[Log version] 1 [Session] a4d2b266-074b-4357-b9bb-0fab29dc2021 UTC time stamps 22:24:22.340 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 22:24:22.340 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 22:24:22.340 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 22:24:22.340 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 22:24:22.340 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 22:24:22.340 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 22:24:22.404 [RazerChroma] Setup Razer Chroma resources 22:24:22.404 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 22:24:22.422 [Window] Window => active 22:24:22.493 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 22:24:22.516 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 22:24:22.996 [EAC] Init client 110000101ac9bf7 22:24:22.996 [EAC] EAC client initialized 22:24:22.996 warning: [EAC] Failed to initialize localization 22:24:22.996 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 22:24:23.004 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080) 22:24:24.861 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 22:24:24.948 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 22:24:25.497 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 22:24:25.499 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 22:24:25.587 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 22:24:25.587 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 22:24:25.587 [Save] Save dir: `C:\Users\danie\AppData\Roaming\fatshark\Vermintide 2` 22:24:25.587 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 22:24:25.587 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 22:24:25.685 [RazerChroma] Setup Razer Chroma 22:24:25.720 [LightFX ] Loaded DLL. 22:24:25.720 [LightFX ] Init() 22:24:25.724 [LightFX ] LightFX failed to initialize 22:24:25.729 [Lua] boot.lua start, os clock: 5.1840000000000002 22:24:25.730 [Lua] LUA IS STRIPPED! 22:24:25.730 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1840000000000002 22:24:25.730 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32679MB Available: 27503MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 04990ee7-18a7-4a6c-ae6d-5dcb2b649560 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 (DirectX 12.1, 8010MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): NZXT USB Device Input device: Generic (17.0): Audeze Mobius 3D 8Ch 22:24:25.730 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 22:24:25.741 [SteamStats] RequestCurrentStats success: true 22:24:28.810 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.855943288654089 os-clock: 8.2650000000000006 22:24:28.811 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 22:24:28.811 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 22:24:28.815 [Lua] Flushing: resource_packages/strings [ResourcePackage] 22:24:28.815 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 22:24:28.819 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 22:24:28.819 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 22:24:28.819 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 22:24:28.820 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 22:24:28.820 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 22:24:28.822 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 22:24:28.822 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 22:24:28.823 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 22:24:28.825 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 22:24:28.825 [Lua] Development.init_application_parameters 22:24:28.825 [Lua] ----------------------------------------------------------------- 22:24:28.825 [Lua] -- Application parameters -- 22:24:28.825 [Lua] ----------------------------------------------------------------- 22:24:28.825 [Lua] ***************************************************************** 22:24:28.825 [Lua] ** Initial contents of script_data ** 22:24:28.825 [Lua] script_data.beta_level_progression = false 22:24:28.825 [Lua] script_data.build_identifier = 72af77cbc050 22:24:28.825 [Lua] script_data.debug_interactions = false 22:24:28.825 [Lua] script_data.disable_debug_draw = true 22:24:28.825 [Lua] script_data.disable_intro_trailer = false 22:24:28.825 [Lua] script_data.disable_store = false 22:24:28.825 [Lua] script_data.disable_tutorial_at_start = true 22:24:28.825 [Lua] script_data.eac-untrusted = false 22:24:28.825 [Lua] script_data.enable_detailed_tooltips = false 22:24:28.825 [Lua] script_data.force_debug_disabled = true 22:24:28.825 [Lua] script_data.force_steam = true 22:24:28.825 [Lua] script_data.hide_fps = true 22:24:28.825 [Lua] script_data.hide_version_info = true 22:24:28.825 [Lua] script_data.matchmaking_debug = true 22:24:28.825 [Lua] script_data.network_debug = true 22:24:28.825 [Lua] script_data.package_debug = true 22:24:28.825 [Lua] script_data.packaged_build = true 22:24:28.825 [Lua] script_data.settings = { } 22:24:28.825 [Lua] script_data.show_fps = false 22:24:28.825 [Lua] script_data.spawn_empty_chest = true 22:24:28.825 [Lua] script_data.telemetry_log_interval = 600 22:24:28.825 [Lua] script_data.tobii_button = false 22:24:28.825 [Lua] script_data.use_beta_overlay = false 22:24:28.825 [Lua] script_data.use_local_backend = false 22:24:28.825 [Lua] script_data.use_tech_telemetry = true 22:24:28.825 [Lua] script_data.use_telemetry = true 22:24:28.825 [Lua] ***************************************************************** 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 22:24:28.825 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 22:24:28.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 22:24:28.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 22:24:28.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 22:24:29.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 22:24:29.103 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 22:24:29.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 22:24:29.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 22:24:29.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 22:24:29.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 22:24:29.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 22:24:29.341 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 22:24:29.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 22:24:29.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 22:24:29.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 22:24:29.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 22:24:29.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 22:24:29.593 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 22:24:29.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 22:24:29.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 22:24:29.653 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 22:24:29.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 22:24:29.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 22:24:29.751 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 22:24:29.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 22:24:29.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 22:24:29.893 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 22:24:29.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 22:24:29.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 22:24:29.934 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 22:24:29.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 22:24:30.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 22:24:30.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 22:24:30.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 22:24:30.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 22:24:30.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 22:24:30.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 22:24:30.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 22:24:30.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 22:24:30.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 22:24:30.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 22:24:30.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 22:24:30.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 22:24:30.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 22:24:30.394 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 22:24:30.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 22:24:30.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 22:24:30.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 22:24:30.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 22:24:30.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 22:24:30.536 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 22:24:30.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 22:24:30.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 22:24:30.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 22:24:30.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 22:24:30.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 22:24:30.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 22:24:30.693 [Lua] settings.steam: nil 22:24:30.693 [Lua] Steam: table: 0000000000062480 22:24:30.693 [Lua] force_steam: true 22:24:30.693 [Lua] BUILD: release 22:24:30.693 [Lua] test_backend: nil 22:24:30.693 [Lua] DEDICATED_SERVER: false 22:24:30.693 [Lua] Using app_id '552500' to define backend 22:24:30.693 [Lua] PlayFab Title ID: 5107 22:24:30.743 [Lua] [1] = beastmen_minotaur (string) 22:24:30.743 [Lua] [2] = skaven_storm_vermin_champion (string) 22:24:30.743 [Lua] [3] = chaos_dummy_troll (string) 22:24:30.743 [Lua] [4] = skaven_grey_seer (string) 22:24:30.743 [Lua] [5] = chaos_plague_wave_spawner (string) 22:24:30.743 [Lua] [6] = chaos_vortex (string) 22:24:30.743 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 22:24:30.743 [Lua] [8] = chaos_dummy_sorcerer (string) 22:24:30.743 [Lua] [9] = chaos_tentacle (string) 22:24:30.743 [Lua] [10] = skaven_loot_rat (string) 22:24:30.743 [Lua] [11] = skaven_stormfiend_demo (string) 22:24:30.743 [Lua] [12] = critter_rat (string) 22:24:30.743 [Lua] [13] = skaven_explosive_loot_rat (string) 22:24:30.743 [Lua] [14] = chaos_spawn (string) 22:24:30.743 [Lua] [15] = skaven_stormfiend_boss (string) 22:24:30.743 [Lua] [16] = critter_pig (string) 22:24:30.743 [Lua] [17] = chaos_troll (string) 22:24:30.743 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 22:24:30.743 [Lua] [19] = skaven_rat_ogre (string) 22:24:30.743 [Lua] [20] = skaven_stormfiend (string) 22:24:30.743 [Lua] [21] = skaven_storm_vermin_warlord (string) 22:24:30.743 [Lua] [22] = skaven_warpfire_thrower (string) 22:24:30.743 [Lua] [23] = chaos_plague_sorcerer (string) 22:24:30.743 [Lua] [24] = chaos_exalted_champion_warcamp (string) 22:24:30.743 [Lua] [25] = skaven_pack_master (string) 22:24:30.743 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 22:24:30.743 [Lua] [27] = skaven_ratling_gunner (string) 22:24:30.743 [Lua] [28] = chaos_mutator_sorcerer (string) 22:24:30.743 [Lua] [29] = skaven_poison_wind_globadier (string) 22:24:30.743 [Lua] [30] = chaos_tentacle_sorcerer (string) 22:24:30.743 [Lua] [31] = chaos_exalted_champion_norsca (string) 22:24:30.743 [Lua] [32] = chaos_warrior (string) 22:24:30.743 [Lua] [33] = chaos_exalted_sorcerer (string) 22:24:30.743 [Lua] [34] = skaven_gutter_runner (string) 22:24:30.743 [Lua] [35] = chaos_corruptor_sorcerer (string) 22:24:30.743 [Lua] [36] = chaos_vortex_sorcerer (string) 22:24:30.743 [Lua] [37] = skaven_plague_monk (string) 22:24:30.743 [Lua] [38] = chaos_berzerker (string) 22:24:30.743 [Lua] [39] = beastmen_gor (string) 22:24:30.743 [Lua] [40] = beastmen_ungor_archer (string) 22:24:30.743 [Lua] [41] = beastmen_ungor_dummy (string) 22:24:30.743 [Lua] [42] = beastmen_standard_bearer_crater (string) 22:24:30.743 [Lua] [43] = skaven_storm_vermin_commander (string) 22:24:30.743 [Lua] [44] = beastmen_standard_bearer (string) 22:24:30.743 [Lua] [45] = skaven_storm_vermin (string) 22:24:30.743 [Lua] [46] = beastmen_ungor (string) 22:24:30.743 [Lua] [47] = chaos_raider_tutorial (string) 22:24:30.743 [Lua] [48] = chaos_raider (string) 22:24:30.743 [Lua] [49] = beastmen_gor_dummy (string) 22:24:30.743 [Lua] [50] = skaven_storm_vermin_with_shield (string) 22:24:30.743 [Lua] [51] = beastmen_bestigor (string) 22:24:30.743 [Lua] [52] = beastmen_bestigor_dummy (string) 22:24:30.743 [Lua] [53] = skaven_clan_rat_tutorial (string) 22:24:30.743 [Lua] [54] = chaos_marauder (string) 22:24:30.743 [Lua] [55] = skaven_dummy_clan_rat (string) 22:24:30.743 [Lua] [56] = chaos_fanatic (string) 22:24:30.743 [Lua] [57] = chaos_marauder_with_shield (string) 22:24:30.743 [Lua] [58] = chaos_zombie (string) 22:24:30.743 [Lua] [59] = skaven_clan_rat (string) 22:24:30.743 [Lua] [60] = skaven_clan_rat_with_shield (string) 22:24:30.743 [Lua] [61] = chaos_marauder_tutorial (string) 22:24:30.743 [Lua] [62] = skaven_dummy_slave (string) 22:24:30.743 [Lua] [63] = skaven_slave (string) 22:24:30.778 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 22:24:30.778 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 22:24:30.778 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 22:24:30.778 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 22:24:30.778 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 22:24:30.778 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 22:24:30.784 [Lua] level display name dlc_bogenhafen_city 22:24:30.784 [Lua] level display name cemetery 22:24:30.784 [Lua] level display name forest_ambush 22:24:30.784 [Lua] level display name mines 22:24:30.784 [Lua] level display name nurgle 22:24:30.784 [Lua] level display name warcamp 22:24:30.785 [Lua] level display name bell 22:24:30.785 [Lua] level display name skittergate 22:24:30.785 [Lua] level display name prologue 22:24:30.785 [Lua] level display name dlc_celebrate_crawl 22:24:30.785 [Lua] level display name military 22:24:30.785 [Lua] level display name magnus 22:24:30.785 [Lua] level display name skaven_stronghold 22:24:30.785 [Lua] level display name fort 22:24:30.785 [Lua] level display name ground_zero 22:24:30.785 [Lua] level display name elven_ruins 22:24:30.785 [Lua] level display name farmlands 22:24:30.785 [Lua] level display name ussingen 22:24:30.785 [Lua] level display name dlc_portals 22:24:30.785 [Lua] level display name dlc_castle 22:24:30.785 [Lua] level display name catacombs 22:24:30.785 [Lua] level display name crater 22:24:30.785 [Lua] level display name plaza 22:24:30.785 [Lua] level display name dlc_bogenhafen_slum 22:24:30.785 [Lua] level display name dlc_bastion 22:24:30.814 [Lua] TIME: 0.021000000000001 22:24:31.389 [Lua] [ConflictSettings] Contained breeds generated in: 0.53800000000000026 22:24:31.469 [Lua] <>realm = official<> 22:24:31.526 warning: [ModManager] Mod with id 1524365529ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.528 warning: [ModManager] Mod with id 1387894846ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.529 warning: [ModManager] Mod with id 1423529961ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.529 warning: [ModManager] Mod with id 1719960960ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.529 warning: [ModManager] Mod with id 1619024877ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.540 warning: [ModManager] Mod with id 2179403386ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.540 warning: [ModManager] Mod with id 2170475262ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.540 warning: [ModManager] Mod with id 1835393505ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.541 warning: [ModManager] Mod with id 1395132559ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 22:24:31.636 [Lua] 22:24:31.636 [Lua] [1] = table 22:24:31.636 [Lua] [download_pending] = false (boolean) 22:24:31.636 [Lua] [id] = 1369573612 (string) 22:24:31.636 [Lua] [banned] = false (boolean) 22:24:31.636 [Lua] [author_id] = 58813412 (number) 22:24:31.636 [Lua] [tags] = table 22:24:31.636 [Lua] [1] = Tools (string) 22:24:31.636 [Lua] [2] = Approved (string) 22:24:31.636 [Lua] [author] = bIbIbI(rus) (string) 22:24:31.636 [Lua] [sanctioned] = true (boolean) 22:24:31.636 [Lua] [out_of_date] = false (boolean) 22:24:31.636 [Lua] [downloading] = false (boolean) 22:24:31.636 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 22:24:31.636 [Lua] [num_children] = 0 (number) 22:24:31.636 [Lua] [ugc_status] = 3 (number) 22:24:31.636 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 22:24:31.636 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 22:24:31.636 [Lua] [installed] = true (boolean) 22:24:31.636 [Lua] [enabled] = true (boolean) 22:24:31.636 [Lua] [name] = Vermintide Mod Framework (string) 22:24:31.636 [Lua] [dependency_error] = (string) 22:24:31.636 [Lua] [2] = table 22:24:31.636 [Lua] [download_pending] = false (boolean) 22:24:31.636 [Lua] [id] = 1374248490 (string) 22:24:31.636 [Lua] [children] = table 22:24:31.636 [Lua] [1] = 1369573612 (string) 22:24:31.636 [Lua] [banned] = false (boolean) 22:24:31.636 [Lua] [author_id] = 45268594 (number) 22:24:31.636 [Lua] [tags] = table 22:24:31.636 [Lua] [1] = approved (string) 22:24:31.636 [Lua] [author] = prop joe (string) 22:24:31.636 [Lua] [sanctioned] = true (boolean) 22:24:31.636 [Lua] [out_of_date] = false (boolean) 22:24:31.636 [Lua] [downloading] = false (boolean) 22:24:31.636 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 22:24:31.636 [Lua] [num_children] = 1 (number) 22:24:31.636 [Lua] [ugc_status] = 3 (number) 22:24:31.636 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 22:24:31.636 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 22:24:31.636 [Lua] [installed] = true (boolean) 22:24:31.636 [Lua] [enabled] = false (boolean) 22:24:31.636 [Lua] [name] = Penlight Lua Libraries (string) 22:24:31.636 [Lua] [dependency_error] = (string) 22:24:31.636 [Lua] [3] = table 22:24:31.636 [Lua] [download_pending] = false (boolean) 22:24:31.636 [Lua] [id] = 1464907434 (string) 22:24:31.636 [Lua] [children] = table 22:24:31.636 [Lua] [1] = 1369573612 (string) 22:24:31.636 [Lua] [banned] = false (boolean) 22:24:31.636 [Lua] [author_id] = 14284923 (number) 22:24:31.636 [Lua] [tags] = table 22:24:31.636 [Lua] [1] = UI (string) 22:24:31.636 [Lua] [2] = Misc (string) 22:24:31.636 [Lua] [3] = Approved (string) 22:24:31.636 [Lua] [author] = Fracticality (string) 22:24:31.636 [Lua] [sanctioned] = true (boolean) 22:24:31.636 [Lua] [out_of_date] = false (boolean) 22:24:31.636 [Lua] [downloading] = false (boolean) 22:24:31.636 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 22:24:31.636 [Lua] [num_children] = 1 (number) 22:24:31.636 [Lua] [ugc_status] = 3 (number) 22:24:31.636 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 22:24:31.636 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 22:24:31.636 [Lua] [installed] = true (boolean) 22:24:31.636 [Lua] [enabled] = false (boolean) 22:24:31.636 [Lua] [name] = Armory (string) 22:24:31.636 [Lua] [dependency_error] = (string) 22:24:31.636 [Lua] [4] = table 22:24:31.636 [Lua] [download_pending] = false (boolean) 22:24:31.636 [Lua] [id] = 1397265260 (string) 22:24:31.636 [Lua] [children] = table 22:24:31.636 [Lua] [1] = 1369573612 (string) 22:24:31.636 [Lua] [banned] = false (boolean) 22:24:31.636 [Lua] [author_id] = 26572404 (number) 22:24:31.636 [Lua] [tags] = table 22:24:31.636 [Lua] [1] = approved (string) 22:24:31.636 [Lua] [2] = UI (string) 22:24:31.636 [Lua] [3] = QoL (string) 22:24:31.636 [Lua] [author] = Necrossin (string) 22:24:31.636 [Lua] [sanctioned] = true (boolean) 22:24:31.636 [Lua] [out_of_date] = false (boolean) 22:24:31.636 [Lua] [downloading] = false (boolean) 22:24:31.636 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 22:24:31.636 [Lua] [num_children] = 1 (number) 22:24:31.636 [Lua] [ugc_status] = 3 (number) 22:24:31.636 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 22:24:31.636 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 22:24:31.636 [Lua] [installed] = true (boolean) 22:24:31.636 [Lua] [enabled] = false (boolean) 22:24:31.636 [Lua] [name] = Numeric UI (string) 22:24:31.636 [Lua] [dependency_error] = (string) 22:24:31.636 [Lua] [5] = table 22:24:31.636 [Lua] [download_pending] = false (boolean) 22:24:31.636 [Lua] [id] = 1391228174 (string) 22:24:31.636 [Lua] [children] = table 22:24:31.636 [Lua] [1] = 1369573612 (string) 22:24:31.636 [Lua] [banned] = false (boolean) 22:24:31.636 [Lua] [author_id] = 4821406 (number) 22:24:31.636 [Lua] [tags] = table 22:24:31.636 [Lua] [1] = UI (string) 22:24:31.636 [Lua] [2] = QoL (string) 22:24:31.637 [Lua] [3] = Approved (string) 22:24:31.637 [Lua] [author] = grasmann (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 22:24:31.637 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = UI Improvements (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [6] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1487862316 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 45268594 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [3] = QoL (string) 22:24:31.637 [Lua] [author] = prop joe (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:24:31.637 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Reroll Improvements (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [7] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1421155919 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 75308424 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = Approved (string) 22:24:31.637 [Lua] [author] = th-om (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 22:24:31.637 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Mission timer (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [8] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1383542440 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 45268594 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [author] = prop joe (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:24:31.637 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Weapon Kill Counter (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [9] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1383433646 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 45268594 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [3] = QoL (string) 22:24:31.637 [Lua] [author] = prop joe (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 22:24:31.637 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Persistent Ammo Counter (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [10] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1455893647 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 38895286 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = UI (string) 22:24:31.637 [Lua] [2] = QoL (string) 22:24:31.637 [Lua] [3] = Approved (string) 22:24:31.637 [Lua] [author] = Squatting Bear (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 22:24:31.637 [Lua] [num_children] = 0 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 22:24:31.637 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Player List Plus (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [11] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1395453301 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 58813412 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = Approved (string) 22:24:31.637 [Lua] [2] = QoL (string) 22:24:31.637 [Lua] [author] = bIbIbI(rus) (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 22:24:31.637 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Skip Intro (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [12] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1384066089 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [2] = 1374248490 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 45268594 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = QoL (string) 22:24:31.637 [Lua] [author] = prop joe (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 22:24:31.637 [Lua] [num_children] = 2 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:24:31.637 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Neuter Ult Effects (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [13] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1502859403 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 96578995 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = QoL (string) 22:24:31.637 [Lua] [2] = approved (string) 22:24:31.637 [Lua] [author] = NonzeroGeoduck7 (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 22:24:31.637 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Notice Key Pickup (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [14] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1389872347 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 4821406 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [author] = grasmann (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 22:24:31.637 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Simple UI (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [15] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1393343095 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [2] = 1374248490 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 45268594 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [author] = prop joe (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 22:24:31.637 [Lua] [num_children] = 2 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:24:31.637 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Scoreboard Tweaks (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [16] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1516618647 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 96578995 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [3] = QoL (string) 22:24:31.637 [Lua] [author] = NonzeroGeoduck7 (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 22:24:31.637 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Friendly Fire Indicator (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [17] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1479520507 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = true (boolean) 22:24:31.637 [Lua] [author_id] = 18741013 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = applied (string) 22:24:31.637 [Lua] [2] = approved (string) 22:24:31.637 [Lua] [3] = UI (string) 22:24:31.637 [Lua] [4] = QoL (string) 22:24:31.637 [Lua] [5] = Misc (string) 22:24:31.637 [Lua] [author] = unknown (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 2 (number) 22:24:31.637 [Lua] [description] = (string) 22:24:31.637 [Lua] [last_updated] = (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = My Hero (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [18] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1467945840 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 62047250 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = Approved (string) 22:24:31.637 [Lua] [2] = Cosmetic (string) 22:24:31.637 [Lua] [author] = ElCamino (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = Adds blood to your weapons by default. (string) 22:24:31.637 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Blood for the blood god (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [19] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1402962846 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = true (boolean) 22:24:31.637 [Lua] [author_id] = 33103900 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = applied (string) 22:24:31.637 [Lua] [2] = approved (string) 22:24:31.637 [Lua] [3] = UI (string) 22:24:31.637 [Lua] [4] = QoL (string) 22:24:31.637 [Lua] [author] = unknown (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 2 (number) 22:24:31.637 [Lua] [description] = (string) 22:24:31.637 [Lua] [last_updated] = (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = LockedAndLoaded (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [20] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1402971136 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 38300192 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [3] = QoL (string) 22:24:31.637 [Lua] [author] = Tomoko (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.637 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 22:24:31.637 [Lua] [num_children] = 1 (number) 22:24:31.637 [Lua] [ugc_status] = 3 (number) 22:24:31.637 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 22:24:31.637 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 22:24:31.637 [Lua] [installed] = true (boolean) 22:24:31.637 [Lua] [enabled] = false (boolean) 22:24:31.637 [Lua] [name] = Needii (string) 22:24:31.637 [Lua] [dependency_error] = (string) 22:24:31.637 [Lua] [21] = table 22:24:31.637 [Lua] [download_pending] = false (boolean) 22:24:31.637 [Lua] [id] = 1569650837 (string) 22:24:31.637 [Lua] [children] = table 22:24:31.637 [Lua] [1] = 1369573612 (string) 22:24:31.637 [Lua] [banned] = false (boolean) 22:24:31.637 [Lua] [author_id] = 81851809 (number) 22:24:31.637 [Lua] [tags] = table 22:24:31.637 [Lua] [1] = approved (string) 22:24:31.637 [Lua] [2] = UI (string) 22:24:31.637 [Lua] [3] = QoL (string) 22:24:31.637 [Lua] [author] = trans rights (string) 22:24:31.637 [Lua] [sanctioned] = true (boolean) 22:24:31.637 [Lua] [out_of_date] = false (boolean) 22:24:31.637 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 22:24:31.638 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Crosshairs Fix (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [22] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1448714756 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 18741013 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = approved (string) 22:24:31.638 [Lua] [2] = QoL (string) 22:24:31.638 [Lua] [3] = Misc (string) 22:24:31.638 [Lua] [author] = SkacikPL (string) 22:24:31.638 [Lua] [sanctioned] = true (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 22:24:31.638 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = No Wobble (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [23] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1402835022 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = true (boolean) 22:24:31.638 [Lua] [author_id] = 33103900 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = applied (string) 22:24:31.638 [Lua] [2] = approved (string) 22:24:31.638 [Lua] [3] = QoL (string) 22:24:31.638 [Lua] [author] = unknown (string) 22:24:31.638 [Lua] [sanctioned] = true (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 2 (number) 22:24:31.638 [Lua] [description] = (string) 22:24:31.638 [Lua] [last_updated] = (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = StickyGrim (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [24] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1387440934 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 4821406 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = Approved (string) 22:24:31.638 [Lua] [2] = QoL (string) 22:24:31.638 [Lua] [3] = Cosmetic (string) 22:24:31.638 [Lua] [author] = grasmann (string) 22:24:31.638 [Lua] [sanctioned] = true (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 22:24:31.638 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Third Person Equipment (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [25] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1388911015 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 4821406 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = approved (string) 22:24:31.638 [Lua] [author] = grasmann (string) 22:24:31.638 [Lua] [sanctioned] = true (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 22:24:31.638 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Chat Block (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [26] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1467751760 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [2] = 1374248490 (string) 22:24:31.638 [Lua] [3] = 1389872347 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 45268594 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = UI (string) 22:24:31.638 [Lua] [2] = QoL (string) 22:24:31.638 [Lua] [3] = approved (string) 22:24:31.638 [Lua] [author] = prop joe (string) 22:24:31.638 [Lua] [sanctioned] = true (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 22:24:31.638 [Lua] [num_children] = 3 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 22:24:31.638 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = UI Tweaks (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [27] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1524365529 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 18741013 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = applied (string) 22:24:31.638 [Lua] [2] = UI (string) 22:24:31.638 [Lua] [3] = Tools (string) 22:24:31.638 [Lua] [4] = Misc (string) 22:24:31.638 [Lua] [author] = SkacikPL (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 22:24:31.638 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Console (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [28] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1395132559 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 65038749 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [author] = Aussiemon (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 22:24:31.638 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Creature Spawner (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [29] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1835393505 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 135496444 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = Game Modes (string) 22:24:31.638 [Lua] [2] = applied (string) 22:24:31.638 [Lua] [author] = RwAoNrDdOsM (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:24:31.638 [Lua] [num_children] = 0 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 22:24:31.638 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Cata 3 & Deathwish (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [30] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1387894846 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 45268594 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = applied (string) 22:24:31.638 [Lua] [2] = QoL (string) 22:24:31.638 [Lua] [author] = prop joe (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 22:24:31.638 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Killbots (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [31] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1423529961 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 59593500 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = Game Modes (string) 22:24:31.638 [Lua] [author] = Grimalackt (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 22:24:31.638 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Deathwish (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [32] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 2179403386 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 2170475262 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 73983654 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [author] = Ic∑Ωlator (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host needs to do that) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials (Skaven areas are more special heavy now (9 slots) while mixed skaven areas also got 9 with slightly higher timers compared to pure skaven, beastmen/chaos have 8 slots) - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 22:24:31.638 [Lua] [last_updated] = 12/4/2020 1:54:07 AM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = OnslaughtPlus (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [33] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1719960960 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 71964233 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [author] = rain_dish (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:24:31.638 [Lua] [num_children] = 0 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons. Idea by Ghost. [04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot. [27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client. [24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host [22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string) 22:24:31.638 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = DwOns QoL (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [34] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 2170475262 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 73983654 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [author] = Ic∑Ωlator (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:24:31.638 [Lua] [num_children] = 0 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 22:24:31.638 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Beastmen Loader (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [35] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1619024877 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 59593500 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = Game Modes (string) 22:24:31.638 [Lua] [2] = applied (string) 22:24:31.638 [Lua] [author] = Grimalackt (string) 22:24:31.638 [Lua] [sanctioned] = false (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 22:24:31.638 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Onslaught (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [36] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1593460250 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 84308322 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = UI (string) 22:24:31.638 [Lua] [2] = QoL (string) 22:24:31.638 [Lua] [3] = approved (string) 22:24:31.638 [Lua] [author] = pixaal (string) 22:24:31.638 [Lua] [sanctioned] = true (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 22:24:31.638 [Lua] [num_children] = 1 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 22:24:31.638 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 22:24:31.638 [Lua] [installed] = true (boolean) 22:24:31.638 [Lua] [enabled] = false (boolean) 22:24:31.638 [Lua] [name] = Crosshair Kill Confirmation (string) 22:24:31.638 [Lua] [dependency_error] = (string) 22:24:31.638 [Lua] [37] = table 22:24:31.638 [Lua] [download_pending] = false (boolean) 22:24:31.638 [Lua] [id] = 1445717962 (string) 22:24:31.638 [Lua] [children] = table 22:24:31.638 [Lua] [1] = 1369573612 (string) 22:24:31.638 [Lua] [2] = 1389872347 (string) 22:24:31.638 [Lua] [banned] = false (boolean) 22:24:31.638 [Lua] [author_id] = 38895286 (number) 22:24:31.638 [Lua] [tags] = table 22:24:31.638 [Lua] [1] = UI (string) 22:24:31.638 [Lua] [2] = QoL (string) 22:24:31.638 [Lua] [3] = Approved (string) 22:24:31.638 [Lua] [author] = Squatting Bear (string) 22:24:31.638 [Lua] [sanctioned] = true (boolean) 22:24:31.638 [Lua] [out_of_date] = false (boolean) 22:24:31.638 [Lua] [downloading] = false (boolean) 22:24:31.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 22:24:31.638 [Lua] [num_children] = 2 (number) 22:24:31.638 [Lua] [ugc_status] = 3 (number) 22:24:31.638 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 22:24:31.639 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 22:24:31.639 [Lua] [installed] = true (boolean) 22:24:31.639 [Lua] [enabled] = false (boolean) 22:24:31.639 [Lua] [name] = Loadout Manager (string) 22:24:31.639 [Lua] [dependency_error] = (string) 22:24:31.639 [Lua] [38] = table 22:24:31.639 [Lua] [download_pending] = false (boolean) 22:24:31.639 [Lua] [id] = 1498189723 (string) 22:24:31.639 [Lua] [children] = table 22:24:31.639 [Lua] [1] = 1369573612 (string) 22:24:31.639 [Lua] [banned] = false (boolean) 22:24:31.639 [Lua] [author_id] = 81851809 (number) 22:24:31.639 [Lua] [tags] = table 22:24:31.639 [Lua] [1] = approved (string) 22:24:31.639 [Lua] [2] = QoL (string) 22:24:31.639 [Lua] [author] = trans rights (string) 22:24:31.639 [Lua] [sanctioned] = true (boolean) 22:24:31.639 [Lua] [out_of_date] = false (boolean) 22:24:31.639 [Lua] [downloading] = false (boolean) 22:24:31.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 22:24:31.639 [Lua] [num_children] = 1 (number) 22:24:31.639 [Lua] [ugc_status] = 3 (number) 22:24:31.639 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 22:24:31.639 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 22:24:31.639 [Lua] [installed] = true (boolean) 22:24:31.639 [Lua] [enabled] = false (boolean) 22:24:31.639 [Lua] [name] = Customizable Zoom Sensitivity (string) 22:24:31.639 [Lua] [dependency_error] = (string) 22:24:31.639 [Lua] [39] = table 22:24:31.639 [Lua] [download_pending] = false (boolean) 22:24:31.639 [Lua] [id] = 1383452616 (string) 22:24:31.639 [Lua] [children] = table 22:24:31.639 [Lua] [1] = 1369573612 (string) 22:24:31.639 [Lua] [2] = 1374248490 (string) 22:24:31.639 [Lua] [banned] = false (boolean) 22:24:31.639 [Lua] [author_id] = 45268594 (number) 22:24:31.639 [Lua] [tags] = table 22:24:31.639 [Lua] [1] = approved (string) 22:24:31.639 [Lua] [2] = UI (string) 22:24:31.639 [Lua] [3] = QoL (string) 22:24:31.639 [Lua] [author] = prop joe (string) 22:24:31.639 [Lua] [sanctioned] = true (boolean) 22:24:31.639 [Lua] [out_of_date] = false (boolean) 22:24:31.639 [Lua] [downloading] = false (boolean) 22:24:31.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 22:24:31.639 [Lua] [num_children] = 2 (number) 22:24:31.639 [Lua] [ugc_status] = 3 (number) 22:24:31.639 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:24:31.639 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 22:24:31.639 [Lua] [installed] = true (boolean) 22:24:31.639 [Lua] [enabled] = false (boolean) 22:24:31.639 [Lua] [name] = Killfeed Tweaks (string) 22:24:31.639 [Lua] [dependency_error] = (string) 22:24:31.639 [Lua] 22:24:31.639 [Lua] 22:24:31.639 [Lua] [1467751760] = 29 (number) 22:24:31.639 [Lua] [1479520507] = 12 (number) 22:24:31.639 [Lua] [1445717962] = 28 (number) 22:24:31.639 [Lua] [1593460250] = 22 (number) 22:24:31.639 [Lua] [1388911015] = 7 (number) 22:24:31.639 [Lua] [1516618647] = 15 (number) 22:24:31.639 [Lua] [1498189723] = 27 (number) 22:24:31.639 [Lua] [1384066089] = 25 (number) 22:24:31.639 [Lua] [1464907434] = 24 (number) 22:24:31.639 [Lua] [1389872347] = 10 (number) 22:24:31.639 [Lua] [1569650837] = 14 (number) 22:24:31.639 [Lua] [1402971136] = 16 (number) 22:24:31.639 [Lua] [1421155919] = 11 (number) 22:24:31.639 [Lua] [1383542440] = 0 (number) 22:24:31.639 [Lua] [1383452616] = 26 (number) 22:24:31.639 [Lua] [1467945840] = 21 (number) 22:24:31.639 [Lua] [1374248490] = 20 (number) 22:24:31.639 [Lua] [1391228174] = 19 (number) 22:24:31.639 [Lua] [1487862316] = 3 (number) 22:24:31.639 [Lua] [1455893647] = 18 (number) 22:24:31.639 [Lua] [1502859403] = 4 (number) 22:24:31.639 [Lua] [1448714756] = 13 (number) 22:24:31.639 [Lua] [1383433646] = 5 (number) 22:24:31.639 [Lua] [1393343095] = 1 (number) 22:24:31.639 [Lua] [1387440934] = 8 (number) 22:24:31.639 [Lua] [1369573612] = 23 (number) 22:24:31.639 [Lua] [1402962846] = 17 (number) 22:24:31.639 [Lua] [1397265260] = 6 (number) 22:24:31.639 [Lua] [1395453301] = 2 (number) 22:24:31.639 [Lua] [1402835022] = 9 (number) 22:24:31.639 [Lua] 22:24:31.663 [Lua] 22:24:31.663 [Lua] [1467751760] = 29 (number) 22:24:31.663 [Lua] [1479520507] = 12 (number) 22:24:31.663 [Lua] [1445717962] = 28 (number) 22:24:31.663 [Lua] [1593460250] = 22 (number) 22:24:31.663 [Lua] [1388911015] = 7 (number) 22:24:31.663 [Lua] [1516618647] = 15 (number) 22:24:31.663 [Lua] [1498189723] = 27 (number) 22:24:31.663 [Lua] [1384066089] = 25 (number) 22:24:31.663 [Lua] [1464907434] = 24 (number) 22:24:31.663 [Lua] [1389872347] = 10 (number) 22:24:31.663 [Lua] [1569650837] = 14 (number) 22:24:31.663 [Lua] [1402971136] = 16 (number) 22:24:31.663 [Lua] [1421155919] = 11 (number) 22:24:31.663 [Lua] [1383542440] = 0 (number) 22:24:31.663 [Lua] [1383452616] = 26 (number) 22:24:31.663 [Lua] [1467945840] = 21 (number) 22:24:31.663 [Lua] [1374248490] = 20 (number) 22:24:31.663 [Lua] [1391228174] = 19 (number) 22:24:31.663 [Lua] [1487862316] = 3 (number) 22:24:31.663 [Lua] [1455893647] = 18 (number) 22:24:31.663 [Lua] [1502859403] = 4 (number) 22:24:31.663 [Lua] [1448714756] = 13 (number) 22:24:31.663 [Lua] [1383433646] = 5 (number) 22:24:31.663 [Lua] [1393343095] = 1 (number) 22:24:31.663 [Lua] [1387440934] = 8 (number) 22:24:31.663 [Lua] [1369573612] = 23 (number) 22:24:31.663 [Lua] [1402962846] = 17 (number) 22:24:31.663 [Lua] [1397265260] = 6 (number) 22:24:31.663 [Lua] [1395453301] = 2 (number) 22:24:31.663 [Lua] [1402835022] = 9 (number) 22:24:31.663 [Lua] 22:24:31.664 [Lua] <>modded = true<> 22:24:31.664 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 22:24:31.715 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 22:24:31.727 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 22:24:31.727 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x104020d0) 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021f0) 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e890) 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279ea20) 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c1e0) 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c190) 22:24:31.728 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591770) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591aa0) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591950) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60e0) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583830) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d430) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d71d0) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951f0) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e0a0) 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:24:31.729 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c80) 22:24:31.735 [Lua] <>project = vermintide 2<> 22:24:31.735 [Lua] <>build = release<> 22:24:31.735 [Lua] <>platform = win32<> 22:24:31.735 [Lua] <>dedicated_server = false<> 22:24:31.735 [Lua] <>title_id = 5107<> 22:24:31.735 [Lua] <>content_revision = 17502<> 22:24:31.735 [Lua] <>engine_revision = 72af77cbc050<> 22:24:31.735 [Lua] <>release_version = 4.0.0<> 22:24:31.735 [Lua] <>rendering_backend = dx12<> 22:24:31.735 [Lua] <>teamcity_build_id = 79856<> 22:24:31.735 [Lua] <>steam_id = 110000101ac9bf7<> 22:24:31.735 [Lua] <>steam_profile_name = TheDan<> 22:24:31.735 [Lua] <>machine_id = 04990ee7-18a7-4a6c-ae6d-5dcb2b649560<> 22:24:31.736 [Lua] [Boot] Application build: release 22:24:31.736 [Lua] [Boot] Content revision: 17502 22:24:31.736 [Lua] [Boot] Engine revision: 72af77cbc050 22:24:31.736 [Lua] [Boot] Release version: 4.0.0 22:24:31.736 [Lua] [Boot] User ID: 110000101ac9bf7 TheDan 22:24:31.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 22:24:31.741 [Lua] initializing mechanism to: adventure 22:24:31.741 [Lua] Game:setup() total time: 0.0050000000000008 22:24:31.741 [Lua] handle rev info: 0 22:24:31.741 [Lua] handle gfx quality: 0 22:24:31.741 [Lua] default settings: 0 22:24:31.741 [Lua] user settings: 0 22:24:31.741 [Lua] set frame times: 0 22:24:31.741 [Lua] init random: 0 22:24:31.741 [Lua] managers: 0.0050000000000007816 22:24:31.741 [Lua] 22:24:31.741 [Lua] unaccounted: 0 22:24:31.741 [Lua] [Boot] use baked enemy meshes: false 22:24:31.741 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 22:24:31.741 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 22:24:31.741 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 22:24:31.741 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 22:24:31.741 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 22:24:31.741 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 22:24:31.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 22:24:31.741 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 22:24:31.741 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:24:31.741 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:24:31.741 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:24:31.741 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 22:24:31.741 [Lua] [Testify] Ready! 22:24:31.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 22:24:31.883 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 22:24:31.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 22:24:32.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 22:24:32.186 [Lua] [PackageManager] Force_load: resource_packages/title_screen 22:24:32.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 22:24:32.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 22:24:32.237 [Lua] [PackageManager] Force_load: resource_packages/menu 22:24:32.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 22:24:32.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 22:24:32.305 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 22:24:32.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 22:24:32.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 22:24:32.760 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 22:24:32.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 22:24:32.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 22:24:32.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 22:24:32.863 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 22:24:32.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 22:24:32.912 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 22:24:32.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 22:24:33.183 [Lua] Got invite to lobby from 1100001050a9238 22:24:33.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 22:24:33.267 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 22:24:33.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 22:24:33.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 22:24:33.927 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 22:24:33.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 22:24:34.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 22:24:34.382 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 22:24:34.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 22:24:34.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 22:24:34.819 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 22:24:34.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:24:35.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:24:35.022 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:24:35.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 22:24:35.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 22:24:35.208 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 22:24:35.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 22:24:35.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 22:24:35.310 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 22:24:35.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 22:24:35.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 22:24:35.376 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 22:24:35.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 22:24:35.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 22:24:35.734 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 22:24:35.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 22:24:35.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 22:24:35.828 [Lua] [PackageManager] Force_load: resource_packages/inventory 22:24:35.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 22:24:35.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 22:24:35.889 [Lua] [PackageManager] Force_load: resource_packages/careers 22:24:35.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 22:24:35.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 22:24:35.940 [Lua] [PackageManager] Force_load: resource_packages/decals 22:24:35.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 22:24:36.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 22:24:36.007 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 22:24:36.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 22:24:36.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 22:24:36.211 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 22:24:36.211 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x10aa3ed0) 22:24:36.211 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00608ec0) 22:24:36.211 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00608610) 22:24:36.211 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x10b39310) 22:24:36.211 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 22:24:36.211 [Lua] [Gamestate] Enter StateTitleScreen 22:24:36.212 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 22:24:36.212 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 22:24:36.212 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 22:24:36.212 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 22:24:36.212 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 22:24:36.214 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 22:24:36.230 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 22:24:36.230 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 22:24:36.230 [Save] Loading `save_data` 22:24:36.230 [Save] Load done 22:24:36.245 [Lua] [BackendManagerPlayFab] Backend Enabled 22:24:36.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 22:24:36.548 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 22:24:36.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 22:24:37.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 22:24:37.379 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 22:24:37.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 22:24:37.553 [Lua] <>playfab_id = 416A515A409F6FF2<> 22:24:38.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 22:24:38.190 [Lua] [PackageManager] Force_load: resource_packages/ingame 22:24:38.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 22:24:39.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 22:24:39.054 [Lua] [PackageManager] Force_load: resource_packages/pickups 22:24:39.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 22:24:39.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 22:24:39.122 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 22:24:39.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 22:24:39.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 22:24:39.155 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 22:24:39.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 22:24:39.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 22:24:39.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 22:24:42.614 warning: [Lua] Incorrectly configured weapon skins for dr_drake_pistol_skin 22:24:42.614 warning: [Lua] Incorrectly configured weapon skins for es_longbow_skin 22:24:42.615 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 22:24:42.615 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_repeater_skin 22:24:42.615 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 22:24:42.615 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 22:24:42.615 warning: [Lua] Incorrectly configured weapon skins for we_shortbow_hagbane_skin 22:24:42.615 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 22:24:42.615 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin 22:24:42.615 [Lua] steam item server: requesting user inventory 22:24:43.116 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 22:24:43.116 [Lua] ISI-> GET_ALL_ITEMS! 22:24:43.116 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 22:24:43.116 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 22:24:43.116 [Lua] 22:24:43.116 [Lua] 22:24:43.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 22:24:43.336 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 22:24:43.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 22:24:43.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 22:24:43.336 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 22:24:43.336 [Lua] [SteamManager] request_item_prices 22:24:43.338 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 22:24:43.559 [Lua] Player statistics loaded! 22:24:43.842 [Lua] [SteamManager] on_price_result 1 GBP 22:24:43.842 [Lua] _refresh_steam_item_prices_cb 22:24:43.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 22:24:44.010 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 22:24:44.218 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 22:24:44.225 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock 22:24:44.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 22:24:44.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 22:24:44.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 22:24:44.825 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 22:24:44.825 [Lua] [UnlockManager] All unlocks ready 22:24:44.841 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 22:24:45.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 22:24:45.873 [Lua] [Managers] Destroying manager group: 22:24:45.873 [Lua] [Gamestate] Enter state StateLoading 22:24:45.874 [Lua] [StateLoading] Auto Skip: nil 22:24:45.875 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:24:45.875 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:24:45.875 [Lua] [LobbyManager] Setting up network options 22:24:45.875 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:24:45.875 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:24:45.875 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:24:45.875 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:24:45.875 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:24:45.875 [Lua] LobbyManager:setup_network_options server_port: 27015 22:24:45.875 [Lua] state_loading_restart_network JOIN VIA STEAM 0 22:24:45.880 [Lua] registering RPCs 22:24:45.880 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... true nil nil nil nil nil nil win32 22:24:45.880 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> wait_for_rpc_load_level 22:24:45.880 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:24:45.891 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 22:24:45.892 [Lua] [LobbyClient] Changed state from nil to joining 22:24:45.906 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:24:45.906 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:24:45.906 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:24:46.159 [Lua] [LobbyClient] Changed state from joining to joined 22:24:46.159 [Lua] [PartyManager] Leader is set to 1100001050a9238 22:24:46.159 [Lua] [LobbyClient] connected to lobby, id: 1860000019019ca 22:24:46.159 [Lua] ====== Looking for host: 1100001050a9238 22:24:46.161 [Lua] LobbyInternal.open_channel lobby: userdata: 0x102c5be8, to peer: 1100001050a9238 channel: 1 22:24:46.161 [Lua] Connected to host: 1100001050a9238, using channel: 1 22:24:46.161 warning: [Lua] Setting up network client 22:24:46.161 [EAC] Connection reset 22:24:46.162 [EAC] Set platform user auth ticket 22:24:46.162 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001050a9238 my_peer_id:110000101ac9bf7 22:24:46.162 [Lua] [ChatManager] Registering channel 1 22:24:46.162 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 22:24:46.162 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 22:24:46.162 [Lua] [PartyManager] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 22:24:46.162 warning: [Application] Application.update_render_world is deprecated. 22:24:48.841 [EAC] Set host peer 1100001050a9238 to state undetermined 22:24:48.841 [EAC] Validating host 1100001050a9238 22:24:48.842 [Lua] EAC debug check 2 nil 22:24:48.891 [Lua] Server sends mechanism to client adventure 22:24:48.892 [Lua] initializing mechanism to: adventure 22:24:48.892 [Lua] Received new state from server weave 22:24:48.892 [Lua] [EnemyPackageLoader] New connection established (1) (key=8) 22:24:48.892 [SteamVoip] Joining room 7135d42d2719a7a8 22:24:48.976 [SteamVoipClient] select_out(1100001050a9238, on) 22:24:48.981 [SteamVoipClient] select_out(110000105723477, on) 22:24:48.981 [SteamVoipClient] select_out(110000105fa71ec, on) 22:24:48.982 [SteamVoipClient] select_out(110000105723477, on) 22:24:48.982 [SteamVoipClient] select_in(110000105723477, on) 22:24:48.982 [SteamVoipClient] select_out(110000105723477, off) 22:24:48.982 [SteamVoipClient] select_out(110000105fa71ec, on) 22:24:48.982 [SteamVoipClient] select_in(110000105fa71ec, on) 22:24:48.982 [SteamVoipClient] select_out(110000105fa71ec, off) 22:24:48.982 [SteamVoipClient] select_out(1100001050a9238, on) 22:24:48.982 [SteamVoipClient] select_in(1100001050a9238, on) 22:24:48.982 [SteamVoipClient] select_out(1100001050a9238, off) 22:24:48.994 [SteamTransport] Failed to send a message to 110000105fa71ec because there is no connection 22:24:48.994 [SteamTransport] Failed to send a message to 110000105723477 because there is no connection 22:24:49.200 [EAC] EAC host 1100001050a9238 validated and trusted 22:24:50.981 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001050a9238 1 1 1 22:24:50.981 [Lua] player (1100001050a9238,1) was put into party 1 22:24:50.981 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000105723477 1 1 4 22:24:50.981 [Lua] player (110000105723477,1) was put into party 1 22:24:50.981 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000105fa71ec 1 1 3 22:24:50.981 [Lua] player (110000105fa71ec,1) was put into party 1 22:24:50.981 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000101ac9bf7 1 0 1 22:24:50.981 [Lua] player (110000101ac9bf7,1) was put into party 0 22:24:50.981 [Lua] [StateLoading] got rpc_load_level 165 dlc_scorpion_arena_temple_life 22:24:50.981 [Lua] GameMechanismManager setting level seed: 5684648 22:24:50.981 [Lua] [NetworkClient] Setting difficulty to: hard, difficulty_tweak to: 0, level_seed to: 5684648, environment_variation_id to: 0 22:24:50.981 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_life, 0 ) 22:24:50.981 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_arena_temple_life seed: 5684648 environment 0. New level, resetting package load status. 22:24:50.982 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 22:24:50.982 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 22:24:50.982 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_life] self.picked_level_key=[dlc_scorpion_arena_temple_life] self.picked_environment_id=[0] 22:24:50.982 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_life 0 22:24:50.982 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_life, async-read, 22:24:50.982 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_life, async-read, 22:24:50.982 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_life" 22:24:50.982 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_life" Meta package name: "nil" 22:24:50.982 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_life, LevelTransitionHandler, async-read, 22:24:51.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 22:24:51.007 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 22:24:51.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple 22:24:52.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple 22:24:52.918 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple 22:24:52.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 22:24:53.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 22:24:53.454 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 22:24:53.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_life 22:24:53.568 [Umbra] Loading umbra tome '#ID[a1a84a9debcddda8]' 22:24:53.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_life 22:24:53.742 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_life 22:24:53.750 [Lua] [LevelTransitionHandler] Level load completed! 22:24:53.750 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_life - level_seed: 5684648 - use_random_directors: false - overriden_conflict: weave_disabled 22:24:53.752 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:24:53.752 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_pack_master=true, chaos_warrior=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, } 22:24:53.752 [Lua] load_startup_enemy_packages: -------------- 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] chaos_spawn 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] chaos_troll 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] skaven_rat_ogre 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] skaven_stormfiend 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] beastmen_minotaur 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] chaos_plague_sorcerer 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] chaos_corruptor_sorcerer 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] skaven_gutter_runner 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] skaven_pack_master 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] skaven_poison_wind_globadier 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] skaven_ratling_gunner 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] skaven_warpfire_thrower 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] chaos_vortex_sorcerer 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:24:53.752 [Lua] beastmen_standard_bearer 22:24:53.752 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:24:53.753 [Lua] chaos_vortex 22:24:53.753 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:24:53.753 [Lua] critter_rat 22:24:53.753 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:24:53.753 [Lua] critter_pig 22:24:53.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:24:53.753 [Lua] chaos_marauder 22:24:53.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:24:53.753 [Lua] chaos_warrior 22:24:53.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:24:53.753 [Lua] chaos_fanatic 22:24:53.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:24:53.753 [Lua] chaos_marauder_with_shield 22:24:54.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:24:54.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:24:54.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:24:54.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:24:54.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:24:54.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:24:54.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:24:54.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:24:54.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:24:54.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:24:54.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:24:54.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:24:55.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:24:55.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:24:55.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:24:55.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:24:55.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:24:55.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:55.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:55.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:55.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:24:55.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:24:55.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:24:55.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:24:56.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:24:56.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:24:56.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:24:56.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:24:56.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:24:56.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:24:56.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:24:56.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:24:56.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:24:56.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:24:56.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:24:56.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:24:56.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:24:56.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:24:56.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:24:57.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:24:57.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:24:57.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:24:57.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:24:57.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:24:57.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:24:57.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:24:57.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:24:57.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:24:57.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:24:57.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:24:57.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:24:57.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:24:57.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:24:57.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:24:58.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:24:58.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:24:58.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:24:58.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:24:58.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:24:58.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:24:58.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:24:58.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:24:58.749 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 22:24:58.751 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 22:24:58.751 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_arena_temple_life game_mode: weave 22:24:58.751 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:24:58.751 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:24:58.833 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001050a9238) local_player_id(1) profile_index(2) career_index(1) 22:24:58.833 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105723477) local_player_id(1) profile_index(4) career_index(3) 22:24:58.833 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fa71ec) local_player_id(1) profile_index(5) career_index(4) 22:24:58.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:130 my_peer_id:110000101ac9bf7 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:58.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 22:24:59.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 22:24:59.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 22:24:59.151 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 22:24:59.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 22:24:59.175 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 22:24:59.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:24:59.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:24:59.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:24:59.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 22:24:59.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 22:24:59.252 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 22:24:59.252 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:24:59.286 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:24:59.286 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:24:59.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:24:59.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:24:59.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:24:59.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 22:24:59.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 22:24:59.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 22:24:59.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 22:24:59.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 22:24:59.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 22:24:59.595 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:24:59.703 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:24:59.703 [Lua] [PackageManager] Force_load: wwise/staff 22:24:59.704 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 22:24:59.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 22:24:59.737 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 22:24:59.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 22:25:00.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 22:25:00.185 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 22:25:00.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 22:25:00.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 22:25:00.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 22:25:00.219 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:25:00.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:25:00.243 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:25:00.244 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 22:25:00.286 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:25:00.286 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:25:00.287 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:25:00.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:25:00.353 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:25:00.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 22:25:00.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 22:25:00.585 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 22:25:00.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 22:25:00.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 22:25:00.619 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 22:25:00.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 22:25:00.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 22:25:00.696 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 22:25:00.696 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 22:25:01.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 22:25:01.089 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 22:25:01.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 22:25:01.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 22:25:01.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 22:25:01.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 22:25:01.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 22:25:01.296 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 22:25:01.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 22:25:01.383 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 22:25:01.383 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 22:25:01.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:25:01.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:25:01.788 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:25:01.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 22:25:01.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 22:25:01.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 22:25:01.823 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:25:01.881 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:25:01.883 [Lua] [PackageManager] Force_load: wwise/bow 22:25:01.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:25:01.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:25:01.993 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:25:01.994 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:25:02.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:25:02.061 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:25:02.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:25:02.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:25:02.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:25:02.107 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 22:25:02.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 22:25:02.181 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 22:25:02.182 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:25:02.232 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:25:02.232 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:25:02.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 22:25:02.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 22:25:02.732 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 22:25:02.734 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 22:25:02.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 22:25:02.802 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 22:25:02.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 22:25:02.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 22:25:02.945 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 22:25:02.945 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 22:25:03.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 22:25:03.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 22:25:03.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:25:03.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:25:03.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:25:03.058 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 130 22:25:03.058 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:25:03.058 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/life/world 22:25:03.058 [Umbra] Init version: 3.4.15 :: 16 threads 22:25:03.075 [Lua] Async level spawning done 22:25:03.151 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:25:04.158 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:25:04.158 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:25:04.158 [Lua] [Managers] Destroying manager group: 22:25:04.159 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 22:25:04.159 [Lua] [Gamestate] Enter StateIngame CLIENT 22:25:04.159 [Lua] [Managers] Calling function on all managers: 22:25:04.159 [Lua] <>level = dlc_scorpion_arena_temple_life<> 22:25:04.159 [Lua] [StateIngame] Client ingame 22:25:04.162 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 22:25:04.162 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:25:04.162 [Lua] [Matchmaking] Starting handshake with host 1100001050a9238 using client cookie HSC-0000566994-client-[110000101ac9bf7] 22:25:04.162 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:25:04.162 [Lua] [Matchmaking] initializing 22:25:04.162 [Lua] [Matchmaking] my_peer_id: 110000101ac9bf7, I am client 22:25:04.162 [Lua] [Matchmaking] register rpcs 22:25:04.162 [Lua] GameNetworkManager:init... creating game session 22:25:04.162 [Lua] Joning GameSession userdata: 0x11b84838 as a client through channel_id 1 22:25:04.163 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:25:04.163 [Lua] [GameNetworkManager] My own peer_id = 110000101ac9bf7 22:25:04.163 [Lua] [GameNetworkManager] self.is_server = false 22:25:04.163 [Network] Setting artificial MTU limit to 65536 22:25:04.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 5 22:25:04.163 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 22:25:04.169 [Lua] Switching ConflictSettings: to: default 22:25:04.169 [Lua] pacing=default 22:25:04.169 [Lua] roaming=nil 22:25:04.169 [Lua] specials=default 22:25:04.169 [Lua] debug_color=maroon 22:25:04.169 [Lua] contained_breeds=nil 22:25:04.169 [Lua] pack_spawning=default 22:25:04.169 [Lua] disabled=false 22:25:04.169 [Lua] factions=nil 22:25:04.170 [Lua] boss=default 22:25:04.170 [Lua] horde=default 22:25:04.170 [Lua] name=default 22:25:04.170 [Lua] intensity=default 22:25:04.170 [Lua] --- 22:25:04.170 [Lua] [LevelAnalysis] set_random_seed( 5684648) 22:25:04.173 warning: [GwNav] NavData resource not loaded 22:25:04.173 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/life/world 22:25:04.173 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world 22:25:04.173 [Lua] [AIInterestPointSystem] Level Seed: 5684648 22:25:04.173 [Lua] 22:25:04.173 [Lua] [network_manager] = table 22:25:04.173 [Lua] [network_manager] = metatable 22:25:04.173 [Lua] [startup_data] = table 22:25:04.173 [Lua] [entity_manager] = table 22:25:04.173 [Lua] [entity_manager] = metatable 22:25:04.173 [Lua] [unit_spawner] = table 22:25:04.173 [Lua] [unit_spawner] = metatable 22:25:04.173 [Lua] [unit_storage] = table 22:25:04.173 [Lua] [unit_storage] = metatable 22:25:04.173 [Lua] [dice_keeper] = table 22:25:04.173 [Lua] [dice_keeper] = metatable 22:25:04.173 [Lua] [is_server] = false (boolean) 22:25:04.173 [Lua] [world] = [World] 22:25:04.173 [Lua] [system_api] = table 22:25:04.173 [Lua] [input_manager] = table 22:25:04.173 [Lua] [input_manager] = metatable 22:25:04.173 [Lua] [profile_synchronizer] = table 22:25:04.173 [Lua] [profile_synchronizer] = metatable 22:25:04.173 [Lua] [entity_system] = table 22:25:04.173 [Lua] [entity_system] = metatable 22:25:04.173 [Lua] [level_transition_handler] = table 22:25:04.173 [Lua] [level_transition_handler] = metatable 22:25:04.173 [Lua] [num_local_human_players] = 1 (number) 22:25:04.173 [Lua] [statistics_db] = table 22:25:04.173 [Lua] [statistics_db] = metatable 22:25:04.173 [Lua] [entity_system_bag] = table 22:25:04.173 [Lua] [entity_system_bag] = metatable 22:25:04.173 [Lua] [network_lobby] = table 22:25:04.173 [Lua] [network_lobby] = metatable 22:25:04.173 [Lua] [network_transmit] = table 22:25:04.173 [Lua] [network_transmit] = metatable 22:25:04.173 [Lua] [network_clock] = table 22:25:04.173 [Lua] [network_clock] = metatable 22:25:04.173 [Lua] [free_flight_manager] = table 22:25:04.173 [Lua] [free_flight_manager] = metatable 22:25:04.173 [Lua] [network_event_delegate] = table 22:25:04.173 [Lua] [network_event_delegate] = metatable 22:25:04.173 [Lua] 22:25:04.174 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:25:04.174 [Lua] ignoring extension VersusInteractObjectiveExtension 22:25:04.174 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:25:04.174 [Lua] ignoring extension VersusSocketObjectiveExtension 22:25:04.174 [Lua] ignoring extension VersusTargetObjectiveExtension 22:25:04.174 [Lua] ignoring extension VersusMissionObjectiveExtension 22:25:04.174 [Lua] ignoring extension KeepDecorationPaintingExtension 22:25:04.174 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:25:04.192 [Lua] [AchievementManager] Achievements using the steam platform 22:25:04.214 [Lua] [StateIngame] Level seed: 5684648 22:25:04.217 [Lua] [IngameUI] init 22:25:04.227 [SteamVoipClient] select_out(110000101ac9bf7, off) 22:25:04.227 [SteamVoipClient] select_out(1100001050a9238, off) 22:25:04.227 [SteamVoipClient] select_out(110000105723477, off) 22:25:04.227 [SteamVoipClient] select_out(110000105fa71ec, off) 22:25:04.231 [Lua] cb_razer_chroma_setup 22:25:04.251 [Lua] [Managers] Calling function on all managers: 22:25:04.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:25:04.256 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 5 22:25:04.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 5 22:25:04.546 [Lua] [Matchmaking] Handshake successful (1100001050a9238) (HSC-0000566994-client-[110000101ac9bf7]) (HSC-0000162039-host-[1100001050a9238]) 22:25:04.546 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001050a9238 go_type=weave go_created_func_name=game_object_created_weave 22:25:04.546 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:25:04.546 [Lua] [GameNetworkManager] game_object_created_player, go_id=1, owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:25:04.546 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 1, peer_id = 1100001050a9238, self.peer_id = 110000101ac9bf7 22:25:04.546 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001050a9238 22:25:04.558 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001050a9238 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:25:04.558 [Lua] Adding player sync data to peer=1100001050a9238 local_player_id=1 22:25:04.558 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001050a9238 go_type=music_states go_created_func_name=game_object_created_music_states 22:25:04.558 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:25:04.558 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:25:04.558 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000105fa71ec, self.peer_id = 110000101ac9bf7 22:25:04.558 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fa71ec 22:25:04.570 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:25:04.570 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=1100001050a9238 peer_id=110000105723477 22:25:04.570 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 110000105723477, self.peer_id = 110000101ac9bf7 22:25:04.570 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105723477 22:25:04.581 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001050a9238 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:25:04.582 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:25:04.582 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fa71ec go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:25:04.582 [Lua] Adding player sync data to peer=110000105fa71ec local_player_id=1 22:25:04.582 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105723477 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:25:04.582 [Lua] Adding player sync data to peer=110000105723477 local_player_id=1 22:25:04.582 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105723477 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:25:04.583 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:25:04.583 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fa71ec go_type=player_unit go_created_func_name=game_object_created_player_unit 22:25:04.584 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:25:04.584 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:25:04.585 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:25:04.585 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:04.586 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:04.587 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:04.587 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:04.588 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:04.589 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:04.590 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:25:04.590 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:25:04.591 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:04.592 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:04.592 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:04.593 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:04.593 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:04.593 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:04.678 [Lua] Breedfreezer (client) received breed syncs num_breeds:3, total_units:0 22:25:04.678 [Lua] --> got 0 of chaos_marauder 22:25:04.678 [Lua] --> got 0 of chaos_fanatic 22:25:04.678 [Lua] --> got 0 of chaos_warrior 22:25:04.678 [Lua] Breed freezer counts: 3 3 22:25:04.678 [Lua] Comitting breed freezer frozen units 22:25:04.678 [Lua] [TelemetryRPCListener] Receiving session id from server 64745ffe-99a5-40de-88be-691394af0275 22:25:04.678 error: [Lua] SETTING ROUND ID 22:25:04.680 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:25:04.680 [Lua] [GameNetworkManager] game_object_created_player, go_id=35, owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:25:04.680 [Lua] [GameNetworkManager] PLAYER is local player 22:25:04.680 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 22:25:04.681 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 22:25:04.681 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ac9bf7) local_player_id(1) profile_index(3) career_index(1) 22:25:04.682 [Lua] 22:25:04.682 [Lua] [wwise/handgun_rifle] = false (boolean) 22:25:04.682 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:25:04.682 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean) 22:25:04.682 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:25:04.682 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 22:25:04.682 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 22:25:04.682 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean) 22:25:04.682 [Lua] 22:25:04.682 [Lua] 22:25:04.682 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01] = false (boolean) 22:25:04.682 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean) 22:25:04.682 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01] = false (boolean) 22:25:04.682 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:25:04.682 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:25:04.682 [Lua] [wwise/handgun_rifle] = false (boolean) 22:25:04.682 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:25:04.682 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:25:04.682 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 22:25:04.682 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 22:25:04.682 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 22:25:04.682 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean) 22:25:04.682 [Lua] 22:25:04.682 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000101ac9bf7 1 1 2 22:25:04.682 [Lua] player (110000101ac9bf7,1) was put into party 1 22:25:04.682 [Lua] [IngamePlayerListUI] - Destroy 22:25:04.682 [Lua] [EquipmentUI] - Destroy 22:25:04.682 [Lua] [AbilityUI] - Destroy 22:25:04.682 [Lua] [GamePadAbilityUI] - Destroy 22:25:04.682 [Lua] [GamePadEquipmentUI] - Destroy 22:25:04.690 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 22:25:04.690 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:25:04.692 [Lua] FIRST UPDATE @0.073242307640612 22:25:04.905 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:131 my_peer_id:110000101ac9bf7 22:25:04.905 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 22:25:04.905 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 22:25:05.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 22:25:05.461 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 22:25:05.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 22:25:05.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 22:25:05.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 22:25:05.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 22:25:05.769 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 22:25:05.769 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 22:25:05.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 22:25:05.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 22:25:05.837 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 22:25:05.837 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:25:06.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:25:06.106 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:25:06.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 22:25:06.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 22:25:06.221 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 22:25:06.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 22:25:06.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 22:25:06.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 22:25:06.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 22:25:06.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 22:25:06.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 22:25:06.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 22:25:06.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 22:25:06.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 22:25:06.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:25:07.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:25:07.339 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:25:07.355 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 131 22:25:07.539 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:25:07.757 [Lua] StateInGameRunning:_game_actually_starts() 22:25:07.757 [Lua] ################################################################################################################# 22:25:07.757 [Lua] [Loading Time]: 00:00:21 [Transition]: none-dlc_scorpion_arena_temple_life [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 22:25:07.757 [Lua] ################################################################################################################# 22:25:07.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 22:25:07.773 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 22:25:07.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 22:25:07.968 [Lua] Commit load time data 22:25:08.091 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:09.429 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:25:10.115 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:25:11.502 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:12.295 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:13.536 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:16.044 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:16.809 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:16.880 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:25:16.915 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:25:17.668 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:18.927 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:18.972 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:18.972 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:19.006 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:19.007 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:19.034 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:19.507 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:19.508 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:19.541 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:19.542 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:19.543 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:19.576 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:20.000 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:20.034 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:20.035 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:25:20.035 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:20.188 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:25:20.188 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:20.543 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:22.148 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:25:23.846 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:27.303 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:29.272 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:29.348 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:25:29.348 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:29.932 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:30.345 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:30.413 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:30.414 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:31.623 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:35.272 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:35.883 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:35.917 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:36.732 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:36.938 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:37.306 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:37.685 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:37.762 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:40.150 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:25:41.167 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:41.347 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:41.415 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:25:41.415 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:41.449 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:41.604 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:25:42.179 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:43.270 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:43.535 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:25:44.250 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:45.015 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:45.187 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:46.813 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:47.038 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:47.375 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:48.451 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:48.492 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:48.493 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:48.987 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:49.021 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:49.510 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:49.543 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:49.544 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:49.544 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:50.039 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:50.075 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:50.075 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:50.075 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:50.100 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:50.591 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:50.624 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:50.625 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:51.138 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:51.139 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:51.172 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:51.645 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:51.730 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:51.730 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:51.730 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:52.216 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:52.217 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:52.405 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:52.631 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:52.734 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:52.734 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:52.776 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:53.025 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:53.238 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:53.272 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:53.415 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:53.450 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:53.777 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:53.804 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:54.160 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:54.299 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:54.333 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:54.834 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:54.884 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:55.235 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:55.235 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:55.385 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:55.871 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:55.902 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:55.903 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:55.936 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:55.937 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:56.453 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:25:57.007 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:57.007 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:57.087 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:57.121 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:57.758 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:58.299 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:58.341 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:58.341 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:58.949 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:58.949 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:59.704 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:59.901 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:25:59.901 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:59.936 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:25:59.987 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:00.058 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:00.846 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:00.963 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:01.053 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:01.053 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:01.055 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:01.055 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:01.340 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:02.084 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:02.359 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:02.656 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:03.423 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:04.921 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:06.139 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:08.837 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:09.789 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:09.942 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:10.840 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:10.985 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:11.019 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:11.139 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:11.637 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:11.637 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:11.671 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:12.279 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:12.716 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:13.494 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:13.529 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:14.022 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:14.057 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:14.661 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:15.433 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:15.434 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:15.604 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:15.639 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:15.639 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:15.742 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:16.640 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:16.709 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:16.709 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:17.033 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:17.701 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:26:17.770 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:18.055 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:19.106 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:19.813 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001050a9238 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:26:20.512 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:21.735 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:23.271 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:26:23.271 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:23.937 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:24.013 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:24.374 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:26:24.483 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:24.827 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:25.345 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:26.092 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:26:26.136 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:26:26.445 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:26.624 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:26:26.674 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:26:26.741 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:27.152 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:26:27.224 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:27.843 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:29.078 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:30.210 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:26:31.010 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:31.508 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:26:32.591 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:32.876 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:33.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xe, position: 0 22:26:34.292 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:34.456 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:36.769 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:38.227 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:38.227 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:38.837 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:39.532 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:39.565 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:43.420 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:26:46.222 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:46.367 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:46.469 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:26:46.470 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:46.814 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:26:47.546 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:26:47.720 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:48.035 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:48.308 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:49.735 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:49.881 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:51.730 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:51.764 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:53.728 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:54.346 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:26:54.347 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:54.589 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:55.015 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:26:55.049 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:57.528 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:26:58.497 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:59.669 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:26:59.702 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:00.093 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:00.127 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:00.934 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:01.439 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:01.988 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:02.089 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:03.035 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:03.488 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:03.859 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:05.238 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:05.281 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:06.342 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:06.620 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:06.918 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:07.362 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:07.363 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:07.363 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:07.363 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:07.363 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:07.363 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:08.431 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:08.705 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:08.780 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:09.071 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:09.113 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:09.384 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:27:09.417 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:10.030 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:10.329 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:11.037 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:11.899 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:12.942 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:13.593 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:27:14.154 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:15.296 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:15.333 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:15.402 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:15.539 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:15.723 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:15.767 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:15.838 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:16.589 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:16.617 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:17.133 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:17.338 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:17.586 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:18.216 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:18.704 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:18.783 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:19.356 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001050a9238 go_type=thorn_bush_unit go_created_func_name=game_object_created_network_unit 22:27:20.196 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:20.955 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:20.955 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:22.005 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:22.235 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:22.593 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:23.023 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:23.940 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:24.087 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:24.277 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:27:24.762 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:25.492 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:27:25.656 [Lua] Received new state from server inn 22:27:25.656 [Save] Saving `save_data` 22:27:25.657 [Lua] gm_event_end_conditions_met true false 22:27:25.657 [Lua] Game won 22:27:25.657 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:27:25.659 [Lua] generate_backend_stats 110000101ac9bf7:1 22:27:25.660 [Save] Save done 22:27:25.660 [Save] Saving `save_data` 22:27:25.662 [Save] Save done 22:27:25.677 [Lua] PlayFabMirrorBase:_commit_internal nil 22:27:25.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 7 22:27:25.679 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:27:25.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 22:27:25.680 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 1 22:27:25.687 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fa71ec go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:26.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 22:27:26.376 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7 22:27:26.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 7 22:27:26.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 22:27:27.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 22:27:27.023 [Lua] commit result success 1 22:27:27.024 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:27:27.024 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 9 22:27:27.024 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 22:27:27.140 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 9 2 22:27:27.811 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 22:27:27.811 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 9 22:27:28.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 9 22:27:34.720 [Lua] ConflictDirector - destroy all units 22:27:35.547 [Lua] GameMechanismManager setting level seed: 14073734 22:27:35.547 [Lua] [NetworkClient] Setting difficulty to: hard, difficulty_tweak to: 0, level_seed to: 14073734, environment_variation_id to: 0 22:27:35.547 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:27:35.547 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 14073734 environment 0. New level, resetting package load status. 22:27:35.547 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fa71ec 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=thorn_bush_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.547 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=35 owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:27:35.548 [Lua] [GameNetworkManager] not removing peer_id=110000101ac9bf7 local_player_id=1 22:27:35.548 [Lua] destroyed player game object with id 35 callback 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fa71ec 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105723477 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105723477 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fa71ec 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=1100001050a9238 peer_id=110000105723477 22:27:35.548 [Lua] [GameNetworkManager] removing peer_id=110000105723477 local_player_id=1 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:27:35.548 [Lua] [GameNetworkManager] removing peer_id=110000105fa71ec local_player_id=1 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] MUSIC object destroyed 22:27:35.548 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] removing peer_id=1100001050a9238 local_player_id=1 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=1100001050a9238 22:27:35.548 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 22:27:35.554 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:27:35.554 [Lua] TRANSITION nil nil inn_level 22:27:35.554 [Lua] Transition type "inn_level", is server: false 22:27:35.554 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=151.69 22:27:37.575 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:27:37.575 [Lua] [Managers] Calling function on all managers: 22:27:37.575 [Lua] Clearing all global lookup lists 22:27:37.575 [Lua] [IngamePlayerListUI] - Destroy 22:27:37.575 [Lua] [EquipmentUI] - Destroy 22:27:37.575 [Lua] [AbilityUI] - Destroy 22:27:37.575 [Lua] [GamePadAbilityUI] - Destroy 22:27:37.575 [Lua] [GamePadEquipmentUI] - Destroy 22:27:37.576 [Lua] [IngameUI] destroy 22:27:37.583 [Lua] [Managers] Destroying manager group: 22:27:37.586 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:27:37.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:27:37.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:27:37.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:27:37.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:27:37.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:27:37.606 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:27:37.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:27:37.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:27:37.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:27:37.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:27:37.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:27:37.618 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:27:37.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:27:37.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:27:37.624 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:27:37.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:27:37.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:27:37.629 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:27:37.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:27:37.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:27:37.643 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:27:37.643 [Lua] [Matchmaking] unregister rpcs 22:27:37.643 [Lua] ############### UNLOADING PACKAGES ############### 22:27:37.643 [Lua] [Managers] Calling function on all managers: 22:27:37.643 [Lua] [Managers] Destroying manager group: 22:27:37.643 [Lua] [Gamestate] Enter state StateLoading 22:27:37.647 [Lua] Found camera: end_screen_camera 22:27:37.647 [Lua] [PlayState] Enter Substate EndViewStateWeave 22:27:37.648 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:27:37.648 [Lua] [Matchmaking] register rpcs 22:27:37.648 [Lua] registering RPCs 22:27:37.648 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:27:37.648 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:27:37.648 [Lua] [PartyManager] Leader is set to 1100001050a9238 22:27:37.648 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:27:37.653 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:27:37.653 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 22:27:37.653 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:27:37.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3a13, position: 0 22:27:37.688 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_life 22:27:37.697 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_life 22:27:37.700 [Umbra] Unload tome 22:27:37.701 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_life, LevelTransitionHandler 22:27:37.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:27:37.701 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:27:37.701 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:27:37.701 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 22:27:37.701 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:27:37.711 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, HeroPreviewer, async-read, prioritized 22:27:37.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:27:37.739 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:27:37.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:27:37.770 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:27:37.770 [Lua] GameMechanismManager setting level seed: 14073734 22:27:37.770 [Lua] [NetworkClient] Setting difficulty to: hard, difficulty_tweak to: 0, level_seed to: 14073734, environment_variation_id to: 0 22:27:37.770 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:27:37.770 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 14073734 environment 0. Same level as previously, NOT resetting package load status. 22:27:37.772 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 22:27:37.772 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:27:38.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:27:38.108 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:27:38.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:27:38.111 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, HeroPreviewer, async-read, prioritized 22:27:38.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:38.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:38.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:27:38.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:27:38.462 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:27:38.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:27:38.467 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, HeroPreviewer, async-read, prioritized 22:27:38.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:38.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:38.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:27:38.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:27:38.784 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:27:38.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:27:38.788 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized 22:27:38.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 22:27:38.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:38.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 22:27:38.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized 22:27:38.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:27:38.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:27:38.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:27:38.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:27:38.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:27:38.919 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:27:38.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:27:38.952 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:27:38.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:27:44.464 [Lua] [PlayState] Exit Substate EndViewStateWeave 22:27:44.464 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:27:45.526 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:132 my_peer_id:110000101ac9bf7 22:27:45.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:45.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:27:45.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:45.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, InventoryPackageSynchronizerClient 22:27:45.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:27:45.798 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:27:45.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:27:45.814 [Lua] [LevelTransitionHandler] Level load completed! 22:27:45.815 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14073734 - use_random_directors: true - overriden_conflict: nil 22:27:45.817 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:27:45.817 [Lua] checking dlc's against conflict directors 22:27:45.817 [Lua] number of factions to include 2 22:27:45.817 [Lua] Updated list weights for random: 22:27:45.817 [Lua] skaven, 0.42 (0.00-0.42) 22:27:45.817 [Lua] chaos, 0.42 (0.42-0.83) 22:27:45.817 [Lua] beastmen, 0.17 (0.83-1.00) 22:27:45.817 [Lua] Rolled random faction: 0.94227224588394165 beastmen 22:27:45.817 [Lua] Updated list weights for random: 22:27:45.817 [Lua] skaven, 0.50 (0.00-0.50) 22:27:45.817 [Lua] chaos, 0.50 (0.50-1.00) 22:27:45.817 [Lua] Rolled random faction: 0.91204333305358887 chaos 22:27:45.817 [Lua] number of factions added 2 22:27:45.817 [Lua] --- --- --- 22:27:45.817 [Lua] Starting... difficulty 'hard' 22:27:45.817 [Lua] These are the starting conflict directors: 22:27:45.817 [Lua] inn_level 22:27:45.817 [Lua] --- --- --- 22:27:45.817 [Lua] 22:27:45.817 [Lua] DONE! Found the following directors: 22:27:45.817 [Lua] (free: 35), Master hash is: 22:27:45.817 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:27:45.817 [Lua] load_startup_enemy_packages: -------------- 22:27:45.817 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:27:45.817 [Lua] critter_rat 22:27:45.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:27:45.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:27:45.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:27:45.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:27:45.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:27:45.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:27:45.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:27:45.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:27:45.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:27:45.932 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 132 22:27:45.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:27:45.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:27:46.001 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 22:27:46.001 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:27:46.001 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:27:46.001 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:27:46.001 [Lua] Starting async level spawning of levels/inn/world 22:27:46.002 [Umbra] Init version: 3.4.15 :: 16 threads 22:27:46.134 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:133 my_peer_id:110000101ac9bf7 22:27:46.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 22:27:46.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:46.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:27:46.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:46.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient 22:27:46.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 22:27:46.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient 22:27:46.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 22:27:46.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 22:27:46.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:27:46.370 [Lua] Async level spawning done 22:27:46.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:27:46.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:27:46.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:27:46.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:27:46.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:27:46.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:27:46.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:27:46.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:27:46.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 133 22:27:49.283 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:27:49.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:27:49.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:27:50.108 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:134 my_peer_id:110000101ac9bf7 22:27:50.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:50.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:50.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 22:27:50.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:27:50.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:27:50.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:27:50.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:27:50.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:27:50.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:27:50.280 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 134 22:27:50.345 [Lua] RPC not registered "rpc_signal_end_of_level_done" 22:27:50.379 [Lua] RPC not registered "rpc_signal_end_of_level_done" 22:27:50.480 [Lua] RPC not registered "rpc_signal_end_of_level_done" 22:27:52.336 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:27:52.436 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:135 my_peer_id:110000101ac9bf7 22:27:52.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:52.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:27:52.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:27:52.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 22:27:52.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:27:52.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:27:52.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:27:52.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:27:52.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:27:52.674 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 135 22:27:53.351 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:27:53.351 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:27:53.351 [Lua] [Matchmaking] unregister rpcs 22:27:53.351 [Lua] [Managers] Destroying manager group: 22:27:53.352 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:27:53.352 [Lua] [Gamestate] Enter StateIngame CLIENT 22:27:53.352 [Lua] [Managers] Calling function on all managers: 22:27:53.352 [Lua] <>level = inn_level<> 22:27:53.352 [Lua] [StateIngame] Client ingame 22:27:53.355 [Lua] [Matchmaking] register rpcs 22:27:53.355 [Lua] GameNetworkManager:init... creating game session 22:27:53.355 [Lua] Joning GameSession userdata: 0x100954c8 as a client through channel_id 1 22:27:53.355 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:27:53.355 [Lua] [GameNetworkManager] My own peer_id = 110000101ac9bf7 22:27:53.355 [Lua] [GameNetworkManager] self.is_server = false 22:27:53.355 [Network] Setting artificial MTU limit to 65536 22:27:53.355 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 22:27:53.362 [Lua] Switching ConflictSettings: to: inn_level 22:27:53.362 [Lua] pacing=disabled 22:27:53.362 [Lua] roaming=nil 22:27:53.362 [Lua] disabled=false 22:27:53.362 [Lua] pack_spawning=disabled 22:27:53.362 [Lua] contained_breeds=nil 22:27:53.362 [Lua] boss=disabled 22:27:53.362 [Lua] horde=disabled 22:27:53.362 [Lua] specials=disabled 22:27:53.362 [Lua] name=inn_level 22:27:53.362 [Lua] intensity=disabled 22:27:53.362 [Lua] --- 22:27:53.363 [Lua] [LevelAnalysis] set_random_seed( 14073734) 22:27:53.365 [Lua] [AIInterestPointSystem] Level Seed: 14073734 22:27:53.365 [Lua] 22:27:53.365 [Lua] [network_manager] = table 22:27:53.365 [Lua] [network_manager] = metatable 22:27:53.365 [Lua] [startup_data] = table 22:27:53.365 [Lua] [entity_manager] = table 22:27:53.365 [Lua] [entity_manager] = metatable 22:27:53.365 [Lua] [unit_spawner] = table 22:27:53.365 [Lua] [unit_spawner] = metatable 22:27:53.365 [Lua] [unit_storage] = table 22:27:53.365 [Lua] [unit_storage] = metatable 22:27:53.365 [Lua] [dice_keeper] = table 22:27:53.365 [Lua] [dice_keeper] = metatable 22:27:53.365 [Lua] [is_server] = false (boolean) 22:27:53.365 [Lua] [world] = [World] 22:27:53.365 [Lua] [system_api] = table 22:27:53.365 [Lua] [input_manager] = table 22:27:53.365 [Lua] [input_manager] = metatable 22:27:53.365 [Lua] [profile_synchronizer] = table 22:27:53.365 [Lua] [profile_synchronizer] = metatable 22:27:53.365 [Lua] [entity_system] = table 22:27:53.365 [Lua] [entity_system] = metatable 22:27:53.365 [Lua] [level_transition_handler] = table 22:27:53.365 [Lua] [level_transition_handler] = metatable 22:27:53.365 [Lua] [num_local_human_players] = 1 (number) 22:27:53.365 [Lua] [statistics_db] = table 22:27:53.365 [Lua] [statistics_db] = metatable 22:27:53.365 [Lua] [entity_system_bag] = table 22:27:53.365 [Lua] [entity_system_bag] = metatable 22:27:53.365 [Lua] [network_lobby] = table 22:27:53.365 [Lua] [network_lobby] = metatable 22:27:53.365 [Lua] [network_transmit] = table 22:27:53.365 [Lua] [network_transmit] = metatable 22:27:53.365 [Lua] [network_clock] = table 22:27:53.365 [Lua] [network_clock] = metatable 22:27:53.365 [Lua] [free_flight_manager] = table 22:27:53.365 [Lua] [free_flight_manager] = metatable 22:27:53.365 [Lua] [network_event_delegate] = table 22:27:53.365 [Lua] [network_event_delegate] = metatable 22:27:53.365 [Lua] 22:27:53.365 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:27:53.365 [Lua] ignoring extension VersusInteractObjectiveExtension 22:27:53.365 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:27:53.365 [Lua] ignoring extension VersusSocketObjectiveExtension 22:27:53.365 [Lua] ignoring extension VersusTargetObjectiveExtension 22:27:53.365 [Lua] ignoring extension VersusMissionObjectiveExtension 22:27:53.366 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:27:53.367 [Lua] [AchievementManager] Achievements using the steam platform 22:27:53.418 [Lua] [StateIngame] Level seed: 14073734 22:27:53.427 [Lua] [IngameUI] init 22:27:53.438 [SteamVoipClient] select_out(110000101ac9bf7, off) 22:27:53.438 [SteamVoipClient] select_out(1100001050a9238, off) 22:27:53.438 [SteamVoipClient] select_out(110000105723477, off) 22:27:53.438 [SteamVoipClient] select_out(110000105fa71ec, off) 22:27:53.442 [Lua] cb_razer_chroma_setup 22:27:53.471 [Flow] LeaderNo 22:27:53.471 [Flow] lodestone diff 1:false 22:27:53.472 [Lua] [Managers] Calling function on all managers: 22:27:53.472 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:27:54.320 [Flow] DISABLE 22:27:54.425 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:54.426 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:54.426 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:54.426 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:54.426 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:27:54.426 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:27:54.426 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001050a9238, self.peer_id = 110000101ac9bf7 22:27:54.426 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001050a9238 22:27:54.437 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001050a9238 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:27:54.437 [Lua] Adding player sync data to peer=1100001050a9238 local_player_id=1 22:27:54.437 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.437 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.437 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.437 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.437 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.437 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.438 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.439 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.439 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.439 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.439 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.439 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:27:54.439 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001050a9238 go_type=music_states go_created_func_name=game_object_created_music_states 22:27:54.584 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:54.586 [Flow] magnus and cemetery 22:27:54.586 [Flow] magnus and cemetery 22:27:54.586 [Flow] magnus and forest activated 22:27:54.586 [Flow] cemetery and forest activated 22:27:54.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:54.586 [Flow] ALL RUNES ACTIVATED 22:27:54.586 [Flow] magnus and forest activated 22:27:54.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:54.586 [Flow] ALL RUNES ACTIVATED 22:27:54.586 [Flow] magnus and cemetery 22:27:54.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:54.586 [Flow] ALL RUNES ACTIVATED 22:27:54.587 [Lua] [TelemetryRPCListener] Receiving session id from server 38ed3b0f-b9cf-4b33-9eed-1db36d92391b 22:27:54.587 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:27:54.587 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:27:54.587 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 27, peer_id = 110000105fa71ec, self.peer_id = 110000101ac9bf7 22:27:54.587 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fa71ec 22:27:54.598 error: [Lua] SETTING ROUND ID 22:27:54.600 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:27:54.600 [Lua] [GameNetworkManager] game_object_created_player, go_id=28, owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:27:54.600 [Lua] [GameNetworkManager] PLAYER is local player 22:27:54.600 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 22:27:54.601 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 22:27:54.601 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:54.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 22:27:54.601 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 22:27:54.601 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:27:54.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:27:54.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:27:54.747 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fa71ec go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:27:54.747 [Lua] Adding player sync data to peer=110000105fa71ec local_player_id=1 22:27:54.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 22:27:54.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_2, async-read, 22:27:54.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 22:27:54.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 22:27:54.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:54.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:54.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:55.294 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:27:55.294 [Lua] [GameNetworkManager] game_object_created_player, go_id=30, owner_peer_id=1100001050a9238 peer_id=110000105723477 22:27:55.294 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 30, peer_id = 110000105723477, self.peer_id = 110000101ac9bf7 22:27:55.294 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105723477 22:27:55.311 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001050a9238 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:27:55.312 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:27:55.334 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 22:27:55.376 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:27:55.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:27:55.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:27:55.410 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 22:27:55.411 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105723477 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:27:55.411 [Lua] Adding player sync data to peer=110000105723477 local_player_id=1 22:27:55.411 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105723477 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:27:55.412 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:27:55.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:27:55.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:27:55.477 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fa71ec go_type=player_unit go_created_func_name=game_object_created_player_unit 22:27:55.478 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:27:55.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_3, async-read, 22:27:55.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 22:27:55.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_2 22:27:55.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 22:27:55.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 22:27:55.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:27:55.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1, async-read, 22:27:55.611 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1, async-read, 22:27:55.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:55.613 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:55.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:27:55.614 [Lua] StateInGameRunning:_game_actually_starts() 22:27:55.614 [Lua] [IngameUI] menu view on_enter start_menu_view 22:27:55.614 [Lua] hero_fullscreen_menu_on_enter 22:27:55.614 [Lua] ################################################################################################################# 22:27:55.614 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_scorpion_arena_temple_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 22:27:55.614 [Lua] ################################################################################################################# 22:27:55.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 22:27:55.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acf55e0 22:27:55.619 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 22:27:55.622 [SteamVoipClient] select_out(110000101ac9bf7, off) 22:27:55.622 [SteamVoipClient] select_out(1100001050a9238, off) 22:27:55.622 [SteamVoipClient] select_out(110000105723477, off) 22:27:55.622 [SteamVoipClient] select_out(110000105fa71ec, off) 22:27:55.626 [Lua] cb_razer_chroma_setup 22:27:55.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 22:27:55.637 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:27:55.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:27:55.638 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:27:55.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:27:55.638 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:27:55.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:27:55.638 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView 22:27:55.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:27:55.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:27:55.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 22:27:55.696 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:27:55.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 22:27:55.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 22:27:55.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:27:55.718 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 22:27:55.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:27:55.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:27:55.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:27:55.747 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.747 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 22:27:55.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:27:55.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:27:55.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 22:27:55.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 22:27:55.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 22:27:55.789 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:27:55.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:27:55.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:27:55.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 22:27:55.819 [Lua] Commit load time data 22:27:55.858 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 22:27:55.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:27:55.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:27:55.892 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 22:27:55.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:27:55.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:27:55.969 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:55.969 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 22:27:55.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:27:55.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:27:56.003 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:56.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1, async-read, 22:27:56.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:27:56.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:27:56.081 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:56.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read, 22:27:56.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:27:56.107 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:27:56.117 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:56.117 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 22:27:56.191 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:27:56.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_3, async-read, 22:27:56.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3c81, position: 0 22:27:56.784 [Lua] [IngameUI] menu view on_exit start_menu_view 22:27:56.785 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 22:27:56.785 [Lua] hero_fullscreen_menu_on_exit 22:27:56.788 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acf55e0 22:27:56.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:27:57.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3c81, position: 27249 22:27:59.153 [Lua] [IngameUI] menu view on_enter hero_view 22:27:59.159 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acf3540 22:27:59.159 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 22:27:59.172 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 22:27:59.172 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 22:27:59.172 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 22:27:59.175 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_1, async-read, 22:27:59.175 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_2, async-read, 22:27:59.175 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_3, async-read, 22:27:59.175 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_4, async-read, 22:27:59.175 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_5, async-read, 22:27:59.175 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_6, async-read, 22:27:59.175 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_7, async-read, 22:27:59.176 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_8, async-read, 22:27:59.176 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_9, async-read, 22:27:59.176 [Lua] hero_fullscreen_menu_on_enter 22:27:59.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 22:27:59.207 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 22:27:59.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 22:27:59.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 22:27:59.223 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 22:27:59.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02 22:27:59.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02 22:27:59.240 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02 22:27:59.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 22:27:59.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 22:27:59.257 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 22:27:59.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 22:27:59.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 22:27:59.273 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 22:27:59.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05 22:27:59.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05 22:27:59.291 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05 22:27:59.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 22:27:59.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 22:27:59.308 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 22:27:59.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 22:27:59.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 22:27:59.324 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 22:27:59.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001 22:27:59.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001 22:27:59.341 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001 22:28:00.118 [Lua] [IngameUI] menu view on_exit hero_view 22:28:00.121 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acf3540 22:28:00.121 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 22:28:00.121 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 22:28:00.121 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 22:28:00.122 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 22:28:00.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_1 22:28:00.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_2 22:28:00.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_3 22:28:00.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_4 22:28:00.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_5 22:28:00.124 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_6 22:28:00.124 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_7 22:28:00.124 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_8 22:28:00.124 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_9 22:28:00.124 [Lua] hero_fullscreen_menu_on_exit 22:28:00.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 22:28:00.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:28:00.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 22:28:00.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:28:00.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 22:28:00.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:28:00.317 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1, async-read, 22:28:00.317 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:28:00.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:28:00.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:28:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 22:28:00.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:28:00.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 22:28:00.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:28:00.351 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:28:00.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:28:00.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read, 22:28:00.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:28:00.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 22:28:00.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:28:00.623 [Lua] [IngameUI] menu view on_enter hero_view 22:28:00.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acf3540 22:28:00.628 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 22:28:10.273 [Lua] PlayFabMirrorBase:_commit_internal 2 22:28:10.273 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:28:10.275 [Lua] generate_backend_stats 110000101ac9bf7:1 22:28:10.293 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:28:10.293 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:28:10.302 [Lua] commit result success 2 22:28:14.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 11 22:28:14.073 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 11 3 22:28:14.268 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 22:28:14.268 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 11 22:28:14.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 11 22:28:14.819 [Save] Saving `save_data` 22:28:14.823 [Save] Save done 22:28:14.826 [Lua] min_height 90.669751882553101 22:28:21.969 [Lua] [IngameUI] menu view on_exit hero_view 22:28:21.972 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acf3540 22:28:21.972 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 22:28:24.223 [Lua] [IngameUI] menu view on_enter start_game_view 22:28:24.225 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acf6d20 22:28:24.225 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:28:24.226 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 22:28:24.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 22:28:24.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 22:28:24.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 22:28:24.232 [Lua] hardest 22:28:25.487 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 22:28:25.487 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 22:28:25.487 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 22:28:25.491 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 22:28:30.024 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 22:28:30.125 [Lua] [IngameUI] menu view on_exit start_game_view 22:28:30.125 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:28:30.125 [Save] Saving `save_data` 22:28:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 22:28:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 22:28:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 22:28:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 22:28:30.128 [Save] Save done 22:28:30.129 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acf6d20 22:28:32.441 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 22:28:32.441 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:28:32.441 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 22:28:32.443 [Lua] [ChatManager][1]System: Starting hosted game... 22:28:37.165 [Lua] PlayFabMirrorBase:_commit_internal 3 22:28:37.165 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:28:37.167 [Lua] generate_backend_stats 110000101ac9bf7:1 22:28:37.186 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:28:37.186 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:28:37.193 [Lua] commit result success 3 22:28:55.242 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 22:28:55.242 [Lua] Received new state from server weave 22:28:55.242 [Lua] gm_event_end_conditions_met false false 22:28:55.242 [Save] Saving `save_data` 22:28:55.243 [Lua] PlayFabMirrorBase:_commit_internal nil 22:28:55.243 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:28:55.245 [Lua] generate_backend_stats 110000101ac9bf7:1 22:28:55.258 [Save] Save done 22:28:55.258 [Save] Saving `save_data` 22:28:55.260 [Save] Save done 22:28:55.275 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:28:55.275 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:28:55.275 [Lua] GameMechanismManager setting level seed: 14851824 22:28:55.275 [Lua] [NetworkClient] Setting difficulty to: hard, difficulty_tweak to: 0, level_seed to: 14851824, environment_variation_id to: 0 22:28:55.275 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_metal, 0 ) 22:28:55.275 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_metal seed: 14851824 environment 0. New level, resetting package load status. 22:28:55.275 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fa71ec 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105723477 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105723477 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=30 owner_peer_id=1100001050a9238 peer_id=110000105723477 22:28:55.275 [Lua] [GameNetworkManager] removing peer_id=110000105723477 local_player_id=1 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fa71ec 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=28 owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:28:55.275 [Lua] [GameNetworkManager] not removing peer_id=110000101ac9bf7 local_player_id=1 22:28:55.275 [Lua] destroyed player game object with id 28 callback 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:28:55.275 [Lua] [GameNetworkManager] removing peer_id=110000105fa71ec local_player_id=1 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] MUSIC object destroyed 22:28:55.275 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.275 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] removing peer_id=1100001050a9238 local_player_id=1 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:28:55.276 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 22:28:55.277 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:28:55.277 [Lua] commit result success 4 22:28:55.278 [Lua] TRANSITION nil nil dlc_scorpion_rubble_metal 22:28:55.278 [Lua] Transition type "dlc_scorpion_rubble_metal", is server: false 22:28:55.278 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=63.18 22:28:57.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:28:57.357 [Lua] [Managers] Calling function on all managers: 22:28:57.358 [Lua] Clearing all global lookup lists 22:28:57.358 [Lua] [IngamePlayerListUI] - Destroy 22:28:57.358 [Lua] [EquipmentUI] - Destroy 22:28:57.358 [Lua] [AbilityUI] - Destroy 22:28:57.358 [Lua] [GamePadAbilityUI] - Destroy 22:28:57.358 [Lua] [GamePadEquipmentUI] - Destroy 22:28:57.358 [Lua] [IngameUI] destroy 22:28:57.725 <>scripts/network/network_transmit.lua:141: Cannot send game session bound RPC without a game session<> <> {00007ff7fa660000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffc2f920000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb} {00007ffc2e060000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb} 0x00007ff7fa660000:0x00000000002df5b0 0x00007ff7fa660000:0x00000000002e1142 0x00007ff7fa660000:0x00000000002e13fb 0x00007ff7fa660000:0x00000000002ddbb0 0x00007ff7fa660000:0x000000000032ea94 0x00007ff7fa660000:0x000000000032e467 0x00007ff7fa660000:0x0000000000030f3e 0x00007ff7fa660000:0x00000000000308fb 0x00007ff7fa660000:0x0000000000021d10 0x00007ff7fa660000:0x00000000000223a9 0x00007ff7fa660000:0x00000000000225bd 0x00007ff7fa660000:0x0000000000496b1f 0x00007ffc2e060000:0x0000000000017c24 BaseThreadInitThunk 0x00007ffc2f920000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>a4d2b266-074b-4357-b9bb-0fab29dc2021<> <>--- CPU CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32679MB Available: 27503MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 04990ee7-18a7-4a6c-ae6d-5dcb2b649560 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 (DirectX 12.1, 8010MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): NZXT USB Device Input device: Generic (17.0): Audeze Mobius 3D 8Ch <> <>C:\Users\danie\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-21-22.24.22-a4d2b266-074b-4357-b9bb-0fab29dc2021.log<> <>C:\Users\danie\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-21-22.24.22-a4d2b266-074b-4357-b9bb-0fab29dc2021.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_status_change_bool <> <> <> [1] =[C]: in function rpc [2] @scripts/network/network_transmit.lua:141: in function send_rpc_server [3] @scripts/unit_extensions/generic/generic_status_extension.lua:2133: in function set_invisible [4] @scripts/unit_extensions/default_player_unit/buffs/buff_function_templates.lua:4513:in function <...ns/default_player_unit/buffs/buff_function_templates.lua:4496> [5] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:631: in function _remove_sub_buff [6] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:107: in function clear [7] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:84: in function destroy [8] @foundation/scripts/util/script_unit.lua:113: in function ScriptUnit_destroy_extension [9] @scripts/managers/entity/entity_manager2.lua:359: in function unregister_units [10] @scripts/managers/entity/entity_manager2.lua:447: in function unregister_unit [11] @scripts/game_state/state_ingame.lua:1870: in function on_exit [12] @foundation/scripts/util/state_machine.lua:108: in function _change_state [13] @scripts/game_state/game_state_machine.lua:18: in function _change_state [14] @foundation/scripts/util/state_machine.lua:148: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function <> <> [2] self = table: 00000000004C7C10; rpc_name = "rpc_status_change_bool"; rpc = [function]; channel_id = 1 [3] self = table: 0000000000E6F550; invisible = false; force_third_person = nil; unit = [Unit \'#ID[01b39ae5380a2042]\']; flow_event_name = "lua_disabled_invisibility"; player = table: 0000000009380F50; is_third_person = nil; local_player = nil; side_manager = table: 0000000002FB1CE0; unit_side = nil; local_player_party = nil; local_player_side = nil; is_enemies = false; fade_value = 0.65000000000000002; side = nil; unit_is_hero = nil; go_id = 2049 [4] owner_unit = [Unit \'#ID[01b39ae5380a2042]\']; buff = table: 00000000096994B0; params = table: 00000000013E4F30; unit = [Unit \'#ID[01b39ae5380a2042]\']; status_extension = table: 0000000000E6F550 [5] self = table: 00000000009256C0; buff = table: 00000000096994B0; index = 22; buff_extension_function_params = table: 00000000013E4F30; world = [World]; template = table: 0000000001377380; remove_buff_func = "ranger_activated_ability_buff_remove" [6] self = table: 00000000009256C0; buffs = table: 00000000009200A0; num_buffs = 22; end_time = 63.184600749053061; buff = table: 00000000096994B0 [7] self = table: 00000000009256C0 [8] unit = [Unit \'#ID[01b39ae5380a2042]\']; system_name = "buff_system"; extension = table: 00000000009256C0 [9] self = table: 00000000027D5A40; units = table: 0000000010040CF0; num_units = 1; self_units = table: 00000000027D5B10; self_extensions = table: 00000000016301E0; extension_extractor_function = [function]; unit_extensions_list = table: 00000000027D5AA0; ScriptUnit_destroy_extension = [function]; ScriptUnit_has_extension = [function]; ignore_extensions_list = table: 00000000027D5AE0; i = 1; unit = [Unit \'#ID[01b39ae5380a2042]\']; unit_extensions = table: 0000000000A3DAD0; extensions_list = table: 000000001000E960; extensions_list_n = 38; i = 14; extension_name = "BuffExtension"; system = table: 0000000002DC9F60; system_name = "buff_system" [10] self = table: 00000000027D5A40; unit = [Unit \'#ID[01b39ae5380a2042]\'] [11] self = table: 000000000AE7A2C0; application_shutdown = nil; unit_spawner = table: 0000000002F61F60; world = [World]; unit_storage = table: 0000000002F62030; units = table: 0000000002F62170; id = 2049; unit_to_destroy = [Unit \'#ID[01b39ae5380a2042]\'] [12] self = table: 00000000105D10F0; new_state = table: 0000000002A791A0; params = table: 00000000105CC8F0; scope_name = "StateIngame:on_exit" [13] self = table: 00000000105D10F0; new_state = table: 0000000002A791A0; notify = true; old_state = table: 000000000AE7A2C0 [14] self = table: 00000000105D10F0; dt = 0.015991935506463051; t = 263.07894606981426; new_state = table: 0000000002A791A0 [15] self = table: 0000000000097110; real_world_dt = 0.015991935506463051; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.015991935506463051; t = 263.07894606981426 [16] dt = 0.015991935506463051 <> <> [2] server_peer_id = "1100001050a9238"; local_rpc_buffer_index = 2; local_rpc_queue_n = table: 000000001207EBA0; local_rpc_queue = table: 00000000125BB660; is_server = false; peer_ignore_list = table: 00000000125BB5F0; peer_id = "110000101ac9bf7"; network_event_delegate = table: 00000000114C2C20; [3] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 13; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[01b39ae5380a2042]']; revived = false; pushed_at_t = -inf; max_wounds = 5; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; ignore_next_fall_damage = false; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 5; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; career_extension = table: 0000000010CED700; next_hanging_damage_time = 0; has_bonus_fatigue_active = true; push_cooldown = false; move_speed_multiplier = 1; pulled_up = false; is_server = false; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; is_slowed = false; zooming = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1; _current_action = "action_career_release"; my_dodge_cd = 0; pacing_intensity = 0; _current_end_zone_state = false; low_health_playing_id = 15397; first_person_extension = table: 0000000011A0F0B0; locomotion_extension = table: 00000000109E5990; inventory_extension = table: 0000000010CBE4C0; buff_extension = table: 00000000009256C0; block_broken_at_t = -inf; profile_id = 3; player = table: 0000000009380F50; _intoxication_level = 0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = false; pacing_intensity_decay_delay = 0; crouching = false; charged = false; dodge_position = Vector3Box(0, 0, 0); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000000A939B0; dead = false; overpowered = false; health_extension = table: 00000000023E2820; combo_target_count = 0; pushed = false; spawn_grace_time = 6.9034789334982634; last_fatigue_gain_time = 0; fatigue = 0; [5] _event_buffs_index = 12; _continuous_screen_effects = table: 0000000000921F60; id = 65; _buffs = table: 00000000009200A0; _initial_buff_names = table: 0000000010139DF0; _unit = [Unit '#ID[01b39ae5380a2042]']; is_husk = false; _prd_states = table: 0000000010D0D9B0; individual_stat_buff_index = 5; is_server = false; _deactivation_screen_effects = table: 0000000000921320; _deactivation_sounds = table: 0000000000922580; world = [World]; _event_buffs = table: 0000000000924240; _stat_buffs = table: 00000000009252B0; [6] _event_buffs_index = 12; _continuous_screen_effects = table: 0000000000921F60; id = 65; _buffs = table: 00000000009200A0; _initial_buff_names = table: 0000000010139DF0; _unit = [Unit '#ID[01b39ae5380a2042]']; is_husk = false; _prd_states = table: 0000000010D0D9B0; individual_stat_buff_index = 5; is_server = false; _deactivation_screen_effects = table: 0000000000921320; _deactivation_sounds = table: 0000000000922580; world = [World]; _event_buffs = table: 0000000000924240; _stat_buffs = table: 00000000009252B0; [7] _event_buffs_index = 12; _continuous_screen_effects = table: 0000000000921F60; id = 65; _buffs = table: 00000000009200A0; _initial_buff_names = table: 0000000010139DF0; _unit = [Unit '#ID[01b39ae5380a2042]']; is_husk = false; _prd_states = table: 0000000010D0D9B0; individual_stat_buff_index = 5; is_server = false; _deactivation_screen_effects = table: 0000000000921320; _deactivation_sounds = table: 0000000000922580; world = [World]; _event_buffs = table: 0000000000924240; _stat_buffs = table: 00000000009252B0; [9] _extension_to_system_map = table: 0000000001630310; syst<> [Log end]