23.972 [Lua] [Matchmaking] register rpcs
00:15:23.972 [Lua] GameNetworkManager:init... creating game session
00:15:23.972 [Lua] Host GameSession.make_game_session_host with session:
00:15:23.972 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:15:23.972 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:15:23.972 [Lua] [GameNetworkManager] self.is_server = true
00:15:23.972 [Network] Setting artificial MTU limit to 65536
00:15:23.994 [Lua] Switching ConflictSettings: to: disabled
00:15:23.994 [Lua] pacing=disabled
00:15:23.994 [Lua] roaming=nil
00:15:23.994 [Lua] specials=disabled
00:15:23.994 [Lua] debug_color=black
00:15:23.994 [Lua] pack_spawning=disabled
00:15:23.994 [Lua] contained_breeds=nil
00:15:23.994 [Lua] disabled=true
00:15:23.994 [Lua] boss=disabled
00:15:23.994 [Lua] horde=disabled
00:15:23.994 [Lua] name=disabled
00:15:23.994 [Lua] intensity=disabled
00:15:23.994 [Lua] ---
00:15:23.994 [Lua] [LevelAnalysis] set_random_seed( 0)
00:15:24.000 [Lua] [AIInterestPointSystem] Level Seed: -1115988837
00:15:24.000 [Lua]
00:15:24.000 [Lua] [entity_system_bag] = table
00:15:24.000 [Lua] [entity_system_bag] = metatable
00:15:24.000 [Lua] [startup_data] = table
00:15:24.000 [Lua] [entity_manager] = table
00:15:24.000 [Lua] [entity_manager] = metatable
00:15:24.000 [Lua] [unit_spawner] = table
00:15:24.000 [Lua] [unit_spawner] = metatable
00:15:24.000 [Lua] [unit_storage] = table
00:15:24.000 [Lua] [unit_storage] = metatable
00:15:24.000 [Lua] [dice_keeper] = table
00:15:24.000 [Lua] [dice_keeper] = metatable
00:15:24.000 [Lua] [is_server] = true (boolean)
00:15:24.000 [Lua] [world] = [World]
00:15:24.000 [Lua] [system_api] = table
00:15:24.000 [Lua] [entity_system] = table
00:15:24.000 [Lua] [entity_system] = metatable
00:15:24.000 [Lua] [network_lobby] = table
00:15:24.000 [Lua] [network_lobby] = metatable
00:15:24.000 [Lua] [profile_synchronizer] = table
00:15:24.000 [Lua] [profile_synchronizer] = metatable
00:15:24.000 [Lua] [level_transition_handler] = table
00:15:24.000 [Lua] [level_transition_handler] = metatable
00:15:24.000 [Lua] [num_local_human_players] = 1 (number)
00:15:24.000 [Lua] [statistics_db] = table
00:15:24.000 [Lua] [statistics_db] = metatable
00:15:24.000 [Lua] [network_server] = table
00:15:24.000 [Lua] [network_server] = metatable
00:15:24.000 [Lua] [input_manager] = table
00:15:24.000 [Lua] [input_manager] = metatable
00:15:24.000 [Lua] [network_clock] = table
00:15:24.000 [Lua] [network_clock] = metatable
00:15:24.000 [Lua] [network_transmit] = table
00:15:24.000 [Lua] [network_transmit] = metatable
00:15:24.000 [Lua] [free_flight_manager] = table
00:15:24.000 [Lua] [free_flight_manager] = metatable
00:15:24.000 [Lua] [network_manager] = table
00:15:24.000 [Lua] [network_manager] = metatable
00:15:24.000 [Lua] [network_event_delegate] = table
00:15:24.000 [Lua] [network_event_delegate] = metatable
00:15:24.000 [Lua]
00:15:24.000 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:15:24.000 [Lua] ignoring extension VersusInteractObjectiveExtension
00:15:24.000 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:15:24.000 [Lua] ignoring extension VersusSocketObjectiveExtension
00:15:24.000 [Lua] ignoring extension VersusTargetObjectiveExtension
00:15:24.000 [Lua] ignoring extension VersusMissionObjectiveExtension
00:15:24.025 [Lua] [AchievementManager] Achievements using the steam platform
00:15:24.026 [Lua] PlayerManager:add_player player_1
00:15:24.056 [Lua] [StateIngame] Level seed: 0
00:15:24.057 [Lua] [LevelAnalysis] set_random_seed( -1115988837)
00:15:24.057 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:15:24.057 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:15:24.058 [Lua] [IngameUI] init
00:15:24.069 [SteamVoipClient] select_out(110000101e55044, off)
00:15:24.069 [SteamVoipClient] select_out(110000104e72a6c, off)
00:15:24.074 [Lua] cb_razer_chroma_setup
00:15:24.104 [Save] Saving `save_data`
00:15:24.110 [Save] Save done
00:15:24.120 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000178B4D70; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000178B48D0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 00000000178B49C0; parent_world_position = table: 00000000178B49F0; local_position = table: 00000000178B4CE0; size = table: 00000000178B4D30; node = table: 00000000178B4D70
[3] scenegraph = table: 00000000178B48D0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000178B48D0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 00000000178B48D0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 000000001B6F1CA0
[7] self = table: 000000001B6F1CA0; ingame_ui_context = table: 000000001B279B30; input_manager = table: 0000000007137110; world = [World]
[8] self = table: 00000000082436F0; object = table: 000000001B6F1CA0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 000000001B279D80; error_prefix_data = table: 000000001B6F1C60; func = [function]
[14] self = table: 000000001B279D80; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001B6F4D90; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000001B279D80
[20] self = table: 0000000011142360; ingame_ui_context = table: 000000001B279B30
[21] self = table: 0000000011142360; params = table: 0000000011142300; viewport_name = "player_1"; input_manager = table: 0000000007137110; input_source = table: 00000000174D3FE0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000170196D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017696660; camera_system = table: 0000000007440BD0; outline_system = table: 00000000120D4880; fade_system = table: 0000000007FB3190; sound_sector_system = table: 00000000129477C0; sound_environment_system = table: 00000000124E18D0; event_manager = table: 000000000737D360; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001B279B30
[22] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; params = table: 0000000011142300; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true
[25] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B6F2AF0; menu_widgets = table: 000000001B6620D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B6F2AF0; menu_widgets = table: 000000001B6620D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B2781D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B279320; telemetry_time_view_enter = 0; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B703F20; cutscene_system = table: 0000000011B43790; text_popup_ui = table: 000000001B6EC240; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6D2190; ui_top_renderer = table: 000000001B2793C0; camera_manager = table: 0000000006B1A940; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001B279B30; views = table: 00000000088ED240; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000170196D0; weave_onboarding = table: 000000001B6D3470; popup_handler = table: 000000001B6EC100; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014D13DB0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0;
[22] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[23] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[24] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[25] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000001CB08B80; network_server = table: 0000000005A03100; entity_system = table: 0000000011F5A7A0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011142210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000063B5520; machines = table: 00000000111422D0; _quit_game = false; network_clock = table: 00000000171129F0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000008A812C0; network_event_delegate = table: 0000000014D13DB0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000092CE1F0;
00:15:24.121 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000178BE360; node_def = table: 00000000178B46F0; k = "offset"; v = table: 00000000178B47B0
[2] scenegraph = table: 00000000178BE2E0; scenegraph_def = table: 000000001B6F10C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000178B46F0; parent_name = nil; local_position = table: 00000000178BE310; node = table: 00000000178BE360
[3] scenegraph_def = table: 000000001B6F10C0; scenegraph = table: 00000000178BE2E0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000178B46F0
[4] self = table: 000000001B6F1CA0
[5] self = table: 000000001B6F1CA0; ingame_ui_context = table: 000000001B279B30; input_manager = table: 0000000007137110; world = [World]
[6] self = table: 00000000082436F0; object = table: 000000001B6F1CA0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 000000001B279D80; error_prefix_data = table: 000000001B6F1C60; func = [function]
[12] self = table: 000000001B279D80; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001B6F4D90; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000001B279D80
[18] self = table: 0000000011142360; ingame_ui_context = table: 000000001B279B30
[19] self = table: 0000000011142360; params = table: 0000000011142300; viewport_name = "player_1"; input_manager = table: 0000000007137110; input_source = table: 00000000174D3FE0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000170196D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017696660; camera_system = table: 0000000007440BD0; outline_system = table: 00000000120D4880; fade_system = table: 0000000007FB3190; sound_sector_system = table: 00000000129477C0; sound_environment_system = table: 00000000124E18D0; event_manager = table: 000000000737D360; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001B279B30
[20] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; params = table: 0000000011142300; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000011142330; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true
[23] self = table: 0000000011142330; parent = table: 00000000074FEF00; start_state = table: 000000001DE7ACC0; params = table: 0000000011142300; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000011142330
[25] self = table: 00000000074FEF00; loading_context = table: 00000000092CE1F0; is_server = true; assert_on_leak = true; input_manager = table: 0000000007137110; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000014D13DB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000737D360; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1115988837; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000011142300
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001B6620D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B6F2AF0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000178B48D0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001B6620D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001B279320; ingame_ui = table: 000000001B279D80; definitions = table: 000000001B6F16D0; input_manager = table: 0000000007137110; wwise_world = [WwiseWorld]; render_settings = table: 000000001B6F1CD0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B6F2AF0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000178B48D0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B2781D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001B279320; telemetry_time_view_enter = 0; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B703F20; cutscene_system = table: 0000000011B43790; text_popup_ui = table: 000000001B6EC240; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6D2190; ui_top_renderer = table: 000000001B2793C0; camera_manager = table: 0000000006B1A940; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001B279B30; views = table: 00000000088ED240; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000170196D0; weave_onboarding = table: 000000001B6D3470; popup_handler = table: 000000001B6EC100; peer_id = "110000101e55044"; network_event_delegate = table: 0000000014D13DB0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000074FEF00; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001B279B30; end_conditions_met = false; player = table: 00000000170196D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000014D13DB0;
[20] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[21] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[22] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[23] _params = table: 0000000011142300; _profiling_debugging_enabled = true; _parent = table: 00000000074FEF00; _state = table: 0000000011142360;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000001CB08B80; network_server = table: 0000000005A03100; entity_system = table: 0000000011F5A7A0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011142210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000007137110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000063B5520; machines = table: 00000000111422D0; _quit_game = false; network_clock = table: 00000000171129F0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000008A812C0; network_event_delegate = table: 0000000014D13DB0;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000074FEF00;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000092CE1F0;
00:15:24.129 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:15:24.129 [Lua] Set lobby begin:
00:15:24.129 [Lua] Lobby data twitch_enabled = false
00:15:24.129 [Lua] Lobby data selected_mission_id = journey_citadel
00:15:24.129 [Lua] Lobby data num_players = 2
00:15:24.129 [Lua] Lobby data difficulty_tweak = 0
00:15:24.130 [Lua] Lobby data host = 110000101e55044
00:15:24.130 [Lua] Lobby data matchmaking_type = 2
00:15:24.130 [Lua] Lobby data is_private = false
00:15:24.130 [Lua] Lobby data match_started = true
00:15:24.130 [Lua] Lobby data difficulty = normal
00:15:24.130 [Lua] Lobby data player_slot_1 = 0:0
00:15:24.130 [Lua] Lobby data player_slot_4 = 0:0
00:15:24.130 [Lua] Lobby data unique_server_name = Visulth
00:15:24.130 [Lua] Lobby data quick_game = false
00:15:24.130 [Lua] Lobby data country_code = CA
00:15:24.130 [Lua] Lobby data matchmaking = true
00:15:24.130 [Lua] Lobby data power_level = 735
00:15:24.130 [Lua] Lobby data mission_id = dlc_morris_map
00:15:24.130 [Lua] Lobby data mechanism = deus
00:15:24.131 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:15:24.131 [Lua] Lobby data player_slot_2 = 0:0
00:15:24.131 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:15:24.131 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:15:24.131 [Lua] Lobby data eac_authorized = true
00:15:24.131 [Lua] Set lobby end.
00:15:24.131 [Lua] CurrentConflictSettings disabled
00:15:24.131 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
00:15:24.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
00:15:24.131 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:15:24.131 [Lua] [Managers] Calling function on all managers:
00:15:24.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:15:24.136 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:15:24.136 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:15:24.136 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:15:24.136 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:15:24.173 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:15:24.176 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:15:24.176 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:15:24.176 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:15:24.176 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:15:24.176 [Lua] RemotePlayer:create_game_object( ) 3
00:15:24.197 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:15:24.197 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:15:24.201 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:15:24.201 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:15:24.201 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:15:24.201 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:15:24.266 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:15:24.266 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:15:24.266 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:15:24.442 [Lua] StateInGameRunning:_game_actually_starts()
00:15:24.442 [Lua] #################################################################################################################
00:15:24.442 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_tower_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:15:24.442 [Lua] #################################################################################################################
00:15:24.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57
00:15:24.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57
00:15:24.549 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57
00:15:24.549 [Lua] Commit load time data
00:16:03.619 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path1, mc:deus, gm:deus, env:0, seed:-1504243575, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 )
00:16:03.619 [Lua] [NetworkServer] Entering post game
00:16:03.619 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:16:03.619 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:16:03.619 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:16:03.619 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:16:03.620 [Save] Saving `save_data`
00:16:03.620 [Lua] gm_event_end_conditions_met true false
00:16:03.621 [Lua] Game won
00:16:03.621 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:16:03.625 [Save] Save done
00:16:03.625 [Lua] generate_backend_stats 110000101e55044:1
00:16:03.625 [Save] Saving `save_data`
00:16:03.628 [Save] Save done
00:16:03.659 [Lua] PlayFabMirrorBase:_commit_internal nil
00:16:03.659 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:16:03.659 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:16:03.660 [Save] Saving `save_data`
00:16:03.660 [Lua] TRANSITION nil nil load_next_level
00:16:03.660 [Lua] Transition type "load_next_level", is server: true
00:16:03.660 [Lua] [LevelTransitionHandler] promote_next_level_data
00:16:03.660 [Lua] [GameNetworkManager] Leaving game...
00:16:03.660 [Lua] [GameNetworkManager] Shutting down game session host.
00:16:03.660 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:16:03.660 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:16:03.660 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=41.38
00:16:03.663 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:16:03.663 [Lua] commit result success 12
00:16:03.663 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58
00:16:03.663 [Lua] none table: 00000000178FCBB0 nil
00:16:03.666 [Save] Save done
00:16:03.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58
00:16:03.747 [Lua] ### Sending rpc_level_loaded
00:16:03.747 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 192
00:16:03.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58
00:16:04.226 [Lua] [PlayerSyncData] Game session is not initialized
00:16:04.226 [Lua] Set lobby begin:
00:16:04.226 [Lua] Lobby data twitch_enabled = false
00:16:04.226 [Lua] Lobby data selected_mission_id = journey_citadel
00:16:04.226 [Lua] Lobby data num_players = 2
00:16:04.226 [Lua] Lobby data difficulty_tweak = 0
00:16:04.226 [Lua] Lobby data host = 110000101e55044
00:16:04.227 [Lua] Lobby data matchmaking_type = 2
00:16:04.227 [Lua] Lobby data is_private = false
00:16:04.227 [Lua] Lobby data match_started = true
00:16:04.227 [Lua] Lobby data difficulty = normal
00:16:04.227 [Lua] Lobby data player_slot_1 = 0:0
00:16:04.227 [Lua] Lobby data player_slot_4 = 0:0
00:16:04.227 [Lua] Lobby data unique_server_name = Visulth
00:16:04.227 [Lua] Lobby data quick_game = false
00:16:04.227 [Lua] Lobby data country_code = CA
00:16:04.227 [Lua] Lobby data matchmaking = true
00:16:04.227 [Lua] Lobby data power_level = 0
00:16:04.227 [Lua] Lobby data mission_id = dlc_morris_map
00:16:04.227 [Lua] Lobby data mechanism = deus
00:16:04.227 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:16:04.227 [Lua] Lobby data player_slot_2 = 0:0
00:16:04.227 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:16:04.227 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:16:04.227 [Lua] Lobby data eac_authorized = true
00:16:04.227 [Lua] Set lobby end.
00:16:05.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:16:05.509 [Lua] [Managers] Calling function on all managers:
00:16:05.510 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:16:05.510 [Lua] Clearing all global lookup lists
00:16:05.510 [Lua] [IngamePlayerListUI] - Destroy
00:16:05.510 [Lua] [IngameUI] destroy
00:16:05.512 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:16:05.512 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:16:05.513 [Lua] [Managers] Destroying manager group:
00:16:05.515 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:16:05.515 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:16:05.515 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:16:05.515 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:16:05.515 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:16:05.515 [Lua] [Matchmaking] unregister rpcs
00:16:05.516 [Lua] ############### UNLOADING PACKAGES ###############
00:16:05.516 [Lua] [Gamestate] Enter state StateLoading
00:16:05.518 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:16:05.518 [Lua] [Matchmaking] register rpcs
00:16:05.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:16:05.518 [Lua] registering RPCs
00:16:05.518 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:16:05.518 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:16:05.518 [Lua] Set lobby begin:
00:16:05.518 [Lua] Lobby data twitch_enabled = false
00:16:05.518 [Lua] Lobby data selected_mission_id = journey_citadel
00:16:05.518 [Lua] Lobby data num_players = 2
00:16:05.518 [Lua] Lobby data difficulty_tweak = 0
00:16:05.518 [Lua] Lobby data host = 110000101e55044
00:16:05.518 [Lua] Lobby data matchmaking_type = 2
00:16:05.518 [Lua] Lobby data is_private = false
00:16:05.518 [Lua] Lobby data match_started = true
00:16:05.518 [Lua] Lobby data difficulty = normal
00:16:05.518 [Lua] Lobby data player_slot_1 = 0:0
00:16:05.518 [Lua] Lobby data player_slot_4 = 0:0
00:16:05.518 [Lua] Lobby data unique_server_name = Visulth
00:16:05.518 [Lua] Lobby data quick_game = false
00:16:05.518 [Lua] Lobby data country_code = CA
00:16:05.518 [Lua] Lobby data matchmaking = true
00:16:05.519 [Lua] Lobby data power_level = 0
00:16:05.519 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:16:05.519 [Lua] Lobby data mechanism = deus
00:16:05.519 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:16:05.519 [Lua] Lobby data player_slot_2 = 0:0
00:16:05.519 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:16:05.519 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:16:05.519 [Lua] Lobby data eac_authorized = true
00:16:05.519 [Lua] Set lobby end.
00:16:05.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:16:05.524 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:16:05.525 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized
00:16:05.525 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path1 0
00:16:05.537 [Umbra] Unload tome
00:16:05.549 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
00:16:05.549 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path1, async-read,
00:16:05.549 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path1, async-read,
00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path1, async-read,
00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path1, async-read,
00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path1, async-read,
00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path1, async-read,
00:16:05.549 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1, pat_forest_slaanesh_path1, async-read,
00:16:05.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest
00:16:05.619 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest
00:16:05.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
00:16:05.792 [Lua] ### Sending rpc_level_loaded
00:16:05.792 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 192
00:16:05.792 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:16:05.792 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:16:05.792 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:16:05.809 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:16:05.809 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:16:07.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
00:16:07.724 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
00:16:07.724 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
00:16:08.140 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
00:16:08.140 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
00:16:08.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest
00:16:13.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest
00:16:13.270 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest
00:16:13.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common
00:16:13.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common
00:16:13.823 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common
00:16:13.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
00:16:14.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
00:16:14.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
00:16:14.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
00:16:14.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
00:16:14.709 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
00:16:14.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1
00:16:14.749 [Umbra] Loading umbra tome '#ID[0df582b6da68cde1]'
00:16:14.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1
00:16:14.811 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1
00:16:14.827 [Lua] [LevelTransitionHandler] Level load completed!
00:16:14.827 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path1 - level_seed: -1504243575 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
00:16:14.849 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:16:14.849 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
00:16:14.849 [Lua] load_startup_enemy_packages: --------------
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_spawn
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_troll
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_rat_ogre
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_stormfiend
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] beastmen_minotaur
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_plague_sorcerer
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_corruptor_sorcerer
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_gutter_runner
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_pack_master
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_poison_wind_globadier
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_ratling_gunner
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_warpfire_thrower
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_vortex_sorcerer
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] beastmen_standard_bearer
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_vortex
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] critter_rat
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] critter_pig
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_storm_vermin
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_warrior
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_raider
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_clan_rat
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_clan_rat_with_shield
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_slave
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_fanatic
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_berzerker
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_marauder_with_shield
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] chaos_marauder
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_loot_rat
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_plague_monk
00:16:14.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:16:14.849 [Lua] skaven_storm_vermin_with_shield
00:16:14.852 [Lua] ### Sending rpc_level_loaded
00:16:14.852 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 192
00:16:14.852 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:16:14.869 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:16:14.869 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:16:14.885 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:16:14.885 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:16:14.886 [Lua] ### Sending rpc_level_loaded
00:16:14.886 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 192
00:16:15.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:16:15.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:16:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:16:15.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:16:15.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:16:15.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:16:15.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:16:15.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:16:15.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:16:15.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:16:15.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:16:15.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:16:16.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:16:16.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:16:16.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:16:16.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:16:16.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:16:16.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:16:16.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:16:16.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:16:16.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:16:16.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:16:16.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:16:16.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:16:17.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:16:17.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:16:17.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:16:17.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:16:17.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:16:17.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:16:17.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:16:17.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:16:17.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:16:17.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:16:17.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:16:17.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:16:17.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:16:17.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:16:17.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:16:18.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:16:18.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:16:18.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:16:18.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:16:18.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:16:18.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:16:18.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:16:18.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:16:18.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:16:18.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:16:18.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:16:18.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:16:18.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:16:18.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:16:18.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:16:19.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:16:19.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:16:19.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:16:19.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:16:19.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:16:19.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:16:19.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:16:19.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:16:19.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:16:20.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:16:20.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:16:20.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:16:20.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:16:20.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:16:20.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:16:21.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:16:21.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:16:21.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:16:21.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:16:21.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:16:21.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:16:21.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:16:21.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:16:21.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:16:21.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:16:21.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:16:21.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:16:22.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:16:22.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:16:22.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:16:22.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:16:22.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:16:22.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:16:22.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:16:22.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:16:22.664 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path1 game_mode: deus
00:16:22.664 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:16:22.664 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:16:22.672 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:16:22.730 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:16:22.730 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path1/world
00:16:22.730 [Umbra] Init version: 3.4.15 :: 16 threads
00:16:23.207 [Lua] Async level spawning done
00:16:23.207 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:16:24.182 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:16:24.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:16:24.182 [Lua] [Matchmaking] unregister rpcs
00:16:24.182 [Lua] Set lobby begin:
00:16:24.182 [Lua] Lobby data twitch_enabled = false
00:16:24.182 [Lua] Lobby data selected_mission_id = journey_citadel
00:16:24.183 [Lua] Lobby data num_players = 2
00:16:24.183 [Lua] Lobby data difficulty_tweak = 0
00:16:24.183 [Lua] Lobby data host = 110000101e55044
00:16:24.183 [Lua] Lobby data matchmaking_type = 2
00:16:24.183 [Lua] Lobby data is_private = false
00:16:24.183 [Lua] Lobby data match_started = true
00:16:24.183 [Lua] Lobby data difficulty = normal
00:16:24.183 [Lua] Lobby data player_slot_1 = 0:0
00:16:24.183 [Lua] Lobby data player_slot_4 = 0:0
00:16:24.183 [Lua] Lobby data unique_server_name = Visulth
00:16:24.183 [Lua] Lobby data quick_game = false
00:16:24.183 [Lua] Lobby data country_code = CA
00:16:24.183 [Lua] Lobby data matchmaking = true
00:16:24.183 [Lua] Lobby data power_level = 0
00:16:24.183 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:16:24.183 [Lua] Lobby data mechanism = deus
00:16:24.183 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:16:24.183 [Lua] Lobby data player_slot_2 = 0:0
00:16:24.183 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:16:24.183 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:16:24.183 [Lua] Lobby data eac_authorized = true
00:16:24.183 [Lua] Set lobby end.
00:16:24.183 [Lua] [Managers] Destroying manager group:
00:16:24.184 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens
00:16:24.184 [Lua] [Gamestate] Enter StateIngame HOST
00:16:24.185 [Lua] <>level = pat_forest_slaanesh_path1<>
00:16:24.185 [Lua] [StateIngame] Server ingame
00:16:24.190 [Lua] Set lobby begin:
00:16:24.190 [Lua] Lobby data twitch_enabled = false
00:16:24.191 [Lua] Lobby data selected_mission_id = journey_citadel
00:16:24.191 [Lua] Lobby data num_players = 2
00:16:24.191 [Lua] Lobby data difficulty_tweak = -7
00:16:24.191 [Lua] Lobby data host = 110000101e55044
00:16:24.191 [Lua] Lobby data matchmaking_type = 2
00:16:24.191 [Lua] Lobby data is_private = false
00:16:24.191 [Lua] Lobby data match_started = true
00:16:24.191 [Lua] Lobby data difficulty = hardest
00:16:24.191 [Lua] Lobby data player_slot_1 = 0:0
00:16:24.191 [Lua] Lobby data player_slot_4 = 0:0
00:16:24.191 [Lua] Lobby data unique_server_name = Visulth
00:16:24.191 [Lua] Lobby data quick_game = false
00:16:24.191 [Lua] Lobby data country_code = CA
00:16:24.191 [Lua] Lobby data matchmaking = true
00:16:24.191 [Lua] Lobby data power_level = 0
00:16:24.191 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:16:24.191 [Lua] Lobby data mechanism = deus
00:16:24.191 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:16:24.191 [Lua] Lobby data player_slot_2 = 0:0
00:16:24.191 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:16:24.192 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:16:24.192 [Lua] Lobby data eac_authorized = true
00:16:24.192 [Lua] Set lobby end.
00:16:24.192 [Lua] [Matchmaking] register rpcs
00:16:24.192 [Lua] GameNetworkManager:init... creating game session
00:16:24.192 [Lua] Host GameSession.make_game_session_host with session:
00:16:24.192 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:16:24.192 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:16:24.192 [Lua] [GameNetworkManager] self.is_server = true
00:16:24.192 [Network] Setting artificial MTU limit to 65536
00:16:24.202 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
00:16:24.202 [Lua] pacing=deus_default
00:16:24.202 [Lua] roaming=nil
00:16:24.202 [Lua] specials=deus_default
00:16:24.202 [Lua] contained_breeds=nil
00:16:24.203 [Lua] debug_color=maroon
00:16:24.203 [Lua] disabled=false
00:16:24.203 [Lua] pack_spawning=deus_default
00:16:24.203 [Lua] factions=nil
00:16:24.203 [Lua] description=deus_conflict_director_skaven_chaos_name
00:16:24.203 [Lua] boss=deus_default
00:16:24.203 [Lua] horde=deus_default
00:16:24.203 [Lua] name=deus_skaven_chaos
00:16:24.203 [Lua] intensity=deus_default
00:16:24.203 [Lua] ---
00:16:24.203 [Lua] [LevelAnalysis] set_random_seed( -1504243575)
00:16:24.210 [Lua] [AIInterestPointSystem] Level Seed: -1504243575
00:16:24.210 [Lua]
00:16:24.210 [Lua] [entity_system_bag] = table
00:16:24.210 [Lua] [entity_system_bag] = metatable
00:16:24.210 [Lua] [startup_data] = table
00:16:24.210 [Lua] [entity_manager] = table
00:16:24.210 [Lua] [entity_manager] = metatable
00:16:24.210 [Lua] [unit_spawner] = table
00:16:24.210 [Lua] [unit_spawner] = metatable
00:16:24.210 [Lua] [unit_storage] = table
00:16:24.210 [Lua] [unit_storage] = metatable
00:16:24.210 [Lua] [dice_keeper] = table
00:16:24.210 [Lua] [dice_keeper] = metatable
00:16:24.210 [Lua] [is_server] = true (boolean)
00:16:24.210 [Lua] [world] = [World]
00:16:24.210 [Lua] [system_api] = table
00:16:24.210 [Lua] [entity_system] = table
00:16:24.210 [Lua] [entity_system] = metatable
00:16:24.210 [Lua] [network_lobby] = table
00:16:24.210 [Lua] [network_lobby] = metatable
00:16:24.210 [Lua] [profile_synchronizer] = table
00:16:24.210 [Lua] [profile_synchronizer] = metatable
00:16:24.210 [Lua] [level_transition_handler] = table
00:16:24.210 [Lua] [level_transition_handler] = metatable
00:16:24.210 [Lua] [num_local_human_players] = 1 (number)
00:16:24.210 [Lua] [statistics_db] = table
00:16:24.210 [Lua] [statistics_db] = metatable
00:16:24.210 [Lua] [network_server] = table
00:16:24.210 [Lua] [network_server] = metatable
00:16:24.210 [Lua] [input_manager] = table
00:16:24.210 [Lua] [input_manager] = metatable
00:16:24.210 [Lua] [network_clock] = table
00:16:24.210 [Lua] [network_clock] = metatable
00:16:24.210 [Lua] [network_transmit] = table
00:16:24.210 [Lua] [network_transmit] = metatable
00:16:24.210 [Lua] [free_flight_manager] = table
00:16:24.210 [Lua] [free_flight_manager] = metatable
00:16:24.210 [Lua] [network_manager] = table
00:16:24.210 [Lua] [network_manager] = metatable
00:16:24.210 [Lua] [network_event_delegate] = table
00:16:24.210 [Lua] [network_event_delegate] = metatable
00:16:24.210 [Lua]
00:16:24.211 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:16:24.211 [Lua] ignoring extension VersusInteractObjectiveExtension
00:16:24.211 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:16:24.211 [Lua] ignoring extension VersusSocketObjectiveExtension
00:16:24.211 [Lua] ignoring extension VersusTargetObjectiveExtension
00:16:24.211 [Lua] ignoring extension VersusMissionObjectiveExtension
00:16:24.213 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:16:24.246 [Lua] [AchievementManager] Achievements using the steam platform
00:16:24.246 [Lua] PlayerManager:add_player player_1
00:16:24.316 [Lua] respawn_unit_spawned with group id: terror_respawn
00:16:24.316 [Lua] respawn_unit_spawned with group id: terror_respawn
00:16:24.316 [Lua] respawn_unit_spawned with group id: terror_respawn
00:16:24.349 [Lua] [StateIngame] Level seed: -1504243575
00:16:24.364 [Lua] [LevelAnalysis] set_random_seed( -1504243575)
00:16:24.368 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:16:24.368 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:16:24.368 [Lua] [IngameUI] init
00:16:24.389 [SteamVoipClient] select_out(110000101e55044, off)
00:16:24.389 [SteamVoipClient] select_out(110000104e72a6c, off)
00:16:24.394 [Lua] cb_razer_chroma_setup
00:16:24.423 [Save] Saving `save_data`
00:16:24.429 [Save] Save done
00:16:24.438 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000010262F20; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000010262A80; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010262B70; parent_world_position = table: 0000000010262BA0; local_position = table: 0000000010262E90; size = table: 0000000010262EE0; node = table: 0000000010262F20
[3] scenegraph = table: 0000000010262A80; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000010262A80; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000010262A80; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 000000001043F530
[7] self = table: 000000001043F530; ingame_ui_context = table: 0000000010081A60; input_manager = table: 0000000011FEB110; world = [World]
[8] self = table: 00000000082436F0; object = table: 000000001043F530
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 0000000014F5C9E0; error_prefix_data = table: 000000001043F4F0; func = [function]
[14] self = table: 0000000014F5C9E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001043F410; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000014F5C9E0
[20] self = table: 0000000014EEC570; ingame_ui_context = table: 0000000010081A60
[21] self = table: 0000000014EEC570; params = table: 0000000014EEC420; viewport_name = "player_1"; input_manager = table: 0000000011FEB110; input_source = table: 00000000201D3A20; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001E039EB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007E6F440; camera_system = table: 00000000060BE850; outline_system = table: 000000000602E950; fade_system = table: 000000001704A9E0; sound_sector_system = table: 0000000014D35240; sound_environment_system = table: 000000001F82EE40; event_manager = table: 0000000017E58C30; level_key = "pat_forest_slaanesh_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010081A60
[22] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true
[25] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000073AE150; menu_widgets = table: 000000001E414A20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000073AE150; menu_widgets = table: 000000001E414A20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000014D68B00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000016F81280; telemetry_time_view_enter = 0; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000010317250; cutscene_system = table: 0000000005F28AE0; text_popup_ui = table: 00000000067ED600; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001E93FAE0; ui_top_renderer = table: 0000000006BE91C0; camera_manager = table: 0000000008703460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010081A60; views = table: 0000000008E2B310; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001E039EB0; weave_onboarding = table: 000000001DCFFA10; popup_handler = table: 000000001EF3C170; peer_id = "110000101e55044"; network_event_delegate = table: 0000000012E0C370;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370;
[22] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[23] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[24] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[25] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000001BF4D2B0; network_server = table: 0000000005A03100; entity_system = table: 000000001BF70590; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006E32CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000120CBB10; machines = table: 0000000014EEBDE0; _quit_game = false; network_clock = table: 0000000007D477A0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000010D281F0; network_event_delegate = table: 0000000012E0C370;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000011D6CFB0;
00:16:24.440 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000174A94D0; node_def = table: 0000000011E6A470; k = "offset"; v = table: 0000000011E6A530
[2] scenegraph = table: 00000000174A9450; scenegraph_def = table: 000000001043E980; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011E6A470; parent_name = nil; local_position = table: 00000000174A9480; node = table: 00000000174A94D0
[3] scenegraph_def = table: 000000001043E980; scenegraph = table: 00000000174A9450; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011E6A470
[4] self = table: 000000001043F530
[5] self = table: 000000001043F530; ingame_ui_context = table: 0000000010081A60; input_manager = table: 0000000011FEB110; world = [World]
[6] self = table: 00000000082436F0; object = table: 000000001043F530
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 0000000014F5C9E0; error_prefix_data = table: 000000001043F4F0; func = [function]
[12] self = table: 0000000014F5C9E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001043F410; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000014F5C9E0
[18] self = table: 0000000014EEC570; ingame_ui_context = table: 0000000010081A60
[19] self = table: 0000000014EEC570; params = table: 0000000014EEC420; viewport_name = "player_1"; input_manager = table: 0000000011FEB110; input_source = table: 00000000201D3A20; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001E039EB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007E6F440; camera_system = table: 00000000060BE850; outline_system = table: 000000000602E950; fade_system = table: 000000001704A9E0; sound_sector_system = table: 0000000014D35240; sound_environment_system = table: 000000001F82EE40; event_manager = table: 0000000017E58C30; level_key = "pat_forest_slaanesh_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010081A60
[20] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000014EEC450; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true
[23] self = table: 0000000014EEC450; parent = table: 0000000011DB25B0; start_state = table: 000000001DE7ACC0; params = table: 0000000014EEC420; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000014EEC450
[25] self = table: 0000000011DB25B0; loading_context = table: 0000000011D6CFB0; is_server = true; assert_on_leak = true; input_manager = table: 0000000011FEB110; level_key = "pat_forest_slaanesh_path1"; level_setting = table: 00000000056510B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000012E0C370; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000017E58C30; level = [Level]; level_key = "pat_forest_slaanesh_path1"; level_seed = -1504243575; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000014EEC420
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001E414A20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000073AE150; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010262A80; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001E414A20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016F81280; ingame_ui = table: 0000000014F5C9E0; definitions = table: 000000001043F5A0; input_manager = table: 0000000011FEB110; wwise_world = [WwiseWorld]; render_settings = table: 000000001043E9B0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000073AE150; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010262A80; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000014D68B00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000016F81280; telemetry_time_view_enter = 0; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000010317250; cutscene_system = table: 0000000005F28AE0; text_popup_ui = table: 00000000067ED600; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001E93FAE0; ui_top_renderer = table: 0000000006BE91C0; camera_manager = table: 0000000008703460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010081A60; views = table: 0000000008E2B310; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001E039EB0; weave_onboarding = table: 000000001DCFFA10; popup_handler = table: 000000001EF3C170; peer_id = "110000101e55044"; network_event_delegate = table: 0000000012E0C370;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011DB25B0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010081A60; end_conditions_met = false; player = table: 000000001E039EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000012E0C370;
[20] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[21] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[22] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[23] _params = table: 0000000014EEC420; _profiling_debugging_enabled = true; _parent = table: 0000000011DB25B0; _state = table: 0000000014EEC570;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000001BF4D2B0; network_server = table: 0000000005A03100; entity_system = table: 000000001BF70590; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006E32CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011FEB110; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000120CBB10; machines = table: 0000000014EEBDE0; _quit_game = false; network_clock = table: 0000000007D477A0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000010D281F0; network_event_delegate = table: 0000000012E0C370;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011DB25B0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000011D6CFB0;
00:16:24.449 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:16:24.449 [Lua] Set lobby begin:
00:16:24.449 [Lua] Lobby data twitch_enabled = false
00:16:24.449 [Lua] Lobby data selected_mission_id = journey_citadel
00:16:24.449 [Lua] Lobby data num_players = 2
00:16:24.449 [Lua] Lobby data difficulty_tweak = -7
00:16:24.449 [Lua] Lobby data host = 110000101e55044
00:16:24.449 [Lua] Lobby data matchmaking_type = 2
00:16:24.449 [Lua] Lobby data is_private = false
00:16:24.449 [Lua] Lobby data match_started = true
00:16:24.449 [Lua] Lobby data difficulty = hardest
00:16:24.449 [Lua] Lobby data player_slot_1 = 0:0
00:16:24.450 [Lua] Lobby data player_slot_4 = 0:0
00:16:24.450 [Lua] Lobby data unique_server_name = Visulth
00:16:24.450 [Lua] Lobby data quick_game = false
00:16:24.450 [Lua] Lobby data country_code = CA
00:16:24.450 [Lua] Lobby data matchmaking = true
00:16:24.450 [Lua] Lobby data power_level = 735
00:16:24.450 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:16:24.450 [Lua] Lobby data mechanism = deus
00:16:24.450 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:16:24.450 [Lua] Lobby data player_slot_2 = 0:0
00:16:24.450 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:16:24.450 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:16:24.450 [Lua] Lobby data eac_authorized = true
00:16:24.450 [Lua] Set lobby end.
00:16:24.450 [Lua] CurrentConflictSettings deus_skaven_chaos
00:16:24.450 [Lua] [ConflictDirector] conflict_director is ai_ready
00:16:24.451 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:16:24.451 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 142.58425903320312
00:16:24.454 [Lua] [waypoints] = table
00:16:24.454 [Lua] [astar_points] = table
00:16:24.454 [Lua] [travel_dist] = 142.58425664901733 (number)
00:16:24.454 [Lua] [one_directional] = false (boolean)
00:16:24.454 [Lua] [id] = boss_1 (string)
00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 260.62481689453125
00:16:24.454 [Lua] [waypoints] = table
00:16:24.454 [Lua] [astar_points] = table
00:16:24.454 [Lua] [travel_dist] = 260.62481054663658 (number)
00:16:24.454 [Lua] [one_directional] = false (boolean)
00:16:24.454 [Lua] [id] = boss_3 (string)
00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 317.26715087890625
00:16:24.454 [Lua] [waypoints] = table
00:16:24.454 [Lua] [astar_points] = table
00:16:24.454 [Lua] [travel_dist] = 317.26716654002666 (number)
00:16:24.454 [Lua] [one_directional] = false (boolean)
00:16:24.454 [Lua] [id] = boss_2 (string)
00:16:24.454 [Lua] NORMAL PATROL MAIN PATH 469.04183959960938
00:16:24.454 [Lua] [waypoints] = table
00:16:24.454 [Lua] [astar_points] = table
00:16:24.454 [Lua] [travel_dist] = 469.04183222353458 (number)
00:16:24.454 [Lua] [one_directional] = false (boolean)
00:16:24.454 [Lua] [id] = boss_4 (string)
00:16:24.455 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:16:24.455 [Lua] Forming navigation groups in one frame
00:16:24.455 [Lua] Forming navigation groups
00:16:24.498 [Lua] NavigationGroupManager -> calulation time A: 0.041999999999916326
00:16:24.652 [Lua] NavigationGroupManager -> calulation time B: 0.15499999999997272
00:16:24.652 [Lua] number of nav groups: 132
00:16:24.654 [Lua] number of refined nav groups : 83
00:16:24.660 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456
00:16:24.660 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7450247317552545 Normalized coefficient: 1.6162093410267959
00:16:24.666 [Lua] -------------> JOW Perfect-density 5.4000000000000012 Sum density 3.9618312448263171 Normalized coefficient: 1.3630060611621866
00:16:24.671 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path1
00:16:24.671 [Lua] [LevelAnalysis] This level has a total main-path length of 511.352 meters.
00:16:24.671 [Lua] [LevelAnalysis] num_event_places_f: 0.30756824429829915 , num_event_places: 0 , trailing_event_fraction: 0.30756824429829915 , num_events: 0
00:16:24.671 [Lua] [LevelAnalysis] Level path distance: 511.35236644744873
00:16:24.671 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:16:24.675 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:16:24.678 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8
00:16:24.678 [Lua] Adding main path event: Vector3Box(75.8748, 46.6282, 36.7124) boss_event_chaos_troll 45 table: 0000000016A6B690
00:16:24.679 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:16:24.679 [Lua] [Managers] Calling function on all managers:
00:16:24.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:16:24.723 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:16:24.723 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:16:24.723 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:16:24.723 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:16:24.727 [Lua] player (110000101e55044,2) was put into party 1
00:16:24.747 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=9
00:16:24.747 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
00:16:24.747 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:16:24.755 [Lua] player (110000101e55044,3) was put into party 1
00:16:24.777 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=11
00:16:24.777 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12
00:16:24.777 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:16:25.064 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:16:25.071 [Lua] Breedfreezer (server) starting a hot join sync
00:16:25.071 [Lua] packing 0 units of breed chaos_marauder
00:16:25.071 [Lua] packing 0 units of breed skaven_clan_rat
00:16:25.071 [Lua] packing 0 units of breed skaven_storm_vermin
00:16:25.071 [Lua] packing 0 units of breed skaven_slave
00:16:25.071 [Lua] packing 0 units of breed chaos_fanatic
00:16:25.071 [Lua] packing 0 units of breed chaos_raider
00:16:25.071 [Lua] packing 0 units of breed chaos_warrior
00:16:25.071 [Lua] packing 0 units of breed chaos_berzerker
00:16:25.071 [Lua] packing 0 units of breed skaven_plague_monk
00:16:25.071 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:16:25.071 [Lua]
00:16:25.071 [Lua] [1] = 1 (number)
00:16:25.071 [Lua] [2] = 0 (number)
00:16:25.071 [Lua] [3] = 1 (number)
00:16:25.071 [Lua] [4] = 0 (number)
00:16:25.071 [Lua] [5] = 1 (number)
00:16:25.071 [Lua] [6] = 0 (number)
00:16:25.071 [Lua] [7] = 1 (number)
00:16:25.071 [Lua] [8] = 0 (number)
00:16:25.071 [Lua] [9] = 1 (number)
00:16:25.071 [Lua] [10] = 0 (number)
00:16:25.071 [Lua] [11] = 1 (number)
00:16:25.071 [Lua] [12] = 0 (number)
00:16:25.071 [Lua] [13] = 1 (number)
00:16:25.071 [Lua] [14] = 0 (number)
00:16:25.071 [Lua] [15] = 1 (number)
00:16:25.071 [Lua] [16] = 0 (number)
00:16:25.071 [Lua] [17] = 1 (number)
00:16:25.071 [Lua] [18] = 0 (number)
00:16:25.071 [Lua]
00:16:25.071 [Lua]
00:16:25.071 [Lua]
00:16:25.072 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
00:16:25.072 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:16:25.072 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:16:25.072 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:16:25.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13
00:16:25.072 [Lua] RemotePlayer:create_game_object( ) 13
00:16:25.095 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:16:25.095 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:16:25.110 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:16:25.110 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:16:25.110 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:16:25.110 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:16:25.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:16:25.138 [Lua] [PackageManager] Force_load: wwise/crossbow
00:16:25.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:16:25.225 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:16:25.225 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:16:25.225 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:16:27.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:16:27.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:16:27.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:16:27.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:16:27.383 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:16:27.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:16:27.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:16:27.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:16:27.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:16:27.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:16:27.671 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:16:27.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:16:27.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:16:27.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:16:27.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:16:27.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:16:27.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:16:27.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:16:28.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:16:28.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:16:28.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
00:16:28.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
00:16:28.100 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
00:16:28.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:16:28.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:16:28.138 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:16:28.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:16:28.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:16:28.200 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:16:28.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:16:28.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:16:28.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:16:28.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:16:28.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:16:28.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:16:28.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
00:16:28.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
00:16:28.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
00:16:28.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:16:28.787 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:16:28.787 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:16:28.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
00:16:28.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
00:16:28.895 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
00:16:28.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:16:28.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:16:28.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:16:28.993 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:16:29.110 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:16:29.110 [Lua] [PackageManager] Force_load: wwise/staff
00:16:29.110 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:16:29.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:16:29.330 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:16:29.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:16:29.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:16:29.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:16:29.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:16:29.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:16:29.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:16:29.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:16:29.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:16:29.676 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:16:29.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:16:30.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:16:30.196 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:16:30.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:16:30.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:16:30.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:16:30.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:16:30.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:16:30.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:16:30.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:16:30.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:16:30.791 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:16:30.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:16:30.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:16:30.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:16:30.926 [Lua] test
00:16:30.926 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:16:30.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.77333333333333332) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:16:30.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
00:16:30.931 [Lua] test
00:16:30.931 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:16:30.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88500000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
00:16:30.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
00:16:30.938 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(109.08, 148.161, 60.942), Vector4(0, 0, 0.985931, 0.167154))
00:16:30.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:16:30.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:16:30.943 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:16:30.943 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19
00:16:30.945 [Lua] [GameNetworkManager] destroying game object with go_id=15
00:16:30.946 [Lua] [GameNetworkManager] destroying game object with go_id=17
00:16:30.956 [Lua] Switching ConflictSettings: to: deus_skaven
00:16:30.956 [Lua] pacing=deus_default
00:16:30.956 [Lua] roaming=nil
00:16:30.956 [Lua] specials=deus_skaven
00:16:30.956 [Lua] contained_breeds=nil
00:16:30.956 [Lua] debug_color=orange
00:16:30.956 [Lua] disabled=false
00:16:30.956 [Lua] pack_spawning=skaven
00:16:30.956 [Lua] description=deus_conflict_director_skaven_chaos_name
00:16:30.956 [Lua] factions=nil
00:16:30.956 [Lua] boss=deus_skaven
00:16:30.956 [Lua] horde=deus_default
00:16:30.956 [Lua] name=deus_skaven
00:16:30.956 [Lua] intensity=deus_default
00:16:30.956 [Lua] ---
00:16:30.958 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
00:16:30.958 [Lua] [GameNetworkManager] destroying game object with go_id=9
00:16:30.958 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
00:16:30.958 [Lua] [GameNetworkManager] destroying game object with go_id=11
00:16:30.958 [Lua] player (110000101e55044,2) was put into party 1
00:16:30.985 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=20
00:16:30.986 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=21
00:16:30.986 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:16:30.995 [Lua] player (110000101e55044,3) was put into party 1
00:16:31.020 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=22
00:16:31.020 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=23
00:16:31.020 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b0000
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b0000
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x062af7d0
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x062af7d0
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b1e50
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b1e50
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b16b0
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b16b0
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x062af4f0
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x062af4f0
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x064b0080
00:16:31.030 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x064b0080
00:16:31.035 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:16:31.035 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:16:31.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
00:16:31.037 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:16:31.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.79166666666666663) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:16:31.181 [Lua] test
00:16:31.181 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:16:31.184 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.77333333333333332) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:16:31.185 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
00:16:31.186 [Lua] test
00:16:31.186 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:16:31.191 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88500000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
00:16:31.191 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
00:16:31.404 [Lua] StateInGameRunning:_game_actually_starts()
00:16:31.405 [Lua] #################################################################################################################
00:16:31.405 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_morris_map-pat_forest_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:16:31.405 [Lua] #################################################################################################################
00:16:31.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59
00:16:31.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59
00:16:31.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59
00:16:31.526 [Lua] Commit load time data
00:16:53.123 [Lua] Players are leaving the safe zone
00:16:59.743 [Lua] main path terror event triggered: boss_event_chaos_troll
00:16:59.743 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
00:16:59.785 [Lua] Init group template: boss_door_closers
00:17:01.544 [Lua] 13
00:17:03.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized
00:17:03.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata
00:17:03.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata
00:17:03.295 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=chaos_greed_pinata)
00:17:05.149 [Lua] 1
00:17:05.887 [Lua] 1
00:17:06.073 [Lua] 1
00:17:06.662 [Lua] 1
00:17:08.384 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
00:17:14.797 [Lua] 1
00:17:16.761 [Lua] 1
00:17:20.491 [Lua] 1
00:17:22.336 [Lua] nil
00:17:25.449 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:17:25.466 [Lua] Spline already found!
00:17:25.469 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(65.1206, 58.2161, 32.076)
00:17:25.469 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(65.634, 57.5975, 34.1188)
00:17:25.560 [Lua] Init group template: spline_patrol
00:17:34.036 [Lua] Coordinated attack!
00:17:34.331 [Lua] 1
00:17:36.025 [Lua] 1
00:17:45.461 [Lua] chaos troll died!
00:17:45.637 [Lua] 1
00:17:49.511 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 5 7 29
00:18:04.146 [Lua] 1
00:18:04.146 [Lua] 2
00:18:04.161 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 8 36
00:18:05.217 [Lua] 1
00:18:05.217 [Lua] 2
00:18:05.304 [Lua] 1
00:18:05.774 [Lua] 1
00:18:05.815 [Lua] 1
00:18:05.816 [Lua] 1
00:18:06.055 [Lua] 1
00:18:06.660 [Lua] 2
00:18:06.660 [Lua] 3
00:18:07.091 [Lua] 1
00:18:07.091 [Lua] 1
00:18:07.378 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:18:07.378 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:18:07.378 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:18:07.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read,
00:18:07.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read,
00:18:07.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:18:07.452 [Lua] 2
00:18:07.492 [Lua] 3
00:18:07.537 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:18:07.537 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:18:07.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:18:07.602 [Lua] 1
00:18:07.602 [Lua] 2
00:18:07.818 [Lua] 1
00:18:07.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:18:07.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:18:08.956 [Lua] 1
00:18:09.101 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 7 38
00:18:09.739 [Lua] 1
00:18:09.739 [Lua] 3
00:18:09.740 [Lua] 2
00:18:09.752 [Lua] 1
00:18:10.389 [Lua] 1
00:18:10.390 [Lua] 2
00:18:11.199 [Lua] 1
00:18:12.030 [Lua] Time for new HOOORDE! multi_first_wave
00:18:12.030 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
00:18:12.030 [Lua] horde requested: vector_blob
00:18:12.030 [Lua] wants to spawn ahead within distance: 60
00:18:12.030 [Lua] horde crated with id 3 of type vector_blob
00:18:12.030 [Lua] managed to spawn 56/56 horde enemies
00:18:12.030 [Lua] vector blob horde has started
00:18:12.409 [Lua] 1
00:18:13.040 [Lua] Init group template: horde
00:18:13.091 [Lua] 1
00:18:14.458 [Lua] 13
00:18:15.494 [Lua] 4
00:18:17.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:18:18.037 [Lua] chaos troll was despawned!
00:18:20.178 [Lua] 1
00:18:21.485 [Lua] 1
00:18:21.485 [Lua] 1
00:18:22.087 [Lua] 1
00:18:23.670 [Lua] 1
00:18:23.779 [Lua] 2
00:18:23.779 [Lua] 3
00:18:23.779 [Lua] 1
00:18:24.361 [Lua] 1
00:18:24.386 [Lua] 2
00:18:26.349 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 83 action: follow
00:18:28.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 40 76
00:18:29.137 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 51 75
00:18:29.453 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 74 action: follow
00:18:29.745 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 13 size: 73 action: follow
00:18:29.782 [Lua] 1
00:18:29.783 [Lua] 3
00:18:29.802 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 71 action: follow
00:18:30.317 [Lua] 1
00:18:31.682 [Lua] 1
00:18:32.198 [Lua] 1
00:18:32.199 [Lua] 1
00:18:32.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 71 action: follow
00:18:32.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 70 action: nil
00:18:32.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 69 action: nil
00:18:32.371 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 68 action: follow
00:18:32.823 [Lua] HORDE: Pushing horde in time; too many units out 66
00:18:32.826 [Lua] 1
00:18:32.827 [Lua] 2
00:18:33.795 [Lua] 1
00:18:33.796 [Lua] 1
00:18:34.353 [Lua] 1
00:18:34.353 [Lua] 2
00:18:34.353 [Lua] 3
00:18:34.459 [Lua] 2
00:18:34.459 [Lua] 3
00:18:34.459 [Lua] 1
00:18:35.840 [Lua] 2
00:18:35.841 [Lua] 3
00:18:35.841 [Lua] 4
00:18:35.870 [Lua] 5
00:18:35.875 [Lua] 1
00:18:35.875 [Lua] 2
00:18:36.602 [Lua] 3
00:18:36.602 [Lua] 4
00:18:36.630 [Lua] 6
00:18:36.630 [Lua] 7
00:18:37.045 [Lua] 1
00:18:37.045 [Lua] 1
00:18:37.046 [Lua] 1
00:18:37.046 [Lua] 1
00:18:37.047 [Lua] 1
00:18:37.403 [Lua] 3
00:18:37.462 [Lua] 6
00:18:37.646 [Lua] 2
00:18:37.646 [Lua] 3
00:18:37.916 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
00:18:37.916 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:18:37.916 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
00:18:37.916 [Lua] horde requested: vector_blob
00:18:37.916 [Lua] wants to spawn ahead within distance: 60
00:18:37.916 [Lua] horde crated with id 4 of type vector_blob
00:18:37.917 [Lua] managed to spawn 58/58 horde enemies
00:18:37.917 [Lua] vector blob horde has started
00:18:38.225 [Lua] 2
00:18:38.561 [Lua] nil
00:18:38.561 [Lua] nil
00:18:38.589 [Lua] nil
00:18:38.589 [Lua] nil
00:18:38.590 [Lua] nil
00:18:38.590 [Lua] nil
00:18:38.590 [Lua] nil
00:18:38.590 [Lua] nil
00:18:38.623 [Lua] 1
00:18:39.532 [Lua] Init group template: horde
00:18:42.984 [Lua] 1
00:18:44.732 [Lua] 1
00:18:48.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:18:49.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:18:49.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:18:49.522 [Lua] 1
00:18:49.617 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 97 action: follow
00:18:52.114 [Lua] 1
00:18:52.562 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 96 action: follow
00:18:52.885 [Lua] 1
00:18:53.006 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 93 size: 95 action: follow
00:18:53.384 [Lua] 4
00:18:53.687 [Lua] 4
00:18:53.911 [Lua] 4
00:18:54.439 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 91 action: follow
00:18:54.465 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 90 action: nil
00:18:54.636 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 89 action: nil
00:18:54.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 88 action: follow
00:18:54.833 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 87 action: nil
00:18:55.166 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 84 action: nil
00:18:55.189 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 83 action: nil
00:18:55.627 [Lua] 1
00:18:55.972 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 80 action: nil
00:18:56.070 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 79 action: follow
00:18:56.848 [Lua] 2
00:18:57.623 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 59 size: 77 action: follow
00:18:57.657 [Lua] 1
00:18:58.036 [Lua] 2
00:18:58.036 [Lua] 3
00:18:58.776 [Lua] 2
00:18:58.776 [Lua] 3
00:18:59.536 [Lua] 2
00:19:00.085 [Lua] 2
00:19:00.086 [Lua] 3
00:19:00.177 [Lua] 4
00:19:00.177 [Lua] 5
00:19:00.178 [Lua] 6
00:19:00.208 [Lua] 7
00:19:00.208 [Lua] 8
00:19:00.425 [Lua] HORDE: Pushing horde in time; too many units out 71
00:19:00.901 [Lua] 3
00:19:00.901 [Lua] 4
00:19:00.931 [Lua] 5
00:19:01.318 [Lua] 1
00:19:01.318 [Lua] 1
00:19:01.319 [Lua] 1
00:19:01.319 [Lua] 1
00:19:01.319 [Lua] 1
00:19:01.320 [Lua] 1
00:19:01.320 [Lua] 1
00:19:01.321 [Lua] 1
00:19:01.885 [Lua] 3
00:19:01.885 [Lua] 2
00:19:01.885 [Lua] 1
00:19:01.885 [Lua] 4
00:19:01.952 [Lua] 3
00:19:01.953 [Lua] 1
00:19:01.953 [Lua] 4
00:19:01.953 [Lua] 2
00:19:01.953 [Lua] 1
00:19:01.954 [Lua] 2
00:19:03.194 [Lua] 2
00:19:03.222 [Lua] 2
00:19:03.223 [Lua] 3
00:19:03.244 [Lua] 3
00:19:03.296 [Lua] 5
00:19:03.991 [Lua] 2
00:19:04.299 [Lua] 2
00:19:04.299 [Lua] 4
00:19:04.299 [Lua] 1
00:19:04.299 [Lua] 3
00:19:04.299 [Lua] 5
00:19:05.291 [Lua] HORDE: last wave, reset to standard horde delay
00:19:05.291 [Lua] Time for new HOOORDE! multi_last_wave
00:19:05.291 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
00:19:05.291 [Lua] horde requested: vector_blob
00:19:05.291 [Lua] wants to spawn ahead within distance: 60
00:19:05.291 [Lua] horde crated with id 5 of type vector_blob
00:19:05.291 [Lua] managed to spawn 59/59 horde enemies
00:19:05.291 [Lua] vector blob horde has started
00:19:05.335 [Lua] 2
00:19:05.388 [Lua] 2
00:19:05.388 [Lua] 3
00:19:05.446 [Lua] 4
00:19:05.446 [Lua] 5
00:19:05.447 [Lua] 7
00:19:06.135 [Lua] 2
00:19:06.478 [Lua] Init group template: horde
00:19:07.680 [Lua] 2
00:19:07.680 [Lua] 3
00:19:07.680 [Lua] 4
00:19:07.681 [Lua] 5
00:19:07.734 [Lua] 7
00:19:08.196 [Lua] 3
00:19:08.466 [Lua] Horde killed: ?
00:19:09.306 [Lua] 2
00:19:09.391 [Lua] 1
00:19:10.004 [Lua] 3
00:19:10.004 [Lua] 4
00:19:14.535 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 90 action: nil
00:19:17.059 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 87 action: nil
00:19:18.472 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 84
00:19:18.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 30 83
00:19:18.605 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 72 82
00:19:18.693 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 81
00:19:19.393 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 80 action: follow
00:19:19.479 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 62 79
00:19:19.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 70 78
00:19:19.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 73 77
00:19:19.556 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 74
00:19:19.574 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 72 action: follow
00:19:19.592 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 71 action: follow
00:19:19.643 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 70 action: follow
00:19:19.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 45 69
00:19:19.732 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 68 68
00:19:19.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 67
00:19:19.949 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 66
00:19:20.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 65
00:19:20.868 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 66 action: follow
00:19:21.958 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 65 action: follow
00:19:22.026 [Lua] 1
00:19:22.046 [Lua] 1
00:19:22.289 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 63 action: follow
00:19:22.437 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 37 size: 62 action: follow
00:19:22.454 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 61 action: follow
00:19:24.208 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 45 58
00:19:24.338 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 34 57
00:19:24.470 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 55
00:19:24.529 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 54
00:19:24.938 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 53
00:19:26.492 [Lua] 1
00:19:26.509 [Lua] 2
00:19:27.070 [Lua] 1
00:19:28.256 [Lua] 1
00:19:28.646 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 49 51
00:19:29.087 [Lua] 2
00:19:30.259 [Lua] 2
00:19:30.283 [Lua] 3
00:19:30.288 [Lua] 1
00:19:31.040 [Lua] 2
00:19:31.672 [Lua] 1
00:19:31.672 [Lua] 2
00:19:31.810 [Lua] 4
00:19:31.814 [Lua] 1
00:19:31.814 [Lua] 2
00:19:33.292 [Lua] 2
00:19:34.889 [Lua] 2
00:19:34.915 [Lua] 3
00:19:36.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:19:36.315 [Lua] 2
00:19:36.946 [Lua] 1
00:19:37.626 [Lua] 2
00:19:37.626 [Lua] 3
00:19:37.958 [Lua] 1
00:19:37.958 [Lua] 1
00:19:37.959 [Lua] 1
00:19:37.959 [Lua] 1
00:19:37.959 [Lua] 1
00:19:37.961 [Lua] 1
00:19:37.961 [Lua] 1
00:19:38.210 [Lua] 1
00:19:38.579 [Lua] 1
00:19:38.601 [Lua] 1
00:19:38.625 [Lua] 1
00:19:38.625 [Lua] 1
00:19:39.211 [Lua] 2
00:19:41.688 [Lua] 1
00:19:42.266 [Lua] 1
00:19:42.353 [Lua] Horde killed: ?
00:19:46.579 [Lua] 2
00:19:49.415 [Lua] Horde killed: ?
00:20:18.875 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:18.875 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:18.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:18.889 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:20:18.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem
00:20:18.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:34.110 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:20:34.110 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:20:34.110 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:20:34.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read,
00:20:34.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read,
00:20:34.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:20:34.900 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:20:34.900 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:20:34.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:20:35.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:20:35.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:20:39.164 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:20:39.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem
00:20:44.098 [Lua] 1
00:20:44.231 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:44.231 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:44.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:44.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:45.121 [Lua] 1
00:20:47.756 [Lua] 2
00:20:48.478 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
00:20:49.311 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:20:49.311 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:20:49.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read,
00:20:49.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:20:54.346 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:20:54.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read,
00:20:54.346 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:54.346 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:54.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:54.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:20:55.118 [Lua] 2
00:20:55.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:20:55.236 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:20:55.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:20:55.262 [Lua] 1
00:20:55.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:20:55.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:20:56.339 [Lua] 1
00:20:58.779 [Lua] 4
00:20:59.023 [Lua] 4
00:20:59.168 [Lua] 4
00:20:59.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
00:20:59.417 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:21:00.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:21:00.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:21:04.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
00:21:04.449 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
00:21:04.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:21:04.464 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:21:04.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem
00:21:05.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:21:05.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:21:12.107 [Lua] Switching ConflictSettings: to: deus_chaos
00:21:12.107 [Lua] pacing=deus_chaos
00:21:12.107 [Lua] roaming=nil
00:21:12.107 [Lua] specials=deus_chaos
00:21:12.107 [Lua] debug_color=purple
00:21:12.107 [Lua] contained_breeds=nil
00:21:12.107 [Lua] pack_spawning=deus_chaos
00:21:12.107 [Lua] disabled=false
00:21:12.107 [Lua] factions=nil
00:21:12.107 [Lua] boss=deus_chaos
00:21:12.107 [Lua] horde=deus_chaos
00:21:12.107 [Lua] name=deus_chaos
00:21:12.107 [Lua] intensity=deus_default
00:21:12.107 [Lua] ---
00:21:19.473 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:21:19.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read,
00:21:20.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:21:20.621 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:21:20.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:21:21.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:21:21.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:21:24.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
00:21:24.518 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:21:24.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:21:29.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
00:21:29.555 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
00:21:29.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:21:30.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:21:30.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:21:34.549 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:21:34.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem
00:21:37.647 [Lua] Switching ConflictSettings: to: deus_skaven
00:21:37.647 [Lua] pacing=deus_default
00:21:37.647 [Lua] roaming=nil
00:21:37.647 [Lua] specials=deus_skaven
00:21:37.647 [Lua] contained_breeds=nil
00:21:37.647 [Lua] debug_color=orange
00:21:37.647 [Lua] disabled=false
00:21:37.647 [Lua] pack_spawning=skaven
00:21:37.647 [Lua] description=deus_conflict_director_skaven_chaos_name
00:21:37.647 [Lua] factions=nil
00:21:37.647 [Lua] boss=deus_skaven
00:21:37.647 [Lua] horde=deus_default
00:21:37.647 [Lua] name=deus_skaven
00:21:37.647 [Lua] intensity=deus_default
00:21:37.647 [Lua] ---
00:21:39.043 [Lua] Switching ConflictSettings: to: deus_chaos
00:21:39.043 [Lua] pacing=deus_chaos
00:21:39.043 [Lua] roaming=nil
00:21:39.043 [Lua] specials=deus_chaos
00:21:39.043 [Lua] debug_color=purple
00:21:39.043 [Lua] contained_breeds=nil
00:21:39.043 [Lua] pack_spawning=deus_chaos
00:21:39.043 [Lua] disabled=false
00:21:39.043 [Lua] factions=nil
00:21:39.043 [Lua] boss=deus_chaos
00:21:39.043 [Lua] horde=deus_chaos
00:21:39.043 [Lua] name=deus_chaos
00:21:39.043 [Lua] intensity=deus_default
00:21:39.043 [Lua] ---
00:21:39.607 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:21:39.607 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:21:39.607 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:21:39.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read,
00:21:39.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read,
00:21:39.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:21:40.288 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:21:40.288 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:21:40.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:21:40.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:21:40.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:21:42.563 [Lua] Switching ConflictSettings: to: deus_skaven
00:21:42.563 [Lua] pacing=deus_default
00:21:42.563 [Lua] roaming=nil
00:21:42.563 [Lua] specials=deus_skaven
00:21:42.563 [Lua] contained_breeds=nil
00:21:42.563 [Lua] debug_color=orange
00:21:42.563 [Lua] disabled=false
00:21:42.563 [Lua] pack_spawning=skaven
00:21:42.563 [Lua] description=deus_conflict_director_skaven_chaos_name
00:21:42.563 [Lua] factions=nil
00:21:42.563 [Lua] boss=deus_skaven
00:21:42.563 [Lua] horde=deus_default
00:21:42.563 [Lua] name=deus_skaven
00:21:42.563 [Lua] intensity=deus_default
00:21:42.563 [Lua] ---
00:21:44.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
00:21:44.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:21:44.665 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:21:47.006 [Lua] 1
00:21:49.560 [Lua] Time for new HOOORDE! multi_first_wave
00:21:49.560 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
00:21:49.560 [Lua] horde requested: vector_blob
00:21:49.560 [Lua] wants to spawn behind within distance: 60
00:21:49.560 [Lua] horde crated with id 6 of type vector_blob
00:21:49.561 [Lua] managed to spawn 54/54 horde enemies
00:21:49.561 [Lua] vector blob horde has started
00:21:49.721 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:21:49.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem
00:21:50.480 [Lua] Init group template: horde
00:22:02.976 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 64 action: nil
00:22:03.018 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 63 action: nil
00:22:03.214 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 62 action: nil
00:22:03.243 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 61 action: nil
00:22:03.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 60 action: follow
00:22:03.392 [Lua] 1
00:22:03.461 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 59 action: follow
00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 58 action: follow
00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 57 action: follow
00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 56 action: follow
00:22:03.480 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 55 action: follow
00:22:03.662 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 54 action: follow
00:22:03.814 [Lua] 1
00:22:03.828 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 53 action: nil
00:22:03.882 [Lua] 1
00:22:03.882 [Lua] 1
00:22:03.915 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 52 action: follow
00:22:04.649 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
00:22:04.649 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:22:04.649 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
00:22:04.649 [Lua] horde requested: vector_blob
00:22:04.649 [Lua] wants to spawn behind within distance: 60
00:22:04.649 [Lua] horde crated with id 7 of type vector_blob
00:22:04.649 [Lua] managed to spawn 55/55 horde enemies
00:22:04.649 [Lua] vector blob horde has started
00:22:04.867 [Lua] 1
00:22:05.651 [Lua] Init group template: horde
00:22:06.805 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 103 action: follow
00:22:06.829 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 46 size: 102 action: nil
00:22:09.524 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 101 action: follow
00:22:09.543 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 100 action: follow
00:22:12.582 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 99 action: follow
00:22:12.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 98 action: follow
00:22:13.199 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 97 action: follow
00:22:13.769 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 96 action: follow
00:22:15.904 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 95 action: follow
00:22:15.959 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 94 action: nil
00:22:16.734 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 93 action: follow
00:22:18.356 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 91 action: follow
00:22:19.085 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 91 action: follow
00:22:19.776 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 90 action: follow
00:22:19.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 89 action: follow
00:22:21.483 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 86 action: follow
00:22:21.529 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 85 action: nil
00:22:22.041 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 86 action: follow
00:22:24.613 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 83 action: follow
00:22:25.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 81 action: follow
00:22:27.004 [Lua] 1
00:22:27.458 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 52 size: 80 action: follow
00:22:28.091 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 78 action: follow
00:22:28.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 77 action: follow
00:22:28.178 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 76 action: follow
00:22:28.198 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 75 action: follow
00:22:28.218 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 74 action: follow
00:22:28.240 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 73 action: follow
00:22:28.306 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 72 action: follow
00:22:28.306 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 71 action: nil
00:22:28.617 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 70 action: follow
00:22:31.000 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 67 action: follow
00:22:31.357 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 65 action: nil
00:22:31.396 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 64 action: follow
00:22:31.500 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 63 action: follow
00:22:31.649 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 62 action: follow
00:22:32.131 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 60 action: follow
00:22:32.153 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 59 action: follow
00:22:34.533 [Lua] 1
00:22:34.825 [Lua] 1
00:22:34.940 [Lua] 1
00:22:34.940 [Lua] 1
00:22:37.284 [Lua] HORDE: last wave, reset to standard horde delay
00:22:37.284 [Lua] Time for new HOOORDE! multi_last_wave
00:22:37.284 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
00:22:37.284 [Lua] horde requested: vector_blob
00:22:37.284 [Lua] wants to spawn ahead within distance: 60
00:22:37.284 [Lua] horde crated with id 8 of type vector_blob
00:22:37.284 [Lua] managed to spawn 57/57 horde enemies
00:22:37.284 [Lua] vector blob horde has started
00:22:38.527 [Lua] Init group template: horde
00:22:40.131 [Lua] 1
00:22:41.911 [Lua] 1
00:22:43.550 [Lua] 1
00:22:43.639 [Lua] 1
00:22:43.952 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 90 action: follow
00:22:44.077 [Lua] 2
00:22:44.265 [Lua] nil
00:22:44.266 [Lua] nil
00:22:44.267 [Lua] nil
00:22:44.435 [Lua] 1
00:22:45.166 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 86 action: follow
00:22:45.550 [Lua] 1
00:22:46.269 [Lua] 1
00:22:46.741 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 84 action: follow
00:22:46.883 [Lua] 2
00:22:47.466 [Lua] 1
00:22:47.712 [Lua] 4
00:22:47.712 [Lua] 3
00:22:47.712 [Lua] 2
00:22:47.713 [Lua] 1
00:22:47.877 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 82 action: follow
00:22:47.934 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 81 action: follow
00:22:48.028 [Lua] 2
00:22:49.866 [Lua] 2
00:22:50.689 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 74 action: follow
00:22:51.427 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 73 action: follow
00:22:51.427 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 72 action: follow
00:22:52.008 [Lua] 3
00:22:52.008 [Lua] 1
00:22:52.009 [Lua] 2
00:22:52.061 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 71 action: follow
00:22:52.283 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 70 action: follow
00:22:52.515 [Lua] Horde killed: ?
00:22:52.619 [Lua] 2
00:22:52.624 [Lua] 1
00:22:53.130 [Lua] 2
00:22:53.130 [Lua] 3
00:22:53.422 [Lua] 1
00:22:54.537 [Lua] 1
00:22:54.593 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 65 action: follow
00:22:56.328 [Lua] 1
00:22:56.984 [Lua] 1
00:22:58.906 [Lua] 1
00:22:59.593 [Lua] 1
00:23:00.747 [Lua] 2
00:23:00.853 [Lua] 1
00:23:02.385 [Lua] 2
00:23:03.181 [Lua] 2
00:23:03.182 [Lua] 3
00:23:03.624 [Lua] 1
00:23:03.625 [Lua] 1
00:23:03.625 [Lua] 1
00:23:03.625 [Lua] 1
00:23:03.625 [Lua] 1
00:23:03.625 [Lua] 1
00:23:03.625 [Lua] 1
00:23:04.005 [Lua] 2
00:23:04.032 [Lua] 3
00:23:04.587 [Lua] 3
00:23:04.593 [Lua] 2
00:23:04.655 [Lua] 5
00:23:04.660 [Lua] 3
00:23:05.445 [Lua] 1
00:23:05.460 [Lua] 2
00:23:05.460 [Lua] 4
00:23:05.467 [Lua] 3
00:23:05.505 [Lua] 5
00:23:05.505 [Lua] 6
00:23:06.166 [Lua] 2
00:23:06.698 [Lua] 3
00:23:06.699 [Lua] 5
00:23:06.699 [Lua] 7
00:23:06.699 [Lua] 6
00:23:06.699 [Lua] 1
00:23:06.699 [Lua] 2
00:23:06.700 [Lua] 4
00:23:06.790 [Lua] 1
00:23:06.790 [Lua] 3
00:23:06.790 [Lua] 5
00:23:06.791 [Lua] 7
00:23:06.791 [Lua] 6
00:23:06.791 [Lua] 2
00:23:06.791 [Lua] 4
00:23:07.984 [Lua] 2
00:23:08.040 [Lua] 4
00:23:08.419 [Lua] 1
00:23:08.419 [Lua] 1
00:23:08.771 [Lua] 2
00:23:08.827 [Lua] 3
00:23:08.827 [Lua] 4
00:23:10.241 [Lua] Horde killed: ?
00:23:11.035 [Lua] 3
00:23:13.929 [Lua] Coordinated attack!
00:23:14.687 [Lua] 1
00:23:15.774 [Lua] 2
00:23:15.774 [Lua] 3
00:23:20.056 [Lua] 1
00:23:20.930 [Lua] Horde killed: ?
00:23:21.035 [Lua] 1
00:23:25.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
00:23:25.624 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
00:23:25.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:23:26.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:23:26.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:23:30.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
00:23:30.708 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:23:30.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:23:30.708 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:23:30.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem
00:23:35.726 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:23:35.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
00:23:35.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read,
00:23:35.726 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:23:36.700 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:23:36.700 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:23:36.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:23:37.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:23:37.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:23:37.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:23:38.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:23:38.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:23:40.758 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:23:40.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem
00:23:52.127 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
00:23:52.158 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro
00:23:57.220 [Lua] nil
00:23:57.283 [Lua] 1
00:24:05.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:24:05.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:24:07.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:24:07.225 [Lua] rat ogre died!
00:24:08.891 [Lua] 1
00:24:12.496 [Lua] Time for new HOOORDE! multi_first_wave
00:24:12.496 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
00:24:12.496 [Lua] horde requested: vector_blob
00:24:12.496 [Lua] wants to spawn ahead within distance: 60
00:24:12.496 [Lua] horde crated with id 9 of type vector_blob
00:24:12.496 [Lua] managed to spawn 55/55 horde enemies
00:24:12.496 [Lua] vector blob horde has started
00:24:13.461 [Lua] Init group template: horde
00:24:17.234 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
00:24:17.246 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1e93eca0
00:24:25.875 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 59 action: follow
00:24:26.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 58 action: follow
00:24:26.031 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 57 action: follow
00:24:26.045 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 56 action: follow
00:24:26.045 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 55 action: follow
00:24:26.185 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 54 action: follow
00:24:26.201 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
00:24:26.201 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:24:26.201 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
00:24:26.201 [Lua] horde requested: vector_blob
00:24:26.201 [Lua] wants to spawn ahead within distance: 60
00:24:26.201 [Lua] horde crated with id 10 of type vector_blob
00:24:26.201 [Lua] managed to spawn 57/57 horde enemies
00:24:26.201 [Lua] vector blob horde has started
00:24:26.203 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 54 action: follow
00:24:26.216 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 54 action: follow
00:24:26.373 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 63 action: follow
00:24:26.373 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 62 action: follow
00:24:26.389 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 62 action: follow
00:24:26.389 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 61 action: follow
00:24:26.793 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 85 action: follow
00:24:27.123 [Lua] Init group template: horde
00:24:27.456 [Lua] min_height 160
00:24:27.456 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
00:24:27.468 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1e93eca0
00:24:29.263 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 104 action: follow
00:24:29.753 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 103 action: follow
00:24:32.309 [Lua] 1
00:24:32.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 102 action: nil
00:24:35.247 [Lua] 1
00:24:36.029 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 99 action: follow
00:24:36.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 98 action: follow
00:24:36.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 97 action: follow
00:24:39.610 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 95 action: follow
00:24:39.744 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 55 size: 94 action: follow
00:24:39.762 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 93 action: follow
00:24:39.984 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 92 action: follow
00:24:40.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 91 action: follow
00:24:40.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 90 action: follow
00:24:40.125 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 89 action: follow
00:24:40.125 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 88 action: follow
00:24:40.146 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 87 action: follow
00:24:40.147 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 86 action: follow
00:24:40.147 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 83 size: 85 action: follow
00:24:40.420 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 83 action: follow
00:24:40.903 [Lua] 2
00:24:41.512 [Lua] 1
00:24:41.513 [Lua] 2
00:24:41.513 [Lua] 3
00:24:41.596 [Lua] 1
00:24:41.596 [Lua] 1
00:24:41.596 [Lua] 2
00:24:41.596 [Lua] 3
00:24:42.271 [Lua] 3
00:24:42.645 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 79 action: follow
00:24:42.937 [Lua] rat ogre was despawned!
00:24:43.105 [Lua] 2
00:24:43.281 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 74 action: follow
00:24:43.379 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 73 action: follow
00:24:43.404 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 72 action: follow
00:24:43.426 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 71 action: follow
00:24:43.621 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 69 action: follow
00:24:43.627 [Lua] 3
00:24:43.666 [Lua] 4
00:24:43.696 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 66 action: follow
00:24:43.747 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 65 action: follow
00:24:43.771 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 63 action: follow
00:24:43.889 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 62 action: follow
00:24:43.942 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 61 action: follow
00:24:45.260 [Lua] 3
00:24:46.268 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 53 action: follow
00:24:46.729 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 52 action: follow
00:24:46.729 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 51 action: follow
00:24:46.750 [Lua] HORDE: last wave, reset to standard horde delay
00:24:46.750 [Lua] Time for new HOOORDE! multi_last_wave
00:24:46.750 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
00:24:46.750 [Lua] horde requested: vector_blob
00:24:46.750 [Lua] wants to spawn ahead within distance: 60
00:24:46.750 [Lua] horde crated with id 11 of type vector_blob
00:24:46.750 [Lua] managed to spawn 54/54 horde enemies
00:24:46.750 [Lua] vector blob horde has started
00:24:46.984 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 37 size: 61 action: follow
00:24:46.984 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 60 action: follow
00:24:47.123 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 65 action: follow
00:24:47.123 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 64 action: follow
00:24:48.035 [Lua] Init group template: horde
00:24:48.271 [Lua] 2
00:24:52.705 [Lua] 2
00:24:52.705 [Lua] 3
00:24:52.705 [Lua] 4
00:24:53.459 [Lua] 2
00:24:53.705 [Lua] 2
00:24:54.072 [Lua] 2
00:24:54.801 [Lua] 1
00:24:54.801 [Lua] 2
00:24:55.799 [Lua] Horde killed: ?
00:24:58.439 [Lua] 1
00:24:59.912 [Lua] 2
00:24:59.934 [Lua] 2
00:25:00.193 [Lua] 1
00:25:00.226 [Lua] 3
00:25:00.302 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 71 action: nil
00:25:00.865 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 59 size: 68 action: follow
00:25:01.245 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 67 action: follow
00:25:01.327 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 66 action: follow
00:25:01.415 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 65 action: follow
00:25:03.934 [Lua] 3
00:25:04.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 61 action: follow
00:25:04.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 60 action: follow
00:25:04.321 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 59 action: nil
00:25:04.541 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 58 action: follow
00:25:06.906 [Lua] 2
00:25:07.660 [Lua] 2
00:25:09.591 [Lua] 1
00:25:09.829 [Lua] 2
00:25:10.301 [Lua] 1
00:25:11.554 [Lua] Horde killed: ?
00:25:12.696 [Lua] 2
00:25:13.339 [Lua] 2
00:25:13.344 [Lua] 1
00:25:16.229 [Lua] 2
00:25:16.254 [Lua] 3
00:25:18.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:25:21.867 [Lua] 1
00:25:22.494 [Lua] 1
00:25:22.624 [Lua] 1
00:25:23.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:25:24.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:25:25.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:25:25.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:25:25.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:25:26.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:25:26.131 [Lua] 1
00:25:27.665 [Lua] 1
00:25:28.128 [Lua] 1
00:25:29.757 [Lua] Horde killed: ?
00:25:37.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
00:25:37.147 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:25:38.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:25:38.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:25:42.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
00:25:42.208 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
00:25:42.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:25:42.223 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:25:42.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem
00:25:43.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:25:43.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:25:45.140 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 6
00:25:45.162 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5
00:25:45.244 [Lua] Switching ConflictSettings: to: deus_chaos
00:25:45.244 [Lua] pacing=deus_chaos
00:25:45.244 [Lua] roaming=nil
00:25:45.244 [Lua] specials=deus_chaos
00:25:45.244 [Lua] debug_color=purple
00:25:45.244 [Lua] contained_breeds=nil
00:25:45.244 [Lua] pack_spawning=deus_chaos
00:25:45.244 [Lua] disabled=false
00:25:45.244 [Lua] factions=nil
00:25:45.244 [Lua] boss=deus_chaos
00:25:45.244 [Lua] horde=deus_chaos
00:25:45.244 [Lua] name=deus_chaos
00:25:45.244 [Lua] intensity=deus_default
00:25:45.244 [Lua] ---
00:25:47.208 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:25:47.208 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:25:47.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:25:47.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:25:49.591 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 1 9
00:26:03.320 [Lua] 1
00:26:03.732 [Lua] 1
00:26:04.159 [Lua] 1
00:26:13.909 [Lua] 1
00:26:27.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
00:26:27.327 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:26:27.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:26:32.271 [Lua] 1
00:26:32.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
00:26:32.382 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
00:26:32.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:26:32.893 [Lua] 1
00:26:33.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:26:33.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:26:34.275 [Lua] 1
00:26:40.795 [Lua] 1
00:26:41.993 [Lua] 13
00:26:42.977 [Lua] 13
00:26:43.958 [Lua] 13
00:26:46.256 [Lua] 1
00:26:47.207 [Lua] 1
00:26:47.207 [Lua] 2
00:26:49.087 [Lua] 1
00:26:49.914 [Lua] 1
00:26:50.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:50.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:50.681 [Lua] Coordinated attack!
00:26:51.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:51.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:52.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:52.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:53.026 [Lua] nil
00:26:54.624 [Lua] 1
00:26:54.624 [Lua] 2
00:26:56.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:56.723 [Lua] nil
00:26:56.724 [Lua] nil
00:26:57.430 [Lua] 1
00:26:57.430 [Lua] 1
00:26:57.430 [Lua] 1
00:26:57.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:26:57.632 [Lua] 1
00:26:58.561 [Lua] 1
00:26:59.466 [Lua] 1
00:27:00.448 [Lua] 1
00:27:00.482 [Lua] 1
00:27:01.093 [Lua] 1
00:27:01.191 [Lua] 1
00:27:02.146 [Lua] 1
00:27:02.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
00:27:02.627 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:27:02.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:27:02.837 [Lua] 1
00:27:03.514 [Lua] 1
00:27:04.186 [Lua] 1
00:27:07.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
00:27:07.664 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
00:27:07.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:27:08.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:27:08.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:27:17.715 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:27:17.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem
00:27:22.627 [Lua] 1
00:27:22.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
00:27:22.739 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:27:22.739 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:27:22.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
00:27:22.739 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:27:22.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read,
00:27:23.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
00:27:23.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
00:27:23.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
00:27:24.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
00:27:24.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
00:27:24.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
00:27:25.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
00:27:25.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
00:27:27.785 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:27:27.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read,
00:27:27.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read,
00:27:27.785 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
00:27:27.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
00:27:27.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
00:27:27.796 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:27:27.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:27:28.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
00:27:28.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
00:27:28.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:27:29.213 [Lua] 1
00:27:29.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:27:29.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:27:29.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:27:29.771 [Lua] 1
00:27:30.081 [Lua] 1
00:27:30.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:27:30.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:27:33.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer, async-read,
00:27:33.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
00:27:36.311 [Lua] Set lobby begin:
00:27:36.311 [Lua] Lobby data twitch_enabled = false
00:27:36.311 [Lua] Lobby data selected_mission_id = journey_citadel
00:27:36.311 [Lua] Lobby data num_players = 2
00:27:36.311 [Lua] Lobby data difficulty_tweak = -7
00:27:36.311 [Lua] Lobby data host = 110000101e55044
00:27:36.311 [Lua] Lobby data matchmaking_type = 2
00:27:36.311 [Lua] Lobby data is_private = false
00:27:36.311 [Lua] Lobby data match_started = true
00:27:36.311 [Lua] Lobby data difficulty = hardest
00:27:36.311 [Lua] Lobby data player_slot_1 = 0:0
00:27:36.311 [Lua] Lobby data player_slot_4 = 0:0
00:27:36.311 [Lua] Lobby data unique_server_name = Visulth
00:27:36.311 [Lua] Lobby data quick_game = false
00:27:36.311 [Lua] Lobby data country_code = CA
00:27:36.311 [Lua] Lobby data matchmaking = true
00:27:36.311 [Lua] Lobby data power_level = 740
00:27:36.311 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:27:36.311 [Lua] Lobby data mechanism = deus
00:27:36.312 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:27:36.312 [Lua] Lobby data player_slot_2 = 0:0
00:27:36.312 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:27:36.312 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:27:36.312 [Lua] Lobby data eac_authorized = true
00:27:36.312 [Lua] Set lobby end.
00:27:36.566 [Lua] 1
00:27:36.714 [Lua] 1
00:27:37.127 [Lua] 1
00:27:38.996 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 1 1 3
00:27:44.135 [Lua] [DeusChestExtension] equipped:
00:27:44.135 [Lua]
00:27:44.135 [Lua] [backend_id] = dr_steam_pistol498de6e4-7254-4333-bae7-3142f3d26e5b (string)
00:27:44.135 [Lua] [power_level] = 550 (number)
00:27:44.135 [Lua] [deus_item_key] = deus_dr_steam_pistol (string)
00:27:44.135 [Lua] [traits] = table
00:27:44.135 [Lua] [skin] = dr_steam_pistol_skin_02 (string)
00:27:44.135 [Lua] [bypass_skin_ownership_check] = true (boolean)
00:27:44.135 [Lua] [properties] = table
00:27:44.135 [Lua] [key] = dr_steam_pistol (string)
00:27:44.135 [Lua] [rarity] = rare (string)
00:27:44.135 [Lua] [data] = table
00:27:44.135 [Lua]
00:27:44.147 [Lua] min_height 311.760009765625
00:27:44.161 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:27:44.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, ProfileSynchronizer, async-read,
00:27:44.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, ProfileSynchronizer, async-read,
00:27:44.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer
00:27:44.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer
00:27:46.486 [Lua] Set lobby begin:
00:27:46.486 [Lua] Lobby data twitch_enabled = false
00:27:46.486 [Lua] Lobby data selected_mission_id = journey_citadel
00:27:46.486 [Lua] Lobby data num_players = 2
00:27:46.486 [Lua] Lobby data difficulty_tweak = -7
00:27:46.486 [Lua] Lobby data host = 110000101e55044
00:27:46.486 [Lua] Lobby data matchmaking_type = 2
00:27:46.486 [Lua] Lobby data is_private = false
00:27:46.486 [Lua] Lobby data match_started = true
00:27:46.486 [Lua] Lobby data difficulty = hardest
00:27:46.487 [Lua] Lobby data player_slot_1 = 0:0
00:27:46.487 [Lua] Lobby data player_slot_4 = 0:0
00:27:46.487 [Lua] Lobby data unique_server_name = Visulth
00:27:46.487 [Lua] Lobby data quick_game = false
00:27:46.487 [Lua] Lobby data country_code = CA
00:27:46.487 [Lua] Lobby data matchmaking = true
00:27:46.487 [Lua] Lobby data power_level = 745
00:27:46.487 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:27:46.487 [Lua] Lobby data mechanism = deus
00:27:46.487 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:27:46.487 [Lua] Lobby data player_slot_2 = 0:0
00:27:46.487 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:27:46.487 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:27:46.487 [Lua] Lobby data eac_authorized = true
00:27:46.487 [Lua] Set lobby end.
00:27:48.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2
00:27:48.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2
00:27:59.272 [Lua] 1
00:27:59.988 [Lua] 1
00:28:07.042 [Lua] 1
00:28:13.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem
00:28:13.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem
00:28:13.138 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:28:13.138 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:28:18.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
00:28:18.278 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:28:18.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:28:18.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:28:23.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
00:28:23.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read,
00:28:23.247 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:28:23.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem
00:28:24.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
00:28:24.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
00:28:24.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
00:28:25.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
00:28:25.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
00:28:33.252 [Lua] Time for new HOOORDE! multi_first_wave
00:28:33.252 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
00:28:33.252 [Lua] horde requested: vector_blob
00:28:33.252 [Lua] wants to spawn behind within distance: 60
00:28:33.252 [Lua] horde crated with id 12 of type vector_blob
00:28:33.252 [Lua] managed to spawn 30/30 horde enemies
00:28:33.252 [Lua] vector blob horde has started
00:28:33.934 [Lua] Init group template: horde
00:28:41.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
00:28:41.226 [Lua] Override Player Respawning terror_respawn true
00:28:43.739 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:28:43.739 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:28:43.739 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
00:28:43.739 [Lua] horde requested: vector_blob
00:28:43.739 [Lua] wants to spawn behind within distance: 60
00:28:43.739 [Lua] horde crated with id 13 of type vector_blob
00:28:43.739 [Lua] managed to spawn 30/30 horde enemies
00:28:43.739 [Lua] vector blob horde has started
00:28:43.949 [Lua] Override Player Respawning terror_respawn true
00:28:44.262 [Lua] Override Player Respawning terror_respawn true
00:28:44.318 [Lua] Init group template: horde
00:28:48.419 [Lua] Override Player Respawning terror_respawn true
00:28:49.287 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
00:28:49.287 [Lua] pacing=deus_default
00:28:49.287 [Lua] roaming=nil
00:28:49.287 [Lua] specials=deus_default
00:28:49.287 [Lua] contained_breeds=nil
00:28:49.287 [Lua] debug_color=maroon
00:28:49.287 [Lua] disabled=false
00:28:49.287 [Lua] pack_spawning=deus_default
00:28:49.287 [Lua] factions=nil
00:28:49.287 [Lua] description=deus_conflict_director_skaven_chaos_name
00:28:49.287 [Lua] boss=deus_default
00:28:49.287 [Lua] horde=deus_default
00:28:49.287 [Lua] name=deus_skaven_chaos
00:28:49.287 [Lua] intensity=deus_default
00:28:49.287 [Lua] ---
00:28:51.124 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -1504243584)
00:28:51.651 [Lua] 7
00:28:54.427 [Lua] nil
00:28:55.587 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 80 81
00:28:55.925 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 79 79
00:28:56.744 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 80 82
00:28:57.199 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 83 84
00:28:57.653 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 84 85
00:28:58.147 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 85 85
00:28:59.145 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 83 84
00:28:59.666 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 84 84
00:29:00.492 [Lua] 1
00:29:00.527 [Lua] 2
00:29:00.779 [Lua] 2
00:29:02.777 [Lua] 1
00:29:02.777 [Lua] 2
00:29:02.777 [Lua] 3
00:29:02.895 [Lua] nil
00:29:02.895 [Lua] nil
00:29:02.896 [Lua] nil
00:29:02.896 [Lua] nil
00:29:02.933 [Lua] nil
00:29:02.933 [Lua] nil
00:29:03.910 [Lua] 1
00:29:03.911 [Lua] 2
00:29:03.945 [Lua] 3
00:29:04.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem
00:29:04.199 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:29:04.199 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:29:04.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
00:29:05.181 [Lua] 2
00:29:05.366 [Lua] 1
00:29:05.886 [Lua] 1
00:29:05.950 [Lua] 2
00:29:05.950 [Lua] 3
00:29:05.987 [Lua] 6
00:29:06.754 [Lua] 2
00:29:07.372 [Lua] 1
00:29:07.372 [Lua] 2
00:29:07.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:29:07.896 [Lua] 4
00:29:08.278 [Lua] 1
00:29:08.616 [Lua] 2
00:29:08.617 [Lua] 3
00:29:08.653 [Lua] 4
00:29:09.263 [Lua] 2
00:29:09.263 [Lua] 1
00:29:09.303 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:29:09.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read,
00:29:09.303 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
00:29:09.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
00:29:09.330 [Lua] 2
00:29:09.335 [Lua] 2
00:29:09.335 [Lua] 1
00:29:09.335 [Lua] 1
00:29:09.575 [Lua] 2
00:29:09.576 [Lua] 4
00:29:09.576 [Lua] 3
00:29:10.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:29:10.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:29:10.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:29:10.658 [Lua] 1
00:29:10.764 [Lua] 1
00:29:10.857 [Lua] 4
00:29:11.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:29:11.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:29:11.296 [Lua] 2
00:29:11.692 [Lua] 1
00:29:11.791 [Lua] 1
00:29:11.889 [Lua] 3
00:29:11.889 [Lua] 4
00:29:11.890 [Lua] 5
00:29:11.890 [Lua] 6
00:29:11.890 [Lua] 7
00:29:12.542 [Lua] 2
00:29:12.542 [Lua] 3
00:29:12.595 [Lua] 4
00:29:12.595 [Lua] 5
00:29:13.352 [Lua] 2
00:29:13.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:29:13.959 [Lua] 2
00:29:13.959 [Lua] 3
00:29:13.960 [Lua] 4
00:29:14.015 [Lua] 5
00:29:14.015 [Lua] 7
00:29:14.015 [Lua] 8
00:29:15.568 [Lua] event horde ends!
00:29:16.047 [Lua] 2
00:29:16.047 [Lua] 3
00:29:16.086 [Lua] 5
00:29:16.843 [Lua] 2
00:29:16.897 [Lua] 6
00:29:16.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:29:17.301 [Lua] Override Player Respawning terror_respawn true
00:29:17.736 [Lua] 3
00:29:17.736 [Lua] 2
00:29:17.736 [Lua] 4
00:29:17.736 [Lua] 1
00:29:18.348 [Lua] 1
00:29:18.742 [Lua] 1
00:29:18.742 [Lua] 1
00:29:18.742 [Lua] 1
00:29:18.743 [Lua] 1
00:29:19.432 [Lua] 1
00:29:20.140 [Lua] 1
00:29:20.307 [Lua] Override Player Respawning terror_respawn true
00:29:20.540 [Lua] 3
00:29:20.540 [Lua] 1
00:29:20.540 [Lua] 2
00:29:20.592 [Lua] 1
00:29:20.592 [Lua] 1
00:29:20.593 [Lua] 2
00:29:20.606 [Lua] Override Player Respawning terror_respawn true
00:29:21.670 [Lua] 4
00:29:21.670 [Lua] 3
00:29:21.670 [Lua] 2
00:29:21.738 [Lua] 1
00:29:21.738 [Lua] 2
00:29:22.396 [Lua] Horde killed: ?
00:29:22.439 [Lua] 2
00:29:22.708 [Lua] 1
00:29:22.708 [Lua] 1
00:29:22.708 [Lua] 1
00:29:22.708 [Lua] 1
00:29:22.708 [Lua] 1
00:29:22.708 [Lua] 1
00:29:23.060 [Lua] 1
00:29:23.060 [Lua] 2
00:29:23.061 [Lua] 3
00:29:23.703 [Lua] event horde ends!
00:29:23.707 [Lua] 1
00:29:23.709 [Lua] 3
00:29:23.728 [Lua] 2
00:29:23.755 [Lua] 3
00:29:23.755 [Lua] 4
00:29:23.756 [Lua] 5
00:29:23.809 [Lua] 6
00:29:24.474 [Lua] 2
00:29:24.530 [Lua] 1
00:29:24.530 [Lua] 2
00:29:24.554 [Lua] 3
00:29:24.977 [Lua] 8
00:29:24.977 [Lua] 7
00:29:24.978 [Lua] 3
00:29:24.978 [Lua] 6
00:29:24.978 [Lua] 2
00:29:24.978 [Lua] 5
00:29:24.978 [Lua] 1
00:29:24.979 [Lua] 4
00:29:25.162 [Lua] 4
00:29:25.162 [Lua] 5
00:29:25.232 [Lua] 6
00:29:25.335 [Lua] 1
00:29:25.541 [Lua] 1
00:29:25.564 [Lua] 3
00:29:25.889 [Lua] 3
00:29:26.134 [Lua] 1
00:29:26.134 [Lua] 2
00:29:26.166 [Lua] 3
00:29:26.375 [Lua] 1
00:29:27.299 [Lua] 4
00:29:27.961 [Lua] 1
00:29:27.961 [Lua] 1
00:29:28.088 [Lua] 4
00:29:29.429 [Lua] 1
00:29:29.430 [Lua] 2
00:29:30.031 [Lua] 2
00:29:30.115 [Lua] 1
00:29:30.714 [Lua] 1
00:29:30.765 [Lua] 2
00:29:31.360 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 15
00:29:31.360 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 14
00:29:31.433 [Lua] 1
00:29:31.488 [Lua] Horde killed: ?
00:29:31.881 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 15 15
00:29:39.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem
00:29:39.290 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:29:39.290 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:29:39.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
00:29:41.598 [Lua] 1
00:29:42.093 [Lua] 8
00:29:42.233 [Lua] 8
00:29:43.384 [Lua] 1
00:29:44.269 [Lua] 1
00:29:44.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem
00:29:44.333 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:29:44.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem
00:29:44.333 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:29:44.333 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:29:44.850 [Lua] 2
00:29:45.378 [Lua] 1
00:29:45.520 [Lua] 1
00:29:45.961 [Lua] 1
00:29:46.233 [Lua] 1
00:29:46.504 [Lua] 1
00:29:46.766 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source.
00:29:46.786 [Lua] 1
00:29:48.261 [Lua] 20
00:29:48.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 0
00:29:51.345 [Lua] event horde ends!
00:29:53.474 [Lua] 2
00:29:53.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2726e, position: 0
00:29:53.633 [Lua] 2
00:29:54.260 [Lua] 2
00:29:57.472 [Lua] 1
00:29:58.093 [Lua] 1
00:29:58.283 [Lua] 1
00:30:00.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:30:03.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:30:03.920 [Lua] 1
00:30:03.947 [Lua] nil
00:30:06.588 [Lua] 1
00:30:07.049 [Lua] 1
00:30:07.157 [Lua] 1
00:30:07.464 [Lua] 1
00:30:07.629 [Lua] 2
00:30:07.665 [Lua] 3
00:30:08.101 [Lua] 2
00:30:08.359 [Lua] 2
00:30:08.668 [Lua] 1
00:30:08.976 [Lua] 1
00:30:09.563 [Lua] 1
00:30:09.887 [Lua] 1
00:30:10.078 [Lua] 1
00:30:11.011 [Lua] 1
00:30:11.373 [Lua] 1
00:30:11.614 [Lua] 1
00:30:11.867 [Lua] 1
00:30:11.918 [Lua] 1
00:30:12.625 [Lua] 1
00:30:12.625 [Lua] 2
00:30:13.205 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 10
00:30:13.423 [Lua] 1
00:30:13.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
00:30:13.918 [Lua] 1
00:30:13.918 [Lua] 2
00:30:14.180 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 12
00:30:14.743 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 13
00:30:14.881 [Lua] 1
00:30:15.289 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 14 14
00:30:15.519 [Lua] 1
00:30:15.565 [Lua] event horde ends!
00:30:15.762 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 13
00:30:16.246 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 13 13
00:30:18.039 [Lua] 1
00:30:19.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
00:30:19.551 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:30:20.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:30:20.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:30:20.958 [Lua] 4
00:30:21.191 [Lua] 4
00:30:24.627 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:30:24.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem
00:30:25.443 [Lua] 4
00:30:26.063 [Lua] 4
00:30:26.285 [Lua] 4
00:30:26.833 [Lua] 2
00:30:28.197 [Lua] 1
00:30:29.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
00:30:29.634 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
00:30:29.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
00:30:29.634 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:30:29.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:30:30.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:30:30.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
00:30:30.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:30:31.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:30:31.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p
00:30:33.197 [Lua] event horde ends!
00:30:34.031 [Lua] min_height 160
00:30:38.908 [Lua] 1
00:30:38.909 [Lua] 2
00:30:38.961 [Lua] 3
00:30:39.427 [Lua] 1
00:30:39.700 [Lua] 2
00:30:40.194 [Lua] nil
00:30:40.194 [Lua] nil
00:30:40.194 [Lua] nil
00:30:40.194 [Lua] nil
00:30:41.238 [Lua] 1
00:30:42.326 [Lua] 1
00:30:43.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:30:43.302 [Lua] 1
00:30:44.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:30:44.640 [Lua] 1
00:30:45.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:30:45.949 [Lua] 1
00:30:45.949 [Lua] 2
00:30:47.140 [Lua] 1
00:30:47.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
00:30:47.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:30:48.136 [Lua] 1
00:30:48.136 [Lua] 2
00:30:48.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 2880000
00:30:48.603 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
00:30:49.457 [Lua] event horde ends!
00:30:54.050 [Lua] chaos troll died!
00:30:54.393 [Lua] 13
00:30:54.882 [Lua] 1
00:30:54.882 [Lua] 2
00:30:55.014 [Lua] 1
00:30:56.349 [Lua] 2
00:30:56.349 [Lua] 3
00:30:56.374 [Lua] 4
00:30:57.295 [Lua] 4
00:30:57.448 [Lua] 4
00:30:59.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:30:59.191 [Lua] 2
00:31:00.274 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 3 3 9
00:31:01.657 [Lua] 1
00:31:07.264 [Lua] 1
00:31:08.368 [Lua] 1
00:31:08.451 [Lua] 1
00:31:14.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
00:31:14.986 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:31:14.986 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:31:14.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t1/wpn_2h_sword_04_t1_3p, DeusChestPreloadSystem
00:31:14.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:31:35.544 [Lua] 20
00:31:38.305 [Lua] 1
00:31:39.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 0
00:31:40.746 [Lua] 1
00:31:41.272 [Lua] 1
00:31:41.309 [Lua] 2
00:31:41.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:31:41.905 [Lua] 1
00:31:42.979 [Lua] 1
00:31:43.580 [Lua] 1
00:31:44.847 [Lua] 1
00:31:45.325 [Lua] 1
00:31:45.325 [Lua] 3
00:31:45.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:31:49.319 [Lua] 1
00:31:50.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:31:50.496 [Lua] chaos troll was despawned!
00:31:51.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[08d32352]
00:31:51.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[08d32352]
00:31:53.667 [Lua] 13
00:31:55.995 [Lua] 1
00:31:56.009 [Lua] 1
00:31:56.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:31:58.385 [Lua] 1
00:31:59.247 [Lua] 1
00:32:00.191 [Lua] 1
00:32:00.736 [Lua] event horde ends!
00:32:01.875 [Lua] 1
00:32:02.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:02.949 [Lua] 1
00:32:03.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:03.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
00:32:03.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:04.098 [Lua] 2
00:32:05.858 [Lua] 1
00:32:06.014 [Lua] 1
00:32:06.014 [Lua] 2
00:32:06.062 [Lua] 1
00:32:06.062 [Lua] 1
00:32:06.063 [Lua] 2
00:32:06.561 [Lua] 1
00:32:07.359 [Lua] 2
00:32:07.360 [Lua] 3
00:32:07.386 [Lua] 1
00:32:08.440 [Lua] 2
00:32:09.036 [Lua] 1
00:32:09.037 [Lua] 2
00:32:09.080 [Lua] 1
00:32:10.056 [Lua] 1
00:32:10.121 [Lua] 2
00:32:10.250 [Lua] 2
00:32:10.250 [Lua] 1
00:32:10.346 [Lua] 2
00:32:10.346 [Lua] 1
00:32:10.346 [Lua] 1
00:32:10.703 [Lua] 1
00:32:10.853 [Lua] 1
00:32:10.853 [Lua] 2
00:32:11.413 [Lua] 1
00:32:11.533 [Lua] 2
00:32:13.720 [Lua] 1
00:32:13.944 [Lua] 1
00:32:24.797 [Lua] 13
00:32:26.186 [Lua] 13
00:32:26.276 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 44 49
00:32:26.294 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 48
00:32:26.564 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 34 47
00:32:26.712 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 40 46
00:32:26.848 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 38 45
00:32:26.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 40 44
00:32:26.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 42 43
00:32:31.975 [Lua] 20
00:32:33.267 [Lua] 20
00:32:33.408 [Lua] event horde ends!
00:32:34.722 [Lua] 4
00:32:35.089 [Lua] 4
00:32:35.140 [Lua] 1
00:32:36.169 [Lua] 1
00:32:36.283 [Lua] 1
00:32:37.082 [Lua] nil
00:32:37.082 [Lua] nil
00:32:38.275 [Lua] 2
00:32:39.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 2880000
00:32:39.972 [Lua] 2
00:32:40.267 [Lua] 20
00:32:40.527 [Lua] 1
00:32:40.527 [Lua] 2
00:32:40.545 [Lua] 3
00:32:40.545 [Lua] 20
00:32:41.045 [Lua] 3
00:32:41.321 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:32:41.321 [Lua] Players: 3
00:32:41.321 [Lua] Set lobby begin:
00:32:41.321 [Lua] Lobby data twitch_enabled = false
00:32:41.321 [Lua] Lobby data selected_mission_id = journey_citadel
00:32:41.321 [Lua] Lobby data num_players = 3
00:32:41.321 [Lua] Lobby data difficulty_tweak = -7
00:32:41.321 [Lua] Lobby data host = 110000101e55044
00:32:41.321 [Lua] Lobby data matchmaking_type = 2
00:32:41.321 [Lua] Lobby data is_private = false
00:32:41.321 [Lua] Lobby data match_started = true
00:32:41.321 [Lua] Lobby data difficulty = hardest
00:32:41.321 [Lua] Lobby data player_slot_1 = 0:0
00:32:41.321 [Lua] Lobby data player_slot_4 = 0:0
00:32:41.321 [Lua] Lobby data unique_server_name = Visulth
00:32:41.321 [Lua] Lobby data quick_game = false
00:32:41.321 [Lua] Lobby data country_code = CA
00:32:41.321 [Lua] Lobby data matchmaking = true
00:32:41.322 [Lua] Lobby data power_level = 745
00:32:41.322 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:32:41.322 [Lua] Lobby data mechanism = deus
00:32:41.322 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:32:41.322 [Lua] Lobby data player_slot_2 = 0:0
00:32:41.322 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:32:41.322 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:32:41.322 [Lua] Lobby data eac_authorized = true
00:32:41.322 [Lua] Set lobby end.
00:32:41.322 [Lua] [LobbyMembers] Member joined 110000106ea8899
00:32:41.510 [Lua] event horde ends!
00:32:42.104 [Lua] GOT approve_channel 4 110000106ea8899 1860000039e3b78
00:32:42.105 [EAC] EAC server has client 110000106ea8899 and channel 4 (and owner 110000106ea8899)
00:32:42.105 [EACServer] [20:32:42:105][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076299417 PlayerName: Cam.Da.Dastroyer
00:32:42.105 [Lua] Client with peer_id 110000106ea8899 got APPROVED by server
00:32:42.105 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106ea8899'
00:32:42.105 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer is joining the game
00:32:42.105 [Lua] [NetworkServer] Peer 110000106ea8899 joined server lobby.
00:32:42.105 [Lua] [NetworkServer] Creating peer info.
00:32:42.105 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting
00:32:42.214 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000106ea8899, replying lobby_ok
00:32:42.285 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106ea8899 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000104e72a6c
00:32:42.356 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106ea8899
00:32:42.356 [Lua] Set lobby begin:
00:32:42.356 [Lua] Lobby data twitch_enabled = false
00:32:42.356 [Lua] Lobby data selected_mission_id = journey_citadel
00:32:42.356 [Lua] Lobby data num_players = 3
00:32:42.356 [Lua] Lobby data difficulty_tweak = -7
00:32:42.356 [Lua] Lobby data host = 110000101e55044
00:32:42.357 [Lua] Lobby data matchmaking_type = 2
00:32:42.357 [Lua] Lobby data is_private = false
00:32:42.357 [Lua] Lobby data match_started = true
00:32:42.357 [Lua] Lobby data difficulty = hardest
00:32:42.357 [Lua] Lobby data player_slot_1 = 0:0
00:32:42.357 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:32:42.357 [Lua] Lobby data unique_server_name = Visulth
00:32:42.357 [Lua] Lobby data quick_game = false
00:32:42.357 [Lua] Lobby data country_code = CA
00:32:42.357 [Lua] Lobby data matchmaking = true
00:32:42.357 [Lua] Lobby data power_level = 745
00:32:42.357 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:32:42.357 [Lua] Lobby data mechanism = deus
00:32:42.357 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:32:42.357 [Lua] Lobby data player_slot_2 = 0:0
00:32:42.357 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:32:42.357 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:32:42.357 [Lua] Lobby data eac_authorized = true
00:32:42.357 [Lua] Set lobby end.
00:32:42.436 [Lua] 1
00:32:42.473 [Lua] 21
00:32:42.588 [Lua] 2
00:32:42.588 [Lua] 1
00:32:42.778 [Lua] 2
00:32:43.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:44.123 [Lua] 1
00:32:44.500 [Lua] ### CLEARING PEER STATE FOR 110000106ea8899
00:32:44.500 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting
00:32:44.500 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting
00:32:44.582 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_notify_lobby_joined
00:32:44.582 [Lua] [PSM] Peer 110000106ea8899 joined. Want to use profile index "4" and join party "0"
00:32:44.582 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106ea8899, connection_key=1)
00:32:44.582 [Lua] Sync dynamic to client:
00:32:44.582 [Lua] breed_name: chaos_greed_pinata, bitmask: 2, bit_index: 12
00:32:44.650 [Lua] 1
00:32:44.833 [SteamVoipClient] select_out(110000106ea8899, on)
00:32:44.846 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106ea8899, connection_key=1)
00:32:44.846 [SteamVoipClient] select_out(110000106ea8899, on)
00:32:44.846 [SteamVoipClient] select_in(110000106ea8899, on)
00:32:44.846 [SteamVoipClient] select_out(110000106ea8899, off)
00:32:44.960 [Lua] 1
00:32:45.603 [Lua] 1
00:32:45.850 [EACServer] [20:32:45:850][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 2 Status: Client Authenticated Message: Client authenticated.
00:32:45.851 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedLocal
00:32:46.061 [EACServer] [20:32:46:061][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106EA8899.
00:32:46.136 [Lua] 2
00:32:46.136 [Lua] 1
00:32:46.463 [EACServer] [20:32:46:463][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106EA8899
00:32:46.463 [EACServer] [20:32:46:463][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:32:46.474 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedRemote
00:32:46.690 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_post_game_notified
00:32:46.690 [Lua] player (110000106ea8899,1) was put into party 0
00:32:46.690 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 entered session
00:32:46.690 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106ea8899
00:32:46.690 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting
00:32:46.690 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading
00:32:46.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899
00:32:46.718 [Lua] Mechanism says: a client joined the game! 110000106ea8899
00:32:46.859 [Lua] ### Sending rpc_level_loaded
00:32:46.859 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 192
00:32:46.859 [Lua] Peer 110000106ea8899 has loaded the level and all enemies are loaded
00:32:46.859 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading
00:32:46.859 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages
00:32:46.875 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages
00:32:46.875 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame
00:32:47.256 [Lua] 1
00:32:48.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:48.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:49.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2c515, position: 0
00:32:49.807 [Lua] 1
00:32:50.874 [Lua] 1
00:32:50.874 [Lua] 2
00:32:52.335 [Lua] 1
00:32:53.318 [Lua] 1
00:32:53.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:55.438 [Lua] 1
00:32:57.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:57.283 [Lua] 1
00:32:57.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 182, name: `unknown`
00:32:58.360 [Lua] 1
00:32:58.861 [Lua] 1
00:32:59.054 [Lua] 1
00:33:00.041 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 8
00:33:00.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 12
00:33:00.586 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 13
00:33:02.905 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame
00:33:02.905 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync
00:33:02.919 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899
00:33:02.931 [Lua] Breedfreezer (server) starting a hot join sync
00:33:02.931 [Lua] packing 6 units of breed chaos_marauder
00:33:02.931 [Lua] packing 28 units of breed skaven_clan_rat
00:33:02.931 [Lua] packing 0 units of breed skaven_storm_vermin
00:33:02.931 [Lua] packing 50 units of breed skaven_slave
00:33:02.931 [Lua] packing 38 units of breed chaos_fanatic
00:33:02.931 [Lua] packing 2 units of breed chaos_raider
00:33:02.931 [Lua] packing 1 units of breed chaos_warrior
00:33:02.931 [Lua] packing 1 units of breed chaos_berzerker
00:33:02.931 [Lua] --> rpc-package size reached, sending rpc now
00:33:02.931 [Lua] packing 7 units of breed skaven_plague_monk
00:33:02.931 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:33:02.931 [Lua]
00:33:02.931 [Lua] [1] = 6 (number)
00:33:02.931 [Lua] [2] = 7 (number)
00:33:02.931 [Lua]
00:33:02.931 [Lua]
00:33:02.931 [Lua] [1] = 890 (number)
00:33:02.931 [Lua] [2] = 883 (number)
00:33:02.931 [Lua] [3] = 884 (number)
00:33:02.931 [Lua] [4] = 889 (number)
00:33:02.931 [Lua] [5] = 885 (number)
00:33:02.931 [Lua] [6] = 891 (number)
00:33:02.931 [Lua] [7] = 967 (number)
00:33:02.931 [Lua]
00:33:02.931 [Lua] PlayerManager:add_remote_player 110000106ea8899
00:33:02.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=397
00:33:02.932 [Lua] RemotePlayer:create_game_object( ) 397
00:33:02.959 [Lua] [ProfileSynchronizer] Assigning peer(110000106ea8899:1) to profile(4) career(2)
00:33:02.959 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync
00:33:02.960 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers
00:33:02.975 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers
00:33:02.975 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame
00:33:03.563 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list.
00:33:03.563 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:33:03.563 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1
00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
00:33:03.564 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
00:33:04.438 [Lua] Set lobby begin:
00:33:04.438 [Lua] Lobby data twitch_enabled = false
00:33:04.438 [Lua] Lobby data selected_mission_id = journey_citadel
00:33:04.438 [Lua] Lobby data num_players = 3
00:33:04.438 [Lua] Lobby data difficulty_tweak = -7
00:33:04.438 [Lua] Lobby data host = 110000101e55044
00:33:04.438 [Lua] Lobby data matchmaking_type = 2
00:33:04.438 [Lua] Lobby data is_private = false
00:33:04.438 [Lua] Lobby data match_started = true
00:33:04.438 [Lua] Lobby data difficulty = hardest
00:33:04.438 [Lua] Lobby data player_slot_1 = 0:0
00:33:04.438 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:33:04.438 [Lua] Lobby data unique_server_name = Visulth
00:33:04.438 [Lua] Lobby data quick_game = false
00:33:04.438 [Lua] Lobby data country_code = CA
00:33:04.438 [Lua] Lobby data matchmaking = true
00:33:04.438 [Lua] Lobby data power_level = 496
00:33:04.438 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:33:04.438 [Lua] Lobby data mechanism = deus
00:33:04.438 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:33:04.439 [Lua] Lobby data player_slot_2 = 0:0
00:33:04.439 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:33:04.439 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:33:04.439 [Lua] Lobby data eac_authorized = true
00:33:04.439 [Lua] Set lobby end.
00:33:05.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
00:33:05.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
00:33:05.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:33:06.918 [Lua] 1
00:33:06.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:33:06.987 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:33:06.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:33:07.020 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 6 14
00:33:07.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:33:07.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:33:07.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
00:33:09.572 [Lua] Set lobby begin:
00:33:09.572 [Lua] Lobby data twitch_enabled = false
00:33:09.572 [Lua] Lobby data selected_mission_id = journey_citadel
00:33:09.572 [Lua] Lobby data num_players = 3
00:33:09.572 [Lua] Lobby data difficulty_tweak = -7
00:33:09.572 [Lua] Lobby data host = 110000101e55044
00:33:09.572 [Lua] Lobby data matchmaking_type = 2
00:33:09.572 [Lua] Lobby data is_private = false
00:33:09.572 [Lua] Lobby data match_started = true
00:33:09.572 [Lua] Lobby data difficulty = hardest
00:33:09.572 [Lua] Lobby data player_slot_1 = 0:0
00:33:09.572 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:33:09.572 [Lua] Lobby data unique_server_name = Visulth
00:33:09.572 [Lua] Lobby data quick_game = false
00:33:09.572 [Lua] Lobby data country_code = CA
00:33:09.572 [Lua] Lobby data matchmaking = true
00:33:09.572 [Lua] Lobby data power_level = 735
00:33:09.572 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:33:09.572 [Lua] Lobby data mechanism = deus
00:33:09.572 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:33:09.572 [Lua] Lobby data player_slot_2 = 0:0
00:33:09.572 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:33:09.572 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:33:09.572 [Lua] Lobby data eac_authorized = true
00:33:09.573 [Lua] Set lobby end.
00:33:10.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
00:33:10.418 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
00:33:10.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
00:33:13.371 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 11 12
00:33:14.174 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 6 11
00:33:18.090 [Lua] 8
00:33:18.219 [Lua] 8
00:33:18.561 [Lua] 8
00:33:18.852 [Lua] 8
00:33:20.059 [Lua] event horde ends!
00:33:20.914 [Lua] 1
00:33:24.279 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9
00:33:24.304 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:24.786 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9
00:33:24.808 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:25.299 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9
00:33:25.321 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:25.812 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9
00:33:25.835 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:26.323 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9
00:33:26.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:26.822 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9
00:33:26.846 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:27.068 [Lua] 13
00:33:27.328 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 9
00:33:27.348 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:27.700 [Lua] 1
00:33:27.849 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 9 9
00:33:29.842 [Lua] 1
00:33:30.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1133b, position: 0
00:33:30.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
00:33:30.268 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
00:33:30.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:33:30.442 [Lua] 1
00:33:30.842 [Lua] 1
00:33:30.982 [Lua] 1
00:33:31.026 [Lua] 1
00:33:31.750 [Lua] 1
00:33:32.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:33:32.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:33:32.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
00:33:32.457 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 7
00:33:32.965 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 8
00:33:33.450 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
00:33:33.974 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 10
00:33:34.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
00:33:34.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
00:33:34.306 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
00:33:34.508 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 11 11
00:33:34.987 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 12
00:33:35.593 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 13
00:33:36.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
00:33:36.105 [Lua] [PackageManager] Force_load: wwise/we_deus_01
00:33:36.105 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:33:37.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:33:37.025 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:33:37.053 [Lua] player (110000106ea8899,1) was put into party 1
00:33:37.073 [Lua] [GameNetworkManager] destroying game object with go_id=28
00:33:37.078 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
00:33:37.078 [Lua] [GameNetworkManager] destroying game object with go_id=22
00:33:37.119 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
00:33:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
00:33:37.120 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
00:33:37.120 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
00:33:37.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
00:33:37.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
00:33:37.121 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer
00:33:37.121 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
00:33:37.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
00:33:37.121 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:33:37.142 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
00:33:37.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
00:33:37.225 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106ea8899 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:33:37.225 [Lua] [NetworkServer] Peer 110000106ea8899 spawned player.
00:33:37.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=291
00:33:37.227 [Lua] PlayerManager:assign_unit_ownership Cam.Da.Dastroyer 110000106ea8899 1
00:33:37.228 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:33:40.671 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 14 14
00:33:41.195 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 15 15
00:33:41.671 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 15 15
00:33:42.206 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 16
00:33:42.675 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 17 18
00:33:43.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 18
00:33:43.721 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 19
00:33:44.438 [Lua] event horde ends!
00:33:45.280 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:45.906 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:45.933 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:33:46.504 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:46.532 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:33:46.762 [Lua] Complete level triggered.
00:33:46.762 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
00:33:46.762 [Lua] [NetworkServer] Entering post game
00:33:46.762 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:33:46.762 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:33:46.762 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:33:46.762 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:33:46.762 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame
00:33:46.762 [Lua] [PeerSM] 110000106ea8899 :: on_enter InPostGame
00:33:46.764 [Save] Saving `save_data`
00:33:46.764 [Lua] gm_event_end_conditions_met true false
00:33:46.765 [Lua] Game won
00:33:46.765 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:33:46.770 [Save] Save done
00:33:46.770 [Save] Saving `save_data`
00:33:46.771 [Lua] generate_backend_stats 110000101e55044:1
00:33:46.777 [Save] Save done
00:33:46.807 [Lua] PlayFabMirrorBase:_commit_internal nil
00:33:46.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60
00:33:46.815 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:33:46.816 [Save] Saving `save_data`
00:33:46.822 [Save] Save done
00:33:46.826 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 3
00:33:46.831 [Lua] Complete level triggered.
00:33:46.858 [Lua] Complete level triggered.
00:33:46.887 [Lua] Complete level triggered.
00:33:46.916 [Lua] Complete level triggered.
00:33:46.942 [Lua] Complete level triggered.
00:33:46.968 [Lua] Complete level triggered.
00:33:46.994 [Lua] Complete level triggered.
00:33:47.019 [Lua] Complete level triggered.
00:33:47.248 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
00:33:47.248 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60
00:33:47.551 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60
00:33:47.563 [Lua] commit result success 13
00:33:47.563 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61
00:33:47.563 [Lua] none table: 000000000589F7D0 table: 000000001B79B9E0
00:33:47.564 [Lua] min_height 160
00:33:47.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61
00:33:47.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61
00:33:48.214 [Lua] THIS IS A FUNCTION
00:33:56.501 [Lua] ConflictDirector - destroy all units
00:33:56.709 [Lua] TRANSITION nil nil load_next_level
00:33:56.709 [Lua] Transition type "load_next_level", is server: true
00:33:56.709 [Lua] [LevelTransitionHandler] promote_next_level_data
00:33:56.709 [Lua] [GameNetworkManager] Leaving game...
00:33:56.709 [Lua] [GameNetworkManager] Shutting down game session host.
00:33:56.709 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:33:56.709 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:33:56.709 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1046.06
00:33:56.732 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:33:56.778 [Lua] ### Sending rpc_level_loaded
00:33:56.778 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
00:33:56.803 [Lua] ### Sending rpc_level_loaded
00:33:56.804 [Lua] #### Has state machine: false, peer_id: 110000106ea8899, level_id: 327
00:33:58.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:33:58.735 [Lua] [Managers] Calling function on all managers:
00:33:58.735 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:33:58.735 [Lua] Clearing all global lookup lists
00:33:58.736 [Lua] [IngamePlayerListUI] - Destroy
00:33:58.736 [Lua] [EquipmentUI] - Destroy
00:33:58.736 [Lua] [AbilityUI] - Destroy
00:33:58.736 [Lua] [GamePadEquipmentUI] - Destroy
00:33:58.736 [Lua] [GamePadAbilityUI] - Destroy
00:33:58.737 [Lua] [IngameUI] destroy
00:33:58.737 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
00:33:58.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:33:58.773 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list.
00:33:58.773 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1
00:33:58.773 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:33:58.773 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:33:59.052 [Lua] [Managers] Destroying manager group:
00:33:59.066 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:33:59.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:33:59.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:33:59.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:33:59.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:33:59.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:33:59.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:33:59.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:33:59.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:33:59.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:33:59.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:33:59.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:33:59.260 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:33:59.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:33:59.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:33:59.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader
00:33:59.270 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:33:59.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:33:59.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:33:59.277 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:33:59.279 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:33:59.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:33:59.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:33:59.298 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:33:59.299 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:33:59.300 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:33:59.301 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:33:59.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:33:59.305 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:33:59.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:33:59.318 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:33:59.319 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:33:59.319 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:33:59.319 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:33:59.319 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:33:59.319 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:33:59.319 [Lua] [PeerSM] 110000106ea8899 :: on_exit InPostGame
00:33:59.319 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading
00:33:59.319 [Lua] [Matchmaking] unregister rpcs
00:33:59.320 [Lua] ############### UNLOADING PACKAGES ###############
00:33:59.320 [Lua] [Gamestate] Enter state StateLoading
00:33:59.322 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:33:59.322 [Lua] [Matchmaking] register rpcs
00:33:59.322 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:33:59.322 [Lua] Set lobby begin:
00:33:59.322 [Lua] Lobby data twitch_enabled = false
00:33:59.322 [Lua] Lobby data selected_mission_id = journey_citadel
00:33:59.322 [Lua] Lobby data num_players = 3
00:33:59.322 [Lua] Lobby data difficulty_tweak = -7
00:33:59.322 [Lua] Lobby data host = 110000101e55044
00:33:59.323 [Lua] Lobby data matchmaking_type = 2
00:33:59.323 [Lua] Lobby data is_private = false
00:33:59.323 [Lua] Lobby data match_started = true
00:33:59.323 [Lua] Lobby data difficulty = hardest
00:33:59.323 [Lua] Lobby data player_slot_1 = 0:0
00:33:59.323 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:33:59.323 [Lua] Lobby data unique_server_name = Visulth
00:33:59.323 [Lua] Lobby data quick_game = false
00:33:59.323 [Lua] Lobby data country_code = CA
00:33:59.323 [Lua] Lobby data matchmaking = true
00:33:59.323 [Lua] Lobby data power_level = 0
00:33:59.323 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1
00:33:59.323 [Lua] Lobby data mechanism = deus
00:33:59.323 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:33:59.323 [Lua] Lobby data player_slot_2 = 0:0
00:33:59.323 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:33:59.323 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:33:59.323 [Lua] Lobby data eac_authorized = true
00:33:59.323 [Lua] Set lobby end.
00:33:59.323 [Lua] registering RPCs
00:33:59.323 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:33:59.323 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:33:59.323 [Lua] Set lobby begin:
00:33:59.323 [Lua] Lobby data twitch_enabled = false
00:33:59.323 [Lua] Lobby data selected_mission_id = journey_citadel
00:33:59.323 [Lua] Lobby data num_players = 3
00:33:59.323 [Lua] Lobby data difficulty_tweak = -7
00:33:59.323 [Lua] Lobby data host = 110000101e55044
00:33:59.323 [Lua] Lobby data matchmaking_type = 2
00:33:59.323 [Lua] Lobby data is_private = false
00:33:59.323 [Lua] Lobby data match_started = true
00:33:59.323 [Lua] Lobby data difficulty = hardest
00:33:59.323 [Lua] Lobby data player_slot_1 = 0:0
00:33:59.323 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:33:59.323 [Lua] Lobby data unique_server_name = Visulth
00:33:59.324 [Lua] Lobby data quick_game = false
00:33:59.324 [Lua] Lobby data country_code = CA
00:33:59.324 [Lua] Lobby data matchmaking = true
00:33:59.324 [Lua] Lobby data power_level = 0
00:33:59.324 [Lua] Lobby data mission_id = dlc_morris_map
00:33:59.324 [Lua] Lobby data mechanism = deus
00:33:59.324 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:33:59.324 [Lua] Lobby data player_slot_2 = 0:0
00:33:59.324 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:33:59.324 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:33:59.324 [Lua] Lobby data eac_authorized = true
00:33:59.324 [Lua] Set lobby end.
00:33:59.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:33:59.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
00:33:59.334 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer
00:33:59.334 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
00:33:59.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
00:33:59.338 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
00:33:59.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
00:33:59.339 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:33:59.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
00:33:59.345 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
00:33:59.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
00:33:59.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer
00:33:59.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
00:33:59.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:33:59.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899
00:33:59.353 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
00:33:59.353 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
00:33:59.353 [Umbra] Unload tome
00:33:59.354 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1, pat_forest_slaanesh_path1
00:33:59.359 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path1
00:33:59.362 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path1
00:33:59.374 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path1
00:33:59.413 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path1
00:33:59.416 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path1
00:33:59.466 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path1
00:33:59.466 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
00:33:59.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
00:33:59.723 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
00:33:59.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
00:33:59.771 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
00:34:00.505 [Lua] ### Sending rpc_level_loaded
00:34:00.505 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 327
00:34:00.505 [Lua] Peer 110000106ea8899 has loaded the level and all enemies are loaded
00:34:00.505 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading
00:34:00.505 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages
00:34:00.573 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages
00:34:00.573 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame
00:34:00.606 [Lua] ### Sending rpc_level_loaded
00:34:00.606 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
00:34:00.606 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:34:00.606 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:34:00.606 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:34:00.673 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:34:00.673 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:34:01.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
00:34:01.444 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
00:34:01.460 [Lua] [LevelTransitionHandler] Level load completed!
00:34:01.460 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
00:34:01.460 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:34:01.461 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
00:34:01.461 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:34:01.461 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:34:01.471 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:34:01.478 [Lua] ### Sending rpc_level_loaded
00:34:01.478 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
00:34:01.478 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:34:01.494 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:34:01.494 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:34:01.543 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:34:01.543 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:34:01.544 [Lua] ### Sending rpc_level_loaded
00:34:01.544 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
00:34:01.544 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:34:01.544 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
00:34:01.544 [Umbra] Init version: 3.4.15 :: 16 threads
00:34:01.547 [Lua] Async level spawning done
00:34:01.547 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:34:02.549 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:34:02.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:34:02.549 [Lua] [Matchmaking] unregister rpcs
00:34:02.550 [Lua] Set lobby begin:
00:34:02.550 [Lua] Lobby data twitch_enabled = false
00:34:02.550 [Lua] Lobby data selected_mission_id = journey_citadel
00:34:02.550 [Lua] Lobby data num_players = 3
00:34:02.550 [Lua] Lobby data difficulty_tweak = -7
00:34:02.550 [Lua] Lobby data host = 110000101e55044
00:34:02.550 [Lua] Lobby data matchmaking_type = 2
00:34:02.550 [Lua] Lobby data is_private = false
00:34:02.550 [Lua] Lobby data match_started = true
00:34:02.550 [Lua] Lobby data difficulty = hardest
00:34:02.550 [Lua] Lobby data player_slot_1 = 0:0
00:34:02.550 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:34:02.550 [Lua] Lobby data unique_server_name = Visulth
00:34:02.550 [Lua] Lobby data quick_game = false
00:34:02.550 [Lua] Lobby data country_code = CA
00:34:02.550 [Lua] Lobby data matchmaking = true
00:34:02.550 [Lua] Lobby data power_level = 0
00:34:02.550 [Lua] Lobby data mission_id = dlc_morris_map
00:34:02.550 [Lua] Lobby data mechanism = deus
00:34:02.550 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:34:02.550 [Lua] Lobby data player_slot_2 = 0:0
00:34:02.550 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:34:02.550 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:34:02.550 [Lua] Lobby data eac_authorized = true
00:34:02.550 [Lua] Set lobby end.
00:34:02.550 [Lua] [Managers] Destroying manager group:
00:34:02.552 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
00:34:02.552 [Lua] [Gamestate] Enter StateIngame HOST
00:34:02.552 [Lua] <>level = dlc_morris_map<>
00:34:02.552 [Lua] [StateIngame] Server ingame
00:34:02.558 [Lua] Set lobby begin:
00:34:02.558 [Lua] Lobby data twitch_enabled = false
00:34:02.558 [Lua] Lobby data selected_mission_id = journey_citadel
00:34:02.558 [Lua] Lobby data num_players = 3
00:34:02.558 [Lua] Lobby data difficulty_tweak = 0
00:34:02.558 [Lua] Lobby data host = 110000101e55044
00:34:02.558 [Lua] Lobby data matchmaking_type = 2
00:34:02.558 [Lua] Lobby data is_private = false
00:34:02.558 [Lua] Lobby data match_started = true
00:34:02.558 [Lua] Lobby data difficulty = normal
00:34:02.558 [Lua] Lobby data player_slot_1 = 0:0
00:34:02.558 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:34:02.558 [Lua] Lobby data unique_server_name = Visulth
00:34:02.558 [Lua] Lobby data quick_game = false
00:34:02.558 [Lua] Lobby data country_code = CA
00:34:02.558 [Lua] Lobby data matchmaking = true
00:34:02.558 [Lua] Lobby data power_level = 0
00:34:02.559 [Lua] Lobby data mission_id = dlc_morris_map
00:34:02.559 [Lua] Lobby data mechanism = deus
00:34:02.559 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:34:02.559 [Lua] Lobby data player_slot_2 = 0:0
00:34:02.559 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:34:02.559 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:34:02.559 [Lua] Lobby data eac_authorized = true
00:34:02.559 [Lua] Set lobby end.
00:34:02.559 [Lua] [Matchmaking] register rpcs
00:34:02.559 [Lua] GameNetworkManager:init... creating game session
00:34:02.559 [Lua] Host GameSession.make_game_session_host with session:
00:34:02.559 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:34:02.559 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:34:02.559 [Lua] [GameNetworkManager] self.is_server = true
00:34:02.559 [Network] Setting artificial MTU limit to 65536
00:34:02.581 [Lua] Switching ConflictSettings: to: disabled
00:34:02.581 [Lua] pacing=disabled
00:34:02.581 [Lua] roaming=nil
00:34:02.581 [Lua] specials=disabled
00:34:02.581 [Lua] debug_color=black
00:34:02.581 [Lua] pack_spawning=disabled
00:34:02.581 [Lua] contained_breeds=nil
00:34:02.581 [Lua] disabled=true
00:34:02.581 [Lua] boss=disabled
00:34:02.581 [Lua] horde=disabled
00:34:02.581 [Lua] name=disabled
00:34:02.581 [Lua] intensity=disabled
00:34:02.581 [Lua] ---
00:34:02.582 [Lua] [LevelAnalysis] set_random_seed( 0)
00:34:02.587 [Lua] [AIInterestPointSystem] Level Seed: -1504243575
00:34:02.587 [Lua]
00:34:02.587 [Lua] [entity_system_bag] = table
00:34:02.587 [Lua] [entity_system_bag] = metatable
00:34:02.587 [Lua] [startup_data] = table
00:34:02.587 [Lua] [entity_manager] = table
00:34:02.587 [Lua] [entity_manager] = metatable
00:34:02.587 [Lua] [unit_spawner] = table
00:34:02.587 [Lua] [unit_spawner] = metatable
00:34:02.587 [Lua] [unit_storage] = table
00:34:02.587 [Lua] [unit_storage] = metatable
00:34:02.587 [Lua] [dice_keeper] = table
00:34:02.587 [Lua] [dice_keeper] = metatable
00:34:02.587 [Lua] [is_server] = true (boolean)
00:34:02.587 [Lua] [world] = [World]
00:34:02.587 [Lua] [system_api] = table
00:34:02.587 [Lua] [entity_system] = table
00:34:02.587 [Lua] [entity_system] = metatable
00:34:02.587 [Lua] [network_lobby] = table
00:34:02.587 [Lua] [network_lobby] = metatable
00:34:02.587 [Lua] [profile_synchronizer] = table
00:34:02.587 [Lua] [profile_synchronizer] = metatable
00:34:02.588 [Lua] [level_transition_handler] = table
00:34:02.588 [Lua] [level_transition_handler] = metatable
00:34:02.588 [Lua] [num_local_human_players] = 1 (number)
00:34:02.588 [Lua] [statistics_db] = table
00:34:02.588 [Lua] [statistics_db] = metatable
00:34:02.588 [Lua] [network_server] = table
00:34:02.588 [Lua] [network_server] = metatable
00:34:02.588 [Lua] [input_manager] = table
00:34:02.588 [Lua] [input_manager] = metatable
00:34:02.588 [Lua] [network_clock] = table
00:34:02.588 [Lua] [network_clock] = metatable
00:34:02.588 [Lua] [network_transmit] = table
00:34:02.588 [Lua] [network_transmit] = metatable
00:34:02.588 [Lua] [free_flight_manager] = table
00:34:02.588 [Lua] [free_flight_manager] = metatable
00:34:02.588 [Lua] [network_manager] = table
00:34:02.588 [Lua] [network_manager] = metatable
00:34:02.588 [Lua] [network_event_delegate] = table
00:34:02.588 [Lua] [network_event_delegate] = metatable
00:34:02.588 [Lua]
00:34:02.588 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:34:02.588 [Lua] ignoring extension VersusInteractObjectiveExtension
00:34:02.588 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:34:02.588 [Lua] ignoring extension VersusSocketObjectiveExtension
00:34:02.588 [Lua] ignoring extension VersusTargetObjectiveExtension
00:34:02.588 [Lua] ignoring extension VersusMissionObjectiveExtension
00:34:02.614 [Lua] [AchievementManager] Achievements using the steam platform
00:34:02.614 [Lua] PlayerManager:add_player player_1
00:34:02.643 [Lua] [StateIngame] Level seed: 0
00:34:02.644 [Lua] [LevelAnalysis] set_random_seed( -1504243575)
00:34:02.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:34:02.644 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:34:02.645 [Lua] [IngameUI] init
00:34:02.656 [SteamVoipClient] select_out(110000101e55044, off)
00:34:02.656 [SteamVoipClient] select_out(110000104e72a6c, off)
00:34:02.656 [SteamVoipClient] select_out(110000106ea8899, off)
00:34:02.661 [Lua] cb_razer_chroma_setup
00:34:02.690 [Save] Saving `save_data`
00:34:02.696 [Save] Save done
00:34:02.705 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000F784670; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000F7841D0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000000F7842C0; parent_world_position = table: 000000000F7842F0; local_position = table: 000000000F7845E0; size = table: 000000000F784630; node = table: 000000000F784670
[3] scenegraph = table: 000000000F7841D0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000F7841D0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000000F7841D0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000016CEF170
[7] self = table: 0000000016CEF170; ingame_ui_context = table: 000000001823BC10; input_manager = table: 0000000017890C10; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000016CEF170
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 000000001823BF50; error_prefix_data = table: 0000000016CEF130; func = [function]
[14] self = table: 000000001823BF50; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000016CEF0B0; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000001823BF50
[20] self = table: 000000001B723940; ingame_ui_context = table: 000000001823BC10
[21] self = table: 000000001B723940; params = table: 000000001BCEE220; viewport_name = "player_1"; input_manager = table: 0000000017890C10; input_source = table: 000000001231CF70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001BCE6660; stats_id = "110000101e55044:1"; entity_manager = table: 0000000009265850; camera_system = table: 0000000009200A40; outline_system = table: 0000000017033D20; fade_system = table: 0000000017B80D30; sound_sector_system = table: 00000000094856D0; sound_environment_system = table: 0000000017E09A20; event_manager = table: 000000001DB83C10; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001823BC10
[22] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true
[25] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000ED878E0; menu_widgets = table: 0000000016D0EE20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000ED878E0; menu_widgets = table: 0000000016D0EE20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000018241950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001823F4A0; telemetry_time_view_enter = 0; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016D15790; cutscene_system = table: 00000000180B3340; text_popup_ui = table: 0000000016CFDAB0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE3A00; ui_top_renderer = table: 00000000182408C0; camera_manager = table: 000000001DD91A20; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001823BC10; views = table: 0000000012708B20; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001BCE6660; weave_onboarding = table: 0000000016CE4CE0; popup_handler = table: 0000000016CFD970; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B848020;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020;
[22] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[23] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[24] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[25] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000001B896AE0; network_server = table: 0000000005A03100; entity_system = table: 000000001232B3D0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B723CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001F9DF200; machines = table: 000000001BCEE570; _quit_game = false; network_clock = table: 0000000010233F30; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017617B80; network_event_delegate = table: 000000001B848020;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000060579C0;
00:34:02.707 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000F78DC60; node_def = table: 000000000F783FF0; k = "offset"; v = table: 000000000F7840B0
[2] scenegraph = table: 000000000F78DBE0; scenegraph_def = table: 0000000016CF6110; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000F783FF0; parent_name = nil; local_position = table: 000000000F78DC10; node = table: 000000000F78DC60
[3] scenegraph_def = table: 0000000016CF6110; scenegraph = table: 000000000F78DBE0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000F783FF0
[4] self = table: 0000000016CEF170
[5] self = table: 0000000016CEF170; ingame_ui_context = table: 000000001823BC10; input_manager = table: 0000000017890C10; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000016CEF170
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 000000001823BF50; error_prefix_data = table: 0000000016CEF130; func = [function]
[12] self = table: 000000001823BF50; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000016CEF0B0; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000001823BF50
[18] self = table: 000000001B723940; ingame_ui_context = table: 000000001823BC10
[19] self = table: 000000001B723940; params = table: 000000001BCEE220; viewport_name = "player_1"; input_manager = table: 0000000017890C10; input_source = table: 000000001231CF70; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001BCE6660; stats_id = "110000101e55044:1"; entity_manager = table: 0000000009265850; camera_system = table: 0000000009200A40; outline_system = table: 0000000017033D20; fade_system = table: 0000000017B80D30; sound_sector_system = table: 00000000094856D0; sound_environment_system = table: 0000000017E09A20; event_manager = table: 000000001DB83C10; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001823BC10
[20] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001BCEE250; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true
[23] self = table: 000000001BCEE250; parent = table: 000000001DF6E780; start_state = table: 000000001DE7ACC0; params = table: 000000001BCEE220; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000001BCEE250
[25] self = table: 000000001DF6E780; loading_context = table: 00000000060579C0; is_server = true; assert_on_leak = true; input_manager = table: 0000000017890C10; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 000000001B848020; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001DB83C10; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1504243575; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001BCEE220
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D0EE20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000ED878E0; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F7841D0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D0EE20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001823F4A0; ingame_ui = table: 000000001823BF50; definitions = table: 0000000016CF6030; input_manager = table: 0000000017890C10; wwise_world = [WwiseWorld]; render_settings = table: 0000000016CF6140; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000ED878E0; settings_list_size_y = 9420; ui_scenegraph = table: 000000000F7841D0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000018241950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001823F4A0; telemetry_time_view_enter = 0; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000016D15790; cutscene_system = table: 00000000180B3340; text_popup_ui = table: 0000000016CFDAB0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE3A00; ui_top_renderer = table: 00000000182408C0; camera_manager = table: 000000001DD91A20; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001823BC10; views = table: 0000000012708B20; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001BCE6660; weave_onboarding = table: 0000000016CE4CE0; popup_handler = table: 0000000016CFD970; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B848020;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DF6E780; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001823BC10; end_conditions_met = false; player = table: 000000001BCE6660; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B848020;
[20] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[21] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[22] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[23] _params = table: 000000001BCEE220; _profiling_debugging_enabled = true; _parent = table: 000000001DF6E780; _state = table: 000000001B723940;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000001B896AE0; network_server = table: 0000000005A03100; entity_system = table: 000000001232B3D0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B723CA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000017890C10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001F9DF200; machines = table: 000000001BCEE570; _quit_game = false; network_clock = table: 0000000010233F30; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017617B80; network_event_delegate = table: 000000001B848020;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DF6E780;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000060579C0;
00:34:02.715 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:34:02.715 [Lua] Set lobby begin:
00:34:02.715 [Lua] Lobby data twitch_enabled = false
00:34:02.715 [Lua] Lobby data selected_mission_id = journey_citadel
00:34:02.715 [Lua] Lobby data num_players = 3
00:34:02.715 [Lua] Lobby data difficulty_tweak = 0
00:34:02.715 [Lua] Lobby data host = 110000101e55044
00:34:02.715 [Lua] Lobby data matchmaking_type = 2
00:34:02.715 [Lua] Lobby data is_private = false
00:34:02.715 [Lua] Lobby data match_started = true
00:34:02.715 [Lua] Lobby data difficulty = normal
00:34:02.715 [Lua] Lobby data player_slot_1 = 0:0
00:34:02.715 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:34:02.715 [Lua] Lobby data unique_server_name = Visulth
00:34:02.715 [Lua] Lobby data quick_game = false
00:34:02.715 [Lua] Lobby data country_code = CA
00:34:02.715 [Lua] Lobby data matchmaking = true
00:34:02.715 [Lua] Lobby data power_level = 745
00:34:02.715 [Lua] Lobby data mission_id = dlc_morris_map
00:34:02.715 [Lua] Lobby data mechanism = deus
00:34:02.715 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:34:02.715 [Lua] Lobby data player_slot_2 = 0:0
00:34:02.715 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:34:02.716 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:34:02.716 [Lua] Lobby data eac_authorized = true
00:34:02.716 [Lua] Set lobby end.
00:34:02.716 [Lua] CurrentConflictSettings disabled
00:34:02.716 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
00:34:02.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
00:34:02.716 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:34:02.716 [Lua] [Managers] Calling function on all managers:
00:34:02.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:34:02.722 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:34:02.722 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:34:02.722 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:34:02.722 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:34:02.722 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame
00:34:02.722 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync
00:34:02.757 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:34:02.759 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899
00:34:02.761 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:34:02.761 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:34:02.761 [Lua] RemotePlayer:create_game_object( ) 3
00:34:02.783 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:34:02.783 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:34:02.783 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:34:02.783 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:34:02.783 [Lua] PlayerManager:add_remote_player 110000106ea8899
00:34:02.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
00:34:02.783 [Lua] RemotePlayer:create_game_object( ) 4
00:34:02.803 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync
00:34:02.803 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers
00:34:02.807 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:34:02.807 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:34:02.807 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:34:02.807 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:34:02.807 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers
00:34:02.807 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame
00:34:02.898 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list.
00:34:02.898 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:34:02.898 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1
00:34:02.914 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:34:02.914 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:34:02.914 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:34:03.042 [Lua] StateInGameRunning:_game_actually_starts()
00:34:03.042 [Lua] #################################################################################################################
00:34:03.042 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_forest_slaanesh_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:34:03.042 [Lua] #################################################################################################################
00:34:03.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62
00:34:03.055 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62
00:34:03.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62
00:34:03.153 [Lua] Commit load time data
00:34:07.851 [Lua] Set lobby begin:
00:34:07.851 [Lua] Lobby data twitch_enabled = false
00:34:07.851 [Lua] Lobby data selected_mission_id = journey_citadel
00:34:07.851 [Lua] Lobby data num_players = 3
00:34:07.851 [Lua] Lobby data difficulty_tweak = 0
00:34:07.851 [Lua] Lobby data host = 110000101e55044
00:34:07.851 [Lua] Lobby data matchmaking_type = 2
00:34:07.851 [Lua] Lobby data is_private = false
00:34:07.852 [Lua] Lobby data match_started = true
00:34:07.852 [Lua] Lobby data difficulty = normal
00:34:07.852 [Lua] Lobby data player_slot_1 = 0:0
00:34:07.852 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:34:07.852 [Lua] Lobby data unique_server_name = Visulth
00:34:07.852 [Lua] Lobby data quick_game = false
00:34:07.852 [Lua] Lobby data country_code = CA
00:34:07.852 [Lua] Lobby data matchmaking = true
00:34:07.852 [Lua] Lobby data power_level = 735
00:34:07.852 [Lua] Lobby data mission_id = dlc_morris_map
00:34:07.852 [Lua] Lobby data mechanism = deus
00:34:07.852 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:34:07.852 [Lua] Lobby data player_slot_2 = 0:0
00:34:07.852 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:34:07.852 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:34:07.852 [Lua] Lobby data eac_authorized = true
00:34:07.852 [Lua] Set lobby end.
00:34:29.484 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read,
00:34:29.556 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01
00:34:29.556 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01
00:35:32.018 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer
00:35:47.607 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_e_nurgle_path1, mc:deus, gm:deus, env:0, seed:930280554, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 )
00:35:47.607 [Lua] [NetworkServer] Entering post game
00:35:47.607 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:35:47.607 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:35:47.607 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:35:47.607 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:35:47.607 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame
00:35:47.607 [Lua] [PeerSM] 110000106ea8899 :: on_enter InPostGame
00:35:47.608 [Save] Saving `save_data`
00:35:47.608 [Lua] gm_event_end_conditions_met true false
00:35:47.610 [Lua] Game won
00:35:47.610 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:35:47.613 [Lua] generate_backend_stats 110000101e55044:1
00:35:47.613 [Save] Save done
00:35:47.613 [Save] Saving `save_data`
00:35:47.618 [Save] Save done
00:35:47.647 [Lua] PlayFabMirrorBase:_commit_internal nil
00:35:47.647 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:35:47.647 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:35:47.648 [Save] Saving `save_data`
00:35:47.648 [Lua] TRANSITION nil nil load_next_level
00:35:47.648 [Lua] Transition type "load_next_level", is server: true
00:35:47.648 [Lua] [LevelTransitionHandler] promote_next_level_data
00:35:47.648 [Lua] [GameNetworkManager] Leaving game...
00:35:47.648 [Lua] [GameNetworkManager] Shutting down game session host.
00:35:47.648 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:35:47.648 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:35:47.648 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=106.82
00:35:47.652 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:35:47.652 [Lua] commit result success 14
00:35:47.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63
00:35:47.652 [Lua] none table: 0000000006AD5370 nil
00:35:47.653 [Save] Save done
00:35:47.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63
00:35:47.735 [Lua] ### Sending rpc_level_loaded
00:35:47.735 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 111
00:35:47.749 [Lua] ### Sending rpc_level_loaded
00:35:47.749 [Lua] #### Has state machine: false, peer_id: 110000106ea8899, level_id: 111
00:35:47.957 [Lua] [PlayerSyncData] Game session is not initialized
00:35:47.957 [Lua] [PlayerSyncData] Game session is not initialized
00:35:47.957 [Lua] Set lobby begin:
00:35:47.957 [Lua] Lobby data twitch_enabled = false
00:35:47.957 [Lua] Lobby data selected_mission_id = journey_citadel
00:35:47.958 [Lua] Lobby data num_players = 3
00:35:47.958 [Lua] Lobby data difficulty_tweak = 0
00:35:47.958 [Lua] Lobby data host = 110000101e55044
00:35:47.958 [Lua] Lobby data matchmaking_type = 2
00:35:47.958 [Lua] Lobby data is_private = false
00:35:47.958 [Lua] Lobby data match_started = true
00:35:47.958 [Lua] Lobby data difficulty = normal
00:35:47.958 [Lua] Lobby data player_slot_1 = 0:0
00:35:47.958 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:35:47.958 [Lua] Lobby data unique_server_name = Visulth
00:35:47.958 [Lua] Lobby data quick_game = false
00:35:47.958 [Lua] Lobby data country_code = CA
00:35:47.958 [Lua] Lobby data matchmaking = true
00:35:47.958 [Lua] Lobby data power_level = 0
00:35:47.958 [Lua] Lobby data mission_id = dlc_morris_map
00:35:47.958 [Lua] Lobby data mechanism = deus
00:35:47.958 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:35:47.958 [Lua] Lobby data player_slot_2 = 0:0
00:35:47.958 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:35:47.958 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:35:47.958 [Lua] Lobby data eac_authorized = true
00:35:47.958 [Lua] Set lobby end.
00:35:48.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63
00:35:49.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:35:49.539 [Lua] [Managers] Calling function on all managers:
00:35:49.539 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:35:49.539 [Lua] Clearing all global lookup lists
00:35:49.539 [Lua] [IngamePlayerListUI] - Destroy
00:35:49.540 [Lua] [IngameUI] destroy
00:35:49.541 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list.
00:35:49.541 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1
00:35:49.541 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:35:49.541 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:35:49.542 [Lua] [Managers] Destroying manager group:
00:35:49.544 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:35:49.544 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:35:49.544 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:35:49.544 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:35:49.544 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:35:49.544 [Lua] [PeerSM] 110000106ea8899 :: on_exit InPostGame
00:35:49.544 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading
00:35:49.544 [Lua] [Matchmaking] unregister rpcs
00:35:49.544 [Lua] ############### UNLOADING PACKAGES ###############
00:35:49.544 [Lua] [Gamestate] Enter state StateLoading
00:35:49.546 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:35:49.546 [Lua] [Matchmaking] register rpcs
00:35:49.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:35:49.547 [Lua] registering RPCs
00:35:49.547 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:35:49.547 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:35:49.547 [Lua] Set lobby begin:
00:35:49.547 [Lua] Lobby data twitch_enabled = false
00:35:49.547 [Lua] Lobby data selected_mission_id = journey_citadel
00:35:49.547 [Lua] Lobby data num_players = 3
00:35:49.547 [Lua] Lobby data difficulty_tweak = 0
00:35:49.547 [Lua] Lobby data host = 110000101e55044
00:35:49.547 [Lua] Lobby data matchmaking_type = 2
00:35:49.548 [Lua] Lobby data is_private = false
00:35:49.548 [Lua] Lobby data match_started = true
00:35:49.548 [Lua] Lobby data difficulty = normal
00:35:49.548 [Lua] Lobby data player_slot_1 = 0:0
00:35:49.548 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:35:49.548 [Lua] Lobby data unique_server_name = Visulth
00:35:49.548 [Lua] Lobby data quick_game = false
00:35:49.548 [Lua] Lobby data country_code = CA
00:35:49.548 [Lua] Lobby data matchmaking = true
00:35:49.548 [Lua] Lobby data power_level = 0
00:35:49.548 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:35:49.548 [Lua] Lobby data mechanism = deus
00:35:49.548 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:35:49.548 [Lua] Lobby data player_slot_2 = 0:0
00:35:49.548 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:35:49.548 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:35:49.548 [Lua] Lobby data eac_authorized = true
00:35:49.548 [Lua] Set lobby end.
00:35:49.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:35:49.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:35:49.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899
00:35:49.553 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
00:35:49.553 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0
00:35:49.566 [Umbra] Unload tome
00:35:49.580 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1, async-read,
00:35:49.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1, async-read,
00:35:49.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
00:35:49.615 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
00:35:49.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common
00:35:49.750 [Lua] ### Sending rpc_level_loaded
00:35:49.750 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 111
00:35:49.750 [Lua] Peer 110000106ea8899 has loaded the level and all enemies are loaded
00:35:49.750 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading
00:35:49.750 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages
00:35:49.766 [Lua] ### Sending rpc_level_loaded
00:35:49.766 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 111
00:35:49.766 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:35:49.766 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:35:49.766 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:35:49.766 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages
00:35:49.766 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame
00:35:49.787 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:35:49.787 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:35:52.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common
00:35:52.750 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common
00:35:52.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common
00:35:55.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common
00:35:55.128 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common
00:35:55.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common
00:35:56.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common
00:35:56.601 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common
00:35:56.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
00:35:58.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
00:35:58.621 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
00:35:58.621 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
00:35:59.070 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
00:35:59.070 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
00:35:59.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e
00:35:59.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e
00:35:59.490 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e
00:35:59.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common
00:36:00.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common
00:36:00.493 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common
00:36:00.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
00:36:01.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
00:36:01.630 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
00:36:01.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
00:36:02.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
00:36:02.117 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
00:36:02.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common
00:36:02.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common
00:36:02.166 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common
00:36:02.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1
00:36:02.208 [Umbra] Loading umbra tome '#ID[bf2217870bd5fd0a]'
00:36:02.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1
00:36:02.434 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1
00:36:02.451 [Lua] [LevelTransitionHandler] Level load completed!
00:36:02.452 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_nurgle_path1 - level_seed: 930280554 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
00:36:02.477 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:36:02.477 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin_commander=true,
skaven_poison_wind_globadier=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
beastmen_standard_bearer=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
chaos_marauder=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
}
00:36:02.477 [Lua] load_startup_enemy_packages: --------------
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_spawn
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_troll
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_rat_ogre
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_stormfiend
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] beastmen_minotaur
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_plague_sorcerer
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_corruptor_sorcerer
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_gutter_runner
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_pack_master
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_poison_wind_globadier
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_ratling_gunner
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_warpfire_thrower
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_vortex_sorcerer
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] beastmen_standard_bearer
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_vortex
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] critter_rat
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] critter_pig
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] beastmen_gor
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_storm_vermin
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] beastmen_ungor_archer
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_plague_monk
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_storm_vermin_with_shield
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] beastmen_ungor
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_clan_rat
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_loot_rat
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_slave
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_fanatic
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_marauder_with_shield
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] skaven_clan_rat_with_shield
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_berzerker
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] beastmen_bestigor
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_marauder
00:36:02.477 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:36:02.477 [Lua] chaos_raider
00:36:02.480 [Lua] ### Sending rpc_level_loaded
00:36:02.480 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 111
00:36:02.480 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:36:02.497 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:36:02.497 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:36:02.514 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:36:02.514 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:36:02.515 [Lua] ### Sending rpc_level_loaded
00:36:02.515 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 111
00:36:02.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:36:02.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:36:02.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:36:03.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:36:03.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:36:03.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:36:03.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:36:03.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:36:03.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:36:03.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:36:03.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:36:03.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:36:03.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:36:03.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:36:03.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:36:04.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:36:04.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:36:04.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:36:04.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:36:04.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:36:04.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:36:04.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:36:04.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:36:04.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:36:04.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:36:04.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:36:04.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:36:04.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:36:04.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:36:04.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:36:05.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:36:05.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:36:05.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:36:05.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:36:05.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:36:05.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:36:05.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:36:05.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:36:05.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:36:06.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:36:06.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:36:06.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:36:06.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:36:06.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:36:06.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:36:06.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:36:06.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:36:06.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:36:06.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:36:06.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:36:06.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:36:06.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:36:06.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:36:06.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:36:07.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:36:07.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:36:07.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:36:07.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:36:07.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:36:07.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:36:07.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:36:07.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:36:07.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:36:08.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:36:08.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:36:08.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:36:08.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:36:08.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:36:08.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:36:08.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:36:08.956 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:36:08.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:36:09.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:36:09.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:36:09.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:36:09.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:36:09.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:36:09.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:36:09.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:36:09.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:36:09.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:36:10.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:36:10.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:36:10.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:36:10.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:36:10.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:36:10.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:36:10.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:36:10.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:36:10.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:36:11.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:36:11.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:36:11.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:36:11.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:36:11.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:36:11.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:36:11.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:36:11.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:36:11.799 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_nurgle_path1 game_mode: deus
00:36:11.799 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:36:11.799 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:36:11.809 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:36:11.886 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:36:11.886 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world
00:36:11.886 [Umbra] Init version: 3.4.15 :: 16 threads
00:36:12.481 [Lua] Async level spawning done
00:36:12.481 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:36:13.437 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:36:13.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:36:13.437 [Lua] [Matchmaking] unregister rpcs
00:36:13.437 [Lua] Set lobby begin:
00:36:13.437 [Lua] Lobby data twitch_enabled = false
00:36:13.437 [Lua] Lobby data selected_mission_id = journey_citadel
00:36:13.437 [Lua] Lobby data num_players = 3
00:36:13.437 [Lua] Lobby data difficulty_tweak = 0
00:36:13.437 [Lua] Lobby data host = 110000101e55044
00:36:13.437 [Lua] Lobby data matchmaking_type = 2
00:36:13.437 [Lua] Lobby data is_private = false
00:36:13.437 [Lua] Lobby data match_started = true
00:36:13.437 [Lua] Lobby data difficulty = normal
00:36:13.438 [Lua] Lobby data player_slot_1 = 0:0
00:36:13.438 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:36:13.438 [Lua] Lobby data unique_server_name = Visulth
00:36:13.438 [Lua] Lobby data quick_game = false
00:36:13.438 [Lua] Lobby data country_code = CA
00:36:13.438 [Lua] Lobby data matchmaking = true
00:36:13.438 [Lua] Lobby data power_level = 0
00:36:13.438 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:36:13.438 [Lua] Lobby data mechanism = deus
00:36:13.438 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:36:13.438 [Lua] Lobby data player_slot_2 = 0:0
00:36:13.438 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:13.438 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:36:13.438 [Lua] Lobby data eac_authorized = true
00:36:13.438 [Lua] Set lobby end.
00:36:13.438 [Lua] [Managers] Destroying manager group:
00:36:13.439 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens
00:36:13.439 [Lua] [Gamestate] Enter StateIngame HOST
00:36:13.439 [Lua] <>level = sig_snare_e_nurgle_path1<>
00:36:13.440 [Lua] [StateIngame] Server ingame
00:36:13.445 [Lua] Set lobby begin:
00:36:13.445 [Lua] Lobby data twitch_enabled = false
00:36:13.445 [Lua] Lobby data selected_mission_id = journey_citadel
00:36:13.445 [Lua] Lobby data num_players = 3
00:36:13.445 [Lua] Lobby data difficulty_tweak = 0
00:36:13.445 [Lua] Lobby data host = 110000101e55044
00:36:13.445 [Lua] Lobby data matchmaking_type = 2
00:36:13.445 [Lua] Lobby data is_private = false
00:36:13.445 [Lua] Lobby data match_started = true
00:36:13.445 [Lua] Lobby data difficulty = hardest
00:36:13.445 [Lua] Lobby data player_slot_1 = 0:0
00:36:13.445 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:36:13.445 [Lua] Lobby data unique_server_name = Visulth
00:36:13.446 [Lua] Lobby data quick_game = false
00:36:13.446 [Lua] Lobby data country_code = CA
00:36:13.446 [Lua] Lobby data matchmaking = true
00:36:13.446 [Lua] Lobby data power_level = 0
00:36:13.446 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:36:13.446 [Lua] Lobby data mechanism = deus
00:36:13.446 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:36:13.446 [Lua] Lobby data player_slot_2 = 0:0
00:36:13.446 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:13.446 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:36:13.446 [Lua] Lobby data eac_authorized = true
00:36:13.446 [Lua] Set lobby end.
00:36:13.446 [Lua] [Matchmaking] register rpcs
00:36:13.446 [Lua] GameNetworkManager:init... creating game session
00:36:13.446 [Lua] Host GameSession.make_game_session_host with session:
00:36:13.446 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:36:13.446 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:36:13.446 [Lua] [GameNetworkManager] self.is_server = true
00:36:13.446 [Network] Setting artificial MTU limit to 65536
00:36:13.457 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:36:13.457 [Lua] pacing=deus_default
00:36:13.457 [Lua] locked_func_name=beastmen
00:36:13.457 [Lua] roaming=nil
00:36:13.457 [Lua] specials=deus_skaven_beastmen
00:36:13.457 [Lua] contained_breeds=nil
00:36:13.457 [Lua] debug_color=orange
00:36:13.457 [Lua] disabled=false
00:36:13.457 [Lua] pack_spawning=deus_skaven_beastmen
00:36:13.457 [Lua] factions=nil
00:36:13.457 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:36:13.457 [Lua] boss=deus_skaven_beastmen
00:36:13.457 [Lua] horde=deus_beastmen
00:36:13.457 [Lua] name=deus_skaven_beastmen
00:36:13.457 [Lua] intensity=deus_default
00:36:13.457 [Lua] ---
00:36:13.457 [Lua] [LevelAnalysis] set_random_seed( 930280554)
00:36:13.466 [Lua] [AIInterestPointSystem] Level Seed: 930280554
00:36:13.467 [Lua]
00:36:13.467 [Lua] [entity_system_bag] = table
00:36:13.467 [Lua] [entity_system_bag] = metatable
00:36:13.467 [Lua] [startup_data] = table
00:36:13.467 [Lua] [entity_manager] = table
00:36:13.467 [Lua] [entity_manager] = metatable
00:36:13.467 [Lua] [unit_spawner] = table
00:36:13.467 [Lua] [unit_spawner] = metatable
00:36:13.467 [Lua] [unit_storage] = table
00:36:13.467 [Lua] [unit_storage] = metatable
00:36:13.467 [Lua] [dice_keeper] = table
00:36:13.467 [Lua] [dice_keeper] = metatable
00:36:13.467 [Lua] [is_server] = true (boolean)
00:36:13.467 [Lua] [world] = [World]
00:36:13.467 [Lua] [system_api] = table
00:36:13.467 [Lua] [entity_system] = table
00:36:13.467 [Lua] [entity_system] = metatable
00:36:13.467 [Lua] [network_lobby] = table
00:36:13.467 [Lua] [network_lobby] = metatable
00:36:13.467 [Lua] [profile_synchronizer] = table
00:36:13.467 [Lua] [profile_synchronizer] = metatable
00:36:13.467 [Lua] [level_transition_handler] = table
00:36:13.467 [Lua] [level_transition_handler] = metatable
00:36:13.467 [Lua] [num_local_human_players] = 1 (number)
00:36:13.467 [Lua] [statistics_db] = table
00:36:13.467 [Lua] [statistics_db] = metatable
00:36:13.467 [Lua] [network_server] = table
00:36:13.467 [Lua] [network_server] = metatable
00:36:13.467 [Lua] [input_manager] = table
00:36:13.467 [Lua] [input_manager] = metatable
00:36:13.467 [Lua] [network_clock] = table
00:36:13.467 [Lua] [network_clock] = metatable
00:36:13.467 [Lua] [network_transmit] = table
00:36:13.467 [Lua] [network_transmit] = metatable
00:36:13.467 [Lua] [free_flight_manager] = table
00:36:13.467 [Lua] [free_flight_manager] = metatable
00:36:13.467 [Lua] [network_manager] = table
00:36:13.467 [Lua] [network_manager] = metatable
00:36:13.467 [Lua] [network_event_delegate] = table
00:36:13.467 [Lua] [network_event_delegate] = metatable
00:36:13.467 [Lua]
00:36:13.467 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:36:13.467 [Lua] ignoring extension VersusInteractObjectiveExtension
00:36:13.467 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:36:13.467 [Lua] ignoring extension VersusSocketObjectiveExtension
00:36:13.467 [Lua] ignoring extension VersusTargetObjectiveExtension
00:36:13.467 [Lua] ignoring extension VersusMissionObjectiveExtension
00:36:13.469 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:36:13.504 [Lua] [AchievementManager] Achievements using the steam platform
00:36:13.505 [Lua] PlayerManager:add_player player_1
00:36:13.570 [Lua] respawn_unit_spawned with group id: terror_respawn
00:36:13.570 [Lua] respawn_unit_spawned with group id: terror_respawn
00:36:13.574 [Lua] respawn_unit_spawned with group id: terror_respawn
00:36:13.590 [Lua] [StateIngame] Level seed: 930280554
00:36:13.609 [Lua] [LevelAnalysis] set_random_seed( 930280554)
00:36:13.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:36:13.614 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:36:13.614 [Lua] [IngameUI] init
00:36:13.636 [SteamVoipClient] select_out(110000101e55044, off)
00:36:13.636 [SteamVoipClient] select_out(110000104e72a6c, off)
00:36:13.636 [SteamVoipClient] select_out(110000106ea8899, off)
00:36:13.642 [Lua] cb_razer_chroma_setup
00:36:13.672 [Save] Saving `save_data`
00:36:13.677 [Save] Save done
00:36:13.688 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000011CAE160; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001C138CC0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001C138DB0; parent_world_position = table: 000000001C138370; local_position = table: 0000000011CAE0D0; size = table: 0000000011CAE120; node = table: 0000000011CAE160
[3] scenegraph = table: 000000001C138CC0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001C138CC0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001C138CC0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000017B5D2C0
[7] self = table: 0000000017B5D2C0; ingame_ui_context = table: 0000000007511450; input_manager = table: 000000001B67B610; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000017B5D2C0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 0000000012992740; error_prefix_data = table: 0000000017B5D280; func = [function]
[14] self = table: 0000000012992740; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000017B5D200; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000012992740
[20] self = table: 0000000008DB3190; ingame_ui_context = table: 0000000007511450
[21] self = table: 0000000008DB3190; params = table: 000000001B13F570; viewport_name = "player_1"; input_manager = table: 000000001B67B610; input_source = table: 0000000014D1DD40; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000017E56EB0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B759AB0; camera_system = table: 000000001291B710; outline_system = table: 0000000010124110; fade_system = table: 00000000124AABE0; sound_sector_system = table: 0000000011DDD3E0; sound_environment_system = table: 0000000014C75790; event_manager = table: 00000000058886D0; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007511450
[22] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true
[25] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000066D3F50; menu_widgets = table: 00000000182522F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 00000000066D3F50; menu_widgets = table: 00000000182522F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008A8A470; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001BE2F100; telemetry_time_view_enter = 0; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001ECBF350; cutscene_system = table: 00000000128558A0; text_popup_ui = table: 0000000014FEECD0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F6D1040; ui_top_renderer = table: 000000001B266450; camera_manager = table: 0000000005D69810; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007511450; views = table: 000000001BE35E80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000017E56EB0; weave_onboarding = table: 00000000178127D0; popup_handler = table: 0000000014FEEB20; peer_id = "110000101e55044"; network_event_delegate = table: 000000001BB0E180;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180;
[22] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[23] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[24] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[25] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000017544360; network_server = table: 0000000005A03100; entity_system = table: 0000000007966930; parent = table: 0000000005334F00; _level_flow_events = table: 0000000012427D20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005843090; machines = table: 000000001B13F540; _quit_game = false; network_clock = table: 000000001740A980; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000006060CB0; network_event_delegate = table: 000000001BB0E180;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001B67AF30;
00:36:13.689 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000012794E00; node_def = table: 000000001C138AE0; k = "offset"; v = table: 000000001C138BA0
[2] scenegraph = table: 0000000012794D90; scenegraph_def = table: 0000000017B5D3D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001C138AE0; parent_name = nil; local_position = table: 000000001B6C8590; node = table: 0000000012794E00
[3] scenegraph_def = table: 0000000017B5D3D0; scenegraph = table: 0000000012794D90; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001C138AE0
[4] self = table: 0000000017B5D2C0
[5] self = table: 0000000017B5D2C0; ingame_ui_context = table: 0000000007511450; input_manager = table: 000000001B67B610; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000017B5D2C0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 0000000012992740; error_prefix_data = table: 0000000017B5D280; func = [function]
[12] self = table: 0000000012992740; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000017B5D200; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000012992740
[18] self = table: 0000000008DB3190; ingame_ui_context = table: 0000000007511450
[19] self = table: 0000000008DB3190; params = table: 000000001B13F570; viewport_name = "player_1"; input_manager = table: 000000001B67B610; input_source = table: 0000000014D1DD40; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000017E56EB0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001B759AB0; camera_system = table: 000000001291B710; outline_system = table: 0000000010124110; fade_system = table: 00000000124AABE0; sound_sector_system = table: 0000000011DDD3E0; sound_environment_system = table: 0000000014C75790; event_manager = table: 00000000058886D0; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000007511450
[20] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000008DB3160; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true
[23] self = table: 0000000008DB3160; parent = table: 000000001B67B250; start_state = table: 000000001DE7ACC0; params = table: 000000001B13F570; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000008DB3160
[25] self = table: 000000001B67B250; loading_context = table: 000000001B67AF30; is_server = true; assert_on_leak = true; input_manager = table: 000000001B67B610; level_key = "sig_snare_e_nurgle_path1"; level_setting = table: 00000000056B2E50; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 000000001BB0E180; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000058886D0; level = [Level]; level_key = "sig_snare_e_nurgle_path1"; level_seed = 930280554; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001B13F570
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182522F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000066D3F50; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C138CC0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000182522F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001BE2F100; ingame_ui = table: 0000000012992740; definitions = table: 0000000017B5D330; input_manager = table: 000000001B67B610; wwise_world = [WwiseWorld]; render_settings = table: 000000001BFEBC40; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000066D3F50; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C138CC0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000008A8A470; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001BE2F100; telemetry_time_view_enter = 0; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001ECBF350; cutscene_system = table: 00000000128558A0; text_popup_ui = table: 0000000014FEECD0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F6D1040; ui_top_renderer = table: 000000001B266450; camera_manager = table: 0000000005D69810; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000007511450; views = table: 000000001BE35E80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000017E56EB0; weave_onboarding = table: 00000000178127D0; popup_handler = table: 0000000014FEEB20; peer_id = "110000101e55044"; network_event_delegate = table: 000000001BB0E180;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001B67B250; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000007511450; end_conditions_met = false; player = table: 0000000017E56EB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001BB0E180;
[20] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[21] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[22] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[23] _params = table: 000000001B13F570; _profiling_debugging_enabled = true; _parent = table: 000000001B67B250; _state = table: 0000000008DB3190;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000017544360; network_server = table: 0000000005A03100; entity_system = table: 0000000007966930; parent = table: 0000000005334F00; _level_flow_events = table: 0000000012427D20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001B67B610; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005843090; machines = table: 000000001B13F540; _quit_game = false; network_clock = table: 000000001740A980; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000006060CB0; network_event_delegate = table: 000000001BB0E180;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001B67B250;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001B67AF30;
00:36:13.698 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:36:13.698 [Lua] Set lobby begin:
00:36:13.698 [Lua] Lobby data twitch_enabled = false
00:36:13.699 [Lua] Lobby data selected_mission_id = journey_citadel
00:36:13.699 [Lua] Lobby data num_players = 3
00:36:13.699 [Lua] Lobby data difficulty_tweak = 0
00:36:13.699 [Lua] Lobby data host = 110000101e55044
00:36:13.699 [Lua] Lobby data matchmaking_type = 2
00:36:13.699 [Lua] Lobby data is_private = false
00:36:13.699 [Lua] Lobby data match_started = true
00:36:13.699 [Lua] Lobby data difficulty = hardest
00:36:13.699 [Lua] Lobby data player_slot_1 = 0:0
00:36:13.699 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:36:13.699 [Lua] Lobby data unique_server_name = Visulth
00:36:13.699 [Lua] Lobby data quick_game = false
00:36:13.699 [Lua] Lobby data country_code = CA
00:36:13.699 [Lua] Lobby data matchmaking = true
00:36:13.699 [Lua] Lobby data power_level = 745
00:36:13.699 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:36:13.699 [Lua] Lobby data mechanism = deus
00:36:13.699 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:36:13.699 [Lua] Lobby data player_slot_2 = 0:0
00:36:13.699 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:13.699 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:36:13.699 [Lua] Lobby data eac_authorized = true
00:36:13.699 [Lua] Set lobby end.
00:36:13.700 [Lua] CurrentConflictSettings deus_skaven_beastmen
00:36:13.700 [Lua] [ConflictDirector] conflict_director is ai_ready
00:36:13.701 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:36:13.701 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 429.51223754882812
00:36:13.704 [Lua] [waypoints] = table
00:36:13.704 [Lua] [astar_points] = table
00:36:13.704 [Lua] [travel_dist] = 429.51223689317703 (number)
00:36:13.704 [Lua] [one_directional] = false (boolean)
00:36:13.704 [Lua] [id] = boss_2 (string)
00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 631.47564697265625
00:36:13.704 [Lua] [waypoints] = table
00:36:13.704 [Lua] [astar_points] = table
00:36:13.704 [Lua] [travel_dist] = 631.47559550404549 (number)
00:36:13.704 [Lua] [one_directional] = false (boolean)
00:36:13.704 [Lua] [id] = boss_3 (string)
00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 736.596923828125
00:36:13.704 [Lua] [waypoints] = table
00:36:13.704 [Lua] [astar_points] = table
00:36:13.704 [Lua] [travel_dist] = 736.59690770506859 (number)
00:36:13.704 [Lua] [one_directional] = false (boolean)
00:36:13.704 [Lua] [id] = boss_4 (string)
00:36:13.704 [Lua] NORMAL PATROL MAIN PATH 829.11944580078125
00:36:13.704 [Lua] [waypoints] = table
00:36:13.704 [Lua] [astar_points] = table
00:36:13.704 [Lua] [travel_dist] = 829.11949000507593 (number)
00:36:13.704 [Lua] [one_directional] = false (boolean)
00:36:13.704 [Lua] [id] = boss_5 (string)
00:36:13.704 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:36:13.704 [Lua] Forming navigation groups in one frame
00:36:13.704 [Lua] Forming navigation groups
00:36:13.706 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268
00:36:13.919 [Lua] NavigationGroupManager -> calulation time B: 0.21399999999994179
00:36:13.919 [Lua] number of nav groups: 119
00:36:13.920 [Lua] number of refined nav groups : 83
00:36:13.922 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
00:36:13.922 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.254238297045237 Normalized coefficient: 1.5359502621017065
00:36:13.927 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.234420959278939 Normalized coefficient: 1.3190780459113662
00:36:13.934 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
00:36:13.935 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_e_nurgle_path1
00:36:13.935 [Lua] [LevelAnalysis] This level has a total main-path length of 709.226 meters.
00:36:13.935 [Lua] [LevelAnalysis] num_event_places_f: 0.43948427991072336 , num_event_places: 0 , trailing_event_fraction: 0.43948427991072336 , num_events: 0
00:36:13.935 [Lua] [LevelAnalysis] Level path distance: 709.22641986608505
00:36:13.935 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:36:13.941 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:36:13.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:36:13.949 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
00:36:13.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:36:13.953 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46
00:36:13.953 [Lua] Adding main path event: Vector3Box(-10.83, -99.74, 42.658) boss_event_minotaur 45 table: 0000000017C56A10
00:36:13.953 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:36:13.953 [Lua] [Managers] Calling function on all managers:
00:36:13.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:36:13.962 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:36:13.962 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:36:13.962 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:36:13.962 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:36:13.962 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame
00:36:13.962 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync
00:36:13.966 [Lua] player (110000101e55044,2) was put into party 1
00:36:13.987 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47
00:36:13.987 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48
00:36:13.987 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:36:14.142 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:36:14.147 [Lua] Breedfreezer (server) starting a hot join sync
00:36:14.147 [Lua] packing 0 units of breed chaos_marauder
00:36:14.147 [Lua] packing 0 units of breed skaven_clan_rat
00:36:14.147 [Lua] packing 0 units of breed skaven_storm_vermin
00:36:14.147 [Lua] packing 0 units of breed skaven_slave
00:36:14.147 [Lua] packing 0 units of breed chaos_fanatic
00:36:14.147 [Lua] packing 0 units of breed beastmen_ungor_archer
00:36:14.147 [Lua] packing 0 units of breed chaos_raider
00:36:14.147 [Lua] packing 0 units of breed chaos_berzerker
00:36:14.147 [Lua] packing 0 units of breed beastmen_bestigor
00:36:14.147 [Lua] packing 0 units of breed beastmen_ungor
00:36:14.147 [Lua] packing 0 units of breed skaven_plague_monk
00:36:14.147 [Lua] packing 0 units of breed beastmen_gor
00:36:14.147 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:36:14.147 [Lua]
00:36:14.148 [Lua] [1] = 1 (number)
00:36:14.148 [Lua] [2] = 0 (number)
00:36:14.148 [Lua] [3] = 1 (number)
00:36:14.148 [Lua] [4] = 0 (number)
00:36:14.148 [Lua] [5] = 1 (number)
00:36:14.148 [Lua] [6] = 0 (number)
00:36:14.148 [Lua] [7] = 1 (number)
00:36:14.148 [Lua] [8] = 0 (number)
00:36:14.148 [Lua] [9] = 1 (number)
00:36:14.148 [Lua] [10] = 0 (number)
00:36:14.148 [Lua] [11] = 1 (number)
00:36:14.148 [Lua] [12] = 0 (number)
00:36:14.148 [Lua] [13] = 1 (number)
00:36:14.148 [Lua] [14] = 0 (number)
00:36:14.148 [Lua] [15] = 1 (number)
00:36:14.148 [Lua] [16] = 0 (number)
00:36:14.148 [Lua] [17] = 1 (number)
00:36:14.148 [Lua] [18] = 0 (number)
00:36:14.148 [Lua] [19] = 1 (number)
00:36:14.148 [Lua] [20] = 0 (number)
00:36:14.148 [Lua] [21] = 1 (number)
00:36:14.148 [Lua] [22] = 0 (number)
00:36:14.148 [Lua] [23] = 1 (number)
00:36:14.148 [Lua] [24] = 0 (number)
00:36:14.148 [Lua]
00:36:14.148 [Lua]
00:36:14.148 [Lua]
00:36:14.148 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899
00:36:14.153 [Lua] Breedfreezer (server) starting a hot join sync
00:36:14.153 [Lua] packing 0 units of breed chaos_marauder
00:36:14.153 [Lua] packing 0 units of breed skaven_clan_rat
00:36:14.153 [Lua] packing 0 units of breed skaven_storm_vermin
00:36:14.153 [Lua] packing 0 units of breed skaven_slave
00:36:14.153 [Lua] packing 0 units of breed chaos_fanatic
00:36:14.153 [Lua] packing 0 units of breed beastmen_ungor_archer
00:36:14.153 [Lua] packing 0 units of breed chaos_raider
00:36:14.153 [Lua] packing 0 units of breed chaos_berzerker
00:36:14.153 [Lua] packing 0 units of breed beastmen_bestigor
00:36:14.153 [Lua] packing 0 units of breed beastmen_ungor
00:36:14.153 [Lua] packing 0 units of breed skaven_plague_monk
00:36:14.153 [Lua] packing 0 units of breed beastmen_gor
00:36:14.153 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:36:14.153 [Lua]
00:36:14.153 [Lua] [1] = 1 (number)
00:36:14.153 [Lua] [2] = 0 (number)
00:36:14.153 [Lua] [3] = 1 (number)
00:36:14.153 [Lua] [4] = 0 (number)
00:36:14.153 [Lua] [5] = 1 (number)
00:36:14.153 [Lua] [6] = 0 (number)
00:36:14.153 [Lua] [7] = 1 (number)
00:36:14.153 [Lua] [8] = 0 (number)
00:36:14.153 [Lua] [9] = 1 (number)
00:36:14.153 [Lua] [10] = 0 (number)
00:36:14.153 [Lua] [11] = 1 (number)
00:36:14.153 [Lua] [12] = 0 (number)
00:36:14.153 [Lua] [13] = 1 (number)
00:36:14.153 [Lua] [14] = 0 (number)
00:36:14.153 [Lua] [15] = 1 (number)
00:36:14.153 [Lua] [16] = 0 (number)
00:36:14.153 [Lua] [17] = 1 (number)
00:36:14.153 [Lua] [18] = 0 (number)
00:36:14.153 [Lua] [19] = 1 (number)
00:36:14.153 [Lua] [20] = 0 (number)
00:36:14.153 [Lua] [21] = 1 (number)
00:36:14.153 [Lua] [22] = 0 (number)
00:36:14.153 [Lua] [23] = 1 (number)
00:36:14.153 [Lua] [24] = 0 (number)
00:36:14.153 [Lua]
00:36:14.153 [Lua]
00:36:14.153 [Lua]
00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
00:36:14.156 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:36:14.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
00:36:14.156 [Lua] RemotePlayer:create_game_object( ) 49
00:36:14.178 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:36:14.178 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:36:14.178 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:36:14.178 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:36:14.178 [Lua] PlayerManager:add_remote_player 110000106ea8899
00:36:14.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
00:36:14.178 [Lua] RemotePlayer:create_game_object( ) 50
00:36:14.201 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync
00:36:14.201 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers
00:36:14.279 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:36:14.279 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:36:14.279 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:36:14.279 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:36:14.279 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers
00:36:14.279 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame
00:36:14.316 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:36:14.316 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:36:14.316 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:36:14.316 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list.
00:36:14.316 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:36:14.316 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1
00:36:15.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:36:15.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:36:15.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:36:15.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:36:15.697 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:36:15.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:36:15.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:36:15.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:36:15.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:36:16.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:36:16.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:36:16.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
00:36:16.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
00:36:16.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
00:36:16.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:36:16.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:36:16.366 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:36:16.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:36:16.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:36:16.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:36:16.434 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:36:16.560 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:36:16.560 [Lua] [PackageManager] Force_load: wwise/staff
00:36:16.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:36:16.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:36:16.710 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:36:16.710 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:36:16.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:36:16.759 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:36:16.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:36:17.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:36:17.229 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:36:17.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:36:17.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:36:17.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:36:17.332 [Lua] test
00:36:17.332 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:36:17.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:17.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
00:36:17.339 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-214.2, 291.47, 138.999), Vector4(0.050195, -0.024441, 0.567981, -0.821146))
00:36:17.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:17.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:17.344 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:36:17.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
00:36:17.349 [Lua] [GameNetworkManager] destroying game object with go_id=52
00:36:17.361 [Lua] Switching ConflictSettings: to: deus_beastmen
00:36:17.361 [Lua] pacing=deus_beastmen
00:36:17.361 [Lua] locked_func_name=beastmen
00:36:17.361 [Lua] roaming=nil
00:36:17.361 [Lua] specials=deus_beastmen
00:36:17.361 [Lua] debug_color=purple
00:36:17.361 [Lua] contained_breeds=nil
00:36:17.361 [Lua] pack_spawning=deus_beastmen
00:36:17.361 [Lua] disabled=false
00:36:17.361 [Lua] factions=nil
00:36:17.361 [Lua] boss=deus_beastmen
00:36:17.361 [Lua] horde=deus_beastmen
00:36:17.361 [Lua] name=deus_beastmen
00:36:17.361 [Lua] intensity=deus_default
00:36:17.361 [Lua] ---
00:36:17.381 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
00:36:17.381 [Lua] [GameNetworkManager] destroying game object with go_id=47
00:36:17.381 [Lua] player (110000101e55044,2) was put into party 1
00:36:17.408 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
00:36:17.408 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
00:36:17.408 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17e69100
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17e69100
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f63de30
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f63de30
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12023260
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12023260
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x120aff30
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x120aff30
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0902ac60
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0902ac60
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17e68ef0
00:36:17.417 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17e68ef0
00:36:17.422 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106ea8899 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:36:17.422 [Lua] [NetworkServer] Peer 110000106ea8899 spawned player.
00:36:17.424 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
00:36:17.424 [Lua] PlayerManager:assign_unit_ownership Cam.Da.Dastroyer 110000106ea8899 1
00:36:17.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:17.426 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:36:17.426 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:36:17.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
00:36:17.427 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:36:17.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:17.431 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:36:17.540 [Lua] test
00:36:17.541 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:36:17.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:17.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
00:36:17.591 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[947914dd]
00:36:17.591 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4b2e0d]
00:36:17.591 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4b2e0d]
00:36:17.672 [Lua] StateInGameRunning:_game_actually_starts()
00:36:17.674 [Lua] #################################################################################################################
00:36:17.674 [Lua] [Loading Time]: 00:00:28 [Transition]: dlc_morris_map-sig_snare_e_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:36:17.674 [Lua] #################################################################################################################
00:36:17.674 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64
00:36:17.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64
00:36:17.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64
00:36:17.784 [Lua] Commit load time data
00:36:18.620 [Lua] Set lobby begin:
00:36:18.620 [Lua] Lobby data twitch_enabled = false
00:36:18.620 [Lua] Lobby data selected_mission_id = journey_citadel
00:36:18.620 [Lua] Lobby data num_players = 3
00:36:18.620 [Lua] Lobby data difficulty_tweak = 0
00:36:18.620 [Lua] Lobby data host = 110000101e55044
00:36:18.620 [Lua] Lobby data matchmaking_type = 2
00:36:18.620 [Lua] Lobby data is_private = false
00:36:18.620 [Lua] Lobby data match_started = true
00:36:18.620 [Lua] Lobby data difficulty = hardest
00:36:18.620 [Lua] Lobby data player_slot_1 = 0:0
00:36:18.620 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:36:18.620 [Lua] Lobby data unique_server_name = Visulth
00:36:18.620 [Lua] Lobby data quick_game = false
00:36:18.620 [Lua] Lobby data country_code = CA
00:36:18.620 [Lua] Lobby data matchmaking = true
00:36:18.620 [Lua] Lobby data power_level = 748
00:36:18.620 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:36:18.620 [Lua] Lobby data mechanism = deus
00:36:18.620 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:36:18.620 [Lua] Lobby data player_slot_2 = 0:0
00:36:18.620 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:18.620 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:36:18.620 [Lua] Lobby data eac_authorized = true
00:36:18.620 [Lua] Set lobby end.
00:36:20.326 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:20.917 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:23.688 [Lua] Set lobby begin:
00:36:23.688 [Lua] Lobby data twitch_enabled = false
00:36:23.688 [Lua] Lobby data selected_mission_id = journey_citadel
00:36:23.688 [Lua] Lobby data num_players = 3
00:36:23.688 [Lua] Lobby data difficulty_tweak = 0
00:36:23.688 [Lua] Lobby data host = 110000101e55044
00:36:23.688 [Lua] Lobby data matchmaking_type = 2
00:36:23.688 [Lua] Lobby data is_private = false
00:36:23.688 [Lua] Lobby data match_started = true
00:36:23.688 [Lua] Lobby data difficulty = hardest
00:36:23.688 [Lua] Lobby data player_slot_1 = 0:0
00:36:23.688 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:36:23.688 [Lua] Lobby data unique_server_name = Visulth
00:36:23.688 [Lua] Lobby data quick_game = false
00:36:23.688 [Lua] Lobby data country_code = CA
00:36:23.688 [Lua] Lobby data matchmaking = true
00:36:23.688 [Lua] Lobby data power_level = 755
00:36:23.688 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:36:23.688 [Lua] Lobby data mechanism = deus
00:36:23.688 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:36:23.688 [Lua] Lobby data player_slot_2 = 0:0
00:36:23.688 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:23.689 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:36:23.689 [Lua] Lobby data eac_authorized = true
00:36:23.689 [Lua] Set lobby end.
00:36:27.547 [Lua] Players are leaving the safe zone
00:36:28.157 [Lua] main_path_player_far_away_check started
00:36:28.281 [Lua] main_path_player_far_away_check started
00:36:28.828 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
00:36:28.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem, async-read,
00:36:28.930 [Lua] going to make a rush intervention, since loneliness_value= 111.94074264475698 and dist= 293.91226196289062
00:36:28.932 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
00:36:29.400 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
00:36:29.400 [Lua] [PackageManager] Force_load: wwise/rakegun
00:36:29.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
00:36:30.692 [Lua] main_path_player_far_away_check started
00:36:31.838 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
00:36:32.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
00:36:32.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
00:36:32.426 [Lua] main_path_player_far_away_check started
00:36:33.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read,
00:36:33.873 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:36:35.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
00:36:35.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
00:36:38.699 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:38.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read,
00:36:38.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
00:36:38.873 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
00:36:39.114 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:39.554 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:39.915 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:40.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
00:36:40.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
00:36:40.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:36:40.554 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:40.686 [Lua] nil
00:36:40.919 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:41.269 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:41.666 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:41.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:36:41.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:36:41.667 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
00:36:41.986 [Lua] 1
00:36:42.264 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:42.791 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:44.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
00:36:44.265 [Lua] [PackageManager] Force_load: wwise/bow
00:36:44.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:36:45.854 [Lua] Coordinated attack!
00:36:57.462 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:57.818 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:58.137 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:58.516 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:58.775 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:59.140 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:36:59.417 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:59.794 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:00.082 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:00.462 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:00.729 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:01.147 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:02.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:09.581 [Lua] nil
00:37:09.581 [Lua] nil
00:37:09.581 [Lua] nil
00:37:09.581 [Lua] nil
00:37:10.709 [Lua] nil
00:37:10.710 [Lua] nil
00:37:10.710 [Lua] nil
00:37:10.710 [Lua] nil
00:37:12.261 [Lua] 1
00:37:12.261 [Lua] 2
00:37:13.343 [Lua] 1
00:37:14.118 [Lua] 1
00:37:16.074 [Lua] 1
00:37:16.896 [Lua] 1
00:37:17.551 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:17.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:17.964 [Lua] 1
00:37:18.100 [Lua] 1
00:37:18.519 [Lua] 1
00:37:18.520 [Lua] 2
00:37:19.041 [Lua] 1
00:37:19.065 [Lua] 2
00:37:19.083 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:19.247 [Lua] 1
00:37:20.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:20.400 [Lua] 2
00:37:20.468 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:37:20.491 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:37:20.545 [Lua] nil
00:37:20.611 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:37:20.647 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:37:20.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:21.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:21.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:21.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:21.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:22.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:22.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:22.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:22.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:23.234 [Lua] ready to jump failed
00:37:23.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:23.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:23.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:24.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:24.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:37:26.905 [Lua] chaos troll died!
00:37:27.056 [Lua] 1
00:37:30.297 [Lua] 20
00:37:32.399 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:32.588 [Lua] 1
00:37:32.879 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:33.128 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:33.585 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:34.047 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
00:37:34.055 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17808b30
00:37:34.308 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:34.734 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:35.147 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:35.384 [Lua] 20
00:37:35.634 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:36.160 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:36.614 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:37:38.681 [Lua] min_height 160
00:37:38.681 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
00:37:38.691 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17808b30
00:37:59.169 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:37:59.189 [Lua] Spline already found!
00:37:59.255 [Lua] Init group template: spline_patrol
00:38:14.965 [Lua] Time for new HOOORDE! multi_first_wave
00:38:14.965 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
00:38:14.965 [Lua] horde requested: vector
00:38:14.965 [Lua] setting up vector-horde
00:38:14.965 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:38:14.965 [Lua] --> horde wants to spawn ahead of players (0.1899490877078/0.67
00:38:14.965 [Lua] -> spawning: 21
00:38:14.965 [Lua] horde crated with id 2 of type vector
00:38:14.966 [Lua] vector horde has started
00:38:23.006 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:38:23.006 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:38:23.006 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
00:38:23.006 [Lua] horde requested: vector
00:38:23.006 [Lua] setting up vector-horde
00:38:23.006 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:38:23.006 [Lua] --> horde wants to spawn ahead of players (0.37900501662387/0.67
00:38:23.006 [Lua] -> spawning: 19
00:38:23.006 [Lua] horde crated with id 3 of type vector
00:38:23.006 [Lua] vector horde has started
00:38:23.374 [Lua] Init group template: horde
00:38:24.180 [Lua] 1
00:38:31.442 [Lua] Init group template: horde
00:38:32.805 [Lua] 3
00:38:32.806 [Lua] 2
00:38:33.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:38:33.529 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:38:33.529 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:38:33.746 [Lua] 1
00:38:36.335 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:36.340 [Lua] 1
00:38:36.398 [Lua] 3
00:38:36.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:38:36.456 [Lua] 1
00:38:36.456 [Lua] 1
00:38:36.657 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:38:36.689 [Lua] chaos troll was despawned!
00:38:36.946 [Lua] 1
00:38:37.118 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:37.505 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:38:37.509 [Lua] 1
00:38:37.509 [Lua] 1
00:38:37.509 [Lua] 1
00:38:37.510 [Lua] 1
00:38:37.510 [Lua] 1
00:38:37.510 [Lua] 1
00:38:38.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:38:38.996 [Lua] 1
00:38:39.809 [Lua] 1
00:38:40.148 [Lua] nil
00:38:40.148 [Lua] nil
00:38:40.149 [Lua] nil
00:38:40.149 [Lua] nil
00:38:40.149 [Lua] nil
00:38:42.471 [Lua] 1
00:38:42.471 [Lua] 1
00:38:42.471 [Lua] 1
00:38:42.924 [Lua] HORDE: last wave, reset to standard horde delay
00:38:42.924 [Lua] Time for new HOOORDE! multi_last_wave
00:38:42.924 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
00:38:42.924 [Lua] horde requested: vector
00:38:42.924 [Lua] setting up vector-horde
00:38:42.924 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:38:42.924 [Lua] --> horde wants to spawn ahead of players (0.18334383937965/0.67
00:38:42.924 [Lua] -> spawning: 18
00:38:42.924 [Lua] horde crated with id 4 of type vector
00:38:42.924 [Lua] vector horde has started
00:38:43.207 [Lua] 1
00:38:44.139 [Lua] 1
00:38:44.140 [Lua] 1
00:38:44.953 [Lua] 2
00:38:45.833 [Lua] 3
00:38:45.833 [Lua] 1
00:38:45.833 [Lua] 2
00:38:45.946 [Lua] 1
00:38:45.946 [Lua] 2
00:38:45.946 [Lua] 2
00:38:45.947 [Lua] 3
00:38:45.947 [Lua] 1
00:38:46.030 [Lua] 1
00:38:46.030 [Lua] 1
00:38:46.485 [Lua] 1
00:38:47.036 [Lua] 1
00:38:47.447 [Lua] 1
00:38:47.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:38:47.678 [Lua] 1
00:38:47.679 [Lua] 1
00:38:47.679 [Lua] 1
00:38:47.680 [Lua] 1
00:38:47.680 [Lua] 1
00:38:48.507 [Lua] 1
00:38:48.531 [Lua] 2
00:38:48.770 [Lua] nil
00:38:48.770 [Lua] nil
00:38:48.770 [Lua] nil
00:38:48.770 [Lua] nil
00:38:48.770 [Lua] nil
00:38:48.771 [Lua] nil
00:38:48.771 [Lua] nil
00:38:48.771 [Lua] nil
00:38:48.771 [Lua] nil
00:38:48.771 [Lua] nil
00:38:49.267 [Lua] 2
00:38:49.406 [Lua] 1
00:38:50.017 [Lua] 3
00:38:50.017 [Lua] 4
00:38:50.018 [Lua] 2
00:38:50.018 [Lua] 1
00:38:50.645 [Lua] 1
00:38:51.476 [Lua] Init group template: horde
00:38:51.556 [Lua] 1
00:38:52.179 [Lua] 1
00:38:52.230 [Lua] 1
00:38:52.236 [Lua] 1
00:38:52.935 [Lua] 1
00:38:52.936 [Lua] 2
00:38:52.936 [Lua] 3
00:38:53.140 [Lua] 1
00:38:53.141 [Lua] 1
00:38:53.677 [Lua] 1
00:38:53.678 [Lua] 2
00:38:54.218 [Lua] 1
00:38:54.685 [Lua] 1
00:38:54.918 [Lua] 1
00:38:54.919 [Lua] 2
00:38:54.920 [Lua] 3
00:38:57.217 [Lua] 1
00:38:58.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:38:58.174 [Lua] 1
00:38:58.174 [Lua] 2
00:38:58.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:38:58.210 [Lua] 4
00:38:58.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:38:58.895 [Lua] 2
00:38:58.922 [Lua] 3
00:38:59.939 [Lua] 2
00:38:59.940 [Lua] 1
00:39:00.110 [Lua] 2
00:39:00.110 [Lua] 1
00:39:03.083 [Lua] 1
00:39:03.084 [Lua] 1
00:39:04.827 [Lua] Horde killed: ?
00:39:04.930 [Lua] 1
00:39:05.391 [Lua] 1
00:39:05.585 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:39:05.630 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:39:05.747 [Lua] 2
00:39:05.826 [Lua] 1
00:39:06.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:06.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:06.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:06.833 [Lua] 1
00:39:07.606 [Lua] 1
00:39:08.780 [Lua] 1
00:39:09.287 [Lua] 4
00:39:09.287 [Lua] 2
00:39:09.287 [Lua] 1
00:39:09.288 [Lua] 3
00:39:09.391 [Lua] 3
00:39:09.391 [Lua] 2
00:39:09.392 [Lua] 1
00:39:09.392 [Lua] 1
00:39:09.852 [Lua] 1
00:39:10.547 [Lua] 1
00:39:10.600 [Lua] 1
00:39:10.704 [Lua] 2
00:39:11.190 [Lua] 1
00:39:11.765 [Lua] 1
00:39:12.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:12.747 [Lua] 1
00:39:13.472 [Lua] 1
00:39:14.810 [Lua] 1
00:39:16.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:17.109 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source.
00:39:19.615 [Lua] 20
00:39:20.254 [Lua] 2
00:39:20.254 [Lua] 1
00:39:21.522 [Lua] 3
00:39:21.522 [Lua] 2
00:39:21.523 [Lua] 1
00:39:26.037 [Lua] 1
00:39:26.081 [Lua] 1
00:39:26.081 [Lua] 1
00:39:27.149 [Lua] 1
00:39:27.652 [Lua] 1
00:39:30.810 [Lua] 1
00:39:30.811 [Lua] 2
00:39:31.296 [Lua] 1
00:39:31.868 [Lua] 1
00:39:32.453 [Lua] 1
00:39:33.017 [Lua] Horde killed: ?
00:39:35.824 [Lua] 1
00:39:36.359 [Lua] 1
00:39:36.935 [Lua] 1
00:39:37.839 [Lua] 1
00:39:38.389 [Lua] 1
00:39:39.592 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:40.020 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:39:41.401 [Lua] 1
00:39:41.912 [Lua] 1
00:39:42.199 [Lua] 1
00:39:42.874 [Lua] 1
00:39:44.020 [Lua] ready to jump failed
00:39:45.900 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:46.324 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:39:46.511 [Lua] simple los failed
00:39:47.108 [Lua] 1
00:39:47.461 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:47.923 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:39:48.294 [Lua] 7
00:39:48.640 [Lua] 7
00:39:48.873 [Lua] 7
00:39:49.004 [Lua] 7
00:39:49.331 [Lua] 7
00:39:49.581 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:50.017 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:39:50.352 [Lua] 7
00:39:51.826 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:39:51.827 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:39:52.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:52.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:52.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:53.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:39:55.824 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:56.230 [Lua] 1
00:39:56.430 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:56.430 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:39:56.820 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:39:57.052 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:57.619 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:02.204 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:40:02.225 [Lua] Spline already found!
00:40:02.290 [Lua] Init group template: spline_patrol
00:40:05.270 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:40:05.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem
00:40:05.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem
00:40:05.283 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
00:40:05.428 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:05.850 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:06.206 [Lua] 20
00:40:07.977 [Lua] Coordinated attack!
00:40:11.222 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:11.715 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:12.324 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:12.702 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:13.984 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:14.441 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:17.193 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 7
00:40:20.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
00:40:20.402 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
00:40:20.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem
00:40:20.711 [Lua] 1
00:40:31.868 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:40:31.868 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:40:34.509 [Lua] nil
00:40:34.509 [Lua] nil
00:40:34.509 [Lua] nil
00:40:34.509 [Lua] nil
00:40:35.396 [Lua] Time for new HOOORDE! multi_first_wave
00:40:35.396 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
00:40:35.396 [Lua] horde requested: ambush
00:40:35.396 [Lua] setting up ambush-horde
00:40:35.396 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:40:35.396 [Lua] -> spawning: 19
00:40:35.396 [Lua] horde crated with id 6 of type ambush
00:40:35.396 [Lua] ambush horde has started
00:40:35.504 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:35.901 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:36.373 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:36.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:36.757 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:37.088 [Lua] nil
00:40:38.875 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:40:38.875 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:38.875 [Lua] ->moving spawner
00:40:39.044 [Lua] Horde killed: ?
00:40:39.060 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:40:39.060 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:40:39.060 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
00:40:39.060 [Lua] horde requested: ambush
00:40:39.060 [Lua] setting up ambush-horde
00:40:39.060 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:40:39.060 [Lua] -> spawning: 20
00:40:39.060 [Lua] horde crated with id 7 of type ambush
00:40:39.060 [Lua] ambush horde has started
00:40:39.935 [Lua] 1
00:40:40.388 [Lua] Init group template: horde
00:40:40.573 [Lua] 1
00:40:40.837 [Lua] 2
00:40:41.247 [Lua] 1
00:40:41.465 [Lua] 1
00:40:41.806 [Lua] 1
00:40:42.498 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:40:42.498 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.498 [Lua] ->moving spawner
00:40:42.649 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:40:42.666 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:40:43.520 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
00:40:43.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:43.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:43.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:44.142 [Lua] Init group template: horde
00:40:44.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:44.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:45.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:45.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:47.666 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:47.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:48.044 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:48.240 [Lua] 1
00:40:48.666 [Lua] 7
00:40:50.206 [Lua] 2
00:40:50.264 [Lua] 1
00:40:50.873 [Lua] 1
00:40:50.930 [Lua] nil
00:40:50.930 [Lua] nil
00:40:50.930 [Lua] nil
00:40:50.931 [Lua] nil
00:40:50.931 [Lua] nil
00:40:51.865 [Lua] 1
00:40:52.786 [Lua] Switching ConflictSettings: to: deus_skaven
00:40:52.786 [Lua] pacing=deus_default
00:40:52.786 [Lua] roaming=nil
00:40:52.786 [Lua] specials=deus_skaven
00:40:52.786 [Lua] contained_breeds=nil
00:40:52.787 [Lua] debug_color=orange
00:40:52.787 [Lua] disabled=false
00:40:52.787 [Lua] pack_spawning=skaven
00:40:52.787 [Lua] description=deus_conflict_director_skaven_chaos_name
00:40:52.787 [Lua] factions=nil
00:40:52.787 [Lua] boss=deus_skaven
00:40:52.787 [Lua] horde=deus_default
00:40:52.787 [Lua] name=deus_skaven
00:40:52.787 [Lua] intensity=deus_default
00:40:52.787 [Lua] ---
00:40:52.959 [Lua] 1
00:40:52.960 [Lua] 2
00:40:54.126 [Lua] 1
00:40:54.772 [Lua] 3
00:40:54.772 [Lua] 2
00:40:54.773 [Lua] 1
00:40:55.478 [Lua] 1
00:40:55.479 [Lua] 1
00:40:55.479 [Lua] 1
00:40:55.480 [Lua] 1
00:40:55.480 [Lua] 1
00:40:55.823 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:55.846 [Lua] 1
00:40:55.847 [Lua] 2
00:40:55.847 [Lua] 3
00:40:55.848 [Lua] 4
00:40:55.874 [Lua] 5
00:40:56.122 [Lua] 1
00:40:56.305 [Lua] 1
00:40:56.352 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:56.517 [Lua] 1
00:40:56.518 [Lua] 2
00:40:56.542 [Lua] 3
00:40:56.542 [Lua] 4
00:40:56.961 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:57.171 [Lua] 1
00:40:57.227 [Lua] 2
00:40:57.227 [Lua] 1
00:40:57.227 [Lua] 1
00:40:57.274 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:40:57.274 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:40:57.371 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:57.729 [Lua] 1
00:40:58.063 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:58.114 [Lua] 1
00:40:58.115 [Lua] 1
00:40:58.115 [Lua] 1
00:40:58.180 [Lua] HORDE: last wave, reset to standard horde delay
00:40:58.180 [Lua] Time for new HOOORDE! multi_last_wave
00:40:58.180 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
00:40:58.180 [Lua] horde requested: ambush
00:40:58.180 [Lua] setting up ambush-horde
00:40:58.180 [Lua] Composing horde 'large' .. using variant 'plain'
00:40:58.181 [Lua] -> spawning: 57
00:40:58.181 [Lua] horde crated with id 8 of type ambush
00:40:58.181 [Lua] ambush horde has started
00:40:58.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:58.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:58.466 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:40:58.680 [Lua] 1
00:40:59.059 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:59.110 [Lua] 1
00:40:59.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:40:59.422 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:00.545 [Lua] 2
00:41:00.545 [Lua] 3
00:41:00.546 [Lua] 4
00:41:01.644 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:41:01.644 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:41:01.644 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.645 [Lua] ->moving spawner
00:41:01.796 [Lua] 2
00:41:01.796 [Lua] 3
00:41:01.797 [Lua] 4
00:41:02.500 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:02.529 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:03.094 [Lua] 1
00:41:03.266 [Lua] 1
00:41:03.723 [Lua] 3
00:41:03.723 [Lua] 1
00:41:03.723 [Lua] 2
00:41:04.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:04.695 [Lua] 1
00:41:04.695 [Lua] 1
00:41:04.695 [Lua] 1
00:41:04.696 [Lua] 1
00:41:04.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:05.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:05.968 [Lua] 2
00:41:06.260 [Lua] Init group template: horde
00:41:06.607 [Lua] Horde killed: ?
00:41:06.708 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:06.753 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:07.178 [Lua] Horde killed: ?
00:41:14.209 [Lua] specialspawn: random infront
00:41:14.209 [Lua] FAIL: Special spawn no hidden pos found :/
00:41:14.499 [Lua] 4
00:41:14.855 [Lua] 2
00:41:15.048 [Lua] 2
00:41:15.239 [Lua] specialspawn: random infront
00:41:15.239 [Lua] FAIL: Special spawn no hidden pos found :/
00:41:15.243 [Lua] 2
00:41:15.375 [Lua] 2
00:41:16.478 [Lua] 2
00:41:18.171 [Lua] 2
00:41:18.717 [Lua] 1
00:41:18.718 [Lua] 2
00:41:19.260 [Lua] nil
00:41:19.260 [Lua] nil
00:41:19.261 [Lua] nil
00:41:19.261 [Lua] nil
00:41:19.262 [Lua] nil
00:41:19.262 [Lua] nil
00:41:20.091 [Lua] 2
00:41:20.246 [Lua] 2
00:41:22.800 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:23.277 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:23.678 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:23.678 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:24.033 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:24.438 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:24.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:24.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:24.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:24.786 [Lua] 4
00:41:25.366 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:25.771 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:26.041 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:26.060 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:26.083 [Lua] 27
00:41:26.991 [Lua] 20
00:41:27.820 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:28.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:28.195 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:28.297 [Lua] nil
00:41:28.297 [Lua] nil
00:41:28.297 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.298 [Lua] nil
00:41:28.326 [Lua] nil
00:41:28.326 [Lua] nil
00:41:28.327 [Lua] nil
00:41:28.759 [Lua] 20
00:41:29.063 [Lua] 1
00:41:30.919 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:30.970 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:41:31.458 [Lua] 1
00:41:32.840 [Lua] 20
00:41:33.071 [Lua] 1
00:41:33.760 [Lua] 1
00:41:33.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:41:34.803 [Lua] 20
00:41:35.798 [Lua] 20
00:41:35.894 [Lua] 2
00:41:37.760 [Lua] 20
00:41:38.788 [Lua] 1
00:41:39.021 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:39.282 [Lua] 2
00:41:39.518 [Lua] 1
00:41:39.518 [Lua] 2
00:41:39.580 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:39.688 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:40.244 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:40.329 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:40.909 [Lua] 20
00:41:41.064 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:41.893 [Lua] Horde killed: ?
00:41:42.053 [Lua] 1
00:41:42.688 [Lua] Coordinated attack!
00:41:49.592 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:49.971 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:50.662 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:51.096 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:41:51.719 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:41:52.125 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:06.258 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:06.680 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:07.341 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:07.773 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:08.511 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:08.670 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:42:08.688 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:42:08.896 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:09.511 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:42:09.528 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:42:09.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:42:10.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:42:11.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
00:42:19.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:42:19.676 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:20.151 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:21.018 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:21.485 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:25.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:42:27.158 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:27.626 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:40.747 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:40.863 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:42.751 [Lua] 4
00:42:44.336 [Lua] 7
00:42:45.297 [Lua] 7
00:42:46.299 [Lua] 7
00:42:46.321 [Lua] 13
00:42:47.652 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:48.097 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:48.404 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:48.846 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:49.247 [Lua] 1
00:42:49.402 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:49.857 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:50.795 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:51.251 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:42:51.837 [Lua] 1
00:42:55.805 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:42:55.805 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:42:56.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:42:59.182 [Lua] 13
00:43:00.279 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:00.298 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:03.579 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:43:03.699 [Lua] 1
00:43:03.720 [Lua] 2
00:43:03.978 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:43:04.794 [Lua] 2
00:43:04.886 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:04.887 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:04.932 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:43:05.326 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:43:05.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:43:11.072 [Lua] 4
00:43:11.642 [Lua] 4
00:43:11.759 [Lua] 4
00:43:14.990 [Lua] 13
00:43:16.769 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
00:43:16.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
00:43:17.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:43:17.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:43:17.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
00:43:17.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
00:43:17.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
00:43:17.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
00:43:17.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
00:43:17.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
00:43:17.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
00:43:17.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
00:43:17.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
00:43:17.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:43:17.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:43:17.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:43:17.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
00:43:17.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
00:43:17.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
00:43:19.579 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:43:20.010 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
00:43:21.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
00:43:21.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
00:43:21.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
00:43:21.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
00:43:22.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
00:43:22.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
00:43:22.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
00:43:22.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
00:43:22.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
00:43:22.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
00:43:22.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
00:43:22.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
00:43:22.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:43:22.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:43:22.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:43:22.318 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
00:43:22.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:43:22.363 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:43:22.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
00:43:22.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
00:43:22.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
00:43:22.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:43:22.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:43:22.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:43:22.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
00:43:22.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
00:43:22.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
00:43:26.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
00:43:26.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
00:43:26.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
00:43:28.953 [Lua] Override Player Respawning terror_respawn true
00:43:33.475 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_interception (seed: 0)
00:43:37.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:43:43.128 [Lua] nil
00:43:43.128 [Lua] nil
00:43:43.128 [Lua] nil
00:43:43.781 [Lua] 1
00:43:43.781 [Lua] 2
00:43:44.432 [Lua] 2
00:43:46.467 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:43:46.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:43:46.868 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:43:47.567 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:43:47.928 [Lua] 1
00:43:47.928 [Lua] 1
00:43:47.929 [Lua] 1
00:43:47.929 [Lua] 1
00:43:47.930 [Lua] 1
00:43:47.931 [Lua] 1
00:43:47.989 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:43:48.661 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:48.661 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:48.747 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:43:48.814 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:48.854 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:49.210 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:43:49.581 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:49.581 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:50.513 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:43:50.909 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:43:56.125 [Lua] 2
00:43:56.589 [Lua] 2
00:43:56.615 [Lua] 1
00:43:56.615 [Lua] 2
00:43:57.571 [Lua] 1
00:43:57.572 [Lua] 1
00:43:57.666 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:57.682 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:43:57.962 [Lua] event horde ends!
00:43:58.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:43:58.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:01.608 [Lua] 1
00:44:02.490 [Lua] 1
00:44:03.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:03.529 [Lua] 1
00:44:03.783 [Lua] 2
00:44:04.386 [Lua] 1
00:44:04.945 [Lua] 1
00:44:04.946 [Lua] 1
00:44:05.679 [Lua] 1
00:44:06.038 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:06.039 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:06.177 [Lua] event horde ends!
00:44:06.326 [Lua] 1
00:44:06.370 [Lua] 1
00:44:06.370 [Lua] 1
00:44:06.955 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:06.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:06.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:07.000 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:07.086 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:07.107 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:07.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:07.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:09.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:09.854 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:10.207 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:44:12.144 [Lua] 1
00:44:12.144 [Lua] 1
00:44:13.909 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:14.286 [Lua] event horde ends!
00:44:14.371 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:44:15.116 [Lua] 2
00:44:16.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:17.133 [Lua] 3
00:44:17.133 [Lua] 2
00:44:17.134 [Lua] 1
00:44:18.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:18.764 [Lua] 1
00:44:19.734 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:20.159 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:44:20.275 [Lua] 2
00:44:20.776 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:21.234 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:44:22.391 [Lua] event horde ends!
00:44:25.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
00:44:25.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
00:44:25.761 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
00:44:26.332 [Lua] 7
00:44:26.677 [Lua] 7
00:44:26.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:44:27.019 [Lua] 13
00:44:27.744 [Lua] 7
00:44:27.945 [Lua] 1
00:44:27.945 [Lua] 2
00:44:27.987 [Lua] 1
00:44:27.987 [Lua] 1
00:44:27.988 [Lua] 2
00:44:28.244 [Lua] nil
00:44:28.244 [Lua] nil
00:44:28.537 [Lua] 1
00:44:28.537 [Lua] 2
00:44:28.538 [Lua] 3
00:44:28.577 [Lua] 4
00:44:29.110 [Lua] 3
00:44:29.223 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:29.240 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:32.109 [Lua] 1
00:44:32.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:32.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:33.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:33.936 [Lua] 3
00:44:33.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:33.999 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:33.999 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:34.041 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:34.041 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:34.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:34.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:35.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:35.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:36.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:36.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:36.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:36.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:36.581 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:36.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:37.028 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:44:37.650 [Lua] 2
00:44:37.650 [Lua] 1
00:44:38.421 [Lua] 2
00:44:38.421 [Lua] 1
00:44:38.421 [Lua] 3
00:44:39.663 [Lua] 1
00:44:39.663 [Lua] 3
00:44:39.664 [Lua] 2
00:44:39.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:40.326 [Lua] 3
00:44:40.326 [Lua] 2
00:44:40.326 [Lua] 1
00:44:40.327 [Lua] 4
00:44:40.327 [Lua] 5
00:44:40.461 [Lua] 2
00:44:41.867 [Lua] event horde ends!
00:44:41.884 [Lua] event horde ends!
00:44:42.408 [Lua] 1
00:44:42.408 [Lua] 2
00:44:42.812 [Lua] 2
00:44:42.812 [Lua] 3
00:44:42.913 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:42.931 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:43.471 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:43.870 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:44:43.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:43.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:45.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:45.747 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:45.775 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:46.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:46.104 [Lua] nil
00:44:46.105 [Lua] nil
00:44:46.105 [Lua] nil
00:44:46.105 [Lua] nil
00:44:46.105 [Lua] nil
00:44:46.105 [Lua] nil
00:44:46.106 [Lua] nil
00:44:46.106 [Lua] nil
00:44:46.106 [Lua] nil
00:44:46.188 [Lua] 1
00:44:46.354 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:46.386 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:44:47.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:47.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:47.534 [Lua] 1
00:44:47.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:47.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:47.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:48.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:48.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:48.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:48.943 [Lua] 5
00:44:49.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:49.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:49.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:49.528 [Lua] main path terror event triggered: boss_event_minotaur
00:44:49.528 [Lua] TerrorEventMixer.start_event: boss_event_minotaur (seed: 0)
00:44:49.581 [Lua] Init group template: boss_door_closers
00:44:50.037 [Lua] event horde ends!
00:44:50.390 [Lua] 1
00:44:50.954 [Lua] 1
00:44:50.999 [Lua] 1
00:44:50.999 [Lua] 1
00:44:51.289 [Lua] nil
00:44:51.289 [Lua] nil
00:44:51.289 [Lua] nil
00:44:51.561 [Lua] 2
00:44:51.562 [Lua] 4
00:44:51.562 [Lua] 3
00:44:51.562 [Lua] 1
00:44:51.971 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:52.391 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:44:53.142 [Lua] 1
00:44:53.143 [Lua] 2
00:44:53.168 [Lua] 3
00:44:53.547 [Lua] 1
00:44:53.933 [Lua] 1
00:44:53.952 [Lua] 2
00:44:54.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:54.444 [Lua] 1
00:44:54.444 [Lua] 2
00:44:55.027 [Lua] 2
00:44:55.027 [Lua] 1
00:44:55.028 [Lua] 3
00:44:56.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:58.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:44:58.178 [Lua] event horde ends!
00:44:58.201 [Lua] event horde ends!
00:44:58.444 [Lua] 2
00:44:59.438 [Lua] 1
00:44:59.439 [Lua] 2
00:45:01.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:06.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:09.679 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:09.705 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:10.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:10.777 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:10.777 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:10.825 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:10.850 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:11.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:11.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:11.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:14.525 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:14.930 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:45:15.587 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:16.000 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:45:16.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:45:21.955 [Lua] event horde ends!
00:45:25.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c818, position: 0
00:45:25.472 [Lua] 1
00:45:28.281 [Lua] 2
00:45:28.281 [Lua] 1
00:45:28.281 [Lua] 3
00:45:28.992 [Lua] 4
00:45:28.992 [Lua] 1
00:45:28.992 [Lua] 5
00:45:28.992 [Lua] 2
00:45:28.993 [Lua] 3
00:45:29.620 [Lua] 2
00:45:30.002 [Lua] 2
00:45:30.034 [Lua] 3
00:45:30.135 [Lua] event horde ends!
00:45:30.289 [Lua] 1
00:45:30.289 [Lua] 1
00:45:30.986 [Lua] 1
00:45:31.887 [Lua] 1
00:45:32.672 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:32.673 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:33.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:36.414 [Lua] 2
00:45:36.414 [Lua] 1
00:45:37.700 [Lua] 1
00:45:46.494 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:46.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:46.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:46.922 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:45:48.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem
00:45:48.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
00:45:48.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem
00:45:48.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
00:45:48.763 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:45:49.299 [Lua] 1
00:45:49.589 [Lua] nil
00:45:49.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:50.807 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:51.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:51.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:51.303 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:45:51.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:51.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:51.601 [Lua] 1
00:45:51.623 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:51.967 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:51.967 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:52.029 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:45:52.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:52.429 [Lua] 3
00:45:52.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:52.723 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:52.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:52.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:52.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:53.143 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:45:53.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:53.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:53.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:53.671 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000106ea8899 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem, async-read,
00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read,
00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
00:45:53.785 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
00:45:53.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
00:45:53.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
00:45:53.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
00:45:53.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
00:45:53.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
00:45:53.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
00:45:53.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
00:45:53.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:53.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
00:45:53.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
00:45:53.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
00:45:54.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
00:45:54.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
00:45:54.102 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:45:54.224 [Lua] event horde ends!
00:45:54.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:54.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:54.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:56.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:56.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:56.688 [Lua] nil
00:45:56.689 [Lua] nil
00:45:56.689 [Lua] nil
00:45:56.689 [Lua] nil
00:45:58.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:58.413 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:45:58.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:45:58.481 [Lua] nil
00:45:58.482 [Lua] nil
00:45:58.798 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:45:58.931 [Lua] nil
00:45:58.932 [Lua] nil
00:45:59.035 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000106ea8899 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:45:59.035 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:46:00.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:00.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:00.182 [Lua] 20
00:46:00.183 [Lua] nil
00:46:00.183 [Lua] nil
00:46:01.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:02.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:02.486 [Lua] nil
00:46:02.507 [Lua] 1
00:46:03.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:04.264 [Lua] nil
00:46:04.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:05.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:05.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:05.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:05.716 [Lua] nil
00:46:05.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:06.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:06.539 [Lua] state dead despawn
00:46:06.555 [Lua] [GameNetworkManager] destroying game object with go_id=60
00:46:07.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:08.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:08.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:08.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:08.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:09.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:09.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:09.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:10.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:10.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:11.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:11.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:12.377 [Lua] 1
00:46:12.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:14.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:14.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:14.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:15.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:17.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:18.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:21.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:21.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:22.310 [Lua] [NetworkServer] Peer 110000106ea8899 despawned player.
00:46:22.310 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106ea8899
00:46:22.310 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000106ea8899
00:46:22.310 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer has left the game
00:46:22.310 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame
00:46:22.311 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnecting
00:46:22.311 [Lua] [PSM] Disconnecting peer 110000106ea8899
00:46:22.311 [Lua] [PSM] Disconnected peer 110000106ea8899 is being removed from session.
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.311 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ea8899
00:46:22.312 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106ea8899
00:46:22.312 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list.
00:46:22.312 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1
00:46:22.312 [Lua] [GameNetworkManager] destroying game object with go_id=50
00:46:22.312 [Lua] [PeerSM] 110000106ea8899 :: on_exit Disconnecting
00:46:22.312 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnected
00:46:22.312 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106ea8899)
00:46:22.312 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 left session
00:46:22.313 [Lua] Set lobby begin:
00:46:22.313 [Lua] Lobby data twitch_enabled = false
00:46:22.313 [Lua] Lobby data selected_mission_id = journey_citadel
00:46:22.313 [Lua] Lobby data num_players = 3
00:46:22.313 [Lua] Lobby data difficulty_tweak = 0
00:46:22.313 [Lua] Lobby data host = 110000101e55044
00:46:22.313 [Lua] Lobby data matchmaking_type = 2
00:46:22.313 [Lua] Lobby data is_private = false
00:46:22.313 [Lua] Lobby data match_started = true
00:46:22.313 [Lua] Lobby data difficulty = hardest
00:46:22.314 [Lua] Lobby data player_slot_1 = 0:0
00:46:22.314 [Lua] Lobby data player_slot_4 = 0:0
00:46:22.314 [Lua] Lobby data unique_server_name = Visulth
00:46:22.314 [Lua] Lobby data quick_game = false
00:46:22.314 [Lua] Lobby data country_code = CA
00:46:22.314 [Lua] Lobby data matchmaking = true
00:46:22.314 [Lua] Lobby data power_level = 755
00:46:22.314 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:46:22.314 [Lua] Lobby data mechanism = deus
00:46:22.314 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:46:22.314 [Lua] Lobby data player_slot_2 = 0:0
00:46:22.314 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:46:22.314 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:46:22.314 [Lua] Lobby data eac_authorized = true
00:46:22.314 [Lua] Set lobby end.
00:46:22.314 [EAC] EAC server lost client 110000106ea8899
00:46:22.314 [EACServer] [20:46:22:314][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417
00:46:22.314 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 4
00:46:22.314 [SteamVoipClient] select_out(110000106ea8899, off)
00:46:22.314 [SteamVoipClient] select_in(110000106ea8899, off)
00:46:22.314 [Lua] [GameNetworkManager] destroying game object with go_id=57
00:46:22.320 [Lua] player (110000101e55044,3) was put into party 1
00:46:22.346 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=695
00:46:22.346 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=696
00:46:22.346 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:46:22.366 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
00:46:22.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
00:46:22.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
00:46:22.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:46:22.399 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer -> Package still referenced, NOT unloaded:
00:46:22.399 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded:
00:46:22.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer
00:46:22.400 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer
00:46:22.405 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
00:46:22.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
00:46:22.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer
00:46:22.418 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.442 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.443 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:46:22.443 [Lua] [PackageManager] Force_load: wwise/crossbow
00:46:22.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:46:22.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:46:22.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:46:22.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:46:22.495 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.535 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.580 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.596 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:46:22.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:46:22.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:46:22.639 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.676 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.720 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.763 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:46:22.764 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:46:22.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:46:22.789 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:46:22.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:46:22.807 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:46:22.828 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:46:22.850 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:46:22.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
00:46:22.869 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.888 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
00:46:22.909 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
00:46:22.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:46:22.927 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:22.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:46:22.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:46:22.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:46:22.966 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.011 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.031 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.075 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:46:23.107 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:46:23.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:46:23.125 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.146 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.165 [Lua] event horde ends!
00:46:23.186 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:46:23.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:46:23.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:46:23.227 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.260 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.300 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.337 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.376 [Connection] Dropped voip chunk from 110000106ea8899 because channel 6 can't communicate
00:46:23.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:46:23.696 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:46:23.696 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
00:46:23.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
00:46:23.731 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
00:46:23.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:46:23.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:46:23.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:46:23.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:46:23.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:46:23.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:46:23.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:46:23.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:46:23.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:46:23.955 [Lua] test
00:46:23.955 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:46:23.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:46:23.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=700
00:46:24.130 [Lua] Set lobby begin:
00:46:24.130 [Lua] Lobby data twitch_enabled = false
00:46:24.130 [Lua] Lobby data selected_mission_id = journey_citadel
00:46:24.130 [Lua] Lobby data num_players = 3
00:46:24.130 [Lua] Lobby data difficulty_tweak = 0
00:46:24.130 [Lua] Lobby data host = 110000101e55044
00:46:24.130 [Lua] Lobby data matchmaking_type = 2
00:46:24.130 [Lua] Lobby data is_private = false
00:46:24.130 [Lua] Lobby data match_started = true
00:46:24.130 [Lua] Lobby data difficulty = hardest
00:46:24.130 [Lua] Lobby data player_slot_1 = 0:0
00:46:24.130 [Lua] Lobby data player_slot_4 = 0:0
00:46:24.131 [Lua] Lobby data unique_server_name = Visulth
00:46:24.131 [Lua] Lobby data quick_game = false
00:46:24.131 [Lua] Lobby data country_code = CA
00:46:24.131 [Lua] Lobby data matchmaking = true
00:46:24.131 [Lua] Lobby data power_level = 765
00:46:24.131 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:46:24.131 [Lua] Lobby data mechanism = deus
00:46:24.131 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:46:24.131 [Lua] Lobby data player_slot_2 = 0:0
00:46:24.131 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:46:24.131 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:46:24.131 [Lua] Lobby data eac_authorized = true
00:46:24.131 [Lua] Set lobby end.
00:46:24.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem
00:46:24.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
00:46:24.153 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
00:46:24.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
00:46:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, DeusChestPreloadSystem
00:46:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
00:46:24.155 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
00:46:24.413 [Handshaker] Lost connection 127 to 110000106ea8899
00:46:24.819 [Lua] [NetworkServer] Changing num_players from 3 to 2
00:46:24.819 [Lua] Players: 2
00:46:24.819 [Lua] Set lobby begin:
00:46:24.819 [Lua] Lobby data twitch_enabled = false
00:46:24.820 [Lua] Lobby data selected_mission_id = journey_citadel
00:46:24.821 [Lua] Lobby data num_players = 2
00:46:24.821 [Lua] Lobby data difficulty_tweak = 0
00:46:24.821 [Lua] Lobby data host = 110000101e55044
00:46:24.822 [Lua] Lobby data matchmaking_type = 2
00:46:24.822 [Lua] Lobby data is_private = false
00:46:24.822 [Lua] Lobby data match_started = true
00:46:24.822 [Lua] Lobby data difficulty = hardest
00:46:24.822 [Lua] Lobby data player_slot_1 = 0:0
00:46:24.822 [Lua] Lobby data player_slot_4 = 0:0
00:46:24.822 [Lua] Lobby data unique_server_name = Visulth
00:46:24.822 [Lua] Lobby data quick_game = false
00:46:24.822 [Lua] Lobby data country_code = CA
00:46:24.822 [Lua] Lobby data matchmaking = true
00:46:24.822 [Lua] Lobby data power_level = 765
00:46:24.822 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:46:24.822 [Lua] Lobby data mechanism = deus
00:46:24.822 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:46:24.822 [Lua] Lobby data player_slot_2 = 0:0
00:46:24.822 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:46:24.822 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:46:24.822 [Lua] Lobby data eac_authorized = true
00:46:24.822 [Lua] Set lobby end.
00:46:24.823 [Lua] [LobbyMembers] Member left 110000106ea8899
00:46:25.216 [Lua] 1
00:46:25.217 [Lua] 3
00:46:25.217 [Lua] 2
00:46:25.504 [Lua] 1
00:46:26.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:27.400 [Lua] nil
00:46:27.400 [Lua] nil
00:46:27.400 [Lua] nil
00:46:27.400 [Lua] nil
00:46:27.400 [Lua] nil
00:46:27.401 [Lua] nil
00:46:27.401 [Lua] nil
00:46:27.401 [Lua] nil
00:46:27.401 [Lua] nil
00:46:27.401 [Lua] nil
00:46:28.813 [Lua] [RespawnHandler] Found available override unit
00:46:28.813 [Lua] test
00:46:28.813 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:46:28.816 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
00:46:28.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=706
00:46:28.972 [Lua] Destroying unit - ai got stuck breed: skaven_pack_master index: 11 size: 25 action: hoist
00:46:31.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.916 [Lua] 1
00:46:31.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:31.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:32.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:32.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:34.029 [Lua] 2
00:46:34.029 [Lua] 3
00:46:34.029 [Lua] 4
00:46:35.478 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:46:35.657 [Lua] 20
00:46:36.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:36.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:36.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:37.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:37.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:37.462 [Lua] 1
00:46:39.364 [Lua] 20
00:46:39.663 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:46:40.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:41.118 [Lua] 20
00:46:41.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:42.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:43.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:46:47.468 [Lua] 20
00:46:47.628 [Lua] 1
00:46:48.661 [Lua] 1
00:46:49.841 [Lua] 1
00:46:50.958 [Lua] Override Player Respawning terror_respawn false
00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:54.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:55.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:55.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:55.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:55.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:55.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:46:55.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2da00, position: 0
00:47:03.715 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:47:03.732 [Lua] Spline already found!
00:47:03.778 [Lua] Init group template: spline_patrol
00:47:08.447 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:47:09.686 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:47:09.686 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:47:09.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem
00:47:09.699 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:47:09.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem
00:47:09.699 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem
00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
00:47:09.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem
00:47:09.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem
00:47:09.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem
00:47:10.983 [Lua] 1
00:47:11.082 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:47:11.664 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:47:14.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
00:47:14.749 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:47:14.749 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:47:14.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
00:47:14.802 [Lua] 1
00:47:16.675 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:47:22.528 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:47:22.528 [Lua] pacing=deus_default
00:47:22.528 [Lua] locked_func_name=beastmen
00:47:22.528 [Lua] roaming=nil
00:47:22.528 [Lua] specials=deus_skaven_beastmen
00:47:22.528 [Lua] contained_breeds=nil
00:47:22.528 [Lua] debug_color=orange
00:47:22.528 [Lua] disabled=false
00:47:22.528 [Lua] pack_spawning=deus_skaven_beastmen
00:47:22.528 [Lua] factions=nil
00:47:22.528 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:47:22.528 [Lua] boss=deus_skaven_beastmen
00:47:22.528 [Lua] horde=deus_beastmen
00:47:22.528 [Lua] name=deus_skaven_beastmen
00:47:22.528 [Lua] intensity=deus_default
00:47:22.528 [Lua] ---
00:47:24.880 [Lua] Switching ConflictSettings: to: deus_skaven
00:47:24.880 [Lua] pacing=deus_default
00:47:24.880 [Lua] roaming=nil
00:47:24.880 [Lua] specials=deus_skaven
00:47:24.880 [Lua] contained_breeds=nil
00:47:24.880 [Lua] debug_color=orange
00:47:24.880 [Lua] disabled=false
00:47:24.880 [Lua] pack_spawning=skaven
00:47:24.880 [Lua] description=deus_conflict_director_skaven_chaos_name
00:47:24.880 [Lua] factions=nil
00:47:24.880 [Lua] boss=deus_skaven
00:47:24.880 [Lua] horde=deus_default
00:47:24.880 [Lua] name=deus_skaven
00:47:24.880 [Lua] intensity=deus_default
00:47:24.880 [Lua] ---
00:47:28.312 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:47:28.312 [Lua] pacing=deus_default
00:47:28.312 [Lua] locked_func_name=beastmen
00:47:28.312 [Lua] roaming=nil
00:47:28.312 [Lua] specials=deus_skaven_beastmen
00:47:28.312 [Lua] contained_breeds=nil
00:47:28.312 [Lua] debug_color=orange
00:47:28.312 [Lua] disabled=false
00:47:28.312 [Lua] pack_spawning=deus_skaven_beastmen
00:47:28.312 [Lua] factions=nil
00:47:28.312 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:47:28.312 [Lua] boss=deus_skaven_beastmen
00:47:28.312 [Lua] horde=deus_beastmen
00:47:28.312 [Lua] name=deus_skaven_beastmen
00:47:28.312 [Lua] intensity=deus_default
00:47:28.312 [Lua] ---
00:47:29.861 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:47:29.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read,
00:47:29.861 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:47:29.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
00:47:29.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:47:29.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:47:29.902 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
00:47:29.915 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:47:29.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:47:29.936 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:47:29.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:47:29.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:47:29.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:47:30.394 [Lua] 1
00:47:31.390 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:47:31.701 [Lua] 1
00:47:32.509 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:47:32.772 [Lua] 1
00:47:34.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read,
00:47:34.923 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:47:34.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
00:47:34.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
00:47:34.923 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
00:47:34.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:47:34.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
00:47:34.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
00:47:34.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
00:47:34.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
00:47:34.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:47:35.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:47:35.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
00:47:35.204 [Lua] Switching ConflictSettings: to: deus_skaven
00:47:35.204 [Lua] pacing=deus_default
00:47:35.204 [Lua] roaming=nil
00:47:35.204 [Lua] specials=deus_skaven
00:47:35.204 [Lua] contained_breeds=nil
00:47:35.204 [Lua] debug_color=orange
00:47:35.204 [Lua] disabled=false
00:47:35.204 [Lua] pack_spawning=skaven
00:47:35.204 [Lua] description=deus_conflict_director_skaven_chaos_name
00:47:35.204 [Lua] factions=nil
00:47:35.204 [Lua] boss=deus_skaven
00:47:35.204 [Lua] horde=deus_default
00:47:35.204 [Lua] name=deus_skaven
00:47:35.204 [Lua] intensity=deus_default
00:47:35.204 [Lua] ---
00:47:38.502 [Lua] fence jumping
00:47:38.989 [Lua] simple los failed
00:47:42.413 [Lua] fence jumping
00:47:43.320 [Lua] simple los failed
00:47:44.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:47:45.481 [Lua] Time for new HOOORDE! multi_first_wave
00:47:45.481 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
00:47:45.481 [Lua] horde requested: vector_blob
00:47:45.481 [Lua] wants to spawn behind within distance: 60
00:47:45.481 [Lua] horde crated with id 11 of type vector_blob
00:47:45.481 [Lua] managed to spawn 55/55 horde enemies
00:47:45.481 [Lua] vector blob horde has started
00:47:46.120 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:47:46.419 [Lua] Init group template: horde
00:47:47.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:47:48.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:47:48.239 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:47:53.809 [Lua] fence jumping
00:47:54.429 [Lua] ready to jump failed
00:47:55.220 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:47:55.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
00:47:55.220 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:47:55.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read,
00:47:55.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:47:55.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
00:47:55.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
00:47:55.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
00:47:55.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
00:47:55.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
00:47:55.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
00:47:55.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
00:47:55.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
00:47:55.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
00:47:55.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
00:47:55.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
00:47:55.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
00:47:55.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
00:47:55.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
00:47:55.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
00:47:55.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p
00:48:00.336 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:48:00.336 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:48:00.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem
00:48:00.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
00:48:00.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
00:48:01.190 [Lua] 1
00:48:05.518 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 25 size: 63 action: follow
00:48:05.565 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 62 action: follow
00:48:05.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:48:05.701 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 61 action: follow
00:48:05.741 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 24 size: 60 action: follow
00:48:06.325 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:48:07.411 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:48:08.410 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:48:08.522 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 62 action: follow
00:48:08.766 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 62 action: follow
00:48:08.787 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 61 action: follow
00:48:09.025 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 60 action: follow
00:48:09.025 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 59 action: follow
00:48:09.236 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 58 action: follow
00:48:09.236 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 57 action: follow
00:48:09.236 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 56 action: follow
00:48:09.255 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 55 action: follow
00:48:09.277 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 54 action: follow
00:48:09.406 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:48:09.406 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:48:09.406 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
00:48:09.406 [Lua] horde requested: vector_blob
00:48:09.406 [Lua] wants to spawn ahead within distance: 60
00:48:09.406 [Lua] horde crated with id 12 of type vector_blob
00:48:09.406 [Lua] managed to spawn 56/56 horde enemies
00:48:09.406 [Lua] vector blob horde has started
00:48:10.418 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:48:10.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
00:48:10.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem
00:48:10.426 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
00:48:10.426 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:48:10.426 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem
00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem
00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem
00:48:10.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, DeusChestPreloadSystem
00:48:10.623 [Lua] Init group template: horde
00:48:12.207 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 114 action: follow
00:48:13.459 [Lua] 1
00:48:15.638 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 114 action: follow
00:48:16.906 [Lua] 2
00:48:16.955 [Lua] 3
00:48:16.955 [Lua] 4
00:48:16.955 [Lua] 5
00:48:18.809 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:48:18.809 [Lua] pacing=deus_default
00:48:18.809 [Lua] locked_func_name=beastmen
00:48:18.809 [Lua] roaming=nil
00:48:18.809 [Lua] specials=deus_skaven_beastmen
00:48:18.809 [Lua] contained_breeds=nil
00:48:18.809 [Lua] debug_color=orange
00:48:18.809 [Lua] disabled=false
00:48:18.809 [Lua] pack_spawning=deus_skaven_beastmen
00:48:18.809 [Lua] factions=nil
00:48:18.809 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:48:18.809 [Lua] boss=deus_skaven_beastmen
00:48:18.809 [Lua] horde=deus_beastmen
00:48:18.809 [Lua] name=deus_skaven_beastmen
00:48:18.809 [Lua] intensity=deus_default
00:48:18.809 [Lua] ---
00:48:18.960 [Lua] 1
00:48:19.026 [Lua] 2
00:48:19.202 [Lua] Switching ConflictSettings: to: deus_skaven
00:48:19.202 [Lua] pacing=deus_default
00:48:19.202 [Lua] roaming=nil
00:48:19.202 [Lua] specials=deus_skaven
00:48:19.202 [Lua] contained_breeds=nil
00:48:19.202 [Lua] debug_color=orange
00:48:19.202 [Lua] disabled=false
00:48:19.202 [Lua] pack_spawning=skaven
00:48:19.202 [Lua] description=deus_conflict_director_skaven_chaos_name
00:48:19.202 [Lua] factions=nil
00:48:19.202 [Lua] boss=deus_skaven
00:48:19.202 [Lua] horde=deus_default
00:48:19.202 [Lua] name=deus_skaven
00:48:19.202 [Lua] intensity=deus_default
00:48:19.202 [Lua] ---
00:48:19.950 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:48:19.950 [Lua] pacing=deus_default
00:48:19.950 [Lua] locked_func_name=beastmen
00:48:19.950 [Lua] roaming=nil
00:48:19.950 [Lua] specials=deus_skaven_beastmen
00:48:19.950 [Lua] contained_breeds=nil
00:48:19.950 [Lua] debug_color=orange
00:48:19.950 [Lua] disabled=false
00:48:19.950 [Lua] pack_spawning=deus_skaven_beastmen
00:48:19.951 [Lua] factions=nil
00:48:19.951 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:48:19.951 [Lua] boss=deus_skaven_beastmen
00:48:19.951 [Lua] horde=deus_beastmen
00:48:19.951 [Lua] name=deus_skaven_beastmen
00:48:19.951 [Lua] intensity=deus_default
00:48:19.951 [Lua] ---
00:48:20.251 [Lua] 3
00:48:20.306 [Lua] 4
00:48:20.553 [Lua] Switching ConflictSettings: to: deus_skaven
00:48:20.553 [Lua] pacing=deus_default
00:48:20.553 [Lua] roaming=nil
00:48:20.553 [Lua] specials=deus_skaven
00:48:20.553 [Lua] contained_breeds=nil
00:48:20.553 [Lua] debug_color=orange
00:48:20.553 [Lua] disabled=false
00:48:20.553 [Lua] pack_spawning=skaven
00:48:20.553 [Lua] description=deus_conflict_director_skaven_chaos_name
00:48:20.553 [Lua] factions=nil
00:48:20.553 [Lua] boss=deus_skaven
00:48:20.553 [Lua] horde=deus_default
00:48:20.553 [Lua] name=deus_skaven
00:48:20.553 [Lua] intensity=deus_default
00:48:20.553 [Lua] ---
00:48:20.993 [Lua] 2
00:48:22.691 [Lua] 1
00:48:22.725 [Lua] 2
00:48:22.848 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:48:22.848 [Lua] pacing=deus_default
00:48:22.848 [Lua] locked_func_name=beastmen
00:48:22.848 [Lua] roaming=nil
00:48:22.848 [Lua] specials=deus_skaven_beastmen
00:48:22.848 [Lua] contained_breeds=nil
00:48:22.848 [Lua] debug_color=orange
00:48:22.848 [Lua] disabled=false
00:48:22.848 [Lua] pack_spawning=deus_skaven_beastmen
00:48:22.848 [Lua] factions=nil
00:48:22.848 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:48:22.848 [Lua] boss=deus_skaven_beastmen
00:48:22.848 [Lua] horde=deus_beastmen
00:48:22.848 [Lua] name=deus_skaven_beastmen
00:48:22.848 [Lua] intensity=deus_default
00:48:22.848 [Lua] ---
00:48:23.169 [Lua] nil
00:48:23.169 [Lua] nil
00:48:23.169 [Lua] nil
00:48:23.169 [Lua] nil
00:48:23.170 [Lua] nil
00:48:23.170 [Lua] nil
00:48:23.171 [Lua] nil
00:48:23.171 [Lua] nil
00:48:23.206 [Lua] nil
00:48:23.206 [Lua] nil
00:48:23.207 [Lua] nil
00:48:23.207 [Lua] nil
00:48:23.447 [Lua] nil
00:48:23.448 [Lua] nil
00:48:23.448 [Lua] nil
00:48:23.448 [Lua] nil
00:48:23.449 [Lua] nil
00:48:23.449 [Lua] nil
00:48:23.475 [Lua] nil
00:48:23.475 [Lua] nil
00:48:23.475 [Lua] nil
00:48:23.475 [Lua] nil
00:48:23.475 [Lua] nil
00:48:23.476 [Lua] nil
00:48:23.476 [Lua] nil
00:48:23.476 [Lua] nil
00:48:23.476 [Lua] nil
00:48:23.476 [Lua] nil
00:48:23.476 [Lua] nil
00:48:23.477 [Lua] nil
00:48:23.477 [Lua] nil
00:48:23.500 [Lua] 2
00:48:23.511 [Lua] nil
00:48:23.511 [Lua] nil
00:48:23.566 [Lua] 4
00:48:24.760 [Lua] 2
00:48:24.873 [Lua] 1
00:48:24.873 [Lua] 4
00:48:24.874 [Lua] 3
00:48:24.874 [Lua] 2
00:48:25.545 [Lua] 1
00:48:25.864 [Lua] HORDE: Pushing horde in time; too many units out 71
00:48:27.312 [Lua] 4
00:48:27.312 [Lua] 5
00:48:27.312 [Lua] 3
00:48:27.313 [Lua] 1
00:48:27.313 [Lua] 2
00:48:28.474 [Lua] 1
00:48:28.496 [Lua] 2
00:48:29.021 [Lua] 1
00:48:29.185 [Lua] 2
00:48:29.524 [Lua] 1
00:48:29.556 [Lua] 2
00:48:29.928 [Lua] 2
00:48:30.667 [Lua] 2
00:48:30.713 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:48:30.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
00:48:30.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
00:48:30.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
00:48:30.896 [Lua] HORDE: last wave, reset to standard horde delay
00:48:30.896 [Lua] Time for new HOOORDE! multi_last_wave
00:48:30.896 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
00:48:30.896 [Lua] horde requested: vector_blob
00:48:30.896 [Lua] wants to spawn ahead within distance: 60
00:48:30.896 [Lua] could not, tries to spawnbehind
00:48:30.896 [Lua] horde crated with id 13 of type vector_blob
00:48:30.896 [Lua] managed to spawn 19/19 horde enemies
00:48:30.896 [Lua] vector blob horde has started
00:48:31.335 [Lua] Init group template: horde
00:48:31.841 [Lua] 5
00:48:31.841 [Lua] 3
00:48:31.842 [Lua] 2
00:48:31.842 [Lua] 4
00:48:31.842 [Lua] 1
00:48:31.912 [Lua] 1
00:48:31.913 [Lua] 3
00:48:31.913 [Lua] 2
00:48:31.913 [Lua] 4
00:48:31.913 [Lua] 1
00:48:31.954 [Lua] 1
00:48:31.954 [Lua] 1
00:48:31.955 [Lua] 3
00:48:31.955 [Lua] 2
00:48:31.955 [Lua] 4
00:48:31.956 [Lua] 1
00:48:32.682 [Lua] 2
00:48:32.773 [Lua] Horde killed: ?
00:48:33.321 [Lua] 2
00:48:33.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:34.161 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:48:34.322 [Lua] 2
00:48:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:35.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:35.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:35.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
00:48:35.846 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
00:48:35.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
00:48:35.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
00:48:35.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
00:48:35.927 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
00:48:35.980 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
00:48:35.980 [Lua] [PackageManager] Force_load: wwise/throwing_axe
00:48:35.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
00:48:36.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
00:48:36.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
00:48:36.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:36.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:36.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:38.111 [Lua] 2
00:48:38.225 [Lua] 1
00:48:38.363 [Lua] 2
00:48:43.841 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:48:43.841 [Lua] Players: 3
00:48:43.841 [Lua] Set lobby begin:
00:48:43.841 [Lua] Lobby data twitch_enabled = false
00:48:43.841 [Lua] Lobby data selected_mission_id = journey_citadel
00:48:43.841 [Lua] Lobby data num_players = 3
00:48:43.841 [Lua] Lobby data difficulty_tweak = 0
00:48:43.841 [Lua] Lobby data host = 110000101e55044
00:48:43.841 [Lua] Lobby data matchmaking_type = 2
00:48:43.842 [Lua] Lobby data is_private = false
00:48:43.842 [Lua] Lobby data match_started = true
00:48:43.842 [Lua] Lobby data difficulty = hardest
00:48:43.842 [Lua] Lobby data player_slot_1 = 0:0
00:48:43.842 [Lua] Lobby data player_slot_4 = 0:0
00:48:43.842 [Lua] Lobby data unique_server_name = Visulth
00:48:43.842 [Lua] Lobby data quick_game = false
00:48:43.842 [Lua] Lobby data country_code = CA
00:48:43.842 [Lua] Lobby data matchmaking = true
00:48:43.842 [Lua] Lobby data power_level = 765
00:48:43.842 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:48:43.843 [Lua] Lobby data mechanism = deus
00:48:43.843 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:48:43.843 [Lua] Lobby data player_slot_2 = 0:0
00:48:43.843 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:48:43.843 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:48:43.843 [Lua] Lobby data eac_authorized = true
00:48:43.843 [Lua] Set lobby end.
00:48:43.844 [Lua] [LobbyMembers] Member joined 110000106ea8899
00:48:44.915 [Lua] GOT approve_channel 7 110000106ea8899 1860000039e3b78
00:48:44.915 [EAC] EAC server has client 110000106ea8899 and channel 7 (and owner 110000106ea8899)
00:48:44.916 [EACServer] [20:48:44:915][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076299417 PlayerName: Cam.Da.Dastroyer
00:48:44.916 [Lua] Client with peer_id 110000106ea8899 got APPROVED by server
00:48:44.916 [EACServer] [20:48:44:916][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 37716 ms.
00:48:44.916 [EACServer] [20:48:44:916][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
00:48:44.916 [EACServer] [20:48:44:916][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
00:48:44.916 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106ea8899'
00:48:44.916 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer is joining the game
00:48:44.916 [Lua] [NetworkServer] Peer 110000106ea8899 joined server lobby.
00:48:44.916 [Lua] [NetworkServer] Creating peer info.
00:48:44.916 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting
00:48:44.943 [Lua] 2
00:48:44.943 [Lua] 3
00:48:44.943 [Lua] 4
00:48:44.943 [Lua] 5
00:48:45.062 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000106ea8899, replying lobby_ok
00:48:45.146 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106ea8899 REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000104e72a6c
00:48:45.230 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106ea8899
00:48:45.230 [Lua] Set lobby begin:
00:48:45.230 [Lua] Lobby data twitch_enabled = false
00:48:45.230 [Lua] Lobby data selected_mission_id = journey_citadel
00:48:45.230 [Lua] Lobby data num_players = 3
00:48:45.230 [Lua] Lobby data difficulty_tweak = 0
00:48:45.230 [Lua] Lobby data host = 110000101e55044
00:48:45.230 [Lua] Lobby data matchmaking_type = 2
00:48:45.230 [Lua] Lobby data is_private = false
00:48:45.231 [Lua] Lobby data match_started = true
00:48:45.231 [Lua] Lobby data difficulty = hardest
00:48:45.231 [Lua] Lobby data player_slot_1 = 0:0
00:48:45.231 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:48:45.231 [Lua] Lobby data unique_server_name = Visulth
00:48:45.231 [Lua] Lobby data quick_game = false
00:48:45.231 [Lua] Lobby data country_code = CA
00:48:45.231 [Lua] Lobby data matchmaking = true
00:48:45.231 [Lua] Lobby data power_level = 765
00:48:45.231 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:48:45.231 [Lua] Lobby data mechanism = deus
00:48:45.231 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:48:45.231 [Lua] Lobby data player_slot_2 = 0:0
00:48:45.231 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:48:45.231 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:48:45.231 [Lua] Lobby data eac_authorized = true
00:48:45.231 [Lua] Set lobby end.
00:48:46.233 [Lua] 1
00:48:46.234 [Lua] 2
00:48:46.234 [Lua] 5
00:48:46.234 [Lua] 3
00:48:46.234 [Lua] 4
00:48:46.332 [Lua] 2
00:48:47.383 [Lua] ### CLEARING PEER STATE FOR 110000106ea8899
00:48:47.383 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting
00:48:47.383 [Lua] [PeerSM] 110000106ea8899 :: on_enter Connecting
00:48:47.455 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_notify_lobby_joined
00:48:47.455 [Lua] [PSM] Peer 110000106ea8899 joined. Want to use profile index "4" and join party "0"
00:48:47.455 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106ea8899, connection_key=2)
00:48:47.455 [Lua] Sync dynamic to client:
00:48:47.584 [Lua] privat: true
00:48:47.585 [Save] Saving `save_data`
00:48:47.585 [Lua] Set lobby begin:
00:48:47.585 [Lua] Lobby data twitch_enabled = false
00:48:47.585 [Lua] Lobby data selected_mission_id = journey_citadel
00:48:47.585 [Lua] Lobby data num_players = 3
00:48:47.585 [Lua] Lobby data difficulty_tweak = 0
00:48:47.585 [Lua] Lobby data host = 110000101e55044
00:48:47.585 [Lua] Lobby data matchmaking_type = 2
00:48:47.585 [Lua] Lobby data is_private = true
00:48:47.585 [Lua] Lobby data match_started = true
00:48:47.585 [Lua] Lobby data difficulty = hardest
00:48:47.585 [Lua] Lobby data player_slot_1 = 0:0
00:48:47.586 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:48:47.586 [Lua] Lobby data unique_server_name = Visulth
00:48:47.586 [Lua] Lobby data quick_game = false
00:48:47.586 [Lua] Lobby data country_code = CA
00:48:47.586 [Lua] Lobby data matchmaking = true
00:48:47.586 [Lua] Lobby data power_level = 765
00:48:47.586 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:48:47.586 [Lua] Lobby data mechanism = deus
00:48:47.586 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:48:47.586 [Lua] Lobby data player_slot_2 = 0:0
00:48:47.586 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:48:47.587 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:48:47.587 [Lua] Lobby data eac_authorized = true
00:48:47.587 [Lua] Set lobby end.
00:48:47.587 [Lua] Set lobby begin:
00:48:47.587 [Lua] Lobby data twitch_enabled = false
00:48:47.587 [Lua] Lobby data selected_mission_id = journey_citadel
00:48:47.587 [Lua] Lobby data num_players = 3
00:48:47.587 [Lua] Lobby data difficulty_tweak = 0
00:48:47.587 [Lua] Lobby data host = 110000101e55044
00:48:47.587 [Lua] Lobby data matchmaking_type = 2
00:48:47.587 [Lua] Lobby data is_private = true
00:48:47.587 [Lua] Lobby data match_started = true
00:48:47.587 [Lua] Lobby data difficulty = hardest
00:48:47.587 [Lua] Lobby data player_slot_1 = 0:0
00:48:47.587 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:48:47.587 [Lua] Lobby data unique_server_name = Visulth
00:48:47.587 [Lua] Lobby data quick_game = false
00:48:47.588 [Lua] Lobby data country_code = CA
00:48:47.588 [Lua] Lobby data matchmaking = false
00:48:47.588 [Lua] Lobby data power_level = 765
00:48:47.588 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:48:47.588 [Lua] Lobby data mechanism = deus
00:48:47.588 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:48:47.588 [Lua] Lobby data player_slot_2 = 0:0
00:48:47.588 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:48:47.588 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:48:47.588 [Lua] Lobby data eac_authorized = true
00:48:47.589 [Lua] Set lobby end.
00:48:47.589 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
00:48:47.589 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:48:47.591 [Save] Save done
00:48:47.606 [Lua] [IngamePlayerWiew] - settings saved
00:48:47.763 [SteamVoipClient] select_out(110000106ea8899, on)
00:48:47.779 [SteamVoipClient] select_out(110000106ea8899, on)
00:48:47.779 [SteamVoipClient] select_in(110000106ea8899, on)
00:48:47.779 [SteamVoipClient] select_out(110000106ea8899, off)
00:48:48.079 [EACServer] [20:48:48:079][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 3 Status: Client Authenticated Message: Client authenticated.
00:48:48.080 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedLocal
00:48:48.345 [EACServer] [20:48:48:345][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106EA8899.
00:48:48.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:48.747 [EACServer] [20:48:48:747][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106EA8899
00:48:48.747 [EACServer] [20:48:48:747][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EA8899 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:48:48.772 [EAC] Peer 110000106ea8899 switched EAC state to ClientAuthenticatedRemote
00:48:48.877 [Lua] 2
00:48:49.316 [Lua] 2
00:48:49.317 [Lua] 3
00:48:49.317 [Lua] 1
00:48:49.480 [Lua] Horde killed: ?
00:48:49.521 [Lua] [NetworkServer] Peer 110000106ea8899 has sent rpc_post_game_notified
00:48:49.523 [Lua] player (110000106ea8899,1) was put into party 0
00:48:49.523 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 entered session
00:48:49.523 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106ea8899
00:48:49.523 [Lua] [PeerSM] 110000106ea8899 :: on_exit Connecting
00:48:49.523 [Lua] [PeerSM] 110000106ea8899 :: on_enter Loading
00:48:49.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea8899
00:48:49.542 [Lua] Mechanism says: a client joined the game! 110000106ea8899
00:48:49.586 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:48:49.620 [Lua] Switching ConflictSettings: to: deus_skaven
00:48:49.620 [Lua] pacing=deus_default
00:48:49.620 [Lua] roaming=nil
00:48:49.620 [Lua] specials=deus_skaven
00:48:49.620 [Lua] contained_breeds=nil
00:48:49.620 [Lua] debug_color=orange
00:48:49.620 [Lua] disabled=false
00:48:49.620 [Lua] pack_spawning=skaven
00:48:49.620 [Lua] description=deus_conflict_director_skaven_chaos_name
00:48:49.620 [Lua] factions=nil
00:48:49.620 [Lua] boss=deus_skaven
00:48:49.620 [Lua] horde=deus_default
00:48:49.620 [Lua] name=deus_skaven
00:48:49.620 [Lua] intensity=deus_default
00:48:49.620 [Lua] ---
00:48:49.688 [Lua] ### Sending rpc_level_loaded
00:48:49.688 [Lua] #### Has state machine: true, peer_id: 110000106ea8899, level_id: 111
00:48:49.688 [Lua] Peer 110000106ea8899 has loaded the level but not all enemies, so we wait
00:48:49.909 [Lua] 1
00:48:50.559 [Lua] 1
00:48:50.559 [Lua] 2
00:48:50.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:50.598 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:48:50.598 [Lua] pacing=deus_default
00:48:50.598 [Lua] locked_func_name=beastmen
00:48:50.598 [Lua] roaming=nil
00:48:50.598 [Lua] specials=deus_skaven_beastmen
00:48:50.598 [Lua] contained_breeds=nil
00:48:50.598 [Lua] debug_color=orange
00:48:50.598 [Lua] disabled=false
00:48:50.598 [Lua] pack_spawning=deus_skaven_beastmen
00:48:50.598 [Lua] factions=nil
00:48:50.598 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:48:50.598 [Lua] boss=deus_skaven_beastmen
00:48:50.598 [Lua] horde=deus_beastmen
00:48:50.598 [Lua] name=deus_skaven_beastmen
00:48:50.598 [Lua] intensity=deus_default
00:48:50.598 [Lua] ---
00:48:50.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:50.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:50.791 [Lua] Switching ConflictSettings: to: deus_skaven
00:48:50.791 [Lua] pacing=deus_default
00:48:50.791 [Lua] roaming=nil
00:48:50.791 [Lua] specials=deus_skaven
00:48:50.791 [Lua] contained_breeds=nil
00:48:50.791 [Lua] debug_color=orange
00:48:50.791 [Lua] disabled=false
00:48:50.791 [Lua] pack_spawning=skaven
00:48:50.791 [Lua] description=deus_conflict_director_skaven_chaos_name
00:48:50.791 [Lua] factions=nil
00:48:50.791 [Lua] boss=deus_skaven
00:48:50.791 [Lua] horde=deus_default
00:48:50.791 [Lua] name=deus_skaven
00:48:50.791 [Lua] intensity=deus_default
00:48:50.791 [Lua] ---
00:48:50.837 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:48:50.837 [Lua] pacing=deus_default
00:48:50.837 [Lua] locked_func_name=beastmen
00:48:50.837 [Lua] roaming=nil
00:48:50.837 [Lua] specials=deus_skaven_beastmen
00:48:50.837 [Lua] contained_breeds=nil
00:48:50.837 [Lua] debug_color=orange
00:48:50.837 [Lua] disabled=false
00:48:50.837 [Lua] pack_spawning=deus_skaven_beastmen
00:48:50.837 [Lua] factions=nil
00:48:50.837 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:48:50.837 [Lua] boss=deus_skaven_beastmen
00:48:50.837 [Lua] horde=deus_beastmen
00:48:50.837 [Lua] name=deus_skaven_beastmen
00:48:50.837 [Lua] intensity=deus_default
00:48:50.837 [Lua] ---
00:48:51.030 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:48:51.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
00:48:51.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:52.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:48:53.230 [Lua] 1
00:48:56.258 [Lua] 1
00:49:00.280 [Lua] 1
00:49:00.665 [Lua] 1
00:49:01.113 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:49:01.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
00:49:01.125 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
00:49:01.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem
00:49:01.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
00:49:01.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
00:49:01.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
00:49:02.128 [Lua] Horde killed: ?
00:49:02.623 [Lua] 1
00:49:07.003 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106ea8899, connection_key=2)
00:49:07.004 [Lua] [PeerSM] 110000106ea8899 :: on_exit Loading
00:49:07.004 [Lua] [PeerSM] 110000106ea8899 :: on_enter LoadingProfilePackages
00:49:07.023 [Lua] [PeerSM] 110000106ea8899 :: on_exit LoadingProfilePackages
00:49:07.023 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForEnterGame
00:49:08.661 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForEnterGame
00:49:08.661 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForGameObjectSync
00:49:08.679 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106ea8899
00:49:08.693 [Lua] Breedfreezer (server) starting a hot join sync
00:49:08.693 [Lua] packing 0 units of breed chaos_marauder
00:49:08.693 [Lua] packing 7 units of breed skaven_clan_rat
00:49:08.693 [Lua] packing 0 units of breed skaven_storm_vermin
00:49:08.693 [Lua] packing 50 units of breed skaven_slave
00:49:08.693 [Lua] packing 0 units of breed chaos_fanatic
00:49:08.693 [Lua] packing 3 units of breed beastmen_ungor_archer
00:49:08.693 [Lua] packing 0 units of breed chaos_raider
00:49:08.693 [Lua] packing 0 units of breed chaos_berzerker
00:49:08.693 [Lua] packing 3 units of breed beastmen_bestigor
00:49:08.693 [Lua] packing 20 units of breed beastmen_ungor
00:49:08.693 [Lua] packing 6 units of breed skaven_plague_monk
00:49:08.693 [Lua] packing 20 units of breed beastmen_gor
00:49:08.693 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:49:08.693 [Lua]
00:49:08.693 [Lua] [1] = 1 (number)
00:49:08.693 [Lua] [2] = 0 (number)
00:49:08.693 [Lua] [3] = 11 (number)
00:49:08.693 [Lua] [4] = 7 (number)
00:49:08.693 [Lua] [5] = 1 (number)
00:49:08.693 [Lua] [6] = 0 (number)
00:49:08.693 [Lua] [7] = 6 (number)
00:49:08.693 [Lua] [8] = 50 (number)
00:49:08.693 [Lua] [9] = 1 (number)
00:49:08.693 [Lua] [10] = 0 (number)
00:49:08.693 [Lua] [11] = 2 (number)
00:49:08.693 [Lua] [12] = 3 (number)
00:49:08.693 [Lua] [13] = 1 (number)
00:49:08.693 [Lua] [14] = 0 (number)
00:49:08.693 [Lua] [15] = 1 (number)
00:49:08.693 [Lua] [16] = 0 (number)
00:49:08.693 [Lua] [17] = 5 (number)
00:49:08.693 [Lua] [18] = 3 (number)
00:49:08.693 [Lua] [19] = 5 (number)
00:49:08.693 [Lua] [20] = 20 (number)
00:49:08.693 [Lua] [21] = 4 (number)
00:49:08.693 [Lua] [22] = 6 (number)
00:49:08.693 [Lua] [23] = 18 (number)
00:49:08.693 [Lua] [24] = 20 (number)
00:49:08.693 [Lua]
00:49:08.693 [Lua]
00:49:08.693 [Lua] [1] = 535 (number)
00:49:08.693 [Lua] [2] = 358 (number)
00:49:08.693 [Lua] [3] = 386 (number)
00:49:08.693 [Lua] [4] = 392 (number)
00:49:08.693 [Lua] [5] = 536 (number)
00:49:08.693 [Lua] [6] = 510 (number)
00:49:08.693 [Lua] [7] = 289 (number)
00:49:08.693 [Lua] [8] = 372 (number)
00:49:08.693 [Lua] [9] = 343 (number)
00:49:08.693 [Lua] [10] = 368 (number)
00:49:08.693 [Lua] [11] = 357 (number)
00:49:08.693 [Lua] [12] = 376 (number)
00:49:08.693 [Lua] [13] = 379 (number)
00:49:08.693 [Lua] [14] = 344 (number)
00:49:08.693 [Lua] [15] = 820 (number)
00:49:08.693 [Lua] [16] = 804 (number)
00:49:08.693 [Lua] [17] = 796 (number)
00:49:08.693 [Lua] [18] = 814 (number)
00:49:08.693 [Lua] [19] = 396 (number)
00:49:08.693 [Lua] [20] = 383 (number)
00:49:08.693 [Lua] [21] = 374 (number)
00:49:08.693 [Lua] [22] = 819 (number)
00:49:08.693 [Lua] [23] = 373 (number)
00:49:08.693 [Lua] [24] = 808 (number)
00:49:08.693 [Lua] [25] = 401 (number)
00:49:08.693 [Lua] [26] = 830 (number)
00:49:08.693 [Lua] [27] = 815 (number)
00:49:08.693 [Lua] [28] = 817 (number)
00:49:08.693 [Lua] [29] = 387 (number)
00:49:08.693 [Lua] [30] = 824 (number)
00:49:08.693 [Lua] [31] = 351 (number)
00:49:08.693 [Lua] [32] = 816 (number)
00:49:08.693 [Lua] [33] = 823 (number)
00:49:08.693 [Lua] [34] = 822 (number)
00:49:08.693 [Lua] [35] = 807 (number)
00:49:08.693 [Lua] [36] = 832 (number)
00:49:08.693 [Lua] [37] = 801 (number)
00:49:08.693 [Lua] [38] = 805 (number)
00:49:08.693 [Lua] [39] = 810 (number)
00:49:08.693 [Lua] [40] = 813 (number)
00:49:08.693 [Lua] [41] = 812 (number)
00:49:08.693 [Lua] [42] = 828 (number)
00:49:08.693 [Lua] [43] = 797 (number)
00:49:08.693 [Lua] [44] = 831 (number)
00:49:08.693 [Lua] [45] = 809 (number)
00:49:08.693 [Lua] [46] = 803 (number)
00:49:08.693 [Lua] [47] = 354 (number)
00:49:08.693 [Lua] [48] = 821 (number)
00:49:08.693 [Lua] [49] = 806 (number)
00:49:08.693 [Lua] [50] = 827 (number)
00:49:08.693 [Lua] [51] = 347 (number)
00:49:08.693 [Lua] [52] = 356 (number)
00:49:08.693 [Lua] [53] = 348 (number)
00:49:08.693 [Lua] [54] = 834 (number)
00:49:08.693 [Lua] [55] = 825 (number)
00:49:08.693 [Lua] [56] = 802 (number)
00:49:08.693 [Lua] [57] = 818 (number)
00:49:08.693 [Lua] [58] = 157 (number)
00:49:08.693 [Lua] [59] = 156 (number)
00:49:08.693 [Lua] [60] = 158 (number)
00:49:08.693 [Lua] [61] = 660 (number)
00:49:08.693 [Lua] [62] = 754 (number)
00:49:08.693 [Lua] [63] = 757 (number)
00:49:08.693 [Lua] [64] = 178 (number)
00:49:08.693 [Lua] [65] = 185 (number)
00:49:08.693 [Lua] [66] = 194 (number)
00:49:08.693 [Lua] [67] = 163 (number)
00:49:08.693 [Lua] [68] = 211 (number)
00:49:08.693 [Lua] [69] = 193 (number)
00:49:08.693 [Lua] [70] = 171 (number)
00:49:08.693 [Lua] [71] = 222 (number)
00:49:08.693 [Lua] [72] = 195 (number)
00:49:08.693 [Lua] [73] = 174 (number)
00:49:08.693 [Lua] [74] = 183 (number)
00:49:08.693 [Lua] [75] = 181 (number)
00:49:08.693 [Lua] [76] = 218 (number)
00:49:08.693 [Lua] [77] = 155 (number)
00:49:08.693 [Lua] [78] = 213 (number)
00:49:08.693 [Lua] [79] = 101 (number)
00:49:08.693 [Lua] [80] = 106 (number)
00:49:08.693 [Lua] [81] = 160 (number)
00:49:08.694 [Lua] [82] = 220 (number)
00:49:08.694 [Lua] [83] = 210 (number)
00:49:08.694 [Lua] [84] = 489 (number)
00:49:08.694 [Lua] [85] = 480 (number)
00:49:08.694 [Lua] [86] = 478 (number)
00:49:08.694 [Lua] [87] = 490 (number)
00:49:08.694 [Lua] [88] = 550 (number)
00:49:08.694 [Lua] [89] = 479 (number)
00:49:08.694 [Lua] [90] = 209 (number)
00:49:08.694 [Lua] [91] = 103 (number)
00:49:08.694 [Lua] [92] = 217 (number)
00:49:08.694 [Lua] [93] = 154 (number)
00:49:08.694 [Lua] [94] = 214 (number)
00:49:08.694 [Lua] [95] = 221 (number)
00:49:08.694 [Lua] [96] = 182 (number)
00:49:08.694 [Lua] [97] = 151 (number)
00:49:08.694 [Lua] [98] = 207 (number)
00:49:08.694 [Lua] [99] = 161 (number)
00:49:08.694 [Lua] [100] = 184 (number)
00:49:08.694 [Lua] [101] = 179 (number)
00:49:08.694 [Lua] [102] = 105 (number)
00:49:08.694 [Lua] [103] = 202 (number)
00:49:08.694 [Lua] [104] = 164 (number)
00:49:08.694 [Lua] [105] = 99 (number)
00:49:08.694 [Lua] [106] = 206 (number)
00:49:08.694 [Lua] [107] = 196 (number)
00:49:08.694 [Lua] [108] = 180 (number)
00:49:08.694 [Lua] [109] = 212 (number)
00:49:08.694 [Lua]
00:49:08.694 [Lua] PlayerManager:add_remote_player 110000106ea8899
00:49:08.694 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=874
00:49:08.694 [Lua] RemotePlayer:create_game_object( ) 874
00:49:08.716 [Lua] [ProfileSynchronizer] Assigning peer(110000106ea8899:1) to profile(4) career(2)
00:49:08.716 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForGameObjectSync
00:49:08.716 [Lua] [PeerSM] 110000106ea8899 :: on_enter WaitingForPlayers
00:49:08.729 [Lua] [PeerSM] 110000106ea8899 :: on_exit WaitingForPlayers
00:49:08.729 [Lua] [PeerSM] 110000106ea8899 :: on_enter InGame
00:49:09.214 [Lua] [MOD][VMF][INFO] Added 110000106ea8899 to the VMF users list.
00:49:09.214 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106ea8899 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:49:09.214 [Lua] Adding player sync data to peer=110000106ea8899 local_player_id=1
00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
00:49:09.215 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
00:49:09.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
00:49:09.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
00:49:09.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:49:09.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:49:09.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:49:09.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:49:09.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:49:09.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:49:09.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
00:49:09.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
00:49:09.510 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
00:49:09.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
00:49:10.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
00:49:10.038 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
00:49:10.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:49:10.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:49:10.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:49:10.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
00:49:10.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
00:49:10.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
00:49:10.219 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
00:49:10.271 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
00:49:10.271 [Lua] [PackageManager] Force_load: wwise/we_deus_01
00:49:10.271 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:49:10.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:49:10.349 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:49:11.328 [Lua] Set lobby begin:
00:49:11.328 [Lua] Lobby data twitch_enabled = false
00:49:11.328 [Lua] Lobby data selected_mission_id = journey_citadel
00:49:11.328 [Lua] Lobby data num_players = 3
00:49:11.328 [Lua] Lobby data difficulty_tweak = 0
00:49:11.328 [Lua] Lobby data host = 110000101e55044
00:49:11.328 [Lua] Lobby data matchmaking_type = 2
00:49:11.328 [Lua] Lobby data is_private = true
00:49:11.329 [Lua] Lobby data match_started = true
00:49:11.329 [Lua] Lobby data difficulty = hardest
00:49:11.329 [Lua] Lobby data player_slot_1 = 0:0
00:49:11.329 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:49:11.329 [Lua] Lobby data unique_server_name = Visulth
00:49:11.329 [Lua] Lobby data quick_game = false
00:49:11.329 [Lua] Lobby data country_code = CA
00:49:11.329 [Lua] Lobby data matchmaking = false
00:49:11.329 [Lua] Lobby data power_level = 510
00:49:11.329 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:49:11.329 [Lua] Lobby data mechanism = deus
00:49:11.329 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:49:11.329 [Lua] Lobby data player_slot_2 = 0:0
00:49:11.329 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:49:11.330 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:49:11.330 [Lua] Lobby data eac_authorized = true
00:49:11.330 [Lua] Set lobby end.
00:49:11.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
00:49:11.334 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
00:49:11.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
00:49:11.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
00:49:11.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
00:49:11.386 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
00:49:11.425 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
00:49:11.425 [Lua] [PackageManager] Force_load: wwise/throwing_axe
00:49:11.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
00:49:11.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
00:49:11.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
00:49:11.480 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 17
00:49:11.823 [Lua] player (110000106ea8899,1) was put into party 1
00:49:11.839 [Lua] [GameNetworkManager] destroying game object with go_id=700
00:49:11.845 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
00:49:11.845 [Lua] [GameNetworkManager] destroying game object with go_id=695
00:49:11.876 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
00:49:11.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
00:49:11.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
00:49:11.877 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
00:49:11.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
00:49:11.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
00:49:11.877 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
00:49:11.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
00:49:11.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
00:49:11.878 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer
00:49:11.878 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
00:49:11.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
00:49:11.879 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:49:11.897 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
00:49:11.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
00:49:12.047 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106ea8899 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:49:12.047 [Lua] [NetworkServer] Peer 110000106ea8899 spawned player.
00:49:12.048 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=875
00:49:12.048 [Lua] PlayerManager:assign_unit_ownership Cam.Da.Dastroyer 110000106ea8899 1
00:49:12.049 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
00:49:14.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_mission_vote` for object id: 131, name: `unknown`
00:49:14.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_popup` for object id: 131, name: `unknown`
00:49:14.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 131, name: `unknown`
00:49:14.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_no` for object id: 131, name: `unknown`
00:49:16.425 [Lua] Set lobby begin:
00:49:16.425 [Lua] Lobby data twitch_enabled = false
00:49:16.425 [Lua] Lobby data selected_mission_id = journey_citadel
00:49:16.425 [Lua] Lobby data num_players = 3
00:49:16.425 [Lua] Lobby data difficulty_tweak = 0
00:49:16.425 [Lua] Lobby data host = 110000101e55044
00:49:16.425 [Lua] Lobby data matchmaking_type = 2
00:49:16.425 [Lua] Lobby data is_private = true
00:49:16.426 [Lua] Lobby data match_started = true
00:49:16.426 [Lua] Lobby data difficulty = hardest
00:49:16.426 [Lua] Lobby data player_slot_1 = 0:0
00:49:16.426 [Lua] Lobby data player_slot_4 = 110000106ea8899:1
00:49:16.426 [Lua] Lobby data unique_server_name = Visulth
00:49:16.426 [Lua] Lobby data quick_game = false
00:49:16.426 [Lua] Lobby data country_code = CA
00:49:16.426 [Lua] Lobby data matchmaking = false
00:49:16.426 [Lua] Lobby data power_level = 761
00:49:16.426 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:49:16.427 [Lua] Lobby data mechanism = deus
00:49:16.427 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:49:16.427 [Lua] Lobby data player_slot_2 = 0:0
00:49:16.427 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:49:16.427 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:49:16.427 [Lua] Lobby data eac_authorized = true
00:49:16.427 [Lua] Set lobby end.
00:49:16.431 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
00:49:16.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
00:49:16.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
00:49:16.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 131, name: `unknown`
00:49:16.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
00:49:16.508 [Lua] [PackageManager] Force_load: wwise/bow
00:49:16.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
00:49:16.581 [Lua] [NetworkServer] Peer 110000106ea8899 despawned player.
00:49:16.581 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106ea8899
00:49:16.582 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000106ea8899
00:49:16.582 [Lua] [ChatManager][1]System: Cam.Da.Dastroyer has left the game
00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_exit InGame
00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnecting
00:49:16.582 [Lua] [PSM] Disconnecting peer 110000106ea8899
00:49:16.582 [Lua] [PSM] Disconnected peer 110000106ea8899 is being removed from session.
00:49:16.582 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106ea8899
00:49:16.582 [Lua] [MOD][VMF][INFO] Removed 110000106ea8899 from the VMF users list.
00:49:16.582 [Lua] PlayerManager:remove_player peer_id=110000106ea8899 1
00:49:16.582 [Lua] [GameNetworkManager] destroying game object with go_id=874
00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_exit Disconnecting
00:49:16.582 [Lua] [PeerSM] 110000106ea8899 :: on_enter Disconnected
00:49:16.582 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106ea8899)
00:49:16.582 [Lua] [ProfileSynchronizer] Peer 110000106ea8899 left session
00:49:16.583 [Lua] Set lobby begin:
00:49:16.583 [Lua] Lobby data twitch_enabled = false
00:49:16.583 [Lua] Lobby data selected_mission_id = journey_citadel
00:49:16.583 [Lua] Lobby data num_players = 3
00:49:16.583 [Lua] Lobby data difficulty_tweak = 0
00:49:16.583 [Lua] Lobby data host = 110000101e55044
00:49:16.583 [Lua] Lobby data matchmaking_type = 2
00:49:16.583 [Lua] Lobby data is_private = true
00:49:16.583 [Lua] Lobby data match_started = true
00:49:16.583 [Lua] Lobby data difficulty = hardest
00:49:16.583 [Lua] Lobby data player_slot_1 = 0:0
00:49:16.583 [Lua] Lobby data player_slot_4 = 0:0
00:49:16.583 [Lua] Lobby data unique_server_name = Visulth
00:49:16.583 [Lua] Lobby data quick_game = false
00:49:16.583 [Lua] Lobby data country_code = CA
00:49:16.583 [Lua] Lobby data matchmaking = false
00:49:16.583 [Lua] Lobby data power_level = 761
00:49:16.583 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:49:16.583 [Lua] Lobby data mechanism = deus
00:49:16.583 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:49:16.583 [Lua] Lobby data player_slot_2 = 0:0
00:49:16.583 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:49:16.583 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:49:16.583 [Lua] Lobby data eac_authorized = true
00:49:16.583 [Lua] Set lobby end.
00:49:16.583 [EAC] EAC server lost client 110000106ea8899
00:49:16.583 [EACServer] [20:49:16:583][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106EA8899 PlayerGUID: 76561198076299417
00:49:16.583 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 7
00:49:16.583 [SteamVoipClient] select_out(110000106ea8899, off)
00:49:16.583 [SteamVoipClient] select_in(110000106ea8899, off)
00:49:16.583 [Lua] [GameNetworkManager] destroying game object with go_id=875
00:49:16.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
00:49:16.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
00:49:16.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
00:49:16.588 [Lua] player (110000101e55044,3) was put into party 1
00:49:16.609 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=878
00:49:16.609 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=879
00:49:16.609 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:49:16.628 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
00:49:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
00:49:16.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
00:49:16.670 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:49:16.671 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
00:49:16.673 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
00:49:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer
00:49:16.673 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer
00:49:16.674 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
00:49:16.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
00:49:16.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer
00:49:16.688 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.688 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
00:49:16.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
00:49:16.689 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
00:49:16.713 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.734 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.734 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:49:16.734 [Lua] [PackageManager] Force_load: wwise/crossbow
00:49:16.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:49:16.767 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:49:16.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:49:16.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:49:16.803 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.823 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.860 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:49:16.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:49:16.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:49:16.885 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.946 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.964 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:16.999 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:49:17.016 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:49:17.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:49:17.032 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:49:17.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:49:17.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:49:17.062 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:49:17.092 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:49:17.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
00:49:17.110 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.144 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.165 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
00:49:17.166 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
00:49:17.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:49:17.206 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:49:17.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:49:17.206 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:49:17.248 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.285 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.307 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.346 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:49:17.351 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:49:17.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:49:17.385 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.429 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.449 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:49:17.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:49:17.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:49:17.504 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.524 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.547 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.594 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.629 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.666 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.684 [Connection] Dropped voip chunk from 110000106ea8899 because channel 9 can't communicate
00:49:17.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:49:17.942 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:49:17.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
00:49:17.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
00:49:17.978 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
00:49:17.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:49:18.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:49:18.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:49:18.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:49:18.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:49:18.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:49:18.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:49:18.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:49:18.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:49:18.170 [Lua] test
00:49:18.170 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:49:18.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74833333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:49:18.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=881
00:49:18.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_player_banned` for object id: 131, name: `unknown`
00:49:18.737 [Handshaker] Lost connection 128 to 110000106ea8899
00:49:18.980 [Lua] [NetworkServer] Changing num_players from 3 to 2
00:49:18.980 [Lua] Players: 2
00:49:18.980 [Lua] Set lobby begin:
00:49:18.980 [Lua] Lobby data twitch_enabled = false
00:49:18.980 [Lua] Lobby data selected_mission_id = journey_citadel
00:49:18.980 [Lua] Lobby data num_players = 2
00:49:18.980 [Lua] Lobby data difficulty_tweak = 0
00:49:18.980 [Lua] Lobby data host = 110000101e55044
00:49:18.980 [Lua] Lobby data matchmaking_type = 2
00:49:18.980 [Lua] Lobby data is_private = true
00:49:18.980 [Lua] Lobby data match_started = true
00:49:18.980 [Lua] Lobby data difficulty = hardest
00:49:18.980 [Lua] Lobby data player_slot_1 = 0:0
00:49:18.980 [Lua] Lobby data player_slot_4 = 0:0
00:49:18.980 [Lua] Lobby data unique_server_name = Visulth
00:49:18.982 [Lua] Lobby data quick_game = false
00:49:18.983 [Lua] Lobby data country_code = CA
00:49:18.983 [Lua] Lobby data matchmaking = false
00:49:18.983 [Lua] Lobby data power_level = 761
00:49:18.983 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:49:18.983 [Lua] Lobby data mechanism = deus
00:49:18.983 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:49:18.983 [Lua] Lobby data player_slot_2 = 0:0
00:49:18.983 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:49:18.983 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:49:18.984 [Lua] Lobby data eac_authorized = true
00:49:18.984 [Lua] Set lobby end.
00:49:18.984 [Lua] [LobbyMembers] Member left 110000106ea8899
00:49:21.560 [Lua] Set lobby begin:
00:49:21.560 [Lua] Lobby data twitch_enabled = false
00:49:21.561 [Lua] Lobby data selected_mission_id = journey_citadel
00:49:21.561 [Lua] Lobby data num_players = 2
00:49:21.562 [Lua] Lobby data difficulty_tweak = 0
00:49:21.562 [Lua] Lobby data host = 110000101e55044
00:49:21.562 [Lua] Lobby data matchmaking_type = 2
00:49:21.562 [Lua] Lobby data is_private = true
00:49:21.562 [Lua] Lobby data match_started = true
00:49:21.562 [Lua] Lobby data difficulty = hardest
00:49:21.562 [Lua] Lobby data player_slot_1 = 0:0
00:49:21.562 [Lua] Lobby data player_slot_4 = 0:0
00:49:21.562 [Lua] Lobby data unique_server_name = Visulth
00:49:21.562 [Lua] Lobby data quick_game = false
00:49:21.562 [Lua] Lobby data country_code = CA
00:49:21.562 [Lua] Lobby data matchmaking = false
00:49:21.562 [Lua] Lobby data power_level = 765
00:49:21.562 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:49:21.562 [Lua] Lobby data mechanism = deus
00:49:21.562 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:49:21.562 [Lua] Lobby data player_slot_2 = 0:0
00:49:21.562 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:49:21.562 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:49:21.562 [Lua] Lobby data eac_authorized = true
00:49:21.562 [Lua] Set lobby end.
00:49:21.576 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
00:49:21.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
00:49:21.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
00:49:37.752 [Lua] 1
00:49:38.516 [Lua] 1
00:49:39.248 [Lua] 1
00:49:44.598 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
00:49:52.879 [Lua] Time for new HOOORDE! multi_first_wave
00:49:52.879 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
00:49:52.879 [Lua] horde requested: ambush
00:49:52.879 [Lua] setting up ambush-horde
00:49:52.879 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:49:52.880 [Lua] -> spawning: 18
00:49:52.880 [Lua] horde crated with id 14 of type ambush
00:49:52.880 [Lua] ambush horde has started
00:49:53.497 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:49:56.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:49:56.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:49:56.648 [Lua] Init group template: horde
00:49:56.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:49:57.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:49:57.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:49:58.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:49:58.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:00.010 [Lua] 2
00:50:00.010 [Lua] 1
00:50:00.011 [Lua] 3
00:50:01.031 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:50:01.031 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:50:01.031 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
00:50:01.031 [Lua] horde requested: ambush
00:50:01.031 [Lua] setting up ambush-horde
00:50:01.031 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:50:01.031 [Lua] -> spawning: 18
00:50:01.031 [Lua] horde crated with id 15 of type ambush
00:50:01.031 [Lua] ambush horde has started
00:50:01.884 [Lua] 1
00:50:03.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:03.134 [Lua] 1
00:50:03.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:03.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:03.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:03.749 [Lua] 1
00:50:03.750 [Lua] 2
00:50:03.750 [Lua] 3
00:50:03.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:03.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:04.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:04.620 [Lua] 1
00:50:04.643 [Lua] nil
00:50:04.643 [Lua] nil
00:50:04.644 [Lua] nil
00:50:04.644 [Lua] nil
00:50:04.644 [Lua] nil
00:50:04.644 [Lua] nil
00:50:04.943 [Lua] 1
00:50:04.972 [Lua] Init group template: horde
00:50:05.098 [Lua] 1
00:50:05.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:06.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:06.846 [Lua] 1
00:50:07.204 [EACServer] [20:50:07:204][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:50:07.468 [Lua] 1
00:50:07.522 [Lua] 2
00:50:07.524 [Lua] nil
00:50:07.524 [Lua] nil
00:50:07.524 [Lua] nil
00:50:07.525 [Lua] nil
00:50:07.525 [Lua] nil
00:50:07.525 [Lua] nil
00:50:07.525 [Lua] nil
00:50:07.525 [Lua] nil
00:50:07.525 [Lua] nil
00:50:07.525 [Lua] nil
00:50:07.525 [Lua] nil
00:50:10.387 [Lua] 1
00:50:10.828 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:50:11.054 [Lua] 1
00:50:11.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:11.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:12.269 [Lua] HORDE: last wave, reset to standard horde delay
00:50:12.269 [Lua] Time for new HOOORDE! multi_last_wave
00:50:12.269 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
00:50:12.269 [Lua] horde requested: ambush
00:50:12.269 [Lua] setting up ambush-horde
00:50:12.269 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:50:12.270 [Lua] -> spawning: 20
00:50:12.270 [Lua] horde crated with id 16 of type ambush
00:50:12.270 [Lua] ambush horde has started
00:50:12.530 [Lua] 1
00:50:13.000 [Lua] 1
00:50:13.027 [Lua] 1
00:50:13.027 [Lua] 2
00:50:13.051 [Lua] 1
00:50:13.051 [Lua] 1
00:50:13.333 [Lua] 1
00:50:13.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:13.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:13.869 [Lua] 2
00:50:13.869 [Lua] 3
00:50:14.334 [Lua] 1
00:50:15.434 [Lua] 1
00:50:15.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:16.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:16.312 [Lua] Init group template: horde
00:50:16.939 [Lua] 2
00:50:17.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:17.604 [Lua] 2
00:50:20.078 [Lua] 1
00:50:20.078 [Lua] 3
00:50:20.078 [Lua] 2
00:50:20.103 [Lua] 1
00:50:20.161 [Lua] 2
00:50:20.527 [Lua] 2
00:50:20.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:21.055 [Lua] 1
00:50:21.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:21.427 [Lua] 1
00:50:22.922 [Lua] 1
00:50:22.923 [Lua] 2
00:50:22.998 [Lua] 1
00:50:22.998 [Lua] 1
00:50:25.655 [Lua] Horde killed: ?
00:50:25.800 [Lua] 1
00:50:25.889 [Lua] 1
00:50:25.889 [Lua] 1
00:50:25.912 [Lua] 1
00:50:26.754 [Lua] 1
00:50:26.754 [Lua] 1
00:50:26.915 [Lua] 1
00:50:26.934 [Lua] 2
00:50:27.707 [Lua] 1
00:50:28.509 [Lua] 1
00:50:29.075 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:50:29.508 [Lua] 1
00:50:29.508 [Lua] 1
00:50:29.509 [Lua] 1
00:50:29.509 [Lua] 1
00:50:29.938 [Lua] 1
00:50:29.939 [Lua] 2
00:50:30.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:30.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:30.428 [Lua] 1
00:50:30.450 [Lua] 2
00:50:30.453 [Lua] Horde killed: ?
00:50:30.492 [Lua] 1
00:50:30.492 [Lua] 2
00:50:30.516 [Lua] 2
00:50:30.516 [Lua] 2
00:50:30.517 [Lua] 1
00:50:30.542 [Lua] 2
00:50:30.542 [Lua] 2
00:50:31.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:50:31.154 [Lua] 4
00:50:31.155 [Lua] 1
00:50:31.155 [Lua] 5
00:50:31.155 [Lua] 2
00:50:31.155 [Lua] 3
00:50:31.241 [Lua] 1
00:50:31.552 [Lua] 2
00:50:31.644 [Lua] 4
00:50:31.973 [Lua] 2
00:50:32.556 [Lua] Horde killed: ?
00:50:47.003 [Lua] 1
00:50:49.268 [Lua] min_height 160
00:50:58.892 [Lua] specialspawn: random infront
00:50:58.892 [Lua] FAIL: Special spawn no hidden pos found :/
00:51:02.678 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
00:51:02.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem
00:51:02.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
00:51:07.737 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:51:07.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
00:51:08.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:15.041 [Lua] 1
00:51:15.255 [Lua] 1
00:51:16.291 [Lua] 1
00:51:26.948 [Lua] ready to jump failed
00:51:27.938 [Lua] Time for new HOOORDE! multi_first_wave
00:51:27.938 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
00:51:27.938 [Lua] horde requested: ambush
00:51:27.938 [Lua] setting up ambush-horde
00:51:27.938 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:51:27.938 [Lua] -> spawning: 20
00:51:27.938 [Lua] horde crated with id 17 of type ambush
00:51:27.938 [Lua] ambush horde has started
00:51:28.389 [Lua] 1
00:51:28.478 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
00:51:31.457 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
00:51:31.714 [Lua] Init group template: horde
00:51:32.447 [Lua] fence jumping
00:51:33.084 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
00:51:33.323 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
00:51:33.584 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
00:51:34.827 [Lua] 1
00:51:35.055 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:51:35.055 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:51:35.055 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
00:51:35.055 [Lua] horde requested: ambush
00:51:35.055 [Lua] setting up ambush-horde
00:51:35.055 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:51:35.056 [Lua] -> spawning: 19
00:51:35.056 [Lua] horde crated with id 18 of type ambush
00:51:35.056 [Lua] ambush horde has started
00:51:37.178 [Lua] nil
00:51:37.457 [Lua] 2
00:51:37.477 [Lua] 3
00:51:37.477 [Lua] 4
00:51:38.106 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:51:38.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
00:51:38.106 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
00:51:38.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
00:51:38.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
00:51:38.147 [Lua] 2
00:51:38.170 [Lua] 3
00:51:38.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
00:51:38.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
00:51:38.171 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
00:51:38.225 [Lua] 4
00:51:38.226 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
00:51:38.226 [Lua] [PackageManager] Force_load: wwise/throwing_axe
00:51:38.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
00:51:38.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
00:51:38.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
00:51:38.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
00:51:38.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
00:51:38.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
00:51:38.531 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:51:38.531 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.531 [Lua] ->moving spawner
00:51:38.963 [Lua] Init group template: horde
00:51:39.003 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:51:39.465 [Lua] 1
00:51:39.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:39.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:40.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:40.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:42.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:44.026 [Lua] HORDE: last wave, reset to standard horde delay
00:51:44.026 [Lua] Time for new HOOORDE! multi_last_wave
00:51:44.026 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
00:51:44.026 [Lua] horde requested: ambush
00:51:44.026 [Lua] setting up ambush-horde
00:51:44.026 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:51:44.026 [Lua] -> spawning: 19
00:51:44.026 [Lua] horde crated with id 19 of type ambush
00:51:44.027 [Lua] ambush horde has started
00:51:44.859 [Lua] 1
00:51:45.475 [Lua] 3
00:51:45.531 [Lua] 4
00:51:45.892 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:51:46.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:46.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:46.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:47.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:48.001 [Lua] Init group template: horde
00:51:48.720 [Lua] 1
00:51:48.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:49.199 [Lua] 2
00:51:51.139 [Lua] 1
00:51:51.167 [Lua] 2
00:51:51.938 [Lua] 1
00:51:52.718 [Lua] 2
00:51:52.718 [Lua] 1
00:51:52.820 [Lua] 3
00:51:52.821 [Lua] 1
00:51:52.821 [Lua] 2
00:51:53.302 [Lua] 2
00:51:53.320 [Lua] 3
00:51:53.967 [Lua] 1
00:51:54.938 [Lua] 3
00:51:57.627 [Lua] 2
00:51:57.627 [Lua] 1
00:51:58.097 [Lua] 2
00:51:58.220 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:51:59.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:59.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:51:59.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:00.252 [Lua] 1
00:52:00.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:00.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:00.708 [Lua] 1
00:52:01.023 [Lua] nil
00:52:01.024 [Lua] nil
00:52:01.024 [Lua] nil
00:52:01.025 [Lua] nil
00:52:01.025 [Lua] nil
00:52:01.026 [Lua] nil
00:52:01.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:02.239 [Lua] 3
00:52:03.710 [Lua] 2
00:52:04.930 [Lua] Horde killed: ?
00:52:04.930 [Lua] Horde killed: ?
00:52:05.199 [Lua] 2
00:52:05.200 [Lua] 1
00:52:05.602 [Lua] 1
00:52:05.734 [Lua] 1
00:52:05.787 [Lua] 2
00:52:06.432 [Lua] 1
00:52:06.807 [Lua] 1
00:52:06.950 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:52:07.208 [EACServer] [20:52:07:207][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:52:07.497 [Lua] Horde killed: ?
00:52:07.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:08.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:27.958 [Lua] 1
00:52:28.211 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:52:29.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:29.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:30.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:30.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:31.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:32.480 [Lua] 1
00:52:38.558 [Lua] 1
00:52:39.830 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:52:40.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:40.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:41.790 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:52:42.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:42.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:43.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:44.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:52:46.735 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:52:51.094 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:52:51.114 [Lua] Spline already found!
00:52:51.161 [Lua] Init group template: spline_patrol
00:53:05.848 [Lua] 2
00:53:06.944 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:53:07.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:11.958 [Lua] nil
00:53:11.958 [Lua] nil
00:53:11.958 [Lua] nil
00:53:11.958 [Lua] nil
00:53:13.557 [Lua] 1
00:53:14.217 [Lua] 20
00:53:14.598 [Lua] 1
00:53:15.307 [Lua] nil
00:53:15.307 [Lua] nil
00:53:15.307 [Lua] nil
00:53:15.939 [Lua] 1
00:53:21.190 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:53:24.307 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:53:24.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
00:53:29.419 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
00:53:29.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, DeusChestPreloadSystem
00:53:29.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
00:53:36.237 [Lua] Time for new HOOORDE! multi_first_wave
00:53:36.237 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
00:53:36.237 [Lua] horde requested: vector
00:53:36.237 [Lua] setting up vector-horde
00:53:36.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:53:36.238 [Lua] --> horde wants to spawn ahead of players (0.0091243262272314/0.67
00:53:36.238 [Lua] -> spawning: 20
00:53:36.238 [Lua] horde crated with id 21 of type vector
00:53:36.238 [Lua] vector horde has started
00:53:36.693 [Lua] 2
00:53:36.787 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:53:37.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:37.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:37.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:38.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:44.375 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:53:44.375 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:53:44.375 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
00:53:44.375 [Lua] horde requested: vector
00:53:44.375 [Lua] setting up vector-horde
00:53:44.375 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:53:44.375 [Lua] --> horde wants to spawn ahead of players (0.42783733657111/0.67
00:53:44.375 [Lua] -> spawning: 20
00:53:44.375 [Lua] horde crated with id 22 of type vector
00:53:44.375 [Lua] vector horde has started
00:53:48.200 [Lua] 1
00:53:49.725 [Lua] 1
00:53:49.842 [Lua] 1
00:53:50.540 [Lua] 1
00:53:50.756 [Lua] 1
00:53:50.757 [Lua] 2
00:53:51.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:52.005 [Lua] 1
00:53:52.534 [Lua] 1
00:53:52.632 [Lua] 1
00:53:53.605 [Lua] HORDE: last wave, reset to standard horde delay
00:53:53.605 [Lua] Time for new HOOORDE! multi_last_wave
00:53:53.605 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
00:53:53.605 [Lua] horde requested: vector
00:53:53.605 [Lua] setting up vector-horde
00:53:53.605 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:53:53.605 [Lua] --> horde wants to spawn behind players (0.89018724064692/0.67
00:53:53.605 [Lua] -> spawning: 21
00:53:53.605 [Lua] horde crated with id 23 of type vector
00:53:53.605 [Lua] vector horde has started
00:53:53.995 [Lua] nil
00:53:53.995 [Lua] nil
00:53:54.092 [Lua] 2
00:53:54.162 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:53:55.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:55.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:55.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:55.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:56.159 [Lua] 1
00:53:56.159 [Lua] 1
00:53:56.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:56.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:53:56.300 [Lua] ready to jump failed
00:53:57.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:03.233 [Lua] 1
00:54:03.234 [Lua] 2
00:54:04.734 [Lua] 1
00:54:04.735 [Lua] 2
00:54:07.209 [EACServer] [20:54:07:209][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:54:10.265 [Lua] 7
00:54:12.106 [Lua] 2
00:54:12.999 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:54:13.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:13.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:23.040 [Lua] 1
00:54:23.967 [Lua] 1
00:54:23.967 [Lua] 1
00:54:23.968 [Lua] 1
00:54:24.982 [Lua] 1
00:54:26.195 [Lua] 1
00:54:26.196 [Lua] 1
00:54:26.196 [Lua] 1
00:54:26.197 [Lua] 1
00:54:27.375 [Lua] 1
00:54:28.687 [Lua] 1
00:54:28.688 [Lua] 1
00:54:28.688 [Lua] 1
00:54:29.465 [Lua] 10
00:54:29.481 [Lua] 17
00:54:30.414 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:54:31.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:31.503 [Lua] 1
00:54:31.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:31.916 [Lua] 2
00:54:31.916 [Lua] 1
00:54:31.917 [Lua] 3
00:54:31.917 [Lua] 4
00:54:32.536 [Lua] 1
00:54:33.043 [Lua] 1
00:54:33.071 [Lua] 1
00:54:33.639 [Lua] 1
00:54:33.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:34.877 [Lua] 2
00:54:34.988 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e72a6c go_type=aoe_unit go_created_func_name=game_object_created_network_unit
00:54:35.095 [Lua] 1
00:54:35.096 [Lua] 2
00:54:35.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:36.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:36.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:39.035 [Lua] 1
00:54:39.270 [Lua] 1
00:54:39.365 [Lua] 1
00:54:39.365 [Lua] 1
00:54:42.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:42.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 131, name: `unknown`
00:54:42.808 [Lua] 2
00:54:47.831 [Lua] 1
00:54:52.321 [Lua] 1
00:54:52.813 [Lua] 1
00:54:54.129 [Lua] main_path_player_far_away_check started
00:54:54.671 [Lua] going to make a rush intervention, since loneliness_value= 226.71187317275644 and dist= 1197.5883483886719
00:54:54.671 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
00:54:54.671 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
00:54:54.671 [Lua] Intervention Spawn: Failed to find spawn pos
00:54:54.671 [Lua] rush intervention - ambush horde!
00:54:54.671 [Lua] setting up ambush-horde
00:54:54.671 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:54:54.671 [Lua] -> spawning: 20
00:54:54.671 [Lua] horde crated with id 24 of type ambush
00:54:54.671 [Lua] Ambush horde spawn failed B - no matching spawners found!
00:54:54.671 [Lua] setting up vector-horde
00:54:54.671 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:54:54.671 [Lua] --> horde wants to spawn ahead of players (0.26859473804805/0.67
00:54:54.671 [Lua] --> can't find spawners in this direction, switching to behind
00:54:54.671 [Lua] -> spawning: 18
00:54:54.671 [Lua] horde crated with id 25 of type vector
00:54:54.671 [Lua] vector horde has started
00:54:57.049 [Lua] main_path_player_far_away_check started
00:54:57.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:54:57.608 [Lua] main_path_player_far_away_check started
00:54:57.621 [Lua] main_path_player_far_away_check started
00:54:58.285 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:54:59.253 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:55:00.129 [Lua] main_path_player_far_away_check started
00:55:02.106 [Lua] Complete level triggered.
00:55:02.106 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
00:55:02.106 [Lua] [NetworkServer] Entering post game
00:55:02.106 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:55:02.106 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:55:02.106 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:55:02.106 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:55:02.108 [Save] Saving `save_data`
00:55:02.108 [Lua] gm_event_end_conditions_met true false
00:55:02.109 [Lua] Game won
00:55:02.109 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:55:02.113 [Save] Save done
00:55:02.113 [Save] Saving `save_data`
00:55:02.114 [Lua] generate_backend_stats 110000101e55044:1
00:55:02.117 [Save] Save done
00:55:02.149 [Lua] PlayFabMirrorBase:_commit_internal nil
00:55:02.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 65
00:55:02.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:55:02.157 [Save] Saving `save_data`
00:55:02.162 [Save] Save done
00:55:02.165 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 65 4
00:55:02.167 [Lua] Complete level triggered.
00:55:02.180 [Lua] Complete level triggered.
00:55:02.191 [Lua] Complete level triggered.
00:55:02.203 [Lua] Complete level triggered.
00:55:02.215 [Lua] Complete level triggered.
00:55:02.227 [Lua] Complete level triggered.
00:55:02.239 [Lua] Complete level triggered.
00:55:02.250 [Lua] Complete level triggered.
00:55:02.262 [Lua] Complete level triggered.
00:55:02.274 [Lua] Complete level triggered.
00:55:02.294 [Lua] Complete level triggered.
00:55:02.306 [Lua] Complete level triggered.
00:55:02.318 [Lua] Complete level triggered.
00:55:02.330 [Lua] Complete level triggered.
00:55:02.350 [Lua] Complete level triggered.
00:55:02.361 [Lua] Complete level triggered.
00:55:02.372 [Lua] Complete level triggered.
00:55:02.382 [Lua] Complete level triggered.
00:55:02.506 [Lua] [PlayFabRequestQueue] EAC Enabled! 65
00:55:02.506 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 65
00:55:02.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 65
00:55:02.788 [Lua] commit result success 15
00:55:02.788 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66
00:55:02.788 [Lua] none table: 0000000017E5E560 table: 0000000017E5E590
00:55:02.788 [Lua] min_height 160
00:55:02.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66
00:55:02.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66
00:55:03.418 [Lua] THIS IS A FUNCTION
00:55:11.583 [Lua] ConflictDirector - destroy all units
00:55:11.899 [Lua] TRANSITION nil nil load_next_level
00:55:11.899 [Lua] Transition type "load_next_level", is server: true
00:55:11.899 [Lua] [LevelTransitionHandler] promote_next_level_data
00:55:11.899 [Lua] [GameNetworkManager] Leaving game...
00:55:11.899 [Lua] [GameNetworkManager] Shutting down game session host.
00:55:11.899 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:55:11.899 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:55:11.899 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1130.50
00:55:11.907 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:55:11.966 [Lua] ### Sending rpc_level_loaded
00:55:11.966 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
00:55:13.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:55:13.905 [Lua] [Managers] Calling function on all managers:
00:55:13.906 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:55:13.906 [Lua] Clearing all global lookup lists
00:55:13.906 [Lua] [IngamePlayerListUI] - Destroy
00:55:13.906 [Lua] [EquipmentUI] - Destroy
00:55:13.906 [Lua] [AbilityUI] - Destroy
00:55:13.906 [Lua] [GamePadEquipmentUI] - Destroy
00:55:13.906 [Lua] [GamePadAbilityUI] - Destroy
00:55:13.907 [Lua] [IngameUI] destroy
00:55:13.908 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
00:55:13.908 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
00:55:13.944 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:55:13.944 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:55:14.055 [Lua] [Managers] Destroying manager group:
00:55:14.069 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:55:14.217 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:55:14.218 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
00:55:14.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:55:14.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:55:14.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:55:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:55:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:55:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:55:14.229 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:55:14.233 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:55:14.233 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:55:14.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:55:14.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:55:14.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:55:14.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:55:14.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:55:14.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:55:14.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:55:14.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:55:14.255 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:55:14.256 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:55:14.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:55:14.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:55:14.266 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:55:14.267 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:55:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:55:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:55:14.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:55:14.272 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:55:14.285 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:55:14.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:55:14.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:55:14.295 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:55:14.295 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:55:14.295 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:55:14.295 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:55:14.295 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:55:14.295 [Lua] [Matchmaking] unregister rpcs
00:55:14.296 [Lua] ############### UNLOADING PACKAGES ###############
00:55:14.296 [Lua] [Gamestate] Enter state StateLoading
00:55:14.298 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:55:14.298 [Lua] [Matchmaking] register rpcs
00:55:14.298 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:55:14.298 [Lua] Set lobby begin:
00:55:14.298 [Lua] Lobby data twitch_enabled = false
00:55:14.298 [Lua] Lobby data selected_mission_id = journey_citadel
00:55:14.298 [Lua] Lobby data num_players = 2
00:55:14.298 [Lua] Lobby data difficulty_tweak = 0
00:55:14.298 [Lua] Lobby data host = 110000101e55044
00:55:14.299 [Lua] Lobby data matchmaking_type = 2
00:55:14.299 [Lua] Lobby data is_private = true
00:55:14.299 [Lua] Lobby data match_started = true
00:55:14.299 [Lua] Lobby data difficulty = hardest
00:55:14.299 [Lua] Lobby data player_slot_1 = 0:0
00:55:14.299 [Lua] Lobby data player_slot_4 = 0:0
00:55:14.299 [Lua] Lobby data unique_server_name = Visulth
00:55:14.299 [Lua] Lobby data quick_game = false
00:55:14.299 [Lua] Lobby data country_code = CA
00:55:14.299 [Lua] Lobby data matchmaking = false
00:55:14.299 [Lua] Lobby data power_level = 0
00:55:14.299 [Lua] Lobby data mission_id = sig_snare_e_nurgle_path1
00:55:14.299 [Lua] Lobby data mechanism = deus
00:55:14.299 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:55:14.299 [Lua] Lobby data player_slot_2 = 0:0
00:55:14.299 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:55:14.299 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:55:14.299 [Lua] Lobby data eac_authorized = true
00:55:14.299 [Lua] Set lobby end.
00:55:14.299 [Lua] registering RPCs
00:55:14.299 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:55:14.299 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:55:14.299 [Lua] Set lobby begin:
00:55:14.299 [Lua] Lobby data twitch_enabled = false
00:55:14.299 [Lua] Lobby data selected_mission_id = journey_citadel
00:55:14.299 [Lua] Lobby data num_players = 2
00:55:14.299 [Lua] Lobby data difficulty_tweak = 0
00:55:14.299 [Lua] Lobby data host = 110000101e55044
00:55:14.299 [Lua] Lobby data matchmaking_type = 2
00:55:14.299 [Lua] Lobby data is_private = true
00:55:14.299 [Lua] Lobby data match_started = true
00:55:14.299 [Lua] Lobby data difficulty = hardest
00:55:14.299 [Lua] Lobby data player_slot_1 = 0:0
00:55:14.299 [Lua] Lobby data player_slot_4 = 0:0
00:55:14.299 [Lua] Lobby data unique_server_name = Visulth
00:55:14.300 [Lua] Lobby data quick_game = false
00:55:14.300 [Lua] Lobby data country_code = CA
00:55:14.300 [Lua] Lobby data matchmaking = false
00:55:14.300 [Lua] Lobby data power_level = 0
00:55:14.300 [Lua] Lobby data mission_id = dlc_morris_map
00:55:14.300 [Lua] Lobby data mechanism = deus
00:55:14.300 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:55:14.300 [Lua] Lobby data player_slot_2 = 0:0
00:55:14.300 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:55:14.300 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:55:14.300 [Lua] Lobby data eac_authorized = true
00:55:14.300 [Lua] Set lobby end.
00:55:14.300 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:55:14.321 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
00:55:14.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
00:55:14.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
00:55:14.322 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
00:55:14.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
00:55:14.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
00:55:14.324 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
00:55:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
00:55:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
00:55:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
00:55:14.331 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
00:55:14.336 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer
00:55:14.340 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
00:55:14.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
00:55:14.340 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
00:55:14.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
00:55:14.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
00:55:14.341 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer
00:55:14.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
00:55:14.341 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:55:14.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
00:55:14.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:55:14.348 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
00:55:14.356 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
00:55:14.356 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
00:55:14.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer
00:55:14.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
00:55:14.357 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:55:14.357 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
00:55:14.357 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
00:55:14.357 [Umbra] Unload tome
00:55:14.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1
00:55:14.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1
00:55:14.375 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1
00:55:14.393 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1
00:55:14.395 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1
00:55:14.401 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1
00:55:14.405 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1
00:55:14.449 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1
00:55:14.452 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1
00:55:14.464 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1
00:55:14.480 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1
00:55:14.480 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
00:55:15.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
00:55:15.275 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
00:55:15.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
00:55:15.302 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
00:55:15.814 [Lua] ### Sending rpc_level_loaded
00:55:15.814 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
00:55:15.814 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:55:15.815 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:55:15.815 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:55:15.833 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:55:15.833 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:55:16.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
00:55:16.988 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
00:55:17.005 [Lua] [LevelTransitionHandler] Level load completed!
00:55:17.005 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
00:55:17.005 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:55:17.005 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
00:55:17.005 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:55:17.005 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:55:17.015 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:55:17.022 [Lua] ### Sending rpc_level_loaded
00:55:17.022 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
00:55:17.022 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:55:17.043 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:55:17.043 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:55:17.072 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:55:17.072 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:55:17.073 [Lua] ### Sending rpc_level_loaded
00:55:17.073 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
00:55:17.073 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:55:17.073 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
00:55:17.073 [Umbra] Init version: 3.4.15 :: 16 threads
00:55:17.076 [Lua] Async level spawning done
00:55:17.076 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:55:18.080 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:55:18.080 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:55:18.080 [Lua] [Matchmaking] unregister rpcs
00:55:18.080 [Lua] Set lobby begin:
00:55:18.080 [Lua] Lobby data twitch_enabled = false
00:55:18.080 [Lua] Lobby data selected_mission_id = journey_citadel
00:55:18.080 [Lua] Lobby data num_players = 2
00:55:18.081 [Lua] Lobby data difficulty_tweak = 0
00:55:18.081 [Lua] Lobby data host = 110000101e55044
00:55:18.081 [Lua] Lobby data matchmaking_type = 2
00:55:18.081 [Lua] Lobby data is_private = true
00:55:18.081 [Lua] Lobby data match_started = true
00:55:18.081 [Lua] Lobby data difficulty = hardest
00:55:18.081 [Lua] Lobby data player_slot_1 = 0:0
00:55:18.081 [Lua] Lobby data player_slot_4 = 0:0
00:55:18.081 [Lua] Lobby data unique_server_name = Visulth
00:55:18.081 [Lua] Lobby data quick_game = false
00:55:18.081 [Lua] Lobby data country_code = CA
00:55:18.081 [Lua] Lobby data matchmaking = false
00:55:18.081 [Lua] Lobby data power_level = 0
00:55:18.081 [Lua] Lobby data mission_id = dlc_morris_map
00:55:18.081 [Lua] Lobby data mechanism = deus
00:55:18.081 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:55:18.081 [Lua] Lobby data player_slot_2 = 0:0
00:55:18.081 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:55:18.081 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:55:18.081 [Lua] Lobby data eac_authorized = true
00:55:18.081 [Lua] Set lobby end.
00:55:18.081 [Lua] [Managers] Destroying manager group:
00:55:18.082 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
00:55:18.082 [Lua] [Gamestate] Enter StateIngame HOST
00:55:18.083 [Lua] <>level = dlc_morris_map<>
00:55:18.083 [Lua] [StateIngame] Server ingame
00:55:18.088 [Lua] Set lobby begin:
00:55:18.088 [Lua] Lobby data twitch_enabled = false
00:55:18.088 [Lua] Lobby data selected_mission_id = journey_citadel
00:55:18.088 [Lua] Lobby data num_players = 2
00:55:18.088 [Lua] Lobby data difficulty_tweak = 0
00:55:18.088 [Lua] Lobby data host = 110000101e55044
00:55:18.088 [Lua] Lobby data matchmaking_type = 2
00:55:18.088 [Lua] Lobby data is_private = true
00:55:18.088 [Lua] Lobby data match_started = true
00:55:18.088 [Lua] Lobby data difficulty = normal
00:55:18.088 [Lua] Lobby data player_slot_1 = 0:0
00:55:18.088 [Lua] Lobby data player_slot_4 = 0:0
00:55:18.088 [Lua] Lobby data unique_server_name = Visulth
00:55:18.088 [Lua] Lobby data quick_game = false
00:55:18.088 [Lua] Lobby data country_code = CA
00:55:18.088 [Lua] Lobby data matchmaking = false
00:55:18.088 [Lua] Lobby data power_level = 0
00:55:18.088 [Lua] Lobby data mission_id = dlc_morris_map
00:55:18.088 [Lua] Lobby data mechanism = deus
00:55:18.088 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:55:18.088 [Lua] Lobby data player_slot_2 = 0:0
00:55:18.088 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:55:18.088 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:55:18.088 [Lua] Lobby data eac_authorized = true
00:55:18.088 [Lua] Set lobby end.
00:55:18.088 [Lua] [Matchmaking] register rpcs
00:55:18.088 [Lua] GameNetworkManager:init... creating game session
00:55:18.088 [Lua] Host GameSession.make_game_session_host with session:
00:55:18.088 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:55:18.089 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:55:18.089 [Lua] [GameNetworkManager] self.is_server = true
00:55:18.089 [Network] Setting artificial MTU limit to 65536
00:55:18.111 [Lua] Switching ConflictSettings: to: disabled
00:55:18.111 [Lua] pacing=disabled
00:55:18.111 [Lua] roaming=nil
00:55:18.111 [Lua] specials=disabled
00:55:18.111 [Lua] debug_color=black
00:55:18.111 [Lua] pack_spawning=disabled
00:55:18.111 [Lua] contained_breeds=nil
00:55:18.111 [Lua] disabled=true
00:55:18.111 [Lua] boss=disabled
00:55:18.111 [Lua] horde=disabled
00:55:18.111 [Lua] name=disabled
00:55:18.111 [Lua] intensity=disabled
00:55:18.111 [Lua] ---
00:55:18.112 [Lua] [LevelAnalysis] set_random_seed( 0)
00:55:18.119 [Lua] [AIInterestPointSystem] Level Seed: 930280554
00:55:18.119 [Lua]
00:55:18.119 [Lua] [entity_system_bag] = table
00:55:18.119 [Lua] [entity_system_bag] = metatable
00:55:18.119 [Lua] [startup_data] = table
00:55:18.119 [Lua] [entity_manager] = table
00:55:18.119 [Lua] [entity_manager] = metatable
00:55:18.119 [Lua] [unit_spawner] = table
00:55:18.119 [Lua] [unit_spawner] = metatable
00:55:18.119 [Lua] [unit_storage] = table
00:55:18.119 [Lua] [unit_storage] = metatable
00:55:18.119 [Lua] [dice_keeper] = table
00:55:18.119 [Lua] [dice_keeper] = metatable
00:55:18.119 [Lua] [is_server] = true (boolean)
00:55:18.119 [Lua] [world] = [World]
00:55:18.119 [Lua] [system_api] = table
00:55:18.119 [Lua] [entity_system] = table
00:55:18.119 [Lua] [entity_system] = metatable
00:55:18.119 [Lua] [network_lobby] = table
00:55:18.119 [Lua] [network_lobby] = metatable
00:55:18.119 [Lua] [profile_synchronizer] = table
00:55:18.119 [Lua] [profile_synchronizer] = metatable
00:55:18.119 [Lua] [level_transition_handler] = table
00:55:18.119 [Lua] [level_transition_handler] = metatable
00:55:18.119 [Lua] [num_local_human_players] = 1 (number)
00:55:18.119 [Lua] [statistics_db] = table
00:55:18.119 [Lua] [statistics_db] = metatable
00:55:18.119 [Lua] [network_server] = table
00:55:18.119 [Lua] [network_server] = metatable
00:55:18.119 [Lua] [input_manager] = table
00:55:18.119 [Lua] [input_manager] = metatable
00:55:18.119 [Lua] [network_clock] = table
00:55:18.119 [Lua] [network_clock] = metatable
00:55:18.119 [Lua] [network_transmit] = table
00:55:18.119 [Lua] [network_transmit] = metatable
00:55:18.119 [Lua] [free_flight_manager] = table
00:55:18.119 [Lua] [free_flight_manager] = metatable
00:55:18.119 [Lua] [network_manager] = table
00:55:18.119 [Lua] [network_manager] = metatable
00:55:18.119 [Lua] [network_event_delegate] = table
00:55:18.119 [Lua] [network_event_delegate] = metatable
00:55:18.119 [Lua]
00:55:18.119 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:55:18.119 [Lua] ignoring extension VersusInteractObjectiveExtension
00:55:18.119 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:55:18.119 [Lua] ignoring extension VersusSocketObjectiveExtension
00:55:18.119 [Lua] ignoring extension VersusTargetObjectiveExtension
00:55:18.119 [Lua] ignoring extension VersusMissionObjectiveExtension
00:55:18.147 [Lua] [AchievementManager] Achievements using the steam platform
00:55:18.147 [Lua] PlayerManager:add_player player_1
00:55:18.178 [Lua] [StateIngame] Level seed: 0
00:55:18.178 [Lua] [LevelAnalysis] set_random_seed( 930280554)
00:55:18.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:55:18.179 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:55:18.180 [Lua] [IngameUI] init
00:55:18.191 [SteamVoipClient] select_out(110000101e55044, off)
00:55:18.191 [SteamVoipClient] select_out(110000104e72a6c, off)
00:55:18.196 [Lua] cb_razer_chroma_setup
00:55:18.225 [Save] Saving `save_data`
00:55:18.231 [Save] Save done
00:55:18.240 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001B43E730; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001B43E290; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001B43E380; parent_world_position = table: 000000001B43E3B0; local_position = table: 000000001B43E6A0; size = table: 000000001B43E6F0; node = table: 000000001B43E730
[3] scenegraph = table: 000000001B43E290; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001B43E290; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001B43E290; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000017D2F090
[7] self = table: 0000000017D2F090; ingame_ui_context = table: 000000001607DFC0; input_manager = table: 00000000081F8D10; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000017D2F090
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 00000000093661A0; error_prefix_data = table: 0000000017D2F050; func = [function]
[14] self = table: 00000000093661A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000017D2EF70; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 00000000093661A0
[20] self = table: 000000001F2552C0; ingame_ui_context = table: 000000001607DFC0
[21] self = table: 000000001F2552C0; params = table: 0000000007CFC770; viewport_name = "player_1"; input_manager = table: 00000000081F8D10; input_source = table: 00000000096C47A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000732EFB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C1F2E0; camera_system = table: 000000001B72D2C0; outline_system = table: 0000000014CDC240; fade_system = table: 000000001CB55930; sound_sector_system = table: 0000000007B909E0; sound_environment_system = table: 000000001716F320; event_manager = table: 00000000172BDE40; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001607DFC0
[22] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true
[25] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000017D32F90; menu_widgets = table: 0000000017D2FEF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000017D32F90; menu_widgets = table: 0000000017D2FEF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000017FE7F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000085EC5D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017D28080; cutscene_system = table: 000000000EDB85B0; text_popup_ui = table: 0000000017D103A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017CF6450; ui_top_renderer = table: 00000000085EC090; camera_manager = table: 000000001CC8B520; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001607DFC0; views = table: 0000000016A05900; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000732EFB0; weave_onboarding = table: 0000000017CF7630; popup_handler = table: 0000000017D10260; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011F7CD40;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40;
[22] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[23] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[24] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[25] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000910FC20; network_server = table: 0000000005A03100; entity_system = table: 000000001ECBF120; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B15E0F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000173E7140; machines = table: 000000001027B140; _quit_game = false; network_clock = table: 0000000010239580; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000600C8F0; network_event_delegate = table: 0000000011F7CD40;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000076B3910;
00:55:18.242 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001B447D20; node_def = table: 000000001B43E0B0; k = "offset"; v = table: 000000001B43E170
[2] scenegraph = table: 000000001B447CA0; scenegraph_def = table: 0000000017D2F1A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001B43E0B0; parent_name = nil; local_position = table: 000000001B447CD0; node = table: 000000001B447D20
[3] scenegraph_def = table: 0000000017D2F1A0; scenegraph = table: 000000001B447CA0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001B43E0B0
[4] self = table: 0000000017D2F090
[5] self = table: 0000000017D2F090; ingame_ui_context = table: 000000001607DFC0; input_manager = table: 00000000081F8D10; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000017D2F090
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 00000000093661A0; error_prefix_data = table: 0000000017D2F050; func = [function]
[12] self = table: 00000000093661A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000017D2EF70; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 00000000093661A0
[18] self = table: 000000001F2552C0; ingame_ui_context = table: 000000001607DFC0
[19] self = table: 000000001F2552C0; params = table: 0000000007CFC770; viewport_name = "player_1"; input_manager = table: 00000000081F8D10; input_source = table: 00000000096C47A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000732EFB0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C1F2E0; camera_system = table: 000000001B72D2C0; outline_system = table: 0000000014CDC240; fade_system = table: 000000001CB55930; sound_sector_system = table: 0000000007B909E0; sound_environment_system = table: 000000001716F320; event_manager = table: 00000000172BDE40; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001607DFC0
[20] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000007CFC7A0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true
[23] self = table: 0000000007CFC7A0; parent = table: 00000000119967A0; start_state = table: 000000001DE7ACC0; params = table: 0000000007CFC770; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000007CFC7A0
[25] self = table: 00000000119967A0; loading_context = table: 00000000076B3910; is_server = true; assert_on_leak = true; input_manager = table: 00000000081F8D10; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000011F7CD40; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000172BDE40; level = [Level]; level_key = "dlc_morris_map"; level_seed = 930280554; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000007CFC770
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017D2FEF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017D32F90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001B43E290; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017D2FEF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000085EC5D0; ingame_ui = table: 00000000093661A0; definitions = table: 0000000017D2F100; input_manager = table: 00000000081F8D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000017D2F240; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017D32F90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001B43E290; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000017FE7F00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000085EC5D0; telemetry_time_view_enter = 0; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017D28080; cutscene_system = table: 000000000EDB85B0; text_popup_ui = table: 0000000017D103A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017CF6450; ui_top_renderer = table: 00000000085EC090; camera_manager = table: 000000001CC8B520; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001607DFC0; views = table: 0000000016A05900; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000000732EFB0; weave_onboarding = table: 0000000017CF7630; popup_handler = table: 0000000017D10260; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011F7CD40;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000119967A0; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 000000001607DFC0; end_conditions_met = false; player = table: 000000000732EFB0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011F7CD40;
[20] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[21] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[22] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[23] _params = table: 0000000007CFC770; _profiling_debugging_enabled = true; _parent = table: 00000000119967A0; _state = table: 000000001F2552C0;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000910FC20; network_server = table: 0000000005A03100; entity_system = table: 000000001ECBF120; parent = table: 0000000005334F00; _level_flow_events = table: 000000001B15E0F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000081F8D10; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000173E7140; machines = table: 000000001027B140; _quit_game = false; network_clock = table: 0000000010239580; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000600C8F0; network_event_delegate = table: 0000000011F7CD40;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000119967A0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000076B3910;
00:55:18.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:55:18.250 [Lua] Set lobby begin:
00:55:18.250 [Lua] Lobby data twitch_enabled = false
00:55:18.250 [Lua] Lobby data selected_mission_id = journey_citadel
00:55:18.250 [Lua] Lobby data num_players = 2
00:55:18.250 [Lua] Lobby data difficulty_tweak = 0
00:55:18.250 [Lua] Lobby data host = 110000101e55044
00:55:18.250 [Lua] Lobby data matchmaking_type = 2
00:55:18.250 [Lua] Lobby data is_private = true
00:55:18.250 [Lua] Lobby data match_started = true
00:55:18.250 [Lua] Lobby data difficulty = normal
00:55:18.250 [Lua] Lobby data player_slot_1 = 0:0
00:55:18.250 [Lua] Lobby data player_slot_4 = 0:0
00:55:18.250 [Lua] Lobby data unique_server_name = Visulth
00:55:18.250 [Lua] Lobby data quick_game = false
00:55:18.250 [Lua] Lobby data country_code = CA
00:55:18.250 [Lua] Lobby data matchmaking = false
00:55:18.250 [Lua] Lobby data power_level = 765
00:55:18.250 [Lua] Lobby data mission_id = dlc_morris_map
00:55:18.250 [Lua] Lobby data mechanism = deus
00:55:18.250 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:55:18.250 [Lua] Lobby data player_slot_2 = 0:0
00:55:18.250 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:55:18.250 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:55:18.250 [Lua] Lobby data eac_authorized = true
00:55:18.250 [Lua] Set lobby end.
00:55:18.251 [Lua] CurrentConflictSettings disabled
00:55:18.251 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
00:55:18.251 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
00:55:18.251 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:55:18.251 [Lua] [Managers] Calling function on all managers:
00:55:18.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:55:18.255 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:55:18.255 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:55:18.255 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:55:18.255 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:55:18.292 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:55:18.295 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:55:18.295 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:55:18.295 [Lua] RemotePlayer:create_game_object( ) 3
00:55:18.316 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:55:18.316 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:55:18.316 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:55:18.316 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:55:18.320 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:55:18.320 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:55:18.320 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:55:18.320 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:55:18.427 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:55:18.427 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:55:18.427 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:55:18.560 [Lua] StateInGameRunning:_game_actually_starts()
00:55:18.560 [Lua] #################################################################################################################
00:55:18.560 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_snare_e_nurgle_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:55:18.560 [Lua] #################################################################################################################
00:55:18.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 67
00:55:18.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 67
00:55:18.683 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 67
00:55:18.683 [Lua] Commit load time data
00:55:35.962 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read,
00:55:36.014 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01
00:55:36.014 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01
00:56:07.212 [EACServer] [20:56:07:212][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:57:08.448 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer
00:57:21.615 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_khorne_path4, mc:deus, gm:deus, env:0, seed:2053431634, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:7 )
00:57:21.615 [Lua] [NetworkServer] Entering post game
00:57:21.615 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:57:21.615 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
00:57:21.615 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:57:21.615 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
00:57:21.616 [Save] Saving `save_data`
00:57:21.616 [Lua] gm_event_end_conditions_met true false
00:57:21.617 [Lua] Game won
00:57:21.617 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:57:21.620 [Save] Save done
00:57:21.620 [Save] Saving `save_data`
00:57:21.621 [Lua] generate_backend_stats 110000101e55044:1
00:57:21.625 [Save] Save done
00:57:21.655 [Lua] PlayFabMirrorBase:_commit_internal nil
00:57:21.655 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:57:21.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:57:21.656 [Save] Saving `save_data`
00:57:21.656 [Lua] TRANSITION nil nil load_next_level
00:57:21.656 [Lua] Transition type "load_next_level", is server: true
00:57:21.656 [Lua] [LevelTransitionHandler] promote_next_level_data
00:57:21.656 [Lua] [GameNetworkManager] Leaving game...
00:57:21.656 [Lua] [GameNetworkManager] Shutting down game session host.
00:57:21.656 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:57:21.656 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:57:21.656 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=125.30
00:57:21.659 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:57:21.659 [Lua] commit result success 16
00:57:21.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68
00:57:21.659 [Lua] none table: 000000001107A2A0 nil
00:57:21.661 [Save] Save done
00:57:21.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68
00:57:21.739 [Lua] ### Sending rpc_level_loaded
00:57:21.739 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 171
00:57:21.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68
00:57:23.442 [Lua] [PlayerSyncData] Game session is not initialized
00:57:23.442 [Lua] Set lobby begin:
00:57:23.442 [Lua] Lobby data twitch_enabled = false
00:57:23.442 [Lua] Lobby data selected_mission_id = journey_citadel
00:57:23.442 [Lua] Lobby data num_players = 2
00:57:23.442 [Lua] Lobby data difficulty_tweak = 0
00:57:23.443 [Lua] Lobby data host = 110000101e55044
00:57:23.443 [Lua] Lobby data matchmaking_type = 2
00:57:23.443 [Lua] Lobby data is_private = true
00:57:23.443 [Lua] Lobby data match_started = true
00:57:23.443 [Lua] Lobby data difficulty = normal
00:57:23.443 [Lua] Lobby data player_slot_1 = 0:0
00:57:23.443 [Lua] Lobby data player_slot_4 = 0:0
00:57:23.443 [Lua] Lobby data unique_server_name = Visulth
00:57:23.443 [Lua] Lobby data quick_game = false
00:57:23.443 [Lua] Lobby data country_code = CA
00:57:23.443 [Lua] Lobby data matchmaking = false
00:57:23.443 [Lua] Lobby data power_level = 0
00:57:23.443 [Lua] Lobby data mission_id = dlc_morris_map
00:57:23.443 [Lua] Lobby data mechanism = deus
00:57:23.443 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:57:23.443 [Lua] Lobby data player_slot_2 = 0:0
00:57:23.443 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:57:23.443 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:57:23.443 [Lua] Lobby data eac_authorized = true
00:57:23.443 [Lua] Set lobby end.
00:57:23.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:57:23.541 [Lua] [Managers] Calling function on all managers:
00:57:23.542 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:57:23.542 [Lua] Clearing all global lookup lists
00:57:23.542 [Lua] [IngamePlayerListUI] - Destroy
00:57:23.542 [Lua] [IngameUI] destroy
00:57:23.545 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:57:23.545 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:57:23.546 [Lua] [Managers] Destroying manager group:
00:57:23.547 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:57:23.547 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
00:57:23.547 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:57:23.547 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
00:57:23.547 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:57:23.548 [Lua] [Matchmaking] unregister rpcs
00:57:23.548 [Lua] ############### UNLOADING PACKAGES ###############
00:57:23.548 [Lua] [Gamestate] Enter state StateLoading
00:57:23.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:57:23.550 [Lua] [Matchmaking] register rpcs
00:57:23.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:57:23.551 [Lua] registering RPCs
00:57:23.551 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:57:23.551 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:57:23.551 [Lua] Set lobby begin:
00:57:23.551 [Lua] Lobby data twitch_enabled = false
00:57:23.551 [Lua] Lobby data selected_mission_id = journey_citadel
00:57:23.551 [Lua] Lobby data num_players = 2
00:57:23.551 [Lua] Lobby data difficulty_tweak = 0
00:57:23.551 [Lua] Lobby data host = 110000101e55044
00:57:23.551 [Lua] Lobby data matchmaking_type = 2
00:57:23.551 [Lua] Lobby data is_private = true
00:57:23.551 [Lua] Lobby data match_started = true
00:57:23.551 [Lua] Lobby data difficulty = normal
00:57:23.551 [Lua] Lobby data player_slot_1 = 0:0
00:57:23.551 [Lua] Lobby data player_slot_4 = 0:0
00:57:23.551 [Lua] Lobby data unique_server_name = Visulth
00:57:23.551 [Lua] Lobby data quick_game = false
00:57:23.551 [Lua] Lobby data country_code = CA
00:57:23.551 [Lua] Lobby data matchmaking = false
00:57:23.551 [Lua] Lobby data power_level = 0
00:57:23.551 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
00:57:23.551 [Lua] Lobby data mechanism = deus
00:57:23.551 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:57:23.551 [Lua] Lobby data player_slot_2 = 0:0
00:57:23.551 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:57:23.551 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:57:23.552 [Lua] Lobby data eac_authorized = true
00:57:23.552 [Lua] Set lobby end.
00:57:23.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:57:23.556 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:57:23.556 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized
00:57:23.556 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_khorne_path4 0
00:57:23.569 [Umbra] Unload tome
00:57:23.583 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
00:57:23.583 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path4, async-read,
00:57:23.583 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path4, async-read,
00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path4, async-read,
00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path4, async-read,
00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path4, async-read,
00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path4, async-read,
00:57:23.583 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4, sig_citadel_khorne_path4, async-read,
00:57:23.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel
00:57:23.620 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel
00:57:23.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
00:57:23.773 [Lua] ### Sending rpc_level_loaded
00:57:23.773 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 171
00:57:23.773 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:57:23.774 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:57:23.774 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:57:23.791 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:57:23.791 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:57:25.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
00:57:25.698 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
00:57:25.698 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
00:57:26.132 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
00:57:26.132 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
00:57:26.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel
00:57:31.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel
00:57:31.229 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel
00:57:31.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
00:57:31.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
00:57:31.463 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common
00:57:31.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
00:57:32.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
00:57:32.267 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
00:57:32.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common
00:57:32.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common
00:57:32.402 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common
00:57:32.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4
00:57:32.438 [Umbra] Loading umbra tome '#ID[13d3fd6c12ab186b]'
00:57:32.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4
00:57:32.501 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4
00:57:32.518 [Lua] [LevelTransitionHandler] Level load completed!
00:57:32.519 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_khorne_path4 - level_seed: 2053431634 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
00:57:32.531 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:57:32.531 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_ratling_gunner=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_plague_monk=true,
skaven_pack_master=true,
skaven_loot_rat=true,
skaven_storm_vermin_with_shield=true,
beastmen_minotaur=true,
skaven_warpfire_thrower=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_stormfiend=true,
chaos_raider=true,
chaos_marauder=true,
}
00:57:32.532 [Lua] load_startup_enemy_packages: --------------
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_spawn
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_troll
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_rat_ogre
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_stormfiend
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] beastmen_minotaur
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_plague_sorcerer
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_corruptor_sorcerer
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_gutter_runner
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_pack_master
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_poison_wind_globadier
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_ratling_gunner
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_warpfire_thrower
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_vortex_sorcerer
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] beastmen_standard_bearer
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_vortex
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] critter_rat
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] critter_pig
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] beastmen_gor
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_storm_vermin
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] beastmen_ungor_archer
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] beastmen_ungor
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_clan_rat
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_plague_monk
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_loot_rat
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_storm_vermin_with_shield
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] skaven_clan_rat_with_shield
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_berzerker
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] beastmen_bestigor
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_raider
00:57:32.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:57:32.532 [Lua] chaos_marauder
00:57:32.536 [Lua] ### Sending rpc_level_loaded
00:57:32.536 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 171
00:57:32.536 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:57:32.553 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:57:32.553 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:57:32.570 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:57:32.570 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:57:32.571 [Lua] ### Sending rpc_level_loaded
00:57:32.571 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 171
00:57:32.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:57:32.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:57:32.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:57:33.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:57:33.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:57:33.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:57:33.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:57:33.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:57:33.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:57:33.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:57:33.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:57:33.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:57:34.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:57:34.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:57:34.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:57:34.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:57:34.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:57:34.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:57:34.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:57:34.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:57:34.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:57:34.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:57:34.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:57:34.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:57:34.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:57:34.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:57:34.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:57:35.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:57:35.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:57:35.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:57:35.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:57:35.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:57:35.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:57:35.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:57:35.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:57:35.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:57:35.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:57:35.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:57:35.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:57:36.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:57:36.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:57:36.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:57:36.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:57:36.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:57:36.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:57:36.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:57:36.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:57:36.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:57:36.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:57:36.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:57:36.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:57:36.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:57:36.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:57:36.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:57:37.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:57:37.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:57:37.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:57:37.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:57:37.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:57:37.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:57:37.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:57:37.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:57:37.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:57:38.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:57:38.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:57:38.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:57:38.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:57:38.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:57:38.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:57:38.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:57:38.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:57:38.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:57:39.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:57:39.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:57:39.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:57:39.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:57:39.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:57:39.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:57:39.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:57:39.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:57:39.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:57:40.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:57:40.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:57:40.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:57:40.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:57:40.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:57:40.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:57:40.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:57:40.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:57:40.925 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_khorne_path4 game_mode: deus
00:57:40.925 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:57:40.925 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
00:57:40.935 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:57:41.209 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:57:41.209 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/khorne_path4/world
00:57:41.209 [Umbra] Init version: 3.4.15 :: 16 threads
00:57:44.740 [Lua] Async level spawning done
00:57:44.740 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:57:45.722 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:57:45.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:57:45.722 [Lua] [Matchmaking] unregister rpcs
00:57:45.722 [Lua] Set lobby begin:
00:57:45.722 [Lua] Lobby data twitch_enabled = false
00:57:45.723 [Lua] Lobby data selected_mission_id = journey_citadel
00:57:45.723 [Lua] Lobby data num_players = 2
00:57:45.723 [Lua] Lobby data difficulty_tweak = 0
00:57:45.723 [Lua] Lobby data host = 110000101e55044
00:57:45.723 [Lua] Lobby data matchmaking_type = 2
00:57:45.723 [Lua] Lobby data is_private = true
00:57:45.723 [Lua] Lobby data match_started = true
00:57:45.723 [Lua] Lobby data difficulty = normal
00:57:45.723 [Lua] Lobby data player_slot_1 = 0:0
00:57:45.723 [Lua] Lobby data player_slot_4 = 0:0
00:57:45.723 [Lua] Lobby data unique_server_name = Visulth
00:57:45.723 [Lua] Lobby data quick_game = false
00:57:45.723 [Lua] Lobby data country_code = CA
00:57:45.723 [Lua] Lobby data matchmaking = false
00:57:45.723 [Lua] Lobby data power_level = 0
00:57:45.723 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
00:57:45.723 [Lua] Lobby data mechanism = deus
00:57:45.723 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:57:45.723 [Lua] Lobby data player_slot_2 = 0:0
00:57:45.723 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:57:45.723 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:57:45.724 [Lua] Lobby data eac_authorized = true
00:57:45.724 [Lua] Set lobby end.
00:57:45.724 [Lua] [Managers] Destroying manager group:
00:57:45.725 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens
00:57:45.725 [Lua] [Gamestate] Enter StateIngame HOST
00:57:45.725 [Lua] <>level = sig_citadel_khorne_path4<>
00:57:45.725 [Lua] [StateIngame] Server ingame
00:57:45.731 [Lua] Set lobby begin:
00:57:45.731 [Lua] Lobby data twitch_enabled = false
00:57:45.731 [Lua] Lobby data selected_mission_id = journey_citadel
00:57:45.731 [Lua] Lobby data num_players = 2
00:57:45.731 [Lua] Lobby data difficulty_tweak = 7
00:57:45.731 [Lua] Lobby data host = 110000101e55044
00:57:45.731 [Lua] Lobby data matchmaking_type = 2
00:57:45.731 [Lua] Lobby data is_private = true
00:57:45.731 [Lua] Lobby data match_started = true
00:57:45.732 [Lua] Lobby data difficulty = hardest
00:57:45.732 [Lua] Lobby data player_slot_1 = 0:0
00:57:45.732 [Lua] Lobby data player_slot_4 = 0:0
00:57:45.732 [Lua] Lobby data unique_server_name = Visulth
00:57:45.732 [Lua] Lobby data quick_game = false
00:57:45.732 [Lua] Lobby data country_code = CA
00:57:45.732 [Lua] Lobby data matchmaking = false
00:57:45.732 [Lua] Lobby data power_level = 0
00:57:45.732 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
00:57:45.732 [Lua] Lobby data mechanism = deus
00:57:45.732 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:57:45.732 [Lua] Lobby data player_slot_2 = 0:0
00:57:45.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:57:45.732 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:57:45.732 [Lua] Lobby data eac_authorized = true
00:57:45.732 [Lua] Set lobby end.
00:57:45.732 [Lua] [Matchmaking] register rpcs
00:57:45.732 [Lua] GameNetworkManager:init... creating game session
00:57:45.732 [Lua] Host GameSession.make_game_session_host with session:
00:57:45.732 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:57:45.732 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:57:45.732 [Lua] [GameNetworkManager] self.is_server = true
00:57:45.732 [Network] Setting artificial MTU limit to 65536
00:57:45.742 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:57:45.742 [Lua] pacing=deus_default
00:57:45.742 [Lua] locked_func_name=beastmen
00:57:45.742 [Lua] roaming=nil
00:57:45.742 [Lua] specials=deus_skaven_beastmen
00:57:45.742 [Lua] contained_breeds=nil
00:57:45.742 [Lua] debug_color=orange
00:57:45.742 [Lua] disabled=false
00:57:45.742 [Lua] pack_spawning=deus_skaven_beastmen
00:57:45.742 [Lua] factions=nil
00:57:45.742 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:57:45.742 [Lua] boss=deus_skaven_beastmen
00:57:45.742 [Lua] horde=deus_beastmen
00:57:45.742 [Lua] name=deus_skaven_beastmen
00:57:45.742 [Lua] intensity=deus_default
00:57:45.742 [Lua] ---
00:57:45.743 [Lua] [LevelAnalysis] set_random_seed( 2053431634)
00:57:45.752 [Lua] [AIInterestPointSystem] Level Seed: 2053431634
00:57:45.752 [Lua]
00:57:45.752 [Lua] [entity_system_bag] = table
00:57:45.752 [Lua] [entity_system_bag] = metatable
00:57:45.752 [Lua] [startup_data] = table
00:57:45.752 [Lua] [entity_manager] = table
00:57:45.752 [Lua] [entity_manager] = metatable
00:57:45.752 [Lua] [unit_spawner] = table
00:57:45.752 [Lua] [unit_spawner] = metatable
00:57:45.752 [Lua] [unit_storage] = table
00:57:45.752 [Lua] [unit_storage] = metatable
00:57:45.752 [Lua] [dice_keeper] = table
00:57:45.752 [Lua] [dice_keeper] = metatable
00:57:45.752 [Lua] [is_server] = true (boolean)
00:57:45.752 [Lua] [world] = [World]
00:57:45.752 [Lua] [system_api] = table
00:57:45.752 [Lua] [entity_system] = table
00:57:45.752 [Lua] [entity_system] = metatable
00:57:45.752 [Lua] [network_lobby] = table
00:57:45.752 [Lua] [network_lobby] = metatable
00:57:45.752 [Lua] [profile_synchronizer] = table
00:57:45.752 [Lua] [profile_synchronizer] = metatable
00:57:45.752 [Lua] [level_transition_handler] = table
00:57:45.752 [Lua] [level_transition_handler] = metatable
00:57:45.752 [Lua] [num_local_human_players] = 1 (number)
00:57:45.752 [Lua] [statistics_db] = table
00:57:45.752 [Lua] [statistics_db] = metatable
00:57:45.752 [Lua] [network_server] = table
00:57:45.752 [Lua] [network_server] = metatable
00:57:45.752 [Lua] [input_manager] = table
00:57:45.752 [Lua] [input_manager] = metatable
00:57:45.752 [Lua] [network_clock] = table
00:57:45.752 [Lua] [network_clock] = metatable
00:57:45.752 [Lua] [network_transmit] = table
00:57:45.752 [Lua] [network_transmit] = metatable
00:57:45.752 [Lua] [free_flight_manager] = table
00:57:45.752 [Lua] [free_flight_manager] = metatable
00:57:45.752 [Lua] [network_manager] = table
00:57:45.752 [Lua] [network_manager] = metatable
00:57:45.752 [Lua] [network_event_delegate] = table
00:57:45.752 [Lua] [network_event_delegate] = metatable
00:57:45.752 [Lua]
00:57:45.752 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:57:45.752 [Lua] ignoring extension VersusInteractObjectiveExtension
00:57:45.752 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:57:45.752 [Lua] ignoring extension VersusSocketObjectiveExtension
00:57:45.752 [Lua] ignoring extension VersusTargetObjectiveExtension
00:57:45.752 [Lua] ignoring extension VersusMissionObjectiveExtension
00:57:45.754 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:57:45.788 [Lua] [AchievementManager] Achievements using the steam platform
00:57:45.789 [Lua] PlayerManager:add_player player_1
00:57:45.899 [Lua] [StateIngame] Level seed: 2053431634
00:57:45.918 [Lua] [LevelAnalysis] set_random_seed( 2053431634)
00:57:45.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:57:45.928 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:57:45.929 [Lua] [IngameUI] init
00:57:45.954 [SteamVoipClient] select_out(110000101e55044, off)
00:57:45.954 [SteamVoipClient] select_out(110000104e72a6c, off)
00:57:45.960 [Lua] cb_razer_chroma_setup
00:57:45.991 [Save] Saving `save_data`
00:57:45.996 [Save] Save done
00:57:46.007 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000010EC27F0; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000010EC23C0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010EC2440; parent_world_position = table: 0000000010EC2470; local_position = table: 0000000010EC2760; size = table: 0000000010EC27B0; node = table: 0000000010EC27F0
[3] scenegraph = table: 0000000010EC23C0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000010EC23C0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000010EC23C0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000006C7EE30
[7] self = table: 0000000006C7EE30; ingame_ui_context = table: 0000000009390D00; input_manager = table: 000000000589AAA0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000006C7EE30
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 000000000858E020; error_prefix_data = table: 0000000006C7EDF0; func = [function]
[14] self = table: 000000000858E020; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000006C7ED10; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000000858E020
[20] self = table: 000000001CC74D20; ingame_ui_context = table: 0000000009390D00
[21] self = table: 000000001CC74D20; params = table: 000000001CC74BD0; viewport_name = "player_1"; input_manager = table: 000000000589AAA0; input_source = table: 0000000010252850; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000179A76D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000011E8F500; camera_system = table: 00000000100C6FA0; outline_system = table: 0000000008B14D00; fade_system = table: 0000000014C5BC00; sound_sector_system = table: 0000000007171F20; sound_environment_system = table: 00000000061DFCC0; event_manager = table: 0000000017060900; level_key = "sig_citadel_khorne_path4"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009390D00
[22] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true
[25] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CCAA170; menu_widgets = table: 000000001727FE00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001CCAA170; menu_widgets = table: 000000001727FE00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016ADF560; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000202E9560; telemetry_time_view_enter = 0; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000000F44C840; cutscene_system = table: 0000000013452480; text_popup_ui = table: 0000000017082DC0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000106B27D0; ui_top_renderer = table: 000000001C0FCFA0; camera_manager = table: 0000000017666B90; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009390D00; views = table: 00000000104699A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000179A76D0; weave_onboarding = table: 00000000064B11E0; popup_handler = table: 0000000017082C10; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006E310A0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0;
[22] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[23] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[24] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[25] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000001CB8FB40; network_server = table: 0000000005A03100; entity_system = table: 000000001CB8E960; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC74AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011F82A40; machines = table: 000000001CC74BA0; _quit_game = false; network_clock = table: 0000000016CBB070; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_citadel_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 00000000065BC480; network_event_delegate = table: 0000000006E310A0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000007E44C60;
00:57:46.009 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001BC7E1F0; node_def = table: 000000001C003710; k = "offset"; v = table: 0000000010EC22A0
[2] scenegraph = table: 000000001BC7E170; scenegraph_def = table: 0000000006C7EF40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001C003710; parent_name = nil; local_position = table: 000000001BC7E1A0; node = table: 000000001BC7E1F0
[3] scenegraph_def = table: 0000000006C7EF40; scenegraph = table: 000000001BC7E170; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001C003710
[4] self = table: 0000000006C7EE30
[5] self = table: 0000000006C7EE30; ingame_ui_context = table: 0000000009390D00; input_manager = table: 000000000589AAA0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000006C7EE30
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 000000000858E020; error_prefix_data = table: 0000000006C7EDF0; func = [function]
[12] self = table: 000000000858E020; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000006C7ED10; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000000858E020
[18] self = table: 000000001CC74D20; ingame_ui_context = table: 0000000009390D00
[19] self = table: 000000001CC74D20; params = table: 000000001CC74BD0; viewport_name = "player_1"; input_manager = table: 000000000589AAA0; input_source = table: 0000000010252850; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000179A76D0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000011E8F500; camera_system = table: 00000000100C6FA0; outline_system = table: 0000000008B14D00; fade_system = table: 0000000014C5BC00; sound_sector_system = table: 0000000007171F20; sound_environment_system = table: 00000000061DFCC0; event_manager = table: 0000000017060900; level_key = "sig_citadel_khorne_path4"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000009390D00
[20] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001CC74C00; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true
[23] self = table: 000000001CC74C00; parent = table: 000000001DC83830; start_state = table: 000000001DE7ACC0; params = table: 000000001CC74BD0; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000001CC74C00
[25] self = table: 000000001DC83830; loading_context = table: 0000000007E44C60; is_server = true; assert_on_leak = true; input_manager = table: 000000000589AAA0; level_key = "sig_citadel_khorne_path4"; level_setting = table: 000000000567DA80; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000006E310A0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000017060900; level = [Level]; level_key = "sig_citadel_khorne_path4"; level_seed = 2053431634; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_citadel/generated/khorne_path4/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001CC74BD0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001727FE00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CCAA170; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010EC23C0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001727FE00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000202E9560; ingame_ui = table: 000000000858E020; definitions = table: 0000000006C7EEA0; input_manager = table: 000000000589AAA0; wwise_world = [WwiseWorld]; render_settings = table: 0000000006C7EFE0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001CCAA170; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010EC23C0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016ADF560; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000202E9560; telemetry_time_view_enter = 0; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000000F44C840; cutscene_system = table: 0000000013452480; text_popup_ui = table: 0000000017082DC0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000106B27D0; ui_top_renderer = table: 000000001C0FCFA0; camera_manager = table: 0000000017666B90; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000009390D00; views = table: 00000000104699A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000179A76D0; weave_onboarding = table: 00000000064B11E0; popup_handler = table: 0000000017082C10; peer_id = "110000101e55044"; network_event_delegate = table: 0000000006E310A0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001DC83830; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000009390D00; end_conditions_met = false; player = table: 00000000179A76D0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000006E310A0;
[20] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[21] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[22] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[23] _params = table: 000000001CC74BD0; _profiling_debugging_enabled = true; _parent = table: 000000001DC83830; _state = table: 000000001CC74D20;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000001CB8FB40; network_server = table: 0000000005A03100; entity_system = table: 000000001CB8E960; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC74AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000589AAA0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011F82A40; machines = table: 000000001CC74BA0; _quit_game = false; network_clock = table: 0000000016CBB070; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "sig_citadel_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 00000000065BC480; network_event_delegate = table: 0000000006E310A0;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001DC83830;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000007E44C60;
00:57:46.020 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:57:46.020 [Lua] Set lobby begin:
00:57:46.020 [Lua] Lobby data twitch_enabled = false
00:57:46.020 [Lua] Lobby data selected_mission_id = journey_citadel
00:57:46.020 [Lua] Lobby data num_players = 2
00:57:46.021 [Lua] Lobby data difficulty_tweak = 7
00:57:46.021 [Lua] Lobby data host = 110000101e55044
00:57:46.021 [Lua] Lobby data matchmaking_type = 2
00:57:46.021 [Lua] Lobby data is_private = true
00:57:46.021 [Lua] Lobby data match_started = true
00:57:46.021 [Lua] Lobby data difficulty = hardest
00:57:46.021 [Lua] Lobby data player_slot_1 = 0:0
00:57:46.021 [Lua] Lobby data player_slot_4 = 0:0
00:57:46.021 [Lua] Lobby data unique_server_name = Visulth
00:57:46.021 [Lua] Lobby data quick_game = false
00:57:46.021 [Lua] Lobby data country_code = CA
00:57:46.021 [Lua] Lobby data matchmaking = false
00:57:46.021 [Lua] Lobby data power_level = 765
00:57:46.021 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
00:57:46.021 [Lua] Lobby data mechanism = deus
00:57:46.022 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:57:46.022 [Lua] Lobby data player_slot_2 = 0:0
00:57:46.022 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:57:46.022 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:57:46.022 [Lua] Lobby data eac_authorized = true
00:57:46.022 [Lua] Set lobby end.
00:57:46.022 [Lua] CurrentConflictSettings deus_skaven_beastmen
00:57:46.022 [Lua] [ConflictDirector] conflict_director is ai_ready
00:57:46.023 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:57:46.023 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:57:46.024 [Lua] NORMAL PATROL MAIN PATH 1211.3095703125
00:57:46.024 [Lua] [waypoints] = table
00:57:46.024 [Lua] [astar_points] = table
00:57:46.024 [Lua] [travel_dist] = 1211.3094753026962 (number)
00:57:46.024 [Lua] [one_directional] = false (boolean)
00:57:46.024 [Lua] [id] = boss_1 (string)
00:57:46.024 [Lua] NORMAL PATROL MAIN PATH 1470.7203369140625
00:57:46.024 [Lua] [waypoints] = table
00:57:46.024 [Lua] [astar_points] = table
00:57:46.024 [Lua] [travel_dist] = 1470.7203348577023 (number)
00:57:46.024 [Lua] [one_directional] = false (boolean)
00:57:46.024 [Lua] [id] = boss_2 (string)
00:57:46.025 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:57:46.025 [Lua] Forming navigation groups in one frame
00:57:46.025 [Lua] Forming navigation groups
00:57:46.036 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258
00:57:46.127 [Lua] NavigationGroupManager -> calulation time B: 0.092000000000098225
00:57:46.127 [Lua] number of nav groups: 43
00:57:46.127 [Lua] number of refined nav groups : 38
00:57:46.129 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
00:57:46.130 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1168422330170884 Normalized coefficient: 1.7275718497091677
00:57:46.141 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.5323458015918732 Normalized coefficient: 1.1602905262176508
00:57:46.151 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_khorne_path4
00:57:46.151 [Lua] [LevelAnalysis] This level has a total main-path length of 591.877 meters.
00:57:46.151 [Lua] [LevelAnalysis] num_event_places_f: 0.36125123087565103 , num_event_places: 0 , trailing_event_fraction: 0.36125123087565103 , num_events: 0
00:57:46.151 [Lua] [LevelAnalysis] Level path distance: 591.87684631347656
00:57:46.151 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:57:46.157 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:57:46.159 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:57:46.163 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
00:57:46.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:57:46.171 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
00:57:46.171 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:57:46.171 [Lua] [Managers] Calling function on all managers:
00:57:46.171 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:57:46.187 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:57:46.187 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:57:46.187 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:57:46.187 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:57:46.196 [Lua] player (110000101e55044,2) was put into party 1
00:57:46.215 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
00:57:46.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
00:57:46.216 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:57:46.225 [Lua] player (110000101e55044,3) was put into party 1
00:57:46.247 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
00:57:46.247 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
00:57:46.247 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:57:46.837 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:57:46.844 [Lua] Breedfreezer (server) starting a hot join sync
00:57:46.844 [Lua] packing 0 units of breed chaos_marauder
00:57:46.844 [Lua] packing 0 units of breed skaven_clan_rat
00:57:46.844 [Lua] packing 0 units of breed skaven_storm_vermin
00:57:46.844 [Lua] packing 0 units of breed beastmen_ungor_archer
00:57:46.844 [Lua] packing 0 units of breed chaos_raider
00:57:46.844 [Lua] packing 0 units of breed chaos_berzerker
00:57:46.844 [Lua] packing 0 units of breed beastmen_bestigor
00:57:46.844 [Lua] packing 0 units of breed beastmen_ungor
00:57:46.844 [Lua] packing 0 units of breed skaven_plague_monk
00:57:46.844 [Lua] packing 0 units of breed beastmen_gor
00:57:46.844 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:57:46.844 [Lua]
00:57:46.844 [Lua] [1] = 1 (number)
00:57:46.844 [Lua] [2] = 0 (number)
00:57:46.844 [Lua] [3] = 1 (number)
00:57:46.844 [Lua] [4] = 0 (number)
00:57:46.844 [Lua] [5] = 1 (number)
00:57:46.844 [Lua] [6] = 0 (number)
00:57:46.844 [Lua] [7] = 1 (number)
00:57:46.844 [Lua] [8] = 0 (number)
00:57:46.844 [Lua] [9] = 1 (number)
00:57:46.844 [Lua] [10] = 0 (number)
00:57:46.844 [Lua] [11] = 1 (number)
00:57:46.844 [Lua] [12] = 0 (number)
00:57:46.844 [Lua] [13] = 1 (number)
00:57:46.844 [Lua] [14] = 0 (number)
00:57:46.844 [Lua] [15] = 1 (number)
00:57:46.844 [Lua] [16] = 0 (number)
00:57:46.844 [Lua] [17] = 1 (number)
00:57:46.844 [Lua] [18] = 0 (number)
00:57:46.844 [Lua] [19] = 1 (number)
00:57:46.844 [Lua] [20] = 0 (number)
00:57:46.844 [Lua]
00:57:46.844 [Lua]
00:57:46.844 [Lua]
00:57:46.845 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
00:57:46.845 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:57:46.845 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
00:57:46.845 [Lua] RemotePlayer:create_game_object( ) 59
00:57:46.868 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:57:46.868 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:57:46.868 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:57:46.868 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:57:46.877 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:57:46.877 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:57:46.877 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:57:46.877 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:57:46.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:57:46.948 [Lua] [PackageManager] Force_load: wwise/crossbow
00:57:46.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:57:47.013 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:57:47.013 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:57:47.013 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:57:47.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:57:47.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1
00:57:47.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:57:47.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:57:47.567 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:57:47.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:57:47.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:57:47.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:57:47.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:57:47.856 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:57:47.856 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:57:47.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:57:47.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:57:47.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:57:47.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:57:48.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:57:48.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
00:57:48.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:57:48.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:57:48.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
00:57:48.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
00:57:48.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
00:57:48.245 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
00:57:48.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:57:48.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:57:48.283 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
00:57:48.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:57:48.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:57:48.339 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
00:57:48.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:57:48.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:57:48.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:57:48.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:57:48.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:57:48.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
00:57:48.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
00:57:48.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
00:57:48.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
00:57:48.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:57:48.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:57:48.878 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:57:48.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
00:57:48.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
00:57:48.963 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
00:57:48.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:57:49.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:57:49.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
00:57:49.021 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:57:49.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:57:49.138 [Lua] [PackageManager] Force_load: wwise/staff
00:57:49.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:57:49.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:57:49.317 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:57:49.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:57:49.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:57:49.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
00:57:49.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:57:49.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:57:49.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:57:49.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:57:49.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:57:49.659 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
00:57:49.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:57:50.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:57:50.194 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:57:50.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:57:50.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:57:50.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:57:50.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:57:50.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:57:50.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:57:50.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:57:50.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:57:50.819 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:57:50.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:57:50.850 [Lua] Set lobby begin:
00:57:50.850 [Lua] Lobby data twitch_enabled = false
00:57:50.850 [Lua] Lobby data selected_mission_id = journey_citadel
00:57:50.850 [Lua] Lobby data num_players = 2
00:57:50.850 [Lua] Lobby data difficulty_tweak = 7
00:57:50.850 [Lua] Lobby data host = 110000101e55044
00:57:50.850 [Lua] Lobby data matchmaking_type = 2
00:57:50.850 [Lua] Lobby data is_private = true
00:57:50.850 [Lua] Lobby data match_started = true
00:57:50.850 [Lua] Lobby data difficulty = hardest
00:57:50.850 [Lua] Lobby data player_slot_1 = 0:0
00:57:50.850 [Lua] Lobby data player_slot_4 = 0:0
00:57:50.850 [Lua] Lobby data unique_server_name = Visulth
00:57:50.850 [Lua] Lobby data quick_game = false
00:57:50.850 [Lua] Lobby data country_code = CA
00:57:50.850 [Lua] Lobby data matchmaking = false
00:57:50.850 [Lua] Lobby data power_level = 382
00:57:50.850 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
00:57:50.850 [Lua] Lobby data mechanism = deus
00:57:50.850 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:57:50.850 [Lua] Lobby data player_slot_2 = 0:0
00:57:50.850 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:57:50.850 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:57:50.851 [Lua] Lobby data eac_authorized = true
00:57:50.851 [Lua] Set lobby end.
00:57:50.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:57:50.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:57:50.915 [Lua] test
00:57:50.915 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:57:50.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82666666666666666) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:57:50.919 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
00:57:50.920 [Lua] test
00:57:50.920 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:57:50.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.625) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.69999999999999996)
00:57:50.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
00:57:50.928 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(399.438, -184.094, 57.613), Vector4(0, 0, 0, -1))
00:57:50.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99558823529411766) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94444444444444442)
00:57:50.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99558823529411766) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94444444444444442)
00:57:50.933 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:57:50.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
00:57:50.935 [Lua] [GameNetworkManager] destroying game object with go_id=61
00:57:50.935 [Lua] [GameNetworkManager] destroying game object with go_id=63
00:57:50.947 [Lua] Switching ConflictSettings: to: deus_skaven
00:57:50.947 [Lua] pacing=deus_default
00:57:50.947 [Lua] roaming=nil
00:57:50.947 [Lua] specials=deus_skaven
00:57:50.947 [Lua] contained_breeds=nil
00:57:50.947 [Lua] debug_color=orange
00:57:50.947 [Lua] disabled=false
00:57:50.947 [Lua] pack_spawning=skaven
00:57:50.947 [Lua] description=deus_conflict_director_skaven_chaos_name
00:57:50.947 [Lua] factions=nil
00:57:50.947 [Lua] boss=deus_skaven
00:57:50.947 [Lua] horde=deus_default
00:57:50.947 [Lua] name=deus_skaven
00:57:50.947 [Lua] intensity=deus_default
00:57:50.947 [Lua] ---
00:57:50.950 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
00:57:50.950 [Lua] [GameNetworkManager] destroying game object with go_id=55
00:57:50.950 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
00:57:50.950 [Lua] [GameNetworkManager] destroying game object with go_id=57
00:57:50.950 [Lua] player (110000101e55044,2) was put into party 1
00:57:50.978 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
00:57:50.978 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67
00:57:50.978 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(2) career(3)
00:57:50.988 [Lua] player (110000101e55044,3) was put into party 1
00:57:51.013 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
00:57:51.013 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=69
00:57:51.013 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:3) to profile(1) career(3)
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b27bcd0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b27bcd0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1bc6d620
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1bc6d620
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1208c0c0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1208c0c0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x100860a0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x100860a0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f4b0ab0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f4b0ab0
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1208c280
00:57:51.023 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1208c280
00:57:51.140 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:57:51.140 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:57:51.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
00:57:51.142 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:57:51.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74583333333333335) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:57:51.148 [Lua] test
00:57:51.148 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000101e55044 2
00:57:51.152 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82666666666666666) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:57:51.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
00:57:51.153 [Lua] test
00:57:51.153 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 3
00:57:51.157 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.625) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.69999999999999996)
00:57:51.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
00:57:51.375 [Lua] StateInGameRunning:_game_actually_starts()
00:57:51.377 [Lua] #################################################################################################################
00:57:51.377 [Lua] [Loading Time]: 00:00:28 [Transition]: dlc_morris_map-sig_citadel_khorne_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:57:51.377 [Lua] #################################################################################################################
00:57:51.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69
00:57:51.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69
00:57:51.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69
00:57:51.493 [Lua] Commit load time data
00:57:56.014 [Lua] Set lobby begin:
00:57:56.014 [Lua] Lobby data twitch_enabled = false
00:57:56.014 [Lua] Lobby data selected_mission_id = journey_citadel
00:57:56.014 [Lua] Lobby data num_players = 2
00:57:56.014 [Lua] Lobby data difficulty_tweak = 7
00:57:56.014 [Lua] Lobby data host = 110000101e55044
00:57:56.014 [Lua] Lobby data matchmaking_type = 2
00:57:56.015 [Lua] Lobby data is_private = true
00:57:56.015 [Lua] Lobby data match_started = true
00:57:56.015 [Lua] Lobby data difficulty = hardest
00:57:56.015 [Lua] Lobby data player_slot_1 = 0:0
00:57:56.015 [Lua] Lobby data player_slot_4 = 0:0
00:57:56.015 [Lua] Lobby data unique_server_name = Visulth
00:57:56.015 [Lua] Lobby data quick_game = false
00:57:56.015 [Lua] Lobby data country_code = CA
00:57:56.016 [Lua] Lobby data matchmaking = false
00:57:56.016 [Lua] Lobby data power_level = 765
00:57:56.016 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
00:57:56.016 [Lua] Lobby data mechanism = deus
00:57:56.016 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
00:57:56.016 [Lua] Lobby data player_slot_2 = 0:0
00:57:56.016 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:57:56.016 [Lua] Lobby data player_slot_3 = 110000101e55044:1
00:57:56.016 [Lua] Lobby data eac_authorized = true
00:57:56.016 [Lua] Set lobby end.
00:58:07.214 [EACServer] [20:58:07:214][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:58:33.125 [Lua] main_path_player_far_away_check started
00:58:33.125 [Lua] Players are leaving the safe zone
00:58:33.130 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo
00:58:33.514 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:58:33.528 [Lua] going to make a rush intervention, since loneliness_value= 361.21205975834772 and dist= 1101.748291015625
00:58:33.529 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
00:58:33.529 [Lua] rush intervention - ambush horde!
00:58:33.529 [Lua] setting up ambush-horde
00:58:33.529 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain'
00:58:33.529 [Lua] -> spawning: 51
00:58:33.529 [Lua] horde crated with id 1 of type ambush
00:58:33.529 [Lua] ambush horde has started
00:58:33.529 [Lua] Spline already found!
00:58:33.663 [Lua] main_path_player_far_away_check started
00:58:33.691 [Lua] rush intervention - spawning skaven_pack_master
00:58:33.733 [Lua] main_path_player_far_away_check started
00:58:33.738 [Lua] Init group template: spline_patrol
00:58:33.777 [Lua] main_path_player_far_away_check started
00:58:36.413 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:58:36.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
00:58:36.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
00:58:36.413 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:58:36.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
00:58:36.413 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
00:58:37.056 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized
00:58:37.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
00:58:37.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
00:58:37.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:58:37.525 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=skaven_slave)
00:58:37.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:58:37.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:58:37.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:58:37.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:58:37.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:58:37.918 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
00:58:37.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
00:58:37.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
00:58:38.666 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:58:38.666 [Lua] pacing=deus_default
00:58:38.666 [Lua] locked_func_name=beastmen
00:58:38.666 [Lua] roaming=nil
00:58:38.666 [Lua] specials=deus_skaven_beastmen
00:58:38.666 [Lua] contained_breeds=nil
00:58:38.666 [Lua] debug_color=orange
00:58:38.666 [Lua] disabled=false
00:58:38.666 [Lua] pack_spawning=deus_skaven_beastmen
00:58:38.666 [Lua] factions=nil
00:58:38.666 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:58:38.666 [Lua] boss=deus_skaven_beastmen
00:58:38.666 [Lua] horde=deus_beastmen
00:58:38.666 [Lua] name=deus_skaven_beastmen
00:58:38.666 [Lua] intensity=deus_default
00:58:38.666 [Lua] ---
00:58:41.489 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:58:41.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
00:58:41.489 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:58:41.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
00:58:41.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read,
00:58:41.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
00:58:41.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
00:58:41.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
00:58:41.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
00:58:41.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
00:58:41.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
00:58:41.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
00:58:41.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
00:58:42.249 [Lua] Init group template: horde
00:58:44.632 [Lua] 1
00:58:45.486 [Lua] 2
00:58:45.486 [Lua] 3
00:58:45.487 [Lua] 4
00:58:45.487 [Lua] 5
00:58:45.540 [Lua] 6
00:58:45.540 [Lua] 7
00:58:46.166 [Lua] 1
00:58:46.166 [Lua] 2
00:58:46.209 [Lua] 3
00:58:46.867 [Lua] 1
00:58:46.867 [Lua] 2
00:58:46.868 [Lua] 3
00:58:46.918 [Lua] 4
00:58:46.918 [Lua] 5
00:58:47.396 [Lua] 1
00:58:47.396 [Lua] 1
00:58:47.396 [Lua] 1
00:58:47.397 [Lua] 1
00:58:47.397 [Lua] 1
00:58:47.398 [Lua] 1
00:58:47.935 [Lua] 1
00:58:47.935 [Lua] 2
00:58:49.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
00:58:49.449 [Lua] nil
00:58:49.450 [Lua] nil
00:58:49.450 [Lua] nil
00:58:49.450 [Lua] nil
00:58:49.450 [Lua] nil
00:58:49.450 [Lua] nil
00:58:49.450 [Lua] nil
00:58:49.450 [Lua] nil
00:58:49.451 [Lua] nil
00:58:49.451 [Lua] nil
00:58:49.474 [Lua] nil
00:58:49.474 [Lua] nil
00:58:49.474 [Lua] nil
00:58:49.643 [Lua] 2
00:58:49.668 [Lua] 3
00:58:51.519 [Lua] 3
00:58:52.103 [Lua] 7
00:58:52.249 [Lua] 2
00:58:52.384 [Lua] 2
00:58:52.384 [Lua] 4
00:58:52.385 [Lua] 6
00:58:52.835 [Lua] 1
00:58:52.836 [Lua] 2
00:58:52.887 [Lua] 4
00:58:53.163 [Lua] 2
00:58:54.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
00:58:55.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
00:58:55.461 [Lua] 9
00:58:59.158 [Lua] 1
00:59:01.236 [Lua] 2
00:59:01.236 [Lua] 3
00:59:02.366 [Lua] 1
00:59:02.545 [Lua] Horde killed: ?
00:59:07.207 [Lua] 1
00:59:07.537 [Lua] 1
00:59:08.211 [Lua] 20
00:59:08.822 [Lua] 4
00:59:09.287 [Lua] 1
00:59:09.807 [Lua] 1
00:59:09.882 [Lua] 2
00:59:13.220 [Lua] 1
00:59:15.199 [Lua] ready to jump failed
00:59:15.315 [Lua] 1
00:59:15.409 [Lua] -----Enter charged
00:59:16.065 [Lua] 1
00:59:16.439 [Lua] -----Exit charged
00:59:18.309 [Lua] 21
00:59:18.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
00:59:19.905 [Lua] ready to jump failed
00:59:24.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
00:59:24.793 [Lua] 1
00:59:24.840 [Lua] 2
00:59:26.056 [Lua] 1
00:59:26.330 [Lua] 1
00:59:30.770 [Lua] 1
00:59:44.865 [Lua] 1
00:59:46.934 [Lua] 1
00:59:46.935 [Lua] 2
00:59:52.707 [Lua] 1
00:59:57.624 [Lua] 7
01:00:03.681 [Lua] 7
01:00:03.829 [Lua] 7
01:00:04.618 [Lua] 7
01:00:04.853 [Lua] 3
01:00:04.988 [Lua] 3
01:00:05.255 [Lua] 7
01:00:05.401 [Lua] 3
01:00:05.750 [Lua] 3
01:00:06.641 [Lua] 3
01:00:06.958 [Lua] 7
01:00:07.217 [EACServer] [21:00:07:217][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:00:07.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem
01:00:07.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
01:00:07.327 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:00:07.327 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:00:07.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem
01:00:10.657 [Lua] 3
01:00:10.800 [Lua] 3
01:00:11.261 [Lua] 7
01:00:11.690 [Lua] 7
01:00:12.031 [Lua] 7
01:00:12.755 [Lua] 1
01:00:12.787 [Lua] 7
01:00:14.352 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 33
01:00:17.370 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:00:17.370 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:00:17.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem
01:00:17.389 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:00:17.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem
01:00:17.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem
01:00:19.617 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:00:19.642 [Lua] Spline already found!
01:00:19.728 [Lua] Init group template: spline_patrol
01:00:22.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
01:00:22.409 [Lua] 1
01:00:23.025 [Lua] 1
01:00:23.025 [Lua] 2
01:00:25.156 [Lua] HORDE: Pushing horde in time; too many units out 62
01:00:25.346 [Lua] 1
01:00:30.284 [Lua] HORDE: Pushing horde in time; too many units out 66
01:00:31.770 [Lua] 7
01:00:32.910 [Lua] nil
01:00:32.910 [Lua] nil
01:00:32.911 [Lua] nil
01:00:35.815 [Lua] 1
01:00:36.898 [Lua] 7
01:00:37.657 [Lua] 1
01:00:37.689 [Lua] 2
01:00:39.713 [Lua] -----Enter charged
01:00:39.782 [Lua] HORDE: Chosing horde wave composition beastmen_huge
01:00:39.782 [Lua] Time for new HOOORDE! multi_first_wave
01:00:39.782 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
01:00:39.782 [Lua] horde requested: vector
01:00:39.782 [Lua] setting up vector-horde
01:00:39.782 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:00:39.782 [Lua] --> horde wants to spawn behind players (0.90918178404164/0.67
01:00:39.782 [Lua] -> spawning: 26
01:00:39.782 [Lua] horde crated with id 4 of type vector
01:00:39.783 [Lua] vector horde has started
01:00:40.531 [Lua] 1
01:00:40.666 [Lua] 20
01:00:40.773 [Lua] -----Exit charged
01:00:42.734 [Lua] 1
01:00:42.734 [Lua] 2
01:00:42.735 [Lua] 3
01:00:43.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:43.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:43.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:43.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:43.788 [Lua] 1
01:00:44.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:44.900 [Lua] 1
01:00:44.906 [Lua] 7
01:00:44.930 [Lua] 27
01:00:46.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:46.259 [Lua] 1
01:00:46.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:46.549 [Lua] 3
01:00:46.688 [Lua] nil
01:00:46.688 [Lua] nil
01:00:46.689 [Lua] nil
01:00:46.689 [Lua] nil
01:00:48.392 [Lua] 1
01:00:48.931 [Lua] HORDE: Pushing horde in time; too many units out 68
01:00:50.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:50.335 [Lua] nil
01:00:50.335 [Lua] nil
01:00:50.335 [Lua] nil
01:00:50.336 [Lua] nil
01:00:50.809 [Lua] 1
01:00:51.108 [Lua] 1
01:00:51.240 [Lua] 1
01:00:52.022 [Lua] 1
01:00:52.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:53.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:00:53.177 [Lua] 1
01:00:53.177 [Lua] 2
01:00:53.896 [Lua] 1
01:00:54.025 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:00:54.025 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:00:54.025 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
01:00:54.025 [Lua] horde requested: vector
01:00:54.025 [Lua] setting up vector-horde
01:00:54.025 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:00:54.025 [Lua] --> horde wants to spawn ahead of players (0.2079049291268/0.67
01:00:54.025 [Lua] -> spawning: 27
01:00:54.025 [Lua] horde crated with id 5 of type vector
01:00:54.025 [Lua] vector horde has started
01:00:56.568 [Lua] 3
01:00:56.603 [Lua] 4
01:00:56.720 [Lua] 1
01:00:57.221 [Lua] 1
01:00:58.464 [Lua] 7
01:00:58.667 [Lua] 7
01:01:00.407 [Lua] 2
01:01:01.585 [Lua] 1
01:01:01.646 [Lua] 1
01:01:02.352 [Lua] 1
01:01:03.050 [Lua] HORDE: Pushing horde in time; too many units out 66
01:01:03.698 [Lua] 1
01:01:07.545 [Lua] 2
01:01:07.545 [Lua] 1
01:01:07.546 [Lua] 3
01:01:08.029 [Lua] HORDE: Pushing horde in time; too many units out 71
01:01:08.138 [Lua] 1
01:01:08.717 [Lua] 1
01:01:10.150 [Lua] 1
01:01:10.254 [Lua] 1
01:01:11.273 [Lua] 1
01:01:11.554 [Lua] 1
01:01:11.600 [Lua] 2
01:01:12.071 [Lua] 1
01:01:12.482 [Lua] 2
01:01:12.482 [Lua] 1
01:01:12.935 [Lua] 1
01:01:13.008 [Lua] 1
01:01:13.043 [Lua] 2
01:01:13.191 [Lua] HORDE: Pushing horde in time; too many units out 67
01:01:13.230 [Lua] 1
01:01:13.382 [Lua] 2
01:01:13.382 [Lua] 1
01:01:14.375 [Lua] 1
01:01:15.091 [Lua] 1
01:01:15.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:01:16.014 [Lua] 2
01:01:16.663 [Lua] nil
01:01:16.663 [Lua] nil
01:01:16.663 [Lua] nil
01:01:16.663 [Lua] nil
01:01:17.322 [Lua] 1
01:01:17.322 [Lua] 2
01:01:17.379 [Lua] 3
01:01:17.640 [Lua] 1
01:01:17.640 [Lua] 2
01:01:18.127 [Lua] HORDE: last wave, reset to standard horde delay
01:01:18.127 [Lua] Time for new HOOORDE! multi_last_wave
01:01:18.127 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
01:01:18.127 [Lua] horde requested: vector
01:01:18.127 [Lua] setting up vector-horde
01:01:18.127 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:01:18.127 [Lua] --> horde wants to spawn ahead of players (0.59616086512042/0.67
01:01:18.127 [Lua] -> spawning: 27
01:01:18.127 [Lua] horde crated with id 6 of type vector
01:01:18.128 [Lua] vector horde has started
01:01:18.182 [Lua] 1
01:01:18.213 [Lua] 2
01:01:18.542 [Lua] 20
01:01:18.565 [Lua] 2
01:01:18.566 [Lua] 1
01:01:18.566 [Lua] 3
01:01:18.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:01:19.187 [Lua] 1
01:01:19.313 [Lua] 1
01:01:19.750 [Lua] 1
01:01:19.772 [Lua] nil
01:01:19.772 [Lua] nil
01:01:19.773 [Lua] nil
01:01:19.773 [Lua] nil
01:01:20.152 [Lua] 2
01:01:20.152 [Lua] 1
01:01:23.338 [Lua] 1
01:01:23.339 [Lua] 2
01:01:23.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:01:24.029 [Lua] 1
01:01:24.183 [Lua] nil
01:01:24.183 [Lua] nil
01:01:25.022 [Lua] 1
01:01:25.863 [Lua] 1
01:01:25.863 [Lua] 2
01:01:26.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:01:26.417 [Lua] 1
01:01:27.866 [Lua] 1
01:01:29.689 [Lua] 24
01:01:30.125 [Lua] 1
01:01:30.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5265b, position: 0
01:01:31.201 [Lua] 2
01:01:32.000 [Lua] 1
01:01:33.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:01:36.269 [Lua] 2
01:01:36.270 [Lua] 1
01:01:36.768 [Lua] 1
01:01:36.957 [Lua] 3
01:01:37.013 [Lua] 4
01:01:37.666 [Lua] 1
01:01:37.741 [Lua] 2
01:01:38.082 [Lua] 2
01:01:38.082 [Lua] 1
01:01:38.898 [Lua] 1
01:01:39.174 [Lua] 1
01:01:39.394 [Lua] 2
01:01:42.081 [Lua] 2
01:01:42.081 [Lua] 1
01:01:42.081 [Lua] 3
01:01:42.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:01:42.514 [Lua] 3
01:01:43.129 [Lua] 1
01:01:43.130 [Lua] 2
01:01:47.353 [Lua] 1
01:01:50.148 [Lua] 1
01:01:50.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:01:50.283 [Lua] 2
01:01:52.582 [Lua] 1
01:02:03.154 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:02:03.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:02:04.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
01:02:04.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
01:02:04.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:02:05.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:02:05.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:02:05.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:02:05.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:02:05.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:02:05.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:02:06.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:02:06.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:02:06.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
01:02:06.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
01:02:06.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
01:02:06.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:02:06.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:02:06.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:02:07.220 [EACServer] [21:02:07:220][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:02:15.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:02:15.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer
01:02:18.256 [Lua] Set lobby begin:
01:02:18.256 [Lua] Lobby data twitch_enabled = false
01:02:18.256 [Lua] Lobby data selected_mission_id = journey_citadel
01:02:18.256 [Lua] Lobby data num_players = 2
01:02:18.256 [Lua] Lobby data difficulty_tweak = 7
01:02:18.256 [Lua] Lobby data host = 110000101e55044
01:02:18.256 [Lua] Lobby data matchmaking_type = 2
01:02:18.256 [Lua] Lobby data is_private = true
01:02:18.256 [Lua] Lobby data match_started = true
01:02:18.256 [Lua] Lobby data difficulty = hardest
01:02:18.256 [Lua] Lobby data player_slot_1 = 0:0
01:02:18.256 [Lua] Lobby data player_slot_4 = 0:0
01:02:18.256 [Lua] Lobby data unique_server_name = Visulth
01:02:18.256 [Lua] Lobby data quick_game = false
01:02:18.256 [Lua] Lobby data country_code = CA
01:02:18.256 [Lua] Lobby data matchmaking = false
01:02:18.256 [Lua] Lobby data power_level = 775
01:02:18.256 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
01:02:18.256 [Lua] Lobby data mechanism = deus
01:02:18.256 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:02:18.256 [Lua] Lobby data player_slot_2 = 0:0
01:02:18.257 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:02:18.257 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:02:18.257 [Lua] Lobby data eac_authorized = true
01:02:18.257 [Lua] Set lobby end.
01:02:20.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:02:21.176 [Lua] [DeusChestExtension] equipped:
01:02:21.176 [Lua]
01:02:21.176 [Lua] [backend_id] = dr_steam_pistole59d909a-d32d-4f54-acc8-18dd497b3b0d (string)
01:02:21.176 [Lua] [power_level] = 700 (number)
01:02:21.176 [Lua] [deus_item_key] = deus_dr_steam_pistol (string)
01:02:21.176 [Lua] [traits] = table
01:02:21.176 [Lua] [skin] = dr_steam_pistol_skin_01_runed_01 (string)
01:02:21.176 [Lua] [bypass_skin_ownership_check] = true (boolean)
01:02:21.176 [Lua] [properties] = table
01:02:21.176 [Lua] [key] = dr_steam_pistol (string)
01:02:21.176 [Lua] [rarity] = unique (string)
01:02:21.176 [Lua] [data] = table
01:02:21.176 [Lua]
01:02:21.179 [Lua] min_height 401.16799926757812
01:02:21.196 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:02:21.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:02:21.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer, async-read,
01:02:21.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, ProfileSynchronizer
01:02:21.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, ProfileSynchronizer
01:02:21.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
01:02:21.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
01:02:23.322 [Lua] Set lobby begin:
01:02:23.322 [Lua] Lobby data twitch_enabled = false
01:02:23.322 [Lua] Lobby data selected_mission_id = journey_citadel
01:02:23.322 [Lua] Lobby data num_players = 2
01:02:23.322 [Lua] Lobby data difficulty_tweak = 7
01:02:23.322 [Lua] Lobby data host = 110000101e55044
01:02:23.322 [Lua] Lobby data matchmaking_type = 2
01:02:23.322 [Lua] Lobby data is_private = true
01:02:23.322 [Lua] Lobby data match_started = true
01:02:23.322 [Lua] Lobby data difficulty = hardest
01:02:23.322 [Lua] Lobby data player_slot_1 = 0:0
01:02:23.322 [Lua] Lobby data player_slot_4 = 0:0
01:02:23.322 [Lua] Lobby data unique_server_name = Visulth
01:02:23.322 [Lua] Lobby data quick_game = false
01:02:23.323 [Lua] Lobby data country_code = CA
01:02:23.323 [Lua] Lobby data matchmaking = false
01:02:23.323 [Lua] Lobby data power_level = 785
01:02:23.323 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
01:02:23.323 [Lua] Lobby data mechanism = deus
01:02:23.323 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:02:23.323 [Lua] Lobby data player_slot_2 = 0:0
01:02:23.323 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:02:23.323 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:02:23.323 [Lua] Lobby data eac_authorized = true
01:02:23.323 [Lua] Set lobby end.
01:02:46.732 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 4
01:02:59.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
01:03:03.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
01:03:03.686 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:03:03.686 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:03:03.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem
01:03:08.759 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:03:08.759 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:03:08.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem
01:03:08.776 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:03:08.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem
01:03:13.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:03:18.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa]
01:03:18.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa]
01:03:28.784 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:03:28.804 [Lua] Spline already found!
01:03:28.808 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-322.629, 358.362, 28.0651)
01:03:28.808 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-323.199, 358.384, 28.0651)
01:03:28.827 [Lua] Init group template: spline_patrol
01:03:33.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:03:33.895 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
01:03:34.498 [Lua] ready to jump failed
01:03:34.706 [Lua] 1
01:03:36.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:03:36.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:03:36.621 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
01:03:36.732 [Lua] ready to jump failed
01:03:37.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
01:03:37.071 [Lua] [PackageManager] Force_load: wwise/rakegun
01:03:38.402 [Lua] nil
01:03:38.403 [Lua] nil
01:03:39.109 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
01:03:39.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem
01:03:39.208 [Lua] 1
01:03:40.781 [Lua] 1
01:03:43.084 [Lua] 1
01:04:07.224 [EACServer] [21:04:07:224][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:04:12.872 [Lua] min_height 160
01:04:14.365 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:14.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:15.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:04:15.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:04:15.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:04:16.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:04:16.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:04:16.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:04:17.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:04:17.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:04:17.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:04:17.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:04:17.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:04:24.418 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:04:24.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
01:04:24.432 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:04:24.432 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:04:24.432 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:04:24.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem
01:04:24.433 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:04:24.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem
01:04:24.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem
01:04:26.219 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
01:04:26.219 [Lua] Time for new HOOORDE! multi_first_wave
01:04:26.219 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
01:04:26.219 [Lua] horde requested: vector
01:04:26.219 [Lua] setting up vector-horde
01:04:26.219 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
01:04:26.219 [Lua] --> horde wants to spawn ahead of players (0.54556496992013/0.67
01:04:26.220 [Lua] -> spawning: 28
01:04:26.220 [Lua] horde crated with id 8 of type vector
01:04:26.220 [Lua] vector horde has started
01:04:36.332 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:04:36.332 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:04:36.332 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
01:04:36.332 [Lua] horde requested: vector
01:04:36.332 [Lua] setting up vector-horde
01:04:36.332 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:04:36.332 [Lua] --> horde wants to spawn ahead of players (0.11511193154527/0.67
01:04:36.332 [Lua] -> spawning: 27
01:04:36.332 [Lua] horde crated with id 9 of type vector
01:04:36.332 [Lua] vector horde has started
01:04:40.461 [Lua] 2
01:04:40.462 [Lua] 3
01:04:42.519 [Lua] nil
01:04:42.519 [Lua] nil
01:04:42.519 [Lua] nil
01:04:42.519 [Lua] nil
01:04:42.519 [Lua] nil
01:04:42.519 [Lua] nil
01:04:42.520 [Lua] nil
01:04:42.520 [Lua] nil
01:04:42.520 [Lua] nil
01:04:43.288 [Lua] 1
01:04:43.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:04:44.203 [Lua] 1
01:04:44.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:44.816 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:04:45.746 [Lua] Init group template: horde
01:04:45.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
01:04:45.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
01:04:45.979 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:04:46.013 [Lua] 2
01:04:46.520 [Lua] 1
01:04:46.520 [Lua] 2
01:04:46.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:04:46.739 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:04:47.280 [Lua] 1
01:04:47.501 [Lua] 1
01:04:47.662 [Lua] 7
01:04:48.030 [Lua] 3
01:04:48.271 [Lua] 1
01:04:48.276 [Lua] 7
01:04:48.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:04:48.572 [Lua] 7
01:04:48.833 [Lua] 7
01:04:49.490 [Lua] 1
01:04:49.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:49.908 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
01:04:49.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:04:50.024 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa]
01:04:50.024 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa]
01:04:50.962 [Lua] 2
01:04:51.076 [Lua] Destroying unit since outside mesh or world
01:04:51.413 [Lua] 1
01:04:52.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:04:52.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:04:52.144 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
01:04:52.583 [Lua] 1
01:04:52.583 [Lua] 2
01:04:52.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:04:52.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
01:04:52.871 [Lua] [PackageManager] Force_load: wwise/rakegun
01:04:52.875 [Lua] 1
01:04:53.040 [Lua] 1
01:04:53.042 [Lua] Destroying unit since outside mesh or world
01:04:54.164 [Lua] 2
01:04:54.209 [Lua] 3
01:04:54.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:04:54.720 [Lua] Destroying unit since outside mesh or world
01:04:55.005 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
01:04:55.009 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
01:04:55.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem
01:04:55.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem
01:04:55.746 [Lua] HORDE: last wave, reset to standard horde delay
01:04:55.746 [Lua] Time for new HOOORDE! multi_last_wave
01:04:55.746 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
01:04:55.746 [Lua] horde requested: vector
01:04:55.746 [Lua] setting up vector-horde
01:04:55.746 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:04:55.746 [Lua] --> horde wants to spawn ahead of players (0.13743613632987/0.67
01:04:55.746 [Lua] -> spawning: 28
01:04:55.746 [Lua] horde crated with id 10 of type vector
01:04:55.746 [Lua] vector horde has started
01:04:55.827 [Lua] 2
01:04:55.828 [Lua] 1
01:04:55.867 [Lua] nil
01:04:55.867 [Lua] nil
01:04:55.868 [Lua] nil
01:04:55.868 [Lua] nil
01:04:55.906 [Lua] nil
01:04:55.985 [Lua] Destroying unit since outside mesh or world
01:04:56.057 [Lua] Destroying unit since outside mesh or world
01:04:57.289 [Lua] 1
01:04:58.890 [Lua] 1
01:04:59.482 [Lua] 1
01:04:59.483 [Lua] 1
01:04:59.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:59.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:04:59.887 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:04:59.887 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
01:05:00.051 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
01:05:00.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
01:05:00.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
01:05:00.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:05:00.751 [Lua] 1
01:05:00.791 [Lua] 3
01:05:00.791 [Lua] 1
01:05:00.791 [Lua] 2
01:05:01.458 [Lua] 1
01:05:01.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:05:02.026 [Lua] 2
01:05:02.026 [Lua] 3
01:05:03.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:05:03.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:05:03.145 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:05:03.918 [Lua] 2
01:05:03.918 [Lua] 3
01:05:04.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:05:04.139 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:05:04.140 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
01:05:04.571 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
01:05:04.571 [Lua] [PackageManager] Force_load: wwise/rakegun
01:05:04.681 [Lua] Init group template: horde
01:05:04.984 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
01:05:04.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem
01:05:05.000 [Lua] 1
01:05:05.174 [Lua] 1
01:05:05.174 [Lua] 2
01:05:05.504 [Lua] 2
01:05:05.742 [Lua] 1
01:05:05.743 [Lua] 4
01:05:05.743 [Lua] 3
01:05:05.744 [Lua] 2
01:05:05.781 [Lua] 2
01:05:05.781 [Lua] 4
01:05:06.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:05:06.970 [Lua] 1
01:05:07.009 [Lua] 2
01:05:07.914 [Lua] 1
01:05:09.091 [Lua] 2
01:05:09.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:05:09.962 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
01:05:09.989 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
01:05:09.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem
01:05:10.255 [Lua] 1
01:05:10.857 [Lua] Horde killed: ?
01:05:12.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:05:12.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:05:12.334 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
01:05:12.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
01:05:12.940 [Lua] [PackageManager] Force_load: wwise/rakegun
01:05:13.345 [Lua] 2
01:05:14.231 [Lua] 1
01:05:14.259 [Lua] 2
01:05:14.260 [Lua] 3
01:05:15.326 [Lua] 1
01:05:15.625 [Lua] 1
01:05:15.932 [Lua] 3
01:05:15.933 [Lua] 2
01:05:15.996 [Lua] 3
01:05:15.997 [Lua] 1
01:05:16.603 [Lua] 3
01:05:16.603 [Lua] 2
01:05:16.603 [Lua] 1
01:05:16.604 [Lua] 4
01:05:17.833 [Lua] 1
01:05:17.834 [Lua] 2
01:05:17.877 [Lua] 3
01:05:17.877 [Lua] 4
01:05:17.963 [Lua] 1
01:05:18.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:05:20.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:05:20.843 [Lua] Destroying unit since outside mesh or world
01:05:20.955 [Lua] 1
01:05:21.068 [Lua] 1
01:05:21.563 [Lua] 1
01:05:22.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:05:22.339 [Lua] 1
01:05:22.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:05:23.145 [Lua] 2
01:05:24.443 [Lua] 1
01:05:24.613 [Lua] 2
01:05:25.356 [Lua] 2
01:05:25.356 [Lua] 1
01:05:25.821 [Lua] 1
01:05:26.402 [Lua] 1
01:05:26.513 [Lua] 1
01:05:27.504 [Lua] 1
01:05:28.040 [Lua] 1
01:05:28.189 [Lua] 1
01:05:28.291 [Lua] 1
01:05:28.805 [Lua] 2
01:05:30.737 [Lua] 2
01:05:30.737 [Lua] 1
01:05:31.237 [Lua] 1
01:05:31.238 [Lua] 2
01:05:31.641 [Lua] 1
01:05:33.713 [Lua] Horde killed: ?
01:05:35.008 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
01:05:35.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem
01:05:50.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:05:50.066 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
01:05:52.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:05:52.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
01:05:52.103 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
01:05:52.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
01:05:52.626 [Lua] [PackageManager] Force_load: wwise/rakegun
01:05:55.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:05:55.074 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:05:55.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
01:05:55.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
01:05:55.910 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:05:56.807 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:05:56.807 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:06:03.346 [Lua] 2
01:06:03.735 [Lua] 1
01:06:03.735 [Lua] 1
01:06:04.006 [Lua] 1
01:06:04.104 [Lua] 1
01:06:07.228 [EACServer] [21:06:07:228][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:06:07.625 [Lua] 1
01:06:07.630 [Lua] 1
01:06:08.179 [Lua] 1
01:06:08.618 [Lua] 1
01:06:09.661 [Lua] 1
01:06:10.726 [Lua] 2
01:06:10.727 [Lua] 3
01:06:11.716 [Lua] 2
01:06:12.266 [Lua] 1
01:06:12.687 [Lua] 1
01:06:12.827 [Lua] 1
01:06:14.916 [Lua] 1
01:06:16.381 [Lua] 7
01:06:16.738 [Lua] 1
01:06:16.761 [Lua] 2
01:06:16.794 [Lua] 3
01:06:16.794 [Lua] 2
01:06:16.794 [Lua] 1
01:06:17.832 [Lua] 1
01:06:19.351 [Lua] nil
01:06:21.166 [Lua] 1
01:06:23.571 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 18 58
01:06:23.606 [Lua] 2
01:06:26.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:27.035 [Lua] 1
01:06:27.549 [Lua] 1
01:06:32.126 [Lua] 1
01:06:32.723 [Lua] 1
01:06:33.571 [Lua] 1
01:06:35.421 [Lua] 1
01:06:38.083 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
01:06:38.083 [Lua] Time for new HOOORDE! multi_first_wave
01:06:38.083 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
01:06:38.083 [Lua] horde requested: ambush
01:06:38.083 [Lua] setting up ambush-horde
01:06:38.083 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:06:38.083 [Lua] -> spawning: 25
01:06:38.083 [Lua] horde crated with id 11 of type ambush
01:06:38.083 [Lua] ambush horde has started
01:06:40.161 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 1 54
01:06:40.826 [Lua] 7
01:06:41.118 [Lua] 7
01:06:41.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:43.395 [Lua] 1
01:06:43.592 [Lua] Init group template: horde
01:06:45.991 [Lua] HORDE: Pushing horde in time; too many units out 69
01:06:45.995 [Lua] 1
01:06:46.809 [Lua] 1
01:06:46.849 [Lua] 1
01:06:46.849 [Lua] 1
01:06:48.208 [Lua] 2
01:06:48.208 [Lua] 1
01:06:48.287 [Lua] 2
01:06:48.288 [Lua] 1
01:06:48.288 [Lua] 1
01:06:49.269 [Lua] 1
01:06:49.777 [Lua] 1
01:06:49.817 [Lua] 1
01:06:49.818 [Lua] 1
01:06:49.818 [Lua] 2
01:06:50.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:50.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:50.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:51.056 [Lua] HORDE: Pushing horde in time; too many units out 72
01:06:51.467 [Lua] nil
01:06:51.467 [Lua] nil
01:06:51.467 [Lua] nil
01:06:51.467 [Lua] nil
01:06:51.467 [Lua] nil
01:06:51.468 [Lua] nil
01:06:51.468 [Lua] nil
01:06:51.504 [Lua] 4
01:06:51.507 [Lua] nil
01:06:51.764 [Lua] 2
01:06:52.775 [Lua] 2
01:06:52.775 [Lua] 3
01:06:52.793 [Lua] 1
01:06:52.794 [Lua] 2
01:06:52.794 [Lua] 3
01:06:54.199 [Lua] 1
01:06:55.265 [Lua] 1
01:06:55.266 [Lua] 3
01:06:55.266 [Lua] 2
01:06:55.342 [Lua] 1
01:06:55.343 [Lua] 3
01:06:55.343 [Lua] 2
01:06:55.343 [Lua] 1
01:06:55.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:55.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:55.955 [Lua] 2
01:06:56.322 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:06:56.322 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:06:56.322 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
01:06:56.322 [Lua] horde requested: ambush
01:06:56.322 [Lua] setting up ambush-horde
01:06:56.322 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:06:56.322 [Lua] -> spawning: 27
01:06:56.322 [Lua] horde crated with id 12 of type ambush
01:06:56.322 [Lua] ambush horde has started
01:06:56.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:56.494 [Lua] 1
01:06:56.495 [Lua] 1
01:06:56.495 [Lua] 1
01:06:56.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:06:57.159 [Lua] 1
01:06:57.159 [Lua] 2
01:06:57.159 [Lua] 4
01:06:57.160 [Lua] 3
01:06:59.050 [Lua] 1
01:07:00.081 [Lua] 1
01:07:00.816 [Lua] 1
01:07:00.927 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 38 69
01:07:01.960 [Lua] Init group template: horde
01:07:02.316 [Lua] 1
01:07:02.446 [Lua] 2
01:07:04.039 [Lua] 1
01:07:05.148 [Lua] HORDE: Pushing horde in time; too many units out 69
01:07:05.289 [Lua] 2
01:07:05.290 [Lua] 1
01:07:05.290 [Lua] 3
01:07:06.262 [Lua] 1
01:07:06.263 [Lua] 1
01:07:06.654 [Lua] 1
01:07:06.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:07.248 [Lua] 1
01:07:07.248 [Lua] 2
01:07:07.249 [Lua] 3
01:07:07.388 [Lua] 2
01:07:07.388 [Lua] 3
01:07:07.388 [Lua] 1
01:07:07.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:08.393 [Lua] 1
01:07:09.114 [Lua] 1
01:07:09.966 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 9 56
01:07:09.992 [Lua] Horde killed: ?
01:07:10.002 [Lua] HORDE: last wave, reset to standard horde delay
01:07:10.002 [Lua] Time for new HOOORDE! multi_last_wave
01:07:10.002 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
01:07:10.002 [Lua] horde requested: ambush
01:07:10.002 [Lua] setting up ambush-horde
01:07:10.002 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
01:07:10.002 [Lua] -> spawning: 28
01:07:10.002 [Lua] horde crated with id 13 of type ambush
01:07:10.002 [Lua] ambush horde has started
01:07:10.200 [Lua] nil
01:07:10.200 [Lua] nil
01:07:10.200 [Lua] nil
01:07:10.200 [Lua] nil
01:07:10.201 [Lua] nil
01:07:10.201 [Lua] nil
01:07:10.201 [Lua] nil
01:07:10.234 [Lua] nil
01:07:10.234 [Lua] nil
01:07:10.234 [Lua] nil
01:07:10.234 [Lua] nil
01:07:10.234 [Lua] nil
01:07:10.235 [Lua] nil
01:07:10.608 [Lua] nil
01:07:10.609 [Lua] nil
01:07:10.609 [Lua] nil
01:07:10.641 [Lua] nil
01:07:11.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:12.627 [Lua] 2
01:07:12.628 [Lua] 1
01:07:12.628 [Lua] 3
01:07:14.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:16.028 [Lua] Init group template: horde
01:07:17.411 [Lua] 4
01:07:17.411 [Lua] 2
01:07:17.411 [Lua] 1
01:07:17.411 [Lua] 3
01:07:18.468 [Lua] 1
01:07:18.468 [Lua] 1
01:07:18.469 [Lua] 1
01:07:18.590 [Lua] 2
01:07:19.160 [Lua] 2
01:07:19.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:19.555 [Lua] 1
01:07:20.025 [Lua] 1
01:07:20.025 [Lua] 2
01:07:20.250 [Lua] 1
01:07:20.251 [Lua] 1
01:07:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:20.539 [Lua] nil
01:07:20.539 [Lua] nil
01:07:20.540 [Lua] nil
01:07:20.540 [Lua] nil
01:07:20.540 [Lua] nil
01:07:20.541 [Lua] nil
01:07:20.581 [Lua] nil
01:07:20.581 [Lua] nil
01:07:20.581 [Lua] nil
01:07:20.581 [Lua] nil
01:07:20.582 [Lua] nil
01:07:20.582 [Lua] nil
01:07:20.582 [Lua] nil
01:07:20.582 [Lua] nil
01:07:20.582 [Lua] nil
01:07:20.583 [Lua] nil
01:07:20.583 [Lua] nil
01:07:20.583 [Lua] nil
01:07:20.583 [Lua] nil
01:07:20.583 [Lua] nil
01:07:21.805 [Lua] 1
01:07:22.375 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 26 58
01:07:25.204 [Lua] 1
01:07:25.319 [Lua] 1
01:07:25.861 [Lua] 1
01:07:25.861 [Lua] 2
01:07:26.018 [Lua] 1
01:07:26.098 [Lua] 1
01:07:26.396 [Lua] 1
01:07:26.396 [Lua] 2
01:07:26.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:26.477 [Lua] 3
01:07:26.477 [Lua] 4
01:07:26.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:26.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:29.876 [Lua] 3
01:07:29.918 [Lua] 4
01:07:31.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:32.579 [Lua] 2
01:07:32.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:07:33.336 [Lua] 2
01:07:33.337 [Lua] Horde killed: ?
01:07:35.095 [Lua] 1
01:07:35.594 [Lua] 1
01:07:35.884 [Lua] Horde killed: ?
01:07:48.345 [Lua] min_height 160
01:07:51.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 72, name: `unknown`
01:07:52.029 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
01:07:52.072 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro
01:07:58.417 [Lua] nil
01:08:00.385 [Lua] nil
01:08:01.062 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:01.812 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:08:03.035 [Lua] 1
01:08:03.638 [Lua] ready to jump failed
01:08:04.203 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 26.034021377563476 [Unit '#ID[a9b416aa2fc562b7]']
01:08:05.148 [Lua] nil
01:08:06.298 [Lua] Destroying unit since outside mesh or world
01:08:07.231 [EACServer] [21:08:07:231][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:08:10.270 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
01:08:10.286 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1e353c10
01:08:11.347 [Lua] 1
01:08:16.014 [Lua] 2
01:08:20.660 [Lua] min_height 160
01:08:20.661 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
01:08:20.673 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1e353c10
01:08:34.102 [Lua] 1
01:08:34.967 [Lua] 1
01:08:39.086 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
01:08:39.086 [Lua] Time for new HOOORDE! multi_first_wave
01:08:39.086 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
01:08:39.086 [Lua] horde requested: ambush
01:08:39.086 [Lua] setting up ambush-horde
01:08:39.086 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
01:08:39.087 [Lua] -> spawning: 28
01:08:39.087 [Lua] horde crated with id 14 of type ambush
01:08:39.087 [Lua] ambush horde has started
01:08:42.101 [Lua] 1
01:08:45.644 [Lua] Init group template: horde
01:08:46.047 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:08:46.047 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:08:46.047 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
01:08:46.047 [Lua] horde requested: ambush
01:08:46.047 [Lua] setting up ambush-horde
01:08:46.047 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
01:08:46.047 [Lua] -> spawning: 28
01:08:46.047 [Lua] horde crated with id 15 of type ambush
01:08:46.047 [Lua] ambush horde has started
01:08:46.323 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
01:08:49.679 [Lua] 1
01:08:49.811 [Lua] 3
01:08:49.812 [Lua] 2
01:08:49.812 [Lua] 1
01:08:50.392 [Lua] 1
01:08:50.754 [Lua] 1
01:08:50.754 [Lua] 3
01:08:50.754 [Lua] 4
01:08:50.755 [Lua] 2
01:08:51.746 [Lua] 1
01:08:51.747 [Lua] 1
01:08:51.747 [Lua] 1
01:08:52.360 [Lua] 1
01:08:53.108 [Lua] 1
01:08:53.379 [Lua] nil
01:08:53.380 [Lua] nil
01:08:53.380 [Lua] nil
01:08:53.380 [Lua] nil
01:08:53.381 [Lua] Init group template: horde
01:08:54.121 [Lua] 2
01:08:54.121 [Lua] 3
01:08:54.121 [Lua] 4
01:08:54.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:54.320 [Lua] -----Enter charged
01:08:55.450 [Lua] -----Exit charged
01:08:55.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:55.801 [Lua] nil
01:08:55.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:56.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:56.653 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 16 46
01:08:57.009 [Lua] HORDE: last wave, reset to standard horde delay
01:08:57.009 [Lua] Time for new HOOORDE! multi_last_wave
01:08:57.009 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
01:08:57.009 [Lua] horde requested: ambush
01:08:57.009 [Lua] setting up ambush-horde
01:08:57.009 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
01:08:57.010 [Lua] -> spawning: 28
01:08:57.010 [Lua] horde crated with id 16 of type ambush
01:08:57.010 [Lua] ambush horde has started
01:08:57.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:57.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:57.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:57.765 [Lua] 1
01:08:57.765 [Lua] 2
01:08:57.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:57.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:57.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:57.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:57.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.528 [Lua] 2
01:08:58.528 [Lua] 3
01:08:58.529 [Lua] 4
01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:58.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:08:59.099 [Lua] 2
01:08:59.702 [Lua] 2
01:08:59.702 [Lua] 1
01:09:00.099 [Lua] 4
01:09:00.099 [Lua] 5
01:09:00.099 [Lua] 1
01:09:00.100 [Lua] 3
01:09:00.100 [Lua] 2
01:09:00.101 [Lua] 7
01:09:00.442 [Lua] 4
01:09:00.472 [Lua] 5
01:09:00.855 [Lua] 1
01:09:00.886 [Lua] 2
01:09:01.022 [Lua] 7
01:09:01.512 [Lua] 1
01:09:01.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.260 [Lua] 1
01:09:02.260 [Lua] 3
01:09:02.260 [Lua] 2
01:09:02.766 [Lua] 1
01:09:02.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:02.796 [Lua] 2
01:09:03.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:03.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:03.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:03.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:03.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:03.396 [Lua] Horde killed: ?
01:09:03.419 [Lua] 1
01:09:03.615 [Lua] Init group template: horde
01:09:03.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:04.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:04.816 [Lua] 3
01:09:04.817 [Lua] 4
01:09:04.846 [Lua] 5
01:09:05.291 [Lua] 2
01:09:05.722 [Lua] 2
01:09:05.745 [Lua] 4
01:09:05.745 [Lua] 5
01:09:06.442 [Lua] 1
01:09:07.081 [Lua] 2
01:09:08.788 [Lua] 1
01:09:08.788 [Lua] 2
01:09:08.788 [Lua] 3
01:09:09.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:09.274 [Lua] 1
01:09:09.274 [Lua] 2
01:09:12.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:12.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:12.582 [Lua] 1
01:09:12.583 [Lua] 2
01:09:12.586 [Lua] Horde killed: ?
01:09:12.810 [Lua] 6
01:09:12.811 [Lua] 7
01:09:12.811 [Lua] 8
01:09:12.811 [Lua] 9
01:09:12.811 [Lua] 10
01:09:12.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:13.074 [Lua] 1
01:09:13.943 [Lua] 2
01:09:14.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:14.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:15.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:15.637 [Lua] 1
01:09:15.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:15.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:09:16.450 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 18 18
01:09:17.105 [Lua] nil
01:09:17.106 [Lua] nil
01:09:17.107 [Lua] nil
01:09:17.239 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 4 17
01:09:19.575 [Lua] 1
01:09:20.791 [Lua] 1
01:09:21.479 [Lua] Horde killed: ?
01:09:30.867 [Lua] 3
01:09:31.901 [Lua] 1
01:09:32.738 [Lua] 1
01:09:33.305 [Lua] 2
01:09:33.305 [Lua] 1
01:09:33.775 [Lua] 1
01:09:37.717 [Lua] 1
01:09:39.281 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 11
01:09:41.031 [Lua] 2
01:09:41.964 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:09:41.964 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:09:41.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:09:41.981 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
01:09:41.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem
01:09:41.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem
01:09:44.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
01:09:44.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
01:09:44.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
01:09:44.999 [Lua] 1
01:09:45.196 [Lua] 20
01:09:45.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
01:09:45.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
01:09:45.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:09:46.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:09:46.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:09:46.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
01:09:47.332 [Lua] 20
01:09:47.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
01:09:47.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
01:09:56.435 [Lua] 20
01:09:58.992 [Lua] 13
01:10:07.234 [EACServer] [21:10:07:234][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:10:10.718 [Lua] 1
01:10:17.952 [Lua] HORDE: Chosing horde wave composition beastmen_huge
01:10:17.952 [Lua] Time for new HOOORDE! multi_first_wave
01:10:17.952 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
01:10:17.952 [Lua] horde requested: ambush
01:10:17.952 [Lua] setting up ambush-horde
01:10:17.952 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:10:17.953 [Lua] -> spawning: 26
01:10:17.953 [Lua] horde crated with id 17 of type ambush
01:10:17.953 [Lua] ambush horde has started
01:10:27.058 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
01:10:27.058 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:10:27.058 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
01:10:27.058 [Lua] horde requested: ambush
01:10:27.058 [Lua] setting up ambush-horde
01:10:27.058 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:10:27.058 [Lua] -> spawning: 27
01:10:27.058 [Lua] horde crated with id 18 of type ambush
01:10:27.059 [Lua] ambush horde has started
01:10:28.170 [Lua] 20
01:10:28.170 [Lua] 27
01:10:29.171 [Lua] 7
01:10:29.732 [Lua] 20
01:10:30.062 [Lua] 1
01:10:30.114 [Lua] 2
01:10:31.173 [Lua] 1
01:10:31.173 [Lua] 2
01:10:31.181 [Lua] 2
01:10:31.181 [Lua] 4
01:10:31.181 [Lua] 1
01:10:31.243 [Lua] 20
01:10:31.722 [Lua] 1
01:10:31.817 [Lua] Init group template: horde
01:10:32.732 [Lua] 1
01:10:32.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:33.371 [Lua] 5
01:10:33.371 [Lua] 3
01:10:33.371 [Lua] 2
01:10:33.371 [Lua] 4
01:10:33.372 [Lua] 1
01:10:33.483 [Lua] 1
01:10:33.779 [Lua] 1
01:10:34.151 [Lua] HORDE: last wave, reset to standard horde delay
01:10:34.151 [Lua] Time for new HOOORDE! multi_last_wave
01:10:34.151 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
01:10:34.151 [Lua] horde requested: ambush
01:10:34.151 [Lua] setting up ambush-horde
01:10:34.151 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
01:10:34.151 [Lua] -> spawning: 27
01:10:34.151 [Lua] horde crated with id 19 of type ambush
01:10:34.151 [Lua] ambush horde has started
01:10:34.449 [Lua] 1
01:10:34.509 [Lua] 2
01:10:35.054 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 10 40
01:10:35.228 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 4 39
01:10:35.289 [Lua] 2
01:10:35.628 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 5 38
01:10:36.365 [Lua] 1
01:10:36.366 [Lua] 2
01:10:36.366 [Lua] 3
01:10:36.366 [Lua] 4
01:10:36.432 [Lua] 1
01:10:36.701 [Lua] 1
01:10:36.701 [Lua] 2
01:10:36.823 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 16 39
01:10:36.924 [Lua] 1
01:10:37.062 [Lua] 1
01:10:37.178 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 14 38
01:10:38.418 [Lua] nil
01:10:38.418 [Lua] nil
01:10:38.418 [Lua] nil
01:10:38.419 [Lua] nil
01:10:38.419 [Lua] nil
01:10:38.419 [Lua] nil
01:10:38.419 [Lua] nil
01:10:38.419 [Lua] nil
01:10:38.419 [Lua] nil
01:10:38.420 [Lua] nil
01:10:38.420 [Lua] nil
01:10:39.565 [Lua] 1
01:10:40.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:40.407 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 11 58
01:10:42.052 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 3 62
01:10:42.159 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 30 60
01:10:42.283 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 8 60
01:10:42.340 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 20 59
01:10:42.996 [Lua] Init group template: horde
01:10:43.571 [Lua] 1
01:10:43.610 [Lua] 2
01:10:43.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:43.945 [Lua] 2
01:10:43.945 [Lua] 3
01:10:43.946 [Lua] 4
01:10:43.946 [Lua] 1
01:10:43.946 [Lua] 5
01:10:44.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:44.439 [Lua] 1
01:10:46.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:47.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:47.208 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 7 70
01:10:47.471 [Lua] Init group template: horde
01:10:47.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:47.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:47.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:49.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:49.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:49.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:50.166 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 16 70
01:10:50.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:50.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:50.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 30 69
01:10:50.377 [Lua] 1
01:10:51.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
01:10:51.930 [Lua] Complete level triggered.
01:10:51.931 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
01:10:51.931 [Lua] [NetworkServer] Entering post game
01:10:51.931 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:10:51.931 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:10:51.931 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:10:51.931 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:10:51.933 [Lua] gm_event_end_conditions_met true false
01:10:51.933 [Save] Saving `save_data`
01:10:51.935 [Lua] Game won
01:10:51.935 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:10:51.939 [Save] Save done
01:10:51.939 [Save] Saving `save_data`
01:10:51.943 [Lua] generate_backend_stats 110000101e55044:1
01:10:51.944 [Save] Save done
01:10:51.982 [Lua] PlayFabMirrorBase:_commit_internal nil
01:10:51.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 70
01:10:51.990 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:10:51.991 [Save] Saving `save_data`
01:10:51.997 [Save] Save done
01:10:52.001 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 70 5
01:10:52.005 [Lua] Complete level triggered.
01:10:52.038 [Lua] Complete level triggered.
01:10:52.069 [Lua] Complete level triggered.
01:10:52.103 [Lua] Complete level triggered.
01:10:52.134 [Lua] Complete level triggered.
01:10:52.166 [Lua] Complete level triggered.
01:10:52.200 [Lua] Complete level triggered.
01:10:52.460 [Lua] [PlayFabRequestQueue] EAC Enabled! 70
01:10:52.460 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 70
01:10:52.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 70
01:10:52.776 [Lua] commit result success 17
01:10:52.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 71
01:10:52.776 [Lua] none table: 00000000170A7910 table: 00000000170A7940
01:10:52.777 [Lua] min_height 160
01:10:52.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 71
01:10:52.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 71
01:10:53.441 [Lua] THIS IS A FUNCTION
01:11:01.752 [Lua] ConflictDirector - destroy all units
01:11:01.786 [Lua] Horde killed: ?
01:11:01.787 [Lua] Horde killed: ?
01:11:01.788 [Lua] Horde killed: ?
01:11:01.799 [Lua] TRANSITION nil nil load_next_level
01:11:01.799 [Lua] Transition type "load_next_level", is server: true
01:11:01.799 [Lua] [LevelTransitionHandler] promote_next_level_data
01:11:01.799 [Lua] [GameNetworkManager] Leaving game...
01:11:01.799 [Lua] [GameNetworkManager] Shutting down game session host.
01:11:01.799 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:11:01.799 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:11:01.799 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=792.82
01:11:01.832 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:11:01.938 [Lua] ### Sending rpc_level_loaded
01:11:01.938 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 327
01:11:02.708 [Lua] [PlayerSyncData] Game session is not initialized
01:11:02.708 [Lua] Set lobby begin:
01:11:02.708 [Lua] Lobby data twitch_enabled = false
01:11:02.708 [Lua] Lobby data selected_mission_id = journey_citadel
01:11:02.708 [Lua] Lobby data num_players = 2
01:11:02.708 [Lua] Lobby data difficulty_tweak = 7
01:11:02.708 [Lua] Lobby data host = 110000101e55044
01:11:02.708 [Lua] Lobby data matchmaking_type = 2
01:11:02.708 [Lua] Lobby data is_private = true
01:11:02.708 [Lua] Lobby data match_started = true
01:11:02.708 [Lua] Lobby data difficulty = hardest
01:11:02.708 [Lua] Lobby data player_slot_1 = 0:0
01:11:02.708 [Lua] Lobby data player_slot_4 = 0:0
01:11:02.708 [Lua] Lobby data unique_server_name = Visulth
01:11:02.708 [Lua] Lobby data quick_game = false
01:11:02.708 [Lua] Lobby data country_code = CA
01:11:02.708 [Lua] Lobby data matchmaking = false
01:11:02.708 [Lua] Lobby data power_level = 0
01:11:02.708 [Lua] Lobby data mission_id = sig_citadel_khorne_path4
01:11:02.708 [Lua] Lobby data mechanism = deus
01:11:02.708 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:11:02.708 [Lua] Lobby data player_slot_2 = 0:0
01:11:02.708 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:11:02.708 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:11:02.708 [Lua] Lobby data eac_authorized = true
01:11:02.708 [Lua] Set lobby end.
01:11:03.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:11:03.645 [Lua] [Managers] Calling function on all managers:
01:11:03.646 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:11:03.646 [Lua] Clearing all global lookup lists
01:11:03.646 [Lua] [IngamePlayerListUI] - Destroy
01:11:03.646 [Lua] [EquipmentUI] - Destroy
01:11:03.646 [Lua] [AbilityUI] - Destroy
01:11:03.646 [Lua] [GamePadEquipmentUI] - Destroy
01:11:03.646 [Lua] [GamePadAbilityUI] - Destroy
01:11:03.647 [Lua] [IngameUI] destroy
01:11:03.648 [Lua] PlayerManager:remove_player peer_id=110000101e55044 3
01:11:03.648 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
01:11:03.706 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:11:03.706 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:11:03.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:11:03.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem
01:11:03.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem
01:11:03.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem
01:11:03.720 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
01:11:03.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem
01:11:03.720 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:11:03.720 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:11:03.936 [Lua] [Managers] Destroying manager group:
01:11:03.956 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:11:04.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:11:04.288 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:11:04.291 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:11:04.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:11:04.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:11:04.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:11:04.295 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:11:04.297 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:11:04.302 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:11:04.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:11:04.306 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:11:04.307 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:11:04.313 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:11:04.320 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:11:04.323 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:11:04.326 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:11:04.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:11:04.332 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:11:04.333 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:11:04.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:11:04.336 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:11:04.340 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:11:04.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:11:04.343 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:11:04.343 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:11:04.346 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:11:04.347 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:11:04.369 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:11:04.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:11:04.379 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:11:04.381 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:11:04.381 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:11:04.381 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:11:04.381 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:11:04.381 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:11:04.381 [Lua] [Matchmaking] unregister rpcs
01:11:04.381 [Lua] ############### UNLOADING PACKAGES ###############
01:11:04.381 [Lua] [Gamestate] Enter state StateLoading
01:11:04.384 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:11:04.384 [Lua] [Matchmaking] register rpcs
01:11:04.384 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:11:04.384 [Lua] registering RPCs
01:11:04.384 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:11:04.384 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:11:04.384 [Lua] Set lobby begin:
01:11:04.384 [Lua] Lobby data twitch_enabled = false
01:11:04.384 [Lua] Lobby data selected_mission_id = journey_citadel
01:11:04.384 [Lua] Lobby data num_players = 2
01:11:04.384 [Lua] Lobby data difficulty_tweak = 7
01:11:04.384 [Lua] Lobby data host = 110000101e55044
01:11:04.384 [Lua] Lobby data matchmaking_type = 2
01:11:04.384 [Lua] Lobby data is_private = true
01:11:04.384 [Lua] Lobby data match_started = true
01:11:04.384 [Lua] Lobby data difficulty = hardest
01:11:04.384 [Lua] Lobby data player_slot_1 = 0:0
01:11:04.384 [Lua] Lobby data player_slot_4 = 0:0
01:11:04.384 [Lua] Lobby data unique_server_name = Visulth
01:11:04.385 [Lua] Lobby data quick_game = false
01:11:04.385 [Lua] Lobby data country_code = CA
01:11:04.385 [Lua] Lobby data matchmaking = false
01:11:04.385 [Lua] Lobby data power_level = 0
01:11:04.385 [Lua] Lobby data mission_id = dlc_morris_map
01:11:04.385 [Lua] Lobby data mechanism = deus
01:11:04.385 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:11:04.385 [Lua] Lobby data player_slot_2 = 0:0
01:11:04.385 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:11:04.385 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:11:04.385 [Lua] Lobby data eac_authorized = true
01:11:04.385 [Lua] Set lobby end.
01:11:04.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:11:04.402 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
01:11:04.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
01:11:04.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
01:11:04.403 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
01:11:04.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
01:11:04.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
01:11:04.404 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
01:11:04.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
01:11:04.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
01:11:04.405 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
01:11:04.413 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
01:11:04.415 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer
01:11:04.436 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
01:11:04.436 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer
01:11:04.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
01:11:04.437 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:11:04.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
01:11:04.437 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:11:04.445 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
01:11:04.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
01:11:04.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
01:11:04.454 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
01:11:04.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer
01:11:04.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
01:11:04.454 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:11:04.455 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:11:04.455 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
01:11:04.455 [Umbra] Unload tome
01:11:04.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path4, sig_citadel_khorne_path4
01:11:04.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path4
01:11:04.459 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path4
01:11:04.462 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path4
01:11:04.496 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path4
01:11:04.500 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path4
01:11:04.547 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path4
01:11:04.547 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
01:11:04.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:11:04.758 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:11:04.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
01:11:04.806 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
01:11:05.694 [Lua] ### Sending rpc_level_loaded
01:11:05.694 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
01:11:05.694 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:11:05.695 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:11:05.695 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:11:05.711 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:11:05.711 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:11:06.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
01:11:06.486 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
01:11:06.502 [Lua] [LevelTransitionHandler] Level load completed!
01:11:06.502 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
01:11:06.502 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:11:06.502 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
01:11:06.502 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:11:06.502 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:11:06.512 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:11:06.520 [Lua] ### Sending rpc_level_loaded
01:11:06.520 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
01:11:06.520 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:11:06.536 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:11:06.536 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:11:06.569 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:11:06.569 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:11:06.570 [Lua] ### Sending rpc_level_loaded
01:11:06.570 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
01:11:06.570 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:11:06.570 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
01:11:06.570 [Umbra] Init version: 3.4.15 :: 16 threads
01:11:06.573 [Lua] Async level spawning done
01:11:06.573 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:11:07.578 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:11:07.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:11:07.578 [Lua] [Matchmaking] unregister rpcs
01:11:07.578 [Lua] Set lobby begin:
01:11:07.578 [Lua] Lobby data twitch_enabled = false
01:11:07.578 [Lua] Lobby data selected_mission_id = journey_citadel
01:11:07.578 [Lua] Lobby data num_players = 2
01:11:07.578 [Lua] Lobby data difficulty_tweak = 7
01:11:07.578 [Lua] Lobby data host = 110000101e55044
01:11:07.578 [Lua] Lobby data matchmaking_type = 2
01:11:07.578 [Lua] Lobby data is_private = true
01:11:07.578 [Lua] Lobby data match_started = true
01:11:07.578 [Lua] Lobby data difficulty = hardest
01:11:07.578 [Lua] Lobby data player_slot_1 = 0:0
01:11:07.578 [Lua] Lobby data player_slot_4 = 0:0
01:11:07.579 [Lua] Lobby data unique_server_name = Visulth
01:11:07.579 [Lua] Lobby data quick_game = false
01:11:07.579 [Lua] Lobby data country_code = CA
01:11:07.579 [Lua] Lobby data matchmaking = false
01:11:07.579 [Lua] Lobby data power_level = 0
01:11:07.579 [Lua] Lobby data mission_id = dlc_morris_map
01:11:07.579 [Lua] Lobby data mechanism = deus
01:11:07.579 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:11:07.579 [Lua] Lobby data player_slot_2 = 0:0
01:11:07.579 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:11:07.579 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:11:07.579 [Lua] Lobby data eac_authorized = true
01:11:07.579 [Lua] Set lobby end.
01:11:07.579 [Lua] [Managers] Destroying manager group:
01:11:07.580 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:11:07.580 [Lua] [Gamestate] Enter StateIngame HOST
01:11:07.581 [Lua] <>level = dlc_morris_map<>
01:11:07.581 [Lua] [StateIngame] Server ingame
01:11:07.586 [Lua] Set lobby begin:
01:11:07.586 [Lua] Lobby data twitch_enabled = false
01:11:07.586 [Lua] Lobby data selected_mission_id = journey_citadel
01:11:07.586 [Lua] Lobby data num_players = 2
01:11:07.586 [Lua] Lobby data difficulty_tweak = 0
01:11:07.586 [Lua] Lobby data host = 110000101e55044
01:11:07.586 [Lua] Lobby data matchmaking_type = 2
01:11:07.586 [Lua] Lobby data is_private = true
01:11:07.586 [Lua] Lobby data match_started = true
01:11:07.586 [Lua] Lobby data difficulty = normal
01:11:07.586 [Lua] Lobby data player_slot_1 = 0:0
01:11:07.586 [Lua] Lobby data player_slot_4 = 0:0
01:11:07.586 [Lua] Lobby data unique_server_name = Visulth
01:11:07.586 [Lua] Lobby data quick_game = false
01:11:07.586 [Lua] Lobby data country_code = CA
01:11:07.586 [Lua] Lobby data matchmaking = false
01:11:07.586 [Lua] Lobby data power_level = 0
01:11:07.586 [Lua] Lobby data mission_id = dlc_morris_map
01:11:07.586 [Lua] Lobby data mechanism = deus
01:11:07.586 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:11:07.586 [Lua] Lobby data player_slot_2 = 0:0
01:11:07.586 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:11:07.586 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:11:07.586 [Lua] Lobby data eac_authorized = true
01:11:07.586 [Lua] Set lobby end.
01:11:07.586 [Lua] [Matchmaking] register rpcs
01:11:07.586 [Lua] GameNetworkManager:init... creating game session
01:11:07.586 [Lua] Host GameSession.make_game_session_host with session:
01:11:07.586 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:11:07.587 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:11:07.587 [Lua] [GameNetworkManager] self.is_server = true
01:11:07.587 [Network] Setting artificial MTU limit to 65536
01:11:07.610 [Lua] Switching ConflictSettings: to: disabled
01:11:07.610 [Lua] pacing=disabled
01:11:07.610 [Lua] roaming=nil
01:11:07.610 [Lua] specials=disabled
01:11:07.610 [Lua] debug_color=black
01:11:07.610 [Lua] pack_spawning=disabled
01:11:07.610 [Lua] contained_breeds=nil
01:11:07.610 [Lua] disabled=true
01:11:07.610 [Lua] boss=disabled
01:11:07.610 [Lua] horde=disabled
01:11:07.610 [Lua] name=disabled
01:11:07.610 [Lua] intensity=disabled
01:11:07.610 [Lua] ---
01:11:07.610 [Lua] [LevelAnalysis] set_random_seed( 0)
01:11:07.617 [Lua] [AIInterestPointSystem] Level Seed: 2053431634
01:11:07.618 [Lua]
01:11:07.618 [Lua] [entity_system_bag] = table
01:11:07.618 [Lua] [entity_system_bag] = metatable
01:11:07.618 [Lua] [startup_data] = table
01:11:07.618 [Lua] [entity_manager] = table
01:11:07.618 [Lua] [entity_manager] = metatable
01:11:07.618 [Lua] [unit_spawner] = table
01:11:07.618 [Lua] [unit_spawner] = metatable
01:11:07.618 [Lua] [unit_storage] = table
01:11:07.618 [Lua] [unit_storage] = metatable
01:11:07.618 [Lua] [dice_keeper] = table
01:11:07.618 [Lua] [dice_keeper] = metatable
01:11:07.618 [Lua] [is_server] = true (boolean)
01:11:07.618 [Lua] [world] = [World]
01:11:07.618 [Lua] [system_api] = table
01:11:07.618 [Lua] [entity_system] = table
01:11:07.618 [Lua] [entity_system] = metatable
01:11:07.618 [Lua] [network_lobby] = table
01:11:07.618 [Lua] [network_lobby] = metatable
01:11:07.618 [Lua] [profile_synchronizer] = table
01:11:07.618 [Lua] [profile_synchronizer] = metatable
01:11:07.618 [Lua] [level_transition_handler] = table
01:11:07.618 [Lua] [level_transition_handler] = metatable
01:11:07.618 [Lua] [num_local_human_players] = 1 (number)
01:11:07.618 [Lua] [statistics_db] = table
01:11:07.618 [Lua] [statistics_db] = metatable
01:11:07.618 [Lua] [network_server] = table
01:11:07.618 [Lua] [network_server] = metatable
01:11:07.618 [Lua] [input_manager] = table
01:11:07.618 [Lua] [input_manager] = metatable
01:11:07.618 [Lua] [network_clock] = table
01:11:07.618 [Lua] [network_clock] = metatable
01:11:07.618 [Lua] [network_transmit] = table
01:11:07.618 [Lua] [network_transmit] = metatable
01:11:07.618 [Lua] [free_flight_manager] = table
01:11:07.618 [Lua] [free_flight_manager] = metatable
01:11:07.618 [Lua] [network_manager] = table
01:11:07.618 [Lua] [network_manager] = metatable
01:11:07.618 [Lua] [network_event_delegate] = table
01:11:07.618 [Lua] [network_event_delegate] = metatable
01:11:07.618 [Lua]
01:11:07.618 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:11:07.618 [Lua] ignoring extension VersusInteractObjectiveExtension
01:11:07.618 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:11:07.618 [Lua] ignoring extension VersusSocketObjectiveExtension
01:11:07.618 [Lua] ignoring extension VersusTargetObjectiveExtension
01:11:07.618 [Lua] ignoring extension VersusMissionObjectiveExtension
01:11:07.645 [Lua] [AchievementManager] Achievements using the steam platform
01:11:07.645 [Lua] PlayerManager:add_player player_1
01:11:07.676 [Lua] [StateIngame] Level seed: 0
01:11:07.677 [Lua] [LevelAnalysis] set_random_seed( 2053431634)
01:11:07.677 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:11:07.677 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:11:07.678 [Lua] [IngameUI] init
01:11:07.689 [SteamVoipClient] select_out(110000101e55044, off)
01:11:07.689 [SteamVoipClient] select_out(110000104e72a6c, off)
01:11:07.695 [Lua] cb_razer_chroma_setup
01:11:07.724 [Save] Saving `save_data`
01:11:07.729 [Save] Save done
01:11:07.739 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001CE36380; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001CE35EE0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001CE35FD0; parent_world_position = table: 000000001CE36000; local_position = table: 000000001CE362F0; size = table: 000000001CE36340; node = table: 000000001CE36380
[3] scenegraph = table: 000000001CE35EE0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001CE35EE0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001CE35EE0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000013449CC0
[7] self = table: 0000000013449CC0; ingame_ui_context = table: 0000000010FFC860; input_manager = table: 000000000671EAC0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000013449CC0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 000000000F69E190; error_prefix_data = table: 0000000013449C80; func = [function]
[14] self = table: 000000000F69E190; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000013449BA0; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000000F69E190
[20] self = table: 00000000175A7910; ingame_ui_context = table: 0000000010FFC860
[21] self = table: 00000000175A7910; params = table: 0000000006575790; viewport_name = "player_1"; input_manager = table: 000000000671EAC0; input_source = table: 0000000015031C30; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010127720; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C2B880; camera_system = table: 000000001CCACE40; outline_system = table: 000000001107B540; fade_system = table: 0000000012AE2440; sound_sector_system = table: 000000001BB54C20; sound_environment_system = table: 0000000017346740; event_manager = table: 0000000017541710; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010FFC860
[22] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; params = table: 0000000006575790; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true
[25] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001344DBC0; menu_widgets = table: 000000001344AB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001344DBC0; menu_widgets = table: 000000001344AB20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000127B1020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001C07FFD0; telemetry_time_view_enter = 0; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000132F75D0; cutscene_system = table: 0000000016A30100; text_popup_ui = table: 0000000013133E50; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001327E980; ui_top_renderer = table: 0000000009430A00; camera_manager = table: 000000001B723E10; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010FFC860; views = table: 000000001337A6C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010127720; weave_onboarding = table: 000000001327FC10; popup_handler = table: 0000000013268F30; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F0A700;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700;
[22] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[23] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[24] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[25] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000007F9D510; network_server = table: 0000000005A03100; entity_system = table: 000000000ED6F470; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006CF34F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017128C50; machines = table: 0000000011B0C7B0; _quit_game = false; network_clock = table: 00000000126957B0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001BB0ABA0; network_event_delegate = table: 0000000010F0A700;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000018044750;
01:11:07.742 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001CE3F970; node_def = table: 000000001CE35D00; k = "offset"; v = table: 000000001CE35DC0
[2] scenegraph = table: 000000001CE3F8F0; scenegraph_def = table: 0000000013449DD0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001CE35D00; parent_name = nil; local_position = table: 000000001CE3F920; node = table: 000000001CE3F970
[3] scenegraph_def = table: 0000000013449DD0; scenegraph = table: 000000001CE3F8F0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001CE35D00
[4] self = table: 0000000013449CC0
[5] self = table: 0000000013449CC0; ingame_ui_context = table: 0000000010FFC860; input_manager = table: 000000000671EAC0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000013449CC0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 000000000F69E190; error_prefix_data = table: 0000000013449C80; func = [function]
[12] self = table: 000000000F69E190; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000013449BA0; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000000F69E190
[18] self = table: 00000000175A7910; ingame_ui_context = table: 0000000010FFC860
[19] self = table: 00000000175A7910; params = table: 0000000006575790; viewport_name = "player_1"; input_manager = table: 000000000671EAC0; input_source = table: 0000000015031C30; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000010127720; stats_id = "110000101e55044:1"; entity_manager = table: 0000000017C2B880; camera_system = table: 000000001CCACE40; outline_system = table: 000000001107B540; fade_system = table: 0000000012AE2440; sound_sector_system = table: 000000001BB54C20; sound_environment_system = table: 0000000017346740; event_manager = table: 0000000017541710; level_key = "dlc_morris_map"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010FFC860
[20] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; params = table: 0000000006575790; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000065757C0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true
[23] self = table: 00000000065757C0; parent = table: 0000000016A8B450; start_state = table: 000000001DE7ACC0; params = table: 0000000006575790; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 00000000065757C0
[25] self = table: 0000000016A8B450; loading_context = table: 0000000018044750; is_server = true; assert_on_leak = true; input_manager = table: 000000000671EAC0; level_key = "dlc_morris_map"; level_setting = table: 00000000055883B0; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000010F0A700; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000017541710; level = [Level]; level_key = "dlc_morris_map"; level_seed = 2053431634; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000006575790
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001344AB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001344DBC0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CE35EE0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001344AB20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001C07FFD0; ingame_ui = table: 000000000F69E190; definitions = table: 0000000013449D30; input_manager = table: 000000000671EAC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000013449E70; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001344DBC0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CE35EE0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000127B1020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001C07FFD0; telemetry_time_view_enter = 0; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000132F75D0; cutscene_system = table: 0000000016A30100; text_popup_ui = table: 0000000013133E50; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001327E980; ui_top_renderer = table: 0000000009430A00; camera_manager = table: 000000001B723E10; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010FFC860; views = table: 000000001337A6C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000010127720; weave_onboarding = table: 000000001327FC10; popup_handler = table: 0000000013268F30; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F0A700;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016A8B450; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010FFC860; end_conditions_met = false; player = table: 0000000010127720; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F0A700;
[20] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[21] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[22] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[23] _params = table: 0000000006575790; _profiling_debugging_enabled = true; _parent = table: 0000000016A8B450; _state = table: 00000000175A7910;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000007F9D510; network_server = table: 0000000005A03100; entity_system = table: 000000000ED6F470; parent = table: 0000000005334F00; _level_flow_events = table: 0000000006CF34F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000671EAC0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000017128C50; machines = table: 0000000011B0C7B0; _quit_game = false; network_clock = table: 00000000126957B0; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001BB0ABA0; network_event_delegate = table: 0000000010F0A700;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016A8B450;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000018044750;
01:11:07.750 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:11:07.750 [Lua] Set lobby begin:
01:11:07.750 [Lua] Lobby data twitch_enabled = false
01:11:07.750 [Lua] Lobby data selected_mission_id = journey_citadel
01:11:07.750 [Lua] Lobby data num_players = 2
01:11:07.750 [Lua] Lobby data difficulty_tweak = 0
01:11:07.750 [Lua] Lobby data host = 110000101e55044
01:11:07.750 [Lua] Lobby data matchmaking_type = 2
01:11:07.750 [Lua] Lobby data is_private = true
01:11:07.750 [Lua] Lobby data match_started = true
01:11:07.750 [Lua] Lobby data difficulty = normal
01:11:07.750 [Lua] Lobby data player_slot_1 = 0:0
01:11:07.750 [Lua] Lobby data player_slot_4 = 0:0
01:11:07.750 [Lua] Lobby data unique_server_name = Visulth
01:11:07.750 [Lua] Lobby data quick_game = false
01:11:07.750 [Lua] Lobby data country_code = CA
01:11:07.750 [Lua] Lobby data matchmaking = false
01:11:07.750 [Lua] Lobby data power_level = 785
01:11:07.750 [Lua] Lobby data mission_id = dlc_morris_map
01:11:07.750 [Lua] Lobby data mechanism = deus
01:11:07.750 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:11:07.750 [Lua] Lobby data player_slot_2 = 0:0
01:11:07.750 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:11:07.750 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:11:07.750 [Lua] Lobby data eac_authorized = true
01:11:07.750 [Lua] Set lobby end.
01:11:07.750 [Lua] CurrentConflictSettings disabled
01:11:07.750 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
01:11:07.750 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
01:11:07.751 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:11:07.751 [Lua] [Managers] Calling function on all managers:
01:11:07.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:11:07.756 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:11:07.756 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:11:07.756 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:11:07.756 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:11:07.794 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:11:07.797 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:11:07.797 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:11:07.797 [Lua] RemotePlayer:create_game_object( ) 3
01:11:07.818 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:11:07.818 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:11:07.818 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:11:07.818 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:11:07.823 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:11:07.823 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:11:07.823 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:11:07.823 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:11:07.903 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:11:07.903 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:11:07.903 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:11:08.057 [Lua] StateInGameRunning:_game_actually_starts()
01:11:08.057 [Lua] #################################################################################################################
01:11:08.057 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_citadel_khorne_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:11:08.057 [Lua] #################################################################################################################
01:11:08.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72
01:11:08.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72
01:11:08.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72
01:11:08.162 [Lua] Commit load time data
01:12:07.237 [EACServer] [21:12:07:237][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:12:27.853 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:12:27.853 [Lua] Players: 3
01:12:27.853 [Lua] Set lobby begin:
01:12:27.853 [Lua] Lobby data twitch_enabled = false
01:12:27.853 [Lua] Lobby data selected_mission_id = journey_citadel
01:12:27.853 [Lua] Lobby data num_players = 3
01:12:27.853 [Lua] Lobby data difficulty_tweak = 0
01:12:27.853 [Lua] Lobby data host = 110000101e55044
01:12:27.853 [Lua] Lobby data matchmaking_type = 2
01:12:27.853 [Lua] Lobby data is_private = true
01:12:27.853 [Lua] Lobby data match_started = true
01:12:27.854 [Lua] Lobby data difficulty = normal
01:12:27.854 [Lua] Lobby data player_slot_1 = 0:0
01:12:27.854 [Lua] Lobby data player_slot_4 = 0:0
01:12:27.854 [Lua] Lobby data unique_server_name = Visulth
01:12:27.854 [Lua] Lobby data quick_game = false
01:12:27.854 [Lua] Lobby data country_code = CA
01:12:27.854 [Lua] Lobby data matchmaking = false
01:12:27.854 [Lua] Lobby data power_level = 785
01:12:27.854 [Lua] Lobby data mission_id = dlc_morris_map
01:12:27.854 [Lua] Lobby data mechanism = deus
01:12:27.854 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:12:27.854 [Lua] Lobby data player_slot_2 = 0:0
01:12:27.854 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:12:27.854 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:12:27.854 [Lua] Lobby data eac_authorized = true
01:12:27.854 [Lua] Set lobby end.
01:12:27.855 [Lua] [LobbyMembers] Member joined 110000105bd392b
01:12:29.587 [Lua] GOT approve_channel 10 110000105bd392b 1860000039e3b78
01:12:29.587 [EAC] EAC server has client 110000105bd392b and channel 10 (and owner 110000105bd392b)
01:12:29.587 [EACServer] [21:12:29:587][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Tios
01:12:29.587 [Lua] Client with peer_id 110000105bd392b got APPROVED by server
01:12:29.588 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105bd392b'
01:12:29.588 [Lua] [ChatManager][1]System: Tios is joining the game
01:12:29.588 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby.
01:12:29.588 [Lua] [NetworkServer] Creating peer info.
01:12:29.588 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
01:12:29.683 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000105bd392b, replying lobby_ok
01:12:29.730 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:110000104e72a6c
01:12:29.778 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000105bd392b
01:12:29.778 [Lua] Set lobby begin:
01:12:29.778 [Lua] Lobby data twitch_enabled = false
01:12:29.778 [Lua] Lobby data selected_mission_id = journey_citadel
01:12:29.778 [Lua] Lobby data num_players = 3
01:12:29.778 [Lua] Lobby data difficulty_tweak = 0
01:12:29.778 [Lua] Lobby data host = 110000101e55044
01:12:29.779 [Lua] Lobby data matchmaking_type = 2
01:12:29.779 [Lua] Lobby data is_private = true
01:12:29.779 [Lua] Lobby data match_started = true
01:12:29.779 [Lua] Lobby data difficulty = normal
01:12:29.779 [Lua] Lobby data player_slot_1 = 0:0
01:12:29.779 [Lua] Lobby data player_slot_4 = 0:0
01:12:29.779 [Lua] Lobby data unique_server_name = Visulth
01:12:29.779 [Lua] Lobby data quick_game = false
01:12:29.779 [Lua] Lobby data country_code = CA
01:12:29.779 [Lua] Lobby data matchmaking = false
01:12:29.779 [Lua] Lobby data power_level = 785
01:12:29.779 [Lua] Lobby data mission_id = dlc_morris_map
01:12:29.779 [Lua] Lobby data mechanism = deus
01:12:29.779 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:12:29.779 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:29.779 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:12:29.779 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:12:29.779 [Lua] Lobby data eac_authorized = true
01:12:29.779 [Lua] Set lobby end.
01:12:32.107 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
01:12:32.107 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
01:12:32.107 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
01:12:32.155 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_notify_lobby_joined
01:12:32.155 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" and join party "0"
01:12:32.155 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=3)
01:12:32.155 [Lua] Sync dynamic to client:
01:12:32.323 [SteamVoipClient] select_out(110000105bd392b, on)
01:12:32.337 [SteamVoipClient] select_out(110000105bd392b, on)
01:12:32.337 [SteamVoipClient] select_in(110000105bd392b, on)
01:12:32.337 [SteamVoipClient] select_out(110000105bd392b, off)
01:12:34.141 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_post_game_notified
01:12:34.142 [Lua] player (110000105bd392b,1) was put into party 0
01:12:34.142 [Lua] [ProfileSynchronizer] Peer 110000105bd392b entered session
01:12:34.142 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105bd392b
01:12:34.142 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
01:12:34.142 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:12:34.166 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:12:34.166 [Lua] Mechanism says: a client joined the game! 110000105bd392b
01:12:34.385 [Lua] ### Sending rpc_level_loaded
01:12:34.385 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 327
01:12:34.385 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait
01:12:34.405 [EACServer] [21:12:34:405][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 4 Status: Client Authenticated Message: Client authenticated.
01:12:34.406 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
01:12:34.696 [EACServer] [21:12:34:696][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B.
01:12:35.096 [EACServer] [21:12:35:096][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B
01:12:35.096 [EACServer] [21:12:35:096][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:12:35.099 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
01:12:36.310 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105bd392b, connection_key=3)
01:12:36.311 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:12:36.312 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:12:36.335 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:12:36.335 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:12:37.575 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:12:37.575 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:12:37.593 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:12:37.598 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:12:37.598 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:12:37.598 [Lua] RemotePlayer:create_game_object( ) 4
01:12:37.628 [Lua] player (110000105bd392b,1) was put into party 1
01:12:37.628 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
01:12:37.628 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:12:37.628 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:12:37.633 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:12:37.633 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:12:37.739 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:12:37.739 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:12:37.739 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:12:37.741 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:12:37.741 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
01:12:37.741 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
01:12:37.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
01:12:37.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
01:12:37.741 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer, async-read,
01:12:37.741 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
01:12:37.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
01:12:38.059 [Lua] Set lobby begin:
01:12:38.059 [Lua] Lobby data twitch_enabled = false
01:12:38.060 [Lua] Lobby data selected_mission_id = journey_citadel
01:12:38.060 [Lua] Lobby data num_players = 3
01:12:38.060 [Lua] Lobby data difficulty_tweak = 0
01:12:38.060 [Lua] Lobby data host = 110000101e55044
01:12:38.060 [Lua] Lobby data matchmaking_type = 2
01:12:38.060 [Lua] Lobby data is_private = true
01:12:38.060 [Lua] Lobby data match_started = true
01:12:38.060 [Lua] Lobby data difficulty = normal
01:12:38.060 [Lua] Lobby data player_slot_1 = 0:0
01:12:38.060 [Lua] Lobby data player_slot_4 = 0:0
01:12:38.060 [Lua] Lobby data unique_server_name = Visulth
01:12:38.060 [Lua] Lobby data quick_game = false
01:12:38.060 [Lua] Lobby data country_code = CA
01:12:38.060 [Lua] Lobby data matchmaking = false
01:12:38.060 [Lua] Lobby data power_level = 523
01:12:38.060 [Lua] Lobby data mission_id = dlc_morris_map
01:12:38.060 [Lua] Lobby data mechanism = deus
01:12:38.060 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:12:38.060 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:38.060 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:12:38.060 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:12:38.060 [Lua] Lobby data eac_authorized = true
01:12:38.060 [Lua] Set lobby end.
01:12:38.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
01:12:38.202 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
01:12:38.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
01:12:38.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
01:12:38.583 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
01:12:38.583 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:12:38.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:12:38.682 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:12:38.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
01:12:38.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
01:12:38.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
01:12:38.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:12:38.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:12:38.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:12:38.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
01:12:39.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
01:12:39.016 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
01:12:39.016 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
01:12:39.159 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
01:12:39.159 [Lua] [PackageManager] Force_load: wwise/staff
01:12:39.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:12:39.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:12:39.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:12:43.057 [Lua] Set lobby begin:
01:12:43.057 [Lua] Lobby data twitch_enabled = false
01:12:43.058 [Lua] Lobby data selected_mission_id = journey_citadel
01:12:43.058 [Lua] Lobby data num_players = 3
01:12:43.058 [Lua] Lobby data difficulty_tweak = 0
01:12:43.058 [Lua] Lobby data host = 110000101e55044
01:12:43.058 [Lua] Lobby data matchmaking_type = 2
01:12:43.058 [Lua] Lobby data is_private = true
01:12:43.058 [Lua] Lobby data match_started = true
01:12:43.058 [Lua] Lobby data difficulty = normal
01:12:43.058 [Lua] Lobby data player_slot_1 = 0:0
01:12:43.058 [Lua] Lobby data player_slot_4 = 0:0
01:12:43.058 [Lua] Lobby data unique_server_name = Visulth
01:12:43.058 [Lua] Lobby data quick_game = false
01:12:43.058 [Lua] Lobby data country_code = CA
01:12:43.058 [Lua] Lobby data matchmaking = false
01:12:43.058 [Lua] Lobby data power_level = 761
01:12:43.059 [Lua] Lobby data mission_id = dlc_morris_map
01:12:43.059 [Lua] Lobby data mechanism = deus
01:12:43.059 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:12:43.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:12:43.059 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:12:43.059 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:12:43.059 [Lua] Lobby data eac_authorized = true
01:12:43.059 [Lua] Set lobby end.
01:12:58.171 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_citadel_khorne_path1, mc:deus, gm:deus, env:0, seed:1231743776, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:10 )
01:12:58.171 [Lua] [NetworkServer] Entering post game
01:12:58.171 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:12:58.171 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:12:58.171 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:12:58.171 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:12:58.171 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:12:58.171 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:12:58.172 [Save] Saving `save_data`
01:12:58.172 [Lua] gm_event_end_conditions_met true false
01:12:58.173 [Lua] Game won
01:12:58.173 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:12:58.177 [Save] Save done
01:12:58.177 [Save] Saving `save_data`
01:12:58.178 [Lua] generate_backend_stats 110000101e55044:1
01:12:58.181 [Save] Save done
01:12:58.213 [Lua] PlayFabMirrorBase:_commit_internal nil
01:12:58.213 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:12:58.213 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:12:58.214 [Save] Saving `save_data`
01:12:58.214 [Lua] TRANSITION nil nil load_next_level
01:12:58.214 [Lua] Transition type "load_next_level", is server: true
01:12:58.214 [Lua] [LevelTransitionHandler] promote_next_level_data
01:12:58.214 [Lua] [GameNetworkManager] Leaving game...
01:12:58.214 [Lua] [GameNetworkManager] Shutting down game session host.
01:12:58.214 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:12:58.214 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:12:58.214 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=112.35
01:12:58.217 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:12:58.217 [Lua] commit result success 18
01:12:58.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73
01:12:58.217 [Lua] none table: 0000000012D6E900 nil
01:12:58.220 [Save] Save done
01:12:58.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73
01:12:58.286 [Lua] ### Sending rpc_level_loaded
01:12:58.286 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 129
01:12:58.304 [Lua] ### Sending rpc_level_loaded
01:12:58.304 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 129
01:12:58.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73
01:13:00.115 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:13:00.115 [Lua] [Managers] Calling function on all managers:
01:13:00.115 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:13:00.115 [Lua] Clearing all global lookup lists
01:13:00.115 [Lua] [IngamePlayerListUI] - Destroy
01:13:00.116 [Lua] [IngameUI] destroy
01:13:00.118 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:13:00.118 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:13:00.118 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:13:00.118 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:13:00.119 [Lua] [Managers] Destroying manager group:
01:13:00.121 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:13:00.121 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:13:00.121 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:13:00.121 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:13:00.121 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:13:00.121 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:13:00.121 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:13:00.121 [Lua] [Matchmaking] unregister rpcs
01:13:00.121 [Lua] ############### UNLOADING PACKAGES ###############
01:13:00.121 [Lua] [Gamestate] Enter state StateLoading
01:13:00.123 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:13:00.123 [Lua] [Matchmaking] register rpcs
01:13:00.124 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:13:00.124 [Lua] Set lobby begin:
01:13:00.124 [Lua] Lobby data twitch_enabled = false
01:13:00.124 [Lua] Lobby data selected_mission_id = journey_citadel
01:13:00.124 [Lua] Lobby data num_players = 3
01:13:00.124 [Lua] Lobby data difficulty_tweak = 0
01:13:00.124 [Lua] Lobby data host = 110000101e55044
01:13:00.124 [Lua] Lobby data matchmaking_type = 2
01:13:00.124 [Lua] Lobby data is_private = true
01:13:00.124 [Lua] Lobby data match_started = true
01:13:00.124 [Lua] Lobby data difficulty = normal
01:13:00.124 [Lua] Lobby data player_slot_1 = 0:0
01:13:00.124 [Lua] Lobby data player_slot_4 = 0:0
01:13:00.124 [Lua] Lobby data unique_server_name = Visulth
01:13:00.124 [Lua] Lobby data quick_game = false
01:13:00.124 [Lua] Lobby data country_code = CA
01:13:00.124 [Lua] Lobby data matchmaking = false
01:13:00.124 [Lua] Lobby data power_level = 0
01:13:00.124 [Lua] Lobby data mission_id = dlc_morris_map
01:13:00.124 [Lua] Lobby data mechanism = deus
01:13:00.124 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:13:00.124 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:00.124 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:13:00.124 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:13:00.124 [Lua] Lobby data eac_authorized = true
01:13:00.124 [Lua] Set lobby end.
01:13:00.124 [Lua] registering RPCs
01:13:00.124 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:13:00.124 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:13:00.124 [Lua] Set lobby begin:
01:13:00.124 [Lua] Lobby data twitch_enabled = false
01:13:00.124 [Lua] Lobby data selected_mission_id = journey_citadel
01:13:00.125 [Lua] Lobby data num_players = 3
01:13:00.125 [Lua] Lobby data difficulty_tweak = 0
01:13:00.125 [Lua] Lobby data host = 110000101e55044
01:13:00.125 [Lua] Lobby data matchmaking_type = 2
01:13:00.125 [Lua] Lobby data is_private = true
01:13:00.125 [Lua] Lobby data match_started = true
01:13:00.125 [Lua] Lobby data difficulty = normal
01:13:00.125 [Lua] Lobby data player_slot_1 = 0:0
01:13:00.125 [Lua] Lobby data player_slot_4 = 0:0
01:13:00.125 [Lua] Lobby data unique_server_name = Visulth
01:13:00.125 [Lua] Lobby data quick_game = false
01:13:00.125 [Lua] Lobby data country_code = CA
01:13:00.125 [Lua] Lobby data matchmaking = false
01:13:00.125 [Lua] Lobby data power_level = 0
01:13:00.125 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:13:00.125 [Lua] Lobby data mechanism = deus
01:13:00.125 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:13:00.125 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:00.125 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:13:00.125 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:13:00.125 [Lua] Lobby data eac_authorized = true
01:13:00.125 [Lua] Set lobby end.
01:13:00.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:13:00.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:13:00.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:13:00.129 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens, async-read, prioritized
01:13:00.129 [Lua] [LevelTransitionHandler] load_current_level, loading arena_citadel_khorne_path1 0
01:13:00.142 [Umbra] Unload tome
01:13:00.159 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
01:13:00.159 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1, async-read,
01:13:00.159 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1, async-read,
01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1, async-read,
01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1, async-read,
01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1, async-read,
01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1, async-read,
01:13:00.159 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1, async-read,
01:13:00.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
01:13:00.194 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
01:13:00.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
01:13:00.298 [Lua] ### Sending rpc_level_loaded
01:13:00.298 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 129
01:13:00.298 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:13:00.298 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:13:00.298 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:13:00.315 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:13:00.315 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:13:00.348 [Lua] ### Sending rpc_level_loaded
01:13:00.348 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 129
01:13:00.349 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:13:00.349 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:13:00.349 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:13:00.366 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:13:00.366 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:13:02.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
01:13:02.291 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
01:13:02.291 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
01:13:02.778 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
01:13:02.778 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
01:13:02.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel
01:13:05.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel
01:13:05.827 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel
01:13:05.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/path_common
01:13:06.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/path_common
01:13:06.535 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/path_common
01:13:06.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
01:13:07.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
01:13:07.310 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
01:13:07.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
01:13:07.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
01:13:07.427 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
01:13:07.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
01:13:07.461 [Umbra] Loading umbra tome '#ID[b4219da3cecb4928]'
01:13:07.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
01:13:07.494 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
01:13:07.511 [Lua] [LevelTransitionHandler] Level load completed!
01:13:07.511 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_citadel_khorne_path1 - level_seed: 1231743776 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
01:13:07.519 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:13:07.519 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_loot_rat=true,
skaven_rat_ogre=true,
chaos_vortex_sorcerer=true,
chaos_warrior=true,
skaven_stormfiend=true,
skaven_warpfire_thrower=true,
skaven_plague_monk=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
chaos_raider=true,
beastmen_standard_bearer=true,
}
01:13:07.519 [Lua] load_startup_enemy_packages: --------------
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_spawn
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_troll
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_rat_ogre
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_stormfiend
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] beastmen_minotaur
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_plague_sorcerer
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_corruptor_sorcerer
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_gutter_runner
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_pack_master
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_poison_wind_globadier
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_ratling_gunner
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_warpfire_thrower
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_vortex_sorcerer
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] beastmen_standard_bearer
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_vortex
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] critter_rat
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] critter_pig
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_marauder
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] beastmen_gor
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_storm_vermin
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] beastmen_ungor_archer
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_loot_rat
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] chaos_warrior
01:13:07.519 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:13:07.519 [Lua] skaven_plague_monk
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] beastmen_ungor
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] skaven_clan_rat
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] skaven_storm_vermin_with_shield
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] skaven_slave
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] chaos_fanatic
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] chaos_marauder_with_shield
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] skaven_clan_rat_with_shield
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] chaos_berzerker
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] beastmen_bestigor
01:13:07.520 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:13:07.520 [Lua] chaos_raider
01:13:07.528 [Lua] ### Sending rpc_level_loaded
01:13:07.528 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 129
01:13:07.528 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:13:07.544 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:13:07.544 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:13:07.562 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:13:07.562 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:13:07.562 [Lua] ### Sending rpc_level_loaded
01:13:07.562 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 129
01:13:07.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:13:07.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:13:07.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:13:08.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:13:08.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:13:08.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:13:08.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:13:08.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:13:08.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:13:08.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:13:08.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:13:08.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:13:09.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:13:09.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:13:09.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:13:09.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:13:09.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:13:09.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:13:09.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:13:09.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:13:09.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:13:09.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:13:09.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:13:09.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:13:09.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:13:09.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:13:09.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:13:10.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:13:10.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:13:10.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:13:10.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:13:10.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:13:10.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:13:10.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:13:10.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:13:10.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:13:10.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:13:10.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:13:10.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:13:11.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:13:11.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:13:11.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:13:11.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:13:11.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:13:11.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:13:11.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:13:11.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:13:11.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:13:11.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:13:11.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:13:11.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:13:11.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:13:11.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:13:11.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:13:12.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:13:12.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:13:12.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:13:12.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:13:12.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:13:12.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:13:12.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:13:12.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:13:12.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:13:12.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:13:12.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:13:12.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:13:13.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:13:13.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:13:13.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:13:13.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:13:13.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:13:13.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:13:13.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:13:13.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:13:13.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:13:14.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:13:14.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:13:14.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:13:14.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:13:14.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:13:14.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:13:15.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:13:15.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:13:15.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:13:15.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:13:15.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:13:15.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:13:15.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:13:15.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:13:15.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:13:16.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:13:16.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:13:16.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:13:16.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:13:16.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:13:16.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:13:16.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:13:16.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:13:16.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:13:17.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:13:17.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:13:17.106 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_citadel_khorne_path1 game_mode: deus
01:13:17.106 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:13:17.106 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:13:17.115 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:13:17.171 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:13:17.171 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world
01:13:17.171 [Umbra] Init version: 3.4.15 :: 16 threads
01:13:17.812 [Lua] Async level spawning done
01:13:17.812 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:13:18.786 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:13:18.786 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:13:18.786 [Lua] [Matchmaking] unregister rpcs
01:13:18.786 [Lua] Set lobby begin:
01:13:18.786 [Lua] Lobby data twitch_enabled = false
01:13:18.787 [Lua] Lobby data selected_mission_id = journey_citadel
01:13:18.787 [Lua] Lobby data num_players = 3
01:13:18.787 [Lua] Lobby data difficulty_tweak = 0
01:13:18.787 [Lua] Lobby data host = 110000101e55044
01:13:18.787 [Lua] Lobby data matchmaking_type = 2
01:13:18.787 [Lua] Lobby data is_private = true
01:13:18.787 [Lua] Lobby data match_started = true
01:13:18.787 [Lua] Lobby data difficulty = normal
01:13:18.787 [Lua] Lobby data player_slot_1 = 0:0
01:13:18.787 [Lua] Lobby data player_slot_4 = 0:0
01:13:18.787 [Lua] Lobby data unique_server_name = Visulth
01:13:18.787 [Lua] Lobby data quick_game = false
01:13:18.787 [Lua] Lobby data country_code = CA
01:13:18.787 [Lua] Lobby data matchmaking = false
01:13:18.787 [Lua] Lobby data power_level = 0
01:13:18.787 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:13:18.787 [Lua] Lobby data mechanism = deus
01:13:18.787 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:13:18.787 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:18.787 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:13:18.787 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:13:18.787 [Lua] Lobby data eac_authorized = true
01:13:18.787 [Lua] Set lobby end.
01:13:18.787 [Lua] [Managers] Destroying manager group:
01:13:18.788 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens
01:13:18.788 [Lua] [Gamestate] Enter StateIngame HOST
01:13:18.789 [Lua] <>level = arena_citadel_khorne_path1<>
01:13:18.789 [Lua] [StateIngame] Server ingame
01:13:18.794 [Lua] Set lobby begin:
01:13:18.794 [Lua] Lobby data twitch_enabled = false
01:13:18.794 [Lua] Lobby data selected_mission_id = journey_citadel
01:13:18.794 [Lua] Lobby data num_players = 3
01:13:18.794 [Lua] Lobby data difficulty_tweak = 10
01:13:18.794 [Lua] Lobby data host = 110000101e55044
01:13:18.794 [Lua] Lobby data matchmaking_type = 2
01:13:18.794 [Lua] Lobby data is_private = true
01:13:18.794 [Lua] Lobby data match_started = true
01:13:18.794 [Lua] Lobby data difficulty = hardest
01:13:18.794 [Lua] Lobby data player_slot_1 = 0:0
01:13:18.794 [Lua] Lobby data player_slot_4 = 0:0
01:13:18.794 [Lua] Lobby data unique_server_name = Visulth
01:13:18.794 [Lua] Lobby data quick_game = false
01:13:18.794 [Lua] Lobby data country_code = CA
01:13:18.794 [Lua] Lobby data matchmaking = false
01:13:18.794 [Lua] Lobby data power_level = 0
01:13:18.794 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:13:18.794 [Lua] Lobby data mechanism = deus
01:13:18.794 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:13:18.794 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:18.794 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:13:18.794 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:13:18.794 [Lua] Lobby data eac_authorized = true
01:13:18.794 [Lua] Set lobby end.
01:13:18.794 [Lua] [Matchmaking] register rpcs
01:13:18.794 [Lua] GameNetworkManager:init... creating game session
01:13:18.794 [Lua] Host GameSession.make_game_session_host with session:
01:13:18.795 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:13:18.795 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:13:18.795 [Lua] [GameNetworkManager] self.is_server = true
01:13:18.795 [Network] Setting artificial MTU limit to 65536
01:13:18.805 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
01:13:18.805 [Lua] pacing=deus_default
01:13:18.805 [Lua] roaming=nil
01:13:18.805 [Lua] specials=deus_default
01:13:18.805 [Lua] contained_breeds=nil
01:13:18.805 [Lua] debug_color=maroon
01:13:18.805 [Lua] disabled=false
01:13:18.805 [Lua] pack_spawning=deus_default
01:13:18.805 [Lua] factions=nil
01:13:18.805 [Lua] description=deus_conflict_director_skaven_chaos_name
01:13:18.805 [Lua] boss=deus_default
01:13:18.805 [Lua] horde=deus_default
01:13:18.805 [Lua] name=deus_skaven_chaos
01:13:18.805 [Lua] intensity=deus_default
01:13:18.805 [Lua] ---
01:13:18.805 [Lua] [LevelAnalysis] set_random_seed( 1231743776)
01:13:18.812 [Lua] [AIInterestPointSystem] Level Seed: 1231743776
01:13:18.812 [Lua]
01:13:18.812 [Lua] [entity_system_bag] = table
01:13:18.812 [Lua] [entity_system_bag] = metatable
01:13:18.812 [Lua] [startup_data] = table
01:13:18.812 [Lua] [entity_manager] = table
01:13:18.812 [Lua] [entity_manager] = metatable
01:13:18.812 [Lua] [unit_spawner] = table
01:13:18.812 [Lua] [unit_spawner] = metatable
01:13:18.812 [Lua] [unit_storage] = table
01:13:18.812 [Lua] [unit_storage] = metatable
01:13:18.812 [Lua] [dice_keeper] = table
01:13:18.812 [Lua] [dice_keeper] = metatable
01:13:18.812 [Lua] [is_server] = true (boolean)
01:13:18.812 [Lua] [world] = [World]
01:13:18.812 [Lua] [system_api] = table
01:13:18.812 [Lua] [entity_system] = table
01:13:18.812 [Lua] [entity_system] = metatable
01:13:18.812 [Lua] [network_lobby] = table
01:13:18.812 [Lua] [network_lobby] = metatable
01:13:18.812 [Lua] [profile_synchronizer] = table
01:13:18.812 [Lua] [profile_synchronizer] = metatable
01:13:18.812 [Lua] [level_transition_handler] = table
01:13:18.812 [Lua] [level_transition_handler] = metatable
01:13:18.812 [Lua] [num_local_human_players] = 1 (number)
01:13:18.812 [Lua] [statistics_db] = table
01:13:18.812 [Lua] [statistics_db] = metatable
01:13:18.812 [Lua] [network_server] = table
01:13:18.812 [Lua] [network_server] = metatable
01:13:18.812 [Lua] [input_manager] = table
01:13:18.812 [Lua] [input_manager] = metatable
01:13:18.812 [Lua] [network_clock] = table
01:13:18.812 [Lua] [network_clock] = metatable
01:13:18.812 [Lua] [network_transmit] = table
01:13:18.812 [Lua] [network_transmit] = metatable
01:13:18.812 [Lua] [free_flight_manager] = table
01:13:18.812 [Lua] [free_flight_manager] = metatable
01:13:18.812 [Lua] [network_manager] = table
01:13:18.812 [Lua] [network_manager] = metatable
01:13:18.812 [Lua] [network_event_delegate] = table
01:13:18.812 [Lua] [network_event_delegate] = metatable
01:13:18.812 [Lua]
01:13:18.812 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:13:18.812 [Lua] ignoring extension VersusInteractObjectiveExtension
01:13:18.812 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:13:18.812 [Lua] ignoring extension VersusSocketObjectiveExtension
01:13:18.812 [Lua] ignoring extension VersusTargetObjectiveExtension
01:13:18.812 [Lua] ignoring extension VersusMissionObjectiveExtension
01:13:18.814 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:13:18.847 [Lua] [AchievementManager] Achievements using the steam platform
01:13:18.847 [Lua] PlayerManager:add_player player_1
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_01
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_04
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_04
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_05
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_05
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_05
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_01
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_01
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_02
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_02
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_02
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_03
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_03
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_03
01:13:18.910 [Lua] respawn_unit_spawned with group id: respawn_group_04
01:13:18.914 [Lua] [StateIngame] Level seed: 1231743776
01:13:18.922 [Lua] [LevelAnalysis] set_random_seed( 1231743776)
01:13:18.927 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:13:18.927 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:13:18.928 [Lua] [IngameUI] init
01:13:18.951 [SteamVoipClient] select_out(110000101e55044, off)
01:13:18.951 [SteamVoipClient] select_out(110000104e72a6c, off)
01:13:18.951 [SteamVoipClient] select_out(110000105bd392b, off)
01:13:18.958 [Lua] cb_razer_chroma_setup
01:13:18.989 [Save] Saving `save_data`
01:13:18.994 [Save] Save done
01:13:19.005 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000012321DA0; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000123219B0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000012321A30; parent_world_position = table: 0000000012321A60; local_position = table: 0000000012321D50; size = table: 0000000007CF4AC0; node = table: 0000000012321DA0
[3] scenegraph = table: 00000000123219B0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000123219B0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 00000000123219B0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000010168A20
[7] self = table: 0000000010168A20; ingame_ui_context = table: 0000000010432BA0; input_manager = table: 0000000008B9F810; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000010168A20
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 0000000014D58050; error_prefix_data = table: 00000000101689E0; func = [function]
[14] self = table: 0000000014D58050; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000095D7D90; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000014D58050
[20] self = table: 000000000A04CB60; ingame_ui_context = table: 0000000010432BA0
[21] self = table: 000000000A04CB60; params = table: 000000001FAEEC70; viewport_name = "player_1"; input_manager = table: 0000000008B9F810; input_source = table: 000000001708A340; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001B278290; stats_id = "110000101e55044:1"; entity_manager = table: 000000000588B340; camera_system = table: 0000000009438530; outline_system = table: 000000001B325AD0; fade_system = table: 000000001009F800; sound_sector_system = table: 0000000008B576D0; sound_environment_system = table: 000000001B1E1050; event_manager = table: 0000000008386190; level_key = "arena_citadel_khorne_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010432BA0
[22] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true
[25] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001500B9F0; menu_widgets = table: 0000000010D218F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001500B9F0; menu_widgets = table: 0000000010D218F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000094BCE40; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CAB2100; telemetry_time_view_enter = 0; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B42B200; cutscene_system = table: 000000001DF1D4F0; text_popup_ui = table: 00000000173128F0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE2DB0; ui_top_renderer = table: 0000000010D26A10; camera_manager = table: 000000000587C2A0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010432BA0; views = table: 000000001B3A96D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001B278290; weave_onboarding = table: 0000000016CE30D0; popup_handler = table: 0000000010E346B0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011D9C140;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140;
[22] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[23] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[24] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[25] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000868BA90; network_server = table: 0000000005A03100; entity_system = table: 0000000014E5C820; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC98C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000007E58660; machines = table: 000000001F6FA670; _quit_game = false; network_clock = table: 000000000F16D960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001268BCB0; network_event_delegate = table: 0000000011D9C140;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000013344250;
01:13:19.007 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000010E401F0; node_def = table: 0000000007CF4C60; k = "offset"; v = table: 0000000011163F50
[2] scenegraph = table: 0000000010E40170; scenegraph_def = table: 0000000010168B30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000007CF4C60; parent_name = nil; local_position = table: 0000000010E401A0; node = table: 0000000010E401F0
[3] scenegraph_def = table: 0000000010168B30; scenegraph = table: 0000000010E40170; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000007CF4C60
[4] self = table: 0000000010168A20
[5] self = table: 0000000010168A20; ingame_ui_context = table: 0000000010432BA0; input_manager = table: 0000000008B9F810; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000010168A20
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 0000000014D58050; error_prefix_data = table: 00000000101689E0; func = [function]
[12] self = table: 0000000014D58050; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000095D7D90; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000014D58050
[18] self = table: 000000000A04CB60; ingame_ui_context = table: 0000000010432BA0
[19] self = table: 000000000A04CB60; params = table: 000000001FAEEC70; viewport_name = "player_1"; input_manager = table: 0000000008B9F810; input_source = table: 000000001708A340; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000001B278290; stats_id = "110000101e55044:1"; entity_manager = table: 000000000588B340; camera_system = table: 0000000009438530; outline_system = table: 000000001B325AD0; fade_system = table: 000000001009F800; sound_sector_system = table: 0000000008B576D0; sound_environment_system = table: 000000001B1E1050; event_manager = table: 0000000008386190; level_key = "arena_citadel_khorne_path1"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010432BA0
[20] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001FAEECA0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true
[23] self = table: 000000001FAEECA0; parent = table: 0000000007D78180; start_state = table: 000000001DE7ACC0; params = table: 000000001FAEEC70; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000001FAEECA0
[25] self = table: 0000000007D78180; loading_context = table: 0000000013344250; is_server = true; assert_on_leak = true; input_manager = table: 0000000008B9F810; level_key = "arena_citadel_khorne_path1"; level_setting = table: 000000000561FE80; db = table: 000000000641B9D0; world = [World]; network_event_delegate = table: 0000000011D9C140; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000008386190; level = [Level]; level_key = "arena_citadel_khorne_path1"; level_seed = 1231743776; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001FAEEC70
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010D218F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001500B9F0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000123219B0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010D218F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CAB2100; ingame_ui = table: 0000000014D58050; definitions = table: 0000000010168A90; input_manager = table: 0000000008B9F810; wwise_world = [WwiseWorld]; render_settings = table: 0000000010168A50; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001500B9F0; settings_list_size_y = 9420; ui_scenegraph = table: 00000000123219B0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000094BCE40; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CAB2100; telemetry_time_view_enter = 0; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B42B200; cutscene_system = table: 000000001DF1D4F0; text_popup_ui = table: 00000000173128F0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016CE2DB0; ui_top_renderer = table: 0000000010D26A10; camera_manager = table: 000000000587C2A0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010432BA0; views = table: 000000001B3A96D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 000000001B278290; weave_onboarding = table: 0000000016CE30D0; popup_handler = table: 0000000010E346B0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011D9C140;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000007D78180; _booted_eac_untrusted = false; statistics_db = table: 000000000641B9D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010432BA0; end_conditions_met = false; player = table: 000000001B278290; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011D9C140;
[20] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[21] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[22] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[23] _params = table: 000000001FAEEC70; _profiling_debugging_enabled = true; _parent = table: 0000000007D78180; _state = table: 000000000A04CB60;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000868BA90; network_server = table: 0000000005A03100; entity_system = table: 0000000014E5C820; parent = table: 0000000005334F00; _level_flow_events = table: 000000001CC98C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008B9F810; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000007E58660; machines = table: 000000001F6FA670; _quit_game = false; network_clock = table: 000000000F16D960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000000641B9D0; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000001268BCB0; network_event_delegate = table: 0000000011D9C140;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000007D78180;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000013344250;
01:13:19.016 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:13:19.017 [Lua] Set lobby begin:
01:13:19.017 [Lua] Lobby data twitch_enabled = false
01:13:19.017 [Lua] Lobby data selected_mission_id = journey_citadel
01:13:19.017 [Lua] Lobby data num_players = 3
01:13:19.017 [Lua] Lobby data difficulty_tweak = 10
01:13:19.017 [Lua] Lobby data host = 110000101e55044
01:13:19.017 [Lua] Lobby data matchmaking_type = 2
01:13:19.017 [Lua] Lobby data is_private = true
01:13:19.017 [Lua] Lobby data match_started = true
01:13:19.017 [Lua] Lobby data difficulty = hardest
01:13:19.017 [Lua] Lobby data player_slot_1 = 0:0
01:13:19.017 [Lua] Lobby data player_slot_4 = 0:0
01:13:19.017 [Lua] Lobby data unique_server_name = Visulth
01:13:19.017 [Lua] Lobby data quick_game = false
01:13:19.017 [Lua] Lobby data country_code = CA
01:13:19.017 [Lua] Lobby data matchmaking = false
01:13:19.017 [Lua] Lobby data power_level = 785
01:13:19.017 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:13:19.017 [Lua] Lobby data mechanism = deus
01:13:19.017 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:13:19.017 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:19.017 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:13:19.017 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:13:19.017 [Lua] Lobby data eac_authorized = true
01:13:19.017 [Lua] Set lobby end.
01:13:19.018 [Flow] Nav: 21 Off
01:13:19.018 [Lua] Override Player Respawning respawn_group_01 true
01:13:19.018 [Lua] Override Player Respawning respawn_group_02 false
01:13:19.018 [Lua] Override Player Respawning respawn_group_03 false
01:13:19.018 [Lua] Override Player Respawning respawn_group_04 false
01:13:19.018 [Lua] Override Player Respawning respawn_group_05 false
01:13:19.018 [Lua] CurrentConflictSettings deus_skaven_chaos
01:13:19.018 [Lua] [ConflictDirector] conflict_director is ai_ready
01:13:19.018 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:13:19.018 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:13:19.019 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:13:19.019 [Lua] Forming navigation groups in one frame
01:13:19.019 [Lua] Forming navigation groups
01:13:19.055 [Lua] NavigationGroupManager -> calulation time A: 0.037000000000261934
01:13:19.073 [Lua] NavigationGroupManager -> calulation time B: 0.016999999999825377
01:13:19.073 [Lua] number of nav groups: 25
01:13:19.073 [Lua] number of refined nav groups : 24
01:13:19.076 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
01:13:19.076 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 4.0667868107557297 Normalized coefficient: 1.4384820921834596
01:13:19.079 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:13:19.079 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:13:19.079 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
01:13:19.079 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
01:13:19.080 [Lua] [LevelAnalysis] Generating boss paths for level: arena_citadel_khorne_path1
01:13:19.080 [Lua] [LevelAnalysis] This level has a total main-path length of 131.120 meters.
01:13:19.080 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:13:19.080 [Lua] [LevelAnalysis]
01:13:19.080 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:13:19.080 [Lua] [LevelAnalysis]
01:13:19.080 [Lua] [LevelAnalysis] Terror events added:
01:13:19.080 [Lua] [LevelAnalysis] num_event_places_f: 0.054080107371012369 , num_event_places: 0 , trailing_event_fraction: 0.054080107371012369 , num_events: 0
01:13:19.080 [Lua] [LevelAnalysis] Level path distance: 131.12016105651855
01:13:19.080 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:13:19.085 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
01:13:19.086 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:13:19.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:13:19.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:13:19.087 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=10
01:13:19.087 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:13:19.087 [Lua] [Managers] Calling function on all managers:
01:13:19.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:13:19.119 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:13:19.119 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:13:19.119 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:13:19.119 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:13:19.119 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:13:19.119 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:13:19.121 [Lua] player (110000101e55044,2) was put into party 1
01:13:19.142 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=11
01:13:19.142 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12
01:13:19.142 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(1) career(3)
01:13:19.553 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:13:19.559 [Lua] Breedfreezer (server) starting a hot join sync
01:13:19.559 [Lua] packing 0 units of breed chaos_marauder
01:13:19.559 [Lua] packing 0 units of breed skaven_clan_rat
01:13:19.559 [Lua] packing 0 units of breed skaven_storm_vermin
01:13:19.559 [Lua] packing 0 units of breed skaven_slave
01:13:19.559 [Lua] packing 0 units of breed chaos_fanatic
01:13:19.559 [Lua] packing 0 units of breed beastmen_ungor_archer
01:13:19.559 [Lua] packing 0 units of breed chaos_raider
01:13:19.559 [Lua] packing 0 units of breed chaos_warrior
01:13:19.559 [Lua] packing 0 units of breed chaos_berzerker
01:13:19.559 [Lua] packing 0 units of breed beastmen_bestigor
01:13:19.559 [Lua] packing 0 units of breed beastmen_ungor
01:13:19.559 [Lua] packing 0 units of breed skaven_plague_monk
01:13:19.559 [Lua] packing 0 units of breed beastmen_gor
01:13:19.559 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:13:19.559 [Lua]
01:13:19.559 [Lua] [1] = 1 (number)
01:13:19.559 [Lua] [2] = 0 (number)
01:13:19.559 [Lua] [3] = 1 (number)
01:13:19.559 [Lua] [4] = 0 (number)
01:13:19.559 [Lua] [5] = 1 (number)
01:13:19.559 [Lua] [6] = 0 (number)
01:13:19.559 [Lua] [7] = 1 (number)
01:13:19.559 [Lua] [8] = 0 (number)
01:13:19.559 [Lua] [9] = 1 (number)
01:13:19.559 [Lua] [10] = 0 (number)
01:13:19.559 [Lua] [11] = 1 (number)
01:13:19.559 [Lua] [12] = 0 (number)
01:13:19.559 [Lua] [13] = 1 (number)
01:13:19.559 [Lua] [14] = 0 (number)
01:13:19.559 [Lua] [15] = 1 (number)
01:13:19.559 [Lua] [16] = 0 (number)
01:13:19.559 [Lua] [17] = 1 (number)
01:13:19.559 [Lua] [18] = 0 (number)
01:13:19.559 [Lua] [19] = 1 (number)
01:13:19.560 [Lua] [20] = 0 (number)
01:13:19.560 [Lua] [21] = 1 (number)
01:13:19.560 [Lua] [22] = 0 (number)
01:13:19.560 [Lua] [23] = 1 (number)
01:13:19.560 [Lua] [24] = 0 (number)
01:13:19.560 [Lua] [25] = 1 (number)
01:13:19.560 [Lua] [26] = 0 (number)
01:13:19.560 [Lua]
01:13:19.560 [Lua]
01:13:19.560 [Lua]
01:13:19.560 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:13:19.565 [Lua] Breedfreezer (server) starting a hot join sync
01:13:19.566 [Lua] packing 0 units of breed chaos_marauder
01:13:19.566 [Lua] packing 0 units of breed skaven_clan_rat
01:13:19.566 [Lua] packing 0 units of breed skaven_storm_vermin
01:13:19.566 [Lua] packing 0 units of breed skaven_slave
01:13:19.566 [Lua] packing 0 units of breed chaos_fanatic
01:13:19.566 [Lua] packing 0 units of breed beastmen_ungor_archer
01:13:19.566 [Lua] packing 0 units of breed chaos_raider
01:13:19.566 [Lua] packing 0 units of breed chaos_warrior
01:13:19.566 [Lua] packing 0 units of breed chaos_berzerker
01:13:19.566 [Lua] packing 0 units of breed beastmen_bestigor
01:13:19.566 [Lua] packing 0 units of breed beastmen_ungor
01:13:19.566 [Lua] packing 0 units of breed skaven_plague_monk
01:13:19.566 [Lua] packing 0 units of breed beastmen_gor
01:13:19.566 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:13:19.566 [Lua]
01:13:19.566 [Lua] [1] = 1 (number)
01:13:19.566 [Lua] [2] = 0 (number)
01:13:19.566 [Lua] [3] = 1 (number)
01:13:19.566 [Lua] [4] = 0 (number)
01:13:19.566 [Lua] [5] = 1 (number)
01:13:19.566 [Lua] [6] = 0 (number)
01:13:19.566 [Lua] [7] = 1 (number)
01:13:19.566 [Lua] [8] = 0 (number)
01:13:19.566 [Lua] [9] = 1 (number)
01:13:19.566 [Lua] [10] = 0 (number)
01:13:19.566 [Lua] [11] = 1 (number)
01:13:19.566 [Lua] [12] = 0 (number)
01:13:19.566 [Lua] [13] = 1 (number)
01:13:19.566 [Lua] [14] = 0 (number)
01:13:19.566 [Lua] [15] = 1 (number)
01:13:19.566 [Lua] [16] = 0 (number)
01:13:19.566 [Lua] [17] = 1 (number)
01:13:19.566 [Lua] [18] = 0 (number)
01:13:19.566 [Lua] [19] = 1 (number)
01:13:19.566 [Lua] [20] = 0 (number)
01:13:19.566 [Lua] [21] = 1 (number)
01:13:19.566 [Lua] [22] = 0 (number)
01:13:19.566 [Lua] [23] = 1 (number)
01:13:19.566 [Lua] [24] = 0 (number)
01:13:19.566 [Lua] [25] = 1 (number)
01:13:19.566 [Lua] [26] = 0 (number)
01:13:19.566 [Lua]
01:13:19.566 [Lua]
01:13:19.566 [Lua]
01:13:19.566 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
01:13:19.566 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:13:19.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13
01:13:19.566 [Lua] RemotePlayer:create_game_object( ) 13
01:13:19.588 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:13:19.588 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:13:19.588 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:13:19.588 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:13:19.588 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:13:19.588 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
01:13:19.588 [Lua] RemotePlayer:create_game_object( ) 14
01:13:19.611 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:13:19.611 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:13:19.623 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:13:19.623 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:13:19.623 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:13:19.623 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:13:19.623 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:13:19.623 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:13:19.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
01:13:19.672 [Lua] [PackageManager] Force_load: wwise/crossbow
01:13:19.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:13:19.778 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:13:19.778 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:13:19.778 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:13:19.778 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:13:19.778 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:13:19.778 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:13:19.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:13:19.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:13:19.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
01:13:19.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
01:13:19.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
01:13:19.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
01:13:20.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
01:13:20.090 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
01:13:20.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:13:20.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:13:20.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:13:20.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
01:13:20.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
01:13:20.141 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
01:13:20.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
01:13:20.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
01:13:20.211 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
01:13:20.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
01:13:20.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
01:13:20.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
01:13:20.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
01:13:20.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
01:13:20.425 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
01:13:20.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
01:13:20.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
01:13:20.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
01:13:20.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
01:13:21.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
01:13:21.084 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
01:13:21.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
01:13:21.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
01:13:21.118 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
01:13:21.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
01:13:21.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
01:13:21.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
01:13:21.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
01:13:21.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
01:13:21.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
01:13:21.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:13:21.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:13:21.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
01:13:21.302 [Lua] test
01:13:21.302 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 2
01:13:21.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:21.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
01:13:21.308 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(0.683373, -67.6558, -13), Vector4(0, 0, 0, -1))
01:13:21.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.88888888888888884)
01:13:21.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.88888888888888884)
01:13:21.313 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:13:21.313 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18
01:13:21.321 [Lua] [GameNetworkManager] destroying game object with go_id=16
01:13:21.324 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
01:13:21.324 [Lua] [GameNetworkManager] destroying game object with go_id=11
01:13:21.324 [Lua] player (110000101e55044,2) was put into party 1
01:13:21.352 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=19
01:13:21.352 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
01:13:21.352 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(1) career(3)
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17cd8be0
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17cd8be0
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08d8f1c0
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08d8f1c0
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f6fa880
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f6fa880
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0837ed50
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0837ed50
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11c7be50
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11c7be50
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15eebe50
01:13:21.362 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15eebe50
01:13:21.534 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:13:21.534 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:13:21.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21
01:13:21.536 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:13:21.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:21.537 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:13:21.537 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:13:21.538 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
01:13:21.538 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:13:21.539 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55694444444444446) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:21.544 [Lua] test
01:13:21.545 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 2
01:13:21.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:13:21.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
01:13:22.005 [Lua] StateInGameRunning:_game_actually_starts()
01:13:22.007 [Lua] #################################################################################################################
01:13:22.007 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-arena_citadel_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:13:22.007 [Lua] #################################################################################################################
01:13:22.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 74
01:13:22.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 74
01:13:22.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 74
01:13:22.141 [Lua] Commit load time data
01:13:23.877 [Lua] Set lobby begin:
01:13:23.877 [Lua] Lobby data twitch_enabled = false
01:13:23.877 [Lua] Lobby data selected_mission_id = journey_citadel
01:13:23.877 [Lua] Lobby data num_players = 3
01:13:23.877 [Lua] Lobby data difficulty_tweak = 10
01:13:23.877 [Lua] Lobby data host = 110000101e55044
01:13:23.877 [Lua] Lobby data matchmaking_type = 2
01:13:23.878 [Lua] Lobby data is_private = true
01:13:23.878 [Lua] Lobby data match_started = true
01:13:23.878 [Lua] Lobby data difficulty = hardest
01:13:23.878 [Lua] Lobby data player_slot_1 = 0:0
01:13:23.878 [Lua] Lobby data player_slot_4 = 0:0
01:13:23.878 [Lua] Lobby data unique_server_name = Visulth
01:13:23.878 [Lua] Lobby data quick_game = false
01:13:23.878 [Lua] Lobby data country_code = CA
01:13:23.878 [Lua] Lobby data matchmaking = false
01:13:23.878 [Lua] Lobby data power_level = 500
01:13:23.878 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:13:23.878 [Lua] Lobby data mechanism = deus
01:13:23.878 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:13:23.878 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:23.878 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:13:23.878 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:13:23.878 [Lua] Lobby data eac_authorized = true
01:13:23.878 [Lua] Set lobby end.
01:13:23.881 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
01:13:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:23.881 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
01:13:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:24.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:13:24.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:13:24.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:13:24.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:13:24.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:13:28.916 [Lua] Set lobby begin:
01:13:28.916 [Lua] Lobby data twitch_enabled = false
01:13:28.916 [Lua] Lobby data selected_mission_id = journey_citadel
01:13:28.917 [Lua] Lobby data num_players = 3
01:13:28.917 [Lua] Lobby data difficulty_tweak = 10
01:13:28.917 [Lua] Lobby data host = 110000101e55044
01:13:28.917 [Lua] Lobby data matchmaking_type = 2
01:13:28.917 [Lua] Lobby data is_private = true
01:13:28.917 [Lua] Lobby data match_started = true
01:13:28.917 [Lua] Lobby data difficulty = hardest
01:13:28.917 [Lua] Lobby data player_slot_1 = 0:0
01:13:28.917 [Lua] Lobby data player_slot_4 = 0:0
01:13:28.917 [Lua] Lobby data unique_server_name = Visulth
01:13:28.917 [Lua] Lobby data quick_game = false
01:13:28.917 [Lua] Lobby data country_code = CA
01:13:28.917 [Lua] Lobby data matchmaking = false
01:13:28.917 [Lua] Lobby data power_level = 761
01:13:28.917 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:13:28.917 [Lua] Lobby data mechanism = deus
01:13:28.917 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:13:28.917 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:13:28.917 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:13:28.917 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:13:28.917 [Lua] Lobby data eac_authorized = true
01:13:28.918 [Lua] Set lobby end.
01:13:28.920 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
01:13:28.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:28.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:28.920 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
01:13:28.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:28.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:13:28.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:13:28.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
01:13:29.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
01:13:29.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
01:13:29.062 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:13:29.087 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:13:29.087 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:13:29.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:13:29.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:13:29.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:13:34.115 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
01:13:34.115 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
01:13:34.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:34.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:34.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:13:34.186 [Lua] [PackageManager] Force_load: wwise/handgun
01:13:34.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:13:34.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:13:34.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:13:39.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:13:39.234 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:13:39.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:13:39.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
01:13:39.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
01:13:43.250 [Lua] Players are leaving the safe zone
01:13:45.870 [Lua] Override Player Respawning respawn_group_01 false
01:13:45.870 [Lua] Override Player Respawning respawn_group_02 true
01:14:07.240 [EACServer] [21:14:07:240][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:14:15.663 [Lua] TerrorEventMixer.start_event: citadel_arena_a1 (seed: 1231743744)
01:14:28.673 [Lua] 1
01:14:28.984 [Lua] 1
01:14:29.433 [Lua] 1
01:14:29.433 [Lua] 2
01:14:29.434 [Lua] 3
01:14:29.913 [Lua] 2
01:14:29.913 [Lua] 1
01:14:30.188 [Lua] 2
01:14:30.189 [Lua] 1
01:14:30.273 [Lua] 1
01:14:30.609 [Lua] 2
01:14:31.084 [Lua] 1
01:14:31.175 [Lua] 1
01:14:31.629 [Lua] 1
01:14:31.837 [Lua] 1
01:14:32.727 [Lua] 1
01:14:32.728 [Lua] 3
01:14:33.627 [Lua] 1
01:14:33.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:14:34.209 [Lua] 1
01:14:34.551 [Lua] 1
01:14:35.046 [Lua] 1
01:14:35.332 [Lua] 1
01:14:35.599 [Lua] 1
01:14:37.556 [Lua] 1
01:14:39.657 [Lua] 2
01:14:39.658 [Lua] 3
01:14:40.560 [Lua] 1
01:14:40.560 [Lua] 2
01:14:40.560 [Lua] 3
01:14:40.787 [Lua] 1
01:14:41.343 [Lua] 2
01:14:41.343 [Lua] 3
01:14:41.344 [Lua] 5
01:14:41.344 [Lua] 1
01:14:41.344 [Lua] 4
01:14:41.769 [Lua] 1
01:14:41.823 [Lua] 2
01:14:42.370 [Lua] 1
01:14:42.370 [Lua] 1
01:14:42.370 [Lua] 1
01:14:42.395 [Lua] 1
01:14:42.395 [Lua] 1
01:14:42.396 [Lua] 1
01:14:42.539 [Lua] 2
01:14:42.539 [Lua] 3
01:14:42.950 [Lua] 6
01:14:42.951 [Lua] 1
01:14:42.951 [Lua] 5
01:14:42.952 [Lua] 4
01:14:43.249 [Lua] 1
01:14:43.275 [Lua] 1
01:14:43.878 [Lua] 1
01:14:43.878 [Lua] 2
01:14:43.998 [Lua] 1
01:14:43.999 [Lua] 1
01:14:43.999 [Lua] 1
01:14:44.000 [Lua] 1
01:14:44.000 [Lua] 1
01:14:44.050 [Lua] 1
01:14:44.642 [Lua] 2
01:14:44.643 [Lua] 4
01:14:44.643 [Lua] 6
01:14:44.644 [Lua] 1
01:14:44.644 [Lua] 5
01:14:44.920 [Lua] 1
01:14:44.920 [Lua] 1
01:14:44.921 [Lua] 1
01:14:44.921 [Lua] 1
01:14:45.176 [Lua] 1
01:14:45.176 [Lua] 2
01:14:45.286 [Lua] event horde ends!
01:14:45.318 [Lua] 1
01:14:45.531 [Lua] 1
01:14:45.532 [Lua] 1
01:14:45.532 [Lua] 1
01:14:45.533 [Lua] 1
01:14:45.533 [Lua] 1
01:14:45.534 [Lua] 1
01:14:45.535 [Lua] 1
01:14:45.535 [Lua] 1
01:14:45.535 [Lua] 1
01:14:45.765 [Lua] 1
01:14:46.151 [Lua] 1
01:14:46.151 [Lua] 5
01:14:46.151 [Lua] 4
01:14:46.152 [Lua] 2
01:14:46.152 [Lua] 3
01:14:46.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:14:47.101 [Lua] 1
01:14:47.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:14:47.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:14:47.534 [Lua] 1
01:14:47.535 [Lua] 1
01:14:47.536 [Lua] 1
01:14:47.573 [Lua] 2
01:14:47.574 [Lua] 1
01:14:48.708 [Lua] nil
01:14:48.708 [Lua] nil
01:14:48.708 [Lua] nil
01:14:48.708 [Lua] nil
01:14:48.708 [Lua] nil
01:14:48.708 [Lua] nil
01:14:48.736 [Lua] nil
01:14:48.736 [Lua] nil
01:14:48.736 [Lua] nil
01:14:48.736 [Lua] nil
01:14:48.736 [Lua] nil
01:14:48.736 [Lua] nil
01:14:48.737 [Lua] nil
01:14:48.737 [Lua] nil
01:14:48.737 [Lua] nil
01:14:48.737 [Lua] nil
01:14:48.737 [Lua] nil
01:14:48.737 [Lua] nil
01:14:51.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:14:51.652 [Lua] 3
01:14:52.620 [Lua] 3
01:14:52.649 [Lua] 4
01:14:53.211 [Lua] 5
01:14:53.211 [Lua] 4
01:14:53.212 [Lua] 3
01:14:53.212 [Lua] 6
01:14:53.212 [Lua] 7
01:14:53.212 [Lua] 2
01:14:53.212 [Lua] 1
01:14:54.124 [Lua] 2
01:14:54.124 [Lua] 1
01:14:54.484 [Lua] 3
01:14:54.484 [Lua] 1
01:14:54.484 [Lua] 2
01:14:54.556 [Lua] 1
01:14:54.556 [Lua] 2
01:14:54.557 [Lua] 1
01:14:55.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:14:55.368 [Lua] event horde ends!
01:14:55.808 [Lua] 1
01:14:55.809 [Lua] 2
01:14:56.142 [Lua] 2
01:14:56.839 [Lua] 1
01:14:56.840 [Lua] 1
01:14:56.841 [Lua] 1
01:14:57.814 [Lua] nil
01:14:57.814 [Lua] nil
01:14:57.815 [Lua] nil
01:14:57.815 [Lua] nil
01:15:00.347 [Lua] event horde ends!
01:15:06.707 [Lua] 1
01:15:06.707 [Lua] 1
01:15:07.282 [Lua] 1
01:15:07.427 [Lua] 2
01:15:07.455 [Lua] 1
01:15:07.455 [Lua] 3
01:15:07.717 [Lua] 1
01:15:07.717 [Lua] 2
01:15:08.739 [Lua] 1
01:15:08.816 [Lua] 1
01:15:08.873 [Lua] 1
01:15:09.618 [Lua] 1
01:15:09.618 [Lua] 2
01:15:10.307 [Lua] 1
01:15:10.308 [Lua] 2
01:15:10.939 [Lua] 2
01:15:10.939 [Lua] 1
01:15:10.940 [Lua] 4
01:15:10.940 [Lua] 3
01:15:12.090 [Lua] 1
01:15:12.115 [Lua] 2
01:15:12.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x62d66, position: 0
01:15:12.761 [Lua] 1
01:15:12.930 [Lua] 1
01:15:13.129 [Lua] 1
01:15:13.403 [Lua] 1
01:15:13.403 [Lua] 2
01:15:13.454 [Lua] 1
01:15:13.455 [Lua] 1
01:15:13.455 [Lua] 2
01:15:13.507 [Lua] 1
01:15:13.508 [Lua] 1
01:15:13.508 [Lua] 1
01:15:13.508 [Lua] 2
01:15:14.053 [Lua] 1
01:15:14.053 [Lua] 2
01:15:14.053 [Lua] 3
01:15:14.107 [Lua] 4
01:15:14.388 [Lua] 2
01:15:14.388 [Lua] 1
01:15:14.439 [Lua] 2
01:15:14.440 [Lua] 1
01:15:14.440 [Lua] 1
01:15:14.444 [Lua] 1
01:15:14.444 [Lua] 1
01:15:14.445 [Lua] 1
01:15:14.493 [Lua] 2
01:15:14.493 [Lua] 1
01:15:14.493 [Lua] 1
01:15:14.493 [Lua] 1
01:15:14.731 [Lua] 1
01:15:14.819 [Lua] 1
01:15:14.985 [Lua] 2
01:15:14.985 [Lua] 1
01:15:15.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:16.039 [Lua] 1
01:15:16.067 [Lua] 1
01:15:16.129 [Lua] 1
01:15:16.802 [Lua] 8
01:15:16.803 [Lua] 3
01:15:16.803 [Lua] 2
01:15:16.803 [Lua] 4
01:15:16.803 [Lua] 6
01:15:16.803 [Lua] 7
01:15:16.803 [Lua] 1
01:15:17.113 [Lua] 1
01:15:17.893 [Lua] 4
01:15:17.893 [Lua] 3
01:15:17.894 [Lua] 2
01:15:17.894 [Lua] 5
01:15:17.894 [Lua] 1
01:15:18.227 [Lua] 5
01:15:18.227 [Lua] 7
01:15:18.227 [Lua] 1
01:15:18.227 [Lua] 3
01:15:18.227 [Lua] 6
01:15:18.228 [Lua] 4
01:15:18.286 [Lua] 1
01:15:18.287 [Lua] 5
01:15:18.287 [Lua] 7
01:15:18.287 [Lua] 1
01:15:18.287 [Lua] 3
01:15:18.287 [Lua] 6
01:15:18.288 [Lua] 4
01:15:18.366 [Lua] 2
01:15:18.367 [Lua] 1
01:15:18.367 [Lua] 3
01:15:18.367 [Lua] 4
01:15:18.592 [Lua] 1
01:15:19.341 [Lua] 1
01:15:19.342 [Lua] 3
01:15:19.342 [Lua] 2
01:15:19.342 [Lua] 5
01:15:19.419 [Lua] 4
01:15:19.420 [Lua] 3
01:15:19.420 [Lua] 1
01:15:19.421 [Lua] 2
01:15:19.532 [Lua] 3
01:15:19.532 [Lua] 1
01:15:19.533 [Lua] 5
01:15:19.708 [Lua] 1
01:15:20.057 [Lua] 1
01:15:20.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:20.555 [Lua] 7
01:15:20.555 [Lua] 1
01:15:20.555 [Lua] 8
01:15:20.555 [Lua] 4
01:15:20.555 [Lua] 2
01:15:20.556 [Lua] 5
01:15:20.556 [Lua] 6
01:15:20.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:20.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:20.619 [Lua] 6
01:15:20.619 [Lua] 7
01:15:20.620 [Lua] 1
01:15:20.620 [Lua] 8
01:15:20.620 [Lua] 1
01:15:20.620 [Lua] 2
01:15:20.620 [Lua] 5
01:15:20.621 [Lua] 4
01:15:20.780 [Lua] 1
01:15:20.780 [Lua] 2
01:15:20.961 [Lua] 1
01:15:21.081 [Lua] 5
01:15:21.081 [Lua] 1
01:15:21.081 [Lua] 3
01:15:21.082 [Lua] 4
01:15:21.082 [Lua] 2
01:15:21.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:21.436 [Lua] 1
01:15:21.436 [Lua] 2
01:15:21.808 [Lua] 1
01:15:22.044 [Lua] 2
01:15:22.045 [Lua] 9
01:15:22.045 [Lua] 5
01:15:22.045 [Lua] 7
01:15:22.046 [Lua] 3
01:15:22.046 [Lua] 1
01:15:22.046 [Lua] 6
01:15:22.081 [Lua] 2
01:15:22.081 [Lua] 9
01:15:22.081 [Lua] 5
01:15:22.081 [Lua] 7
01:15:22.082 [Lua] 1
01:15:22.082 [Lua] 1
01:15:22.082 [Lua] 6
01:15:22.192 [Lua] event horde ends!
01:15:22.370 [Lua] 1
01:15:22.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:23.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:23.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:23.233 [Lua] 1
01:15:23.695 [Lua] 1
01:15:23.695 [Lua] 3
01:15:23.695 [Lua] 2
01:15:23.696 [Lua] 4
01:15:23.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:24.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:24.070 [Lua] 1
01:15:24.070 [Lua] 1
01:15:24.070 [Lua] 1
01:15:24.071 [Lua] 1
01:15:24.071 [Lua] 1
01:15:24.072 [Lua] 1
01:15:24.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:24.777 [Lua] 1
01:15:24.777 [Lua] 1
01:15:24.778 [Lua] 1
01:15:25.609 [Lua] 1
01:15:25.703 [Lua] 1
01:15:25.704 [Lua] 2
01:15:25.704 [Lua] 3
01:15:26.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:27.185 [Lua] event horde ends!
01:15:28.004 [Lua] 1
01:15:29.699 [Lua] 1
01:15:29.731 [Lua] 1
01:15:30.274 [Lua] 1
01:15:30.274 [Lua] 2
01:15:30.274 [Lua] 6
01:15:30.275 [Lua] 4
01:15:30.275 [Lua] 5
01:15:30.275 [Lua] 3
01:15:30.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:30.764 [Lua] 1
01:15:30.898 [Lua] 3
01:15:30.898 [Lua] 4
01:15:30.898 [Lua] 2
01:15:30.927 [Lua] 4
01:15:30.927 [Lua] 3
01:15:30.927 [Lua] 2
01:15:31.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:31.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:31.487 [Lua] 1
01:15:31.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:31.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:32.272 [Lua] event horde ends!
01:15:32.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:32.834 [Lua] 1
01:15:33.559 [Lua] 2
01:15:33.559 [Lua] 3
01:15:33.559 [Lua] 1
01:15:33.702 [Lua] 1
01:15:33.727 [Lua] 2
01:15:33.892 [Lua] 1
01:15:33.892 [Lua] 1
01:15:33.893 [Lua] 1
01:15:34.050 [Lua] 1
01:15:34.832 [Lua] 1
01:15:35.021 [Lua] 1
01:15:35.757 [Lua] 1
01:15:36.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:36.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:15:37.242 [Lua] 1
01:15:38.408 [Lua] nil
01:15:38.408 [Lua] nil
01:15:38.409 [Lua] nil
01:15:38.409 [Lua] nil
01:15:38.410 [Lua] nil
01:15:38.410 [Lua] nil
01:15:38.465 [Lua] 20
01:15:39.209 [Lua] 3
01:15:39.296 [Lua] 4
01:15:41.264 [Lua] 1
01:15:41.744 [Lua] 20
01:15:41.910 [Lua] 1
01:15:41.911 [Lua] 1
01:15:43.570 [Lua] 2
01:15:43.594 [Lua] 1
01:15:43.595 [Lua] 2
01:15:43.930 [Lua] 1
01:15:50.753 [Lua] 1
01:15:51.786 [Lua] 1
01:15:51.832 [Lua] 2
01:15:51.832 [Lua] 3
01:15:52.124 [Lua] 1
01:15:52.124 [Lua] 1
01:15:52.406 [Lua] 1
01:15:52.406 [Lua] 2
01:15:52.407 [Lua] 3
01:15:52.407 [Lua] 4
01:15:52.407 [Lua] 5
01:15:52.865 [Lua] 1
01:15:53.286 [Lua] 1
01:15:53.424 [Lua] 2
01:15:53.424 [Lua] 1
01:15:53.428 [Lua] 1
01:15:53.429 [Lua] 2
01:15:53.482 [Lua] 2
01:15:53.482 [Lua] 2
01:15:53.482 [Lua] 1
01:15:53.482 [Lua] 1
01:15:53.487 [Lua] 1
01:15:53.488 [Lua] 1
01:15:53.488 [Lua] 2
01:15:53.755 [Lua] 1
01:15:54.706 [Lua] 1
01:15:54.707 [Lua] 1
01:15:54.707 [Lua] 1
01:15:55.416 [Lua] 1
01:15:55.416 [Lua] 2
01:15:55.503 [Lua] 3
01:15:56.183 [Lua] 1
01:15:56.676 [Lua] 1
01:15:56.700 [Lua] 1
01:15:57.330 [Lua] 1
01:15:57.330 [Lua] 1
01:15:57.682 [Lua] 1
01:15:57.886 [Lua] 1
01:15:57.887 [Lua] 2
01:15:58.209 [Lua] 1
01:15:58.317 [Lua] 1
01:15:59.271 [Lua] 1
01:15:59.272 [Lua] 1
01:15:59.272 [Lua] 1
01:15:59.273 [Lua] 1
01:15:59.382 [Lua] 1
01:15:59.382 [Lua] 1
01:15:59.384 [Lua] 1
01:15:59.384 [Lua] 1
01:15:59.384 [Lua] 1
01:15:59.385 [Lua] 1
01:15:59.385 [Lua] 1
01:15:59.386 [Lua] 1
01:15:59.386 [Lua] 1
01:16:00.102 [Lua] 2
01:16:00.103 [Lua] 4
01:16:00.103 [Lua] 3
01:16:00.103 [Lua] 5
01:16:00.104 [Lua] 1
01:16:00.139 [Lua] 1
01:16:00.178 [Lua] 4
01:16:00.178 [Lua] 3
01:16:00.178 [Lua] 1
01:16:00.178 [Lua] 5
01:16:00.179 [Lua] 1
01:16:00.935 [Lua] 2
01:16:01.100 [Lua] 1
01:16:01.526 [Lua] 1
01:16:01.656 [Lua] 2
01:16:01.656 [Lua] 3
01:16:01.972 [Lua] 1
01:16:02.773 [Lua] 1
01:16:02.774 [Lua] 1
01:16:02.774 [Lua] 1
01:16:02.774 [Lua] 1
01:16:02.916 [Lua] 2
01:16:02.916 [Lua] 3
01:16:04.638 [Lua] 1
01:16:04.949 [Lua] 1
01:16:05.199 [Lua] 1
01:16:05.660 [Lua] 1
01:16:06.103 [Lua] 2
01:16:06.103 [Lua] 1
01:16:06.463 [Lua] 1
01:16:06.675 [Lua] event horde ends!
01:16:07.243 [EACServer] [21:16:07:243][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:16:07.498 [Lua] 1
01:16:09.020 [Lua] 1
01:16:11.691 [Lua] event horde ends!
01:16:17.305 [Lua] Override Player Respawning respawn_group_02 false
01:16:17.305 [Lua] Override Player Respawning respawn_group_03 true
01:16:21.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read,
01:16:21.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
01:16:21.658 [Lua] TerrorEventMixer.start_event: citadel_arena_b1 (seed: 1231743744)
01:16:26.050 [Lua] Set lobby begin:
01:16:26.050 [Lua] Lobby data twitch_enabled = false
01:16:26.050 [Lua] Lobby data selected_mission_id = journey_citadel
01:16:26.051 [Lua] Lobby data num_players = 3
01:16:26.051 [Lua] Lobby data difficulty_tweak = 10
01:16:26.051 [Lua] Lobby data host = 110000101e55044
01:16:26.051 [Lua] Lobby data matchmaking_type = 2
01:16:26.051 [Lua] Lobby data is_private = true
01:16:26.051 [Lua] Lobby data match_started = true
01:16:26.051 [Lua] Lobby data difficulty = hardest
01:16:26.051 [Lua] Lobby data player_slot_1 = 0:0
01:16:26.051 [Lua] Lobby data player_slot_4 = 0:0
01:16:26.051 [Lua] Lobby data unique_server_name = Visulth
01:16:26.051 [Lua] Lobby data quick_game = false
01:16:26.051 [Lua] Lobby data country_code = CA
01:16:26.051 [Lua] Lobby data matchmaking = false
01:16:26.051 [Lua] Lobby data power_level = 778
01:16:26.051 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:16:26.051 [Lua] Lobby data mechanism = deus
01:16:26.051 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:16:26.051 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:16:26.051 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:16:26.051 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:16:26.051 [Lua] Lobby data eac_authorized = true
01:16:26.051 [Lua] Set lobby end.
01:16:32.194 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
01:16:32.221 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
01:16:34.052 [Lua] 1
01:16:34.052 [Lua] 1
01:16:34.052 [Lua] 1
01:16:35.189 [Lua] 2
01:16:35.190 [Lua] 3
01:16:35.389 [Lua] 4
01:16:35.390 [Lua] 2
01:16:35.441 [Lua] 4
01:16:35.632 [Lua] nil
01:16:35.632 [Lua] nil
01:16:35.633 [Lua] nil
01:16:35.633 [Lua] nil
01:16:35.633 [Lua] nil
01:16:35.633 [Lua] nil
01:16:35.633 [Lua] nil
01:16:35.634 [Lua] nil
01:16:35.634 [Lua] nil
01:16:35.634 [Lua] nil
01:16:35.634 [Lua] nil
01:16:35.634 [Lua] nil
01:16:35.634 [Lua] nil
01:16:36.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:16:37.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:16:38.157 [Lua] 1
01:16:38.657 [Lua] 1
01:16:38.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67f18, position: 0
01:16:39.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67f6e, position: 0
01:16:39.832 [Lua] 2
01:16:40.225 [Lua] 1
01:16:40.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:16:42.350 [Lua] 1
01:16:42.351 [Lua] 2
01:16:42.942 [Lua] 1
01:16:43.683 [Lua] ready to jump failed
01:16:43.684 [Lua] ready to jump failed
01:16:45.211 [Lua] 2
01:16:45.596 [Lua] nil
01:16:45.597 [Lua] nil
01:16:45.597 [Lua] nil
01:16:45.598 [Lua] nil
01:16:45.598 [Lua] nil
01:16:45.598 [Lua] nil
01:16:46.716 [Lua] 1
01:16:46.716 [Lua] 1
01:16:46.717 [Lua] 1
01:16:48.113 [Lua] 2
01:16:48.619 [Lua] 1
01:16:49.414 [Lua] 4
01:16:49.498 [Lua] 1
01:16:50.089 [Lua] 3
01:16:51.163 [Lua] event horde ends!
01:16:56.241 [Lua] simple los failed
01:16:57.013 [Lua] 1
01:16:57.636 [Lua] fence jumping
01:16:59.066 [Lua] 1
01:16:59.122 [Lua] 2
01:17:00.030 [Lua] 1
01:17:00.299 [Lua] 1
01:17:00.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x68bb8, position: 0
01:17:00.550 [Lua] 1
01:17:00.682 [Lua] 4
01:17:01.084 [Lua] ready to jump failed
01:17:01.269 [Lua] event horde ends!
01:17:01.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x68c44, position: 0
01:17:01.910 [Lua] 2
01:17:01.911 [Lua] 3
01:17:01.971 [Lua] 4
01:17:02.300 [Lua] 1
01:17:03.047 [Lua] 1
01:17:03.875 [Lua] 1
01:17:03.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:04.465 [Lua] 1
01:17:05.712 [Lua] 4
01:17:06.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:06.676 [Lua] 1
01:17:07.817 [Lua] 1
01:17:07.868 [Lua] 1
01:17:07.868 [Lua] 1
01:17:08.296 [Lua] 2
01:17:09.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x691d1, position: 0
01:17:10.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:11.100 [Lua] 2
01:17:11.321 [Lua] 3
01:17:11.322 [Lua] 4
01:17:11.771 [Lua] 2
01:17:12.292 [Lua] 1
01:17:12.292 [Lua] 5
01:17:12.292 [Lua] 3
01:17:12.292 [Lua] 2
01:17:12.293 [Lua] 4
01:17:12.529 [Lua] 1
01:17:12.530 [Lua] 1
01:17:12.530 [Lua] 1
01:17:14.241 [Lua] 1
01:17:14.263 [Lua] event horde ends!
01:17:22.429 [Lua] 1
01:17:22.610 [Lua] 1
01:17:22.869 [Lua] 1
01:17:22.897 [Lua] 2
01:17:22.898 [Lua] 1
01:17:24.389 [Lua] event horde ends!
01:17:24.548 [Lua] 1
01:17:25.929 [Lua] nil
01:17:25.929 [Lua] nil
01:17:25.929 [Lua] nil
01:17:25.929 [Lua] nil
01:17:25.930 [Lua] nil
01:17:25.930 [Lua] nil
01:17:25.949 [Lua] nil
01:17:25.949 [Lua] nil
01:17:26.461 [Lua] 1
01:17:26.505 [Lua] 1
01:17:26.505 [Lua] 1
01:17:26.757 [Lua] 1
01:17:26.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:28.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:28.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:30.360 [Lua] 1
01:17:30.769 [Lua] 1
01:17:30.769 [Lua] 2
01:17:31.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:31.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:31.912 [Lua] 1
01:17:32.369 [Lua] 3
01:17:32.370 [Lua] 2
01:17:32.370 [Lua] 1
01:17:32.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:32.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:33.195 [Lua] 1
01:17:33.727 [Lua] 1
01:17:34.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:34.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:35.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:35.125 [Lua] nil
01:17:35.125 [Lua] nil
01:17:35.125 [Lua] nil
01:17:35.125 [Lua] nil
01:17:35.125 [Lua] nil
01:17:35.125 [Lua] nil
01:17:35.125 [Lua] nil
01:17:35.126 [Lua] nil
01:17:35.380 [Lua] 1
01:17:35.380 [Lua] 4
01:17:35.380 [Lua] 3
01:17:35.381 [Lua] 2
01:17:38.441 [Lua] event horde ends!
01:17:41.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:17:48.474 [Lua] event horde ends!
01:17:49.833 [Lua] Override Player Respawning respawn_group_03 false
01:17:49.833 [Lua] Override Player Respawning respawn_group_04 true
01:17:51.685 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:17:51.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
01:17:51.698 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:17:51.699 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
01:17:51.699 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:17:51.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem
01:17:51.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, DeusChestPreloadSystem
01:17:51.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem
01:17:51.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem
01:17:54.067 [Lua] TerrorEventMixer.start_event: citadel_arena_b2 (seed: 1231743744)
01:18:07.246 [EACServer] [21:18:07:246][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:18:07.287 [Lua] 1
01:18:07.287 [Lua] 2
01:18:07.695 [Lua] 1
01:18:07.695 [Lua] 2
01:18:08.302 [Lua] 1
01:18:08.302 [Lua] 2
01:18:08.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:09.093 [Lua] 1
01:18:09.620 [Lua] 2
01:18:09.720 [Lua] 2
01:18:10.482 [Lua] 1
01:18:10.483 [Lua] 2
01:18:10.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6aba4, position: 0
01:18:10.968 [Lua] 2
01:18:11.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:11.420 [Lua] 2
01:18:16.588 [Lua] 1
01:18:16.634 [Lua] 1
01:18:16.634 [Lua] 1
01:18:16.634 [Lua] 2
01:18:16.986 [Lua] 2
01:18:17.678 [Lua] 1
01:18:18.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:18.841 [Lua] nil
01:18:18.841 [Lua] nil
01:18:18.841 [Lua] nil
01:18:18.841 [Lua] nil
01:18:18.841 [Lua] nil
01:18:18.842 [Lua] nil
01:18:18.842 [Lua] nil
01:18:18.842 [Lua] nil
01:18:18.842 [Lua] nil
01:18:18.842 [Lua] nil
01:18:18.843 [Lua] nil
01:18:18.865 [Lua] nil
01:18:18.865 [Lua] nil
01:18:18.865 [Lua] nil
01:18:18.866 [Lua] nil
01:18:18.866 [Lua] nil
01:18:18.866 [Lua] nil
01:18:18.866 [Lua] nil
01:18:18.866 [Lua] nil
01:18:18.866 [Lua] nil
01:18:18.866 [Lua] nil
01:18:19.184 [Lua] 2
01:18:19.184 [Lua] 3
01:18:19.909 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 29
01:18:21.541 [Lua] 3
01:18:22.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b3f6, position: 0
01:18:22.825 [Lua] 1
01:18:23.130 [Lua] 2
01:18:23.167 [Lua] 3
01:18:23.167 [Lua] 4
01:18:23.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b456, position: 0
01:18:23.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:23.466 [Lua] event horde ends!
01:18:24.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b4ff, position: 0
01:18:24.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:31.154 [Lua] 1
01:18:31.201 [Lua] 3
01:18:31.780 [Lua] 1
01:18:31.946 [Lua] 2
01:18:32.890 [Lua] 1
01:18:33.608 [Lua] event horde ends!
01:18:34.521 [Lua] 2
01:18:34.861 [Lua] 1
01:18:34.888 [Lua] 1
01:18:34.888 [Lua] 1
01:18:35.172 [Lua] 1
01:18:35.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6babc, position: 0
01:18:36.123 [Lua] 1
01:18:36.124 [Lua] 1
01:18:37.903 [Lua] 1
01:18:37.903 [Lua] 1
01:18:37.903 [Lua] 1
01:18:37.904 [Lua] 2
01:18:38.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:38.884 [Lua] 1
01:18:38.885 [Lua] 2
01:18:39.073 [Lua] 1
01:18:39.918 [Lua] 2
01:18:40.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:41.510 [Lua] 1
01:18:41.510 [Lua] 2
01:18:41.510 [Lua] 3
01:18:41.530 [Lua] 4
01:18:43.313 [Lua] 2
01:18:43.334 [Lua] 3
01:18:45.084 [Lua] 1
01:18:45.084 [Lua] 1
01:18:45.181 [Lua] 13
01:18:45.241 [Lua] 1
01:18:45.463 [Lua] 13
01:18:45.825 [Lua] 1
01:18:45.899 [Lua] 1
01:18:46.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:46.967 [Lua] 3
01:18:46.997 [Lua] 4
01:18:47.333 [Lua] 1
01:18:47.542 [Lua] 13
01:18:48.315 [Lua] 1
01:18:49.087 [Lua] event horde ends!
01:18:50.698 [Lua] 1
01:18:51.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:18:52.020 [Lua] 1
01:18:52.612 [Lua] 13
01:18:52.870 [Lua] 2
01:18:53.897 [Lua] 1
01:18:54.230 [Lua] event horde ends!
01:18:57.111 [Lua] 1
01:18:57.112 [Lua] 1
01:18:57.112 [Lua] 2
01:18:57.850 [Lua] 1
01:18:57.855 [Lua] 1
01:18:59.219 [Lua] event horde ends!
01:19:00.543 [Lua] 1
01:19:01.026 [Lua] 1
01:19:01.810 [Lua] 1
01:19:01.810 [Lua] 1
01:19:02.615 [Lua] 1
01:19:03.391 [Lua] 1
01:19:04.307 [Lua] 3
01:19:04.347 [Lua] 1
01:19:06.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:19:06.811 [Lua] 4
01:19:06.906 [Lua] 1
01:19:07.302 [Lua] 4
01:19:08.016 [Lua] 1
01:19:08.846 [Lua] 1
01:19:09.230 [Lua] 1
01:19:12.973 [Lua] event horde ends!
01:19:18.075 [Lua] event horde ends!
01:19:19.095 [Lua] Override Player Respawning respawn_group_04 false
01:19:19.096 [Lua] Override Player Respawning respawn_group_05 true
01:19:24.479 [Lua] TerrorEventMixer.start_event: arena_citadel_terror (seed: 1231743744)
01:19:27.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:19:27.746 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
01:19:27.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem
01:19:27.752 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:19:27.752 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:19:27.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a]
01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699]
01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3]
01:19:33.898 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc]
01:19:38.450 [Lua] 11
01:19:38.630 [Lua] 8
01:19:38.866 [Lua] 8
01:19:38.866 [Lua] 8
01:19:38.907 [Lua] 8
01:19:39.142 [Lua] 8
01:19:39.741 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_chaos_special (seed: 0)
01:19:39.972 [Lua] 8
01:19:40.306 [Lua] 8
01:19:40.428 [Lua] 8
01:19:40.650 [Lua] 8
01:19:40.696 [Lua] 8
01:19:40.865 [Lua] 8
01:19:40.891 [Lua] 8
01:19:41.156 [Lua] 8
01:19:41.202 [Lua] 8
01:19:41.248 [Lua] 8
01:19:41.410 [Lua] 8
01:19:41.414 [Lua] 8
01:19:41.437 [Lua] 15
01:19:41.803 [Lua] 8
01:19:41.987 [Lua] 8
01:19:42.033 [Lua] 8
01:19:42.082 [Lua] 8
01:19:42.275 [Lua] 8
01:19:42.298 [Lua] 8
01:19:42.298 [Lua] 8
01:19:42.345 [Lua] 8
01:19:42.395 [Lua] 8
01:19:42.395 [Lua] 15
01:19:42.534 [Lua] 8
01:19:42.627 [Lua] 8
01:19:42.771 [Lua] 8
01:19:42.959 [Lua] 8
01:19:43.197 [Lua] 8
01:19:43.245 [Lua] 8
01:19:43.292 [Lua] 8
01:19:43.416 [Lua] 15
01:19:43.586 [Lua] 8
01:19:43.586 [Lua] 8
01:19:43.914 [Lua] 8
01:19:43.961 [Lua] 8
01:19:44.134 [Lua] 8
01:19:44.375 [Lua] 13
01:19:44.570 [Lua] 13
01:19:44.663 [Lua] 13
01:19:44.663 [Lua] 4
01:19:44.810 [Lua] 13
01:19:44.810 [Lua] 13
01:19:44.980 [Lua] 13
01:19:45.247 [Lua] 13
01:19:45.295 [Lua] 13
01:19:45.488 [Lua] 13
01:19:45.700 [Lua] 8
01:19:45.947 [Lua] 13
01:19:45.998 [Lua] 2
01:19:46.358 [Lua] 8
01:19:46.535 [Lua] 8
01:19:46.875 [Lua] 8
01:19:46.878 [Lua] 8
01:19:47.638 [Lua] 13
01:19:47.833 [Lua] 4
01:19:47.863 [Lua] 13
01:19:47.884 [Lua] 4
01:19:48.054 [Lua] 4
01:19:48.326 [Lua] 4
01:19:48.423 [Lua] 8
01:19:48.476 [Lua] 4
01:19:48.476 [Lua] 13
01:19:48.936 [Lua] 13
01:19:48.937 [Lua] 4
01:19:48.937 [Lua] 4
01:19:49.104 [Lua] 4
01:19:49.203 [Lua] 8
01:19:49.252 [Lua] 8
01:19:49.431 [Lua] 4
01:19:49.557 [Lua] 2
01:19:49.557 [Lua] 3
01:19:49.633 [Lua] 4
01:19:49.790 [Lua] 4
01:19:49.891 [Lua] 8
01:19:49.923 [Lua] 7
01:19:49.924 [Lua] 10
01:19:49.951 [Lua] 30
01:19:50.027 [Lua] 13
01:19:50.582 [Lua] 1
01:19:50.910 [Lua] 28
01:19:52.857 [Lua] 2
01:19:52.857 [Lua] 3
01:19:53.117 [Lua] 1
01:19:53.612 [Lua] 2
01:19:53.613 [Lua] 3
01:19:54.013 [Lua] event horde ends!
01:19:54.257 [Lua] 2
01:19:54.894 [Lua] 4
01:19:55.523 [Lua] 1
01:19:55.574 [Lua] 2
01:19:58.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:19:58.021 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:19:58.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:19:58.766 [Lua] 1
01:19:59.866 [Lua] 1
01:20:03.090 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:20:04.349 [Lua] 8
01:20:04.703 [Lua] 8
01:20:04.870 [Lua] 8
01:20:05.160 [Lua] 8
01:20:05.338 [Lua] 8
01:20:05.416 [Lua] 8
01:20:05.638 [Lua] 8
01:20:05.734 [Lua] 8
01:20:05.811 [Lua] 8
01:20:06.031 [Lua] 8
01:20:06.162 [Lua] 8
01:20:06.211 [Lua] 8
01:20:06.232 [Lua] 1
01:20:06.244 [Lua] 8
01:20:06.605 [Lua] 8
01:20:06.777 [Lua] 2
01:20:06.777 [Lua] 4
01:20:06.778 [Lua] 3
01:20:06.778 [Lua] 1
01:20:07.044 [Lua] 8
01:20:07.094 [Lua] 8
01:20:07.249 [EACServer] [21:20:07:249][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:20:07.268 [Lua] 8
01:20:07.346 [Lua] 8
01:20:07.396 [Lua] 8
01:20:07.524 [Lua] 8
01:20:07.701 [Lua] 8
01:20:07.707 [Lua] 1
01:20:07.707 [Lua] 1
01:20:07.958 [Lua] 8
01:20:08.181 [Lua] 8
01:20:08.233 [Lua] 8
01:20:08.233 [Lua] 8
01:20:08.268 [Lua] 8
01:20:08.404 [Lua] 8
01:20:08.580 [Lua] 8
01:20:08.671 [Lua] 1
01:20:09.081 [Lua] 8
01:20:09.523 [Lua] 1
01:20:09.954 [Lua] 1
01:20:09.958 [Lua] 4
01:20:09.959 [Lua] 3
01:20:09.959 [Lua] 2
01:20:10.067 [Lua] 1
01:20:10.068 [Lua] 3
01:20:10.068 [Lua] 4
01:20:10.324 [Lua] 2
01:20:10.683 [Lua] 1
01:20:10.889 [Lua] 1
01:20:10.972 [Lua] 1
01:20:11.503 [Lua] 3
01:20:11.504 [Lua] 6
01:20:11.504 [Lua] 2
01:20:11.504 [Lua] 5
01:20:11.505 [Lua] 4
01:20:11.505 [Lua] 1
01:20:12.206 [Lua] 2
01:20:12.238 [Lua] 1
01:20:12.238 [Lua] 3
01:20:12.268 [Lua] 4
01:20:12.425 [Lua] 1
01:20:12.426 [Lua] 1
01:20:12.989 [Lua] 1
01:20:13.157 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:20:13.397 [Lua] nil
01:20:13.397 [Lua] nil
01:20:13.398 [Lua] nil
01:20:13.398 [Lua] nil
01:20:13.398 [Lua] nil
01:20:13.398 [Lua] nil
01:20:13.398 [Lua] nil
01:20:13.398 [Lua] nil
01:20:13.398 [Lua] nil
01:20:13.416 [Lua] nil
01:20:13.417 [Lua] nil
01:20:13.417 [Lua] nil
01:20:13.417 [Lua] nil
01:20:13.665 [Lua] 1
01:20:13.984 [Lua] 1
01:20:14.418 [Lua] 1
01:20:14.612 [Lua] 1
01:20:14.824 [Lua] 1
01:20:14.873 [Lua] event horde ends!
01:20:15.527 [Lua] 1
01:20:15.716 [Lua] 2
01:20:16.416 [Lua] 1
01:20:16.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:16.641 [Lua] 1
01:20:16.641 [Lua] 2
01:20:16.936 [Lua] 1
01:20:16.936 [Lua] 2
01:20:17.007 [Lua] 1
01:20:17.437 [Lua] 1
01:20:17.437 [Lua] 2
01:20:17.469 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_chaos_special (seed: 0)
01:20:17.580 [Lua] 1
01:20:17.609 [Lua] 3
01:20:17.609 [Lua] 4
01:20:17.609 [Lua] 5
01:20:17.779 [Lua] 1
01:20:17.779 [Lua] 2
01:20:18.115 [Lua] 2
01:20:18.288 [Lua] 1
01:20:18.336 [Lua] 2
01:20:18.361 [Lua] 3
01:20:18.471 [Lua] 1
01:20:18.588 [Lua] 1
01:20:19.102 [Lua] 1
01:20:19.537 [Lua] 1
01:20:19.537 [Lua] 6
01:20:19.537 [Lua] 5
01:20:19.537 [Lua] 3
01:20:19.537 [Lua] 2
01:20:19.538 [Lua] 4
01:20:20.014 [Lua] event horde ends!
01:20:20.220 [Lua] 1
01:20:21.068 [Lua] 1
01:20:21.068 [Lua] 2
01:20:21.170 [Lua] 1
01:20:21.170 [Lua] 1
01:20:21.420 [Lua] 1
01:20:21.817 [Lua] 1
01:20:21.900 [Lua] 1
01:20:21.927 [Lua] 2
01:20:21.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:22.335 [Lua] 2
01:20:22.880 [Lua] 1
01:20:22.963 [Lua] 1
01:20:23.046 [Lua] 2
01:20:23.331 [Lua] 1
01:20:23.332 [Lua] 2
01:20:23.539 [Lua] 5
01:20:24.893 [Lua] 3
01:20:24.894 [Lua] 1
01:20:24.894 [Lua] 2
01:20:25.656 [Lua] 2
01:20:26.009 [Lua] 1
01:20:26.252 [Lua] 1
01:20:26.622 [Lua] 1
01:20:27.114 [Lua] 1
01:20:27.714 [Lua] 1
01:20:28.304 [Lua] 1
01:20:28.384 [Lua] 3
01:20:28.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:20:28.389 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:20:28.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:20:29.104 [Lua] 1
01:20:29.903 [Lua] 1
01:20:31.088 [Lua] 1
01:20:31.798 [Lua] 1
01:20:31.827 [Lua] 2
01:20:32.462 [Lua] 1
01:20:35.816 [Lua] 1
01:20:36.981 [Lua] 1
01:20:38.979 [Lua] 1
01:20:39.620 [Lua] 2
01:20:39.620 [Lua] 1
01:20:40.284 [Lua] 1
01:20:40.600 [Lua] 1
01:20:41.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:41.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:42.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:42.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:43.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:43.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:43.467 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
01:20:43.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:43.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:46.299 [Lua] 1
01:20:46.789 [Lua] 4
01:20:46.790 [Lua] 3
01:20:46.790 [Lua] 1
01:20:47.343 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:47.573 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:20:47.576 [Lua] nil
01:20:47.576 [Lua] nil
01:20:47.577 [Lua] nil
01:20:47.650 [Lua] 1
01:20:47.906 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
01:20:48.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:20:48.450 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:20:48.450 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
01:20:48.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:20:48.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:20:48.958 [Lua] 20
01:20:49.086 [Lua] 1
01:20:49.410 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:20:49.410 [Lua] [PackageManager] Force_load: wwise/handgun
01:20:49.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:20:49.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:49.927 [Lua] 20
01:20:50.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:50.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:51.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:20:51.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:20:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:51.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:51.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:52.799 [Lua] event horde ends!
01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a]
01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699]
01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3]
01:20:53.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc]
01:20:53.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:54.596 [Lua] nil
01:20:55.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:56.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:56.660 [Lua] nil
01:20:56.660 [Lua] nil
01:20:56.661 [Lua] nil
01:20:57.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:57.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:57.925 [Lua] 1
01:20:58.330 [Lua] nil
01:20:58.331 [Lua] nil
01:20:58.331 [Lua] nil
01:20:58.707 [Lua] 1
01:20:58.707 [Lua] 1
01:20:58.707 [Lua] 1
01:20:58.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:59.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:59.417 [Lua] 1
01:20:59.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:20:59.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:00.179 [Lua] nil
01:21:00.180 [Lua] nil
01:21:00.180 [Lua] nil
01:21:00.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:00.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:02.158 [Lua] 1
01:21:02.159 [Lua] 1
01:21:02.881 [Lua] nil
01:21:03.013 [Lua] 1
01:21:03.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:03.295 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
01:21:04.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:04.808 [Lua] nil
01:21:04.809 [Lua] nil
01:21:04.809 [Lua] nil
01:21:06.313 [Lua] 1
01:21:06.531 [Lua] nil
01:21:06.531 [Lua] nil
01:21:07.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:09.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:09.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:09.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:09.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:09.847 [Lua] 1
01:21:10.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:11.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:12.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:12.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:13.722 [Lua] 2
01:21:13.722 [Lua] 1
01:21:13.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:13.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:21:13.805 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:21:13.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:21:13.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:14.292 [Lua] 1
01:21:14.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:15.104 [Lua] 1
01:21:15.470 [Lua] 1
01:21:16.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:16.333 [Lua] 1
01:21:16.333 [Lua] 2
01:21:16.333 [Lua] 3
01:21:17.147 [Lua] 1
01:21:17.678 [Lua] 2
01:21:17.899 [Lua] 1
01:21:18.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:18.955 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:21:19.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:19.484 [Lua] 1
01:21:19.485 [Lua] 2
01:21:19.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:19.533 [Lua] 1
01:21:19.534 [Lua] 2
01:21:19.534 [Lua] 2
01:21:19.534 [Lua] 1
01:21:20.240 [Lua] 2
01:21:20.240 [Lua] 3
01:21:20.240 [Lua] 1
01:21:22.674 [Lua] 1
01:21:22.756 [Lua] 2
01:21:23.011 [Lua] 1
01:21:23.439 [Lua] 1
01:21:23.440 [Lua] 2
01:21:23.619 [Lua] state dead despawn
01:21:23.651 [Lua] [GameNetworkManager] destroying game object with go_id=24
01:21:23.786 [Lua] 1
01:21:23.983 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
01:21:23.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem
01:21:24.082 [Lua] 2
01:21:25.226 [Lua] 1
01:21:27.227 [Lua] event horde ends!
01:21:27.292 [Lua] 1
01:21:27.705 [Lua] 4
01:21:27.740 [Lua] 2
01:21:27.741 [Lua] 1
01:21:27.741 [Lua] 3
01:21:27.741 [Lua] 5
01:21:27.741 [Lua] 4
01:21:28.438 [Lua] 2
01:21:28.438 [Lua] 3
01:21:28.439 [Lua] 4
01:21:28.439 [Lua] 5
01:21:29.048 [Lua] 2
01:21:29.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:29.575 [Lua] 2
01:21:29.630 [Lua] 3
01:21:29.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:30.157 [Lua] 1
01:21:30.544 [Lua] 5
01:21:30.722 [Lua] 1
01:21:31.406 [Lua] nil
01:21:31.406 [Lua] nil
01:21:31.407 [Lua] nil
01:21:31.407 [Lua] nil
01:21:31.408 [Lua] nil
01:21:31.969 [Lua] 4
01:21:31.969 [Lua] 5
01:21:33.206 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 10 size: 30 action: advance_towards_players
01:21:33.291 [Lua] 1
01:21:33.962 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
01:21:35.280 [Lua] 1
01:21:35.281 [Lua] 1
01:21:35.697 [Lua] 2
01:21:36.071 [Lua] 2
01:21:36.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:37.105 [Lua] nil
01:21:37.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x73523, position: 0
01:21:37.587 [Lua] 1
01:21:37.970 [Lua] event horde ends!
01:21:38.384 [Lua] 1
01:21:38.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:38.498 [Lua] 1
01:21:38.499 [Lua] 1
01:21:39.145 [Lua] 1
01:21:39.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:39.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:39.518 [Lua] 1
01:21:39.519 [Lua] 1
01:21:39.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:41.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:42.468 [Lua] nil
01:21:42.469 [Lua] nil
01:21:42.469 [Lua] nil
01:21:42.469 [Lua] nil
01:21:42.495 [Lua] nil
01:21:42.495 [Lua] nil
01:21:43.986 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
01:21:43.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:21:43.986 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:21:43.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:21:44.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:21:44.025 [Lua] [PackageManager] Force_load: wwise/handgun
01:21:44.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:21:44.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:21:44.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:21:45.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x73912, position: 0
01:21:45.196 [Lua] 1
01:21:45.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa]
01:21:45.259 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[318860fa]
01:21:46.485 [Lua] 1
01:21:46.486 [Lua] 2
01:21:46.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a]
01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699]
01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3]
01:21:46.744 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc]
01:21:47.191 [Lua] 2
01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6d3877a5]
01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8]
01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273]
01:21:47.202 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345]
01:21:48.069 [Lua] nil
01:21:48.564 [Lua] [RespawnHandler] Found available override unit
01:21:48.564 [Lua] test
01:21:48.564 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000101e55044 2
01:21:48.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.84999999999999998)
01:21:48.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=407
01:21:49.065 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
01:21:49.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem
01:21:49.750 [Lua] nil
01:21:51.451 [Lua] nil
01:21:53.154 [Lua] nil
01:21:53.445 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
01:21:54.862 [Lua] nil
01:21:54.862 [Lua] rat ogre died!
01:21:57.682 [Lua] 1
01:21:57.683 [Lua] 2
01:21:57.730 [Lua] 1
01:21:57.730 [Lua] 2
01:21:58.583 [Lua] 1
01:21:58.983 [Lua] 2
01:21:59.954 [Lua] 1
01:21:59.954 [Lua] 2
01:22:00.050 [Lua] 1
01:22:00.672 [Lua] 1
01:22:01.291 [Lua] 1
01:22:01.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:02.125 [Lua] 1
01:22:02.125 [Lua] 2
01:22:03.284 [Lua] event horde ends!
01:22:04.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:22:04.307 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:22:04.307 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
01:22:04.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:22:04.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:22:04.607 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:22:04.607 [Lua] [PackageManager] Force_load: wwise/handgun
01:22:04.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:22:04.906 [Lua] 1
01:22:05.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:22:05.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:22:05.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:06.605 [Lua] rat ogre was despawned!
01:22:07.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:07.251 [EACServer] [21:22:07:251][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:22:07.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:08.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:08.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:09.234 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
01:22:09.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem
01:22:10.467 [Lua] 1
01:22:10.519 [Lua] 2
01:22:12.767 [Lua] 1
01:22:12.869 [Lua] 1
01:22:13.987 [Lua] 1
01:22:14.331 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
01:22:14.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
01:22:14.648 [Lua] nil
01:22:14.649 [Lua] nil
01:22:14.649 [Lua] nil
01:22:14.649 [Lua] nil
01:22:14.649 [Lua] nil
01:22:15.088 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:22:15.088 [Lua] [PackageManager] Force_load: wwise/handgun
01:22:15.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:22:16.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:22:16.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:22:16.980 [Lua] 1
01:22:17.783 [Lua] 1
01:22:17.784 [Lua] 1
01:22:18.318 [Lua] event horde ends!
01:22:18.539 [Lua] 2
01:22:20.164 [Lua] 1
01:22:20.164 [Lua] 1
01:22:20.164 [Lua] 1
01:22:20.165 [Lua] 1
01:22:21.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:21.372 [Lua] 1
01:22:22.427 [Lua] 1
01:22:22.427 [Lua] 1
01:22:23.188 [Lua] 1
01:22:23.329 [Lua] 2
01:22:23.670 [Lua] 1
01:22:25.527 [Lua] 1
01:22:25.595 [Lua] 1
01:22:25.595 [Lua] 1
01:22:25.595 [Lua] 1
01:22:26.562 [Lua] 1
01:22:27.270 [Lua] 1
01:22:28.443 [Lua] 1
01:22:29.015 [Lua] 1
01:22:29.152 [Lua] 2
01:22:29.426 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
01:22:29.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, DeusChestPreloadSystem
01:22:29.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:30.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:31.978 [Lua] event horde ends!
01:22:34.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:22:34.398 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:22:34.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:22:39.029 [Lua] 1
01:22:39.051 [Lua] 2
01:22:39.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:22:39.599 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:22:39.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:22:41.796 [Lua] 1
01:22:42.491 [Lua] 2
01:22:42.491 [Lua] 4
01:22:42.491 [Lua] 1
01:22:42.491 [Lua] 3
01:22:42.958 [Lua] 1
01:22:44.042 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
01:22:44.074 [Lua] 1
01:22:44.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:22:44.681 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:22:44.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:22:44.964 [Lua] 1
01:22:44.964 [Lua] 3
01:22:44.964 [Lua] 2
01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f2a039]
01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a]
01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699]
01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3]
01:22:46.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc]
01:22:47.531 [Lua] 1
01:22:48.917 [Lua] 1
01:22:52.770 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:53.140 [Lua] event horde ends!
01:22:53.940 [Lua] nil
01:22:53.940 [Lua] nil
01:22:53.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:22:54.242 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:22:55.139 [Lua] 2
01:22:55.570 [Lua] nil
01:22:55.571 [Lua] nil
01:22:55.571 [Lua] nil
01:22:55.571 [Lua] nil
01:22:55.571 [Lua] nil
01:22:55.572 [Lua] nil
01:22:55.572 [Lua] nil
01:22:55.572 [Lua] nil
01:22:55.573 [Lua] nil
01:22:55.573 [Lua] nil
01:22:55.573 [Lua] nil
01:22:56.213 [Lua] 2
01:22:56.213 [Lua] 1
01:22:56.319 [Lua] 2
01:22:56.319 [Lua] 1
01:22:56.320 [Lua] 1
01:22:56.827 [Lua] 1
01:22:56.828 [Lua] 2
01:22:56.982 [Lua] 1
01:22:57.639 [Lua] 1
01:22:58.800 [Lua] 1
01:22:59.816 [Lua] 1
01:23:00.378 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 12 size: 25 action: move_to_players
01:23:00.504 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 10 size: 24 action: move_to_players
01:23:00.543 [Lua] 1
01:23:00.562 [Lua] 1
01:23:00.562 [Lua] 1
01:23:00.600 [Lua] 1
01:23:00.600 [Lua] 1
01:23:00.600 [Lua] 1
01:23:01.151 [Lua] 1
01:23:01.192 [Lua] 2
01:23:02.006 [Lua] 1
01:23:02.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:03.334 [Lua] 1
01:23:03.463 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 5 size: 22 action: move_to_players
01:23:03.499 [Lua] 1
01:23:03.530 [Lua] 1
01:23:03.531 [Lua] 1
01:23:04.348 [Lua] 1
01:23:04.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:04.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:05.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:05.181 [Lua] 1
01:23:05.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:05.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:05.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:06.244 [Lua] 1
01:23:06.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:06.701 [Lua] 1
01:23:06.702 [Lua] 2
01:23:06.702 [Lua] 3
01:23:06.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:07.448 [Lua] 1
01:23:07.672 [Lua] 1
01:23:07.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:08.417 [Lua] 1
01:23:08.554 [Lua] 1
01:23:08.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:08.992 [Lua] 4
01:23:08.993 [Lua] 1
01:23:08.993 [Lua] 2
01:23:08.993 [Lua] 5
01:23:08.993 [Lua] 3
01:23:09.081 [Lua] event horde ends!
01:23:09.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:09.598 [Lua] 1
01:23:09.654 [Lua] 2
01:23:09.768 [Lua] 1
01:23:09.768 [Lua] 2
01:23:09.810 [Lua] 1
01:23:10.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:10.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:10.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:10.634 [Lua] 1
01:23:10.824 [Lua] 7
01:23:10.824 [Lua] 8
01:23:11.294 [Lua] 20
01:23:11.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:11.575 [Lua] 20
01:23:11.863 [Lua] 20
01:23:12.210 [Lua] 2
01:23:12.536 [Lua] 1
01:23:12.537 [Lua] 1
01:23:12.936 [Lua] nil
01:23:12.936 [Lua] nil
01:23:12.936 [Lua] nil
01:23:12.936 [Lua] nil
01:23:12.936 [Lua] nil
01:23:12.937 [Lua] nil
01:23:13.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:13.277 [Lua] 2
01:23:13.277 [Lua] 1
01:23:14.375 [Lua] 1
01:23:14.532 [Lua] 1
01:23:14.532 [Lua] 1
01:23:15.339 [Lua] 1
01:23:15.450 [Lua] 1
01:23:16.394 [Lua] 1
01:23:16.424 [Lua] 1
01:23:17.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
01:23:17.622 [Lua] 1
01:23:18.299 [Lua] 1
01:23:18.558 [Lua] 1
01:23:19.121 [Lua] 1
01:23:19.552 [Lua] 1
01:23:19.677 [Lua] 2
01:23:19.783 [Lua] 2
01:23:19.783 [Lua] 1
01:23:20.611 [Lua] 1
01:23:22.308 [Lua] 20
01:23:22.649 [Lua] 1
01:23:23.199 [Lua] 20
01:23:23.594 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
01:23:23.628 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
01:23:23.645 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
01:23:24.118 [Flow] EndTurn Off collision
01:23:40.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read,
01:23:40.187 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
01:23:40.187 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
01:23:40.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
01:23:40.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
01:23:45.086 [Lua] Complete level triggered.
01:23:45.087 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
01:23:45.087 [Lua] [NetworkServer] Entering post game
01:23:45.087 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:23:45.087 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:23:45.087 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:23:45.087 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:23:45.087 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:23:45.087 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:23:45.088 [Save] Saving `save_data`
01:23:45.088 [Lua] gm_event_end_conditions_met true false
01:23:45.090 [Lua] Game won
01:23:45.090 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:23:45.094 [Save] Save done
01:23:45.094 [Save] Saving `save_data`
01:23:45.096 [Lua] generate_backend_stats 110000101e55044:1
01:23:45.099 [Save] Save done
01:23:45.132 [Lua] PlayFabMirrorBase:_commit_internal nil
01:23:45.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 75
01:23:45.139 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:23:45.140 [Save] Saving `save_data`
01:23:45.146 [Save] Save done
01:23:45.152 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 75 6
01:23:45.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:23:45.294 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:23:45.294 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:23:45.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:23:45.524 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
01:23:45.524 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 75
01:23:45.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 75
01:23:45.798 [Lua] commit result success 19
01:23:45.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 76
01:23:45.798 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:23:45.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 77
01:23:45.798 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
01:23:45.956 [Lua] deus_victory table: 0000000008C3A980 nil
01:23:45.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 76
01:23:46.062 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 76
01:23:46.067 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 77 7
01:23:46.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
01:23:46.172 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 77
01:23:46.723 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 77
01:23:46.724 [Save] Saving `save_data`
01:23:46.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78
01:23:46.729 [Save] Save done
01:23:46.729 [Save] Saving `save_data`
01:23:46.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78
01:23:46.734 [Save] Save done
01:23:46.734 [Save] Saving `save_data`
01:23:46.739 [Save] Save done
01:23:46.739 [Save] Saving `save_data`
01:23:46.744 [Save] Save done
01:23:46.744 [Save] Saving `save_data`
01:23:46.748 [Save] Save done
01:23:46.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78
01:23:53.692 [Lua] ConflictDirector - destroy all units
01:23:54.184 [Lua] TRANSITION nil nil load_next_level
01:23:54.184 [Lua] Transition type "load_next_level", is server: true
01:23:54.184 [Lua] [LevelTransitionHandler] promote_next_level_data
01:23:54.184 [Lua] [GameNetworkManager] Leaving game...
01:23:54.184 [Lua] [GameNetworkManager] Shutting down game session host.
01:23:54.184 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:23:54.184 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:23:54.184 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=632.26
01:23:54.199 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:23:54.290 [Lua] ### Sending rpc_level_loaded
01:23:54.290 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228
01:23:54.290 [Lua] ### Sending rpc_level_loaded
01:23:54.290 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 228
01:23:55.456 [Lua] [PlayerSyncData] Game session is not initialized
01:23:55.457 [Lua] [PlayerSyncData] Game session is not initialized
01:23:55.457 [Lua] Set lobby begin:
01:23:55.457 [Lua] Lobby data twitch_enabled = false
01:23:55.457 [Lua] Lobby data selected_mission_id = journey_citadel
01:23:55.457 [Lua] Lobby data num_players = 3
01:23:55.457 [Lua] Lobby data difficulty_tweak = 10
01:23:55.457 [Lua] Lobby data host = 110000101e55044
01:23:55.457 [Lua] Lobby data matchmaking_type = 2
01:23:55.457 [Lua] Lobby data is_private = true
01:23:55.457 [Lua] Lobby data match_started = true
01:23:55.457 [Lua] Lobby data difficulty = hardest
01:23:55.457 [Lua] Lobby data player_slot_1 = 0:0
01:23:55.457 [Lua] Lobby data player_slot_4 = 0:0
01:23:55.457 [Lua] Lobby data unique_server_name = Visulth
01:23:55.457 [Lua] Lobby data quick_game = false
01:23:55.457 [Lua] Lobby data country_code = CA
01:23:55.457 [Lua] Lobby data matchmaking = false
01:23:55.457 [Lua] Lobby data power_level = 0
01:23:55.457 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
01:23:55.457 [Lua] Lobby data mechanism = deus
01:23:55.458 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:23:55.458 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:55.458 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:23:55.458 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:23:55.458 [Lua] Lobby data eac_authorized = true
01:23:55.458 [Lua] Set lobby end.
01:23:56.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:23:56.196 [Lua] [Managers] Calling function on all managers:
01:23:56.197 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:23:56.197 [Lua] Clearing all global lookup lists
01:23:56.197 [Lua] [IngamePlayerListUI] - Destroy
01:23:56.197 [Lua] [EquipmentUI] - Destroy
01:23:56.197 [Lua] [AbilityUI] - Destroy
01:23:56.197 [Lua] [GamePadEquipmentUI] - Destroy
01:23:56.198 [Lua] [GamePadAbilityUI] - Destroy
01:23:56.198 [Lua] [IngameUI] destroy
01:23:56.199 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
01:23:56.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
01:23:56.235 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:23:56.235 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:23:56.235 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:23:56.235 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:23:56.324 [Lua] [Managers] Destroying manager group:
01:23:56.339 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:23:56.531 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:23:56.532 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:23:56.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:23:56.539 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:23:56.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:23:56.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:23:56.542 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:23:56.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:23:56.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:23:56.544 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:23:56.548 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:23:56.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:23:56.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:23:56.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:23:56.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:23:56.565 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:23:56.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:23:56.568 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:23:56.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:23:56.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:23:56.575 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:23:56.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:23:56.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:23:56.583 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:23:56.585 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:23:56.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:23:56.587 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:23:56.588 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:23:56.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:23:56.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:23:56.609 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:23:56.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:23:56.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:23:56.621 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:23:56.621 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:23:56.621 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:23:56.621 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:23:56.621 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:23:56.621 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:23:56.621 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:23:56.622 [Lua] [Matchmaking] unregister rpcs
01:23:56.622 [Lua] ############### UNLOADING PACKAGES ###############
01:23:56.622 [Lua] [Managers] Calling function on all managers:
01:23:56.622 [Lua] [Managers] Destroying manager group:
01:23:56.622 [Lua] [Gamestate] Enter state StateLoading
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] Found camera: end_screen_camera
01:23:56.629 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:23:56.632 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:23:56.632 [Lua] [Matchmaking] register rpcs
01:23:56.632 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:23:56.632 [Lua] registering RPCs
01:23:56.632 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:23:56.632 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:23:56.632 [Lua] Set lobby begin:
01:23:56.632 [Lua] Lobby data twitch_enabled = false
01:23:56.632 [Lua] Lobby data selected_mission_id = morris_hub
01:23:56.632 [Lua] Lobby data num_players = 3
01:23:56.632 [Lua] Lobby data difficulty_tweak = 10
01:23:56.632 [Lua] Lobby data host = 110000101e55044
01:23:56.632 [Lua] Lobby data matchmaking_type = 3
01:23:56.632 [Lua] Lobby data is_private = true
01:23:56.632 [Lua] Lobby data match_started = true
01:23:56.632 [Lua] Lobby data difficulty = hardest
01:23:56.632 [Lua] Lobby data player_slot_1 = 0:0
01:23:56.632 [Lua] Lobby data player_slot_4 = 0:0
01:23:56.632 [Lua] Lobby data unique_server_name = Visulth
01:23:56.632 [Lua] Lobby data quick_game = false
01:23:56.633 [Lua] Lobby data country_code = CA
01:23:56.633 [Lua] Lobby data matchmaking = false
01:23:56.633 [Lua] Lobby data power_level = 0
01:23:56.633 [Lua] Lobby data mission_id = morris_hub
01:23:56.633 [Lua] Lobby data mechanism = deus
01:23:56.633 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:23:56.633 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:23:56.633 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:23:56.633 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:23:56.633 [Lua] Lobby data eac_authorized = true
01:23:56.633 [Lua] Set lobby end.
01:23:56.633 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:23:56.681 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
01:23:56.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
01:23:56.681 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
01:23:56.682 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
01:23:56.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
01:23:56.682 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
01:23:56.682 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer
01:23:56.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
01:23:56.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:23:56.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
01:23:56.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
01:23:56.692 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
01:23:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
01:23:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
01:23:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
01:23:56.694 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:23:56.695 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:23:56.697 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:23:56.697 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
01:23:56.697 [Umbra] Unload tome
01:23:56.697 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1
01:23:56.699 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1
01:23:56.704 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1
01:23:56.704 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1
01:23:56.721 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1
01:23:56.726 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1
01:23:56.778 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1
01:23:56.778 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
01:23:56.778 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
01:23:56.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:23:56.971 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:23:56.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:23:59.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:23:59.068 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:23:59.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
01:24:01.143 [Lua] ### Sending rpc_level_loaded
01:24:01.143 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228
01:24:01.143 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:24:01.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
01:24:01.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer, async-read,
01:24:01.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer
01:24:01.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer
01:24:01.144 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:24:01.144 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:24:01.259 [Lua] ### Sending rpc_level_loaded
01:24:01.259 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228
01:24:01.259 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:24:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read,
01:24:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:24:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:24:01.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
01:24:01.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer
01:24:01.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer
01:24:01.260 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:24:01.260 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:24:03.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
01:24:03.417 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
01:24:03.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:24:03.435 [Lua] [LevelTransitionHandler] Level load completed!
01:24:03.435 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
01:24:03.435 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:24:03.437 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
01:24:03.437 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:24:03.437 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:24:03.438 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer, async-read,
01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
01:24:03.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
01:24:03.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer
01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer
01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer
01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer
01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, ProfileSynchronizer
01:24:03.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer
01:24:03.460 [Lua] ### Sending rpc_level_loaded
01:24:03.460 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228
01:24:03.460 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:24:03.468 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:24:03.468 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:24:03.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:24:03.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
01:24:03.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
01:24:03.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
01:24:03.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
01:24:03.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:24:03.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:24:03.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:24:03.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:24:03.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:24:03.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:24:03.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:24:03.725 [Lua] min_height 91.160001754760742
01:24:03.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:24:03.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:24:03.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:24:03.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:24:03.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:24:03.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
01:24:03.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
01:24:03.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
01:24:03.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
01:24:04.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
01:24:04.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01
01:24:04.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:24:04.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:24:04.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:24:04.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:24:04.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:24:04.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:24:04.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
01:24:04.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
01:24:04.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
01:24:04.191 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:24:04.191 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:24:04.191 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:24:04.191 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:24:04.191 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:24:04.191 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:24:04.193 [Lua] ### Sending rpc_level_loaded
01:24:04.193 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228
01:24:04.194 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:24:04.194 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
01:24:04.222 [Lua] Async level spawning done
01:24:07.254 [EACServer] [21:24:07:254][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:24:08.596 [Lua] min_height 91.160001754760742
01:24:12.890 [Lua] min_height 91.160001754760742
01:24:22.754 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:24:22.754 [Lua] [PlayState] Enter Substate EndViewStateChest
01:24:33.730 [Lua] min_height 91.160001754760742
01:24:38.298 [Lua] [PlayState] Exit Substate EndViewStateChest
01:24:38.298 [Lua] [PlayState] Enter Substate EndViewStateScore
01:25:30.307 [Lua] [PlayState] Exit Substate EndViewStateScore
01:25:30.309 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:25:31.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:25:31.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:25:31.306 [Lua] [Matchmaking] unregister rpcs
01:25:31.306 [Lua] Set lobby begin:
01:25:31.306 [Lua] Lobby data twitch_enabled = false
01:25:31.306 [Lua] Lobby data selected_mission_id = morris_hub
01:25:31.306 [Lua] Lobby data num_players = 3
01:25:31.307 [Lua] Lobby data difficulty_tweak = 10
01:25:31.307 [Lua] Lobby data host = 110000101e55044
01:25:31.307 [Lua] Lobby data matchmaking_type = 3
01:25:31.307 [Lua] Lobby data is_private = true
01:25:31.307 [Lua] Lobby data match_started = true
01:25:31.307 [Lua] Lobby data difficulty = hardest
01:25:31.307 [Lua] Lobby data player_slot_1 = 0:0
01:25:31.307 [Lua] Lobby data player_slot_4 = 0:0
01:25:31.307 [Lua] Lobby data unique_server_name = Visulth
01:25:31.307 [Lua] Lobby data quick_game = false
01:25:31.307 [Lua] Lobby data country_code = CA
01:25:31.307 [Lua] Lobby data matchmaking = false
01:25:31.307 [Lua] Lobby data power_level = 0
01:25:31.307 [Lua] Lobby data mission_id = morris_hub
01:25:31.307 [Lua] Lobby data mechanism = deus
01:25:31.307 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:25:31.307 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:25:31.307 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:25:31.307 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:25:31.307 [Lua] Lobby data eac_authorized = true
01:25:31.307 [Lua] Set lobby end.
01:25:31.307 [Lua] [Managers] Destroying manager group:
01:25:31.308 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:25:31.308 [Lua] [Gamestate] Enter StateIngame HOST
01:25:31.308 [Lua] [Managers] Calling function on all managers:
01:25:31.309 [Lua] <>level = morris_hub<>
01:25:31.309 [Lua] [StateIngame] Server ingame
01:25:31.315 [Lua] Set lobby begin:
01:25:31.315 [Lua] Lobby data twitch_enabled = false
01:25:31.315 [Lua] Lobby data selected_mission_id = morris_hub
01:25:31.315 [Lua] Lobby data num_players = 3
01:25:31.315 [Lua] Lobby data difficulty_tweak = 0
01:25:31.315 [Lua] Lobby data host = 110000101e55044
01:25:31.315 [Lua] Lobby data matchmaking_type = 3
01:25:31.315 [Lua] Lobby data is_private = true
01:25:31.315 [Lua] Lobby data match_started = true
01:25:31.315 [Lua] Lobby data difficulty = normal
01:25:31.315 [Lua] Lobby data player_slot_1 = 0:0
01:25:31.315 [Lua] Lobby data player_slot_4 = 0:0
01:25:31.315 [Lua] Lobby data unique_server_name = Visulth
01:25:31.315 [Lua] Lobby data quick_game = false
01:25:31.315 [Lua] Lobby data country_code = CA
01:25:31.315 [Lua] Lobby data matchmaking = false
01:25:31.315 [Lua] Lobby data power_level = 0
01:25:31.315 [Lua] Lobby data mission_id = morris_hub
01:25:31.315 [Lua] Lobby data mechanism = deus
01:25:31.315 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:25:31.315 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:25:31.315 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:25:31.315 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:25:31.315 [Lua] Lobby data eac_authorized = true
01:25:31.315 [Lua] Set lobby end.
01:25:31.315 [Lua] [Matchmaking] register rpcs
01:25:31.315 [Lua] GameNetworkManager:init... creating game session
01:25:31.315 [Lua] Host GameSession.make_game_session_host with session:
01:25:31.315 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:25:31.316 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:25:31.316 [Lua] [GameNetworkManager] self.is_server = true
01:25:31.316 [Network] Setting artificial MTU limit to 65536
01:25:31.333 [Lua] Switching ConflictSettings: to: disabled
01:25:31.333 [Lua] pacing=disabled
01:25:31.333 [Lua] roaming=nil
01:25:31.333 [Lua] specials=disabled
01:25:31.333 [Lua] debug_color=black
01:25:31.333 [Lua] pack_spawning=disabled
01:25:31.333 [Lua] contained_breeds=nil
01:25:31.333 [Lua] disabled=true
01:25:31.333 [Lua] boss=disabled
01:25:31.333 [Lua] horde=disabled
01:25:31.334 [Lua] name=disabled
01:25:31.334 [Lua] intensity=disabled
01:25:31.334 [Lua] ---
01:25:31.334 [Lua] [LevelAnalysis] set_random_seed( 0)
01:25:31.338 [Lua] [AIInterestPointSystem] Level Seed: 0
01:25:31.339 [Lua]
01:25:31.339 [Lua] [entity_system_bag] = table
01:25:31.339 [Lua] [entity_system_bag] = metatable
01:25:31.339 [Lua] [startup_data] = table
01:25:31.339 [Lua] [entity_manager] = table
01:25:31.339 [Lua] [entity_manager] = metatable
01:25:31.339 [Lua] [unit_spawner] = table
01:25:31.339 [Lua] [unit_spawner] = metatable
01:25:31.339 [Lua] [unit_storage] = table
01:25:31.339 [Lua] [unit_storage] = metatable
01:25:31.339 [Lua] [dice_keeper] = table
01:25:31.339 [Lua] [dice_keeper] = metatable
01:25:31.339 [Lua] [is_server] = true (boolean)
01:25:31.339 [Lua] [world] = [World]
01:25:31.339 [Lua] [system_api] = table
01:25:31.339 [Lua] [entity_system] = table
01:25:31.339 [Lua] [entity_system] = metatable
01:25:31.339 [Lua] [network_lobby] = table
01:25:31.339 [Lua] [network_lobby] = metatable
01:25:31.339 [Lua] [profile_synchronizer] = table
01:25:31.339 [Lua] [profile_synchronizer] = metatable
01:25:31.339 [Lua] [level_transition_handler] = table
01:25:31.339 [Lua] [level_transition_handler] = metatable
01:25:31.339 [Lua] [num_local_human_players] = 1 (number)
01:25:31.339 [Lua] [statistics_db] = table
01:25:31.339 [Lua] [statistics_db] = metatable
01:25:31.339 [Lua] [network_server] = table
01:25:31.339 [Lua] [network_server] = metatable
01:25:31.339 [Lua] [input_manager] = table
01:25:31.339 [Lua] [input_manager] = metatable
01:25:31.339 [Lua] [network_clock] = table
01:25:31.339 [Lua] [network_clock] = metatable
01:25:31.339 [Lua] [network_transmit] = table
01:25:31.339 [Lua] [network_transmit] = metatable
01:25:31.339 [Lua] [free_flight_manager] = table
01:25:31.339 [Lua] [free_flight_manager] = metatable
01:25:31.339 [Lua] [network_manager] = table
01:25:31.339 [Lua] [network_manager] = metatable
01:25:31.339 [Lua] [network_event_delegate] = table
01:25:31.339 [Lua] [network_event_delegate] = metatable
01:25:31.339 [Lua]
01:25:31.339 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:25:31.339 [Lua] ignoring extension VersusInteractObjectiveExtension
01:25:31.339 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:25:31.339 [Lua] ignoring extension VersusSocketObjectiveExtension
01:25:31.339 [Lua] ignoring extension VersusTargetObjectiveExtension
01:25:31.339 [Lua] ignoring extension VersusMissionObjectiveExtension
01:25:31.340 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:25:31.349 [Lua] [AchievementManager] Achievements using the steam platform
01:25:31.349 [Lua] PlayerManager:add_player player_1
01:25:31.387 [Lua] [StateIngame] Level seed: 0
01:25:31.389 [Lua] [LevelAnalysis] set_random_seed( 0)
01:25:31.391 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:25:31.391 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:25:31.391 [Lua] [IngameUI] init
01:25:31.416 [SteamVoipClient] select_out(110000101e55044, off)
01:25:31.416 [SteamVoipClient] select_out(110000104e72a6c, off)
01:25:31.416 [SteamVoipClient] select_out(110000105bd392b, off)
01:25:31.421 [Lua] cb_razer_chroma_setup
01:25:31.452 [Save] Saving `save_data`
01:25:31.458 [Save] Save done
01:25:31.467 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000010FA65B0; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000010FA6130; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000010FA6220; parent_world_position = table: 0000000010FA6250; local_position = table: 0000000010FA6520; size = table: 0000000010FA6570; node = table: 0000000010FA65B0
[3] scenegraph = table: 0000000010FA6130; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000010FA6130; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000010FA6130; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000010DAB140
[7] self = table: 0000000010DAB140; ingame_ui_context = table: 0000000005A4DF30; input_manager = table: 0000000011D6F0E0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000010DAB140
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 0000000017668860; error_prefix_data = table: 0000000010DAB100; func = [function]
[14] self = table: 0000000017668860; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000010DAB020; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000017668860
[20] self = table: 0000000010230760; ingame_ui_context = table: 0000000005A4DF30
[21] self = table: 0000000010230760; params = table: 00000000088D2D60; viewport_name = "player_1"; input_manager = table: 0000000011D6F0E0; input_source = table: 0000000010FB5940; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000102B2E10; stats_id = "110000101e55044:1"; entity_manager = table: 000000000EE25640; camera_system = table: 000000001CBDF780; outline_system = table: 00000000083EB2D0; fade_system = table: 000000000F15EA60; sound_sector_system = table: 000000001803F750; sound_environment_system = table: 0000000014FAA190; event_manager = table: 000000001B751100; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000005A4DF30
[22] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true
[25] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001C1312D0; menu_widgets = table: 0000000007A5DBF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001C1312D0; menu_widgets = table: 0000000007A5DBF0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000010EA64B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008C4E2C0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000011B7A300; cutscene_system = table: 0000000006C1F360; text_popup_ui = table: 000000001C04E270; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000124BA090; world = [World]; camera_manager = table: 000000001F4E9260; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000005A4DF30; _fps_cooldown = 0; views = table: 0000000011D707A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001DCDB710; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000102B2E10; weave_onboarding = table: 00000000131855B0; popup_handler = table: 000000001C04E0C0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007126720;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720;
[22] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[23] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[24] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[25] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000178C7390; network_server = table: 0000000005A03100; entity_system = table: 0000000008D3F390; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CEBA60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011CC7A30; machines = table: 00000000088D2CF0; network_event_delegate = table: 0000000007126720; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000005D69280; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006EEDB60; network_clock = table: 0000000009029BD0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E208D0;
01:25:31.470 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000131BBB90; node_def = table: 0000000010FA5F50; k = "offset"; v = table: 0000000010FA6010
[2] scenegraph = table: 00000000131BBB10; scenegraph_def = table: 0000000010DAB250; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000010FA5F50; parent_name = nil; local_position = table: 00000000131BBB40; node = table: 00000000131BBB90
[3] scenegraph_def = table: 0000000010DAB250; scenegraph = table: 00000000131BBB10; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000010FA5F50
[4] self = table: 0000000010DAB140
[5] self = table: 0000000010DAB140; ingame_ui_context = table: 0000000005A4DF30; input_manager = table: 0000000011D6F0E0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000010DAB140
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 0000000017668860; error_prefix_data = table: 0000000010DAB100; func = [function]
[12] self = table: 0000000017668860; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000010DAB020; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000017668860
[18] self = table: 0000000010230760; ingame_ui_context = table: 0000000005A4DF30
[19] self = table: 0000000010230760; params = table: 00000000088D2D60; viewport_name = "player_1"; input_manager = table: 0000000011D6F0E0; input_source = table: 0000000010FB5940; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000102B2E10; stats_id = "110000101e55044:1"; entity_manager = table: 000000000EE25640; camera_system = table: 000000001CBDF780; outline_system = table: 00000000083EB2D0; fade_system = table: 000000000F15EA60; sound_sector_system = table: 000000001803F750; sound_environment_system = table: 0000000014FAA190; event_manager = table: 000000001B751100; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000005A4DF30
[20] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000010230730; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true
[23] self = table: 0000000010230730; parent = table: 00000000072181D0; start_state = table: 000000001DE7ACC0; params = table: 00000000088D2D60; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000010230730
[25] self = table: 00000000072181D0; loading_context = table: 0000000006E208D0; is_server = true; assert_on_leak = true; input_manager = table: 0000000011D6F0E0; level_key = "morris_hub"; level_setting = table: 000000000558BC20; db = table: 0000000005D69280; world = [World]; network_event_delegate = table: 0000000007126720; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001B751100; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000088D2D60
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007A5DBF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001C1312D0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010FA6130; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007A5DBF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000008C4E2C0; ingame_ui = table: 0000000017668860; definitions = table: 0000000010DAB1B0; input_manager = table: 0000000011D6F0E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010DAB170; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001C1312D0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010FA6130; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000010EA64B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008C4E2C0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000011B7A300; cutscene_system = table: 0000000006C1F360; text_popup_ui = table: 000000001C04E270; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000124BA090; world = [World]; camera_manager = table: 000000001F4E9260; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000005A4DF30; _fps_cooldown = 0; views = table: 0000000011D707A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001DCDB710; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000102B2E10; weave_onboarding = table: 00000000131855B0; popup_handler = table: 000000001C04E0C0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000007126720;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000072181D0; _booted_eac_untrusted = false; statistics_db = table: 0000000005D69280; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000005A4DF30; end_conditions_met = false; player = table: 00000000102B2E10; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000007126720;
[20] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[21] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[22] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[23] _params = table: 00000000088D2D60; _profiling_debugging_enabled = true; _parent = table: 00000000072181D0; _state = table: 0000000010230760;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000178C7390; network_server = table: 0000000005A03100; entity_system = table: 0000000008D3F390; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CEBA60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D6F0E0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011CC7A30; machines = table: 00000000088D2CF0; network_event_delegate = table: 0000000007126720; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000005D69280; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006EEDB60; network_clock = table: 0000000009029BD0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000072181D0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000006E208D0;
01:25:31.503 [Lua] [Matchmaking] Cancelling matchmaking
01:25:31.503 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:25:31.504 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:25:31.504 [Lua] Set lobby begin:
01:25:31.504 [Lua] Lobby data twitch_enabled = false
01:25:31.504 [Lua] Lobby data selected_mission_id = morris_hub
01:25:31.504 [Lua] Lobby data num_players = 3
01:25:31.504 [Lua] Lobby data difficulty_tweak = 0
01:25:31.504 [Lua] Lobby data host = 110000101e55044
01:25:31.504 [Lua] Lobby data matchmaking_type = 3
01:25:31.504 [Lua] Lobby data is_private = true
01:25:31.504 [Lua] Lobby data match_started = true
01:25:31.504 [Lua] Lobby data difficulty = normal
01:25:31.504 [Lua] Lobby data player_slot_1 = 0:0
01:25:31.505 [Lua] Lobby data player_slot_4 = 0:0
01:25:31.505 [Lua] Lobby data unique_server_name = Visulth
01:25:31.505 [Lua] Lobby data quick_game = false
01:25:31.505 [Lua] Lobby data country_code = CA
01:25:31.505 [Lua] Lobby data matchmaking = false
01:25:31.505 [Lua] Lobby data power_level = 835
01:25:31.505 [Lua] Lobby data mission_id = morris_hub
01:25:31.505 [Lua] Lobby data mechanism = deus
01:25:31.505 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:25:31.505 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:25:31.505 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:25:31.505 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:25:31.505 [Lua] Lobby data eac_authorized = true
01:25:31.505 [Lua] Set lobby end.
01:25:31.507 [Lua] CurrentConflictSettings disabled
01:25:31.507 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:25:31.507 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:25:31.507 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:25:31.507 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:25:31.507 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:25:31.507 [Lua] [Managers] Calling function on all managers:
01:25:31.507 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:25:31.515 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:25:31.515 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:25:31.515 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:25:31.515 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:25:31.574 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:25:31.578 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:25:31.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:25:31.578 [Lua] RemotePlayer:create_game_object( ) 4
01:25:31.599 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:25:31.599 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:25:31.599 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:25:31.599 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:25:31.599 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:25:31.599 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:25:31.604 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:25:31.611 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:25:31.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
01:25:31.611 [Lua] RemotePlayer:create_game_object( ) 5
01:25:31.634 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:25:31.634 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:25:31.639 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:25:31.639 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:25:31.639 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:25:31.639 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:25:31.639 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:25:31.639 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:25:31.642 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-0.965045, 15.3824, -4.80316), Vector4(0, 0, 1, -0))
01:25:31.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:31.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:31.647 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:25:31.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1726edf0
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1726edf0
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b26b0e0
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b26b0e0
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06fbe9b0
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06fbe9b0
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x102f9360
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x102f9360
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17e0aa40
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17e0aa40
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x05514c00
01:25:31.652 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x05514c00
01:25:31.697 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:25:31.697 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:25:31.697 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:25:31.698 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:25:31.698 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:25:31.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
01:25:31.699 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:25:31.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:31.728 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:25:31.729 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:25:31.729 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:25:31.729 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:25:31.729 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:25:31.730 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
01:25:31.730 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:25:31.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:25:31.886 [Lua] StateInGameRunning:_game_actually_starts()
01:25:31.886 [Lua] #################################################################################################################
01:25:31.886 [Lua] [Loading Time]: 00:01:36 [Transition]: arena_citadel_khorne_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:25:31.886 [Lua] #################################################################################################################
01:25:31.886 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 79
01:25:31.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 79
01:25:32.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 79
01:25:32.246 [Lua] Commit load time data
01:25:35.317 [Lua] [IngameUI] menu view on_enter hero_view
01:25:35.329 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:25:35.329 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:25:39.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 80
01:25:39.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 80 8
01:25:40.066 [Lua] [PlayFabRequestQueue] EAC Enabled! 80
01:25:40.066 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 80
01:25:40.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 80
01:25:40.432 [Save] Saving `save_data`
01:25:40.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 81
01:25:40.437 [Save] Save done
01:25:40.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 81
01:25:40.448 [Lua] min_height 91.160001754760742
01:25:40.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 81
01:25:44.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 82
01:25:44.674 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 82 9
01:25:44.786 [Lua] [PlayFabRequestQueue] EAC Enabled! 82
01:25:44.786 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 82
01:25:45.273 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 82
01:25:45.274 [Save] Saving `save_data`
01:25:45.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 83
01:25:45.279 [Save] Save done
01:25:45.280 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 83
01:25:45.289 [Lua] min_height 91.160001754760742
01:25:45.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 83
01:25:49.309 [Lua] [IngameUI] menu view on_exit hero_view
01:25:49.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:25:49.313 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:25:53.769 [Lua] [IngameUI] menu view on_enter hero_view
01:25:53.780 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:25:53.780 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:25:53.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:25:53.805 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:25:53.807 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:25:53.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:25:53.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:25:54.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:25:54.275 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:25:54.304 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.304 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:54.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:25:54.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:25:54.421 [Lua] PlayFabMirrorBase:_commit_internal 20
01:25:54.421 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:25:54.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:25:54.436 [Lua] commit result success 20
01:25:54.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 84
01:25:54.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 84
01:25:54.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 84
01:25:55.565 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:25:55.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
01:25:55.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:25:55.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
01:26:05.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:05.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:05.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:05.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:05.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:05.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:06.754 [Lua] [IngameUI] menu view on_exit hero_view
01:26:06.759 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:26:06.759 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:26:06.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:26:06.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:26:06.760 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:06.760 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:06.760 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:06.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:06.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:06.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:06.770 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:26:06.770 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
01:26:06.770 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
01:26:07.257 [EACServer] [21:26:07:257][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:26:08.495 [Lua] [IngameUI] menu view on_enter hero_view
01:26:08.504 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:26:08.504 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:26:08.530 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:26:08.531 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:26:08.533 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:26:08.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:26:08.542 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:26:09.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:26:09.004 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:26:09.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:09.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:10.842 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:26:10.842 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
01:26:10.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:26:10.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
01:26:11.900 [Lua] PlayFabMirrorBase:_commit_internal 21
01:26:11.900 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:26:11.900 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:26:11.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 85
01:26:11.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 85
01:26:12.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 85
01:26:12.111 [Lua] commit result success 21
01:26:12.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 86
01:26:12.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 86
01:26:12.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 86
01:26:12.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:12.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:12.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:12.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:12.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:12.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:26:16.055 [Lua] [IngameUI] menu view on_exit hero_view
01:26:16.060 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:26:16.060 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:26:16.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:26:16.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:26:16.060 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:16.060 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:16.060 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:16.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:16.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:16.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:26:16.071 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:26:16.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
01:26:16.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
01:26:26.061 [Lua] PlayFabMirrorBase:_commit_internal 22
01:26:26.061 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:26:26.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:26:26.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 87
01:26:26.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 87
01:26:26.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 87
01:26:26.264 [Lua] commit result success 22
01:26:26.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 88
01:26:26.277 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 88
01:26:26.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 88
01:27:30.896 [Lua] [IngameUI] menu view on_enter hero_view
01:27:30.905 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:27:30.905 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:27:30.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:27:30.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:27:30.933 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:27:30.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:27:30.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:27:31.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:27:31.373 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:27:31.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.442 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:31.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:31.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:31.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:31.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:32.115 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
01:27:32.206 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
01:27:32.206 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:27:32.206 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer, async-read,
01:27:32.207 [Lua] [GameNetworkManager] destroying game object with go_id=8
01:27:32.352 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:27:32.352 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
01:27:32.363 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:27:32.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
01:27:32.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
01:27:32.367 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
01:27:32.638 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:27:32.638 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:27:32.640 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
01:27:32.640 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:27:32.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:27:33.462 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
01:27:33.552 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
01:27:33.552 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:27:33.553 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read,
01:27:33.553 [Lua] [GameNetworkManager] destroying game object with go_id=10
01:27:33.575 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer
01:27:33.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
01:27:33.711 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
01:27:33.922 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:27:33.922 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:27:33.923 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:27:33.923 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:27:33.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:27:37.144 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
01:27:37.242 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
01:27:37.242 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:27:37.243 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, ProfileSynchronizer, async-read,
01:27:37.243 [Lua] [GameNetworkManager] destroying game object with go_id=11
01:27:37.269 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer
01:27:37.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze
01:27:37.389 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze
01:27:37.571 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:27:37.571 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:27:37.573 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
01:27:37.573 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:27:37.574 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:27:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:37.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:37.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:37.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:37.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:38.242 [Lua] [IngameUI] menu view on_exit hero_view
01:27:38.247 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:27:38.247 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:27:38.247 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:27:38.247 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:27:38.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:38.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:38.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:38.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:38.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:38.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:38.255 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:27:38.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
01:27:38.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
01:27:48.217 [Lua] PlayFabMirrorBase:_commit_internal 23
01:27:48.217 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:27:48.217 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:27:48.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 89
01:27:48.232 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 89
01:27:48.331 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read,
01:27:48.354 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer
01:27:48.408 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
01:27:48.408 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
01:27:49.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 89
01:27:49.127 [Lua] commit result success 23
01:27:49.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 90
01:27:49.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 90
01:27:49.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 90
01:27:49.905 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer, async-read,
01:27:49.931 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer
01:27:49.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
01:27:49.943 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
01:27:50.236 [Lua] [IngameUI] menu view on_enter hero_view
01:27:50.248 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:27:50.248 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:27:50.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:27:50.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:27:50.276 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:27:50.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:27:50.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:27:50.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:27:50.720 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:27:50.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.789 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:50.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:50.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:27:50.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:27:51.252 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:27:51.252 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
01:27:51.261 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:27:51.261 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
01:28:07.260 [EACServer] [21:28:07:260][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:28:14.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:14.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:14.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:28:14.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:28:14.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:14.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:28:16.669 [Lua] [IngameUI] menu view on_exit hero_view
01:28:16.673 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:28:16.673 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:28:16.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:28:16.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:28:16.673 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:16.673 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:16.673 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:16.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:28:16.684 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:28:16.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
01:28:16.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
01:28:25.166 [Lua] [IngameUI] menu view on_enter character_selection
01:28:25.166 [Lua] hero_fullscreen_menu_on_enter
01:28:25.168 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530
01:28:25.170 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:28:25.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:28:25.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:28:25.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:28:25.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:28:25.209 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
01:28:25.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:28:25.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:28:25.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
01:28:25.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
01:28:25.210 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:28:25.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
01:28:25.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
01:28:31.745 [Lua] PlayFabMirrorBase:_commit_internal 24
01:28:31.745 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:28:31.745 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:28:31.745 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 91
01:28:31.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 91
01:28:31.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 91
01:28:31.980 [Lua] commit result success 24
01:28:31.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 92
01:28:31.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 92
01:28:32.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 92
01:28:39.870 [Lua] [IngameUI] menu view on_exit character_selection
01:28:39.885 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:28:39.885 [Lua] hero_fullscreen_menu_on_exit
01:28:39.889 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530
01:28:39.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:28:39.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:28:39.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:28:39.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:28:40.461 [Lua] [IngameUI] menu view on_enter hero_view
01:28:40.468 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:28:40.468 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:28:41.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
01:28:41.249 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:41.583 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:42.017 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:42.338 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:42.758 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:42.885 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:43.107 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:43.239 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:43.399 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:43.532 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:43.757 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:43.892 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:44.394 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:44.738 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:45.055 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:45.394 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:45.708 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:46.050 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:46.411 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:46.541 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:46.761 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:46.878 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:28:51.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 93
01:28:51.017 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 93 10
01:28:51.134 [Lua] [PlayFabRequestQueue] EAC Enabled! 93
01:28:51.134 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 93
01:28:51.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 93
01:28:51.517 [Lua] min_height 91.160001754760742
01:28:56.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 94
01:28:56.334 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 94 11
01:28:56.512 [Lua] [PlayFabRequestQueue] EAC Enabled! 94
01:28:56.512 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 94
01:28:56.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 94
01:28:56.903 [Lua] min_height 91.160001754760742
01:29:00.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 95
01:29:00.970 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 95 12
01:29:01.123 [Lua] [PlayFabRequestQueue] EAC Enabled! 95
01:29:01.123 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 95
01:29:01.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 95
01:29:01.527 [Lua] min_height 91.160001754760742
01:29:06.555 [Lua] PlayFabMirrorBase:_commit_internal 25
01:29:06.555 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:29:06.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:29:06.572 [Lua] commit result success 25
01:29:06.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 96
01:29:06.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 96
01:29:06.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 96
01:29:16.938 [Lua] [IngameUI] menu view on_exit hero_view
01:29:16.942 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:29:16.942 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:29:36.971 [Lua] PlayFabMirrorBase:_commit_internal 26
01:29:36.971 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:29:36.971 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:29:36.983 [Lua] commit result success 26
01:29:36.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 97
01:29:36.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 97
01:29:37.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 97
01:29:42.786 [Lua] [IngameUI] menu view on_enter character_selection
01:29:42.786 [Lua] hero_fullscreen_menu_on_enter
01:29:42.787 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530
01:29:42.789 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:29:42.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:42.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:42.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:42.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:42.833 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
01:29:42.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:42.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:42.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
01:29:42.891 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
01:29:42.891 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:42.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
01:29:42.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
01:29:46.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:46.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:46.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:46.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:46.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:46.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:46.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:29:46.885 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:29:46.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:29:47.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:29:47.093 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:29:47.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:47.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:47.101 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:47.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
01:29:47.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:47.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:47.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:47.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:47.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:29:47.132 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
01:29:47.132 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:47.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:29:47.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:29:47.151 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:29:47.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:29:47.215 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:29:47.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:29:47.218 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(2)
01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
01:29:47.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:29:47.241 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
01:29:47.241 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
01:29:47.241 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
01:29:47.242 [Lua] [GameNetworkManager] destroying game object with go_id=7
01:29:47.242 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[433164e8b1d124f5]']]
01:29:47.245 [Save] Saving `save_data`
01:29:47.250 [Save] Save done
01:29:47.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer
01:29:47.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:29:47.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:29:47.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer
01:29:47.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer
01:29:47.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer
01:29:47.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer
01:29:47.262 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
01:29:47.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
01:29:47.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer
01:29:47.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:29:47.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:29:47.265 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
01:29:47.348 [Lua] [IngameUI] menu view on_exit character_selection
01:29:47.348 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:29:47.349 [Lua] hero_fullscreen_menu_on_exit
01:29:47.352 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530
01:29:47.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:47.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:47.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:47.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:47.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:47.417 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:29:47.417 [Lua] [PackageManager] Force_load: wwise/handgun
01:29:47.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:29:48.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:29:48.865 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:29:48.865 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:29:48.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:29:48.898 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:29:48.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:29:49.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:29:49.106 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:29:49.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:29:49.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:29:49.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:29:49.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
01:29:49.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
01:29:49.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
01:29:49.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:29:49.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:29:49.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:29:49.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:29:49.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:29:49.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:29:49.502 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(0.799589, 2.09114, -4.53062), Vector4(0, 0, 0.998672, -0.0515197))
01:29:49.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:49.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:49.506 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:29:49.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
01:29:50.551 [Lua] [IngameUI] menu view on_enter character_selection
01:29:50.551 [Lua] hero_fullscreen_menu_on_enter
01:29:50.554 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530
01:29:50.555 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:29:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
01:29:50.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:50.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:50.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:29:50.596 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
01:29:50.596 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:50.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:29:50.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:29:50.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:29:50.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:29:50.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:29:52.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:52.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:52.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:52.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:52.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:52.329 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:52.329 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:52.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:29:52.748 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:29:52.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:29:52.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:29:52.889 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:29:52.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:52.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:52.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:29:52.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:52.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:52.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:29:52.903 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
01:29:52.903 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:52.906 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044
01:29:52.906 [Lua] Set lobby begin:
01:29:52.906 [Lua] Lobby data twitch_enabled = false
01:29:52.906 [Lua] Lobby data selected_mission_id = morris_hub
01:29:52.906 [Lua] Lobby data num_players = 3
01:29:52.906 [Lua] Lobby data difficulty_tweak = 0
01:29:52.906 [Lua] Lobby data host = 110000101e55044
01:29:52.906 [Lua] Lobby data matchmaking_type = 3
01:29:52.906 [Lua] Lobby data is_private = true
01:29:52.906 [Lua] Lobby data match_started = true
01:29:52.906 [Lua] Lobby data difficulty = normal
01:29:52.906 [Lua] Lobby data player_slot_1 = 0:0
01:29:52.906 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:29:52.906 [Lua] Lobby data unique_server_name = Visulth
01:29:52.907 [Lua] Lobby data quick_game = false
01:29:52.907 [Lua] Lobby data country_code = CA
01:29:52.907 [Lua] Lobby data matchmaking = false
01:29:52.907 [Lua] Lobby data power_level = 835
01:29:52.907 [Lua] Lobby data mission_id = morris_hub
01:29:52.907 [Lua] Lobby data mechanism = deus
01:29:52.907 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:29:52.907 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:29:52.907 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:29:52.907 [Lua] Lobby data player_slot_3 = 0:0
01:29:52.907 [Lua] Lobby data eac_authorized = true
01:29:52.907 [Lua] Set lobby end.
01:29:52.907 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(2)
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
01:29:52.916 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
01:29:52.928 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
01:29:52.935 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
01:29:52.935 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
01:29:52.936 [Lua] [GameNetworkManager] destroying game object with go_id=14
01:29:52.939 [Save] Saving `save_data`
01:29:52.944 [Save] Save done
01:29:52.956 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
01:29:52.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
01:29:52.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer
01:29:52.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer
01:29:52.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
01:29:52.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:29:52.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
01:29:52.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
01:29:52.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:29:52.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:29:52.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
01:29:52.980 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
01:29:52.980 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
01:29:52.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:29:52.987 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
01:29:53.040 [Lua] [IngameUI] menu view on_exit character_selection
01:29:53.040 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:29:53.040 [Lua] hero_fullscreen_menu_on_exit
01:29:53.043 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530
01:29:53.043 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:53.043 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:53.043 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:53.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:53.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:29:53.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:29:53.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
01:29:53.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
01:29:53.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
01:29:53.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:29:53.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:29:53.936 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:29:53.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
01:29:54.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
01:29:54.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
01:29:54.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
01:29:54.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
01:29:54.178 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
01:29:54.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
01:29:54.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
01:29:54.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
01:29:54.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:29:54.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:29:54.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:29:54.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:29:54.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:29:54.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:29:54.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:29:54.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:29:54.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:29:54.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
01:29:54.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
01:29:54.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
01:29:54.725 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
01:29:54.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
01:29:54.791 [Lua] [PackageManager] Force_load: wwise/we_deus_01
01:29:54.791 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:29:54.836 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:29:54.836 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:29:54.852 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(0.799589, 2.09114, -4.81569), Vector4(0, 0, 0.998672, -0.0515196))
01:29:54.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:54.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:54.856 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:29:54.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
01:30:07.263 [EACServer] [21:30:07:263][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:30:24.457 [Lua] [IngameUI] menu view on_enter hero_view
01:30:24.468 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:30:24.468 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:30:24.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:30:24.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:30:24.497 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:30:24.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:30:24.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:30:25.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:30:25.029 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:30:25.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.101 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:30:25.710 [Lua] [IngameUI] menu view on_exit hero_view
01:30:25.714 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:30:25.714 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:30:25.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:30:25.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:30:25.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:30:25.725 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:30:25.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:30:25.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:30:26.317 [Lua] [IngameUI] menu view on_enter character_selection
01:30:26.317 [Lua] hero_fullscreen_menu_on_enter
01:30:26.319 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530
01:30:26.321 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:30:26.335 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:30:26.335 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:30:26.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:30:26.336 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:30:26.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:30:26.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:30:26.363 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:30:26.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:30:26.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
01:30:26.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:30:26.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:30:26.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:30:29.863 [Lua] [IngameUI] menu view on_exit character_selection
01:30:29.876 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:30:29.876 [Lua] hero_fullscreen_menu_on_exit
01:30:29.880 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530
01:30:29.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:30:29.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:30:29.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:30:29.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:30:45.731 [Lua] PlayFabMirrorBase:_commit_internal 27
01:30:45.731 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:30:45.731 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:30:45.731 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 98
01:30:45.744 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 98
01:30:46.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 98
01:30:46.200 [Lua] commit result success 27
01:30:46.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 99
01:30:46.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 99
01:30:46.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 99
01:30:57.973 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:30:58.315 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:26.040 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:26.415 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:26.459 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:31:26.803 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:31:32.541 [Lua] [IngameUI] menu view on_enter character_selection
01:31:32.541 [Lua] hero_fullscreen_menu_on_enter
01:31:32.542 [Lua] [IngameUI] menu view post_update_on_enter table: 0x14e9c530
01:31:32.544 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:31:32.561 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:32.561 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:32.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:32.561 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:32.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:31:32.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:31:32.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:32.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:31:32.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
01:31:32.608 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:32.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:31:32.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:31:38.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:31:38.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:31:38.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:31:38.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
01:31:38.244 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.244 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
01:31:38.711 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
01:31:38.711 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
01:31:38.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
01:31:38.867 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
01:31:38.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.875 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
01:31:38.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:31:38.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:31:38.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:31:38.941 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
01:31:38.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:31:38.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:31:38.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:31:38.976 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
01:31:39.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
01:31:39.044 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
01:31:39.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:31:39.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:31:39.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:31:39.983 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(3)
01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read,
01:31:40.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:31:40.014 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
01:31:40.016 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
01:31:40.016 [Lua] [GameNetworkManager] destroying game object with go_id=16
01:31:40.019 [Save] Saving `save_data`
01:31:40.024 [Save] Save done
01:31:40.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer
01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
01:31:40.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer
01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer
01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:31:40.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer
01:31:40.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
01:31:40.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer
01:31:40.120 [Lua] [IngameUI] menu view on_exit character_selection
01:31:40.134 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:31:40.134 [Lua] hero_fullscreen_menu_on_exit
01:31:40.136 [Lua] [IngameUI] menu view post_update_on_exit table: 0x14e9c530
01:31:40.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:31:40.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:31:40.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:31:40.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:31:40.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:31:40.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
01:31:40.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
01:31:40.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:31:42.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:31:42.415 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:31:42.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:31:42.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:31:42.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:31:42.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
01:31:42.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
01:31:42.592 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
01:31:42.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
01:31:42.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
01:31:42.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
01:31:42.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:31:42.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:31:42.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:31:42.816 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-3.27866, -0.133037, -4.51105), Vector4(0, 0, 0.52286, -0.852419))
01:31:42.820 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:31:42.820 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:31:42.820 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:31:42.821 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18
01:31:43.333 [Lua] [IngameUI] menu view on_enter hero_view
01:31:43.342 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10e630c0
01:31:43.342 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:31:43.368 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:31:43.369 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:31:43.371 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:31:43.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:31:43.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:31:43.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:31:43.882 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:31:43.912 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.912 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:43.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:43.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:43.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:31:50.061 [Lua] [IngameUI] menu view on_exit hero_view
01:31:50.066 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10e630c0
01:31:50.066 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:31:50.066 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:31:50.066 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:31:50.066 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:50.066 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:50.066 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:50.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:50.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:50.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:31:50.077 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:31:50.077 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:31:50.077 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:32:07.128 [Lua] [Matchmaking] Cancelling matchmaking
01:32:07.128 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:32:07.266 [EACServer] [21:32:07:266][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:32:10.066 [Lua] PlayFabMirrorBase:_commit_internal 28
01:32:10.066 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:10.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:10.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 100
01:32:10.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 100
01:32:10.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 100
01:32:10.503 [Lua] commit result success 28
01:32:10.503 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 101
01:32:10.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 101
01:32:10.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 101
01:32:11.460 [Lua] [Matchmaking] Cancelling matchmaking
01:32:11.460 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:32:13.411 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
01:32:13.413 [Lua] TRANSITION nil nil load_next_level
01:32:13.413 [Lua] Transition type "load_next_level", is server: true
01:32:13.413 [Lua] [LevelTransitionHandler] promote_next_level_data
01:32:13.413 [Lua] [GameNetworkManager] Leaving game...
01:32:13.413 [Lua] [GameNetworkManager] Shutting down game session host.
01:32:13.413 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:32:13.413 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:32:13.413 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=401.59
01:32:13.420 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:32:13.469 [Lua] ### Sending rpc_level_loaded
01:32:13.469 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78
01:32:13.482 [Lua] ### Sending rpc_level_loaded
01:32:13.482 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78
01:32:14.426 [Lua] [PlayerSyncData] Game session is not initialized
01:32:14.426 [Lua] [PlayerSyncData] Game session is not initialized
01:32:14.426 [Lua] Set lobby begin:
01:32:14.426 [Lua] Lobby data twitch_enabled = false
01:32:14.426 [Lua] Lobby data selected_mission_id = morris_hub
01:32:14.428 [Lua] Lobby data num_players = 3
01:32:14.428 [Lua] Lobby data difficulty_tweak = 0
01:32:14.428 [Lua] Lobby data host = 110000101e55044
01:32:14.428 [Lua] Lobby data matchmaking_type = 3
01:32:14.428 [Lua] Lobby data is_private = true
01:32:14.429 [Lua] Lobby data match_started = true
01:32:14.429 [Lua] Lobby data difficulty = normal
01:32:14.429 [Lua] Lobby data player_slot_1 = 0:0
01:32:14.429 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:14.429 [Lua] Lobby data unique_server_name = Visulth
01:32:14.429 [Lua] Lobby data quick_game = false
01:32:14.429 [Lua] Lobby data country_code = CA
01:32:14.429 [Lua] Lobby data matchmaking = false
01:32:14.429 [Lua] Lobby data power_level = 0
01:32:14.429 [Lua] Lobby data mission_id = morris_hub
01:32:14.429 [Lua] Lobby data mechanism = deus
01:32:14.429 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:14.429 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:14.429 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:14.429 [Lua] Lobby data player_slot_3 = 0:0
01:32:14.429 [Lua] Lobby data eac_authorized = true
01:32:14.429 [Lua] Set lobby end.
01:32:15.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:32:15.412 [Lua] [Managers] Calling function on all managers:
01:32:15.413 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:32:15.413 [Lua] Clearing all global lookup lists
01:32:15.413 [Lua] [IngamePlayerListUI] - Destroy
01:32:15.413 [Lua] [GamePadEquipmentUI] - Destroy
01:32:15.413 [Lua] [EquipmentUI] - Destroy
01:32:15.413 [Lua] [AbilityUI] - Destroy
01:32:15.413 [Lua] [GamePadAbilityUI] - Destroy
01:32:15.414 [Lua] [IngameUI] destroy
01:32:15.417 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:32:15.417 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:32:15.417 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:32:15.417 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:32:15.426 [Lua] [Managers] Destroying manager group:
01:32:15.429 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:32:15.429 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:32:15.429 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:32:15.429 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:32:15.429 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:32:15.429 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:32:15.429 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:32:15.429 [Lua] [Matchmaking] unregister rpcs
01:32:15.429 [Lua] ############### UNLOADING PACKAGES ###############
01:32:15.429 [Lua] [Managers] Calling function on all managers:
01:32:15.429 [Lua] [Managers] Destroying manager group:
01:32:15.429 [Lua] [Gamestate] Enter state StateLoading
01:32:15.431 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:32:15.432 [Lua] [Matchmaking] register rpcs
01:32:15.432 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:32:15.432 [Lua] registering RPCs
01:32:15.432 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:32:15.432 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:32:15.432 [Lua] Set lobby begin:
01:32:15.432 [Lua] Lobby data twitch_enabled = false
01:32:15.432 [Lua] Lobby data selected_mission_id = inn_level
01:32:15.432 [Lua] Lobby data num_players = 3
01:32:15.432 [Lua] Lobby data difficulty_tweak = 0
01:32:15.432 [Lua] Lobby data host = 110000101e55044
01:32:15.432 [Lua] Lobby data matchmaking_type = 3
01:32:15.432 [Lua] Lobby data is_private = true
01:32:15.432 [Lua] Lobby data match_started = true
01:32:15.432 [Lua] Lobby data difficulty = normal
01:32:15.432 [Lua] Lobby data player_slot_1 = 0:0
01:32:15.432 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:15.432 [Lua] Lobby data unique_server_name = Visulth
01:32:15.432 [Lua] Lobby data quick_game = false
01:32:15.432 [Lua] Lobby data country_code = CA
01:32:15.432 [Lua] Lobby data matchmaking = false
01:32:15.432 [Lua] Lobby data power_level = 0
01:32:15.432 [Lua] Lobby data mission_id = inn_level
01:32:15.432 [Lua] Lobby data mechanism = adventure
01:32:15.433 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:15.433 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:15.433 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:15.433 [Lua] Lobby data player_slot_3 = 0:0
01:32:15.433 [Lua] Lobby data eac_authorized = true
01:32:15.433 [Lua] Set lobby end.
01:32:15.433 [Lua] initializing mechanism to: adventure
01:32:15.433 [Lua] FORCE COMMIT 29
01:32:15.433 [Lua] PlayFabMirrorBase:_commit_internal 29
01:32:15.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:15.433 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:15.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 102
01:32:15.433 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:32:15.435 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:32:15.435 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:32:15.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 102
01:32:15.435 [Lua] commit result success 29
01:32:15.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 103
01:32:15.436 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:32:15.436 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
01:32:15.491 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
01:32:15.504 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
01:32:15.504 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
01:32:15.504 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
01:32:15.504 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
01:32:15.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
01:32:15.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:32:15.583 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:32:15.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:32:15.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 102
01:32:15.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 103
01:32:15.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 103
01:32:17.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:32:17.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:32:17.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:32:21.769 [Lua] ### Sending rpc_level_loaded
01:32:21.769 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78
01:32:21.769 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:32:21.770 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:32:21.770 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:32:21.790 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:32:21.790 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:32:22.407 [Lua] ### Sending rpc_level_loaded
01:32:22.407 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78
01:32:22.407 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:32:22.408 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:32:22.408 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:32:22.424 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:32:22.424 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:32:24.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:32:24.402 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:32:24.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:32:24.452 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:32:24.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:32:24.501 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:32:24.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:32:24.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:32:24.619 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:32:24.637 [Lua] [LevelTransitionHandler] Level load completed!
01:32:24.637 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
01:32:24.642 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:32:24.642 [Lua] checking dlc's against conflict directors
01:32:24.642 [Lua] number of factions to include 2
01:32:24.642 [Lua] Updated list weights for random:
01:32:24.642 [Lua] skaven, 0.42 (0.00-0.42)
01:32:24.642 [Lua] chaos, 0.42 (0.42-0.83)
01:32:24.642 [Lua] beastmen, 0.17 (0.83-1.00)
01:32:24.642 [Lua] Rolled random faction: 0.27856689691543579 skaven
01:32:24.642 [Lua] Updated list weights for random:
01:32:24.642 [Lua] beastmen, 0.29 (0.00-0.29)
01:32:24.642 [Lua] chaos, 0.71 (0.29-1.00)
01:32:24.642 [Lua] Rolled random faction: 0.81953376531600952 chaos
01:32:24.642 [Lua] number of factions added 2
01:32:24.642 [Lua] --- --- ---
01:32:24.642 [Lua] Starting... difficulty 'normal'
01:32:24.642 [Lua] These are the starting conflict directors:
01:32:24.642 [Lua] inn_level
01:32:24.642 [Lua] --- --- ---
01:32:24.642 [Lua]
01:32:24.642 [Lua] DONE! Found the following directors:
01:32:24.642 [Lua] (free: 35), Master hash is:
01:32:24.642 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:32:24.642 [Lua] load_startup_enemy_packages: --------------
01:32:24.642 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:32:24.642 [Lua] critter_rat
01:32:24.655 [Lua] ### Sending rpc_level_loaded
01:32:24.655 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
01:32:24.655 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:32:24.670 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:32:24.670 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:32:24.686 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:32:24.686 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:32:24.687 [Lua] ### Sending rpc_level_loaded
01:32:24.687 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
01:32:24.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:32:24.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:32:24.705 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:32:24.705 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:32:24.705 [Lua] Starting async level spawning of levels/inn/world
01:32:24.706 [Umbra] Init version: 3.4.15 :: 16 threads
01:32:25.147 [Lua] Async level spawning done
01:32:25.147 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:32:26.122 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:32:26.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:32:26.122 [Lua] [Matchmaking] unregister rpcs
01:32:26.123 [Lua] Set lobby begin:
01:32:26.123 [Lua] Lobby data twitch_enabled = false
01:32:26.123 [Lua] Lobby data selected_mission_id = inn_level
01:32:26.123 [Lua] Lobby data num_players = 3
01:32:26.123 [Lua] Lobby data difficulty_tweak = 0
01:32:26.123 [Lua] Lobby data host = 110000101e55044
01:32:26.123 [Lua] Lobby data matchmaking_type = 3
01:32:26.124 [Lua] Lobby data is_private = true
01:32:26.124 [Lua] Lobby data match_started = true
01:32:26.124 [Lua] Lobby data difficulty = normal
01:32:26.124 [Lua] Lobby data player_slot_1 = 0:0
01:32:26.124 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:26.124 [Lua] Lobby data unique_server_name = Visulth
01:32:26.124 [Lua] Lobby data quick_game = false
01:32:26.124 [Lua] Lobby data country_code = CA
01:32:26.124 [Lua] Lobby data matchmaking = false
01:32:26.124 [Lua] Lobby data power_level = 0
01:32:26.124 [Lua] Lobby data mission_id = inn_level
01:32:26.124 [Lua] Lobby data mechanism = adventure
01:32:26.124 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:26.124 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:26.124 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:26.124 [Lua] Lobby data player_slot_3 = 0:0
01:32:26.124 [Lua] Lobby data eac_authorized = true
01:32:26.124 [Lua] Set lobby end.
01:32:26.124 [Lua] [Managers] Destroying manager group:
01:32:26.125 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:32:26.125 [Lua] [Gamestate] Enter StateIngame HOST
01:32:26.125 [Lua] [Managers] Calling function on all managers:
01:32:26.125 [Lua] <>level = inn_level<>
01:32:26.125 [Lua] Set lobby begin:
01:32:26.125 [Lua] Lobby data twitch_enabled = false
01:32:26.125 [Lua] Lobby data selected_mission_id = inn_level
01:32:26.125 [Lua] Lobby data num_players = 3
01:32:26.125 [Lua] Lobby data difficulty_tweak = 0
01:32:26.125 [Lua] Lobby data host = 110000101e55044
01:32:26.125 [Lua] Lobby data matchmaking_type = 3
01:32:26.125 [Lua] Lobby data is_private = true
01:32:26.125 [Lua] Lobby data match_started = true
01:32:26.125 [Lua] Lobby data difficulty = normal
01:32:26.125 [Lua] Lobby data player_slot_1 = 0:0
01:32:26.125 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:26.125 [Lua] Lobby data unique_server_name = Visulth
01:32:26.125 [Lua] Lobby data quick_game = false
01:32:26.125 [Lua] Lobby data country_code = CA
01:32:26.125 [Lua] Lobby data matchmaking = false
01:32:26.125 [Lua] Lobby data power_level = 0
01:32:26.125 [Lua] Lobby data mission_id = inn_level
01:32:26.125 [Lua] Lobby data mechanism = adventure
01:32:26.125 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:26.125 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:26.125 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:26.125 [Lua] Lobby data player_slot_3 = 0:0
01:32:26.125 [Lua] Lobby data eac_authorized = true
01:32:26.125 [Lua] Set lobby end.
01:32:26.125 [Lua] [StateIngame] Server ingame
01:32:26.131 [Lua] Set lobby begin:
01:32:26.131 [Lua] Lobby data twitch_enabled = false
01:32:26.131 [Lua] Lobby data selected_mission_id = inn_level
01:32:26.131 [Lua] Lobby data num_players = 3
01:32:26.131 [Lua] Lobby data difficulty_tweak = 0
01:32:26.131 [Lua] Lobby data host = 110000101e55044
01:32:26.131 [Lua] Lobby data matchmaking_type = 3
01:32:26.131 [Lua] Lobby data is_private = true
01:32:26.131 [Lua] Lobby data match_started = true
01:32:26.131 [Lua] Lobby data difficulty = normal
01:32:26.131 [Lua] Lobby data player_slot_1 = 0:0
01:32:26.131 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:26.131 [Lua] Lobby data unique_server_name = Visulth
01:32:26.131 [Lua] Lobby data quick_game = false
01:32:26.131 [Lua] Lobby data country_code = CA
01:32:26.131 [Lua] Lobby data matchmaking = false
01:32:26.131 [Lua] Lobby data power_level = 0
01:32:26.131 [Lua] Lobby data mission_id = inn_level
01:32:26.131 [Lua] Lobby data mechanism = adventure
01:32:26.131 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:26.131 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:26.131 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:26.132 [Lua] Lobby data player_slot_3 = 0:0
01:32:26.132 [Lua] Lobby data eac_authorized = true
01:32:26.132 [Lua] Set lobby end.
01:32:26.132 [Lua] [Matchmaking] register rpcs
01:32:26.132 [Lua] GameNetworkManager:init... creating game session
01:32:26.132 [Lua] Host GameSession.make_game_session_host with session:
01:32:26.132 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:32:26.132 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:32:26.132 [Lua] [GameNetworkManager] self.is_server = true
01:32:26.132 [Network] Setting artificial MTU limit to 65536
01:32:26.151 [Lua] Switching ConflictSettings: to: inn_level
01:32:26.151 [Lua] pacing=disabled
01:32:26.151 [Lua] roaming=nil
01:32:26.151 [Lua] disabled=false
01:32:26.151 [Lua] pack_spawning=disabled
01:32:26.151 [Lua] contained_breeds=nil
01:32:26.151 [Lua] boss=disabled
01:32:26.151 [Lua] horde=disabled
01:32:26.151 [Lua] specials=disabled
01:32:26.151 [Lua] name=inn_level
01:32:26.151 [Lua] intensity=disabled
01:32:26.151 [Lua] ---
01:32:26.151 [Lua] [LevelAnalysis] set_random_seed( 0)
01:32:26.156 [Lua] [AIInterestPointSystem] Level Seed: 0
01:32:26.156 [Lua]
01:32:26.156 [Lua] [entity_system_bag] = table
01:32:26.156 [Lua] [entity_system_bag] = metatable
01:32:26.156 [Lua] [startup_data] = table
01:32:26.156 [Lua] [entity_manager] = table
01:32:26.156 [Lua] [entity_manager] = metatable
01:32:26.156 [Lua] [unit_spawner] = table
01:32:26.156 [Lua] [unit_spawner] = metatable
01:32:26.156 [Lua] [unit_storage] = table
01:32:26.156 [Lua] [unit_storage] = metatable
01:32:26.156 [Lua] [dice_keeper] = table
01:32:26.156 [Lua] [dice_keeper] = metatable
01:32:26.156 [Lua] [is_server] = true (boolean)
01:32:26.157 [Lua] [world] = [World]
01:32:26.157 [Lua] [system_api] = table
01:32:26.157 [Lua] [entity_system] = table
01:32:26.157 [Lua] [entity_system] = metatable
01:32:26.157 [Lua] [network_lobby] = table
01:32:26.157 [Lua] [network_lobby] = metatable
01:32:26.157 [Lua] [profile_synchronizer] = table
01:32:26.157 [Lua] [profile_synchronizer] = metatable
01:32:26.157 [Lua] [level_transition_handler] = table
01:32:26.157 [Lua] [level_transition_handler] = metatable
01:32:26.157 [Lua] [num_local_human_players] = 1 (number)
01:32:26.157 [Lua] [statistics_db] = table
01:32:26.157 [Lua] [statistics_db] = metatable
01:32:26.157 [Lua] [network_server] = table
01:32:26.157 [Lua] [network_server] = metatable
01:32:26.157 [Lua] [input_manager] = table
01:32:26.157 [Lua] [input_manager] = metatable
01:32:26.157 [Lua] [network_clock] = table
01:32:26.157 [Lua] [network_clock] = metatable
01:32:26.157 [Lua] [network_transmit] = table
01:32:26.157 [Lua] [network_transmit] = metatable
01:32:26.157 [Lua] [free_flight_manager] = table
01:32:26.157 [Lua] [free_flight_manager] = metatable
01:32:26.157 [Lua] [network_manager] = table
01:32:26.157 [Lua] [network_manager] = metatable
01:32:26.157 [Lua] [network_event_delegate] = table
01:32:26.157 [Lua] [network_event_delegate] = metatable
01:32:26.157 [Lua]
01:32:26.157 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:32:26.157 [Lua] ignoring extension VersusInteractObjectiveExtension
01:32:26.157 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:32:26.157 [Lua] ignoring extension VersusSocketObjectiveExtension
01:32:26.157 [Lua] ignoring extension VersusTargetObjectiveExtension
01:32:26.157 [Lua] ignoring extension VersusMissionObjectiveExtension
01:32:26.158 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:32:26.167 [Lua] [AchievementManager] Achievements using the steam platform
01:32:26.167 [Lua] PlayerManager:add_player player_1
01:32:26.240 [Lua] [StateIngame] Level seed: 0
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:32:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:32:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:32:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:32:26.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:32:26.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:32:26.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
01:32:26.256 [Lua] [LevelAnalysis] set_random_seed( 0)
01:32:26.261 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:32:26.261 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:32:26.262 [Lua] [IngameUI] init
01:32:26.286 [SteamVoipClient] select_out(110000101e55044, off)
01:32:26.286 [SteamVoipClient] select_out(110000104e72a6c, off)
01:32:26.286 [SteamVoipClient] select_out(110000105bd392b, off)
01:32:26.292 [Lua] cb_razer_chroma_setup
01:32:26.326 [Save] Saving `save_data`
01:32:26.331 [Save] Save done
01:32:26.341 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016B15510; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001BF530E0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001BF531D0; parent_world_position = table: 000000001BF53200; local_position = table: 0000000016B15480; size = table: 0000000016B154D0; node = table: 0000000016B15510
[3] scenegraph = table: 000000001BF530E0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001BF530E0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001BF530E0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000006D58730
[7] self = table: 0000000006D58730; ingame_ui_context = table: 000000001F7B8630; input_manager = table: 000000001CABD140; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000006D58730
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 000000001760F2F0; error_prefix_data = table: 0000000006D586F0; func = [function]
[14] self = table: 000000001760F2F0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000F7E4050; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000001760F2F0
[20] self = table: 0000000010447C90; ingame_ui_context = table: 000000001F7B8630
[21] self = table: 0000000010447C90; params = table: 000000001E557000; viewport_name = "player_1"; input_manager = table: 000000001CABD140; input_source = table: 00000000067AE970; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008692D70; stats_id = "110000101e55044:1"; entity_manager = table: 00000000071DEFB0; camera_system = table: 000000001E075040; outline_system = table: 0000000017FB4630; fade_system = table: 0000000013093AC0; sound_sector_system = table: 0000000006CA3830; sound_environment_system = table: 00000000128B2810; event_manager = table: 0000000009CEEB90; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001F7B8630
[22] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; params = table: 000000001E557000; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true
[25] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001BDEEA90; menu_widgets = table: 0000000011C03B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001BDEEA90; menu_widgets = table: 0000000011C03B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006D58950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000120CE840; telemetry_time_view_enter = 0; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000093DAF20; cutscene_system = table: 0000000010D48DD0; text_popup_ui = table: 00000000067498A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062B32A0; world = [World]; camera_manager = table: 000000001B2B7F70; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001F7B8630; _fps_cooldown = 0; views = table: 0000000011D746A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000009C5E1C0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008692D70; weave_onboarding = table: 00000000062B2F70; popup_handler = table: 00000000067496F0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001268CAA0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0;
[22] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[23] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[24] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[25] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000016F26500; network_server = table: 0000000005A03100; entity_system = table: 0000000014C01C70; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F33E840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001E6CD0F0; machines = table: 0000000012DFB1F0; network_event_delegate = table: 000000001268CAA0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001047F970; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000010F1ECF0; network_clock = table: 0000000017027200; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001E337BD0;
01:32:26.343 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000011063F10; node_def = table: 000000001BF52F00; k = "offset"; v = table: 000000001BF52FC0
[2] scenegraph = table: 00000000110642B0; scenegraph_def = table: 0000000006D58840; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001BF52F00; parent_name = nil; local_position = table: 0000000011063EC0; node = table: 0000000011063F10
[3] scenegraph_def = table: 0000000006D58840; scenegraph = table: 00000000110642B0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001BF52F00
[4] self = table: 0000000006D58730
[5] self = table: 0000000006D58730; ingame_ui_context = table: 000000001F7B8630; input_manager = table: 000000001CABD140; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000006D58730
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 000000001760F2F0; error_prefix_data = table: 0000000006D586F0; func = [function]
[12] self = table: 000000001760F2F0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000F7E4050; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000001760F2F0
[18] self = table: 0000000010447C90; ingame_ui_context = table: 000000001F7B8630
[19] self = table: 0000000010447C90; params = table: 000000001E557000; viewport_name = "player_1"; input_manager = table: 000000001CABD140; input_source = table: 00000000067AE970; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008692D70; stats_id = "110000101e55044:1"; entity_manager = table: 00000000071DEFB0; camera_system = table: 000000001E075040; outline_system = table: 0000000017FB4630; fade_system = table: 0000000013093AC0; sound_sector_system = table: 0000000006CA3830; sound_environment_system = table: 00000000128B2810; event_manager = table: 0000000009CEEB90; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001F7B8630
[20] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; params = table: 000000001E557000; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000010447C60; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true
[23] self = table: 0000000010447C60; parent = table: 0000000011AB57D0; start_state = table: 000000001DE7ACC0; params = table: 000000001E557000; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 0000000010447C60
[25] self = table: 0000000011AB57D0; loading_context = table: 000000001E337BD0; is_server = true; assert_on_leak = true; input_manager = table: 000000001CABD140; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 000000001047F970; world = [World]; network_event_delegate = table: 000000001268CAA0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009CEEB90; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001E557000
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011C03B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001BDEEA90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BF530E0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011C03B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CE840; ingame_ui = table: 000000001760F2F0; definitions = table: 0000000006D587A0; input_manager = table: 000000001CABD140; wwise_world = [WwiseWorld]; render_settings = table: 0000000006D588E0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001BDEEA90; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BF530E0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000006D58950; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000120CE840; telemetry_time_view_enter = 0; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 00000000093DAF20; cutscene_system = table: 0000000010D48DD0; text_popup_ui = table: 00000000067498A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000062B32A0; world = [World]; camera_manager = table: 000000001B2B7F70; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001F7B8630; _fps_cooldown = 0; views = table: 0000000011D746A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000009C5E1C0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008692D70; weave_onboarding = table: 00000000062B2F70; popup_handler = table: 00000000067496F0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001268CAA0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011AB57D0; _booted_eac_untrusted = false; statistics_db = table: 000000001047F970; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001F7B8630; end_conditions_met = false; player = table: 0000000008692D70; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001268CAA0;
[20] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[21] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[22] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[23] _params = table: 000000001E557000; _profiling_debugging_enabled = true; _parent = table: 0000000011AB57D0; _state = table: 0000000010447C90;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000016F26500; network_server = table: 0000000005A03100; entity_system = table: 0000000014C01C70; parent = table: 0000000005334F00; _level_flow_events = table: 000000001F33E840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001CABD140; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001E6CD0F0; machines = table: 0000000012DFB1F0; network_event_delegate = table: 000000001268CAA0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001047F970; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000010F1ECF0; network_clock = table: 0000000017027200; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011AB57D0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001E337BD0;
01:32:26.377 [Lua] [Matchmaking] Cancelling matchmaking
01:32:26.377 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:32:26.377 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:32:26.378 [Lua] Set lobby begin:
01:32:26.378 [Lua] Lobby data twitch_enabled = false
01:32:26.378 [Lua] Lobby data selected_mission_id = inn_level
01:32:26.378 [Lua] Lobby data num_players = 3
01:32:26.378 [Lua] Lobby data difficulty_tweak = 0
01:32:26.378 [Lua] Lobby data host = 110000101e55044
01:32:26.378 [Lua] Lobby data matchmaking_type = 3
01:32:26.378 [Lua] Lobby data is_private = true
01:32:26.378 [Lua] Lobby data match_started = true
01:32:26.378 [Lua] Lobby data difficulty = normal
01:32:26.378 [Lua] Lobby data player_slot_1 = 0:0
01:32:26.378 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:26.378 [Lua] Lobby data unique_server_name = Visulth
01:32:26.378 [Lua] Lobby data quick_game = false
01:32:26.378 [Lua] Lobby data country_code = CA
01:32:26.378 [Lua] Lobby data matchmaking = false
01:32:26.378 [Lua] Lobby data power_level = 835
01:32:26.378 [Lua] Lobby data mission_id = inn_level
01:32:26.378 [Lua] Lobby data mechanism = adventure
01:32:26.378 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:26.378 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:26.378 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:26.378 [Lua] Lobby data player_slot_3 = 0:0
01:32:26.378 [Lua] Lobby data eac_authorized = true
01:32:26.379 [Lua] Set lobby end.
01:32:26.379 [Flow] complete_skittergate_legend true
01:32:26.380 [Flow] complete_all_helmgart_levels_recruit true
01:32:26.382 [Flow] WitchHunterLevel:35
01:32:26.382 [Flow] LeaderYes
01:32:26.382 [Flow] ALL PC XP:304250
01:32:26.382 [Flow] Has "bogenhafen" DLC:true
01:32:26.382 [Flow] WH XP:60850
01:32:26.382 [Flow] Number of crafted items:6428
01:32:26.382 [Flow] Has "pre_order" DLC:true
01:32:26.382 [Flow] Sum of Powe Levels:1500
01:32:26.382 [Flow] lodestone diff 1:false
01:32:26.382 [Flow] magnus and forest activated
01:32:26.382 [Flow] magnus and forest activated
01:32:26.382 [Flow] cemetery and forest activated
01:32:26.382 [Flow] magnus and cemetery
01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:32:26.382 [Flow] ALL RUNES ACTIVATED
01:32:26.382 [Flow] magnus and forest activated
01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:32:26.382 [Flow] ALL RUNES ACTIVATED
01:32:26.382 [Flow] cemetery and forest activated
01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:32:26.382 [Flow] ALL RUNES ACTIVATED
01:32:26.382 [Flow] magnus and forest activated
01:32:26.382 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:32:26.382 [Flow] ALL RUNES ACTIVATED
01:32:26.382 [Flow] magnus and cemetery
01:32:26.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:32:26.383 [Flow] ALL RUNES ACTIVATED
01:32:26.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:32:26.386 [Lua] CurrentConflictSettings inn_level
01:32:26.386 [Lua] [ConflictDirector] conflict_director is ai_ready
01:32:26.386 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:32:26.386 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:32:26.388 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:32:26.388 [Lua] Forming navigation groups in one frame
01:32:26.388 [Lua] Forming navigation groups
01:32:26.423 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481
01:32:26.425 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
01:32:26.425 [Lua] number of nav groups: 42
01:32:26.425 [Lua] number of refined nav groups : 23
01:32:26.428 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
01:32:26.428 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:32:26.428 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:32:26.428 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:32:26.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:32:26.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:32:26.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:32:26.433 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:32:26.433 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:32:26.433 [Lua] [Managers] Calling function on all managers:
01:32:26.434 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:32:26.471 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:32:26.471 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:32:26.471 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:32:26.471 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:32:26.471 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:32:26.471 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:32:26.764 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:32:26.768 [Lua] Breedfreezer (server) starting a hot join sync
01:32:26.768 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:32:26.772 [Lua] Breedfreezer (server) starting a hot join sync
01:32:26.773 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:32:26.773 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
01:32:26.773 [Lua] RemotePlayer:create_game_object( ) 26
01:32:26.795 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:32:26.795 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:32:26.795 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:32:26.795 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:32:26.796 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:32:26.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
01:32:26.796 [Lua] RemotePlayer:create_game_object( ) 27
01:32:26.819 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:32:26.819 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:32:26.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:32:26.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:32:26.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:32:26.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:32:26.832 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:32:26.832 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:32:26.832 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:32:26.832 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:32:26.832 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:32:26.832 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:32:26.839 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-0.510894, -5.85641, 5.00266), Vector4(0, 0, 0, -1))
01:32:26.844 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:26.844 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:26.844 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:32:26.844 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x14c8c510
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x14c8c510
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0681f0e0
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0681f0e0
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11052d70
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11052d70
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11c255e0
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11c255e0
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x067083e0
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x067083e0
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3cea50
01:32:26.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3cea50
01:32:26.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
01:32:26.890 [Lua] Players are leaving the safe zone
01:32:26.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
01:32:26.932 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:32:26.932 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:26.932 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:32:26.933 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:26.933 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:32:26.935 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
01:32:26.935 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:32:26.936 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:26.959 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:32:26.959 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:26.959 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:32:26.959 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:26.959 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:32:26.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
01:32:26.961 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:32:26.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:27.303 [Lua] StateInGameRunning:_game_actually_starts()
01:32:27.303 [Lua] #################################################################################################################
01:32:27.303 [Lua] [Loading Time]: 00:00:11 [Transition]: morris_hub-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:32:27.303 [Lua] #################################################################################################################
01:32:27.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 104
01:32:27.323 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 104
01:32:27.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 104
01:32:27.433 [Lua] Commit load time data
01:32:27.537 [Flow] DISABLE
01:32:27.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:32:27.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
01:32:27.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:32:27.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:32:29.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:32:29.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:32:29.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:32:29.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:32:30.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:32:30.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:32:30.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:32:30.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:32:30.905 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:32:31.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:32:31.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:32:31.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:32:31.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:32:31.282 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:32:31.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:32:31.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:32:31.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:32:31.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:32:32.279 [Lua] [IngameUI] menu view on_enter start_game_view
01:32:32.284 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1231cb20
01:32:32.284 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:32:32.287 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:32:32.287 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:32:32.288 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:32:32.288 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:32:32.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:32:32.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:32:32.522 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:32:32.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:32:32.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:32:32.654 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:32:32.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:32:32.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:32:33.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:32:33.102 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:32:33.102 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:32:33.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:32:33.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:32:33.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:32:33.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:32:33.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:32:33.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:32:33.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:32:33.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:32:33.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:32:33.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:32:33.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:32:33.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:32:33.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:32:33.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:32:33.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:32:33.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
01:32:33.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:32:33.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:32:33.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:32:33.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
01:32:33.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:32:33.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:32:33.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:32:33.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
01:32:33.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:32:33.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:32:33.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:32:33.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
01:32:33.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:32:33.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:32:33.565 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:32:33.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
01:32:33.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:32:34.180 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:32:34.180 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:32:34.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:32:34.180 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:32:34.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:32:34.897 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:32:34.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:32:34.897 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:32:34.914 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:32:34.914 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:32:37.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
01:32:37.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:32:37.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:32:37.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:32:37.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:32:37.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:32:37.650 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:32:37.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:32:37.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:32:37.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:32:37.673 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:32:37.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:32:37.693 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:32:37.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:32:37.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:32:37.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:32:37.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:32:37.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:32:37.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:32:37.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:32:37.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:32:37.922 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:32:37.922 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:32:39.135 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:32:39.135 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:32:39.135 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:32:39.136 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:32:39.136 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:32:40.035 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
01:32:40.035 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:32:40.035 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
01:32:40.037 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:32:40.037 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:32:41.192 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:32:41.192 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
01:32:41.192 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:32:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:32:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:32:42.311 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
01:32:42.311 [Lua] ............................................................................................................
01:32:42.311 [Lua] ............................................................................................................
01:32:42.311 [Lua] GAME START SETTINGS -> Level: dlc_castle | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:32:42.311 [Lua] ............................................................................................................
01:32:42.311 [Lua] ............................................................................................................
01:32:42.389 [Lua] [Matchmaking] Cancelling matchmaking
01:32:42.389 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:32:42.414 [Lua] [IngameUI] menu view on_exit start_game_view
01:32:42.414 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:32:42.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:32:42.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:32:42.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:32:42.416 [Save] Saving `save_data`
01:32:42.421 [Save] Save done
01:32:42.423 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1231cb20
01:32:48.560 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:32:48.560 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:32:48.564 [Lua] Set lobby begin:
01:32:48.564 [Lua] Lobby data twitch_enabled = false
01:32:48.565 [Lua] Lobby data selected_mission_id = inn_level
01:32:48.565 [Lua] Lobby data num_players = 3
01:32:48.565 [Lua] Lobby data difficulty_tweak = 0
01:32:48.565 [Lua] Lobby data host = 110000101e55044
01:32:48.565 [Lua] Lobby data matchmaking_type = 3
01:32:48.565 [Lua] Lobby data is_private = true
01:32:48.565 [Lua] Lobby data match_started = true
01:32:48.565 [Lua] Lobby data difficulty = cataclysm
01:32:48.565 [Lua] Lobby data player_slot_1 = 0:0
01:32:48.565 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:48.565 [Lua] Lobby data unique_server_name = Visulth
01:32:48.565 [Lua] Lobby data quick_game = false
01:32:48.565 [Lua] Lobby data country_code = CA
01:32:48.565 [Lua] Lobby data matchmaking = false
01:32:48.565 [Lua] Lobby data power_level = 835
01:32:48.565 [Lua] Lobby data mission_id = inn_level
01:32:48.565 [Lua] Lobby data mechanism = adventure
01:32:48.565 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:48.565 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:48.565 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:48.565 [Lua] Lobby data player_slot_3 = 0:0
01:32:48.565 [Lua] Lobby data eac_authorized = true
01:32:48.565 [Lua] Set lobby end.
01:32:48.565 [Lua] [PartyManager] Leader is set to 110000101e55044
01:32:48.565 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_castle 0
01:32:48.565 [Lua] Set lobby begin:
01:32:48.565 [Lua] Lobby data twitch_enabled = false
01:32:48.565 [Lua] Lobby data selected_mission_id = dlc_castle
01:32:48.565 [Lua] Lobby data num_players = 3
01:32:48.566 [Lua] Lobby data difficulty_tweak = 0
01:32:48.566 [Lua] Lobby data host = 110000101e55044
01:32:48.566 [Lua] Lobby data matchmaking_type = 2
01:32:48.566 [Lua] Lobby data is_private = true
01:32:48.566 [Lua] Lobby data match_started = true
01:32:48.566 [Lua] Lobby data difficulty = cataclysm
01:32:48.566 [Lua] Lobby data player_slot_1 = 0:0
01:32:48.567 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:48.567 [Lua] Lobby data unique_server_name = Visulth
01:32:48.567 [Lua] Lobby data quick_game = false
01:32:48.567 [Lua] Lobby data country_code = CA
01:32:48.567 [Lua] Lobby data matchmaking = true
01:32:48.567 [Lua] Lobby data power_level = 835
01:32:48.567 [Lua] Lobby data mission_id = inn_level
01:32:48.567 [Lua] Lobby data mechanism = adventure
01:32:48.567 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:48.568 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:48.568 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:48.568 [Lua] Lobby data player_slot_3 = 0:0
01:32:48.568 [Lua] Lobby data eac_authorized = true
01:32:48.568 [Lua] Set lobby end.
01:32:48.568 [Lua] Set lobby begin:
01:32:48.568 [Lua] Lobby data twitch_enabled = false
01:32:48.568 [Lua] Lobby data selected_mission_id = dlc_castle
01:32:48.569 [Lua] Lobby data num_players = 3
01:32:48.569 [Lua] Lobby data difficulty_tweak = 0
01:32:48.569 [Lua] Lobby data host = 110000101e55044
01:32:48.569 [Lua] Lobby data matchmaking_type = 2
01:32:48.569 [Lua] Lobby data is_private = false
01:32:48.569 [Lua] Lobby data match_started = true
01:32:48.569 [Lua] Lobby data difficulty = cataclysm
01:32:48.569 [Lua] Lobby data player_slot_1 = 0:0
01:32:48.569 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:32:48.569 [Lua] Lobby data unique_server_name = Visulth
01:32:48.569 [Lua] Lobby data quick_game = false
01:32:48.569 [Lua] Lobby data country_code = CA
01:32:48.569 [Lua] Lobby data matchmaking = true
01:32:48.569 [Lua] Lobby data power_level = 835
01:32:48.569 [Lua] Lobby data mission_id = inn_level
01:32:48.569 [Lua] Lobby data mechanism = adventure
01:32:48.569 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:32:48.569 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:32:48.569 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:32:48.569 [Lua] Lobby data player_slot_3 = 0:0
01:32:48.569 [Lua] Lobby data eac_authorized = true
01:32:48.569 [Lua] Set lobby end.
01:32:48.570 [Lua] [ChatManager][1]System: Starting hosted game...
01:32:48.570 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:32:48.570 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:32:51.036 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
01:32:51.182 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
01:32:51.182 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
01:32:51.182 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, ProfileSynchronizer, async-read,
01:32:51.182 [Lua] [GameNetworkManager] destroying game object with go_id=31
01:32:51.221 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, ProfileSynchronizer
01:32:51.356 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white
01:32:51.356 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white
01:32:51.620 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:51.620 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:32:51.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
01:32:51.623 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:32:51.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:56.832 [Lua] PlayFabMirrorBase:_commit_internal 30
01:32:56.832 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:32:56.839 [Lua] generate_backend_stats 110000101e55044:1
01:32:56.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 105
01:32:56.880 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:56.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 106
01:32:56.889 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 105 13
01:32:56.995 [Lua] [PlayFabRequestQueue] EAC Enabled! 105
01:32:56.995 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 105
01:32:57.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 105
01:32:57.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 106
01:32:57.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 106
01:32:57.438 [Lua] commit result success 30
01:32:57.438 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 107
01:32:57.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 107
01:32:57.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 107
01:32:58.480 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer, async-read,
01:32:58.495 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer
01:33:00.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
01:33:00.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
01:33:09.464 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:33:09.464 [Lua] Players: 4
01:33:09.464 [Lua] Set lobby begin:
01:33:09.464 [Lua] Lobby data twitch_enabled = false
01:33:09.464 [Lua] Lobby data selected_mission_id = dlc_castle
01:33:09.464 [Lua] Lobby data num_players = 4
01:33:09.464 [Lua] Lobby data difficulty_tweak = 0
01:33:09.464 [Lua] Lobby data host = 110000101e55044
01:33:09.464 [Lua] Lobby data matchmaking_type = 2
01:33:09.464 [Lua] Lobby data is_private = false
01:33:09.464 [Lua] Lobby data match_started = true
01:33:09.464 [Lua] Lobby data difficulty = cataclysm
01:33:09.464 [Lua] Lobby data player_slot_1 = 0:0
01:33:09.464 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:33:09.464 [Lua] Lobby data unique_server_name = Visulth
01:33:09.464 [Lua] Lobby data quick_game = false
01:33:09.464 [Lua] Lobby data country_code = CA
01:33:09.465 [Lua] Lobby data matchmaking = true
01:33:09.465 [Lua] Lobby data power_level = 835
01:33:09.465 [Lua] Lobby data mission_id = inn_level
01:33:09.465 [Lua] Lobby data mechanism = adventure
01:33:09.465 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:33:09.465 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:33:09.465 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:33:09.465 [Lua] Lobby data player_slot_3 = 0:0
01:33:09.465 [Lua] Lobby data eac_authorized = true
01:33:09.465 [Lua] Set lobby end.
01:33:09.465 [Lua] [LobbyMembers] Member joined 1100001021cf7c7
01:33:10.882 [Lua] GOT approve_channel 13 1100001021cf7c7 1860000039e3b78
01:33:10.883 [EAC] EAC server has client 1100001021cf7c7 and channel 13 (and owner 1100001021cf7c7)
01:33:10.883 [Lua] Client with peer_id 1100001021cf7c7 got APPROVED by server
01:33:10.884 [EACServer] [21:33:10:883][Windows][EAC Server] [Info][RegisterClient] Client: 01100001021CF7C7 PlayerGUID: 76561197995718599 PlayerIP: 0.0.0.0 OwnerGUID: 76561197995718599 PlayerName: ihatemayo
01:33:10.885 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001021cf7c7'
01:33:10.885 [Lua] [ChatManager][1]System: ihatemayo is joining the game
01:33:10.885 [Lua] [NetworkServer] Peer 1100001021cf7c7 joined server lobby.
01:33:10.885 [Lua] [NetworkServer] Creating peer info.
01:33:10.885 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Connecting
01:33:11.003 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 1100001021cf7c7, replying lobby_ok
01:33:11.101 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001021cf7c7 REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:110000104e72a6c
01:33:11.200 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001021cf7c7
01:33:11.200 [Lua] Set lobby begin:
01:33:11.200 [Lua] Lobby data twitch_enabled = false
01:33:11.200 [Lua] Lobby data selected_mission_id = dlc_castle
01:33:11.200 [Lua] Lobby data num_players = 4
01:33:11.200 [Lua] Lobby data difficulty_tweak = 0
01:33:11.200 [Lua] Lobby data host = 110000101e55044
01:33:11.201 [Lua] Lobby data matchmaking_type = 2
01:33:11.201 [Lua] Lobby data is_private = false
01:33:11.201 [Lua] Lobby data match_started = true
01:33:11.201 [Lua] Lobby data difficulty = cataclysm
01:33:11.202 [Lua] Lobby data player_slot_1 = 0:0
01:33:11.202 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:33:11.202 [Lua] Lobby data unique_server_name = Visulth
01:33:11.202 [Lua] Lobby data quick_game = false
01:33:11.202 [Lua] Lobby data country_code = CA
01:33:11.202 [Lua] Lobby data matchmaking = true
01:33:11.202 [Lua] Lobby data power_level = 835
01:33:11.202 [Lua] Lobby data mission_id = inn_level
01:33:11.202 [Lua] Lobby data mechanism = adventure
01:33:11.202 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:33:11.202 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:33:11.202 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:33:11.203 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:33:11.203 [Lua] Lobby data eac_authorized = true
01:33:11.203 [Lua] Set lobby end.
01:33:13.477 [Lua] ### CLEARING PEER STATE FOR 1100001021cf7c7
01:33:13.477 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Connecting
01:33:13.477 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Connecting
01:33:13.577 [Lua] [NetworkServer] Peer 1100001021cf7c7 has sent rpc_notify_lobby_joined
01:33:13.577 [Lua] [PSM] Peer 1100001021cf7c7 joined. Want to use profile index "3" and join party "0"
01:33:13.577 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001021cf7c7, connection_key=4)
01:33:13.577 [Lua] Sync dynamic to client:
01:33:13.840 [SteamVoipClient] select_out(1100001021cf7c7, on)
01:33:13.855 [SteamVoipClient] select_out(1100001021cf7c7, on)
01:33:13.855 [SteamVoipClient] select_in(1100001021cf7c7, on)
01:33:13.855 [SteamVoipClient] select_out(1100001021cf7c7, off)
01:33:14.529 [EACServer] [21:33:14:529][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021CF7C7 Session: 5 Status: Client Authenticated Message: Client authenticated.
01:33:14.533 [EAC] Peer 1100001021cf7c7 switched EAC state to ClientAuthenticatedLocal
01:33:14.817 [EACServer] [21:33:14:817][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001021CF7C7.
01:33:15.218 [EACServer] [21:33:15:218][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001021CF7C7
01:33:15.218 [EACServer] [21:33:15:218][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021CF7C7 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:33:15.238 [EAC] Peer 1100001021cf7c7 switched EAC state to ClientAuthenticatedRemote
01:33:15.380 [SteamVoipClient] select_out(110000101e55044, on)
01:33:15.397 [SteamVoipClient] select_out(1100001021cf7c7, on)
01:33:15.397 [SteamVoipClient] select_out(110000104e72a6c, on)
01:33:15.397 [SteamVoipClient] select_out(110000105bd392b, on)
01:33:15.446 [SteamVoipClient] select_out(110000101e55044, off)
01:33:15.446 [SteamVoipClient] select_out(1100001021cf7c7, off)
01:33:15.446 [SteamVoipClient] select_out(110000104e72a6c, off)
01:33:15.446 [SteamVoipClient] select_out(110000105bd392b, off)
01:33:15.584 [Lua] [NetworkServer] Peer 1100001021cf7c7 has sent rpc_post_game_notified
01:33:15.586 [Lua] player (1100001021cf7c7,1) was put into party 0
01:33:15.586 [Lua] [ProfileSynchronizer] Peer 1100001021cf7c7 entered session
01:33:15.586 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001021cf7c7
01:33:15.586 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Connecting
01:33:15.586 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading
01:33:15.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7
01:33:15.607 [Lua] Mechanism says: a client joined the game! 1100001021cf7c7
01:33:15.729 [Lua] ### Sending rpc_level_loaded
01:33:15.729 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 78
01:33:15.729 [Lua] Peer 1100001021cf7c7 has loaded the level but not all enemies, so we wait
01:33:17.008 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001021cf7c7, connection_key=4)
01:33:17.009 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading
01:33:17.009 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages
01:33:17.029 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages
01:33:17.029 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame
01:33:18.342 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame
01:33:18.342 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync
01:33:18.361 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7
01:33:18.370 [Lua] Breedfreezer (server) starting a hot join sync
01:33:18.370 [Lua] PlayerManager:add_remote_player 1100001021cf7c7
01:33:18.370 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
01:33:18.370 [Lua] RemotePlayer:create_game_object( ) 49
01:33:18.397 [Lua] player (1100001021cf7c7,1) was put into party 1
01:33:18.398 [Lua] [ProfileSynchronizer] Assigning peer(1100001021cf7c7:1) to profile(3) career(3)
01:33:18.398 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync
01:33:18.398 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers
01:33:18.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
01:33:18.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:33:18.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
01:33:18.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:33:18.408 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers
01:33:18.408 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame
01:33:18.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
01:33:18.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:33:18.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
01:33:18.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
01:33:18.564 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:33:18.564 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1
01:33:18.565 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:33:18.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:33:18.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:33:18.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:33:18.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:33:18.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
01:33:18.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
01:33:18.742 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
01:33:18.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:33:19.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:33:19.306 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:33:19.306 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:33:19.354 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:33:19.354 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:33:19.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
01:33:19.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
01:33:19.429 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
01:33:19.429 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:33:19.489 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:33:19.489 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:33:19.489 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:33:19.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:33:19.675 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:33:19.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
01:33:19.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
01:33:19.750 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
01:33:19.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
01:33:19.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
01:33:19.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
01:33:19.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:33:19.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:33:19.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:33:20.710 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:33:20.710 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
01:33:20.711 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
01:33:20.711 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
01:33:20.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:33:22.275 [Lua] Set lobby begin:
01:33:22.275 [Lua] Lobby data twitch_enabled = false
01:33:22.275 [Lua] Lobby data selected_mission_id = dlc_castle
01:33:22.275 [Lua] Lobby data num_players = 4
01:33:22.275 [Lua] Lobby data difficulty_tweak = 0
01:33:22.275 [Lua] Lobby data host = 110000101e55044
01:33:22.275 [Lua] Lobby data matchmaking_type = 2
01:33:22.275 [Lua] Lobby data is_private = false
01:33:22.275 [Lua] Lobby data match_started = true
01:33:22.275 [Lua] Lobby data difficulty = cataclysm
01:33:22.275 [Lua] Lobby data player_slot_1 = 0:0
01:33:22.275 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:33:22.275 [Lua] Lobby data unique_server_name = Visulth
01:33:22.275 [Lua] Lobby data quick_game = false
01:33:22.275 [Lua] Lobby data country_code = CA
01:33:22.276 [Lua] Lobby data matchmaking = true
01:33:22.276 [Lua] Lobby data power_level = 626
01:33:22.276 [Lua] Lobby data mission_id = inn_level
01:33:22.276 [Lua] Lobby data mechanism = adventure
01:33:22.276 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:33:22.276 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:33:22.276 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:33:22.276 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:33:22.276 [Lua] Lobby data eac_authorized = true
01:33:22.276 [Lua] Set lobby end.
01:33:27.309 [Lua] Set lobby begin:
01:33:27.309 [Lua] Lobby data twitch_enabled = false
01:33:27.309 [Lua] Lobby data selected_mission_id = dlc_castle
01:33:27.310 [Lua] Lobby data num_players = 4
01:33:27.310 [Lua] Lobby data difficulty_tweak = 0
01:33:27.310 [Lua] Lobby data host = 110000101e55044
01:33:27.310 [Lua] Lobby data matchmaking_type = 2
01:33:27.310 [Lua] Lobby data is_private = false
01:33:27.310 [Lua] Lobby data match_started = true
01:33:27.310 [Lua] Lobby data difficulty = cataclysm
01:33:27.310 [Lua] Lobby data player_slot_1 = 0:0
01:33:27.311 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:33:27.311 [Lua] Lobby data unique_server_name = Visulth
01:33:27.311 [Lua] Lobby data quick_game = false
01:33:27.311 [Lua] Lobby data country_code = CA
01:33:27.311 [Lua] Lobby data matchmaking = true
01:33:27.311 [Lua] Lobby data power_level = 835
01:33:27.311 [Lua] Lobby data mission_id = inn_level
01:33:27.311 [Lua] Lobby data mechanism = adventure
01:33:27.311 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:33:27.311 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:33:27.311 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:33:27.311 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:33:27.312 [Lua] Lobby data eac_authorized = true
01:33:27.312 [Lua] Set lobby end.
01:33:28.612 [Lua] [ProfileSynchronizer] Assigning peer(1100001021cf7c7:1) to profile(3) career(2)
01:33:28.747 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player.
01:33:28.747 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7
01:33:28.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:33:28.749 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
01:33:28.749 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
01:33:28.749 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:33:28.749 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
01:33:28.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
01:33:28.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
01:33:28.749 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
01:33:28.769 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer
01:33:28.769 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
01:33:28.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
01:33:28.770 [Lua] [GameNetworkManager] destroying game object with go_id=50
01:33:28.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer
01:33:28.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer
01:33:28.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer
01:33:28.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
01:33:28.803 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer
01:33:28.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:33:28.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:33:28.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
01:33:29.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
01:33:29.041 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
01:33:29.042 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
01:33:29.078 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:33:29.078 [Lua] [PackageManager] Force_load: wwise/handgun
01:33:29.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:33:29.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:33:29.631 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:33:29.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:33:29.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:33:29.833 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:33:29.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:33:29.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:33:29.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:33:29.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:33:29.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:33:29.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
01:33:29.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:33:30.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:33:30.031 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:33:30.294 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:33:30.294 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
01:33:30.296 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
01:33:30.296 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
01:33:30.297 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:33:40.222 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
01:33:40.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:33:40.242 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
01:33:40.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
01:33:42.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:33:42.322 [Lua] [PackageManager] Force_load: wwise/drakegun
01:33:42.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
01:33:44.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
01:33:44.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
01:33:48.591 [Lua] PlayFabMirrorBase:_commit_internal 31
01:33:48.591 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:33:48.600 [Lua] generate_backend_stats 110000101e55044:1
01:33:48.639 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:33:48.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:33:48.639 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 108
01:33:48.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 108
01:33:48.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 108
01:33:48.872 [Lua] commit result success 31
01:33:48.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 109
01:33:48.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 109
01:33:48.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 109
01:34:04.199 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:04.958 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:07.269 [EACServer] [21:34:07:269][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:34:09.494 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:10.006 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:10.550 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:11.074 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:11.556 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:12.043 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:12.573 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:13.051 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:13.270 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:13.808 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:14.126 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:14.293 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:14.655 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:14.764 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:14.802 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:15.282 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:15.346 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:15.769 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:16.095 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:16.444 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:34:17.000 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:17.310 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
01:35:08.311 [Lua] [ProfileSynchronizer] Assigning peer(1100001021cf7c7:1) to profile(3) career(3)
01:35:08.433 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player.
01:35:08.433 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7
01:35:08.433 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer, async-read,
01:35:08.433 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read,
01:35:08.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer, async-read,
01:35:08.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:35:08.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:35:08.453 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
01:35:08.462 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
01:35:08.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer
01:35:08.463 [Lua] [GameNetworkManager] destroying game object with go_id=51
01:35:08.504 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
01:35:08.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer
01:35:08.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:35:08.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
01:35:08.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
01:35:08.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
01:35:08.556 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
01:35:08.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:35:09.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:35:09.144 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:35:09.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
01:35:09.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
01:35:09.179 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
01:35:09.179 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:35:09.232 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:35:09.232 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:35:09.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:35:09.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:35:09.388 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:35:09.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
01:35:09.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
01:35:09.425 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
01:35:09.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
01:35:09.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
01:35:09.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
01:35:09.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:35:09.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:35:09.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:35:09.640 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:35:09.640 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
01:35:09.641 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
01:35:09.641 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
01:35:09.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:35:20.058 [Lua] [IngameUI] menu view on_enter hero_view
01:35:20.067 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10206400
01:35:20.068 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:35:20.089 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:35:20.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:35:20.092 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:35:20.092 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:35:20.101 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:35:20.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:35:20.806 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:35:20.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.902 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:20.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:20.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:20.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:21.693 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:35:21.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:35:21.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:35:21.693 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:21.693 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:21.693 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:21.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:21.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:21.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:35:21.709 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:35:21.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:35:21.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:35:21.709 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:35:21.735 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:35:21.736 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:35:21.738 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:35:21.738 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:35:21.748 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:35:22.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:35:22.290 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:35:22.325 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:22.325 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:35:23.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:35:23.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
01:35:23.225 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
01:35:23.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview
01:35:23.289 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:35:23.289 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:35:23.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:35:23.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:35:42.851 [Lua] [IngameUI] menu view on_exit hero_view
01:35:42.858 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10206400
01:35:42.858 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:35:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:35:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:35:59.977 [Lua] [IngameUI] menu view on_enter hero_view
01:35:59.987 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10206400
01:35:59.987 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:36:00.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:36:00.010 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:36:00.012 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:36:00.012 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:36:00.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:36:00.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:36:00.591 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:36:00.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.698 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:36:00.927 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:36:00.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:36:00.943 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:36:00.943 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:36:00.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:36:00.945 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:36:02.299 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:36:02.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:36:02.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:36:02.300 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:36:02.323 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:36:02.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
01:36:07.271 [EACServer] [21:36:07:271][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:36:08.090 [Lua] PlayFabMirrorBase:_commit_internal 32
01:36:08.090 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:36:08.097 [Lua] generate_backend_stats 110000101e55044:1
01:36:08.135 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:36:08.135 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:36:08.149 [Lua] commit result success 32
01:36:08.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 110
01:36:08.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 110
01:36:08.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 110
01:36:13.305 [Lua] [IngameUI] menu view on_exit hero_view
01:36:13.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10206400
01:36:13.313 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:36:13.313 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:36:13.313 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
01:36:43.412 [Lua] PlayFabMirrorBase:_commit_internal 33
01:36:43.412 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:36:43.418 [Lua] generate_backend_stats 110000101e55044:1
01:36:43.455 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:36:43.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:36:43.461 [Lua] commit result success 33
01:36:43.461 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 111
01:36:43.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 111
01:36:43.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 111
01:36:45.089 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:36:45.090 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:36:45.212 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_castle 0
01:36:45.212 [Lua] Set lobby begin:
01:36:45.212 [Lua] Lobby data twitch_enabled = false
01:36:45.212 [Lua] Lobby data selected_mission_id = dlc_castle
01:36:45.212 [Lua] Lobby data num_players = 4
01:36:45.212 [Lua] Lobby data difficulty_tweak = 0
01:36:45.212 [Lua] Lobby data host = 110000101e55044
01:36:45.212 [Lua] Lobby data matchmaking_type = 2
01:36:45.212 [Lua] Lobby data is_private = false
01:36:45.213 [Lua] Lobby data match_started = true
01:36:45.213 [Lua] Lobby data difficulty = cataclysm
01:36:45.213 [Lua] Lobby data player_slot_1 = 0:0
01:36:45.213 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:36:45.213 [Lua] Lobby data unique_server_name = Visulth
01:36:45.213 [Lua] Lobby data quick_game = false
01:36:45.213 [Lua] Lobby data country_code = CA
01:36:45.213 [Lua] Lobby data matchmaking = true
01:36:45.213 [Lua] Lobby data power_level = 835
01:36:45.213 [Lua] Lobby data mission_id = inn_level
01:36:45.213 [Lua] Lobby data mechanism = adventure
01:36:45.213 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:36:45.213 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:36:45.213 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:36:45.213 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:36:45.213 [Lua] Lobby data eac_authorized = true
01:36:45.213 [Lua] Set lobby end.
01:36:45.213 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:36:45.213 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_castle, mc:adventure, gm:adventure, env:0, seed:14712143, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
01:36:45.213 [Lua] [NetworkServer] Entering post game
01:36:45.213 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:36:45.213 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:36:45.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame
01:36:45.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame
01:36:45.213 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:36:45.213 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:36:45.213 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
01:36:45.213 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
01:36:45.214 [Lua] Complete level triggered.
01:36:45.216 [Lua] [NetworkServer] Entering post game
01:36:45.218 [Lua] gm_event_end_conditions_met false false
01:36:45.219 [Lua] PlayFabMirrorBase:_commit_internal nil
01:36:45.219 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:36:45.220 [Save] Saving `save_data`
01:36:45.226 [Save] Save done
01:36:45.226 [Save] Saving `save_data`
01:36:45.227 [Lua] generate_backend_stats 110000101e55044:1
01:36:45.232 [Save] Save done
01:36:45.265 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:36:45.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:36:45.266 [Save] Saving `save_data`
01:36:45.266 [Lua] TRANSITION nil nil load_next_level
01:36:45.266 [Lua] Transition type "load_next_level", is server: true
01:36:45.266 [Lua] [LevelTransitionHandler] promote_next_level_data
01:36:45.267 [Lua] [GameNetworkManager] Leaving game...
01:36:45.267 [Lua] [GameNetworkManager] Shutting down game session host.
01:36:45.267 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:36:45.267 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:36:45.267 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=258.51
01:36:45.271 [Connection] Packet 6168 chunk for system game_session from 1100001021cf7c7 had no listener
01:36:45.271 [Connection] Packet 166397 chunk for system game_session from 110000104e72a6c had no listener
01:36:45.271 [Connection] Packet 6169 chunk for system game_session from 1100001021cf7c7 had no listener
01:36:45.271 [Save] Save done
01:36:45.272 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:36:45.272 [Lua] commit result success 34
01:36:45.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 112
01:36:45.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 112
01:36:45.310 [Connection] Packet 166398 chunk for system game_session from 110000104e72a6c had no listener
01:36:45.371 [Lua] ### Sending rpc_level_loaded
01:36:45.371 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 355
01:36:45.371 [Lua] ### Sending rpc_level_loaded
01:36:45.371 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 355
01:36:45.378 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 112
01:36:45.391 [Lua] ### Sending rpc_level_loaded
01:36:45.391 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 355
01:36:47.301 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:36:47.301 [Lua] [Managers] Calling function on all managers:
01:36:47.301 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:36:47.301 [Lua] Clearing all global lookup lists
01:36:47.301 [Lua] [IngamePlayerListUI] - Destroy
01:36:47.301 [Lua] [GamePadEquipmentUI] - Destroy
01:36:47.302 [Lua] [EquipmentUI] - Destroy
01:36:47.302 [Lua] [GamePadAbilityUI] - Destroy
01:36:47.302 [Lua] [AbilityUI] - Destroy
01:36:47.302 [Lua] [IngameUI] destroy
01:36:47.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
01:36:47.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:36:47.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3
01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2
01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1
01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
01:36:47.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:36:47.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
01:36:47.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:36:47.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
01:36:47.330 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1
01:36:47.330 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
01:36:47.330 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
01:36:47.330 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:36:47.330 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:36:47.410 [Lua] [Managers] Destroying manager group:
01:36:47.416 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:36:47.514 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:36:47.514 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:36:47.514 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:36:47.514 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame
01:36:47.514 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading
01:36:47.514 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:36:47.514 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:36:47.514 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
01:36:47.514 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
01:36:47.514 [Lua] [Matchmaking] unregister rpcs
01:36:47.515 [Lua] ############### UNLOADING PACKAGES ###############
01:36:47.515 [Lua] [Managers] Calling function on all managers:
01:36:47.515 [Lua] [Managers] Destroying manager group:
01:36:47.515 [Lua] [Gamestate] Enter state StateLoading
01:36:47.517 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:36:47.517 [Lua] [Matchmaking] register rpcs
01:36:47.517 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:36:47.517 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:36:47.517 [Lua] Set lobby begin:
01:36:47.517 [Lua] Lobby data twitch_enabled = false
01:36:47.517 [Lua] Lobby data selected_mission_id = dlc_castle
01:36:47.517 [Lua] Lobby data num_players = 4
01:36:47.517 [Lua] Lobby data difficulty_tweak = 0
01:36:47.517 [Lua] Lobby data host = 110000101e55044
01:36:47.517 [Lua] Lobby data matchmaking_type = 2
01:36:47.518 [Lua] Lobby data is_private = false
01:36:47.518 [Lua] Lobby data match_started = true
01:36:47.518 [Lua] Lobby data difficulty = cataclysm
01:36:47.518 [Lua] Lobby data player_slot_1 = 0:0
01:36:47.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:36:47.518 [Lua] Lobby data unique_server_name = Visulth
01:36:47.518 [Lua] Lobby data quick_game = false
01:36:47.518 [Lua] Lobby data country_code = CA
01:36:47.518 [Lua] Lobby data matchmaking = true
01:36:47.518 [Lua] Lobby data power_level = 0
01:36:47.518 [Lua] Lobby data mission_id = inn_level
01:36:47.518 [Lua] Lobby data mechanism = adventure
01:36:47.518 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:36:47.518 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:36:47.518 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:36:47.518 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:36:47.518 [Lua] Lobby data eac_authorized = true
01:36:47.518 [Lua] Set lobby end.
01:36:47.518 [Lua] registering RPCs
01:36:47.518 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:36:47.518 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:36:47.518 [Lua] Set lobby begin:
01:36:47.518 [Lua] Lobby data twitch_enabled = false
01:36:47.518 [Lua] Lobby data selected_mission_id = dlc_castle
01:36:47.518 [Lua] Lobby data num_players = 4
01:36:47.518 [Lua] Lobby data difficulty_tweak = 0
01:36:47.518 [Lua] Lobby data host = 110000101e55044
01:36:47.518 [Lua] Lobby data matchmaking_type = 2
01:36:47.518 [Lua] Lobby data is_private = false
01:36:47.518 [Lua] Lobby data match_started = true
01:36:47.518 [Lua] Lobby data difficulty = cataclysm
01:36:47.518 [Lua] Lobby data player_slot_1 = 0:0
01:36:47.518 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:36:47.519 [Lua] Lobby data unique_server_name = Visulth
01:36:47.519 [Lua] Lobby data quick_game = false
01:36:47.519 [Lua] Lobby data country_code = CA
01:36:47.519 [Lua] Lobby data matchmaking = true
01:36:47.519 [Lua] Lobby data power_level = 0
01:36:47.519 [Lua] Lobby data mission_id = dlc_castle
01:36:47.519 [Lua] Lobby data mechanism = adventure
01:36:47.519 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:36:47.519 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:36:47.519 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:36:47.519 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:36:47.519 [Lua] Lobby data eac_authorized = true
01:36:47.519 [Lua] Set lobby end.
01:36:47.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:36:47.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
01:36:47.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7
01:36:47.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
01:36:47.522 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized
01:36:47.522 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_castle 0
01:36:47.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
01:36:47.524 [Umbra] Unload tome
01:36:47.525 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
01:36:47.625 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
01:36:47.636 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
01:36:47.637 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle, async-read,
01:36:47.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26
01:36:47.786 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26
01:36:47.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle
01:36:47.917 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]'
01:36:51.624 [Lua] ### Sending rpc_level_loaded
01:36:51.624 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 355
01:36:51.624 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded
01:36:51.625 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading
01:36:51.625 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages
01:36:51.641 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages
01:36:51.641 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame
01:36:53.034 [Lua] ### Sending rpc_level_loaded
01:36:53.034 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 355
01:36:53.034 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
01:36:53.035 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
01:36:53.035 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
01:36:53.051 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
01:36:53.051 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
01:36:53.286 [Lua] ### Sending rpc_level_loaded
01:36:53.286 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 355
01:36:53.286 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:36:53.286 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:36:53.286 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:36:53.303 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:36:53.303 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:36:56.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle
01:36:56.719 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle
01:36:56.738 [Lua] [LevelTransitionHandler] Level load completed!
01:36:56.738 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 14712143 - use_random_directors: true - conflict_director_name: default
01:36:56.782 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:36:56.782 [Lua] checking dlc's against conflict directors
01:36:56.782 [Lua] number of factions to include 3
01:36:56.782 [Lua] number of factions added 3
01:36:56.782 [Lua] --- --- ---
01:36:56.782 [Lua] Starting... difficulty 'cataclysm'
01:36:56.782 [Lua] These are the starting conflict directors:
01:36:56.782 [Lua] skaven
01:36:56.782 [Lua] chaos
01:36:56.782 [Lua] --- --- ---
01:36:56.782 [Lua]
01:36:56.782 [Lua] DONE! Found the following directors:
01:36:56.782 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
01:36:56.782 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_exalted_sorcerer_drachenfels=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_loot_rat=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
01:36:56.782 [Lua] load_startup_enemy_packages: --------------
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_spawn
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_troll
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_rat_ogre
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_stormfiend
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] beastmen_minotaur
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_plague_sorcerer
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_corruptor_sorcerer
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_gutter_runner
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_pack_master
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_poison_wind_globadier
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_ratling_gunner
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_warpfire_thrower
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_vortex_sorcerer
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] beastmen_standard_bearer
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_vortex
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] critter_rat
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] critter_pig
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_marauder
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_storm_vermin
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_warrior
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_clan_rat
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_slave
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_fanatic
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_plague_monk
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_marauder_with_shield
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_clan_rat_with_shield
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_berzerker
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_loot_rat
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] chaos_raider
01:36:56.782 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:36:56.782 [Lua] skaven_storm_vermin_with_shield
01:36:56.786 [Lua] ### Sending rpc_level_loaded
01:36:56.786 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 355
01:36:56.786 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:36:56.801 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:36:56.801 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:36:56.820 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:36:56.820 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:36:56.821 [Lua] ### Sending rpc_level_loaded
01:36:56.821 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 355
01:36:57.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:36:57.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:36:57.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:36:57.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:36:57.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:36:57.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:36:57.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:36:57.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:36:57.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:36:57.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:36:57.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:36:57.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:36:58.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:36:58.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:36:58.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:36:58.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:36:58.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:36:58.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:36:58.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:36:58.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:36:58.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:36:58.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:36:58.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:36:58.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:36:59.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:36:59.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:36:59.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:36:59.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:36:59.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:36:59.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:36:59.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:36:59.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:36:59.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:36:59.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:36:59.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:36:59.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:36:59.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:36:59.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:36:59.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:37:00.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:37:00.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:37:00.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:37:00.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:37:00.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:37:00.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:37:00.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:37:00.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:37:00.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:37:00.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:37:00.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:37:00.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:37:00.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:37:00.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:37:00.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:37:01.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:37:01.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:37:01.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:37:01.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:37:01.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:37:01.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:37:01.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:37:01.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:37:01.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:37:02.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:37:02.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:37:02.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:37:02.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:37:02.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:37:02.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:37:02.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:37:02.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:37:02.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:37:03.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:37:03.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:37:03.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:37:03.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:37:03.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:37:03.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:37:03.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:37:03.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:37:03.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:37:03.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:37:03.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:37:03.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:37:04.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:37:04.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:37:04.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:37:04.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:37:04.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:37:04.536 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: adventure
01:37:04.536 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:37:04.536 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world
01:37:04.537 [Umbra] Init version: 3.4.15 :: 16 threads
01:37:08.725 [Lua] Async level spawning done
01:37:08.725 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:37:09.705 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:37:09.705 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:37:09.705 [Lua] [Matchmaking] unregister rpcs
01:37:09.705 [Lua] Set lobby begin:
01:37:09.705 [Lua] Lobby data twitch_enabled = false
01:37:09.705 [Lua] Lobby data selected_mission_id = dlc_castle
01:37:09.705 [Lua] Lobby data num_players = 4
01:37:09.705 [Lua] Lobby data difficulty_tweak = 0
01:37:09.705 [Lua] Lobby data host = 110000101e55044
01:37:09.705 [Lua] Lobby data matchmaking_type = 2
01:37:09.705 [Lua] Lobby data is_private = false
01:37:09.705 [Lua] Lobby data match_started = true
01:37:09.705 [Lua] Lobby data difficulty = cataclysm
01:37:09.705 [Lua] Lobby data player_slot_1 = 0:0
01:37:09.705 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:09.705 [Lua] Lobby data unique_server_name = Visulth
01:37:09.705 [Lua] Lobby data quick_game = false
01:37:09.705 [Lua] Lobby data country_code = CA
01:37:09.705 [Lua] Lobby data matchmaking = true
01:37:09.705 [Lua] Lobby data power_level = 0
01:37:09.705 [Lua] Lobby data mission_id = dlc_castle
01:37:09.705 [Lua] Lobby data mechanism = adventure
01:37:09.705 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:37:09.705 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:09.705 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:37:09.705 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:37:09.705 [Lua] Lobby data eac_authorized = true
01:37:09.706 [Lua] Set lobby end.
01:37:09.706 [Lua] [Managers] Destroying manager group:
01:37:09.707 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens
01:37:09.707 [Lua] [Gamestate] Enter StateIngame HOST
01:37:09.707 [Lua] [Managers] Calling function on all managers:
01:37:09.707 [Lua] <>level = dlc_castle<>
01:37:09.707 [Lua] Set lobby begin:
01:37:09.707 [Lua] Lobby data twitch_enabled = false
01:37:09.707 [Lua] Lobby data selected_mission_id = dlc_castle
01:37:09.707 [Lua] Lobby data num_players = 4
01:37:09.707 [Lua] Lobby data difficulty_tweak = 0
01:37:09.707 [Lua] Lobby data host = 110000101e55044
01:37:09.707 [Lua] Lobby data matchmaking_type = 2
01:37:09.707 [Lua] Lobby data is_private = false
01:37:09.707 [Lua] Lobby data match_started = true
01:37:09.708 [Lua] Lobby data difficulty = cataclysm
01:37:09.708 [Lua] Lobby data player_slot_1 = 0:0
01:37:09.708 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:09.708 [Lua] Lobby data unique_server_name = Visulth
01:37:09.708 [Lua] Lobby data quick_game = false
01:37:09.708 [Lua] Lobby data country_code = CA
01:37:09.708 [Lua] Lobby data matchmaking = true
01:37:09.708 [Lua] Lobby data power_level = 0
01:37:09.708 [Lua] Lobby data mission_id = dlc_castle
01:37:09.708 [Lua] Lobby data mechanism = adventure
01:37:09.708 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:37:09.708 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:09.708 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:37:09.708 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:37:09.708 [Lua] Lobby data eac_authorized = true
01:37:09.708 [Lua] Set lobby end.
01:37:09.708 [Lua] [StateIngame] Server ingame
01:37:09.712 [Lua] Set lobby begin:
01:37:09.712 [Lua] Lobby data twitch_enabled = false
01:37:09.712 [Lua] Lobby data selected_mission_id = dlc_castle
01:37:09.713 [Lua] Lobby data num_players = 4
01:37:09.713 [Lua] Lobby data difficulty_tweak = 0
01:37:09.713 [Lua] Lobby data host = 110000101e55044
01:37:09.713 [Lua] Lobby data matchmaking_type = 2
01:37:09.713 [Lua] Lobby data is_private = false
01:37:09.713 [Lua] Lobby data match_started = true
01:37:09.713 [Lua] Lobby data difficulty = cataclysm
01:37:09.713 [Lua] Lobby data player_slot_1 = 0:0
01:37:09.713 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:09.713 [Lua] Lobby data unique_server_name = Visulth
01:37:09.713 [Lua] Lobby data quick_game = false
01:37:09.713 [Lua] Lobby data country_code = CA
01:37:09.713 [Lua] Lobby data matchmaking = true
01:37:09.713 [Lua] Lobby data power_level = 0
01:37:09.713 [Lua] Lobby data mission_id = dlc_castle
01:37:09.713 [Lua] Lobby data mechanism = adventure
01:37:09.713 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:37:09.713 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:09.713 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:37:09.713 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:37:09.713 [Lua] Lobby data eac_authorized = true
01:37:09.713 [Lua] Set lobby end.
01:37:09.713 [Lua] [Matchmaking] register rpcs
01:37:09.713 [Lua] GameNetworkManager:init... creating game session
01:37:09.713 [Lua] Host GameSession.make_game_session_host with session:
01:37:09.713 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:37:09.714 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:37:09.714 [Lua] [GameNetworkManager] self.is_server = true
01:37:09.714 [Network] Setting artificial MTU limit to 65536
01:37:09.734 [Lua] Switching ConflictSettings: to: default
01:37:09.734 [Lua] pacing=default
01:37:09.734 [Lua] roaming=nil
01:37:09.734 [Lua] specials=default
01:37:09.734 [Lua] debug_color=maroon
01:37:09.734 [Lua] contained_breeds=nil
01:37:09.734 [Lua] pack_spawning=default
01:37:09.734 [Lua] disabled=false
01:37:09.734 [Lua] factions=nil
01:37:09.734 [Lua] boss=default
01:37:09.734 [Lua] horde=default
01:37:09.734 [Lua] name=default
01:37:09.734 [Lua] intensity=default
01:37:09.734 [Lua] ---
01:37:09.734 [Lua] [LevelAnalysis] set_random_seed( 14712143)
01:37:09.748 [Lua] [AIInterestPointSystem] Level Seed: 14712143
01:37:09.749 [Lua]
01:37:09.749 [Lua] [entity_system_bag] = table
01:37:09.749 [Lua] [entity_system_bag] = metatable
01:37:09.749 [Lua] [startup_data] = table
01:37:09.749 [Lua] [entity_manager] = table
01:37:09.749 [Lua] [entity_manager] = metatable
01:37:09.749 [Lua] [unit_spawner] = table
01:37:09.749 [Lua] [unit_spawner] = metatable
01:37:09.749 [Lua] [unit_storage] = table
01:37:09.749 [Lua] [unit_storage] = metatable
01:37:09.749 [Lua] [dice_keeper] = table
01:37:09.749 [Lua] [dice_keeper] = metatable
01:37:09.749 [Lua] [is_server] = true (boolean)
01:37:09.749 [Lua] [world] = [World]
01:37:09.749 [Lua] [system_api] = table
01:37:09.749 [Lua] [entity_system] = table
01:37:09.749 [Lua] [entity_system] = metatable
01:37:09.749 [Lua] [network_lobby] = table
01:37:09.749 [Lua] [network_lobby] = metatable
01:37:09.749 [Lua] [profile_synchronizer] = table
01:37:09.749 [Lua] [profile_synchronizer] = metatable
01:37:09.749 [Lua] [level_transition_handler] = table
01:37:09.749 [Lua] [level_transition_handler] = metatable
01:37:09.749 [Lua] [num_local_human_players] = 1 (number)
01:37:09.749 [Lua] [statistics_db] = table
01:37:09.749 [Lua] [statistics_db] = metatable
01:37:09.749 [Lua] [network_server] = table
01:37:09.749 [Lua] [network_server] = metatable
01:37:09.749 [Lua] [input_manager] = table
01:37:09.749 [Lua] [input_manager] = metatable
01:37:09.749 [Lua] [network_clock] = table
01:37:09.749 [Lua] [network_clock] = metatable
01:37:09.749 [Lua] [network_transmit] = table
01:37:09.749 [Lua] [network_transmit] = metatable
01:37:09.749 [Lua] [free_flight_manager] = table
01:37:09.749 [Lua] [free_flight_manager] = metatable
01:37:09.749 [Lua] [network_manager] = table
01:37:09.749 [Lua] [network_manager] = metatable
01:37:09.749 [Lua] [network_event_delegate] = table
01:37:09.749 [Lua] [network_event_delegate] = metatable
01:37:09.749 [Lua]
01:37:09.749 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:37:09.749 [Lua] ignoring extension VersusInteractObjectiveExtension
01:37:09.749 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:37:09.749 [Lua] ignoring extension VersusSocketObjectiveExtension
01:37:09.749 [Lua] ignoring extension VersusTargetObjectiveExtension
01:37:09.749 [Lua] ignoring extension VersusMissionObjectiveExtension
01:37:09.752 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:37:09.783 [Lua] [AchievementManager] Achievements using the steam platform
01:37:09.784 [Lua] PlayerManager:add_player player_1
01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
01:37:09.892 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
01:37:09.926 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
01:37:09.928 [Lua] [StateIngame] Level seed: 14712143
01:37:09.985 [Lua] [LevelAnalysis] set_random_seed( 14712143)
01:37:10.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:37:10.002 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:37:10.002 [Lua] [IngameUI] init
01:37:10.023 [SteamVoipClient] select_out(110000101e55044, off)
01:37:10.023 [SteamVoipClient] select_out(1100001021cf7c7, off)
01:37:10.023 [SteamVoipClient] select_out(110000104e72a6c, off)
01:37:10.023 [SteamVoipClient] select_out(110000105bd392b, off)
01:37:10.028 [Lua] cb_razer_chroma_setup
01:37:10.057 [Save] Saving `save_data`
01:37:10.062 [Save] Save done
01:37:10.073 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001C1EF900; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001C1EF4B0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001C1EF550; parent_world_position = table: 000000001C1EF580; local_position = table: 000000001C1EF870; size = table: 000000001C1EF8C0; node = table: 000000001C1EF900
[3] scenegraph = table: 000000001C1EF4B0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001C1EF4B0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001C1EF4B0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000010F8EDD0
[7] self = table: 0000000010F8EDD0; ingame_ui_context = table: 0000000010119400; input_manager = table: 0000000011C278F0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000010F8EDD0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 0000000010119430; error_prefix_data = table: 0000000010F8ED90; func = [function]
[14] self = table: 0000000010119430; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000010F8ECB0; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 0000000010119430
[20] self = table: 00000000120CC1D0; ingame_ui_context = table: 0000000010119400
[21] self = table: 00000000120CC1D0; params = table: 000000001DC67C60; viewport_name = "player_1"; input_manager = table: 0000000011C278F0; input_source = table: 0000000010DB30B0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008D8F1F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001CCD94C0; camera_system = table: 0000000012C78990; outline_system = table: 0000000007CAED80; fade_system = table: 00000000088BEAA0; sound_sector_system = table: 0000000006BA02E0; sound_environment_system = table: 00000000125903E0; event_manager = table: 000000001CD72270; level_key = "dlc_castle"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010119400
[22] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true
[25] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011BDA5C0; menu_widgets = table: 0000000014F958D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000011BDA5C0; menu_widgets = table: 0000000014F958D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001009D890; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CC3F470; telemetry_time_view_enter = 0; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001DCD3E30; cutscene_system = table: 000000000EE748B0; text_popup_ui = table: 0000000011E1E790; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007F1E080; ui_top_renderer = table: 00000000120689E0; camera_manager = table: 00000000093075E0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010119400; views = table: 0000000016B131F0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008D8F1F0; weave_onboarding = table: 000000001BF7DDD0; popup_handler = table: 0000000011E1E5E0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E0EB3B0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0;
[22] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[23] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[24] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[25] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000202942A0; network_server = table: 0000000005A03100; entity_system = table: 000000001E634BD0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001DC67B70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000126965E0; machines = table: 000000001DC67C30; _quit_game = false; network_clock = table: 0000000006953350; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000180AC700; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000B360230; network_event_delegate = table: 000000001E0EB3B0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000010482380;
01:37:10.075 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000F68B7D0; node_def = table: 000000001507CF50; k = "offset"; v = table: 000000001507D010
[2] scenegraph = table: 000000000F68B750; scenegraph_def = table: 0000000010F8EEE0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001507CF50; parent_name = nil; local_position = table: 000000000F68B780; node = table: 000000000F68B7D0
[3] scenegraph_def = table: 0000000010F8EEE0; scenegraph = table: 000000000F68B750; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001507CF50
[4] self = table: 0000000010F8EDD0
[5] self = table: 0000000010F8EDD0; ingame_ui_context = table: 0000000010119400; input_manager = table: 0000000011C278F0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000010F8EDD0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 0000000010119430; error_prefix_data = table: 0000000010F8ED90; func = [function]
[12] self = table: 0000000010119430; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000010F8ECB0; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 0000000010119430
[18] self = table: 00000000120CC1D0; ingame_ui_context = table: 0000000010119400
[19] self = table: 00000000120CC1D0; params = table: 000000001DC67C60; viewport_name = "player_1"; input_manager = table: 0000000011C278F0; input_source = table: 0000000010DB30B0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000008D8F1F0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001CCD94C0; camera_system = table: 0000000012C78990; outline_system = table: 0000000007CAED80; fade_system = table: 00000000088BEAA0; sound_sector_system = table: 0000000006BA02E0; sound_environment_system = table: 00000000125903E0; event_manager = table: 000000001CD72270; level_key = "dlc_castle"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000010119400
[20] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000120CC0B0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true
[23] self = table: 00000000120CC0B0; parent = table: 000000000F10DC50; start_state = table: 000000001DE7ACC0; params = table: 000000001DC67C60; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 00000000120CC0B0
[25] self = table: 000000000F10DC50; loading_context = table: 0000000010482380; is_server = true; assert_on_leak = true; input_manager = table: 0000000011C278F0; level_key = "dlc_castle"; level_setting = table: 00000000056D65E0; db = table: 00000000180AC700; world = [World]; network_event_delegate = table: 000000001E0EB3B0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001CD72270; level = [Level]; level_key = "dlc_castle"; level_seed = 14712143; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_castle/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001DC67C60
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014F958D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011BDA5C0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1EF4B0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014F958D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001CC3F470; ingame_ui = table: 0000000010119430; definitions = table: 0000000010F8EE40; input_manager = table: 0000000011C278F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000010F8EF80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011BDA5C0; settings_list_size_y = 9420; ui_scenegraph = table: 000000001C1EF4B0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001009D890; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001CC3F470; telemetry_time_view_enter = 0; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001DCD3E30; cutscene_system = table: 000000000EE748B0; text_popup_ui = table: 0000000011E1E790; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007F1E080; ui_top_renderer = table: 00000000120689E0; camera_manager = table: 00000000093075E0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000010119400; views = table: 0000000016B131F0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000008D8F1F0; weave_onboarding = table: 000000001BF7DDD0; popup_handler = table: 0000000011E1E5E0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001E0EB3B0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000000F10DC50; _booted_eac_untrusted = false; statistics_db = table: 00000000180AC700; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 0000000010119400; end_conditions_met = false; player = table: 0000000008D8F1F0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001E0EB3B0;
[20] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[21] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[22] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[23] _params = table: 000000001DC67C60; _profiling_debugging_enabled = true; _parent = table: 000000000F10DC50; _state = table: 00000000120CC1D0;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000202942A0; network_server = table: 0000000005A03100; entity_system = table: 000000001E634BD0; parent = table: 0000000005334F00; _level_flow_events = table: 000000001DC67B70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011C278F0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000126965E0; machines = table: 000000001DC67C30; _quit_game = false; network_clock = table: 0000000006953350; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000180AC700; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 000000000B360230; network_event_delegate = table: 000000001E0EB3B0;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000000F10DC50;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000010482380;
01:37:10.083 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:37:10.083 [Lua] Set lobby begin:
01:37:10.083 [Lua] Lobby data twitch_enabled = false
01:37:10.084 [Lua] Lobby data selected_mission_id = dlc_castle
01:37:10.084 [Lua] Lobby data num_players = 4
01:37:10.084 [Lua] Lobby data difficulty_tweak = 0
01:37:10.084 [Lua] Lobby data host = 110000101e55044
01:37:10.084 [Lua] Lobby data matchmaking_type = 2
01:37:10.084 [Lua] Lobby data is_private = false
01:37:10.084 [Lua] Lobby data match_started = true
01:37:10.084 [Lua] Lobby data difficulty = cataclysm
01:37:10.084 [Lua] Lobby data player_slot_1 = 0:0
01:37:10.084 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:10.084 [Lua] Lobby data unique_server_name = Visulth
01:37:10.084 [Lua] Lobby data quick_game = false
01:37:10.085 [Lua] Lobby data country_code = CA
01:37:10.085 [Lua] Lobby data matchmaking = true
01:37:10.085 [Lua] Lobby data power_level = 835
01:37:10.085 [Lua] Lobby data mission_id = dlc_castle
01:37:10.085 [Lua] Lobby data mechanism = adventure
01:37:10.085 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:37:10.085 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
01:37:10.085 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
01:37:10.085 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
01:37:10.085 [Lua] Lobby data eac_authorized = true
01:37:10.085 [Lua] Set lobby end.
01:37:10.086 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:37:10.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:37:10.088 [Flow] Destroyed:c_barrel_socket
01:37:10.089 [Lua] CurrentConflictSettings default
01:37:10.089 [Lua] [ConflictDirector] conflict_director is ai_ready
01:37:10.092 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:37:10.092 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:37:10.106 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:37:10.106 [Lua] Forming navigation groups in one frame
01:37:10.106 [Lua] Forming navigation groups
01:37:10.137 [Lua] NavigationGroupManager -> calulation time A: 0.030999999999949068
01:37:10.467 [Lua] NavigationGroupManager -> calulation time B: 0.33000000000083674
01:37:10.467 [Lua] number of nav groups: 260
01:37:10.470 [Lua] number of refined nav groups : 197
01:37:10.477 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
01:37:10.477 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.408294220268733 Normalized coefficient: 1.3805744921986227
01:37:10.483 [Lua] Warning: missing nodes! in zones
01:37:10.483 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.163916248083112 Normalized coefficient: 0.9743925765433108
01:37:10.488 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.418899356573824 Normalized coefficient: 1.3792923037659286
01:37:10.492 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.9818444762378951 Normalized coefficient: 1.2403148206498498
01:37:10.506 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
01:37:10.506 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
01:37:10.514 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle
01:37:10.514 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters.
01:37:10.514 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:37:10.514 [Lua] [LevelAnalysis]
01:37:10.514 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:37:10.514 [Lua] [LevelAnalysis]
01:37:10.514 [Lua] [LevelAnalysis] Terror events added:
01:37:10.514 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
01:37:10.514 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
01:37:10.514 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
01:37:10.514 [Lua] ----> using boss gizmo!
01:37:10.514 [Lua] [LevelAnalysis] section: 2, start-index: 11, end-index: 23, forbidden-dist: -338.4 start-travel-dist: 606.5, end-travel-dist: 592.9 spawn_distance 258.1
01:37:10.515 [Lua] Adding main path event: Vector3Box(-4.25, 109.75, 5.029) boss_event_chaos_spawn 45 table: 000000001CE0BD30
01:37:10.515 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 1
01:37:10.515 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095
01:37:10.515 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.7945947647095 forbidden_dist: -1212.7945947647095
01:37:10.515 [Lua] [LevelAnalysis] wanted_distance: 1061.3711902985299
01:37:10.515 [Lua] [LevelAnalysis] Terror events added:
01:37:10.515 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:37:10.515 [Lua] Adding main path event: Vector3Box(13.4978, 273.8, 25.4128) rare_event_loot_rat 45 table: 00000000127848C0
01:37:10.515 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
01:37:10.520 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:37:10.532 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:37:10.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:37:10.537 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71
01:37:10.537 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:37:10.537 [Lua] [Managers] Calling function on all managers:
01:37:10.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:37:10.575 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:37:10.575 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:37:10.575 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame
01:37:10.575 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync
01:37:10.575 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:37:10.575 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:37:10.575 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
01:37:10.575 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
01:37:11.122 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:37:11.125 [Lua] Breedfreezer (server) starting a hot join sync
01:37:11.125 [Lua] packing 0 units of breed chaos_marauder
01:37:11.125 [Lua] packing 0 units of breed skaven_clan_rat
01:37:11.125 [Lua] packing 0 units of breed skaven_storm_vermin
01:37:11.125 [Lua] packing 0 units of breed skaven_slave
01:37:11.125 [Lua] packing 0 units of breed chaos_fanatic
01:37:11.125 [Lua] packing 0 units of breed chaos_raider
01:37:11.125 [Lua] packing 0 units of breed chaos_warrior
01:37:11.125 [Lua] packing 0 units of breed chaos_berzerker
01:37:11.125 [Lua] packing 0 units of breed skaven_plague_monk
01:37:11.125 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:37:11.125 [Lua]
01:37:11.125 [Lua] [1] = 1 (number)
01:37:11.125 [Lua] [2] = 0 (number)
01:37:11.125 [Lua] [3] = 1 (number)
01:37:11.125 [Lua] [4] = 0 (number)
01:37:11.125 [Lua] [5] = 1 (number)
01:37:11.125 [Lua] [6] = 0 (number)
01:37:11.125 [Lua] [7] = 1 (number)
01:37:11.125 [Lua] [8] = 0 (number)
01:37:11.125 [Lua] [9] = 1 (number)
01:37:11.125 [Lua] [10] = 0 (number)
01:37:11.125 [Lua] [11] = 1 (number)
01:37:11.125 [Lua] [12] = 0 (number)
01:37:11.125 [Lua] [13] = 1 (number)
01:37:11.125 [Lua] [14] = 0 (number)
01:37:11.125 [Lua] [15] = 1 (number)
01:37:11.125 [Lua] [16] = 0 (number)
01:37:11.125 [Lua] [17] = 1 (number)
01:37:11.125 [Lua] [18] = 0 (number)
01:37:11.125 [Lua]
01:37:11.125 [Lua]
01:37:11.125 [Lua]
01:37:11.125 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7
01:37:11.129 [Lua] Breedfreezer (server) starting a hot join sync
01:37:11.129 [Lua] packing 0 units of breed chaos_marauder
01:37:11.129 [Lua] packing 0 units of breed skaven_clan_rat
01:37:11.129 [Lua] packing 0 units of breed skaven_storm_vermin
01:37:11.129 [Lua] packing 0 units of breed skaven_slave
01:37:11.129 [Lua] packing 0 units of breed chaos_fanatic
01:37:11.129 [Lua] packing 0 units of breed chaos_raider
01:37:11.129 [Lua] packing 0 units of breed chaos_warrior
01:37:11.129 [Lua] packing 0 units of breed chaos_berzerker
01:37:11.129 [Lua] packing 0 units of breed skaven_plague_monk
01:37:11.129 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:37:11.129 [Lua]
01:37:11.129 [Lua] [1] = 1 (number)
01:37:11.129 [Lua] [2] = 0 (number)
01:37:11.129 [Lua] [3] = 1 (number)
01:37:11.129 [Lua] [4] = 0 (number)
01:37:11.129 [Lua] [5] = 1 (number)
01:37:11.129 [Lua] [6] = 0 (number)
01:37:11.129 [Lua] [7] = 1 (number)
01:37:11.129 [Lua] [8] = 0 (number)
01:37:11.129 [Lua] [9] = 1 (number)
01:37:11.129 [Lua] [10] = 0 (number)
01:37:11.129 [Lua] [11] = 1 (number)
01:37:11.129 [Lua] [12] = 0 (number)
01:37:11.129 [Lua] [13] = 1 (number)
01:37:11.129 [Lua] [14] = 0 (number)
01:37:11.129 [Lua] [15] = 1 (number)
01:37:11.129 [Lua] [16] = 0 (number)
01:37:11.129 [Lua] [17] = 1 (number)
01:37:11.129 [Lua] [18] = 0 (number)
01:37:11.129 [Lua]
01:37:11.129 [Lua]
01:37:11.129 [Lua]
01:37:11.129 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
01:37:11.133 [Lua] Breedfreezer (server) starting a hot join sync
01:37:11.133 [Lua] packing 0 units of breed chaos_marauder
01:37:11.133 [Lua] packing 0 units of breed skaven_clan_rat
01:37:11.133 [Lua] packing 0 units of breed skaven_storm_vermin
01:37:11.133 [Lua] packing 0 units of breed skaven_slave
01:37:11.133 [Lua] packing 0 units of breed chaos_fanatic
01:37:11.133 [Lua] packing 0 units of breed chaos_raider
01:37:11.133 [Lua] packing 0 units of breed chaos_warrior
01:37:11.133 [Lua] packing 0 units of breed chaos_berzerker
01:37:11.133 [Lua] packing 0 units of breed skaven_plague_monk
01:37:11.133 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:37:11.133 [Lua]
01:37:11.133 [Lua] [1] = 1 (number)
01:37:11.133 [Lua] [2] = 0 (number)
01:37:11.133 [Lua] [3] = 1 (number)
01:37:11.133 [Lua] [4] = 0 (number)
01:37:11.133 [Lua] [5] = 1 (number)
01:37:11.133 [Lua] [6] = 0 (number)
01:37:11.133 [Lua] [7] = 1 (number)
01:37:11.133 [Lua] [8] = 0 (number)
01:37:11.133 [Lua] [9] = 1 (number)
01:37:11.133 [Lua] [10] = 0 (number)
01:37:11.133 [Lua] [11] = 1 (number)
01:37:11.133 [Lua] [12] = 0 (number)
01:37:11.133 [Lua] [13] = 1 (number)
01:37:11.133 [Lua] [14] = 0 (number)
01:37:11.133 [Lua] [15] = 1 (number)
01:37:11.133 [Lua] [16] = 0 (number)
01:37:11.133 [Lua] [17] = 1 (number)
01:37:11.133 [Lua] [18] = 0 (number)
01:37:11.133 [Lua]
01:37:11.133 [Lua]
01:37:11.133 [Lua]
01:37:11.134 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:37:11.134 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72
01:37:11.134 [Lua] RemotePlayer:create_game_object( ) 72
01:37:11.156 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:37:11.156 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:37:11.156 [Lua] PlayerManager:add_remote_player 1100001021cf7c7
01:37:11.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73
01:37:11.156 [Lua] RemotePlayer:create_game_object( ) 73
01:37:11.176 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync
01:37:11.176 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers
01:37:11.176 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:37:11.176 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:37:11.176 [Lua] PlayerManager:add_remote_player 110000105bd392b
01:37:11.177 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74
01:37:11.177 [Lua] RemotePlayer:create_game_object( ) 74
01:37:11.199 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
01:37:11.199 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
01:37:11.209 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:37:11.209 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:37:11.209 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers
01:37:11.209 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame
01:37:11.209 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:37:11.209 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:37:11.209 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
01:37:11.209 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
01:37:11.223 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-109.61, -281.32, 13.499), Vector4(0.028776, 0.01017, -0.086274, -0.995804))
01:37:11.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:37:11.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:37:11.227 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:37:11.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
01:37:11.246 [Lua] Switching ConflictSettings: to: skaven
01:37:11.246 [Lua] pacing=default
01:37:11.246 [Lua] roaming=nil
01:37:11.246 [Lua] specials=skaven
01:37:11.246 [Lua] debug_color=orange
01:37:11.246 [Lua] contained_breeds=nil
01:37:11.246 [Lua] pack_spawning=skaven
01:37:11.246 [Lua] disabled=false
01:37:11.246 [Lua] factions=nil
01:37:11.246 [Lua] boss=skaven
01:37:11.246 [Lua] horde=default
01:37:11.246 [Lua] name=skaven
01:37:11.246 [Lua] intensity=default
01:37:11.246 [Lua] ---
01:37:11.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:37:11.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16f3e290
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16f3e290
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b2a35c0
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b2a35c0
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06a3a5e0
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06a3a5e0
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f19bf30
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f19bf30
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06a3aca0
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06a3aca0
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1116d3e0
01:37:11.249 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1116d3e0
01:37:11.349 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
01:37:11.349 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:37:11.349 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
01:37:11.349 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:37:11.349 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
01:37:11.351 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
01:37:11.351 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
01:37:11.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:37:11.353 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:37:11.353 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:37:11.353 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:37:11.353 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:37:11.353 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:37:11.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
01:37:11.356 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:37:11.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:37:11.464 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:37:11.464 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1
01:37:11.464 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:37:11.464 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
01:37:11.466 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
01:37:11.466 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
01:37:11.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:37:11.615 [Flow] DISABLE
01:37:11.809 [Lua] StateInGameRunning:_game_actually_starts()
01:37:11.810 [Lua] #################################################################################################################
01:37:11.810 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:37:11.810 [Lua] #################################################################################################################
01:37:11.810 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 113
01:37:11.886 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 113
01:37:12.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 113
01:37:12.017 [Lua] Commit load time data
01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:38:04.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:38:07.274 [EACServer] [21:38:07:274][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:38:14.508 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:38:14.523 [Lua] Spline already found!
01:38:14.618 [Lua] Init group template: spline_patrol
01:38:14.986 [Lua] Players are leaving the safe zone
01:38:18.808 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0)
01:38:24.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:38:25.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332]
01:38:25.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff]
01:38:25.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81]
01:38:25.848 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:25.935 [Lua] 4
01:38:25.971 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:26.085 [Lua] 4
01:38:26.188 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:26.242 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:26.318 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:26.392 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:26.547 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:26.568 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:26.683 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:26.785 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:26.865 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:26.945 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:27.000 [Lua] 4
01:38:27.037 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:27.115 [Lua] 4
01:38:27.115 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:27.228 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:27.317 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:27.406 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:27.426 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:27.598 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:27.664 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:27.708 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:27.814 [Lua] 8
01:38:27.814 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:27.900 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:28.022 [Lua] 8
01:38:28.022 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:28.041 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:28.125 [Lua] 8
01:38:28.125 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:28.232 [Lua] 1
01:38:28.232 [Lua] 2
01:38:28.232 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:28.319 [Lua] 8
01:38:28.319 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:28.364 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:28.448 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:28.448 [Lua] 8
01:38:28.577 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:28.639 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:28.723 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:28.765 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:28.792 [Lua] 8
01:38:28.975 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:29.081 [Lua] 1
01:38:29.123 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:38:29.417 [Lua] 1
01:38:29.740 [Lua] 1
01:38:29.784 [Lua] 2
01:38:30.245 [Lua] 1
01:38:30.529 [Lua] 1
01:38:31.041 [Lua] 1
01:38:31.517 [Lua] 2
01:38:32.016 [Lua] 2
01:38:32.016 [Lua] 3
01:38:32.017 [Lua] 4
01:38:32.627 [Lua] 1
01:38:32.627 [Lua] 2
01:38:32.628 [Lua] 3
01:38:32.648 [Lua] 1
01:38:32.648 [Lua] 2
01:38:32.649 [Lua] 1
01:38:32.711 [Lua] 2
01:38:32.712 [Lua] 1
01:38:32.712 [Lua] 1
01:38:33.494 [Lua] 1
01:38:33.495 [Lua] 1
01:38:33.746 [Lua] 4
01:38:33.746 [Lua] 5
01:38:34.209 [Lua] 1
01:38:34.320 [Lua] 2
01:38:34.320 [Lua] 1
01:38:34.320 [Lua] 3
01:38:35.294 [Lua] 3
01:38:35.294 [Lua] 2
01:38:35.315 [Lua] 3
01:38:35.316 [Lua] 1
01:38:35.403 [Lua] 1
01:38:35.518 [Lua] 1
01:38:37.196 [Lua] 1
01:38:37.295 [Lua] 1
01:38:39.289 [Lua] 1
01:38:39.289 [Lua] 1
01:38:40.162 [Lua] 1
01:38:40.952 [Lua] 1
01:38:41.052 [Lua] 1
01:38:41.282 [Lua] 1
01:38:42.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:38:42.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:38:42.862 [Lua] 2
01:38:42.862 [Lua] 1
01:38:43.121 [Lua] event horde ends!
01:38:43.285 [Lua] nil
01:38:43.286 [Lua] nil
01:38:43.286 [Lua] nil
01:38:43.304 [Lua] nil
01:38:44.240 [Lua] 1
01:38:44.335 [Lua] 1
01:38:45.568 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 166 will change to a manual source.
01:38:45.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:38:47.740 [Lua] 3
01:38:47.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x7eb38, position: 1399710
01:38:48.138 [Lua] event horde ends!
01:38:49.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:38:49.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 1212304
01:38:50.675 [Lua] 1
01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:38:50.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:38:51.051 [Lua] 1
01:38:51.871 [Lua] 1
01:38:52.405 [Lua] 1
01:38:53.077 [Lua] 1
01:38:58.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x7eb38, position: 1920299
01:38:59.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:38:59.635 [Lua] 1
01:39:02.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 168 will change to a manual source.
01:39:07.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:09.146 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e]
01:39:09.146 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7]
01:39:12.253 [Lua] 1
01:39:13.916 [Lua] 1
01:39:13.916 [Lua] 1
01:39:14.328 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e9299e94]
01:39:14.328 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[10b88440]
01:39:14.328 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c535084d]
01:39:15.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:16.010 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:16.568 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:39:18.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:19.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:20.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:20.496 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:20.558 [Lua] 13
01:39:20.876 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:39:21.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:21.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:22.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:39:22.222 [Lua] 1
01:39:29.744 [Lua] Coordinated attack!
01:39:30.238 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:39:30.253 [Lua] Spline already found!
01:39:30.291 [Lua] Init group template: spline_patrol
01:39:49.626 [Lua] 1
01:39:49.626 [Lua] 1
01:39:50.887 [Lua] 1
01:39:51.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
01:39:52.933 [Lua] 1
01:39:54.195 [Lua] 1
01:39:59.886 [Lua] 1
01:40:00.267 [Lua] 1
01:40:01.615 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:40:01.631 [Lua] Spline already found!
01:40:01.686 [Lua] Init group template: spline_patrol
01:40:07.277 [EACServer] [21:40:07:277][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:40:08.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:40:09.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:40:09.808 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:09.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:40:10.305 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:40:11.833 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
01:40:11.833 [Lua] Time for new HOOORDE! multi_first_wave
01:40:11.833 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
01:40:11.833 [Lua] horde requested: ambush
01:40:11.833 [Lua] setting up ambush-horde
01:40:11.833 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
01:40:11.834 [Lua] -> spawning: 58
01:40:11.834 [Lua] horde crated with id 4 of type ambush
01:40:11.835 [Lua] ambush horde has started
01:40:16.970 [Lua] Init group template: horde
01:40:18.931 [Lua] 2
01:40:18.931 [Lua] 1
01:40:19.289 [Lua] 2
01:40:19.965 [Lua] HORDE: Pushing horde in time; too many units out 72
01:40:20.458 [Lua] 1
01:40:22.394 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:23.055 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:40:25.030 [Lua] HORDE: Pushing horde in time; too many units out 62
01:40:25.402 [Lua] 2
01:40:25.402 [Lua] 3
01:40:26.038 [Lua] 1
01:40:26.598 [Lua] 1
01:40:26.633 [Lua] 2
01:40:26.633 [Lua] 3
01:40:26.685 [Lua] 4
01:40:27.307 [Lua] 2
01:40:27.589 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:28.268 [Lua] Coordinated attack!
01:40:28.284 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:40:28.579 [Lua] 1
01:40:28.685 [Lua] 1
01:40:28.686 [Lua] 1
01:40:28.779 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 25 size: 54 action: nil
01:40:28.810 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 53 action: nil
01:40:28.938 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 52 action: nil
01:40:28.957 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 51 action: nil
01:40:29.151 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 50 action: nil
01:40:29.151 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 49 action: nil
01:40:29.750 [Lua] 3
01:40:30.103 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
01:40:30.103 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:40:30.103 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
01:40:30.103 [Lua] horde requested: ambush
01:40:30.103 [Lua] setting up ambush-horde
01:40:30.103 [Lua] Composing horde 'huge' .. using variant 'plain'
01:40:30.104 [Lua] -> spawning: 61
01:40:30.104 [Lua] horde crated with id 5 of type ambush
01:40:30.104 [Lua] ambush horde has started
01:40:30.520 [Lua] 1
01:40:33.320 [Lua] 1
01:40:34.075 [Lua] 1
01:40:34.665 [Lua] Init group template: horde
01:40:35.352 [Lua] 1
01:40:36.125 [Lua] 2
01:40:36.125 [Lua] 1
01:40:37.246 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:40:37.265 [Lua] Spline already found!
01:40:37.325 [Lua] 1
01:40:37.331 [Lua] Init group template: spline_patrol
01:40:38.068 [Lua] 1
01:40:38.488 [Lua] 1
01:40:38.488 [Lua] 2
01:40:38.488 [Lua] 3
01:40:38.797 [Lua] 1
01:40:39.663 [Lua] 1
01:40:39.663 [Lua] 1
01:40:39.663 [Lua] 1
01:40:39.664 [Lua] 1
01:40:40.861 [Lua] 7
01:40:40.862 [Lua] 1
01:40:40.862 [Lua] 3
01:40:40.862 [Lua] 6
01:40:40.862 [Lua] 5
01:40:40.863 [Lua] 2
01:40:40.863 [Lua] 4
01:40:40.955 [Lua] 7
01:40:40.955 [Lua] 1
01:40:40.956 [Lua] 1
01:40:40.956 [Lua] 2
01:40:40.956 [Lua] 4
01:40:40.956 [Lua] 6
01:40:40.957 [Lua] 3
01:40:40.957 [Lua] 5
01:40:40.957 [Lua] 2
01:40:41.195 [Lua] 1
01:40:41.195 [Lua] 2
01:40:42.188 [Lua] 1
01:40:42.188 [Lua] 1
01:40:42.189 [Lua] 1
01:40:42.189 [Lua] 1
01:40:42.189 [Lua] 1
01:40:42.968 [Lua] 2
01:40:43.453 [Lua] 1
01:40:43.453 [Lua] 2
01:40:43.803 [Lua] 1
01:40:43.803 [Lua] 2
01:40:43.848 [Lua] 2
01:40:44.671 [Lua] 1
01:40:44.671 [Lua] 1
01:40:44.671 [Lua] 1
01:40:44.671 [Lua] 1
01:40:44.672 [Lua] 1
01:40:44.672 [Lua] 1
01:40:45.423 [Lua] 1
01:40:45.773 [Lua] HORDE: Pushing horde in time; too many units out 75
01:40:45.871 [Lua] 2
01:40:45.871 [Lua] 3
01:40:48.576 [Lua] 1
01:40:49.690 [Lua] 1
01:40:49.690 [Lua] 1
01:40:49.691 [Lua] 1
01:40:49.691 [Lua] 1
01:40:49.693 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
01:40:50.772 [Lua] HORDE: last wave, reset to standard horde delay
01:40:50.772 [Lua] Time for new HOOORDE! multi_last_wave
01:40:50.772 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
01:40:50.772 [Lua] horde requested: ambush
01:40:50.772 [Lua] setting up ambush-horde
01:40:50.772 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
01:40:50.773 [Lua] -> spawning: 59
01:40:50.773 [Lua] horde crated with id 7 of type ambush
01:40:50.773 [Lua] ambush horde has started
01:40:51.199 [Lua] 1
01:40:51.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x837b4, position: 0
01:40:52.072 [Lua] 1
01:40:52.072 [Lua] 1
01:40:52.072 [Lua] 1
01:40:52.072 [Lua] 1
01:40:52.073 [Lua] 1
01:40:52.893 [Lua] 2
01:40:53.479 [Lua] 1
01:40:53.500 [Lua] 2
01:40:54.342 [Lua] 3
01:40:54.342 [Lua] 4
01:40:54.492 [Lua] 1
01:40:55.260 [Lua] Horde killed: ?
01:40:56.050 [Lua] 1
01:40:56.071 [Lua] 2
01:40:56.334 [Lua] Init group template: horde
01:40:56.868 [Lua] 1
01:40:58.248 [Lua] 1
01:40:58.248 [Lua] 2
01:40:58.548 [Lua] 1
01:41:00.255 [Lua] 1
01:41:00.667 [Lua] 1
01:41:00.667 [Lua] 2
01:41:00.712 [Lua] 1
01:41:00.712 [Lua] 1
01:41:00.712 [Lua] 2
01:41:01.019 [Lua] 1
01:41:01.042 [Lua] 2
01:41:01.728 [Lua] 1
01:41:01.748 [Lua] 2
01:41:01.748 [Lua] 3
01:41:01.848 [Lua] 1
01:41:01.848 [Lua] 1
01:41:02.585 [Lua] 2
01:41:03.670 [Lua] 1
01:41:04.564 [Lua] 1
01:41:04.565 [Lua] 1
01:41:04.565 [Lua] 1
01:41:04.565 [Lua] 1
01:41:04.565 [Lua] 1
01:41:04.566 [Lua] 1
01:41:04.566 [Lua] 1
01:41:05.489 [Lua] 1
01:41:06.362 [Lua] 1
01:41:06.362 [Lua] 2
01:41:07.280 [Lua] 1
01:41:07.281 [Lua] 1
01:41:07.281 [Lua] 1
01:41:07.412 [Lua] 1
01:41:07.581 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 54 action: nil
01:41:07.854 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 53 action: nil
01:41:08.002 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 52 action: nil
01:41:08.104 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 51 action: nil
01:41:11.077 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 29 size: 40 action: advance_towards_players
01:41:13.039 [Lua] 1
01:41:13.075 [Lua] 2
01:41:13.963 [Lua] 1
01:41:15.970 [Lua] 1
01:41:20.235 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 29 size: 33 action: nil
01:41:20.502 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 32 action: nil
01:41:20.674 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 31 action: nil
01:41:20.691 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 30 action: nil
01:41:20.873 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 30 action: nil
01:41:20.980 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 11 size: 28 action: nil
01:41:21.133 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 27 action: nil
01:41:22.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:41:23.711 [Lua] 2
01:41:24.156 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 22 action: nil
01:41:25.292 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 21 action: nil
01:41:25.293 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 20 action: nil
01:41:25.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 19 action: nil
01:41:25.444 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 18 action: nil
01:41:25.457 [Lua] Horde killed: ?
01:41:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 17 action: nil
01:41:26.683 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 16 action: nil
01:41:26.699 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 15 action: nil
01:41:26.747 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 14 action: nil
01:41:26.990 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 13 action: nil
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:26.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:41:27.002 [Lua] Horde killed: ?
01:41:42.838 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:41:42.856 [Lua] Spline already found!
01:41:42.912 [Lua] Init group template: spline_patrol
01:41:52.730 [Lua] 1
01:41:53.483 [Lua] 1
01:41:54.222 [Lua] 1
01:41:54.646 [Lua] 1
01:41:55.250 [Lua] 1
01:41:55.958 [Lua] 1
01:41:59.650 [Lua] 1
01:42:03.347 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:03.512 [Lua] 13
01:42:03.821 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:04.933 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:05.000 [Lua] 13
01:42:05.291 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:42:07.280 [EACServer] [21:42:07:280][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:42:07.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:42:10.452 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:42:10.472 [Lua] Spline already found!
01:42:10.538 [Lua] Init group template: spline_patrol
01:42:12.620 [Lua] 1
01:42:17.794 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 6 18
01:42:18.022 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 17
01:42:18.022 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 6 9 16
01:42:18.041 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 10 15
01:42:22.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
01:42:22.880 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
01:42:23.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:42:23.821 [Lua] Spline already found!
01:42:23.876 [Lua] Init group template: spline_patrol
01:42:24.658 [Lua] HORDE: Chosing horde wave composition skaven_huge
01:42:24.658 [Lua] Time for new HOOORDE! multi_first_wave
01:42:24.658 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
01:42:24.658 [Lua] horde requested: vector
01:42:24.658 [Lua] setting up vector-horde
01:42:24.658 [Lua] Composing horde 'huge' .. using variant 'plain'
01:42:24.658 [Lua] --> horde wants to spawn ahead of players (0.61912672114872/0.67
01:42:24.658 [Lua] -> spawning: 62
01:42:24.658 [Lua] horde crated with id 11 of type vector
01:42:24.658 [Lua] vector horde has started
01:42:25.226 [Lua] 1
01:42:25.551 [Lua] 1
01:42:26.424 [Lua] 1
01:42:32.707 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:42:32.707 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:42:32.707 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
01:42:32.707 [Lua] horde requested: vector
01:42:32.707 [Lua] setting up vector-horde
01:42:32.707 [Lua] Composing horde 'huge' .. using variant 'plain'
01:42:32.707 [Lua] --> horde wants to spawn ahead of players (0.30159232241072/0.67
01:42:32.708 [Lua] -> spawning: 56
01:42:32.708 [Lua] horde crated with id 12 of type vector
01:42:32.708 [Lua] vector horde has started
01:42:35.413 [Lua] 1
01:42:35.413 [Lua] 2
01:42:35.413 [Lua] 3
01:42:35.708 [Lua] 1
01:42:36.559 [Lua] 1
01:42:36.559 [Lua] 1
01:42:36.559 [Lua] 1
01:42:39.037 [Lua] 2
01:42:39.711 [Lua] 2
01:42:40.076 [Lua] 1
01:42:40.077 [Lua] 2
01:42:40.406 [Lua] 1
01:42:43.633 [Lua] 4
01:42:43.633 [Lua] 1
01:42:43.633 [Lua] 6
01:42:43.633 [Lua] 3
01:42:43.633 [Lua] 2
01:42:43.634 [Lua] 5
01:42:44.365 [Lua] 1
01:42:44.366 [Lua] 2
01:42:44.366 [Lua] 3
01:42:44.776 [Lua] 1
01:42:44.777 [Lua] 2
01:42:44.777 [Lua] 3
01:42:44.777 [Lua] 4
01:42:45.037 [Lua] Init group template: horde
01:42:45.277 [Lua] 1
01:42:46.335 [Lua] 1
01:42:46.335 [Lua] 1
01:42:46.336 [Lua] 1
01:42:46.336 [Lua] 1
01:42:46.337 [Lua] 1
01:42:46.338 [Lua] 1
01:42:46.338 [Lua] 1
01:42:46.380 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 17 size: 100 action: follow
01:42:46.380 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 99 action: follow
01:42:46.419 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 98 action: follow
01:42:46.439 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 97 action: follow
01:42:46.439 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 96 action: follow
01:42:46.458 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 40 size: 95 action: follow
01:42:46.539 [Lua] 2
01:42:46.539 [Lua] 3
01:42:46.757 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 93 action: follow
01:42:46.757 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 92 action: follow
01:42:48.277 [Lua] 1
01:42:48.277 [Lua] 1
01:42:48.277 [Lua] 1
01:42:48.278 [Lua] 1
01:42:49.172 [Lua] 2
01:42:49.544 [Lua] 2
01:42:49.545 [Lua] 1
01:42:49.601 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 80 action: follow
01:42:49.656 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 79 action: follow
01:42:49.656 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 37 size: 78 action: follow
01:42:49.914 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 76 action: follow
01:42:50.468 [Lua] 1
01:42:52.779 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 72 action: nil
01:42:53.146 [Lua] 1
01:42:54.479 [Lua] 2
01:42:54.480 [Lua] 3
01:42:55.276 [Lua] 2
01:42:55.312 [Lua] 3
01:42:56.095 [Lua] nil
01:42:56.095 [Lua] nil
01:42:56.096 [Lua] nil
01:42:57.514 [Lua] 2
01:42:57.965 [Lua] 1
01:42:57.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x87e2b, position: 0
01:42:58.110 [SteamVoipClient] select_out(110000101e55044, on)
01:42:58.125 [SteamVoipClient] select_out(1100001021cf7c7, on)
01:42:58.125 [SteamVoipClient] select_out(110000104e72a6c, on)
01:42:58.125 [SteamVoipClient] select_out(110000105bd392b, on)
01:42:58.963 [Lua] 1
01:42:58.963 [Lua] 1
01:43:00.745 [SteamVoipClient] select_out(110000101e55044, off)
01:43:00.745 [SteamVoipClient] select_out(1100001021cf7c7, off)
01:43:00.745 [SteamVoipClient] select_out(110000104e72a6c, off)
01:43:00.745 [SteamVoipClient] select_out(110000105bd392b, off)
01:43:00.943 [Lua] 1
01:43:02.356 [Lua] HORDE: last wave, reset to standard horde delay
01:43:02.356 [Lua] Time for new HOOORDE! multi_last_wave
01:43:02.356 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
01:43:02.356 [Lua] horde requested: vector
01:43:02.356 [Lua] setting up vector-horde
01:43:02.356 [Lua] Composing horde 'huge' .. using variant 'plain'
01:43:02.356 [Lua] --> horde wants to spawn behind players (0.91505262065523/0.67
01:43:02.357 [Lua] -> spawning: 61
01:43:02.357 [Lua] horde crated with id 13 of type vector
01:43:02.357 [Lua] vector horde has started
01:43:02.731 [Lua] 1
01:43:03.085 [Lua] 1
01:43:03.458 [Lua] 2
01:43:05.092 [Lua] 1
01:43:07.918 [Lua] 1
01:43:07.918 [Lua] 2
01:43:07.919 [Lua] 3
01:43:08.132 [Lua] 2
01:43:08.133 [Lua] 3
01:43:08.133 [Lua] 4
01:43:08.133 [Lua] 5
01:43:08.907 [Lua] 1
01:43:09.039 [Lua] 1
01:43:09.039 [Lua] 2
01:43:09.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:43:09.734 [Lua] 3
01:43:09.734 [Lua] 4
01:43:09.735 [Lua] 5
01:43:10.485 [Lua] 2
01:43:11.108 [Lua] 1
01:43:11.865 [Lua] 1
01:43:13.132 [Lua] Init group template: horde
01:43:13.647 [Lua] 1
01:43:13.709 [Lua] 1
01:43:13.709 [Lua] 1
01:43:14.933 [Lua] 1
01:43:15.192 [Lua] 1
01:43:16.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:43:16.843 [Lua] 1
01:43:16.843 [Lua] 2
01:43:16.954 [Lua] 2
01:43:17.344 [Lua] 1
01:43:17.344 [Lua] 2
01:43:17.345 [Lua] 3
01:43:17.670 [Lua] 1
01:43:17.711 [Lua] 2
01:43:17.711 [Lua] 3
01:43:17.712 [Lua] 2
01:43:17.712 [Lua] 3
01:43:17.712 [Lua] 4
01:43:17.713 [Lua] 5
01:43:18.042 [Lua] 1
01:43:18.042 [Lua] 2
01:43:18.603 [Lua] 2
01:43:18.603 [Lua] 3
01:43:18.648 [Lua] 4
01:43:18.944 [Lua] 2
01:43:19.333 [Lua] 2
01:43:19.352 [Lua] 1
01:43:19.690 [Lua] 1
01:43:20.882 [Lua] 1
01:43:20.882 [Lua] 1
01:43:20.883 [Lua] 1
01:43:20.883 [Lua] 1
01:43:20.883 [Lua] 1
01:43:20.885 [Lua] 3
01:43:21.621 [Lua] 2
01:43:22.068 [Lua] 1
01:43:22.068 [Lua] 2
01:43:22.068 [Lua] 3
01:43:22.403 [Lua] 1
01:43:23.133 [Lua] 1
01:43:23.642 [Lua] 2
01:43:23.784 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 38 action: nil
01:43:23.804 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 37 action: nil
01:43:23.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 36 action: nil
01:43:24.250 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 32 action: nil
01:43:24.266 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 30 action: nil
01:43:24.301 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 29 action: nil
01:43:25.414 [Lua] 1
01:43:26.160 [Lua] 1
01:43:26.160 [Lua] 2
01:43:26.320 [Lua] Horde killed: ?
01:43:27.282 [Lua] 2
01:43:27.313 [Lua] 3
01:43:27.313 [Lua] 4
01:43:31.042 [Lua] 1
01:43:37.858 [Lua] 1
01:43:37.978 [Lua] 1
01:43:37.978 [Lua] 1
01:43:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:43:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:43:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:43:41.742 [Lua] 1
01:43:43.237 [Flow] ENABLE
01:43:45.173 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:45.635 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:43:46.462 [Lua] Horde killed: ?
01:43:52.241 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:52.880 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:43:54.043 [Flow] DISABLE
01:43:54.457 [Lua] 1
01:43:54.457 [Lua] 1
01:43:55.202 [Lua] 1
01:43:55.622 [Lua] 1
01:43:56.260 [Lua] 1
01:43:56.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:43:57.335 [Lua] 1
01:43:57.338 [Lua] [ChatManager][1]System: ihatemayo picked up a Grimoire
01:44:02.224 [SteamVoipClient] select_out(110000101e55044, on)
01:44:02.236 [SteamVoipClient] select_out(1100001021cf7c7, on)
01:44:02.236 [SteamVoipClient] select_out(110000104e72a6c, on)
01:44:02.236 [SteamVoipClient] select_out(110000105bd392b, on)
01:44:04.443 [SteamVoipClient] select_out(110000101e55044, off)
01:44:04.443 [SteamVoipClient] select_out(1100001021cf7c7, off)
01:44:04.443 [SteamVoipClient] select_out(110000104e72a6c, off)
01:44:04.443 [SteamVoipClient] select_out(110000105bd392b, off)
01:44:07.283 [EACServer] [21:44:07:283][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:44:33.193 [Lua] Switching ConflictSettings: to: chaos
01:44:33.193 [Lua] pacing=chaos
01:44:33.193 [Lua] roaming=nil
01:44:33.193 [Lua] specials=chaos
01:44:33.193 [Lua] debug_color=purple
01:44:33.193 [Lua] contained_breeds=nil
01:44:33.193 [Lua] pack_spawning=chaos
01:44:33.193 [Lua] disabled=false
01:44:33.193 [Lua] factions=nil
01:44:33.193 [Lua] boss=chaos
01:44:33.193 [Lua] horde=chaos
01:44:33.193 [Lua] name=chaos
01:44:33.193 [Lua] intensity=default
01:44:33.193 [Lua] ---
01:44:34.067 [Lua] [ChatManager][1]System: ihatemayo discarded a Grimoire
01:44:38.218 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:38.812 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:44:39.170 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 3 11
01:44:40.067 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:40.801 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:44:43.696 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:44:43.755 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:44:43.775 [Lua] Spline already found!
01:44:43.817 [Lua] Init group template: spline_patrol
01:44:45.849 [Lua] 1
01:44:46.465 [Lua] 1
01:44:46.890 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards (seed: 0)
01:44:49.063 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:49.199 [Lua] 4
01:44:49.939 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:44:50.837 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:51.708 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:44:54.507 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
01:44:54.620 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:55.177 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:44:55.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:44:55.753 [Lua] Spline already found!
01:44:55.797 [Lua] Init group template: spline_patrol
01:44:56.200 [Lua] 1
01:44:56.632 [Lua] 1
01:44:59.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:45:00.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:45:00.346 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:45:02.689 [Lua] 1
01:45:03.015 [Lua] 1
01:45:03.378 [Lua] 1
01:45:03.768 [Lua] 1
01:45:04.061 [Lua] 1
01:45:05.625 [Lua] 1
01:45:09.632 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:10.411 [Lua] 20
01:45:10.514 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
01:45:10.514 [Lua] Time for new HOOORDE! multi_first_wave
01:45:10.514 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
01:45:10.514 [Lua] horde requested: vector_blob
01:45:10.514 [Lua] wants to spawn ahead within distance: 60
01:45:10.515 [Lua] horde crated with id 16 of type vector_blob
01:45:10.515 [Lua] managed to spawn 38/38 horde enemies
01:45:10.515 [Lua] vector blob horde has started
01:45:10.738 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:45:11.264 [Lua] Init group template: horde
01:45:13.875 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:14.784 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:45:15.666 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:16.582 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:45:17.417 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:17.895 [Lua] 8
01:45:18.301 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:45:19.044 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:19.215 [Lua] 1
01:45:19.853 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:45:20.284 [Lua] 1
01:45:23.171 [Lua] 1
01:45:23.397 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 64 action: follow
01:45:23.621 [Lua] 1
01:45:23.861 [Lua] 1
01:45:23.973 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 63 action: fallback_idle
01:45:23.973 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 62 action: follow
01:45:23.993 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 42 size: 61 action: follow
01:45:24.205 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 44 size: 60 action: nil
01:45:24.205 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 59 action: follow
01:45:24.226 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 47 size: 58 action: follow
01:45:24.226 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 57 action: follow
01:45:24.226 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 56 action: follow
01:45:24.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 55 action: follow
01:45:24.403 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 50 size: 54 action: follow
01:45:24.443 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 53 action: follow
01:45:24.535 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 39 size: 52 action: follow
01:45:24.554 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 51 action: follow
01:45:24.667 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 50 action: follow
01:45:25.541 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 15 size: 48 action: move_to_players
01:45:25.598 [Lua] Coordinated attack!
01:45:26.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:45:26.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x8c43b, position: 0
01:45:27.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 45 action: follow
01:45:27.771 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 44 action: follow
01:45:27.792 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 43 action: follow
01:45:34.041 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 39 action: follow
01:45:35.342 [Lua] 1
01:45:36.720 [Lua] 1
01:45:36.800 [Lua] 1
01:45:39.339 [Lua] 1
01:45:39.520 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
01:45:39.520 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:45:39.520 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
01:45:39.520 [Lua] horde requested: vector_blob
01:45:39.520 [Lua] wants to spawn ahead within distance: 60
01:45:39.520 [Lua] horde crated with id 17 of type vector_blob
01:45:39.520 [Lua] managed to spawn 38/38 horde enemies
01:45:39.520 [Lua] vector blob horde has started
01:45:39.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:45:40.397 [Lua] Init group template: horde
01:45:42.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x8d140, position: 0
01:45:45.747 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
01:45:47.713 [Lua] 1
01:45:48.168 [Lua] 1
01:45:48.230 [Lua] 2
01:45:49.167 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
01:45:50.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:45:50.923 [Lua] 2
01:45:52.908 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 71 action: follow
01:45:52.958 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 70 action: follow
01:45:52.958 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 69 action: follow
01:45:52.976 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 68 action: follow
01:45:52.976 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 67 action: follow
01:45:52.976 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 48 size: 66 action: follow
01:45:53.176 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 64 action: follow
01:45:53.548 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 63 action: follow
01:45:53.611 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 62 action: follow
01:45:53.611 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 61 action: follow
01:45:53.656 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 47 size: 60 action: fallback_idle
01:45:53.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 59 action: follow
01:45:53.951 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 58 action: follow
01:45:55.209 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 57 action: follow
01:45:55.992 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 56 action: follow
01:45:56.298 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 52 action: fallback_idle
01:45:56.394 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 51 action: fallback_idle
01:45:56.830 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 49 size: 50 action: follow
01:45:59.515 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 48 action: follow
01:45:59.944 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 42 size: 47 action: follow
01:46:02.186 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 46 action: follow
01:46:02.599 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 45 action: follow
01:46:02.942 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 44 action: follow
01:46:05.734 [Lua] 2
01:46:05.734 [Lua] 3
01:46:05.734 [Lua] 1
01:46:07.286 [EACServer] [21:46:07:286][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:46:11.038 [Lua] 1
01:46:11.655 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 40 action: follow
01:46:11.764 [Lua] 2
01:46:15.900 [Lua] 1
01:46:15.934 [Lua] 2
01:46:15.951 [Lua] 3
01:46:16.864 [Lua] 2
01:46:17.436 [Lua] 2
01:46:18.193 [Lua] HORDE: last wave, reset to standard horde delay
01:46:18.193 [Lua] Time for new HOOORDE! multi_last_wave
01:46:18.193 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
01:46:18.193 [Lua] horde requested: vector_blob
01:46:18.193 [Lua] wants to spawn ahead within distance: 60
01:46:18.193 [Lua] horde crated with id 18 of type vector_blob
01:46:18.194 [Lua] managed to spawn 37/37 horde enemies
01:46:18.194 [Lua] vector blob horde has started
01:46:18.449 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:18.873 [Lua] Init group template: horde
01:46:18.906 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:46:20.083 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:20.485 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:46:20.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:20.848 [Lua] 1
01:46:20.879 [Lua] 2
01:46:21.593 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:22.051 [Lua] 1
01:46:22.114 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:46:22.137 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 65 action: follow
01:46:22.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:24.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:24.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:24.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:25.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:25.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:25.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:26.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:46:26.736 [Lua] Horde killed: ?
01:46:29.862 [Lua] 1
01:46:30.977 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 56 action: follow
01:46:31.166 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 55 action: follow
01:46:31.357 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 54 action: follow
01:46:31.724 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 53 action: follow
01:46:31.724 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 48 size: 52 action: follow
01:46:31.741 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 51 action: follow
01:46:32.060 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 50 action: follow
01:46:34.040 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 49 action: follow
01:46:34.935 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 41 size: 48 action: follow
01:46:35.259 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 47 action: follow
01:46:35.292 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 46 action: follow
01:46:35.308 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 45 action: follow
01:46:35.428 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 44 action: follow
01:46:36.064 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 4 size: 43 action: move_to_players
01:46:41.241 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 41 action: follow
01:46:41.831 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 40 action: follow
01:46:44.403 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 38 action: follow
01:46:50.308 [Lua] 2
01:46:50.957 [Lua] 1
01:46:50.995 [Lua] 2
01:46:53.079 [Lua] Horde killed: ?
01:46:53.792 [Lua] 1
01:46:53.792 [Lua] 2
01:46:53.793 [Lua] 3
01:46:54.105 [Lua] 1
01:46:56.232 [Lua] 1
01:46:57.929 [Lua] 2
01:46:58.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x90b90, position: 0
01:47:02.761 [Lua] 1
01:47:02.791 [Lua] 1
01:47:02.791 [Lua] 1
01:47:03.794 [Lua] 2
01:47:05.699 [Lua] 1
01:47:06.338 [Lua] 1
01:47:06.363 [Flow] Spawned:c_barrel_socket
01:47:08.039 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
01:47:08.039 [Flow] Socket 1 occupied
01:47:08.039 [Lua] [flow:Sockets occupied:] float=1.000000
01:47:08.039 [Flow] Objective unit hit socket:true
01:47:09.810 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:10.554 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:18.858 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:18.903 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
01:47:19.296 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:21.636 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:22.500 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:23.791 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:23.930 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:24.006 [Lua] 8
01:47:24.161 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:24.333 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:47:24.535 [Lua] 1
01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:47:24.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:47:25.086 [Lua] 1
01:47:25.362 [Lua] 1
01:47:25.891 [Lua] 2
01:47:26.310 [Lua] 1
01:47:26.753 [Lua] 1
01:47:28.826 [Lua] 1
01:47:29.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:47:29.709 [Lua] 1
01:47:29.946 [Lua] 1
01:47:29.985 [Lua] 2
01:47:31.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x90b90, position: 1599420
01:47:33.955 [Lua] 1
01:47:33.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x90b90, position: 1698949
01:47:34.741 [Lua] Horde killed: ?
01:47:35.844 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
01:47:40.222 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art
01:47:44.935 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
01:47:49.388 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
01:47:49.635 [Lua] main_path_player_far_away_check started
01:47:52.324 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art
01:47:52.761 [Lua] main_path_player_far_away_check started
01:47:55.885 [Lua] main_path_player_far_away_check started
01:47:56.702 [Lua] main_path_player_far_away_check started
01:48:02.454 [Lua] main_path_player_far_away_check started
01:48:05.580 [Lua] main_path_player_far_away_check started
01:48:07.289 [EACServer] [21:48:07:289][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:48:22.805 [Lua] fence jumping
01:48:24.202 [Lua] simple los failed
01:48:25.084 [Lua] fence jumping
01:48:25.182 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:25.318 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:25.527 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:25.615 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:25.617 [Lua] simple los failed
01:48:25.658 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:25.753 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:25.860 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:25.931 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:26.002 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:26.076 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:26.213 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:26.228 [Lua] main path terror event triggered: boss_event_chaos_spawn
01:48:26.228 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
01:48:26.257 [Flow] Boss DoorStormfiend
01:48:26.258 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro
01:48:26.260 [Lua] Init group template: boss_door_closers
01:48:26.313 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:26.353 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:26.530 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:26.591 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:26.739 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:27.125 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:27.249 [Lua] fence jumping
01:48:27.277 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:27.487 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:27.487 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:27.619 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:27.715 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:27.887 [Lua] simple los failed
01:48:27.948 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:28.052 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:28.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:28.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:29.207 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:29.352 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:29.662 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:29.808 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:30.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:30.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:30.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:31.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:31.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:31.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:34.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:34.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:34.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:48:34.937 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:35.073 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:35.282 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:35.376 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:35.407 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:35.503 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:35.583 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:35.684 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:35.732 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:35.816 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:35.942 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:36.035 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:36.083 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:36.169 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:36.258 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:36.336 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:36.384 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:36.517 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:36.614 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:36.676 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:36.833 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:37.032 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:39.383 [Lua] fence jumping
01:48:40.820 [Lua] simple los failed
01:48:41.690 [Lua] fence jumping
01:48:42.187 [Lua] ready to jump failed
01:48:44.778 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
01:48:45.170 [Lua] 1
01:48:46.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:48:47.352 [Lua] fence jumping
01:48:47.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:48:47.424 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:48:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:48:48.774 [Lua] ready to jump failed
01:48:49.585 [Lua] fence jumping
01:48:50.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:48:51.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:48:54.733 [Lua] fence jumping
01:48:56.204 [Lua] ready to jump failed
01:48:56.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:48:57.367 [Lua] fence jumping
01:48:58.268 [Lua] ready to jump failed
01:48:58.736 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:58.881 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:59.070 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:59.160 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:59.236 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:59.272 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:59.446 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:59.480 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:59.570 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:59.647 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:59.856 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:48:59.981 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:49:00.421 [Lua] 1
01:49:01.313 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:01.748 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:49:02.143 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:02.520 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:49:04.312 [Lua] [ChatManager][1]System: ihatemayo picked up a Loot Die
01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:49:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:49:05.621 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
01:49:05.621 [Lua] Time for new HOOORDE! multi_first_wave
01:49:05.621 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
01:49:05.621 [Lua] horde requested: vector_blob
01:49:05.621 [Lua] wants to spawn behind within distance: 60
01:49:05.621 [Lua] could not, tries to spawnahead
01:49:05.621 [Lua] horde crated with id 20 of type vector_blob
01:49:05.621 [Lua] managed to spawn 38/38 horde enemies
01:49:05.621 [Lua] vector blob horde has started
01:49:06.276 [Lua] Init group template: horde
01:49:07.158 [Lua] 1
01:49:07.392 [Lua] 1
01:49:14.538 [Lua] 1
01:49:14.538 [Lua] 1
01:49:14.539 [Lua] 1
01:49:15.397 [Lua] 1
01:49:16.226 [Lua] 2
01:49:16.226 [Lua] 3
01:49:16.899 [Lua] 1
01:49:17.250 [Lua] fence jumping
01:49:17.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:17.791 [Lua] ready to jump failed
01:49:18.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x93d9d, position: 0
01:49:19.905 [Lua] 1
01:49:20.426 [Lua] 1
01:49:20.572 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:49:20.572 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:49:20.572 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
01:49:20.572 [Lua] horde requested: vector_blob
01:49:20.572 [Lua] wants to spawn behind within distance: 60
01:49:20.572 [Lua] could not, tries to spawnahead
01:49:20.572 [Lua] horde crated with id 21 of type vector_blob
01:49:20.572 [Lua] managed to spawn 37/37 horde enemies
01:49:20.572 [Lua] vector blob horde has started
01:49:20.822 [Lua] fence jumping
01:49:21.310 [Lua] 1
01:49:21.318 [Lua] Init group template: horde
01:49:21.677 [Lua] 1
01:49:22.243 [Lua] simple los failed
01:49:22.666 [Lua] 1
01:49:22.666 [Lua] 1
01:49:22.667 [Lua] 1
01:49:23.065 [Lua] fence jumping
01:49:23.148 [SteamVoipClient] select_out(110000101e55044, on)
01:49:23.163 [SteamVoipClient] select_out(1100001021cf7c7, on)
01:49:23.163 [SteamVoipClient] select_out(110000104e72a6c, on)
01:49:23.163 [SteamVoipClient] select_out(110000105bd392b, on)
01:49:23.227 [Lua] 1
01:49:23.749 [Lua] 4
01:49:23.749 [Lua] 3
01:49:23.749 [Lua] 2
01:49:23.749 [Lua] 1
01:49:23.888 [Lua] 4
01:49:24.242 [Lua] 1
01:49:24.541 [Lua] simple los failed
01:49:24.828 [Lua] 1
01:49:24.828 [Lua] 2
01:49:24.914 [SteamVoipClient] select_out(110000101e55044, off)
01:49:24.914 [SteamVoipClient] select_out(1100001021cf7c7, off)
01:49:24.914 [SteamVoipClient] select_out(110000104e72a6c, off)
01:49:24.914 [SteamVoipClient] select_out(110000105bd392b, off)
01:49:25.237 [Lua] 1
01:49:25.238 [Lua] 2
01:49:26.026 [Lua] 2
01:49:26.291 [Lua] fence jumping
01:49:26.402 [Lua] 2
01:49:26.402 [Lua] 2
01:49:26.698 [Lua] fence jumping
01:49:26.719 [Lua] 1
01:49:26.832 [Lua] simple los failed
01:49:26.913 [Lua] 2
01:49:27.235 [Lua] 2
01:49:27.236 [Lua] 4
01:49:27.236 [Lua] 1
01:49:27.236 [Lua] 3
01:49:27.584 [Lua] 1
01:49:27.584 [Lua] 1
01:49:27.584 [Lua] 2
01:49:28.120 [Lua] simple los failed
01:49:28.283 [Lua] 1
01:49:28.539 [Lua] 1
01:49:28.995 [Lua] fence jumping
01:49:29.070 [Lua] 1
01:49:30.423 [Lua] ready to jump failed
01:49:31.480 [Lua] 1
01:49:31.833 [Lua] 1
01:49:32.191 [Lua] 2
01:49:32.191 [Lua] 3
01:49:32.473 [Lua] ready to jump failed
01:49:32.748 [Lua] 1
01:49:32.784 [Lua] 1
01:49:33.125 [Lua] 1
01:49:33.125 [Lua] 2
01:49:33.442 [Lua] 1
01:49:33.443 [Lua] 6
01:49:33.443 [Lua] 2
01:49:33.443 [Lua] 5
01:49:33.813 [Lua] 1
01:49:34.291 [Lua] Horde killed: ?
01:49:34.559 [Lua] 1
01:49:34.559 [Lua] 2
01:49:34.590 [Lua] 1
01:49:34.591 [Lua] 1
01:49:34.591 [Lua] 1
01:49:34.592 [Lua] 1
01:49:34.592 [Lua] 1
01:49:34.592 [Lua] 1
01:49:34.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:35.291 [Lua] 2
01:49:35.360 [Lua] 1
01:49:35.754 [Lua] 1
01:49:36.064 [Lua] 1
01:49:36.898 [Lua] 1
01:49:36.922 [Lua] 2
01:49:36.922 [Lua] 1
01:49:37.041 [Lua] 2
01:49:37.041 [Lua] 1
01:49:37.414 [Lua] 2
01:49:37.441 [Lua] 1
01:49:37.442 [Lua] 2
01:49:37.799 [Lua] fence jumping
01:49:38.233 [Lua] simple los failed
01:49:38.624 [Lua] 1
01:49:38.680 [Lua] 1
01:49:38.894 [Lua] HORDE: last wave, reset to standard horde delay
01:49:38.894 [Lua] Time for new HOOORDE! multi_last_wave
01:49:38.894 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
01:49:38.894 [Lua] horde requested: vector_blob
01:49:38.894 [Lua] wants to spawn behind within distance: 60
01:49:38.894 [Lua] could not, tries to spawnahead
01:49:38.894 [Lua] horde crated with id 22 of type vector_blob
01:49:38.894 [Lua] managed to spawn 38/38 horde enemies
01:49:38.894 [Lua] vector blob horde has started
01:49:39.166 [Lua] ready to jump failed
01:49:39.488 [Lua] simple los failed
01:49:39.655 [Lua] 1
01:49:39.679 [Lua] Init group template: horde
01:49:39.953 [Lua] fence jumping
01:49:40.060 [Lua] 1
01:49:40.093 [Lua] 1
01:49:40.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:40.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:41.116 [Lua] 1
01:49:41.260 [Lua] 1
01:49:41.372 [Lua] ready to jump failed
01:49:41.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:41.620 [Lua] fence jumping
01:49:42.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:42.983 [Lua] ready to jump failed
01:49:43.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:43.946 [Lua] fence jumping
01:49:44.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:49:45.456 [Lua] ready to jump failed
01:49:45.678 [Lua] 1
01:49:45.678 [Lua] 2
01:49:45.791 [Lua] 1
01:49:47.064 [Lua] 1
01:49:49.113 [Lua] nil
01:49:49.373 [Lua] Horde killed: ?
01:49:50.275 [Lua] 1
01:49:50.652 [Lua] 1
01:49:55.143 [Lua] 1
01:49:55.712 [Lua] 1
01:49:55.712 [Lua] 2
01:49:55.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x96a29, position: 0
01:49:56.318 [Lua] 2
01:49:56.729 [Lua] fence jumping
01:49:56.999 [Lua] 1
01:49:57.046 [Lua] 2
01:49:57.046 [Lua] 3
01:49:57.557 [Lua] 1
01:49:58.191 [Lua] 3
01:49:58.441 [Lua] fence jumping
01:49:58.847 [Lua] 1
01:49:58.848 [Lua] 2
01:49:59.061 [Lua] ready to jump failed
01:49:59.487 [Lua] 9
01:49:59.487 [Lua] 7
01:49:59.487 [Lua] 6
01:49:59.488 [Lua] 8
01:49:59.488 [Lua] 10
01:49:59.488 [Lua] 5
01:49:59.995 [Lua] 1
01:49:59.995 [Lua] 1
01:49:59.996 [Lua] 1
01:49:59.996 [Lua] 1
01:49:59.997 [Lua] 1
01:49:59.997 [Lua] 1
01:50:00.583 [Lua] 3
01:50:00.583 [Lua] 1
01:50:00.583 [Lua] 2
01:50:01.574 [Lua] 1
01:50:01.575 [Lua] 3
01:50:01.682 [Lua] 1
01:50:02.282 [Lua] 1
01:50:02.282 [Lua] 2
01:50:02.800 [Lua] 1
01:50:02.800 [Lua] 2
01:50:03.384 [Lua] 2
01:50:03.911 [Lua] 5
01:50:03.911 [Lua] 6
01:50:03.911 [Lua] 4
01:50:03.963 [Lua] 6
01:50:03.963 [Lua] 4
01:50:03.964 [Lua] 1
01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:50:05.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:50:06.681 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:07.291 [EACServer] [21:50:07:291][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:50:07.474 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:50:07.475 [Lua] fence jumping
01:50:07.649 [Lua] Horde killed: ?
01:50:08.050 [Lua] simple los failed
01:50:12.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
01:50:14.214 [Lua] fence jumping
01:50:15.625 [Lua] ready to jump failed
01:50:27.458 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:27.905 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:50:29.231 [Lua] 1
01:50:37.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:50:37.585 [Lua] Spline already found!
01:50:37.662 [Lua] Init group template: spline_patrol
01:50:39.343 [Lua] 1
01:50:42.547 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:50:42.564 [Lua] Spline already found!
01:50:42.600 [Lua] Init group template: spline_patrol
01:50:51.468 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:50:51.486 [Lua] Spline already found!
01:50:51.524 [Lua] Init group template: spline_patrol
01:50:51.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:50:52.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:50:52.907 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:50:53.054 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:53.294 [Lua] 8
01:50:54.017 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:50:54.796 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:55.382 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:50:57.397 [Lua] 1
01:50:57.484 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:58.228 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:51:19.097 [Lua] 1
01:51:20.309 [Lua] 1
01:51:21.925 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:22.676 [Lua] 1
01:51:22.858 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:51:23.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:23.077 [Flow] destructible planks state 1
01:51:23.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:23.840 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:24.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:24.110 [Flow] destructible planks state 2
01:51:24.110 [Flow] destructible planks state 3 - destroyed
01:51:24.172 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:51:24.560 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:51:26.677 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:27.085 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:51:27.362 [Lua] HORDE: Chosing horde wave composition chaos_huge
01:51:27.362 [Lua] Time for new HOOORDE! multi_first_wave
01:51:27.362 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
01:51:27.362 [Lua] horde requested: vector_blob
01:51:27.362 [Lua] wants to spawn ahead within distance: 60
01:51:27.362 [Lua] horde crated with id 26 of type vector_blob
01:51:27.362 [Lua] managed to spawn 37/37 horde enemies
01:51:27.362 [Lua] vector blob horde has started
01:51:28.180 [Lua] Init group template: horde
01:51:28.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:29.909 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
01:51:30.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:30.414 [Flow] destructible planks state 1
01:51:31.220 [Lua] fence jumping
01:51:32.349 [Lua] simple los failed
01:51:33.180 [Lua] simple los failed
01:51:33.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:33.751 [Flow] destructible planks state 2
01:51:36.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:36.153 [Flow] destructible planks state 3 - destroyed
01:51:36.229 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:51:36.430 [Lua] ready to jump failed
01:51:36.456 [Lua] 1
01:51:36.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:37.098 [Lua] 1
01:51:37.514 [Lua] 1
01:51:37.709 [Lua] 1
01:51:37.806 [Lua] 1
01:51:38.156 [Lua] fence jumping
01:51:38.325 [Lua] 1
01:51:38.545 [Lua] simple los failed
01:51:39.155 [Lua] 1
01:51:39.710 [Lua] fence jumping
01:51:40.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:40.181 [Lua] simple los failed
01:51:40.793 [Lua] 1
01:51:40.793 [Lua] 2
01:51:42.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:42.264 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:51:42.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x994f4, position: 0
01:51:44.854 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:45.315 [Lua] 1
01:51:45.392 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:51:46.474 [Lua] 1
01:51:46.474 [Lua] 2
01:51:46.474 [Lua] 4
01:51:46.474 [Lua] 5
01:51:46.818 [Lua] 1
01:51:47.138 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:51:47.138 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:51:47.138 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
01:51:47.138 [Lua] horde requested: vector_blob
01:51:47.139 [Lua] wants to spawn ahead within distance: 60
01:51:47.139 [Lua] horde crated with id 27 of type vector_blob
01:51:47.139 [Lua] managed to spawn 38/38 horde enemies
01:51:47.139 [Lua] vector blob horde has started
01:51:47.447 [Lua] 2
01:51:47.745 [Lua] Init group template: horde
01:51:47.995 [Lua] 1
01:51:47.995 [Lua] 2
01:51:48.716 [Lua] 1
01:51:49.235 [Lua] 1
01:51:49.288 [Lua] 2
01:51:51.228 [Lua] fence jumping
01:51:51.285 [Lua] ready to jump failed
01:51:51.945 [Lua] fence jumping
01:51:51.995 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:52.535 [Lua] ready to jump failed
01:51:52.914 [Lua] 1
01:51:52.937 [Lua] 2
01:51:52.990 [Lua] 2
01:51:52.990 [Lua] 1
01:51:53.099 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:51:53.328 [Lua] 1
01:51:53.495 [Lua] 2
01:51:53.751 [Lua] 1
01:51:54.062 [Lua] 1
01:51:54.063 [Lua] 2
01:51:54.425 [Lua] 1
01:51:54.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:55.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:51:55.931 [Lua] 1
01:51:56.216 [Lua] 1
01:51:56.251 [Lua] 1
01:52:07.236 [Lua] 1
01:52:07.236 [Lua] 2
01:52:07.294 [EACServer] [21:52:07:294][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:52:07.746 [Lua] 1
01:52:07.747 [Lua] 2
01:52:08.242 [Lua] 2
01:52:08.242 [Lua] 3
01:52:08.243 [Lua] 4
01:52:08.243 [Lua] 1
01:52:08.243 [Lua] 5
01:52:08.576 [Lua] 1
01:52:09.198 [Lua] 1
01:52:09.660 [Lua] HORDE: last wave, reset to standard horde delay
01:52:09.660 [Lua] Time for new HOOORDE! multi_last_wave
01:52:09.660 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
01:52:09.660 [Lua] horde requested: vector_blob
01:52:09.660 [Lua] wants to spawn ahead within distance: 60
01:52:09.660 [Lua] horde crated with id 28 of type vector_blob
01:52:09.660 [Lua] managed to spawn 39/39 horde enemies
01:52:09.660 [Lua] vector blob horde has started
01:52:09.768 [Lua] 1
01:52:09.768 [Lua] 2
01:52:10.151 [Lua] 1
01:52:10.319 [Lua] 1
01:52:10.319 [Lua] 2
01:52:10.702 [Lua] Init group template: horde
01:52:10.922 [Lua] 1
01:52:11.050 [Lua] 3
01:52:11.576 [Lua] 6
01:52:11.576 [Lua] 1
01:52:11.576 [Lua] 5
01:52:11.576 [Lua] 3
01:52:11.577 [Lua] 10
01:52:11.577 [Lua] 9
01:52:11.577 [Lua] 4
01:52:11.577 [Lua] 2
01:52:11.578 [Lua] 7
01:52:11.578 [Lua] 8
01:52:11.872 [Lua] 1
01:52:12.104 [Lua] 1
01:52:12.105 [Lua] 1
01:52:12.106 [Lua] 1
01:52:12.619 [Lua] 1
01:52:12.620 [Lua] 2
01:52:12.666 [Lua] 3
01:52:12.666 [Lua] 4
01:52:13.156 [Lua] 1
01:52:13.156 [Lua] 2
01:52:13.156 [Lua] 3
01:52:13.156 [Lua] 4
01:52:13.740 [Lua] 2
01:52:13.925 [Lua] 1
01:52:14.305 [Lua] 7
01:52:14.305 [Lua] 8
01:52:14.305 [Lua] 6
01:52:14.305 [Lua] 11
01:52:14.306 [Lua] 2
01:52:14.306 [Lua] 9
01:52:14.306 [Lua] 1
01:52:14.306 [Lua] 3
01:52:14.306 [Lua] 4
01:52:14.307 [Lua] 10
01:52:14.307 [Lua] 5
01:52:14.380 [Lua] 8
01:52:14.381 [Lua] 1
01:52:14.381 [Lua] 6
01:52:14.381 [Lua] 11
01:52:14.381 [Lua] 2
01:52:14.381 [Lua] 9
01:52:14.382 [Lua] 1
01:52:14.382 [Lua] 3
01:52:14.382 [Lua] 10
01:52:15.287 [Lua] 1
01:52:15.288 [Lua] 2
01:52:15.288 [Lua] 3
01:52:15.798 [Lua] 2
01:52:15.887 [Lua] 1
01:52:16.446 [Lua] 1
01:52:17.014 [Lua] 2
01:52:17.014 [Lua] 8
01:52:17.014 [Lua] 9
01:52:17.014 [Lua] 4
01:52:17.015 [Lua] 3
01:52:17.678 [Lua] Horde killed: ?
01:52:19.136 [Lua] 1
01:52:23.936 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:52:23.965 [Lua] Spline already found!
01:52:24.030 [Lua] Init group template: spline_patrol
01:52:25.144 [Lua] Coordinated attack!
01:52:26.094 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:26.367 [Lua] 2
01:52:26.368 [Lua] 3
01:52:26.661 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:26.847 [Lua] 1
01:52:26.847 [Lua] 3
01:52:26.848 [Lua] 2
01:52:27.062 [Lua] 1
01:52:27.063 [Lua] 2
01:52:27.353 [Lua] 1
01:52:27.437 [Lua] 2
01:52:27.923 [Lua] 1
01:52:27.980 [Lua] 2
01:52:27.980 [Lua] 3
01:52:28.315 [Lua] nil
01:52:28.315 [Lua] nil
01:52:28.315 [Lua] nil
01:52:28.316 [Lua] nil
01:52:28.316 [Lua] nil
01:52:28.317 [Lua] nil
01:52:28.340 [Lua] nil
01:52:28.681 [Lua] 2
01:52:31.929 [Lua] 1
01:52:31.930 [Lua] 1
01:52:31.930 [Lua] 1
01:52:31.930 [Lua] 1
01:52:33.833 [Lua] 1
01:52:34.256 [Lua] 1
01:52:34.747 [Lua] Horde killed: ?
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:35.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:52:38.005 [Lua] 1
01:52:38.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 104720
01:52:39.135 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:39.258 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:39.488 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:39.604 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:39.604 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:39.689 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:39.774 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:39.825 [Lua] 1
01:52:39.896 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:39.896 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:40.123 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:40.308 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:40.398 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:40.538 [Lua] Horde killed: ?
01:52:45.311 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
01:52:45.868 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:52:45.883 [Lua] Spline already found!
01:52:46.008 [Lua] Init group template: spline_patrol
01:52:47.823 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
01:52:51.696 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:52.275 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:52:53.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:52:54.763 [Lua] fence jumping
01:52:55.377 [Lua] ready to jump failed
01:52:56.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:52:57.576 [Lua] 1
01:52:57.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:52:58.017 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:53:04.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:53:04.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:53:05.130 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:05.563 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:08.645 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:09.091 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:09.499 [Lua] 1
01:53:14.935 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:15.304 [Lua] Coordinated attack!
01:53:15.398 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:21.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:53:23.539 [Lua] 1
01:53:25.081 [Lua] 1
01:53:25.445 [Lua] 1
01:53:25.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:53:31.880 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
01:53:31.880 [Lua] Time for new HOOORDE! multi_first_wave
01:53:31.880 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
01:53:31.880 [Lua] horde requested: vector_blob
01:53:31.880 [Lua] wants to spawn ahead within distance: 60
01:53:31.880 [Lua] could not, tries to spawnbehind
01:53:31.880 [Lua] horde crated with id 31 of type vector_blob
01:53:31.880 [Lua] managed to spawn 39/39 horde enemies
01:53:31.880 [Lua] vector blob horde has started
01:53:31.992 [Lua] 1
01:53:32.527 [Lua] Init group template: horde
01:53:33.078 [Lua] 1
01:53:33.245 [Lua] 1
01:53:34.115 [Lua] 1
01:53:37.294 [Lua] 2
01:53:37.950 [Lua] 1
01:53:41.542 [Lua] 1
01:53:43.112 [Lua] 1
01:53:43.313 [Lua] 1
01:53:43.704 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
01:53:44.304 [Lua] 1
01:53:44.402 [Lua] 1
01:53:45.779 [Lua] 1
01:53:53.585 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:53.708 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:53.919 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:53.965 [Lua] 8
01:53:54.031 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:54.073 [Lua] 8
01:53:54.116 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:54.197 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:54.197 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:54.280 [Lua] 8
01:53:54.280 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:54.330 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:54.395 [Lua] 8
01:53:54.395 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:54.500 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:54.570 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:54.616 [Lua] 4
01:53:54.616 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:54.741 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:54.833 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:54.924 [Lua] 8
01:53:54.924 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:54.973 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:55.056 [Lua] 4
01:53:55.105 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:53:55.120 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:55.121 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:55.123 [Lua] fence jumping
01:53:55.209 [Lua] 4
01:53:55.209 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:55.282 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:55.352 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:55.443 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:55.492 [Lua] 8
01:53:55.517 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:55.565 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:55.696 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:55.745 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:55.787 [Lua] 8
01:53:55.832 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:55.884 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:55.912 [Lua] 8
01:53:55.986 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:56.057 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:56.104 [Lua] 8
01:53:56.128 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:56.205 [Lua] ready to jump failed
01:53:56.278 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:56.402 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:53:56.554 [Lua] 1
01:53:57.174 [Lua] 1
01:53:57.240 [Lua] fence jumping
01:53:57.544 [Lua] 1
01:53:57.588 [Lua] 2
01:53:57.588 [Lua] 3
01:53:57.808 [Lua] ready to jump failed
01:53:57.962 [Lua] 1
01:53:58.713 [Lua] 1
01:53:58.714 [Lua] 3
01:53:59.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:00.459 [Lua] fence jumping
01:54:01.033 [Lua] 1
01:54:01.054 [Lua] ready to jump failed
01:54:01.803 [Lua] 1
01:54:02.146 [Lua] 1
01:54:02.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:02.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:02.693 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
01:54:02.792 [Lua] 1
01:54:02.792 [Lua] 1
01:54:02.793 [Lua] 1
01:54:02.793 [Lua] 1
01:54:03.157 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
01:54:03.503 [Lua] 1
01:54:03.778 [Lua] 1
01:54:04.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:04.418 [Lua] 1
01:54:04.419 [Lua] 1
01:54:04.419 [Lua] 1
01:54:04.419 [Lua] 1
01:54:04.420 [Lua] 1
01:54:04.421 [Lua] 1
01:54:04.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:05.664 [Lua] 2
01:54:06.181 [Lua] 1
01:54:06.477 [Lua] 2
01:54:07.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:07.297 [EACServer] [21:54:07:297][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:54:07.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:07.489 [Lua] 4
01:54:07.490 [Lua] 3
01:54:07.490 [Lua] 2
01:54:07.490 [Lua] 1
01:54:07.755 [Lua] 1
01:54:09.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xa0129, position: 0
01:54:09.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:09.523 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:54:09.523 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:54:09.523 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
01:54:09.523 [Lua] horde requested: vector_blob
01:54:09.523 [Lua] wants to spawn ahead within distance: 60
01:54:09.523 [Lua] horde crated with id 32 of type vector_blob
01:54:09.523 [Lua] managed to spawn 37/37 horde enemies
01:54:09.523 [Lua] vector blob horde has started
01:54:10.083 [Lua] nil
01:54:10.084 [Lua] nil
01:54:10.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:10.254 [Lua] Init group template: horde
01:54:10.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:10.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:11.752 [Lua] 1
01:54:12.637 [Lua] fence jumping
01:54:12.850 [Lua] 2
01:54:12.850 [Lua] 1
01:54:13.651 [Lua] simple los failed
01:54:13.682 [Lua] 1
01:54:14.332 [Lua] fence jumping
01:54:14.761 [Lua] ready to jump failed
01:54:15.876 [Lua] 1
01:54:16.353 [Lua] Horde killed: ?
01:54:16.763 [Lua] ready to jump failed
01:54:16.871 [Lua] 1
01:54:17.859 [Lua] 1
01:54:18.336 [Lua] 1
01:54:22.302 [Lua] 1
01:54:22.353 [Lua] 2
01:54:22.909 [Lua] 2
01:54:22.909 [Lua] 3
01:54:23.479 [Lua] 1
01:54:23.480 [Lua] 2
01:54:23.480 [Lua] 3
01:54:23.964 [Lua] 7
01:54:23.964 [Lua] 6
01:54:23.964 [Lua] 4
01:54:23.965 [Lua] 5
01:54:23.965 [Lua] 2
01:54:23.965 [Lua] 8
01:54:23.966 [Lua] 3
01:54:23.966 [Lua] 1
01:54:24.080 [Lua] 2
01:54:24.080 [Lua] 1
01:54:24.945 [Lua] 1
01:54:24.945 [Lua] 2
01:54:24.946 [Lua] 3
01:54:25.115 [Lua] 1
01:54:25.116 [Lua] 3
01:54:25.600 [Lua] 1
01:54:25.650 [Lua] 2
01:54:25.651 [Lua] 3
01:54:25.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:25.887 [Lua] 1
01:54:25.888 [Lua] 1
01:54:25.888 [Lua] 1
01:54:25.889 [Lua] 1
01:54:25.890 [Lua] 1
01:54:26.291 [Lua] 10
01:54:26.291 [Lua] 5
01:54:26.291 [Lua] 2
01:54:26.291 [Lua] 8
01:54:26.291 [Lua] 6
01:54:26.291 [Lua] 4
01:54:26.291 [Lua] 9
01:54:26.291 [Lua] 3
01:54:26.376 [Lua] 10
01:54:26.377 [Lua] 8
01:54:26.377 [Lua] 9
01:54:26.377 [Lua] 1
01:54:27.960 [Lua] HORDE: last wave, reset to standard horde delay
01:54:27.960 [Lua] Time for new HOOORDE! multi_last_wave
01:54:27.960 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
01:54:27.960 [Lua] horde requested: vector_blob
01:54:27.960 [Lua] wants to spawn ahead within distance: 60
01:54:27.960 [Lua] horde crated with id 33 of type vector_blob
01:54:27.960 [Lua] managed to spawn 42/42 horde enemies
01:54:27.960 [Lua] vector blob horde has started
01:54:28.945 [Lua] Init group template: horde
01:54:29.203 [Lua] 2
01:54:29.632 [Lua] 1
01:54:29.632 [Lua] 1
01:54:29.633 [Lua] 1
01:54:29.634 [Lua] 1
01:54:30.316 [Lua] 2
01:54:30.833 [Lua] 3
01:54:30.834 [Lua] 4
01:54:30.834 [Lua] 6
01:54:30.835 [Lua] 7
01:54:31.211 [Lua] 1
01:54:32.243 [Lua] ready to jump failed
01:54:32.848 [Lua] 1
01:54:33.547 [Lua] 1
01:54:33.916 [Lua] Horde killed: ?
01:54:38.963 [Flow] destructible planks state 1
01:54:38.964 [Flow] destructible planks state 2
01:54:38.964 [Flow] destructible planks state 3 - destroyed
01:54:39.038 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:54:41.225 [Lua] 4
01:54:41.296 [Lua] 5
01:54:41.296 [Lua] 6
01:54:41.296 [Lua] 7
01:54:41.296 [Lua] 8
01:54:41.296 [Lua] 9
01:54:41.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xa25f7, position: 0
01:54:42.939 [Lua] 1
01:54:43.203 [Lua] 1
01:54:43.204 [Lua] 1
01:54:43.204 [Lua] 1
01:54:43.856 [Lua] 1
01:54:44.152 [Lua] 1
01:54:44.153 [Lua] 1
01:54:44.404 [Lua] 1
01:54:44.405 [Lua] 2
01:54:45.000 [Lua] 1
01:54:45.025 [Lua] 1
01:54:45.530 [Lua] 1
01:54:45.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:54:45.913 [Lua] 1
01:54:46.361 [Lua] 1
01:54:46.361 [Lua] 2
01:54:46.932 [Lua] 1
01:54:46.932 [Lua] 1
01:54:46.933 [Lua] 1
01:54:46.933 [Lua] 1
01:54:46.933 [Lua] 1
01:54:46.934 [Lua] 1
01:54:46.934 [Lua] 1
01:54:46.935 [Lua] 1
01:54:46.935 [Lua] 1
01:54:46.936 [Lua] 2
01:54:46.936 [Lua] 3
01:54:48.251 [Lua] 1
01:54:48.252 [Lua] 4
01:54:48.252 [Lua] 5
01:54:48.252 [Lua] 3
01:54:48.253 [Lua] 2
01:54:48.924 [Lua] 1
01:54:49.326 [Lua] 3
01:54:49.327 [Lua] 2
01:54:50.286 [Lua] 1
01:54:50.311 [Lua] 2
01:54:50.802 [Lua] 1
01:54:50.802 [Lua] 7
01:54:50.803 [Lua] 5
01:54:50.803 [Lua] 2
01:54:50.803 [Lua] 8
01:54:50.803 [Lua] 6
01:54:50.804 [Lua] 4
01:54:50.804 [Lua] 3
01:54:50.856 [Lua] 7
01:54:50.856 [Lua] 2
01:54:50.857 [Lua] 8
01:54:50.857 [Lua] 1
01:54:50.857 [Lua] 3
01:54:50.858 [Lua] 6
01:54:50.912 [Lua] 1
01:54:50.912 [Lua] 1
01:54:50.912 [Lua] 1
01:54:52.371 [Lua] 1
01:54:52.371 [Lua] 1
01:54:52.372 [Lua] 2
01:54:54.876 [Lua] 1
01:54:55.050 [Lua] 1
01:54:55.051 [Lua] 2
01:54:55.698 [Lua] 1
01:54:55.698 [Lua] 3
01:54:55.698 [Lua] 2
01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:54:58.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:55:00.471 [Lua] Horde killed: ?
01:55:17.823 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:17.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:18.208 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:19.603 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:19.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:20.340 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:55:26.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:27.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:27.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:28.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:28.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:28.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:28.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:55:41.071 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:55:41.082 [Lua] Spline already found!
01:55:41.173 [Lua] Init group template: spline_patrol
01:55:45.314 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:55:47.290 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
01:55:49.365 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 17
01:56:01.188 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
01:56:01.188 [Lua] Time for new HOOORDE! multi_first_wave
01:56:01.188 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
01:56:01.188 [Lua] horde requested: vector_blob
01:56:01.188 [Lua] wants to spawn behind within distance: 60
01:56:01.188 [Lua] horde crated with id 35 of type vector_blob
01:56:01.189 [Lua] managed to spawn 39/39 horde enemies
01:56:01.189 [Lua] vector blob horde has started
01:56:01.983 [Lua] Init group template: horde
01:56:02.021 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 53
01:56:02.798 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 52
01:56:02.948 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 51
01:56:06.460 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 50
01:56:06.739 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 49
01:56:07.299 [EACServer] [21:56:07:299][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:56:08.472 [Lua] 1
01:56:09.698 [Lua] 1
01:56:11.042 [Lua] 1
01:56:11.361 [Lua] 1
01:56:16.946 [Lua] 1
01:56:17.971 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 44 action: follow
01:56:19.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 71207
01:56:20.796 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 44 action: fallback_idle
01:56:21.824 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:21.905 [Lua] 13
01:56:21.924 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:22.009 [Lua] 13
01:56:22.210 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:22.267 [Lua] 1
01:56:22.314 [Lua] 2
01:56:22.314 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:23.478 [Lua] 2
01:56:23.708 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:23.867 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:24.068 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:24.202 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:24.276 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:24.369 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:24.625 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:24.625 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:24.831 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:25.234 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:25.782 [Lua] 1
01:56:28.045 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
01:56:29.283 [Lua] 1
01:56:29.283 [Lua] 1
01:56:29.644 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source.
01:56:31.244 [Lua] 1
01:56:31.244 [Lua] 1
01:56:31.244 [Lua] 1
01:56:32.593 [Lua] 1
01:56:33.118 [Lua] 1
01:56:33.220 [Lua] 1
01:56:33.221 [Lua] 1
01:56:33.221 [Lua] 1
01:56:33.221 [Lua] 1
01:56:33.222 [Lua] 1
01:56:33.898 [Lua] 2
01:56:33.975 [Lua] 1
01:56:35.156 [Lua] 1
01:56:35.157 [Lua] 1
01:56:35.497 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:56:35.497 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:56:35.497 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
01:56:35.497 [Lua] horde requested: vector_blob
01:56:35.497 [Lua] wants to spawn ahead within distance: 60
01:56:35.497 [Lua] horde crated with id 36 of type vector_blob
01:56:35.497 [Lua] managed to spawn 37/40 horde enemies
01:56:35.497 [Lua] vector blob horde has started
01:56:35.906 [Lua] 1
01:56:37.980 [Lua] 1
01:56:37.981 [Lua] 3
01:56:38.587 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:39.290 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:44.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 71207
01:56:46.138 [Lua] 5
01:56:47.778 [Lua] 1
01:56:47.801 [Lua] 1
01:56:47.846 [Lua] 2
01:56:47.846 [Lua] 3
01:56:49.045 [Lua] 1
01:56:49.045 [Lua] 2
01:56:49.045 [Lua] 3
01:56:49.115 [Lua] 4
01:56:50.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:56:50.517 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:50.607 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:50.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xa7d25, position: 0
01:56:50.820 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:50.902 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:50.962 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:51.044 [Lua] 4
01:56:51.066 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:51.142 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:51.267 [Lua] 4
01:56:51.291 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:51.291 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:51.369 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:51.532 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:51.557 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:51.630 [Lua] 8
01:56:51.630 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:51.713 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:51.756 [Lua] 8
01:56:51.856 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:51.946 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:51.966 [Lua] 8
01:56:51.967 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:52.051 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:52.093 [Lua] 8
01:56:52.198 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:52.278 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:52.317 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:52.381 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:52.528 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:52.636 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:52.636 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:52.822 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:52.860 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:52.968 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:53.037 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:53.151 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:53.199 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:53.403 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:53.702 [Lua] 1
01:56:53.869 [Lua] 1
01:56:53.869 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:53.869 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:54.788 [Lua] HORDE: last wave, reset to standard horde delay
01:56:54.788 [Lua] Time for new HOOORDE! multi_last_wave
01:56:54.788 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
01:56:54.788 [Lua] horde requested: vector_blob
01:56:54.788 [Lua] wants to spawn ahead within distance: 60
01:56:54.788 [Lua] horde crated with id 37 of type vector_blob
01:56:54.788 [Lua] managed to spawn 36/38 horde enemies
01:56:54.788 [Lua] vector blob horde has started
01:56:57.223 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:57.377 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:57.574 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:57.712 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:57.807 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:57.910 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:57.949 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:58.048 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:58.083 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:58.274 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:58.293 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:58.396 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:58.432 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:58.586 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:58.617 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:58.717 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:58.824 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:58.881 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:58.942 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:59.160 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:59.316 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:59.482 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:56:59.508 [Lua] 1
01:56:59.534 [Lua] 2
01:56:59.553 [Lua] 4
01:57:00.406 [Lua] 2
01:57:00.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:57:00.816 [Lua] Spline already found!
01:57:00.880 [Lua] Init group template: spline_patrol
01:57:04.224 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:04.356 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:04.382 [Lua] 1
01:57:04.483 [Lua] 1
01:57:04.533 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:04.661 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:04.688 [Lua] 1
01:57:04.688 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:04.810 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:04.834 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:04.835 [Lua] 1
01:57:04.929 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.004 [Lua] 1
01:57:05.005 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:05.108 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.108 [Lua] 1
01:57:05.130 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:05.223 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.294 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:05.408 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.408 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:05.494 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.561 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:05.710 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.738 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:05.794 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.911 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:05.965 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:05.993 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:06.238 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:06.325 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:06.467 [Lua] 1
01:57:06.467 [Lua] 2
01:57:06.467 [Lua] 3
01:57:06.468 [Lua] 4
01:57:06.468 [Lua] 5
01:57:06.576 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:07.178 [Lua] 1
01:57:07.231 [Lua] 2
01:57:07.255 [Lua] 3
01:57:09.895 [Lua] 1
01:57:10.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 71207
01:57:10.568 [Lua] 1
01:57:11.666 [Lua] 1
01:57:11.719 [Lua] 1
01:57:11.720 [Lua] 2
01:57:11.753 [Lua] 3
01:57:12.421 [Lua] 3
01:57:12.491 [Lua] 1
01:57:12.554 [Lua] 2
01:57:12.873 [Lua] 2
01:57:13.124 [Lua] 2
01:57:13.179 [Lua] 1
01:57:13.693 [Lua] 1
01:57:13.951 [Lua] 1
01:57:14.312 [Lua] 1
01:57:14.394 [Lua] 1
01:57:14.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:57:14.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:57:14.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7e54e, position: 0
01:57:16.012 [Lua] 1
01:57:16.071 [Lua] 1
01:57:16.912 [Lua] Horde killed: ?
01:57:23.430 [Lua] main path terror event triggered: rare_event_loot_rat
01:57:23.430 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
01:57:28.636 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 12
01:57:33.821 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:34.525 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:57:34.767 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source.
01:57:35.769 [Lua] 1
01:57:39.712 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
01:57:42.005 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:57:42.020 [Lua] Spline already found!
01:57:42.054 [Lua] Init group template: spline_patrol
01:57:44.275 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 1 18
01:57:47.748 [Lua] TerrorEventMixer.start_event: dlc_castle_control_pacing_disabled (seed: 0)
01:57:48.958 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 16
01:57:51.177 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 14
01:57:51.666 [Lua] 1
01:57:57.927 [Lua] 1
01:57:59.839 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art
01:58:01.030 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
01:58:02.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:58:05.574 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
01:58:07.302 [EACServer] [21:58:07:302][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:58:07.382 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art
01:58:08.292 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:08.418 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:08.622 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:08.720 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:08.751 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:58:08.860 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:58:08.939 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:09.069 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:58:09.214 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:58:09.395 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:58:10.631 [Lua] 1
01:58:12.016 [Lua] 1
01:58:14.652 [Lua] Override Player Respawning respawn_castle_boss true
01:58:25.942 [Lua] Override Player Respawning respawn_castle_boss true
01:58:26.844 [Lua] Override Player Respawning respawn_castle_boss true
01:58:27.353 [Lua] Override Player Respawning respawn_castle_boss true
01:58:32.540 [Lua] TerrorEventMixer.start_event: castle_chaos_boss (seed: 0)
01:58:32.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, prioritized
01:58:33.041 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001021cf7c7, connection_key=4, breed_name=chaos_exalted_sorcerer_drachenfels)
01:58:33.123 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105bd392b, connection_key=3, breed_name=chaos_exalted_sorcerer_drachenfels)
01:58:33.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels
01:58:33.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels
01:58:33.298 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104e72a6c, connection_key=0, breed_name=chaos_exalted_sorcerer_drachenfels)
01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[65548e772f55ce23]'] is missing ai_bot_group_extension
01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[35d3b4b6ef8f79f2]'] is missing ai_bot_group_extension
01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension
01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[bad9a22c15d9a8d2]'] is missing ai_bot_group_extension
01:58:33.838 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[6c299b0fbc2982f8]'] is missing ai_bot_group_extension
01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[6c299b0fbc2982f8]'] is missing ai_bot_group_extension
01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[bad9a22c15d9a8d2]'] is missing ai_bot_group_extension
01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension
01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[35d3b4b6ef8f79f2]'] is missing ai_bot_group_extension
01:58:43.843 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[65548e772f55ce23]'] is missing ai_bot_group_extension
01:58:45.603 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
01:58:45.603 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
01:58:50.708 [Lua] 1
01:58:50.727 [Lua] 2
01:58:50.747 [Lua] 1
01:58:50.747 [Lua] 1
01:58:51.537 [Lua] 1
01:58:51.918 [Lua] 1
01:58:51.918 [Lua] 2
01:58:52.660 [Lua] 1
01:58:52.660 [Lua] 1
01:58:52.661 [Lua] 1
01:58:52.829 [Lua] 2
01:58:52.947 [Lua] Init group template: horde
01:58:53.980 [Lua] 3
01:58:56.975 [Lua] 1
01:58:56.975 [Lua] 2
01:58:56.975 [Lua] 3
01:58:58.343 [Lua] 2
01:59:01.356 [Lua] 1
01:59:01.356 [Lua] 2
01:59:02.865 [Lua] 1
01:59:03.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:03.980 [Lua] 1
01:59:04.355 [Lua] 1
01:59:06.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xabf86, position: 0
01:59:06.694 [Flow] blob unit spawned
01:59:07.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:07.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:08.396 [Lua] 1
01:59:08.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:09.205 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:09.331 [Flow] blob unit unspawned
01:59:09.594 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:59:09.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:11.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:11.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:12.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:12.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:13.322 [Lua] 1
01:59:13.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:13.816 [Flow] blob unit spawned
01:59:14.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:14.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:14.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:14.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:15.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:15.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:16.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:16.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:18.140 [Lua] 1
01:59:18.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:19.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:19.762 [Lua] nil
01:59:19.762 [Lua] nil
01:59:19.762 [Lua] nil
01:59:20.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:20.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:20.675 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:20.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:20.814 [Lua] 8
01:59:20.871 [Lua] 15
01:59:21.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:21.172 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
01:59:21.958 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player.
01:59:21.958 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7
01:59:21.960 [Lua] [GameNetworkManager] destroying game object with go_id=79
01:59:22.489 [Lua] 1
01:59:22.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:23.119 [Lua] 2
01:59:23.119 [Lua] 3
01:59:23.119 [Lua] 1
01:59:23.232 [Flow] blob unit spawned
01:59:23.427 [Lua] 1
01:59:23.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:23.541 [Flow] blob unit unspawned
01:59:23.812 [Flow] blob unit unspawned
01:59:23.841 [Lua] 1
01:59:23.841 [Lua] 2
01:59:24.179 [Lua] 1
01:59:24.531 [Lua] 1
01:59:25.109 [Lua] 1
01:59:26.583 [Flow] blob unit spawned
01:59:27.092 [Lua] 1
01:59:27.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:29.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:30.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:31.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:31.346 [Flow] blob unit unspawned
01:59:31.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:31.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:31.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:32.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:33.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:33.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:34.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:35.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:35.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:35.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:35.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:39.399 [Lua] state dead despawn
01:59:39.417 [Lua] [GameNetworkManager] destroying game object with go_id=76
01:59:40.891 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:59:40.891 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:59:40.892 [Lua] [GameNetworkManager] destroying game object with go_id=78
01:59:42.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
01:59:44.958 [Lua] 1
01:59:45.296 [Lua] 1
01:59:46.067 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
01:59:46.067 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
01:59:46.847 [Lua] [RespawnHandler] Found available override unit
01:59:46.974 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:59:46.974 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
01:59:46.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=858
01:59:46.976 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
01:59:46.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
01:59:47.106 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
01:59:47.106 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
01:59:48.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
02:00:04.576 [Lua] [RespawnHandler] Found available override unit
02:00:04.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
02:00:04.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
02:00:04.582 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:00:04.582 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=860
02:00:06.053 [Lua] [RespawnHandler] Found available override unit
02:00:06.363 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:00:06.363 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:00:06.364 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=861
02:00:06.364 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:00:06.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
02:00:07.305 [EACServer] [22:00:07:305][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:00:15.279 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:00:15.279 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:00:15.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:18.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:18.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:20.513 [Lua] Init group template: horde
02:00:20.751 [Lua] 1
02:00:20.751 [Lua] 2
02:00:20.751 [Lua] 3
02:00:21.737 [Lua] 1
02:00:21.737 [Lua] 3
02:00:22.427 [Lua] 1
02:00:22.428 [Lua] 3
02:00:22.459 [Lua] 1
02:00:22.535 [Lua] 1
02:00:22.536 [Lua] 1
02:00:23.545 [Lua] 2
02:00:23.546 [Lua] 3
02:00:23.546 [Lua] 4
02:00:24.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:24.772 [Lua] 5
02:00:24.772 [Lua] 1
02:00:24.772 [Lua] 2
02:00:24.772 [Lua] 3
02:00:24.773 [Lua] 6
02:00:24.773 [Lua] 4
02:00:24.812 [Lua] 5
02:00:24.813 [Lua] 6
02:00:24.813 [Lua] 1
02:00:24.814 [Lua] 4
02:00:25.792 [Lua] 1
02:00:26.569 [Lua] 1
02:00:26.816 [Lua] 2
02:00:26.816 [Lua] 3
02:00:26.816 [Lua] 6
02:00:26.816 [Lua] 1
02:00:26.817 [Lua] 7
02:00:26.817 [Lua] 5
02:00:26.817 [Lua] 4
02:00:26.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:27.875 [Lua] 1
02:00:29.399 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:00:29.399 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:00:30.608 [Lua] 1
02:00:30.608 [Lua] 2
02:00:31.659 [Lua] 4
02:00:31.659 [Lua] 2
02:00:31.659 [Lua] 1
02:00:31.659 [Lua] 3
02:00:32.557 [Lua] 1
02:00:33.034 [Lua] 1
02:00:33.034 [Lua] 2
02:00:33.192 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:00:33.192 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:00:34.619 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 184 will change to a manual source.
02:00:34.694 [Lua] 1
02:00:34.750 [Lua] Init group template: horde
02:00:35.659 [Lua] 1
02:00:36.049 [Lua] 1
02:00:36.484 [Lua] 1
02:00:36.484 [Lua] 2
02:00:36.640 [Lua] 1
02:00:36.844 [Lua] 2
02:00:36.845 [Lua] 1
02:00:37.164 [Lua] 1
02:00:37.239 [Lua] 1
02:00:37.667 [Lua] 1
02:00:38.174 [Lua] 1
02:00:38.174 [Lua] 3
02:00:38.174 [Lua] 2
02:00:38.513 [Lua] 1
02:00:39.347 [Lua] 1
02:00:39.348 [Lua] 1
02:00:39.348 [Lua] 1
02:00:40.703 [Lua] 2
02:00:40.703 [Lua] 3
02:00:40.703 [Lua] 1
02:00:40.704 [Lua] 4
02:00:41.108 [Lua] 1
02:00:41.109 [Lua] 2
02:00:41.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:41.878 [Lua] 1
02:00:41.878 [Lua] 1
02:00:41.879 [Lua] 1
02:00:42.610 [Lua] 2
02:00:43.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:43.144 [Lua] 1
02:00:43.531 [Lua] 1
02:00:44.109 [Lua] 1
02:00:44.156 [Lua] 1
02:00:44.157 [Lua] 1
02:00:44.403 [Lua] 1
02:00:46.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:49.778 [Lua] 1
02:00:53.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:54.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:55.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:55.855 [Lua] nil
02:00:55.856 [Lua] nil
02:00:55.856 [Lua] nil
02:00:55.857 [Lua] nil
02:00:55.857 [Lua] nil
02:00:58.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:00:58.489 [Lua] Horde killed: ?
02:01:00.371 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:00.371 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:05.610 [Lua] Init group template: horde
02:01:11.329 [Lua] 3
02:01:12.489 [Lua] 1
02:01:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:12.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:12.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:13.263 [Lua] Horde killed: ?
02:01:13.594 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:13.594 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:13.981 [Lua] 2
02:01:14.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:14.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:14.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:16.077 [Lua] Horde killed: ?
02:01:16.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:17.214 [Lua] 1
02:01:17.215 [Lua] 5
02:01:17.215 [Lua] 3
02:01:17.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:18.255 [Lua] Init group template: horde
02:01:18.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:19.023 [Lua] 1
02:01:19.047 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:19.047 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:19.548 [Lua] 1
02:01:19.665 [Lua] 1
02:01:19.665 [Lua] 1
02:01:20.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
02:01:21.966 [Lua] 1
02:01:22.637 [Lua] 1
02:01:22.638 [Lua] 2
02:01:22.638 [Lua] 3
02:01:22.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:24.082 [Lua] nil
02:01:24.083 [Lua] nil
02:01:24.083 [Lua] nil
02:01:25.683 [Lua] 1
02:01:25.708 [Lua] 2
02:01:26.601 [Lua] 1
02:01:26.602 [Lua] 3
02:01:26.767 [Lua] 1
02:01:26.835 [Lua] 2
02:01:27.765 [Lua] 1
02:01:29.722 [Lua] Horde killed: ?
02:01:30.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:01:36.731 [Lua] Horde killed: ?
02:01:37.805 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:38.036 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:01:38.675 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
02:01:40.357 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:40.357 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:45.560 [Lua] Init group template: horde
02:01:47.339 [Lua] 1
02:01:48.585 [Lua] 3
02:01:48.995 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:49.791 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:01:49.964 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:50.521 [Lua] 15
02:01:50.522 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:01:51.314 [Lua] 1
02:01:52.532 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:52.532 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:52.824 [Lua] 1
02:01:53.612 [Lua] 1
02:01:53.612 [Lua] 2
02:01:53.688 [Lua] 1
02:01:54.061 [Lua] 1
02:01:56.013 [Lua] 1
02:01:56.786 [Lua] 1
02:01:57.814 [Lua] Init group template: horde
02:01:58.537 [Lua] 1
02:01:58.541 [Lua] Horde killed: ?
02:01:59.085 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:01:59.085 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:02:00.112 [Lua] 1
02:02:00.493 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
02:02:01.509 [Lua] 2
02:02:01.792 [Lua] 1
02:02:02.030 [Lua] 1
02:02:02.558 [Lua] 4
02:02:02.558 [Lua] 2
02:02:02.559 [Lua] 1
02:02:02.559 [Lua] 5
02:02:02.814 [Lua] 1
02:02:03.701 [Lua] 2
02:02:04.338 [Lua] 1
02:02:04.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xb1858, position: 0
02:02:04.392 [Lua] 2
02:02:05.108 [Lua] 1
02:02:05.825 [Lua] 1
02:02:06.432 [Lua] 1
02:02:06.477 [Lua] 1
02:02:06.477 [Lua] 1
02:02:06.606 [Lua] 3
02:02:07.307 [EACServer] [22:02:07:307][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:02:08.519 [Lua] 1
02:02:12.622 [Lua] Horde killed: ?
02:02:14.166 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:14.622 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:14.623 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:14.623 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:14.665 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:14.734 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:14.868 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:14.961 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:15.029 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:15.075 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:15.208 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:15.278 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:15.328 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:15.470 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:15.541 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:15.634 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:15.677 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:15.769 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:15.857 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:15.941 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:15.988 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:16.083 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:16.208 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:16.341 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:23.267 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:23.401 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:23.594 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:23.594 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:23.666 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:23.730 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:23.868 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:23.954 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:24.000 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:24.049 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:24.194 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:24.195 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:24.340 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:24.512 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:26.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:02:26.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:02:26.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:02:27.801 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:02:27.801 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:02:33.011 [Lua] Init group template: horde
02:02:33.571 [Lua] 1
02:02:33.634 [Lua] 3
02:02:34.477 [Lua] 1
02:02:34.478 [Lua] 2
02:02:35.183 [Lua] 1
02:02:35.881 [Lua] 2
02:02:36.166 [Lua] 1
02:02:36.166 [Lua] 1
02:02:36.166 [Lua] 1
02:02:36.166 [Lua] 1
02:02:36.167 [Lua] 1
02:02:36.745 [Lua] 3
02:02:37.897 [Lua] 1
02:02:38.286 [Lua] 2
02:02:38.286 [Lua] 3
02:02:38.825 [Lua] 1
02:02:38.825 [Lua] 1
02:02:38.826 [Lua] 1
02:02:38.826 [Lua] 1
02:02:39.125 [Lua] 3
02:02:41.098 [Lua] Horde killed: ?
02:02:41.614 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:02:41.614 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:02:45.003 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:02:45.003 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:02:46.493 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
02:02:46.875 [Lua] Init group template: horde
02:02:47.745 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:48.241 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:48.541 [Lua] 1
02:02:48.542 [Lua] 2
02:02:49.184 [Lua] 1
02:02:49.567 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:50.115 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:50.603 [Lua] 1
02:02:51.791 [Lua] 2
02:02:52.186 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:52.423 [Lua] 1
02:02:52.423 [Lua] 2
02:02:52.423 [Lua] 3
02:02:52.759 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:02:53.647 [Lua] 1
02:02:53.647 [Lua] 2
02:02:55.497 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:55.588 [Lua] Horde killed: ?
02:02:55.916 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:03.607 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:03.607 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:08.390 [Lua] 2
02:03:08.920 [Lua] 1
02:03:09.194 [Lua] 1
02:03:09.247 [Lua] 2
02:03:10.555 [Lua] 1
02:03:10.555 [Lua] 1
02:03:10.718 [Lua] 2
02:03:11.018 [Lua] Init group template: horde
02:03:11.506 [Lua] 1
02:03:12.456 [Lua] 1
02:03:12.938 [Lua] 1
02:03:13.230 [Lua] 1
02:03:13.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xb3c02, position: 0
02:03:13.740 [Lua] 1
02:03:13.740 [Lua] 2
02:03:14.622 [Lua] 1
02:03:15.340 [Lua] 1
02:03:16.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:03:18.607 [Lua] 1
02:03:18.868 [Lua] 1
02:03:19.033 [Lua] 1
02:03:19.210 [Lua] 1
02:03:20.399 [Lua] 2
02:03:20.400 [Lua] 4
02:03:20.400 [Lua] 3
02:03:20.400 [Lua] 1
02:03:20.427 [Lua] 3
02:03:20.619 [Lua] 1
02:03:20.844 [Lua] 3
02:03:21.312 [Lua] 1
02:03:21.313 [Lua] 2
02:03:21.737 [Lua] 1
02:03:21.908 [Lua] 1
02:03:21.958 [Lua] 2
02:03:22.331 [Lua] 1
02:03:22.561 [Lua] 1
02:03:22.561 [Lua] 2
02:03:22.665 [Lua] 1
02:03:22.731 [Lua] 2
02:03:22.842 [Lua] 3
02:03:22.842 [Lua] 1
02:03:22.842 [Lua] 2
02:03:23.215 [Lua] 1
02:03:23.444 [Lua] 1
02:03:23.797 [Lua] 1
02:03:23.797 [Lua] 2
02:03:23.798 [Lua] 3
02:03:24.411 [Lua] 2
02:03:24.411 [Lua] 1
02:03:24.522 [Lua] 1
02:03:24.523 [Lua] 2
02:03:25.365 [Lua] 1
02:03:25.666 [Lua] 1
02:03:25.866 [Lua] 8
02:03:25.866 [Lua] 6
02:03:25.866 [Lua] 5
02:03:28.141 [Lua] 1
02:03:29.832 [Lua] 2
02:03:30.228 [Lua] 1
02:03:30.583 [Lua] 1
02:03:31.736 [Lua] 1
02:03:33.105 [Lua] Horde killed: ?
02:03:33.130 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:33.130 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:35.411 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:35.411 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:40.364 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:40.641 [Lua] Init group template: horde
02:03:41.200 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:46.501 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:47.261 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:49.505 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:49.505 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:50.576 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:51.135 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:53.826 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:54.366 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:54.366 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:03:54.404 [Lua] 1
02:03:54.405 [Lua] 2
02:03:54.577 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:03:54.750 [Lua] Init group template: horde
02:03:55.370 [Lua] 1
02:03:55.817 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
02:03:56.400 [Lua] 1
02:03:56.400 [Lua] 2
02:03:56.933 [Lua] 2
02:03:58.192 [Lua] 1
02:03:58.193 [Lua] 4
02:03:58.238 [Lua] 1
02:03:58.238 [Lua] 4
02:03:59.733 [Lua] 1
02:04:01.131 [Lua] 1
02:04:01.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xb5ffd, position: 0
02:04:01.672 [Lua] 3
02:04:01.746 [Lua] 1
02:04:01.931 [Lua] Horde killed: ?
02:04:02.620 [Lua] 2
02:04:05.333 [Lua] 1
02:04:06.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:04:07.309 [EACServer] [22:04:07:309][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:04:08.000 [Lua] Horde killed: ?
02:04:15.547 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:04:15.547 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:04:20.730 [Lua] Init group template: horde
02:04:22.370 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:23.133 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:04:24.079 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:24.906 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:04:25.504 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:26.291 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:04:27.521 [Lua] 2
02:04:27.521 [Lua] 3
02:04:28.779 [Lua] 1
02:04:28.779 [Lua] 2
02:04:28.779 [Lua] 3
02:04:28.779 [Lua] 4
02:04:29.159 [Lua] 1
02:04:29.160 [Lua] 2
02:04:29.483 [Lua] 2
02:04:29.595 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:04:29.595 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:04:29.615 [Lua] 4
02:04:29.615 [Lua] 3
02:04:29.615 [Lua] 1
02:04:29.616 [Lua] 5
02:04:29.616 [Lua] 2
02:04:29.877 [Lua] 1
02:04:30.291 [Lua] 1
02:04:30.521 [Lua] 1
02:04:30.522 [Lua] 2
02:04:30.674 [Lua] 2
02:04:30.698 [Lua] 3
02:04:31.395 [Lua] 1
02:04:31.779 [Lua] 1
02:04:32.717 [Lua] Horde killed: ?
02:04:34.299 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:04:34.299 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:04:34.340 [Lua] Init group template: horde
02:04:35.774 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source.
02:04:36.496 [Lua] 1
02:04:36.496 [Lua] 1
02:04:36.496 [Lua] 1
02:04:37.157 [Lua] 3
02:04:37.690 [Lua] 1
02:04:37.690 [Lua] 2
02:04:38.320 [Lua] 1
02:04:38.320 [Lua] 2
02:04:39.049 [Lua] 1
02:04:39.090 [Lua] 2
02:04:39.632 [Lua] 1
02:04:39.690 [Lua] 2
02:04:40.250 [Lua] 2
02:04:40.949 [Lua] 2
02:04:40.949 [Lua] 1
02:04:40.950 [Lua] 4
02:04:40.950 [Lua] 3
02:04:41.046 [Lua] 2
02:04:41.047 [Lua] 1
02:04:41.047 [Lua] 1
02:04:41.047 [Lua] 2
02:04:41.047 [Lua] 4
02:04:47.140 [Lua] Horde killed: ?
02:04:47.386 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:47.788 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:04:55.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:04:55.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:04:57.107 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:04:57.107 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:01.190 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:01.989 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:05:02.349 [Lua] Init group template: horde
02:05:04.353 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:05.134 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:05:05.704 [Lua] 2
02:05:06.990 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:06.990 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:08.470 [Lua] 2
02:05:08.546 [Lua] 4
02:05:09.304 [Lua] 2
02:05:09.340 [Lua] 3
02:05:10.804 [Lua] 1
02:05:10.833 [Lua] 2
02:05:10.884 [Lua] 3
02:05:12.252 [Lua] Init group template: horde
02:05:13.090 [Lua] 1
02:05:13.170 [Lua] 2
02:05:14.575 [Lua] 1
02:05:14.611 [Lua] 1
02:05:14.612 [Lua] 1
02:05:15.457 [Lua] 2
02:05:15.457 [Lua] 3
02:05:15.540 [Lua] 3
02:05:15.540 [Lua] 1
02:05:16.382 [Lua] 1
02:05:16.382 [Lua] 3
02:05:16.764 [Lua] 2
02:05:16.764 [Lua] 3
02:05:17.887 [Lua] 1
02:05:17.887 [Lua] 1
02:05:18.756 [Lua] 2
02:05:19.047 [Lua] 3
02:05:19.474 [Lua] Horde killed: ?
02:05:19.573 [Lua] 1
02:05:19.573 [Lua] 1
02:05:19.574 [Lua] 1
02:05:19.574 [Lua] 1
02:05:19.811 [Lua] 2
02:05:20.380 [Lua] 1
02:05:20.381 [Lua] 2
02:05:20.381 [Lua] 3
02:05:20.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:22.406 [Lua] 1
02:05:22.481 [Lua] 2
02:05:23.000 [Lua] 1
02:05:26.441 [Lua] Horde killed: ?
02:05:26.465 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:26.465 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:30.750 [Lua] 1
02:05:33.240 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:33.240 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:34.878 [Lua] Init group template: horde
02:05:37.336 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:38.008 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
02:05:39.877 [Lua] 1
02:05:40.175 [Lua] 1
02:05:40.947 [Lua] 1
02:05:41.007 [Lua] 2
02:05:41.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:41.233 [Lua] 1
02:05:41.282 [Lua] 1
02:05:41.282 [Lua] 2
02:05:41.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:41.716 [Lua] 1
02:05:41.717 [Lua] 2
02:05:42.444 [Lua] 1
02:05:42.444 [Lua] 2
02:05:43.167 [Lua] 1
02:05:45.458 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:45.458 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:46.533 [Lua] 1
02:05:47.163 [Lua] Init group template: horde
02:05:47.275 [Lua] 1
02:05:47.994 [Lua] Horde killed: ?
02:05:49.124 [Lua] 1
02:05:49.861 [Lua] 1
02:05:51.140 [Lua] 1
02:05:52.748 [Lua] 1
02:05:52.874 [Lua] 1
02:05:53.946 [Lua] 2
02:05:54.150 [Lua] 3
02:05:54.150 [Lua] 2
02:05:54.150 [Lua] 1
02:05:54.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:54.464 [Lua] 1
02:05:55.181 [Lua] 1
02:05:55.502 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:55.502 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:05:55.590 [Lua] 1
02:05:55.741 [Lua] 1
02:05:56.461 [Lua] 1
02:05:56.461 [Lua] 1
02:05:57.051 [Lua] 1
02:05:57.051 [Lua] 2
02:05:57.125 [Lua] Init group template: horde
02:05:57.186 [Lua] 1
02:05:57.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:57.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:57.570 [Lua] 1
02:05:57.571 [Lua] 2
02:05:58.506 [Lua] 1
02:05:58.506 [Lua] 2
02:05:58.916 [Lua] 1
02:05:59.462 [Lua] 1
02:05:59.462 [Lua] 2
02:05:59.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:59.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:59.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:05:59.743 [Lua] 1
02:05:59.743 [Lua] 2
02:06:00.090 [Lua] 2
02:06:01.509 [Lua] 1
02:06:01.888 [Lua] 1
02:06:01.966 [Lua] 1
02:06:02.686 [Lua] Horde killed: ?
02:06:02.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:03.086 [Lua] 1
02:06:03.488 [Lua] 1
02:06:03.656 [Lua] 4
02:06:03.657 [Lua] 3
02:06:03.657 [Lua] 1
02:06:03.657 [Lua] 2
02:06:03.873 [Lua] 1
02:06:04.002 [Lua] 1
02:06:04.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:04.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:05.736 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:06:05.815 [Lua] 1
02:06:05.816 [Lua] 1
02:06:05.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:05.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:06.404 [Lua] 1
02:06:06.405 [Lua] 2
02:06:06.405 [Lua] 1
02:06:06.406 [Lua] 2
02:06:06.755 [Lua] 1
02:06:06.778 [Lua] 2
02:06:06.825 [Lua] 1
02:06:07.139 [Lua] 1
02:06:07.312 [EACServer] [22:06:07:312][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:06:07.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:07.451 [Lua] 1
02:06:07.452 [Lua] 1
02:06:07.528 [Lua] Init group template: horde
02:06:07.980 [Lua] 2
02:06:07.980 [Lua] 3
02:06:08.331 [Lua] 1
02:06:08.606 [Lua] 1
02:06:08.738 [Lua] 1
02:06:10.524 [Lua] 1
02:06:10.760 [Lua] Horde killed: ?
02:06:13.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:13.489 [Lua] 1
02:06:13.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:13.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:13.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:14.400 [Lua] 1
02:06:14.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:14.906 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:14.906 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:15.263 [Lua] 1
02:06:15.347 [Lua] 1
02:06:16.420 [Lua] Init group template: horde
02:06:16.914 [Lua] 1
02:06:17.113 [Lua] 1
02:06:17.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:18.866 [Lua] 1
02:06:20.711 [Lua] 1
02:06:21.279 [Lua] Horde killed: ?
02:06:21.564 [Lua] 1
02:06:22.634 [Lua] 1
02:06:22.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:23.401 [Lua] 1
02:06:23.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:23.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:24.616 [Lua] 1
02:06:24.779 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:24.779 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:25.077 [Lua] 1
02:06:25.342 [Lua] 1
02:06:26.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:26.407 [Lua] 1
02:06:26.438 [Lua] Init group template: horde
02:06:26.642 [Lua] 1
02:06:26.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:26.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:26.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:26.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:27.194 [Lua] 1
02:06:27.679 [Lua] 1
02:06:27.680 [Lua] 2
02:06:28.006 [Lua] 1
02:06:28.611 [Lua] 2
02:06:28.611 [Lua] 1
02:06:30.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:30.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:31.863 [Lua] Horde killed: ?
02:06:31.943 [Lua] 1
02:06:33.456 [Lua] 1
02:06:33.456 [Lua] 2
02:06:33.653 [Lua] 1
02:06:33.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:34.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:35.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:35.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:36.792 [Lua] Init group template: horde
02:06:37.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:38.495 [Lua] 1
02:06:38.543 [Lua] 1
02:06:38.543 [Lua] 1
02:06:38.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:39.570 [Lua] 1
02:06:40.310 [Lua] 1
02:06:40.669 [Lua] 1
02:06:40.985 [Lua] 1
02:06:42.548 [Lua] 2
02:06:42.548 [Lua] 1
02:06:42.548 [Lua] 2
02:06:42.548 [Lua] 1
02:06:42.548 [Lua] 1
02:06:42.549 [Lua] 1
02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:42.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:44.037 [Lua] 1
02:06:44.878 [Lua] 1
02:06:45.257 [Lua] 1
02:06:45.308 [Lua] 1
02:06:45.448 [Lua] Horde killed: ?
02:06:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:45.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:46.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:47.425 [Lua] 1
02:06:47.489 [Lua] 1
02:06:47.490 [Lua] 1
02:06:47.625 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:47.625 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:47.791 [Lua] 1
02:06:47.791 [Lua] 1
02:06:48.449 [Lua] 1
02:06:48.969 [Lua] 1
02:06:49.238 [Lua] Init group template: horde
02:06:49.296 [Lua] 1
02:06:49.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:52.088 [Lua] 1
02:06:53.802 [Lua] 1
02:06:54.634 [Lua] 1
02:06:54.923 [Lua] 1
02:06:55.338 [Lua] 1
02:06:55.411 [Lua] 1
02:06:55.411 [Lua] 1
02:06:55.660 [Lua] 1
02:06:55.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:55.817 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:06:56.181 [Lua] 1
02:06:56.181 [Lua] 2
02:06:56.465 [Lua] 1
02:06:56.465 [Lua] 1
02:06:56.465 [Lua] 1
02:06:56.546 [Lua] Horde killed: ?
02:06:57.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:57.256 [Lua] 1
02:06:57.452 [Lua] Init group template: horde
02:06:58.268 [Lua] 1
02:06:59.033 [Lua] 1
02:06:59.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:06:59.333 [Lua] 1
02:06:59.599 [Lua] 1
02:07:02.785 [Lua] 1
02:07:02.785 [Lua] 1
02:07:02.986 [Lua] 1
02:07:03.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:03.672 [Lua] 1
02:07:03.672 [Lua] 1
02:07:04.021 [Lua] 1
02:07:04.451 [Lua] 1
02:07:05.198 [Lua] 1
02:07:05.584 [Lua] 1
02:07:05.584 [Lua] 2
02:07:05.730 [Lua] 1
02:07:06.641 [Lua] 1
02:07:06.641 [Lua] 3
02:07:06.789 [Lua] 1
02:07:07.750 [Lua] 1
02:07:07.750 [Lua] 2
02:07:07.838 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:07.838 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:08.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:09.482 [Lua] Init group template: horde
02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:10.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:10.139 [Lua] 1
02:07:10.140 [Lua] 2
02:07:11.684 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:11.877 [Lua] 100
02:07:11.882 [Lua] nil
02:07:12.207 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:13.095 [Lua] Horde killed: ?
02:07:13.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:13.819 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:13.921 [Lua] 100
02:07:13.974 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:14.050 [Lua] 100
02:07:14.504 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:14.504 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:14.505 [Lua] 100
02:07:14.505 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:14.505 [Lua] 100
02:07:14.505 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:14.505 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:14.600 [Lua] 100
02:07:14.600 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:14.624 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:14.675 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:14.725 [Lua] 100
02:07:14.862 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:14.915 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:15.012 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:15.038 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:15.192 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:15.267 [Lua] 100
02:07:15.317 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:15.368 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:15.395 [Lua] 100
02:07:15.536 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:15.536 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:15.588 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:15.592 [Lua] Horde killed: ?
02:07:15.666 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:15.717 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:15.766 [Lua] 100
02:07:15.827 [Lua] 3
02:07:15.827 [Lua] 1
02:07:15.827 [Lua] 2
02:07:15.828 [Lua] 4
02:07:15.869 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:15.895 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:16.002 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:16.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:16.079 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:16.125 [Lua] 1
02:07:16.207 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:16.310 [Lua] 100
02:07:16.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:16.364 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:16.433 [Lua] 100
02:07:16.480 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:16.529 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:16.555 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:16.608 [Lua] 100
02:07:16.608 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:16.655 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:16.738 [Lua] 100
02:07:16.738 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:16.818 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:16.923 [Lua] 100
02:07:16.924 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:16.950 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:17.032 [Lua] 100
02:07:17.032 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:17.141 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:17.141 [Lua] 2
02:07:17.141 [Lua] 1
02:07:17.213 [Lua] 1
02:07:17.213 [Lua] 1
02:07:17.214 [Lua] 100
02:07:17.214 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:17.272 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:17.349 [Lua] 100
02:07:17.349 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:17.401 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:17.401 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:17.448 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:17.528 [Lua] 100
02:07:17.528 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:17.575 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:17.665 [Lua] 100
02:07:17.665 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:17.765 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:17.836 [Lua] 100
02:07:17.836 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:17.877 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:17.941 [Lua] 100
02:07:17.963 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:18.050 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:18.097 [Lua] 100
02:07:18.119 [Lua] 1
02:07:18.159 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:18.182 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:18.246 [Lua] 100
02:07:18.246 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:18.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:18.639 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:18.640 [Lua] 100
02:07:18.640 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:18.640 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:18.685 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:18.900 [Lua] Init group template: horde
02:07:19.171 [Lua] 1
02:07:19.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:20.230 [Lua] 1
02:07:21.206 [Lua] 1
02:07:22.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:24.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:24.560 [Lua] 1
02:07:25.040 [Lua] nil
02:07:25.040 [Lua] nil
02:07:25.041 [Lua] nil
02:07:25.041 [Lua] nil
02:07:25.041 [Lua] nil
02:07:25.041 [Lua] nil
02:07:25.041 [Lua] nil
02:07:25.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:25.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:26.740 [Lua] 1
02:07:26.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:26.929 [Lua] 2
02:07:26.930 [Lua] 6
02:07:26.930 [Lua] 1
02:07:26.930 [Lua] 3
02:07:26.930 [Lua] 7
02:07:26.930 [Lua] 4
02:07:26.930 [Lua] 5
02:07:27.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:27.221 [Lua] 1
02:07:27.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:27.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:27.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:28.185 [Lua] 1
02:07:28.185 [Lua] 2
02:07:29.093 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:29.093 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:29.411 [Lua] 1
02:07:30.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:30.130 [Lua] 1
02:07:30.664 [Lua] 1
02:07:30.686 [Lua] Init group template: horde
02:07:30.703 [Lua] 2
02:07:31.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:31.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:31.306 [Lua] 1
02:07:31.306 [Lua] 2
02:07:31.350 [Lua] 1
02:07:31.351 [Lua] 2
02:07:32.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:32.615 [Lua] 1
02:07:33.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:33.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:33.334 [Lua] 1
02:07:34.109 [Lua] 1
02:07:34.666 [Lua] 1
02:07:35.250 [Lua] 1
02:07:35.605 [Lua] Horde killed: ?
02:07:35.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:36.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:36.839 [Lua] 1
02:07:37.415 [Lua] 2
02:07:37.678 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:37.678 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:38.143 [Lua] 1
02:07:38.755 [Lua] 2
02:07:38.756 [Lua] 1
02:07:38.827 [Lua] 1
02:07:38.875 [Lua] 1
02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:39.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:39.201 [Lua] Horde killed: ?
02:07:39.325 [Lua] Init group template: horde
02:07:40.260 [Lua] 1
02:07:40.890 [Lua] 1
02:07:42.091 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:42.185 [Lua] 100
02:07:42.557 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:07:42.944 [Lua] 2
02:07:42.944 [Lua] 1
02:07:43.501 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:43.501 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
02:07:43.501 warning: [Physics] Create Actor: Shape density varies. Using average.
02:07:43.501 [Lua] DROPPING ITEMS 1 [Unit '#ID[3b5298eefe10093d]']
02:07:43.529 [Lua] Horde killed: ?
02:07:43.552 [Lua] Horde killed: ?
02:07:53.334 [SteamVoipClient] select_out(110000101e55044, on)
02:07:53.350 [SteamVoipClient] select_out(1100001021cf7c7, on)
02:07:53.350 [SteamVoipClient] select_out(110000104e72a6c, on)
02:07:53.350 [SteamVoipClient] select_out(110000105bd392b, on)
02:07:53.401 [SteamVoipClient] select_out(110000101e55044, off)
02:07:53.401 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:07:53.401 [SteamVoipClient] select_out(110000104e72a6c, off)
02:07:53.401 [SteamVoipClient] select_out(110000105bd392b, off)
02:07:57.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:57.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:07:57.739 [Lua] Override Player Respawning respawn_castle_boss false
02:08:02.556 [SteamVoipClient] select_out(110000101e55044, on)
02:08:02.569 [SteamVoipClient] select_out(1100001021cf7c7, on)
02:08:02.569 [SteamVoipClient] select_out(110000104e72a6c, on)
02:08:02.569 [SteamVoipClient] select_out(110000105bd392b, on)
02:08:02.616 [SteamVoipClient] select_out(110000101e55044, off)
02:08:02.616 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:08:02.616 [SteamVoipClient] select_out(110000104e72a6c, off)
02:08:02.616 [SteamVoipClient] select_out(110000105bd392b, off)
02:08:03.754 [Lua] [ChatManager][1]System: Tios picked up a Loot Die
02:08:03.904 [Lua] [ChatManager][1]System: Tios picked up a Loot Die
02:08:04.069 [Lua] [ChatManager][1]System: Tios picked up a Loot Die
02:08:05.246 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die
02:08:07.315 [EACServer] [22:08:07:315][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:08:12.848 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
02:08:15.248 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
02:08:15.629 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
02:08:17.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 62, name: `unknown`
02:08:17.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 68, name: `unknown`
02:08:17.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 142, name: `unknown`
02:08:17.565 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
02:08:17.575 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
02:08:17.575 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
02:08:17.583 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0)
02:08:17.583 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0)
02:08:17.583 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_start (seed: 0)
02:08:19.256 [Lua] Switching ConflictSettings: to: skaven
02:08:19.256 [Lua] pacing=default
02:08:19.256 [Lua] roaming=nil
02:08:19.256 [Lua] specials=skaven
02:08:19.256 [Lua] debug_color=orange
02:08:19.256 [Lua] contained_breeds=nil
02:08:19.256 [Lua] pack_spawning=skaven
02:08:19.256 [Lua] disabled=false
02:08:19.256 [Lua] factions=nil
02:08:19.256 [Lua] boss=skaven
02:08:19.256 [Lua] horde=default
02:08:19.256 [Lua] name=skaven
02:08:19.256 [Lua] intensity=default
02:08:19.256 [Lua] ---
02:08:23.799 [Lua] 1
02:08:24.293 [Lua] 1
02:08:24.294 [Lua] 2
02:08:24.537 [Lua] 2
02:08:24.537 [Lua] 3
02:08:24.538 [Lua] 4
02:08:26.040 [Lua] 1
02:08:26.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbe938, position: 0
02:08:27.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 152, name: `unknown`
02:08:28.172 [Lua] 1
02:08:28.898 [Lua] 1
02:08:28.898 [Lua] 2
02:08:29.634 [Lua] 1
02:08:30.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:30.802 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:31.222 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:08:31.650 [Lua] 2
02:08:31.651 [Lua] 3
02:08:32.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:32.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:32.461 [Lua] 1
02:08:32.882 [Lua] 2
02:08:33.272 [Flow] destructible planks state 1
02:08:33.272 [Flow] destructible planks state 2
02:08:33.272 [Flow] destructible planks state 3 - destroyed
02:08:33.292 [Lua] 1
02:08:33.292 [Lua] 2
02:08:33.292 [Lua] 3
02:08:33.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:08:33.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:33.551 [Lua] 2
02:08:34.057 [Lua] 2
02:08:34.057 [Lua] 3
02:08:34.057 [Lua] 4
02:08:35.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xbef55, position: 0
02:08:35.663 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0)
02:08:35.849 [Lua] 1
02:08:36.665 [Lua] 1
02:08:36.666 [Lua] 2
02:08:37.446 [Lua] 1
02:08:39.755 [Lua] event horde failed
02:08:40.949 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0)
02:08:41.874 [Lua] event horde ends!
02:08:41.874 [Lua] event horde ends!
02:08:47.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 86, name: `unknown`
02:08:49.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 186, name: `unknown`
02:08:50.926 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0)
02:08:50.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:51.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:51.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:51.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:51.868 [Flow] destructible planks state 1
02:08:52.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.520 [Flow] destructible planks state 2
02:08:52.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.725 [Flow] destructible planks state 3 - destroyed
02:08:52.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.797 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:08:52.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:52.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:58.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:08:59.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:09:00.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:09:00.602 [Lua] 1
02:09:01.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:09:01.066 [Flow] destructible planks state 1
02:09:01.520 [Lua] 1
02:09:01.525 [Flow] destructible planks state 2
02:09:01.525 [Flow] destructible planks state 3 - destroyed
02:09:01.590 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:09:01.605 [Lua] 1
02:09:02.491 [Lua] 1
02:09:02.492 [Lua] 1
02:09:02.492 [Lua] 1
02:09:02.492 [Lua] 1
02:09:02.493 [Lua] 1
02:09:02.493 [Lua] 1
02:09:02.493 [Lua] 1
02:09:02.493 [Lua] 1
02:09:02.494 [Lua] 1
02:09:02.494 [Lua] 1
02:09:02.494 [Lua] 1
02:09:02.495 [Lua] 1
02:09:02.495 [Lua] 1
02:09:02.495 [Lua] 1
02:09:02.496 [Lua] 1
02:09:02.496 [Lua] 1
02:09:02.496 [Lua] 1
02:09:02.497 [Lua] 1
02:09:02.497 [Lua] 1
02:09:02.497 [Lua] 1
02:09:02.803 [Lua] 1
02:09:03.570 [Lua] 1
02:09:03.593 [Lua] 2
02:09:03.635 [Lua] 3
02:09:03.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbfbc9, position: 0
02:09:04.089 [Lua] 1
02:09:04.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbfc25, position: 0
02:09:04.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xbfc25, position: 0
02:09:05.166 [Lua] event horde ends!
02:09:05.954 [Lua] 1
02:09:05.955 [Lua] 1
02:09:05.980 [Lua] 1
02:09:05.981 [Lua] 2
02:09:08.436 [Flow] destructible planks state 1
02:09:08.436 [Flow] destructible planks state 2
02:09:08.583 [Flow] destructible planks state 3 - destroyed
02:09:08.653 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:09:08.980 [Lua] 1
02:09:09.059 [Lua] 1
02:09:09.852 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0)
02:09:11.684 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0)
02:09:13.056 [Flow] destructible planks state 1
02:09:13.056 [Flow] destructible planks state 2
02:09:13.056 [Flow] destructible planks state 3 - destroyed
02:09:13.112 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:09:13.792 [Lua] event horde failed
02:09:15.003 [Lua] event horde ends!
02:09:25.000 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0)
02:09:26.645 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:26.771 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:26.858 [Lua] 4
02:09:26.948 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:27.038 [Lua] 4
02:09:27.084 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:27.084 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:27.173 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:27.218 [Lua] 4
02:09:27.308 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:27.368 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:27.428 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:27.509 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:27.554 [Lua] 4
02:09:27.661 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:27.719 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:27.719 [Lua] 2
02:09:27.781 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:27.871 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:28.004 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:28.053 [Lua] 2
02:09:28.053 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:28.150 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:28.183 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:28.357 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:28.358 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:28.409 [Lua] 4
02:09:28.458 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:28.557 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:28.652 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:28.722 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:28.786 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:28.819 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:28.852 [Lua] 4
02:09:28.999 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:29.066 [Lua] 2
02:09:29.088 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:29.121 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:29.122 [Lua] event horde failed
02:09:29.161 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:29.325 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:29.375 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:29.392 [Lua] 2
02:09:29.478 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:29.510 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:29.678 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:29.711 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:29.843 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:30.092 [Lua] 2
02:09:30.093 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:09:30.558 [Lua] 2
02:09:31.288 [Lua] 2
02:09:31.289 [Lua] 3
02:09:31.693 [Lua] 1
02:09:31.693 [Lua] 2
02:09:32.116 [Lua] 2
02:09:32.117 [Lua] 3
02:09:33.318 [Lua] 1
02:09:34.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc0b81, position: 0
02:09:34.513 [Lua] 1
02:09:34.513 [Lua] 2
02:09:35.424 [Lua] 1
02:09:35.464 [Lua] 2
02:09:36.050 [Lua] event horde ends!
02:09:36.215 [Lua] 1
02:09:37.497 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0)
02:09:40.286 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0)
02:09:44.315 [Lua] event horde failed
02:09:48.699 [Lua] Complete level triggered.
02:09:48.699 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
02:09:48.699 [Lua] [NetworkServer] Entering post game
02:09:48.699 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:09:48.699 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
02:09:48.699 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame
02:09:48.699 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame
02:09:48.699 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:09:48.699 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
02:09:48.699 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:09:48.699 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
02:09:48.701 [Save] Saving `save_data`
02:09:48.701 [Lua] gm_event_end_conditions_met true false
02:09:48.702 [Lua] Game won
02:09:48.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:09:48.705 [Save] Save done
02:09:48.705 [Save] Saving `save_data`
02:09:48.708 [Lua] generate_backend_stats 110000101e55044:1
02:09:48.709 [Save] Save done
02:09:48.744 [Lua] PlayFabMirrorBase:_commit_internal nil
02:09:48.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 114
02:09:48.749 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:09:48.750 [Save] Saving `save_data`
02:09:48.754 [Save] Save done
02:09:48.760 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 114 14
02:09:48.763 [Lua] Complete level triggered.
02:09:48.783 [Lua] Complete level triggered.
02:09:48.801 [Lua] Complete level triggered.
02:09:48.820 [Lua] Complete level triggered.
02:09:48.838 [Lua] Complete level triggered.
02:09:48.856 [Lua] Complete level triggered.
02:09:48.875 [Lua] Complete level triggered.
02:09:48.893 [Lua] Complete level triggered.
02:09:48.912 [Lua] Complete level triggered.
02:09:48.929 [Lua] Complete level triggered.
02:09:48.948 [Lua] Complete level triggered.
02:09:48.977 [Lua] Complete level triggered.
02:09:49.150 [Lua] [PlayFabRequestQueue] EAC Enabled! 114
02:09:49.150 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 114
02:09:49.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 114
02:09:49.435 [Lua] commit result success 35
02:09:49.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 115
02:09:49.435 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:09:49.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 116
02:09:49.435 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
02:09:49.435 [Lua] victory table: 000000000F4E9C90 nil
02:09:49.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 115
02:09:49.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 115
02:09:49.550 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 116 15
02:09:49.666 [Lua] [PlayFabRequestQueue] EAC Enabled! 116
02:09:49.666 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 116
02:09:50.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 116
02:09:50.487 [Save] Saving `save_data`
02:09:50.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 117
02:09:50.491 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 117
02:09:50.493 [Save] Save done
02:09:50.493 [Save] Saving `save_data`
02:09:50.499 [Save] Save done
02:09:50.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 117
02:09:57.169 [Lua] ConflictDirector - destroy all units
02:09:57.482 [Lua] TRANSITION nil nil load_next_level
02:09:57.482 [Lua] Transition type "load_next_level", is server: true
02:09:57.482 [Lua] [LevelTransitionHandler] promote_next_level_data
02:09:57.482 [Lua] [GameNetworkManager] Leaving game...
02:09:57.482 [Lua] [GameNetworkManager] Shutting down game session host.
02:09:57.482 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:09:57.482 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:09:57.482 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1950.22
02:09:57.497 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:09:57.569 [Lua] ### Sending rpc_level_loaded
02:09:57.569 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78
02:09:57.583 [Lua] ### Sending rpc_level_loaded
02:09:57.583 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78
02:09:57.598 [Lua] ### Sending rpc_level_loaded
02:09:57.598 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 78
02:09:58.046 [Lua] [PlayerSyncData] Game session is not initialized
02:09:58.046 [Lua] [PlayerSyncData] Game session is not initialized
02:09:58.046 [Lua] [PlayerSyncData] Game session is not initialized
02:09:58.046 [Lua] Set lobby begin:
02:09:58.046 [Lua] Lobby data twitch_enabled = false
02:09:58.046 [Lua] Lobby data selected_mission_id = dlc_castle
02:09:58.046 [Lua] Lobby data num_players = 4
02:09:58.046 [Lua] Lobby data difficulty_tweak = 0
02:09:58.046 [Lua] Lobby data host = 110000101e55044
02:09:58.046 [Lua] Lobby data matchmaking_type = 2
02:09:58.046 [Lua] Lobby data is_private = false
02:09:58.046 [Lua] Lobby data match_started = true
02:09:58.046 [Lua] Lobby data difficulty = cataclysm
02:09:58.046 [Lua] Lobby data player_slot_1 = 0:0
02:09:58.046 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:09:58.046 [Lua] Lobby data unique_server_name = Visulth
02:09:58.046 [Lua] Lobby data quick_game = false
02:09:58.046 [Lua] Lobby data country_code = CA
02:09:58.047 [Lua] Lobby data matchmaking = true
02:09:58.047 [Lua] Lobby data power_level = 0
02:09:58.047 [Lua] Lobby data mission_id = dlc_castle
02:09:58.047 [Lua] Lobby data mechanism = adventure
02:09:58.047 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:09:58.047 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:09:58.047 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:09:58.047 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:09:58.047 [Lua] Lobby data eac_authorized = true
02:09:58.047 [Lua] Set lobby end.
02:09:59.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:09:59.478 [Lua] [Managers] Calling function on all managers:
02:09:59.479 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:09:59.479 [Lua] Clearing all global lookup lists
02:09:59.479 [Lua] [IngamePlayerListUI] - Destroy
02:09:59.479 [Lua] [GamePadEquipmentUI] - Destroy
02:09:59.479 [Lua] [EquipmentUI] - Destroy
02:09:59.479 [Lua] [GamePadAbilityUI] - Destroy
02:09:59.479 [Lua] [AbilityUI] - Destroy
02:09:59.480 [Lua] [IngameUI] destroy
02:09:59.541 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1
02:09:59.541 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:09:59.541 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:09:59.541 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:09:59.541 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:09:59.914 [Lua] [Managers] Destroying manager group:
02:09:59.936 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:10:00.216 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:10:00.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:10:00.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:10:00.221 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:10:00.222 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:10:00.222 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:10:00.223 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:10:00.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:10:00.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:10:00.226 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:10:00.239 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader
02:10:00.240 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:10:00.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:10:00.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:10:00.253 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:10:00.254 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:10:00.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:10:00.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:10:00.261 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:10:00.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:10:00.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:10:00.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:10:00.280 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:10:00.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:10:00.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:10:00.284 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:10:00.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:10:00.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:10:00.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:10:00.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:10:00.304 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:10:00.304 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
02:10:00.304 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:10:00.304 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame
02:10:00.304 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading
02:10:00.304 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
02:10:00.304 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:10:00.304 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
02:10:00.304 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:10:00.304 [Lua] [Matchmaking] unregister rpcs
02:10:00.304 [Lua] ############### UNLOADING PACKAGES ###############
02:10:00.304 [Lua] [Managers] Calling function on all managers:
02:10:00.304 [Lua] [Managers] Destroying manager group:
02:10:00.304 [Lua] [Gamestate] Enter state StateLoading
02:10:00.312 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] Found camera: end_screen_camera
02:10:00.312 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:10:00.314 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:10:00.314 [Lua] [Matchmaking] register rpcs
02:10:00.314 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:10:00.314 [Lua] registering RPCs
02:10:00.314 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:10:00.314 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:10:00.314 [Lua] Set lobby begin:
02:10:00.314 [Lua] Lobby data twitch_enabled = false
02:10:00.314 [Lua] Lobby data selected_mission_id = inn_level
02:10:00.314 [Lua] Lobby data num_players = 4
02:10:00.314 [Lua] Lobby data difficulty_tweak = 0
02:10:00.314 [Lua] Lobby data host = 110000101e55044
02:10:00.314 [Lua] Lobby data matchmaking_type = 3
02:10:00.314 [Lua] Lobby data is_private = false
02:10:00.314 [Lua] Lobby data match_started = true
02:10:00.314 [Lua] Lobby data difficulty = cataclysm
02:10:00.314 [Lua] Lobby data player_slot_1 = 0:0
02:10:00.314 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:10:00.314 [Lua] Lobby data unique_server_name = Visulth
02:10:00.314 [Lua] Lobby data quick_game = false
02:10:00.314 [Lua] Lobby data country_code = CA
02:10:00.314 [Lua] Lobby data matchmaking = false
02:10:00.314 [Lua] Lobby data power_level = 0
02:10:00.314 [Lua] Lobby data mission_id = inn_level
02:10:00.314 [Lua] Lobby data mechanism = adventure
02:10:00.314 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:10:00.314 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:10:00.314 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:10:00.315 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:10:00.315 [Lua] Lobby data eac_authorized = true
02:10:00.315 [Lua] Set lobby end.
02:10:00.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:10:00.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:10:00.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7
02:10:00.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:10:00.319 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:10:00.319 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
02:10:00.363 [Umbra] Unload tome
02:10:00.373 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc0fea, position: 0
02:10:00.461 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle
02:10:00.461 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
02:10:00.461 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
02:10:00.461 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
02:10:00.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
02:10:00.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:10:00.734 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:10:00.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
02:10:02.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
02:10:02.921 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
02:10:02.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:10:04.298 [Lua] min_height 91.160001754760742
02:10:05.065 [Lua] ### Sending rpc_level_loaded
02:10:05.065 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 78
02:10:05.065 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded
02:10:05.066 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading
02:10:05.066 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages
02:10:05.083 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages
02:10:05.083 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame
02:10:06.604 [Lua] ### Sending rpc_level_loaded
02:10:06.604 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78
02:10:06.604 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:10:06.605 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:10:06.605 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:10:06.621 [Lua] ### Sending rpc_level_loaded
02:10:06.621 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78
02:10:06.621 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:10:06.622 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:10:06.622 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:10:06.622 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:10:06.622 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:10:06.638 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:10:06.638 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:10:07.318 [EACServer] [22:10:07:318][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:10:08.266 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:10:08.266 [Lua] [PlayState] Enter Substate EndViewStateChest
02:10:08.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 40, name: `unknown`
02:10:09.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:10:09.739 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:10:09.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:10:09.755 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:10:09.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:10:09.806 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:10:09.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:10:09.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:10:09.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:10:09.944 [Lua] [LevelTransitionHandler] Level load completed!
02:10:09.945 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
02:10:09.949 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:10:09.949 [Lua] checking dlc's against conflict directors
02:10:09.949 [Lua] number of factions to include 2
02:10:09.949 [Lua] Updated list weights for random:
02:10:09.949 [Lua] skaven, 0.42 (0.00-0.42)
02:10:09.949 [Lua] chaos, 0.42 (0.42-0.83)
02:10:09.949 [Lua] beastmen, 0.17 (0.83-1.00)
02:10:09.949 [Lua] Rolled random faction: 0.27856689691543579 skaven
02:10:09.949 [Lua] Updated list weights for random:
02:10:09.949 [Lua] beastmen, 0.29 (0.00-0.29)
02:10:09.949 [Lua] chaos, 0.71 (0.29-1.00)
02:10:09.949 [Lua] Rolled random faction: 0.81953376531600952 chaos
02:10:09.949 [Lua] number of factions added 2
02:10:09.949 [Lua] --- --- ---
02:10:09.949 [Lua] Starting... difficulty 'normal'
02:10:09.949 [Lua] These are the starting conflict directors:
02:10:09.949 [Lua] inn_level
02:10:09.949 [Lua] --- --- ---
02:10:09.949 [Lua]
02:10:09.949 [Lua] DONE! Found the following directors:
02:10:09.949 [Lua] (free: 35), Master hash is:
02:10:09.949 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:10:09.949 [Lua] load_startup_enemy_packages: --------------
02:10:09.949 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:10:09.950 [Lua] critter_rat
02:10:09.958 [Lua] ### Sending rpc_level_loaded
02:10:09.959 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
02:10:09.959 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:10:09.974 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:10:09.974 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:10:09.991 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:10:09.991 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:10:09.993 [Lua] ### Sending rpc_level_loaded
02:10:09.993 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
02:10:10.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:10:10.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:10:10.010 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:10:10.010 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:10:10.010 [Lua] Starting async level spawning of levels/inn/world
02:10:10.011 [Umbra] Init version: 3.4.15 :: 16 threads
02:10:10.506 [Lua] Async level spawning done
02:10:13.633 [Lua] min_height 91.160001754760742
02:10:18.195 [Lua] [PlayState] Exit Substate EndViewStateChest
02:10:18.195 [Lua] [PlayState] Enter Substate EndViewStateScore
02:11:05.726 [Lua] [PlayState] Exit Substate EndViewStateScore
02:11:05.728 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:11:06.725 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:11:06.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:11:06.725 [Lua] [Matchmaking] unregister rpcs
02:11:06.726 [Lua] Set lobby begin:
02:11:06.726 [Lua] Lobby data twitch_enabled = false
02:11:06.726 [Lua] Lobby data selected_mission_id = inn_level
02:11:06.726 [Lua] Lobby data num_players = 4
02:11:06.726 [Lua] Lobby data difficulty_tweak = 0
02:11:06.726 [Lua] Lobby data host = 110000101e55044
02:11:06.726 [Lua] Lobby data matchmaking_type = 3
02:11:06.726 [Lua] Lobby data is_private = false
02:11:06.726 [Lua] Lobby data match_started = true
02:11:06.726 [Lua] Lobby data difficulty = cataclysm
02:11:06.726 [Lua] Lobby data player_slot_1 = 0:0
02:11:06.726 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:06.726 [Lua] Lobby data unique_server_name = Visulth
02:11:06.726 [Lua] Lobby data quick_game = false
02:11:06.726 [Lua] Lobby data country_code = CA
02:11:06.726 [Lua] Lobby data matchmaking = false
02:11:06.726 [Lua] Lobby data power_level = 0
02:11:06.726 [Lua] Lobby data mission_id = inn_level
02:11:06.726 [Lua] Lobby data mechanism = adventure
02:11:06.726 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:06.726 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:06.726 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:06.726 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:06.726 [Lua] Lobby data eac_authorized = true
02:11:06.726 [Lua] Set lobby end.
02:11:06.726 [Lua] [Managers] Destroying manager group:
02:11:06.727 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:11:06.727 [Lua] [Gamestate] Enter StateIngame HOST
02:11:06.727 [Lua] [Managers] Calling function on all managers:
02:11:06.728 [Lua] <>level = inn_level<>
02:11:06.728 [Lua] Set lobby begin:
02:11:06.728 [Lua] Lobby data twitch_enabled = false
02:11:06.728 [Lua] Lobby data selected_mission_id = inn_level
02:11:06.728 [Lua] Lobby data num_players = 4
02:11:06.728 [Lua] Lobby data difficulty_tweak = 0
02:11:06.728 [Lua] Lobby data host = 110000101e55044
02:11:06.728 [Lua] Lobby data matchmaking_type = 3
02:11:06.728 [Lua] Lobby data is_private = false
02:11:06.728 [Lua] Lobby data match_started = true
02:11:06.728 [Lua] Lobby data difficulty = cataclysm
02:11:06.728 [Lua] Lobby data player_slot_1 = 0:0
02:11:06.728 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:06.728 [Lua] Lobby data unique_server_name = Visulth
02:11:06.728 [Lua] Lobby data quick_game = false
02:11:06.728 [Lua] Lobby data country_code = CA
02:11:06.728 [Lua] Lobby data matchmaking = false
02:11:06.729 [Lua] Lobby data power_level = 0
02:11:06.729 [Lua] Lobby data mission_id = inn_level
02:11:06.729 [Lua] Lobby data mechanism = adventure
02:11:06.729 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:06.729 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:06.729 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:06.729 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:06.729 [Lua] Lobby data eac_authorized = true
02:11:06.729 [Lua] Set lobby end.
02:11:06.729 [Lua] [StateIngame] Server ingame
02:11:06.734 [Lua] Set lobby begin:
02:11:06.734 [Lua] Lobby data twitch_enabled = false
02:11:06.734 [Lua] Lobby data selected_mission_id = inn_level
02:11:06.734 [Lua] Lobby data num_players = 4
02:11:06.735 [Lua] Lobby data difficulty_tweak = 0
02:11:06.735 [Lua] Lobby data host = 110000101e55044
02:11:06.735 [Lua] Lobby data matchmaking_type = 3
02:11:06.735 [Lua] Lobby data is_private = false
02:11:06.735 [Lua] Lobby data match_started = true
02:11:06.735 [Lua] Lobby data difficulty = normal
02:11:06.735 [Lua] Lobby data player_slot_1 = 0:0
02:11:06.735 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:06.735 [Lua] Lobby data unique_server_name = Visulth
02:11:06.735 [Lua] Lobby data quick_game = false
02:11:06.735 [Lua] Lobby data country_code = CA
02:11:06.735 [Lua] Lobby data matchmaking = false
02:11:06.735 [Lua] Lobby data power_level = 0
02:11:06.735 [Lua] Lobby data mission_id = inn_level
02:11:06.735 [Lua] Lobby data mechanism = adventure
02:11:06.735 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:06.735 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:06.735 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:06.735 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:06.735 [Lua] Lobby data eac_authorized = true
02:11:06.735 [Lua] Set lobby end.
02:11:06.735 [Lua] [Matchmaking] register rpcs
02:11:06.735 [Lua] GameNetworkManager:init... creating game session
02:11:06.735 [Lua] Host GameSession.make_game_session_host with session:
02:11:06.735 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:11:06.735 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:11:06.735 [Lua] [GameNetworkManager] self.is_server = true
02:11:06.735 [Network] Setting artificial MTU limit to 65536
02:11:06.753 [Lua] Switching ConflictSettings: to: inn_level
02:11:06.753 [Lua] pacing=disabled
02:11:06.753 [Lua] roaming=nil
02:11:06.753 [Lua] disabled=false
02:11:06.753 [Lua] pack_spawning=disabled
02:11:06.753 [Lua] contained_breeds=nil
02:11:06.753 [Lua] boss=disabled
02:11:06.753 [Lua] horde=disabled
02:11:06.753 [Lua] specials=disabled
02:11:06.753 [Lua] name=inn_level
02:11:06.753 [Lua] intensity=disabled
02:11:06.753 [Lua] ---
02:11:06.753 [Lua] [LevelAnalysis] set_random_seed( 0)
02:11:06.758 [Lua] [AIInterestPointSystem] Level Seed: 0
02:11:06.758 [Lua]
02:11:06.758 [Lua] [entity_system_bag] = table
02:11:06.758 [Lua] [entity_system_bag] = metatable
02:11:06.758 [Lua] [startup_data] = table
02:11:06.758 [Lua] [entity_manager] = table
02:11:06.758 [Lua] [entity_manager] = metatable
02:11:06.758 [Lua] [unit_spawner] = table
02:11:06.758 [Lua] [unit_spawner] = metatable
02:11:06.758 [Lua] [unit_storage] = table
02:11:06.758 [Lua] [unit_storage] = metatable
02:11:06.758 [Lua] [dice_keeper] = table
02:11:06.758 [Lua] [dice_keeper] = metatable
02:11:06.758 [Lua] [is_server] = true (boolean)
02:11:06.758 [Lua] [world] = [World]
02:11:06.758 [Lua] [system_api] = table
02:11:06.758 [Lua] [entity_system] = table
02:11:06.758 [Lua] [entity_system] = metatable
02:11:06.758 [Lua] [network_lobby] = table
02:11:06.758 [Lua] [network_lobby] = metatable
02:11:06.758 [Lua] [profile_synchronizer] = table
02:11:06.758 [Lua] [profile_synchronizer] = metatable
02:11:06.758 [Lua] [level_transition_handler] = table
02:11:06.758 [Lua] [level_transition_handler] = metatable
02:11:06.758 [Lua] [num_local_human_players] = 1 (number)
02:11:06.758 [Lua] [statistics_db] = table
02:11:06.758 [Lua] [statistics_db] = metatable
02:11:06.758 [Lua] [network_server] = table
02:11:06.758 [Lua] [network_server] = metatable
02:11:06.758 [Lua] [input_manager] = table
02:11:06.758 [Lua] [input_manager] = metatable
02:11:06.758 [Lua] [network_clock] = table
02:11:06.758 [Lua] [network_clock] = metatable
02:11:06.758 [Lua] [network_transmit] = table
02:11:06.758 [Lua] [network_transmit] = metatable
02:11:06.758 [Lua] [free_flight_manager] = table
02:11:06.758 [Lua] [free_flight_manager] = metatable
02:11:06.758 [Lua] [network_manager] = table
02:11:06.758 [Lua] [network_manager] = metatable
02:11:06.758 [Lua] [network_event_delegate] = table
02:11:06.758 [Lua] [network_event_delegate] = metatable
02:11:06.758 [Lua]
02:11:06.758 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:11:06.758 [Lua] ignoring extension VersusInteractObjectiveExtension
02:11:06.758 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:11:06.758 [Lua] ignoring extension VersusSocketObjectiveExtension
02:11:06.758 [Lua] ignoring extension VersusTargetObjectiveExtension
02:11:06.758 [Lua] ignoring extension VersusMissionObjectiveExtension
02:11:06.759 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:11:06.768 [Lua] [AchievementManager] Achievements using the steam platform
02:11:06.768 [Lua] PlayerManager:add_player player_1
02:11:06.839 [Lua] [StateIngame] Level seed: 0
02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:11:06.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:11:06.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:11:06.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:11:06.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:11:06.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
02:11:06.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
02:11:06.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
02:11:06.856 [Lua] [LevelAnalysis] set_random_seed( 0)
02:11:06.861 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:11:06.861 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:11:06.862 [Lua] [IngameUI] init
02:11:06.885 [SteamVoipClient] select_out(110000101e55044, off)
02:11:06.885 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:11:06.885 [SteamVoipClient] select_out(110000104e72a6c, off)
02:11:06.885 [SteamVoipClient] select_out(110000105bd392b, off)
02:11:06.891 [Lua] cb_razer_chroma_setup
02:11:06.921 [Save] Saving `save_data`
02:11:06.926 [Save] Save done
02:11:06.937 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000EE0B1D0; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000012DBAC40; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000012DBAD30; parent_world_position = table: 0000000012DBAD60; local_position = table: 000000000EE0B140; size = table: 000000000EE0B190; node = table: 000000000EE0B1D0
[3] scenegraph = table: 0000000012DBAC40; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000012DBAC40; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000012DBAC40; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 00000000075FD1D0
[7] self = table: 00000000075FD1D0; ingame_ui_context = table: 000000001E91CFA0; input_manager = table: 0000000011D11790; world = [World]
[8] self = table: 00000000082436F0; object = table: 00000000075FD1D0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 000000001E91CFD0; error_prefix_data = table: 00000000075FD190; func = [function]
[14] self = table: 000000001E91CFD0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000075FD0B0; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000001E91CFD0
[20] self = table: 000000000F70F280; ingame_ui_context = table: 000000001E91CFA0
[21] self = table: 000000000F70F280; params = table: 00000000126E5500; viewport_name = "player_1"; input_manager = table: 0000000011D11790; input_source = table: 000000001018ABD0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000088C8380; stats_id = "110000101e55044:1"; entity_manager = table: 000000000ECC3F00; camera_system = table: 0000000017BFFE50; outline_system = table: 0000000017E78F20; fade_system = table: 00000000126AEE90; sound_sector_system = table: 0000000016AA6FA0; sound_environment_system = table: 000000002028EE70; event_manager = table: 00000000064B69C0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001E91CFA0
[22] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true
[25] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B33E260; menu_widgets = table: 000000001794F030; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B33E260; menu_widgets = table: 000000001794F030; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B164120; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001795DED0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CAABE70; cutscene_system = table: 00000000072D6670; text_popup_ui = table: 0000000014D4D900; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6B8BE0; world = [World]; camera_manager = table: 000000001800A2C0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001E91CFA0; _fps_cooldown = 0; views = table: 00000000104400B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B361530; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000088C8380; weave_onboarding = table: 000000001031C400; popup_handler = table: 0000000014D4D750; peer_id = "110000101e55044"; network_event_delegate = table: 0000000017921D80;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80;
[22] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[23] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[24] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[25] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000017702BA0; network_server = table: 0000000005A03100; entity_system = table: 0000000007F95750; parent = table: 0000000005334F00; _level_flow_events = table: 00000000120EAFF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000835FB20; machines = table: 000000000940D2B0; network_event_delegate = table: 0000000017921D80; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000685EBA0; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000000F7965E0; network_clock = table: 000000000F41A810; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000088D9940;
02:11:06.940 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000012125530; node_def = table: 0000000012DBAA60; k = "offset"; v = table: 0000000012DBAB20
[2] scenegraph = table: 00000000121252B0; scenegraph_def = table: 0000000005EE6560; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012DBAA60; parent_name = nil; local_position = table: 00000000121254E0; node = table: 0000000012125530
[3] scenegraph_def = table: 0000000005EE6560; scenegraph = table: 00000000121252B0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012DBAA60
[4] self = table: 00000000075FD1D0
[5] self = table: 00000000075FD1D0; ingame_ui_context = table: 000000001E91CFA0; input_manager = table: 0000000011D11790; world = [World]
[6] self = table: 00000000082436F0; object = table: 00000000075FD1D0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 000000001E91CFD0; error_prefix_data = table: 00000000075FD190; func = [function]
[12] self = table: 000000001E91CFD0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000075FD0B0; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000001E91CFD0
[18] self = table: 000000000F70F280; ingame_ui_context = table: 000000001E91CFA0
[19] self = table: 000000000F70F280; params = table: 00000000126E5500; viewport_name = "player_1"; input_manager = table: 0000000011D11790; input_source = table: 000000001018ABD0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000088C8380; stats_id = "110000101e55044:1"; entity_manager = table: 000000000ECC3F00; camera_system = table: 0000000017BFFE50; outline_system = table: 0000000017E78F20; fade_system = table: 00000000126AEE90; sound_sector_system = table: 0000000016AA6FA0; sound_environment_system = table: 000000002028EE70; event_manager = table: 00000000064B69C0; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001E91CFA0
[20] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000126E5530; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true
[23] self = table: 00000000126E5530; parent = table: 0000000008758B70; start_state = table: 000000001DE7ACC0; params = table: 00000000126E5500; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 00000000126E5530
[25] self = table: 0000000008758B70; loading_context = table: 00000000088D9940; is_server = true; assert_on_leak = true; input_manager = table: 0000000011D11790; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 000000000685EBA0; world = [World]; network_event_delegate = table: 0000000017921D80; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000064B69C0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000126E5500
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001794F030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B33E260; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012DBAC40; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001794F030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001795DED0; ingame_ui = table: 000000001E91CFD0; definitions = table: 00000000075FD240; input_manager = table: 0000000011D11790; wwise_world = [WwiseWorld]; render_settings = table: 00000000089CEBC0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B33E260; settings_list_size_y = 9420; ui_scenegraph = table: 0000000012DBAC40; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000001B164120; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001795DED0; telemetry_time_view_enter = 0; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001CAABE70; cutscene_system = table: 00000000072D6670; text_popup_ui = table: 0000000014D4D900; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001B6B8BE0; world = [World]; camera_manager = table: 000000001800A2C0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 000000001E91CFA0; _fps_cooldown = 0; views = table: 00000000104400B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B361530; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 00000000088C8380; weave_onboarding = table: 000000001031C400; popup_handler = table: 0000000014D4D750; peer_id = "110000101e55044"; network_event_delegate = table: 0000000017921D80;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000008758B70; _booted_eac_untrusted = false; statistics_db = table: 000000000685EBA0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 000000001E91CFA0; end_conditions_met = false; player = table: 00000000088C8380; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000017921D80;
[20] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[21] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[22] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[23] _params = table: 00000000126E5500; _profiling_debugging_enabled = true; _parent = table: 0000000008758B70; _state = table: 000000000F70F280;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000017702BA0; network_server = table: 0000000005A03100; entity_system = table: 0000000007F95750; parent = table: 0000000005334F00; _level_flow_events = table: 00000000120EAFF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D11790; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000835FB20; machines = table: 000000000940D2B0; network_event_delegate = table: 0000000017921D80; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000685EBA0; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000000F7965E0; network_clock = table: 000000000F41A810; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000008758B70;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 00000000088D9940;
02:11:06.974 [Lua] [Matchmaking] Cancelling matchmaking
02:11:06.974 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:11:06.974 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:11:06.974 [Lua] Set lobby begin:
02:11:06.974 [Lua] Lobby data twitch_enabled = false
02:11:06.974 [Lua] Lobby data selected_mission_id = inn_level
02:11:06.974 [Lua] Lobby data num_players = 4
02:11:06.974 [Lua] Lobby data difficulty_tweak = 0
02:11:06.974 [Lua] Lobby data host = 110000101e55044
02:11:06.974 [Lua] Lobby data matchmaking_type = 3
02:11:06.974 [Lua] Lobby data is_private = false
02:11:06.974 [Lua] Lobby data match_started = true
02:11:06.974 [Lua] Lobby data difficulty = normal
02:11:06.974 [Lua] Lobby data player_slot_1 = 0:0
02:11:06.974 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:06.975 [Lua] Lobby data unique_server_name = Visulth
02:11:06.975 [Lua] Lobby data quick_game = false
02:11:06.975 [Lua] Lobby data country_code = CA
02:11:06.975 [Lua] Lobby data matchmaking = false
02:11:06.975 [Lua] Lobby data power_level = 0
02:11:06.975 [Lua] Lobby data mission_id = inn_level
02:11:06.975 [Lua] Lobby data mechanism = adventure
02:11:06.975 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:06.975 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:06.975 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:06.975 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:06.975 [Lua] Lobby data eac_authorized = true
02:11:06.975 [Lua] Set lobby end.
02:11:06.978 [Lua] Set lobby begin:
02:11:06.978 [Lua] Lobby data twitch_enabled = false
02:11:06.978 [Lua] Lobby data selected_mission_id = inn_level
02:11:06.979 [Lua] Lobby data num_players = 4
02:11:06.979 [Lua] Lobby data difficulty_tweak = 0
02:11:06.979 [Lua] Lobby data host = 110000101e55044
02:11:06.979 [Lua] Lobby data matchmaking_type = 3
02:11:06.979 [Lua] Lobby data is_private = false
02:11:06.979 [Lua] Lobby data match_started = true
02:11:06.979 [Lua] Lobby data difficulty = normal
02:11:06.979 [Lua] Lobby data player_slot_1 = 0:0
02:11:06.979 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:06.979 [Lua] Lobby data unique_server_name = Visulth
02:11:06.979 [Lua] Lobby data quick_game = false
02:11:06.979 [Lua] Lobby data country_code = CA
02:11:06.979 [Lua] Lobby data matchmaking = false
02:11:06.979 [Lua] Lobby data power_level = 0
02:11:06.979 [Lua] Lobby data mission_id = inn_level
02:11:06.979 [Lua] Lobby data mechanism = adventure
02:11:06.979 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:06.979 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:06.979 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:06.979 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:06.979 [Lua] Lobby data eac_authorized = true
02:11:06.979 [Lua] Set lobby end.
02:11:06.979 [Lua] [PartyManager] Leader is set to 110000101e55044
02:11:06.979 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:11:06.979 [Lua] Set lobby begin:
02:11:06.979 [Lua] Lobby data twitch_enabled = false
02:11:06.980 [Lua] Lobby data selected_mission_id = inn_level
02:11:06.980 [Lua] Lobby data num_players = 4
02:11:06.980 [Lua] Lobby data difficulty_tweak = 0
02:11:06.980 [Lua] Lobby data host = 110000101e55044
02:11:06.980 [Lua] Lobby data matchmaking_type = 3
02:11:06.980 [Lua] Lobby data is_private = false
02:11:06.980 [Lua] Lobby data match_started = true
02:11:06.980 [Lua] Lobby data difficulty = normal
02:11:06.980 [Lua] Lobby data player_slot_1 = 0:0
02:11:06.980 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:06.980 [Lua] Lobby data unique_server_name = Visulth
02:11:06.980 [Lua] Lobby data quick_game = false
02:11:06.980 [Lua] Lobby data country_code = CA
02:11:06.980 [Lua] Lobby data matchmaking = false
02:11:06.980 [Lua] Lobby data power_level = 835
02:11:06.980 [Lua] Lobby data mission_id = inn_level
02:11:06.980 [Lua] Lobby data mechanism = adventure
02:11:06.980 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:06.980 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:06.980 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:06.980 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:06.980 [Lua] Lobby data eac_authorized = true
02:11:06.980 [Lua] Set lobby end.
02:11:06.981 [Flow] complete_skittergate_legend true
02:11:06.981 [Flow] complete_all_helmgart_levels_recruit true
02:11:06.984 [Flow] WitchHunterLevel:35
02:11:06.984 [Flow] LeaderYes
02:11:06.984 [Flow] ALL PC XP:304250
02:11:06.984 [Flow] Has "bogenhafen" DLC:true
02:11:06.984 [Flow] WH XP:60850
02:11:06.984 [Flow] Number of crafted items:6428
02:11:06.984 [Flow] Has "pre_order" DLC:true
02:11:06.984 [Flow] Sum of Powe Levels:1500
02:11:06.984 [Flow] lodestone diff 1:false
02:11:06.984 [Flow] magnus and forest activated
02:11:06.984 [Flow] magnus and forest activated
02:11:06.984 [Flow] cemetery and forest activated
02:11:06.984 [Flow] magnus and cemetery
02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:11:06.984 [Flow] ALL RUNES ACTIVATED
02:11:06.984 [Flow] magnus and forest activated
02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:11:06.984 [Flow] ALL RUNES ACTIVATED
02:11:06.984 [Flow] cemetery and forest activated
02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:11:06.984 [Flow] ALL RUNES ACTIVATED
02:11:06.984 [Flow] magnus and forest activated
02:11:06.984 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:11:06.984 [Flow] ALL RUNES ACTIVATED
02:11:06.985 [Flow] magnus and cemetery
02:11:06.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:11:06.985 [Flow] ALL RUNES ACTIVATED
02:11:06.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:11:06.988 [Lua] CurrentConflictSettings inn_level
02:11:06.988 [Lua] [ConflictDirector] conflict_director is ai_ready
02:11:06.988 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:11:06.988 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:11:06.990 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:11:06.990 [Lua] Forming navigation groups in one frame
02:11:06.990 [Lua] Forming navigation groups
02:11:07.025 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481
02:11:07.026 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999994979589
02:11:07.026 [Lua] number of nav groups: 42
02:11:07.027 [Lua] number of refined nav groups : 23
02:11:07.030 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
02:11:07.030 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:11:07.030 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
02:11:07.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:11:07.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:11:07.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:11:07.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:11:07.035 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:11:07.035 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:11:07.035 [Lua] [Managers] Calling function on all managers:
02:11:07.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:11:07.071 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:11:07.071 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:11:07.071 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame
02:11:07.071 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync
02:11:07.071 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:11:07.071 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:11:07.071 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:11:07.071 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:11:07.354 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:11:07.358 [Lua] Breedfreezer (server) starting a hot join sync
02:11:07.358 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7
02:11:07.362 [Lua] Breedfreezer (server) starting a hot join sync
02:11:07.362 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:11:07.366 [Lua] Breedfreezer (server) starting a hot join sync
02:11:07.367 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:11:07.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
02:11:07.367 [Lua] RemotePlayer:create_game_object( ) 26
02:11:07.394 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:11:07.394 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:11:07.394 [Lua] PlayerManager:add_remote_player 1100001021cf7c7
02:11:07.394 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
02:11:07.394 [Lua] RemotePlayer:create_game_object( ) 27
02:11:07.416 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync
02:11:07.416 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers
02:11:07.416 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:11:07.416 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:11:07.416 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:11:07.416 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
02:11:07.416 [Lua] RemotePlayer:create_game_object( ) 28
02:11:07.441 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:11:07.441 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:11:07.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:11:07.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:11:07.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
02:11:07.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:11:07.450 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:11:07.450 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:11:07.450 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers
02:11:07.450 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame
02:11:07.450 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:11:07.450 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:11:07.450 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:11:07.450 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:11:07.459 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4259, -0.518436, 6.138), Vector4(0, 0, 0.707107, -0.707106))
02:11:07.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:11:07.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:11:07.464 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:11:07.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b138b60
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b138b60
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f4295f0
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f4295f0
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b238a50
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b238a50
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12594e50
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12594e50
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f429530
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f429530
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b138d50
02:11:07.483 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b138d50
02:11:07.505 [Lua] Players are leaving the safe zone
02:11:07.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
02:11:07.546 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:11:07.546 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:11:07.546 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:11:07.547 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:11:07.547 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:11:07.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
02:11:07.549 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:11:07.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:11:07.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
02:11:07.598 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:11:07.598 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1
02:11:07.598 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:11:07.598 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
02:11:07.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
02:11:07.601 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
02:11:07.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:11:07.602 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
02:11:07.602 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
02:11:07.602 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:11:07.602 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
02:11:07.603 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:11:07.603 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:11:07.604 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
02:11:07.604 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:11:07.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:11:07.936 [Lua] StateInGameRunning:_game_actually_starts()
02:11:07.936 [Lua] #################################################################################################################
02:11:07.936 [Lua] [Loading Time]: 00:01:08 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:11:07.936 [Lua] #################################################################################################################
02:11:07.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 118
02:11:07.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 118
02:11:08.174 [Flow] DISABLE
02:11:08.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:11:08.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
02:11:08.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
02:11:08.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:11:08.318 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 118
02:11:08.318 [Lua] Commit load time data
02:11:08.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
02:11:08.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
02:11:09.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:11:09.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:11:09.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
02:11:09.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
02:11:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
02:11:09.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
02:11:09.904 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:11:09.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:11:10.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:11:10.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:11:10.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:11:10.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:11:10.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:11:10.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:11:10.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:11:10.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:11:11.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:11:11.107 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:11:11.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:11:11.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:11:11.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:11:11.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:11:11.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:11:11.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:11:11.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:11:11.894 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:11:11.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:11:11.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:11:12.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:11:12.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:11:12.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:11:12.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:11:12.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:11:12.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:11:12.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:11:12.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:11:12.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:11:12.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:11:12.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:11:12.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:11:12.245 [Lua] PlayFabMirrorBase:_commit_internal 36
02:11:12.245 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:11:12.250 [Lua] generate_backend_stats 110000101e55044:1
02:11:12.288 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:11:12.288 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:11:12.294 [Lua] commit result success 36
02:11:12.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 119
02:11:12.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 119
02:11:12.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:11:12.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:11:12.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:11:12.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:11:12.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 119
02:11:12.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:11:12.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:11:12.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
02:11:12.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:11:12.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:11:12.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:11:12.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
02:11:12.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:11:12.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:11:12.978 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:11:12.978 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
02:11:12.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:11:13.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:11:13.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:11:13.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:11:13.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:11:13.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:11:13.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:11:13.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:11:13.217 [Lua] [IngameUI] menu view on_enter start_game_view
02:11:13.222 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10076ae0
02:11:13.222 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:11:13.225 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:11:13.225 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:11:13.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:11:13.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:11:14.179 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:11:14.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:11:14.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:11:14.180 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:11:14.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:11:14.977 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
02:11:14.977 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:11:14.977 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
02:11:14.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:11:14.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:11:16.252 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:11:16.252 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
02:11:16.252 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:11:16.253 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:11:16.253 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:11:17.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:11:17.877 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:11:17.898 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
02:11:17.898 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:11:17.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:11:17.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:11:17.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:11:17.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:11:17.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:11:17.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:11:17.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:11:17.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:11:18.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:11:18.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:11:18.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:11:18.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:11:18.091 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure)
02:11:18.091 [Lua] ............................................................................................................
02:11:18.091 [Lua] ............................................................................................................
02:11:18.091 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
02:11:18.091 [Lua] ............................................................................................................
02:11:18.091 [Lua] ............................................................................................................
02:11:18.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:11:18.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:11:18.188 [Lua] [IngameUI] menu view on_exit start_game_view
02:11:18.188 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:11:18.189 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:11:18.189 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:11:18.189 [Save] Saving `save_data`
02:11:18.189 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:11:18.195 [Save] Save done
02:11:18.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10076ae0
02:11:18.205 [Lua] [Matchmaking] Cancelling matchmaking
02:11:18.205 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:11:18.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
02:11:18.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:11:19.515 [Lua] [IngameUI] menu view on_enter hero_view
02:11:19.523 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050
02:11:19.523 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:11:20.637 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:11:20.637 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:11:20.641 [Lua] Set lobby begin:
02:11:20.641 [Lua] Lobby data twitch_enabled = false
02:11:20.642 [Lua] Lobby data selected_mission_id = inn_level
02:11:20.642 [Lua] Lobby data num_players = 4
02:11:20.642 [Lua] Lobby data difficulty_tweak = 0
02:11:20.642 [Lua] Lobby data host = 110000101e55044
02:11:20.642 [Lua] Lobby data matchmaking_type = 3
02:11:20.642 [Lua] Lobby data is_private = false
02:11:20.642 [Lua] Lobby data match_started = true
02:11:20.642 [Lua] Lobby data difficulty = cataclysm
02:11:20.643 [Lua] Lobby data player_slot_1 = 0:0
02:11:20.643 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:20.643 [Lua] Lobby data unique_server_name = Visulth
02:11:20.643 [Lua] Lobby data quick_game = false
02:11:20.643 [Lua] Lobby data country_code = CA
02:11:20.643 [Lua] Lobby data matchmaking = false
02:11:20.643 [Lua] Lobby data power_level = 835
02:11:20.643 [Lua] Lobby data mission_id = inn_level
02:11:20.643 [Lua] Lobby data mechanism = adventure
02:11:20.643 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:20.643 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:20.643 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:20.643 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:20.643 [Lua] Lobby data eac_authorized = true
02:11:20.643 [Lua] Set lobby end.
02:11:20.643 [Lua] [PartyManager] Leader is set to 110000101e55044
02:11:20.644 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
02:11:20.644 [Lua] Set lobby begin:
02:11:20.644 [Lua] Lobby data twitch_enabled = false
02:11:20.644 [Lua] Lobby data selected_mission_id = inn_level
02:11:20.644 [Lua] Lobby data num_players = 4
02:11:20.644 [Lua] Lobby data difficulty_tweak = 0
02:11:20.644 [Lua] Lobby data host = 110000101e55044
02:11:20.644 [Lua] Lobby data matchmaking_type = 1
02:11:20.644 [Lua] Lobby data is_private = false
02:11:20.644 [Lua] Lobby data match_started = true
02:11:20.644 [Lua] Lobby data difficulty = cataclysm
02:11:20.644 [Lua] Lobby data player_slot_1 = 0:0
02:11:20.644 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:20.644 [Lua] Lobby data unique_server_name = Visulth
02:11:20.644 [Lua] Lobby data quick_game = true
02:11:20.644 [Lua] Lobby data country_code = CA
02:11:20.644 [Lua] Lobby data matchmaking = true
02:11:20.644 [Lua] Lobby data power_level = 835
02:11:20.644 [Lua] Lobby data mission_id = inn_level
02:11:20.644 [Lua] Lobby data mechanism = adventure
02:11:20.644 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:20.644 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:20.644 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:20.644 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:20.644 [Lua] Lobby data eac_authorized = true
02:11:20.644 [Lua] Set lobby end.
02:11:20.644 [Lua] Set lobby begin:
02:11:20.644 [Lua] Lobby data twitch_enabled = false
02:11:20.644 [Lua] Lobby data selected_mission_id = inn_level
02:11:20.644 [Lua] Lobby data num_players = 4
02:11:20.644 [Lua] Lobby data difficulty_tweak = 0
02:11:20.644 [Lua] Lobby data host = 110000101e55044
02:11:20.645 [Lua] Lobby data matchmaking_type = 1
02:11:20.645 [Lua] Lobby data is_private = false
02:11:20.645 [Lua] Lobby data match_started = true
02:11:20.645 [Lua] Lobby data difficulty = cataclysm
02:11:20.645 [Lua] Lobby data player_slot_1 = 0:0
02:11:20.645 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:11:20.645 [Lua] Lobby data unique_server_name = Visulth
02:11:20.645 [Lua] Lobby data quick_game = true
02:11:20.645 [Lua] Lobby data country_code = CA
02:11:20.645 [Lua] Lobby data matchmaking = true
02:11:20.645 [Lua] Lobby data power_level = 835
02:11:20.645 [Lua] Lobby data mission_id = inn_level
02:11:20.645 [Lua] Lobby data mechanism = adventure
02:11:20.645 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:11:20.645 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:11:20.645 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:11:20.645 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:11:20.645 [Lua] Lobby data eac_authorized = true
02:11:20.645 [Lua] Set lobby end.
02:11:20.645 [Lua] [ChatManager][1]System: Starting hosted game...
02:11:20.646 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:11:20.646 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:11:23.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 120
02:11:23.088 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 120 16
02:11:23.193 [Lua] [PlayFabRequestQueue] EAC Enabled! 120
02:11:23.193 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 120
02:11:23.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 120
02:11:23.725 [Save] Saving `save_data`
02:11:23.727 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 121
02:11:23.730 [Save] Save done
02:11:23.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 121
02:11:23.743 [Lua] min_height 91.160001754760742
02:11:23.827 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 121
02:11:28.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 122
02:11:28.175 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 122 17
02:11:28.286 [Lua] [PlayFabRequestQueue] EAC Enabled! 122
02:11:28.286 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 122
02:11:28.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 122
02:11:28.775 [Save] Saving `save_data`
02:11:28.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 123
02:11:28.780 [Save] Save done
02:11:28.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 123
02:11:28.791 [Lua] min_height 91.160001754760742
02:11:28.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 123
02:11:34.049 [Lua] [IngameUI] menu view on_exit hero_view
02:11:34.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050
02:11:34.055 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:11:35.259 [Lua] [IngameUI] menu view on_enter hero_view
02:11:35.268 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050
02:11:35.268 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:11:35.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:11:35.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:11:35.295 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:11:35.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:11:35.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:11:35.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:11:35.832 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:11:35.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:11:35.866 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:11:35.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:11:35.916 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:11:35.916 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:11:35.919 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:11:35.919 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:11:35.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:11:35.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:11:44.201 [Lua] PlayFabMirrorBase:_commit_internal 37
02:11:44.201 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:11:44.208 [Lua] generate_backend_stats 110000101e55044:1
02:11:44.245 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:11:44.245 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:11:44.257 [Lua] commit result success 37
02:11:44.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 124
02:11:44.273 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 124
02:11:44.361 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 124
02:11:59.559 [Lua] [IngameUI] menu view on_exit hero_view
02:11:59.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050
02:11:59.566 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:11:59.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:11:59.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:12:05.108 [Lua] [IngameUI] menu view on_enter hero_view
02:12:05.117 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050
02:12:05.117 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:12:05.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:12:05.142 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:12:05.144 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:12:05.144 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:12:05.155 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:12:05.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:12:05.622 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:12:05.655 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.655 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:05.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:05.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:05.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:07.321 [EACServer] [22:12:07:321][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:12:09.757 [Lua] PlayFabMirrorBase:_commit_internal 38
02:12:09.757 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:12:09.763 [Lua] generate_backend_stats 110000101e55044:1
02:12:09.799 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:12:09.799 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:12:09.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 125
02:12:09.816 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 125
02:12:10.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 125
02:12:10.033 [Lua] commit result success 38
02:12:10.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 126
02:12:10.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 126
02:12:10.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 126
02:12:12.262 [Lua] [IngameUI] menu view on_exit hero_view
02:12:12.268 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050
02:12:12.268 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:12:12.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:12:12.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:12:12.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:12.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:12.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:12.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:12.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:12.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:12.281 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:12:12.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:12:12.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:12:17.475 [Lua] [IngameUI] menu view on_enter hero_view
02:12:17.483 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050
02:12:17.483 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:12:17.505 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:12:17.506 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:12:17.508 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:12:17.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:12:17.517 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:12:17.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:12:17.999 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:12:18.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:12:18.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:12:27.495 [Lua] PlayFabMirrorBase:_commit_internal 39
02:12:27.495 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:12:27.501 [Lua] generate_backend_stats 110000101e55044:1
02:12:27.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:12:27.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:12:27.554 [Lua] commit result success 39
02:12:27.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 127
02:12:27.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 127
02:12:27.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 127
02:13:05.103 [Lua] [IngameUI] menu view on_exit hero_view
02:13:05.111 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050
02:13:05.111 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:13:05.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:13:05.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:13:05.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:05.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:05.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:05.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:05.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:05.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:05.127 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:13:05.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:13:05.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:13:05.510 [Lua] [IngameUI] menu view on_enter hero_view
02:13:05.518 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b835050
02:13:05.518 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:13:05.542 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:13:05.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:13:05.546 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:13:05.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:13:05.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:13:06.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:13:06.048 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:13:06.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.136 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:13:06.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:13:06.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:13:06.247 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:13:06.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:13:06.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:13:06.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:13:20.164 [Lua] PlayFabMirrorBase:_commit_internal 40
02:13:20.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:13:20.170 [Lua] generate_backend_stats 110000101e55044:1
02:13:20.208 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:13:20.208 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:13:20.223 [Lua] commit result success 40
02:13:20.223 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 128
02:13:20.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 128
02:13:20.334 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 128
02:13:40.774 [Lua] [IngameUI] menu view on_exit hero_view
02:13:40.780 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b835050
02:13:40.780 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:13:40.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:13:40.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:14:00.836 [Lua] PlayFabMirrorBase:_commit_internal 41
02:14:00.836 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:14:00.844 [Lua] generate_backend_stats 110000101e55044:1
02:14:00.888 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:14:00.888 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:14:00.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 129
02:14:00.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 129
02:14:01.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 129
02:14:01.105 [Lua] commit result success 41
02:14:01.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 130
02:14:01.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 130
02:14:01.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 130
02:14:07.324 [EACServer] [22:14:07:324][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:15:17.813 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:15:17.814 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:15:17.909 [Lua] MatchmakingStateStartGame preferred_level_keys nil
02:15:17.911 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bastion 0
02:15:17.911 [Lua] Set lobby begin:
02:15:17.911 [Lua] Lobby data twitch_enabled = false
02:15:17.911 [Lua] Lobby data selected_mission_id = dlc_bastion
02:15:17.911 [Lua] Lobby data num_players = 4
02:15:17.911 [Lua] Lobby data difficulty_tweak = 0
02:15:17.911 [Lua] Lobby data host = 110000101e55044
02:15:17.911 [Lua] Lobby data matchmaking_type = 2
02:15:17.911 [Lua] Lobby data is_private = false
02:15:17.911 [Lua] Lobby data match_started = true
02:15:17.911 [Lua] Lobby data difficulty = cataclysm
02:15:17.911 [Lua] Lobby data player_slot_1 = 0:0
02:15:17.911 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:15:17.911 [Lua] Lobby data unique_server_name = Visulth
02:15:17.911 [Lua] Lobby data quick_game = true
02:15:17.912 [Lua] Lobby data country_code = CA
02:15:17.912 [Lua] Lobby data matchmaking = true
02:15:17.912 [Lua] Lobby data power_level = 835
02:15:17.912 [Lua] Lobby data mission_id = inn_level
02:15:17.912 [Lua] Lobby data mechanism = adventure
02:15:17.912 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:15:17.912 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:15:17.912 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:15:17.912 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:15:17.912 [Lua] Lobby data eac_authorized = true
02:15:17.912 [Lua] Set lobby end.
02:15:17.912 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:15:17.912 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bastion, mc:adventure, gm:adventure, env:0, seed:7080169, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
02:15:17.912 [Lua] [NetworkServer] Entering post game
02:15:17.912 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:15:17.912 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
02:15:17.912 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame
02:15:17.912 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame
02:15:17.912 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:15:17.912 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
02:15:17.912 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:15:17.912 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
02:15:17.915 [Lua] Complete level triggered.
02:15:17.916 [Lua] [NetworkServer] Entering post game
02:15:17.917 [Save] Saving `save_data`
02:15:17.918 [Lua] gm_event_end_conditions_met false false
02:15:17.919 [Lua] PlayFabMirrorBase:_commit_internal nil
02:15:17.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:15:17.923 [Save] Save done
02:15:17.923 [Save] Saving `save_data`
02:15:17.926 [Lua] generate_backend_stats 110000101e55044:1
02:15:17.927 [Save] Save done
02:15:17.963 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:15:17.963 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:15:17.965 [Save] Saving `save_data`
02:15:17.965 [Lua] TRANSITION nil nil load_next_level
02:15:17.965 [Lua] Transition type "load_next_level", is server: true
02:15:17.965 [Lua] [LevelTransitionHandler] promote_next_level_data
02:15:17.965 [Lua] [GameNetworkManager] Leaving game...
02:15:17.965 [Lua] [GameNetworkManager] Shutting down game session host.
02:15:17.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:15:17.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:15:17.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=251.30
02:15:17.969 [Connection] Packet 70638 chunk for system game_session from 1100001021cf7c7 had no listener
02:15:17.969 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:15:17.969 [Lua] commit result success 42
02:15:17.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 131
02:15:17.971 [Save] Save done
02:15:17.985 [Connection] Packet 70639 chunk for system game_session from 1100001021cf7c7 had no listener
02:15:17.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 131
02:15:18.020 [Connection] Packet 70640 chunk for system game_session from 1100001021cf7c7 had no listener
02:15:18.072 [Lua] ### Sending rpc_level_loaded
02:15:18.072 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 241
02:15:18.072 [Lua] ### Sending rpc_level_loaded
02:15:18.072 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 241
02:15:18.088 [Lua] ### Sending rpc_level_loaded
02:15:18.088 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 241
02:15:18.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 131
02:15:19.202 [Lua] [PlayerSyncData] Game session is not initialized
02:15:19.202 [Lua] [PlayerSyncData] Game session is not initialized
02:15:19.202 [Lua] [PlayerSyncData] Game session is not initialized
02:15:19.202 [Lua] Set lobby begin:
02:15:19.202 [Lua] Lobby data twitch_enabled = false
02:15:19.202 [Lua] Lobby data selected_mission_id = dlc_bastion
02:15:19.202 [Lua] Lobby data num_players = 4
02:15:19.202 [Lua] Lobby data difficulty_tweak = 0
02:15:19.203 [Lua] Lobby data host = 110000101e55044
02:15:19.203 [Lua] Lobby data matchmaking_type = 2
02:15:19.203 [Lua] Lobby data is_private = false
02:15:19.203 [Lua] Lobby data match_started = true
02:15:19.203 [Lua] Lobby data difficulty = cataclysm
02:15:19.203 [Lua] Lobby data player_slot_1 = 0:0
02:15:19.203 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:15:19.203 [Lua] Lobby data unique_server_name = Visulth
02:15:19.203 [Lua] Lobby data quick_game = true
02:15:19.203 [Lua] Lobby data country_code = CA
02:15:19.203 [Lua] Lobby data matchmaking = true
02:15:19.203 [Lua] Lobby data power_level = 0
02:15:19.203 [Lua] Lobby data mission_id = inn_level
02:15:19.203 [Lua] Lobby data mechanism = adventure
02:15:19.203 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:15:19.204 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:15:19.204 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:15:19.204 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:15:19.204 [Lua] Lobby data eac_authorized = true
02:15:19.204 [Lua] Set lobby end.
02:15:20.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:15:20.023 [Lua] [Managers] Calling function on all managers:
02:15:20.023 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:15:20.023 [Lua] Clearing all global lookup lists
02:15:20.023 [Lua] [IngamePlayerListUI] - Destroy
02:15:20.024 [Lua] [GamePadEquipmentUI] - Destroy
02:15:20.024 [Lua] [EquipmentUI] - Destroy
02:15:20.024 [Lua] [GamePadAbilityUI] - Destroy
02:15:20.024 [Lua] [AbilityUI] - Destroy
02:15:20.025 [Lua] [IngameUI] destroy
02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
02:15:20.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
02:15:20.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
02:15:20.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
02:15:20.045 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1
02:15:20.045 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:15:20.045 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:15:20.045 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:15:20.045 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:15:20.126 [Lua] [Managers] Destroying manager group:
02:15:20.133 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:15:20.239 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:15:20.239 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
02:15:20.239 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:15:20.239 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame
02:15:20.239 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading
02:15:20.239 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
02:15:20.239 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:15:20.239 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
02:15:20.239 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:15:20.239 [Lua] [Matchmaking] unregister rpcs
02:15:20.239 [Lua] ############### UNLOADING PACKAGES ###############
02:15:20.239 [Lua] [Managers] Calling function on all managers:
02:15:20.239 [Lua] [Managers] Destroying manager group:
02:15:20.239 [Lua] [Gamestate] Enter state StateLoading
02:15:20.242 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:15:20.242 [Lua] [Matchmaking] register rpcs
02:15:20.242 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
02:15:20.242 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:15:20.242 [Lua] registering RPCs
02:15:20.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:15:20.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:15:20.242 [Lua] Set lobby begin:
02:15:20.242 [Lua] Lobby data twitch_enabled = false
02:15:20.242 [Lua] Lobby data selected_mission_id = dlc_bastion
02:15:20.242 [Lua] Lobby data num_players = 4
02:15:20.242 [Lua] Lobby data difficulty_tweak = 0
02:15:20.242 [Lua] Lobby data host = 110000101e55044
02:15:20.242 [Lua] Lobby data matchmaking_type = 2
02:15:20.242 [Lua] Lobby data is_private = false
02:15:20.242 [Lua] Lobby data match_started = true
02:15:20.242 [Lua] Lobby data difficulty = cataclysm
02:15:20.242 [Lua] Lobby data player_slot_1 = 0:0
02:15:20.242 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:15:20.242 [Lua] Lobby data unique_server_name = Visulth
02:15:20.243 [Lua] Lobby data quick_game = true
02:15:20.243 [Lua] Lobby data country_code = CA
02:15:20.243 [Lua] Lobby data matchmaking = true
02:15:20.243 [Lua] Lobby data power_level = 0
02:15:20.243 [Lua] Lobby data mission_id = dlc_bastion
02:15:20.243 [Lua] Lobby data mechanism = adventure
02:15:20.243 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:15:20.243 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:15:20.243 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:15:20.243 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:15:20.243 [Lua] Lobby data eac_authorized = true
02:15:20.243 [Lua] Set lobby end.
02:15:20.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:15:20.246 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:15:20.246 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7
02:15:20.246 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:15:20.246 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized
02:15:20.247 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bastion 0
02:15:20.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
02:15:20.249 [Umbra] Unload tome
02:15:20.249 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
02:15:20.350 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
02:15:20.361 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
02:15:20.361 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion, async-read,
02:15:20.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25
02:15:20.504 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25
02:15:20.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion
02:15:20.582 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]'
02:15:24.230 [Lua] ### Sending rpc_level_loaded
02:15:24.230 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 241
02:15:24.230 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded
02:15:24.231 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading
02:15:24.231 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages
02:15:24.248 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages
02:15:24.248 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame
02:15:25.538 [Lua] ### Sending rpc_level_loaded
02:15:25.538 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 241
02:15:25.538 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:15:25.539 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:15:25.539 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:15:25.555 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:15:25.555 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:15:25.939 [Lua] ### Sending rpc_level_loaded
02:15:25.939 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 241
02:15:25.939 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:15:25.940 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:15:25.940 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:15:25.957 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:15:25.957 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:15:30.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion
02:15:30.398 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion
02:15:30.417 [Lua] [LevelTransitionHandler] Level load completed!
02:15:30.417 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 7080169 - use_random_directors: true - conflict_director_name: default
02:15:30.457 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:15:30.457 [Lua] checking dlc's against conflict directors
02:15:30.457 [Lua] number of factions to include 2
02:15:30.457 [Lua] number of factions added 2
02:15:30.457 [Lua] --- --- ---
02:15:30.457 [Lua] Starting... difficulty 'cataclysm'
02:15:30.457 [Lua] These are the starting conflict directors:
02:15:30.457 [Lua] chaos
02:15:30.457 [Lua] default
02:15:30.457 [Lua] --- --- ---
02:15:30.457 [Lua]
02:15:30.457 [Lua] Looking for a new director:
02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
02:15:30.457 [Lua] ->trying director: default
02:15:30.457 [Lua] --> success!
02:15:30.457 [Lua] --> re-used the same breeds
02:15:30.457 [Lua]
02:15:30.457 [Lua] Looking for a new director:
02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
02:15:30.457 [Lua] ->trying director: skaven
02:15:30.457 [Lua] --> success!
02:15:30.457 [Lua] --> re-used the same breeds
02:15:30.457 [Lua]
02:15:30.457 [Lua] Looking for a new director:
02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
02:15:30.457 [Lua] ->trying director: chaos
02:15:30.457 [Lua] --> success!
02:15:30.457 [Lua] --> re-used the same breeds
02:15:30.457 [Lua]
02:15:30.457 [Lua] Looking for a new director:
02:15:30.457 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
02:15:30.457 [Lua] ->trying director: default
02:15:30.457 [Lua] --> success!
02:15:30.457 [Lua] --> re-used the same breeds
02:15:30.457 [Lua]
02:15:30.457 [Lua] DONE! Found the following directors:
02:15:30.457 [Lua] default
02:15:30.457 [Lua] skaven
02:15:30.457 [Lua] chaos
02:15:30.457 [Lua] default
02:15:30.457 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
02:15:30.458 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
chaos_dummy_exalted_sorcerer_drachenfels=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_storm_vermin_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_vortex_sorcerer=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
02:15:30.458 [Lua] load_startup_enemy_packages: --------------
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_spawn
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_troll
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_rat_ogre
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_stormfiend
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] beastmen_minotaur
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_plague_sorcerer
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_corruptor_sorcerer
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_gutter_runner
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_pack_master
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_poison_wind_globadier
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_ratling_gunner
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_warpfire_thrower
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_vortex_sorcerer
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] beastmen_standard_bearer
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_vortex
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] critter_rat
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] critter_pig
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_marauder
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_storm_vermin
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_dummy_exalted_sorcerer_drachenfels
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_warrior
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_storm_vermin_with_shield
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_clan_rat
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_loot_rat
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_slave
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_fanatic
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_marauder_with_shield
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_raider
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] chaos_berzerker
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_clan_rat_with_shield
02:15:30.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:15:30.458 [Lua] skaven_plague_monk
02:15:30.461 [Lua] ### Sending rpc_level_loaded
02:15:30.461 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 241
02:15:30.461 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:15:30.481 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:15:30.481 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:15:30.496 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:15:30.496 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:15:30.497 [Lua] ### Sending rpc_level_loaded
02:15:30.497 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 241
02:15:30.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:15:30.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:15:30.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:15:31.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:15:31.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:15:31.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:15:31.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:15:31.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:15:31.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:15:31.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:15:31.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:15:31.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:15:31.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:15:31.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:15:31.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:15:32.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:15:32.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:15:32.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:15:32.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:15:32.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:15:32.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:15:32.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:15:32.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:15:32.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:15:32.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:15:32.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:15:32.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:15:33.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:15:33.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:15:33.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:15:33.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:15:33.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:15:33.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:15:33.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:15:33.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:15:33.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:15:33.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:15:33.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:15:33.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:15:34.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:15:34.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:15:34.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:15:34.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:15:34.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:15:34.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:15:34.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:15:34.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:15:34.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:15:34.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:15:34.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:15:34.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:15:34.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:15:34.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:15:34.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:15:34.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:15:34.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:15:34.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
02:15:35.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
02:15:35.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
02:15:35.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:15:35.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:15:35.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:15:35.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:15:35.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:15:35.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:15:35.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:15:36.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:15:36.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:15:36.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:15:36.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:15:36.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:15:36.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:15:36.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:15:36.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:15:36.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:15:37.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:15:37.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:15:37.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:15:37.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:15:37.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:15:37.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:15:37.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:15:37.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:15:37.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:15:37.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:15:37.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:15:37.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:15:38.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:15:38.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:15:38.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:15:38.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:15:38.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:15:38.671 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: adventure
02:15:38.671 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:15:38.671 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_bastion/world
02:15:38.672 [Umbra] Init version: 3.4.15 :: 16 threads
02:15:41.657 [Lua] Async level spawning done
02:15:41.657 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:15:42.628 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:15:42.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:15:42.628 [Lua] [Matchmaking] unregister rpcs
02:15:42.628 [Lua] Set lobby begin:
02:15:42.628 [Lua] Lobby data twitch_enabled = false
02:15:42.628 [Lua] Lobby data selected_mission_id = dlc_bastion
02:15:42.628 [Lua] Lobby data num_players = 4
02:15:42.628 [Lua] Lobby data difficulty_tweak = 0
02:15:42.628 [Lua] Lobby data host = 110000101e55044
02:15:42.628 [Lua] Lobby data matchmaking_type = 2
02:15:42.628 [Lua] Lobby data is_private = false
02:15:42.628 [Lua] Lobby data match_started = true
02:15:42.628 [Lua] Lobby data difficulty = cataclysm
02:15:42.628 [Lua] Lobby data player_slot_1 = 0:0
02:15:42.628 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:15:42.628 [Lua] Lobby data unique_server_name = Visulth
02:15:42.628 [Lua] Lobby data quick_game = true
02:15:42.628 [Lua] Lobby data country_code = CA
02:15:42.628 [Lua] Lobby data matchmaking = true
02:15:42.628 [Lua] Lobby data power_level = 0
02:15:42.628 [Lua] Lobby data mission_id = dlc_bastion
02:15:42.628 [Lua] Lobby data mechanism = adventure
02:15:42.628 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:15:42.629 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:15:42.629 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:15:42.629 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:15:42.629 [Lua] Lobby data eac_authorized = true
02:15:42.629 [Lua] Set lobby end.
02:15:42.629 [Lua] [Managers] Destroying manager group:
02:15:42.630 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens
02:15:42.630 [Lua] [Gamestate] Enter StateIngame HOST
02:15:42.630 [Lua] [Managers] Calling function on all managers:
02:15:42.630 [Lua] <>level = dlc_bastion<>
02:15:42.630 [Lua] Set lobby begin:
02:15:42.630 [Lua] Lobby data twitch_enabled = false
02:15:42.630 [Lua] Lobby data selected_mission_id = dlc_bastion
02:15:42.631 [Lua] Lobby data num_players = 4
02:15:42.631 [Lua] Lobby data difficulty_tweak = 0
02:15:42.631 [Lua] Lobby data host = 110000101e55044
02:15:42.631 [Lua] Lobby data matchmaking_type = 2
02:15:42.631 [Lua] Lobby data is_private = false
02:15:42.631 [Lua] Lobby data match_started = true
02:15:42.631 [Lua] Lobby data difficulty = cataclysm
02:15:42.631 [Lua] Lobby data player_slot_1 = 0:0
02:15:42.631 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:15:42.631 [Lua] Lobby data unique_server_name = Visulth
02:15:42.631 [Lua] Lobby data quick_game = true
02:15:42.631 [Lua] Lobby data country_code = CA
02:15:42.631 [Lua] Lobby data matchmaking = true
02:15:42.631 [Lua] Lobby data power_level = 0
02:15:42.631 [Lua] Lobby data mission_id = dlc_bastion
02:15:42.631 [Lua] Lobby data mechanism = adventure
02:15:42.631 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:15:42.631 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:15:42.631 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:15:42.631 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:15:42.631 [Lua] Lobby data eac_authorized = true
02:15:42.631 [Lua] Set lobby end.
02:15:42.631 [Lua] [StateIngame] Server ingame
02:15:42.637 [Lua] Set lobby begin:
02:15:42.637 [Lua] Lobby data twitch_enabled = false
02:15:42.637 [Lua] Lobby data selected_mission_id = dlc_bastion
02:15:42.637 [Lua] Lobby data num_players = 4
02:15:42.637 [Lua] Lobby data difficulty_tweak = 0
02:15:42.637 [Lua] Lobby data host = 110000101e55044
02:15:42.637 [Lua] Lobby data matchmaking_type = 2
02:15:42.637 [Lua] Lobby data is_private = false
02:15:42.638 [Lua] Lobby data match_started = true
02:15:42.638 [Lua] Lobby data difficulty = cataclysm
02:15:42.638 [Lua] Lobby data player_slot_1 = 0:0
02:15:42.638 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:15:42.638 [Lua] Lobby data unique_server_name = Visulth
02:15:42.638 [Lua] Lobby data quick_game = true
02:15:42.638 [Lua] Lobby data country_code = CA
02:15:42.638 [Lua] Lobby data matchmaking = true
02:15:42.638 [Lua] Lobby data power_level = 0
02:15:42.638 [Lua] Lobby data mission_id = dlc_bastion
02:15:42.638 [Lua] Lobby data mechanism = adventure
02:15:42.638 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:15:42.638 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:15:42.638 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:15:42.638 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:15:42.638 [Lua] Lobby data eac_authorized = true
02:15:42.638 [Lua] Set lobby end.
02:15:42.638 [Lua] [Matchmaking] register rpcs
02:15:42.638 [Lua] GameNetworkManager:init... creating game session
02:15:42.638 [Lua] Host GameSession.make_game_session_host with session:
02:15:42.638 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:15:42.638 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:15:42.638 [Lua] [GameNetworkManager] self.is_server = true
02:15:42.638 [Network] Setting artificial MTU limit to 65536
02:15:42.658 [Lua] Switching ConflictSettings: to: default
02:15:42.658 [Lua] pacing=default
02:15:42.658 [Lua] roaming=nil
02:15:42.658 [Lua] specials=default
02:15:42.658 [Lua] debug_color=maroon
02:15:42.658 [Lua] contained_breeds=nil
02:15:42.658 [Lua] pack_spawning=default
02:15:42.658 [Lua] disabled=false
02:15:42.658 [Lua] factions=nil
02:15:42.658 [Lua] boss=default
02:15:42.658 [Lua] horde=default
02:15:42.658 [Lua] name=default
02:15:42.658 [Lua] intensity=default
02:15:42.658 [Lua] ---
02:15:42.658 [Lua] [LevelAnalysis] set_random_seed( 7080169)
02:15:42.669 [Lua] [AIInterestPointSystem] Level Seed: 7080169
02:15:42.669 [Lua]
02:15:42.669 [Lua] [entity_system_bag] = table
02:15:42.669 [Lua] [entity_system_bag] = metatable
02:15:42.669 [Lua] [startup_data] = table
02:15:42.669 [Lua] [entity_manager] = table
02:15:42.669 [Lua] [entity_manager] = metatable
02:15:42.669 [Lua] [unit_spawner] = table
02:15:42.669 [Lua] [unit_spawner] = metatable
02:15:42.669 [Lua] [unit_storage] = table
02:15:42.669 [Lua] [unit_storage] = metatable
02:15:42.669 [Lua] [dice_keeper] = table
02:15:42.669 [Lua] [dice_keeper] = metatable
02:15:42.669 [Lua] [is_server] = true (boolean)
02:15:42.670 [Lua] [world] = [World]
02:15:42.670 [Lua] [system_api] = table
02:15:42.670 [Lua] [entity_system] = table
02:15:42.670 [Lua] [entity_system] = metatable
02:15:42.670 [Lua] [network_lobby] = table
02:15:42.670 [Lua] [network_lobby] = metatable
02:15:42.670 [Lua] [profile_synchronizer] = table
02:15:42.670 [Lua] [profile_synchronizer] = metatable
02:15:42.670 [Lua] [level_transition_handler] = table
02:15:42.670 [Lua] [level_transition_handler] = metatable
02:15:42.670 [Lua] [num_local_human_players] = 1 (number)
02:15:42.670 [Lua] [statistics_db] = table
02:15:42.670 [Lua] [statistics_db] = metatable
02:15:42.670 [Lua] [network_server] = table
02:15:42.670 [Lua] [network_server] = metatable
02:15:42.670 [Lua] [input_manager] = table
02:15:42.670 [Lua] [input_manager] = metatable
02:15:42.670 [Lua] [network_clock] = table
02:15:42.670 [Lua] [network_clock] = metatable
02:15:42.670 [Lua] [network_transmit] = table
02:15:42.670 [Lua] [network_transmit] = metatable
02:15:42.670 [Lua] [free_flight_manager] = table
02:15:42.670 [Lua] [free_flight_manager] = metatable
02:15:42.670 [Lua] [network_manager] = table
02:15:42.670 [Lua] [network_manager] = metatable
02:15:42.670 [Lua] [network_event_delegate] = table
02:15:42.670 [Lua] [network_event_delegate] = metatable
02:15:42.670 [Lua]
02:15:42.670 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:15:42.670 [Lua] ignoring extension VersusInteractObjectiveExtension
02:15:42.670 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:15:42.670 [Lua] ignoring extension VersusSocketObjectiveExtension
02:15:42.670 [Lua] ignoring extension VersusTargetObjectiveExtension
02:15:42.670 [Lua] ignoring extension VersusMissionObjectiveExtension
02:15:42.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:15:42.702 [Lua] [AchievementManager] Achievements using the steam platform
02:15:42.703 [Lua] PlayerManager:add_player player_1
02:15:42.798 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:15:42.798 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:15:42.798 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:15:42.799 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.799 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.799 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_pris_yard
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_pris_yard
02:15:42.800 [Lua] respawn_unit_spawned with group id: respawn_pris_yard
02:15:42.801 [Lua] [StateIngame] Level seed: 7080169
02:15:42.854 [Flow] interaction disable
02:15:42.857 [Lua] [LevelAnalysis] set_random_seed( 7080169)
02:15:42.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:15:42.873 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:15:42.874 [Lua] [IngameUI] init
02:15:42.894 [SteamVoipClient] select_out(110000101e55044, off)
02:15:42.894 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:15:42.894 [SteamVoipClient] select_out(110000104e72a6c, off)
02:15:42.894 [SteamVoipClient] select_out(110000105bd392b, off)
02:15:42.899 [Lua] cb_razer_chroma_setup
02:15:42.929 [Save] Saving `save_data`
02:15:42.934 [Save] Save done
02:15:42.945 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000007F03E70; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000007F04740; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000007F03E40; parent_world_position = table: 000000000F43DD70; local_position = table: 000000000F43E040; size = table: 000000000F43E090; node = table: 0000000007F03E70
[3] scenegraph = table: 0000000007F04740; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000007F04740; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000007F04740; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000017D0EBD0
[7] self = table: 0000000017D0EBD0; ingame_ui_context = table: 00000000066D13E0; input_manager = table: 000000001F388BD0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000017D0EBD0
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 00000000066D1410; error_prefix_data = table: 0000000017D0EB90; func = [function]
[14] self = table: 00000000066D1410; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000017D0EA40; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 00000000066D1410
[20] self = table: 000000001CE66090; ingame_ui_context = table: 00000000066D13E0
[21] self = table: 000000001CE66090; params = table: 00000000071102C0; viewport_name = "player_1"; input_manager = table: 000000001F388BD0; input_source = table: 000000000F4DC7A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011175680; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095806D0; camera_system = table: 0000000007FAB190; outline_system = table: 00000000061C9990; fade_system = table: 000000001B863570; sound_sector_system = table: 0000000010E2DA30; sound_environment_system = table: 0000000016D0A180; event_manager = table: 0000000009E05720; level_key = "dlc_bastion"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000066D13E0
[22] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true
[25] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B20A7C0; menu_widgets = table: 0000000008E24460; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B20A7C0; menu_widgets = table: 0000000008E24460; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016EB7830; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011FF7F50; telemetry_time_view_enter = 0; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007EB0DD0; cutscene_system = table: 000000001B88B6F0; text_popup_ui = table: 000000001B69ACA0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007BF3FA0; ui_top_renderer = table: 000000000EE0D850; camera_manager = table: 0000000018013BA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000066D13E0; views = table: 000000001CA7FF30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011175680; weave_onboarding = table: 000000001E4CD520; popup_handler = table: 000000001B69AAF0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CB18590;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590;
[22] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[23] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[24] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[25] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000010278C50; network_server = table: 0000000005A03100; entity_system = table: 000000001107EC60; parent = table: 0000000005334F00; _level_flow_events = table: 00000000071101D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001CE66570; machines = table: 0000000007110290; _quit_game = false; network_clock = table: 000000001C043A40; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000174CF600; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000007DA15A0; network_event_delegate = table: 000000001CB18590;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005DE0970;
02:15:42.947 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001BC46700; node_def = table: 0000000007F04560; k = "offset"; v = table: 0000000007F04620
[2] scenegraph = table: 000000001BC46680; scenegraph_def = table: 0000000009094FD0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000007F04560; parent_name = nil; local_position = table: 000000001BC466B0; node = table: 000000001BC46700
[3] scenegraph_def = table: 0000000009094FD0; scenegraph = table: 000000001BC46680; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000007F04560
[4] self = table: 0000000017D0EBD0
[5] self = table: 0000000017D0EBD0; ingame_ui_context = table: 00000000066D13E0; input_manager = table: 000000001F388BD0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000017D0EBD0
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 00000000066D1410; error_prefix_data = table: 0000000017D0EB90; func = [function]
[12] self = table: 00000000066D1410; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000017D0EA40; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 00000000066D1410
[18] self = table: 000000001CE66090; ingame_ui_context = table: 00000000066D13E0
[19] self = table: 000000001CE66090; params = table: 00000000071102C0; viewport_name = "player_1"; input_manager = table: 000000001F388BD0; input_source = table: 000000000F4DC7A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011175680; stats_id = "110000101e55044:1"; entity_manager = table: 00000000095806D0; camera_system = table: 0000000007FAB190; outline_system = table: 00000000061C9990; fade_system = table: 000000001B863570; sound_sector_system = table: 0000000010E2DA30; sound_environment_system = table: 0000000016D0A180; event_manager = table: 0000000009E05720; level_key = "dlc_bastion"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000066D13E0
[20] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001CE66060; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true
[23] self = table: 000000001CE66060; parent = table: 000000001E428C40; start_state = table: 000000001DE7ACC0; params = table: 00000000071102C0; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000001CE66060
[25] self = table: 000000001E428C40; loading_context = table: 0000000005DE0970; is_server = true; assert_on_leak = true; input_manager = table: 000000001F388BD0; level_key = "dlc_bastion"; level_setting = table: 00000000056DEBE0; db = table: 00000000174CF600; world = [World]; network_event_delegate = table: 000000001CB18590; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000009E05720; level = [Level]; level_key = "dlc_bastion"; level_seed = 7080169; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_bastion/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000071102C0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000008E24460; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B20A7C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007F04740; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000008E24460; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011FF7F50; ingame_ui = table: 00000000066D1410; definitions = table: 0000000017D0EC40; input_manager = table: 000000001F388BD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000009095070; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B20A7C0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007F04740; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000016EB7830; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011FF7F50; telemetry_time_view_enter = 0; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000007EB0DD0; cutscene_system = table: 000000001B88B6F0; text_popup_ui = table: 000000001B69ACA0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007BF3FA0; ui_top_renderer = table: 000000000EE0D850; camera_manager = table: 0000000018013BA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000066D13E0; views = table: 000000001CA7FF30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011175680; weave_onboarding = table: 000000001E4CD520; popup_handler = table: 000000001B69AAF0; peer_id = "110000101e55044"; network_event_delegate = table: 000000001CB18590;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E428C40; _booted_eac_untrusted = false; statistics_db = table: 00000000174CF600; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000066D13E0; end_conditions_met = false; player = table: 0000000011175680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001CB18590;
[20] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[21] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[22] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[23] _params = table: 00000000071102C0; _profiling_debugging_enabled = true; _parent = table: 000000001E428C40; _state = table: 000000001CE66090;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000010278C50; network_server = table: 0000000005A03100; entity_system = table: 000000001107EC60; parent = table: 0000000005334F00; _level_flow_events = table: 00000000071101D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F388BD0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000001CE66570; machines = table: 0000000007110290; _quit_game = false; network_clock = table: 000000001C043A40; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 00000000174CF600; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000007DA15A0; network_event_delegate = table: 000000001CB18590;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E428C40;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005DE0970;
02:15:42.956 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:15:42.957 [Lua] Set lobby begin:
02:15:42.957 [Lua] Lobby data twitch_enabled = false
02:15:42.957 [Lua] Lobby data selected_mission_id = dlc_bastion
02:15:42.957 [Lua] Lobby data num_players = 4
02:15:42.957 [Lua] Lobby data difficulty_tweak = 0
02:15:42.957 [Lua] Lobby data host = 110000101e55044
02:15:42.957 [Lua] Lobby data matchmaking_type = 2
02:15:42.957 [Lua] Lobby data is_private = false
02:15:42.957 [Lua] Lobby data match_started = true
02:15:42.957 [Lua] Lobby data difficulty = cataclysm
02:15:42.957 [Lua] Lobby data player_slot_1 = 0:0
02:15:42.957 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:15:42.957 [Lua] Lobby data unique_server_name = Visulth
02:15:42.957 [Lua] Lobby data quick_game = true
02:15:42.957 [Lua] Lobby data country_code = CA
02:15:42.957 [Lua] Lobby data matchmaking = true
02:15:42.957 [Lua] Lobby data power_level = 835
02:15:42.957 [Lua] Lobby data mission_id = dlc_bastion
02:15:42.957 [Lua] Lobby data mechanism = adventure
02:15:42.957 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:15:42.958 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:15:42.958 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:15:42.958 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:15:42.958 [Lua] Lobby data eac_authorized = true
02:15:42.958 [Lua] Set lobby end.
02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:15:42.958 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:15:42.960 [Lua] CurrentConflictSettings default
02:15:42.960 [Lua] [ConflictDirector] conflict_director is ai_ready
02:15:42.963 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:15:42.963 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:15:42.974 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:15:42.974 [Lua] Forming navigation groups in one frame
02:15:42.974 [Lua] Forming navigation groups
02:15:42.995 [Lua] NavigationGroupManager -> calulation time A: 0.019999999998617568
02:15:43.299 [Lua] NavigationGroupManager -> calulation time B: 0.30500000000029104
02:15:43.299 [Lua] number of nav groups: 229
02:15:43.302 [Lua] number of refined nav groups : 158
02:15:43.308 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
02:15:43.309 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.008456671237946 Normalized coefficient: 1.430718262365549
02:15:43.315 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.791478250920774 Normalized coefficient: 1.0648022958097205
02:15:43.319 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.151629138737919 Normalized coefficient: 1.5514751164322063
02:15:43.324 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 7.7146639555692644 Normalized coefficient: 1.5165923062084503
02:15:43.332 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:15:43.332 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
02:15:43.332 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
02:15:43.332 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
02:15:43.332 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
02:15:43.340 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion
02:15:43.340 [Lua] [LevelAnalysis] This level has a total main-path length of 1349.135 meters.
02:15:43.340 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:15:43.340 [Lua] [LevelAnalysis]
02:15:43.340 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:15:43.340 [Lua] [LevelAnalysis]
02:15:43.340 [Lua] [LevelAnalysis] Terror events added:
02:15:43.340 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:15:43.340 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
02:15:43.340 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
02:15:43.340 [Lua] ----> using boss gizmo!
02:15:43.340 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -186.8 start-travel-dist: 196.8, end-travel-dist: 316.5 spawn_distance 0.0
02:15:43.341 [Lua] Adding main path event: Vector3Box(84.3621, 3.17913, -32.223) boss_event_rat_ogre 45 table: 0000000012D1D4E0
02:15:43.341 [Lua] ----> using boss gizmo!
02:15:43.341 [Lua] [LevelAnalysis] section: 3, start-index: 10, end-index: 16, forbidden-dist: -349.8 start-travel-dist: 856.9, end-travel-dist: 916.2 spawn_distance 497.1
02:15:43.341 [Lua] Adding main path event: Vector3Box(44.3499, 15.4948, 17.588) boss_event_chaos_troll 45 table: 0000000012D1D7D0
02:15:43.341 [Lua] [LevelAnalysis] num_event_places_f: 0.86608972835540776 , num_event_places: 0 , trailing_event_fraction: 0.86608972835540776 , num_events: 1
02:15:43.341 [Lua] [LevelAnalysis] Level path distance: 1349.1345925331116
02:15:43.341 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1349.1345925331116 forbidden_dist: -1249.1345925331116
02:15:43.341 [Lua] [LevelAnalysis] wanted_distance: 136.58170106545873
02:15:43.341 [Lua] [LevelAnalysis] Terror events added:
02:15:43.341 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:15:43.341 [Lua] Adding main path event: Vector3Box(62.1619, 54.9914, -34.3425) rare_event_loot_rat 45 table: 0000000012D1DC60
02:15:43.341 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:15:43.346 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
02:15:43.349 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
02:15:43.350 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:15:43.353 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:15:43.353 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
02:15:43.353 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:15:43.353 [Lua] [Managers] Calling function on all managers:
02:15:43.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:15:43.372 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:15:43.372 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:15:43.372 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame
02:15:43.372 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync
02:15:43.372 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:15:43.372 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:15:43.372 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:15:43.372 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:15:43.747 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:15:43.750 [Lua] Breedfreezer (server) starting a hot join sync
02:15:43.750 [Lua] packing 0 units of breed chaos_marauder
02:15:43.750 [Lua] packing 0 units of breed skaven_clan_rat
02:15:43.750 [Lua] packing 0 units of breed skaven_storm_vermin
02:15:43.750 [Lua] packing 0 units of breed skaven_slave
02:15:43.750 [Lua] packing 0 units of breed chaos_fanatic
02:15:43.750 [Lua] packing 0 units of breed chaos_raider
02:15:43.750 [Lua] packing 0 units of breed chaos_warrior
02:15:43.750 [Lua] packing 0 units of breed chaos_berzerker
02:15:43.750 [Lua] packing 0 units of breed skaven_plague_monk
02:15:43.750 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:15:43.750 [Lua]
02:15:43.750 [Lua] [1] = 1 (number)
02:15:43.750 [Lua] [2] = 0 (number)
02:15:43.750 [Lua] [3] = 1 (number)
02:15:43.750 [Lua] [4] = 0 (number)
02:15:43.750 [Lua] [5] = 1 (number)
02:15:43.750 [Lua] [6] = 0 (number)
02:15:43.750 [Lua] [7] = 1 (number)
02:15:43.750 [Lua] [8] = 0 (number)
02:15:43.750 [Lua] [9] = 1 (number)
02:15:43.750 [Lua] [10] = 0 (number)
02:15:43.750 [Lua] [11] = 1 (number)
02:15:43.750 [Lua] [12] = 0 (number)
02:15:43.750 [Lua] [13] = 1 (number)
02:15:43.750 [Lua] [14] = 0 (number)
02:15:43.750 [Lua] [15] = 1 (number)
02:15:43.750 [Lua] [16] = 0 (number)
02:15:43.750 [Lua] [17] = 1 (number)
02:15:43.750 [Lua] [18] = 0 (number)
02:15:43.750 [Lua]
02:15:43.750 [Lua]
02:15:43.750 [Lua]
02:15:43.750 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7
02:15:43.753 [Lua] Breedfreezer (server) starting a hot join sync
02:15:43.753 [Lua] packing 0 units of breed chaos_marauder
02:15:43.753 [Lua] packing 0 units of breed skaven_clan_rat
02:15:43.753 [Lua] packing 0 units of breed skaven_storm_vermin
02:15:43.753 [Lua] packing 0 units of breed skaven_slave
02:15:43.753 [Lua] packing 0 units of breed chaos_fanatic
02:15:43.753 [Lua] packing 0 units of breed chaos_raider
02:15:43.753 [Lua] packing 0 units of breed chaos_warrior
02:15:43.753 [Lua] packing 0 units of breed chaos_berzerker
02:15:43.753 [Lua] packing 0 units of breed skaven_plague_monk
02:15:43.753 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:15:43.753 [Lua]
02:15:43.753 [Lua] [1] = 1 (number)
02:15:43.753 [Lua] [2] = 0 (number)
02:15:43.753 [Lua] [3] = 1 (number)
02:15:43.753 [Lua] [4] = 0 (number)
02:15:43.753 [Lua] [5] = 1 (number)
02:15:43.753 [Lua] [6] = 0 (number)
02:15:43.753 [Lua] [7] = 1 (number)
02:15:43.753 [Lua] [8] = 0 (number)
02:15:43.753 [Lua] [9] = 1 (number)
02:15:43.753 [Lua] [10] = 0 (number)
02:15:43.753 [Lua] [11] = 1 (number)
02:15:43.753 [Lua] [12] = 0 (number)
02:15:43.753 [Lua] [13] = 1 (number)
02:15:43.753 [Lua] [14] = 0 (number)
02:15:43.753 [Lua] [15] = 1 (number)
02:15:43.753 [Lua] [16] = 0 (number)
02:15:43.753 [Lua] [17] = 1 (number)
02:15:43.753 [Lua] [18] = 0 (number)
02:15:43.753 [Lua]
02:15:43.753 [Lua]
02:15:43.753 [Lua]
02:15:43.753 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:15:43.757 [Lua] Breedfreezer (server) starting a hot join sync
02:15:43.757 [Lua] packing 0 units of breed chaos_marauder
02:15:43.757 [Lua] packing 0 units of breed skaven_clan_rat
02:15:43.757 [Lua] packing 0 units of breed skaven_storm_vermin
02:15:43.757 [Lua] packing 0 units of breed skaven_slave
02:15:43.757 [Lua] packing 0 units of breed chaos_fanatic
02:15:43.757 [Lua] packing 0 units of breed chaos_raider
02:15:43.757 [Lua] packing 0 units of breed chaos_warrior
02:15:43.757 [Lua] packing 0 units of breed chaos_berzerker
02:15:43.757 [Lua] packing 0 units of breed skaven_plague_monk
02:15:43.757 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:15:43.757 [Lua]
02:15:43.757 [Lua] [1] = 1 (number)
02:15:43.757 [Lua] [2] = 0 (number)
02:15:43.757 [Lua] [3] = 1 (number)
02:15:43.757 [Lua] [4] = 0 (number)
02:15:43.757 [Lua] [5] = 1 (number)
02:15:43.757 [Lua] [6] = 0 (number)
02:15:43.757 [Lua] [7] = 1 (number)
02:15:43.757 [Lua] [8] = 0 (number)
02:15:43.757 [Lua] [9] = 1 (number)
02:15:43.757 [Lua] [10] = 0 (number)
02:15:43.757 [Lua] [11] = 1 (number)
02:15:43.757 [Lua] [12] = 0 (number)
02:15:43.757 [Lua] [13] = 1 (number)
02:15:43.757 [Lua] [14] = 0 (number)
02:15:43.757 [Lua] [15] = 1 (number)
02:15:43.757 [Lua] [16] = 0 (number)
02:15:43.757 [Lua] [17] = 1 (number)
02:15:43.757 [Lua] [18] = 0 (number)
02:15:43.757 [Lua]
02:15:43.757 [Lua]
02:15:43.757 [Lua]
02:15:43.766 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:15:43.766 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
02:15:43.766 [Lua] RemotePlayer:create_game_object( ) 39
02:15:43.795 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:15:43.795 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:15:43.795 [Lua] PlayerManager:add_remote_player 1100001021cf7c7
02:15:43.795 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
02:15:43.795 [Lua] RemotePlayer:create_game_object( ) 40
02:15:43.818 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync
02:15:43.818 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers
02:15:43.818 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:15:43.818 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:15:43.818 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:15:43.818 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
02:15:43.818 [Lua] RemotePlayer:create_game_object( ) 41
02:15:43.839 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:15:43.839 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:15:43.850 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:15:43.850 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:15:43.850 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers
02:15:43.850 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame
02:15:43.850 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:15:43.850 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:15:43.850 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:15:43.850 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:15:43.860 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9921, 125.334, 9.53), Vector4(0.0165789, -0.0135514, 0.774082, -0.632724))
02:15:43.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:15:43.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:15:43.865 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:15:43.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09160f70
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09160f70
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07df0820
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07df0820
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1323ef90
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1323ef90
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09160990
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09160990
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07df0b60
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07df0b60
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09160910
02:15:43.873 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09160910
02:15:43.962 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:15:43.962 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:15:43.962 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:15:43.962 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:15:43.962 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:15:43.964 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
02:15:43.964 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:15:43.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:15:43.980 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:15:43.980 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1
02:15:43.980 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:15:43.980 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
02:15:43.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
02:15:43.981 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
02:15:43.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:15:44.238 [Lua] StateInGameRunning:_game_actually_starts()
02:15:44.238 [Lua] #################################################################################################################
02:15:44.238 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:15:44.238 [Lua] #################################################################################################################
02:15:44.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 132
02:15:44.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 132
02:15:44.357 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 132
02:15:44.357 [Lua] Commit load time data
02:15:44.387 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
02:15:44.387 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:15:44.387 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
02:15:44.387 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:15:44.387 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:15:44.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
02:15:44.389 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:15:44.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:16:07.327 [EACServer] [22:16:07:327][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:16:08.788 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:16:08.806 [Lua] Spline already found!
02:16:08.841 [Lua] Init group template: spline_patrol
02:16:12.794 [Lua] Players are leaving the safe zone
02:16:13.583 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:16:13.601 [Lua] Spline already found!
02:16:13.641 [Lua] Init group template: spline_patrol
02:16:18.297 [Lua] 1
02:16:18.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:16:18.487 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:18.977 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:21.370 [Lua] main path terror event triggered: rare_event_loot_rat
02:16:21.370 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
02:16:22.893 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:16:22.893 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:16:22.914 [Lua] Spline already found!
02:16:22.921 [Lua] Spline already found!
02:16:23.032 [Lua] Init group template: spline_patrol
02:16:23.119 [Lua] Init group template: spline_patrol
02:16:25.716 [Lua] 1
02:16:26.915 [Lua] 1
02:16:32.088 [Lua] 1
02:16:36.044 [Lua] Switching ConflictSettings: to: chaos
02:16:36.044 [Lua] pacing=chaos
02:16:36.044 [Lua] roaming=nil
02:16:36.044 [Lua] specials=chaos
02:16:36.044 [Lua] debug_color=purple
02:16:36.044 [Lua] contained_breeds=nil
02:16:36.044 [Lua] pack_spawning=chaos
02:16:36.044 [Lua] disabled=false
02:16:36.044 [Lua] factions=nil
02:16:36.044 [Lua] boss=chaos
02:16:36.044 [Lua] horde=chaos
02:16:36.044 [Lua] name=chaos
02:16:36.044 [Lua] intensity=default
02:16:36.044 [Lua] ---
02:16:37.196 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:16:37.208 [Lua] Spline already found!
02:16:37.264 [Lua] Init group template: spline_patrol
02:16:37.552 [Lua] 1
02:16:40.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:16:44.769 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:45.579 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:46.328 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:47.144 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:16:48.127 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:16:48.146 [Lua] Spline already found!
02:16:48.200 [Lua] Init group template: spline_patrol
02:16:52.114 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
02:16:53.498 [Lua] Switching ConflictSettings: to: skaven
02:16:53.498 [Lua] pacing=default
02:16:53.498 [Lua] roaming=nil
02:16:53.498 [Lua] specials=skaven
02:16:53.498 [Lua] debug_color=orange
02:16:53.498 [Lua] contained_breeds=nil
02:16:53.498 [Lua] pack_spawning=skaven
02:16:53.498 [Lua] disabled=false
02:16:53.498 [Lua] factions=nil
02:16:53.498 [Lua] boss=skaven
02:16:53.498 [Lua] horde=default
02:16:53.498 [Lua] name=skaven
02:16:53.498 [Lua] intensity=default
02:16:53.498 [Lua] ---
02:16:53.717 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
02:16:54.931 [Lua] Switching ConflictSettings: to: chaos
02:16:54.931 [Lua] pacing=chaos
02:16:54.931 [Lua] roaming=nil
02:16:54.931 [Lua] specials=chaos
02:16:54.931 [Lua] debug_color=purple
02:16:54.931 [Lua] contained_breeds=nil
02:16:54.931 [Lua] pack_spawning=chaos
02:16:54.931 [Lua] disabled=false
02:16:54.931 [Lua] factions=nil
02:16:54.931 [Lua] boss=chaos
02:16:54.931 [Lua] horde=chaos
02:16:54.931 [Lua] name=chaos
02:16:54.931 [Lua] intensity=default
02:16:54.931 [Lua] ---
02:16:55.281 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
02:16:55.380 [Lua] Switching ConflictSettings: to: skaven
02:16:55.380 [Lua] pacing=default
02:16:55.380 [Lua] roaming=nil
02:16:55.380 [Lua] specials=skaven
02:16:55.380 [Lua] debug_color=orange
02:16:55.380 [Lua] contained_breeds=nil
02:16:55.380 [Lua] pack_spawning=skaven
02:16:55.380 [Lua] disabled=false
02:16:55.380 [Lua] factions=nil
02:16:55.380 [Lua] boss=skaven
02:16:55.380 [Lua] horde=default
02:16:55.380 [Lua] name=skaven
02:16:55.380 [Lua] intensity=default
02:16:55.380 [Lua] ---
02:16:57.043 [Lua] 1
02:16:58.250 [Lua] 1
02:17:15.873 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:17:15.873 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:17:21.391 [Lua] 1
02:17:22.248 [Lua] 1
02:17:26.877 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:27.367 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:17:42.653 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:44.286 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:17:44.500 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:45.185 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:17:55.747 [Lua] 1
02:17:56.572 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:17:56.586 [Lua] Spline already found!
02:17:56.642 [Lua] Init group template: spline_patrol
02:18:06.397 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:06.418 [Lua] Spline already found!
02:18:06.466 [Lua] Init group template: spline_patrol
02:18:07.330 [EACServer] [22:18:07:330][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:18:07.872 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
02:18:12.572 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:13.132 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:14.318 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
02:18:14.318 [Lua] Time for new HOOORDE! multi_first_wave
02:18:14.318 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
02:18:14.318 [Lua] horde requested: vector_blob
02:18:14.318 [Lua] wants to spawn ahead within distance: 60
02:18:14.318 [Lua] horde crated with id 9 of type vector_blob
02:18:14.318 [Lua] managed to spawn 65/65 horde enemies
02:18:14.318 [Lua] vector blob horde has started
02:18:14.406 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:15.452 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:15.703 [Lua] Init group template: horde
02:18:19.960 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:20.624 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:20.748 [Lua] 2
02:18:20.748 [Lua] 3
02:18:25.428 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:25.534 [Lua] 2
02:18:25.535 [Lua] 3
02:18:25.535 [Lua] 4
02:18:26.332 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:27.266 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:27.863 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:28.194 [Lua] 1
02:18:30.277 [Lua] 1
02:18:30.867 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:31.512 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:18:31.759 [Lua] 4
02:18:31.759 [Lua] 3
02:18:31.759 [Lua] 2
02:18:31.759 [Lua] 1
02:18:32.747 [Lua] 1
02:18:34.484 [Lua] 2
02:18:35.106 [Lua] 1
02:18:35.254 [Lua] 1
02:18:36.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:18:36.349 [Lua] 1
02:18:37.414 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:18:37.414 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:18:37.414 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
02:18:37.414 [Lua] horde requested: vector_blob
02:18:37.414 [Lua] wants to spawn behind within distance: 60
02:18:37.414 [Lua] horde crated with id 10 of type vector_blob
02:18:37.414 [Lua] managed to spawn 62/62 horde enemies
02:18:37.414 [Lua] vector blob horde has started
02:18:37.500 [Lua] 1
02:18:37.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:18:38.500 [Lua] 2
02:18:38.500 [Lua] 3
02:18:39.225 [Lua] 2
02:18:39.226 [Lua] 1
02:18:39.261 [Lua] 2
02:18:39.261 [Lua] 1
02:18:39.261 [Lua] 1
02:18:39.268 [Lua] Init group template: horde
02:18:39.297 [Lua] 1
02:18:39.297 [Lua] 2
02:18:39.298 [Lua] 1
02:18:39.298 [Lua] 1
02:18:39.986 [Lua] 3
02:18:39.986 [Lua] 1
02:18:39.986 [Lua] 2
02:18:40.105 [Lua] 1
02:18:40.105 [Lua] 2
02:18:40.105 [Lua] 3
02:18:40.137 [Lua] 1
02:18:40.138 [Lua] 1
02:18:40.138 [Lua] 2
02:18:40.138 [Lua] 3
02:18:40.734 [Lua] 2
02:18:40.735 [Lua] 1
02:18:41.014 [Lua] 1
02:18:41.737 [Lua] 1
02:18:41.953 [Lua] 2
02:18:41.985 [Lua] 3
02:18:42.755 [Lua] Destroying unit since outside mesh or world
02:18:43.055 [Lua] 1
02:18:45.728 [Lua] 2
02:18:45.728 [Lua] 1
02:18:49.143 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 81 action: nil
02:18:49.626 [Lua] 1
02:18:50.966 [Lua] Horde killed: ?
02:18:51.403 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 76 action: follow
02:18:51.403 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 52 size: 75 action: follow
02:18:51.426 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 74 action: follow
02:18:51.723 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 73 action: follow
02:18:51.771 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 72 action: follow
02:18:51.771 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 71 size: 71 action: follow
02:18:51.896 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 70 action: nil
02:18:52.017 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 69 action: follow
02:18:52.359 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 68 action: nil
02:18:52.415 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die
02:18:52.492 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 67 action: follow
02:18:52.492 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 66 action: follow
02:18:52.714 [Lua] HORDE: Pushing horde in time; too many units out 65
02:18:53.588 [Lua] [ChatManager][1]System: Geronimo! picked up a Loot Die
02:18:54.420 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 63 size: 64 action: follow
02:18:54.563 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 63 action: follow
02:18:54.599 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 62 action: follow
02:18:54.599 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 61 action: nil
02:18:54.822 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 9 size: 60 action: follow
02:18:55.000 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 58 action: follow
02:18:55.020 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 57 action: follow
02:18:55.121 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 41 size: 56 action: follow
02:18:55.121 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 55 action: follow
02:18:55.574 [Lua] 2
02:18:55.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 53 action: follow
02:18:56.428 [Lua] 3
02:18:56.429 [Lua] 4
02:18:57.733 [Lua] HORDE: last wave, reset to standard horde delay
02:18:57.733 [Lua] Time for new HOOORDE! multi_last_wave
02:18:57.733 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
02:18:57.733 [Lua] horde requested: vector_blob
02:18:57.733 [Lua] wants to spawn behind within distance: 60
02:18:57.733 [Lua] horde crated with id 11 of type vector_blob
02:18:57.733 [Lua] managed to spawn 60/60 horde enemies
02:18:57.733 [Lua] vector blob horde has started
02:18:59.043 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:59.375 [Lua] Init group template: horde
02:19:00.152 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:00.935 [Lua] 2
02:19:08.607 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 92 action: follow
02:19:09.001 [Lua] 1
02:19:11.035 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:11.573 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:11.703 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:12.296 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:12.478 [Lua] 1
02:19:15.630 [Lua] 2
02:19:15.992 [Lua] 2
02:19:17.379 [Lua] 1
02:19:18.008 [Lua] 1
02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:18.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:19.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:19.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:19.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:19.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:19.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:19.692 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:19.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:19.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:20.375 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:20.608 [Lua] 1
02:19:20.662 [Lua] 1
02:19:20.662 [Lua] 1
02:19:20.833 [Lua] 1
02:19:22.791 [Lua] 1
02:19:22.791 [Lua] 3
02:19:23.142 [Lua] 2
02:19:23.937 [Lua] 2
02:19:25.035 [Lua] 1
02:19:25.428 [Lua] 1
02:19:25.791 [Lua] 1
02:19:27.376 [Lua] 1
02:19:27.730 [Lua] 3
02:19:28.085 [Lua] 2
02:19:31.558 [Lua] 1
02:19:32.546 [Lua] 1
02:19:32.572 [Lua] 2
02:19:36.162 [Lua] 2
02:19:36.438 [Lua] Horde killed: ?
02:19:47.378 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:47.957 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:49.577 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art
02:19:50.339 [Lua] Destroying unit since outside mesh or world
02:19:53.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:53.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:53.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:19:54.323 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:54.941 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:56.993 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:57.074 [Lua] 1
02:19:57.451 [Lua] 1
02:19:57.795 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:19:58.036 [Lua] Horde killed: ?
02:20:03.350 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art
02:20:04.775 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
02:20:05.927 [Lua] Coordinated attack!
02:20:07.333 [EACServer] [22:20:07:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:20:09.652 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
02:20:17.362 [Lua] main path terror event triggered: boss_event_rat_ogre
02:20:17.362 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
02:20:17.401 [Flow] Boss DoorStormfiend
02:20:17.401 [Flow] Boss DoorStormfiend
02:20:17.401 [Flow] Boss DoorStormfiend
02:20:17.401 [Flow] Boss DoorStormfiend
02:20:17.401 [Flow] Boss DoorStormfiend
02:20:17.402 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro
02:20:17.404 [Lua] Init group template: boss_door_closers
02:20:19.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:19.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:19.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:19.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:19.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:19.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:20.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:20.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:20.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:21.665 [Lua] 1
02:20:22.837 [Lua] 1
02:20:23.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
02:20:24.695 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:25.086 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:20:25.445 [Lua] 2
02:20:25.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xcef11, position: 0
02:20:26.688 [Lua] 1
02:20:28.335 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:28.740 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:20:29.929 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
02:20:30.481 [Lua] fence jumping
02:20:31.198 [Lua] 1
02:20:31.322 [Lua] ready to jump failed
02:20:33.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:33.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:34.754 [Lua] ready to jump failed
02:20:36.672 [Lua] simple los failed
02:20:37.536 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:37.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:37.979 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:20:38.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:39.334 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:39.845 [Lua] nil
02:20:39.883 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
02:20:42.935 [Lua] 1
02:20:45.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:46.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:46.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:47.085 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:47.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:47.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:47.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:48.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:48.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:48.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:48.868 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:20:49.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:49.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:49.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:20:51.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:51.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:52.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:53.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:53.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:54.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:54.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:57.127 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:57.554 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:20:57.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:58.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:58.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:58.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:58.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:58.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:58.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:58.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:59.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:59.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:59.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:59.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:59.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:20:59.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:00.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:00.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:00.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:00.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:00.687 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001021cf7c7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:00.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:00.790 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
02:21:01.121 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021cf7c7
02:21:01.390 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:01.790 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:21:05.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xcfb4c, position: 0
02:21:05.682 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:06.288 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:21:07.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:11.041 [Lua] rat ogre died!
02:21:12.153 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:21:19.745 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
02:21:19.745 [Lua] Time for new HOOORDE! multi_first_wave
02:21:19.745 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
02:21:19.745 [Lua] horde requested: vector
02:21:19.745 [Lua] setting up vector-horde
02:21:19.745 [Lua] Composing horde 'huge' .. using variant 'plain'
02:21:19.745 [Lua] --> horde wants to spawn ahead of players (0.55341544907247/0.67
02:21:19.745 [Lua] -> spawning: 62
02:21:19.745 [Lua] horde crated with id 13 of type vector
02:21:19.746 [Lua] vector horde has started
02:21:25.452 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:26.251 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:21:27.778 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:28.553 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:21:29.249 [Lua] Init group template: horde
02:21:29.874 [Lua] HORDE: Pushing horde in time; too many units out 72
02:21:35.013 [Lua] 1
02:21:35.304 [Lua] 1
02:21:35.777 [Lua] 2
02:21:36.791 [Lua] 1
02:21:36.795 [Lua] rat ogre was despawned!
02:21:36.814 [Lua] HORDE: Pushing horde in time; too many units out 65
02:21:38.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:21:38.302 [Lua] 1
02:21:38.303 [Lua] 1
02:21:40.568 [Lua] 1
02:21:41.372 [Lua] 2
02:21:41.896 [Lua] 2
02:21:41.897 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
02:21:41.897 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:21:41.897 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
02:21:41.897 [Lua] horde requested: vector
02:21:41.897 [Lua] setting up vector-horde
02:21:41.897 [Lua] Composing horde 'huge' .. using variant 'plain'
02:21:41.897 [Lua] --> horde wants to spawn behind players (0.80866999647507/0.67
02:21:41.897 [Lua] -> spawning: 62
02:21:41.897 [Lua] horde crated with id 14 of type vector
02:21:41.897 [Lua] vector horde has started
02:21:42.603 [Lua] 2
02:21:42.797 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 49 action: follow
02:21:44.300 [Lua] 2
02:21:48.750 [Lua] 1
02:21:48.908 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 41 action: follow
02:21:48.928 [Lua] HORDE: last wave, reset to standard horde delay
02:21:48.928 [Lua] Time for new HOOORDE! multi_last_wave
02:21:48.928 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
02:21:48.928 [Lua] horde requested: vector
02:21:48.928 [Lua] setting up vector-horde
02:21:48.928 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
02:21:48.928 [Lua] --> horde wants to spawn ahead of players (0.50563021679596/0.67
02:21:48.928 [Lua] -> spawning: 52
02:21:48.928 [Lua] horde crated with id 15 of type vector
02:21:48.928 [Lua] vector horde has started
02:21:51.730 [Lua] Init group template: horde
02:21:52.087 [Lua] 1
02:21:52.282 [Lua] 1
02:21:53.259 [Lua] 1
02:21:53.799 [Lua] Switching ConflictSettings: to: chaos
02:21:53.799 [Lua] pacing=chaos
02:21:53.799 [Lua] roaming=nil
02:21:53.799 [Lua] specials=chaos
02:21:53.799 [Lua] debug_color=purple
02:21:53.799 [Lua] contained_breeds=nil
02:21:53.799 [Lua] pack_spawning=chaos
02:21:53.799 [Lua] disabled=false
02:21:53.799 [Lua] factions=nil
02:21:53.799 [Lua] boss=chaos
02:21:53.799 [Lua] horde=chaos
02:21:53.799 [Lua] name=chaos
02:21:53.799 [Lua] intensity=default
02:21:53.799 [Lua] ---
02:21:54.668 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:54.990 [Lua] Switching ConflictSettings: to: skaven
02:21:54.990 [Lua] pacing=default
02:21:54.990 [Lua] roaming=nil
02:21:54.990 [Lua] specials=skaven
02:21:54.990 [Lua] debug_color=orange
02:21:54.990 [Lua] contained_breeds=nil
02:21:54.990 [Lua] pack_spawning=skaven
02:21:54.990 [Lua] disabled=false
02:21:54.990 [Lua] factions=nil
02:21:54.990 [Lua] boss=skaven
02:21:54.990 [Lua] horde=default
02:21:54.990 [Lua] name=skaven
02:21:54.990 [Lua] intensity=default
02:21:54.990 [Lua] ---
02:21:55.318 [Lua] Switching ConflictSettings: to: chaos
02:21:55.318 [Lua] pacing=chaos
02:21:55.318 [Lua] roaming=nil
02:21:55.318 [Lua] specials=chaos
02:21:55.318 [Lua] debug_color=purple
02:21:55.318 [Lua] contained_breeds=nil
02:21:55.318 [Lua] pack_spawning=chaos
02:21:55.318 [Lua] disabled=false
02:21:55.318 [Lua] factions=nil
02:21:55.318 [Lua] boss=chaos
02:21:55.318 [Lua] horde=chaos
02:21:55.318 [Lua] name=chaos
02:21:55.318 [Lua] intensity=default
02:21:55.318 [Lua] ---
02:21:55.333 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:21:55.713 [Lua] 1
02:21:55.713 [Lua] 1
02:21:55.713 [Lua] 1
02:21:58.881 [Lua] Init group template: horde
02:22:00.149 [Lua] 2
02:22:01.637 [Lua] 1
02:22:02.077 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 138 action: follow
02:22:02.162 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 137 action: follow
02:22:02.725 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 134 action: follow
02:22:02.938 [Lua] 2
02:22:02.938 [Lua] 3
02:22:04.194 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 47 size: 129 action: follow
02:22:04.195 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 128 action: follow
02:22:04.195 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 127 action: follow
02:22:04.195 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 126 action: follow
02:22:04.220 [Lua] 2
02:22:04.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 125 action: follow
02:22:04.278 [Lua] 1
02:22:04.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 122 action: follow
02:22:04.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 121 action: follow
02:22:04.280 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 120 action: follow
02:22:04.302 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 119 action: follow
02:22:04.577 [Lua] 1
02:22:04.834 [Lua] 2
02:22:04.835 [Lua] 3
02:22:04.861 [Lua] 1
02:22:04.887 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 78 size: 118 action: follow
02:22:04.887 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 117 action: follow
02:22:04.918 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 117 action: follow
02:22:04.973 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 94 size: 116 action: follow
02:22:05.136 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 114 action: follow
02:22:05.678 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 109 action: follow
02:22:05.678 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 108 action: follow
02:22:07.217 [Lua] 1
02:22:07.250 [Lua] 2
02:22:07.335 [EACServer] [22:22:07:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:22:07.427 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 102 action: follow
02:22:07.455 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 71 size: 101 action: follow
02:22:07.487 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 76 size: 100 action: follow
02:22:08.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 98 action: follow
02:22:09.033 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 96 action: nil
02:22:09.150 [Lua] 1
02:22:09.520 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 91 action: follow
02:22:10.091 [Lua] Switching ConflictSettings: to: skaven
02:22:10.091 [Lua] pacing=default
02:22:10.091 [Lua] roaming=nil
02:22:10.091 [Lua] specials=skaven
02:22:10.091 [Lua] debug_color=orange
02:22:10.091 [Lua] contained_breeds=nil
02:22:10.091 [Lua] pack_spawning=skaven
02:22:10.091 [Lua] disabled=false
02:22:10.091 [Lua] factions=nil
02:22:10.091 [Lua] boss=skaven
02:22:10.091 [Lua] horde=default
02:22:10.091 [Lua] name=skaven
02:22:10.091 [Lua] intensity=default
02:22:10.091 [Lua] ---
02:22:11.072 [Lua] Switching ConflictSettings: to: chaos
02:22:11.072 [Lua] pacing=chaos
02:22:11.072 [Lua] roaming=nil
02:22:11.072 [Lua] specials=chaos
02:22:11.072 [Lua] debug_color=purple
02:22:11.072 [Lua] contained_breeds=nil
02:22:11.072 [Lua] pack_spawning=chaos
02:22:11.072 [Lua] disabled=false
02:22:11.072 [Lua] factions=nil
02:22:11.072 [Lua] boss=chaos
02:22:11.072 [Lua] horde=chaos
02:22:11.072 [Lua] name=chaos
02:22:11.073 [Lua] intensity=default
02:22:11.073 [Lua] ---
02:22:11.153 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 84 action: follow
02:22:11.234 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 84 action: follow
02:22:11.371 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 83 action: follow
02:22:11.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 82 action: follow
02:22:11.596 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 81 action: follow
02:22:11.815 [Lua] nil
02:22:11.815 [Lua] nil
02:22:11.815 [Lua] nil
02:22:11.815 [Lua] nil
02:22:13.518 [Lua] 1
02:22:14.241 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 80 action: follow
02:22:14.492 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 79 action: follow
02:22:14.709 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 78 action: follow
02:22:14.775 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 77 action: follow
02:22:14.817 [Lua] 1
02:22:14.882 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 77 action: follow
02:22:14.882 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 66 size: 76 action: follow
02:22:14.882 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 75 action: follow
02:22:14.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 74 action: nil
02:22:15.439 [Lua] 1
02:22:15.886 [Lua] 1
02:22:16.417 [Lua] 1
02:22:16.470 [Lua] 2
02:22:17.000 [Lua] 1
02:22:17.617 [Lua] 2
02:22:17.617 [Lua] 3
02:22:17.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:22:17.951 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 69 action: follow
02:22:17.993 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 68 action: follow
02:22:18.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 66 action: follow
02:22:18.331 [Lua] 1
02:22:18.331 [Lua] 2
02:22:18.331 [Lua] 3
02:22:18.770 [Lua] 1
02:22:19.021 [Lua] 4
02:22:19.021 [Lua] 2
02:22:20.570 [Lua] 2
02:22:20.597 [Lua] 1
02:22:20.929 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 52 action: follow
02:22:21.138 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 51 action: follow
02:22:21.171 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 50 action: follow
02:22:21.281 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 49 action: follow
02:22:21.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 48 action: follow
02:22:21.361 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 47 action: follow
02:22:21.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 47 action: follow
02:22:21.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:22:21.827 [Lua] 4
02:22:21.827 [Lua] 5
02:22:21.923 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 41 action: follow
02:22:21.978 [Lua] Switching ConflictSettings: to: skaven
02:22:21.978 [Lua] pacing=default
02:22:21.978 [Lua] roaming=nil
02:22:21.978 [Lua] specials=skaven
02:22:21.978 [Lua] debug_color=orange
02:22:21.978 [Lua] contained_breeds=nil
02:22:21.978 [Lua] pack_spawning=skaven
02:22:21.978 [Lua] disabled=false
02:22:21.978 [Lua] factions=nil
02:22:21.978 [Lua] boss=skaven
02:22:21.978 [Lua] horde=default
02:22:21.978 [Lua] name=skaven
02:22:21.978 [Lua] intensity=default
02:22:21.978 [Lua] ---
02:22:21.995 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 40 action: follow
02:22:23.332 [Lua] Switching ConflictSettings: to: chaos
02:22:23.332 [Lua] pacing=chaos
02:22:23.332 [Lua] roaming=nil
02:22:23.332 [Lua] specials=chaos
02:22:23.332 [Lua] debug_color=purple
02:22:23.332 [Lua] contained_breeds=nil
02:22:23.332 [Lua] pack_spawning=chaos
02:22:23.332 [Lua] disabled=false
02:22:23.332 [Lua] factions=nil
02:22:23.332 [Lua] boss=chaos
02:22:23.332 [Lua] horde=chaos
02:22:23.332 [Lua] name=chaos
02:22:23.332 [Lua] intensity=default
02:22:23.332 [Lua] ---
02:22:23.349 [Lua] 1
02:22:23.701 [Lua] Switching ConflictSettings: to: skaven
02:22:23.701 [Lua] pacing=default
02:22:23.701 [Lua] roaming=nil
02:22:23.701 [Lua] specials=skaven
02:22:23.701 [Lua] debug_color=orange
02:22:23.701 [Lua] contained_breeds=nil
02:22:23.701 [Lua] pack_spawning=skaven
02:22:23.701 [Lua] disabled=false
02:22:23.701 [Lua] factions=nil
02:22:23.701 [Lua] boss=skaven
02:22:23.701 [Lua] horde=default
02:22:23.701 [Lua] name=skaven
02:22:23.701 [Lua] intensity=default
02:22:23.701 [Lua] ---
02:22:23.761 [Lua] 2
02:22:24.360 [Lua] Switching ConflictSettings: to: chaos
02:22:24.360 [Lua] pacing=chaos
02:22:24.360 [Lua] roaming=nil
02:22:24.360 [Lua] specials=chaos
02:22:24.360 [Lua] debug_color=purple
02:22:24.360 [Lua] contained_breeds=nil
02:22:24.360 [Lua] pack_spawning=chaos
02:22:24.360 [Lua] disabled=false
02:22:24.360 [Lua] factions=nil
02:22:24.360 [Lua] boss=chaos
02:22:24.360 [Lua] horde=chaos
02:22:24.360 [Lua] name=chaos
02:22:24.360 [Lua] intensity=default
02:22:24.360 [Lua] ---
02:22:24.403 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 38 action: follow
02:22:24.424 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 37 action: follow
02:22:24.683 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 34 action: follow
02:22:25.000 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 7 size: 33 action: follow
02:22:25.136 [Lua] 1
02:22:26.132 [Lua] 1
02:22:27.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:22:27.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 31 action: follow
02:22:29.981 [Lua] 1
02:22:30.416 [Lua] 1
02:22:31.657 [Lua] 1
02:22:32.043 [Lua] 2
02:22:32.070 [Lua] 3
02:22:32.784 [Lua] 2
02:22:33.179 [Lua] Switching ConflictSettings: to: skaven
02:22:33.179 [Lua] pacing=default
02:22:33.179 [Lua] roaming=nil
02:22:33.179 [Lua] specials=skaven
02:22:33.179 [Lua] debug_color=orange
02:22:33.179 [Lua] contained_breeds=nil
02:22:33.179 [Lua] pack_spawning=skaven
02:22:33.179 [Lua] disabled=false
02:22:33.179 [Lua] factions=nil
02:22:33.179 [Lua] boss=skaven
02:22:33.179 [Lua] horde=default
02:22:33.179 [Lua] name=skaven
02:22:33.179 [Lua] intensity=default
02:22:33.179 [Lua] ---
02:22:34.134 [Lua] Horde killed: ?
02:22:34.251 [Lua] Switching ConflictSettings: to: chaos
02:22:34.251 [Lua] pacing=chaos
02:22:34.251 [Lua] roaming=nil
02:22:34.251 [Lua] specials=chaos
02:22:34.251 [Lua] debug_color=purple
02:22:34.251 [Lua] contained_breeds=nil
02:22:34.251 [Lua] pack_spawning=chaos
02:22:34.251 [Lua] disabled=false
02:22:34.251 [Lua] factions=nil
02:22:34.251 [Lua] boss=chaos
02:22:34.251 [Lua] horde=chaos
02:22:34.251 [Lua] name=chaos
02:22:34.251 [Lua] intensity=default
02:22:34.251 [Lua] ---
02:22:34.325 [Lua] 1
02:22:38.266 [Lua] 1
02:22:39.117 [Lua] 2
02:22:40.184 [Lua] 1
02:22:41.689 [Lua] Horde killed: ?
02:22:41.892 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:42.041 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:42.272 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:42.321 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:22:42.419 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:42.455 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:22:42.650 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:22:42.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:22:42.790 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:22:43.045 [Lua] 1
02:22:57.958 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:58.783 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:00.603 [Lua] 1
02:23:02.279 [Lua] 1
02:23:03.106 [Lua] 1
02:23:03.211 [Lua] 1
02:23:04.466 [Lua] 1
02:23:14.916 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:15.447 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:24.398 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
02:23:35.344 [Lua] TerrorEventMixer.start_event: bastion_gate_event (seed: 0)
02:23:36.599 [Lua] main_path_player_far_away_check started
02:23:36.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:23:37.678 [Lua] main_path_player_far_away_check started
02:23:39.087 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:39.488 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:23:43.734 [Lua] 1
02:23:44.451 [Lua] 1
02:23:44.451 [Lua] 1
02:23:44.452 [Lua] 1
02:23:46.237 [Lua] 1
02:23:46.237 [Lua] 1
02:23:46.513 [Lua] main_path_player_far_away_check started
02:23:47.069 [Lua] 2
02:23:47.143 [Lua] 2
02:23:49.195 [Lua] 2
02:23:49.195 [Lua] 3
02:23:50.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xd531d, position: 0
02:23:50.854 [Lua] 1
02:23:50.854 [Lua] 2
02:23:51.169 [Lua] 1
02:23:51.220 [Lua] 2
02:23:51.302 [Lua] 1
02:23:51.328 [Lua] 2
02:23:52.009 [Lua] 2
02:23:52.009 [Lua] 3
02:23:52.010 [Lua] 4
02:23:52.373 [Lua] 1
02:23:52.374 [Lua] 2
02:23:52.374 [Lua] 3
02:23:52.375 [Lua] 1
02:23:52.588 [Lua] 2
02:23:52.771 [Lua] 2
02:23:52.771 [Lua] 3
02:23:53.198 [Lua] 1
02:23:53.198 [Lua] 2
02:23:53.598 [Lua] 1
02:23:53.599 [Lua] 2
02:23:53.888 [Lua] 2
02:23:53.888 [Lua] 3
02:23:53.914 [Lua] 1
02:23:54.371 [Lua] 2
02:23:54.424 [Lua] 3
02:23:54.824 [Lua] main_path_player_far_away_check started
02:23:55.116 [Lua] 2
02:23:55.299 [Lua] 1
02:23:55.798 [Lua] 3
02:23:55.799 [Lua] 4
02:24:00.807 [Lua] event horde ends!
02:24:06.704 [Lua] 1
02:24:07.338 [EACServer] [22:24:07:338][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:24:09.148 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:09.170 [Lua] main_path_player_far_away_check started
02:24:09.820 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:10.356 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:10.735 [Lua] 3
02:24:11.028 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:11.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:24:11.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:24:14.748 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:14.779 [Lua] 4
02:24:15.133 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:15.278 [Lua] 1
02:24:15.278 [Lua] 2
02:24:16.743 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:16.917 [Lua] 2
02:24:17.250 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:17.494 [Lua] 1
02:24:17.494 [Lua] 1
02:24:17.579 [Lua] 2
02:24:18.728 [Lua] 2
02:24:19.382 [Lua] 1
02:24:20.087 [Lua] 2
02:24:20.144 [Lua] event horde ends!
02:24:20.144 [Lua] event horde ends!
02:24:21.444 [Lua] 2
02:24:21.445 [Lua] 3
02:24:21.445 [Lua] 4
02:24:25.082 [Lua] Horde killed: ?
02:24:25.201 [Lua] main_path_player_far_away_check started
02:24:27.810 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:28.266 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:28.405 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:28.502 [Lua] 4
02:24:28.503 [Lua] 8
02:24:28.847 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:28.985 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:29.486 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:29.601 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:30.074 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:24:33.392 [Lua] 1
02:24:35.038 [Lua] 1
02:24:38.125 [Lua] 2
02:24:40.225 [Lua] 1
02:24:40.970 [Flow] -------------- STOPPED FROM OPENING
02:24:40.970 [Flow] -------------- REAL STOPPED
02:24:40.970 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
02:24:40.970 [Flow] opening_stopped
02:24:43.366 [Lua] 3
02:24:43.366 [Lua] 4
02:24:43.366 [Lua] 5
02:24:44.501 [Lua] 1
02:24:44.917 [Lua] 2
02:24:45.780 [Lua] event horde ends!
02:24:59.298 [Lua] 1
02:25:00.054 [Lua] 2
02:25:00.055 [Lua] 3
02:25:00.169 [Lua] 2
02:25:00.547 [Lua] 2
02:25:04.553 [Lua] 2
02:25:04.935 [Lua] 2
02:25:09.170 [Lua] event horde ends!
02:25:09.191 [Lua] event horde ends!
02:25:13.240 [Lua] [ChatManager][1]System: Geronimo! picked up a Grimoire
02:25:17.069 [Lua] [ChatManager][1]System: Geronimo! discarded a Grimoire
02:25:18.129 [Lua] 1
02:25:18.129 [Lua] 2
02:25:18.129 [Lua] 3
02:25:18.679 [Lua] 1
02:25:19.401 [Lua] 1
02:25:19.401 [Lua] 1
02:25:19.401 [Lua] 1
02:25:19.402 [Lua] 1
02:25:19.402 [Lua] 1
02:25:19.402 [Lua] 1
02:25:19.402 [Lua] 1
02:25:19.403 [Lua] 1
02:25:19.403 [Lua] 1
02:25:19.403 [Lua] 1
02:25:19.404 [Lua] 1
02:25:19.404 [Lua] 1
02:25:19.495 [Lua] 3
02:25:19.495 [Lua] 4
02:25:20.158 [Lua] 2
02:25:20.895 [Lua] 3
02:25:20.895 [Lua] 4
02:25:20.895 [Lua] 5
02:25:21.182 [Lua] 1
02:25:21.182 [Lua] 1
02:25:21.183 [Lua] 1
02:25:21.183 [Lua] 1
02:25:21.183 [Lua] 1
02:25:21.184 [Lua] 1
02:25:21.185 [Lua] 1
02:25:21.185 [Lua] 1
02:25:21.499 [Lua] 2
02:25:21.499 [Lua] 3
02:25:25.945 [Lua] main_path_player_far_away_check started
02:25:28.365 [Lua] 2
02:25:28.849 [Lua] main_path_player_far_away_check started
02:25:28.886 [Lua] 2
02:25:29.484 [Lua] 2
02:25:29.484 [Lua] 3
02:25:29.484 [Lua] 1
02:25:29.484 [Lua] 4
02:25:29.484 [Lua] 5
02:25:29.572 [Lua] 2
02:25:29.572 [Lua] 1
02:25:29.572 [Lua] 3
02:25:29.573 [Lua] 1
02:25:29.573 [Lua] 4
02:25:29.573 [Lua] 5
02:25:32.852 [Lua] main_path_player_far_away_check started
02:25:33.376 [Lua] main_path_player_far_away_check started
02:25:33.964 [Lua] fence jumping
02:25:34.629 [Lua] simple los failed
02:25:34.713 [Lua] 1
02:25:34.713 [Lua] 1
02:25:35.453 [Lua] 1
02:25:35.730 [Lua] simple los failed
02:25:36.008 [Lua] main_path_player_far_away_check started
02:25:36.461 [Lua] 1
02:25:36.578 [Lua] main_path_player_far_away_check started
02:25:37.008 [Lua] 2
02:25:37.485 [Lua] simple los failed
02:25:38.313 [Lua] 2
02:25:38.313 [Lua] 1
02:25:38.429 [Lua] 1
02:25:38.430 [Lua] 1
02:25:40.867 [Lua] TerrorEventMixer.stop_event: bastion_gate_event
02:25:42.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:25:43.591 [Lua] 1
02:25:44.376 [Lua] 1
02:25:51.821 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:51.822 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:25:51.843 [Lua] Spline already found!
02:25:51.846 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:25:51.846 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:25:51.864 [Lua] Spline already found!
02:25:51.865 [Lua] Spline already found!
02:25:51.945 [Lua] Init group template: spline_patrol
02:25:52.032 [Lua] Init group template: spline_patrol
02:25:52.164 [Lua] Init group template: spline_patrol
02:25:52.320 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:25:53.502 [Lua] 1
02:25:54.171 [Lua] ready to jump failed
02:25:54.421 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:54.661 [Lua] event horde ends!
02:25:54.682 [Lua] event horde ends!
02:25:54.964 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:25:55.009 [Lua] 2
02:25:55.099 [Lua] 3
02:25:55.930 [Lua] 3
02:25:56.201 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:56.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:25:56.723 [Lua] 2
02:25:56.857 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:25:57.982 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:58.452 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:25:58.977 [Lua] 1
02:25:59.757 [Lua] 6
02:26:00.328 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:00.810 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:01.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xdb585, position: 0
02:26:01.141 [Lua] 1
02:26:01.191 [Lua] 2
02:26:01.192 [Lua] 4
02:26:01.192 [Lua] 5
02:26:01.713 [Lua] fence jumping
02:26:01.854 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:02.364 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:02.681 [Lua] ready to jump failed
02:26:04.033 [Lua] 2
02:26:04.033 [Lua] 3
02:26:07.341 [EACServer] [22:26:07:341][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:26:08.923 [Lua] 1
02:26:09.292 [Lua] 1
02:26:11.261 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
02:26:12.303 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
02:26:12.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
02:26:16.685 [Lua] 1
02:26:18.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:26:21.203 [Lua] 1
02:26:21.490 [Lua] 2
02:26:21.938 [Lua] 1
02:26:21.938 [Lua] 2
02:26:22.385 [Lua] 1
02:26:22.386 [Lua] 2
02:26:22.386 [Lua] 3
02:26:22.467 [Lua] 3
02:26:22.759 [Lua] 1
02:26:23.095 [Lua] 1
02:26:23.096 [Lua] 2
02:26:23.190 [Lua] 2
02:26:23.525 [Lua] 1
02:26:23.934 [Lua] 1
02:26:23.934 [Lua] 2
02:26:25.593 [Lua] 1
02:26:26.001 [Lua] 1
02:26:28.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:26:33.464 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:33.894 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:35.073 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:35.504 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:35.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:26:36.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:26:36.965 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:37.410 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:47.014 [Lua] 2
02:26:48.603 [Lua] 1
02:26:49.794 [Lua] 1
02:26:51.066 [Lua] 1
02:26:53.419 [Lua] 1
02:26:56.971 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:57.731 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:58.604 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:59.340 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:26:59.651 [Lua] [ChatManager][1]System: ihatemayo picked up a piece of Ravaged Art
02:27:00.937 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
02:27:03.298 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:03.863 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:04.028 [Lua] Coordinated attack!
02:27:06.907 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art
02:27:24.069 [Flow] destructible planks state 1
02:27:24.069 [Flow] destructible planks state 2
02:27:24.070 [Flow] destructible planks state 3 - destroyed
02:27:24.114 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
02:27:30.077 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:27:34.067 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:27:34.091 [Lua] Spline already found!
02:27:34.321 [Lua] Init group template: spline_patrol
02:27:34.629 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
02:27:34.629 [Lua] Time for new HOOORDE! multi_first_wave
02:27:34.629 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
02:27:34.629 [Lua] horde requested: vector_blob
02:27:34.629 [Lua] wants to spawn behind within distance: 60
02:27:34.629 [Lua] could not, tries to spawnahead
02:27:34.629 [Lua] horde crated with id 20 of type vector_blob
02:27:34.630 [Lua] managed to spawn 39/39 horde enemies
02:27:34.630 [Lua] vector blob horde has started
02:27:35.190 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:35.361 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:35.509 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:35.514 [Lua] Init group template: horde
02:27:35.621 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:35.669 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:35.786 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:35.825 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:35.941 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:36.018 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:36.063 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:36.262 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:36.378 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:36.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
02:27:38.824 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:38.848 [Lua] 20
02:27:38.952 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:38.976 [Lua] 20
02:27:39.125 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:39.166 [Lua] 20
02:27:39.166 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:39.257 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:39.300 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:39.433 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:39.471 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:39.572 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:39.598 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:39.786 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:39.917 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:46.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xde6d0, position: 0
02:27:48.608 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:49.141 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:50.233 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:50.719 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:27:51.475 [Lua] 1
02:27:51.668 [Lua] 1
02:27:52.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:27:52.270 [Lua] 1
02:27:52.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:27:52.964 [Lua] 1
02:27:53.258 [Lua] 1
02:27:53.258 [Lua] 1
02:27:53.258 [Lua] 1
02:27:53.258 [Lua] 1
02:27:53.259 [Lua] 1
02:27:53.259 [Lua] 1
02:27:54.189 [Lua] 2
02:27:55.150 [Lua] 1
02:27:55.429 [Lua] 2
02:27:55.429 [Lua] 3
02:27:55.457 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xdf09e, position: 0
02:27:56.015 [Lua] 1
02:27:57.260 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:27:57.260 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:27:57.260 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
02:27:57.260 [Lua] horde requested: vector_blob
02:27:57.260 [Lua] wants to spawn ahead within distance: 60
02:27:57.260 [Lua] horde crated with id 21 of type vector_blob
02:27:57.260 [Lua] managed to spawn 39/39 horde enemies
02:27:57.260 [Lua] vector blob horde has started
02:27:58.242 [Lua] Init group template: horde
02:27:58.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:27:59.026 [Lua] 1
02:27:59.026 [Lua] 2
02:27:59.607 [Lua] 1
02:28:00.166 [Lua] 1
02:28:00.630 [Lua] 1
02:28:00.631 [Lua] 1
02:28:00.631 [Lua] 1
02:28:00.631 [Lua] 1
02:28:00.632 [Lua] 1
02:28:00.632 [Lua] 1
02:28:00.633 [Lua] 1
02:28:00.714 [Lua] 3
02:28:00.714 [Lua] 1
02:28:00.715 [Lua] 4
02:28:00.715 [Lua] 2
02:28:01.433 [Lua] 1
02:28:02.417 [Lua] 1
02:28:03.141 [Lua] 1
02:28:03.187 [Lua] 1
02:28:03.743 [Lua] 2
02:28:03.743 [Lua] 3
02:28:04.081 [Lua] 1
02:28:04.082 [Lua] 1
02:28:04.082 [Lua] 1
02:28:04.083 [Lua] 1
02:28:04.899 [Lua] 1
02:28:04.952 [Lua] 2
02:28:05.942 [Lua] 1
02:28:05.943 [Lua] 1
02:28:06.098 [Lua] 4
02:28:06.098 [Lua] 5
02:28:06.098 [Lua] 6
02:28:06.098 [Lua] 3
02:28:06.149 [Lua] 4
02:28:06.149 [Lua] 5
02:28:06.149 [Lua] 1
02:28:06.150 [Lua] 6
02:28:06.150 [Lua] 3
02:28:07.099 [Lua] 1
02:28:07.151 [Lua] 2
02:28:07.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:07.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:07.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:07.344 [EACServer] [22:28:07:344][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:28:07.500 [Lua] HORDE: last wave, reset to standard horde delay
02:28:07.500 [Lua] Time for new HOOORDE! multi_last_wave
02:28:07.500 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
02:28:07.500 [Lua] horde requested: vector_blob
02:28:07.500 [Lua] wants to spawn ahead within distance: 60
02:28:07.500 [Lua] horde crated with id 22 of type vector_blob
02:28:07.500 [Lua] managed to spawn 36/36 horde enemies
02:28:07.500 [Lua] vector blob horde has started
02:28:07.718 [Lua] 1
02:28:07.718 [Lua] 2
02:28:07.824 [Lua] 1
02:28:07.899 [Lua] 2
02:28:08.504 [Lua] Init group template: horde
02:28:08.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:09.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:09.043 [Lua] 2
02:28:09.044 [Lua] 3
02:28:10.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:11.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:11.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:11.891 [Lua] 1
02:28:12.433 [Lua] 1
02:28:12.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:12.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:13.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:13.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:13.846 [Lua] Horde killed: ?
02:28:14.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xe0a52, position: 0
02:28:15.556 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:28:15.583 [Lua] Spline already found!
02:28:15.675 [Lua] Init group template: spline_patrol
02:28:17.623 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:28:22.580 [Lua] 1
02:28:23.116 [Lua] 1
02:28:23.521 [Lua] 1
02:28:24.102 [Lua] 1
02:28:24.130 [Lua] 2
02:28:24.131 [Lua] 3
02:28:24.131 [Lua] 4
02:28:24.556 [Lua] 1
02:28:24.998 [Lua] 1
02:28:25.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xe1675, position: 0
02:28:27.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:27.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:28.985 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:29.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:29.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:29.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:29.491 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:28:29.664 [Lua] nil
02:28:29.664 [Lua] nil
02:28:29.665 [Lua] nil
02:28:29.665 [Lua] nil
02:28:29.665 [Lua] nil
02:28:29.666 [Lua] nil
02:28:30.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:32.621 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:33.166 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:28:33.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:34.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:28:34.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:28:34.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:28:35.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:35.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:36.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:37.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:38.832 [Lua] 2
02:28:38.832 [Lua] 1
02:28:38.832 [Lua] 2
02:28:38.890 [Lua] 3
02:28:39.711 [Lua] 3
02:28:39.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:28:40.208 [Lua] Horde killed: ?
02:28:43.572 [Lua] Horde killed: ?
02:28:46.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:28:47.855 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:28:50.662 [Lua] 1
02:28:55.375 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:28:57.220 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:29:00.200 [Lua] 1
02:29:07.790 [Lua] 1
02:29:07.857 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:07.960 [Lua] Coordinated attack!
02:29:08.709 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:29:15.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:29:15.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 1728181
02:29:19.529 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:29:23.453 [Lua] Override Player Respawning respawn_pris_yard true
02:29:26.803 [Lua] main path terror event triggered: boss_event_chaos_troll
02:29:26.803 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
02:29:26.840 [Flow] Boss DoorTroll
02:29:26.842 [Lua] Init group template: boss_door_closers
02:29:27.878 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:29:33.748 [Lua] 1
02:29:34.989 [Lua] 1
02:29:35.106 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:35.887 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:29:38.926 [Lua] 1
02:29:40.283 [Lua] 1
02:29:40.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:29:41.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:29:42.658 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:43.425 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:29:43.551 [Lua] HORDE: Chosing horde wave composition chaos_huge
02:29:43.551 [Lua] Time for new HOOORDE! multi_first_wave
02:29:43.551 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
02:29:43.551 [Lua] horde requested: vector_blob
02:29:43.551 [Lua] wants to spawn ahead within distance: 60
02:29:43.551 [Lua] horde crated with id 25 of type vector_blob
02:29:43.551 [Lua] managed to spawn 36/36 horde enemies
02:29:43.551 [Lua] vector blob horde has started
02:29:44.280 [Lua] Init group template: horde
02:29:44.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:29:46.214 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:46.867 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:29:49.698 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:50.322 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:29:52.012 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 12 size: 45 action: nil
02:29:53.116 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:54.354 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:29:55.854 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:56.594 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:29:57.859 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:58.734 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:30:00.287 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:00.402 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:00.600 [Lua] 1
02:30:00.600 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:00.714 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:30:00.714 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:00.818 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:30:00.922 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:30:01.045 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:01.150 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:30:01.312 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:30:01.446 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:30:01.950 [Lua] 1
02:30:03.358 [Lua] 2
02:30:03.358 [Lua] 1
02:30:05.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:05.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:07.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:07.347 [EACServer] [22:30:07:347][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:30:08.114 [Lua] 1
02:30:11.328 [Lua] nil
02:30:11.329 [Lua] nil
02:30:11.329 [Lua] nil
02:30:11.329 [Lua] nil
02:30:11.329 [Lua] nil
02:30:11.330 [Lua] nil
02:30:11.330 [Lua] nil
02:30:11.330 [Lua] nil
02:30:11.330 [Lua] nil
02:30:11.330 [Lua] nil
02:30:11.359 [Lua] nil
02:30:11.359 [Lua] nil
02:30:11.359 [Lua] nil
02:30:12.501 [Lua] 3
02:30:13.119 [Lua] 1
02:30:14.278 [Lua] 1
02:30:15.113 [Lua] 1
02:30:16.124 [Lua] 1
02:30:16.125 [Lua] 1
02:30:16.221 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
02:30:16.221 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:30:16.221 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
02:30:16.221 [Lua] horde requested: vector_blob
02:30:16.221 [Lua] wants to spawn ahead within distance: 60
02:30:16.221 [Lua] horde crated with id 26 of type vector_blob
02:30:16.221 [Lua] managed to spawn 38/38 horde enemies
02:30:16.221 [Lua] vector blob horde has started
02:30:17.089 [Lua] 1
02:30:17.232 [Lua] Init group template: horde
02:30:19.581 [Lua] 1
02:30:19.992 [Lua] 1
02:30:21.910 [Lua] 1
02:30:21.911 [Lua] 1
02:30:21.911 [Lua] 1
02:30:22.622 [Lua] 1
02:30:22.799 [Lua] 1
02:30:22.799 [Lua] 2
02:30:23.865 [Lua] 1
02:30:23.865 [Lua] 1
02:30:23.865 [Lua] 1
02:30:23.935 [Lua] 1
02:30:25.649 [Lua] 1
02:30:28.458 [Lua] 1
02:30:28.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:30.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:31.345 [Lua] 2
02:30:31.345 [Lua] 1
02:30:31.409 [Lua] 4
02:30:31.409 [Lua] 2
02:30:31.409 [Lua] 3
02:30:31.409 [Lua] 1
02:30:31.438 [Lua] 1
02:30:31.438 [Lua] 2
02:30:31.438 [Lua] 1
02:30:31.806 [Lua] 1
02:30:32.673 [Lua] 1
02:30:32.673 [Lua] 1
02:30:32.673 [Lua] 1
02:30:32.674 [Lua] 1
02:30:33.325 [Lua] 1
02:30:33.388 [Lua] 2
02:30:33.483 [Lua] 1
02:30:33.946 [Lua] 1
02:30:33.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:34.226 [Lua] 1
02:30:34.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:34.626 [Lua] 1
02:30:34.627 [Lua] 2
02:30:34.627 [Lua] 3
02:30:35.091 [Lua] 1
02:30:35.091 [Lua] 1
02:30:35.952 [Lua] 1
02:30:36.745 [Lua] 1
02:30:37.769 [Lua] 1
02:30:39.633 [Lua] 1
02:30:39.634 [Lua] 2
02:30:40.402 [Lua] 2
02:30:40.843 [Lua] HORDE: last wave, reset to standard horde delay
02:30:40.843 [Lua] Time for new HOOORDE! multi_last_wave
02:30:40.843 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
02:30:40.843 [Lua] horde requested: vector_blob
02:30:40.843 [Lua] wants to spawn ahead within distance: 60
02:30:40.843 [Lua] horde crated with id 27 of type vector_blob
02:30:40.844 [Lua] managed to spawn 38/38 horde enemies
02:30:40.844 [Lua] vector blob horde has started
02:30:41.027 [Lua] 1
02:30:41.611 [Lua] 1
02:30:42.144 [Lua] Init group template: horde
02:30:42.891 [Lua] 2
02:30:42.986 [Lua] 1
02:30:43.408 [Lua] 2
02:30:43.439 [Lua] 1
02:30:43.439 [Lua] 2
02:30:43.687 [Lua] Horde killed: ?
02:30:43.855 [Lua] 1
02:30:43.996 [Lua] 1
02:30:44.125 [Lua] 2
02:30:44.125 [Lua] 1
02:30:44.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:44.425 [Lua] 3
02:30:44.425 [Lua] 4
02:30:44.426 [Lua] 1
02:30:44.426 [Lua] 2
02:30:44.711 [Lua] 1
02:30:45.250 [Lua] 1
02:30:45.667 [Lua] 1
02:30:45.668 [Lua] 1
02:30:47.516 [Lua] 1
02:30:47.517 [Lua] 1
02:30:47.518 [Lua] 1
02:30:48.174 [Lua] 1
02:30:48.211 [Lua] 2
02:30:48.784 [Lua] 1
02:30:50.882 [Lua] 2
02:30:51.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
02:30:51.410 [Lua] 1
02:30:52.253 [Lua] 1
02:30:55.446 [Lua] 1
02:30:55.928 [Lua] 1
02:30:56.267 [Lua] 1
02:30:57.132 [Lua] 1
02:30:57.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:30:59.229 [Lua] 1
02:30:59.229 [Lua] 2
02:30:59.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:00.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:00.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:00.959 [Lua] Horde killed: ?
02:31:01.098 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:01.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:01.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:01.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:01.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:01.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:01.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:01.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:02.015 [Lua] 1
02:31:02.016 [Lua] 4
02:31:02.016 [Lua] 3
02:31:02.016 [Lua] 2
02:31:02.242 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:31:02.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:02.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:02.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:02.565 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:02.653 [Lua] 20
02:31:02.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:02.947 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:31:03.024 [Lua] 2
02:31:03.024 [Lua] 3
02:31:03.024 [Lua] 4
02:31:03.024 [Lua] 1
02:31:03.082 [Lua] 1
02:31:03.082 [Lua] 2
02:31:03.082 [Lua] 1
02:31:03.916 [Lua] 3
02:31:03.916 [Lua] 7
02:31:03.916 [Lua] 8
02:31:03.916 [Lua] 2
02:31:03.917 [Lua] 1
02:31:04.244 [Lua] 1
02:31:05.618 [Lua] 3
02:31:05.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:08.151 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:08.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:08.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:08.804 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:31:10.497 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:10.916 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:31:12.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:12.677 [Lua] 2
02:31:12.677 [Lua] 1
02:31:15.111 [Lua] 1
02:31:15.111 [Lua] 2
02:31:15.421 [Lua] 1
02:31:16.029 [Lua] 1
02:31:18.269 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:18.783 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:31:20.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:31:22.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:22.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:31:22.562 [Lua] chaos troll died!
02:31:26.330 [Lua] simple los failed
02:31:26.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:31:27.604 [Lua] Horde killed: ?
02:31:27.902 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:31:28.871 [Lua] ready to jump failed
02:31:31.391 [Lua] simple los failed
02:31:37.180 [Lua] simple los failed
02:31:45.523 [Lua] fence jumping
02:31:46.341 [Lua] ready to jump failed
02:31:47.344 [Lua] fence jumping
02:31:47.873 [Lua] simple los failed
02:31:50.203 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:31:51.540 [Lua] fence jumping
02:31:51.932 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:31:51.932 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:31:51.953 [Lua] Spline already found!
02:31:51.956 [Lua] Spline already found!
02:31:52.000 [Lua] chaos troll was despawned!
02:31:52.095 [Lua] Init group template: spline_patrol
02:31:52.122 [Lua] Init group template: spline_patrol
02:31:52.537 [Lua] simple los failed
02:31:53.084 [Lua] fence jumping
02:31:53.491 [Lua] ready to jump failed
02:31:54.179 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:31:56.161 [Lua] simple los failed
02:32:00.154 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:00.637 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:02.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:32:02.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 1728181
02:32:04.675 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:05.252 [Lua] 13
02:32:05.435 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:05.641 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:06.334 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:07.116 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:07.255 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:07.350 [EACServer] [22:32:07:350][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:32:07.502 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:07.503 [Lua] fence jumping
02:32:07.638 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:07.779 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:07.947 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:08.092 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:08.241 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:08.463 [Lua] ready to jump failed
02:32:11.772 [Lua] ready to jump failed
02:32:12.939 [Lua] 1
02:32:14.041 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:14.133 [Lua] 1
02:32:14.173 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:14.368 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:14.447 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:14.480 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:14.625 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:14.708 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:14.744 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:14.839 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:14.925 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:15.030 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:15.147 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:15.147 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:15.292 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:15.382 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:15.471 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:15.472 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:15.609 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:15.630 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:15.769 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:15.829 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:15.909 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:15.951 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:16.081 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:16.081 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:16.232 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:16.295 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:16.432 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:16.432 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:16.577 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:16.624 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:16.667 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:16.726 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:16.846 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:16.935 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:17.028 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:17.028 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:17.179 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:17.326 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:17.475 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:19.191 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:32:21.383 [Lua] main_path_player_far_away_check started
02:32:23.239 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:32:23.704 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:24.080 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:32:24.552 [Lua] main_path_player_far_away_check started
02:32:27.766 [Lua] main_path_player_far_away_check started
02:32:31.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
02:32:38.298 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
02:32:38.298 [Lua] Time for new HOOORDE! multi_first_wave
02:32:38.298 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
02:32:38.298 [Lua] horde requested: vector_blob
02:32:38.298 [Lua] wants to spawn ahead within distance: 60
02:32:38.298 [Lua] horde crated with id 30 of type vector_blob
02:32:38.298 [Lua] managed to spawn 39/39 horde enemies
02:32:38.298 [Lua] vector blob horde has started
02:32:38.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:32:38.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 1728181
02:32:38.891 [Lua] Init group template: horde
02:32:39.658 [Lua] Override Player Respawning respawn_pris_yard false
02:32:39.658 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
02:32:46.632 [Lua] 1
02:32:47.013 [Lua] 1
02:32:47.292 [Lua] 1
02:32:48.500 [Lua] 1
02:32:48.804 [Lua] 1
02:32:48.885 [Lua] 2
02:32:50.092 [Lua] 1
02:32:50.092 [Lua] 2
02:32:50.092 [Lua] 3
02:32:51.024 [Lua] 1
02:32:51.025 [Lua] 2
02:32:51.025 [Lua] 3
02:32:52.158 [Lua] 1
02:32:53.097 [Lua] 1
02:32:53.788 [Lua] 2
02:32:53.931 [Lua] 1
02:32:54.004 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:32:54.004 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:32:54.004 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
02:32:54.004 [Lua] horde requested: vector_blob
02:32:54.004 [Lua] wants to spawn ahead within distance: 60
02:32:54.004 [Lua] horde crated with id 31 of type vector_blob
02:32:54.004 [Lua] managed to spawn 39/39 horde enemies
02:32:54.004 [Lua] vector blob horde has started
02:32:54.699 [Lua] 1
02:32:54.978 [Lua] Init group template: horde
02:32:55.400 [Lua] 4
02:32:55.527 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 6 74
02:32:55.836 [Lua] 1
02:32:55.837 [Lua] 1
02:32:55.837 [Lua] 1
02:32:56.356 [Lua] 3
02:32:56.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 71207
02:32:57.160 [Lua] 1
02:32:57.750 [Lua] 1
02:32:57.751 [Lua] 1
02:32:57.751 [Lua] 1
02:32:57.751 [Lua] 1
02:32:57.751 [Lua] 1
02:32:57.752 [Lua] 1
02:32:57.752 [Lua] 1
02:32:58.079 [Lua] 6
02:32:58.079 [Lua] 2
02:32:58.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:32:59.706 [Lua] 1
02:32:59.706 [Lua] 1
02:32:59.707 [Lua] 1
02:33:01.030 [Lua] 1
02:33:01.671 [Lua] 1
02:33:01.671 [Lua] 1
02:33:01.870 [Lua] 1
02:33:02.685 [Lua] 2
02:33:03.342 [Lua] 1
02:33:04.508 [Lua] 1
02:33:04.509 [Lua] 1
02:33:04.509 [Lua] 1
02:33:05.293 [Lua] 2
02:33:05.293 [Lua] 3
02:33:05.967 [Lua] 2
02:33:06.435 [Lua] 1
02:33:07.939 [Lua] 1
02:33:08.005 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 51 action: follow
02:33:08.202 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 50 action: follow
02:33:08.391 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 49 action: follow
02:33:08.420 [Lua] HORDE: last wave, reset to standard horde delay
02:33:08.420 [Lua] Time for new HOOORDE! multi_last_wave
02:33:08.420 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
02:33:08.420 [Lua] horde requested: vector_blob
02:33:08.420 [Lua] wants to spawn ahead within distance: 60
02:33:08.420 [Lua] horde crated with id 32 of type vector_blob
02:33:08.420 [Lua] managed to spawn 38/38 horde enemies
02:33:08.420 [Lua] vector blob horde has started
02:33:09.137 [Lua] 1
02:33:09.671 [Lua] Init group template: horde
02:33:10.280 [Lua] 1
02:33:10.280 [Lua] 1
02:33:11.179 [Lua] 1
02:33:12.319 [Lua] 1
02:33:14.075 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 76 action: follow
02:33:14.957 [Lua] 1
02:33:15.875 [Lua] 1
02:33:16.000 [Lua] 1
02:33:18.708 [Lua] 1
02:33:20.075 [Lua] 1
02:33:20.326 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 66 action: follow
02:33:21.539 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
02:33:22.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 71207
02:33:22.804 [Lua] 1
02:33:25.150 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 63 action: follow
02:33:25.163 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
02:33:26.740 [Lua] 1
02:33:26.740 [Lua] 1
02:33:26.741 [Lua] 1
02:33:26.741 [Lua] 1
02:33:27.182 [Lua] 1
02:33:27.183 [Lua] 2
02:33:27.183 [Lua] 3
02:33:27.558 [Lua] 1
02:33:28.753 [Lua] 1
02:33:28.754 [Lua] 1
02:33:30.412 [Lua] 1
02:33:30.443 [Lua] 2
02:33:31.273 [Lua] 1
02:33:31.817 [Lua] 1
02:33:31.817 [Lua] 2
02:33:31.817 [Lua] 3
02:33:31.882 [Lua] 4
02:33:31.883 [Lua] 5
02:33:32.121 [Lua] 1
02:33:32.376 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 51 action: follow
02:33:33.258 [Lua] 1
02:33:33.901 [Lua] 1
02:33:33.902 [Lua] 2
02:33:33.902 [Lua] 3
02:33:34.272 [Lua] 1
02:33:34.697 [Lua] 1
02:33:34.698 [Lua] 2
02:33:35.336 [Lua] 2
02:33:35.991 [Lua] 3
02:33:36.024 [Lua] 5
02:33:39.632 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:40.667 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:33:41.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:33:42.239 [Lua] 1
02:33:43.465 [Lua] 1
02:33:43.868 [Lua] 1
02:33:45.326 [Lua] 2
02:33:47.399 [Lua] fence jumping
02:33:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 71207
02:33:50.208 [Lua] simple los failed
02:33:55.726 [Lua] ready to jump failed
02:33:59.512 [Lua] 1
02:33:59.512 [Lua] 2
02:34:00.481 [Lua] 1
02:34:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:01.008 [Lua] 1
02:34:01.417 [Lua] Horde killed: ?
02:34:01.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:01.745 [Lua] 2
02:34:01.746 [Lua] 3
02:34:02.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:02.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:03.954 [Lua] 1
02:34:04.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:34:04.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:34:04.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:34:04.559 [Lua] 1
02:34:04.625 [Lua] Horde killed: ?
02:34:06.330 [Lua] 1
02:34:06.998 [Lua] 1
02:34:07.030 [Lua] 1
02:34:07.353 [EACServer] [22:34:07:353][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:34:08.295 [Lua] Horde killed: ?
02:34:09.413 [Lua] ready to jump failed
02:34:11.923 [Lua] ready to jump failed
02:34:13.690 [Lua] ready to jump failed
02:34:14.547 [Lua] Override Player Respawning respawn_end_event true
02:34:16.240 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
02:34:20.208 [Lua] fence jumping
02:34:20.763 [Lua] simple los failed
02:34:22.372 [Lua] Destroying unit - ai got stuck breed: skaven_warpfire_thrower index: 10 size: 15 action: nil
02:34:23.485 [Lua] simple los failed
02:34:23.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:26.251 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
02:34:26.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:28.962 [Lua] ready to jump failed
02:34:37.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:37.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:34:37.641 [Lua] fence jumping
02:34:37.994 [Lua] 1
02:34:38.724 [Lua] 2
02:34:45.101 [Lua] fence jumping
02:34:46.631 [Lua] fence jumping
02:34:47.075 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art
02:34:47.727 [Lua] ready to jump failed
02:34:49.405 [Lua] simple los failed
02:34:53.351 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:53.788 [Lua] 13
02:34:54.109 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:54.309 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:34:54.966 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:34:56.070 [Lua] 1
02:34:56.446 [Lua] 1
02:34:59.834 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:01.052 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:02.966 [Lua] HORDE: Chosing horde wave composition chaos_huge
02:35:02.966 [Lua] Time for new HOOORDE! multi_first_wave
02:35:02.966 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
02:35:02.966 [Lua] horde requested: vector_blob
02:35:02.966 [Lua] wants to spawn behind within distance: 60
02:35:02.966 [Lua] could not, tries to spawnahead
02:35:02.966 [Lua] horde crated with id 33 of type vector_blob
02:35:02.966 [Lua] managed to spawn 38/38 horde enemies
02:35:02.966 [Lua] vector blob horde has started
02:35:03.609 [Lua] Init group template: horde
02:35:08.026 [Lua] fence jumping
02:35:08.660 [Lua] ready to jump failed
02:35:11.254 [Lua] fence jumping
02:35:11.703 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:12.582 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:12.673 [Lua] ready to jump failed
02:35:13.314 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:14.018 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:14.115 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:14.397 [Lua] 8
02:35:14.398 [Lua] 11
02:35:14.647 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:14.690 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:14.795 [Lua] 8
02:35:14.902 [Lua] 15
02:35:15.168 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:15.219 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:15.337 [Lua] 8
02:35:15.363 [Lua] 11
02:35:15.686 [Lua] 2
02:35:15.686 [Lua] 3
02:35:15.686 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:15.686 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:15.708 [Lua] 4
02:35:15.856 [Lua] 8
02:35:15.902 [Lua] 11
02:35:16.220 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:16.220 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:16.392 [Lua] 8
02:35:16.750 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:16.750 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:16.928 [Lua] 15
02:35:17.114 [Lua] 2
02:35:17.162 [Lua] 3
02:35:17.162 [Lua] 4
02:35:17.163 [Lua] 5
02:35:17.164 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:35:17.164 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:35:17.164 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
02:35:17.164 [Lua] horde requested: vector_blob
02:35:17.164 [Lua] wants to spawn ahead within distance: 60
02:35:17.164 [Lua] horde crated with id 34 of type vector_blob
02:35:17.164 [Lua] managed to spawn 36/36 horde enemies
02:35:17.164 [Lua] vector blob horde has started
02:35:17.243 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:35:18.028 [Lua] Init group template: horde
02:35:18.723 [Lua] 1
02:35:19.213 [Lua] 1
02:35:19.585 [Lua] 2
02:35:21.110 [Lua] 1
02:35:21.956 [Lua] 2
02:35:22.197 [Lua] 2
02:35:24.002 [Lua] 2
02:35:24.665 [Lua] fence jumping
02:35:24.667 [Lua] Horde killed: ?
02:35:29.119 [Lua] 1
02:35:29.873 [Lua] 1
02:35:29.873 [Lua] 2
02:35:29.874 [Lua] 3
02:35:30.623 [Lua] 1
02:35:31.461 [Lua] 2
02:35:31.781 [Lua] 1
02:35:31.782 [Lua] 2
02:35:31.782 [Lua] 4
02:35:31.782 [Lua] 3
02:35:31.783 [Lua] 1
02:35:31.783 [Lua] 2
02:35:32.599 [Lua] 1
02:35:32.600 [Lua] 2
02:35:32.600 [Lua] 3
02:35:32.600 [Lua] 4
02:35:33.432 [Lua] 2
02:35:33.478 [Lua] 3
02:35:33.814 [Lua] 2
02:35:34.234 [Lua] 1
02:35:34.563 [Lua] HORDE: last wave, reset to standard horde delay
02:35:34.563 [Lua] Time for new HOOORDE! multi_last_wave
02:35:34.563 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
02:35:34.563 [Lua] horde requested: vector_blob
02:35:34.563 [Lua] wants to spawn ahead within distance: 60
02:35:34.563 [Lua] horde crated with id 35 of type vector_blob
02:35:34.563 [Lua] managed to spawn 38/38 horde enemies
02:35:34.563 [Lua] vector blob horde has started
02:35:35.591 [Lua] Init group template: horde
02:35:35.887 [Lua] 1
02:35:36.516 [Lua] fence jumping
02:35:36.885 [Lua] 1
02:35:37.133 [Lua] simple los failed
02:35:37.187 [Lua] 1
02:35:37.219 [Lua] 2
02:35:37.220 [Lua] 4
02:35:37.286 [Lua] 5
02:35:38.781 [Lua] 2
02:35:39.517 [Lua] 1
02:35:39.846 [Lua] ready to jump failed
02:35:40.208 [Lua] 1
02:35:40.209 [Lua] 3
02:35:40.209 [Lua] 2
02:35:40.238 [Lua] 1
02:35:40.238 [Lua] 1
02:35:40.239 [Lua] 3
02:35:40.239 [Lua] 2
02:35:40.614 [Lua] 2
02:35:41.379 [Lua] 1
02:35:41.525 [Lua] fence jumping
02:35:44.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:35:44.937 [Lua] fence jumping
02:35:45.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:35:45.313 [Lua] ready to jump failed
02:35:46.556 [Lua] 1
02:35:47.699 [Lua] 1
02:35:47.699 [Lua] 2
02:35:47.769 [Lua] 1
02:35:47.769 [Lua] 1
02:35:47.770 [Lua] 2
02:35:47.803 [Lua] 2
02:35:47.803 [Lua] 3
02:35:47.837 [Lua] 4
02:35:48.488 [Lua] 1
02:35:48.911 [Lua] 1
02:35:48.912 [Lua] 1
02:35:48.916 [Lua] Horde killed: ?
02:35:50.463 [Lua] 1
02:35:50.878 [Lua] 1
02:35:50.878 [Lua] 1
02:35:50.879 [Lua] 1
02:35:50.879 [Lua] 1
02:35:50.879 [Lua] 1
02:35:50.879 [Lua] 1
02:35:51.130 [Lua] 2
02:35:51.729 [Lua] 1
02:35:51.914 [Lua] 2
02:35:51.915 [Lua] 3
02:35:51.915 [Lua] 4
02:35:52.863 [Lua] 1
02:35:52.863 [Lua] 1
02:35:52.863 [Lua] 1
02:35:52.864 [Lua] 1
02:35:52.864 [Lua] 1
02:35:52.865 [Lua] 1
02:35:52.865 [Lua] 1
02:35:52.866 [Lua] 1
02:35:52.866 [Lua] 1
02:35:54.128 [Lua] 1
02:35:54.128 [Lua] 2
02:35:54.184 [Lua] 3
02:35:54.184 [Lua] 4
02:35:54.185 [Lua] 5
02:35:54.307 [Lua] 7
02:35:54.308 [Lua] 3
02:35:54.308 [Lua] 6
02:35:54.308 [Lua] 5
02:35:54.308 [Lua] 4
02:35:54.309 [Lua] 7
02:35:54.309 [Lua] 3
02:35:54.309 [Lua] 6
02:35:54.309 [Lua] 5
02:35:54.310 [Lua] 1
02:35:54.310 [Lua] 4
02:35:54.398 [Lua] simple los failed
02:35:54.450 [Lua] 1
02:35:54.829 [Lua] 1
02:35:54.829 [Lua] 2
02:35:54.864 [Lua] 2
02:35:54.865 [Lua] 3
02:35:55.170 [Lua] 1
02:35:55.527 [Lua] 8
02:35:55.527 [Lua] 7
02:35:55.528 [Lua] 6
02:35:55.528 [Lua] 5
02:35:55.528 [Lua] 3
02:35:55.528 [Lua] 4
02:35:55.529 [Lua] 2
02:35:55.560 [Lua] 3
02:35:56.023 [Lua] 1
02:35:56.866 [Lua] 2
02:35:56.888 [Lua] simple los failed
02:35:58.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:35:59.114 [Lua] simple los failed
02:35:59.340 [Lua] 2
02:36:01.228 [Lua] 1
02:36:01.752 [Lua] Horde killed: ?
02:36:06.849 [Lua] fence jumping
02:36:07.356 [EACServer] [22:36:07:356][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:36:07.452 [Lua] ready to jump failed
02:36:11.005 [Lua] fence jumping
02:36:11.536 [Lua] ready to jump failed
02:36:19.346 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
02:36:19.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:36:20.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:36:20.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:36:20.553 [Lua] 1
02:36:20.849 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:21.433 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:36:33.522 [Lua] Switching ConflictSettings: to: default
02:36:33.522 [Lua] pacing=default
02:36:33.522 [Lua] roaming=nil
02:36:33.522 [Lua] specials=default
02:36:33.522 [Lua] debug_color=maroon
02:36:33.522 [Lua] contained_breeds=nil
02:36:33.522 [Lua] pack_spawning=default
02:36:33.522 [Lua] disabled=false
02:36:33.522 [Lua] factions=nil
02:36:33.522 [Lua] boss=default
02:36:33.522 [Lua] horde=default
02:36:33.522 [Lua] name=default
02:36:33.522 [Lua] intensity=default
02:36:33.522 [Lua] ---
02:36:57.606 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer (seed: 0)
02:37:00.624 [Lua] TerrorEventMixer.start_event: bastion_finale_event (seed: 0)
02:37:17.633 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:18.729 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:19.363 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:20.387 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:20.387 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:20.833 [Lua] 4
02:37:21.052 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:21.170 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:21.347 [Lua] 2
02:37:21.348 [Lua] 1
02:37:21.581 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:21.946 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:22.459 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:24.434 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:24.462 [Lua] 4
02:37:24.568 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:24.751 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:24.800 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:24.923 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:25.184 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:25.306 [Lua] 1
02:37:25.849 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:25.895 [Lua] 2
02:37:25.988 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:26.103 [Lua] 1
02:37:26.104 [Lua] 3
02:37:26.171 [Lua] 4
02:37:26.171 [Lua] 5
02:37:26.171 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:26.212 [Lua] 4
02:37:26.212 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:26.378 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:26.515 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:26.899 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:26.948 [Lua] 2
02:37:27.039 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:27.039 [Lua] 1
02:37:27.064 [Lua] 2
02:37:27.207 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:27.252 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:27.295 [Lua] 4
02:37:27.342 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:27.387 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:27.524 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:27.625 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:27.625 [Lua] 4
02:37:27.678 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:27.755 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:27.755 [Lua] nil
02:37:27.755 [Lua] 2
02:37:27.944 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:28.101 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:28.557 [Lua] 3
02:37:28.557 [Lua] 4
02:37:28.557 [Lua] 5
02:37:28.864 [Lua] 1
02:37:28.864 [Lua] 2
02:37:29.304 [Lua] 2
02:37:29.331 [Lua] 3
02:37:29.374 [Lua] 4
02:37:29.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf51b9, position: 0
02:37:29.995 [Lua] 1
02:37:30.043 [Lua] 1
02:37:30.348 [Lua] 3
02:37:30.719 [Lua] 1
02:37:30.719 [Lua] 2
02:37:30.719 [Lua] 3
02:37:31.408 [Lua] 1
02:37:31.577 [Lua] 1
02:37:31.793 [Lua] 2
02:37:31.794 [Lua] 3
02:37:31.794 [Lua] 4
02:37:32.083 [Lua] 1
02:37:32.349 [Lua] 1
02:37:32.930 [Lua] 1
02:37:32.930 [Lua] 2
02:37:33.000 [Lua] 1
02:37:33.000 [Lua] 2
02:37:33.240 [Lua] 1
02:37:33.821 [Lua] 2
02:37:35.005 [Lua] event horde ends!
02:37:35.951 [Lua] 1
02:37:35.995 [Lua] 1
02:37:42.441 [Lua] 3
02:37:43.107 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:43.510 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:37:45.023 [Lua] 2
02:37:45.574 [Lua] 1
02:37:45.616 [Lua] 2
02:37:45.617 [Lua] 3
02:37:45.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xf5d24, position: 0
02:37:45.973 [Lua] 2
02:37:45.974 [Lua] 3
02:37:45.974 [Lua] 4
02:37:48.096 [Lua] 1
02:37:48.097 [Lua] 2
02:37:48.097 [Lua] 3
02:37:48.097 [Lua] 4
02:37:49.870 [Lua] 4
02:37:50.789 [Lua] 1
02:37:50.789 [Lua] 1
02:37:50.789 [Lua] 1
02:37:50.790 [Lua] 1
02:37:50.790 [Lua] 1
02:37:50.879 [Lua] 1
02:37:51.495 [Lua] 2
02:37:52.030 [Lua] 1
02:37:52.538 [Lua] 1
02:37:53.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:37:55.285 [Lua] 1
02:37:56.750 [Lua] event horde ends!
02:38:01.715 [Lua] 1
02:38:01.715 [Lua] 2
02:38:02.700 [Lua] 1
02:38:02.700 [Lua] 2
02:38:03.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6931, position: 0
02:38:03.976 [Lua] 1
02:38:04.915 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:05.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:05.481 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:06.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf6af8, position: 0
02:38:06.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6b91, position: 0
02:38:06.973 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:07.359 [EACServer] [22:38:07:359][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:38:07.664 [Lua] 2
02:38:07.664 [Lua] 1
02:38:07.790 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:07.959 [Lua] 1
02:38:08.000 [Lua] 2
02:38:08.333 [Lua] 1
02:38:08.333 [Lua] 2
02:38:08.831 [Lua] 1
02:38:08.954 [Lua] 1
02:38:08.955 [Lua] 1
02:38:09.543 [Lua] 1
02:38:09.543 [Lua] 1
02:38:09.660 [Lua] 2
02:38:09.661 [Lua] 3
02:38:09.680 [Lua] 4
02:38:10.321 [Lua] 1
02:38:10.419 [Lua] 1
02:38:10.420 [Lua] 2
02:38:10.420 [Lua] 3
02:38:10.420 [Lua] 4
02:38:11.271 [Lua] 1
02:38:11.272 [Lua] 1
02:38:11.272 [Lua] 1
02:38:11.273 [Lua] 2
02:38:11.943 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6f8c, position: 0
02:38:12.069 [Lua] 2
02:38:12.069 [Lua] 3
02:38:12.797 [Lua] 1
02:38:12.798 [Lua] 2
02:38:12.798 [Lua] 3
02:38:12.844 [Lua] 4
02:38:12.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:13.260 [Lua] 1
02:38:13.260 [Lua] 1
02:38:13.605 [Lua] 2
02:38:15.098 [Lua] 1
02:38:15.099 [Lua] 1
02:38:15.318 [Lua] 2
02:38:15.903 [Lua] 1
02:38:16.587 [Lua] 2
02:38:17.023 [Lua] 1
02:38:17.023 [Lua] 2
02:38:17.153 [Lua] event horde ends!
02:38:18.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
02:38:18.620 [Lua] 1
02:38:19.199 [Lua] 1
02:38:19.924 [Lua] 1
02:38:20.528 [Lua] 1
02:38:22.472 [Lua] 1
02:38:24.465 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:24.975 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:25.793 [Lua] 4
02:38:25.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:27.868 [Lua] 3
02:38:27.869 [Lua] 2
02:38:27.869 [Lua] 1
02:38:28.610 [Lua] 2
02:38:29.474 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:29.603 [Lua] 13
02:38:29.959 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:31.165 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:31.572 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:32.754 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:33.225 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:34.194 [Flow] blob unit spawned
02:38:34.522 [Lua] 1
02:38:34.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:34.801 [Flow] blob unit unspawned
02:38:35.312 [Lua] 1
02:38:35.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:36.454 [Lua] 1
02:38:38.388 [Lua] 1
02:38:39.685 [Lua] event horde ends!
02:38:39.708 [Lua] event horde ends!
02:38:40.820 [Lua] 1
02:38:40.977 [Lua] nil
02:38:41.006 [Lua] nil
02:38:41.006 [Lua] nil
02:38:42.750 [Lua] 1
02:38:46.457 [Lua] 1
02:38:46.479 [Lua] 2
02:38:48.096 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:48.720 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:49.108 [Lua] 1
02:38:49.174 [Lua] 2
02:38:49.174 [Lua] 3
02:38:49.766 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:50.075 [Lua] 1
02:38:50.076 [Lua] 2
02:38:50.076 [Lua] 1
02:38:50.076 [Lua] 2
02:38:50.076 [Lua] 1
02:38:50.076 [Lua] 1
02:38:50.077 [Lua] 1
02:38:50.077 [Lua] 1
02:38:50.077 [Lua] 2
02:38:50.621 [Lua] 2
02:38:50.813 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:51.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:51.509 [Lua] 3
02:38:51.509 [Lua] 1
02:38:51.509 [Lua] 4
02:38:51.509 [Lua] 2
02:38:52.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf8a77, position: 0
02:38:52.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:52.314 [Lua] 1
02:38:52.315 [Lua] 3
02:38:52.846 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:53.054 [Lua] 1
02:38:53.101 [Lua] 3
02:38:53.670 [Lua] 1
02:38:53.670 [Lua] 2
02:38:53.694 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:38:53.754 [Lua] 1
02:38:53.754 [Lua] 2
02:38:53.754 [Lua] 1
02:38:53.796 [Lua] 1
02:38:53.796 [Lua] 2
02:38:53.796 [Lua] 1
02:38:53.796 [Lua] 2
02:38:53.796 [Lua] 1
02:38:54.680 [Lua] 3
02:38:54.680 [Lua] 2
02:38:54.681 [Lua] 1
02:38:54.744 [Lua] 1
02:38:54.745 [Lua] 3
02:38:54.745 [Lua] 2
02:38:54.745 [Lua] 1
02:38:55.025 [Lua] 1
02:38:55.677 [Lua] 1
02:38:55.725 [Lua] 2
02:38:56.324 [Lua] 2
02:38:56.375 [Lua] 3
02:38:57.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:57.380 [Lua] 6
02:38:57.380 [Lua] 1
02:38:57.380 [Lua] 2
02:38:57.381 [Lua] 4
02:38:57.381 [Lua] 3
02:38:57.381 [Lua] 5
02:38:57.504 [Lua] 6
02:38:57.504 [Lua] 1
02:38:57.504 [Lua] 2
02:38:57.504 [Lua] 4
02:38:57.504 [Lua] 3
02:38:57.504 [Lua] 1
02:38:57.505 [Lua] 5
02:38:57.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:58.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xf8e90, position: 0
02:38:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:38:59.102 [Lua] 2
02:39:00.286 [Lua] 1
02:39:00.305 [Lua] 1
02:39:00.306 [Lua] 1
02:39:01.111 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:01.921 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:01.922 [Lua] event horde ends!
02:39:14.984 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:15.416 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:17.079 [Lua] 2
02:39:17.853 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:17.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:18.322 [Lua] 2
02:39:18.322 [Lua] 3
02:39:18.472 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:21.046 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:21.940 [Lua] 1
02:39:21.940 [Lua] 2
02:39:22.027 [Lua] 2
02:39:22.027 [Lua] 1
02:39:22.027 [Lua] 2
02:39:22.027 [Lua] 1
02:39:22.246 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:22.909 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:23.637 [Lua] 1
02:39:23.677 [Lua] 2
02:39:23.677 [Lua] 3
02:39:23.717 [Lua] 4
02:39:23.718 [Lua] 5
02:39:23.996 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:24.908 [Lua] 2
02:39:24.909 [Lua] 3
02:39:25.527 [Lua] 2
02:39:25.528 [Lua] 3
02:39:25.571 [Lua] 5
02:39:27.462 [Lua] 2
02:39:28.735 [Lua] 3
02:39:29.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:30.125 [Lua] 1
02:39:30.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:30.971 [Lua] event horde ends!
02:39:31.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:31.275 [Flow] blob unit spawned
02:39:31.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:32.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:33.285 [Flow] blob unit unspawned
02:39:34.175 [Lua] TerrorEventMixer.start_event: bastion_event_storm_fiend (seed: 0)
02:39:34.209 [Lua] Boss gave [Unit '#ID[bad9a22c15d9a8d2]'] initial aggro
02:39:36.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc67d2, position: 0
02:39:38.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:39.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:39.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:40.815 [Flow] blob unit spawned
02:39:42.753 [Flow] blob unit unspawned
02:39:42.871 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:42.985 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:43.292 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:43.431 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:43.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:43.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:43.601 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:43.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:43.992 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:44.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:44.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 139, name: `unknown`
02:39:44.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:39:49.925 [Lua] fence jumping
02:39:50.538 [Lua] simple los failed
02:39:53.563 [Lua] simple los failed
02:39:54.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xfa240, position: 0
02:39:56.480 [Lua] 1
02:39:56.781 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:57.137 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:39:58.437 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:59.055 [Lua] ready to jump failed
02:39:59.190 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:40:00.286 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:00.813 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:40:03.300 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:03.300 [Lua] 50
02:40:03.591 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:40:05.523 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:06.103 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:40:07.361 [EACServer] [22:40:07:361][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:40:08.888 [Lua] 1
02:40:21.211 [Lua] Override Player Respawning respawn_end_event false
02:40:21.211 [Lua] Override Player Respawning respawn_after_end_event true
02:40:21.211 [Lua] Trying to unlock package
02:40:21.214 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet (seed: 0)
02:40:21.399 [Flow] blob unit spawned
02:40:21.833 [Lua] [ChatManager][1]System: Visulth picked up a Loot Die
02:40:23.673 [Flow] blob unit unspawned
02:40:31.791 [Lua] 1
02:40:32.461 [Lua] nil
02:40:32.462 [Lua] nil
02:40:34.439 [Lua] 1
02:40:35.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 168, name: `unknown`
02:40:35.605 [Lua] 1
02:40:35.605 [Lua] 1
02:40:35.605 [Lua] 1
02:40:35.657 [Lua] 1
02:40:36.240 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:40:36.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xfb215, position: 0
02:40:36.891 [Lua] 1
02:40:37.570 [Lua] 3
02:40:37.586 [Lua] 4
02:40:37.586 [Lua] 5
02:40:38.354 [Lua] nil
02:40:38.354 [Lua] nil
02:40:38.354 [Lua] nil
02:40:38.354 [Lua] nil
02:40:38.355 [Lua] nil
02:40:39.906 [Lua] 1
02:40:39.906 [Lua] 1
02:40:39.906 [Lua] 1
02:40:40.251 [Lua] 1
02:40:40.703 [Lua] 1
02:40:41.770 [Lua] 1
02:40:41.771 [Lua] 1
02:40:41.771 [Lua] 1
02:40:42.687 [Lua] 1
02:40:44.683 [Lua] 1
02:40:45.224 [Lua] 1
02:40:45.224 [Lua] 2
02:40:45.247 [Lua] 3
02:40:45.247 [Lua] 4
02:40:45.247 [Lua] 5
02:40:45.582 [Lua] event horde ends!
02:40:45.668 [Lua] 1
02:40:45.668 [Lua] 1
02:40:45.668 [Lua] 1
02:40:45.669 [Lua] 1
02:40:45.670 [Lua] 1
02:40:45.670 [Lua] 1
02:40:46.041 [Lua] 1
02:40:46.083 [Lua] 2
02:40:46.083 [Lua] 3
02:40:46.083 [Lua] 4
02:40:46.453 [Lua] 1
02:40:46.967 [Lua] 5
02:40:46.967 [Lua] 4
02:40:46.967 [Lua] 6
02:40:46.967 [Lua] 1
02:40:46.968 [Lua] 3
02:40:46.968 [Lua] 2
02:40:47.042 [Lua] 5
02:40:47.042 [Lua] 6
02:40:47.043 [Lua] 1
02:40:47.043 [Lua] 2
02:40:47.043 [Lua] 3
02:40:47.043 [Lua] 1
02:40:47.044 [Lua] 2
02:40:47.095 [Lua] nil
02:40:47.119 [Lua] nil
02:40:47.120 [Lua] nil
02:40:47.121 [Lua] nil
02:40:47.121 [Lua] nil
02:40:47.121 [Lua] nil
02:40:47.571 [Lua] 1
02:40:47.571 [Lua] 1
02:40:47.572 [Lua] 1
02:40:47.572 [Lua] 1
02:40:48.325 [Lua] 1
02:40:48.708 [Lua] 2
02:40:49.404 [Lua] 2
02:40:49.404 [Lua] 3
02:40:50.952 [Lua] 1
02:40:50.987 [Lua] 3
02:40:51.479 [Lua] 1
02:40:52.623 [Lua] event horde ends!
02:41:11.794 [SteamVoipClient] select_out(110000101e55044, on)
02:41:11.808 [SteamVoipClient] select_out(1100001021cf7c7, on)
02:41:11.808 [SteamVoipClient] select_out(110000104e72a6c, on)
02:41:11.808 [SteamVoipClient] select_out(110000105bd392b, on)
02:41:11.839 [SteamVoipClient] select_out(110000101e55044, off)
02:41:11.839 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:41:11.839 [SteamVoipClient] select_out(110000104e72a6c, off)
02:41:11.839 [SteamVoipClient] select_out(110000105bd392b, off)
02:41:11.912 [SteamVoipClient] select_out(110000101e55044, on)
02:41:11.912 [SteamVoipClient] select_out(1100001021cf7c7, on)
02:41:11.912 [SteamVoipClient] select_out(110000104e72a6c, on)
02:41:11.912 [SteamVoipClient] select_out(110000105bd392b, on)
02:41:11.979 [SteamVoipClient] select_out(110000101e55044, off)
02:41:11.979 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:41:11.979 [SteamVoipClient] select_out(110000104e72a6c, off)
02:41:11.979 [SteamVoipClient] select_out(110000105bd392b, off)
02:41:13.467 [Lua] Complete level triggered.
02:41:13.468 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
02:41:13.468 [Lua] [NetworkServer] Entering post game
02:41:13.468 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:41:13.468 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
02:41:13.468 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame
02:41:13.468 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InPostGame
02:41:13.468 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:41:13.468 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
02:41:13.468 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:41:13.468 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
02:41:13.469 [Save] Saving `save_data`
02:41:13.469 [Lua] gm_event_end_conditions_met true false
02:41:13.471 [Lua] Game won
02:41:13.471 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:41:13.475 [Save] Save done
02:41:13.475 [Save] Saving `save_data`
02:41:13.478 [Lua] generate_backend_stats 110000101e55044:1
02:41:13.479 [Save] Save done
02:41:13.515 [Lua] PlayFabMirrorBase:_commit_internal nil
02:41:13.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 133
02:41:13.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:41:13.522 [Save] Saving `save_data`
02:41:13.527 [Save] Save done
02:41:13.533 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 133 18
02:41:13.535 [Lua] Complete level triggered.
02:41:13.551 [Lua] Complete level triggered.
02:41:13.567 [Lua] Complete level triggered.
02:41:13.586 [Lua] Complete level triggered.
02:41:13.602 [Lua] Complete level triggered.
02:41:13.623 [Lua] Complete level triggered.
02:41:13.638 [Lua] Complete level triggered.
02:41:13.655 [Lua] Complete level triggered.
02:41:13.675 [Lua] Complete level triggered.
02:41:13.697 [Lua] Complete level triggered.
02:41:13.712 [Lua] Complete level triggered.
02:41:13.732 [Lua] Complete level triggered.
02:41:14.194 [Lua] [PlayFabRequestQueue] EAC Enabled! 133
02:41:14.194 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 133
02:41:14.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 133
02:41:14.489 [Lua] commit result success 43
02:41:14.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 134
02:41:14.489 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:41:14.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 135
02:41:14.489 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
02:41:14.489 [Lua] victory table: 000000000959ED00 nil
02:41:14.505 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 134
02:41:14.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 134
02:41:14.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 135 19
02:41:14.718 [Lua] [PlayFabRequestQueue] EAC Enabled! 135
02:41:14.718 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 135
02:41:15.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 135
02:41:15.270 [Save] Saving `save_data`
02:41:15.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 136
02:41:15.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 136
02:41:15.284 [Save] Save done
02:41:15.284 [Save] Saving `save_data`
02:41:15.289 [Save] Save done
02:41:15.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 136
02:41:22.232 [Lua] ConflictDirector - destroy all units
02:41:22.400 [Lua] TRANSITION nil nil load_next_level
02:41:22.400 [Lua] Transition type "load_next_level", is server: true
02:41:22.400 [Lua] [LevelTransitionHandler] promote_next_level_data
02:41:22.401 [Lua] [GameNetworkManager] Leaving game...
02:41:22.401 [Lua] [GameNetworkManager] Shutting down game session host.
02:41:22.401 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:41:22.401 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:41:22.401 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1524.66
02:41:22.416 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:41:22.432 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 3ef1 or from non-session peer 110000104e72a6c
02:41:22.500 [Lua] ### Sending rpc_level_loaded
02:41:22.500 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78
02:41:22.500 [Lua] ### Sending rpc_level_loaded
02:41:22.500 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78
02:41:22.534 [Lua] ### Sending rpc_level_loaded
02:41:22.534 [Lua] #### Has state machine: false, peer_id: 1100001021cf7c7, level_id: 78
02:41:23.277 [Lua] [PlayerSyncData] Game session is not initialized
02:41:23.277 [Lua] [PlayerSyncData] Game session is not initialized
02:41:23.277 [Lua] [PlayerSyncData] Game session is not initialized
02:41:23.277 [Lua] Set lobby begin:
02:41:23.277 [Lua] Lobby data twitch_enabled = false
02:41:23.277 [Lua] Lobby data selected_mission_id = dlc_bastion
02:41:23.277 [Lua] Lobby data num_players = 4
02:41:23.277 [Lua] Lobby data difficulty_tweak = 0
02:41:23.277 [Lua] Lobby data host = 110000101e55044
02:41:23.277 [Lua] Lobby data matchmaking_type = 2
02:41:23.277 [Lua] Lobby data is_private = false
02:41:23.277 [Lua] Lobby data match_started = true
02:41:23.277 [Lua] Lobby data difficulty = cataclysm
02:41:23.277 [Lua] Lobby data player_slot_1 = 0:0
02:41:23.277 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:41:23.277 [Lua] Lobby data unique_server_name = Visulth
02:41:23.277 [Lua] Lobby data quick_game = true
02:41:23.277 [Lua] Lobby data country_code = CA
02:41:23.277 [Lua] Lobby data matchmaking = true
02:41:23.277 [Lua] Lobby data power_level = 0
02:41:23.277 [Lua] Lobby data mission_id = dlc_bastion
02:41:23.277 [Lua] Lobby data mechanism = adventure
02:41:23.277 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:41:23.277 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:23.278 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:41:23.278 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:41:23.278 [Lua] Lobby data eac_authorized = true
02:41:23.278 [Lua] Set lobby end.
02:41:24.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:41:24.413 [Lua] [Managers] Calling function on all managers:
02:41:24.414 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:41:24.414 [Lua] Clearing all global lookup lists
02:41:24.414 [Lua] [IngamePlayerListUI] - Destroy
02:41:24.414 [Lua] [GamePadEquipmentUI] - Destroy
02:41:24.415 [Lua] [EquipmentUI] - Destroy
02:41:24.415 [Lua] [GamePadAbilityUI] - Destroy
02:41:24.415 [Lua] [AbilityUI] - Destroy
02:41:24.415 [Lua] [IngameUI] destroy
02:41:24.472 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1
02:41:24.472 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:41:24.472 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:41:24.472 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:41:24.472 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:41:24.726 [Lua] [Managers] Destroying manager group:
02:41:24.749 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:41:24.986 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:41:24.989 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:41:24.990 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:41:24.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:41:24.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:41:24.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:41:24.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:41:24.994 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:41:24.995 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:41:24.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:41:24.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:41:25.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:41:25.015 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:41:25.021 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader
02:41:25.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:41:25.025 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:41:25.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:41:25.030 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:41:25.032 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:41:25.034 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:41:25.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:41:25.040 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:41:25.053 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:41:25.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:41:25.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:41:25.056 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:41:25.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:41:25.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:41:25.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:41:25.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:41:25.076 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:41:25.076 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
02:41:25.076 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:41:25.076 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InPostGame
02:41:25.076 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Loading
02:41:25.076 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
02:41:25.076 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:41:25.076 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
02:41:25.076 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:41:25.076 [Lua] [Matchmaking] unregister rpcs
02:41:25.076 [Lua] ############### UNLOADING PACKAGES ###############
02:41:25.076 [Lua] [Managers] Calling function on all managers:
02:41:25.076 [Lua] [Managers] Destroying manager group:
02:41:25.076 [Lua] [Gamestate] Enter state StateLoading
02:41:25.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.083 [Lua] Found camera: end_screen_camera
02:41:25.084 [Lua] Found camera: end_screen_camera
02:41:25.084 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:41:25.085 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:41:25.085 [Lua] [Matchmaking] register rpcs
02:41:25.085 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:41:25.085 [Lua] registering RPCs
02:41:25.085 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:41:25.085 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:41:25.085 [Lua] Set lobby begin:
02:41:25.085 [Lua] Lobby data twitch_enabled = false
02:41:25.085 [Lua] Lobby data selected_mission_id = inn_level
02:41:25.085 [Lua] Lobby data num_players = 4
02:41:25.085 [Lua] Lobby data difficulty_tweak = 0
02:41:25.085 [Lua] Lobby data host = 110000101e55044
02:41:25.085 [Lua] Lobby data matchmaking_type = 3
02:41:25.085 [Lua] Lobby data is_private = false
02:41:25.085 [Lua] Lobby data match_started = true
02:41:25.085 [Lua] Lobby data difficulty = cataclysm
02:41:25.085 [Lua] Lobby data player_slot_1 = 0:0
02:41:25.085 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:41:25.085 [Lua] Lobby data unique_server_name = Visulth
02:41:25.085 [Lua] Lobby data quick_game = true
02:41:25.085 [Lua] Lobby data country_code = CA
02:41:25.085 [Lua] Lobby data matchmaking = false
02:41:25.085 [Lua] Lobby data power_level = 0
02:41:25.086 [Lua] Lobby data mission_id = inn_level
02:41:25.086 [Lua] Lobby data mechanism = adventure
02:41:25.086 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:41:25.086 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:41:25.086 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:41:25.086 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:41:25.086 [Lua] Lobby data eac_authorized = true
02:41:25.086 [Lua] Set lobby end.
02:41:25.086 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:41:25.089 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:41:25.089 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021cf7c7
02:41:25.089 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:41:25.090 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:41:25.090 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
02:41:25.137 [Umbra] Unload tome
02:41:25.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xfc390, position: 0
02:41:25.233 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion
02:41:25.233 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
02:41:25.233 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
02:41:25.233 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
02:41:25.233 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
02:41:25.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:41:25.633 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:41:25.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
02:41:27.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
02:41:27.855 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
02:41:27.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:41:29.026 [Lua] min_height 91.160001754760742
02:41:30.213 [Lua] ### Sending rpc_level_loaded
02:41:30.213 [Lua] #### Has state machine: true, peer_id: 1100001021cf7c7, level_id: 78
02:41:30.213 [Lua] Peer 1100001021cf7c7 has loaded the level and all enemies are loaded
02:41:30.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Loading
02:41:30.213 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter LoadingProfilePackages
02:41:30.230 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit LoadingProfilePackages
02:41:30.230 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForEnterGame
02:41:31.419 [Lua] ### Sending rpc_level_loaded
02:41:31.419 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78
02:41:31.419 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:41:31.419 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:41:31.419 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:41:31.436 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:41:31.436 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:41:31.553 [Lua] ### Sending rpc_level_loaded
02:41:31.553 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78
02:41:31.553 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:41:31.553 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:41:31.553 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:41:31.570 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:41:31.570 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:41:33.649 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:41:33.649 [Lua] [PlayState] Enter Substate EndViewStateChest
02:41:33.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 135, name: `unknown`
02:41:34.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:41:34.671 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:41:34.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:41:34.688 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:41:34.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:41:34.739 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:41:34.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:41:34.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:41:34.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:41:34.857 [Lua] [LevelTransitionHandler] Level load completed!
02:41:34.857 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
02:41:34.862 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:41:34.862 [Lua] checking dlc's against conflict directors
02:41:34.862 [Lua] number of factions to include 2
02:41:34.862 [Lua] Updated list weights for random:
02:41:34.862 [Lua] skaven, 0.42 (0.00-0.42)
02:41:34.862 [Lua] chaos, 0.42 (0.42-0.83)
02:41:34.862 [Lua] beastmen, 0.17 (0.83-1.00)
02:41:34.862 [Lua] Rolled random faction: 0.27856689691543579 skaven
02:41:34.862 [Lua] Updated list weights for random:
02:41:34.862 [Lua] beastmen, 0.29 (0.00-0.29)
02:41:34.862 [Lua] chaos, 0.71 (0.29-1.00)
02:41:34.862 [Lua] Rolled random faction: 0.81953376531600952 chaos
02:41:34.862 [Lua] number of factions added 2
02:41:34.862 [Lua] --- --- ---
02:41:34.862 [Lua] Starting... difficulty 'normal'
02:41:34.862 [Lua] These are the starting conflict directors:
02:41:34.862 [Lua] inn_level
02:41:34.862 [Lua] --- --- ---
02:41:34.862 [Lua]
02:41:34.862 [Lua] DONE! Found the following directors:
02:41:34.862 [Lua] (free: 35), Master hash is:
02:41:34.862 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:41:34.862 [Lua] load_startup_enemy_packages: --------------
02:41:34.862 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:41:34.862 [Lua] critter_rat
02:41:34.875 [Lua] ### Sending rpc_level_loaded
02:41:34.875 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
02:41:34.875 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:41:34.889 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:41:34.889 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:41:34.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:41:34.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:41:34.905 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:41:34.905 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:41:34.906 [Lua] ### Sending rpc_level_loaded
02:41:34.906 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
02:41:34.906 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:41:34.906 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:41:34.906 [Lua] Starting async level spawning of levels/inn/world
02:41:34.907 [Umbra] Init version: 3.4.15 :: 16 threads
02:41:35.398 [Lua] Async level spawning done
02:41:38.472 [Lua] min_height 91.160001754760742
02:41:43.042 [Lua] [PlayState] Exit Substate EndViewStateChest
02:41:43.042 [Lua] [PlayState] Enter Substate EndViewStateScore
02:41:47.238 [SteamVoipClient] select_out(110000101e55044, on)
02:41:47.250 [SteamVoipClient] select_out(1100001021cf7c7, on)
02:41:47.250 [SteamVoipClient] select_out(110000104e72a6c, on)
02:41:47.250 [SteamVoipClient] select_out(110000105bd392b, on)
02:41:47.291 [SteamVoipClient] select_out(110000101e55044, off)
02:41:47.291 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:41:47.291 [SteamVoipClient] select_out(110000104e72a6c, off)
02:41:47.291 [SteamVoipClient] select_out(110000105bd392b, off)
02:41:47.358 [SteamVoipClient] select_out(110000101e55044, on)
02:41:47.358 [SteamVoipClient] select_out(1100001021cf7c7, on)
02:41:47.358 [SteamVoipClient] select_out(110000104e72a6c, on)
02:41:47.358 [SteamVoipClient] select_out(110000105bd392b, on)
02:41:47.425 [SteamVoipClient] select_out(110000101e55044, off)
02:41:47.425 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:41:47.425 [SteamVoipClient] select_out(110000104e72a6c, off)
02:41:47.425 [SteamVoipClient] select_out(110000105bd392b, off)
02:41:47.743 [SteamVoipClient] select_out(110000101e55044, on)
02:41:47.743 [SteamVoipClient] select_out(1100001021cf7c7, on)
02:41:47.743 [SteamVoipClient] select_out(110000104e72a6c, on)
02:41:47.743 [SteamVoipClient] select_out(110000105bd392b, on)
02:41:47.826 [SteamVoipClient] select_out(110000101e55044, off)
02:41:47.826 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:41:47.826 [SteamVoipClient] select_out(110000104e72a6c, off)
02:41:47.826 [SteamVoipClient] select_out(110000105bd392b, off)
02:42:07.364 [EACServer] [22:42:07:364][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:42:14.461 [Lua] [PlayState] Exit Substate EndViewStateScore
02:42:14.463 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:42:15.459 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:42:15.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:42:15.459 [Lua] [Matchmaking] unregister rpcs
02:42:15.459 [Lua] Set lobby begin:
02:42:15.459 [Lua] Lobby data twitch_enabled = false
02:42:15.459 [Lua] Lobby data selected_mission_id = inn_level
02:42:15.459 [Lua] Lobby data num_players = 4
02:42:15.459 [Lua] Lobby data difficulty_tweak = 0
02:42:15.459 [Lua] Lobby data host = 110000101e55044
02:42:15.459 [Lua] Lobby data matchmaking_type = 3
02:42:15.459 [Lua] Lobby data is_private = false
02:42:15.459 [Lua] Lobby data match_started = true
02:42:15.459 [Lua] Lobby data difficulty = cataclysm
02:42:15.459 [Lua] Lobby data player_slot_1 = 0:0
02:42:15.459 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:15.459 [Lua] Lobby data unique_server_name = Visulth
02:42:15.459 [Lua] Lobby data quick_game = true
02:42:15.459 [Lua] Lobby data country_code = CA
02:42:15.459 [Lua] Lobby data matchmaking = false
02:42:15.460 [Lua] Lobby data power_level = 0
02:42:15.460 [Lua] Lobby data mission_id = inn_level
02:42:15.460 [Lua] Lobby data mechanism = adventure
02:42:15.460 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:15.460 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:15.460 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:15.460 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:42:15.460 [Lua] Lobby data eac_authorized = true
02:42:15.460 [Lua] Set lobby end.
02:42:15.460 [Lua] [Managers] Destroying manager group:
02:42:15.461 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:42:15.461 [Lua] [Gamestate] Enter StateIngame HOST
02:42:15.461 [Lua] [Managers] Calling function on all managers:
02:42:15.461 [Lua] <>level = inn_level<>
02:42:15.461 [Lua] Set lobby begin:
02:42:15.461 [Lua] Lobby data twitch_enabled = false
02:42:15.461 [Lua] Lobby data selected_mission_id = inn_level
02:42:15.461 [Lua] Lobby data num_players = 4
02:42:15.462 [Lua] Lobby data difficulty_tweak = 0
02:42:15.462 [Lua] Lobby data host = 110000101e55044
02:42:15.462 [Lua] Lobby data matchmaking_type = 3
02:42:15.462 [Lua] Lobby data is_private = false
02:42:15.462 [Lua] Lobby data match_started = true
02:42:15.462 [Lua] Lobby data difficulty = cataclysm
02:42:15.462 [Lua] Lobby data player_slot_1 = 0:0
02:42:15.462 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:15.462 [Lua] Lobby data unique_server_name = Visulth
02:42:15.462 [Lua] Lobby data quick_game = true
02:42:15.462 [Lua] Lobby data country_code = CA
02:42:15.462 [Lua] Lobby data matchmaking = false
02:42:15.462 [Lua] Lobby data power_level = 0
02:42:15.462 [Lua] Lobby data mission_id = inn_level
02:42:15.462 [Lua] Lobby data mechanism = adventure
02:42:15.462 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:15.462 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:15.462 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:15.462 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:42:15.462 [Lua] Lobby data eac_authorized = true
02:42:15.462 [Lua] Set lobby end.
02:42:15.462 [Lua] [StateIngame] Server ingame
02:42:15.468 [Lua] Set lobby begin:
02:42:15.468 [Lua] Lobby data twitch_enabled = false
02:42:15.468 [Lua] Lobby data selected_mission_id = inn_level
02:42:15.468 [Lua] Lobby data num_players = 4
02:42:15.468 [Lua] Lobby data difficulty_tweak = 0
02:42:15.468 [Lua] Lobby data host = 110000101e55044
02:42:15.468 [Lua] Lobby data matchmaking_type = 3
02:42:15.468 [Lua] Lobby data is_private = false
02:42:15.468 [Lua] Lobby data match_started = true
02:42:15.468 [Lua] Lobby data difficulty = normal
02:42:15.468 [Lua] Lobby data player_slot_1 = 0:0
02:42:15.468 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:15.468 [Lua] Lobby data unique_server_name = Visulth
02:42:15.468 [Lua] Lobby data quick_game = true
02:42:15.468 [Lua] Lobby data country_code = CA
02:42:15.468 [Lua] Lobby data matchmaking = false
02:42:15.468 [Lua] Lobby data power_level = 0
02:42:15.468 [Lua] Lobby data mission_id = inn_level
02:42:15.468 [Lua] Lobby data mechanism = adventure
02:42:15.469 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:15.469 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:15.469 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:15.469 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:42:15.469 [Lua] Lobby data eac_authorized = true
02:42:15.469 [Lua] Set lobby end.
02:42:15.469 [Lua] [Matchmaking] register rpcs
02:42:15.469 [Lua] GameNetworkManager:init... creating game session
02:42:15.469 [Lua] Host GameSession.make_game_session_host with session:
02:42:15.469 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:42:15.469 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:42:15.469 [Lua] [GameNetworkManager] self.is_server = true
02:42:15.469 [Network] Setting artificial MTU limit to 65536
02:42:15.487 [Lua] Switching ConflictSettings: to: inn_level
02:42:15.487 [Lua] pacing=disabled
02:42:15.487 [Lua] roaming=nil
02:42:15.487 [Lua] disabled=false
02:42:15.487 [Lua] pack_spawning=disabled
02:42:15.487 [Lua] contained_breeds=nil
02:42:15.487 [Lua] boss=disabled
02:42:15.487 [Lua] horde=disabled
02:42:15.487 [Lua] specials=disabled
02:42:15.487 [Lua] name=inn_level
02:42:15.487 [Lua] intensity=disabled
02:42:15.487 [Lua] ---
02:42:15.488 [Lua] [LevelAnalysis] set_random_seed( 0)
02:42:15.492 [Lua] [AIInterestPointSystem] Level Seed: 0
02:42:15.492 [Lua]
02:42:15.493 [Lua] [entity_system_bag] = table
02:42:15.493 [Lua] [entity_system_bag] = metatable
02:42:15.493 [Lua] [startup_data] = table
02:42:15.493 [Lua] [entity_manager] = table
02:42:15.493 [Lua] [entity_manager] = metatable
02:42:15.493 [Lua] [unit_spawner] = table
02:42:15.493 [Lua] [unit_spawner] = metatable
02:42:15.493 [Lua] [unit_storage] = table
02:42:15.493 [Lua] [unit_storage] = metatable
02:42:15.493 [Lua] [dice_keeper] = table
02:42:15.493 [Lua] [dice_keeper] = metatable
02:42:15.493 [Lua] [is_server] = true (boolean)
02:42:15.493 [Lua] [world] = [World]
02:42:15.493 [Lua] [system_api] = table
02:42:15.493 [Lua] [entity_system] = table
02:42:15.493 [Lua] [entity_system] = metatable
02:42:15.493 [Lua] [network_lobby] = table
02:42:15.493 [Lua] [network_lobby] = metatable
02:42:15.493 [Lua] [profile_synchronizer] = table
02:42:15.493 [Lua] [profile_synchronizer] = metatable
02:42:15.493 [Lua] [level_transition_handler] = table
02:42:15.493 [Lua] [level_transition_handler] = metatable
02:42:15.493 [Lua] [num_local_human_players] = 1 (number)
02:42:15.493 [Lua] [statistics_db] = table
02:42:15.493 [Lua] [statistics_db] = metatable
02:42:15.493 [Lua] [network_server] = table
02:42:15.493 [Lua] [network_server] = metatable
02:42:15.493 [Lua] [input_manager] = table
02:42:15.493 [Lua] [input_manager] = metatable
02:42:15.493 [Lua] [network_clock] = table
02:42:15.493 [Lua] [network_clock] = metatable
02:42:15.493 [Lua] [network_transmit] = table
02:42:15.493 [Lua] [network_transmit] = metatable
02:42:15.493 [Lua] [free_flight_manager] = table
02:42:15.493 [Lua] [free_flight_manager] = metatable
02:42:15.493 [Lua] [network_manager] = table
02:42:15.493 [Lua] [network_manager] = metatable
02:42:15.493 [Lua] [network_event_delegate] = table
02:42:15.493 [Lua] [network_event_delegate] = metatable
02:42:15.493 [Lua]
02:42:15.493 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:42:15.493 [Lua] ignoring extension VersusInteractObjectiveExtension
02:42:15.493 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:42:15.493 [Lua] ignoring extension VersusSocketObjectiveExtension
02:42:15.493 [Lua] ignoring extension VersusTargetObjectiveExtension
02:42:15.493 [Lua] ignoring extension VersusMissionObjectiveExtension
02:42:15.494 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:42:15.502 [Lua] [AchievementManager] Achievements using the steam platform
02:42:15.502 [Lua] PlayerManager:add_player player_1
02:42:15.574 [Lua] [StateIngame] Level seed: 0
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:42:15.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:42:15.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:42:15.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:42:15.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
02:42:15.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
02:42:15.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
02:42:15.591 [Lua] [LevelAnalysis] set_random_seed( 0)
02:42:15.597 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:42:15.597 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:42:15.598 [Lua] [IngameUI] init
02:42:15.623 [SteamVoipClient] select_out(110000101e55044, off)
02:42:15.623 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:42:15.623 [SteamVoipClient] select_out(110000104e72a6c, off)
02:42:15.623 [SteamVoipClient] select_out(110000105bd392b, off)
02:42:15.627 [Lua] cb_razer_chroma_setup
02:42:15.659 [Save] Saving `save_data`
02:42:15.665 [Save] Save done
02:42:15.674 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001B154430; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001CC24240; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001F4E79C0; parent_world_position = table: 000000001B1540D0; local_position = table: 000000001B1543A0; size = table: 000000001B1543F0; node = table: 000000001B154430
[3] scenegraph = table: 000000001CC24240; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001CC24240; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001CC24240; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000015091F10
[7] self = table: 0000000015091F10; ingame_ui_context = table: 0000000011AFCBC0; input_manager = table: 000000001BB81120; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000015091F10
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 000000001B5605D0; error_prefix_data = table: 000000000EBED2C0; func = [function]
[14] self = table: 000000001B5605D0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000EBED170; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000001B5605D0
[20] self = table: 0000000012873500; ingame_ui_context = table: 0000000011AFCBC0
[21] self = table: 0000000012873500; params = table: 0000000011C446B0; viewport_name = "player_1"; input_manager = table: 000000001BB81120; input_source = table: 000000001B212600; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007754680; stats_id = "110000101e55044:1"; entity_manager = table: 000000000F67EB60; camera_system = table: 00000000179A71E0; outline_system = table: 000000001B2D5B60; fade_system = table: 000000000F4B1EC0; sound_sector_system = table: 00000000102CE6B0; sound_environment_system = table: 000000001107F850; event_manager = table: 0000000007BC9E40; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011AFCBC0
[22] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true
[25] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000712FA80; menu_widgets = table: 0000000017EC2E80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000000712FA80; menu_widgets = table: 0000000017EC2E80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000ED98B10; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000940AE20; telemetry_time_view_enter = 0; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B24B340; cutscene_system = table: 0000000014E03340; text_popup_ui = table: 00000000170A7E30; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000180362B0; world = [World]; camera_manager = table: 000000000EC38EA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011AFCBC0; _fps_cooldown = 0; views = table: 000000001B102B90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018283780; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000007754680; weave_onboarding = table: 0000000012AA0C80; popup_handler = table: 00000000170A7C80; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F54C30;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30;
[22] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[23] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[24] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[25] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000F139860; network_server = table: 0000000005A03100; entity_system = table: 0000000012E09B00; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C44720; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000F330F50; machines = table: 00000000089DB780; network_event_delegate = table: 0000000010F54C30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001FAD4420; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000001BFC7E10; network_clock = table: 0000000008E4FF60; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001BE6A1D0;
02:42:15.677 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001A5BCA40; node_def = table: 000000001CC24060; k = "offset"; v = table: 000000001CC24120
[2] scenegraph = table: 000000001B1542E0; scenegraph_def = table: 0000000015092020; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001CC24060; parent_name = nil; local_position = table: 000000001A5BC9F0; node = table: 000000001A5BCA40
[3] scenegraph_def = table: 0000000015092020; scenegraph = table: 000000001B1542E0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001CC24060
[4] self = table: 0000000015091F10
[5] self = table: 0000000015091F10; ingame_ui_context = table: 0000000011AFCBC0; input_manager = table: 000000001BB81120; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000015091F10
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 000000001B5605D0; error_prefix_data = table: 000000000EBED2C0; func = [function]
[12] self = table: 000000001B5605D0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000EBED170; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000001B5605D0
[18] self = table: 0000000012873500; ingame_ui_context = table: 0000000011AFCBC0
[19] self = table: 0000000012873500; params = table: 0000000011C446B0; viewport_name = "player_1"; input_manager = table: 000000001BB81120; input_source = table: 000000001B212600; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000007754680; stats_id = "110000101e55044:1"; entity_manager = table: 000000000F67EB60; camera_system = table: 00000000179A71E0; outline_system = table: 000000001B2D5B60; fade_system = table: 000000000F4B1EC0; sound_sector_system = table: 00000000102CE6B0; sound_environment_system = table: 000000001107F850; event_manager = table: 0000000007BC9E40; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011AFCBC0
[20] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000128734D0; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true
[23] self = table: 00000000128734D0; parent = table: 000000001E4BBDE0; start_state = table: 000000001DE7ACC0; params = table: 0000000011C446B0; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 00000000128734D0
[25] self = table: 000000001E4BBDE0; loading_context = table: 000000001BE6A1D0; is_server = true; assert_on_leak = true; input_manager = table: 000000001BB81120; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 000000001FAD4420; world = [World]; network_event_delegate = table: 0000000010F54C30; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000007BC9E40; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 0000000011C446B0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017EC2E80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000712FA80; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CC24240; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000017EC2E80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000940AE20; ingame_ui = table: 000000001B5605D0; definitions = table: 0000000015091F80; input_manager = table: 000000001BB81120; wwise_world = [WwiseWorld]; render_settings = table: 00000000150920C0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000712FA80; settings_list_size_y = 9420; ui_scenegraph = table: 000000001CC24240; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000ED98B10; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000940AE20; telemetry_time_view_enter = 0; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B24B340; cutscene_system = table: 0000000014E03340; text_popup_ui = table: 00000000170A7E30; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000180362B0; world = [World]; camera_manager = table: 000000000EC38EA0; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011AFCBC0; _fps_cooldown = 0; views = table: 000000001B102B90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018283780; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000007754680; weave_onboarding = table: 0000000012AA0C80; popup_handler = table: 00000000170A7C80; peer_id = "110000101e55044"; network_event_delegate = table: 0000000010F54C30;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 000000001E4BBDE0; _booted_eac_untrusted = false; statistics_db = table: 000000001FAD4420; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011AFCBC0; end_conditions_met = false; player = table: 0000000007754680; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000010F54C30;
[20] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[21] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[22] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[23] _params = table: 0000000011C446B0; _profiling_debugging_enabled = true; _parent = table: 000000001E4BBDE0; _state = table: 0000000012873500;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000F139860; network_server = table: 0000000005A03100; entity_system = table: 0000000012E09B00; parent = table: 0000000005334F00; _level_flow_events = table: 0000000011C44720; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001BB81120; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000F330F50; machines = table: 00000000089DB780; network_event_delegate = table: 0000000010F54C30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001FAD4420; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 000000001BFC7E10; network_clock = table: 0000000008E4FF60; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 000000001E4BBDE0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001BE6A1D0;
02:42:15.713 [Lua] [Matchmaking] Cancelling matchmaking
02:42:15.713 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:42:15.713 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:42:15.713 [Lua] Set lobby begin:
02:42:15.713 [Lua] Lobby data twitch_enabled = false
02:42:15.713 [Lua] Lobby data selected_mission_id = inn_level
02:42:15.713 [Lua] Lobby data num_players = 4
02:42:15.713 [Lua] Lobby data difficulty_tweak = 0
02:42:15.713 [Lua] Lobby data host = 110000101e55044
02:42:15.714 [Lua] Lobby data matchmaking_type = 3
02:42:15.714 [Lua] Lobby data is_private = false
02:42:15.714 [Lua] Lobby data match_started = true
02:42:15.714 [Lua] Lobby data difficulty = normal
02:42:15.714 [Lua] Lobby data player_slot_1 = 0:0
02:42:15.714 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:15.714 [Lua] Lobby data unique_server_name = Visulth
02:42:15.714 [Lua] Lobby data quick_game = true
02:42:15.714 [Lua] Lobby data country_code = CA
02:42:15.714 [Lua] Lobby data matchmaking = false
02:42:15.714 [Lua] Lobby data power_level = 0
02:42:15.714 [Lua] Lobby data mission_id = inn_level
02:42:15.714 [Lua] Lobby data mechanism = adventure
02:42:15.714 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:15.714 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:15.714 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:15.714 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:42:15.714 [Lua] Lobby data eac_authorized = true
02:42:15.714 [Lua] Set lobby end.
02:42:15.718 [Lua] Set lobby begin:
02:42:15.718 [Lua] Lobby data twitch_enabled = false
02:42:15.718 [Lua] Lobby data selected_mission_id = inn_level
02:42:15.718 [Lua] Lobby data num_players = 4
02:42:15.718 [Lua] Lobby data difficulty_tweak = 0
02:42:15.718 [Lua] Lobby data host = 110000101e55044
02:42:15.718 [Lua] Lobby data matchmaking_type = 3
02:42:15.718 [Lua] Lobby data is_private = false
02:42:15.718 [Lua] Lobby data match_started = true
02:42:15.718 [Lua] Lobby data difficulty = normal
02:42:15.718 [Lua] Lobby data player_slot_1 = 0:0
02:42:15.718 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:15.718 [Lua] Lobby data unique_server_name = Visulth
02:42:15.718 [Lua] Lobby data quick_game = true
02:42:15.718 [Lua] Lobby data country_code = CA
02:42:15.718 [Lua] Lobby data matchmaking = false
02:42:15.718 [Lua] Lobby data power_level = 0
02:42:15.718 [Lua] Lobby data mission_id = inn_level
02:42:15.718 [Lua] Lobby data mechanism = adventure
02:42:15.719 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:15.719 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:15.719 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:15.719 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:42:15.719 [Lua] Lobby data eac_authorized = true
02:42:15.719 [Lua] Set lobby end.
02:42:15.719 [Lua] [PartyManager] Leader is set to 110000101e55044
02:42:15.719 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:42:15.719 [Lua] Set lobby begin:
02:42:15.719 [Lua] Lobby data twitch_enabled = false
02:42:15.719 [Lua] Lobby data selected_mission_id = inn_level
02:42:15.719 [Lua] Lobby data num_players = 4
02:42:15.719 [Lua] Lobby data difficulty_tweak = 0
02:42:15.719 [Lua] Lobby data host = 110000101e55044
02:42:15.719 [Lua] Lobby data matchmaking_type = 3
02:42:15.719 [Lua] Lobby data is_private = false
02:42:15.719 [Lua] Lobby data match_started = true
02:42:15.719 [Lua] Lobby data difficulty = normal
02:42:15.719 [Lua] Lobby data player_slot_1 = 0:0
02:42:15.719 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:15.719 [Lua] Lobby data unique_server_name = Visulth
02:42:15.719 [Lua] Lobby data quick_game = true
02:42:15.719 [Lua] Lobby data country_code = CA
02:42:15.719 [Lua] Lobby data matchmaking = false
02:42:15.719 [Lua] Lobby data power_level = 835
02:42:15.719 [Lua] Lobby data mission_id = inn_level
02:42:15.719 [Lua] Lobby data mechanism = adventure
02:42:15.719 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:15.720 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:15.720 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:15.720 [Lua] Lobby data player_slot_3 = 1100001021cf7c7:1
02:42:15.720 [Lua] Lobby data eac_authorized = true
02:42:15.720 [Lua] Set lobby end.
02:42:15.721 [Flow] complete_skittergate_legend true
02:42:15.721 [Flow] complete_all_helmgart_levels_recruit true
02:42:15.723 [Flow] WitchHunterLevel:35
02:42:15.723 [Flow] LeaderYes
02:42:15.723 [Flow] ALL PC XP:304250
02:42:15.723 [Flow] Has "bogenhafen" DLC:true
02:42:15.723 [Flow] WH XP:60850
02:42:15.723 [Flow] Number of crafted items:6428
02:42:15.723 [Flow] Has "pre_order" DLC:true
02:42:15.723 [Flow] Sum of Powe Levels:1500
02:42:15.723 [Flow] lodestone diff 1:false
02:42:15.724 [Flow] magnus and forest activated
02:42:15.724 [Flow] magnus and forest activated
02:42:15.724 [Flow] cemetery and forest activated
02:42:15.724 [Flow] magnus and cemetery
02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:42:15.724 [Flow] ALL RUNES ACTIVATED
02:42:15.724 [Flow] magnus and forest activated
02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:42:15.724 [Flow] ALL RUNES ACTIVATED
02:42:15.724 [Flow] cemetery and forest activated
02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:42:15.724 [Flow] ALL RUNES ACTIVATED
02:42:15.724 [Flow] magnus and forest activated
02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:42:15.724 [Flow] ALL RUNES ACTIVATED
02:42:15.724 [Flow] magnus and cemetery
02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:42:15.724 [Flow] ALL RUNES ACTIVATED
02:42:15.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:42:15.727 [Lua] CurrentConflictSettings inn_level
02:42:15.727 [Lua] [ConflictDirector] conflict_director is ai_ready
02:42:15.727 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:42:15.727 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:42:15.730 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:42:15.730 [Lua] Forming navigation groups in one frame
02:42:15.730 [Lua] Forming navigation groups
02:42:15.765 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481
02:42:15.766 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000004074536
02:42:15.766 [Lua] number of nav groups: 42
02:42:15.767 [Lua] number of refined nav groups : 23
02:42:15.770 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
02:42:15.770 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:42:15.770 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
02:42:15.770 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:42:15.775 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:42:15.775 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:42:15.775 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:42:15.775 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:42:15.775 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:42:15.775 [Lua] [Managers] Calling function on all managers:
02:42:15.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:42:15.810 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:42:15.810 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:42:15.810 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForEnterGame
02:42:15.810 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForGameObjectSync
02:42:15.810 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:42:15.810 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:42:15.810 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:42:15.810 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:42:16.092 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:42:16.096 [Lua] Breedfreezer (server) starting a hot join sync
02:42:16.096 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001021cf7c7
02:42:16.100 [Lua] Breedfreezer (server) starting a hot join sync
02:42:16.101 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:42:16.104 [Lua] Breedfreezer (server) starting a hot join sync
02:42:16.105 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:42:16.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
02:42:16.105 [Lua] RemotePlayer:create_game_object( ) 26
02:42:16.126 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:42:16.126 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:42:16.126 [Lua] PlayerManager:add_remote_player 1100001021cf7c7
02:42:16.126 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
02:42:16.126 [Lua] RemotePlayer:create_game_object( ) 27
02:42:16.149 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForGameObjectSync
02:42:16.149 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter WaitingForPlayers
02:42:16.149 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:42:16.149 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:42:16.150 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:42:16.150 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
02:42:16.150 [Lua] RemotePlayer:create_game_object( ) 28
02:42:16.171 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:42:16.171 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:42:16.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:42:16.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:42:16.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
02:42:16.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:42:16.181 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:42:16.181 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:42:16.181 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit WaitingForPlayers
02:42:16.181 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter InGame
02:42:16.181 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:42:16.181 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:42:16.181 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:42:16.181 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:42:16.193 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4259, -0.518436, 6.138), Vector4(0, 0, 0.707107, -0.707106))
02:42:16.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:42:16.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:42:16.198 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:42:16.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16becb30
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16becb30
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ed4e890
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ed4e890
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ecc33e0
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ecc33e0
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b589180
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b589180
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1c13b340
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1c13b340
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1b5893e0
02:42:16.213 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1b5893e0
02:42:16.238 [Lua] Players are leaving the safe zone
02:42:16.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
02:42:16.307 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:42:16.307 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:42:16.307 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:42:16.308 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:42:16.308 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:42:16.310 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
02:42:16.310 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:42:16.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:42:16.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
02:42:16.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001021cf7c7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:42:16.312 [Lua] Adding player sync data to peer=1100001021cf7c7 local_player_id=1
02:42:16.312 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001021cf7c7 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:42:16.312 [Lua] [NetworkServer] Peer 1100001021cf7c7 spawned player.
02:42:16.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
02:42:16.314 [Lua] PlayerManager:assign_unit_ownership ihatemayo 1100001021cf7c7 1
02:42:16.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:42:16.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
02:42:16.316 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
02:42:16.316 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:42:16.316 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
02:42:16.332 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:42:16.332 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:42:16.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
02:42:16.333 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:42:16.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:42:16.691 [Lua] StateInGameRunning:_game_actually_starts()
02:42:16.692 [Lua] #################################################################################################################
02:42:16.692 [Lua] [Loading Time]: 00:00:52 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:42:16.692 [Lua] #################################################################################################################
02:42:16.692 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 137
02:42:16.713 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 137
02:42:16.884 [Flow] DISABLE
02:42:17.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:42:17.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
02:42:17.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
02:42:17.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:42:17.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 137
02:42:17.111 [Lua] Commit load time data
02:42:17.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
02:42:17.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
02:42:17.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:42:17.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:42:17.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
02:42:17.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
02:42:18.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
02:42:18.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
02:42:18.364 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:42:18.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:42:18.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:42:18.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:42:18.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:42:18.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:42:19.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:42:19.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:42:19.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:42:19.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:42:19.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:42:19.765 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:42:19.765 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:42:19.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:42:20.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:42:20.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:42:20.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:42:20.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:42:20.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:42:20.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:42:20.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:42:20.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:42:20.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:42:20.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:42:20.254 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:42:20.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:42:20.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:42:20.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:42:20.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:42:20.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:42:20.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:42:20.518 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:42:20.518 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:42:20.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:42:20.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:42:20.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:42:20.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:42:20.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:42:20.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:42:20.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:42:20.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
02:42:20.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:42:20.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:42:20.919 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:42:20.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
02:42:20.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:42:20.920 [Lua] PlayFabMirrorBase:_commit_internal 44
02:42:20.920 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:42:20.926 [Lua] generate_backend_stats 110000101e55044:1
02:42:20.963 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:42:20.963 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:42:20.971 [Lua] commit result success 44
02:42:20.971 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 138
02:42:20.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:42:20.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:42:20.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
02:42:20.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:42:20.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 138
02:42:21.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:42:21.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:42:21.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:42:21.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:42:21.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:42:21.050 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:42:21.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:42:21.075 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 138
02:42:22.051 [Lua] [IngameUI] menu view on_enter ingame_menu
02:42:22.117 [Lua] [NetworkServer] Peer 1100001021cf7c7 despawned player.
02:42:22.117 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001021cf7c7
02:42:22.118 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001021cf7c7
02:42:22.118 [Lua] [ChatManager][1]System: ihatemayo has left the game
02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit InGame
02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Disconnecting
02:42:22.118 [Lua] [PSM] Disconnecting peer 1100001021cf7c7
02:42:22.118 [Lua] [PSM] Disconnected peer 1100001021cf7c7 is being removed from session.
02:42:22.118 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001021cf7c7
02:42:22.118 [Lua] PlayerManager:remove_player peer_id=1100001021cf7c7 1
02:42:22.118 [Lua] [GameNetworkManager] destroying game object with go_id=27
02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_exit Disconnecting
02:42:22.118 [Lua] [PeerSM] 1100001021cf7c7 :: on_enter Disconnected
02:42:22.118 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001021cf7c7)
02:42:22.118 [Lua] [ProfileSynchronizer] Peer 1100001021cf7c7 left session
02:42:22.119 [Lua] Set lobby begin:
02:42:22.119 [Lua] Lobby data twitch_enabled = false
02:42:22.119 [Lua] Lobby data selected_mission_id = inn_level
02:42:22.119 [Lua] Lobby data num_players = 4
02:42:22.119 [Lua] Lobby data difficulty_tweak = 0
02:42:22.119 [Lua] Lobby data host = 110000101e55044
02:42:22.120 [Lua] Lobby data matchmaking_type = 3
02:42:22.120 [Lua] Lobby data is_private = false
02:42:22.120 [Lua] Lobby data match_started = true
02:42:22.120 [Lua] Lobby data difficulty = normal
02:42:22.120 [Lua] Lobby data player_slot_1 = 0:0
02:42:22.120 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:22.120 [Lua] Lobby data unique_server_name = Visulth
02:42:22.120 [Lua] Lobby data quick_game = true
02:42:22.120 [Lua] Lobby data country_code = CA
02:42:22.120 [Lua] Lobby data matchmaking = false
02:42:22.120 [Lua] Lobby data power_level = 835
02:42:22.120 [Lua] Lobby data mission_id = inn_level
02:42:22.120 [Lua] Lobby data mechanism = adventure
02:42:22.120 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:22.120 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:22.120 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:22.120 [Lua] Lobby data player_slot_3 = 0:0
02:42:22.120 [Lua] Lobby data eac_authorized = true
02:42:22.120 [Lua] Set lobby end.
02:42:22.120 [EAC] EAC server lost client 1100001021cf7c7
02:42:22.120 [EACServer] [22:42:22:120][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001021CF7C7 PlayerGUID: 76561197995718599
02:42:22.120 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 13
02:42:22.120 [SteamVoipClient] select_out(1100001021cf7c7, off)
02:42:22.120 [SteamVoipClient] select_in(1100001021cf7c7, off)
02:42:22.120 [Lua] [GameNetworkManager] destroying game object with go_id=33
02:42:22.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
02:42:22.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:42:22.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
02:42:22.133 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2
02:42:22.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
02:42:22.154 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer
02:42:22.154 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, ProfileSynchronizer
02:42:22.155 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
02:42:22.155 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer
02:42:22.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer
02:42:22.162 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
02:42:22.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
02:42:22.164 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
02:42:22.164 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, ProfileSynchronizer
02:42:22.170 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.186 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.222 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.255 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.291 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.308 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.361 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.394 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.428 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.462 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.496 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.530 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.548 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.583 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.635 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.641 [Lua] [IngameUI] menu view on_exit ingame_menu
02:42:22.671 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.689 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.723 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.758 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.792 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.827 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.861 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.895 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.929 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.964 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:22.998 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:23.031 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:23.064 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:23.097 [Connection] Dropped voip chunk from 1100001021cf7c7 because channel 15 can't communicate
02:42:24.151 [Handshaker] Lost connection 130 to 1100001021cf7c7
02:42:24.246 [Lua] [NetworkServer] Changing num_players from 4 to 3
02:42:24.246 [Lua] Players: 3
02:42:24.246 [Lua] Set lobby begin:
02:42:24.246 [Lua] Lobby data twitch_enabled = false
02:42:24.247 [Lua] Lobby data selected_mission_id = inn_level
02:42:24.247 [Lua] Lobby data num_players = 3
02:42:24.247 [Lua] Lobby data difficulty_tweak = 0
02:42:24.247 [Lua] Lobby data host = 110000101e55044
02:42:24.247 [Lua] Lobby data matchmaking_type = 3
02:42:24.247 [Lua] Lobby data is_private = false
02:42:24.247 [Lua] Lobby data match_started = true
02:42:24.247 [Lua] Lobby data difficulty = normal
02:42:24.247 [Lua] Lobby data player_slot_1 = 0:0
02:42:24.247 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:42:24.247 [Lua] Lobby data unique_server_name = Visulth
02:42:24.247 [Lua] Lobby data quick_game = true
02:42:24.247 [Lua] Lobby data country_code = CA
02:42:24.248 [Lua] Lobby data matchmaking = false
02:42:24.248 [Lua] Lobby data power_level = 835
02:42:24.248 [Lua] Lobby data mission_id = inn_level
02:42:24.248 [Lua] Lobby data mechanism = adventure
02:42:24.248 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:42:24.248 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:42:24.248 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:42:24.248 [Lua] Lobby data player_slot_3 = 0:0
02:42:24.248 [Lua] Lobby data eac_authorized = true
02:42:24.248 [Lua] Set lobby end.
02:42:24.248 [Lua] [LobbyMembers] Member left 1100001021cf7c7
02:42:26.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:42:26.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:42:26.220 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
02:42:26.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:42:26.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:42:26.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:42:26.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:42:26.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:42:26.285 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:42:26.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:42:26.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:42:26.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:42:26.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:42:26.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:42:26.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:42:26.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:42:26.516 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:42:26.516 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:42:26.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
02:42:26.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:42:32.212 [Lua] PlayFabMirrorBase:_commit_internal 45
02:42:32.212 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:42:32.219 [Lua] generate_backend_stats 110000101e55044:1
02:42:32.255 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:42:32.255 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:42:32.255 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 139
02:42:32.262 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 139
02:42:32.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 139
02:42:32.469 [Lua] commit result success 45
02:42:32.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 140
02:42:32.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 140
02:42:32.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 140
02:42:35.792 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:35.933 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:36.169 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:42:36.299 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:42:39.157 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:39.520 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:42:40.648 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:40.995 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:43:11.361 [Lua] [IngameUI] menu view on_enter character_selection
02:43:11.361 [Lua] hero_fullscreen_menu_on_enter
02:43:11.367 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10217f00
02:43:11.369 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:43:11.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:43:11.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
02:43:11.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
02:43:11.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:43:11.415 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
02:43:11.415 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:11.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:43:11.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:43:11.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:43:11.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:43:11.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:43:12.628 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:43:12.628 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:43:12.628 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:43:12.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
02:43:12.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
02:43:12.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:12.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:13.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:43:13.099 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:43:13.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
02:43:13.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
02:43:13.246 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
02:43:13.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:13.253 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:13.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:43:13.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
02:43:13.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:13.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:43:13.323 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
02:43:13.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:43:13.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:43:13.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:43:13.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:43:13.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:43:13.391 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:43:13.845 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(1)
02:43:13.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, ProfileSynchronizer, async-read,
02:43:13.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read,
02:43:13.868 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
02:43:13.873 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
02:43:13.873 [Lua] [GameNetworkManager] destroying game object with go_id=31
02:43:13.875 [Save] Saving `save_data`
02:43:13.881 [Save] Save done
02:43:13.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
02:43:13.896 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
02:43:13.897 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer
02:43:13.897 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer
02:43:13.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
02:43:13.902 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
02:43:13.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
02:43:13.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
02:43:13.977 [Lua] [IngameUI] menu view on_exit character_selection
02:43:13.991 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:43:13.991 [Lua] hero_fullscreen_menu_on_exit
02:43:13.994 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10217f00
02:43:13.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:43:13.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:43:13.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:43:13.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
02:43:14.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:43:14.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:43:14.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:43:14.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:43:14.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:43:14.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:43:14.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:43:14.645 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:43:14.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:43:14.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:43:14.863 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:43:14.864 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:43:14.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:43:14.958 [Lua] [PackageManager] Force_load: wwise/bow
02:43:14.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:43:15.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:43:15.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:43:15.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:43:15.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:43:15.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:43:15.210 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(5.32063, 8.69698, 12.1483), Vector4(4.2039e-45, -4.2039e-45, 0.981886, 0.189474))
02:43:15.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:15.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:15.215 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:43:15.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
02:43:20.444 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:43:20.444 [Lua] Players: 4
02:43:20.444 [Lua] Set lobby begin:
02:43:20.444 [Lua] Lobby data twitch_enabled = false
02:43:20.445 [Lua] Lobby data selected_mission_id = inn_level
02:43:20.445 [Lua] Lobby data num_players = 4
02:43:20.445 [Lua] Lobby data difficulty_tweak = 0
02:43:20.445 [Lua] Lobby data host = 110000101e55044
02:43:20.445 [Lua] Lobby data matchmaking_type = 3
02:43:20.445 [Lua] Lobby data is_private = false
02:43:20.445 [Lua] Lobby data match_started = true
02:43:20.445 [Lua] Lobby data difficulty = normal
02:43:20.445 [Lua] Lobby data player_slot_1 = 0:0
02:43:20.445 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:20.445 [Lua] Lobby data unique_server_name = Visulth
02:43:20.445 [Lua] Lobby data quick_game = true
02:43:20.445 [Lua] Lobby data country_code = CA
02:43:20.445 [Lua] Lobby data matchmaking = false
02:43:20.445 [Lua] Lobby data power_level = 835
02:43:20.445 [Lua] Lobby data mission_id = inn_level
02:43:20.445 [Lua] Lobby data mechanism = adventure
02:43:20.445 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:20.445 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:20.445 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:20.445 [Lua] Lobby data player_slot_3 = 0:0
02:43:20.445 [Lua] Lobby data eac_authorized = true
02:43:20.445 [Lua] Set lobby end.
02:43:20.446 [Lua] [LobbyMembers] Member joined 110000107c9bf5a
02:43:21.301 [Lua] GOT approve_channel 16 110000107c9bf5a 1860000039e3b78
02:43:21.301 [EAC] EAC server has client 110000107c9bf5a and channel 16 (and owner 110000107c9bf5a)
02:43:21.301 [EACServer] [22:43:21:301][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090927962 PlayerName: Skeleton Cowboy
02:43:21.301 [Lua] Client with peer_id 110000107c9bf5a got APPROVED by server
02:43:21.303 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107c9bf5a'
02:43:21.303 [Lua] [ChatManager][1]System: Skeleton Cowboy is joining the game
02:43:21.303 [Lua] [NetworkServer] Peer 110000107c9bf5a joined server lobby.
02:43:21.303 [Lua] [NetworkServer] Creating peer info.
02:43:21.303 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
02:43:21.455 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000107c9bf5a, replying lobby_ok
02:43:21.547 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c9bf5a REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:110000104e72a6c
02:43:21.618 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000107c9bf5a
02:43:21.618 [Lua] Set lobby begin:
02:43:21.618 [Lua] Lobby data twitch_enabled = false
02:43:21.618 [Lua] Lobby data selected_mission_id = inn_level
02:43:21.618 [Lua] Lobby data num_players = 4
02:43:21.618 [Lua] Lobby data difficulty_tweak = 0
02:43:21.618 [Lua] Lobby data host = 110000101e55044
02:43:21.618 [Lua] Lobby data matchmaking_type = 3
02:43:21.618 [Lua] Lobby data is_private = false
02:43:21.618 [Lua] Lobby data match_started = true
02:43:21.618 [Lua] Lobby data difficulty = normal
02:43:21.618 [Lua] Lobby data player_slot_1 = 0:0
02:43:21.618 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:21.618 [Lua] Lobby data unique_server_name = Visulth
02:43:21.618 [Lua] Lobby data quick_game = true
02:43:21.618 [Lua] Lobby data country_code = CA
02:43:21.618 [Lua] Lobby data matchmaking = false
02:43:21.619 [Lua] Lobby data power_level = 835
02:43:21.619 [Lua] Lobby data mission_id = inn_level
02:43:21.619 [Lua] Lobby data mechanism = adventure
02:43:21.619 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:21.619 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:21.619 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:21.619 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:21.619 [Lua] Lobby data eac_authorized = true
02:43:21.619 [Lua] Set lobby end.
02:43:23.851 [Lua] ### CLEARING PEER STATE FOR 110000107c9bf5a
02:43:23.851 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
02:43:23.851 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
02:43:23.917 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_notify_lobby_joined
02:43:23.917 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "3" and join party "0"
02:43:23.917 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c9bf5a, connection_key=5)
02:43:23.917 [Lua] Sync dynamic to client:
02:43:24.126 [SteamVoipClient] select_out(110000107c9bf5a, on)
02:43:24.141 [SteamVoipClient] select_out(110000107c9bf5a, on)
02:43:24.141 [SteamVoipClient] select_in(110000107c9bf5a, on)
02:43:24.141 [SteamVoipClient] select_out(110000107c9bf5a, off)
02:43:25.208 [EACServer] [22:43:25:207][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 6 Status: Client Authenticated Message: Client authenticated.
02:43:25.208 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedLocal
02:43:25.480 [EACServer] [22:43:25:480][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107C9BF5A.
02:43:25.882 [EACServer] [22:43:25:882][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107C9BF5A
02:43:25.882 [EACServer] [22:43:25:882][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:43:25.901 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedRemote
02:43:26.100 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_post_game_notified
02:43:26.104 [Lua] player (110000107c9bf5a,1) was put into party 0
02:43:26.104 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session
02:43:26.104 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a
02:43:26.104 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
02:43:26.104 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
02:43:26.124 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a
02:43:26.124 [Lua] Mechanism says: a client joined the game! 110000107c9bf5a
02:43:26.192 [Lua] ### Sending rpc_level_loaded
02:43:26.192 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 78
02:43:26.192 [Lua] Peer 110000107c9bf5a has loaded the level but not all enemies, so we wait
02:43:26.989 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107c9bf5a, connection_key=5)
02:43:26.991 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading
02:43:26.991 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages
02:43:27.010 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages
02:43:27.010 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame
02:43:28.821 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame
02:43:28.821 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync
02:43:28.839 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a
02:43:28.848 [Lua] Breedfreezer (server) starting a hot join sync
02:43:28.848 [Lua] PlayerManager:add_remote_player 110000107c9bf5a
02:43:28.848 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
02:43:28.848 [Lua] RemotePlayer:create_game_object( ) 52
02:43:28.876 [Lua] player (110000107c9bf5a,1) was put into party 1
02:43:28.876 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(3) career(2)
02:43:28.876 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync
02:43:28.876 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers
02:43:28.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
02:43:28.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:43:28.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
02:43:28.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:43:28.886 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers
02:43:28.886 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame
02:43:29.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
02:43:29.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:43:29.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:43:29.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
02:43:29.083 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list.
02:43:29.083 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:43:29.083 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1
02:43:29.084 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
02:43:29.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
02:43:29.084 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
02:43:29.084 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
02:43:29.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read,
02:43:29.084 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read,
02:43:29.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:43:29.148 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:43:29.148 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:43:29.148 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
02:43:29.188 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
02:43:29.188 [Lua] [PackageManager] Force_load: wwise/handgun
02:43:29.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:43:29.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:43:29.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:43:29.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:43:29.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:43:29.945 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:43:29.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
02:43:30.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
02:43:30.179 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
02:43:30.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:43:30.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:43:30.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:43:30.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:43:30.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:43:30.350 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:43:31.459 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit
02:43:31.459 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player.
02:43:31.461 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
02:43:31.461 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1
02:43:31.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:32.038 [Lua] Set lobby begin:
02:43:32.038 [Lua] Lobby data twitch_enabled = false
02:43:32.038 [Lua] Lobby data selected_mission_id = inn_level
02:43:32.038 [Lua] Lobby data num_players = 4
02:43:32.038 [Lua] Lobby data difficulty_tweak = 0
02:43:32.038 [Lua] Lobby data host = 110000101e55044
02:43:32.038 [Lua] Lobby data matchmaking_type = 3
02:43:32.038 [Lua] Lobby data is_private = false
02:43:32.038 [Lua] Lobby data match_started = true
02:43:32.039 [Lua] Lobby data difficulty = normal
02:43:32.039 [Lua] Lobby data player_slot_1 = 0:0
02:43:32.039 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:32.039 [Lua] Lobby data unique_server_name = Visulth
02:43:32.039 [Lua] Lobby data quick_game = true
02:43:32.039 [Lua] Lobby data country_code = CA
02:43:32.039 [Lua] Lobby data matchmaking = false
02:43:32.039 [Lua] Lobby data power_level = 626
02:43:32.040 [Lua] Lobby data mission_id = inn_level
02:43:32.040 [Lua] Lobby data mechanism = adventure
02:43:32.040 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:32.040 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:32.040 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:32.040 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:32.040 [Lua] Lobby data eac_authorized = true
02:43:32.040 [Lua] Set lobby end.
02:43:37.159 [Lua] Set lobby begin:
02:43:37.160 [Lua] Lobby data twitch_enabled = false
02:43:37.160 [Lua] Lobby data selected_mission_id = inn_level
02:43:37.160 [Lua] Lobby data num_players = 4
02:43:37.160 [Lua] Lobby data difficulty_tweak = 0
02:43:37.160 [Lua] Lobby data host = 110000101e55044
02:43:37.162 [Lua] Lobby data matchmaking_type = 3
02:43:37.162 [Lua] Lobby data is_private = false
02:43:37.162 [Lua] Lobby data match_started = true
02:43:37.162 [Lua] Lobby data difficulty = normal
02:43:37.162 [Lua] Lobby data player_slot_1 = 0:0
02:43:37.162 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:37.162 [Lua] Lobby data unique_server_name = Visulth
02:43:37.162 [Lua] Lobby data quick_game = true
02:43:37.162 [Lua] Lobby data country_code = CA
02:43:37.162 [Lua] Lobby data matchmaking = false
02:43:37.162 [Lua] Lobby data power_level = 782
02:43:37.162 [Lua] Lobby data mission_id = inn_level
02:43:37.162 [Lua] Lobby data mechanism = adventure
02:43:37.162 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:37.162 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:37.162 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:37.162 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:37.162 [Lua] Lobby data eac_authorized = true
02:43:37.162 [Lua] Set lobby end.
02:43:37.783 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
02:43:38.776 [Lua] [Matchmaking] Cancelling matchmaking
02:43:38.776 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:43:38.922 [Lua] PlayFabMirrorBase:_commit_internal 46
02:43:38.922 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:43:38.928 [Lua] generate_backend_stats 110000101e55044:1
02:43:38.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 141
02:43:38.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:43:38.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 142
02:43:38.981 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 141 20
02:43:39.360 [Lua] [PlayFabRequestQueue] EAC Enabled! 141
02:43:39.360 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 141
02:43:39.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 141
02:43:39.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 142
02:43:39.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 142
02:43:39.812 [Lua] commit result success 46
02:43:39.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 143
02:43:39.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 143
02:43:39.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 143
02:43:41.383 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
02:43:41.385 [Lua] TRANSITION nil nil load_next_level
02:43:41.385 [Lua] Transition type "load_next_level", is server: true
02:43:41.385 [Lua] [LevelTransitionHandler] promote_next_level_data
02:43:41.385 [Lua] [GameNetworkManager] Leaving game...
02:43:41.385 [Lua] [GameNetworkManager] Shutting down game session host.
02:43:41.385 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:43:41.385 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:43:41.386 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.46
02:43:41.400 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:43:41.416 [Connection] Packet 280593 chunk for system game_session from 110000104e72a6c had no listener
02:43:41.449 [Lua] ### Sending rpc_level_loaded
02:43:41.449 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 228
02:43:41.481 [Lua] ### Sending rpc_level_loaded
02:43:41.481 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 228
02:43:41.710 [Lua] ### Sending rpc_level_loaded
02:43:41.710 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 228
02:43:42.124 [Lua] [PlayerSyncData] Game session is not initialized
02:43:42.124 [Lua] [PlayerSyncData] Game session is not initialized
02:43:42.124 [Lua] [PlayerSyncData] Game session is not initialized
02:43:42.124 [Lua] Set lobby begin:
02:43:42.124 [Lua] Lobby data twitch_enabled = false
02:43:42.124 [Lua] Lobby data selected_mission_id = inn_level
02:43:42.124 [Lua] Lobby data num_players = 4
02:43:42.124 [Lua] Lobby data difficulty_tweak = 0
02:43:42.124 [Lua] Lobby data host = 110000101e55044
02:43:42.124 [Lua] Lobby data matchmaking_type = 3
02:43:42.125 [Lua] Lobby data is_private = false
02:43:42.125 [Lua] Lobby data match_started = true
02:43:42.125 [Lua] Lobby data difficulty = normal
02:43:42.125 [Lua] Lobby data player_slot_1 = 0:0
02:43:42.125 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:42.125 [Lua] Lobby data unique_server_name = Visulth
02:43:42.125 [Lua] Lobby data quick_game = true
02:43:42.125 [Lua] Lobby data country_code = CA
02:43:42.125 [Lua] Lobby data matchmaking = false
02:43:42.125 [Lua] Lobby data power_level = 0
02:43:42.125 [Lua] Lobby data mission_id = inn_level
02:43:42.125 [Lua] Lobby data mechanism = adventure
02:43:42.125 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:42.125 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:42.125 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:42.125 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:42.125 [Lua] Lobby data eac_authorized = true
02:43:42.125 [Lua] Set lobby end.
02:43:43.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:43:43.392 [Lua] [Managers] Calling function on all managers:
02:43:43.393 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:43:43.393 [Lua] Clearing all global lookup lists
02:43:43.393 [Lua] [IngamePlayerListUI] - Destroy
02:43:43.393 [Lua] [GamePadEquipmentUI] - Destroy
02:43:43.393 [Lua] [EquipmentUI] - Destroy
02:43:43.393 [Lua] [GamePadAbilityUI] - Destroy
02:43:43.393 [Lua] [AbilityUI] - Destroy
02:43:43.394 [Lua] [IngameUI] destroy
02:43:43.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
02:43:43.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3
02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1
02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
02:43:43.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
02:43:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
02:43:43.416 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list.
02:43:43.416 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1
02:43:43.416 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:43:43.416 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:43:43.416 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:43:43.416 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:43:43.495 [Lua] [Managers] Destroying manager group:
02:43:43.502 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:43:43.601 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:43:43.602 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:43:43.602 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:43:43.602 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame
02:43:43.602 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
02:43:43.602 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:43:43.602 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:43:43.602 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:43:43.602 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:43:43.602 [Lua] [Matchmaking] unregister rpcs
02:43:43.602 [Lua] ############### UNLOADING PACKAGES ###############
02:43:43.602 [Lua] [Managers] Calling function on all managers:
02:43:43.602 [Lua] [Managers] Destroying manager group:
02:43:43.602 [Lua] [Gamestate] Enter state StateLoading
02:43:43.604 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:43:43.604 [Lua] [Matchmaking] register rpcs
02:43:43.605 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:43:43.605 [Lua] registering RPCs
02:43:43.605 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:43:43.605 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:43:43.605 [Lua] Set lobby begin:
02:43:43.605 [Lua] Lobby data twitch_enabled = false
02:43:43.605 [Lua] Lobby data selected_mission_id = morris_hub
02:43:43.605 [Lua] Lobby data num_players = 4
02:43:43.605 [Lua] Lobby data difficulty_tweak = 0
02:43:43.605 [Lua] Lobby data host = 110000101e55044
02:43:43.605 [Lua] Lobby data matchmaking_type = 3
02:43:43.605 [Lua] Lobby data is_private = false
02:43:43.605 [Lua] Lobby data match_started = true
02:43:43.605 [Lua] Lobby data difficulty = normal
02:43:43.605 [Lua] Lobby data player_slot_1 = 0:0
02:43:43.605 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:43.605 [Lua] Lobby data unique_server_name = Visulth
02:43:43.605 [Lua] Lobby data quick_game = true
02:43:43.605 [Lua] Lobby data country_code = CA
02:43:43.605 [Lua] Lobby data matchmaking = false
02:43:43.605 [Lua] Lobby data power_level = 0
02:43:43.605 [Lua] Lobby data mission_id = morris_hub
02:43:43.605 [Lua] Lobby data mechanism = deus
02:43:43.605 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:43.605 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:43.605 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:43.605 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:43.605 [Lua] Lobby data eac_authorized = true
02:43:43.605 [Lua] Set lobby end.
02:43:43.605 [Lua] initializing mechanism to: deus
02:43:43.605 [Lua] FORCE COMMIT 47
02:43:43.605 [Lua] PlayFabMirrorBase:_commit_internal 47
02:43:43.605 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:43:43.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:43:43.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 144
02:43:43.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:43:43.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:43:43.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a
02:43:43.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:43:43.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 144
02:43:43.608 [Lua] commit result success 47
02:43:43.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 145
02:43:43.608 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
02:43:43.608 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
02:43:43.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
02:43:43.613 [Umbra] Unload tome
02:43:43.614 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
02:43:43.712 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
02:43:43.724 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
02:43:43.724 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
02:43:43.724 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
02:43:43.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 144
02:43:43.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
02:43:43.864 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
02:43:43.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
02:43:43.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 145
02:43:43.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 145
02:43:45.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
02:43:45.678 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
02:43:45.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
02:43:46.970 [Lua] ### Sending rpc_level_loaded
02:43:46.970 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 228
02:43:46.970 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded
02:43:46.971 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading
02:43:46.971 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages
02:43:46.988 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages
02:43:46.988 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame
02:43:47.912 [Lua] ### Sending rpc_level_loaded
02:43:47.912 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228
02:43:47.912 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:43:47.913 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:43:47.913 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:43:47.928 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:43:47.928 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:43:48.027 [Lua] ### Sending rpc_level_loaded
02:43:48.027 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228
02:43:48.027 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:43:48.028 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:43:48.028 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:43:48.044 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:43:48.044 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:43:50.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
02:43:50.040 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
02:43:50.057 [Lua] [LevelTransitionHandler] Level load completed!
02:43:50.057 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
02:43:50.057 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:43:50.057 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
02:43:50.057 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:43:50.058 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
02:43:50.081 [Lua] ### Sending rpc_level_loaded
02:43:50.081 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228
02:43:50.081 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:43:50.084 [Lua] Async level spawning done
02:43:50.096 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:43:50.096 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:43:50.114 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:43:50.114 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:43:50.114 [Lua] ### Sending rpc_level_loaded
02:43:50.114 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228
02:43:50.114 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:43:51.121 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:43:51.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:43:51.121 [Lua] [Matchmaking] unregister rpcs
02:43:51.122 [Lua] Set lobby begin:
02:43:51.122 [Lua] Lobby data twitch_enabled = false
02:43:51.122 [Lua] Lobby data selected_mission_id = morris_hub
02:43:51.122 [Lua] Lobby data num_players = 4
02:43:51.122 [Lua] Lobby data difficulty_tweak = 0
02:43:51.122 [Lua] Lobby data host = 110000101e55044
02:43:51.122 [Lua] Lobby data matchmaking_type = 3
02:43:51.122 [Lua] Lobby data is_private = false
02:43:51.122 [Lua] Lobby data match_started = true
02:43:51.122 [Lua] Lobby data difficulty = normal
02:43:51.122 [Lua] Lobby data player_slot_1 = 0:0
02:43:51.122 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:51.122 [Lua] Lobby data unique_server_name = Visulth
02:43:51.122 [Lua] Lobby data quick_game = true
02:43:51.122 [Lua] Lobby data country_code = CA
02:43:51.122 [Lua] Lobby data matchmaking = false
02:43:51.122 [Lua] Lobby data power_level = 0
02:43:51.122 [Lua] Lobby data mission_id = morris_hub
02:43:51.122 [Lua] Lobby data mechanism = deus
02:43:51.122 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:51.122 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:51.122 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:51.122 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:51.122 [Lua] Lobby data eac_authorized = true
02:43:51.122 [Lua] Set lobby end.
02:43:51.122 [Lua] [Managers] Destroying manager group:
02:43:51.123 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
02:43:51.123 [Lua] [Gamestate] Enter StateIngame HOST
02:43:51.123 [Lua] [Managers] Calling function on all managers:
02:43:51.124 [Lua] <>level = morris_hub<>
02:43:51.124 [Lua] [StateIngame] Server ingame
02:43:51.128 [Lua] Set lobby begin:
02:43:51.128 [Lua] Lobby data twitch_enabled = false
02:43:51.129 [Lua] Lobby data selected_mission_id = morris_hub
02:43:51.129 [Lua] Lobby data num_players = 4
02:43:51.129 [Lua] Lobby data difficulty_tweak = 0
02:43:51.129 [Lua] Lobby data host = 110000101e55044
02:43:51.129 [Lua] Lobby data matchmaking_type = 3
02:43:51.129 [Lua] Lobby data is_private = false
02:43:51.129 [Lua] Lobby data match_started = true
02:43:51.129 [Lua] Lobby data difficulty = normal
02:43:51.129 [Lua] Lobby data player_slot_1 = 0:0
02:43:51.129 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:51.129 [Lua] Lobby data unique_server_name = Visulth
02:43:51.129 [Lua] Lobby data quick_game = true
02:43:51.129 [Lua] Lobby data country_code = CA
02:43:51.129 [Lua] Lobby data matchmaking = false
02:43:51.129 [Lua] Lobby data power_level = 0
02:43:51.129 [Lua] Lobby data mission_id = morris_hub
02:43:51.129 [Lua] Lobby data mechanism = deus
02:43:51.129 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:51.129 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:51.129 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:51.129 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:51.129 [Lua] Lobby data eac_authorized = true
02:43:51.129 [Lua] Set lobby end.
02:43:51.129 [Lua] [Matchmaking] register rpcs
02:43:51.129 [Lua] GameNetworkManager:init... creating game session
02:43:51.129 [Lua] Host GameSession.make_game_session_host with session:
02:43:51.129 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:43:51.130 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:43:51.130 [Lua] [GameNetworkManager] self.is_server = true
02:43:51.130 [Network] Setting artificial MTU limit to 65536
02:43:51.149 [Lua] Switching ConflictSettings: to: disabled
02:43:51.149 [Lua] pacing=disabled
02:43:51.149 [Lua] roaming=nil
02:43:51.149 [Lua] specials=disabled
02:43:51.149 [Lua] debug_color=black
02:43:51.149 [Lua] pack_spawning=disabled
02:43:51.149 [Lua] contained_breeds=nil
02:43:51.149 [Lua] disabled=true
02:43:51.149 [Lua] boss=disabled
02:43:51.149 [Lua] horde=disabled
02:43:51.149 [Lua] name=disabled
02:43:51.149 [Lua] intensity=disabled
02:43:51.149 [Lua] ---
02:43:51.149 [Lua] [LevelAnalysis] set_random_seed( 0)
02:43:51.155 [Lua] [AIInterestPointSystem] Level Seed: 0
02:43:51.155 [Lua]
02:43:51.155 [Lua] [entity_system_bag] = table
02:43:51.155 [Lua] [entity_system_bag] = metatable
02:43:51.155 [Lua] [startup_data] = table
02:43:51.155 [Lua] [entity_manager] = table
02:43:51.155 [Lua] [entity_manager] = metatable
02:43:51.155 [Lua] [unit_spawner] = table
02:43:51.155 [Lua] [unit_spawner] = metatable
02:43:51.155 [Lua] [unit_storage] = table
02:43:51.155 [Lua] [unit_storage] = metatable
02:43:51.155 [Lua] [dice_keeper] = table
02:43:51.155 [Lua] [dice_keeper] = metatable
02:43:51.155 [Lua] [is_server] = true (boolean)
02:43:51.155 [Lua] [world] = [World]
02:43:51.155 [Lua] [system_api] = table
02:43:51.155 [Lua] [entity_system] = table
02:43:51.155 [Lua] [entity_system] = metatable
02:43:51.155 [Lua] [network_lobby] = table
02:43:51.155 [Lua] [network_lobby] = metatable
02:43:51.155 [Lua] [profile_synchronizer] = table
02:43:51.155 [Lua] [profile_synchronizer] = metatable
02:43:51.155 [Lua] [level_transition_handler] = table
02:43:51.155 [Lua] [level_transition_handler] = metatable
02:43:51.155 [Lua] [num_local_human_players] = 1 (number)
02:43:51.155 [Lua] [statistics_db] = table
02:43:51.155 [Lua] [statistics_db] = metatable
02:43:51.155 [Lua] [network_server] = table
02:43:51.155 [Lua] [network_server] = metatable
02:43:51.155 [Lua] [input_manager] = table
02:43:51.155 [Lua] [input_manager] = metatable
02:43:51.155 [Lua] [network_clock] = table
02:43:51.155 [Lua] [network_clock] = metatable
02:43:51.155 [Lua] [network_transmit] = table
02:43:51.155 [Lua] [network_transmit] = metatable
02:43:51.155 [Lua] [free_flight_manager] = table
02:43:51.155 [Lua] [free_flight_manager] = metatable
02:43:51.155 [Lua] [network_manager] = table
02:43:51.155 [Lua] [network_manager] = metatable
02:43:51.155 [Lua] [network_event_delegate] = table
02:43:51.155 [Lua] [network_event_delegate] = metatable
02:43:51.155 [Lua]
02:43:51.155 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:43:51.155 [Lua] ignoring extension VersusInteractObjectiveExtension
02:43:51.155 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:43:51.155 [Lua] ignoring extension VersusSocketObjectiveExtension
02:43:51.155 [Lua] ignoring extension VersusTargetObjectiveExtension
02:43:51.155 [Lua] ignoring extension VersusMissionObjectiveExtension
02:43:51.156 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:43:51.166 [Lua] [AchievementManager] Achievements using the steam platform
02:43:51.166 [Lua] PlayerManager:add_player player_1
02:43:51.203 [Lua] [StateIngame] Level seed: 0
02:43:51.206 [Lua] [LevelAnalysis] set_random_seed( 0)
02:43:51.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:43:51.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:43:51.208 [Lua] [IngameUI] init
02:43:51.233 [SteamVoipClient] select_out(110000101e55044, off)
02:43:51.233 [SteamVoipClient] select_out(110000104e72a6c, off)
02:43:51.233 [SteamVoipClient] select_out(110000105bd392b, off)
02:43:51.233 [SteamVoipClient] select_out(110000107c9bf5a, off)
02:43:51.238 [Lua] cb_razer_chroma_setup
02:43:51.268 [Save] Saving `save_data`
02:43:51.274 [Save] Save done
02:43:51.284 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016A044A0; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000016A04000; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 0000000016A040F0; parent_world_position = table: 0000000016A04120; local_position = table: 0000000016A04410; size = table: 0000000016A04460; node = table: 0000000016A044A0
[3] scenegraph = table: 0000000016A04000; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000016A04000; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 0000000016A04000; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000007120590
[7] self = table: 0000000007120590; ingame_ui_context = table: 0000000011161040; input_manager = table: 00000000169FDDB0; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000007120590
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 00000000094416A0; error_prefix_data = table: 0000000007120B60; func = [function]
[14] self = table: 00000000094416A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000007120A80; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 00000000094416A0
[20] self = table: 000000001046AE70; ingame_ui_context = table: 0000000011161040
[21] self = table: 000000001046AE70; params = table: 000000001CC36CD0; viewport_name = "player_1"; input_manager = table: 00000000169FDDB0; input_source = table: 00000000069CA8A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014C3FE30; stats_id = "110000101e55044:1"; entity_manager = table: 000000001047C3C0; camera_system = table: 00000000132DC240; outline_system = table: 000000000ED2BFC0; fade_system = table: 00000000076131B0; sound_sector_system = table: 000000001DF07520; sound_environment_system = table: 000000001D9B3550; event_manager = table: 000000001DC844B0; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011161040
[22] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true
[25] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001766B600; menu_widgets = table: 00000000120204A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001766B600; menu_widgets = table: 00000000120204A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009802940; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000014D31A40; telemetry_time_view_enter = 0; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017CB7E10; cutscene_system = table: 0000000007F7F120; text_popup_ui = table: 0000000011E95690; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000101DBAB0; world = [World]; camera_manager = table: 000000000E737580; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011161040; _fps_cooldown = 0; views = table: 000000000EEFCD60; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000019929480; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014C3FE30; weave_onboarding = table: 000000001B0F5B90; popup_handler = table: 000000001704A510; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B707D30;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30;
[22] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[23] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[24] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[25] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000006EEFB00; network_server = table: 0000000005A03100; entity_system = table: 000000001CCE9400; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CE37B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011C46B70; machines = table: 000000001CC36CA0; network_event_delegate = table: 000000001B707D30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001F30FD20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006F18BA0; network_clock = table: 00000000175FD850; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005AD9E70;
02:43:51.287 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001B0E7C50; node_def = table: 0000000016A03E20; k = "offset"; v = table: 0000000016A03EE0
[2] scenegraph = table: 000000001B0E7BD0; scenegraph_def = table: 0000000007120630; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016A03E20; parent_name = nil; local_position = table: 000000001B0E7C00; node = table: 000000001B0E7C50
[3] scenegraph_def = table: 0000000007120630; scenegraph = table: 000000001B0E7BD0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016A03E20
[4] self = table: 0000000007120590
[5] self = table: 0000000007120590; ingame_ui_context = table: 0000000011161040; input_manager = table: 00000000169FDDB0; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000007120590
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 00000000094416A0; error_prefix_data = table: 0000000007120B60; func = [function]
[12] self = table: 00000000094416A0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000007120A80; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 00000000094416A0
[18] self = table: 000000001046AE70; ingame_ui_context = table: 0000000011161040
[19] self = table: 000000001046AE70; params = table: 000000001CC36CD0; viewport_name = "player_1"; input_manager = table: 00000000169FDDB0; input_source = table: 00000000069CA8A0; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000014C3FE30; stats_id = "110000101e55044:1"; entity_manager = table: 000000001047C3C0; camera_system = table: 00000000132DC240; outline_system = table: 000000000ED2BFC0; fade_system = table: 00000000076131B0; sound_sector_system = table: 000000001DF07520; sound_environment_system = table: 000000001D9B3550; event_manager = table: 000000001DC844B0; level_key = "morris_hub"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011161040
[20] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001046AE40; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true
[23] self = table: 000000001046AE40; parent = table: 0000000011A28E40; start_state = table: 000000001DE7ACC0; params = table: 000000001CC36CD0; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000001046AE40
[25] self = table: 0000000011A28E40; loading_context = table: 0000000005AD9E70; is_server = true; assert_on_leak = true; input_manager = table: 00000000169FDDB0; level_key = "morris_hub"; level_setting = table: 000000000558BC20; db = table: 000000001F30FD20; world = [World]; network_event_delegate = table: 000000001B707D30; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001DC844B0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000001CC36CD0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000120204A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001766B600; settings_list_size_y = 9420; ui_scenegraph = table: 0000000016A04000; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000120204A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000014D31A40; ingame_ui = table: 00000000094416A0; definitions = table: 0000000007120600; input_manager = table: 00000000169FDDB0; wwise_world = [WwiseWorld]; render_settings = table: 00000000134AC780; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001766B600; settings_list_size_y = 9420; ui_scenegraph = table: 0000000016A04000; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 0000000009802940; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000014D31A40; telemetry_time_view_enter = 0; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000017CB7E10; cutscene_system = table: 0000000007F7F120; text_popup_ui = table: 0000000011E95690; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000101DBAB0; world = [World]; camera_manager = table: 000000000E737580; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 0000000011161040; _fps_cooldown = 0; views = table: 000000000EEFCD60; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000019929480; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000014C3FE30; weave_onboarding = table: 000000001B0F5B90; popup_handler = table: 000000001704A510; peer_id = "110000101e55044"; network_event_delegate = table: 000000001B707D30;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000011A28E40; _booted_eac_untrusted = false; statistics_db = table: 000000001F30FD20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 0000000011161040; end_conditions_met = false; player = table: 0000000014C3FE30; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 000000001B707D30;
[20] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[21] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[22] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[23] _params = table: 000000001CC36CD0; _profiling_debugging_enabled = true; _parent = table: 0000000011A28E40; _state = table: 000000001046AE70;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000006EEFB00; network_server = table: 0000000005A03100; entity_system = table: 000000001CCE9400; parent = table: 0000000005334F00; _level_flow_events = table: 0000000016CE37B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000169FDDB0; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011C46B70; machines = table: 000000001CC36CA0; network_event_delegate = table: 000000001B707D30; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001F30FD20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000006F18BA0; network_clock = table: 00000000175FD850; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000011A28E40;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000005AD9E70;
02:43:51.322 [Lua] [Matchmaking] Cancelling matchmaking
02:43:51.322 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:43:51.323 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:43:51.323 [Lua] Set lobby begin:
02:43:51.323 [Lua] Lobby data twitch_enabled = false
02:43:51.323 [Lua] Lobby data selected_mission_id = morris_hub
02:43:51.323 [Lua] Lobby data num_players = 4
02:43:51.323 [Lua] Lobby data difficulty_tweak = 0
02:43:51.323 [Lua] Lobby data host = 110000101e55044
02:43:51.323 [Lua] Lobby data matchmaking_type = 3
02:43:51.323 [Lua] Lobby data is_private = false
02:43:51.324 [Lua] Lobby data match_started = true
02:43:51.324 [Lua] Lobby data difficulty = normal
02:43:51.324 [Lua] Lobby data player_slot_1 = 0:0
02:43:51.324 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:51.324 [Lua] Lobby data unique_server_name = Visulth
02:43:51.324 [Lua] Lobby data quick_game = true
02:43:51.324 [Lua] Lobby data country_code = CA
02:43:51.324 [Lua] Lobby data matchmaking = false
02:43:51.324 [Lua] Lobby data power_level = 835
02:43:51.324 [Lua] Lobby data mission_id = morris_hub
02:43:51.324 [Lua] Lobby data mechanism = deus
02:43:51.324 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:51.324 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:51.324 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:51.324 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:51.324 [Lua] Lobby data eac_authorized = true
02:43:51.324 [Lua] Set lobby end.
02:43:51.325 [Lua] CurrentConflictSettings disabled
02:43:51.325 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:43:51.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:43:51.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
02:43:51.326 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
02:43:51.326 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:43:51.326 [Lua] [Managers] Calling function on all managers:
02:43:51.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:43:51.333 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:43:51.333 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:43:51.333 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame
02:43:51.333 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync
02:43:51.333 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:43:51.333 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:43:51.333 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:43:51.333 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:43:51.387 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:43:51.390 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a
02:43:51.394 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:43:51.397 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:43:51.397 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
02:43:51.397 [Lua] RemotePlayer:create_game_object( ) 4
02:43:51.417 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:43:51.417 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:43:51.417 [Lua] PlayerManager:add_remote_player 110000107c9bf5a
02:43:51.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
02:43:51.417 [Lua] RemotePlayer:create_game_object( ) 5
02:43:51.441 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync
02:43:51.441 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers
02:43:51.441 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:43:51.441 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:43:51.441 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:43:51.441 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
02:43:51.441 [Lua] RemotePlayer:create_game_object( ) 6
02:43:51.464 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:43:51.464 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:43:51.472 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:43:51.472 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:43:51.472 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers
02:43:51.472 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame
02:43:51.472 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:43:51.472 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:43:51.472 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:43:51.472 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:43:51.476 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(2.08155, -14.1, 3.34), Vector4(0, 0, 0.936938, 0.349496))
02:43:51.480 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:51.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:51.481 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:43:51.481 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x084ace10
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x084ace10
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1bf52c20
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1bf52c20
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x06cf62d0
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x06cf62d0
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11c999b0
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11c999b0
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12477640
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12477640
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15088f40
02:43:51.488 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15088f40
02:43:51.608 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list.
02:43:51.608 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:43:51.608 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1
02:43:51.608 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit
02:43:51.608 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player.
02:43:51.610 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
02:43:51.610 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1
02:43:51.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:51.612 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:43:51.612 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:43:51.612 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:43:51.612 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:43:51.612 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:43:51.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
02:43:51.614 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:43:51.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:51.615 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
02:43:51.615 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:43:51.615 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
02:43:51.615 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:43:51.615 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:43:51.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
02:43:51.616 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:43:51.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:51.836 [Lua] StateInGameRunning:_game_actually_starts()
02:43:51.836 [Lua] #################################################################################################################
02:43:51.836 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:43:51.836 [Lua] #################################################################################################################
02:43:51.836 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 146
02:43:51.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 146
02:43:51.947 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 146
02:43:51.947 [Lua] Commit load time data
02:43:56.275 [Lua] Set lobby begin:
02:43:56.275 [Lua] Lobby data twitch_enabled = false
02:43:56.275 [Lua] Lobby data selected_mission_id = morris_hub
02:43:56.276 [Lua] Lobby data num_players = 4
02:43:56.276 [Lua] Lobby data difficulty_tweak = 0
02:43:56.276 [Lua] Lobby data host = 110000101e55044
02:43:56.276 [Lua] Lobby data matchmaking_type = 3
02:43:56.276 [Lua] Lobby data is_private = false
02:43:56.276 [Lua] Lobby data match_started = true
02:43:56.276 [Lua] Lobby data difficulty = normal
02:43:56.276 [Lua] Lobby data player_slot_1 = 0:0
02:43:56.276 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:43:56.276 [Lua] Lobby data unique_server_name = Visulth
02:43:56.276 [Lua] Lobby data quick_game = true
02:43:56.276 [Lua] Lobby data country_code = CA
02:43:56.276 [Lua] Lobby data matchmaking = false
02:43:56.276 [Lua] Lobby data power_level = 782
02:43:56.276 [Lua] Lobby data mission_id = morris_hub
02:43:56.277 [Lua] Lobby data mechanism = deus
02:43:56.277 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:43:56.277 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:43:56.277 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:43:56.277 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:43:56.277 [Lua] Lobby data eac_authorized = true
02:43:56.277 [Lua] Set lobby end.
02:44:07.367 [EACServer] [22:44:07:367][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:44:15.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
02:44:15.685 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
02:44:15.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
02:44:15.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
02:44:15.697 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
02:44:15.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
02:44:15.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
02:44:15.710 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
02:44:15.745 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
02:44:15.745 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
02:44:15.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
02:44:15.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
02:44:15.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
02:44:23.040 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:23.394 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:44:23.643 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:24.011 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:44:34.576 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:34.913 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:46:07.370 [EACServer] [22:46:07:370][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:46:13.317 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:13.704 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:46:15.673 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:16.014 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:46:16.131 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:16.729 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:46:56.262 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:56.670 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:47:12.091 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(3)
02:47:12.174 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
02:47:12.174 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
02:47:12.175 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
02:47:12.175 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
02:47:12.187 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
02:47:12.188 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
02:47:12.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
02:47:12.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
02:47:12.188 [Lua] [GameNetworkManager] destroying game object with go_id=11
02:47:12.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer
02:47:12.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer
02:47:12.204 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
02:47:12.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer
02:47:12.205 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer
02:47:12.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
02:47:12.224 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
02:47:12.224 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
02:47:12.292 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
02:47:12.292 [Lua] [PackageManager] Force_load: wwise/es_deus_01
02:47:12.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
02:47:12.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
02:47:12.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
02:47:12.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
02:47:12.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
02:47:12.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
02:47:12.451 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
02:47:12.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
02:47:12.528 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
02:47:12.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:47:12.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:47:12.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:47:12.599 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:47:12.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:47:12.768 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:47:12.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
02:47:13.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
02:47:13.342 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
02:47:13.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
02:47:13.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
02:47:13.413 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
02:47:15.830 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:47:15.830 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:47:15.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
02:47:15.831 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:47:15.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:35.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read,
02:47:35.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
02:47:35.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer
02:47:35.779 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
02:47:35.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
02:47:35.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
02:47:35.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
02:47:35.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
02:47:35.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
02:47:35.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
02:47:36.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
02:47:36.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer
02:47:36.041 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
02:47:36.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
02:47:36.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
02:47:37.113 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, ProfileSynchronizer, async-read,
02:47:37.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, ProfileSynchronizer
02:47:37.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10
02:47:37.171 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10
02:47:37.347 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(3)
02:47:37.417 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
02:47:37.417 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
02:47:37.418 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer, async-read,
02:47:37.418 [Lua] [GameNetworkManager] destroying game object with go_id=12
02:47:37.441 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
02:47:37.572 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
02:47:37.572 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
02:47:37.724 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:47:37.724 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:47:37.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13
02:47:37.726 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:47:37.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:58.011 [Lua] [Matchmaking] Cancelling matchmaking
02:47:58.011 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:48:03.700 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
02:48:03.702 [Lua] TRANSITION nil nil load_next_level
02:48:03.702 [Lua] Transition type "load_next_level", is server: true
02:48:03.702 [Lua] [LevelTransitionHandler] promote_next_level_data
02:48:03.702 [Lua] [GameNetworkManager] Leaving game...
02:48:03.702 [Lua] [GameNetworkManager] Shutting down game session host.
02:48:03.702 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:48:03.702 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:48:03.702 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=254.19
02:48:03.712 [Connection] Packet 288398 chunk for system game_session from 110000104e72a6c had no listener
02:48:03.713 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:48:03.726 [Connection] Packet 8379 chunk for system game_session from 110000107c9bf5a had no listener
02:48:03.740 [Network] Ignoring message `rpc_set_blocking` from wrong session 524b or from non-session peer 110000105bd392b
02:48:03.740 [Network] Ignoring message `rpc_anim_event` from wrong session 524b or from non-session peer 110000105bd392b
02:48:03.740 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 524b or from non-session peer 110000105bd392b
02:48:03.752 [Lua] ### Sending rpc_level_loaded
02:48:03.752 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 78
02:48:03.765 [Lua] ### Sending rpc_level_loaded
02:48:03.765 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78
02:48:03.765 [Lua] ### Sending rpc_level_loaded
02:48:03.765 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78
02:48:05.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:48:05.710 [Lua] [Managers] Calling function on all managers:
02:48:05.710 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:48:05.710 [Lua] Clearing all global lookup lists
02:48:05.711 [Lua] [IngamePlayerListUI] - Destroy
02:48:05.711 [Lua] [GamePadEquipmentUI] - Destroy
02:48:05.711 [Lua] [EquipmentUI] - Destroy
02:48:05.711 [Lua] [AbilityUI] - Destroy
02:48:05.711 [Lua] [GamePadAbilityUI] - Destroy
02:48:05.712 [Lua] [IngameUI] destroy
02:48:05.717 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list.
02:48:05.717 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1
02:48:05.717 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:48:05.717 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:48:05.717 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:48:05.717 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:48:05.725 [Lua] [Managers] Destroying manager group:
02:48:05.728 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:48:05.728 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:48:05.728 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:48:05.728 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame
02:48:05.728 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
02:48:05.728 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:48:05.728 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:48:05.728 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:48:05.728 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:48:05.728 [Lua] [Matchmaking] unregister rpcs
02:48:05.728 [Lua] ############### UNLOADING PACKAGES ###############
02:48:05.728 [Lua] [Managers] Calling function on all managers:
02:48:05.728 [Lua] [Managers] Destroying manager group:
02:48:05.728 [Lua] [Gamestate] Enter state StateLoading
02:48:05.731 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:48:05.731 [Lua] [Matchmaking] register rpcs
02:48:05.731 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:48:05.731 [Lua] Set lobby begin:
02:48:05.731 [Lua] Lobby data twitch_enabled = false
02:48:05.731 [Lua] Lobby data selected_mission_id = morris_hub
02:48:05.731 [Lua] Lobby data num_players = 4
02:48:05.731 [Lua] Lobby data difficulty_tweak = 0
02:48:05.731 [Lua] Lobby data host = 110000101e55044
02:48:05.731 [Lua] Lobby data matchmaking_type = 3
02:48:05.731 [Lua] Lobby data is_private = false
02:48:05.731 [Lua] Lobby data match_started = true
02:48:05.731 [Lua] Lobby data difficulty = normal
02:48:05.731 [Lua] Lobby data player_slot_1 = 0:0
02:48:05.731 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:48:05.731 [Lua] Lobby data unique_server_name = Visulth
02:48:05.731 [Lua] Lobby data quick_game = true
02:48:05.731 [Lua] Lobby data country_code = CA
02:48:05.731 [Lua] Lobby data matchmaking = false
02:48:05.731 [Lua] Lobby data power_level = 0
02:48:05.731 [Lua] Lobby data mission_id = morris_hub
02:48:05.731 [Lua] Lobby data mechanism = deus
02:48:05.732 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:48:05.732 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:48:05.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:48:05.732 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:48:05.732 [Lua] Lobby data eac_authorized = true
02:48:05.732 [Lua] Set lobby end.
02:48:05.732 [Lua] registering RPCs
02:48:05.732 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:48:05.732 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:48:05.732 [Lua] Set lobby begin:
02:48:05.732 [Lua] Lobby data twitch_enabled = false
02:48:05.732 [Lua] Lobby data selected_mission_id = inn_level
02:48:05.732 [Lua] Lobby data num_players = 4
02:48:05.732 [Lua] Lobby data difficulty_tweak = 0
02:48:05.732 [Lua] Lobby data host = 110000101e55044
02:48:05.732 [Lua] Lobby data matchmaking_type = 3
02:48:05.732 [Lua] Lobby data is_private = false
02:48:05.732 [Lua] Lobby data match_started = true
02:48:05.732 [Lua] Lobby data difficulty = normal
02:48:05.732 [Lua] Lobby data player_slot_1 = 0:0
02:48:05.732 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:48:05.732 [Lua] Lobby data unique_server_name = Visulth
02:48:05.732 [Lua] Lobby data quick_game = true
02:48:05.732 [Lua] Lobby data country_code = CA
02:48:05.732 [Lua] Lobby data matchmaking = false
02:48:05.732 [Lua] Lobby data power_level = 0
02:48:05.732 [Lua] Lobby data mission_id = inn_level
02:48:05.732 [Lua] Lobby data mechanism = adventure
02:48:05.732 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:48:05.732 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:48:05.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:48:05.732 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:48:05.732 [Lua] Lobby data eac_authorized = true
02:48:05.733 [Lua] Set lobby end.
02:48:05.733 [Lua] initializing mechanism to: adventure
02:48:05.733 [Lua] FORCE COMMIT 48
02:48:05.733 [Lua] PlayFabMirrorBase:_commit_internal 48
02:48:05.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:48:05.733 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:48:05.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 147
02:48:05.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:48:05.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:48:05.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a
02:48:05.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:48:05.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 147
02:48:05.735 [Lua] commit result success 48
02:48:05.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 148
02:48:05.736 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:48:05.736 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
02:48:05.786 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
02:48:05.796 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
02:48:05.796 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
02:48:05.796 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
02:48:05.796 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
02:48:05.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
02:48:05.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:48:05.857 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:48:05.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
02:48:06.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 147
02:48:06.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 148
02:48:06.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 148
02:48:07.372 [EACServer] [22:48:07:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:48:07.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
02:48:07.708 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
02:48:07.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:48:10.539 [Lua] ### Sending rpc_level_loaded
02:48:10.539 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 78
02:48:10.539 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded
02:48:10.540 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading
02:48:10.540 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages
02:48:10.554 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages
02:48:10.554 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame
02:48:12.026 [Lua] ### Sending rpc_level_loaded
02:48:12.026 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78
02:48:12.026 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:48:12.027 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:48:12.027 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:48:12.042 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:48:12.042 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:48:12.059 [Lua] ### Sending rpc_level_loaded
02:48:12.059 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78
02:48:12.059 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:48:12.060 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:48:12.060 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:48:12.076 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:48:12.076 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:48:13.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:48:13.957 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:48:13.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:48:13.990 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:48:14.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:48:14.040 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:48:14.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:48:14.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:48:14.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:48:14.175 [Lua] [LevelTransitionHandler] Level load completed!
02:48:14.175 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
02:48:14.179 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:48:14.179 [Lua] checking dlc's against conflict directors
02:48:14.179 [Lua] number of factions to include 2
02:48:14.179 [Lua] Updated list weights for random:
02:48:14.179 [Lua] skaven, 0.42 (0.00-0.42)
02:48:14.179 [Lua] chaos, 0.42 (0.42-0.83)
02:48:14.179 [Lua] beastmen, 0.17 (0.83-1.00)
02:48:14.179 [Lua] Rolled random faction: 0.27856689691543579 skaven
02:48:14.179 [Lua] Updated list weights for random:
02:48:14.179 [Lua] beastmen, 0.29 (0.00-0.29)
02:48:14.179 [Lua] chaos, 0.71 (0.29-1.00)
02:48:14.179 [Lua] Rolled random faction: 0.81953376531600952 chaos
02:48:14.179 [Lua] number of factions added 2
02:48:14.179 [Lua] --- --- ---
02:48:14.179 [Lua] Starting... difficulty 'normal'
02:48:14.179 [Lua] These are the starting conflict directors:
02:48:14.179 [Lua] inn_level
02:48:14.179 [Lua] --- --- ---
02:48:14.179 [Lua]
02:48:14.179 [Lua] DONE! Found the following directors:
02:48:14.179 [Lua] (free: 35), Master hash is:
02:48:14.179 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:48:14.179 [Lua] load_startup_enemy_packages: --------------
02:48:14.179 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:48:14.180 [Lua] critter_rat
02:48:14.192 [Lua] ### Sending rpc_level_loaded
02:48:14.192 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
02:48:14.192 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:48:14.208 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:48:14.208 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:48:14.225 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:48:14.225 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:48:14.226 [Lua] ### Sending rpc_level_loaded
02:48:14.226 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
02:48:14.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:48:14.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:48:14.243 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:48:14.243 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:48:14.243 [Lua] Starting async level spawning of levels/inn/world
02:48:14.243 [Umbra] Init version: 3.4.15 :: 16 threads
02:48:14.688 [Lua] Async level spawning done
02:48:14.688 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:48:15.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:48:15.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:48:15.663 [Lua] [Matchmaking] unregister rpcs
02:48:15.663 [Lua] Set lobby begin:
02:48:15.663 [Lua] Lobby data twitch_enabled = false
02:48:15.663 [Lua] Lobby data selected_mission_id = inn_level
02:48:15.663 [Lua] Lobby data num_players = 4
02:48:15.663 [Lua] Lobby data difficulty_tweak = 0
02:48:15.663 [Lua] Lobby data host = 110000101e55044
02:48:15.663 [Lua] Lobby data matchmaking_type = 3
02:48:15.663 [Lua] Lobby data is_private = false
02:48:15.663 [Lua] Lobby data match_started = true
02:48:15.663 [Lua] Lobby data difficulty = normal
02:48:15.664 [Lua] Lobby data player_slot_1 = 0:0
02:48:15.664 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:48:15.664 [Lua] Lobby data unique_server_name = Visulth
02:48:15.664 [Lua] Lobby data quick_game = true
02:48:15.664 [Lua] Lobby data country_code = CA
02:48:15.664 [Lua] Lobby data matchmaking = false
02:48:15.664 [Lua] Lobby data power_level = 0
02:48:15.664 [Lua] Lobby data mission_id = inn_level
02:48:15.664 [Lua] Lobby data mechanism = adventure
02:48:15.664 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:48:15.664 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:48:15.664 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:48:15.664 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:48:15.664 [Lua] Lobby data eac_authorized = true
02:48:15.664 [Lua] Set lobby end.
02:48:15.664 [Lua] [Managers] Destroying manager group:
02:48:15.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:48:15.665 [Lua] [Gamestate] Enter StateIngame HOST
02:48:15.665 [Lua] [Managers] Calling function on all managers:
02:48:15.666 [Lua] <>level = inn_level<>
02:48:15.666 [Lua] Set lobby begin:
02:48:15.666 [Lua] Lobby data twitch_enabled = false
02:48:15.666 [Lua] Lobby data selected_mission_id = inn_level
02:48:15.666 [Lua] Lobby data num_players = 4
02:48:15.666 [Lua] Lobby data difficulty_tweak = 0
02:48:15.666 [Lua] Lobby data host = 110000101e55044
02:48:15.666 [Lua] Lobby data matchmaking_type = 3
02:48:15.666 [Lua] Lobby data is_private = false
02:48:15.666 [Lua] Lobby data match_started = true
02:48:15.666 [Lua] Lobby data difficulty = normal
02:48:15.666 [Lua] Lobby data player_slot_1 = 0:0
02:48:15.666 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:48:15.666 [Lua] Lobby data unique_server_name = Visulth
02:48:15.666 [Lua] Lobby data quick_game = true
02:48:15.666 [Lua] Lobby data country_code = CA
02:48:15.666 [Lua] Lobby data matchmaking = false
02:48:15.666 [Lua] Lobby data power_level = 0
02:48:15.666 [Lua] Lobby data mission_id = inn_level
02:48:15.666 [Lua] Lobby data mechanism = adventure
02:48:15.666 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:48:15.666 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:48:15.666 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:48:15.666 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:48:15.666 [Lua] Lobby data eac_authorized = true
02:48:15.666 [Lua] Set lobby end.
02:48:15.666 [Lua] [StateIngame] Server ingame
02:48:15.671 [Lua] Set lobby begin:
02:48:15.671 [Lua] Lobby data twitch_enabled = false
02:48:15.671 [Lua] Lobby data selected_mission_id = inn_level
02:48:15.671 [Lua] Lobby data num_players = 4
02:48:15.671 [Lua] Lobby data difficulty_tweak = 0
02:48:15.671 [Lua] Lobby data host = 110000101e55044
02:48:15.671 [Lua] Lobby data matchmaking_type = 3
02:48:15.671 [Lua] Lobby data is_private = false
02:48:15.671 [Lua] Lobby data match_started = true
02:48:15.671 [Lua] Lobby data difficulty = normal
02:48:15.671 [Lua] Lobby data player_slot_1 = 0:0
02:48:15.671 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:48:15.671 [Lua] Lobby data unique_server_name = Visulth
02:48:15.671 [Lua] Lobby data quick_game = true
02:48:15.671 [Lua] Lobby data country_code = CA
02:48:15.671 [Lua] Lobby data matchmaking = false
02:48:15.671 [Lua] Lobby data power_level = 0
02:48:15.671 [Lua] Lobby data mission_id = inn_level
02:48:15.671 [Lua] Lobby data mechanism = adventure
02:48:15.671 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:48:15.672 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:48:15.672 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:48:15.672 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:48:15.672 [Lua] Lobby data eac_authorized = true
02:48:15.672 [Lua] Set lobby end.
02:48:15.672 [Lua] [Matchmaking] register rpcs
02:48:15.672 [Lua] GameNetworkManager:init... creating game session
02:48:15.672 [Lua] Host GameSession.make_game_session_host with session:
02:48:15.672 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:48:15.672 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:48:15.672 [Lua] [GameNetworkManager] self.is_server = true
02:48:15.672 [Network] Setting artificial MTU limit to 65536
02:48:15.691 [Lua] Switching ConflictSettings: to: inn_level
02:48:15.691 [Lua] pacing=disabled
02:48:15.691 [Lua] roaming=nil
02:48:15.691 [Lua] disabled=false
02:48:15.691 [Lua] pack_spawning=disabled
02:48:15.691 [Lua] contained_breeds=nil
02:48:15.691 [Lua] boss=disabled
02:48:15.691 [Lua] horde=disabled
02:48:15.691 [Lua] specials=disabled
02:48:15.691 [Lua] name=inn_level
02:48:15.691 [Lua] intensity=disabled
02:48:15.691 [Lua] ---
02:48:15.691 [Lua] [LevelAnalysis] set_random_seed( 0)
02:48:15.696 [Lua] [AIInterestPointSystem] Level Seed: 0
02:48:15.696 [Lua]
02:48:15.696 [Lua] [entity_system_bag] = table
02:48:15.696 [Lua] [entity_system_bag] = metatable
02:48:15.696 [Lua] [startup_data] = table
02:48:15.696 [Lua] [entity_manager] = table
02:48:15.696 [Lua] [entity_manager] = metatable
02:48:15.696 [Lua] [unit_spawner] = table
02:48:15.696 [Lua] [unit_spawner] = metatable
02:48:15.696 [Lua] [unit_storage] = table
02:48:15.696 [Lua] [unit_storage] = metatable
02:48:15.696 [Lua] [dice_keeper] = table
02:48:15.696 [Lua] [dice_keeper] = metatable
02:48:15.696 [Lua] [is_server] = true (boolean)
02:48:15.697 [Lua] [world] = [World]
02:48:15.697 [Lua] [system_api] = table
02:48:15.697 [Lua] [entity_system] = table
02:48:15.697 [Lua] [entity_system] = metatable
02:48:15.697 [Lua] [network_lobby] = table
02:48:15.697 [Lua] [network_lobby] = metatable
02:48:15.697 [Lua] [profile_synchronizer] = table
02:48:15.697 [Lua] [profile_synchronizer] = metatable
02:48:15.697 [Lua] [level_transition_handler] = table
02:48:15.697 [Lua] [level_transition_handler] = metatable
02:48:15.697 [Lua] [num_local_human_players] = 1 (number)
02:48:15.697 [Lua] [statistics_db] = table
02:48:15.697 [Lua] [statistics_db] = metatable
02:48:15.697 [Lua] [network_server] = table
02:48:15.697 [Lua] [network_server] = metatable
02:48:15.697 [Lua] [input_manager] = table
02:48:15.697 [Lua] [input_manager] = metatable
02:48:15.697 [Lua] [network_clock] = table
02:48:15.697 [Lua] [network_clock] = metatable
02:48:15.697 [Lua] [network_transmit] = table
02:48:15.697 [Lua] [network_transmit] = metatable
02:48:15.697 [Lua] [free_flight_manager] = table
02:48:15.697 [Lua] [free_flight_manager] = metatable
02:48:15.697 [Lua] [network_manager] = table
02:48:15.697 [Lua] [network_manager] = metatable
02:48:15.697 [Lua] [network_event_delegate] = table
02:48:15.697 [Lua] [network_event_delegate] = metatable
02:48:15.697 [Lua]
02:48:15.697 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:48:15.697 [Lua] ignoring extension VersusInteractObjectiveExtension
02:48:15.697 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:48:15.697 [Lua] ignoring extension VersusSocketObjectiveExtension
02:48:15.697 [Lua] ignoring extension VersusTargetObjectiveExtension
02:48:15.697 [Lua] ignoring extension VersusMissionObjectiveExtension
02:48:15.698 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:48:15.707 [Lua] [AchievementManager] Achievements using the steam platform
02:48:15.707 [Lua] PlayerManager:add_player player_1
02:48:15.781 [Lua] [StateIngame] Level seed: 0
02:48:15.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:48:15.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:48:15.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:48:15.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
02:48:15.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:48:15.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
02:48:15.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
02:48:15.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
02:48:15.798 [Lua] [LevelAnalysis] set_random_seed( 0)
02:48:15.803 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:48:15.803 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:48:15.804 [Lua] [IngameUI] init
02:48:15.829 [SteamVoipClient] select_out(110000101e55044, off)
02:48:15.829 [SteamVoipClient] select_out(110000104e72a6c, off)
02:48:15.829 [SteamVoipClient] select_out(110000105bd392b, off)
02:48:15.829 [SteamVoipClient] select_out(110000107c9bf5a, off)
02:48:15.834 [Lua] cb_razer_chroma_setup
02:48:15.866 [Save] Saving `save_data`
02:48:15.872 [Save] Save done
02:48:15.882 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001B73F7A0; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001BE81CD0; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001BE81D00; parent_world_position = table: 000000001B73F480; local_position = table: 000000001B73F750; size = table: 0000000006A0F7F0; node = table: 000000001B73F7A0
[3] scenegraph = table: 000000001BE81CD0; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001BE81CD0; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001BE81CD0; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000014F43850
[7] self = table: 0000000014F43850; ingame_ui_context = table: 00000000127BAC60; input_manager = table: 000000001F855760; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000014F43850
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[13] mod = table: 000000001C177FC0; error_prefix_data = table: 000000001CCC1670; func = [function]
[14] self = table: 000000001C177FC0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001BA940C0; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000001C177FC0
[20] self = table: 000000000F322030; ingame_ui_context = table: 00000000127BAC60
[21] self = table: 000000000F322030; params = table: 00000000060E9230; viewport_name = "player_1"; input_manager = table: 000000001F855760; input_source = table: 0000000007F9C520; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EA3F00; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007EB3BE0; camera_system = table: 0000000014FC8870; outline_system = table: 00000000095C89E0; fade_system = table: 000000001B2349A0; sound_sector_system = table: 000000001FF551E0; sound_environment_system = table: 0000000011D89240; event_manager = table: 000000001B1A3220; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000127BAC60
[22] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true
[25] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B79DF40; menu_widgets = table: 0000000011B881D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001B79DF40; menu_widgets = table: 0000000011B881D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000096C45B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018133770; telemetry_time_view_enter = 0; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B5D94B0; cutscene_system = table: 00000000110831E0; text_popup_ui = table: 000000001C118280; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016C49CD0; world = [World]; camera_manager = table: 000000001E5FB680; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000127BAC60; _fps_cooldown = 0; views = table: 00000000127714E0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001231C1A0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EA3F00; weave_onboarding = table: 0000000008FF7550; popup_handler = table: 000000001C1180D0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000086ED5C0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0;
[22] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[23] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[24] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[25] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000014D3B940; network_server = table: 0000000005A03100; entity_system = table: 00000000077D6CA0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000013380040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000101E5AB0; machines = table: 00000000060E9200; network_event_delegate = table: 00000000086ED5C0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000065B0D20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008878F60; network_clock = table: 000000001C1794C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001CB08B60;
02:48:15.885 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000010F3F080; node_def = table: 000000001BE81AF0; k = "offset"; v = table: 000000001BE81BB0
[2] scenegraph = table: 000000001CDA8AA0; scenegraph_def = table: 000000001CCC1790; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001BE81AF0; parent_name = nil; local_position = table: 0000000010F3F030; node = table: 0000000010F3F080
[3] scenegraph_def = table: 000000001CCC1790; scenegraph = table: 000000001CDA8AA0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001BE81AF0
[4] self = table: 0000000014F43850
[5] self = table: 0000000014F43850; ingame_ui_context = table: 00000000127BAC60; input_manager = table: 000000001F855760; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000014F43850
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008251D00
[11] mod = table: 000000001C177FC0; error_prefix_data = table: 000000001CCC1670; func = [function]
[12] self = table: 000000001C177FC0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001BA940C0; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000001C177FC0
[18] self = table: 000000000F322030; ingame_ui_context = table: 00000000127BAC60
[19] self = table: 000000000F322030; params = table: 00000000060E9230; viewport_name = "player_1"; input_manager = table: 000000001F855760; input_source = table: 0000000007F9C520; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EA3F00; stats_id = "110000101e55044:1"; entity_manager = table: 0000000007EB3BE0; camera_system = table: 0000000014FC8870; outline_system = table: 00000000095C89E0; fade_system = table: 000000001B2349A0; sound_sector_system = table: 000000001FF551E0; sound_environment_system = table: 0000000011D89240; event_manager = table: 000000001B1A3220; level_key = "inn_level"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000127BAC60
[20] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000060E9260; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true
[23] self = table: 00000000060E9260; parent = table: 0000000016FA56A0; start_state = table: 000000001DE7ACC0; params = table: 00000000060E9230; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 00000000060E9260
[25] self = table: 0000000016FA56A0; loading_context = table: 000000001CB08B60; is_server = true; assert_on_leak = true; input_manager = table: 000000001F855760; level_key = "inn_level"; level_setting = table: 0000000005735090; db = table: 00000000065B0D20; world = [World]; network_event_delegate = table: 00000000086ED5C0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001B1A3220; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 00000000060E9230
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011B881D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B79DF40; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BE81CD0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011B881D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018133770; ingame_ui = table: 000000001C177FC0; definitions = table: 000000001CCC16F0; input_manager = table: 000000001F855760; wwise_world = [WwiseWorld]; render_settings = table: 000000001CCC1830; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001B79DF40; settings_list_size_y = 9420; ui_scenegraph = table: 000000001BE81CD0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 00000000096C45B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000018133770; telemetry_time_view_enter = 0; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 000000001B5D94B0; cutscene_system = table: 00000000110831E0; text_popup_ui = table: 000000001C118280; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016C49CD0; world = [World]; camera_manager = table: 000000001E5FB680; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000127BAC60; _fps_cooldown = 0; views = table: 00000000127714E0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001231C1A0; is_in_inn = true; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EA3F00; weave_onboarding = table: 0000000008FF7550; popup_handler = table: 000000001C1180D0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000086ED5C0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 0000000016FA56A0; _booted_eac_untrusted = false; statistics_db = table: 00000000065B0D20; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; is_in_inn = true; ingame_ui_context = table: 00000000127BAC60; end_conditions_met = false; player = table: 0000000011EA3F00; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 00000000086ED5C0;
[20] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[21] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[22] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[23] _params = table: 00000000060E9230; _profiling_debugging_enabled = true; _parent = table: 0000000016FA56A0; _state = table: 000000000F322030;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000014D3B940; network_server = table: 0000000005A03100; entity_system = table: 00000000077D6CA0; parent = table: 0000000005334F00; _level_flow_events = table: 0000000013380040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001F855760; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000101E5AB0; machines = table: 00000000060E9200; network_event_delegate = table: 00000000086ED5C0; free_flight_manager = table: 0000000005919770; network_transmit = table: 0000000005A0AF20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000065B0D20; _lobby_host = table: 0000000005A011A0; dice_keeper = table: 0000000008878F60; network_clock = table: 000000001C1794C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 0000000016FA56A0;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 000000001CB08B60;
02:48:15.919 [Lua] [Matchmaking] Cancelling matchmaking
02:48:15.919 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:48:15.919 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:48:15.919 [Lua] Set lobby begin:
02:48:15.919 [Lua] Lobby data twitch_enabled = false
02:48:15.919 [Lua] Lobby data selected_mission_id = inn_level
02:48:15.919 [Lua] Lobby data num_players = 4
02:48:15.919 [Lua] Lobby data difficulty_tweak = 0
02:48:15.919 [Lua] Lobby data host = 110000101e55044
02:48:15.919 [Lua] Lobby data matchmaking_type = 3
02:48:15.920 [Lua] Lobby data is_private = false
02:48:15.920 [Lua] Lobby data match_started = true
02:48:15.920 [Lua] Lobby data difficulty = normal
02:48:15.920 [Lua] Lobby data player_slot_1 = 0:0
02:48:15.920 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:48:15.920 [Lua] Lobby data unique_server_name = Visulth
02:48:15.920 [Lua] Lobby data quick_game = true
02:48:15.920 [Lua] Lobby data country_code = CA
02:48:15.920 [Lua] Lobby data matchmaking = false
02:48:15.920 [Lua] Lobby data power_level = 835
02:48:15.920 [Lua] Lobby data mission_id = inn_level
02:48:15.920 [Lua] Lobby data mechanism = adventure
02:48:15.920 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:48:15.920 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:48:15.920 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:48:15.920 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:48:15.920 [Lua] Lobby data eac_authorized = true
02:48:15.920 [Lua] Set lobby end.
02:48:15.921 [Flow] complete_skittergate_legend true
02:48:15.921 [Flow] complete_all_helmgart_levels_recruit true
02:48:15.923 [Flow] WitchHunterLevel:35
02:48:15.923 [Flow] LeaderYes
02:48:15.923 [Flow] ALL PC XP:304250
02:48:15.923 [Flow] Has "bogenhafen" DLC:true
02:48:15.923 [Flow] WH XP:60850
02:48:15.923 [Flow] Number of crafted items:6428
02:48:15.923 [Flow] Has "pre_order" DLC:true
02:48:15.923 [Flow] Sum of Powe Levels:1500
02:48:15.923 [Flow] lodestone diff 1:false
02:48:15.924 [Flow] magnus and forest activated
02:48:15.924 [Flow] magnus and forest activated
02:48:15.924 [Flow] cemetery and forest activated
02:48:15.924 [Flow] magnus and cemetery
02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:48:15.924 [Flow] ALL RUNES ACTIVATED
02:48:15.924 [Flow] magnus and forest activated
02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:48:15.924 [Flow] ALL RUNES ACTIVATED
02:48:15.924 [Flow] cemetery and forest activated
02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:48:15.924 [Flow] ALL RUNES ACTIVATED
02:48:15.924 [Flow] magnus and forest activated
02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:48:15.924 [Flow] ALL RUNES ACTIVATED
02:48:15.924 [Flow] magnus and cemetery
02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:48:15.924 [Flow] ALL RUNES ACTIVATED
02:48:15.924 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:48:15.927 [Lua] CurrentConflictSettings inn_level
02:48:15.927 [Lua] [ConflictDirector] conflict_director is ai_ready
02:48:15.927 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:48:15.927 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:48:15.930 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:48:15.930 [Lua] Forming navigation groups in one frame
02:48:15.930 [Lua] Forming navigation groups
02:48:15.964 [Lua] NavigationGroupManager -> calulation time A: 0.033999999999650754
02:48:15.966 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000004074536
02:48:15.966 [Lua] number of nav groups: 42
02:48:15.966 [Lua] number of refined nav groups : 23
02:48:15.970 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999989959178
02:48:15.970 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:48:15.970 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:48:15.970 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:48:15.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:48:15.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:48:15.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:48:15.975 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:48:15.975 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:48:15.975 [Lua] [Managers] Calling function on all managers:
02:48:15.975 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:48:16.011 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:48:16.011 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:48:16.011 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame
02:48:16.011 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync
02:48:16.011 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:48:16.011 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:48:16.011 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:48:16.011 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:48:16.309 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:48:16.314 [Lua] Breedfreezer (server) starting a hot join sync
02:48:16.314 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a
02:48:16.318 [Lua] Breedfreezer (server) starting a hot join sync
02:48:16.318 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:48:16.322 [Lua] Breedfreezer (server) starting a hot join sync
02:48:16.323 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:48:16.323 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
02:48:16.323 [Lua] RemotePlayer:create_game_object( ) 26
02:48:16.344 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:48:16.344 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:48:16.345 [Lua] PlayerManager:add_remote_player 110000107c9bf5a
02:48:16.345 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
02:48:16.345 [Lua] RemotePlayer:create_game_object( ) 27
02:48:16.368 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync
02:48:16.368 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers
02:48:16.368 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:48:16.368 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:48:16.368 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:48:16.368 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
02:48:16.368 [Lua] RemotePlayer:create_game_object( ) 28
02:48:16.389 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:48:16.390 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:48:16.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:48:16.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:48:16.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
02:48:16.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:48:16.400 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:48:16.400 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:48:16.400 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers
02:48:16.400 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame
02:48:16.400 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:48:16.400 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:48:16.400 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:48:16.400 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:48:16.410 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-0.895734, -5.20323, 5.00266), Vector4(0, 0, 0, -1))
02:48:16.414 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:48:16.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:48:16.415 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:48:16.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07ef8410
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07ef8410
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10ff9bd0
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10ff9bd0
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x177323e0
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x177323e0
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f200bd0
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f200bd0
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17dc2e90
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17dc2e90
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f2e1b60
02:48:16.435 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f2e1b60
02:48:16.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:48:16.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
02:48:16.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
02:48:16.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:48:16.459 [Lua] Players are leaving the safe zone
02:48:16.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
02:48:16.507 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:48:16.507 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:48:16.507 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:48:16.507 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:48:16.507 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:48:16.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
02:48:16.510 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:48:16.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:48:16.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
02:48:16.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
02:48:16.539 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list.
02:48:16.539 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:48:16.539 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1
02:48:16.539 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit
02:48:16.539 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player.
02:48:16.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
02:48:16.541 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1
02:48:16.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:48:16.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_2, async-read,
02:48:16.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
02:48:16.567 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
02:48:16.567 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:48:16.567 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
02:48:16.567 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:48:16.567 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:48:16.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
02:48:16.569 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:48:16.570 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:48:16.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:48:16.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:48:16.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
02:48:16.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
02:48:16.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
02:48:16.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
02:48:16.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:48:16.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:48:16.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:48:16.751 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
02:48:16.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:48:16.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:48:16.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:48:16.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
02:48:16.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:48:16.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:48:16.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:48:16.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
02:48:16.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:48:16.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:48:16.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:48:16.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
02:48:16.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:48:16.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:48:16.966 [Lua] StateInGameRunning:_game_actually_starts()
02:48:16.966 [Lua] #################################################################################################################
02:48:16.966 [Lua] [Loading Time]: 00:00:11 [Transition]: morris_hub-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:48:16.966 [Lua] #################################################################################################################
02:48:16.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 149
02:48:16.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 149
02:48:17.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:48:17.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:48:17.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:48:17.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:48:17.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 149
02:48:17.111 [Lua] Commit load time data
02:48:17.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:48:17.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
02:48:17.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:48:17.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:48:17.132 [Flow] DISABLE
02:48:17.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:48:17.250 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
02:48:17.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:48:17.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:48:17.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:48:17.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:48:17.352 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:48:17.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:48:17.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:48:17.426 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:48:17.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:48:17.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:48:17.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:48:17.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:48:17.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
02:48:17.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:48:17.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:48:17.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:48:17.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
02:48:17.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:48:17.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:48:17.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:48:17.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
02:48:17.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:48:17.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:48:17.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:48:17.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:48:17.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:48:17.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
02:48:17.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:48:18.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:48:18.107 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:48:18.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:48:19.806 [Lua] [IngameUI] menu view on_enter hero_view
02:48:19.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:48:19.813 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:48:21.136 [Lua] Set lobby begin:
02:48:21.136 [Lua] Lobby data twitch_enabled = false
02:48:21.137 [Lua] Lobby data selected_mission_id = inn_level
02:48:21.137 [Lua] Lobby data num_players = 4
02:48:21.137 [Lua] Lobby data difficulty_tweak = 0
02:48:21.137 [Lua] Lobby data host = 110000101e55044
02:48:21.137 [Lua] Lobby data matchmaking_type = 3
02:48:21.137 [Lua] Lobby data is_private = false
02:48:21.137 [Lua] Lobby data match_started = true
02:48:21.137 [Lua] Lobby data difficulty = normal
02:48:21.137 [Lua] Lobby data player_slot_1 = 0:0
02:48:21.137 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:48:21.137 [Lua] Lobby data unique_server_name = Visulth
02:48:21.137 [Lua] Lobby data quick_game = true
02:48:21.137 [Lua] Lobby data country_code = CA
02:48:21.137 [Lua] Lobby data matchmaking = false
02:48:21.137 [Lua] Lobby data power_level = 782
02:48:21.137 [Lua] Lobby data mission_id = inn_level
02:48:21.137 [Lua] Lobby data mechanism = adventure
02:48:21.137 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:48:21.137 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:48:21.137 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:48:21.137 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:48:21.137 [Lua] Lobby data eac_authorized = true
02:48:21.139 [Lua] Set lobby end.
02:48:23.858 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
02:48:23.929 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
02:48:23.929 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
02:48:23.931 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
02:48:23.931 [Lua] [GameNetworkManager] destroying game object with go_id=33
02:48:23.964 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, ProfileSynchronizer
02:48:24.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
02:48:24.096 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
02:48:24.099 [Lua] [IngameUI] menu view on_exit hero_view
02:48:24.105 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:48:24.105 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:48:24.268 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:48:24.268 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:48:24.270 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
02:48:24.270 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:48:24.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:48:25.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
02:48:25.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:48:25.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
02:48:25.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:48:25.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
02:48:25.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:48:25.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
02:48:25.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:48:26.004 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
02:48:26.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:48:26.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
02:48:26.033 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:48:26.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
02:48:26.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:48:26.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
02:48:26.086 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:48:26.233 [Lua] PlayFabMirrorBase:_commit_internal 49
02:48:26.233 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:48:26.242 [Lua] generate_backend_stats 110000101e55044:1
02:48:26.280 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:48:26.280 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:48:26.281 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 150
02:48:26.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 150
02:48:26.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
02:48:26.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:48:26.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
02:48:26.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:48:26.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 150
02:48:26.515 [Lua] commit result success 49
02:48:26.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 151
02:48:26.541 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 151
02:48:26.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 151
02:48:28.541 [Lua] [IngameUI] menu view on_enter hero_view
02:48:28.548 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:48:28.549 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:48:28.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:48:28.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:48:28.578 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:48:28.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:48:28.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:48:29.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:48:29.096 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:48:29.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.178 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:29.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:29.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:29.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:48:29.257 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:48:29.266 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:48:29.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:48:33.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:33.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:33.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:33.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:33.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:33.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:35.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:35.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:35.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:35.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:35.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:35.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:37.290 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer, async-read,
02:48:37.308 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer
02:48:37.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
02:48:37.342 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
02:48:37.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:37.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:37.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:37.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:37.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:37.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:38.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:38.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:38.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:38.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:38.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:38.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:44.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:44.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:44.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:44.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:44.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:44.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:46.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:46.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:46.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:46.766 [Lua] [IngameUI] menu view on_exit hero_view
02:48:46.774 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:48:46.774 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:48:46.774 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:48:46.774 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:48:46.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:46.785 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:48:46.785 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:48:46.785 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:48:52.584 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:52.958 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:48:53.517 [Lua] [IngameUI] menu view on_enter hero_view
02:48:53.527 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:48:53.527 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:48:53.553 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:48:53.554 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:48:53.556 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:48:53.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:48:53.566 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:48:54.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:48:54.060 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:48:54.097 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.097 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:48:55.415 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:55.750 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:48:56.103 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:56.453 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:48:59.387 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
02:48:59.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
02:48:59.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
02:48:59.403 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:48:59.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:59.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:59.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:59.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:59.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:59.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:48:59.417 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:48:59.417 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:48:59.420 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:48:59.420 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:48:59.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer
02:48:59.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer
02:48:59.460 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
02:48:59.460 [Lua] [PackageManager] Force_load: wwise/es_deus_01
02:48:59.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
02:48:59.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
02:48:59.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
02:48:59.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
02:48:59.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
02:48:59.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
02:49:01.930 [Lua] PlayFabMirrorBase:_commit_internal 50
02:49:01.930 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:49:01.937 [Lua] generate_backend_stats 110000101e55044:1
02:49:01.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 152
02:49:01.987 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:49:01.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 153
02:49:02.002 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 152 21
02:49:02.125 [Lua] [PlayFabRequestQueue] EAC Enabled! 152
02:49:02.125 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 152
02:49:02.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 152
02:49:02.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 153
02:49:02.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 153
02:49:02.778 [Lua] commit result success 50
02:49:02.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 154
02:49:02.801 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 154
02:49:02.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 154
02:49:03.931 [Lua] [IngameUI] menu view on_exit hero_view
02:49:03.939 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:49:03.939 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:49:03.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:49:03.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:49:23.754 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(3)
02:49:23.841 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
02:49:23.841 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
02:49:23.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
02:49:23.842 [Lua] [GameNetworkManager] destroying game object with go_id=35
02:49:23.885 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer
02:49:24.028 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:49:24.028 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
02:49:24.156 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:49:24.156 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:49:24.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
02:49:24.157 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:49:24.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:49:24.175 [Lua] PlayFabMirrorBase:_commit_internal 51
02:49:24.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:49:24.183 [Lua] generate_backend_stats 110000101e55044:1
02:49:24.221 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:49:24.221 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:49:24.228 [Lua] commit result success 51
02:49:24.228 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 155
02:49:24.254 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 155
02:49:24.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 155
02:49:26.656 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer, async-read,
02:49:26.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, ProfileSynchronizer
02:49:26.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
02:49:26.715 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
02:49:38.193 [Lua] [IngameUI] menu view on_enter hero_view
02:49:38.203 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:49:38.203 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:49:38.229 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:49:38.230 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:49:38.232 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:49:38.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:49:38.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:49:38.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:49:38.752 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:49:38.789 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.789 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:38.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:38.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:38.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:39.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:39.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:40.917 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:41.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:41.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:41.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:49:41.291 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:49:41.292 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
02:49:41.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
02:49:41.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
02:49:41.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
02:49:41.319 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
02:49:41.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
02:49:41.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
02:49:41.344 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
02:49:41.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
02:49:41.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
02:49:41.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
02:49:41.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
02:49:41.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
02:49:41.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
02:49:41.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
02:49:42.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
02:49:42.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
02:49:42.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
02:49:42.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
02:49:42.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
02:49:42.433 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
02:49:42.525 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
02:49:42.525 [Lua] [PackageManager] Force_load: wwise/we_deus_01
02:49:42.678 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:43.116 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:49:43.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:49:43.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:43.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:43.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:43.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:43.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:43.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:49:43.377 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:49:43.377 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:49:43.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:49:43.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:49:43.875 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:44.037 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:44.338 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:49:44.408 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:49:44.989 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:45.061 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:45.334 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:49:45.483 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:49:55.243 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:55.608 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:50:02.202 [Lua] [IngameUI] menu view on_exit hero_view
02:50:02.210 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:50:02.210 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:50:02.210 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:50:02.210 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:50:07.375 [EACServer] [22:50:07:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:50:09.290 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
02:50:09.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
02:50:09.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer
02:50:09.360 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
02:50:09.360 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
02:50:09.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:50:09.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:50:09.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:50:14.856 [Lua] [IngameUI] menu view on_enter hero_view
02:50:14.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:50:14.865 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:50:14.892 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:50:14.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:50:14.895 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:50:14.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:50:14.905 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:50:15.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:50:15.420 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:50:15.457 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.457 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.518 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:15.549 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:50:15.549 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.549 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.549 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:15.569 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:50:15.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:50:15.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:50:15.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:50:22.416 [Lua] PlayFabMirrorBase:_commit_internal 52
02:50:22.416 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:50:22.426 [Lua] generate_backend_stats 110000101e55044:1
02:50:22.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 156
02:50:22.472 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:50:22.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 157
02:50:22.486 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 156 22
02:50:22.605 [Lua] [PlayFabRequestQueue] EAC Enabled! 156
02:50:22.605 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 156
02:50:22.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 156
02:50:22.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 157
02:50:23.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 157
02:50:23.112 [Lua] commit result success 52
02:50:23.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 158
02:50:23.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 158
02:50:23.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 158
02:50:38.709 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
02:50:38.841 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
02:50:38.841 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
02:50:38.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer, async-read,
02:50:38.842 [Lua] [GameNetworkManager] destroying game object with go_id=50
02:50:38.892 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
02:50:39.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
02:50:39.059 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
02:50:39.412 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:50:39.412 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:50:39.414 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
02:50:39.414 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:50:39.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:44.728 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
02:50:44.842 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
02:50:44.842 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
02:50:44.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, ProfileSynchronizer, async-read,
02:50:44.843 [Lua] [GameNetworkManager] destroying game object with go_id=60
02:50:44.900 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, ProfileSynchronizer
02:50:45.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white
02:50:45.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white
02:50:45.205 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:50:45.205 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:50:45.207 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
02:50:45.207 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:50:45.208 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:49.093 [Lua] [IngameUI] menu view on_exit hero_view
02:50:49.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:50:49.102 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:50:49.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:50:49.102 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:50:49.461 [Lua] [IngameUI] menu view on_enter hero_view
02:50:49.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:50:49.471 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:50:49.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:50:49.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:50:49.498 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:50:49.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:50:49.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:50:50.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:50:50.026 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:50:50.062 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.062 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.124 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:50:50.620 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:50:50.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:50:50.634 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:50:50.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:50:50.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:50:50.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:51:09.238 [Lua] PlayFabMirrorBase:_commit_internal 53
02:51:09.238 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:51:09.245 [Lua] generate_backend_stats 110000101e55044:1
02:51:09.283 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:51:09.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:51:09.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 159
02:51:09.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 159
02:51:09.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 159
02:51:09.543 [Lua] commit result success 53
02:51:09.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 160
02:51:09.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 160
02:51:09.687 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 160
02:51:13.999 [Lua] [IngameUI] menu view on_exit hero_view
02:51:14.007 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:51:14.007 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:51:14.007 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:51:14.007 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:51:14.425 [Lua] [IngameUI] menu view on_enter hero_view
02:51:14.435 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:51:14.435 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
02:51:14.461 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
02:51:14.461 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
02:51:14.461 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
02:51:14.464 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read,
02:51:14.464 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read,
02:51:14.464 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read,
02:51:14.464 [Lua] hero_fullscreen_menu_on_enter
02:51:14.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001
02:51:14.535 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001
02:51:14.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
02:51:14.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
02:51:14.577 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
02:51:14.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
02:51:14.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
02:51:14.605 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
02:51:16.056 [Lua] [IngameUI] menu view on_exit hero_view
02:51:16.061 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:51:16.061 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
02:51:16.061 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
02:51:16.061 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
02:51:16.063 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
02:51:16.067 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1
02:51:16.067 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2
02:51:16.067 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3
02:51:16.067 [Lua] hero_fullscreen_menu_on_exit
02:51:16.069 [Save] Saving `save_data`
02:51:16.074 [Save] Save done
02:51:33.088 [Lua] [IngameUI] menu view on_enter hero_view
02:51:33.096 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:51:33.096 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:51:33.123 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:51:33.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:51:33.125 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:51:33.125 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:51:33.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:51:33.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:51:33.613 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:51:33.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.707 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:33.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:33.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:34.552 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:51:34.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:51:34.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:51:34.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:34.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:34.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:34.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:34.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:34.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:34.562 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:51:34.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:51:34.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:51:34.562 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:51:34.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:51:34.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:51:34.586 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:51:34.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:51:34.595 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:51:35.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:51:35.090 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:51:35.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:35.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:35.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
02:51:35.824 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
02:51:35.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
02:51:35.837 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:51:35.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:51:35.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:51:35.849 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
02:51:35.850 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview
02:51:35.853 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:51:35.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:51:35.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:51:35.853 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:51:35.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:51:35.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:51:35.877 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:51:35.877 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:51:35.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:51:36.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:51:36.399 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:51:36.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:36.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:51:36.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:51:36.945 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
02:51:36.945 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:51:36.949 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:51:36.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:51:36.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:51:36.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:51:39.875 [Lua] PlayFabMirrorBase:_commit_internal 54
02:51:39.875 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:51:39.882 [Lua] generate_backend_stats 110000101e55044:1
02:51:39.919 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:51:39.919 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:51:39.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 161
02:51:39.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 161
02:51:40.159 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 161
02:51:40.166 [Lua] commit result success 54
02:51:40.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 162
02:51:40.187 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 162
02:51:40.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 162
02:51:51.219 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10, ProfileSynchronizer, async-read,
02:51:51.237 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer
02:51:51.290 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
02:51:51.290 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
02:51:58.528 [Lua] [IngameUI] menu view on_exit hero_view
02:51:58.534 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:51:58.534 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:51:58.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:51:58.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:52:07.377 [EACServer] [22:52:07:377][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:52:12.557 [Lua] [IngameUI] menu view on_enter hero_view
02:52:12.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:52:12.565 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:52:12.591 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:52:12.592 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:52:12.594 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:52:12.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:52:12.604 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:52:13.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:52:13.072 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:52:13.105 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.105 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.153 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:13.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:52:13.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.416 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:13.419 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:52:13.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:52:13.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:52:13.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:52:18.001 [Lua] [IngameUI] menu view on_exit hero_view
02:52:18.006 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:52:18.006 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:52:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:52:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:52:19.330 [Lua] [IngameUI] menu view on_enter hero_view
02:52:19.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1039f740
02:52:19.338 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:52:19.366 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:52:19.367 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:52:19.369 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:52:19.369 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:52:19.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:52:19.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:52:19.859 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:52:19.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.947 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:19.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:19.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:52:20.259 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:52:20.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:20.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:20.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:20.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:20.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:20.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:52:20.273 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:52:20.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:52:20.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:52:20.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:52:24.136 [Lua] [IngameUI] menu view on_exit hero_view
02:52:24.143 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1039f740
02:52:24.143 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:52:24.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:52:24.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:52:27.075 [Lua] [IngameUI] menu view on_enter start_game_view
02:52:27.080 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1b3e8bb0
02:52:27.080 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:52:27.083 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:52:27.083 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:52:27.083 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:52:27.083 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:52:28.409 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
02:52:28.409 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:52:28.409 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
02:52:28.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:52:28.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:52:28.805 [Lua] PlayFabMirrorBase:_commit_internal 55
02:52:28.805 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:52:28.813 [Lua] generate_backend_stats 110000101e55044:1
02:52:28.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:52:28.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:52:28.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 163
02:52:28.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 163
02:52:29.058 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 163
02:52:29.068 [Lua] commit result success 55
02:52:29.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 164
02:52:29.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 164
02:52:29.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 164
02:52:29.782 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:52:29.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
02:52:29.782 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:52:29.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:52:29.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:52:30.119 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure)
02:52:30.119 [Lua] ............................................................................................................
02:52:30.119 [Lua] ............................................................................................................
02:52:30.119 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
02:52:30.119 [Lua] ............................................................................................................
02:52:30.119 [Lua] ............................................................................................................
02:52:30.119 [Lua] [Matchmaking] Cancelling matchmaking
02:52:30.119 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:52:30.224 [Lua] [IngameUI] menu view on_exit start_game_view
02:52:30.224 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:52:30.226 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:52:30.226 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:52:30.226 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:52:30.226 [Save] Saving `save_data`
02:52:30.232 [Save] Save done
02:52:30.234 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1b3e8bb0
02:52:32.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:52:32.520 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:52:32.523 [Lua] Set lobby begin:
02:52:32.523 [Lua] Lobby data twitch_enabled = false
02:52:32.525 [Lua] Lobby data selected_mission_id = inn_level
02:52:32.525 [Lua] Lobby data num_players = 4
02:52:32.525 [Lua] Lobby data difficulty_tweak = 0
02:52:32.525 [Lua] Lobby data host = 110000101e55044
02:52:32.525 [Lua] Lobby data matchmaking_type = 3
02:52:32.525 [Lua] Lobby data is_private = false
02:52:32.525 [Lua] Lobby data match_started = true
02:52:32.525 [Lua] Lobby data difficulty = hardest
02:52:32.525 [Lua] Lobby data player_slot_1 = 0:0
02:52:32.525 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:32.525 [Lua] Lobby data unique_server_name = Visulth
02:52:32.525 [Lua] Lobby data quick_game = true
02:52:32.525 [Lua] Lobby data country_code = CA
02:52:32.526 [Lua] Lobby data matchmaking = false
02:52:32.526 [Lua] Lobby data power_level = 782
02:52:32.526 [Lua] Lobby data mission_id = inn_level
02:52:32.526 [Lua] Lobby data mechanism = adventure
02:52:32.526 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:32.526 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:32.526 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:32.526 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:32.526 [Lua] Lobby data eac_authorized = true
02:52:32.526 [Lua] Set lobby end.
02:52:32.526 [Lua] [PartyManager] Leader is set to 110000101e55044
02:52:32.526 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
02:52:32.526 [Lua] Set lobby begin:
02:52:32.526 [Lua] Lobby data twitch_enabled = false
02:52:32.526 [Lua] Lobby data selected_mission_id = inn_level
02:52:32.526 [Lua] Lobby data num_players = 4
02:52:32.526 [Lua] Lobby data difficulty_tweak = 0
02:52:32.526 [Lua] Lobby data host = 110000101e55044
02:52:32.526 [Lua] Lobby data matchmaking_type = 1
02:52:32.526 [Lua] Lobby data is_private = false
02:52:32.526 [Lua] Lobby data match_started = true
02:52:32.526 [Lua] Lobby data difficulty = hardest
02:52:32.526 [Lua] Lobby data player_slot_1 = 0:0
02:52:32.526 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:32.526 [Lua] Lobby data unique_server_name = Visulth
02:52:32.526 [Lua] Lobby data quick_game = true
02:52:32.526 [Lua] Lobby data country_code = CA
02:52:32.527 [Lua] Lobby data matchmaking = true
02:52:32.527 [Lua] Lobby data power_level = 782
02:52:32.527 [Lua] Lobby data mission_id = inn_level
02:52:32.527 [Lua] Lobby data mechanism = adventure
02:52:32.527 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:32.527 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:32.527 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:32.527 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:32.527 [Lua] Lobby data eac_authorized = true
02:52:32.527 [Lua] Set lobby end.
02:52:32.527 [Lua] Set lobby begin:
02:52:32.527 [Lua] Lobby data twitch_enabled = false
02:52:32.527 [Lua] Lobby data selected_mission_id = inn_level
02:52:32.527 [Lua] Lobby data num_players = 4
02:52:32.527 [Lua] Lobby data difficulty_tweak = 0
02:52:32.527 [Lua] Lobby data host = 110000101e55044
02:52:32.527 [Lua] Lobby data matchmaking_type = 1
02:52:32.527 [Lua] Lobby data is_private = false
02:52:32.527 [Lua] Lobby data match_started = true
02:52:32.527 [Lua] Lobby data difficulty = hardest
02:52:32.527 [Lua] Lobby data player_slot_1 = 0:0
02:52:32.527 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:32.527 [Lua] Lobby data unique_server_name = Visulth
02:52:32.527 [Lua] Lobby data quick_game = true
02:52:32.527 [Lua] Lobby data country_code = CA
02:52:32.527 [Lua] Lobby data matchmaking = true
02:52:32.527 [Lua] Lobby data power_level = 782
02:52:32.527 [Lua] Lobby data mission_id = inn_level
02:52:32.527 [Lua] Lobby data mechanism = adventure
02:52:32.527 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:32.527 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:32.527 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:32.527 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:32.528 [Lua] Lobby data eac_authorized = true
02:52:32.528 [Lua] Set lobby end.
02:52:32.528 [Lua] [ChatManager][1]System: Starting hosted game...
02:52:32.528 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:52:32.528 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:52:37.087 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:52:37.088 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:52:37.088 [Lua] MatchmakingStateStartGame preferred_level_keys nil
02:52:37.088 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_portals 0
02:52:37.088 [Lua] Set lobby begin:
02:52:37.088 [Lua] Lobby data twitch_enabled = false
02:52:37.088 [Lua] Lobby data selected_mission_id = dlc_portals
02:52:37.088 [Lua] Lobby data num_players = 4
02:52:37.088 [Lua] Lobby data difficulty_tweak = 0
02:52:37.088 [Lua] Lobby data host = 110000101e55044
02:52:37.089 [Lua] Lobby data matchmaking_type = 2
02:52:37.089 [Lua] Lobby data is_private = false
02:52:37.089 [Lua] Lobby data match_started = true
02:52:37.089 [Lua] Lobby data difficulty = hardest
02:52:37.089 [Lua] Lobby data player_slot_1 = 0:0
02:52:37.089 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:37.089 [Lua] Lobby data unique_server_name = Visulth
02:52:37.089 [Lua] Lobby data quick_game = true
02:52:37.089 [Lua] Lobby data country_code = CA
02:52:37.089 [Lua] Lobby data matchmaking = true
02:52:37.089 [Lua] Lobby data power_level = 782
02:52:37.089 [Lua] Lobby data mission_id = inn_level
02:52:37.089 [Lua] Lobby data mechanism = adventure
02:52:37.089 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:37.089 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:37.089 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:37.089 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:37.089 [Lua] Lobby data eac_authorized = true
02:52:37.089 [Lua] Set lobby end.
02:52:37.089 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:52:37.089 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_portals, mc:adventure, gm:adventure, env:0, seed:14027882, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 )
02:52:37.089 [Lua] [NetworkServer] Entering post game
02:52:37.089 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
02:52:37.089 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
02:52:37.089 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame
02:52:37.089 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InPostGame
02:52:37.089 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
02:52:37.089 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
02:52:37.089 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
02:52:37.089 [Lua] [PeerSM] 110000105bd392b :: on_enter InPostGame
02:52:37.089 [Lua] Complete level triggered.
02:52:37.092 [Lua] [NetworkServer] Entering post game
02:52:37.093 [Save] Saving `save_data`
02:52:37.093 [Lua] gm_event_end_conditions_met false false
02:52:37.094 [Lua] PlayFabMirrorBase:_commit_internal nil
02:52:37.094 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:52:37.098 [Save] Save done
02:52:37.098 [Save] Saving `save_data`
02:52:37.101 [Lua] generate_backend_stats 110000101e55044:1
02:52:37.103 [Save] Save done
02:52:37.136 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:52:37.136 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:52:37.137 [Save] Saving `save_data`
02:52:37.137 [Lua] TRANSITION nil nil load_next_level
02:52:37.137 [Lua] Transition type "load_next_level", is server: true
02:52:37.137 [Lua] [LevelTransitionHandler] promote_next_level_data
02:52:37.138 [Lua] [GameNetworkManager] Leaving game...
02:52:37.138 [Lua] [GameNetworkManager] Shutting down game session host.
02:52:37.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:52:37.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:52:37.138 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=260.14
02:52:37.142 [Connection] Packet 149532 chunk for system game_session from 110000105bd392b had no listener
02:52:37.142 [Save] Save done
02:52:37.143 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:52:37.143 [Lua] commit result success 56
02:52:37.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 165
02:52:37.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 165
02:52:37.227 [Lua] ### Sending rpc_level_loaded
02:52:37.227 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 478
02:52:37.227 [Lua] ### Sending rpc_level_loaded
02:52:37.227 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 478
02:52:37.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 165
02:52:37.242 [Lua] ### Sending rpc_level_loaded
02:52:37.242 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 478
02:52:39.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:52:39.147 [Lua] [Managers] Calling function on all managers:
02:52:39.147 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
02:52:39.147 [Lua] Clearing all global lookup lists
02:52:39.148 [Lua] [IngamePlayerListUI] - Destroy
02:52:39.148 [Lua] [GamePadEquipmentUI] - Destroy
02:52:39.148 [Lua] [EquipmentUI] - Destroy
02:52:39.148 [Lua] [GamePadAbilityUI] - Destroy
02:52:39.148 [Lua] [AbilityUI] - Destroy
02:52:39.148 [Lua] [IngameUI] destroy
02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
02:52:39.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
02:52:39.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_2
02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1
02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
02:52:39.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
02:52:39.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
02:52:39.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
02:52:39.167 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list.
02:52:39.167 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1
02:52:39.167 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
02:52:39.167 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
02:52:39.167 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
02:52:39.167 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
02:52:39.248 [Lua] [Managers] Destroying manager group:
02:52:39.256 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:52:39.359 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:52:39.360 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
02:52:39.360 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
02:52:39.360 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InPostGame
02:52:39.360 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
02:52:39.360 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
02:52:39.360 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
02:52:39.360 [Lua] [PeerSM] 110000105bd392b :: on_exit InPostGame
02:52:39.360 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
02:52:39.360 [Lua] [Matchmaking] unregister rpcs
02:52:39.360 [Lua] ############### UNLOADING PACKAGES ###############
02:52:39.360 [Lua] [Managers] Calling function on all managers:
02:52:39.360 [Lua] [Managers] Destroying manager group:
02:52:39.360 [Lua] [Gamestate] Enter state StateLoading
02:52:39.363 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:52:39.363 [Lua] [Matchmaking] register rpcs
02:52:39.363 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
02:52:39.363 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:52:39.363 [Lua] Set lobby begin:
02:52:39.363 [Lua] Lobby data twitch_enabled = false
02:52:39.363 [Lua] Lobby data selected_mission_id = dlc_portals
02:52:39.363 [Lua] Lobby data num_players = 4
02:52:39.363 [Lua] Lobby data difficulty_tweak = 0
02:52:39.363 [Lua] Lobby data host = 110000101e55044
02:52:39.363 [Lua] Lobby data matchmaking_type = 2
02:52:39.363 [Lua] Lobby data is_private = false
02:52:39.363 [Lua] Lobby data match_started = true
02:52:39.363 [Lua] Lobby data difficulty = hardest
02:52:39.363 [Lua] Lobby data player_slot_1 = 0:0
02:52:39.363 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:39.363 [Lua] Lobby data unique_server_name = Visulth
02:52:39.363 [Lua] Lobby data quick_game = true
02:52:39.363 [Lua] Lobby data country_code = CA
02:52:39.363 [Lua] Lobby data matchmaking = true
02:52:39.363 [Lua] Lobby data power_level = 0
02:52:39.363 [Lua] Lobby data mission_id = inn_level
02:52:39.363 [Lua] Lobby data mechanism = adventure
02:52:39.363 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:39.363 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:39.363 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:39.363 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:39.363 [Lua] Lobby data eac_authorized = true
02:52:39.364 [Lua] Set lobby end.
02:52:39.364 [Lua] registering RPCs
02:52:39.364 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:52:39.364 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:52:39.364 [Lua] Set lobby begin:
02:52:39.364 [Lua] Lobby data twitch_enabled = false
02:52:39.364 [Lua] Lobby data selected_mission_id = dlc_portals
02:52:39.364 [Lua] Lobby data num_players = 4
02:52:39.364 [Lua] Lobby data difficulty_tweak = 0
02:52:39.364 [Lua] Lobby data host = 110000101e55044
02:52:39.364 [Lua] Lobby data matchmaking_type = 2
02:52:39.364 [Lua] Lobby data is_private = false
02:52:39.364 [Lua] Lobby data match_started = true
02:52:39.364 [Lua] Lobby data difficulty = hardest
02:52:39.364 [Lua] Lobby data player_slot_1 = 0:0
02:52:39.364 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:39.364 [Lua] Lobby data unique_server_name = Visulth
02:52:39.364 [Lua] Lobby data quick_game = true
02:52:39.364 [Lua] Lobby data country_code = CA
02:52:39.364 [Lua] Lobby data matchmaking = true
02:52:39.364 [Lua] Lobby data power_level = 0
02:52:39.364 [Lua] Lobby data mission_id = dlc_portals
02:52:39.364 [Lua] Lobby data mechanism = adventure
02:52:39.364 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:39.364 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:39.364 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:39.364 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:39.364 [Lua] Lobby data eac_authorized = true
02:52:39.364 [Lua] Set lobby end.
02:52:39.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:52:39.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer
02:52:39.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer
02:52:39.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
02:52:39.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a
02:52:39.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
02:52:39.370 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized
02:52:39.370 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_portals 0
02:52:39.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
02:52:39.370 [Umbra] Unload tome
02:52:39.371 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
02:52:39.469 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
02:52:39.480 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
02:52:39.480 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, dlc_portals, async-read,
02:52:39.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27
02:52:39.623 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27
02:52:39.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals
02:52:39.734 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]'
02:52:42.801 [Lua] ### Sending rpc_level_loaded
02:52:42.801 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 478
02:52:42.801 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded
02:52:42.802 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading
02:52:42.802 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages
02:52:42.819 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages
02:52:42.819 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame
02:52:43.888 [Lua] ### Sending rpc_level_loaded
02:52:43.888 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 478
02:52:43.888 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
02:52:43.888 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
02:52:43.888 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
02:52:43.905 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
02:52:43.905 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
02:52:44.194 [Lua] ### Sending rpc_level_loaded
02:52:44.194 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 478
02:52:44.194 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
02:52:44.194 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
02:52:44.194 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
02:52:44.211 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
02:52:44.211 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
02:52:45.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals
02:52:45.716 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals
02:52:45.734 [Lua] [LevelTransitionHandler] Level load completed!
02:52:45.734 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 14027882 - use_random_directors: true - conflict_director_name: default
02:52:45.797 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:52:45.797 [Lua] checking dlc's against conflict directors
02:52:45.797 [Lua] number of factions to include 2
02:52:45.797 [Lua] number of factions added 2
02:52:45.797 [Lua] --- --- ---
02:52:45.797 [Lua] Starting... difficulty 'hardest'
02:52:45.797 [Lua] These are the starting conflict directors:
02:52:45.797 [Lua] default
02:52:45.797 [Lua] --- --- ---
02:52:45.797 [Lua]
02:52:45.797 [Lua] Looking for a new director:
02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
02:52:45.797 [Lua] ->trying director: default
02:52:45.797 [Lua] --> success!
02:52:45.797 [Lua] --> re-used the same breeds
02:52:45.797 [Lua]
02:52:45.797 [Lua] Looking for a new director:
02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
02:52:45.797 [Lua] ->trying director: skaven
02:52:45.797 [Lua] --> success!
02:52:45.797 [Lua] --> re-used the same breeds
02:52:45.797 [Lua]
02:52:45.797 [Lua] Looking for a new director:
02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
02:52:45.797 [Lua] ->trying director: default
02:52:45.797 [Lua] --> success!
02:52:45.797 [Lua] --> re-used the same breeds
02:52:45.797 [Lua]
02:52:45.797 [Lua] Looking for a new director:
02:52:45.797 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
02:52:45.797 [Lua] ->trying director: skaven
02:52:45.797 [Lua] --> success!
02:52:45.797 [Lua] --> re-used the same breeds
02:52:45.797 [Lua]
02:52:45.797 [Lua] DONE! Found the following directors:
02:52:45.797 [Lua] default
02:52:45.797 [Lua] skaven
02:52:45.797 [Lua] default
02:52:45.797 [Lua] skaven
02:52:45.797 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
02:52:45.797 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_berzerker=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_vortex_sorcerer=true,
skaven_plague_monk=true,
chaos_raider=true,
chaos_marauder=true,
}
02:52:45.797 [Lua] load_startup_enemy_packages: --------------
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_spawn
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_troll
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_rat_ogre
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_stormfiend
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] beastmen_minotaur
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_plague_sorcerer
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_corruptor_sorcerer
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_gutter_runner
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_pack_master
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_poison_wind_globadier
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_ratling_gunner
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_warpfire_thrower
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_vortex_sorcerer
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] beastmen_standard_bearer
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_vortex
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] critter_rat
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] critter_pig
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_storm_vermin
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_warrior
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_berzerker
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_clan_rat
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_clan_rat_with_shield
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_slave
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_fanatic
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_loot_rat
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_marauder_with_shield
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_storm_vermin_with_shield
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] skaven_plague_monk
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_raider
02:52:45.797 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:52:45.797 [Lua] chaos_marauder
02:52:45.801 [Lua] ### Sending rpc_level_loaded
02:52:45.801 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 478
02:52:45.801 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
02:52:45.818 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
02:52:45.818 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
02:52:45.834 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
02:52:45.834 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
02:52:45.835 [Lua] ### Sending rpc_level_loaded
02:52:45.835 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 478
02:52:46.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:52:46.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:52:46.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:52:46.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:52:46.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:52:46.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:52:46.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:52:46.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:52:46.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:52:46.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:52:46.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:52:46.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:52:47.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:52:47.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:52:47.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:52:47.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:52:47.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:52:47.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:52:47.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:52:47.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:52:47.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:52:47.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:52:47.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:52:47.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:52:47.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:52:47.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:52:47.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:52:48.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:52:48.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:52:48.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:52:48.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:52:48.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:52:48.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:52:48.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:52:48.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:52:48.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:52:48.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:52:48.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:52:48.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:52:49.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:52:49.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:52:49.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:52:49.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:52:49.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:52:49.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:52:49.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:52:49.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:52:49.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:52:49.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:52:49.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:52:49.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:52:49.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:52:49.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:52:49.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:52:50.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:52:50.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:52:50.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:52:50.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:52:50.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:52:50.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:52:50.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:52:50.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:52:50.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:52:51.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:52:51.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:52:51.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:52:51.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:52:51.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:52:51.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:52:51.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:52:51.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:52:51.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:52:52.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:52:52.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:52:52.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:52:52.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:52:52.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:52:52.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:52:52.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:52:52.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:52:52.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:52:53.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:52:53.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:52:53.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:52:53.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:52:53.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:52:53.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:52:53.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:52:53.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:52:53.539 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: adventure
02:52:53.539 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:52:53.539 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world
02:52:53.540 [Umbra] Init version: 3.4.15 :: 16 threads
02:52:56.041 [Lua] Async level spawning done
02:52:56.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:52:56.999 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:52:56.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:52:56.999 [Lua] [Matchmaking] unregister rpcs
02:52:56.999 [Lua] Set lobby begin:
02:52:56.999 [Lua] Lobby data twitch_enabled = false
02:52:56.999 [Lua] Lobby data selected_mission_id = dlc_portals
02:52:56.999 [Lua] Lobby data num_players = 4
02:52:56.999 [Lua] Lobby data difficulty_tweak = 0
02:52:56.999 [Lua] Lobby data host = 110000101e55044
02:52:56.999 [Lua] Lobby data matchmaking_type = 2
02:52:56.999 [Lua] Lobby data is_private = false
02:52:56.999 [Lua] Lobby data match_started = true
02:52:56.999 [Lua] Lobby data difficulty = hardest
02:52:56.999 [Lua] Lobby data player_slot_1 = 0:0
02:52:56.999 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:56.999 [Lua] Lobby data unique_server_name = Visulth
02:52:56.999 [Lua] Lobby data quick_game = true
02:52:57.000 [Lua] Lobby data country_code = CA
02:52:57.000 [Lua] Lobby data matchmaking = true
02:52:57.000 [Lua] Lobby data power_level = 0
02:52:57.000 [Lua] Lobby data mission_id = dlc_portals
02:52:57.000 [Lua] Lobby data mechanism = adventure
02:52:57.000 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:57.000 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:57.000 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:57.000 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:57.000 [Lua] Lobby data eac_authorized = true
02:52:57.000 [Lua] Set lobby end.
02:52:57.000 [Lua] [Managers] Destroying manager group:
02:52:57.000 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens
02:52:57.000 [Lua] [Gamestate] Enter StateIngame HOST
02:52:57.000 [Lua] [Managers] Calling function on all managers:
02:52:57.001 [Lua] <>level = dlc_portals<>
02:52:57.001 [Lua] Set lobby begin:
02:52:57.001 [Lua] Lobby data twitch_enabled = false
02:52:57.001 [Lua] Lobby data selected_mission_id = dlc_portals
02:52:57.001 [Lua] Lobby data num_players = 4
02:52:57.001 [Lua] Lobby data difficulty_tweak = 0
02:52:57.001 [Lua] Lobby data host = 110000101e55044
02:52:57.001 [Lua] Lobby data matchmaking_type = 2
02:52:57.001 [Lua] Lobby data is_private = false
02:52:57.001 [Lua] Lobby data match_started = true
02:52:57.001 [Lua] Lobby data difficulty = hardest
02:52:57.001 [Lua] Lobby data player_slot_1 = 0:0
02:52:57.001 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:57.001 [Lua] Lobby data unique_server_name = Visulth
02:52:57.001 [Lua] Lobby data quick_game = true
02:52:57.001 [Lua] Lobby data country_code = CA
02:52:57.001 [Lua] Lobby data matchmaking = true
02:52:57.001 [Lua] Lobby data power_level = 0
02:52:57.001 [Lua] Lobby data mission_id = dlc_portals
02:52:57.001 [Lua] Lobby data mechanism = adventure
02:52:57.001 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:57.001 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:57.001 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:57.001 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:57.001 [Lua] Lobby data eac_authorized = true
02:52:57.001 [Lua] Set lobby end.
02:52:57.001 [Lua] [StateIngame] Server ingame
02:52:57.007 [Lua] Set lobby begin:
02:52:57.007 [Lua] Lobby data twitch_enabled = false
02:52:57.008 [Lua] Lobby data selected_mission_id = dlc_portals
02:52:57.008 [Lua] Lobby data num_players = 4
02:52:57.008 [Lua] Lobby data difficulty_tweak = 0
02:52:57.008 [Lua] Lobby data host = 110000101e55044
02:52:57.008 [Lua] Lobby data matchmaking_type = 2
02:52:57.008 [Lua] Lobby data is_private = false
02:52:57.008 [Lua] Lobby data match_started = true
02:52:57.008 [Lua] Lobby data difficulty = hardest
02:52:57.008 [Lua] Lobby data player_slot_1 = 0:0
02:52:57.008 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:57.008 [Lua] Lobby data unique_server_name = Visulth
02:52:57.008 [Lua] Lobby data quick_game = true
02:52:57.008 [Lua] Lobby data country_code = CA
02:52:57.008 [Lua] Lobby data matchmaking = true
02:52:57.008 [Lua] Lobby data power_level = 0
02:52:57.008 [Lua] Lobby data mission_id = dlc_portals
02:52:57.008 [Lua] Lobby data mechanism = adventure
02:52:57.008 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:57.008 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:57.008 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:57.008 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:57.008 [Lua] Lobby data eac_authorized = true
02:52:57.008 [Lua] Set lobby end.
02:52:57.008 [Lua] [Matchmaking] register rpcs
02:52:57.008 [Lua] GameNetworkManager:init... creating game session
02:52:57.008 [Lua] Host GameSession.make_game_session_host with session:
02:52:57.008 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:52:57.009 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
02:52:57.009 [Lua] [GameNetworkManager] self.is_server = true
02:52:57.009 [Network] Setting artificial MTU limit to 65536
02:52:57.031 [Lua] Switching ConflictSettings: to: default
02:52:57.031 [Lua] pacing=default
02:52:57.031 [Lua] roaming=nil
02:52:57.031 [Lua] specials=default
02:52:57.031 [Lua] debug_color=maroon
02:52:57.031 [Lua] contained_breeds=nil
02:52:57.031 [Lua] pack_spawning=default
02:52:57.031 [Lua] disabled=false
02:52:57.031 [Lua] factions=nil
02:52:57.031 [Lua] boss=default
02:52:57.031 [Lua] horde=default
02:52:57.031 [Lua] name=default
02:52:57.031 [Lua] intensity=default
02:52:57.031 [Lua] ---
02:52:57.031 [Lua] [LevelAnalysis] set_random_seed( 14027882)
02:52:57.049 [Lua] [AIInterestPointSystem] Level Seed: 14027882
02:52:57.049 [Lua]
02:52:57.049 [Lua] [entity_system_bag] = table
02:52:57.049 [Lua] [entity_system_bag] = metatable
02:52:57.049 [Lua] [startup_data] = table
02:52:57.049 [Lua] [entity_manager] = table
02:52:57.049 [Lua] [entity_manager] = metatable
02:52:57.049 [Lua] [unit_spawner] = table
02:52:57.049 [Lua] [unit_spawner] = metatable
02:52:57.049 [Lua] [unit_storage] = table
02:52:57.049 [Lua] [unit_storage] = metatable
02:52:57.049 [Lua] [dice_keeper] = table
02:52:57.049 [Lua] [dice_keeper] = metatable
02:52:57.049 [Lua] [is_server] = true (boolean)
02:52:57.050 [Lua] [world] = [World]
02:52:57.050 [Lua] [system_api] = table
02:52:57.050 [Lua] [entity_system] = table
02:52:57.050 [Lua] [entity_system] = metatable
02:52:57.050 [Lua] [network_lobby] = table
02:52:57.050 [Lua] [network_lobby] = metatable
02:52:57.050 [Lua] [profile_synchronizer] = table
02:52:57.050 [Lua] [profile_synchronizer] = metatable
02:52:57.050 [Lua] [level_transition_handler] = table
02:52:57.050 [Lua] [level_transition_handler] = metatable
02:52:57.050 [Lua] [num_local_human_players] = 1 (number)
02:52:57.050 [Lua] [statistics_db] = table
02:52:57.050 [Lua] [statistics_db] = metatable
02:52:57.050 [Lua] [network_server] = table
02:52:57.050 [Lua] [network_server] = metatable
02:52:57.050 [Lua] [input_manager] = table
02:52:57.050 [Lua] [input_manager] = metatable
02:52:57.050 [Lua] [network_clock] = table
02:52:57.050 [Lua] [network_clock] = metatable
02:52:57.050 [Lua] [network_transmit] = table
02:52:57.050 [Lua] [network_transmit] = metatable
02:52:57.050 [Lua] [free_flight_manager] = table
02:52:57.050 [Lua] [free_flight_manager] = metatable
02:52:57.050 [Lua] [network_manager] = table
02:52:57.050 [Lua] [network_manager] = metatable
02:52:57.050 [Lua] [network_event_delegate] = table
02:52:57.050 [Lua] [network_event_delegate] = metatable
02:52:57.050 [Lua]
02:52:57.050 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:52:57.050 [Lua] ignoring extension VersusInteractObjectiveExtension
02:52:57.050 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:52:57.050 [Lua] ignoring extension VersusSocketObjectiveExtension
02:52:57.050 [Lua] ignoring extension VersusTargetObjectiveExtension
02:52:57.050 [Lua] ignoring extension VersusMissionObjectiveExtension
02:52:57.055 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:52:57.090 [Lua] [AchievementManager] Achievements using the steam platform
02:52:57.090 [Lua] PlayerManager:add_player player_1
02:52:57.201 [Lua] respawn_unit_spawned with group id: temple_respawns
02:52:57.201 [Lua] respawn_unit_spawned with group id: temple_respawns
02:52:57.201 [Lua] respawn_unit_spawned with group id: temple_respawns
02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns
02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns
02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns
02:52:57.202 [Lua] respawn_unit_spawned with group id: temple_respawns
02:52:57.202 [Lua] respawn_unit_spawned with group id: respawns_crypt
02:52:57.202 [Lua] respawn_unit_spawned with group id: respawns_crypt
02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
02:52:57.219 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
02:52:57.219 [Lua] respawn_unit_spawned with group id: end_respawns
02:52:57.219 [Lua] respawn_unit_spawned with group id: end_respawns
02:52:57.219 [Lua] respawn_unit_spawned with group id: end_respawns
02:52:57.220 [Lua] respawn_unit_spawned with group id: end_respawns
02:52:57.221 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
02:52:57.221 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
02:52:57.221 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
02:52:57.222 [Lua] [StateIngame] Level seed: 14027882
02:52:57.275 [Lua] [LevelAnalysis] set_random_seed( 14027882)
02:52:57.287 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:52:57.287 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:52:57.288 [Lua] [IngameUI] init
02:52:57.319 [SteamVoipClient] select_out(110000101e55044, off)
02:52:57.319 [SteamVoipClient] select_out(110000104e72a6c, off)
02:52:57.319 [SteamVoipClient] select_out(110000105bd392b, off)
02:52:57.319 [SteamVoipClient] select_out(110000107c9bf5a, off)
02:52:57.327 [Lua] cb_razer_chroma_setup
02:52:57.357 [Save] Saving `save_data`
02:52:57.362 [Save] Save done
02:52:57.375 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001288A630; node_def = table: 0000000008200400; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001288A190; scenegraph_def = table: 00000000081FC590; name = "sg_aligner"; node_def = table: 0000000008200400; parent_name = "sg_root"; parent = table: 000000001288A280; parent_world_position = table: 000000001288A2B0; local_position = table: 000000001288A5A0; size = table: 000000001288A5F0; node = table: 000000001288A630
[3] scenegraph = table: 000000001288A190; scenegraph_def = table: 00000000081FC590; name = "sg_background_settings_list"; node_def = table: 0000000008206120; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001288A190; scenegraph_def = table: 00000000081FC590; name = "sg_settings_list_mask"; node_def = table: 0000000008208E50; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000081FC590; scenegraph = table: 000000001288A190; name = "sg_settings_list_mask"; node = table: 0000000008208E50
[6] self = table: 0000000014E69D50
[7] self = table: 0000000014E69D50; ingame_ui_context = table: 00000000131FFBB0; input_manager = table: 0000000008D1CF80; world = [World]
[8] self = table: 00000000082436F0; object = table: 0000000014E69D50
[10] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[13] mod = table: 000000001B6CC4E0; error_prefix_data = table: 0000000014E69D10; func = [function]
[14] self = table: 000000001B6CC4E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[16] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000014E69BF0; safe_hooks = table: 0000000009E24440; i = 1
[19] self = table: 000000001FFBDB00; object = table: 000000001B6CC4E0
[20] self = table: 000000000EDE2660; ingame_ui_context = table: 00000000131FFBB0
[21] self = table: 000000000EDE2660; params = table: 000000000EDE2380; viewport_name = "player_1"; input_manager = table: 0000000008D1CF80; input_source = table: 000000001B86D450; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EF82A0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C063A30; camera_system = table: 0000000006C8E740; outline_system = table: 00000000126ED1E0; fade_system = table: 00000000097F5A50; sound_sector_system = table: 00000000060330D0; sound_environment_system = table: 0000000011F16EB0; event_manager = table: 00000000102FB3C0; level_key = "dlc_portals"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000131FFBB0
[22] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[24] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true
[25] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001236B280; menu_widgets = table: 0000000011D57210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 000000001236B280; menu_widgets = table: 0000000011D57210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[14] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000674E0A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001D9EF550; telemetry_time_view_enter = 0; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000012D7A650; cutscene_system = table: 00000000172C3100; text_popup_ui = table: 00000000128142A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000178861D0; ui_top_renderer = table: 0000000016A33CC0; camera_manager = table: 00000000180DB460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000131FFBB0; views = table: 000000001CDF5BE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EF82A0; weave_onboarding = table: 0000000011C7F920; popup_handler = table: 00000000128140F0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011E60EB0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[20] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0;
[21] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0;
[22] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[23] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[24] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[25] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[26] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000017129FF0; network_server = table: 0000000005A03100; entity_system = table: 0000000017261A00; parent = table: 0000000005334F00; _level_flow_events = table: 000000000EDE2290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011D17F00; machines = table: 000000000EDE2350; _quit_game = false; network_clock = table: 0000000012589960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000001EFD19D0; game_mode_key = "adventure"; level_key = "dlc_portals"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017E24D90; network_event_delegate = table: 0000000011E60EB0;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190;
[29] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190;
[30] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190;
[31] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000012590430;
02:52:57.378 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000012961990; node_def = table: 0000000012889FB0; k = "offset"; v = table: 000000001288A070
[2] scenegraph = table: 000000001DD8D4F0; scenegraph_def = table: 0000000014E69E60; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012889FB0; parent_name = nil; local_position = table: 0000000012961940; node = table: 0000000012961990
[3] scenegraph_def = table: 0000000014E69E60; scenegraph = table: 000000001DD8D4F0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012889FB0
[4] self = table: 0000000014E69D50
[5] self = table: 0000000014E69D50; ingame_ui_context = table: 00000000131FFBB0; input_manager = table: 0000000008D1CF80; world = [World]
[6] self = table: 00000000082436F0; object = table: 0000000014E69D50
[8] mod = table: 000000000814CA80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000081D7D00; mod = table: 000000000814CA80; init_view_function = [function]; transitions = table: 0000000008252430; blocked_transitions = table: 0000000008252D60
[11] mod = table: 000000001B6CC4E0; error_prefix_data = table: 0000000014E69D10; func = [function]
[12] self = table: 000000001B6CC4E0; view_name = "vmf_options_view"; _ = table: 00000000081D1430
[14] mod = table: 000000000814CA80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000014E69BF0; safe_hooks = table: 0000000009E24440; i = 1
[17] self = table: 000000001FFBDB00; object = table: 000000001B6CC4E0
[18] self = table: 000000000EDE2660; ingame_ui_context = table: 00000000131FFBB0
[19] self = table: 000000000EDE2660; params = table: 000000000EDE2380; viewport_name = "player_1"; input_manager = table: 0000000008D1CF80; input_source = table: 000000001B86D450; player_manager = table: 00000000058FDE20; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000011EF82A0; stats_id = "110000101e55044:1"; entity_manager = table: 000000001C063A30; camera_system = table: 0000000006C8E740; outline_system = table: 00000000126ED1E0; fade_system = table: 00000000097F5A50; sound_sector_system = table: 00000000060330D0; sound_environment_system = table: 0000000011F16EB0; event_manager = table: 00000000102FB3C0; level_key = "dlc_portals"; world_manager = table: 000000001F6D3A80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000131FFBB0
[20] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000EDE2540; new_state = table: 000000001DE7ACC0; notify = nil; old_state = nil
[22] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true
[23] self = table: 000000000EDE2540; parent = table: 00000000175FD190; start_state = table: 000000001DE7ACC0; params = table: 000000000EDE2380; profiling_debugging_enabled = true
[24] self = table: 00000000083C8FC0; object = table: 000000000EDE2540
[25] self = table: 00000000175FD190; loading_context = table: 0000000012590430; is_server = true; assert_on_leak = true; input_manager = table: 0000000008D1CF80; level_key = "dlc_portals"; level_setting = table: 00000000055877C0; db = table: 000000001EFD19D0; world = [World]; network_event_delegate = table: 0000000011E60EB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000069DC650; level_transition_handler = table: 0000000006DEF7F0; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000102FB3C0; level = [Level]; level_key = "dlc_portals"; level_seed = 14027882; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_portals/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001DFCF2A0; params = table: 000000000EDE2380
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011D57210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001236B280; settings_list_size_y = 9420; ui_scenegraph = table: 000000001288A190; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011D57210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001D9EF550; ingame_ui = table: 000000001B6CC4E0; definitions = table: 0000000014E69DC0; input_manager = table: 0000000008D1CF80; wwise_world = [WwiseWorld]; render_settings = table: 0000000014E69D80; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001236B280; settings_list_size_y = 9420; ui_scenegraph = table: 000000001288A190; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000082436F0;
[12] fps = 0; world_manager = table: 000000001F6D3A80; ingame_hud = table: 000000000674E0A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001D9EF550; telemetry_time_view_enter = 0; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; blocked_transitions = table: 000000001FFBD990; motd_ui = table: 0000000012D7A650; cutscene_system = table: 00000000172C3100; text_popup_ui = table: 00000000128142A0; local_player_id = 1; unlock_manager = table: 0000000006D099D0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000178861D0; ui_top_renderer = table: 0000000016A33CC0; camera_manager = table: 00000000180DB460; _profile_requester = table: 0000000005A06F80; ingame_ui_context = table: 00000000131FFBB0; views = table: 000000001CDF5BE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001FFBC8B0; _player = table: 0000000011EF82A0; weave_onboarding = table: 0000000011C7F920; popup_handler = table: 00000000128140F0; peer_id = "110000101e55044"; network_event_delegate = table: 0000000011E60EB0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFBDB00;
[18] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0;
[19] world_name = "level_world"; network_server = table: 0000000005A03100; local_player_id = 1; parent = table: 00000000175FD190; _booted_eac_untrusted = false; statistics_db = table: 000000001EFD19D0; is_server = true; _lobby_host = table: 0000000005A011A0; world = [World]; _network_options = table: 000000001DFCF2A0; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; ingame_ui_context = table: 00000000131FFBB0; end_conditions_met = false; player = table: 0000000011EF82A0; free_flight_manager = table: 0000000005919770; viewport_name = "player_1"; network_event_delegate = table: 0000000011E60EB0;
[20] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[21] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[22] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[23] _params = table: 000000000EDE2380; _profiling_debugging_enabled = true; _parent = table: 00000000175FD190; _state = table: 000000000EDE2660;
[24] ___is_class_metatable___ = true; __index = table: 00000000083C8FC0; super = table: 0000000005352CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000017129FF0; network_server = table: 0000000005A03100; entity_system = table: 0000000017261A00; parent = table: 0000000005334F00; _level_flow_events = table: 000000000EDE2290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000008D1CF80; profile_synchronizer = table: 0000000005A06D40; _debug_gui = [Gui]; network_transmit = table: 0000000005A0AF20; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000011D17F00; machines = table: 000000000EDE2350; _quit_game = false; network_clock = table: 0000000012589960; _onclose_called = false; _lobby_host = table: 0000000005A011A0; statistics_db = table: 000000001EFD19D0; game_mode_key = "adventure"; level_key = "dlc_portals"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000005919770; dice_keeper = table: 0000000017E24D90; network_event_delegate = table: 0000000011E60EB0;
[26] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190;
[27] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190;
[28] _params = table: 0000000007339590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005334F00; _state = table: 00000000175FD190;
[29] startup_package_handles = table: 0000000005338C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005338B80; flow_return_table = table: 0000000005334F30; _machine = table: 0000000007339630; startup_timer = 6.0381925083929673; has_booted = true; loading_context = table: 0000000012590430;
02:52:57.387 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:52:57.387 [Lua] Set lobby begin:
02:52:57.387 [Lua] Lobby data twitch_enabled = false
02:52:57.387 [Lua] Lobby data selected_mission_id = dlc_portals
02:52:57.387 [Lua] Lobby data num_players = 4
02:52:57.387 [Lua] Lobby data difficulty_tweak = 0
02:52:57.388 [Lua] Lobby data host = 110000101e55044
02:52:57.388 [Lua] Lobby data matchmaking_type = 2
02:52:57.388 [Lua] Lobby data is_private = false
02:52:57.388 [Lua] Lobby data match_started = true
02:52:57.388 [Lua] Lobby data difficulty = hardest
02:52:57.388 [Lua] Lobby data player_slot_1 = 0:0
02:52:57.388 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:52:57.388 [Lua] Lobby data unique_server_name = Visulth
02:52:57.388 [Lua] Lobby data quick_game = true
02:52:57.388 [Lua] Lobby data country_code = CA
02:52:57.388 [Lua] Lobby data matchmaking = true
02:52:57.388 [Lua] Lobby data power_level = 835
02:52:57.388 [Lua] Lobby data mission_id = dlc_portals
02:52:57.388 [Lua] Lobby data mechanism = adventure
02:52:57.388 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:52:57.388 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:52:57.388 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:52:57.388 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:52:57.388 [Lua] Lobby data eac_authorized = true
02:52:57.388 [Lua] Set lobby end.
02:52:57.389 [Lua] Override Player Respawning inside_temple_spawn false
02:52:57.391 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:57.391 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:57.391 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:52:57.392 [Lua] CurrentConflictSettings default
02:52:57.392 [Lua] [ConflictDirector] conflict_director is ai_ready
02:52:57.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:52:57.395 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:52:57.401 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:52:57.401 [Lua] Forming navigation groups in one frame
02:52:57.401 [Lua] Forming navigation groups
02:52:57.436 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481
02:52:57.940 [Lua] NavigationGroupManager -> calulation time B: 0.50300000000061118
02:52:57.940 [Lua] number of nav groups: 357
02:52:57.946 [Lua] number of refined nav groups : 228
02:52:57.955 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999214197
02:52:57.955 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.968736150860789 Normalized coefficient: 1.3159284156219997
02:52:57.963 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.010543546453125 Normalized coefficient: 1.0492624701602888
02:52:57.970 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.351366245746612 Normalized coefficient: 2.1424588945099421
02:52:57.977 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.580059954524037 Normalized coefficient: 1.2519813146308558
02:52:57.989 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:52:57.989 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:52:57.989 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
02:52:57.989 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
02:52:57.989 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
02:52:57.989 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
02:52:57.989 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
02:52:58.008 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals
02:52:58.008 [Lua] [LevelAnalysis] This level has a total main-path length of 1475.658 meters.
02:52:58.008 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:52:58.008 [Lua] [LevelAnalysis]
02:52:58.008 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:52:58.008 [Lua] [LevelAnalysis]
02:52:58.008 [Lua] [LevelAnalysis] Terror events added:
02:52:58.008 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
02:52:58.008 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
02:52:58.008 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
02:52:58.008 [Lua] NORMAL PATROL MAIN PATH 836.11724853515625
02:52:58.008 [Lua] [waypoints] = table
02:52:58.008 [Lua] [astar_points] = table
02:52:58.008 [Lua] [travel_dist] = 836.03773492574692 (number)
02:52:58.008 [Lua] [one_directional] = false (boolean)
02:52:58.008 [Lua] [id] = boss_2 (string)
02:52:58.008 [Lua] ----> using boss spline path!
02:52:58.008 [Lua] Adding main path event: Vector3Box(-9.50458, -23.8789, 2.83) boss_event_skaven_spline_patrol 45 table: 000000001D886D60
02:52:58.008 [Lua] [LevelAnalysis] num_event_places_f: 0.95043871053059892 , num_event_places: 0 , trailing_event_fraction: 0.95043871053059892 , num_events: 1
02:52:58.008 [Lua] [LevelAnalysis] Level path distance: 1475.6580657958984
02:52:58.008 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1475.6580657958984 forbidden_dist: -1375.6580657958984
02:52:58.008 [Lua] [LevelAnalysis] wanted_distance: 979.65543225278816
02:52:58.008 [Lua] [LevelAnalysis] Terror events added:
02:52:58.008 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:52:58.008 [Lua] Adding main path event: Vector3Box(-1.1586, 3.92881, 11.8464) rare_event_loot_rat 45 table: 000000001D887740
02:52:58.009 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:52:58.013 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
02:52:58.018 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
02:52:58.019 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:52:58.021 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:52:58.023 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:52:58.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:52:58.028 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:52:58.028 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=67
02:52:58.028 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:52:58.028 [Lua] [Managers] Calling function on all managers:
02:52:58.028 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:52:58.057 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
02:52:58.057 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
02:52:58.057 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame
02:52:58.057 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync
02:52:58.057 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
02:52:58.057 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
02:52:58.057 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
02:52:58.057 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
02:52:58.456 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
02:52:58.459 [Lua] Breedfreezer (server) starting a hot join sync
02:52:58.459 [Lua] packing 0 units of breed chaos_marauder
02:52:58.459 [Lua] packing 0 units of breed skaven_clan_rat
02:52:58.459 [Lua] packing 0 units of breed skaven_storm_vermin
02:52:58.459 [Lua] packing 0 units of breed skaven_slave
02:52:58.459 [Lua] packing 0 units of breed chaos_fanatic
02:52:58.459 [Lua] packing 0 units of breed chaos_raider
02:52:58.459 [Lua] packing 0 units of breed chaos_warrior
02:52:58.459 [Lua] packing 0 units of breed chaos_berzerker
02:52:58.459 [Lua] packing 0 units of breed skaven_plague_monk
02:52:58.459 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:52:58.459 [Lua]
02:52:58.459 [Lua] [1] = 1 (number)
02:52:58.459 [Lua] [2] = 0 (number)
02:52:58.459 [Lua] [3] = 1 (number)
02:52:58.459 [Lua] [4] = 0 (number)
02:52:58.459 [Lua] [5] = 1 (number)
02:52:58.459 [Lua] [6] = 0 (number)
02:52:58.459 [Lua] [7] = 1 (number)
02:52:58.459 [Lua] [8] = 0 (number)
02:52:58.459 [Lua] [9] = 1 (number)
02:52:58.459 [Lua] [10] = 0 (number)
02:52:58.459 [Lua] [11] = 1 (number)
02:52:58.459 [Lua] [12] = 0 (number)
02:52:58.459 [Lua] [13] = 1 (number)
02:52:58.459 [Lua] [14] = 0 (number)
02:52:58.459 [Lua] [15] = 1 (number)
02:52:58.459 [Lua] [16] = 0 (number)
02:52:58.459 [Lua] [17] = 1 (number)
02:52:58.459 [Lua] [18] = 0 (number)
02:52:58.459 [Lua]
02:52:58.459 [Lua]
02:52:58.459 [Lua]
02:52:58.459 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a
02:52:58.463 [Lua] Breedfreezer (server) starting a hot join sync
02:52:58.463 [Lua] packing 0 units of breed chaos_marauder
02:52:58.463 [Lua] packing 0 units of breed skaven_clan_rat
02:52:58.463 [Lua] packing 0 units of breed skaven_storm_vermin
02:52:58.463 [Lua] packing 0 units of breed skaven_slave
02:52:58.463 [Lua] packing 0 units of breed chaos_fanatic
02:52:58.463 [Lua] packing 0 units of breed chaos_raider
02:52:58.463 [Lua] packing 0 units of breed chaos_warrior
02:52:58.463 [Lua] packing 0 units of breed chaos_berzerker
02:52:58.463 [Lua] packing 0 units of breed skaven_plague_monk
02:52:58.463 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:52:58.463 [Lua]
02:52:58.463 [Lua] [1] = 1 (number)
02:52:58.463 [Lua] [2] = 0 (number)
02:52:58.463 [Lua] [3] = 1 (number)
02:52:58.463 [Lua] [4] = 0 (number)
02:52:58.463 [Lua] [5] = 1 (number)
02:52:58.463 [Lua] [6] = 0 (number)
02:52:58.463 [Lua] [7] = 1 (number)
02:52:58.463 [Lua] [8] = 0 (number)
02:52:58.463 [Lua] [9] = 1 (number)
02:52:58.463 [Lua] [10] = 0 (number)
02:52:58.463 [Lua] [11] = 1 (number)
02:52:58.463 [Lua] [12] = 0 (number)
02:52:58.463 [Lua] [13] = 1 (number)
02:52:58.463 [Lua] [14] = 0 (number)
02:52:58.463 [Lua] [15] = 1 (number)
02:52:58.463 [Lua] [16] = 0 (number)
02:52:58.463 [Lua] [17] = 1 (number)
02:52:58.463 [Lua] [18] = 0 (number)
02:52:58.463 [Lua]
02:52:58.463 [Lua]
02:52:58.463 [Lua]
02:52:58.463 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
02:52:58.467 [Lua] Breedfreezer (server) starting a hot join sync
02:52:58.467 [Lua] packing 0 units of breed chaos_marauder
02:52:58.467 [Lua] packing 0 units of breed skaven_clan_rat
02:52:58.467 [Lua] packing 0 units of breed skaven_storm_vermin
02:52:58.467 [Lua] packing 0 units of breed skaven_slave
02:52:58.467 [Lua] packing 0 units of breed chaos_fanatic
02:52:58.467 [Lua] packing 0 units of breed chaos_raider
02:52:58.467 [Lua] packing 0 units of breed chaos_warrior
02:52:58.467 [Lua] packing 0 units of breed chaos_berzerker
02:52:58.467 [Lua] packing 0 units of breed skaven_plague_monk
02:52:58.467 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:52:58.467 [Lua]
02:52:58.467 [Lua] [1] = 1 (number)
02:52:58.467 [Lua] [2] = 0 (number)
02:52:58.467 [Lua] [3] = 1 (number)
02:52:58.467 [Lua] [4] = 0 (number)
02:52:58.467 [Lua] [5] = 1 (number)
02:52:58.467 [Lua] [6] = 0 (number)
02:52:58.467 [Lua] [7] = 1 (number)
02:52:58.467 [Lua] [8] = 0 (number)
02:52:58.467 [Lua] [9] = 1 (number)
02:52:58.467 [Lua] [10] = 0 (number)
02:52:58.467 [Lua] [11] = 1 (number)
02:52:58.467 [Lua] [12] = 0 (number)
02:52:58.467 [Lua] [13] = 1 (number)
02:52:58.467 [Lua] [14] = 0 (number)
02:52:58.467 [Lua] [15] = 1 (number)
02:52:58.467 [Lua] [16] = 0 (number)
02:52:58.467 [Lua] [17] = 1 (number)
02:52:58.467 [Lua] [18] = 0 (number)
02:52:58.467 [Lua]
02:52:58.467 [Lua]
02:52:58.467 [Lua]
02:52:58.467 [Lua] PlayerManager:add_remote_player 110000104e72a6c
02:52:58.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
02:52:58.467 [Lua] RemotePlayer:create_game_object( ) 68
02:52:58.491 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
02:52:58.491 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
02:52:58.491 [Lua] PlayerManager:add_remote_player 110000107c9bf5a
02:52:58.491 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69
02:52:58.491 [Lua] RemotePlayer:create_game_object( ) 69
02:52:58.512 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync
02:52:58.512 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers
02:52:58.512 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
02:52:58.512 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
02:52:58.512 [Lua] PlayerManager:add_remote_player 110000105bd392b
02:52:58.512 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70
02:52:58.512 [Lua] RemotePlayer:create_game_object( ) 70
02:52:58.535 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
02:52:58.535 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
02:52:58.544 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
02:52:58.544 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
02:52:58.544 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers
02:52:58.544 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame
02:52:58.544 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
02:52:58.544 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
02:52:58.544 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
02:52:58.544 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
02:52:58.558 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-343.902, 282.757, -74.078), Vector4(0, 0, 0.944887, 0.327396))
02:52:58.562 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:58.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:58.563 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
02:52:58.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f227ee0
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f227ee0
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10d6cc40
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10d6cc40
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0eca9380
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0eca9380
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11f6b010
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11f6b010
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1fae9430
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1fae9430
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10d6cb70
02:52:58.584 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10d6cb70
02:52:58.689 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list.
02:52:58.689 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:52:58.689 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1
02:52:58.689 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit
02:52:58.689 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player.
02:52:58.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
02:52:58.691 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1
02:52:58.692 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:58.693 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
02:52:58.693 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:52:58.693 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
02:52:58.694 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:52:58.694 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
02:52:58.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
02:52:58.695 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
02:52:58.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:58.697 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
02:52:58.697 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:52:58.697 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
02:52:58.697 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:52:58.697 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
02:52:58.699 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
02:52:58.699 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
02:52:58.699 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:52:58.964 [Lua] StateInGameRunning:_game_actually_starts()
02:52:58.964 [Lua] #################################################################################################################
02:52:58.964 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:52:58.964 [Lua] #################################################################################################################
02:52:58.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 166
02:52:58.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 166
02:52:59.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 166
02:52:59.281 [Lua] Commit load time data
02:53:03.541 [Lua] Set lobby begin:
02:53:03.541 [Lua] Lobby data twitch_enabled = false
02:53:03.541 [Lua] Lobby data selected_mission_id = dlc_portals
02:53:03.541 [Lua] Lobby data num_players = 4
02:53:03.541 [Lua] Lobby data difficulty_tweak = 0
02:53:03.541 [Lua] Lobby data host = 110000101e55044
02:53:03.541 [Lua] Lobby data matchmaking_type = 2
02:53:03.542 [Lua] Lobby data is_private = false
02:53:03.542 [Lua] Lobby data match_started = true
02:53:03.542 [Lua] Lobby data difficulty = hardest
02:53:03.542 [Lua] Lobby data player_slot_1 = 0:0
02:53:03.542 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:53:03.542 [Lua] Lobby data unique_server_name = Visulth
02:53:03.542 [Lua] Lobby data quick_game = true
02:53:03.542 [Lua] Lobby data country_code = CA
02:53:03.542 [Lua] Lobby data matchmaking = true
02:53:03.542 [Lua] Lobby data power_level = 573
02:53:03.542 [Lua] Lobby data mission_id = dlc_portals
02:53:03.542 [Lua] Lobby data mechanism = adventure
02:53:03.542 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:53:03.542 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:03.542 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:53:03.542 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:53:03.542 [Lua] Lobby data eac_authorized = true
02:53:03.543 [Lua] Set lobby end.
02:53:08.577 [Lua] Set lobby begin:
02:53:08.578 [Lua] Lobby data twitch_enabled = false
02:53:08.578 [Lua] Lobby data selected_mission_id = dlc_portals
02:53:08.578 [Lua] Lobby data num_players = 4
02:53:08.578 [Lua] Lobby data difficulty_tweak = 0
02:53:08.578 [Lua] Lobby data host = 110000101e55044
02:53:08.578 [Lua] Lobby data matchmaking_type = 2
02:53:08.578 [Lua] Lobby data is_private = false
02:53:08.578 [Lua] Lobby data match_started = true
02:53:08.578 [Lua] Lobby data difficulty = hardest
02:53:08.578 [Lua] Lobby data player_slot_1 = 0:0
02:53:08.578 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:53:08.578 [Lua] Lobby data unique_server_name = Visulth
02:53:08.578 [Lua] Lobby data quick_game = true
02:53:08.578 [Lua] Lobby data country_code = CA
02:53:08.578 [Lua] Lobby data matchmaking = true
02:53:08.578 [Lua] Lobby data power_level = 782
02:53:08.578 [Lua] Lobby data mission_id = dlc_portals
02:53:08.578 [Lua] Lobby data mechanism = adventure
02:53:08.579 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:53:08.579 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:53:08.579 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:53:08.579 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:53:08.579 [Lua] Lobby data eac_authorized = true
02:53:08.579 [Lua] Set lobby end.
02:53:29.875 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:53:29.895 [Lua] Spline already found!
02:53:29.939 [Lua] Init group template: spline_patrol
02:53:32.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:53:37.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:53:37.714 [Lua] Spline already found!
02:53:37.800 [Lua] Init group template: spline_patrol
02:53:38.250 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
02:53:40.851 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
02:53:42.875 [Lua] Players are leaving the safe zone
02:53:44.148 [Lua] 1
02:53:44.191 [Lua] 2
02:53:44.804 [Lua] 1
02:53:44.852 [Lua] 2
02:53:45.887 [Lua] 1
02:53:48.258 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:48.633 [Lua] 1
02:53:48.992 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:53:49.204 [Lua] 1
02:53:49.685 [Lua] 1
02:53:50.266 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:50.869 [Lua] 2
02:53:50.869 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:53:56.132 [Lua] 1
02:53:56.991 [Lua] 1
02:53:57.250 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:53:57.270 [Lua] Spline already found!
02:53:57.331 [Lua] Init group template: spline_patrol
02:54:05.163 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:05.766 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:06.827 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:07.380 [EACServer] [22:54:07:380][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:54:07.474 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:09.927 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:10.210 [Lua] 13
02:54:10.954 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:18.696 [Lua] [ChatManager][1]System: Visulth picked up a Tome
02:54:23.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:54:24.140 [Lua] 1
02:54:25.810 [Lua] 1
02:54:25.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
02:54:26.051 [Lua] 1
02:54:26.336 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:26.337 [Lua] 13
02:54:26.540 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:26.634 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:26.682 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:26.893 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:26.917 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:27.031 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:27.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:54:27.093 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:27.283 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:27.489 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:54:27.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:54:27.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:54:28.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
02:54:32.470 [Lua] 20
02:54:32.834 [Lua] 1
02:54:46.043 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:46.063 [Lua] Spline already found!
02:54:46.124 [Lua] Init group template: spline_patrol
02:54:46.989 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
02:54:52.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:52.587 [Lua] Spline already found!
02:54:52.646 [Lua] Init group template: spline_patrol
02:54:53.437 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:54.186 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:07.025 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:07.383 [Lua] 16
02:55:07.815 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:07.869 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:08.520 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:09.204 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 2 30
02:55:09.375 [Lua] 1
02:55:09.479 [Lua] 1
02:55:09.479 [Lua] 2
02:55:09.884 [Lua] 1
02:55:10.341 [Lua] 2
02:55:10.754 [Lua] 1
02:55:12.036 [Lua] 1
02:55:14.945 [Lua] 1
02:55:15.576 [Lua] 2
02:55:15.576 [Lua] 3
02:55:15.576 [Lua] 1
02:55:15.708 [Lua] 2
02:55:15.708 [Lua] 3
02:55:15.708 [Lua] 1
02:55:15.708 [Lua] 1
02:55:16.154 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:16.727 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:23.017 [Lua] 13
02:55:26.225 [Lua] 1
02:55:26.935 [Lua] 1
02:55:28.249 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:28.976 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:30.427 [Lua] Time for new HOOORDE! multi_first_wave
02:55:30.427 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
02:55:30.427 [Lua] horde requested: ambush
02:55:30.427 [Lua] setting up ambush-horde
02:55:30.427 [Lua] Composing horde 'large' .. using variant 'plain'
02:55:30.427 [Lua] -> spawning: 56
02:55:30.427 [Lua] horde crated with id 6 of type ambush
02:55:30.427 [Lua] ambush horde has started
02:55:33.452 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:33.984 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:55:34.063 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:55:34.063 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.063 [Lua] ->moving spawner
02:55:34.091 [Lua] replace_hidden_spawners -> first try found: 3 cover points
02:55:34.091 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:34.091 [Lua] ->moving spawner
02:55:35.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:55:35.784 [Lua] 1
02:55:36.262 [Lua] Init group template: horde
02:55:37.581 [Lua] HORDE: Pushing horde in time; too many units out 63
02:55:37.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:55:39.109 [Lua] 1
02:55:39.153 [Lua] 2
02:55:39.873 [Lua] 1
02:55:41.063 [Lua] 2
02:55:41.063 [Lua] 3
02:55:41.064 [Lua] 1
02:55:41.064 [Lua] 4
02:55:41.064 [Lua] 5
02:55:41.110 [Lua] 2
02:55:41.110 [Lua] 3
02:55:41.110 [Lua] 1
02:55:41.111 [Lua] 4
02:55:41.111 [Lua] 5
02:55:41.111 [Lua] 1
02:55:41.212 [Lua] 5
02:55:41.212 [Lua] 2
02:55:41.212 [Lua] 3
02:55:41.212 [Lua] 1
02:55:41.213 [Lua] 4
02:55:41.213 [Lua] 1
02:55:41.213 [Lua] 1
02:55:41.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:55:41.620 [Lua] 2
02:55:42.641 [Lua] 1
02:55:42.717 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:55:42.717 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:55:42.717 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
02:55:42.717 [Lua] horde requested: ambush
02:55:42.717 [Lua] setting up ambush-horde
02:55:42.718 [Lua] Composing horde 'large' .. using variant 'plain'
02:55:42.718 [Lua] -> spawning: 56
02:55:42.718 [Lua] horde crated with id 7 of type ambush
02:55:42.718 [Lua] ambush horde has started
02:55:43.718 [Lua] 1
02:55:43.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:55:44.145 [Lua] 1
02:55:44.146 [Lua] 2
02:55:44.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:55:44.960 [Lua] 1
02:55:44.960 [Lua] 2
02:55:44.961 [Lua] 3
02:55:44.961 [Lua] 1
02:55:44.961 [Lua] 1
02:55:44.962 [Lua] 2
02:55:44.962 [Lua] 3
02:55:45.077 [Lua] 1
02:55:45.077 [Lua] 1
02:55:45.078 [Lua] 1
02:55:45.078 [Lua] 4
02:55:45.079 [Lua] 5
02:55:45.079 [Lua] 6
02:55:45.104 [Lua] 7
02:55:46.270 [Lua] replace_hidden_spawners -> first try found: 2 cover points
02:55:46.270 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.270 [Lua] ->moving spawner
02:55:46.487 [Lua] 1
02:55:46.487 [Lua] 1
02:55:46.487 [Lua] 1
02:55:47.463 [Lua] 1
02:55:47.463 [Lua] 1
02:55:47.495 [Lua] 1
02:55:47.582 [Lua] 2
02:55:48.583 [Lua] 1
02:55:48.694 [Lua] 1
02:55:49.480 [Lua] Init group template: horde
02:55:50.465 [Lua] 1
02:55:50.489 [Lua] 2
02:55:50.489 [Lua] 3
02:55:50.489 [Lua] 4
02:55:51.581 [Lua] 1
02:55:52.638 [Lua] [ChatManager][1]System: Tios picked up a Grimoire
02:55:52.655 [Lua] 1
02:55:52.677 [Lua] 1
02:55:52.697 [Lua] 4
02:55:53.740 [Lua] 1
02:55:53.775 [Lua] 2
02:55:54.599 [Lua] 1
02:55:55.371 [Lua] 1
02:55:55.991 [Lua] 3
02:55:56.622 [Lua] HORDE: Pushing horde in time; too many units out 66
02:55:57.234 [Lua] 1
02:55:58.405 [Lua] Horde killed: ?
02:55:58.428 [Lua] HORDE: last wave, reset to standard horde delay
02:55:58.428 [Lua] Time for new HOOORDE! multi_last_wave
02:55:58.428 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
02:55:58.428 [Lua] horde requested: ambush
02:55:58.428 [Lua] setting up ambush-horde
02:55:58.428 [Lua] Composing horde 'large' .. using variant 'plain'
02:55:58.428 [Lua] -> spawning: 56
02:55:58.428 [Lua] horde crated with id 8 of type ambush
02:55:58.428 [Lua] ambush horde has started
02:55:59.823 [Lua] 1
02:55:59.886 [Lua] 4
02:56:00.654 [Lua] 1
02:56:01.534 [Lua] 2
02:56:01.534 [Lua] 3
02:56:01.534 [Lua] 4
02:56:01.917 [Lua] 4
02:56:02.326 [Lua] 5
02:56:02.436 [Lua] 1
02:56:02.437 [Lua] 1
02:56:02.437 [Lua] 1
02:56:02.541 [Lua] 1
02:56:02.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10cf33, position: 0
02:56:03.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:56:03.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304
02:56:03.148 [Lua] 2
02:56:03.923 [Lua] 1
02:56:04.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:56:04.410 [Lua] Init group template: horde
02:56:05.250 [Lua] 3
02:56:05.250 [Lua] 4
02:56:05.253 [Lua] 2
02:56:06.352 [Lua] 2
02:56:06.352 [Lua] 5
02:56:06.352 [Lua] 1
02:56:06.353 [Lua] 4
02:56:06.353 [Lua] 3
02:56:07.188 [Lua] 1
02:56:07.293 [Lua] 3
02:56:07.376 [Lua] 3
02:56:07.376 [Lua] 1
02:56:07.383 [EACServer] [22:56:07:383][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:56:08.325 [Lua] 1
02:56:08.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:56:09.449 [Lua] 1
02:56:09.449 [Lua] 1
02:56:10.246 [Lua] 1
02:56:10.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10d73b, position: 0
02:56:10.724 [Lua] 3
02:56:10.724 [Lua] 1
02:56:10.724 [Lua] 5
02:56:10.724 [Lua] 4
02:56:10.725 [Lua] 2
02:56:10.769 [Lua] 3
02:56:10.769 [Lua] 1
02:56:10.769 [Lua] 1
02:56:10.769 [Lua] 5
02:56:10.769 [Lua] 4
02:56:10.770 [Lua] 2
02:56:11.241 [Lua] 1
02:56:11.241 [Lua] 1
02:56:12.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:56:12.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:56:13.072 [Lua] 1
02:56:13.072 [Lua] 1
02:56:13.073 [Lua] 1
02:56:13.162 [Lua] 1
02:56:13.162 [Lua] 2
02:56:13.199 [Lua] 3
02:56:13.199 [Lua] 4
02:56:13.232 [Lua] 5
02:56:13.233 [Lua] 6
02:56:14.008 [Lua] 1
02:56:14.008 [Lua] 3
02:56:14.009 [Lua] 5
02:56:14.009 [Lua] 2
02:56:14.009 [Lua] 4
02:56:14.407 [Lua] 1
02:56:14.407 [Lua] 2
02:56:14.674 [SteamTransport] Failed to send a message to 110000107c9bf5a with error code 3
02:56:14.674 [Connection] Connection to 110000107c9bf5a broken in transport layer.
02:56:14.675 [SteamTransport] Failed to send a message to 110000107c9bf5a because there is no connection
02:56:14.675 [Connection] Connection to 110000107c9bf5a broken in transport layer.
02:56:14.676 [Steam] Connection ee66a9f to remote 110000107c9bf5a rejected, reason 1000
02:56:14.679 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000107c9bf5a'
02:56:14.924 [Lua] 5
02:56:14.924 [Lua] 4
02:56:14.924 [Lua] 1
02:56:14.925 [Lua] 3
02:56:14.925 [Lua] 2
02:56:14.925 [Lua] 6
02:56:15.117 [Lua] 2
02:56:15.678 [Handshaker] Lost connection 131 to 110000107c9bf5a
02:56:15.679 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000107c9bf5a'
02:56:15.679 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107c9bf5a)
02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame
02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Disconnecting
02:56:15.679 [Lua] [PSM] Disconnecting peer 110000107c9bf5a
02:56:15.679 [Lua] [PSM] Disconnected peer 110000107c9bf5a is being removed from session.
02:56:15.679 [Lua] [NetworkServer] Peer 110000107c9bf5a despawned player.
02:56:15.679 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c9bf5a
02:56:15.679 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107c9bf5a
02:56:15.679 [Lua] [MOD][VMF][INFO] Removed 110000107c9bf5a from the VMF users list.
02:56:15.679 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1
02:56:15.679 [Lua] [GameNetworkManager] destroying game object with go_id=69
02:56:15.679 [Lua] [ChatManager][1]System: Skeleton Cowboy has left the game
02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Disconnecting
02:56:15.679 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Disconnected
02:56:15.679 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107c9bf5a)
02:56:15.679 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a left session
02:56:15.679 [Lua] Set lobby begin:
02:56:15.679 [Lua] Lobby data twitch_enabled = false
02:56:15.679 [Lua] Lobby data selected_mission_id = dlc_portals
02:56:15.679 [Lua] Lobby data num_players = 4
02:56:15.679 [Lua] Lobby data difficulty_tweak = 0
02:56:15.679 [Lua] Lobby data host = 110000101e55044
02:56:15.679 [Lua] Lobby data matchmaking_type = 2
02:56:15.679 [Lua] Lobby data is_private = false
02:56:15.680 [Lua] Lobby data match_started = true
02:56:15.680 [Lua] Lobby data difficulty = hardest
02:56:15.680 [Lua] Lobby data player_slot_1 = 0:0
02:56:15.680 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:56:15.680 [Lua] Lobby data unique_server_name = Visulth
02:56:15.680 [Lua] Lobby data quick_game = true
02:56:15.680 [Lua] Lobby data country_code = CA
02:56:15.680 [Lua] Lobby data matchmaking = true
02:56:15.680 [Lua] Lobby data power_level = 782
02:56:15.680 [Lua] Lobby data mission_id = dlc_portals
02:56:15.680 [Lua] Lobby data mechanism = adventure
02:56:15.680 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:56:15.680 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:56:15.680 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:56:15.680 [Lua] Lobby data player_slot_3 = 0:0
02:56:15.680 [Lua] Lobby data eac_authorized = true
02:56:15.680 [Lua] Set lobby end.
02:56:15.680 [EAC] EAC server lost client 110000107c9bf5a
02:56:15.680 [EACServer] [22:56:15:680][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962
02:56:15.680 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 16
02:56:15.680 [SteamVoipClient] select_out(110000107c9bf5a, off)
02:56:15.680 [SteamVoipClient] select_in(110000107c9bf5a, off)
02:56:15.680 [Lua] [GameNetworkManager] destroying game object with go_id=73
02:56:15.686 [Lua] player (110000101e55044,2) was put into party 1
02:56:15.710 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=366
02:56:15.710 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=367
02:56:15.710 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:2) to profile(3) career(2)
02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
02:56:15.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
02:56:15.752 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
02:56:15.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer
02:56:15.752 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer
02:56:15.753 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
02:56:15.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
02:56:15.810 [Lua] 3
02:56:15.811 [Lua] 1
02:56:15.811 [Lua] 2
02:56:16.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
02:56:16.362 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
02:56:16.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:56:16.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:56:16.536 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
02:56:16.536 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
02:56:16.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
02:56:16.587 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
02:56:16.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
02:56:16.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
02:56:16.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
02:56:16.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
02:56:16.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
02:56:16.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
02:56:16.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
02:56:16.835 [Lua] Set lobby begin:
02:56:16.835 [Lua] Lobby data twitch_enabled = false
02:56:16.835 [Lua] Lobby data selected_mission_id = dlc_portals
02:56:16.835 [Lua] Lobby data num_players = 4
02:56:16.835 [Lua] Lobby data difficulty_tweak = 0
02:56:16.835 [Lua] Lobby data host = 110000101e55044
02:56:16.835 [Lua] Lobby data matchmaking_type = 2
02:56:16.835 [Lua] Lobby data is_private = false
02:56:16.835 [Lua] Lobby data match_started = true
02:56:16.835 [Lua] Lobby data difficulty = hardest
02:56:16.835 [Lua] Lobby data player_slot_1 = 0:0
02:56:16.835 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:56:16.835 [Lua] Lobby data unique_server_name = Visulth
02:56:16.835 [Lua] Lobby data quick_game = true
02:56:16.835 [Lua] Lobby data country_code = CA
02:56:16.835 [Lua] Lobby data matchmaking = true
02:56:16.835 [Lua] Lobby data power_level = 835
02:56:16.835 [Lua] Lobby data mission_id = dlc_portals
02:56:16.835 [Lua] Lobby data mechanism = adventure
02:56:16.835 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:56:16.835 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:56:16.835 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:56:16.835 [Lua] Lobby data player_slot_3 = 0:0
02:56:16.835 [Lua] Lobby data eac_authorized = true
02:56:16.836 [Lua] Set lobby end.
02:56:17.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
02:56:17.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
02:56:17.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
02:56:17.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
02:56:17.079 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
02:56:17.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:56:17.279 [Lua] nil
02:56:17.279 [Lua] nil
02:56:17.279 [Lua] nil
02:56:17.279 [Lua] nil
02:56:17.280 [Lua] nil
02:56:17.280 [Lua] nil
02:56:17.280 [Lua] nil
02:56:17.280 [Lua] nil
02:56:17.280 [Lua] nil
02:56:17.280 [Lua] nil
02:56:17.281 [Lua] nil
02:56:17.281 [Lua] nil
02:56:17.281 [Lua] nil
02:56:17.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:56:17.305 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
02:56:17.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
02:56:17.310 [Lua] nil
02:56:17.310 [Lua] nil
02:56:17.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
02:56:17.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
02:56:17.400 [Lua] test
02:56:17.401 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000101e55044 2
02:56:17.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.44094488024711609)
02:56:17.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=370
02:56:17.425 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template
02:56:17.425 [Lua] updating bot weapon metadata for weapon: handgun_template_2
02:56:17.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:56:17.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:56:19.394 [Lua] 2
02:56:19.395 [Lua] 3
02:56:20.974 [Lua] 1
02:56:21.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
02:56:21.458 [Lua] 4
02:56:21.592 [Lua] 1
02:56:21.912 [Lua] 1
02:56:22.247 [Lua] [NetworkServer] Changing num_players from 4 to 3
02:56:22.247 [Lua] Players: 3
02:56:22.247 [Lua] Set lobby begin:
02:56:22.247 [Lua] Lobby data twitch_enabled = false
02:56:22.248 [Lua] Lobby data selected_mission_id = dlc_portals
02:56:22.248 [Lua] Lobby data num_players = 3
02:56:22.248 [Lua] Lobby data difficulty_tweak = 0
02:56:22.248 [Lua] Lobby data host = 110000101e55044
02:56:22.248 [Lua] Lobby data matchmaking_type = 2
02:56:22.248 [Lua] Lobby data is_private = false
02:56:22.248 [Lua] Lobby data match_started = true
02:56:22.248 [Lua] Lobby data difficulty = hardest
02:56:22.248 [Lua] Lobby data player_slot_1 = 0:0
02:56:22.248 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:56:22.248 [Lua] Lobby data unique_server_name = Visulth
02:56:22.248 [Lua] Lobby data quick_game = true
02:56:22.248 [Lua] Lobby data country_code = CA
02:56:22.248 [Lua] Lobby data matchmaking = true
02:56:22.248 [Lua] Lobby data power_level = 835
02:56:22.248 [Lua] Lobby data mission_id = dlc_portals
02:56:22.249 [Lua] Lobby data mechanism = adventure
02:56:22.249 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:56:22.249 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:56:22.249 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:56:22.249 [Lua] Lobby data player_slot_3 = 0:0
02:56:22.249 [Lua] Lobby data eac_authorized = true
02:56:22.249 [Lua] Set lobby end.
02:56:22.249 [Lua] [LobbyMembers] Member left 110000107c9bf5a
02:56:22.272 [Lua] Horde killed: ?
02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:56:23.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:56:24.887 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
02:56:25.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 97882
02:56:25.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 97882
02:56:25.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 97882
02:56:26.510 [Lua] 1
02:56:27.060 [Lua] Horde killed: ?
02:56:34.035 [Lua] 1
02:56:36.067 [Lua] Coordinated attack!
02:56:37.015 [Lua] privat: true
02:56:37.017 [Lua] Set lobby begin:
02:56:37.017 [Lua] Lobby data twitch_enabled = false
02:56:37.017 [Save] Saving `save_data`
02:56:37.017 [Lua] Lobby data selected_mission_id = dlc_portals
02:56:37.017 [Lua] Lobby data num_players = 3
02:56:37.017 [Lua] Lobby data difficulty_tweak = 0
02:56:37.017 [Lua] Lobby data host = 110000101e55044
02:56:37.017 [Lua] Lobby data matchmaking_type = 2
02:56:37.017 [Lua] Lobby data is_private = true
02:56:37.017 [Lua] Lobby data match_started = true
02:56:37.017 [Lua] Lobby data difficulty = hardest
02:56:37.017 [Lua] Lobby data player_slot_1 = 0:0
02:56:37.017 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:56:37.017 [Lua] Lobby data unique_server_name = Visulth
02:56:37.018 [Lua] Lobby data quick_game = true
02:56:37.018 [Lua] Lobby data country_code = CA
02:56:37.018 [Lua] Lobby data matchmaking = true
02:56:37.018 [Lua] Lobby data power_level = 835
02:56:37.018 [Lua] Lobby data mission_id = dlc_portals
02:56:37.018 [Lua] Lobby data mechanism = adventure
02:56:37.018 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:56:37.018 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:56:37.018 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:56:37.018 [Lua] Lobby data player_slot_3 = 0:0
02:56:37.019 [Lua] Lobby data eac_authorized = true
02:56:37.019 [Lua] Set lobby end.
02:56:37.019 [Lua] Set lobby begin:
02:56:37.019 [Lua] Lobby data twitch_enabled = false
02:56:37.019 [Lua] Lobby data selected_mission_id = dlc_portals
02:56:37.019 [Lua] Lobby data num_players = 3
02:56:37.019 [Lua] Lobby data difficulty_tweak = 0
02:56:37.019 [Lua] Lobby data host = 110000101e55044
02:56:37.019 [Lua] Lobby data matchmaking_type = 2
02:56:37.019 [Lua] Lobby data is_private = true
02:56:37.019 [Lua] Lobby data match_started = true
02:56:37.019 [Lua] Lobby data difficulty = hardest
02:56:37.019 [Lua] Lobby data player_slot_1 = 0:0
02:56:37.019 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:56:37.019 [Lua] Lobby data unique_server_name = Visulth
02:56:37.019 [Lua] Lobby data quick_game = true
02:56:37.019 [Lua] Lobby data country_code = CA
02:56:37.019 [Lua] Lobby data matchmaking = false
02:56:37.019 [Lua] Lobby data power_level = 835
02:56:37.019 [Lua] Lobby data mission_id = dlc_portals
02:56:37.019 [Lua] Lobby data mechanism = adventure
02:56:37.019 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:56:37.019 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:56:37.019 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:56:37.019 [Lua] Lobby data player_slot_3 = 0:0
02:56:37.019 [Lua] Lobby data eac_authorized = true
02:56:37.019 [Lua] Set lobby end.
02:56:37.019 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:56:37.019 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:56:37.021 [Save] Save done
02:56:37.030 [Lua] [IngamePlayerWiew] - settings saved
02:57:05.536 [Lua] Override Player Respawning outside_temple_respawns true
02:57:06.505 [Lua] 1
02:57:06.939 [Lua] 1
02:57:06.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:57:07.919 [Lua] 1
02:57:08.254 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:57:08.254 [Lua] Players: 4
02:57:08.254 [Lua] Set lobby begin:
02:57:08.254 [Lua] Lobby data twitch_enabled = false
02:57:08.254 [Lua] Lobby data selected_mission_id = dlc_portals
02:57:08.254 [Lua] Lobby data num_players = 4
02:57:08.254 [Lua] Lobby data difficulty_tweak = 0
02:57:08.254 [Lua] Lobby data host = 110000101e55044
02:57:08.254 [Lua] Lobby data matchmaking_type = 2
02:57:08.254 [Lua] Lobby data is_private = true
02:57:08.254 [Lua] Lobby data match_started = true
02:57:08.254 [Lua] Lobby data difficulty = hardest
02:57:08.254 [Lua] Lobby data player_slot_1 = 0:0
02:57:08.254 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:57:08.254 [Lua] Lobby data unique_server_name = Visulth
02:57:08.254 [Lua] Lobby data quick_game = true
02:57:08.254 [Lua] Lobby data country_code = CA
02:57:08.254 [Lua] Lobby data matchmaking = false
02:57:08.254 [Lua] Lobby data power_level = 835
02:57:08.254 [Lua] Lobby data mission_id = dlc_portals
02:57:08.254 [Lua] Lobby data mechanism = adventure
02:57:08.254 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:57:08.254 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:57:08.254 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:57:08.254 [Lua] Lobby data player_slot_3 = 0:0
02:57:08.254 [Lua] Lobby data eac_authorized = true
02:57:08.254 [Lua] Set lobby end.
02:57:08.255 [Lua] [LobbyMembers] Member joined 110000107c9bf5a
02:57:08.969 [Lua] 1
02:57:10.219 [Lua] GOT approve_channel 19 110000107c9bf5a 1860000039e3b78
02:57:10.220 [EAC] EAC server has client 110000107c9bf5a and channel 19 (and owner 110000107c9bf5a)
02:57:10.220 [EACServer] [22:57:10:220][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107C9BF5A PlayerGUID: 76561198090927962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090927962 PlayerName: Skeleton Cowboy
02:57:10.220 [Lua] Client with peer_id 110000107c9bf5a got APPROVED by server
02:57:10.220 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107c9bf5a'
02:57:10.221 [Lua] [ChatManager][1]System: Skeleton Cowboy is joining the game
02:57:10.221 [Lua] [NetworkServer] Peer 110000107c9bf5a joined server lobby.
02:57:10.221 [Lua] [NetworkServer] Creating peer info.
02:57:10.221 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
02:57:10.353 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039e3b78 from 110000107c9bf5a, replying lobby_ok
02:57:10.449 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c9bf5a REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:110000104e72a6c
02:57:10.538 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000107c9bf5a
02:57:10.538 [Lua] Set lobby begin:
02:57:10.538 [Lua] Lobby data twitch_enabled = false
02:57:10.538 [Lua] Lobby data selected_mission_id = dlc_portals
02:57:10.538 [Lua] Lobby data num_players = 4
02:57:10.538 [Lua] Lobby data difficulty_tweak = 0
02:57:10.538 [Lua] Lobby data host = 110000101e55044
02:57:10.538 [Lua] Lobby data matchmaking_type = 2
02:57:10.539 [Lua] Lobby data is_private = true
02:57:10.539 [Lua] Lobby data match_started = true
02:57:10.539 [Lua] Lobby data difficulty = hardest
02:57:10.539 [Lua] Lobby data player_slot_1 = 0:0
02:57:10.539 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:57:10.539 [Lua] Lobby data unique_server_name = Visulth
02:57:10.539 [Lua] Lobby data quick_game = true
02:57:10.539 [Lua] Lobby data country_code = CA
02:57:10.539 [Lua] Lobby data matchmaking = false
02:57:10.539 [Lua] Lobby data power_level = 835
02:57:10.539 [Lua] Lobby data mission_id = dlc_portals
02:57:10.539 [Lua] Lobby data mechanism = adventure
02:57:10.539 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:57:10.539 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:57:10.539 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:57:10.540 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:57:10.540 [Lua] Lobby data eac_authorized = true
02:57:10.540 [Lua] Set lobby end.
02:57:12.809 [Lua] ### CLEARING PEER STATE FOR 110000107c9bf5a
02:57:12.809 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
02:57:12.809 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting
02:57:12.916 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_notify_lobby_joined
02:57:12.916 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "3" and join party "0"
02:57:12.916 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c9bf5a, connection_key=6)
02:57:12.916 [Lua] Sync dynamic to client:
02:57:13.089 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:57:13.118 [Lua] Spline already found!
02:57:13.163 [SteamVoipClient] select_out(110000107c9bf5a, on)
02:57:13.176 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:13.177 [SteamVoipClient] select_out(110000107c9bf5a, on)
02:57:13.177 [SteamVoipClient] select_in(110000107c9bf5a, on)
02:57:13.177 [SteamVoipClient] select_out(110000107c9bf5a, off)
02:57:13.196 [Lua] Init group template: spline_patrol
02:57:13.416 [EACServer] [22:57:13:416][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 7 Status: Client Authenticated Message: Client authenticated.
02:57:13.417 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedLocal
02:57:13.608 [Lua] fence jumping
02:57:13.652 [EACServer] [22:57:13:652][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107C9BF5A.
02:57:14.160 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:57:14.160 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:14.210 [Lua] ready to jump failed
02:57:14.255 [EACServer] [22:57:14:255][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107C9BF5A
02:57:14.255 [EACServer] [22:57:14:255][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107C9BF5A Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:57:14.255 [EAC] Peer 110000107c9bf5a switched EAC state to ClientAuthenticatedRemote
02:57:14.598 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:57:14.826 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:14.967 [Lua] [NetworkServer] Peer 110000107c9bf5a has sent rpc_post_game_notified
02:57:14.967 [Lua] player (110000107c9bf5a,1) was put into party 0
02:57:14.967 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session
02:57:14.967 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a
02:57:14.968 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting
02:57:14.968 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading
02:57:14.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c9bf5a
02:57:14.995 [Lua] Mechanism says: a client joined the game! 110000107c9bf5a
02:57:15.071 [Lua] 8
02:57:15.174 [Lua] ### Sending rpc_level_loaded
02:57:15.174 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 478
02:57:15.174 [Lua] Peer 110000107c9bf5a has loaded the level but not all enemies, so we wait
02:57:15.429 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:57:15.528 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:15.650 [Lua] ready to jump failed
02:57:15.670 [Lua] 8
02:57:16.069 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:57:16.193 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:16.698 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:57:17.130 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
02:57:17.248 [Lua] fence jumping
02:57:17.661 [Lua] ready to jump failed
02:57:21.353 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:22.125 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:57:24.401 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107c9bf5a, connection_key=6)
02:57:24.401 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading
02:57:24.401 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages
02:57:24.423 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages
02:57:24.423 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame
02:57:24.888 [Lua] simple los failed
02:57:27.129 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame
02:57:27.129 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync
02:57:27.153 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107c9bf5a
02:57:27.164 [Lua] Breedfreezer (server) starting a hot join sync
02:57:27.164 [Lua] packing 12 units of breed chaos_marauder
02:57:27.164 [Lua] packing 2 units of breed skaven_clan_rat
02:57:27.164 [Lua] packing 0 units of breed skaven_storm_vermin
02:57:27.164 [Lua] packing 50 units of breed skaven_slave
02:57:27.164 [Lua] packing 4 units of breed chaos_fanatic
02:57:27.164 [Lua] packing 4 units of breed chaos_raider
02:57:27.164 [Lua] packing 0 units of breed chaos_warrior
02:57:27.164 [Lua] packing 0 units of breed chaos_berzerker
02:57:27.164 [Lua] packing 0 units of breed skaven_plague_monk
02:57:27.164 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:57:27.164 [Lua]
02:57:27.164 [Lua] [1] = 19 (number)
02:57:27.164 [Lua] [2] = 12 (number)
02:57:27.164 [Lua] [3] = 8 (number)
02:57:27.164 [Lua] [4] = 2 (number)
02:57:27.164 [Lua] [5] = 1 (number)
02:57:27.164 [Lua] [6] = 0 (number)
02:57:27.164 [Lua] [7] = 22 (number)
02:57:27.165 [Lua] [8] = 50 (number)
02:57:27.165 [Lua] [9] = 1 (number)
02:57:27.165 [Lua] [10] = 4 (number)
02:57:27.165 [Lua] [11] = 3 (number)
02:57:27.165 [Lua] [12] = 4 (number)
02:57:27.165 [Lua] [13] = 1 (number)
02:57:27.165 [Lua] [14] = 0 (number)
02:57:27.165 [Lua] [15] = 1 (number)
02:57:27.165 [Lua] [16] = 0 (number)
02:57:27.165 [Lua] [17] = 1 (number)
02:57:27.165 [Lua] [18] = 0 (number)
02:57:27.165 [Lua]
02:57:27.165 [Lua]
02:57:27.165 [Lua] [1] = 222 (number)
02:57:27.165 [Lua] [2] = 207 (number)
02:57:27.165 [Lua] [3] = 206 (number)
02:57:27.165 [Lua] [4] = 137 (number)
02:57:27.165 [Lua] [5] = 148 (number)
02:57:27.165 [Lua] [6] = 231 (number)
02:57:27.165 [Lua] [7] = 230 (number)
02:57:27.165 [Lua] [8] = 209 (number)
02:57:27.165 [Lua] [9] = 210 (number)
02:57:27.165 [Lua] [10] = 228 (number)
02:57:27.165 [Lua] [11] = 146 (number)
02:57:27.165 [Lua] [12] = 152 (number)
02:57:27.165 [Lua] [13] = 127 (number)
02:57:27.165 [Lua] [14] = 84 (number)
02:57:27.165 [Lua] [15] = 341 (number)
02:57:27.165 [Lua] [16] = 303 (number)
02:57:27.165 [Lua] [17] = 334 (number)
02:57:27.165 [Lua] [18] = 297 (number)
02:57:27.165 [Lua] [19] = 335 (number)
02:57:27.165 [Lua] [20] = 283 (number)
02:57:27.165 [Lua] [21] = 296 (number)
02:57:27.165 [Lua] [22] = 328 (number)
02:57:27.165 [Lua] [23] = 337 (number)
02:57:27.165 [Lua] [24] = 275 (number)
02:57:27.165 [Lua] [25] = 289 (number)
02:57:27.165 [Lua] [26] = 300 (number)
02:57:27.165 [Lua] [27] = 343 (number)
02:57:27.165 [Lua] [28] = 284 (number)
02:57:27.165 [Lua] [29] = 336 (number)
02:57:27.165 [Lua] [30] = 327 (number)
02:57:27.165 [Lua] [31] = 279 (number)
02:57:27.165 [Lua] [32] = 308 (number)
02:57:27.165 [Lua] [33] = 326 (number)
02:57:27.165 [Lua] [34] = 290 (number)
02:57:27.165 [Lua] [35] = 288 (number)
02:57:27.165 [Lua] [36] = 339 (number)
02:57:27.165 [Lua] [37] = 286 (number)
02:57:27.165 [Lua] [38] = 311 (number)
02:57:27.165 [Lua] [39] = 293 (number)
02:57:27.165 [Lua] [40] = 309 (number)
02:57:27.165 [Lua] [41] = 340 (number)
02:57:27.165 [Lua] [42] = 278 (number)
02:57:27.165 [Lua] [43] = 344 (number)
02:57:27.165 [Lua] [44] = 282 (number)
02:57:27.165 [Lua] [45] = 338 (number)
02:57:27.165 [Lua] [46] = 323 (number)
02:57:27.165 [Lua] [47] = 333 (number)
02:57:27.165 [Lua] [48] = 304 (number)
02:57:27.165 [Lua] [49] = 301 (number)
02:57:27.165 [Lua] [50] = 359 (number)
02:57:27.165 [Lua] [51] = 331 (number)
02:57:27.165 [Lua] [52] = 305 (number)
02:57:27.165 [Lua] [53] = 264 (number)
02:57:27.165 [Lua] [54] = 268 (number)
02:57:27.165 [Lua] [55] = 356 (number)
02:57:27.165 [Lua] [56] = 310 (number)
02:57:27.165 [Lua] [57] = 351 (number)
02:57:27.165 [Lua] [58] = 266 (number)
02:57:27.165 [Lua] [59] = 272 (number)
02:57:27.165 [Lua] [60] = 325 (number)
02:57:27.165 [Lua] [61] = 270 (number)
02:57:27.165 [Lua] [62] = 295 (number)
02:57:27.165 [Lua] [63] = 269 (number)
02:57:27.165 [Lua] [64] = 361 (number)
02:57:27.165 [Lua] [65] = 223 (number)
02:57:27.165 [Lua] [66] = 219 (number)
02:57:27.165 [Lua] [67] = 212 (number)
02:57:27.165 [Lua] [68] = 211 (number)
02:57:27.165 [Lua] [69] = 164 (number)
02:57:27.165 [Lua] [70] = 205 (number)
02:57:27.165 [Lua] [71] = 143 (number)
02:57:27.165 [Lua] [72] = 147 (number)
02:57:27.165 [Lua]
02:57:27.165 [Lua] PlayerManager:add_remote_player 110000107c9bf5a
02:57:27.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=479
02:57:27.165 [Lua] RemotePlayer:create_game_object( ) 479
02:57:27.189 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(3) career(2)
02:57:27.189 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync
02:57:27.189 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers
02:57:27.202 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers
02:57:27.202 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame
02:57:27.381 [Lua] 1
02:57:27.381 [Lua] 2
02:57:27.499 [Lua] [MOD][VMF][INFO] Added 110000107c9bf5a to the VMF users list.
02:57:27.499 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107c9bf5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:57:27.499 [Lua] Adding player sync data to peer=110000107c9bf5a local_player_id=1
02:57:27.500 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
02:57:27.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
02:57:27.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
02:57:27.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read,
02:57:27.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read,
02:57:27.569 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
02:57:27.569 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
02:57:27.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:57:27.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:57:27.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:57:27.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:57:27.868 [Lua] 1
02:57:27.869 [Lua] 4
02:57:27.869 [Lua] 2
02:57:27.918 [Lua] Set lobby begin:
02:57:27.918 [Lua] Lobby data twitch_enabled = false
02:57:27.918 [Lua] Lobby data selected_mission_id = dlc_portals
02:57:27.918 [Lua] Lobby data num_players = 4
02:57:27.918 [Lua] Lobby data difficulty_tweak = 0
02:57:27.918 [Lua] Lobby data host = 110000101e55044
02:57:27.918 [Lua] Lobby data matchmaking_type = 2
02:57:27.918 [Lua] Lobby data is_private = true
02:57:27.918 [Lua] Lobby data match_started = true
02:57:27.919 [Lua] Lobby data difficulty = hardest
02:57:27.919 [Lua] Lobby data player_slot_1 = 0:0
02:57:27.919 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:57:27.919 [Lua] Lobby data unique_server_name = Visulth
02:57:27.919 [Lua] Lobby data quick_game = true
02:57:27.919 [Lua] Lobby data country_code = CA
02:57:27.919 [Lua] Lobby data matchmaking = false
02:57:27.919 [Lua] Lobby data power_level = 626
02:57:27.919 [Lua] Lobby data mission_id = dlc_portals
02:57:27.919 [Lua] Lobby data mechanism = adventure
02:57:27.919 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:57:27.919 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:57:27.919 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:57:27.919 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:57:27.919 [Lua] Lobby data eac_authorized = true
02:57:27.919 [Lua] Set lobby end.
02:57:28.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:57:28.243 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:57:28.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:57:28.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:57:28.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:57:28.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:57:28.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:57:28.366 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:57:28.839 [Lua] player (110000107c9bf5a,1) was put into party 1
02:57:28.857 [Lua] [GameNetworkManager] destroying game object with go_id=370
02:57:28.862 [Lua] PlayerManager:remove_player peer_id=110000101e55044 2
02:57:28.862 [Lua] [GameNetworkManager] destroying game object with go_id=366
02:57:28.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
02:57:28.902 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
02:57:28.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer
02:57:28.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
02:57:28.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer
02:57:28.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
02:57:28.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
02:57:28.908 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
02:57:28.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
02:57:29.048 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107c9bf5a go_type=player_unit go_created_func_name=game_object_created_player_unit
02:57:29.048 [Lua] [NetworkServer] Peer 110000107c9bf5a spawned player.
02:57:29.049 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=480
02:57:29.049 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1
02:57:29.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.4375)
02:57:29.418 [Lua] 1
02:57:30.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:57:30.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:57:32.954 [Lua] Set lobby begin:
02:57:32.954 [Lua] Lobby data twitch_enabled = false
02:57:32.954 [Lua] Lobby data selected_mission_id = dlc_portals
02:57:32.954 [Lua] Lobby data num_players = 4
02:57:32.954 [Lua] Lobby data difficulty_tweak = 0
02:57:32.955 [Lua] Lobby data host = 110000101e55044
02:57:32.955 [Lua] Lobby data matchmaking_type = 2
02:57:32.955 [Lua] Lobby data is_private = true
02:57:32.955 [Lua] Lobby data match_started = true
02:57:32.955 [Lua] Lobby data difficulty = hardest
02:57:32.955 [Lua] Lobby data player_slot_1 = 0:0
02:57:32.955 [Lua] Lobby data player_slot_4 = 110000101e55044:1
02:57:32.955 [Lua] Lobby data unique_server_name = Visulth
02:57:32.955 [Lua] Lobby data quick_game = true
02:57:32.955 [Lua] Lobby data country_code = CA
02:57:32.955 [Lua] Lobby data matchmaking = false
02:57:32.956 [Lua] Lobby data power_level = 782
02:57:32.956 [Lua] Lobby data mission_id = dlc_portals
02:57:32.956 [Lua] Lobby data mechanism = adventure
02:57:32.956 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
02:57:32.956 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
02:57:32.956 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
02:57:32.956 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
02:57:32.956 [Lua] Lobby data eac_authorized = true
02:57:32.956 [Lua] Set lobby end.
02:57:33.849 [Lua] fence jumping
02:57:35.430 [Lua] ready to jump failed
02:57:40.438 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 24
02:57:40.896 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 8 23
02:57:41.640 [Lua] fence jumping
02:57:42.681 [Lua] ready to jump failed
02:57:45.136 [Lua] Override Player Respawning temple_respawns true
02:57:45.136 [Lua] Override Player Respawning outside_temple_respawns false
02:57:45.385 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
02:57:46.333 [Lua] 2
02:57:46.333 [Lua] 1
02:57:46.757 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 20
02:57:46.757 [Lua] fence jumping
02:57:47.808 [Lua] simple los failed
02:57:50.981 [Lua] 1
02:57:51.910 [Lua] 1
02:57:55.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:57:56.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:57:56.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:57:57.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:57:57.174 [Lua] 1
02:58:07.386 [EACServer] [22:58:07:386][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:58:07.637 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 4 action: skulk_approach
02:58:17.383 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:18.105 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:58:19.321 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
02:58:31.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:58:31.302 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
02:58:31.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:58:31.879 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]']
02:58:43.942 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0)
02:58:48.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:58:49.237 [Lua] 1
02:58:51.856 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
02:58:52.596 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
02:58:52.790 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a piece of Ravaged Art
02:58:55.383 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art
02:58:56.529 [Lua] 1
02:58:57.440 [Lua] 1
02:58:57.441 [Lua] 1
02:58:58.972 [Lua] 3
02:58:58.995 [Lua] 4
02:58:59.620 [Lua] 3
02:58:59.641 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0)
02:59:00.052 [Lua] 2
02:59:01.522 [Lua] Override Player Respawning inside_temple_spawn false
02:59:01.529 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0)
02:59:02.555 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0)
02:59:06.211 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:07.465 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:07.775 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:08.436 [Lua] event horde ends!
02:59:09.210 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:09.293 [Lua] 2
02:59:10.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:11.348 [Lua] 2
02:59:11.348 [Lua] 1
02:59:11.349 [Lua] 3
02:59:12.389 [Lua] 1
02:59:15.097 [Lua] 1
02:59:15.097 [Lua] 2
02:59:19.641 [Lua] 1
02:59:19.663 [Lua] 2
02:59:20.761 [Lua] 3
02:59:21.868 [Lua] 1
02:59:21.868 [Lua] 2
02:59:21.868 [Lua] 3
02:59:22.335 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:22.726 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:22.963 [Lua] 1
02:59:23.001 [Lua] 2
02:59:23.001 [Lua] 3
02:59:23.075 [Lua] 1
02:59:23.626 [Lua] 1
02:59:24.127 [Lua] 1
02:59:24.127 [Lua] 4
02:59:24.181 [Lua] event horde ends!
02:59:24.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1744097
02:59:24.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:59:24.728 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1745228
02:59:25.638 [Lua] 1
02:59:25.638 [Lua] 2
02:59:25.960 [Lua] event horde ends!
02:59:26.317 [Lua] 2
02:59:26.364 [Lua] 3
02:59:26.365 [Lua] 4
02:59:26.950 [Lua] 1
02:59:26.950 [Lua] 2
02:59:27.039 [Lua] event horde ends!
02:59:27.492 [Lua] 1
02:59:27.515 [Lua] 2
02:59:27.515 [Lua] 3
02:59:27.516 [Lua] 4
02:59:27.656 [Lua] 2
02:59:27.734 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:28.251 [Lua] 2
02:59:28.427 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:28.578 [Lua] 1
02:59:28.578 [Lua] 2
02:59:28.579 [Lua] 3
02:59:28.731 [Lua] 2
02:59:28.732 [Lua] 1
02:59:28.756 [Lua] 1
02:59:28.756 [Lua] 2
02:59:28.757 [Lua] 1
02:59:28.853 [Lua] 1
02:59:28.853 [Lua] 1
02:59:28.853 [Lua] 1
02:59:28.877 [Lua] 1
02:59:28.878 [Lua] 1
02:59:29.374 [Lua] 2
02:59:29.375 [Lua] 3
02:59:29.444 [Lua] 1
02:59:29.519 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:30.069 [Lua] 28
02:59:30.070 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:30.461 [Lua] nil
02:59:30.461 [Lua] nil
02:59:30.461 [Lua] nil
02:59:30.461 [Lua] nil
02:59:30.462 [Lua] nil
02:59:30.462 [Lua] nil
02:59:30.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:59:30.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
02:59:31.316 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:31.601 [Lua] 20
02:59:31.863 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:32.202 [Lua] 1
02:59:32.433 [Lua] 1
02:59:33.043 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:33.157 [Lua] event horde ends!
02:59:33.271 [Lua] 1
02:59:33.572 [Lua] 1
02:59:33.596 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:34.523 [Lua] 1
02:59:34.834 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:35.126 [Lua] 1
02:59:35.333 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
02:59:35.686 [Lua] 1
02:59:36.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:36.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:36.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:36.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:36.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:37.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:37.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:59:37.477 [Lua] 2
02:59:37.577 [Lua] 1
02:59:38.019 [Lua] 1
02:59:38.299 [Lua] event horde ends!
02:59:38.416 [Lua] 1
02:59:38.860 [Lua] 1
02:59:38.860 [Lua] 2
02:59:38.860 [Lua] 3
02:59:38.883 [Lua] nil
02:59:38.930 [Lua] 1
02:59:38.931 [Lua] 2
02:59:39.071 [Lua] nil
02:59:39.110 [Lua] nil
02:59:39.179 [Lua] nil
02:59:39.208 [Lua] 1
02:59:39.231 [Lua] nil
02:59:39.231 [Lua] nil
02:59:39.232 [Lua] nil
02:59:39.232 [Lua] nil
02:59:39.233 [Lua] nil
02:59:39.234 [Lua] nil
02:59:39.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
02:59:39.978 [Lua] 1
02:59:39.978 [Lua] 1
02:59:39.979 [Lua] nil
02:59:40.494 [Lua] 1
02:59:40.494 [Lua] 2
02:59:40.494 [Lua] 3
02:59:43.682 [Lua] 1
02:59:43.706 [Lua] 2
02:59:43.728 [Lua] 3
02:59:43.730 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0)
02:59:44.117 [Lua] 2
02:59:46.260 [Lua] 1
02:59:50.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source.
02:59:54.134 [Lua] 1
02:59:54.135 [Lua] 2
02:59:54.886 [Lua] 1
02:59:54.908 [Lua] 2
02:59:56.133 [Lua] 2
02:59:56.866 [Lua] 1
02:59:56.867 [Lua] 2
02:59:57.308 [Lua] 1
02:59:57.953 [Lua] 4
02:59:57.953 [Lua] 2
02:59:57.953 [Lua] 5
02:59:57.953 [Lua] 3
02:59:58.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:58.274 [Lua] 1
02:59:58.364 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit (seed: 0)
02:59:58.540 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"]
02:59:58.836 [Lua] 1
02:59:58.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
02:59:59.552 [Lua] 1
03:00:00.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:00:00.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:00:00.493 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:00.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:00:00.855 [Lua] 20
03:00:01.186 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:02.080 [Lua] 1
03:00:02.187 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:02.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:00:02.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:00:02.851 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:03.616 [Lua] nil
03:00:03.616 [Lua] nil
03:00:03.617 [Lua] nil
03:00:03.617 [Lua] nil
03:00:03.617 [Lua] nil
03:00:03.617 [Lua] nil
03:00:05.060 [Lua] 1
03:00:05.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:00:05.521 [Lua] 1
03:00:06.106 [Lua] 1
03:00:06.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:00:06.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:00:07.232 [Lua] 2
03:00:07.365 [Lua] 1
03:00:07.365 [Lua] 2
03:00:07.389 [EACServer] [23:00:07:389][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:00:08.117 [Lua] event horde ends!
03:00:08.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:00:08.368 [Lua] 1
03:00:08.368 [Lua] 1
03:00:08.572 [Lua] nil
03:00:08.572 [Lua] nil
03:00:08.573 [Lua] nil
03:00:08.573 [Lua] nil
03:00:08.574 [Lua] nil
03:00:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:00:10.420 [Lua] 1
03:00:12.155 [Lua] 2
03:00:12.155 [Lua] 1
03:00:12.198 [Lua] 1
03:00:12.198 [Lua] 1
03:00:13.338 [Lua] nil
03:00:14.246 [Lua] event horde ends!
03:00:14.285 [Lua] 1
03:00:18.051 [Lua] 1
03:00:19.318 [Lua] event horde ends!
03:00:20.688 [Lua] 1
03:00:21.075 [Lua] 1
03:00:23.166 [Lua] 1
03:00:24.760 [Lua] 1
03:00:27.335 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0)
03:00:28.757 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:00:28.772 [Lua] Spline already found!
03:00:28.891 [Lua] Init group template: spline_patrol
03:00:29.976 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:30.862 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:31.192 [Lua] 1
03:00:31.538 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:32.332 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:32.690 [Lua] 1
03:00:32.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:00:32.723 [Lua] 2
03:00:32.725 [Lua] Spline already found!
03:00:32.777 [Lua] Init group template: spline_patrol
03:00:36.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:00:39.736 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:39.737 [Lua] 20
03:00:39.860 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:39.861 [Lua] 20
03:00:40.053 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:40.053 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:40.219 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:40.219 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:40.407 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:40.444 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:40.556 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:41.008 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:44.947 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:45.068 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:45.282 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:45.310 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:45.438 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:45.438 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:45.657 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:45.657 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:45.790 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:45.790 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:46.000 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:46.258 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:00:52.645 [Lua] 1
03:00:54.452 [Lua] 1
03:00:55.211 [Lua] 1
03:00:59.333 [Lua] 1
03:01:00.263 [Lua] 2
03:01:00.388 [Lua] 1
03:01:00.581 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:01:00.608 [Lua] Spline already found!
03:01:00.648 [Lua] Init group template: spline_patrol
03:01:01.134 [Lua] 1
03:01:01.134 [Lua] 2
03:01:01.704 [Lua] 1
03:01:02.223 [Lua] 1
03:01:02.630 [Lua] 1
03:01:03.417 [Lua] 1
03:01:03.452 [Lua] 2
03:01:03.485 [Lua] 3
03:01:03.741 [Lua] 2
03:01:04.119 [Lua] 1
03:01:04.810 [Lua] 1
03:01:04.843 [Lua] 3
03:01:05.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:01:05.281 [Lua] 4
03:01:05.282 [Lua] 1
03:01:05.282 [Lua] 3
03:01:05.282 [Lua] 5
03:01:06.107 [Lua] 1
03:01:06.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:01:07.621 [Lua] 3
03:01:07.621 [Lua] 2
03:01:07.621 [Lua] 1
03:01:07.621 [Lua] 4
03:01:18.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:01:25.901 [Lua] 13
03:01:27.563 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:27.563 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:27.728 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:27.884 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:27.884 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:28.045 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:28.078 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:28.208 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:28.405 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:28.406 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:28.558 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:28.558 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:28.761 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:28.891 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:28.891 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:28.921 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:29.082 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:29.206 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:29.207 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:29.238 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:29.399 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:29.522 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:29.569 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:29.648 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:29.648 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:29.773 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:29.804 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:29.886 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:29.977 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:30.119 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:31.403 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:31.613 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:31.728 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:31.949 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:33.336 [Lua] 1
03:01:36.183 [Lua] [ChatManager][1]System: Visulth picked up a piece of Ravaged Art
03:01:36.918 [Lua] [ChatManager][1]System: Tios picked up a piece of Ravaged Art
03:01:36.968 [Lua] 1
03:01:37.687 [Lua] 2
03:01:37.687 [Lua] 1
03:01:37.727 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:01:37.744 [Lua] Spline already found!
03:01:37.806 [Lua] Init group template: spline_patrol
03:01:40.502 [Lua] Time for new HOOORDE! multi_first_wave
03:01:40.502 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
03:01:40.502 [Lua] horde requested: vector_blob
03:01:40.502 [Lua] wants to spawn ahead within distance: 60
03:01:40.502 [Lua] horde crated with id 14 of type vector_blob
03:01:40.503 [Lua] managed to spawn 54/56 horde enemies
03:01:40.503 [Lua] vector blob horde has started
03:01:40.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:01:40.888 [Lua] [ChatManager][1]System: Visulth discarded a Tome
03:01:44.152 [Lua] 1
03:01:44.497 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:44.666 [Lua] 1
03:01:45.310 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:01:46.259 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a piece of Ravaged Art
03:01:48.230 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
03:01:48.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:01:50.349 [Lua] [ChatManager][1]System: Geronimo! picked up a piece of Ravaged Art
03:01:50.754 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:01:50.754 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:01:50.754 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
03:01:50.754 [Lua] horde requested: vector_blob
03:01:50.754 [Lua] wants to spawn ahead within distance: 60
03:01:50.754 [Lua] horde crated with id 15 of type vector_blob
03:01:50.754 [Lua] managed to spawn 55/57 horde enemies
03:01:50.754 [Lua] vector blob horde has started
03:01:51.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1164a4, position: 0
03:01:52.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11657a, position: 0
03:01:52.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:01:54.150 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome
03:01:54.925 [Lua] 1
03:01:54.925 [Lua] 2
03:01:54.925 [Lua] 3
03:01:55.605 [Lua] [ChatManager][1]System: Tios picked up a Tome
03:01:58.873 [Lua] 2
03:01:58.873 [Lua] 3
03:01:58.895 [Lua] 1
03:01:58.895 [Lua] 1
03:01:58.895 [Lua] 1
03:01:58.896 [Lua] 1
03:01:58.896 [Lua] 1
03:01:58.896 [Lua] 1
03:01:59.702 [Lua] 3
03:01:59.703 [Lua] 4
03:02:00.124 [Lua] 4
03:02:00.818 [Lua] 1
03:02:01.194 [Lua] 2
03:02:02.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:02:02.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:02:03.056 [Lua] HORDE: last wave, reset to standard horde delay
03:02:03.056 [Lua] Time for new HOOORDE! multi_last_wave
03:02:03.056 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
03:02:03.056 [Lua] horde requested: vector_blob
03:02:03.056 [Lua] wants to spawn behind within distance: 60
03:02:03.056 [Lua] horde crated with id 16 of type vector_blob
03:02:03.056 [Lua] managed to spawn 54/54 horde enemies
03:02:03.056 [Lua] vector blob horde has started
03:02:04.123 [Lua] Init group template: horde
03:02:05.716 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:06.333 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:06.333 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:06.903 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:07.141 [Lua] Destroying unit since outside mesh or world
03:02:07.174 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:07.392 [EACServer] [23:02:07:392][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:02:07.502 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:07.946 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:08.025 [Lua] 3
03:02:08.064 [Lua] 4
03:02:08.411 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:08.492 [Lua] 2
03:02:08.492 [Lua] 4
03:02:08.493 [Lua] 5
03:02:08.532 [Lua] 7
03:02:09.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:02:11.092 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:12.112 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:13.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:02:13.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304
03:02:21.052 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:21.632 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:22.033 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:22.188 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:22.387 [Lua] 1
03:02:22.914 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:22.914 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:23.152 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:23.422 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:26.424 [Lua] 1
03:02:26.648 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:27.340 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:27.562 [Lua] 1
03:02:27.613 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:27.852 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:27.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11837d, position: 0
03:02:28.055 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:28.296 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:30.495 [Lua] Switching ConflictSettings: to: skaven
03:02:30.495 [Lua] pacing=default
03:02:30.495 [Lua] roaming=nil
03:02:30.495 [Lua] specials=skaven
03:02:30.495 [Lua] debug_color=orange
03:02:30.495 [Lua] contained_breeds=nil
03:02:30.495 [Lua] pack_spawning=skaven
03:02:30.495 [Lua] disabled=false
03:02:30.495 [Lua] factions=nil
03:02:30.495 [Lua] boss=skaven
03:02:30.495 [Lua] horde=default
03:02:30.495 [Lua] name=skaven
03:02:30.495 [Lua] intensity=default
03:02:30.495 [Lua] ---
03:02:33.341 [Lua] 1
03:02:35.285 [Lua] 1
03:02:35.371 [Lua] 2
03:02:35.372 [Lua] 3
03:02:36.314 [Lua] 1
03:02:37.043 [Lua] 2
03:02:37.571 [Lua] 2
03:02:37.967 [Lua] 1
03:02:37.967 [Lua] 1
03:02:37.968 [Lua] 1
03:02:38.091 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:02:38.107 [Lua] Spline already found!
03:02:38.144 [Lua] Init group template: spline_patrol
03:02:38.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:02:38.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304
03:02:39.691 [Lua] 1
03:02:39.691 [Lua] 1
03:02:39.691 [Lua] 1
03:02:39.875 [Lua] 3
03:02:40.967 [Lua] 2
03:02:40.967 [Lua] 3
03:02:41.343 [Lua] 1
03:02:41.343 [Lua] 1
03:02:41.343 [Lua] 1
03:02:42.724 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:02:42.740 [Lua] Spline already found!
03:02:42.795 [Lua] Init group template: spline_patrol
03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:02:43.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:02:44.306 [Lua] 2
03:02:49.006 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:49.133 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:49.215 [Lua] Horde killed: ?
03:02:49.309 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:49.444 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:49.462 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:49.480 [Lua] 1
03:02:49.496 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:49.601 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:49.649 [Lua] ready to jump failed
03:02:49.716 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:49.790 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:49.875 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:50.054 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:50.152 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:02:52.981 [Lua] 1
03:03:02.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1793028701, playing_id: 0x119141, position: 0
03:03:03.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:03:05.363 [Lua] 2
03:03:05.363 [Lua] 1
03:03:06.542 [Lua] 2
03:03:21.227 [Lua] 1
03:03:22.480 [Lua] 1
03:03:22.480 [Lua] 2
03:03:22.480 [Lua] 3
03:03:22.775 [Lua] 1
03:03:22.776 [Lua] 1
03:03:22.776 [Lua] 1
03:03:23.753 [Lua] 1
03:03:24.659 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
03:03:30.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:03:37.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:03:39.646 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
03:03:43.182 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:43.533 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
03:03:43.533 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
03:03:43.551 [Lua] > starting new spline, using new navbot: standard , id: boss_2
03:03:43.604 [Lua] > spline segment failed boss_2 index: 2 retries: 0
03:03:43.604 [Lua] > continuing spline boss_2 index: 1 retries: 0
03:03:43.639 [Lua] > continuing spline boss_2 index: 2 retries: 1
03:03:43.709 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.709 [Lua] > continuing spline boss_2 index: 3 retries: 1
03:03:43.748 [Lua] > spline segment failed boss_2 index: 4 retries: 1
03:03:43.748 [Lua] > continuing spline boss_2 index: 3 retries: 1
03:03:43.787 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.787 [Lua] > continuing spline boss_2 index: 4 retries: 2
03:03:43.806 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.806 [Lua] > continuing spline boss_2 index: 5 retries: 2
03:03:43.827 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.827 [Lua] > continuing spline boss_2 index: 6 retries: 2
03:03:43.841 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:03:43.844 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.844 [Lua] > continuing spline boss_2 index: 7 retries: 2
03:03:43.862 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.862 [Lua] > continuing spline boss_2 index: 8 retries: 2
03:03:43.897 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.897 [Lua] > continuing spline boss_2 index: 9 retries: 2
03:03:43.952 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.952 [Lua] > continuing spline boss_2 index: 10 retries: 2
03:03:43.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016002061311155558 boss_2
03:03:43.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
03:03:43.994 [Lua] > spline completed boss_2 retries: 2
03:03:44.353 [Lua] Init group template: spline_patrol
03:03:45.350 [Lua] Switching ConflictSettings: to: default
03:03:45.350 [Lua] pacing=default
03:03:45.350 [Lua] roaming=nil
03:03:45.350 [Lua] specials=default
03:03:45.350 [Lua] debug_color=maroon
03:03:45.350 [Lua] contained_breeds=nil
03:03:45.350 [Lua] pack_spawning=default
03:03:45.350 [Lua] disabled=false
03:03:45.350 [Lua] factions=nil
03:03:45.350 [Lua] boss=default
03:03:45.350 [Lua] horde=default
03:03:45.350 [Lua] name=default
03:03:45.350 [Lua] intensity=default
03:03:45.350 [Lua] ---
03:03:47.580 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:03:47.599 [Lua] Spline already found!
03:03:47.647 [Lua] Init group template: spline_patrol
03:03:47.767 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
03:03:50.695 [Lua] 1
03:03:51.079 [Lua] 1
03:03:52.399 [Lua] 1
03:03:56.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:03:56.706 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:57.309 [Lua] nil
03:03:57.309 [Lua] nil
03:03:57.309 [Lua] nil
03:03:57.310 [Lua] nil
03:03:57.615 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
03:03:58.805 [Lua] 1
03:03:59.372 [Lua] 1
03:03:59.372 [Lua] 2
03:03:59.868 [Lua] 1
03:04:03.304 [Lua] 1
03:04:03.553 [Lua] 1
03:04:04.164 [Lua] nil
03:04:04.164 [Lua] nil
03:04:04.165 [Lua] nil
03:04:04.165 [Lua] nil
03:04:04.165 [Lua] nil
03:04:04.819 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:04.913 [Lua] 1
03:04:05.473 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:04:05.643 [Lua] 1
03:04:05.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:04:06.900 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:07.395 [EACServer] [23:04:07:395][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:04:07.682 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:04:08.149 [Lua] 1
03:04:08.785 [Lua] 1
03:04:08.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:04:08.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:04:09.291 [Lua] 1
03:04:09.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:04:09.510 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:10.136 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:04:10.377 [Lua] nil
03:04:10.491 [Lua] nil
03:04:10.491 [Lua] nil
03:04:10.492 [Lua] nil
03:04:10.897 [Lua] 1
03:04:11.445 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:12.076 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:04:13.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:04:15.531 [Lua] Time for new HOOORDE! multi_first_wave
03:04:15.531 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
03:04:15.531 [Lua] horde requested: ambush
03:04:15.531 [Lua] setting up ambush-horde
03:04:15.531 [Lua] Composing horde 'large' .. using variant 'plain'
03:04:15.531 [Lua] -> spawning: 52
03:04:15.531 [Lua] horde crated with id 21 of type ambush
03:04:15.531 [Lua] ambush horde has started
03:04:17.554 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:04:17.569 [Lua] Spline already found!
03:04:17.654 [Lua] Init group template: spline_patrol
03:04:19.033 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.033 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.033 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.033 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:19.034 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:19.034 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:19.049 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:21.132 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
03:04:21.304 [Flow] bottle1
03:04:21.304 [Lua] [ChatManager][1]System: Drachenfels Wine 'Rescued': 1
03:04:21.304 [Flow] bottle event received
03:04:22.239 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
03:04:22.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:04:22.794 [Lua] Init group template: horde
03:04:25.486 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:26.352 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:04:27.699 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0)
03:04:29.320 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:30.250 [Lua] 2
03:04:30.271 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:04:30.310 [Lua] 2
03:04:30.311 [Lua] 1
03:04:31.313 [Lua] 1
03:04:31.721 [Lua] 1
03:04:32.221 [Lua] 4
03:04:32.221 [Lua] 2
03:04:32.221 [Lua] 3
03:04:32.221 [Lua] 1
03:04:32.286 [Lua] 2
03:04:32.286 [Lua] 4
03:04:32.286 [Lua] 1
03:04:32.286 [Lua] 1
03:04:32.286 [Lua] 3
03:04:32.346 [Lua] 2
03:04:32.347 [Lua] 4
03:04:32.347 [Lua] 1
03:04:32.347 [Lua] 1
03:04:32.347 [Lua] 1
03:04:32.347 [Lua] 3
03:04:32.683 [Lua] 1
03:04:33.136 [Lua] 1
03:04:34.190 [Lua] 2
03:04:34.190 [Lua] 3
03:04:35.471 [Lua] 1
03:04:35.471 [Lua] 2
03:04:35.494 [Lua] 3
03:04:36.085 [Lua] 3
03:04:36.288 [Lua] 1
03:04:36.587 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:04:36.587 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:04:36.587 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
03:04:36.587 [Lua] horde requested: ambush
03:04:36.587 [Lua] setting up ambush-horde
03:04:36.587 [Lua] Composing horde 'large' .. using variant 'plain'
03:04:36.587 [Lua] -> spawning: 52
03:04:36.587 [Lua] horde crated with id 23 of type ambush
03:04:36.587 [Lua] ambush horde has started
03:04:37.537 [Lua] 1
03:04:37.876 [Lua] Destroying unit since outside mesh or world
03:04:38.316 [Lua] 1
03:04:38.490 [Lua] 1
03:04:38.928 [Lua] Coordinated attack!
03:04:40.102 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:40.102 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
03:04:40.102 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.102 [Lua] ->moving spawner
03:04:40.169 [Lua] 1
03:04:40.500 [Lua] 1
03:04:41.000 [Lua] 1
03:04:42.793 [Lua] 1
03:04:42.793 [Lua] 1
03:04:42.793 [Lua] 1
03:04:43.932 [Lua] 2
03:04:43.932 [Lua] 1
03:04:43.958 [Lua] 2
03:04:43.958 [Lua] 1
03:04:43.958 [Lua] 1
03:04:44.011 [Lua] 2
03:04:44.011 [Lua] 1
03:04:44.011 [Lua] 1
03:04:44.149 [Lua] 1
03:04:44.825 [Lua] 1
03:04:45.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:04:46.114 [Lua] 1
03:04:46.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:04:46.476 [Lua] 1
03:04:46.476 [Lua] 1
03:04:47.024 [Lua] 1
03:04:47.243 [Lua] 2
03:04:47.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:04:47.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304
03:04:48.311 [Lua] 1
03:04:48.312 [Lua] 1
03:04:48.312 [Lua] 1
03:04:49.815 [Lua] 1
03:04:50.697 [Lua] 1
03:04:50.697 [Lua] 1
03:04:50.698 [Lua] 1
03:04:52.404 [Lua] 1
03:04:52.625 [Lua] 1
03:04:52.625 [Lua] 1
03:04:53.493 [Lua] 1
03:04:53.533 [Lua] 2
03:04:53.534 [Lua] 3
03:04:53.574 [Lua] 4
03:04:54.046 [Lua] HORDE: last wave, reset to standard horde delay
03:04:54.046 [Lua] Time for new HOOORDE! multi_last_wave
03:04:54.046 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
03:04:54.046 [Lua] horde requested: ambush
03:04:54.046 [Lua] setting up ambush-horde
03:04:54.046 [Lua] Composing horde 'large' .. using variant 'plain'
03:04:54.046 [Lua] -> spawning: 53
03:04:54.046 [Lua] horde crated with id 24 of type ambush
03:04:54.046 [Lua] ambush horde has started
03:04:54.591 [Lua] 1
03:04:54.666 [Lua] 2
03:04:55.531 [Lua] nil
03:04:55.678 [Lua] nil
03:04:55.699 [Lua] nil
03:04:55.778 [Lua] nil
03:04:55.818 [Lua] nil
03:04:55.818 [Lua] nil
03:04:55.818 [Lua] nil
03:04:55.943 [Lua] nil
03:04:55.943 [Lua] nil
03:04:55.943 [Lua] nil
03:04:56.141 [Lua] nil
03:04:56.211 [Lua] nil
03:04:56.229 [Lua] nil
03:04:56.304 [Lua] nil
03:04:56.341 [Lua] nil
03:04:56.396 [Lua] 1
03:04:56.506 [Lua] nil
03:04:56.507 [Lua] nil
03:04:56.507 [Lua] nil
03:04:56.507 [Lua] nil
03:04:56.507 [Lua] nil
03:04:57.589 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:57.589 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:57.589 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:57.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:57.589 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:57.589 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:57.589 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:57.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:57.589 [Lua] replace_hidden_spawners -> first try found: 0 cover points
03:04:57.589 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
03:04:57.589 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
03:04:57.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
03:04:57.962 [Lua] 2
03:04:57.962 [Lua] 3
03:04:57.989 [Lua] Horde killed: ?
03:04:58.500 [Lua] 1
03:04:59.267 [Lua] 4
03:04:59.307 [Lua] 5
03:05:00.055 [Lua] 3
03:05:00.055 [Lua] 4
03:05:00.831 [Lua] 3
03:05:00.852 [Lua] 4
03:05:00.852 [Lua] 5
03:05:02.456 [Lua] 3
03:05:02.493 [Lua] 4
03:05:03.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:05:03.850 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:04.410 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:04.451 [Lua] 4
03:05:04.451 [Lua] 5
03:05:04.452 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:04.991 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:05.263 [Lua] 2
03:05:05.263 [Lua] 3
03:05:05.263 [Lua] 4
03:05:05.498 [Lua] 2
03:05:06.217 [Lua] 3
03:05:06.759 [Lua] 2
03:05:07.504 [Lua] 2
03:05:07.504 [Lua] 3
03:05:07.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:05:08.413 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:08.942 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:09.638 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:09.726 [Lua] 2
03:05:09.768 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:09.951 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:10.036 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:10.081 [Lua] 2
03:05:10.081 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:10.173 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:10.246 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:10.388 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:10.388 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:10.574 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:10.595 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:10.729 [Lua] 1
03:05:10.795 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:10.905 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:10.996 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:11.051 [Lua] 2
03:05:11.052 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:11.180 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:11.312 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:11.350 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:11.481 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:11.537 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:11.691 [Lua] 4
03:05:11.801 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:11.962 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:12.679 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:12.812 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:12.985 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:12.985 [Lua] 2
03:05:13.111 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:13.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:05:13.203 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 1212304
03:05:13.295 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:13.296 [Lua] 2
03:05:13.296 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:13.333 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:13.452 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:13.452 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:13.790 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:13.790 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:13.809 [Lua] ready to jump failed
03:05:14.067 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:14.193 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:14.193 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:14.322 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:14.467 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:14.633 [Lua] 1
03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:05:14.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:05:14.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:05:15.039 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:15.115 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:15.240 [Lua] 3
03:05:15.240 [Lua] 2
03:05:15.241 [Lua] 1
03:05:15.625 [Lua] 2
03:05:15.625 [Lua] 1
03:05:16.181 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:16.315 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:16.408 [Lua] 20
03:05:16.492 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:16.589 [Lua] 20
03:05:16.625 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:16.718 [Lua] 20
03:05:16.718 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:16.719 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:16.808 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:16.885 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:16.941 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:17.020 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:17.113 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:17.206 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:17.243 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:17.395 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:17.574 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:17.757 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:18.412 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:18.508 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:18.774 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:18.913 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:05:20.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:05:21.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:05:21.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:05:21.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:05:21.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:05:30.400 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome
03:05:32.274 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
03:05:49.261 [Lua] [ChatManager][1]System: Tios discarded a Tome
03:05:51.209 [Lua] [ChatManager][1]System: Tios picked up a Tome
03:05:58.168 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:05:58.184 [Lua] Spline already found!
03:05:58.248 [Lua] Init group template: spline_patrol
03:05:59.561 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a Tome
03:06:02.251 [Lua] main path terror event triggered: rare_event_loot_rat
03:06:02.251 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
03:06:05.877 [Lua] Time for new HOOORDE! multi_first_wave
03:06:05.877 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
03:06:05.877 [Lua] horde requested: vector
03:06:05.877 [Lua] setting up vector-horde
03:06:05.877 [Lua] Composing horde 'large' .. using variant 'plain'
03:06:05.877 [Lua] --> horde wants to spawn ahead of players (0.097399067286449/0.67
03:06:05.877 [Lua] -> spawning: 55
03:06:05.877 [Lua] horde crated with id 26 of type vector
03:06:05.877 [Lua] vector horde has started
03:06:07.398 [EACServer] [23:06:07:398][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:06:07.626 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:06:07.646 [Lua] Spline already found!
03:06:07.709 [Lua] Init group template: spline_patrol
03:06:08.397 [Lua] 1
03:06:12.878 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:06:12.878 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:06:12.878 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
03:06:12.878 [Lua] horde requested: vector
03:06:12.878 [Lua] setting up vector-horde
03:06:12.878 [Lua] Composing horde 'large' .. using variant 'plain'
03:06:12.878 [Lua] --> horde wants to spawn ahead of players (0.48871331973602/0.67
03:06:12.878 [Lua] -> spawning: 56
03:06:12.878 [Lua] horde crated with id 28 of type vector
03:06:12.878 [Lua] vector horde has started
03:06:14.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:06:17.037 [Lua] Init group template: horde
03:06:17.458 [Lua] 2
03:06:17.458 [Lua] 1
03:06:18.002 [Lua] 1
03:06:18.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:06:19.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:06:19.274 [Lua] 2
03:06:19.291 [Lua] 1
03:06:19.291 [Lua] 1
03:06:19.291 [Lua] 1
03:06:19.810 [Lua] 1
03:06:20.430 [Lua] 2
03:06:20.430 [Lua] 1
03:06:20.954 [Lua] 1
03:06:20.955 [Lua] 1
03:06:21.672 [Lua] 1
03:06:21.672 [Lua] 2
03:06:21.703 [Lua] 3
03:06:21.703 [Lua] 4
03:06:21.732 [Lua] 1
03:06:22.121 [Lua] 1
03:06:23.322 [Lua] 1
03:06:24.088 [Lua] 2
03:06:24.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:06:25.052 [Lua] 3
03:06:25.995 [Lua] 1
03:06:26.414 [Lua] 1
03:06:26.906 [Lua] 3
03:06:26.907 [Lua] 4
03:06:27.260 [Lua] 1
03:06:27.261 [Lua] 1
03:06:27.261 [Lua] 1
03:06:29.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:06:30.826 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 96 action: follow
03:06:31.210 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 93 action: follow
03:06:31.464 [Lua] 1
03:06:31.464 [Lua] 2
03:06:31.464 [Lua] 3
03:06:31.798 [Lua] 1
03:06:33.196 [Lua] 1
03:06:35.771 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 80 action: follow
03:06:38.332 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 75 action: follow
03:06:38.679 [Lua] 1
03:06:38.740 [Lua] 2
03:06:41.535 [Lua] 1
03:06:41.535 [Lua] 2
03:06:41.536 [Lua] 3
03:06:44.309 [Lua] 1
03:06:44.716 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 66 action: nil
03:06:44.803 [Lua] 1
03:06:44.926 [Lua] 2
03:06:46.831 [Lua] 1
03:06:47.177 [Lua] 2
03:06:47.607 [Lua] 2
03:06:47.697 [Lua] 2
03:06:47.742 [Lua] 3
03:06:47.742 [Lua] 1
03:06:47.743 [Lua] 2
03:06:47.902 [Lua] 3
03:06:47.903 [Lua] 1
03:06:47.903 [Lua] 2
03:06:49.188 [Lua] 1
03:06:49.188 [Lua] 1
03:06:49.189 [Lua] 1
03:06:49.189 [Lua] 1
03:06:50.645 [Lua] 1
03:06:51.291 [Lua] 1
03:06:51.291 [Lua] 1
03:06:51.292 [Lua] 1
03:06:51.292 [Lua] 1
03:06:51.748 [Lua] 2
03:06:51.786 [Lua] HORDE: last wave, reset to standard horde delay
03:06:51.786 [Lua] Time for new HOOORDE! multi_last_wave
03:06:51.786 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
03:06:51.786 [Lua] horde requested: vector
03:06:51.786 [Lua] setting up vector-horde
03:06:51.786 [Lua] Composing horde 'large' .. using variant 'plain'
03:06:51.786 [Lua] --> horde wants to spawn ahead of players (0.61924809569147/0.67
03:06:51.786 [Lua] -> spawning: 57
03:06:51.786 [Lua] horde crated with id 29 of type vector
03:06:51.786 [Lua] vector horde has started
03:06:53.440 [Lua] 1
03:06:53.441 [Lua] 1
03:06:53.441 [Lua] 1
03:06:53.441 [Lua] 1
03:06:54.594 [Lua] 2
03:06:54.594 [Lua] 3
03:06:54.594 [Lua] 1
03:06:55.131 [Lua] 1
03:06:55.131 [Lua] 2
03:06:55.310 [Lua] 1
03:06:56.058 [Lua] 2
03:06:56.311 [Lua] 3
03:06:56.311 [Lua] 4
03:06:56.312 [Lua] 5
03:06:56.312 [Lua] 6
03:06:56.312 [Lua] 7
03:06:57.085 [Lua] 1
03:06:57.085 [Lua] 1
03:06:57.086 [Lua] 1
03:06:57.086 [Lua] 1
03:06:57.086 [Lua] 1
03:06:57.087 [Lua] 1
03:06:57.330 [Lua] 3
03:06:58.412 [Lua] 2
03:06:58.412 [Lua] 3
03:06:58.412 [Lua] 4
03:06:58.413 [Lua] 5
03:06:58.413 [Lua] 6
03:06:58.455 [Lua] 7
03:06:58.455 [Lua] 8
03:06:58.455 [Lua] 9
03:06:59.215 [Lua] 1
03:06:59.216 [Lua] 1
03:06:59.216 [Lua] 1
03:06:59.216 [Lua] 1
03:06:59.448 [Lua] 2
03:06:59.496 [Lua] 3
03:06:59.496 [Lua] 4
03:06:59.497 [Lua] 5
03:06:59.497 [Lua] 6
03:07:00.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:07:00.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:07:01.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:07:01.686 [Lua] 2
03:07:01.687 [Lua] 3
03:07:01.687 [Lua] 4
03:07:01.687 [Lua] 5
03:07:01.833 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:01.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:07:02.525 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:02.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:07:02.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:07:03.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:07:03.320 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:03.438 [Lua] 1
03:07:03.831 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:03.907 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:04.384 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:06.021 [Lua] 1
03:07:06.021 [Lua] 2
03:07:06.526 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:07.128 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:07:08.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:07:08.816 [Lua] nil
03:07:08.816 [Lua] nil
03:07:10.188 [Lua] Init group template: horde
03:07:11.010 [Lua] 2
03:07:11.035 [Lua] 3
03:07:12.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:07:13.125 [Lua] 3
03:07:13.125 [Lua] 4
03:07:13.655 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 42 action: follow
03:07:16.806 [Lua] ready to jump failed
03:07:22.174 [Lua] 2
03:07:23.022 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 31 action: follow
03:07:23.186 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 30 action: follow
03:07:23.492 [Lua] 2
03:07:23.496 [Lua] Horde killed: ?
03:07:24.608 [Lua] 2
03:07:27.197 [Lua] 1
03:07:27.220 [Lua] 1
03:07:28.462 [Lua] 1
03:07:34.927 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:07:34.941 [Lua] Spline already found!
03:07:34.995 [Lua] Init group template: spline_patrol
03:07:35.015 [Lua] 1
03:07:35.276 [Lua] 2
03:07:35.519 [Lua] Switching ConflictSettings: to: skaven
03:07:35.519 [Lua] pacing=default
03:07:35.519 [Lua] roaming=nil
03:07:35.519 [Lua] specials=skaven
03:07:35.519 [Lua] debug_color=orange
03:07:35.519 [Lua] contained_breeds=nil
03:07:35.519 [Lua] pack_spawning=skaven
03:07:35.519 [Lua] disabled=false
03:07:35.519 [Lua] factions=nil
03:07:35.519 [Lua] boss=skaven
03:07:35.519 [Lua] horde=default
03:07:35.519 [Lua] name=skaven
03:07:35.519 [Lua] intensity=default
03:07:35.519 [Lua] ---
03:07:36.446 [Lua] 2
03:07:43.108 [Lua] 2
03:08:05.407 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a Grimoire
03:08:07.401 [EACServer] [23:08:07:401][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:08:13.907 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:14.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:08:14.447 [Lua] 1
03:08:14.838 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:15.504 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:15.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:08:16.423 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:16.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:08:16.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:08:16.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:08:18.379 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:19.029 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:20.026 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:20.497 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:20.657 [Lua] 1
03:08:21.161 [Lua] 1
03:08:23.435 [Lua] 1
03:08:23.436 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:23.570 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:23.779 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:24.044 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:24.070 [Lua] 1
03:08:24.070 [Lua] 2
03:08:24.349 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:24.483 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:24.569 [Lua] 2
03:08:24.825 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:24.846 [Lua] Horde killed: ?
03:08:24.861 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:25.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
03:08:30.518 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:31.070 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:32.080 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:32.577 [Lua] Coordinated attack!
03:08:32.611 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:08:35.195 [Lua] [ChatManager][1]System: Tios discarded a Tome
03:08:43.598 [Lua] [ChatManager][1]System: Tios picked up a Tome
03:08:57.735 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:08:57.751 [Lua] Spline already found!
03:08:57.804 [Lua] Init group template: spline_patrol
03:08:58.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:09:00.027 [Lua] Switching ConflictSettings: to: default
03:09:00.027 [Lua] pacing=default
03:09:00.027 [Lua] roaming=nil
03:09:00.027 [Lua] specials=default
03:09:00.027 [Lua] debug_color=maroon
03:09:00.027 [Lua] contained_breeds=nil
03:09:00.027 [Lua] pack_spawning=default
03:09:00.027 [Lua] disabled=false
03:09:00.027 [Lua] factions=nil
03:09:00.027 [Lua] boss=default
03:09:00.027 [Lua] horde=default
03:09:00.027 [Lua] name=default
03:09:00.027 [Lua] intensity=default
03:09:00.027 [Lua] ---
03:09:06.525 [Lua] 1
03:09:06.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:09:07.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:09:08.097 [Lua] 1
03:09:08.931 [Lua] 1
03:09:09.013 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:09.444 [Lua] Coordinated attack!
03:09:09.796 [Lua] 1
03:09:10.185 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:09:10.291 [Lua] 1
03:09:11.594 [Lua] 1
03:09:30.904 [Lua] Time for new HOOORDE! multi_first_wave
03:09:30.904 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
03:09:30.904 [Lua] horde requested: ambush
03:09:30.904 [Lua] setting up ambush-horde
03:09:30.905 [Lua] Composing horde 'large' .. using variant 'plain'
03:09:30.905 [Lua] -> spawning: 54
03:09:30.905 [Lua] horde crated with id 32 of type ambush
03:09:30.905 [Lua] ambush horde has started
03:09:39.019 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:09:39.019 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:09:39.019 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
03:09:39.019 [Lua] horde requested: ambush
03:09:39.019 [Lua] setting up ambush-horde
03:09:39.019 [Lua] Composing horde 'large' .. using variant 'plain'
03:09:39.019 [Lua] -> spawning: 54
03:09:39.019 [Lua] horde crated with id 33 of type ambush
03:09:39.019 [Lua] ambush horde has started
03:09:39.565 [Lua] Init group template: horde
03:09:43.609 [Lua] Init group template: horde
03:09:48.229 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 107 action: follow
03:09:48.591 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 106 action: follow
03:09:48.610 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 105 action: follow
03:09:49.253 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 104 action: follow
03:09:49.549 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 103 action: follow
03:09:49.549 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 102 action: follow
03:09:50.800 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 101 action: follow
03:09:51.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 100 action: follow
03:09:51.301 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 99 action: nil
03:09:51.323 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 98 action: nil
03:09:51.323 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 97 action: follow
03:09:51.582 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 96 action: nil
03:09:51.710 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 95 action: follow
03:09:51.947 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 94 action: follow
03:09:52.001 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 51 size: 93 action: follow
03:09:52.224 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 92 action: follow
03:09:53.002 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 91 action: follow
03:09:54.458 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 90 action: nil
03:09:55.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 89 action: follow
03:09:55.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 88 action: nil
03:09:55.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 87 action: follow
03:09:55.818 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 89 action: follow
03:09:56.001 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:09:56.019 [Lua] Spline already found!
03:09:56.088 [Lua] Init group template: spline_patrol
03:09:56.167 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 92 action: follow
03:09:56.399 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 91 action: nil
03:09:56.529 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:09:56.545 [Lua] Spline already found!
03:09:56.609 [Lua] Init group template: spline_patrol
03:09:56.725 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 94 action: nil
03:09:57.770 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 93 action: nil
03:09:58.135 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 92 action: follow
03:09:58.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 91
03:09:58.333 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 90 action: follow
03:09:59.257 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:59.258 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 46 89
03:09:59.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 87
03:09:59.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 86
03:09:59.784 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:09:59.825 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:00.105 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 47 84
03:10:00.480 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:00.481 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:01.137 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:01.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 80 action: follow
03:10:01.620 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:01.660 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:01.697 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:01.699 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 79 action: follow
03:10:02.245 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 77 action: follow
03:10:02.263 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:02.344 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:02.805 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:03.281 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:03.451 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:03.496 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:03.900 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:04.322 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:04.556 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 73 action: follow
03:10:04.785 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:05.132 [Lua] 1
03:10:06.431 [Lua] 1
03:10:06.431 [Lua] 2
03:10:06.502 [Lua] 3
03:10:06.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:10:07.404 [EACServer] [23:10:07:404][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:10:08.827 [Lua] 1
03:10:09.376 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 53 action: follow
03:10:09.443 [Lua] 2
03:10:09.443 [Lua] 1
03:10:10.416 [Lua] 1
03:10:10.585 [Lua] 1
03:10:10.586 [Lua] 3
03:10:10.586 [Lua] 2
03:10:10.709 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 51 action: follow
03:10:11.205 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 48 action: nil
03:10:11.332 [Lua] 1
03:10:11.881 [Lua] 1
03:10:12.066 [Lua] 2
03:10:12.477 [Lua] HORDE: last wave, reset to standard horde delay
03:10:12.477 [Lua] Time for new HOOORDE! multi_last_wave
03:10:12.477 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
03:10:12.477 [Lua] horde requested: ambush
03:10:12.477 [Lua] setting up ambush-horde
03:10:12.477 [Lua] Composing horde 'large' .. using variant 'plain'
03:10:12.477 [Lua] -> spawning: 56
03:10:12.477 [Lua] horde crated with id 36 of type ambush
03:10:12.477 [Lua] ambush horde has started
03:10:12.680 [Lua] 2
03:10:12.680 [Lua] 1
03:10:13.403 [Lua] 1
03:10:17.257 [Lua] Init group template: horde
03:10:20.639 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 98 action: follow
03:10:21.847 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 97 action: follow
03:10:22.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 96 action: nil
03:10:23.886 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 95 action: follow
03:10:23.904 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 94 action: follow
03:10:24.603 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 93 action: follow
03:10:25.506 [Lua] Override Player Respawning respawns_crypt true
03:10:25.545 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 92 action: follow
03:10:25.617 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 91 action: follow
03:10:25.641 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 90 action: follow
03:10:25.666 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 89 action: follow
03:10:25.666 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 88 action: follow
03:10:25.691 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 87 action: follow
03:10:25.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 86 action: follow
03:10:26.001 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 85 action: follow
03:10:26.603 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 84 action: follow
03:10:27.171 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 83 action: follow
03:10:27.528 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 82 action: follow
03:10:28.913 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:29.321 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:29.826 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 78 action: nil
03:10:29.842 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 77 action: nil
03:10:29.864 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 76 action: nil
03:10:30.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 75 action: nil
03:10:30.137 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 74 action: nil
03:10:30.162 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 73 action: nil
03:10:30.188 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 72 action: nil
03:10:30.372 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 71 action: nil
03:10:30.455 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 70 action: nil
03:10:30.657 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 69 action: follow
03:10:30.831 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 68 action: follow
03:10:30.853 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 67 action: follow
03:10:30.875 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 18 size: 66 action: follow
03:10:30.922 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 65 action: follow
03:10:30.944 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 64 action: follow
03:10:31.103 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:31.421 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:10:31.720 [Lua] 1
03:10:31.820 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 5 size: 62 action: move_to_players
03:10:31.875 [Lua] 2
03:10:32.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 61 action: follow
03:10:33.018 [Lua] 1
03:10:33.018 [Lua] 2
03:10:34.144 [Lua] 1
03:10:35.351 [Lua] 1
03:10:36.862 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 44 action: nil
03:10:37.130 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 43 action: nil
03:10:37.155 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 42 action: nil
03:10:37.614 [Lua] 2
03:10:39.636 [Lua] 1
03:10:40.305 [Lua] 1
03:10:41.542 [Lua] 2
03:10:41.542 [Lua] 3
03:10:41.542 [Lua] 4
03:10:41.903 [Lua] 1
03:10:42.243 [Lua] 2
03:10:43.410 [Lua] 2
03:10:43.435 [Lua] 3
03:10:43.463 [Lua] 3
03:10:43.464 [Lua] 4
03:10:44.470 [Lua] 1
03:10:44.471 [Lua] 2
03:10:44.526 [Lua] 4
03:10:44.730 [Lua] 1
03:10:48.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:10:48.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:10:48.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10918a, position: 0
03:10:48.398 [Lua] 1
03:10:48.506 [Lua] 2
03:10:48.870 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
03:10:49.612 [Lua] Horde killed: ?
03:10:49.654 [Lua] 2
03:10:49.898 [Lua] 1
03:10:50.329 [Lua] 1
03:10:50.609 [Lua] Horde killed: ?
03:10:51.054 [Lua] Horde killed: ?
03:11:05.805 [Lua] [ChatManager][1]System: Tios discarded a Tome
03:11:08.160 [Lua] [ChatManager][1]System: Tios picked up a Tome
03:11:10.363 [Lua] [ChatManager][1]System: Skeleton Cowboy discarded a Tome
03:11:13.116 [Lua] [ChatManager][1]System: Skeleton Cowboy picked up a Tome
03:11:13.352 [Lua] [ChatManager][1]System: Geronimo! discarded a Tome
03:11:16.118 [Lua] [ChatManager][1]System: Geronimo! picked up a Tome
03:11:39.831 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
03:11:53.137 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_guards (seed: 0)
03:12:00.339 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b (seed: 0)
03:12:01.193 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:01.600 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:12:01.901 [Lua] nil
03:12:01.902 [Lua] nil
03:12:03.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 31, name: `unknown`
03:12:03.242 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:03.548 [Lua] 1
03:12:03.585 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
03:12:03.956 [Lua] 1
03:12:05.313 [Lua] 1
03:12:06.261 [Lua] 1
03:12:06.876 [Lua] 1
03:12:06.912 [Lua] 1
03:12:07.406 [EACServer] [23:12:07:406][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:12:11.262 [Lua] 1
03:12:11.456 [Lua] 1
03:12:11.936 [Lua] 1
03:12:12.262 [Lua] 1
03:12:12.346 [Lua] 1
03:12:12.988 [Lua] 1
03:12:13.031 [Lua] 2
03:12:13.605 [Lua] 1
03:12:13.818 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:12:13.818 [Lua] Players: 3
03:12:13.818 [Lua] Set lobby begin:
03:12:13.818 [Lua] Lobby data twitch_enabled = false
03:12:13.818 [Lua] Lobby data selected_mission_id = dlc_portals
03:12:13.818 [Lua] Lobby data num_players = 3
03:12:13.818 [Lua] Lobby data difficulty_tweak = 0
03:12:13.818 [Lua] Lobby data host = 110000101e55044
03:12:13.818 [Lua] Lobby data matchmaking_type = 2
03:12:13.818 [Lua] Lobby data is_private = true
03:12:13.818 [Lua] Lobby data match_started = true
03:12:13.818 [Lua] Lobby data difficulty = hardest
03:12:13.818 [Lua] Lobby data player_slot_1 = 0:0
03:12:13.818 [Lua] Lobby data player_slot_4 = 110000101e55044:1
03:12:13.818 [Lua] Lobby data unique_server_name = Visulth
03:12:13.818 [Lua] Lobby data quick_game = true
03:12:13.818 [Lua] Lobby data country_code = CA
03:12:13.818 [Lua] Lobby data matchmaking = false
03:12:13.818 [Lua] Lobby data power_level = 782
03:12:13.818 [Lua] Lobby data mission_id = dlc_portals
03:12:13.818 [Lua] Lobby data mechanism = adventure
03:12:13.818 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
03:12:13.819 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:12:13.819 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
03:12:13.819 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
03:12:13.819 [Lua] Lobby data eac_authorized = true
03:12:13.819 [Lua] Set lobby end.
03:12:13.819 [Lua] [LobbyMembers] Member left 110000105bd392b
03:12:13.980 [Lua] 1
03:12:14.333 [Lua] 1
03:12:14.772 [Lua] 1
03:12:14.772 [Lua] 2
03:12:15.276 [Lua] 1
03:12:15.928 [Lua] 1
03:12:16.441 [Lua] 3
03:12:16.700 [Lua] 1
03:12:17.613 [Lua] 1
03:12:17.614 [Lua] 2
03:12:17.615 [Lua] event horde ends!
03:12:18.717 [Lua] 1
03:12:19.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:12:19.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:12:19.160 [Lua] 1
03:12:19.161 [Lua] 2
03:12:19.161 [Lua] 3
03:12:19.754 [Lua] 1
03:12:19.775 [Lua] 1
03:12:19.797 [Lua] 2
03:12:19.836 [Lua] 4
03:12:19.836 [Lua] 2
03:12:19.836 [Lua] 3
03:12:19.836 [Lua] 1
03:12:20.849 [Lua] 2
03:12:20.885 [Lua] 3
03:12:21.007 [Lua] 1
03:12:21.007 [Lua] 1
03:12:21.008 [Lua] 1
03:12:21.754 [Lua] 1
03:12:21.921 [Lua] 2
03:12:22.886 [Lua] 1
03:12:22.958 [Lua] 3
03:12:22.958 [Lua] 2
03:12:22.958 [Lua] 1
03:12:22.981 [Lua] 1
03:12:23.026 [Lua] 2
03:12:23.846 [Lua] 2
03:12:23.847 [Lua] 3
03:12:24.042 [Lua] 2
03:12:24.042 [Lua] 3
03:12:24.931 [Lua] 1
03:12:24.932 [Lua] event horde ends!
03:12:25.326 [Lua] 1
03:12:25.326 [Lua] 2
03:12:25.631 [Lua] 1
03:12:26.130 [Lua] 1
03:12:28.202 [Lua] 1
03:12:28.583 [Lua] 2
03:12:29.074 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_d (seed: 0)
03:12:29.611 [Lua] 1
03:12:30.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
03:12:33.168 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
03:12:35.101 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:12:35.101 [Lua] Players: 4
03:12:35.101 [Lua] Set lobby begin:
03:12:35.101 [Lua] Lobby data twitch_enabled = false
03:12:35.101 [Lua] Lobby data selected_mission_id = dlc_portals
03:12:35.101 [Lua] Lobby data num_players = 4
03:12:35.101 [Lua] Lobby data difficulty_tweak = 0
03:12:35.101 [Lua] Lobby data host = 110000101e55044
03:12:35.101 [Lua] Lobby data matchmaking_type = 2
03:12:35.101 [Lua] Lobby data is_private = true
03:12:35.101 [Lua] Lobby data match_started = true
03:12:35.101 [Lua] Lobby data difficulty = hardest
03:12:35.101 [Lua] Lobby data player_slot_1 = 0:0
03:12:35.101 [Lua] Lobby data player_slot_4 = 110000101e55044:1
03:12:35.101 [Lua] Lobby data unique_server_name = Visulth
03:12:35.101 [Lua] Lobby data quick_game = true
03:12:35.101 [Lua] Lobby data country_code = CA
03:12:35.101 [Lua] Lobby data matchmaking = false
03:12:35.101 [Lua] Lobby data power_level = 782
03:12:35.101 [Lua] Lobby data mission_id = dlc_portals
03:12:35.101 [Lua] Lobby data mechanism = adventure
03:12:35.101 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
03:12:35.101 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
03:12:35.101 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
03:12:35.101 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
03:12:35.102 [Lua] Lobby data eac_authorized = true
03:12:35.102 [Lua] Set lobby end.
03:12:35.102 [Lua] [LobbyMembers] Member joined 110000105bd392b
03:12:35.457 [Lua] GOT approve_channel 22 110000105bd392b 1860000039e3b78
03:12:35.458 [EAC] EAC server has client 110000105bd392b and channel 22 (and owner 110000105bd392b)
03:12:35.458 [Lua] Game is full, denied access.
03:12:35.458 [EACServer] [23:12:35:458][Windows][EAC Server] [Err!][RegisterClient] ClientManager failed to register client, is this client object already registered?
03:12:35.458 [Channel] Channel 22 to peer 110000105bd392b in system game instance 1860000039e3b78 was denied.
03:12:35.458 [Lua] CHANNEL_STATE changed: connecting -> disconnecting for peer_id: '110000105bd392b'
03:12:35.458 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby.
03:12:35.458 [Lua] [NetworkServer] Creating peer info.
03:12:35.458 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
03:12:36.458 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000105bd392b'
03:12:36.458 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105bd392b)
03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_enter Disconnecting
03:12:36.458 [Lua] [PSM] Disconnecting peer 110000105bd392b
03:12:36.458 [Lua] [PSM] Disconnected peer 110000105bd392b is being removed from session.
03:12:36.458 warning: [GameSession] Removing nonexisting channel 22 from session.
03:12:36.458 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
03:12:36.458 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
03:12:36.458 [Lua] [GameNetworkManager] destroying game object with go_id=70
03:12:36.458 [Lua] [ChatManager][1]System: Tios has left the game
03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_exit Disconnecting
03:12:36.458 [Lua] [PeerSM] 110000105bd392b :: on_enter Disconnected
03:12:36.458 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105bd392b)
03:12:36.458 [Lua] [ProfileSynchronizer] Peer 110000105bd392b left session
03:12:36.458 [Lua] Set lobby begin:
03:12:36.458 [Lua] Lobby data twitch_enabled = false
03:12:36.458 [Lua] Lobby data selected_mission_id = dlc_portals
03:12:36.458 [Lua] Lobby data num_players = 4
03:12:36.458 [Lua] Lobby data difficulty_tweak = 0
03:12:36.458 [Lua] Lobby data host = 110000101e55044
03:12:36.458 [Lua] Lobby data matchmaking_type = 2
03:12:36.458 [Lua] Lobby data is_private = true
03:12:36.458 [Lua] Lobby data match_started = true
03:12:36.458 [Lua] Lobby data difficulty = hardest
03:12:36.458 [Lua] Lobby data player_slot_1 = 0:0
03:12:36.459 [Lua] Lobby data player_slot_4 = 110000101e55044:1
03:12:36.459 [Lua] Lobby data unique_server_name = Visulth
03:12:36.459 [Lua] Lobby data quick_game = true
03:12:36.459 [Lua] Lobby data country_code = CA
03:12:36.459 [Lua] Lobby data matchmaking = false
03:12:36.459 [Lua] Lobby data power_level = 782
03:12:36.459 [Lua] Lobby data mission_id = dlc_portals
03:12:36.459 [Lua] Lobby data mechanism = adventure
03:12:36.459 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
03:12:36.459 [Lua] Lobby data player_slot_2 = 0:0
03:12:36.459 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
03:12:36.459 [Lua] Lobby data player_slot_3 = 110000107c9bf5a:1
03:12:36.459 [Lua] Lobby data eac_authorized = true
03:12:36.459 [Lua] Set lobby end.
03:12:36.459 [EAC] EAC server lost client 110000105bd392b
03:12:36.459 [EACServer] [23:12:36:459][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747
03:12:36.459 [Lua] LobbyInternal.close_channel lobby: userdata: 0x05a00ef8, channel: 22
03:12:36.459 [SteamVoipClient] select_out(110000105bd392b, off)
03:12:36.459 [SteamVoipClient] select_in(110000105bd392b, off)
03:12:36.835 <>...tensions/human/ai_player_unit/target_selection_utils.lua:362: bad argument #2 to 'distance_squared' (userdata expected, got nil)<>
<>
{000000013fa40000, 00ce9000, 607ef7f3, d5437141-aed4-4eb7-a94e-8f2a30939150, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{0000000077350000, 0019f000, 5d673de3, 21ab28d0-5add-4569-a8d7-6fcdd4d79b3b, 00000001, ntdll.pdb}
{0000000077230000, 0011f000, 5d673e22, eb22ca0f-e4fc-4aef-b32c-e97656995ffc, 00000002, kernel32.pdb}
0x000000013fa40000:0x00000000002d9b1d
0x000000013fa40000:0x000000000032acbb
0x000000013fa40000:0x000000000032a687
0x000000013fa40000:0x00000000000308ee
0x000000013fa40000:0x00000000000302b8
0x000000013fa40000:0x0000000000021935
0x000000013fa40000:0x0000000000021fc9
0x000000013fa40000:0x0000000000022182
0x000000013fa40000:0x0000000000487f5f
0x0000000077230000:0x000000000001556d BaseThreadInitThunk
0x0000000077350000:0x000000000005385d RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>cd937a0ba267<>
<>release<>
<>Developer Build (1.3.6717.0)<>
<>b478dd15-9ca9-4f6c-bae7-1def71fc2908<>
<>--- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010001 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 10281MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-25-23.55.43-b478dd15-9ca9-4f6c-bae7-1def71fc2908.log<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-25-23.55.43-b478dd15-9ca9-4f6c-bae7-1def71fc2908.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] =[C]: in function distance_squared
[2] @scripts/unit_extensions/human/ai_player_unit/target_selection_utils.lua:362: in function _calculate_horde_pick_closest_target_with_spillover_score
[3] @scripts/unit_extensions/human/ai_player_unit/target_selection_utils.lua:433: in function pick_target_func
[4] @scripts/unit_extensions/human/ai_player_unit/perception_utils.lua:362: in function perception_function
[5] @scripts/entity_system/systems/ai/ai_system.lua:757: in function update_perception
[6] @scripts/entity_system/systems/ai/ai_system.lua:631:in function
[7] @scripts/entity_system/entity_system_bag.lua:56: in function update
[8] @scripts/entity_system/entity_system.lua:456: in function system_update
[9] @scripts/entity_system/entity_system.lua:425: in function update
[10] @scripts/game_state/state_ingame.lua:1014: in function update
[11] @foundation/scripts/util/state_machine.lua:141: in function update
[12] @scripts/boot.lua:865: in function game_update
[13] @scripts/boot.lua:628:in function
<>
<> [2] target_unit = [Unit \'#ID[bad9a22c15d9a8d2]\']; target_current = [Unit \'#ID[768b29aacaba867e]\']; previous_attacker = nil; ai_unit_position = Vector3(177.263, 47.7405, 23.0884); breed = table: 00000000073F5C20; perception_previous_attacker_stickyness_value = -7.75; target_type = nil; exceptions = nil; dogpile_count = 1; disabled_slots_count = 3; all_slots_disabled = false; is_previous_attacker = nil; target_unit_position = nil
[3] ai_unit = [Unit \'#ID[bfb0722e33496c95]\']; blackboard = table: 0000000016A40F40; breed = table: 00000000073F5C20; t = 1161.1030147131532; ai_unit_position = Vector3(177.263, 47.7405, 23.0884); target_current = [Unit \'#ID[768b29aacaba867e]\']; best_target_unit = [Unit \'#ID[f84ecfd5ded62eca]\']; best_score = 93.779495239257812; side = table: 000000001BE61CA0; targets = table: 00000000110637B0; perception_previous_attacker_stickyness_value = -7.75; previous_attacker = nil; distance_to_target_sq = 315.11798095703125; using_override_target = false; override_targets = table: 0000000007EBBE20; VALID_ENEMY_TARGETS_PLAYERS_AND_BOTS = table: 000000001B34D640; i_target = 3; target_unit = [Unit \'#ID[bad9a22c15d9a8d2]\']
[4] unit = [Unit \'#ID[bfb0722e33496c95]\']; blackboard = table: 0000000016A40F40; breed = table: 00000000073F5C20; pick_target_func = [function]; t = 1161.1030147131532; target_unit = [Unit \'#ID[768b29aacaba867e]\']; target_alive = true
[5] self = table: 000000001F8713F0; t = 1161.1030147131532; dt = 0.01574176549911499; PerceptionUtils = table: 0000000007AB76D0; ai_units_perception = table: 00000000172A6CA0; ai_units_perception_prioritized = table: 00000000172A6CD0; current_perception_unit = [Unit \'#ID[bfb0722e33496c95]\']; TIME_BETWEEN_UPDATE = 1; num_perception_units = 948; num_to_update = 15; i = 1; extension = table: 000000001DB07010; blackboard = table: 0000000016A40F40; breed = table: 00000000073F5C20; target_selection_func_name = "horde_pick_closest_target_with_spillover"; perception_func_name = "perception_regular"; perception_function = [function]; target_selection_function = [function]
[6] self = table: 000000001F8713F0; context = table: 000000001BF3BB70; t = 1161.1030147131532; dt = 0.01574176549911499
[7] self = table: 0000000017129FF0; entity_system_update_context = table: 000000001BF3BB70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001712A050; t = 1161.1030147131532; i = 3; system = table: 000000001F8713F0
[8] self = table: 0000000017261A00; update_func = "update"; dt = 0.01574176549911499; entity_system_update_context = table: 000000001BF3BB70
[9] self = table: 0000000017261A00; dt = 0.01574176549911499
[10] self = table: 00000000175FD190; dt = 0.01574176549911499; main_t = 11693.152875553176; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1161.1030147131532; game_mode_ended = false
[11] self = table: 0000000007339630; dt = 0.01574176549911499; t = 11693.152875553176
[12] self = table: 0000000005334F00; real_world_dt = 0.01574176549911499; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01574176549911499; t = 11693.152875553176
[13] dt = 0.01574176549911499
<>
<> [5] ai_update_index = 7; entity_manager = table: 000000001C063A30; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000011C5C420; statistics_db = table: 000000001EFD19D0; group_blackboard = table: 0000000014C86590; frozen_unit_extension_data = table: 000000001CA16970; update_list = table: 00000000177E7320; system_api = table: 0000000018260BB0; _nav_cost_map_volume_id_data = table: 0000000006861590; ai_blackboard_prioritized_updates = table: 0000000012893C10; blackboards = table: 0000000005556E40; _hot_join_sync_units = table: 00000000054FC080; _nav_cost_map_id_data = table: 0000000011104890; ai_units_alive = table: 000000001021DE10; ai_blackboard_updates = table: 000000001CA169A0; _nav_data = table: 0000000006195FC0; ai_units_perception_continuous = table: 000000001021DE40; _nav_world = [unknown light userdata]; unit_storage = table: 0000000005F0EA80; num_perception_units = 948; extensions = table: 00000000177E7350; world = [World]; _network_event_delegate = table: 0000000011E60EB0; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 10; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000014C86560; ai_units_perception_prioritized = table: 00000000172A6CD0; broadphase = [Broadphase]; extension_init_context = table: 000000001BF3BC00; name = "ai_system"; network_transmit = table: 0000000005A0AF20; is_server = true; ai_units_perception = table: 00000000172A6CA0; _previous_nav_cost_map_recomputation_t = 658.74137422908098; unit_extension_data = table: 0000000011C5C450; _units_to_destroy = table: 0000000012893C40; profiler_names = table: 00000000177E7380;
[6] ai_update_index = 7; entity_manager = table: 000000001C063A30; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000011C5C420; statistics_db = table: 000000001EFD19D0; group_blackboard = table: 0000000014C86590; frozen_unit_extension_data = table: 000000001CA16970; update_list = table: 00000000177E7320; system_api = table: 0000000018260BB0; _nav_cost_map_volume_id_data = table: 0000000006861590; ai_blackboard_prioritized_updates = table: 0000000012893C10; blackboards = table: 0000000005556E40; _hot_join_sync_units = table: 00000000054FC080; _nav_cost_map_id_data = table: 0000000011104890; ai_units_alive = table: 000000001021DE10; ai_blackboard_updates = table: 000000001CA169A0; _nav_data = table: 0000000006195FC0; ai_units_perception_continuous = table: 000000001021DE40; _nav_world = [unknown light userdata]; unit_storage = table: 0000000005F0EA80; num_perception_units = 948; extensions = table: 00000000177E7350; world = [World]; _network_event_delegate = table: 0000000011E60EB0; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 10; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000014C86560; ai_units_perception_prioritized = table: 00000000172A6CD0; broadphase = [Broadphase]; extension_init_context = table: 000000001BF3BC00; name = "ai_system"; network_transmit = table: 0000000005A0AF20; is_server = true; ai_units_perception = table: 00000000172A6CA0; _previous_nav_cost_map_recomputation_t = 658.74137422908098; unit_extension_data = table: 0000000011C5C450; _units_to_destroy = table: 0000000012893C40; profiler_names = table: 00000000177E7380;
[7] num_systems = 0; systems_pre_update = table: 0000000017261A30; systems = table: 000000001712A020; systems_update = table: 000000001712A050; systems_post_update = table: 0000000017261A60; systems_physics_async_update = table: 0000000017EA77B0;
[8] entity_system_bag = table: 0000000017129FF0; startup_data = table: 0000000018260B80; entity_manager = table: 000000001C063A30; unit_spawner = table: 00000000172052A0; statistics_db = table: 000000001EFD19D0; is_server = true; system_update_context = table: 000000001BF3BB70; network_transmit = table: 0000000005A0AF20; network_clock = table: 0000000012589960; dice_keeper = table: 0000000017E24D90; world = [World];
[9] entity_system_bag = table: 0000000017129FF0; startup_data = table: 0000000018260B80; entity_manager = table: 000000001C063A30;<>
[Log end]